Ark Server API (ASA) - Wiki
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FAliveNameAndLocation Struct Reference

#include <Other.h>

Public Member Functions

FStringPlayerNameField ()
 
FStringTribeNameField ()
 
unsigned intTargetingTeamField ()
 
unsigned __int64PlayerIDField ()
 
UE::Math::TVector< double > & LocationField ()
 

Static Public Member Functions

static UScriptStructStaticStruct ()
 

Detailed Description

Definition at line 731 of file Other.h.

Member Function Documentation

◆ LocationField()

UE::Math::TVector< double > & FAliveNameAndLocation::LocationField ( )
inline

Definition at line 739 of file Other.h.

◆ PlayerIDField()

unsigned __int64 & FAliveNameAndLocation::PlayerIDField ( )
inline

Definition at line 738 of file Other.h.

◆ PlayerNameField()

FString & FAliveNameAndLocation::PlayerNameField ( )
inline

Definition at line 735 of file Other.h.

◆ StaticStruct()

static UScriptStruct * FAliveNameAndLocation::StaticStruct ( )
inlinestatic

Definition at line 746 of file Other.h.

◆ TargetingTeamField()

unsigned int & FAliveNameAndLocation::TargetingTeamField ( )
inline

Definition at line 737 of file Other.h.

◆ TribeNameField()

FString & FAliveNameAndLocation::TribeNameField ( )
inline

Definition at line 736 of file Other.h.


The documentation for this struct was generated from the following file: