26 bool&
IsAuthenticatedField() {
return *GetNativePointerField<
bool*>(
this,
"RCONClientConnection.IsAuthenticated"); }
27 bool&
IsClosedField() {
return *GetNativePointerField<
bool*>(
this,
"RCONClientConnection.IsClosed"); }
28 TArray<
signed char>&
DataBufferField() {
return *GetNativePointerField<TArray<
signed char>*>(
this,
"RCONClientConnection.DataBuffer"); }
29 unsigned int&
CurrentPacketSizeField() {
return *GetNativePointerField<
unsigned int*>(
this,
"RCONClientConnection.CurrentPacketSize"); }
30 long double&
LastReceiveTimeField() {
return *GetNativePointerField<
long double*>(
this,
"RCONClientConnection.LastReceiveTime"); }
31 long double&
LastSendKeepAliveTimeField() {
return *GetNativePointerField<
long double*>(
this,
"RCONClientConnection.LastSendKeepAliveTime"); }
36 void Tick(
long double WorldTime,
UWorld* InWorld) { NativeCall<
void,
long double,
UWorld*>(
this,
"RCONClientConnection.Tick(double,UWorld*)", WorldTime, InWorld); }
38 void SendMessageW(
int Id,
int Type,
FString* OutGoingMessage) { NativeCall<
void,
int,
int,
FString*>(
this,
"RCONClientConnection.SendMessage(int,int,FString&)", Id, Type, OutGoingMessage); }
39 void Close() { NativeCall<
void>(
this,
"RCONClientConnection.Close()"); }
66 static void DestroyWidget(UWidget* WidgetToDestroy) { NativeCall<
void, UWidget*>(
nullptr,
"UVictoryCore.DestroyWidget(UWidget*)", WidgetToDestroy); }
67 static int RandInt(
int MaxVal) {
return NativeCall<
int,
int>(
nullptr,
"UVictoryCore.RandInt(int)", MaxVal); }
68 static int GetWeightedRandomIndex(
const TArray<
float, TSizedDefaultAllocator<32> >* pArray,
float ForceRand) {
return NativeCall<
int,
const TArray<
float, TSizedDefaultAllocator<32> >*,
float>(
nullptr,
"UVictoryCore.GetWeightedRandomIndex(TArray<float,TSizedDefaultAllocator<32>>*,float)", pArray, ForceRand); }
72 UShooterGameUserSettings*
GetShooterGameUserSettings() {
return NativeCall<UShooterGameUserSettings*>(
this,
"UVictoryCore.GetShooterGameUserSettings()"); }
75 static float ClampRotAxis(
float BaseAxis,
float DesiredAxis,
float MaxDiff) {
return NativeCall<
float,
float,
float,
float>(
nullptr,
"UVictoryCore.ClampRotAxis(float,float,float)", BaseAxis, DesiredAxis, MaxDiff); }
76 static int BPGetWeightedRandomIndex(
const TArray<
float, TSizedDefaultAllocator<32> >* pArray,
float ForceRand) {
return NativeCall<
int,
const TArray<
float, TSizedDefaultAllocator<32> >*,
float>(
nullptr,
"UVictoryCore.BPGetWeightedRandomIndex(TArray<float,TSizedDefaultAllocator<32>>*,float)", pArray, ForceRand); }
77 static bool ComponentBoundsEncompassesPoint(
UPrimitiveComponent* Comp,
const UE::
Math::
TVector<
double>* Point,
float BoundsMultiplier) {
return NativeCall<
bool,
UPrimitiveComponent*,
const UE::
Math::
TVector<
double>*,
float>(
nullptr,
"UVictoryCore.ComponentBoundsEncompassesPoint(UPrimitiveComponent*,UE::Math::TVector<double>*,float)", Comp, Point, BoundsMultiplier); }
78 static bool SphereOverlapFast(
UObject* WorldContextObject,
const UE::
Math::
TVector<
double>* Loc,
const float Radius) {
return NativeCall<
bool,
UObject*,
const UE::
Math::
TVector<
double>*,
const float>(
nullptr,
"UVictoryCore.SphereOverlapFast(UObject*,UE::Math::TVector<double>*,float)", WorldContextObject, Loc, Radius); }
83 static float GetProjectileArcPeakTime(
UObject* WorldContextObject,
const FProjectileArc* Arc) {
return NativeCall<
float,
UObject*,
const FProjectileArc*>(
nullptr,
"UVictoryCore.GetProjectileArcPeakTime(UObject*,FProjectileArc*)", WorldContextObject, Arc); }
84 static void DrawDebugCapsule(
UObject* WorldContextObject,
const UE::
Math::
TVector<
double>* CapsuleTop,
const UE::
Math::
TVector<
double>* CapsuleBottom,
float Radius,
const FColor* Color,
bool bPersistentLines,
float LifeTime,
unsigned __int8 DepthPriority) { NativeCall<
void,
UObject*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*,
float,
const FColor*,
bool,
float,
unsigned __int8>(
nullptr,
"UVictoryCore.DrawDebugCapsule(UObject*,UE::Math::TVector<double>*,UE::Math::TVector<double>*,float,FColor*,bool,float,unsigned__int8)", WorldContextObject, CapsuleTop, CapsuleBottom, Radius, Color, bPersistentLines, LifeTime, DepthPriority); }
88 static bool FindValidLocationNextToTarget(
UObject* WorldContextObject,
UE::
Math::
TVector<
double>* OutLocation,
APrimalCharacter* SourceCharacter,
APrimalCharacter* TargetCharacter,
float DistanceMargin,
int MaxTraceCount,
AActor* ActorToIgnore,
bool bTraceComplex,
bool bDrawDebug,
float DebugDrawDuration,
bool AllowCloseDistance,
bool AllowLocationInAir) {
return NativeCall<
bool,
UObject*,
UE::
Math::
TVector<
double>*,
APrimalCharacter*,
APrimalCharacter*,
float,
int,
AActor*,
bool,
bool,
float,
bool,
bool>(
nullptr,
"UVictoryCore.FindValidLocationNextToTarget(UObject*,UE::Math::TVector<double>*,APrimalCharacter*,APrimalCharacter*,float,int,AActor*,bool,bool,float,bool,bool)", WorldContextObject, OutLocation, SourceCharacter, TargetCharacter, DistanceMargin, MaxTraceCount, ActorToIgnore, bTraceComplex, bDrawDebug, DebugDrawDuration, AllowCloseDistance, AllowLocationInAir); }
95 static bool BPFastTrace() {
return NativeCall<
bool>(
nullptr,
"UVictoryCore.BPFastTrace()"); }
99 static FColor*
GetTeamColor(
FColor* result,
const int TargetingTeam) {
return NativeCall<
FColor*,
FColor*,
const int>(
nullptr,
"UVictoryCore.GetTeamColor(FColor*,int)", result, TargetingTeam); }
100 static FString*
FormatAsTime(
FString* result,
int InTime,
bool UseLeadingZero,
bool bForceLeadingZeroHour,
bool bShowSeconds) {
return NativeCall<
FString*,
FString*,
int,
bool,
bool,
bool>(
nullptr,
"UVictoryCore.FormatAsTime(FString&,int,bool,bool,bool)", result, InTime, UseLeadingZero, bForceLeadingZeroHour, bShowSeconds); }
102 static bool CalculateInterceptPosition(
const UE::
Math::
TVector<
double>* StartPosition,
const UE::
Math::
TVector<
double>* StartVelocity,
float ProjectileVelocity,
const UE::
Math::
TVector<
double>* TargetPosition,
const UE::
Math::
TVector<
double>* TargetVelocity,
UE::
Math::
TVector<
double>* InterceptPosition) {
return NativeCall<
bool,
const UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*,
float,
const UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*,
UE::
Math::
TVector<
double>*>(
nullptr,
"UVictoryCore.CalculateInterceptPosition(UE::Math::TVector<double>*,UE::Math::TVector<double>*,float,UE::Math::TVector<double>*,UE::Math::TVector<double>*,UE::Math::TVector<double>*)", StartPosition, StartVelocity, ProjectileVelocity, TargetPosition, TargetVelocity, InterceptPosition); }
103 static int GetSecondsIntoDay() {
return NativeCall<
int>(
nullptr,
"UVictoryCore.GetSecondsIntoDay()"); }
104 static bool GetGroundLocation(
UObject* WorldContextObject,
UE::
Math::
TVector<
double>* theGroundLoc,
const UE::
Math::
TVector<
double>* StartLoc,
const UE::
Math::
TVector<
double>* OffsetUp,
const UE::
Math::
TVector<
double>* OffsetDown) {
return NativeCall<
bool,
UObject*,
UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*>(
nullptr,
"UVictoryCore.GetGroundLocation(UObject*,UE::Math::TVector<double>&,UE::Math::TVector<double>&,UE::Math::TVector<double>&,UE::Math::TVector<double>&)", WorldContextObject, theGroundLoc, StartLoc, OffsetUp, OffsetDown); }
106 static void StopAllMusicTracks(
const UObject* WorldContextObject) { NativeCall<
void,
const UObject*>(
nullptr,
"UVictoryCore.StopAllMusicTracks(UObject*)", WorldContextObject); }
107 static TArray<
AActor*>*
ServerOctreeOverlapActors(
TArray<
AActor*,
TSizedDefaultAllocator<32> >*
result,
UObject*
WorldContextObject,
UE::
Math::
TVector<
double>*
AtLoc,
float Radius,
int OctreeType,
bool bForceActorLocationDistanceCheck) {
return NativeCall<TArray<AActor*>*, TArray<AActor*>*, UObject*, UE::Math::TVector<
double>*,
float,
int,
bool>(
nullptr,
"UVictoryCore.ServerOctreeOverlapActors(UObject*,UE::Math::TVector<double>,float,EServerOctreeGroup::Type,bool)", result, WorldContextObject, AtLoc, Radius, OctreeType, bForceActorLocationDistanceCheck); }
108 static TArray<
AActor*>*
ServerOctreeOverlapActorsClass(
TArray<
AActor*,
TSizedDefaultAllocator<32> >*
result,
UObject*
WorldContextObject,
UE::
Math::
TVector<
double>*
AtLoc,
float Radius,
int OctreeType,
TSubclassOf<
AActor>
ActorClass,
bool bForceActorLocationDistanceCheck) {
return NativeCall<TArray<AActor*>*, TArray<AActor*>*, UObject*, UE::Math::TVector<
double>*,
float,
int, TSubclassOf<AActor>,
bool>(
nullptr,
"UVictoryCore.ServerOctreeOverlapActors(UObject*,UE::Math::TVector<double>,float,EServerOctreeGroup::Type,bool)", result, WorldContextObject, AtLoc, Radius, OctreeType, ActorClass, bForceActorLocationDistanceCheck); }
110 static AActor*
SpawnActorDeferred(
UClass* Class,
UObject* WorldContextObject,
const UE::
Math::
TVector<
double>* Location,
const UE::
Math::TRotator<
double>* Rotation,
AActor* Owner,
APawn* Instigator,
bool bNoCollisionFail) {
return NativeCall<
AActor*,
UClass*,
UObject*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::TRotator<
double>*,
AActor*,
APawn*,
bool>(
nullptr,
"UVictoryCore.SpawnActorDeferred(UClass*,UObject*,UE::Math::TVector<double>&,UE::Math::TRotator<double>&,AActor*,APawn*,bool)", Class, WorldContextObject, Location, Rotation, Owner, Instigator, bNoCollisionFail); }
112 static bool KillTargetCharacterOrStructure(
AActor* ActorToKill,
AActor* DamageCauser,
bool bTryDestroyActor) {
return NativeCall<
bool,
AActor*,
AActor*,
bool>(
nullptr,
"UVictoryCore.KillTargetCharacterOrStructure(AActor*,AActor*,bool)", ActorToKill, DamageCauser, bTryDestroyActor); }
117 static long double GetNetworkTimeInSeconds(
UObject* WorldContextObject) {
return NativeCall<
long double,
UObject*>(
nullptr,
"UVictoryCore.GetNetworkTimeInSeconds(UObject*)", WorldContextObject); }
119 static long double NetworkTimeToRealWorldUtcTime(
UObject* WorldContextObject,
long double NetworkTime) {
return NativeCall<
long double,
UObject*,
long double>(
nullptr,
"UVictoryCore.NetworkTimeToRealWorldUtcTime(UObject*,longdouble)", WorldContextObject, NetworkTime); }
120 static TArray<APlayerCameraManager*, TSizedDefaultAllocator<32> >*
GetAllLocalPlayerCameraManagers(
TArray<APlayerCameraManager*, TSizedDefaultAllocator<32> >* result,
UObject* WorldContextObject) {
return NativeCall<
TArray<APlayerCameraManager*, TSizedDefaultAllocator<32> >*,
TArray<APlayerCameraManager*, TSizedDefaultAllocator<32> >*,
UObject*>(
nullptr,
"UVictoryCore.GetAllLocalPlayerCameraManagers(TArray<APlayerCameraManager*,TSizedDefaultAllocator<32>>*,UObject*)", result, WorldContextObject); }
123 static bool VTraceSingleBP(
UObject* WorldContextObject,
FHitResult* OutHit,
const UE::
Math::
TVector<
double>* Start,
const UE::
Math::
TVector<
double>* End,
ECollisionChannel TraceChannel,
int CollisionGroups,
FName TraceTag,
bool bTraceComplex,
AActor* ActorToIgnore,
float DebugDrawDuration) {
return NativeCall<
bool,
UObject*,
FHitResult*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*,
ECollisionChannel,
int,
FName,
bool,
AActor*,
float>(
nullptr,
"UVictoryCore.VTraceSingleBP(UObject*,FHitResult&,UE::Math::TVector<double>&,UE::Math::TVector<double>&,ECollisionChannel,int,FName,bool,AActor*,float)", WorldContextObject, OutHit, Start, End, TraceChannel, CollisionGroups, TraceTag, bTraceComplex, ActorToIgnore, DebugDrawDuration); }
127 static bool VTraceShapeBP() {
return NativeCall<
bool>(
nullptr,
"UVictoryCore.VTraceShapeBP()"); }
128 static bool VTraceShapeMultiBP() {
return NativeCall<
bool>(
nullptr,
"UVictoryCore.VTraceShapeMultiBP()"); }
132 static bool IsGamePadConnected() {
return NativeCall<
bool>(
nullptr,
"UVictoryCore.IsGamePadConnected()"); }
135 static bool IsPVEServer(
UObject* WorldContextObject) {
return NativeCall<
bool,
UObject*>(
nullptr,
"UVictoryCore.IsPVEServer(UObject*)", WorldContextObject); }
136 static bool IsTimeSince_Network(
UObject* WorldContextObject,
long double OldTime,
float CheckTimeSince,
bool bForceTrueAtZeroTime) {
return NativeCall<
bool,
UObject*,
long double,
float,
bool>(
nullptr,
"UVictoryCore.IsTimeSince_Network(UObject*,longdouble,float,bool)", WorldContextObject, OldTime, CheckTimeSince, bForceTrueAtZeroTime); }
137 static bool IsTimeSince_Utc(
long double OldTime,
float CheckTimeSince,
bool bForceTrueAtZeroTime) {
return NativeCall<
bool,
long double,
float,
bool>(
nullptr,
"UVictoryCore.IsTimeSince_Utc(longdouble,float,bool)", OldTime, CheckTimeSince, bForceTrueAtZeroTime); }
138 static float TimeSince_Network(
UObject* WorldContextObject,
long double OldTime) {
return NativeCall<
float,
UObject*,
long double>(
nullptr,
"UVictoryCore.TimeSince_Network(UObject*,longdouble)", WorldContextObject, OldTime); }
139 static bool IsTimeSince(
UObject* WorldContextObject,
long double OldTime,
float CheckTimeSince,
bool bForceTrueAtZeroTime) {
return NativeCall<
bool,
UObject*,
long double,
float,
bool>(
nullptr,
"UVictoryCore.IsTimeSince(UObject*,longdouble,float,bool)", WorldContextObject, OldTime, CheckTimeSince, bForceTrueAtZeroTime); }
140 static float TimeSince(
UObject* WorldContextObject,
long double OldTime) {
return NativeCall<
float,
UObject*,
long double>(
nullptr,
"UVictoryCore.TimeSince(UObject*,longdouble)", WorldContextObject, OldTime); }
142 static void PauseTimer() { NativeCall<
void>(
nullptr,
"UVictoryCore.PauseTimer()"); }
143 static void UnPauseTimer() { NativeCall<
void>(
nullptr,
"UVictoryCore.UnPauseTimer()"); }
144 static bool IsTimerActive() {
return NativeCall<
bool>(
nullptr,
"UVictoryCore.IsTimerActive()"); }
145 static bool IsTimerPaused() {
return NativeCall<
bool>(
nullptr,
"UVictoryCore.IsTimerPaused()"); }
147 static void SetLastMapPlayed(
const FString* NewLastMapPlayed) { NativeCall<
void,
const FString*>(
nullptr,
"UVictoryCore.SetLastMapPlayed(FString&)", NewLastMapPlayed); }
149 static void SetLastHostedMapPlayed(
const FString* NewLastHostedMapPlayed) { NativeCall<
void,
const FString*>(
nullptr,
"UVictoryCore.SetLastHostedMapPlayed(FString&)", NewLastHostedMapPlayed); }
150 static bool OwnsScorchedEarth() {
return NativeCall<
bool>(
nullptr,
"UVictoryCore.OwnsScorchedEarth()"); }
151 static bool OwnsAberration() {
return NativeCall<
bool>(
nullptr,
"UVictoryCore.OwnsAberration()"); }
152 static bool OwnsExtinction() {
return NativeCall<
bool>(
nullptr,
"UVictoryCore.OwnsExtinction()"); }
154 static bool OwnsGenesis() {
return NativeCall<
bool>(
nullptr,
"UVictoryCore.OwnsGenesis()"); }
159 static TArray<
AActor*, TSizedDefaultAllocator<32> >*
SortActorsByDistance(
TArray<
AActor*, TSizedDefaultAllocator<32> >* result,
const UE::
Math::
TVector<
double>* fromLoc,
const TArray<
AActor*, TSizedDefaultAllocator<32> >* actors) {
return NativeCall<
TArray<
AActor*, TSizedDefaultAllocator<32> >*,
TArray<
AActor*, TSizedDefaultAllocator<32> >*,
const UE::
Math::
TVector<
double>*,
const TArray<
AActor*, TSizedDefaultAllocator<32> >*>(
nullptr,
"UVictoryCore.SortActorsByDistance(TArray<AActor*,TSizedDefaultAllocator<32>>*,UE::Math::TVector<double>*,TArray<AActor*,TSizedDefaultAllocator<32>>*)", result, fromLoc, actors); }
160 static void PlayMusic() { NativeCall<
void>(
nullptr,
"UVictoryCore.PlayMusic()"); }
161 static void StopMusic() { NativeCall<
void>(
nullptr,
"UVictoryCore.StopMusic()"); }
169 static bool GetLocaleSpecificAudio(
const TArray<FLocalizedSoundCueEntry, TSizedDefaultAllocator<32> >* LocalizedSoundCues, FLocalizedSoundCueEntry* OutLocalizedAudio,
const FString* LanguageOverride) {
return NativeCall<
bool,
const TArray<FLocalizedSoundCueEntry, TSizedDefaultAllocator<32> >*, FLocalizedSoundCueEntry*,
const FString*>(
nullptr,
"UVictoryCore.GetLocaleSpecificAudio(TArray<FLocalizedSoundCueEntry,TSizedDefaultAllocator<32>>*,FLocalizedSoundCueEntry*,FString&)", LocalizedSoundCues, OutLocalizedAudio, LanguageOverride); }
170 static bool GetLocaleSpecificSoundWaveAnimTexturePairArrays(
const TArray<FLocalizedSoundWaveAnimTexturePairArrays, TSizedDefaultAllocator<32> >* LocalizedSoundWaveAnimTextures, FLocalizedSoundWaveAnimTexturePairArrays* OutLocalizedAudio,
bool* FoundLocalizedSoundWavesForThisLanguage,
const FString* LanguageOverride) {
return NativeCall<
bool,
const TArray<FLocalizedSoundWaveAnimTexturePairArrays, TSizedDefaultAllocator<32> >*, FLocalizedSoundWaveAnimTexturePairArrays*,
bool*,
const FString*>(
nullptr,
"UVictoryCore.GetLocaleSpecificSoundWaveAnimTexturePairArrays(TArray<FLocalizedSoundWaveAnimTexturePairArrays,TSizedDefaultAllocator<32>>*,FLocalizedSoundWaveAnimTexturePairArrays*,bool*,FString&)", LocalizedSoundWaveAnimTextures, OutLocalizedAudio, FoundLocalizedSoundWavesForThisLanguage, LanguageOverride); }
181 static bool CanSpawnCustomDino(
UObject* WorldContextObject,
UE::
Math::
TVector<
double>* OutCalculatedSpawnLocation,
const UE::
Math::
TVector<
double>* PlayerLocation,
const UE::
Math::
TVector<
double>* SpawnLocation,
const UE::
Math::TRotator<
double>* SpawnRotation,
const FDinoSetup* DinoSetup,
float DebugDrawDuration,
bool bDoLosCheck,
bool bDoExtraSafetyChecks,
APrimalCharacter* spawningCharacter,
bool bDoOverlapCheck) {
return NativeCall<
bool,
UObject*,
UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::TRotator<
double>*,
const FDinoSetup*,
float,
bool,
bool,
APrimalCharacter*,
bool>(
nullptr,
"UVictoryCore.CanSpawnCustomDino(UObject*,UE::Math::TVector<double>*,UE::Math::TVector<double>*,UE::Math::TVector<double>*,UE::Math::TRotator<double>*,FDinoSetup*,float,bool,bool,APrimalCharacter*,bool)", WorldContextObject, OutCalculatedSpawnLocation, PlayerLocation, SpawnLocation, SpawnRotation, DinoSetup, DebugDrawDuration, bDoLosCheck, bDoExtraSafetyChecks, spawningCharacter, bDoOverlapCheck); }
182 static int CountCharactersResolvingGroundLocationInSphere(
UWorld* WorldContext,
const UE::
Math::
TVector<
double>* location,
float radius) {
return NativeCall<
int,
UWorld*,
const UE::
Math::
TVector<
double>*,
float>(
nullptr,
"UVictoryCore.CountCharactersResolvingGroundLocationInSphere(UWorld*,UE::Math::TVector<double>*,float)", WorldContext, location, radius); }
183 static bool GetDinoSetupGroup_ByName(
FName GroupName,
const TArray<
FDinoSetupGroup, TSizedDefaultAllocator<32> >* DinoSetupGroups,
FDinoSetupGroup* OutGroup) {
return NativeCall<
bool,
FName,
const TArray<
FDinoSetupGroup, TSizedDefaultAllocator<32> >*,
FDinoSetupGroup*>(
nullptr,
"UVictoryCore.GetDinoSetupGroup_ByName(FName,TArray<FDinoSetupGroup,TSizedDefaultAllocator<32>>*,FDinoSetupGroup*)", GroupName, DinoSetupGroups, OutGroup); }
184 static bool GetDinoSetupGroup_WeightedRandom(
const TArray<
FDinoSetupGroup, TSizedDefaultAllocator<32> >* DinoSetupGroups,
FDinoSetupGroup* OutGroup) {
return NativeCall<
bool,
const TArray<
FDinoSetupGroup, TSizedDefaultAllocator<32> >*,
FDinoSetupGroup*>(
nullptr,
"UVictoryCore.GetDinoSetupGroup_WeightedRandom(TArray<FDinoSetupGroup,TSizedDefaultAllocator<32>>*,FDinoSetupGroup*)", DinoSetupGroups, OutGroup); }
185 static void ForEachAvailableMissionType(
UWorld* World,
const TFunction<
bool __cdecl(FAvailableMission
const&)>* Callback) { NativeCall<
void,
UWorld*,
const TFunction<
bool __cdecl(FAvailableMission
const&)>*>(
nullptr,
"UVictoryCore.ForEachAvailableMissionType(UWorld*,TFunction<bool__cdecl(FAvailableMission&)>*)", World, Callback); }
186 static TArray<FAvailableMission, TSizedDefaultAllocator<32> >*
GetAllAvailableMissions(
TArray<FAvailableMission, TSizedDefaultAllocator<32> >* result,
UObject* WorldContextObject) {
return NativeCall<
TArray<FAvailableMission, TSizedDefaultAllocator<32> >*,
TArray<FAvailableMission, TSizedDefaultAllocator<32> >*,
UObject*>(
nullptr,
"UVictoryCore.GetAllAvailableMissions(TArray<FAvailableMission,TSizedDefaultAllocator<32>>*,UObject*)", result, WorldContextObject); }
187 static TArray<
FName, TSizedDefaultAllocator<32> >*
GetAllAvailableMissionsAsTags(
TArray<
FName, TSizedDefaultAllocator<32> >* result,
UObject* WorldContextObject) {
return NativeCall<
TArray<
FName, TSizedDefaultAllocator<32> >*,
TArray<
FName, TSizedDefaultAllocator<32> >*,
UObject*>(
nullptr,
"UVictoryCore.GetAllAvailableMissionsAsTags(TArray<FName,TSizedDefaultAllocator<32>>*,UObject*)", result, WorldContextObject); }
188 static TArray<
AActor*, TSizedDefaultAllocator<32> >*
GetAllMissionActors(
TArray<
AActor*, TSizedDefaultAllocator<32> >* result,
UObject* WorldContextObject) {
return NativeCall<
TArray<
AActor*, TSizedDefaultAllocator<32> >*,
TArray<
AActor*, TSizedDefaultAllocator<32> >*,
UObject*>(
nullptr,
"UVictoryCore.GetAllMissionActors(TArray<AActor*,TSizedDefaultAllocator<32>>*,UObject*)", result, WorldContextObject); }
190 static TArray<
AActor*, TSizedDefaultAllocator<32> >*
GetAllMissionDispatchers(
TArray<
AActor*, TSizedDefaultAllocator<32> >* result,
UObject* WorldContextObject) {
return NativeCall<
TArray<
AActor*, TSizedDefaultAllocator<32> >*,
TArray<
AActor*, TSizedDefaultAllocator<32> >*,
UObject*>(
nullptr,
"UVictoryCore.GetAllMissionDispatchers(TArray<AActor*,TSizedDefaultAllocator<32>>*,UObject*)", result, WorldContextObject); }
191 static TArray<
AActor*, TSizedDefaultAllocator<32> >*
GetAllMissionDispatcherPoints(
TArray<
AActor*, TSizedDefaultAllocator<32> >* result,
UObject* WorldContextObject) {
return NativeCall<
TArray<
AActor*, TSizedDefaultAllocator<32> >*,
TArray<
AActor*, TSizedDefaultAllocator<32> >*,
UObject*>(
nullptr,
"UVictoryCore.GetAllMissionDispatcherPoints(TArray<AActor*,TSizedDefaultAllocator<32>>*,UObject*)", result, WorldContextObject); }
195 static void GetObjectsReferencedBy(
UObject* ForObject,
TArray<
UObject*, TSizedDefaultAllocator<32> >* OutReferencedObjects,
bool bIgnoreTransient) { NativeCall<
void,
UObject*,
TArray<
UObject*, TSizedDefaultAllocator<32> >*,
bool>(
nullptr,
"UVictoryCore.GetObjectsReferencedBy(UObject*,TArray<UObject*,TSizedDefaultAllocator<32>>*,bool)", ForObject, OutReferencedObjects, bIgnoreTransient); }
196 static bool GetOverlappedHarvestActors(
UObject* WorldContextObject,
const UE::
Math::
TVector<
double>* AtLoc,
float AtRadius,
TArray<
AActor*, TSizedDefaultAllocator<32> >* OutHarvestActors,
TArray<
UActorComponent*, TSizedDefaultAllocator<32> >* OutHarvestComponents,
TArray<
UE::
Math::
TVector<
double>, TSizedDefaultAllocator<32> >* OutHarvestLocations,
TArray<
int, TSizedDefaultAllocator<32> >* OutHitBodyIndices) {
return NativeCall<
bool,
UObject*,
const UE::
Math::
TVector<
double>*,
float,
TArray<
AActor*, TSizedDefaultAllocator<32> >*,
TArray<
UActorComponent*, TSizedDefaultAllocator<32> >*,
TArray<
UE::
Math::
TVector<
double>, TSizedDefaultAllocator<32> >*,
TArray<
int, TSizedDefaultAllocator<32> >*>(
nullptr,
"UVictoryCore.GetOverlappedHarvestActors(UObject*,UE::Math::TVector<double>*,float,TArray<AActor*,TSizedDefaultAllocator<32>>*,TArray<UActorComponent*,TSizedDefaultAllocator<32>>*,TArray<UE::Math::TVector<double>,TSizedDefaultAllocator<32>>*,TArray<int,TSizedDefaultAllocator<32>>*)", WorldContextObject, AtLoc, AtRadius, OutHarvestActors, OutHarvestComponents, OutHarvestLocations, OutHitBodyIndices); }
198 (
UObject* WorldContextObject,
UE::
Math::
TVector<
double>* Origin,
float Radius,
TArray<FOverlappedFoliageElement, TSizedDefaultAllocator<32> >* OutFoliage,
bool bVisibleAndActiveOnly,
bool bIncludeUsableFoliage,
bool bIncludeMeshFoliage,
bool bSortByDistance,
bool bReverseSort)
199 { NativeCall<
void,
UObject*,
UE::
Math::
TVector<
double>*,
float,
TArray<FOverlappedFoliageElement, TSizedDefaultAllocator<32>>*,
bool,
bool,
bool,
bool,
bool>(
nullptr,
"UVictoryCore.ServerSearchFoliage(UObject*,UE::Math::TVector<double>,float,TArray<FOverlappedFoliageElement,TSizedDefaultAllocator<32>>&,bool,bool,bool,bool,bool)",
200 WorldContextObject, Origin, Radius, OutFoliage, bVisibleAndActiveOnly, bIncludeUsableFoliage, bIncludeMeshFoliage, bSortByDistance, bReverseSort); }
201 static FName*
GetHitBoneNameFromDamageEvent(
FName* result,
APrimalCharacter* Character,
AController* HitInstigator,
const FDamageEvent* DamageEvent,
bool bIsPointDamage,
const FHitResult* PointHitResult,
FName MatchCollisionPresetName) {
return NativeCall<
FName*,
FName*,
APrimalCharacter*,
AController*,
const FDamageEvent*,
bool,
const FHitResult*,
FName>(
nullptr,
"UVictoryCore.GetHitBoneNameFromDamageEvent(FName*,APrimalCharacter*,AController*,FDamageEvent*,bool,FHitResult*,FName)", result, Character, HitInstigator, DamageEvent, bIsPointDamage, PointHitResult, MatchCollisionPresetName); }
202 static float GetAngleBetweenVectors(
const UE::
Math::
TVector<
double>* VectorA,
const UE::
Math::
TVector<
double>* VectorB,
const UE::
Math::
TVector<
double>* AroundAxis) {
return NativeCall<
float,
const UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*>(
nullptr,
"UVictoryCore.GetAngleBetweenVectors(UE::Math::TVector<double>*,UE::Math::TVector<double>*,UE::Math::TVector<double>*)", VectorA, VectorB, AroundAxis); }
204 static bool AreRotatorsNearlyEqual(
const UE::
Math::TRotator<
double>* RotatorA,
const UE::
Math::TRotator<
double>* RotatorB,
float WithinError) {
return NativeCall<
bool,
const UE::
Math::TRotator<
double>*,
const UE::
Math::TRotator<
double>*,
float>(
nullptr,
"UVictoryCore.AreRotatorsNearlyEqual(UE::Math::TRotator<double>*,UE::Math::TRotator<double>*,float)", RotatorA, RotatorB, WithinError); }
205 static bool AreTransformsNearlyEqual(
const UE::
Math::TTransform<
double>* TransformA,
const UE::
Math::TTransform<
double>* TransformB,
float WithinError) {
return NativeCall<
bool,
const UE::
Math::TTransform<
double>*,
const UE::
Math::TTransform<
double>*,
float>(
nullptr,
"UVictoryCore.AreTransformsNearlyEqual(UE::Math::TTransform<double>*,UE::Math::TTransform<double>*,float)", TransformA, TransformB, WithinError); }
206 static void MulticastDrawDebugLine(
AActor* ReplicatedActor,
UE::
Math::
TVector<
double>* LineStart,
UE::
Math::
TVector<
double>* LineEnd,
FLinearColor* LineColor,
float Duration,
float Thickness,
const bool allowInShipping) { NativeCall<
void,
AActor*,
UE::
Math::
TVector<
double>*,
UE::
Math::
TVector<
double>*,
FLinearColor*,
float,
float,
const bool>(
nullptr,
"UVictoryCore.MulticastDrawDebugLine(AActor*,UE::Math::TVector<double>,UE::Math::TVector<double>,FLinearColor,float,float,bool)", ReplicatedActor, LineStart, LineEnd, LineColor, Duration, Thickness, allowInShipping); }
208 static APrimalDinoCharacter*
GetDinoCharacterByID(
UObject* WorldContextObject,
const int DinoID1,
const int DinoID2,
const bool bSearchTamedOnly) {
return NativeCall<
APrimalDinoCharacter*,
UObject*,
const int,
const int,
const bool>(
nullptr,
"UVictoryCore.GetDinoCharacterByID(UObject*,int,int,bool)", WorldContextObject, DinoID1, DinoID2, bSearchTamedOnly); }
209 static APrimalDinoCharacter*
GetDinoCharacterByLongDinoID(
UObject* WorldContextObject,
const FString* DinoID,
const bool bSearchTamedOnly) {
return NativeCall<
APrimalDinoCharacter*,
UObject*,
const FString*,
const bool>(
nullptr,
"UVictoryCore.GetDinoCharacterByLongDinoID(UObject*,FString&,bool)", WorldContextObject, DinoID, bSearchTamedOnly); }
210 static void GetAllClassesOfType(
TArray<
TSubclassOf<
UObject>, TSizedDefaultAllocator<32> >* Subclasses,
TSubclassOf<
UObject> ParentClass,
bool bAllowAbstract,
FString* Path) { NativeCall<
void, TArray<TSubclassOf<UObject>, TSizedDefaultAllocator<32> >*, TSubclassOf<UObject>,
bool, FString*>(
nullptr,
"UVictoryCore.GetAllClassesOfType(TArray<TSubclassOf<UObject>,TSizedDefaultAllocator<32>>&,TSubclassOf<UObject>,bool,FString)", Subclasses, ParentClass, bAllowAbstract, Path); }
212 static bool GrindItemIntoInventory(
UPrimalItem* item,
UPrimalInventoryComponent* inventory,
const bool bGrindStack,
const int MaxQuantityToGrind,
const float GrindGiveItemsPercent,
const int MaxItemsToGivePerGrind) {
return NativeCall<
bool,
UPrimalItem*,
UPrimalInventoryComponent*,
const bool,
const int,
const float,
const int>(
nullptr,
"UVictoryCore.GrindItemIntoInventory(UPrimalItem*,UPrimalInventoryComponent*,bool,int,float,int)", item, inventory, bGrindStack, MaxQuantityToGrind, GrindGiveItemsPercent, MaxItemsToGivePerGrind); }
213 static void GrindAllItemsToInventory(
UPrimalInventoryComponent* inventory,
const bool bGrindStack,
const int MaxQuantityToGrind,
const float GrindGiveItemsPercent,
const int MaxItemsToGivePerGrind) { NativeCall<
void,
UPrimalInventoryComponent*,
const bool,
const int,
const float,
const int>(
nullptr,
"UVictoryCore.GrindAllItemsToInventory(UPrimalInventoryComponent*,bool,int,float,int)", inventory, bGrindStack, MaxQuantityToGrind, GrindGiveItemsPercent, MaxItemsToGivePerGrind); }
218 static float GetScreenPercentage() {
return NativeCall<
float>(
nullptr,
"UVictoryCore.GetScreenPercentage()"); }
221 static void AdjustScreenPositionWithScreenDPI(
UObject* WorldContextObject,
UE::
Math::TVector2<
double>* ScreenPosition) { NativeCall<
void,
UObject*,
UE::
Math::TVector2<
double>*>(
nullptr,
"UVictoryCore.AdjustScreenPositionWithScreenDPI(UObject*,UE::Math::TVector2<double>*)", WorldContextObject, ScreenPosition); }
223 static bool ServerCheckMeshingOnActor(
AActor* OnActor,
bool bForceUseActorCenterBounds) {
return NativeCall<
bool,
AActor*,
bool>(
nullptr,
"UVictoryCore.ServerCheckMeshingOnActor(AActor*,bool)", OnActor, bForceUseActorCenterBounds); }
225 static void PlayCompanionReactionOnSolePlayer(
APrimalCharacter* PlayerWhoGetReaction, FCompanionReactionData* ReactionData,
const bool ForcePlayNow, UMaterialInterface* OverrideDialogueIcon,
const bool RestrictedEnvironmentalReaction,
const int UniqueID) { NativeCall<
void,
APrimalCharacter*, FCompanionReactionData*,
const bool, UMaterialInterface*,
const bool,
const int>(
nullptr,
"UVictoryCore.PlayCompanionReactionOnSolePlayer(APrimalCharacter*,FCompanionReactionData*,bool,UMaterialInterface*,bool,int)", PlayerWhoGetReaction, ReactionData, ForcePlayNow, OverrideDialogueIcon, RestrictedEnvironmentalReaction, UniqueID); }
228 static float GetSimpleMontageDuration(UAnimMontage* GivenMontage,
float GivenPlayRate) {
return NativeCall<
float, UAnimMontage*,
float>(
nullptr,
"UVictoryCore.GetSimpleMontageDuration(UAnimMontage*,float)", GivenMontage, GivenPlayRate); }
230 static bool IsDinoDuped(
UObject* WorldContextObject,
const int id1,
const int id2) {
return NativeCall<
bool,
UObject*,
const int,
const int>(
nullptr,
"UVictoryCore.IsDinoDuped(UObject*,int,int)", WorldContextObject, id1, id2); }
231 static bool IsUnderMesh(
APrimalCharacter* Character,
UE::
Math::
TVector<
double>* CheckSevenHitLocation,
bool* bOverlapping,
UActorComponent** CheckSevenResult,
bool DebugDraw,
float DebugDrawSeconds) {
return NativeCall<
bool,
APrimalCharacter*,
UE::
Math::
TVector<
double>*,
bool*,
UActorComponent**,
bool,
float>(
nullptr,
"UVictoryCore.IsUnderMesh(APrimalCharacter*,UE::Math::TVector<double>*,bool*,UActorComponent**,bool,float)", Character, CheckSevenHitLocation, bOverlapping, CheckSevenResult, DebugDraw, DebugDrawSeconds); }
235 static void DisableGCM(
AActor* targetActor) { NativeCall<
void,
AActor*>(
nullptr,
"UVictoryCore.DisableGCM(AActor*)", targetActor); }
242 static void ViewTrailer(
bool bAnimatedSeriesTrailer,
bool bARK2Trailer) { NativeCall<
void,
bool,
bool>(
nullptr,
"UVictoryCore.ViewTrailer(bool,bool)", bAnimatedSeriesTrailer, bARK2Trailer); }
244 static char ClipLineInsideBox() {
return NativeCall<
char>(
nullptr,
"UVictoryCore.ClipLineInsideBox()"); }
246 static void RecordMeshingMetrics(
AActor* ForActor,
bool bWasDestoryed) { NativeCall<
void,
AActor*,
bool>(
nullptr,
"UVictoryCore.RecordMeshingMetrics(AActor*,bool)", ForActor, bWasDestoryed); }
247 static void DestroyAllCharactersWithinMissionTileVolumes(
UObject* WorldContextObject,
bool bOnlyCheckForDeadCharacters,
FName ForceOnTileStreamVolumeCustomTag) { NativeCall<
void,
UObject*,
bool,
FName>(
nullptr,
"UVictoryCore.DestroyAllCharactersWithinMissionTileVolumes(UObject*,bool,FName)", WorldContextObject, bOnlyCheckForDeadCharacters, ForceOnTileStreamVolumeCustomTag); }
250 static FName*
GetBlockingMissionTag(
FName* result,
AShooterPlayerController* FromPC,
FName MissionTag) {
return NativeCall<
FName*,
FName*,
AShooterPlayerController*,
FName>(
nullptr,
"UVictoryCore.GetBlockingMissionTag(FName*,AShooterPlayerController*,FName)", result, FromPC, MissionTag); }
253 static FString*
ListDinos(
FString* result,
UObject* WorldContextObject,
const bool TamedOnly,
const int TargetingTeamExcluded) {
return NativeCall<
FString*,
FString*,
UObject*,
const bool,
const int>(
nullptr,
"UVictoryCore.ListDinos(FString&,UObject*,bool,int)", result, WorldContextObject, TamedOnly, TargetingTeamExcluded); }
255 static bool EnsureNumericAndCharsEx(
FString* text,
int maxChars,
bool bAllowSpace) {
return NativeCall<
bool,
FString*,
int,
bool>(
nullptr,
"UVictoryCore.EnsureNumericAndCharsEx(FString&,int,bool)", text, maxChars, bAllowSpace); }
260 static void BreakPlayerCharacterConfigStructReplicated(
const FPrimalPlayerCharacterConfigStructReplicated* FromStruct,
bool* bIsFemale,
TArray<
FLinearColor, TSizedDefaultAllocator<32> >* BodyColors,
FString* PlayerCharacterName,
TArray<
float, TSizedDefaultAllocator<32> >* RawBoneModifiers,
int* PlayerSpawnRegionIndex,
unsigned __int8* HeadHairIndex,
unsigned __int8* FacialHairIndex,
float* PercentOfFullHeadHairGrowth,
float* PercentOfFullFacialHairGrowth,
TArray<
unsigned char, TSizedDefaultAllocator<32> >* OverrideHeadHairColor,
TArray<
unsigned char, TSizedDefaultAllocator<32> >* OverrideFacialHairColor,
TArray<
unsigned char, TSizedDefaultAllocator<32> >* DynamicMaterialBytes,
int PlayerVoiceCollectionIndex,
bool* bUsingCustomPlayerVoiceCollection) { NativeCall<
void,
const FPrimalPlayerCharacterConfigStructReplicated*,
bool*,
TArray<
FLinearColor, TSizedDefaultAllocator<32> >*,
FString*,
TArray<
float, TSizedDefaultAllocator<32> >*,
int*,
unsigned __int8*,
unsigned __int8*,
float*,
float*,
TArray<
unsigned char, TSizedDefaultAllocator<32> >*,
TArray<
unsigned char, TSizedDefaultAllocator<32> >*,
TArray<
unsigned char, TSizedDefaultAllocator<32> >*,
int,
bool*>(
nullptr,
"UVictoryCore.BreakPlayerCharacterConfigStructReplicated(FPrimalPlayerCharacterConfigStructReplicated*,bool*,TArray<FLinearColor,TSizedDefaultAllocator<32>>*,FString&,TArray<float,TSizedDefaultAllocator<32>>*,int*,unsigned__int8*,unsigned__int8*,float*,float*,TArray<unsignedchar,TSizedDefaultAllocator<32>>*,TArray<unsignedchar,TSizedDefaultAllocator<32>>*,TArray<unsignedchar,TSizedDefaultAllocator<32>>*,int,bool*)", FromStruct, bIsFemale, BodyColors, PlayerCharacterName, RawBoneModifiers, PlayerSpawnRegionIndex, HeadHairIndex, FacialHairIndex, PercentOfFullHeadHairGrowth, PercentOfFullFacialHairGrowth, OverrideHeadHairColor, OverrideFacialHairColor, DynamicMaterialBytes, PlayerVoiceCollectionIndex, bUsingCustomPlayerVoiceCollection); }
266 static bool GetAllAnimationSequencesFromMontage(UAnimMontage* InMontage,
TArray<UAnimationAsset*, TSizedDefaultAllocator<32> >* AnimationAssets) {
return NativeCall<
bool, UAnimMontage*,
TArray<UAnimationAsset*, TSizedDefaultAllocator<32> >*>(
nullptr,
"UVictoryCore.GetAllAnimationSequencesFromMontage(UAnimMontage*,TArray<UAnimationAsset*,TSizedDefaultAllocator<32>>*)", InMontage, AnimationAssets); }
269 static void DoForceStreamComponents(
TArray<
UMeshComponent*, TSizedDefaultAllocator<32> >* ComponentsArray,
bool bIsFirstPerson,
bool bForceMaxTexturesOnConsole) { NativeCall<
void,
TArray<
UMeshComponent*, TSizedDefaultAllocator<32> >*,
bool,
bool>(
nullptr,
"UVictoryCore.DoForceStreamComponents(TArray<UMeshComponent*,TSizedDefaultAllocator<32>>*,bool,bool)", ComponentsArray, bIsFirstPerson, bForceMaxTexturesOnConsole); }
270 static bool VTraceSingleBP_IgnoreActorsArray(
UObject* WorldContextObject,
FHitResult* OutHit,
const UE::
Math::
TVector<
double>* Start,
const UE::
Math::
TVector<
double>* End,
const TArray<
AActor*, TSizedDefaultAllocator<32> >* ExtraIgnoreActors,
const AActor* InIgnoreActor,
ECollisionChannel TraceChannel,
int CollisionGroups,
FName TraceTag,
bool bReturnPhysMaterial,
bool bTraceComplex,
float DebugDrawDuration) {
return NativeCall<
bool,
UObject *,
FHitResult *,
const UE::
Math::
TVector<
double> *,
const UE::
Math::
TVector<
double> *,
const TArray<
AActor *,TSizedDefaultAllocator<32> > *,
const AActor *,
ECollisionChannel,
int,
FName,
bool,
bool,
float>(
nullptr,
"UVictoryCore.VTraceSingleBP_IgnoreActorsArray(UObject*,FHitResult&,UE::Math::TVector<double>&,UE::Math::TVector<double>&,TArray<AActor*,TSizedDefaultAllocator<32>>&,AActor*,ECollisionChannel,int,FName,bool,bool,float)", WorldContextObject, OutHit, Start, End, ExtraIgnoreActors, InIgnoreActor, TraceChannel, CollisionGroups, TraceTag, bReturnPhysMaterial, bTraceComplex, DebugDrawDuration); }
281 UVictoryCore::StringReferenceToClass(&LoadedClass, &path_name);
283 if (LoadedClass.uClass)
284 return LoadedClass.uClass;
369 long double&
LastNameChangeTimeField() {
return *GetNativePointerField<
long double*>(
this,
"FTribeData.LastNameChangeTime"); }
370 unsigned int&
OwnerPlayerDataIDField() {
return *GetNativePointerField<
unsigned int*>(
this,
"FTribeData.OwnerPlayerDataID"); }
371 int&
TribeIDField() {
return *GetNativePointerField<
int*>(
this,
"FTribeData.TribeID"); }
376 TArray<
unsigned int>&
TribeAdminsField() {
return *GetNativePointerField<TArray<
unsigned int>*>(
this,
"FTribeData.TribeAdmins"); }
383 int&
LogIndexField() {
return *GetNativePointerField<
int*>(
this,
"FTribeData.LogIndex"); }
394 bool IsTribeWarActive(
int TribeID,
UWorld* ForWorld,
bool bIncludeUnstarted) {
return NativeCall<
bool,
int,
UWorld*,
bool>(
this,
"FTribeData.IsTribeWarActive(int,UWorld*,bool)", TribeID, ForWorld, bIncludeUnstarted); }
395 FTribeAlliance*
FindTribeAlliance(
unsigned int AllianceID) {
return NativeCall<FTribeAlliance*,
unsigned int>(
this,
"FTribeData.FindTribeAlliance(unsignedint)", AllianceID); }
396 bool IsTribeAlliedWith(
unsigned int OtherTribeID) {
return NativeCall<
bool,
unsigned int>(
this,
"FTribeData.IsTribeAlliedWith(unsignedint)", OtherTribeID); }
397 bool GetTribeRankGroupForPlayer(
unsigned int PlayerDataID, FTribeRankGroup* outRankGroup) {
return NativeCall<
bool,
unsigned int, FTribeRankGroup*>(
this,
"FTribeData.GetTribeRankGroupForPlayer(unsignedint,FTribeRankGroup&)", PlayerDataID, outRankGroup); }
420 static void PlaySoundAtLocation(
const UObject* WorldContextObject, USoundBase* Sound,
UE::
Math::
TVector<
double>* Location,
float VolumeMultiplier) { NativeCall<
void,
const UObject*, USoundBase*,
UE::
Math::
TVector<
double>*,
float>(
nullptr,
"UGameplayStatics.PlaySoundAtLocation(UObject*,USoundBase*,UE::Math::TVector<double>,float,float,float,USoundAttenuation*,USoundConcurrency*,UInitialActiveSoundParams*)", WorldContextObject, Sound, Location, VolumeMultiplier); }
422 static UAudioComponent*
SpawnSoundAttached(USoundBase* Sound,
USceneComponent* AttachToComponent,
FName AttachPointName,
UE::
Math::
TVector<
double>* Location,
EAttachLocation::
Type LocationType,
bool bStopWhenAttachedToDestroyed,
float VolumeMultiplier,
float PitchMultiplier,
float StartTime, USoundAttenuation* AttenuationSettings) {
return NativeCall<UAudioComponent*, USoundBase*,
USceneComponent*,
FName,
UE::
Math::
TVector<
double>*,
EAttachLocation::
Type,
bool,
float,
float,
float, USoundAttenuation*>(
nullptr,
"UGameplayStatics.SpawnSoundAttached(USoundBase*,USceneComponent*,FName,UE::Math::TVector<double>,EAttachLocation::Type,bool,float,float,float,USoundAttenuation*,USoundConcurrency*,bool,bool)", Sound, AttachToComponent, AttachPointName, Location, LocationType, bStopWhenAttachedToDestroyed, VolumeMultiplier, PitchMultiplier, StartTime, AttenuationSettings); }
425 static UGameInstance*
GetGameInstance(
const UObject* WorldContextObject) {
return NativeCall<UGameInstance*,
const UObject*>(
nullptr,
"UGameplayStatics.GetGameInstance(UObject*)", WorldContextObject); }
429 static bool ApplyRadialDamage(
const UObject* WorldContextObject,
float BaseDamage,
const UE::
Math::
TVector<
double>* Origin,
float DamageRadius,
TSubclassOf<
UDamageType> DamageTypeClass,
const TArray<
AActor*, TSizedDefaultAllocator<32> >* IgnoreActors,
AActor* DamageCauser,
AController* InstigatedByController,
bool bDoFullDamage,
ECollisionChannel DamagePreventionChannel,
float Impulse) {
return NativeCall<
bool,
const UObject*,
float,
const UE::Math::TVector<
double>*,
float, TSubclassOf<UDamageType>,
const TArray<AActor*, TSizedDefaultAllocator<32> >*, AActor*, AController*,
bool, ECollisionChannel,
float>(
nullptr,
"UGameplayStatics.ApplyRadialDamage(UObject*,float,UE::Math::TVector<double>&,float,TSubclassOf<UDamageType>,TArray<AActor*,TSizedDefaultAllocator<32>>&,AActor*,AController*,bool,ECollisionChannel,float)", WorldContextObject, BaseDamage, Origin, DamageRadius, DamageTypeClass, IgnoreActors, DamageCauser, InstigatedByController, bDoFullDamage, DamagePreventionChannel, Impulse); }
430 static bool ApplyRadialDamageIgnoreDamageActors(
const UObject* WorldContextObject,
float BaseDamage,
const UE::
Math::
TVector<
double>* Origin,
float DamageRadius,
TSubclassOf<
UDamageType> DamageTypeClass,
const TArray<
AActor*, TSizedDefaultAllocator<32> >* IgnoreActors,
const TArray<
AActor*, TSizedDefaultAllocator<32> >* IgnoreDamageActors,
AActor* DamageCauser,
AController* InstigatedByController,
bool bDoFullDamage,
ECollisionChannel DamagePreventionChannel,
float Impulse,
float FallOff) {
return NativeCall<
bool,
const UObject*,
float,
const UE::Math::TVector<
double>*,
float, TSubclassOf<UDamageType>,
const TArray<AActor*, TSizedDefaultAllocator<32> >*,
const TArray<AActor*, TSizedDefaultAllocator<32> >*, AActor*, AController*,
bool, ECollisionChannel,
float,
float>(
nullptr,
"UGameplayStatics.ApplyRadialDamageIgnoreDamageActors(UObject*,float,UE::Math::TVector<double>&,float,TSubclassOf<UDamageType>,TArray<AActor*,TSizedDefaultAllocator<32>>&,TArray<AActor*,TSizedDefaultAllocator<32>>&,AActor*,AController*,bool,ECollisionChannel,float,float)", WorldContextObject, BaseDamage, Origin, DamageRadius, DamageTypeClass, IgnoreActors, IgnoreDamageActors, DamageCauser, InstigatedByController, bDoFullDamage, DamagePreventionChannel, Impulse, FallOff); }
431 static bool ApplyRadialDamageWithFalloff(
const UObject* WorldContextObject,
float BaseDamage,
float MinimumDamage,
const UE::
Math::
TVector<
double>* Origin,
float DamageInnerRadius,
float DamageOuterRadius,
float DamageFalloff,
TSubclassOf<
UDamageType> DamageTypeClass,
const TArray<
AActor*, TSizedDefaultAllocator<32> >* IgnoreActors,
AActor* DamageCauser,
AController* InstigatedByController,
ECollisionChannel DamagePreventionChannel,
float Impulse,
TArray<
AActor*, TSizedDefaultAllocator<32> >* IgnoreDamageActors,
int NumAdditionalAttempts) {
return NativeCall<
bool,
const UObject*,
float,
float,
const UE::Math::TVector<
double>*,
float,
float,
float, TSubclassOf<UDamageType>,
const TArray<AActor*, TSizedDefaultAllocator<32> >*, AActor*, AController*, ECollisionChannel,
float, TArray<AActor*, TSizedDefaultAllocator<32> >*,
int>(
nullptr,
"UGameplayStatics.ApplyRadialDamageWithFalloff(UObject*,float,float,UE::Math::TVector<double>&,float,float,float,TSubclassOf<UDamageType>,TArray<AActor*,TSizedDefaultAllocator<32>>&,AActor*,AController*,ECollisionChannel,float,TArray<AActor*,TSizedDefaultAllocator<32>>*,int)", WorldContextObject, BaseDamage, MinimumDamage, Origin, DamageInnerRadius, DamageOuterRadius, DamageFalloff, DamageTypeClass, IgnoreActors, DamageCauser, InstigatedByController, DamagePreventionChannel, Impulse, IgnoreDamageActors, NumAdditionalAttempts); }
432 static float ApplyPointDamage(
AActor* DamagedActor,
float BaseDamage,
const UE::
Math::
TVector<
double>* HitFromDirection,
const FHitResult* HitInfo,
AController* EventInstigator,
AActor* DamageCauser,
TSubclassOf<
UDamageType> DamageTypeClass,
float Impulse,
bool bForceCollisionCheck,
ECollisionChannel ForceCollisionCheckTraceChannel,
float OriginalDamageOverride) {
return NativeCall<
float, AActor*,
float,
const UE::Math::TVector<
double>*,
const FHitResult*, AController*, AActor*, TSubclassOf<UDamageType>,
float,
bool, ECollisionChannel,
float>(
nullptr,
"UGameplayStatics.ApplyPointDamage(AActor*,float,UE::Math::TVector<double>&,FHitResult&,AController*,AActor*,TSubclassOf<UDamageType>,float,bool,ECollisionChannel,float)", DamagedActor, BaseDamage, HitFromDirection, HitInfo, EventInstigator, DamageCauser, DamageTypeClass, Impulse, bForceCollisionCheck, ForceCollisionCheckTraceChannel, OriginalDamageOverride); }
433 static float ApplyDamage(
AActor* DamagedActor,
float BaseDamage,
AController* EventInstigator,
AActor* DamageCauser,
TSubclassOf<
UDamageType> DamageTypeClass,
float Impulse) {
return NativeCall<
float, AActor*,
float, AController*, AActor*, TSubclassOf<UDamageType>,
float>(
nullptr,
"UGameplayStatics.ApplyDamage(AActor*,float,AController*,AActor*,TSubclassOf<UDamageType>,float)", DamagedActor, BaseDamage, EventInstigator, DamageCauser, DamageTypeClass, Impulse); }
434 static AActor*
BeginDeferredActorSpawnFromClass(
const UObject* WorldContextObject,
TSubclassOf<
AActor> ActorClass,
const UE::
Math::TTransform<
double>* SpawnTransform,
ESpawnActorCollisionHandlingMethod CollisionHandlingOverride,
AActor* Owner,
ESpawnActorScaleMethod TransformScaleMethod) {
return NativeCall<AActor*,
const UObject*, TSubclassOf<AActor>,
const UE::Math::TTransform<
double>*, ESpawnActorCollisionHandlingMethod, AActor*, ESpawnActorScaleMethod>(
nullptr,
"UGameplayStatics.BeginDeferredActorSpawnFromClass(UObject*,TSubclassOf<AActor>,UE::Math::TTransform<double>&,ESpawnActorCollisionHandlingMethod,AActor*,ESpawnActorScaleMethod)", WorldContextObject, ActorClass, SpawnTransform, CollisionHandlingOverride, Owner, TransformScaleMethod); }
435 static void LoadStreamLevel(
const UObject* WorldContextObject,
FName LevelName,
FName bMakeVisibleAfterLoad,
bool bShouldBlockOnLoad,
FLatentActionInfo* LatentInfo) { NativeCall<
void,
const UObject*,
FName,
FName,
bool,
FLatentActionInfo*>(
nullptr,
"UGameplayStatics.LoadStreamLevel(UObject*,FName,bool,bool,FLatentActionInfo)", WorldContextObject, LevelName, bMakeVisibleAfterLoad, bShouldBlockOnLoad, LatentInfo); }
436 static void LoadStreamLevelBySoftObjectPtr(
const UObject* WorldContextObject,
const TSoftObjectPtr<
UWorld>* Level,
bool bMakeVisibleAfterLoad,
bool bShouldBlockOnLoad,
FLatentActionInfo* LatentInfo) { NativeCall<
void,
const UObject*,
const TSoftObjectPtr<
UWorld>*,
bool,
bool,
FLatentActionInfo*>(
nullptr,
"UGameplayStatics.LoadStreamLevelBySoftObjectPtr(UObject*,TSoftObjectPtr<UWorld>,bool,bool,FLatentActionInfo)", WorldContextObject, Level, bMakeVisibleAfterLoad, bShouldBlockOnLoad, LatentInfo); }
437 static void UnloadStreamLevel(
const UObject* WorldContextObject,
FName LevelName,
FLatentActionInfo* LatentInfo,
bool bShouldBlockOnUnload) { NativeCall<
void,
const UObject*,
FName,
FLatentActionInfo*,
bool>(
nullptr,
"UGameplayStatics.UnloadStreamLevel(UObject*,FName,FLatentActionInfo,bool)", WorldContextObject, LevelName, LatentInfo, bShouldBlockOnUnload); }
438 static void UnloadStreamLevelBySoftObjectPtr(
const UObject* WorldContextObject,
const TSoftObjectPtr<
UWorld>* Level,
FLatentActionInfo* LatentInfo,
bool bShouldBlockOnUnload) { NativeCall<
void,
const UObject*,
const TSoftObjectPtr<
UWorld>*,
FLatentActionInfo*,
bool>(
nullptr,
"UGameplayStatics.UnloadStreamLevelBySoftObjectPtr(UObject*,TSoftObjectPtr<UWorld>,FLatentActionInfo,bool)", WorldContextObject, Level, LatentInfo, bShouldBlockOnUnload); }
439 static void OpenLevel(
const UObject* WorldContextObject,
FName LevelName,
FName bAbsolute,
FString* Options) { NativeCall<
void,
const UObject*,
FName,
FName,
FString*>(
nullptr,
"UGameplayStatics.OpenLevel(UObject*,FName,bool,FString)", WorldContextObject, LevelName, bAbsolute, Options); }
440 static void OpenLevelBySoftObjectPtr(
const UObject* WorldContextObject,
const TSoftObjectPtr<
UWorld>* Level,
bool bAbsolute,
FString* Options) { NativeCall<
void,
const UObject*,
const TSoftObjectPtr<
UWorld>*,
bool,
FString*>(
nullptr,
"UGameplayStatics.OpenLevelBySoftObjectPtr(UObject*,TSoftObjectPtr<UWorld>,bool,FString)", WorldContextObject, Level, bAbsolute, Options); }
441 static FString*
GetCurrentLevelName(
FString* result,
const UObject* WorldContextObject,
FName bRemovePrefixString) {
return NativeCall<
FString*,
FString*,
const UObject*,
FName>(
nullptr,
"UGameplayStatics.GetCurrentLevelName(UObject*,bool)", result, WorldContextObject, bRemovePrefixString); }
442 static AActor*
GetActorOfClass(
const UObject* WorldContextObject,
TSubclassOf<
AActor> ActorClass) {
return NativeCall<AActor*,
const UObject*, TSubclassOf<AActor>>(
nullptr,
"UGameplayStatics.GetActorOfClass(UObject*,TSubclassOf<AActor>)", WorldContextObject, ActorClass); }
443 static void GetAllActorsOfClass(
const UObject* WorldContextObject,
TSubclassOf<
AActor> ActorClass,
TArray<
AActor*, TSizedDefaultAllocator<32> >* OutActors) { NativeCall<
void,
const UObject*, TSubclassOf<AActor>, TArray<AActor*, TSizedDefaultAllocator<32> >*>(
nullptr,
"UGameplayStatics.GetAllActorsOfClass(UObject*,TSubclassOf<AActor>,TArray<AActor*,TSizedDefaultAllocator<32>>&)", WorldContextObject, ActorClass, OutActors); }
444 static void GetAllActorsWithInterface(
const UObject* WorldContextObject,
TSubclassOf<UInterface> Interface,
TArray<
AActor*, TSizedDefaultAllocator<32> >* OutActors) { NativeCall<
void,
const UObject*, TSubclassOf<UInterface>, TArray<AActor*, TSizedDefaultAllocator<32> >*>(
nullptr,
"UGameplayStatics.GetAllActorsWithInterface(UObject*,TSubclassOf<UInterface>,TArray<AActor*,TSizedDefaultAllocator<32>>&)", WorldContextObject, Interface, OutActors); }
445 static void GetAllActorsWithTag(
const UObject* WorldContextObject,
FName Tag,
TArray<
AActor*, TSizedDefaultAllocator<32> >* OutActors) { NativeCall<
void,
const UObject*,
FName,
TArray<
AActor*, TSizedDefaultAllocator<32> >*>(
nullptr,
"UGameplayStatics.GetAllActorsWithTag(UObject*,FName,TArray<AActor*,TSizedDefaultAllocator<32>>&)", WorldContextObject, Tag, OutActors); }
446 static void GetAllActorsOfClassWithTag(
const UObject* WorldContextObject,
TSubclassOf<
AActor> ActorClass,
FName Tag,
TArray<
AActor*, TSizedDefaultAllocator<32> >* OutActors) { NativeCall<
void,
const UObject*, TSubclassOf<AActor>, FName, TArray<AActor*, TSizedDefaultAllocator<32> >*>(
nullptr,
"UGameplayStatics.GetAllActorsOfClassWithTag(UObject*,TSubclassOf<AActor>,FName,TArray<AActor*,TSizedDefaultAllocator<32>>&)", WorldContextObject, ActorClass, Tag, OutActors); }
447 static void BreakHitResult(
const FHitResult* Hit,
bool* bBlockingHit,
bool* bInitialOverlap,
float* Time,
float* Distance,
UE::
Math::
TVector<
double>* Location,
UE::
Math::
TVector<
double>* ImpactPoint,
UE::
Math::
TVector<
double>* Normal,
UE::
Math::
TVector<
double>* ImpactNormal, UPhysicalMaterial** PhysMat,
AActor** HitActor,
UPrimitiveComponent** HitComponent,
FName* HitBoneName,
FName* BoneName,
int* HitItem,
int* ElementIndex,
int* FaceIndex,
UE::
Math::
TVector<
double>* TraceStart,
UE::
Math::
TVector<
double>* TraceEnd) { NativeCall<
void,
const FHitResult*,
bool*,
bool*,
float*,
float*,
UE::
Math::
TVector<
double>*,
UE::
Math::
TVector<
double>*,
UE::
Math::
TVector<
double>*,
UE::
Math::
TVector<
double>*, UPhysicalMaterial**,
AActor**,
UPrimitiveComponent**,
FName*,
FName*,
int*,
int*,
int*,
UE::
Math::
TVector<
double>*,
UE::
Math::
TVector<
double>*>(
nullptr,
"UGameplayStatics.BreakHitResult(FHitResult&,bool&,bool&,float&,float&,UE::Math::TVector<double>&,UE::Math::TVector<double>&,UE::Math::TVector<double>&,UE::Math::TVector<double>&,UPhysicalMaterial*&,AActor*&,UPrimitiveComponent*&,FName&,FName&,int&,int&,int&,UE::Math::TVector<double>&,UE::Math::TVector<double>&)", Hit, bBlockingHit, bInitialOverlap, Time, Distance, Location, ImpactPoint, Normal, ImpactNormal, PhysMat, HitActor, HitComponent, HitBoneName, BoneName, HitItem, ElementIndex, FaceIndex, TraceStart, TraceEnd); }
448 static bool FindCollisionUV(
const FHitResult* Hit,
int UVChannel,
UE::
Math::TVector2<
double>* UV) {
return NativeCall<
bool,
const FHitResult*,
int,
UE::
Math::TVector2<
double>*>(
nullptr,
"UGameplayStatics.FindCollisionUV(FHitResult&,int,UE::Math::TVector2<double>&)", Hit, UVChannel, UV); }
449 void PlaySound2D(USoundBase* Sound,
UE::
Math::
TVector<
double>* Location,
float VolumeMultiplier) { NativeCall<
void, USoundBase*,
UE::
Math::
TVector<
double>*,
float>(
this,
"UGameplayStatics.PlaySound2D(UObject*,USoundBase*,float,float,float,USoundConcurrency*,AActor*,bool)", Sound, Location, VolumeMultiplier); }
450 static UAudioComponent*
CreateSound2D(
const UObject* WorldContextObject, USoundBase* Sound,
float VolumeMultiplier,
float PitchMultiplier,
float StartTime, USoundConcurrency* ConcurrencySettings,
bool bPersistAcrossLevelTransition,
bool bAutoDestroy) {
return NativeCall<UAudioComponent*,
const UObject*, USoundBase*,
float,
float,
float, USoundConcurrency*,
bool,
bool>(
nullptr,
"UGameplayStatics.CreateSound2D(UObject*,USoundBase*,float,float,float,USoundConcurrency*,bool,bool)", WorldContextObject, Sound, VolumeMultiplier, PitchMultiplier, StartTime, ConcurrencySettings, bPersistAcrossLevelTransition, bAutoDestroy); }
451 static UAudioComponent*
SpawnSoundAttached(USoundBase* Sound,
USceneComponent* AttachToComponent,
FName AttachPointName,
UE::
Math::
TVector<
double>* Location,
UE::
Math::TRotator<
double>* Rotation,
EAttachLocation::
Type LocationType,
bool bStopWhenAttachedToDestroyed,
float VolumeMultiplier,
float PitchMultiplier,
float StartTime, USoundAttenuation* AttenuationSettings, USoundConcurrency* ConcurrencySettings,
bool bAutoDestroy,
bool bAlwaysPlay) {
return NativeCall<UAudioComponent*, USoundBase*,
USceneComponent*,
FName,
UE::
Math::
TVector<
double>*,
UE::
Math::TRotator<
double>*,
EAttachLocation::
Type,
bool,
float,
float,
float, USoundAttenuation*, USoundConcurrency*,
bool,
bool>(
nullptr,
"UGameplayStatics.SpawnSoundAttached(USoundBase*,USceneComponent*,FName,UE::Math::TVector<double>,UE::Math::TRotator<double>,EAttachLocation::Type,bool,float,float,float,USoundAttenuation*,USoundConcurrency*,bool,bool)", Sound, AttachToComponent, AttachPointName, Location, Rotation, LocationType, bStopWhenAttachedToDestroyed, VolumeMultiplier, PitchMultiplier, StartTime, AttenuationSettings, ConcurrencySettings, bAutoDestroy, bAlwaysPlay); }
452 static void PrimeSound(USoundBase* InSound) { NativeCall<
void, USoundBase*>(
nullptr,
"UGameplayStatics.PrimeSound(USoundBase*)", InSound); }
453 static void PrimeAllSoundsInSoundClass(USoundClass* InSoundClass) { NativeCall<
void, USoundClass*>(
nullptr,
"UGameplayStatics.PrimeAllSoundsInSoundClass(USoundClass*)", InSoundClass); }
454 static void UnRetainAllSoundsInSoundClass(USoundClass* InSoundClass) { NativeCall<
void, USoundClass*>(
nullptr,
"UGameplayStatics.UnRetainAllSoundsInSoundClass(USoundClass*)", InSoundClass); }
455 static USceneComponent*
SpawnDecalAttached(UMaterialInterface* DecalMaterial,
UE::
Math::
TVector<
double>* DecalSize,
USceneComponent* AttachToComponent,
FName AttachPointName,
UE::
Math::
TVector<
double>* Location,
UE::
Math::TRotator<
double>* Rotation,
EAttachLocation::
Type LocationType,
float LifeSpan) {
return NativeCall<
USceneComponent*, UMaterialInterface*,
UE::
Math::
TVector<
double>*,
USceneComponent*,
FName,
UE::
Math::
TVector<
double>*,
UE::
Math::TRotator<
double>*,
EAttachLocation::
Type,
float>(
nullptr,
"UGameplayStatics.SpawnDecalAttached(UMaterialInterface*,UE::Math::TVector<double>,USceneComponent*,FName,UE::Math::TVector<double>,UE::Math::TRotator<double>,EAttachLocation::Type,float)", DecalMaterial, DecalSize, AttachToComponent, AttachPointName, Location, Rotation, LocationType, LifeSpan); }
456 static USaveGame*
CreateSaveGameObject(
TSubclassOf<USaveGame> SaveGameClass) {
return NativeCall<USaveGame*, TSubclassOf<USaveGame>>(
nullptr,
"UGameplayStatics.CreateSaveGameObject(TSubclassOf<USaveGame>)", SaveGameClass); }
457 static bool SaveGameToMemory(USaveGame* SaveGameObject,
TArray<
unsigned char, TSizedDefaultAllocator<32> >* OutSaveData) {
return NativeCall<
bool, USaveGame*,
TArray<
unsigned char, TSizedDefaultAllocator<32> >*>(
nullptr,
"UGameplayStatics.SaveGameToMemory(USaveGame*,TArray<unsignedchar,TSizedDefaultAllocator<32>>&)", SaveGameObject, OutSaveData); }
458 static void AsyncSaveGameToSlot(USaveGame* SaveGameObject,
const FString* SlotName,
const int UserIndex,
TDelegate<
void __cdecl(
FString const&,
int,
bool),
FDefaultDelegateUserPolicy>* SavedDelegate) { NativeCall<
void, USaveGame*,
const FString*,
const int,
TDelegate<
void __cdecl(
FString const&,
int,
bool),
FDefaultDelegateUserPolicy>*>(
nullptr,
"UGameplayStatics.AsyncSaveGameToSlot(USaveGame*,FString&,int,TDelegate<void__cdecl(FString&,int,bool)", SaveGameObject, SlotName, UserIndex, SavedDelegate); }
459 static bool SaveGameToSlot(USaveGame* SaveGameObject,
const FString* SlotName,
const int UserIndex) {
return NativeCall<
bool, USaveGame*,
const FString*,
const int>(
nullptr,
"UGameplayStatics.SaveGameToSlot(USaveGame*,FString&,int)", SaveGameObject, SlotName, UserIndex); }
460 static USaveGame*
LoadGameFromMemory(
const TArray<
unsigned char, TSizedDefaultAllocator<32> >* InSaveData) {
return NativeCall<USaveGame*,
const TArray<
unsigned char, TSizedDefaultAllocator<32> >*>(
nullptr,
"UGameplayStatics.LoadGameFromMemory(TArray<unsignedchar,TSizedDefaultAllocator<32>>&)", InSaveData); }
461 static void AsyncLoadGameFromSlot(
const FString* SlotName,
const int UserIndex,
TDelegate<
void __cdecl(
FString const&,
int, USaveGame*),
FDefaultDelegateUserPolicy>* LoadedDelegate) { NativeCall<
void,
const FString*,
const int,
TDelegate<
void __cdecl(
FString const&,
int, USaveGame*),
FDefaultDelegateUserPolicy>*>(
nullptr,
"UGameplayStatics.AsyncLoadGameFromSlot(FString&,int,TDelegate<void__cdecl(FString&,int,USaveGame*)", SlotName, UserIndex, LoadedDelegate); }
462 static USaveGame*
LoadGameFromSlot(
const FString* SlotName,
const int UserIndex) {
return NativeCall<USaveGame*,
const FString*,
const int>(
nullptr,
"UGameplayStatics.LoadGameFromSlot(FString&,int)", SlotName, UserIndex); }
463 static long double GetWorldDeltaSeconds(
const UObject* WorldContextObject) {
return NativeCall<
long double,
const UObject*>(
nullptr,
"UGameplayStatics.GetWorldDeltaSeconds(UObject*)", WorldContextObject); }
464 static bool SuggestProjectileVelocity(
const UObject* WorldContextObject,
UE::
Math::
TVector<
double>* OutTossVelocity,
UE::
Math::
TVector<
double>* Start,
UE::
Math::
TVector<
double>* End,
float TossSpeed,
bool bFavorHighArc,
float CollisionRadius,
float OverrideGravityZ,
ESuggestProjVelocityTraceOption::
Type TraceOption,
const FCollisionResponseParams* ResponseParam,
const TArray<
AActor*, TSizedDefaultAllocator<32> >* ActorsToIgnore,
bool bDrawDebug) {
return NativeCall<
bool,
const UObject*,
UE::
Math::
TVector<
double>*,
UE::
Math::
TVector<
double>*,
UE::
Math::
TVector<
double>*,
float,
bool,
float,
float,
ESuggestProjVelocityTraceOption::
Type,
const FCollisionResponseParams*,
const TArray<
AActor*, TSizedDefaultAllocator<32> >*,
bool>(
nullptr,
"UGameplayStatics.SuggestProjectileVelocity(UObject*,UE::Math::TVector<double>&,UE::Math::TVector<double>,UE::Math::TVector<double>,float,bool,float,float,ESuggestProjVelocityTraceOption::Type,FCollisionResponseParams&,TArray<AActor*,TSizedDefaultAllocator<32>>&,bool)", WorldContextObject, OutTossVelocity, Start, End, TossSpeed, bFavorHighArc, CollisionRadius, OverrideGravityZ, TraceOption, ResponseParam, ActorsToIgnore, bDrawDebug); }
465 static bool PredictProjectilePath(
const UObject* WorldContextObject,
const FPredictProjectilePathParams* PredictParams, FPredictProjectilePathResult* PredictResult) {
return NativeCall<
bool,
const UObject*,
const FPredictProjectilePathParams*, FPredictProjectilePathResult*>(
nullptr,
"UGameplayStatics.PredictProjectilePath(UObject*,FPredictProjectilePathParams&,FPredictProjectilePathResult&)", WorldContextObject, PredictParams, PredictResult); }
468 static __int64 GrassOverlappingSphereCount(
const UObject* WorldContextObject,
const UStaticMesh* Mesh,
UE::
Math::
TVector<
double>* CenterPosition,
float Radius) {
return NativeCall<
__int64,
const UObject*,
const UStaticMesh*,
UE::
Math::
TVector<
double>*,
float>(
nullptr,
"UGameplayStatics.GrassOverlappingSphereCount(UObject*,UStaticMesh*,UE::Math::TVector<double>,float)", WorldContextObject, Mesh, CenterPosition, Radius); }
469 static bool DeprojectScreenToWorld(
const APlayerController* Player,
const UE::
Math::TVector2<
double>* ScreenPosition,
UE::
Math::
TVector<
double>* WorldPosition,
UE::
Math::
TVector<
double>* WorldDirection) {
return NativeCall<
bool,
const APlayerController*,
const UE::
Math::TVector2<
double>*,
UE::
Math::
TVector<
double>*,
UE::
Math::
TVector<
double>*>(
nullptr,
"UGameplayStatics.DeprojectScreenToWorld(APlayerController*,UE::Math::TVector2<double>&,UE::Math::TVector<double>&,UE::Math::TVector<double>&)", Player, ScreenPosition, WorldPosition, WorldDirection); }
470 static bool DeprojectSceneCaptureToWorld(
const ASceneCapture2D* SceneCapture2D,
const UE::
Math::TVector2<
double>* TargetUV,
UE::
Math::
TVector<
double>* WorldPosition,
UE::
Math::
TVector<
double>* WorldDirection) {
return NativeCall<
bool,
const ASceneCapture2D*,
const UE::
Math::TVector2<
double>*,
UE::
Math::
TVector<
double>*,
UE::
Math::
TVector<
double>*>(
nullptr,
"UGameplayStatics.DeprojectSceneCaptureToWorld(ASceneCapture2D*,UE::Math::TVector2<double>&,UE::Math::TVector<double>&,UE::Math::TVector<double>&)", SceneCapture2D, TargetUV, WorldPosition, WorldDirection); }
471 static bool ProjectWorldToScreen(
const APlayerController* Player,
const UE::
Math::
TVector<
double>* WorldPosition,
UE::
Math::TVector2<
double>* ScreenPosition,
bool bPlayerViewportRelative) {
return NativeCall<
bool,
const APlayerController*,
const UE::
Math::
TVector<
double>*,
UE::
Math::TVector2<
double>*,
bool>(
nullptr,
"UGameplayStatics.ProjectWorldToScreen(APlayerController*,UE::Math::TVector<double>&,UE::Math::TVector2<double>&,bool)", Player, WorldPosition, ScreenPosition, bPlayerViewportRelative); }
472 static void CalculateViewProjectionMatricesFromMinimalView(
const FMinimalViewInfo* MinimalViewInfo,
const TOptional<
UE::
Math::TMatrix<
double> >* CustomProjectionMatrix,
UE::
Math::TMatrix<
double>* OutViewMatrix,
UE::
Math::TMatrix<
double>* OutProjectionMatrix,
UE::
Math::TMatrix<
double>* OutViewProjectionMatrix) { NativeCall<
void,
const FMinimalViewInfo*,
const TOptional<
UE::
Math::TMatrix<
double> >*,
UE::
Math::TMatrix<
double>*,
UE::
Math::TMatrix<
double>*,
UE::
Math::TMatrix<
double>*>(
nullptr,
"UGameplayStatics.CalculateViewProjectionMatricesFromMinimalView(FMinimalViewInfo&,TOptional<UE::Math::TMatrix<double>>&,UE::Math::TMatrix<double>&,UE::Math::TMatrix<double>&,UE::Math::TMatrix<double>&)", MinimalViewInfo, CustomProjectionMatrix, OutViewMatrix, OutProjectionMatrix, OutViewProjectionMatrix); }
474 static void GetKeyValue(
const FString* Pair,
FString* Key,
FString* Value) { NativeCall<
void,
const FString*,
FString*,
FString*>(
nullptr,
"UGameplayStatics.GetKeyValue(FString&,FString&,FString&)", Pair, Key, Value); }
475 static FString*
ParseOption(
FString* result,
FString* Options,
const FString* Key) {
return NativeCall<
FString*,
FString*,
FString*,
const FString*>(
nullptr,
"UGameplayStatics.ParseOption(FString,FString&)", result, Options, Key); }
493 static void K2_SetTimer(
UObject* Object,
FString FunctionName,
float Time,
bool bLooping) { NativeCall<
void,
UObject*,
FString,
float,
bool>(
nullptr,
"UKismetSystemLibrary.K2_SetTimer(UObject*,FString,float,bool,float,float)", Object, FunctionName, Time, bLooping); }
494 static void K2_SetTimerForNextTick(
UObject* Object,
FString FunctionName,
bool bLooping) { NativeCall<
void,
UObject*,
FString,
bool>(
nullptr,
"UKismetSystemLibrary.K2_SetTimerForNextTick(UObject*,FString,bool)", Object, FunctionName, bLooping); }
495 static void K2_SetTimerDelegate(
FBlueprintTimerDynamicDelegate Delegate,
float Time,
bool bLooping) { NativeCall<
void,
FBlueprintTimerDynamicDelegate,
float,
bool>(
nullptr,
"UKismetSystemLibrary.K2_SetTimerDelegate(FTimerDynamicDelegate,float,bool,float,float)", Delegate, Time, bLooping); }
510 static void GetActorListFromComponentList(TArray<UPrimitiveComponent*>* ComponentList,
UClass* ActorClassFilter, TArray<AActor*>* OutActorList) { NativeCall<
void, TArray<UPrimitiveComponent*>*, UClass*, TArray<AActor*>*>(
nullptr,
"UKismetSystemLibrary.GetActorListFromComponentList(TArray<UPrimitiveComponent*,TSizedDefaultAllocator<32>>&,UClass*,TArray<AActor*,TSizedDefaultAllocator<32>>&)", ComponentList, ActorClassFilter, OutActorList); }
511 static bool SphereOverlapActors(
UObject* WorldContextObject, FVector SpherePos,
float SphereRadius, TArray<TEnumAsByte<
enum EObjectTypeQuery>>* ObjectTypes,
UClass* ActorClassFilter, TArray<AActor*>* ActorsToIgnore, TArray<AActor*>* OutActors) {
return NativeCall<
bool, UObject*, FVector,
float, TArray<TEnumAsByte<
enum EObjectTypeQuery>>*, UClass*, TArray<AActor*>*, TArray<AActor*>*>(
nullptr,
"UKismetSystemLibrary.SphereOverlapActors(UObject*,UE::Math::TVector<double>,float,TArray<TEnumAsByte<EObjectTypeQuery>,TSizedDefaultAllocator<32>>&,UClass*,TArray<AActor*,TSizedDefaultAllocator<32>>&,TArray<AActor*,TSizedDefaultAllocator<32>>&)", WorldContextObject, SpherePos, SphereRadius, ObjectTypes, ActorClassFilter, ActorsToIgnore, OutActors); }
512 static bool SphereOverlapActorsSimple(
UObject* WorldContextObject, FVector SpherePos,
float SphereRadius, TEnumAsByte<
enum EObjectTypeQuery> ObjectType,
UClass* ActorClassFilter, TArray<AActor*>* ActorsToIgnore, TArray<AActor*>* OutActors) {
return NativeCall<
bool, UObject*, FVector,
float, TEnumAsByte<
enum EObjectTypeQuery>, UClass*, TArray<AActor*>*, TArray<AActor*>*>(
nullptr,
"UKismetSystemLibrary.SphereOverlapActorsSimple(UObject*,UE::Math::TVector<double>,float,TEnumAsByte<EObjectTypeQuery>,UClass*,TArray<AActor*,TSizedDefaultAllocator<32>>&,TArray<AActor*,TSizedDefaultAllocator<32>>&)", WorldContextObject, SpherePos, SphereRadius, ObjectType, ActorClassFilter, ActorsToIgnore, OutActors); }
513 static bool SphereOverlapComponents_NEW(
UObject* WorldContextObject, FVector SpherePos,
float SphereRadius, TArray<TEnumAsByte<
enum EObjectTypeQuery>>* ObjectTypes,
UClass* ComponentClassFilter, TArray<AActor*>* ActorsToIgnore, TArray<UPrimitiveComponent*>* OutComponents) {
return NativeCall<
bool, UObject*, FVector,
float, TArray<TEnumAsByte<
enum EObjectTypeQuery>>*, UClass*, TArray<AActor*>*, TArray<UPrimitiveComponent*>*>(
nullptr,
"UKismetSystemLibrary.SphereOverlapComponents_NEW(UObject*,UE::Math::TVector<double>,float,TArray<TEnumAsByte<EObjectTypeQuery>,TSizedDefaultAllocator<32>>&,UClass*,TArray<AActor*,TSizedDefaultAllocator<32>>&,TArray<UPrimitiveComponent*,TSizedDefaultAllocator<32>>&)", WorldContextObject, SpherePos, SphereRadius, ObjectTypes, ComponentClassFilter, ActorsToIgnore, OutComponents); }
515 static bool BoxOverlapComponents(
UObject* WorldContextObject, FVector BoxPos, FVector BoxExtent, TArray<TEnumAsByte<
enum EObjectTypeQuery>>* ObjectTypes,
UClass* ComponentClassFilter, TArray<AActor*>* ActorsToIgnore, TArray<UPrimitiveComponent*>* OutComponents) {
return NativeCall<
bool, UObject*, FVector, FVector, TArray<TEnumAsByte<
enum EObjectTypeQuery>>*, UClass*, TArray<AActor*>*, TArray<UPrimitiveComponent*>*>(
nullptr,
"UKismetSystemLibrary.BoxOverlapComponents(UObject*,UE::Math::TVector<double>,UE::Math::TVector<double>,TArray<TEnumAsByte<EObjectTypeQuery>,TSizedDefaultAllocator<32>>&,UClass*,TArray<AActor*,TSizedDefaultAllocator<32>>&,TArray<UPrimitiveComponent*,TSizedDefaultAllocator<32>>&)", WorldContextObject, BoxPos, BoxExtent, ObjectTypes, ComponentClassFilter, ActorsToIgnore, OutComponents); }
516 static bool CapsuleOverlapActors(
UObject* WorldContextObject, FVector CapsulePos,
float Radius,
float HalfHeight, TArray<TEnumAsByte<
enum EObjectTypeQuery>>* ObjectTypes,
UClass* ActorClassFilter, TArray<AActor*>* ActorsToIgnore, TArray<AActor*>* OutActors) {
return NativeCall<
bool, UObject*, FVector,
float,
float, TArray<TEnumAsByte<
enum EObjectTypeQuery>>*, UClass*, TArray<AActor*>*, TArray<AActor*>*>(
nullptr,
"UKismetSystemLibrary.CapsuleOverlapActors(UObject*,UE::Math::TVector<double>,float,float,TArray<TEnumAsByte<EObjectTypeQuery>,TSizedDefaultAllocator<32>>&,UClass*,TArray<AActor*,TSizedDefaultAllocator<32>>&,TArray<AActor*,TSizedDefaultAllocator<32>>&)", WorldContextObject, CapsulePos, Radius, HalfHeight, ObjectTypes, ActorClassFilter, ActorsToIgnore, OutActors); }
517 static bool CapsuleOverlapComponents(
UObject* WorldContextObject, FVector CapsulePos,
float Radius,
float HalfHeight, TArray<TEnumAsByte<
enum EObjectTypeQuery>>* ObjectTypes,
UClass* ComponentClassFilter, TArray<AActor*>* ActorsToIgnore, TArray<UPrimitiveComponent*>* OutComponents) {
return NativeCall<
bool, UObject*, FVector,
float,
float, TArray<TEnumAsByte<
enum EObjectTypeQuery>>*, UClass*, TArray<AActor*>*, TArray<UPrimitiveComponent*>*>(
nullptr,
"UKismetSystemLibrary.CapsuleOverlapComponents(UObject*,UE::Math::TVector<double>,float,float,TArray<TEnumAsByte<EObjectTypeQuery>,TSizedDefaultAllocator<32>>&,UClass*,TArray<AActor*,TSizedDefaultAllocator<32>>&,TArray<UPrimitiveComponent*,TSizedDefaultAllocator<32>>&)", WorldContextObject, CapsulePos, Radius, HalfHeight, ObjectTypes, ComponentClassFilter, ActorsToIgnore, OutComponents); }
519 static bool ComponentOverlapComponents(
UPrimitiveComponent* Component, FTransform* ComponentTransform, TArray<TEnumAsByte<
enum EObjectTypeQuery>>* ObjectTypes,
UClass* ComponentClassFilter, TArray<AActor*>* ActorsToIgnore, TArray<UPrimitiveComponent*>* OutComponents) {
return NativeCall<
bool, UPrimitiveComponent*, FTransform*, TArray<TEnumAsByte<
enum EObjectTypeQuery>>*, UClass*, TArray<AActor*>*, TArray<UPrimitiveComponent*>*>(
nullptr,
"UKismetSystemLibrary.ComponentOverlapComponents(UPrimitiveComponent*,UE::Math::TTransform<double>&,TArray<TEnumAsByte<EObjectTypeQuery>,TSizedDefaultAllocator<32>>&,UClass*,TArray<AActor*,TSizedDefaultAllocator<32>>&,TArray<UPrimitiveComponent*,TSizedDefaultAllocator<32>>&)", Component, ComponentTransform, ObjectTypes, ComponentClassFilter, ActorsToIgnore, OutComponents); }
520 static bool BoxTraceSingle(
UObject* WorldContextObject, FVector Start, FVector End, FVector HalfSize, FRotator Orientation,
ETraceTypeQuery TraceChannel,
bool bTraceComplex, TArray<AActor*>* ActorsToIgnore,
EDrawDebugTrace::
Type DrawDebugType,
FHitResult* OutHit,
bool bIgnoreSelf) {
return NativeCall<
bool, UObject*, FVector, FVector, FVector, FRotator, ETraceTypeQuery,
bool, TArray<AActor*>*, EDrawDebugTrace::Type, FHitResult*,
bool>(
nullptr,
"UKismetSystemLibrary.BoxTraceSingle(UObject*,UE::Math::TVector<double>,UE::Math::TVector<double>,UE::Math::TVector<double>,UE::Math::TRotator<double>,ETraceTypeQuery,bool,TArray<AActor*,TSizedDefaultAllocator<32>>&,EDrawDebugTrace::Type,FHitResult&,bool,FLinearColor,FLinearColor,float)", WorldContextObject, Start, End, HalfSize, Orientation, TraceChannel, bTraceComplex, ActorsToIgnore, DrawDebugType, OutHit, bIgnoreSelf); }
521 static bool BoxTraceMulti(
UObject* WorldContextObject, FVector Start, FVector End, FVector HalfSize, FRotator Orientation,
ETraceTypeQuery TraceChannel,
bool bTraceComplex, TArray<AActor*>* ActorsToIgnore,
EDrawDebugTrace::
Type DrawDebugType, TArray<FHitResult>* OutHits,
bool bIgnoreSelf) {
return NativeCall<
bool, UObject*, FVector, FVector, FVector, FRotator, ETraceTypeQuery,
bool, TArray<AActor*>*, EDrawDebugTrace::Type, TArray<FHitResult>*,
bool>(
nullptr,
"UKismetSystemLibrary.BoxTraceMulti(UObject*,UE::Math::TVector<double>,UE::Math::TVector<double>,UE::Math::TVector<double>,UE::Math::TRotator<double>,ETraceTypeQuery,bool,TArray<AActor*,TSizedDefaultAllocator<32>>&,EDrawDebugTrace::Type,TArray<FHitResult,TSizedDefaultAllocator<32>>&,bool,FLinearColor,FLinearColor,float)", WorldContextObject, Start, End, HalfSize, Orientation, TraceChannel, bTraceComplex, ActorsToIgnore, DrawDebugType, OutHits, bIgnoreSelf); }
522 static bool LineTraceSingleForObjects(
UObject* WorldContextObject, FVector Start, FVector End, TArray<TEnumAsByte<
enum EObjectTypeQuery>>* ObjectTypes,
bool bTraceComplex, TArray<AActor*>* ActorsToIgnore,
EDrawDebugTrace::
Type DrawDebugType,
FHitResult* OutHit,
bool bIgnoreSelf) {
return NativeCall<
bool, UObject*, FVector, FVector, TArray<TEnumAsByte<
enum EObjectTypeQuery>>*,
bool, TArray<AActor*>*, EDrawDebugTrace::Type, FHitResult*,
bool>(
nullptr,
"UKismetSystemLibrary.LineTraceSingleForObjects(UObject*,UE::Math::TVector<double>,UE::Math::TVector<double>,TArray<TEnumAsByte<EObjectTypeQuery>,TSizedDefaultAllocator<32>>&,bool,TArray<AActor*,TSizedDefaultAllocator<32>>&,EDrawDebugTrace::Type,FHitResult&,bool,FLinearColor,FLinearColor,float)", WorldContextObject, Start, End, ObjectTypes, bTraceComplex, ActorsToIgnore, DrawDebugType, OutHit, bIgnoreSelf); }
523 static bool LineTraceMultiForObjects(
UObject* WorldContextObject, FVector Start, FVector End, TArray<TEnumAsByte<
enum EObjectTypeQuery>>* ObjectTypes,
bool bTraceComplex, TArray<AActor*>* ActorsToIgnore,
EDrawDebugTrace::
Type DrawDebugType, TArray<FHitResult>* OutHits,
bool bIgnoreSelf) {
return NativeCall<
bool, UObject*, FVector, FVector, TArray<TEnumAsByte<
enum EObjectTypeQuery>>*,
bool, TArray<AActor*>*, EDrawDebugTrace::Type, TArray<FHitResult>*,
bool>(
nullptr,
"UKismetSystemLibrary.LineTraceMultiForObjects(UObject*,UE::Math::TVector<double>,UE::Math::TVector<double>,TArray<TEnumAsByte<EObjectTypeQuery>,TSizedDefaultAllocator<32>>&,bool,TArray<AActor*,TSizedDefaultAllocator<32>>&,EDrawDebugTrace::Type,TArray<FHitResult,TSizedDefaultAllocator<32>>&,bool,FLinearColor,FLinearColor,float)", WorldContextObject, Start, End, ObjectTypes, bTraceComplex, ActorsToIgnore, DrawDebugType, OutHits, bIgnoreSelf); }
524 static bool SphereTraceSingleForObjects(
UObject* WorldContextObject, FVector Start, FVector End,
float Radius, TArray<TEnumAsByte<
enum EObjectTypeQuery>>* ObjectTypes,
bool bTraceComplex, TArray<AActor*>* ActorsToIgnore,
EDrawDebugTrace::
Type DrawDebugType,
FHitResult* OutHit,
bool bIgnoreSelf) {
return NativeCall<
bool, UObject*, FVector, FVector,
float, TArray<TEnumAsByte<
enum EObjectTypeQuery>>*,
bool, TArray<AActor*>*, EDrawDebugTrace::Type, FHitResult*,
bool>(
nullptr,
"UKismetSystemLibrary.SphereTraceSingleForObjects(UObject*,UE::Math::TVector<double>,UE::Math::TVector<double>,float,TArray<TEnumAsByte<EObjectTypeQuery>,TSizedDefaultAllocator<32>>&,bool,TArray<AActor*,TSizedDefaultAllocator<32>>&,EDrawDebugTrace::Type,FHitResult&,bool,FLinearColor,FLinearColor,float)", WorldContextObject, Start, End, Radius, ObjectTypes, bTraceComplex, ActorsToIgnore, DrawDebugType, OutHit, bIgnoreSelf); }
525 static bool SphereTraceMultiForObjects(
UObject* WorldContextObject, FVector Start, FVector End,
float Radius, TArray<TEnumAsByte<
enum EObjectTypeQuery>>* ObjectTypes,
bool bTraceComplex, TArray<AActor*>* ActorsToIgnore,
EDrawDebugTrace::
Type DrawDebugType, TArray<FHitResult>* OutHits,
bool bIgnoreSelf) {
return NativeCall<
bool, UObject*, FVector, FVector,
float, TArray<TEnumAsByte<
enum EObjectTypeQuery>>*,
bool, TArray<AActor*>*, EDrawDebugTrace::Type, TArray<FHitResult>*,
bool>(
nullptr,
"UKismetSystemLibrary.SphereTraceMultiForObjects(UObject*,UE::Math::TVector<double>,UE::Math::TVector<double>,float,TArray<TEnumAsByte<EObjectTypeQuery>,TSizedDefaultAllocator<32>>&,bool,TArray<AActor*,TSizedDefaultAllocator<32>>&,EDrawDebugTrace::Type,TArray<FHitResult,TSizedDefaultAllocator<32>>&,bool,FLinearColor,FLinearColor,float)", WorldContextObject, Start, End, Radius, ObjectTypes, bTraceComplex, ActorsToIgnore, DrawDebugType, OutHits, bIgnoreSelf); }
526 static bool BoxTraceSingleForObjects(
UObject* WorldContextObject, FVector Start, FVector End, FVector HalfSize, FRotator Orientation, TArray<TEnumAsByte<
enum EObjectTypeQuery>>* ObjectTypes,
bool bTraceComplex, TArray<AActor*>* ActorsToIgnore,
EDrawDebugTrace::
Type DrawDebugType,
FHitResult* OutHit,
bool bIgnoreSelf) {
return NativeCall<
bool, UObject*, FVector, FVector, FVector, FRotator, TArray<TEnumAsByte<
enum EObjectTypeQuery>>*,
bool, TArray<AActor*>*, EDrawDebugTrace::Type, FHitResult*,
bool>(
nullptr,
"UKismetSystemLibrary.BoxTraceSingleForObjects(UObject*,UE::Math::TVector<double>,UE::Math::TVector<double>,UE::Math::TVector<double>,UE::Math::TRotator<double>,TArray<TEnumAsByte<EObjectTypeQuery>,TSizedDefaultAllocator<32>>&,bool,TArray<AActor*,TSizedDefaultAllocator<32>>&,EDrawDebugTrace::Type,FHitResult&,bool,FLinearColor,FLinearColor,float)", WorldContextObject, Start, End, HalfSize, Orientation, ObjectTypes, bTraceComplex, ActorsToIgnore, DrawDebugType, OutHit, bIgnoreSelf); }
527 static bool BoxTraceMultiForObjects(
UObject* WorldContextObject, FVector Start, FVector End, FVector HalfSize, FRotator Orientation, TArray<TEnumAsByte<
enum EObjectTypeQuery>>* ObjectTypes,
bool bTraceComplex, TArray<AActor*>* ActorsToIgnore,
EDrawDebugTrace::
Type DrawDebugType, TArray<FHitResult>* OutHits,
bool bIgnoreSelf) {
return NativeCall<
bool, UObject*, FVector, FVector, FVector, FRotator, TArray<TEnumAsByte<
enum EObjectTypeQuery>>*,
bool, TArray<AActor*>*, EDrawDebugTrace::Type, TArray<FHitResult>*,
bool>(
nullptr,
"UKismetSystemLibrary.BoxTraceMultiForObjects(UObject*,UE::Math::TVector<double>,UE::Math::TVector<double>,UE::Math::TVector<double>,UE::Math::TRotator<double>,TArray<TEnumAsByte<EObjectTypeQuery>,TSizedDefaultAllocator<32>>&,bool,TArray<AActor*,TSizedDefaultAllocator<32>>&,EDrawDebugTrace::Type,TArray<FHitResult,TSizedDefaultAllocator<32>>&,bool,FLinearColor,FLinearColor,float)", WorldContextObject, Start, End, HalfSize, Orientation, ObjectTypes, bTraceComplex, ActorsToIgnore, DrawDebugType, OutHits, bIgnoreSelf); }
528 static bool CapsuleTraceSingleForObjects(
UObject* WorldContextObject, FVector Start, FVector End,
float Radius,
float HalfHeight, TArray<TEnumAsByte<
enum EObjectTypeQuery>>* ObjectTypes,
bool bTraceComplex, TArray<AActor*>* ActorsToIgnore,
EDrawDebugTrace::
Type DrawDebugType,
FHitResult* OutHit,
bool bIgnoreSelf) {
return NativeCall<
bool, UObject*, FVector, FVector,
float,
float, TArray<TEnumAsByte<
enum EObjectTypeQuery>>*,
bool, TArray<AActor*>*, EDrawDebugTrace::Type, FHitResult*,
bool>(
nullptr,
"UKismetSystemLibrary.CapsuleTraceSingleForObjects(UObject*,UE::Math::TVector<double>,UE::Math::TVector<double>,float,float,TArray<TEnumAsByte<EObjectTypeQuery>,TSizedDefaultAllocator<32>>&,bool,TArray<AActor*,TSizedDefaultAllocator<32>>&,EDrawDebugTrace::Type,FHitResult&,bool,FLinearColor,FLinearColor,float)", WorldContextObject, Start, End, Radius, HalfHeight, ObjectTypes, bTraceComplex, ActorsToIgnore, DrawDebugType, OutHit, bIgnoreSelf); }
529 static bool CapsuleTraceMultiForObjects(
UObject* WorldContextObject, FVector Start, FVector End,
float Radius,
float HalfHeight, TArray<TEnumAsByte<
enum EObjectTypeQuery>>* ObjectTypes,
bool bTraceComplex, TArray<AActor*>* ActorsToIgnore,
EDrawDebugTrace::
Type DrawDebugType, TArray<FHitResult>* OutHits,
bool bIgnoreSelf) {
return NativeCall<
bool, UObject*, FVector, FVector,
float,
float, TArray<TEnumAsByte<
enum EObjectTypeQuery>>*,
bool, TArray<AActor*>*, EDrawDebugTrace::Type, TArray<FHitResult>*,
bool>(
nullptr,
"UKismetSystemLibrary.CapsuleTraceMultiForObjects(UObject*,UE::Math::TVector<double>,UE::Math::TVector<double>,float,float,TArray<TEnumAsByte<EObjectTypeQuery>,TSizedDefaultAllocator<32>>&,bool,TArray<AActor*,TSizedDefaultAllocator<32>>&,EDrawDebugTrace::Type,TArray<FHitResult,TSizedDefaultAllocator<32>>&,bool,FLinearColor,FLinearColor,float)", WorldContextObject, Start, End, Radius, HalfHeight, ObjectTypes, bTraceComplex, ActorsToIgnore, DrawDebugType, OutHits, bIgnoreSelf); }
532 static FDebugFloatHistory*
AddFloatHistorySample(FDebugFloatHistory* result,
float Value, FDebugFloatHistory* FloatHistory) {
return NativeCall<FDebugFloatHistory*, FDebugFloatHistory*,
float, FDebugFloatHistory*>(
nullptr,
"UKismetSystemLibrary.AddFloatHistorySample(float,FDebugFloatHistory&)", result, Value, FloatHistory); }
548 return std::hash<std::string>{}(stdString);
564 unsigned __int64&
iPIDField() {
return *GetNativePointerField<
unsigned __int64*>(
this,
"BattleyePlayerInfo.iPID"); }
587 TArray<
unsigned char, TSizedDefaultAllocator<32> >&
DinoDataField() {
return *GetNativePointerField<
TArray<
unsigned char, TSizedDefaultAllocator<32> >*>(
this,
"FARKDinoData.DinoData"); }
604 TArray<
unsigned char, TSizedDefaultAllocator<32> >&
DataBytesField() {
return *GetNativePointerField<
TArray<
unsigned char, TSizedDefaultAllocator<32> >*>(
this,
"FARKTributeData.DataBytes"); }
609 long double&
LastReceiveDataTimeField() {
return *GetNativePointerField<
long double*>(
this,
"FARKTributeData.LastReceiveDataTime"); }
610 unsigned int&
DataID1Field() {
return *GetNativePointerField<
unsigned int*>(
this,
"FARKTributeData.DataID1"); }
611 unsigned int&
DataID2Field() {
return *GetNativePointerField<
unsigned int*>(
this,
"FARKTributeData.DataID2"); }
626 TArray<
unsigned char, TSizedDefaultAllocator<32> >&
DinoDataField() {
return *GetNativePointerField<
TArray<
unsigned char, TSizedDefaultAllocator<32> >*>(
this,
"FARKTributeDino.DinoData"); }
631 float&
VersionField() {
return *GetNativePointerField<
float*>(
this,
"FARKTributeDino.Version"); }
632 unsigned int&
DinoID1Field() {
return *GetNativePointerField<
unsigned int*>(
this,
"FARKTributeDino.DinoID1"); }
633 unsigned int&
DinoID2Field() {
return *GetNativePointerField<
unsigned int*>(
this,
"FARKTributeDino.DinoID2"); }
653 unsigned int&
DinoID1Field() {
return *GetNativePointerField<
unsigned int*>(
this,
"FARKTributeDinoListing.DinoID1"); }
654 unsigned int&
DinoID2Field() {
return *GetNativePointerField<
unsigned int*>(
this,
"FARKTributeDinoListing.DinoID2"); }
655 unsigned int&
ExpirationTimeUTCField() {
return *GetNativePointerField<
unsigned int*>(
this,
"FARKTributeDinoListing.ExpirationTimeUTC"); }
689 unsigned __int64&
AddressLenField() {
return *GetNativePointerField<
unsigned __int64*>(
this,
"FAddressInfoResultData.AddressLen"); }
706 __int64&
LinkedPlayerIDField() {
return *GetNativePointerField<
__int64*>(
this,
"FAdminPlayerDataInfo.LinkedPlayerID"); }
721 float&
AggroFactorField() {
return *GetNativePointerField<
float*>(
this,
"FAggroEntry.AggroFactor"); }
722 long double&
LastAggroHitTimeField() {
return *GetNativePointerField<
long double*>(
this,
"FAggroEntry.LastAggroHitTime"); }
737 unsigned int&
TargetingTeamField() {
return *GetNativePointerField<
unsigned int*>(
this,
"FAliveNameAndLocation.TargetingTeam"); }
738 unsigned __int64&
PlayerIDField() {
return *GetNativePointerField<
unsigned __int64*>(
this,
"FAliveNameAndLocation.PlayerID"); }
755 unsigned __int64&
PlayerIDField() {
return *GetNativePointerField<
unsigned __int64*>(
this,
"FAlivePlayerDataInfo.PlayerID"); }
757 unsigned __int64&
TargetingTeamIDField() {
return *GetNativePointerField<
unsigned __int64*>(
this,
"FAlivePlayerDataInfo.TargetingTeamID"); }
771 int&
IntParam1Field() {
return *GetNativePointerField<
int*>(
this,
"FBPNetExecParams.IntParam1"); }
772 int&
IntParam2Field() {
return *GetNativePointerField<
int*>(
this,
"FBPNetExecParams.IntParam2"); }
773 int&
IntParam3Field() {
return *GetNativePointerField<
int*>(
this,
"FBPNetExecParams.IntParam3"); }
774 TArray<
int, TSizedDefaultAllocator<32> >&
IntArrayParam1Field() {
return *GetNativePointerField<
TArray<
int, TSizedDefaultAllocator<32> >*>(
this,
"FBPNetExecParams.IntArrayParam1"); }
775 float&
FloatParam1Field() {
return *GetNativePointerField<
float*>(
this,
"FBPNetExecParams.FloatParam1"); }
776 float&
FloatParam2Field() {
return *GetNativePointerField<
float*>(
this,
"FBPNetExecParams.FloatParam2"); }
777 float&
FloatParam3Field() {
return *GetNativePointerField<
float*>(
this,
"FBPNetExecParams.FloatParam3"); }
778 TArray<
float, TSizedDefaultAllocator<32> >&
FloatArrayParam1Field() {
return *GetNativePointerField<
TArray<
float, TSizedDefaultAllocator<32> >*>(
this,
"FBPNetExecParams.FloatArrayParam1"); }
797 float&
ImpulseField() {
return *GetNativePointerField<
float*>(
this,
"FDamageEvent.Impulse"); }
798 float&
OriginalDamageField() {
return *GetNativePointerField<
float*>(
this,
"FDamageEvent.OriginalDamage"); }
800 int&
TypeIndexField() {
return *GetNativePointerField<
int*>(
this,
"FDamageEvent.TypeIndex"); }
809 void GetBestHitInfo(
const AActor* HitActor,
const AActor* HitInstigator,
FHitResult* OutHitInfo,
UE::
Math::
TVector<
double>* OutImpulseDir) { NativeCall<
void,
const AActor*,
const AActor*,
FHitResult*,
UE::
Math::
TVector<
double>*>(
this,
"FDamageEvent.GetBestHitInfo(AActor*,AActor*,FHitResult&,UE::Math::TVector<double>&)", HitActor, HitInstigator, OutHitInfo, OutImpulseDir); }
816 float&
DamageMultiplierField() {
return *GetNativePointerField<
float*>(
this,
"FDamageHarvestingEntry.DamageMultiplier"); }
838 int&
UseAbsoluteDamageAmountField() {
return *GetNativePointerField<
int*>(
this,
"FDamagePrimalCharacterStatusValueModifier.UseAbsoluteDamageAmount"); }
840 float&
SpeedToAddField() {
return *GetNativePointerField<
float*>(
this,
"FDamagePrimalCharacterStatusValueModifier.SpeedToAdd"); }
842 float&
PercentualDamageField() {
return *GetNativePointerField<
float*>(
this,
"FDamagePrimalCharacterStatusValueModifier.PercentualDamage"); }
851 BitFieldValue<
bool,
unsigned __int32>
bSetValue() {
return {
this,
"FDamagePrimalCharacterStatusValueModifier.bSetValue" }; }
866 float&
DamageMultiplierField() {
return *GetNativePointerField<
float*>(
this,
"FDamageTypeAdjuster.DamageMultiplier"); }
917 unsigned int&
MaleDinoID1Field() {
return *GetNativePointerField<
unsigned int*>(
this,
"FDinoAncestorsEntry.MaleDinoID1"); }
918 unsigned int&
MaleDinoID2Field() {
return *GetNativePointerField<
unsigned int*>(
this,
"FDinoAncestorsEntry.MaleDinoID2"); }
920 unsigned int&
FemaleDinoID1Field() {
return *GetNativePointerField<
unsigned int*>(
this,
"FDinoAncestorsEntry.FemaleDinoID1"); }
921 unsigned int&
FemaleDinoID2Field() {
return *GetNativePointerField<
unsigned int*>(
this,
"FDinoAncestorsEntry.FemaleDinoID2"); }
936 int&
MaleDinoID1Field() {
return *GetNativePointerField<
int*>(
this,
"FDinoAncestorsEntryBlueprint.MaleDinoID1"); }
937 int&
MaleDinoID2Field() {
return *GetNativePointerField<
int*>(
this,
"FDinoAncestorsEntryBlueprint.MaleDinoID2"); }
939 int&
FemaleDinoID1Field() {
return *GetNativePointerField<
int*>(
this,
"FDinoAncestorsEntryBlueprint.FemaleDinoID1"); }
940 int&
FemaleDinoID2Field() {
return *GetNativePointerField<
int*>(
this,
"FDinoAncestorsEntryBlueprint.FemaleDinoID2"); }
955 float&
AttackWeightField() {
return *GetNativePointerField<
float*>(
this,
"FDinoAttackInfo.AttackWeight"); }
956 float&
AttackRangeField() {
return *GetNativePointerField<
float*>(
this,
"FDinoAttackInfo.AttackRange"); }
957 float&
MinAttackRangeField() {
return *GetNativePointerField<
float*>(
this,
"FDinoAttackInfo.MinAttackRange"); }
959 float&
AttackIntervalField() {
return *GetNativePointerField<
float*>(
this,
"FDinoAttackInfo.AttackInterval"); }
960 TArray<
int, TSizedDefaultAllocator<32> >&
ChildStateIndexesField() {
return *GetNativePointerField<
TArray<
int, TSizedDefaultAllocator<32> >*>(
this,
"FDinoAttackInfo.ChildStateIndexes"); }
962 long double&
LastAttackTimeField() {
return *GetNativePointerField<
long double*>(
this,
"FDinoAttackInfo.LastAttackTime"); }
963 long double&
RiderLastAttackTimeField() {
return *GetNativePointerField<
long double*>(
this,
"FDinoAttackInfo.RiderLastAttackTime"); }
965 long double&
AttackSelectionTimeField() {
return *GetNativePointerField<
long double*>(
this,
"FDinoAttackInfo.AttackSelectionTime"); }
975 float&
AttackOffsetField() {
return *GetNativePointerField<
float*>(
this,
"FDinoAttackInfo.AttackOffset"); }
976 float&
StaminaCostField() {
return *GetNativePointerField<
float*>(
this,
"FDinoAttackInfo.StaminaCost"); }
980 TArray<UAnimMontage*, TSizedDefaultAllocator<32> >&
AttackAnimationsField() {
return *GetNativePointerField<
TArray<UAnimMontage*, TSizedDefaultAllocator<32> >*>(
this,
"FDinoAttackInfo.AttackAnimations"); }
988 UPrimalAIState*&
AttackStateTypeField() {
return *GetNativePointerField<UPrimalAIState**>(
this,
"FDinoAttackInfo.AttackStateType"); }
1082 float&
EntryWeightField() {
return *GetNativePointerField<
float*>(
this,
"FDinoBaseLevelWeightEntry.EntryWeight"); }
1083 float&
BaseLevelMinRangeField() {
return *GetNativePointerField<
float*>(
this,
"FDinoBaseLevelWeightEntry.BaseLevelMinRange"); }
1084 float&
BaseLevelMaxRangeField() {
return *GetNativePointerField<
float*>(
this,
"FDinoBaseLevelWeightEntry.BaseLevelMaxRange"); }
1153 int&
MinimumDinoLevelField() {
return *GetNativePointerField<
int*>(
this,
"FDinoExtraDefaultItemList.MinimumDinoLevel"); }
1154 float&
ChanceToGiveField() {
return *GetNativePointerField<
float*>(
this,
"FDinoExtraDefaultItemList.ChanceToGive"); }
1173 float&
AffinityOverrideField() {
return *GetNativePointerField<
float*>(
this,
"FDinoFoodEffectivenessMultipliers.AffinityOverride"); }
1175 int&
FoodItemCategoryField() {
return *GetNativePointerField<
int*>(
this,
"FDinoFoodEffectivenessMultipliers.FoodItemCategory"); }
1191 unsigned int&
DinoID1Field() {
return *GetNativePointerField<
unsigned int*>(
this,
"FDinoKey.DinoID1"); }
1192 unsigned int&
DinoID2Field() {
return *GetNativePointerField<
unsigned int*>(
this,
"FDinoKey.DinoID2"); }
1241 int&
DinoID1Field() {
return *GetNativePointerField<
int*>(
this,
"FDinoOrderID.DinoID1"); }
1242 int&
DinoID2Field() {
return *GetNativePointerField<
int*>(
this,
"FDinoOrderID.DinoID2"); }
1257 USkeletalMeshComponent*&
SaddleField() {
return *GetNativePointerField<USkeletalMeshComponent**>(
this,
"FDinoSaddleStruct.Saddle"); }
1258 USkeletalMesh*&
SkeletalMeshField() {
return *GetNativePointerField<USkeletalMesh**>(
this,
"FDinoSaddleStruct.SkeletalMesh"); }
1277 int&
DinoLevelField() {
return *GetNativePointerField<
int*>(
this,
"FDinoSetup.DinoLevel"); }
1288 float&
RandomWeightField() {
return *GetNativePointerField<
float*>(
this,
"FDinoSetup.RandomWeight"); }
1316 float&
RandomWeightField() {
return *GetNativePointerField<
float*>(
this,
"FDinoSetupGroup.RandomWeight"); }
1395 int&
EngramIndexField() {
return *GetNativePointerField<
int*>(
this,
"FEngramEntryOverride.EngramIndex"); }
1427 unsigned __int8*&
CodeField() {
return *GetNativePointerField<
unsigned __int8**>(
this,
"FFrame.Code"); }
1428 unsigned __int8*&
LocalsField() {
return *GetNativePointerField<
unsigned __int8**>(
this,
"FFrame.Locals"); }
1434 FOutParmRec*&
OutParmsField() {
return *GetNativePointerField<FOutParmRec**>(
this,
"FFrame.OutParms"); }
1446 static void KismetExecutionMessage(
const wchar_t* Message,
ELogVerbosity::
Type Verbosity,
FName WarningId) { NativeCall<
void,
const wchar_t*,
ELogVerbosity::
Type,
FName>(
nullptr,
"FFrame.KismetExecutionMessage(wchar_t*,ELogVerbosity::Type,FName)", Message, Verbosity, WarningId); }
1447 void Serialize(
const wchar_t* V,
ELogVerbosity::
Type Verbosity,
const FName* Category) { NativeCall<
void,
const wchar_t*,
ELogVerbosity::
Type,
const FName*>(
this,
"FFrame.Serialize(wchar_t*,ELogVerbosity::Type,FName&)", V, Verbosity, Category); }
1450 void GetStackTrace(TStringBuilderBase<
wchar_t>* Result) { NativeCall<
void, TStringBuilderBase<
wchar_t>*>(
this,
"FFrame.GetStackTrace(TStringBuilderBase<wchar_t>&)", Result); }
1458 unsigned __int8*&
ParmsField() {
return *GetNativePointerField<
unsigned __int8**>(
this,
"FFuncParms.Parms"); }
1493 int&
FaceIndexField() {
return *GetNativePointerField<
int*>(
this,
"FHitResult.FaceIndex"); }
1494 float&
TimeField() {
return *GetNativePointerField<
float*>(
this,
"FHitResult.Time"); }
1495 float&
DistanceField() {
return *GetNativePointerField<
float*>(
this,
"FHitResult.Distance"); }
1498 FVector_NetQuantizeNormal&
NormalField() {
return *GetNativePointerField<FVector_NetQuantizeNormal*>(
this,
"FHitResult.Normal"); }
1499 FVector_NetQuantizeNormal&
ImpactNormalField() {
return *GetNativePointerField<FVector_NetQuantizeNormal*>(
this,
"FHitResult.ImpactNormal"); }
1503 int&
MyItemField() {
return *GetNativePointerField<
int*>(
this,
"FHitResult.MyItem"); }
1504 int&
ItemField() {
return *GetNativePointerField<
int*>(
this,
"FHitResult.Item"); }
1521 bool NetSerialize(
FArchive* Ar, UPackageMap* Map,
bool* bOutSuccess) {
return NativeCall<
bool,
FArchive*, UPackageMap*,
bool*>(
this,
"FHitResult.NetSerialize(FArchive&,UPackageMap*,bool&)", Ar, Map, bOutSuccess); }
1528 bool&
bEnabledField() {
return *GetNativePointerField<
bool*>(
this,
"FHordeCrateDifficultyLevel.bEnabled"); }
1530 int&
DifficultyLevelField() {
return *GetNativePointerField<
int*>(
this,
"FHordeCrateDifficultyLevel.DifficultyLevel"); }
1531 int&
MinNPCsToStartField() {
return *GetNativePointerField<
int*>(
this,
"FHordeCrateDifficultyLevel.MinNPCsToStart"); }
1532 int&
MaxNPCsToStartField() {
return *GetNativePointerField<
int*>(
this,
"FHordeCrateDifficultyLevel.MaxNPCsToStart"); }
1543 float&
MainNodeElementPctField() {
return *GetNativePointerField<
float*>(
this,
"FHordeCrateDifficultyLevel.MainNodeElementPct"); }
1557 long double&
EventStartTimeField() {
return *GetNativePointerField<
long double*>(
this,
"FHordeCrateEvent.EventStartTime"); }
1560 unsigned __int8&
EventTypeField() {
return *GetNativePointerField<
unsigned __int8*>(
this,
"FHordeCrateEvent.EventType"); }
1576 TArray<
float, TSizedDefaultAllocator<32> >&
NPCWeightsField() {
return *GetNativePointerField<
TArray<
float, TSizedDefaultAllocator<32> >*>(
this,
"FHordeCrateNPCGroup.NPCWeights"); }
1577 TArray<
int, TSizedDefaultAllocator<32> >&
MinLevelsField() {
return *GetNativePointerField<
TArray<
int, TSizedDefaultAllocator<32> >*>(
this,
"FHordeCrateNPCGroup.MinLevels"); }
1578 TArray<
int, TSizedDefaultAllocator<32> >&
MaxLevelsField() {
return *GetNativePointerField<
TArray<
int, TSizedDefaultAllocator<32> >*>(
this,
"FHordeCrateNPCGroup.MaxLevels"); }
1592 int&
MinNumOfNPCsField() {
return *GetNativePointerField<
int*>(
this,
"FHordeCrateWave.MinNumOfNPCs"); }
1593 int&
MaxNumOfNPCsField() {
return *GetNativePointerField<
int*>(
this,
"FHordeCrateWave.MaxNumOfNPCs"); }
1646 int&
StackSizeField() {
return *GetNativePointerField<
int*>(
this,
"FItemCount.StackSize"); }
1647 int&
NumStacksField() {
return *GetNativePointerField<
int*>(
this,
"FItemCount.NumStacks"); }
1648 float&
QualityField() {
return *GetNativePointerField<
float*>(
this,
"FItemCount.Quality"); }
1649 bool&
bAutoSlotField() {
return *GetNativePointerField<
bool*>(
this,
"FItemCount.bAutoSlot"); }
1650 int&
SlotField() {
return *GetNativePointerField<
int*>(
this,
"FItemCount.Slot"); }
1657 static FItemCount*
InSlot(
FItemCount* result,
int Slot,
const FString* StringRef,
int StackSize,
int NumStacks,
float Quality) {
return NativeCall<
FItemCount*,
FItemCount*,
int,
const FString*,
int,
int,
float>(
nullptr,
"FItemCount.InSlot(int,FString&,int,int,float)", result, Slot, StringRef, StackSize, NumStacks, Quality); }
1665 int&
QuantityField() {
return *GetNativePointerField<
int*>(
this,
"FItemCraftQueueEntry.Quantity"); }
1667 float&
RepairPercentageField() {
return *GetNativePointerField<
float*>(
this,
"FItemCraftQueueEntry.RepairPercentage"); }
1698 TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >&
BaseCraftingResourceRequirementsField() {
return *GetNativePointerField<
TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >*>(
this,
"FItemCraftingCostOverride.BaseCraftingResourceRequirements"); }
1713 int&
ParentIndexField() {
return *GetNativePointerField<
int*>(
this,
"FItemInfo.ParentIndex"); }
1744 float&
ItemMultiplierField() {
return *GetNativePointerField<
float*>(
this,
"FItemMultiplier.ItemMultiplier"); }
1760 unsigned int&
ItemQuantityField() {
return *GetNativePointerField<
unsigned int*>(
this,
"FItemNetInfo.ItemQuantity"); }
1761 int&
CustomItemIDField() {
return *GetNativePointerField<
int*>(
this,
"FItemNetInfo.CustomItemID"); }
1762 int&
SlotIndexField() {
return *GetNativePointerField<
int*>(
this,
"FItemNetInfo.SlotIndex"); }
1763 long double&
CreationTimeField() {
return *GetNativePointerField<
long double*>(
this,
"FItemNetInfo.CreationTime"); }
1767 TArray<
unsigned __int64, TSizedDefaultAllocator<32> >&
SteamUserItemIDField() {
return *GetNativePointerField<
TArray<
unsigned __int64, TSizedDefaultAllocator<32> >*>(
this,
"FItemNetInfo.SteamUserItemID"); }
1768 unsigned __int16&
CraftQueueField() {
return *GetNativePointerField<
unsigned __int16*>(
this,
"FItemNetInfo.CraftQueue"); }
1770 float&
CraftingSkillField() {
return *GetNativePointerField<
float*>(
this,
"FItemNetInfo.CraftingSkill"); }
1774 unsigned int&
WeaponClipAmmoField() {
return *GetNativePointerField<
unsigned int*>(
this,
"FItemNetInfo.WeaponClipAmmo"); }
1776 float&
ItemRatingField() {
return *GetNativePointerField<
float*>(
this,
"FItemNetInfo.ItemRating"); }
1777 unsigned int&
ExpirationTimeUTCField() {
return *GetNativePointerField<
unsigned int*>(
this,
"FItemNetInfo.ExpirationTimeUTC"); }
1784 TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >&
CustomResourceRequirementsField() {
return *GetNativePointerField<
TArray<FCraftingResourceRequirement, TSizedDefaultAllocator<32> >*>(
this,
"FItemNetInfo.CustomResourceRequirements"); }
1785 long double&
NextSpoilingTimeField() {
return *GetNativePointerField<
long double*>(
this,
"FItemNetInfo.NextSpoilingTime"); }
1786 long double&
LastSpoilingTimeField() {
return *GetNativePointerField<
long double*>(
this,
"FItemNetInfo.LastSpoilingTime"); }
1787 unsigned __int64&
OwnerPlayerDataIdField() {
return *GetNativePointerField<
unsigned __int64*>(
this,
"FItemNetInfo.OwnerPlayerDataId"); }
1827 bool NetSerialize(
FArchive* Ar, UPackageMap* Map,
bool* bOutSuccess) {
return NativeCall<
bool,
FArchive*, UPackageMap*,
bool*>(
this,
"FItemNetInfo.NetSerialize(FArchive&,UPackageMap*,bool&)", Ar, Map, bOutSuccess); }
1836 float&
MinQualityField() {
return *GetNativePointerField<
float*>(
this,
"FItemSetup.MinQuality"); }
1837 float&
MaxQualityField() {
return *GetNativePointerField<
float*>(
this,
"FItemSetup.MaxQuality"); }
1838 int&
QuantityField() {
return *GetNativePointerField<
int*>(
this,
"FItemSetup.Quantity"); }
1891 float GetItemStatModifier(
unsigned __int16 ItemStatValue) {
return NativeCall<
float,
unsigned __int16>(
this,
"FItemStatInfo.GetItemStatModifier(unsignedshort)", ItemStatValue); }
1892 unsigned __int16 GetRandomValue(
float QualityLevel,
float MinRandomQuality,
float* outRandonMultiplier) {
return NativeCall<
unsigned __int16,
float,
float,
float*>(
this,
"FItemStatInfo.GetRandomValue(float,float,float*)", QualityLevel, MinRandomQuality, outRandonMultiplier); }
1919 int&
UseIndexField() {
return *GetNativePointerField<
int*>(
this,
"FMultiUseEntry.UseIndex"); }
1920 int&
PriorityField() {
return *GetNativePointerField<
int*>(
this,
"FMultiUseEntry.Priority"); }
1980 int&
IntParam1Field() {
return *GetNativePointerField<
int*>(
this,
"FNetExecParams.IntParam1"); }
1981 int&
IntParam2Field() {
return *GetNativePointerField<
int*>(
this,
"FNetExecParams.IntParam2"); }
1982 float&
FloatParam1Field() {
return *GetNativePointerField<
float*>(
this,
"FNetExecParams.FloatParam1"); }
1997 unsigned __int8&
PointTypeField() {
return *GetNativePointerField<
unsigned __int8*>(
this,
"FPointOfInterestData.PointType"); }
2007 UParticleSystem*&
ViewedPointVFXField() {
return *GetNativePointerField<UParticleSystem**>(
this,
"FPointOfInterestData.ViewedPointVFX"); }
2008 USoundCue*&
ViewedPointSFXField() {
return *GetNativePointerField<USoundCue**>(
this,
"FPointOfInterestData.ViewedPointSFX"); }
2011 USoundBase*&
LocationAddedSoundField() {
return *GetNativePointerField<USoundBase**>(
this,
"FPointOfInterestData.LocationAddedSound"); }
2012 USoundBase*&
LocationReachedSoundField() {
return *GetNativePointerField<USoundBase**>(
this,
"FPointOfInterestData.LocationReachedSound"); }
2017 float&
ProgressValueField() {
return *GetNativePointerField<
float*>(
this,
"FPointOfInterestData.ProgressValue"); }
2021 int&
CharacterIDField() {
return *GetNativePointerField<
int*>(
this,
"FPointOfInterestData.CharacterID"); }
2022 float&
AlphaMultiplierField() {
return *GetNativePointerField<
float*>(
this,
"FPointOfInterestData.AlphaMultiplier"); }
2023 float&
ScaleMultiplierField() {
return *GetNativePointerField<
float*>(
this,
"FPointOfInterestData.ScaleMultiplier"); }
2051 bool IsPointInitialized() {
return NativeCall<
bool>(
this,
"FPointOfInterestData.IsPointInitialized()"); }
2059 FPointOfInterestCompanionBehavior&
PointCompanionBehaviorField() {
return *GetNativePointerField<FPointOfInterestCompanionBehavior*>(
this,
"FPointOfInterestData_ForCompanion.PointCompanionBehavior"); }
2078 bool&
bDisplayHUDMessageField() {
return *GetNativePointerField<
bool*>(
this,
"FPrimalCharacterStatusStateDefinition.bDisplayHUDMessage"); }
2081 int&
BuffTypeField() {
return *GetNativePointerField<
int*>(
this,
"FPrimalCharacterStatusStateDefinition.BuffType"); }
2129 FieldArray<
char, 4>
ValueTypeField() {
return {
this,
"FPrimalCharacterStatusValueModifier.ValueType" }; }
2131 float&
AmountToAddField() {
return *GetNativePointerField<
float*>(
this,
"FPrimalCharacterStatusValueModifier.AmountToAdd"); }
2132 float&
BaseAmountToAddField() {
return *GetNativePointerField<
float*>(
this,
"FPrimalCharacterStatusValueModifier.BaseAmountToAdd"); }
2133 float&
SpeedToAddField() {
return *GetNativePointerField<
float*>(
this,
"FPrimalCharacterStatusValueModifier.SpeedToAdd"); }
2134 bool&
bSetValueField() {
return *GetNativePointerField<
bool*>(
this,
"FPrimalCharacterStatusValueModifier.bSetValue"); }
2135 bool&
bMakeUntameableField() {
return *GetNativePointerField<
bool*>(
this,
"FPrimalCharacterStatusValueModifier.bMakeUntameable"); }
2200 int&
coord1Field() {
return *GetNativePointerField<
int*>(
this,
"FPrimalMapMarkerEntryData.coord1"); }
2201 int&
coord2Field() {
return *GetNativePointerField<
int*>(
this,
"FPrimalMapMarkerEntryData.coord2"); }
2204 float&
coord1fField() {
return *GetNativePointerField<
float*>(
this,
"FPrimalMapMarkerEntryData.coord1f"); }
2205 float&
coord2fField() {
return *GetNativePointerField<
float*>(
this,
"FPrimalMapMarkerEntryData.coord2f"); }
2226 TArray<
unsigned int, TSizedDefaultAllocator<32> >&
PerMapExplorerNoteUnlocksField() {
return *GetNativePointerField<
TArray<
unsigned int, TSizedDefaultAllocator<32> >*>(
this,
"FPrimalPersistentCharacterStatsStruct.PerMapExplorerNoteUnlocks"); }
2236 unsigned __int8&
HeadHairIndexField() {
return *GetNativePointerField<
unsigned __int8*>(
this,
"FPrimalPersistentCharacterStatsStruct.HeadHairIndex"); }
2249 bool IsPerMapExplorerNoteUnlocked(
int ExplorerNoteIndex) {
return NativeCall<
bool,
int>(
this,
"FPrimalPersistentCharacterStatsStruct.IsPerMapExplorerNoteUnlocked(int)", ExplorerNoteIndex); }
2250 bool IsEmoteUnlocked(
FName EmoteName) {
return NativeCall<
bool,
FName>(
this,
"FPrimalPersistentCharacterStatsStruct.IsEmoteUnlocked(FName)", EmoteName); }
2251 void UnlockEmote(
FName EmoteName) { NativeCall<
void,
FName>(
this,
"FPrimalPersistentCharacterStatsStruct.UnlockEmote(FName)", EmoteName); }
2252 void ApplyToPrimalCharacter(
APrimalCharacter* aChar,
AShooterPlayerController* forPC,
bool bIgnoreStats) { NativeCall<
void,
APrimalCharacter*,
AShooterPlayerController*,
bool>(
this,
"FPrimalPersistentCharacterStatsStruct.ApplyToPrimalCharacter(APrimalCharacter*,AShooterPlayerController*,bool)", aChar, forPC, bIgnoreStats); }
2263 unsigned __int8&
HeadHairIndexField() {
return *GetNativePointerField<
unsigned __int8*>(
this,
"FPrimalPlayerCharacterConfigStruct.HeadHairIndex"); }
2267 FieldArray<
float, 26>
RawBoneModifiersField() {
return {
this,
"FPrimalPlayerCharacterConfigStruct.RawBoneModifiers" }; }
2291 unsigned __int64&
PlayerDataIDField() {
return *GetNativePointerField<
unsigned __int64*>(
this,
"FPrimalPlayerDataStruct.PlayerDataID"); }
2295 unsigned int&
LocalPlayerIndexField() {
return *GetNativePointerField<
unsigned int*>(
this,
"FPrimalPlayerDataStruct.LocalPlayerIndex"); }
2297 int&
LastPinCodeUsedField() {
return *GetNativePointerField<
int*>(
this,
"FPrimalPlayerDataStruct.LastPinCodeUsed"); }
2300 int&
TribeIDField() {
return *GetNativePointerField<
int*>(
this,
"FPrimalPlayerDataStruct.TribeID"); }
2301 TArray<
int, TSizedDefaultAllocator<32> >&
AppIDSetField() {
return *GetNativePointerField<
TArray<
int, TSizedDefaultAllocator<32> >*>(
this,
"FPrimalPlayerDataStruct.AppIDSet"); }
2305 long double&
LoginTimeField() {
return *GetNativePointerField<
long double*>(
this,
"FPrimalPlayerDataStruct.LoginTime"); }
2306 long double&
LastLoginTimeField() {
return *GetNativePointerField<
long double*>(
this,
"FPrimalPlayerDataStruct.LastLoginTime"); }
2308 float&
NumOfDeathsField() {
return *GetNativePointerField<
float*>(
this,
"FPrimalPlayerDataStruct.NumOfDeaths"); }
2309 int&
SpawnDayNumberField() {
return *GetNativePointerField<
int*>(
this,
"FPrimalPlayerDataStruct.SpawnDayNumber"); }
2310 float&
SpawnDayTimeField() {
return *GetNativePointerField<
float*>(
this,
"FPrimalPlayerDataStruct.SpawnDayTime"); }
2338 TMap<
FString,
FConfigFile*,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FConfigFile*, 0> >&
OtherFilesField() {
return *GetNativePointerField<TMap<
FString,
FConfigFile*,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FConfigFile*, 0> >*>(
this,
"FConfigCacheIni.OtherFiles"); }
2346 int GetIntOrDefault(
const wchar_t* Section,
const wchar_t* Key,
const int DefaultValue,
const FString* Filename) {
return NativeCall<
int,
const wchar_t*,
const wchar_t*,
const int,
const FString*>(
this,
"FConfigCacheIni.GetIntOrDefault(wchar_t*,wchar_t*,int,FString&)", Section, Key, DefaultValue, Filename); }
2351 void Flush(
bool bRemoveFromCache,
const FString* Filename) { NativeCall<
void,
bool,
const FString*>(
this,
"FConfigCacheIni.Flush(bool,FString&)", bRemoveFromCache, Filename); }
2352 void Parse1ToNSectionOfNames(
const wchar_t* Section,
const wchar_t* KeyOne,
const wchar_t* KeyN, TMap<
FName,
TArray<
FName, TSizedDefaultAllocator<32> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FName,
TArray<
FName, TSizedDefaultAllocator<32> >, 0> >* OutMap,
const FString* Filename) { NativeCall<
void,
const wchar_t*,
const wchar_t*,
const wchar_t*, TMap<
FName,
TArray<
FName, TSizedDefaultAllocator<32> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FName,
TArray<
FName, TSizedDefaultAllocator<32> >, 0> >*,
const FString*>(
this,
"FConfigCacheIni.Parse1ToNSectionOfNames(wchar_t*,wchar_t*,wchar_t*,TMap<FName,TArray<FName,TSizedDefaultAllocator<32>>,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,TArray<FName,TSizedDefaultAllocator<32>>,0>>&,FString&)", Section, KeyOne, KeyN, OutMap, Filename); }
2353 void Parse1ToNSectionOfStrings(
const wchar_t* Section,
const wchar_t* KeyOne,
const wchar_t* KeyN, TMap<
FString,
TArray<
FString, TSizedDefaultAllocator<32> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
TArray<
FString, TSizedDefaultAllocator<32> >, 0> >* OutMap,
const FString* Filename) { NativeCall<
void,
const wchar_t*,
const wchar_t*,
const wchar_t*, TMap<
FString,
TArray<
FString, TSizedDefaultAllocator<32> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
TArray<
FString, TSizedDefaultAllocator<32> >, 0> >*,
const FString*>(
this,
"FConfigCacheIni.Parse1ToNSectionOfStrings(wchar_t*,wchar_t*,wchar_t*,TMap<FString,TArray<FString,TSizedDefaultAllocator<32>>,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FString,TArray<FString,TSizedDefaultAllocator<32>>,0>>&,FString&)", Section, KeyOne, KeyN, OutMap, Filename); }
2354 void LoadFile(
const FString* Filename,
const FConfigFile* Fallback,
const wchar_t* PlatformString) { NativeCall<
void,
const FString*,
const FConfigFile*,
const wchar_t*>(
this,
"FConfigCacheIni.LoadFile(FString&,FConfigFile*,wchar_t*)", Filename, Fallback, PlatformString); }
2356 bool GetString(
const wchar_t* Section,
const wchar_t* Key,
FString* Value,
const FString* Filename) {
return NativeCall<
bool,
const wchar_t*,
const wchar_t*,
FString*,
const FString*>(
this,
"FConfigCacheIni.GetString(wchar_t*,wchar_t*,FString&,FString&)", Section, Key, Value, Filename); }
2357 bool GetSection(
const wchar_t* Section,
TArray<
FString, TSizedDefaultAllocator<32> >* Result,
const FString* Filename) {
return NativeCall<
bool,
const wchar_t*,
TArray<
FString, TSizedDefaultAllocator<32> >*,
const FString*>(
this,
"FConfigCacheIni.GetSection(wchar_t*,TArray<FString,TSizedDefaultAllocator<32>>&,FString&)", Section, Result, Filename); }
2358 FConfigSection*
GetSectionPrivate(
const wchar_t* Section,
const bool Force,
const bool Const,
const FString* Filename) {
return NativeCall<
FConfigSection*,
const wchar_t*,
const bool,
const bool,
const FString*>(
this,
"FConfigCacheIni.GetSectionPrivate(wchar_t*,bool,bool,FString&)", Section, Force, Const, Filename); }
2359 bool DoesSectionExist(
const wchar_t* Section,
const FString* Filename) {
return NativeCall<
bool,
const wchar_t*,
const FString*>(
this,
"FConfigCacheIni.DoesSectionExist(wchar_t*,FString&)", Section, Filename); }
2360 void SetString(
const wchar_t* Section,
const wchar_t* Key,
const wchar_t* Value,
const FString* Filename) { NativeCall<
void,
const wchar_t*,
const wchar_t*,
const wchar_t*,
const FString*>(
this,
"FConfigCacheIni.SetString(wchar_t*,wchar_t*,wchar_t*,FString&)", Section, Key, Value, Filename); }
2361 bool RemoveKey(
const wchar_t* Section,
const wchar_t* Key,
const FString* Filename) {
return NativeCall<
bool,
const wchar_t*,
const wchar_t*,
const FString*>(
this,
"FConfigCacheIni.RemoveKey(wchar_t*,wchar_t*,FString&)", Section, Key, Filename); }
2362 bool EmptySection(
const wchar_t* Section,
const FString* Filename) {
return NativeCall<
bool,
const wchar_t*,
const FString*>(
this,
"FConfigCacheIni.EmptySection(wchar_t*,FString&)", Section, Filename); }
2364 bool GetSectionNames(
const FString* Filename,
TArray<
FString, TSizedDefaultAllocator<32> >* out_SectionNames) {
return NativeCall<
bool,
const FString*,
TArray<
FString, TSizedDefaultAllocator<32> >*>(
this,
"FConfigCacheIni.GetSectionNames(FString&,TArray<FString,TSizedDefaultAllocator<32>>&)", Filename, out_SectionNames); }
2365 bool GetPerObjectConfigSections(
const FString* Filename,
const FString* SearchClass,
TArray<
FString, TSizedDefaultAllocator<32> >* out_SectionNames) {
return NativeCall<
bool,
const FString*,
const FString*,
TArray<
FString, TSizedDefaultAllocator<32> >*>(
this,
"FConfigCacheIni.GetPerObjectConfigSections(FString&,FString&,TArray<FString,TSizedDefaultAllocator<32>>&,int)", Filename, SearchClass, out_SectionNames); }
2366 void Dump(
FOutputDevice* Ar,
const wchar_t* BaseIniName) { NativeCall<
void,
FOutputDevice*,
const wchar_t*>(
this,
"FConfigCacheIni.Dump(FOutputDevice&,wchar_t*)", Ar, BaseIniName); }
2367 FString*
GetStr(
FString* result,
const wchar_t* Section,
const wchar_t* Key,
const FString* Filename) {
return NativeCall<
FString*,
FString*,
const wchar_t*,
const wchar_t*,
const FString*>(
this,
"FConfigCacheIni.GetStr(wchar_t*,wchar_t*,FString&)", result, Section, Key, Filename); }
2368 bool GetInt(
const wchar_t* Section,
const wchar_t* Key,
int* Value,
const FString* Filename) {
return NativeCall<
bool,
const wchar_t*,
const wchar_t*,
int*,
const FString*>(
this,
"FConfigCacheIni.GetInt(wchar_t*,wchar_t*,int&,FString&)", Section, Key, Value, Filename); }
2369 bool GetFloat(
const wchar_t* Section,
const wchar_t* Key,
float* Value,
const FString* Filename) {
return NativeCall<
bool,
const wchar_t*,
const wchar_t*,
float*,
const FString*>(
this,
"FConfigCacheIni.GetFloat(wchar_t*,wchar_t*,float&,FString&)", Section, Key, Value, Filename); }
2370 bool GetBool(
const wchar_t* Section,
const wchar_t* Key,
bool* Value,
const FString* Filename) {
return NativeCall<
bool,
const wchar_t*,
const wchar_t*,
bool*,
const FString*>(
this,
"FConfigCacheIni.GetBool(wchar_t*,wchar_t*,bool&,FString&)", Section, Key, Value, Filename); }
2371 int GetArray(
const wchar_t* Section,
const wchar_t* Key,
TArray<
FString, TSizedDefaultAllocator<32> >* out_Arr,
const FString* Filename) {
return NativeCall<
int,
const wchar_t*,
const wchar_t*,
TArray<
FString, TSizedDefaultAllocator<32> >*,
const FString*>(
this,
"FConfigCacheIni.GetArray(wchar_t*,wchar_t*,TArray<FString,TSizedDefaultAllocator<32>>&,FString&)", Section, Key, out_Arr, Filename); }
2372 int GetSingleLineArray(
const wchar_t* Section,
const wchar_t* Key,
TArray<
FString, TSizedDefaultAllocator<32> >* out_Arr) {
return NativeCall<
int,
const wchar_t*,
const wchar_t*,
TArray<
FString, TSizedDefaultAllocator<32> >*>(
this,
"FConfigCacheIni.GetSingleLineArray(wchar_t*,wchar_t*,TArray<FString,TSizedDefaultAllocator<32>>&,FString&)", Section, Key, out_Arr); }
2373 bool GetVector2D(
const wchar_t* Section,
const wchar_t* Key,
UE::
Math::TVector2<
double>* Value,
const FString* Filename) {
return NativeCall<
bool,
const wchar_t*,
const wchar_t*,
UE::
Math::TVector2<
double>*,
const FString*>(
this,
"FConfigCacheIni.GetVector2D(wchar_t*,wchar_t*,UE::Math::TVector2<double>&,FString&)", Section, Key, Value, Filename); }
2374 void SetInt(
const wchar_t* Section,
const wchar_t* Key,
int Value,
const FString* Filename) { NativeCall<
void,
const wchar_t*,
const wchar_t*,
int,
const FString*>(
this,
"FConfigCacheIni.SetInt(wchar_t*,wchar_t*,int,FString&)", Section, Key, Value, Filename); }
2375 void SetFloat(
const wchar_t* Section,
const wchar_t* Key,
float Value,
const FString* Filename) { NativeCall<
void,
const wchar_t*,
const wchar_t*,
float,
const FString*>(
this,
"FConfigCacheIni.SetFloat(wchar_t*,wchar_t*,float,FString&)", Section, Key, Value, Filename); }
2376 void SetBool(
const wchar_t* Section,
const wchar_t* Key,
bool Value,
const FString* Filename) { NativeCall<
void,
const wchar_t*,
const wchar_t*,
bool,
const FString*>(
this,
"FConfigCacheIni.SetBool(wchar_t*,wchar_t*,bool,FString&)", Section, Key, Value, Filename); }
2377 void SetVector(
const wchar_t* Section,
const wchar_t* Key,
UE::
Math::
TVector<
double>* Value,
const FString* Filename) { NativeCall<
void,
const wchar_t*,
const wchar_t*,
UE::
Math::
TVector<
double>*,
const FString*>(
this,
"FConfigCacheIni.SetVector(wchar_t*,wchar_t*,UE::Math::TVector<double>,FString&)", Section, Key, Value, Filename); }
2379 unsigned __int64 GetMaxMemoryUsage() {
return NativeCall<
unsigned __int64>(
this,
"FConfigCacheIni.GetMaxMemoryUsage()"); }
2380 bool ForEachEntry(
const TDelegate<
void __cdecl(
wchar_t const*,
wchar_t const*),
FDefaultDelegateUserPolicy>* Visitor,
const wchar_t* Section,
const FString* Filename) {
return NativeCall<
bool,
const TDelegate<
void __cdecl(
wchar_t const*,
wchar_t const*),
FDefaultDelegateUserPolicy>*,
const wchar_t*,
const FString*>(
this,
"FConfigCacheIni.ForEachEntry(TDelegate<void__cdecl(wchar_t*,wchar_t*)", Visitor, Section, Filename); }
2381 static FString*
GetDestIniFilename(
FString* result,
const wchar_t* BaseIniName,
const wchar_t* PlatformName,
const wchar_t* GeneratedConfigDir) {
return NativeCall<
FString*,
FString*,
const wchar_t*,
const wchar_t*,
const wchar_t*>(
nullptr,
"FConfigCacheIni.GetDestIniFilename(wchar_t*,wchar_t*,wchar_t*)", result, BaseIniName, PlatformName, GeneratedConfigDir); }
2385 static bool CreateGConfigFromSaved(
const wchar_t* Filename) {
return NativeCall<
bool,
const wchar_t*>(
nullptr,
"FConfigCacheIni.CreateGConfigFromSaved(wchar_t*)", Filename); }
2386 static void InitializeConfigSystem(
__int64 a1,
__int64 a2,
__int64 a3) { NativeCall<
void,
__int64,
__int64,
__int64>(
nullptr,
"FConfigCacheIni.InitializeConfigSystem()", a1, a2, a3); }
2388 static bool LoadGlobalIniFile(
FString* OutFinalIniFilename,
const wchar_t* BaseIniName,
const wchar_t* Platform,
bool bForceReload,
bool bRequireDefaultIni,
bool bAllowGeneratedIniWhenCooked,
bool bAllowRemoteConfig,
const wchar_t* GeneratedConfigDir,
FConfigCacheIni* ConfigSystem) {
return NativeCall<
bool,
FString*,
const wchar_t*,
const wchar_t*,
bool,
bool,
bool,
bool,
const wchar_t*,
FConfigCacheIni*>(
nullptr,
"FConfigCacheIni.LoadGlobalIniFile(FString&,wchar_t*,wchar_t*,bool,bool,bool,bool,wchar_t*,FConfigCacheIni*)", OutFinalIniFilename, BaseIniName, Platform, bForceReload, bRequireDefaultIni, bAllowGeneratedIniWhenCooked, bAllowRemoteConfig, GeneratedConfigDir, ConfigSystem); }
2389 static bool LoadLocalIniFile(
FConfigFile* ConfigFile,
const wchar_t* IniName,
bool bIsBaseIniName,
const wchar_t* Platform,
bool bForceReload) {
return NativeCall<
bool,
FConfigFile*,
const wchar_t*,
bool,
const wchar_t*,
bool>(
nullptr,
"FConfigCacheIni.LoadLocalIniFile(FConfigFile&,wchar_t*,bool,wchar_t*,bool)", ConfigFile, IniName, bIsBaseIniName, Platform, bForceReload); }
2390 static FConfigFile*
FindPlatformConfig(
const wchar_t* IniName,
const wchar_t* Platform) {
return NativeCall<
FConfigFile*,
const wchar_t*,
const wchar_t*>(
nullptr,
"FConfigCacheIni.FindPlatformConfig(wchar_t*,wchar_t*)", IniName, Platform); }
2391 static FConfigFile*
FindOrLoadPlatformConfig(
FConfigFile* LocalFile,
const wchar_t* IniName,
const wchar_t* Platform) {
return NativeCall<
FConfigFile*,
FConfigFile*,
const wchar_t*,
const wchar_t*>(
nullptr,
"FConfigCacheIni.FindOrLoadPlatformConfig(FConfigFile&,wchar_t*,wchar_t*)", LocalFile, IniName, Platform); }
2393 int Remove(
const FString* Filename) {
return NativeCall<
int,
const FString*>(
this,
"FConfigCacheIni.Remove(FString&)", Filename); }
2402 TArray<
unsigned char, TSizedDefaultAllocator<32> >&
BytesField() {
return *GetNativePointerField<
TArray<
unsigned char, TSizedDefaultAllocator<32> >*>(
this,
"FCustomItemByteArray.Bytes"); }
2433 TArray<
double, TSizedDefaultAllocator<32> >&
DoublesField() {
return *GetNativePointerField<
TArray<
double, TSizedDefaultAllocator<32> >*>(
this,
"FCustomItemDoubles.Doubles"); }
2460 TArray<
float, TSizedDefaultAllocator<32> >&
CustomDataFloatsField() {
return *GetNativePointerField<
TArray<
float, TSizedDefaultAllocator<32> >*>(
this,
"FCustomItemData.CustomDataFloats"); }
2480 TArray<
float, TSizedDefaultAllocator<32> >&
WeightsField() {
return *GetNativePointerField<
TArray<
float, TSizedDefaultAllocator<32> >*>(
this,
"FWeightedObjectList.Weights"); }
2503 bool NetSerialize(
FArchive* Ar, UPackageMap* Map,
bool* bOutSuccess) {
return NativeCall<
bool,
FArchive*, UPackageMap*,
bool*>(
this,
"FVector_NetQuantize.NetSerialize(FArchive&,UPackageMap*,bool&)", Ar, Map, bOutSuccess); }
2510 float&
BaseAmountToAddField() {
return *GetNativePointerField<
float*>(
this,
"FUseItemAddCharacterStatusValue.BaseAmountToAdd"); }
2512 float&
AddOverTimeSpeedField() {
return *GetNativePointerField<
float*>(
this,
"FUseItemAddCharacterStatusValue.AddOverTimeSpeed"); }
2550 unsigned int GetTypeHash() {
return NativeCall<
unsigned int>(
this,
"FUniqueNetId.GetTypeHash()"); }
2559 unsigned __int8*&
DataBytesField() {
return *GetNativePointerField<
unsigned __int8**>(
this,
"FUniqueNetIdEOS.DataBytes"); }
2560 int&
DataBytesSizeField() {
return *GetNativePointerField<
int*>(
this,
"FUniqueNetIdEOS.DataBytesSize"); }
2571 bool IsValid() {
return NativeCall<
bool>(
this,
"FUniqueNetIdEOS.IsValid()"); }
2598 float&
DamageField() {
return *GetNativePointerField<
float*>(
this,
"FPointDamageEvent.Damage"); }
2599 FVector_NetQuantizeNormal&
ShotDirectionField() {
return *GetNativePointerField<FVector_NetQuantizeNormal*>(
this,
"FPointDamageEvent.ShotDirection"); }
2609 bool IsOfType(
int InID) {
return NativeCall<
bool,
int>(
this,
"FPointDamageEvent.IsOfType(int)", InID); }
2613 void GetBestHitInfo(
const AActor* HitActor,
const AActor* HitInstigator,
FHitResult* OutHitInfo,
UE::
Math::
TVector<
double>* OutImpulseDir) { NativeCall<
void,
const AActor*,
const AActor*,
FHitResult*,
UE::
Math::
TVector<
double>*>(
this,
"FPointDamageEvent.GetBestHitInfo(AActor*,AActor*,FHitResult&,UE::Math::TVector<double>&)", HitActor, HitInstigator, OutHitInfo, OutImpulseDir); }
2629 void AppendString(TStringBuilderBase<
wchar_t>* Builder) { NativeCall<
void, TStringBuilderBase<
wchar_t>*>(
this,
"FTopLevelAssetPath.AppendString(TStringBuilderBase<wchar_t>&)", Builder); }
2633 bool ExportTextItem(
FString* ValueStr,
const FTopLevelAssetPath* DefaultValue,
UObject* Parent,
int PortFlags,
UObject* ExportRootScope) {
return NativeCall<
bool,
FString*,
const FTopLevelAssetPath*,
UObject*,
int,
UObject*>(
this,
"FTopLevelAssetPath.ExportTextItem(FString&,FTopLevelAssetPath&,UObject*,int,UObject*)", ValueStr, DefaultValue, Parent, PortFlags, ExportRootScope); }
2634 bool ImportTextItem(
const wchar_t** Buffer,
int PortFlags,
UObject* Parent,
FOutputDevice* ErrorText,
FArchive* InSerializingArchive) {
return NativeCall<
bool,
const wchar_t**,
int,
UObject*,
FOutputDevice*,
FArchive*>(
this,
"FTopLevelAssetPath.ImportTextItem(wchar_t*&,int,UObject*,FOutputDevice*,FArchive*)", Buffer, PortFlags, Parent, ErrorText, InSerializingArchive); }
FORCEINLINE constexpr T Align(T Val, uint64 Alignment)
FORCEINLINE constexpr T AlignDown(T Val, uint64 Alignment)
FORCEINLINE constexpr bool IsAligned(T Val, uint64 Alignment)
FORCEINLINE constexpr T AlignArbitrary(T Val, uint64 Alignment)
#define USE_EVENT_DRIVEN_ASYNC_LOAD_AT_BOOT_TIME
#define DEVIRTUALIZE_FLinkerLoad_Serialize
TFunction< bool(double RemainingTime)> FExternalReadCallback
#define TARRAY_RANGED_FOR_CHECKS
void * operator new(size_t Size, TArray< T, AllocatorType > &Array, typename TArray< T, AllocatorType >::SizeType Index)
FORCEINLINE TIndexedContainerIterator< ContainerType, ElementType, SizeType > operator+(SizeType Offset, TIndexedContainerIterator< ContainerType, ElementType, SizeType > RHS)
void * operator new(size_t Size, TArray< T, AllocatorType > &Array)
bool operator==(TArrayView< ElementType > Lhs, RangeType &&Rhs)
bool operator!=(TArrayView< ElementType > Lhs, RangeType &&Rhs)
bool operator!=(RangeType &&Lhs, TArrayView< ElementType > Rhs)
bool operator!=(TArrayView< ElementType, SizeType >, TArrayView< OtherElementType, OtherSizeType >)=delete
bool operator==(RangeType &&Lhs, TArrayView< ElementType > Rhs)
void PrintScriptCallstack()
RetType FORCENOINLINE UE_DEBUG_SECTION DispatchCheckVerify(InnerType &&Inner, ArgTypes const &... Args)
TFunction< bool(const FEnsureHandlerArgs &Args) GetEnsureHandler)()
#define UE_DEBUG_BREAK_AND_PROMPT_FOR_REMOTE()
#define LowLevelFatalError(Format,...)
#define ensureMsgf( InExpression, InFormat,...)
void VARARGS LowLevelFatalErrorHandler(const ANSICHAR *File, int32 Line, void *ProgramCounter, const TCHAR *Format=TEXT(""),...)
TFunction< bool(const FEnsureHandlerArgs &Args) SetEnsureHandler)(TFunction< bool(const FEnsureHandlerArgs &Args)> EnsureHandler)
#define ensure( InExpression)
#define checkf(expr, format,...)
#define USE_DEPRECATED_TATOMIC
ARK_API LPVOID GetDataAddress(const std::string &name)
ARK_API BitField GetBitField(LPVOID base, const std::string &name)
ARK_API BitField GetBitField(const void *base, const std::string &name)
ARK_API DWORD64 GetAddress(const void *base, const std::string &name)
ARK_API LPVOID GetAddress(const std::string &name)
FORCEINLINE uint32 GetTypeHash(const TBitArray< Allocator > &BitArray)
#define ALLOW_CONSOLE_IN_SHIPPING
#define USE_CHECKS_IN_SHIPPING
#define ALLOW_HANG_DETECTION
#define UE_IS_COOKED_EDITOR
#define ALLOW_DUMPGPU_IN_SHIPPING
#define ENABLE_STATNAMEDEVENTS
#define CHECK_PUREVIRTUALS
#define ALLOW_PROFILEGPU_IN_SHIPPING
#define USE_ENSURES_IN_SHIPPING
#define UE_BUILD_DEVELOPMENT
#define USE_UBER_GRAPH_PERSISTENT_FRAME
#define ALLOW_DUMPGPU_IN_TEST
#define USE_LOGGING_IN_SHIPPING
#define UE_BUILD_SHIPPING
#define USE_HITCH_DETECTION
#define ALLOW_HITCH_DETECTION
#define USE_CIRCULAR_DEPENDENCY_LOAD_DEFERRING
#define ALLOW_CHEAT_CVARS_IN_TEST
#define ALLOW_PROFILEGPU_IN_TEST
#define WITH_UNREAL_DEVELOPER_TOOLS
#define ENABLE_PGO_PROFILE
#define WITH_PLUGIN_SUPPORT
#define WITH_TEXT_ARCHIVE_SUPPORT
#define AGGRESSIVE_MEMORY_SAVING
#define WITH_PERFCOUNTERS
float ByteSwap(float Value)
uint64 ByteSwap(uint64 Value)
int16 ByteSwap(int16 Value)
uint16 ByteSwap(uint16 Value)
int64 ByteSwap(int64 Value)
#define BYTESWAP_ORDER16_unsigned(x)
uint32 ByteSwap(uint32 Value)
int32 ByteSwap(int32 Value)
char16_t ByteSwap(char16_t Value)
#define BYTESWAP_ORDER32_unsigned(x)
double ByteSwap(double Value)
TCString< ANSICHAR > FCStringAnsi
TCString< WIDECHAR > FCStringWide
TCString< TCHAR > FCString
TCString< UTF8CHAR > FCStringUtf8
TChar< WIDECHAR > FCharWide
#define LITERAL(CharType, StringLiteral)
TChar< ANSICHAR > FCharAnsi
uint64 CityHash128to64(const Uint128_64 &x)
uint32 CityHash32(const char *buf, uint32 len)
uint64 CityHash64WithSeeds(const char *buf, uint32 len, uint64 seed0, uint64 seed1)
uint64 CityHash64WithSeed(const char *buf, uint32 len, uint64 seed)
uint64 CityHash64(const char *buf, uint32 len)
static const float OneOver255
void ConvertFLinearColorsToFColorSRGB(const FLinearColor *InLinearColors, FColor *OutColorsSRGB, int64 InCount)
void ComputeAndFixedColorAndIntensity(const FLinearColor &InLinearColor, FColor &OutColor, float &OutIntensity)
FORCEINLINE FLinearColor operator*(float Scalar, const FLinearColor &Color)
ARK_API FColorList GColorList
@ COMPRESS_OptionsFlagsMask
@ COMPRESS_ForPurposeMask
@ COMPRESS_SourceIsPadded
@ COMPRESS_DeprecatedFormatFlagsMask
FORCEINLINE SizeType DefaultCalculateSlackShrink(SizeType NumElements, SizeType NumAllocatedElements, SIZE_T BytesPerElement, bool bAllowQuantize, uint32 Alignment=DEFAULT_ALIGNMENT)
FORCEINLINE SizeType DefaultCalculateSlackGrow(SizeType NumElements, SizeType NumAllocatedElements, SIZE_T BytesPerElement, bool bAllowQuantize, uint32 Alignment=DEFAULT_ALIGNMENT)
#define CONTAINER_INITIAL_ALLOC_ZERO_SLACK
#define DEFAULT_MIN_NUMBER_OF_HASHED_ELEMENTS
#define NumBitsPerDWORDLogTwo
FORCEINLINE SizeType DefaultCalculateSlackReserve(SizeType NumElements, SIZE_T BytesPerElement, bool bAllowQuantize, uint32 Alignment=DEFAULT_ALIGNMENT)
#define DEFAULT_NUMBER_OF_ELEMENTS_PER_HASH_BUCKET
#define DEFAULT_BASE_NUMBER_OF_HASH_BUCKETS
#define NUM_TFUNCTION_INLINE_BYTES
#define NUM_MULTICAST_DELEGATE_INLINE_ENTRIES
#define NUM_DELEGATE_INLINE_BYTES
bool GShouldSuspendRenderingThread
bool IsAudioThreadRunning()
FString GInstallBundleIni
void RequestEngineExit(const FString &ReasonString)
FORCEINLINE bool IsRunningDLCCookCommandlet()
bool GIsGCingAfterBlueprintCompile
bool GVerifyObjectReferencesOnly
FString GDeviceProfilesIni
void(* ResumeTextureStreamingRenderTasks)()
FORCEINLINE bool IsRunningCommandlet()
bool GScreenMessagesRestoreState
FString GEditorSettingsIni
FChunkedFixedUObjectArray * GCoreObjectArrayForDebugVisualizers
FLazyName GLongCorePackageName
void(* SuspendTextureStreamingRenderTasks)()
bool GAreScreenMessagesEnabled
class FOutputDeviceError * GError
TCHAR GErrorExceptionDescription[4096]
FLazyName GCurrentTraceName
bool IsInParallelGameThread()
FString GGameUserSettingsIni
uint32 GScreenshotResolutionY
int32 GCycleStatsShouldEmitNamedEvents
bool GIsGameThreadIdInitialized
bool GIsAutomationTesting
FIsDuplicatingClassForReinstancing GIsDuplicatingClassForReinstancing
bool(* IsAsyncLoadingMultithreaded)()
FORCEINLINE bool IsRunningCookCommandlet()
bool GPlatformNeedsPowerOfTwoTextures
FConfigCacheIni * GConfig
bool GFastPathUniqueNameGeneration
FORCEINLINE void NotifyLoadingStateChanged(bool bState, const TCHAR *Message)
bool IsRunningCookOnTheFly()
@ EParallelRenderingThread
void RequestEngineExit(const TCHAR *ReasonString)
bool GIsCookerLoadingPackage
int32 GSavingCompressionChunkSize
void EnsureRetrievingVTablePtrDuringCtor(const TCHAR *CtorSignature)
void SetEmitDrawEvents(bool EmitDrawEvents)
uint64 GFrameCounterRenderThread
FORCEINLINE UClass * GetRunningCommandletClass()
uint32 GScreenshotResolutionX
FORCEINLINE bool IsEngineExitRequested()
bool GEnableVREditorHacks
bool GIsReconstructingBlueprintInstances
void BootTimingPoint(const ANSICHAR *Message)
FString GRuntimeOptionsIni
UE::CoreUObject::Private::FObjectHandlePackageDebugData * GCoreObjectHandlePackageDebug
bool GForceLoadEditorOnly
FORCEINLINE bool IsAllowCommandletRendering()
FOutputDeviceRedirector * GetGlobalLogSingleton()
FORCEINLINE bool IsAllowCommandletAudio()
FString GEditorPerProjectIni
const TCHAR * GForeignEngineDir
bool GPumpingMessagesOutsideOfMainLoop
bool GAllowActorScriptExecutionInEditor
bool GShouldEmitVerboseNamedEvents
TCHAR GInternalProjectName[64]
bool IsInActualRenderingThread()
bool GIsHighResScreenshot
bool(* IsAsyncLoadingSuspended)()
FOutputDeviceConsole * GLogConsole
FString GEditorKeyBindingsIni
void BeginExitIfRequested()
class FFeedbackContext * GWarn
uint32 GSlateLoadingThreadId
bool GEventDrivenLoaderEnabled
FUELibraryOverrideSettings GUELibraryOverrideSettings
FRunnableThread * GRenderingThread
TAtomic< int32 > GIsRenderingThreadSuspended
bool GIsEditorLoadingPackage
bool IsInParallelRHIThread()
bool IsInRenderingThread()
bool GIsRetrievingVTablePtr
void(* GFlushStreamingFunc)(void)
bool GIsRunningUnattendedScript
bool IsInParallelRenderingThread()
bool(* IsInAsyncLoadingThread)()
bool IsRHIThreadRunning()
FLazyName GLongCoreUObjectPackageName
ELogTimes::Type GPrintLogTimes
bool GIsPlayInEditorWorld
void(* ResumeAsyncLoading)()
UE::CoreUObject::Private::FStoredObjectPath * GCoreComplexObjectPathDebug
FRunnableThread * GRHIThread_InternalUseOnly
uint32 GFrameNumberRenderThread
void(* SuspendAsyncLoading)()
#define UE_STATIC_DEPRECATE(Version, bExpression, Message)
EInputDeviceConnectionState
#define UE_NONCOPYABLE(TypeName)
#define UE_POP_MACRO(name)
#define USING_THREAD_SANITISER
const FPlatformUserId PLATFORMUSERID_NONE
#define WITH_EDITORONLY_DATA
#define FORCEINLINE_DEBUGGABLE
#define UE_PTRDIFF_TO_INT32(argument)
#define ANONYMOUS_VARIABLE(Name)
#define UE_DISABLE_OPTIMIZATION_SHIP
#define USING_CODE_ANALYSIS
#define UE_DEPRECATED(Version, Message)
#define UE_ENABLE_OPTIMIZATION_SHIP
#define UE_PUSH_MACRO(name)
#define UE_CHECK_DISABLE_OPTIMIZATION
#define TSAN_ATOMIC(Type)
const FInputDeviceId INPUTDEVICEID_NONE
TSharedRef< FCulture, ESPMode::ThreadSafe > FCultureRef
TSharedPtr< FCulture, ESPMode::ThreadSafe > FCulturePtr
@ DSF_EnableCookerWarnings
@ DeviceProfileManagerReady
@ EarliestPossiblePluginsLoaded
#define FUNC_INCLUDING_INLINE_IMPL
#define FUNC_DECLARE_DYNAMIC_MULTICAST_DELEGATE(TWeakPtr, DynamicMulticastDelegateClassName, ExecFunction, FuncParamList, FuncParamPassThru,...)
#define FUNC_DECLARE_EVENT(OwningType, EventName, ReturnType,...)
#define ENABLE_STATIC_FUNCTION_FNAMES
#define FUNC_DECLARE_DYNAMIC_DELEGATE_RETVAL(TWeakPtr, DynamicDelegateRetValClassName, ExecFunction, RetValType, FuncParamList, FuncParamPassThru,...)
#define STATIC_FUNCTION_FNAME(str)
#define FUNC_DECLARE_DYNAMIC_DELEGATE(TWeakPtr, DynamicDelegateClassName, ExecFunction, FuncParamList, FuncParamPassThru,...)
#define FUNC_DECLARE_TS_MULTICAST_DELEGATE(MulticastDelegateName, ReturnType,...)
#define FUNC_DECLARE_MULTICAST_DELEGATE(MulticastDelegateName, ReturnType,...)
#define FUNC_DECLARE_DELEGATE(DelegateName, ReturnType,...)
TAlignedBytes< 16, 16 > FAlignedInlineDelegateType
FHeapAllocator FDelegateAllocatorType
#define DECLARE_DELEGATE_RetVal_OneParam(ReturnValueType, DelegateName, Param1Type)
#define DECLARE_DELEGATE_RetVal(ReturnValueType, DelegateName)
#define DECLARE_DELEGATE(DelegateName)
#define DECLARE_EVENT(OwningType, EventName)
#define DECLARE_DELEGATE_RetVal_TwoParams(ReturnValueType, DelegateName, Param1Type, Param2Type)
#define DECLARE_MULTICAST_DELEGATE(DelegateName)
#define DECLARE_TS_MULTICAST_DELEGATE(DelegateName)
#define UE_DELEGATES_MT_SCOPED_READ_ACCESS(...)
#define UE_DETECT_DELEGATES_RACE_CONDITIONS
#define UE_DELEGATES_MT_SCOPED_WRITE_ACCESS(...)
#define UE_DELEGATES_MT_ACCESS_DETECTOR(...)
#define USE_DELEGATE_TRYGETBOUNDFUNCTIONNAME
T * ToRawPtr(const TObjectPtr< T > &Ptr)
@ Changelist
The pre-release field adds additional versioning through a series of comparable dotted strings or num...
@ Patch
Patch version increments fix existing functionality without changing the API.
@ Major
Major version increments introduce breaking API changes.
@ Minor
Minor version increments add additional functionality without breaking existing APIs.
FORCEINLINE uint32 GetTypeHash(const TEnumAsByte< T > &Enum)
constexpr bool EnumHasAnyFlags(Enum Flags, Enum Contains)
constexpr bool EnumHasAllFlags(Enum Flags, Enum Contains)
#define ENUM_CLASS_FLAGS(Enum)
void EnumRemoveFlags(Enum &Flags, Enum FlagsToRemove)
void EnumAddFlags(Enum &Flags, Enum FlagsToAdd)
EPCGDifferenceDensityFunction
ELiveLinkCameraProjectionMode
@ k_EUserUGCList_Subscribed
@ k_EUserUGCList_WillVoteLater
@ k_EUserUGCList_VotedDown
@ k_EUserUGCList_Published
@ k_EUserUGCList_Favorited
@ k_EUserUGCList_UsedOrPlayed
@ k_EUserUGCList_Followed
VkCompositeAlphaFlagBitsKHR
@ VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR
@ VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR
@ VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR
@ VK_COMPOSITE_ALPHA_FLAG_BITS_MAX_ENUM_KHR
@ VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR
@ WICWhitePointAutoWhiteBalance
@ WICNAMEDWHITEPOINT_FORCE_DWORD
@ WICWhitePointUnderwater
@ WICWhitePointFluorescent
ESkyAtmosphereTransformMode
@ PlanetTopAtComponentTransform
@ PlanetTopAtAbsoluteWorldOrigin
@ PlanetCenterAtComponentTransform
EAnimPropertyAccessCallSite
@ WorkerThread_Batched_PostEventGraph
@ GameThread_Batched_PreEventGraph
@ WorkerThread_Batched_PreEventGraph
@ GameThread_Batched_PostEventGraph
EMediaWebcamCaptureDeviceFilter
WICBitmapInterpolationMode
@ WICBitmapInterpolationModeLinear
@ WICBitmapInterpolationModeCubic
@ WICBitmapInterpolationModeFant
@ WICBITMAPINTERPOLATIONMODE_FORCE_DWORD
@ WICBitmapInterpolationModeHighQualityCubic
@ WICBitmapInterpolationModeNearestNeighbor
EQuartzCommandDelegateSubType
@ DDS_DepthTest_StencilEqual0
@ DDS_DepthTest_StencilEqual1
@ DDS_DepthAlways_StencilEqual1_IgnoreMask
@ DDS_DepthAlways_StencilEqual0
@ DDS_DepthAlways_StencilEqual1
@ DDS_DepthTest_StencilEqual1_IgnoreMask
@ NVAPI_DITHER_BITS_10BITS
@ NVAPI_DITHER_BITS_6BITS
@ NVAPI_DITHER_BITS_8BITS
ESwapAudioOutputDeviceResultState
@ SF_NumGraphicsFrequencies
@ SF_NumStandardFrequencies
ELevelInstanceRuntimeBehavior
@ RC_LOW_FILTER_POST_PROCESS
@ RC_LOW_FILTER_SEED_SPANS
@ Dataflow_AnchorState_Anchored
@ Dataflow_AnchorState_NotAnchored
@ PSA_FacingCameraDistanceBlend
@ PSA_FacingCameraPosition
@ UBLOCK_PRIVATE_USE_AREA
@ UBLOCK_TAI_XUAN_JING_SYMBOLS
@ UBLOCK_ARABIC_EXTENDED_A
@ UBLOCK_SYRIAC_SUPPLEMENT
@ UBLOCK_CYRILLIC_EXTENDED_A
@ UBLOCK_MYANMAR_EXTENDED_A
@ UBLOCK_CYRILLIC_SUPPLEMENTARY
@ UBLOCK_COPTIC_EPACT_NUMBERS
@ UBLOCK_ZANABAZAR_SQUARE
@ UBLOCK_COMBINING_DIACRITICAL_MARKS
@ UBLOCK_SUPPLEMENTAL_MATHEMATICAL_OPERATORS
@ UBLOCK_SUNDANESE_SUPPLEMENT
@ UBLOCK_SUPPLEMENTAL_ARROWS_A
@ UBLOCK_IMPERIAL_ARAMAIC
@ UBLOCK_ANATOLIAN_HIEROGLYPHS
@ UBLOCK_ARABIC_SUPPLEMENT
@ UBLOCK_SHORTHAND_FORMAT_CONTROLS
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS_EXTENSION_D
@ UBLOCK_GENERAL_PUNCTUATION
@ UBLOCK_MYANMAR_EXTENDED_B
@ UBLOCK_ALCHEMICAL_SYMBOLS
@ UBLOCK_ENCLOSED_ALPHANUMERICS
@ UBLOCK_UNIFIED_CANADIAN_ABORIGINAL_SYLLABICS_EXTENDED
@ UBLOCK_SPACING_MODIFIER_LETTERS
@ UBLOCK_CYRILLIC_EXTENDED_C
@ UBLOCK_ANCIENT_GREEK_MUSICAL_NOTATION
@ UBLOCK_BOPOMOFO_EXTENDED
@ UBLOCK_HALFWIDTH_AND_FULLWIDTH_FORMS
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS_EXTENSION_F
@ UBLOCK_LATIN_EXTENDED_A
@ UBLOCK_CYRILLIC_SUPPLEMENT
@ UBLOCK_KATAKANA_PHONETIC_EXTENSIONS
@ UBLOCK_MISCELLANEOUS_SYMBOLS
@ UBLOCK_CAUCASIAN_ALBANIAN
@ UBLOCK_MISCELLANEOUS_SYMBOLS_AND_ARROWS
@ UBLOCK_INSCRIPTIONAL_PAHLAVI
@ UBLOCK_CJK_RADICALS_SUPPLEMENT
@ UBLOCK_MISCELLANEOUS_MATHEMATICAL_SYMBOLS_A
@ UBLOCK_LATIN_EXTENDED_ADDITIONAL
@ UBLOCK_SUPPLEMENTAL_ARROWS_B
@ UBLOCK_NYIAKENG_PUACHUE_HMONG
@ UBLOCK_COMBINING_DIACRITICAL_MARKS_SUPPLEMENT
@ UBLOCK_SYMBOLS_AND_PICTOGRAPHS_EXTENDED_A
@ UBLOCK_INSCRIPTIONAL_PARTHIAN
@ UBLOCK_LATIN_1_SUPPLEMENT
@ UBLOCK_CUNEIFORM_NUMBERS_AND_PUNCTUATION
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS_EXTENSION_A
@ UBLOCK_RUMI_NUMERAL_SYMBOLS
@ UBLOCK_CJK_COMPATIBILITY
@ UBLOCK_GEORGIAN_SUPPLEMENT
@ UBLOCK_MODIFIER_TONE_LETTERS
@ UBLOCK_CJK_COMPATIBILITY_IDEOGRAPHS_SUPPLEMENT
@ UBLOCK_ARABIC_PRESENTATION_FORMS_B
@ UBLOCK_SUPPLEMENTAL_ARROWS_C
@ UBLOCK_SMALL_FORM_VARIANTS
@ UBLOCK_DEVANAGARI_EXTENDED
@ UBLOCK_INDIC_SIYAQ_NUMBERS
@ UBLOCK_EGYPTIAN_HIEROGLYPH_FORMAT_CONTROLS
@ UBLOCK_COUNTING_ROD_NUMERALS
@ UBLOCK_VARIATION_SELECTORS
@ UBLOCK_MEROITIC_CURSIVE
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS_EXTENSION_C
@ UBLOCK_MISCELLANEOUS_SYMBOLS_AND_PICTOGRAPHS
@ UBLOCK_SUPPLEMENTARY_PRIVATE_USE_AREA_B
@ UBLOCK_MISCELLANEOUS_MATHEMATICAL_SYMBOLS_B
@ UBLOCK_IDEOGRAPHIC_SYMBOLS_AND_PUNCTUATION
@ UBLOCK_ENCLOSED_CJK_LETTERS_AND_MONTHS
@ UBLOCK_SUPPLEMENTAL_SYMBOLS_AND_PICTOGRAPHS
@ UBLOCK_ENCLOSED_IDEOGRAPHIC_SUPPLEMENT
@ UBLOCK_IDEOGRAPHIC_DESCRIPTION_CHARACTERS
@ UBLOCK_SMALL_KANA_EXTENSION
@ UBLOCK_EGYPTIAN_HIEROGLYPHS
@ UBLOCK_HANGUL_COMPATIBILITY_JAMO
@ UBLOCK_COMMON_INDIC_NUMBER_FORMS
@ UBLOCK_ORNAMENTAL_DINGBATS
@ UBLOCK_BRAILLE_PATTERNS
@ UBLOCK_ANCIENT_GREEK_NUMBERS
@ UBLOCK_ETHIOPIC_SUPPLEMENT
@ UBLOCK_UNIFIED_CANADIAN_ABORIGINAL_SYLLABICS
@ UBLOCK_SUPPLEMENTAL_PUNCTUATION
@ UBLOCK_CONTROL_PICTURES
@ UBLOCK_TANGUT_COMPONENTS
@ UBLOCK_ETHIOPIC_EXTENDED
@ UBLOCK_YIJING_HEXAGRAM_SYMBOLS
@ UBLOCK_CHEROKEE_SUPPLEMENT
@ UBLOCK_LATIN_EXTENDED_E
@ UBLOCK_LATIN_EXTENDED_D
@ UBLOCK_HANGUL_SYLLABLES
@ UBLOCK_GLAGOLITIC_SUPPLEMENT
@ UBLOCK_ARABIC_MATHEMATICAL_ALPHABETIC_SYMBOLS
@ UBLOCK_CJK_COMPATIBILITY_FORMS
@ UBLOCK_VEDIC_EXTENSIONS
@ UBLOCK_COMBINING_HALF_MARKS
@ UBLOCK_ENCLOSED_ALPHANUMERIC_SUPPLEMENT
@ UBLOCK_CYPRIOT_SYLLABARY
@ UBLOCK_OLD_NORTH_ARABIAN
@ UBLOCK_OPTICAL_CHARACTER_RECOGNITION
@ UBLOCK_MATHEMATICAL_OPERATORS
@ UBLOCK_CJK_COMPATIBILITY_IDEOGRAPHS
@ UBLOCK_ALPHABETIC_PRESENTATION_FORMS
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS
@ UBLOCK_VARIATION_SELECTORS_SUPPLEMENT
@ UBLOCK_LATIN_EXTENDED_B
@ UBLOCK_SUTTON_SIGNWRITING
@ UBLOCK_HIGH_PRIVATE_USE_SURROGATES
@ UBLOCK_CJK_SYMBOLS_AND_PUNCTUATION
@ UBLOCK_LETTERLIKE_SYMBOLS
@ UBLOCK_PHONETIC_EXTENSIONS_SUPPLEMENT
@ UBLOCK_TAMIL_SUPPLEMENT
@ UBLOCK_BAMUM_SUPPLEMENT
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS_EXTENSION_E
@ UBLOCK_EARLY_DYNASTIC_CUNEIFORM
@ UBLOCK_GEOMETRIC_SHAPES
@ UBLOCK_GEORGIAN_EXTENDED
@ UBLOCK_BYZANTINE_MUSICAL_SYMBOLS
@ UBLOCK_SINHALA_ARCHAIC_NUMBERS
@ UBLOCK_GEOMETRIC_SHAPES_EXTENDED
@ UBLOCK_MONGOLIAN_SUPPLEMENT
@ UBLOCK_SUPPLEMENTARY_PRIVATE_USE_AREA_A
@ UBLOCK_COMBINING_DIACRITICAL_MARKS_EXTENDED
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS_EXTENSION_B
@ UBLOCK_COMBINING_MARKS_FOR_SYMBOLS
@ UBLOCK_CURRENCY_SYMBOLS
@ UBLOCK_SUPERSCRIPTS_AND_SUBSCRIPTS
@ UBLOCK_MISCELLANEOUS_TECHNICAL
@ UBLOCK_OLD_SOUTH_ARABIAN
@ UBLOCK_ARABIC_PRESENTATION_FORMS_A
@ UBLOCK_CYRILLIC_EXTENDED_B
@ UBLOCK_LATIN_EXTENDED_C
@ UBLOCK_OTTOMAN_SIYAQ_NUMBERS
@ UBLOCK_MEROITIC_HIEROGLYPHS
@ UBLOCK_PHONETIC_EXTENSIONS
@ UBLOCK_HANGUL_JAMO_EXTENDED_A
@ UBLOCK_ETHIOPIC_EXTENDED_A
@ UBLOCK_MATHEMATICAL_ALPHANUMERIC_SYMBOLS
@ UBLOCK_LINEAR_B_IDEOGRAMS
@ UBLOCK_HANGUL_JAMO_EXTENDED_B
@ UBLOCK_LINEAR_B_SYLLABARY
@ UBLOCK_MEETEI_MAYEK_EXTENSIONS
@ UBLOCK_TRANSPORT_AND_MAP_SYMBOLS
GROUP_WINDOW_MANAGEMENT_POLICY
@ GWMP_DELEGATE_CLOSE_REQUEST
@ k_ELeaderboardDisplayTypeTimeMilliSeconds
@ k_ELeaderboardDisplayTypeTimeSeconds
@ k_ELeaderboardDisplayTypeNumeric
@ k_ELeaderboardDisplayTypeNone
@ Field_Object_Destruction
ECustomMaterialOutputType
@ CMOT_MaterialAttributes
VkCommandPoolCreateFlagBits
@ VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT
@ VK_COMMAND_POOL_CREATE_TRANSIENT_BIT
@ VK_COMMAND_POOL_CREATE_FLAG_BITS_MAX_ENUM
@ VK_COMMAND_POOL_CREATE_PROTECTED_BIT
VkExternalMemoryHandleTypeFlagBits
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT_KHR
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_MAPPED_FOREIGN_MEMORY_BIT_EXT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT_KHR
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT_KHR
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT_KHR
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_FLAG_BITS_MAX_ENUM
EMaterialPositionTransformSource
@ TRANSFORMPOSSOURCE_View
@ TRANSFORMPOSSOURCE_Particle
@ TRANSFORMPOSSOURCE_Instance
@ TRANSFORMPOSSOURCE_World
@ TRANSFORMPOSSOURCE_Camera
@ TRANSFORMPOSSOURCE_TranslatedWorld
@ TRANSFORMPOSSOURCE_Local
VkSamplerReductionModeEXT
@ VK_SAMPLER_REDUCTION_MODE_RANGE_SIZE_EXT
@ VK_SAMPLER_REDUCTION_MODE_MIN_EXT
@ VK_SAMPLER_REDUCTION_MODE_END_RANGE_EXT
@ VK_SAMPLER_REDUCTION_MODE_BEGIN_RANGE_EXT
@ VK_SAMPLER_REDUCTION_MODE_MAX_EXT
@ VK_SAMPLER_REDUCTION_MODE_MAX_ENUM_EXT
@ VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT
@ GPU_SORT_TEST_EXHAUSTIVE
EBinkMediaPlayerBinkSoundTrack
@ BMASM_Bink_Sound_LanguageOverride
@ BMASM_Bink_Sound_51LanguageOverride
@ BMASM_Bink_Sound_71LanguageOverride
@ BMASM_Bink_Sound_Simple
EStreamingSourceTargetBehavior
ESubmixEffectDynamicsPeakMode
@ VK_TIME_DOMAIN_MAX_ENUM_EXT
@ VK_TIME_DOMAIN_END_RANGE_EXT
@ VK_TIME_DOMAIN_RANGE_SIZE_EXT
@ VK_TIME_DOMAIN_DEVICE_EXT
@ VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT
@ VK_TIME_DOMAIN_QUERY_PERFORMANCE_COUNTER_EXT
@ VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT
@ VK_TIME_DOMAIN_BEGIN_RANGE_EXT
@ PhysConn_Video_VideoEncoder
@ PhysConn_Video_ParallelDigital
@ PhysConn_Video_VideoDecoder
@ PhysConn_Audio_AudioDecoder
@ PhysConn_Audio_SPDIFDigital
@ PhysConn_Video_SerialDigital
@ PhysConn_Audio_AESDigital
@ PhysConn_Video_Composite
@ EOS_AS_BackgroundSuspended
@ EOS_AS_BackgroundUnconstrained
@ EOS_AS_BackgroundConstrained
@ NetSerializeStructWithObjectReferences
@ DynamicDuplicatedLevels
@ ForceDevelopmentGeneric
VkViewportCoordinateSwizzleNV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Y_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_X_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_MAX_ENUM_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Y_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Z_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_RANGE_SIZE_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_END_RANGE_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_W_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Z_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_W_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_BEGIN_RANGE_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_X_NV
EGeometryScriptRemoveMeshSimplificationType
@ VK_QUERY_CONTROL_PRECISE_BIT
@ VK_QUERY_CONTROL_FLAG_BITS_MAX_ENUM
ECompactedReflectionTracingIndirectArgs
@ DecoratorActivate_EvenIfExecuting
@ DecoratorActivate_IfNotExecuting
@ ProcessPendingInitialize
@ Changing_Topology_Actions
@ Phase_SanctionCheck_AccountBanned
@ Phase_P2PAddressCheck_InvalidSourceAddress
@ Msg_DeliverClientToken_UnexpectedTrustedServersNotEnabled
@ Msg_RequestClientEphemeralKey_UntrustedDedicatedServer
@ Phase_LegacyCredentialAuth_ConnectionNotEncrypted
@ Msg_DeliverIdToken_ConnectionNotTrusted
@ Msg_RequestClientToken_UnexpectedIncorrectRole
@ Msg_DeliverIdToken_AuthenticationFailed
@ Phase_AntiCheatProof_AntiCheatRegistrationFailed
@ Phase_LegacyIdentityCheck_UserAccountNotFound
@ Msg_DeliverIdToken_UnexpectedIncorrectRole
@ Phase_AutomaticEncryption_DedicatedServerMisconfigured
@ Msg_SymmetricKeyExchange_InvalidData
@ Msg_RequestClientToken_ConnectionNotEncrypted
@ Msg_RequestClientEphemeralKey_UnexpectedIncorrectRole
@ Msg_SymmetricKeyExchange_FailedToDecrypt
@ Msg_RequestIdToken_ConnectionNotEncrypted
@ Phase_P2PAddressCheck_UserIdDoesNotMatchSource
@ Msg_SymmetricKeyExchange_UnexpectedIncorrectRole
@ Phase_AntiCheatIntegrity_KickedDueToEACFailure
@ Phase_LegacyIdentityCheck_UserAccountNotFoundAfterLoad
@ Phase_AutomaticEncryption_FailedToSignConnectionKeyPair
@ Msg_DeliverClientToken_AuthenticationFailed
@ Msg_DeliverClientToken_InvalidUserId
@ Msg_RequestIdToken_UnexpectedIncorrectRole
@ Msg_RequestClientEphemeralKey_InvalidData
@ Phase_AutomaticEncryption_AutomaticEncryptionNotCompiled
@ Msg_RequestClientToken_UnexpectedTrustedServersNotEnabled
@ Msg_DeliverIdToken_ConnectionNotEncrypted
@ Phase_SanctionCheck_FailedToRetrieveSanctions
@ Msg_DeliverClientEphemeralKey_UnexpectedIncorrectRole
@ Msg_DeliverClientEphemeralKey_FailedToVerify
@ Msg_DeliverClientToken_TokenIsForADifferentAccount
@ Msg_DeliverClientToken_ConnectionNotTrusted
@ Msg_RequestClientToken_MissingTransferrableUserCredentials
@ Msg_DeliverIdToken_TokenIsForADifferentAccount
@ Msg_DeliverClientToken_ConnectionNotEncrypted
@ Msg_DeliverClientEphemeralKey_InvalidData
@ All_CanNotAccessAntiCheat
@ Msg_RequestClientEphemeralKey_UnexpectedAutomaticEncryptionNotEnabled
@ Msg_DeliverClientToken_UnexpectedIncorrectRole
@ Msg_DeliverClientEphemeralKey_UnexpectedAutomaticEncryptionNotEnabled
@ Msg_SymmetricKeyExchange_UnexpectedAutomaticEncryptionNotEnabled
@ Msg_EnableEncryption_UnexpectedAutomaticEncryptionNotEnabled
@ Msg_RequestClientToken_ConnectionNotTrusted
@ Phase_SanctionCheck_FailedToCopySanctionResult
@ All_ConnectionHasGoneAway
@ Msg_RequestIdToken_ConnectionNotTrusted
@ Phase_LegacyIdentityCheck_CanNotCallUserInfo
@ Msg_RequestClientEphemeralKey_KeyNotLoaded
@ Msg_RequestClientToken_InvalidUserId
@ Phase_AntiCheatProof_InvalidSignatureForUnprotectedClient
@ Msg_EnableEncryption_UnexpectedIncorrectRole
@ All_CanNotAccessSocketSubsystem
@ Msg_DeliverClientEphemeralKey_FailedToEncrypt
@ Msg_RequestIdToken_InvalidUserId
@ Msg_RequestIdToken_CanNotRetrieveIdToken
@ Msg_RequestClientEphemeralKey_ResponsePacketGenerationFailed
EAsyncTaskNotificationPromptAction
@ CTM_NormalRoughnessToAlpha
@ CTM_NormalRoughnessToRed
@ CTM_NormalRoughnessToGreen
@ CTM_NormalRoughnessToBlue
@ BS_UpToDateWithWarnings
@ OodleLZ_Profile_Reduced
@ OodleLZ_Profile_Force32
FWPS_NET_BUFFER_LIST_EVENT_TYPE0_
@ FWPS_NET_BUFFER_LIST_ENTERED_NETIO
@ FWPS_NET_BUFFER_LIST_DUPLICATED_BY_NETIO
@ FWPS_NET_BUFFER_LIST_NDIS_NATIVE_SEND_COMPLETE
@ FWPS_NET_BUFFER_LIST_REASSEMBLED_FRAGMENT
@ FWPS_NET_BUFFER_LIST_NDIS_VSWITCH_EGRESS_COMPLETE
@ FWPS_NET_BUFFER_LIST_EXIT_NETIO
@ FWPS_NET_BUFFER_LIST_NDIS_ETHERNET_RECV_COMPLETE
@ FWPS_NET_BUFFER_LIST_CLONED_BY_NETIO
@ FWPS_NET_BUFFER_LIST_NDIS_NATIVE_RECV_COMPLETE
@ FWPS_NET_BUFFER_LIST_NDIS_VSWITCH_INGRESS_COMPLETE
@ FWPS_NET_BUFFER_LIST_REASSEMBLY_COMPLETE
@ FWPS_NET_BUFFER_LIST_CLONED_VIA_WFP_API
@ FWPS_NET_BUFFER_LIST_NDIS_SEND_COMPLETE
@ FWPS_NET_BUFFER_LIST_NDIS_ETHERNET_SEND_COMPLETE
@ FWPS_NET_BUFFER_LIST_NDIS_RECV_COMPLETE
@ FWPS_NET_BUFFER_LIST_CLONED_BY_NDIS
@ FWPS_NET_BUFFER_LIST_CONTEXT_REMOVED
ERigUnitVisualDebugPointMode
EParticleSystemInsignificanceReaction
@ k_EUGCRead_ContinueReadingUntilFinished
@ k_EUGCRead_ContinueReading
@ LEVEL_UnloadedButStillAround
@ LEVEL_StreamingStatusCount
VkShaderFloatControlsIndependence
@ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE
@ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
@ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL_KHR
@ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
@ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY_KHR
@ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE_KHR
@ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_MAX_ENUM
@ RRT_UnorderedAccessView
@ RRT_UniformBufferLayout
@ RRT_GraphicsPipelineState
@ RRT_AmplificationShader
@ RRT_ComputePipelineState
@ RRT_RayTracingPipelineState
@ RRT_RayTracingAccelerationStructure
@ RRT_TimestampCalibrationQuery
@ RRT_PipelineBinaryLibrary
@ MiniDumpWithoutOptionalData
@ MiniDumpIgnoreInaccessibleMemory
@ MiniDumpWithModuleHeaders
@ MiniDumpWithPrivateWriteCopyMemory
@ MiniDumpScanInaccessiblePartialPages
@ MiniDumpWithoutAuxiliaryState
@ MiniDumpWithAvxXStateContext
@ MiniDumpWithUnloadedModules
@ MiniDumpWithFullMemoryInfo
@ MiniDumpWithProcessThreadData
@ MiniDumpWithFullAuxiliaryState
@ MiniDumpWithIndirectlyReferencedMemory
@ MiniDumpFilterModulePaths
@ MiniDumpWithTokenInformation
@ MiniDumpWithPrivateReadWriteMemory
@ PostDistanceAttenuation
TextureCookPlatformTilingSettings
VkValidationCacheHeaderVersionEXT
@ VK_VALIDATION_CACHE_HEADER_VERSION_BEGIN_RANGE_EXT
@ VK_VALIDATION_CACHE_HEADER_VERSION_RANGE_SIZE_EXT
@ VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT
@ VK_VALIDATION_CACHE_HEADER_VERSION_MAX_ENUM_EXT
@ VK_VALIDATION_CACHE_HEADER_VERSION_END_RANGE_EXT
ETemporalDenoiserMotionVectorType
@ k_ERemoteStoragePlatformAndroid
@ k_ERemoteStoragePlatformIOS
@ k_ERemoteStoragePlatformAll
@ k_ERemoteStoragePlatformWindows
@ k_ERemoteStoragePlatformLinux
@ k_ERemoteStoragePlatformNone
@ k_ERemoteStoragePlatformOSX
@ k_ERemoteStoragePlatformPS3
@ k_ERemoteStoragePlatformSwitch
EDataflowSetMaskConditionType
@ Dataflow_SetMaskConditionType_IFF_NOT_Interior
@ Dataflow_SetMaskConditionType_IFF_NOT_Exterior
@ Dataflow_SetMaskConditionType_Always
EEventLoadNodeExecutionResult
EOnlineSharingPermissionState
VkDescriptorUpdateTemplateType
@ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR
@ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET
@ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_END_RANGE
@ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_RANGE_SIZE
@ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_MAX_ENUM
@ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR
@ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_BEGIN_RANGE
@ k_EControllerActionOrigin_PS5_RightTrigger_Click
@ k_EControllerActionOrigin_SteamDeck_Reserved2
@ k_EControllerActionOrigin_SteamDeck_LeftPad_DPadWest
@ k_EControllerActionOrigin_XBox360_RightBumper
@ k_EControllerActionOrigin_PS5_CenterPad_DPadWest
@ k_EControllerActionOrigin_XBoxOne_LeftTrigger_Click
@ k_EControllerActionOrigin_RightGrip
@ k_EControllerActionOrigin_SteamV2_B
@ k_EControllerActionOrigin_PS5_Square
@ k_EControllerActionOrigin_Switch_RightStick_Click
@ k_EControllerActionOrigin_SteamV2_RightBumper
@ k_EControllerActionOrigin_XBox360_DPad_Move
@ k_EControllerActionOrigin_SteamV2_RightTrigger_Pull
@ k_EControllerActionOrigin_PS5_Gyro_Yaw
@ k_EControllerActionOrigin_LeftPad_Swipe
@ k_EControllerActionOrigin_PS5_RightStick_DPadNorth
@ k_EControllerActionOrigin_SteamV2_LeftTrigger_Pull
@ k_EControllerActionOrigin_SteamDeck_RightStick_DPadWest
@ k_EControllerActionOrigin_SteamDeck_RightStick_Touch
@ k_EControllerActionOrigin_SteamDeck_Gyro_Move
@ k_EControllerActionOrigin_PS4_RightPad_Click
@ k_EControllerActionOrigin_PS4_LeftTrigger_Click
@ k_EControllerActionOrigin_XBox360_A
@ k_EControllerActionOrigin_XBoxOne_RightBumper
@ k_EControllerActionOrigin_PS4_Gyro_Roll
@ k_EControllerActionOrigin_SteamDeck_B
@ k_EControllerActionOrigin_SteamDeck_Reserved6
@ k_EControllerActionOrigin_Switch_Minus
@ k_EControllerActionOrigin_LeftStick_Move
@ k_EControllerActionOrigin_XBox360_LeftStick_DPadNorth
@ k_EControllerActionOrigin_SteamV2_LeftStick_DPadSouth
@ k_EControllerActionOrigin_PS5_DPad_North
@ k_EControllerActionOrigin_SteamV2_LeftTrigger_Click
@ k_EControllerActionOrigin_PS4_LeftStick_Move
@ k_EControllerActionOrigin_SteamDeck_R2
@ k_EControllerActionOrigin_Switch_DPad_South
@ k_EControllerActionOrigin_PS4_Gyro_Yaw
@ k_EControllerActionOrigin_PS5_RightPad_DPadEast
@ k_EControllerActionOrigin_XBoxOne_Share
@ k_EControllerActionOrigin_PS5_Triangle
@ k_EControllerActionOrigin_XBoxOne_LeftStick_DPadWest
@ k_EControllerActionOrigin_XBox360_RightTrigger_Pull
@ k_EControllerActionOrigin_SteamV2_RightTrigger_Click
@ k_EControllerActionOrigin_LeftStick_DPadWest
@ k_EControllerActionOrigin_PS5_RightPad_Click
@ k_EControllerActionOrigin_RightBumper
@ k_EControllerActionOrigin_RightTrigger_Pull
@ k_EControllerActionOrigin_PS4_RightBumper
@ k_EControllerActionOrigin_SteamV2_LeftGrip_Upper
@ k_EControllerActionOrigin_SteamV2_X
@ k_EControllerActionOrigin_PS4_Square
@ k_EControllerActionOrigin_X
@ k_EControllerActionOrigin_SteamDeck_Reserved11
@ k_EControllerActionOrigin_Switch_RightStick_Move
@ k_EControllerActionOrigin_XBoxOne_LeftBumper
@ k_EControllerActionOrigin_PS5_LeftPad_Swipe
@ k_EControllerActionOrigin_SteamDeck_DPad_North
@ k_EControllerActionOrigin_Switch_RightBumper
@ k_EControllerActionOrigin_Switch_ProGyro_Pitch
@ k_EControllerActionOrigin_Switch_RightGyro_Roll
@ k_EControllerActionOrigin_SteamDeck_Reserved14
@ k_EControllerActionOrigin_LeftTrigger_Click
@ k_EControllerActionOrigin_PS4_RightPad_Swipe
@ k_EControllerActionOrigin_SteamV2_Start
@ k_EControllerActionOrigin_SteamDeck_LeftPad_DPadEast
@ k_EControllerActionOrigin_XBoxOne_DPad_South
@ k_EControllerActionOrigin_XBoxOne_DPad_West
@ k_EControllerActionOrigin_PS5_CenterPad_Swipe
@ k_EControllerActionOrigin_SteamDeck_DPad_East
@ k_EControllerActionOrigin_SteamDeck_LeftStick_DPadSouth
@ k_EControllerActionOrigin_PS5_CenterPad_Click
@ k_EControllerActionOrigin_XBoxOne_LeftStick_DPadSouth
@ k_EControllerActionOrigin_RightPad_Click
@ k_EControllerActionOrigin_Switch_DPad_North
@ k_EControllerActionOrigin_Switch_LeftTrigger_Pull
@ k_EControllerActionOrigin_SteamV2_RightPad_Touch
@ k_EControllerActionOrigin_SteamDeck_R4
@ k_EControllerActionOrigin_SteamV2_LeftStick_Click
@ k_EControllerActionOrigin_PS4_LeftStick_DPadEast
@ k_EControllerActionOrigin_PS5_RightStick_DPadSouth
@ k_EControllerActionOrigin_PS5_LeftStick_DPadSouth
@ k_EControllerActionOrigin_XBox360_RightStick_DPadWest
@ k_EControllerActionOrigin_SteamV2_RightPad_Click
@ k_EControllerActionOrigin_XBox360_RightStick_Click
@ k_EControllerActionOrigin_PS5_LeftPad_DPadNorth
@ k_EControllerActionOrigin_SteamDeck_Reserved16
@ k_EControllerActionOrigin_PS4_LeftStick_DPadWest
@ k_EControllerActionOrigin_RightPad_Touch
@ k_EControllerActionOrigin_XBox360_RightStick_Move
@ k_EControllerActionOrigin_PS4_Triangle
@ k_EControllerActionOrigin_XBoxOne_RightTrigger_Click
@ k_EControllerActionOrigin_XBox360_Back
@ k_EControllerActionOrigin_SteamV2_LeftPad_DPadNorth
@ k_EControllerActionOrigin_XBox360_LeftStick_DPadEast
@ k_EControllerActionOrigin_XBoxOne_Y
@ k_EControllerActionOrigin_Switch_ProGyro_Yaw
@ k_EControllerActionOrigin_PS4_RightStick_DPadWest
@ k_EControllerActionOrigin_SteamV2_LeftPad_Pressure
@ k_EControllerActionOrigin_SteamDeck_RightStick_DPadEast
@ k_EControllerActionOrigin_SteamV2_LeftStick_Move
@ k_EControllerActionOrigin_SteamV2_LeftStick_DPadNorth
@ k_EControllerActionOrigin_PS5_RightPad_DPadSouth
@ k_EControllerActionOrigin_XBox360_Y
@ k_EControllerActionOrigin_Switch_RightTrigger_Click
@ k_EControllerActionOrigin_SteamV2_LeftGrip_Lower
@ k_EControllerActionOrigin_PS5_Circle
@ k_EControllerActionOrigin_RightPad_DPadEast
@ k_EControllerActionOrigin_Start
@ k_EControllerActionOrigin_PS4_DPad_South
@ k_EControllerActionOrigin_PS4_LeftPad_DPadSouth
@ k_EControllerActionOrigin_Switch_RightStick_DPadEast
@ k_EControllerActionOrigin_SteamDeck_Reserved13
@ k_EControllerActionOrigin_A
@ k_EControllerActionOrigin_XBox360_B
@ k_EControllerActionOrigin_SteamDeck_Reserved7
@ k_EControllerActionOrigin_PS4_RightPad_Touch
@ k_EControllerActionOrigin_XBox360_RightTrigger_Click
@ k_EControllerActionOrigin_XBox360_X
@ k_EControllerActionOrigin_RightPad_DPadNorth
@ k_EControllerActionOrigin_RightPad_DPadSouth
@ k_EControllerActionOrigin_PS4_CenterPad_Click
@ k_EControllerActionOrigin_Gyro_Pitch
@ k_EControllerActionOrigin_SteamDeck_Reserved9
@ k_EControllerActionOrigin_PS4_X
@ k_EControllerActionOrigin_PS4_RightTrigger_Pull
@ k_EControllerActionOrigin_PS5_LeftPad_DPadEast
@ k_EControllerActionOrigin_PS4_Share
@ k_EControllerActionOrigin_Switch_RightGrip_Lower
@ k_EControllerActionOrigin_XBoxOne_B
@ k_EControllerActionOrigin_SteamDeck_Gyro_Roll
@ k_EControllerActionOrigin_SteamDeck_L2_SoftPull
@ k_EControllerActionOrigin_PS5_RightTrigger_Pull
@ k_EControllerActionOrigin_PS4_LeftPad_Click
@ k_EControllerActionOrigin_Switch_X
@ k_EControllerActionOrigin_SteamV2_LeftStick_DPadWest
@ k_EControllerActionOrigin_PS4_RightStick_DPadNorth
@ k_EControllerActionOrigin_PS4_RightPad_DPadSouth
@ k_EControllerActionOrigin_SteamDeck_LeftPad_Touch
@ k_EControllerActionOrigin_XBox360_LeftTrigger_Pull
@ k_EControllerActionOrigin_PS5_RightPad_DPadNorth
@ k_EControllerActionOrigin_SteamDeck_A
@ k_EControllerActionOrigin_XBoxOne_RightStick_DPadSouth
@ k_EControllerActionOrigin_Switch_RightStick_DPadWest
@ k_EControllerActionOrigin_PS4_LeftPad_DPadEast
@ k_EControllerActionOrigin_LeftPad_DPadSouth
@ k_EControllerActionOrigin_PS4_Gyro_Move
@ k_EControllerActionOrigin_SteamDeck_LeftStick_DPadEast
@ k_EControllerActionOrigin_LeftStick_DPadEast
@ k_EControllerActionOrigin_PS4_CenterPad_Swipe
@ k_EControllerActionOrigin_PS4_LeftStick_Click
@ k_EControllerActionOrigin_LeftPad_DPadEast
@ k_EControllerActionOrigin_XBoxOne_RightStick_DPadEast
@ k_EControllerActionOrigin_SteamDeck_LeftStick_DPadWest
@ k_EControllerActionOrigin_Switch_ProGyro_Roll
@ k_EControllerActionOrigin_Switch_LeftGyro_Pitch
@ k_EControllerActionOrigin_PS4_RightStick_Move
@ k_EControllerActionOrigin_SteamDeck_Reserved3
@ k_EControllerActionOrigin_PS4_DPad_North
@ k_EControllerActionOrigin_SteamDeck_View
@ k_EControllerActionOrigin_PS5_RightPad_Touch
@ k_EControllerActionOrigin_PS5_CenterPad_DPadNorth
@ k_EControllerActionOrigin_XBoxOne_A
@ k_EControllerActionOrigin_Count
@ k_EControllerActionOrigin_SteamDeck_RightPad_DPadWest
@ k_EControllerActionOrigin_SteamDeck_Gyro_Pitch
@ k_EControllerActionOrigin_SteamDeck_RightStick_Move
@ k_EControllerActionOrigin_LeftGrip
@ k_EControllerActionOrigin_PS5_X
@ k_EControllerActionOrigin_PS4_RightStick_Click
@ k_EControllerActionOrigin_XBoxOne_DPad_North
@ k_EControllerActionOrigin_SteamV2_LeftPad_DPadEast
@ k_EControllerActionOrigin_SteamDeck_LeftStick_Touch
@ k_EControllerActionOrigin_Switch_LeftBumper
@ k_EControllerActionOrigin_PS4_LeftPad_DPadNorth
@ k_EControllerActionOrigin_RightPad_Swipe
@ k_EControllerActionOrigin_SteamV2_LeftBumper_Pressure
@ k_EControllerActionOrigin_SteamV2_LeftPad_DPadSouth
@ k_EControllerActionOrigin_XBoxOne_DPad_Move
@ k_EControllerActionOrigin_PS4_RightStick_DPadEast
@ k_EControllerActionOrigin_SteamDeck_RightPad_Click
@ k_EControllerActionOrigin_SteamDeck_Reserved20
@ k_EControllerActionOrigin_Switch_RightGrip_Upper
@ k_EControllerActionOrigin_SteamV2_RightPad_Swipe
@ k_EControllerActionOrigin_Switch_DPad_West
@ k_EControllerActionOrigin_XBox360_RightStick_DPadEast
@ k_EControllerActionOrigin_PS5_LeftPad_Click
@ k_EControllerActionOrigin_Switch_ProGyro_Move
@ k_EControllerActionOrigin_PS5_LeftStick_Click
@ k_EControllerActionOrigin_Switch_RightGyro_Yaw
@ k_EControllerActionOrigin_SteamV2_RightPad_Pressure
@ k_EControllerActionOrigin_PS5_LeftTrigger_Pull
@ k_EControllerActionOrigin_Switch_A
@ k_EControllerActionOrigin_LeftPad_DPadNorth
@ k_EControllerActionOrigin_SteamV2_LeftGrip_Pressure
@ k_EControllerActionOrigin_Switch_Y
@ k_EControllerActionOrigin_XBox360_LeftBumper
@ k_EControllerActionOrigin_SteamV2_LeftPad_DPadWest
@ k_EControllerActionOrigin_PS4_Gyro_Pitch
@ k_EControllerActionOrigin_XBoxOne_RightGrip_Lower
@ k_EControllerActionOrigin_SteamDeck_R5
@ k_EControllerActionOrigin_SteamV2_Gyro_Move
@ k_EControllerActionOrigin_Switch_LeftTrigger_Click
@ k_EControllerActionOrigin_SteamDeck_X
@ k_EControllerActionOrigin_PS4_CenterPad_Touch
@ k_EControllerActionOrigin_PS5_DPad_East
@ k_EControllerActionOrigin_RightTrigger_Click
@ k_EControllerActionOrigin_Switch_LeftStick_Move
@ k_EControllerActionOrigin_LeftPad_Touch
@ k_EControllerActionOrigin_PS4_CenterPad_DPadEast
@ k_EControllerActionOrigin_SteamDeck_Reserved15
@ k_EControllerActionOrigin_XBox360_RightStick_DPadSouth
@ k_EControllerActionOrigin_XBox360_RightStick_DPadNorth
@ k_EControllerActionOrigin_Switch_RightGyro_Pitch
@ k_EControllerActionOrigin_SteamDeck_LeftStick_DPadNorth
@ k_EControllerActionOrigin_PS4_LeftStick_DPadSouth
@ k_EControllerActionOrigin_SteamV2_RightPad_DPadNorth
@ k_EControllerActionOrigin_SteamDeck_R2_SoftPull
@ k_EControllerActionOrigin_PS4_CenterPad_DPadWest
@ k_EControllerActionOrigin_Switch_RightStick_DPadNorth
@ k_EControllerActionOrigin_PS4_DPad_Move
@ k_EControllerActionOrigin_PS5_DPad_West
@ k_EControllerActionOrigin_LeftTrigger_Pull
@ k_EControllerActionOrigin_PS4_DPad_East
@ k_EControllerActionOrigin_SteamDeck_DPad_South
@ k_EControllerActionOrigin_Switch_LeftGrip_Upper
@ k_EControllerActionOrigin_XBox360_DPad_North
@ k_EControllerActionOrigin_SteamDeck_Reserved19
@ k_EControllerActionOrigin_PS5_RightStick_Click
@ k_EControllerActionOrigin_Switch_RightStick_DPadSouth
@ k_EControllerActionOrigin_SteamDeck_DPad_West
@ k_EControllerActionOrigin_SteamDeck_DPad_Move
@ k_EControllerActionOrigin_SteamDeck_L1
@ k_EControllerActionOrigin_XBoxOne_Menu
@ k_EControllerActionOrigin_PS4_LeftBumper
@ k_EControllerActionOrigin_MaximumPossibleValue
@ k_EControllerActionOrigin_Gyro_Roll
@ k_EControllerActionOrigin_SteamDeck_LeftPad_Click
@ k_EControllerActionOrigin_XBox360_Start
@ k_EControllerActionOrigin_SteamDeck_R3
@ k_EControllerActionOrigin_XBoxOne_RightStick_Move
@ k_EControllerActionOrigin_SteamDeck_L3
@ k_EControllerActionOrigin_Switch_LeftStick_DPadEast
@ k_EControllerActionOrigin_XBoxOne_LeftGrip_Upper
@ k_EControllerActionOrigin_PS5_Create
@ k_EControllerActionOrigin_LeftStick_DPadNorth
@ k_EControllerActionOrigin_PS5_LeftStick_DPadNorth
@ k_EControllerActionOrigin_Switch_LeftGyro_Move
@ k_EControllerActionOrigin_SteamV2_Gyro_Yaw
@ k_EControllerActionOrigin_XBoxOne_RightStick_Click
@ k_EControllerActionOrigin_SteamDeck_RightStick_DPadNorth
@ k_EControllerActionOrigin_PS5_Gyro_Pitch
@ k_EControllerActionOrigin_SteamV2_RightGrip_Pressure
@ k_EControllerActionOrigin_PS4_Circle
@ k_EControllerActionOrigin_PS4_LeftPad_Swipe
@ k_EControllerActionOrigin_SteamDeck_L2
@ k_EControllerActionOrigin_SteamV2_LeftBumper
@ k_EControllerActionOrigin_Switch_RightGyro_Move
@ k_EControllerActionOrigin_SteamDeck_LeftPad_Swipe
@ k_EControllerActionOrigin_XBoxOne_LeftStick_Move
@ k_EControllerActionOrigin_SteamDeck_L5
@ k_EControllerActionOrigin_XBoxOne_X
@ k_EControllerActionOrigin_Switch_RightTrigger_Pull
@ k_EControllerActionOrigin_Switch_LeftStick_DPadNorth
@ k_EControllerActionOrigin_PS5_Option
@ k_EControllerActionOrigin_PS5_LeftPad_Touch
@ k_EControllerActionOrigin_XBox360_LeftStick_Move
@ k_EControllerActionOrigin_PS5_CenterPad_DPadSouth
@ k_EControllerActionOrigin_SteamV2_LeftStick_DPadEast
@ k_EControllerActionOrigin_SteamDeck_R1
@ k_EControllerActionOrigin_PS5_DPad_South
@ k_EControllerActionOrigin_XBoxOne_DPad_East
@ k_EControllerActionOrigin_XBox360_DPad_East
@ k_EControllerActionOrigin_SteamV2_RightBumper_Pressure
@ k_EControllerActionOrigin_SteamDeck_RightPad_DPadSouth
@ k_EControllerActionOrigin_SteamV2_LeftPad_Touch
@ k_EControllerActionOrigin_SteamDeck_LeftStick_Move
@ k_EControllerActionOrigin_PS4_RightTrigger_Click
@ k_EControllerActionOrigin_PS5_RightPad_Swipe
@ k_EControllerActionOrigin_SteamV2_RightGrip_Lower
@ k_EControllerActionOrigin_SteamDeck_Reserved4
@ k_EControllerActionOrigin_Switch_LeftStick_DPadSouth
@ k_EControllerActionOrigin_XBox360_LeftTrigger_Click
@ k_EControllerActionOrigin_PS5_RightPad_DPadWest
@ k_EControllerActionOrigin_SteamV2_RightPad_DPadSouth
@ k_EControllerActionOrigin_XBoxOne_RightStick_DPadNorth
@ k_EControllerActionOrigin_SteamV2_Gyro_Roll
@ k_EControllerActionOrigin_RightPad_DPadWest
@ k_EControllerActionOrigin_PS5_RightBumper
@ k_EControllerActionOrigin_SteamDeck_Reserved17
@ k_EControllerActionOrigin_SteamV2_RightGrip_Upper
@ k_EControllerActionOrigin_SteamV2_Back
@ k_EControllerActionOrigin_PS4_RightPad_DPadNorth
@ k_EControllerActionOrigin_PS4_DPad_West
@ k_EControllerActionOrigin_XBoxOne_View
@ k_EControllerActionOrigin_XBox360_LeftStick_DPadSouth
@ k_EControllerActionOrigin_XBoxOne_LeftStick_DPadEast
@ k_EControllerActionOrigin_PS4_Options
@ k_EControllerActionOrigin_Switch_Capture
@ k_EControllerActionOrigin_PS5_LeftTrigger_Click
@ k_EControllerActionOrigin_PS5_RightStick_DPadWest
@ k_EControllerActionOrigin_Gyro_Move
@ k_EControllerActionOrigin_SteamDeck_Reserved10
@ k_EControllerActionOrigin_PS4_CenterPad_DPadNorth
@ k_EControllerActionOrigin_SteamV2_A
@ k_EControllerActionOrigin_LeftPad_DPadWest
@ k_EControllerActionOrigin_PS4_CenterPad_DPadSouth
@ k_EControllerActionOrigin_SteamDeck_Reserved18
@ k_EControllerActionOrigin_Switch_LeftStick_Click
@ k_EControllerActionOrigin_SteamDeck_RightPad_Swipe
@ k_EControllerActionOrigin_SteamDeck_LeftPad_DPadNorth
@ k_EControllerActionOrigin_XBoxOne_RightStick_DPadWest
@ k_EControllerActionOrigin_Gyro_Yaw
@ k_EControllerActionOrigin_Switch_LeftGyro_Roll
@ k_EControllerActionOrigin_XBox360_DPad_West
@ k_EControllerActionOrigin_XBoxOne_RightTrigger_Pull
@ k_EControllerActionOrigin_None
@ k_EControllerActionOrigin_SteamDeck_LeftPad_DPadSouth
@ k_EControllerActionOrigin_PS5_LeftPad_DPadSouth
@ k_EControllerActionOrigin_SteamV2_LeftPad_Swipe
@ k_EControllerActionOrigin_SteamDeck_RightPad_DPadNorth
@ k_EControllerActionOrigin_PS5_CenterPad_Touch
@ k_EControllerActionOrigin_SteamDeck_Y
@ k_EControllerActionOrigin_XBox360_LeftStick_Click
@ k_EControllerActionOrigin_SteamV2_RightPad_DPadWest
@ k_EControllerActionOrigin_PS5_RightStick_Move
@ k_EControllerActionOrigin_Switch_Plus
@ k_EControllerActionOrigin_PS4_RightStick_DPadSouth
@ k_EControllerActionOrigin_PS5_Mute
@ k_EControllerActionOrigin_Back
@ k_EControllerActionOrigin_SteamDeck_Gyro_Yaw
@ k_EControllerActionOrigin_SteamV2_LeftPad_Click
@ k_EControllerActionOrigin_SteamV2_LeftGrip_Upper_Pressure
@ k_EControllerActionOrigin_Switch_DPad_East
@ k_EControllerActionOrigin_PS5_LeftPad_DPadWest
@ k_EControllerActionOrigin_PS5_Gyro_Move
@ k_EControllerActionOrigin_SteamDeck_Menu
@ k_EControllerActionOrigin_PS5_DPad_Move
@ k_EControllerActionOrigin_PS5_LeftStick_DPadWest
@ k_EControllerActionOrigin_Switch_B
@ k_EControllerActionOrigin_SteamDeck_RightStick_DPadSouth
@ k_EControllerActionOrigin_PS5_CenterPad_DPadEast
@ k_EControllerActionOrigin_Y
@ k_EControllerActionOrigin_PS4_LeftTrigger_Pull
@ k_EControllerActionOrigin_LeftBumper
@ k_EControllerActionOrigin_PS4_LeftStick_DPadNorth
@ k_EControllerActionOrigin_LeftPad_Click
@ k_EControllerActionOrigin_XBoxOne_LeftStick_DPadNorth
@ k_EControllerActionOrigin_XBoxOne_LeftGrip_Lower
@ k_EControllerActionOrigin_SteamDeck_Reserved12
@ k_EControllerActionOrigin_PS4_LeftPad_DPadWest
@ k_EControllerActionOrigin_SteamDeck_RightPad_Touch
@ k_EControllerActionOrigin_SteamDeck_Reserved8
@ k_EControllerActionOrigin_PS5_LeftStick_DPadEast
@ k_EControllerActionOrigin_XBoxOne_RightGrip_Upper
@ k_EControllerActionOrigin_XBoxOne_LeftTrigger_Pull
@ k_EControllerActionOrigin_XBox360_DPad_South
@ k_EControllerActionOrigin_Switch_DPad_Move
@ k_EControllerActionOrigin_PS5_Gyro_Roll
@ k_EControllerActionOrigin_SteamDeck_L4
@ k_EControllerActionOrigin_Switch_LeftGrip_Lower
@ k_EControllerActionOrigin_SteamV2_RightPad_DPadEast
@ k_EControllerActionOrigin_LeftStick_DPadSouth
@ k_EControllerActionOrigin_Switch_LeftGyro_Yaw
@ k_EControllerActionOrigin_SteamDeck_Reserved5
@ k_EControllerActionOrigin_XBoxOne_LeftStick_Click
@ k_EControllerActionOrigin_SteamDeck_RightPad_DPadEast
@ k_EControllerActionOrigin_SteamV2_Gyro_Pitch
@ k_EControllerActionOrigin_SteamDeck_Reserved1
@ k_EControllerActionOrigin_Switch_LeftStick_DPadWest
@ k_EControllerActionOrigin_SteamV2_Y
@ k_EControllerActionOrigin_PS5_LeftBumper
@ k_EControllerActionOrigin_XBox360_LeftStick_DPadWest
@ k_EControllerActionOrigin_PS4_LeftPad_Touch
@ k_EControllerActionOrigin_B
@ k_EControllerActionOrigin_LeftStick_Click
@ k_EControllerActionOrigin_SteamV2_RightGrip_Upper_Pressure
@ k_EControllerActionOrigin_PS5_RightStick_DPadEast
@ k_EControllerActionOrigin_PS4_RightPad_DPadEast
@ k_EControllerActionOrigin_PS5_LeftStick_Move
@ k_EControllerActionOrigin_PS4_RightPad_DPadWest
@ MmHardwareCoherentCached
@ VK_DYNAMIC_STATE_MAX_ENUM
@ VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT
@ VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
@ VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV
@ VK_DYNAMIC_STATE_VIEWPORT_COARSE_SAMPLE_ORDER_NV
@ VK_DYNAMIC_STATE_BEGIN_RANGE
@ VK_DYNAMIC_STATE_DEPTH_BOUNDS
@ VK_DYNAMIC_STATE_STENCIL_REFERENCE
@ VK_DYNAMIC_STATE_LINE_WIDTH
@ VK_DYNAMIC_STATE_DEPTH_BIAS
@ VK_DYNAMIC_STATE_SCISSOR
@ VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV
@ VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV
@ VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT
@ VK_DYNAMIC_STATE_LINE_STIPPLE_EXT
@ VK_DYNAMIC_STATE_RANGE_SIZE
@ VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
@ VK_DYNAMIC_STATE_VIEWPORT
@ VK_DYNAMIC_STATE_BLEND_CONSTANTS
@ VK_DYNAMIC_STATE_END_RANGE
AnimationCompressionFormat
@ ETS_LinearColorSignature
@ SP_METAL_SM5_NOTESS_REMOVED
@ SP_VULKAN_ES3_1_ANDROID
@ SP_StaticPlatform_First
@ SP_CUSTOM_PLATFORM_LAST
@ SP_OPENGL_ES3_1_ANDROID
@ SP_CUSTOM_PLATFORM_FIRST
@ SP_VULKAN_SM5_LUMIN_REMOVED
@ SP_VULKAN_ES3_1_LUMIN_REMOVED
@ OSP_OPENGL_ES3_1_ANDROID
@ OSP_VULKAN_ES3_1_ANDROID
@ NOISEFUNCTION_VoronoiALU
@ NOISEFUNCTION_GradientTex3D
@ NOISEFUNCTION_GradientALU
@ NOISEFUNCTION_GradientTex
@ NOISEFUNCTION_SimplexTex
@ VK_MEMORY_HEAP_MULTI_INSTANCE_BIT_KHR
@ VK_MEMORY_HEAP_FLAG_BITS_MAX_ENUM
@ VK_MEMORY_HEAP_MULTI_INSTANCE_BIT
@ VK_MEMORY_HEAP_DEVICE_LOCAL_BIT
EMaterialFloatPrecisionMode
@ MFPM_Full_MaterialExpressionOnly
@ WICPixelFormatConverter
@ WICCOMPONENTTYPE_FORCE_DWORD
@ FWPS_ALE_PORT_STATUS_CLOSE
@ FWPS_ALE_PORT_STATUS_OPEN
@ FWPS_ALE_PORT_STATUS_UNKNOWN
@ FWPS_ALE_PORT_STATUS_MAX
EEdGraphNodeDeprecationMessageType
GFSDK_Aftermath_GpuCrashDumpWatchedApiFlags
@ GFSDK_Aftermath_GpuCrashDumpWatchedApiFlags_None
@ GFSDK_Aftermath_GpuCrashDumpWatchedApiFlags_DX
@ GFSDK_Aftermath_GpuCrashDumpWatchedApiFlags_Vulkan
@ VK_VERTEX_INPUT_RATE_VERTEX
@ VK_VERTEX_INPUT_RATE_INSTANCE
@ VK_VERTEX_INPUT_RATE_MAX_ENUM
@ VK_VERTEX_INPUT_RATE_RANGE_SIZE
@ VK_VERTEX_INPUT_RATE_END_RANGE
@ VK_VERTEX_INPUT_RATE_BEGIN_RANGE
EOS_EConnectionClosedReason
@ EOS_CCR_ClosedByLocalUser
@ EOS_CCR_TooManyConnections
@ EOS_CCR_UnexpectedError
@ EOS_CCR_ConnectionClosed
@ EOS_CCR_NegotiationFailed
@ EOS_CCR_ConnectionFailed
@ DT_POLYTYPE_OFFMESH_POINT
@ DT_POLYTYPE_OFFMESH_SEGMENT
_SAR_STREAM_INVALIDATION_EVENT_TYPE
@ SAR_STREAM_INVALIDATION_EVENT_DEFAULT_DEVICE_CHANGED
@ SAR_STREAM_INVALIDATION_EVENT_OFFLOAD_RESOURCE_LOST
@ SAR_STREAM_INVALIDATION_EVENT_DEVICE_REMOVED
EMeshAttributePaintToolActions
@ DEBUGSTATE_TestLFEBleed
@ DEBUGSTATE_IsolateDryAudio
@ DEBUGSTATE_IsolateReverb
@ DEBUGSTATE_DisableRadio
@ AllowPerCharacterWrapping
EProcessTileTasksSyncTimeSlicedState
@ StoreCompessedTileCacheLayers
Beam2SourceTargetTangentMethod
EAnimNodeInitializationStatus
@ RenameEditorAgnosticSettings
@ MigrateProjectSpecificInisToAgnostic
@ CameraFacing_NegativeZUp
@ CameraFacing_NegativeYUp
ESplineModulationColorMask
@ NotSupportedDriverOutOfDate
@ NotSupportedIncompatibleAPICaptureToolActive
@ NotSupportedOperatingSystemOutOfDate
@ NotSupportedIncompatibleHardware
FWPI_VPN_TRIGGER_EVENT_TYPE_
@ FWPI_VPN_TRIGGER_EVENT_APP_TRIGGER_NRPT_CONNECT
@ FWPI_VPN_TRIGGER_EVENT_APP_TRIGGER_DISCONNECT
@ FWPI_VPN_TRIGGER_EVENT_APP_TRIGGER_CONNECT
@ FWPI_VPN_TRIGGER_EVENT_MAX
EStreamingOperationResult
ESmoothMeshToolSmoothType
@ GatherGeometryFromSources
VkCoverageReductionModeNV
@ VK_COVERAGE_REDUCTION_MODE_BEGIN_RANGE_NV
@ VK_COVERAGE_REDUCTION_MODE_RANGE_SIZE_NV
@ VK_COVERAGE_REDUCTION_MODE_TRUNCATE_NV
@ VK_COVERAGE_REDUCTION_MODE_MERGE_NV
@ VK_COVERAGE_REDUCTION_MODE_MAX_ENUM_NV
@ VK_COVERAGE_REDUCTION_MODE_END_RANGE_NV
IPSEC_SA_CONTEXT_EVENT_TYPE0_
@ IPSEC_SA_CONTEXT_EVENT_ADD
@ IPSEC_SA_CONTEXT_EVENT_DELETE
@ IPSEC_SA_CONTEXT_EVENT_MAX
@ OodleLZ_Compressor_None
@ OodleLZ_Compressor_Selkie
@ OodleLZ_Compressor_Hydra
@ OodleLZ_Compressor_Invalid
@ OodleLZ_Compressor_Leviathan
@ OodleLZ_Compressor_Kraken
@ OodleLZ_Compressor_Mermaid
@ OodleLZ_Compressor_Count
@ OodleLZ_Compressor_Force32
@ GBC_EncodeNormal_Normal_10_10_10
@ GBC_Packed_Color_3_3_2_Sqrt
@ GBC_Packed_Normal_Octahedral_8_8
@ GBC_Packed_Color_5_6_5_Sqrt
@ GBC_EncodeNormal_Normal_8_8_8
@ GBC_EncodeNormal_Normal_16_16_16
@ GBC_Raw_Float_16_16_16_16
@ GBC_Packed_Color_4_4_4_Sqrt
@ OodleBadDecompressedLength
@ OodleSerializePayloadFail
ELifetimeRepNotifyCondition
VkRayTracingShaderGroupTypeKHR
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_NV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_KHR
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_KHR
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_KHR
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_NV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_MAX_ENUM_KHR
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_NV
@ EOS_PR_ReliableUnordered
@ EOS_PR_UnreliableUnordered
ECFCoreExternalAuthProvider
EPolyEditExtrudeDistanceMode
EArchiveReferenceMarkerFlags
EPolyEditExtrudeModeOptions
@ SelectedTriangleNormals
@ SelectedTriangleNormalsEven
EQuartzTimeSignatureQuantization
EHairStrandsCompositionType
@ AfterSeparateTranslucent
@ AfterTranslucentBeforeTranslucentAfterDOF
VkDescriptorPoolCreateFlagBits
@ VK_DESCRIPTOR_POOL_CREATE_FLAG_BITS_MAX_ENUM
@ VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT
@ VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_EXT
@ VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT_EXT
@ VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_VALVE
@ VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT
EFieldCullingOperationType
@ Field_Culling_Operation_Max
FWPS_NET_BUFFER_LIST_TYPE_
@ FWPS_NBL_TYPE_REFERENCED_BY_WFP
@ FWPS_NBL_TYPE_ALLOCATED_BY_WFP
@ FWPS_NBL_TYPE_CLONED_BY_WFP
@ InterruptActiveBothTriggerHigh
@ InterruptActiveBothTriggerLow
@ InterruptPolarityUnknown
@ VK_PIPELINE_STAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR
@ VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT
@ VK_PIPELINE_STAGE_COMMAND_PREPROCESS_BIT_NV
@ VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT
@ VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT
@ VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT
@ VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_NV
@ VK_PIPELINE_STAGE_MESH_SHADER_BIT_NV
@ VK_PIPELINE_STAGE_TASK_SHADER_BIT_NV
@ VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT
@ VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT
@ VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT
@ VK_PIPELINE_STAGE_NONE_KHR
@ VK_PIPELINE_STAGE_FLAG_BITS_MAX_ENUM
@ VK_PIPELINE_STAGE_TASK_SHADER_BIT_EXT
@ VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR
@ VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT
@ VK_PIPELINE_STAGE_HOST_BIT
@ VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT
@ VK_PIPELINE_STAGE_TRANSFER_BIT
@ VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT
@ VK_PIPELINE_STAGE_SHADING_RATE_IMAGE_BIT_NV
@ VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT
@ VK_PIPELINE_STAGE_VERTEX_INPUT_BIT
@ VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT
@ VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_NV
@ VK_PIPELINE_STAGE_MESH_SHADER_BIT_EXT
@ VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT
@ VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR
@ VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT
@ VK_PIPELINE_STAGE_FRAGMENT_DENSITY_PROCESS_BIT_EXT
@ VK_PIPELINE_STAGE_VERTEX_SHADER_BIT
@ VK_PIPELINE_STAGE_ALL_COMMANDS_BIT
ECustomDataRowCountMethod
EOptimusSkinnedMeshExecDomain
@ VK_ATTACHMENT_STORE_OP_END_RANGE
@ VK_ATTACHMENT_STORE_OP_DONT_CARE
@ VK_ATTACHMENT_STORE_OP_STORE
@ VK_ATTACHMENT_STORE_OP_MAX_ENUM
@ VK_ATTACHMENT_STORE_OP_BEGIN_RANGE
@ VK_ATTACHMENT_STORE_OP_RANGE_SIZE
EActorMovementCompensationMode
EOnlineNotificationResult
ETextureLossyCompressionAmount
@ U_CHAR_NAME_CHOICE_COUNT
EFractureEngineClusterSizeMethod
@ SupportsReliableDelivery
ELODStreamingCallbackResult
ERasterizeGeomRecastTimeSlicedState
@ k_ELeaderboardSortMethodDescending
@ k_ELeaderboardSortMethodNone
@ k_ELeaderboardSortMethodAscending
@ InLandscapeModeAndUserTriggeredChanges
@ k_EItemPreviewType_Image
@ k_EItemPreviewType_Sketchfab
@ k_EItemPreviewType_EnvironmentMap_HorizontalCross
@ k_EItemPreviewType_EnvironmentMap_LatLong
@ k_EItemPreviewType_ReservedMax
@ k_EItemPreviewType_YouTubeVideo
@ VK_IMAGE_VIEW_TYPE_CUBE_ARRAY
@ VK_IMAGE_VIEW_TYPE_RANGE_SIZE
@ VK_IMAGE_VIEW_TYPE_CUBE
@ VK_IMAGE_VIEW_TYPE_1D_ARRAY
@ VK_IMAGE_VIEW_TYPE_MAX_ENUM
@ VK_IMAGE_VIEW_TYPE_BEGIN_RANGE
@ VK_IMAGE_VIEW_TYPE_END_RANGE
@ VK_IMAGE_VIEW_TYPE_2D_ARRAY
ELoudnessNRTCurveTypeEnum
@ RC_TIMER_BUILD_CONTOURS_SIMPLIFY
@ RC_TIMER_BUILD_DISTANCEFIELD
@ RC_TIMER_BUILD_POLYMESH
@ RC_TIMER_MERGE_POLYMESH
@ RC_TIMER_FILTER_WALKABLE
@ RC_TIMER_BUILD_CLUSTERS
@ RC_TIMER_BUILD_POLYMESHDETAIL
@ RC_TIMER_BUILD_COMPACTHEIGHTFIELD
@ RC_TIMER_BUILD_REGIONS_EXPAND
@ RC_TIMER_MARK_CONVEXPOLY_AREA
@ RC_TIMER_MERGE_POLYMESHDETAIL
@ RC_TIMER_BUILD_DISTANCEFIELD_DIST
@ RC_TIMER_BUILD_REGIONS_WATERSHED
@ RC_TIMER_BUILD_REGIONS_FLOOD
@ RC_TIMER_MARK_CYLINDER_AREA
@ RC_TIMER_BUILD_REGIONS_FILTER
@ RC_TIMER_FILTER_LOW_OBSTACLES
@ RC_TIMER_BUILD_CONTOURS
@ RC_TIMER_BUILD_CONTOURS_TRACE
@ RC_TIMER_BUILD_DISTANCEFIELD_BLUR
@ RC_TIMER_RASTERIZE_TRIANGLES
@ WICColorContextUninitialized
@ WICColorContextExifColorSpace
EDescendantScrollDestination
EPCGMedadataTransformOperation
EHairTransmittancePassType
@ HasInitialOnlyProperties
@ HasObjectOrNetSerializeProperties
EArchiveReplaceObjectFlags
@ IncludeClassGeneratedByRef
@ TrackReplacedReferences
@ FWP_SECURITY_DESCRIPTOR_TYPE
@ FWP_TOKEN_INFORMATION_TYPE
@ FWP_UNICODE_STRING_TYPE
@ FWP_TOKEN_ACCESS_INFORMATION_TYPE
@ FWP_BITMAP_ARRAY64_TYPE
@ FWP_SINGLE_DATA_TYPE_MAX
@ VK_PHYSICAL_DEVICE_TYPE_RANGE_SIZE
@ VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
@ VK_PHYSICAL_DEVICE_TYPE_END_RANGE
@ VK_PHYSICAL_DEVICE_TYPE_MAX_ENUM
@ VK_PHYSICAL_DEVICE_TYPE_OTHER
@ VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
@ VK_PHYSICAL_DEVICE_TYPE_CPU
@ VK_PHYSICAL_DEVICE_TYPE_BEGIN_RANGE
@ VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU
EGizmoElementInteractionState
@ k_EChatEntryTypeEntered
@ k_EChatEntryTypeInvalid
@ k_EChatEntryTypeLinkBlocked
@ k_EChatEntryTypeWasKicked
@ k_EChatEntryTypeHistoricalChat
@ k_EChatEntryTypeDisconnected
@ k_EChatEntryTypeChatMsg
@ k_EChatEntryTypeLeftConversation
@ k_EChatEntryTypeWasBanned
@ k_EChatEntryTypeInviteGame
@ k_EWorkshopFileActionCompleted
@ k_EWorkshopFileActionPlayed
@ CURLOPT_ACCEPTTIMEOUT_MS
@ CURLOPT_TRAILERFUNCTION
@ CURLOPT_HTTP_TRANSFER_DECODING
@ CURLOPT_HTTP_CONTENT_DECODING
@ CURLOPT_PROXY_SSL_VERIFYHOST
@ CURLOPT_CONNECTTIMEOUT_MS
@ CURLOPT_TLSAUTH_USERNAME
@ CURLOPT_SSH_HOST_PUBLIC_KEY_MD5
@ CURLOPT_OPENSOCKETFUNCTION
@ CURLOPT_SUPPRESS_CONNECT_HEADERS
@ CURLOPT_CONV_TO_NETWORK_FUNCTION
@ CURLOPT_CONV_FROM_UTF8_FUNCTION
@ CURLOPT_PROGRESSFUNCTION
@ CURLOPT_HTTPPROXYTUNNEL
@ CURLOPT_MAXLIFETIME_CONN
@ CURLOPT_CLOSESOCKETFUNCTION
@ CURLOPT_PROXY_TRANSFER_MODE
@ CURLOPT_SOCKS5_GSSAPI_NEC
@ CURLOPT_UNIX_SOCKET_PATH
@ CURLOPT_FTP_CREATE_MISSING_DIRS
@ CURLOPT_TIMEVALUE_LARGE
@ CURLOPT_GSSAPI_DELEGATION
@ CURLOPT_KEEP_SENDING_ON_ERROR
@ CURLOPT_CHUNK_BGN_FUNCTION
@ CURLOPT_DOH_SSL_VERIFYPEER
@ CURLOPT_SSLENGINE_DEFAULT
@ CURLOPT_CHUNK_END_FUNCTION
@ CURLOPT_EXPECT_100_TIMEOUT_MS
@ CURLOPT_SSH_PRIVATE_KEYFILE
@ CURLOPT_PROXY_SSLKEY_BLOB
@ CURLOPT_TRANSFER_ENCODING
@ CURLOPT_PROXY_SSL_CIPHER_LIST
@ CURLOPT_PROXY_SERVICE_NAME
@ CURLOPT_DNS_USE_GLOBAL_CACHE
@ CURLOPT_SSH_KEYFUNCTION
@ CURLOPT_MAXFILESIZE_LARGE
@ CURLOPT_PROXY_TLSAUTH_USERNAME
@ CURLOPT_PROXY_ISSUERCERT
@ CURLOPT_UPKEEP_INTERVAL_MS
@ CURLOPT_PROXY_TLS13_CIPHERS
@ CURLOPT_PROXY_SSLKEYTYPE
@ CURLOPT_UPLOAD_BUFFERSIZE
@ CURLOPT_MAX_RECV_SPEED_LARGE
@ CURLOPT_PROXY_SSLVERSION
@ CURLOPT_FNMATCH_FUNCTION
@ CURLOPT_MAX_SEND_SPEED_LARGE
@ CURLOPT_SSH_COMPRESSION
@ CURLOPT_PROXY_KEYPASSWD
@ CURLOPT_PROXY_CAINFO_BLOB
@ CURLOPT_HSTSREADFUNCTION
@ CURLOPT_PROXY_SSL_VERIFYPEER
@ CURLOPT_TFTP_NO_OPTIONS
@ CURLOPT_NEW_DIRECTORY_PERMS
@ CURLOPT_HAPROXYPROTOCOL
@ CURLOPT_RESOLVER_START_DATA
@ CURLOPT_DOH_SSL_VERIFYSTATUS
@ CURLOPT_PROXY_ISSUERCERT_BLOB
@ CURLOPT_HSTSWRITEFUNCTION
@ CURLOPT_REDIR_PROTOCOLS
@ CURLOPT_SSL_CTX_FUNCTION
@ CURLOPT_FTP_RESPONSE_TIMEOUT
@ CURLOPT_MAIL_RCPT_ALLLOWFAILS
@ CURLOPT_XFERINFOFUNCTION
@ CURLOPT_RTSP_SERVER_CSEQ
@ CURLOPT_PROXY_SSL_OPTIONS
@ CURLOPT_PROXY_TLSAUTH_PASSWORD
@ CURLOPT_TLSAUTH_PASSWORD
@ CURLOPT_ISSUERCERT_BLOB
@ CURLOPT_PINNEDPUBLICKEY
@ CURLOPT_PROXY_PINNEDPUBLICKEY
@ CURLOPT_FTP_ALTERNATIVE_TO_USER
@ CURLOPT_INFILESIZE_LARGE
@ CURLOPT_SSH_PUBLIC_KEYFILE
@ CURLOPT_STREAM_DEPENDS_E
@ CURLOPT_HAPPY_EYEBALLS_TIMEOUT_MS
@ CURLOPT_DNS_SHUFFLE_ADDRESSES
@ CURLOPT_DOH_SSL_VERIFYHOST
@ CURLOPT_RTSP_STREAM_URI
@ CURLOPT_DNS_CACHE_TIMEOUT
@ CURLOPT_DEFAULT_PROTOCOL
@ CURLOPT_CONV_FROM_NETWORK_FUNCTION
@ CURLOPT_ABSTRACT_UNIX_SOCKET
@ CURLOPT_PROXY_TLSAUTH_TYPE
@ CURLOPT_SSL_VERIFYSTATUS
@ CURLOPT_POSTFIELDSIZE_LARGE
@ CURLOPT_RTSP_CLIENT_CSEQ
@ CURLOPT_SSL_ENABLE_ALPN
@ CURLOPT_SSL_SESSIONID_CACHE
@ CURLOPT_FTP_SKIP_PASV_IP
@ CURLOPT_SOCKOPTFUNCTION
@ CURLOPT_UNRESTRICTED_AUTH
@ CURLOPT_CLOSESOCKETDATA
@ CURLOPT_SSL_CIPHER_LIST
@ CURLOPT_IGNORE_CONTENT_LENGTH
@ CURLOPT_RESOLVER_START_FUNCTION
@ CURLOPT_INTERLEAVEFUNCTION
@ CURLOPT_RESUME_FROM_LARGE
@ CURLOPT_SSH_HOST_PUBLIC_KEY_SHA256
@ CURLOPT_LOW_SPEED_LIMIT
@ CURLOPT_SOCKS5_GSSAPI_SERVICE
@ CURLOPT_DISALLOW_USERNAME_IN_URL
@ CURLOPT_PROXY_SSLCERTTYPE
@ CURLOPT_PROXY_SSLCERT_BLOB
@ CURLOPT_ACCEPT_ENCODING
@ CURLOPT_RTSP_SESSION_ID
@ SteelShieldDataFlags_IsRolloverAck
@ SteelShieldDataFlags_HasWrap
@ SteelShieldDataFlags_IsRollover
@ SteelShieldDataFlags_IsInitialPacket
AnimPhysAngularConstraintType
EBinkMoviePlayerBinkBufferModes
@ MP_Bink_StreamUntilResident
@ OodleLZ_CheckCRC_Force32
@ DWMWA_NONCLIENT_RTL_LAYOUT
@ DWMWA_HAS_ICONIC_BITMAP
@ DWMWA_FREEZE_REPRESENTATION
@ DWMWA_NCRENDERING_ENABLED
@ DWMWA_EXTENDED_FRAME_BOUNDS
@ DWMWA_CAPTION_BUTTON_BOUNDS
@ DWMWA_TRANSITIONS_FORCEDISABLED
@ DWMWA_NCRENDERING_POLICY
@ DWMWA_EXCLUDED_FROM_PEEK
@ DWMWA_FORCE_ICONIC_REPRESENTATION
EReflectedAndRefractedRayTracedShadows
@ EInstallStatus_Uninstalling
@ EInstallStatus_InstalledButNeedsUpdateMyMods
@ EInstallStatus_Updating
@ EInstallStatus_Installing
@ EInstallStatus_InstalledButNeedsUpdate
@ EInstallStatus_Installed
@ DT_COMPRESSEDTILE_FREE_DATA
@ ReservationRemoveMembers
@ ExistingSessionReservation
EGroomInterpolationQuality
EDataflowWaveFunctionType
@ Dataflow_WaveFunctionType_Decay
@ Dataflow_WaveFunctionType_Gaussian
@ Dataflow_WaveFunctionType_Falloff
@ Dataflow_WaveFunctionType_Cosine
VkDescriptorSetLayoutCreateFlagBits
@ VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT
@ VK_DESCRIPTOR_SET_LAYOUT_CREATE_HOST_ONLY_POOL_BIT_EXT
@ VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT
@ VK_DESCRIPTOR_SET_LAYOUT_CREATE_EMBEDDED_IMMUTABLE_SAMPLERS_BIT_EXT
@ VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT
@ VK_DESCRIPTOR_SET_LAYOUT_CREATE_HOST_ONLY_POOL_BIT_VALVE
@ VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR
@ VK_DESCRIPTOR_SET_LAYOUT_CREATE_FLAG_BITS_MAX_ENUM
EGeometryScriptOffsetFacesType
EGroupTopologyDeformationStrategy
@ CPPF_ArgumentOrReturnValue
@ CPPF_BlueprintCppBackend
EInstallBundleRequestFlags
@ TrackPersistentBundleStats
@ CheckForCellularDataUsage
@ SendNotificationIfDownloadCompletesInBackground
@ VK_COLOR_SPACE_MAX_ENUM_KHR
@ VK_COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT
@ VK_COLOR_SPACE_EXTENDED_SRGB_NONLINEAR_EXT
@ VK_COLOR_SPACE_ADOBERGB_LINEAR_EXT
@ VK_COLOR_SPACE_BT709_LINEAR_EXT
@ VK_COLOR_SPACE_HDR10_ST2084_EXT
@ VK_COLOR_SPACE_BT709_NONLINEAR_EXT
@ VK_COLOR_SPACE_END_RANGE_KHR
@ VK_COLORSPACE_SRGB_NONLINEAR_KHR
@ VK_COLOR_SPACE_DCI_P3_LINEAR_EXT
@ VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
@ VK_COLOR_SPACE_BT2020_LINEAR_EXT
@ VK_COLOR_SPACE_DCI_P3_NONLINEAR_EXT
@ VK_COLOR_SPACE_PASS_THROUGH_EXT
@ VK_COLOR_SPACE_BEGIN_RANGE_KHR
@ VK_COLOR_SPACE_HDR10_HLG_EXT
@ VK_COLOR_SPACE_DISPLAY_NATIVE_AMD
@ VK_COLOR_SPACE_DISPLAY_P3_NONLINEAR_EXT
@ VK_COLOR_SPACE_ADOBERGB_NONLINEAR_EXT
@ VK_COLOR_SPACE_RANGE_SIZE_KHR
@ VK_COLOR_SPACE_DISPLAY_P3_LINEAR_EXT
@ VK_COLOR_SPACE_DOLBYVISION_EXT
@ VK_PRESENT_MODE_SHARED_CONTINUOUS_REFRESH_KHR
@ VK_PRESENT_MODE_RANGE_SIZE_KHR
@ VK_PRESENT_MODE_SHARED_DEMAND_REFRESH_KHR
@ VK_PRESENT_MODE_FIFO_KHR
@ VK_PRESENT_MODE_BEGIN_RANGE_KHR
@ VK_PRESENT_MODE_FIFO_RELAXED_KHR
@ VK_PRESENT_MODE_IMMEDIATE_KHR
@ VK_PRESENT_MODE_MAILBOX_KHR
@ VK_PRESENT_MODE_MAX_ENUM_KHR
@ VK_PRESENT_MODE_END_RANGE_KHR
@ PlaneUsingBoundaryPolygon
EMeshSelectionElementType
EOffsetMeshSelectionInteractionMode
EGeometryScriptCombineAttributesMode
NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_KMD_NOTIFY
@ NV_GPU_PERF_CHANGE_SEQ_30_STEP_ID_NOISE_UNAWARE_VMIN
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_PRE_HW
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_WAIT_FOR_MODESET
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_VOLT_DECREASE
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_NONE
@ NV_GPU_PERF_CHANGE_SEQ_30_STEP_ID_NOISE_AWARE_CLKS_INCREASE
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_SET_ASPM
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_VOLT_INCREASE
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_MAX_STEPS
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_SET_LINK_SPEED
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_SET_DEEP_L1
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_NOISE_UNAWARE_CLKS
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_SET_LINK_WIDTH
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_SET_NVVDD_PSI
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_SET_RAM_SVOP
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_SET_LTR_VALUE
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_POST_HW
@ NV_GPU_PERF_CHANGE_SEQ_30_STEP_ID_NOISE_AWARE_CLKS_DECREASE
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_LPWR_FEATURES
EControlRigContextChannelToKey
EAudioSpectrumBandPresetType
@ ProjectPluginUnification
@ FWP_MATCH_LESS_OR_EQUAL
@ FWP_MATCH_FLAGS_ANY_SET
@ FWP_MATCH_EQUAL_CASE_INSENSITIVE
@ FWP_MATCH_GREATER_OR_EQUAL
@ FWP_MATCH_FLAGS_ALL_SET
@ FWP_MATCH_FLAGS_NONE_SET
ENDISkeletalMesh_SourceMode
@ FWPM_VSWITCH_EVENT_FILTER_ADD_TO_INCOMPLETE_LAYER
@ FWPM_VSWITCH_EVENT_FILTER_ENGINE_REORDER
@ FWPM_VSWITCH_EVENT_DISABLED_FOR_INSPECTION
@ FWPM_VSWITCH_EVENT_FILTER_ENGINE_NOT_IN_REQUIRED_POSITION
@ FWPM_VSWITCH_EVENT_ENABLED_FOR_INSPECTION
EDistanceFieldShadowingType
@ DFS_PointLightTiledCulling
@ DFS_DirectionalLightScatterTileCulling
@ DFS_DirectionalLightTiledCulling
@ CURLE_BAD_FUNCTION_ARGUMENT
@ CURLE_BAD_DOWNLOAD_RESUME
@ CURLE_FILESIZE_EXCEEDED
@ CURLE_FTP_ACCEPT_FAILED
@ CURLE_BAD_CONTENT_ENCODING
@ CURLE_PEER_FAILED_VERIFICATION
@ CURLE_UNSUPPORTED_PROTOCOL
@ CURLE_REMOTE_ACCESS_DENIED
@ CURLE_SSL_ENGINE_INITFAILED
@ CURLE_SSL_CACERT_BADFILE
@ CURLE_FTP_COULDNT_SET_TYPE
@ CURLE_FTP_WEIRD_PASS_REPLY
@ CURLE_FUNCTION_NOT_FOUND
@ CURLE_FTP_WEIRD_PASV_REPLY
@ CURLE_COULDNT_RESOLVE_PROXY
@ CURLE_WEIRD_SERVER_REPLY
@ CURLE_SSL_PINNEDPUBKEYNOTMATCH
@ CURLE_SSL_ENGINE_SETFAILED
@ CURLE_REMOTE_FILE_NOT_FOUND
@ CURLE_COULDNT_RESOLVE_HOST
@ CURLE_QUIC_CONNECT_ERROR
@ CURLE_ABORTED_BY_CALLBACK
@ CURLE_SETOPT_OPTION_SYNTAX
@ CURLE_FTP_COULDNT_RETR_FILE
@ CURLE_REMOTE_FILE_EXISTS
@ CURLE_RTSP_SESSION_ERROR
@ CURLE_OPERATION_TIMEDOUT
@ CURLE_FTP_CANT_GET_HOST
@ CURLE_LDAP_SEARCH_FAILED
@ CURLE_SSL_ENGINE_NOTFOUND
@ CURLE_FTP_BAD_FILE_LIST
@ CURLE_SSL_INVALIDCERTSTATUS
@ CURLE_FTP_COULDNT_USE_REST
@ CURLE_RECURSIVE_API_CALL
@ CURLE_FTP_ACCEPT_TIMEOUT
@ CURLE_FTP_WEIRD_227_FORMAT
@ CURLE_TOO_MANY_REDIRECTS
@ CURLE_SSL_SHUTDOWN_FAILED
@ CURLE_FILE_COULDNT_READ_FILE
@ CURLE_NO_CONNECTION_AVAILABLE
@ CURLE_SSL_CONNECT_ERROR
@ CURLE_HTTP_RETURNED_ERROR
EInstallBundleCacheReserveResult
FWP_CLASSIFY_OPTION_TYPE_
@ FWP_CLASSIFY_OPTION_LOCAL_ONLY_MAPPING
@ FWP_CLASSIFY_OPTION_MULTICAST_STATE
@ FWP_CLASSIFY_OPTION_LOOSE_SOURCE_MAPPING
@ FWP_CLASSIFY_OPTION_SECURE_SOCKET_SECURITY_FLAGS
@ FWP_CLASSIFY_OPTION_MAX
@ FWP_CLASSIFY_OPTION_MCAST_BCAST_LIFETIME
@ FWP_CLASSIFY_OPTION_SECURE_SOCKET_AUTHIP_MM_POLICY_KEY
@ FWP_CLASSIFY_OPTION_SECURE_SOCKET_AUTHIP_QM_POLICY_KEY
@ FWP_CLASSIFY_OPTION_UNICAST_LIFETIME
VkSurfaceTransformFlagBitsKHR
@ VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR
@ VK_SURFACE_TRANSFORM_FLAG_BITS_MAX_ENUM_KHR
@ VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR
@ VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR
@ VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR
@ VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR
@ VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR
@ VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR
@ VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR
@ VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR
FForceFeedbackChannelType
EProcessRemoteFunctionFlags
EMoviePipelineShutterTiming
@ VK_IMAGE_ASPECT_STENCIL_BIT
@ VK_IMAGE_ASPECT_METADATA_BIT
@ VK_IMAGE_ASPECT_PLANE_2_BIT
@ VK_IMAGE_ASPECT_PLANE_0_BIT_KHR
@ VK_IMAGE_ASPECT_PLANE_2_BIT_KHR
@ VK_IMAGE_ASPECT_COLOR_BIT
@ VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM
@ VK_IMAGE_ASPECT_PLANE_1_BIT_KHR
@ VK_IMAGE_ASPECT_MEMORY_PLANE_2_BIT_EXT
@ VK_IMAGE_ASPECT_PLANE_1_BIT
@ VK_IMAGE_ASPECT_DEPTH_BIT
@ VK_IMAGE_ASPECT_MEMORY_PLANE_0_BIT_EXT
@ VK_IMAGE_ASPECT_PLANE_0_BIT
@ VK_IMAGE_ASPECT_MEMORY_PLANE_1_BIT_EXT
@ VK_IMAGE_ASPECT_MEMORY_PLANE_3_BIT_EXT
@ ECompareFunction_NumBits
@ ovrUserPresenceStatus_Offline
@ ovrUserPresenceStatus_Unknown
@ ovrUserPresenceStatus_Online
EGeometryScriptCollisionGenerationMethod
@ DBM_DBuffer_ColorNormalRoughness
@ DBM_DBuffer_EmissiveAlphaComposite
@ DBM_DBuffer_NormalRoughness
@ DBM_DBuffer_AlphaComposite
@ DBM_DBuffer_ColorNormal
@ DBM_Volumetric_DistanceFunction
@ DBM_DBuffer_ColorRoughness
@ SSM_Clamp_WorldGroupSettings
@ SSM_TerrainWeightmapGroupSettings
@ SSM_Wrap_WorldGroupSettings
EMovieScene2DTransformChannel
ERDGTransientResourceLifetimeState
EARServicePermissionRequestResult
ENDIStaticMesh_SourceMode
@ FileRenameInformationExBypassAccessCheck
@ FileNumaNodeInformation
@ FileCaseSensitiveInformation
@ FileRenameInformationEx
@ FileValidDataLengthInformation
@ FileFullDirectoryInformation
@ FilePipeRemoteInformation
@ FileHardLinkFullIdInformation
@ FileCompletionInformation
@ FileDirectoryInformation
@ FileStandardLinkInformation
@ FileSfioVolumeInformation
@ FileNetworkPhysicalNameInformation
@ FilePositionInformation
@ FileStorageReserveIdInformation
@ FileAllocationInformation
@ FileIoPriorityHintInformation
@ FileRenameInformationBypassAccessCheck
@ FileBothDirectoryInformation
@ FileDesiredStorageClassInformation
@ FileMoveClusterInformation
@ FileIsRemoteDeviceInformation
@ FileObjectIdInformation
@ FileMailslotQueryInformation
@ FileProcessIdsUsingFileInformation
@ FileReplaceCompletionInformation
@ FileCompressionInformation
@ FileTrackingInformation
@ FileLinkInformationExBypassAccessCheck
@ FileLinkInformationBypassAccessCheck
@ FileEndOfFileInformation
@ FileCaseSensitiveInformationForceAccessCheck
@ FileAlternateNameInformation
@ FileInternalInformation
@ FilePipeLocalInformation
@ FileAlignmentInformation
@ FileIdGlobalTxDirectoryInformation
@ FileShortNameInformation
@ FileIoCompletionNotificationInformation
@ FileNormalizedNameInformation
@ FileHardLinkInformation
@ FileNetworkOpenInformation
@ FileMemoryPartitionInformation
@ FileAttributeTagInformation
@ FileIdFullDirectoryInformation
@ FileMailslotSetInformation
@ FileReparsePointInformation
@ FileVolumeNameInformation
@ FileSfioReserveInformation
@ FileIdBothDirectoryInformation
@ FileRemoteProtocolInformation
@ FileIdExtdBothDirectoryInformation
@ FileIdExtdDirectoryInformation
@ FileDispositionInformation
@ FileStandardInformation
@ FileDispositionInformationEx
@ FileIoStatusBlockRangeInformation
ERemoteStoragePublishedFileVisibility
@ k_ERemoteStoragePublishedFileVisibilityPrivate
@ k_ERemoteStoragePublishedFileVisibilityPublic
@ k_ERemoteStoragePublishedFileVisibilityUnlisted
@ k_ERemoteStoragePublishedFileVisibilityFriendsOnly
@ Error_InputContextNotInActiveContexts
@ Error_EnhancedInputNotEnabled
NvAPIPrivateConstDataSlot
@ PCD_NEXUS_TRAP_HANDLER_DUMP_GPU_VIRTUAL_ADDRESS
@ PCD_NEXUS_DC_EXTRA_INFO
@ PCD_NEXUS_FRAME_AND_DC_INDEX
@ PCD_NEXUS_COMPUTE_FRAME_AND_DC_INDEX
@ PCD_NEXUS_COMPUTE_DC_EXTRA_INFO
@ PCD_NEXUS_COMPUTE_START
EMovieSceneTrackEasingSupportFlags
EOptimusNodePinStorageType
EGeometryScriptBakeCurvatureColorMode
ETextureReallocationStatus
@ CURL_LOCK_DATA_SSL_SESSION
@ IKEEXT_CERT_CONFIG_UNSPECIFIED
@ IKEEXT_CERT_CONFIG_EXPLICIT_TRUST_LIST
@ IKEEXT_CERT_CONFIG_TYPE_MAX
@ IKEEXT_CERT_CONFIG_TRUSTED_ROOT_STORE
@ IKEEXT_CERT_CONFIG_ENTERPRISE_STORE
EPCGWorldQueryFilterByTag
EDataflowVectorFieldOperationType
@ Dataflow_VectorFieldOperationType_Multiply
@ Dataflow_VectorFieldFalloffType_Add
@ Dataflow_VectorFieldFalloffType_Substract
@ Dataflow_VectorFieldFalloffType_CrossProduct
@ Dataflow_VectorFieldFalloffType_Divide
ESecondaryScreenPercentageMethod
@ LowerPixelDensitySimulation
@ UDISPCTX_CAPITALIZATION_FOR_UI_LIST_OR_MENU
@ UDISPCTX_CAPITALIZATION_NONE
@ UDISPCTX_CAPITALIZATION_FOR_MIDDLE_OF_SENTENCE
@ UDISPCTX_CAPITALIZATION_FOR_STANDALONE
@ UDISPCTX_STANDARD_NAMES
@ UDISPCTX_CAPITALIZATION_FOR_BEGINNING_OF_SENTENCE
VkPerformanceCounterScopeKHR
@ VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR
@ VK_QUERY_SCOPE_COMMAND_KHR
@ VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_BUFFER_KHR
@ VK_PERFORMANCE_COUNTER_SCOPE_MAX_ENUM_KHR
@ VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_KHR
@ VK_QUERY_SCOPE_COMMAND_BUFFER_KHR
@ VK_QUERY_SCOPE_RENDER_PASS_KHR
@ inputdata_noadvance_float
@ inputdata_noadvance_half
@ inputdata_noadvance_int32
EARServiceInstallRequestResult
@ UserDeclinedInstallation
@ EUninitializedColorExistingDepth
@ EExistingContents_NoDepthStore
@ EClearColorExistingDepth
@ EExistingColorAndClearDepth
@ EUninitializedColorClearDepth
@ EExistingColorAndDepthAndClearStencil
@ EUninitializedColorAndDepth
VkExternalSemaphoreFeatureFlagBits
@ VK_EXTERNAL_SEMAPHORE_FEATURE_FLAG_BITS_MAX_ENUM
@ VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT
@ VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT_KHR
@ VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT
@ VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT_KHR
@ HasNetSerializeProperties
@ HasDynamicArrayProperties
EInstallBundleReleaseResult
EPCGMedadataCompareOperation
@ SupplementalMathematicalOperators
@ ArabicPresentationFormsB
@ UnifiedCanadianAboriginalSyllabicsExtended
@ CombiningDiacriticalMarksForSymbols
@ IdeographicDescriptionCharacters
@ HalfwidthAndFullwidthForms
@ SupplementalPunctuation
@ VariationSelectorsSupplement
@ LatinExtendedAdditional
@ AlphabeticPresentationForms
@ CJKCompatibilityIdeographs
@ CombiningDiacriticalMarksSupplement
@ CuneiformNumbersAndPunctuation
@ MiscellaneousMathematicalSymbolsA
@ ByzantineMusicalSymbols
@ SupplementalSymbolsAndPictographs
@ CJKUnifiedIdeographsExtensionA
@ AncientGreekMusicalNotation
@ ArabicPresentationFormsA
@ CombiningDiacriticalMarks
@ EnclosedAlphanumericSupplement
@ MiscellaneousSymbolsAndArrows
@ SuperscriptsAndSubscripts
@ GeometricShapesExtended
@ HangulCompatibilityJamo
@ MathematicalAlphanumericSymbols
@ MiscellaneousSymbolsAndPictographs
@ ShorthandFormatControls
@ EnclosedIdeographicSupplement
@ CombiningDiacriticalMarksExtended
@ PhoneticExtensionsSupplement
@ CJKSymbolsAndPunctuation
@ UnifiedCanadianAboriginalSyllabics
@ HighPrivateUseSurrogates
@ EnclosedCJKLettersAndMonths
@ KatakanaPhoneticExtensions
@ ArabicMathematicalAlphabeticSymbols
@ CJKUnifiedIdeographsExtensionE
@ CJKUnifiedIdeographsExtensionC
@ CJKUnifiedIdeographsExtensionD
@ MiscellaneousMathematicalSymbolsB
@ CJKCompatibilityIdeographsSupplement
@ CJKUnifiedIdeographsExtensionB
@ OpticalCharacterRecognition
@ IdeographicSymbolsAndPunctuation
EGeometryScriptBakeCurvatureClampMode
@ MP_WorldDisplacement_DEPRECATED
@ MP_TessellationMultiplier_DEPRECATED
@ VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT_KHR
@ VK_RENDERING_SUSPENDING_BIT
@ VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT
@ VK_RENDERING_RESUMING_BIT_KHR
@ VK_RENDERING_RESUMING_BIT
@ VK_RENDERING_FLAG_BITS_MAX_ENUM
@ VK_RENDERING_ENABLE_LEGACY_DITHERING_BIT_EXT
@ VK_RENDERING_SUSPENDING_BIT_KHR
@ Fail_UIDensityConstraint
@ UBMT_RENDER_TARGET_BINDING_SLOTS
@ UBMT_RDG_TEXTURE_ACCESS
@ UBMT_RDG_TEXTURE_ACCESS_ARRAY
@ EUniformBufferBaseType_Num
@ UBMT_RDG_BUFFER_ACCESS_ARRAY
@ UBMT_RDG_UNIFORM_BUFFER
@ EUniformBufferBaseType_NumBits
ERDGPooledBufferAlignment
EARSessionTrackingFeature
@ PersonSegmentationWithDepth
@ NGXApplicationIDThenUEProjectID
@ Field_Falloff_Logarithmic
@ VVMFlag_HasRandInstruction
@ VVMFlag_OptSaveIntermediateState
@ VVMFlag_DataMapCacheSetup
@ EOS_LC_ProgressionSnapshots
@ EOS_LC_PlayerDataStorage
@ EOS_LC_IntegratedPlatform
@ EOS_LC_HttpSerialization
@ k_EChatMemberStateChangeDisconnected
@ k_EChatMemberStateChangeKicked
@ k_EChatMemberStateChangeBanned
@ k_EChatMemberStateChangeLeft
@ k_EChatMemberStateChangeEntered
LandscapeSplineMeshOrientation
@ PSORTMODE_Age_NewestFirst
@ PSORTMODE_Age_OldestFirst
@ PSORTMODE_ViewProjDepth
@ PSORTMODE_DistanceToView
@ SOUNDDISTANCE_InfiniteYZPlane
@ SOUNDDISTANCE_InfiniteXYPlane
@ SOUNDDISTANCE_InfiniteXZPlane
EDatasmithImportAssetConflictPolicy
@ AMPROPERTY_PIN_CATEGORY
@ PSMA_MeshFaceCameraWithLockedAxis
@ PSMA_MeshFaceCameraWithSpin
@ PSMA_MeshFaceCameraWithRoll
EBuildPatchDownloadHealth
@ MOVECOMP_NeverIgnoreBlockingOverlaps
@ MOVECOMP_DisableBlockingOverlapDispatch
@ MOVECOMP_SkipPhysicsMove
ovrPlatformInitializeResult_
@ ovrPlatformInitialize_NotEntitled
@ ovrPlatformInitialize_Unknown
@ ovrPlatformInitialize_InvalidCredentials
@ ovrPlatformInitialize_UnableToVerify
@ ovrPlatformInitialize_Success
@ ovrPlatformInitialize_FileInvalid
@ ovrPlatformInitialize_SignatureInvalid
@ ovrPlatformInitialize_VersionMismatch
@ ovrPlatformInitialize_PreLoaded
@ ovrPlatformInitialize_Uninitialized
ELocationFilteringModeEnum
@ ChaosNiagara_LocationFilteringMode_Inclusive
@ ChaosNiagara_LocationFilteringMode_Exclusive
ESoundSpatializationAlgorithm
EOnlineStoreOfferDiscountType
@ FWPM_SERVICE_START_PENDING
@ FWPM_SERVICE_STOP_PENDING
@ AMBISONICS_NORMALIZATION_N3D
@ AMBISONICS_NORMALIZATION_SN3D
VkSamplerYcbcrModelConversion
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601_KHR
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_MAX_ENUM
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709_KHR
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_END_RANGE
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020_KHR
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_BEGIN_RANGE
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY_KHR
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_RANGE_SIZE
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY_KHR
UNumberFormatAttributeValue
EGeometryScriptPrimitivePolygroupMode
ETimedDataInputEvaluationType
@ ChaosNiagara_DataSourceType_Trailing
@ ChaosNiagara_DataSourceType_Breaking
@ ChaosNiagara_DataSourceType_Collision
@ UsesMemoryImageAllocator
EHairLightingIntegrationType
EFFTPeakInterpolationMethod
EConstraintPlasticityType
@ ChaosNiagara_LocationXToSpawn_Max
@ ChaosNiagara_LocationXToSpawn_MinMax
@ ChaosNiagara_LocationXToSpawn_None
@ ChaosNiagara_LocationXToSpawn_Min
EPCGIntersectionDensityFunction
EBlueprintNativizationFlag
ESlateTextureAtlasPaddingStyle
VkQueryPoolSamplingModeINTEL
@ VK_QUERY_POOL_SAMPLING_MODE_MAX_ENUM_INTEL
@ VK_QUERY_POOL_SAMPLING_MODE_BEGIN_RANGE_INTEL
@ VK_QUERY_POOL_SAMPLING_MODE_RANGE_SIZE_INTEL
@ VK_QUERY_POOL_SAMPLING_MODE_MANUAL_INTEL
@ VK_QUERY_POOL_SAMPLING_MODE_END_RANGE_INTEL
ERootMotionSourceStatusFlags
EHairInterpolationQuality
ESkyAtmospherePassLocation
EControlRigCurveAlignment
@ STATTYPE_AccumulatorDWORD
@ STATTYPE_AccumulatorFLOAT
EInGamePerfTrackerThreads
EPropertyAccessObjectType
EMeshGroupPaintVisibilityType
ESteamIPv6ConnectivityState
@ k_ESteamIPv6ConnectivityState_Unknown
@ k_ESteamIPv6ConnectivityState_Good
@ k_ESteamIPv6ConnectivityState_Bad
@ UsesMemoryImageAllocator
@ EOS_AS_FriendsManagement
EGeometryScriptSamplingDistributionMode
@ Dataflow_SetOperation_OR
@ Dataflow_SetOperation_AND
@ Dataflow_SetOperation_XOR
@ IgnoreDegenerateTriangles
@ BlendOverlappingNormals
EStandardToolContextMaterials
@ UREGEX_CASE_INSENSITIVE
@ UREGEX_ERROR_ON_UNKNOWN_ESCAPES
EEOSUserInterface_SignInOrCreateAccount_Choice
@ TribeLogAndTrackingPoints
EMoviePipelineEncodeQuality
ENavigationDataResolution
@ VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT
@ VK_SHADER_STAGE_MISS_BIT_NV
@ VK_SHADER_STAGE_MESH_BIT_NV
@ VK_SHADER_STAGE_SUBPASS_SHADING_BIT_HUAWEI
@ VK_SHADER_STAGE_MISS_BIT_KHR
@ VK_SHADER_STAGE_INTERSECTION_BIT_NV
@ VK_SHADER_STAGE_VERTEX_BIT
@ VK_SHADER_STAGE_CALLABLE_BIT_KHR
@ VK_SHADER_STAGE_TASK_BIT_NV
@ VK_SHADER_STAGE_RAYGEN_BIT_NV
@ VK_SHADER_STAGE_TASK_BIT_EXT
@ VK_SHADER_STAGE_GEOMETRY_BIT
@ VK_SHADER_STAGE_CLOSEST_HIT_BIT_NV
@ VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT
@ VK_SHADER_STAGE_ANY_HIT_BIT_KHR
@ VK_SHADER_STAGE_CALLABLE_BIT_NV
@ VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR
@ VK_SHADER_STAGE_INTERSECTION_BIT_KHR
@ VK_SHADER_STAGE_COMPUTE_BIT
@ VK_SHADER_STAGE_FLAG_BITS_MAX_ENUM
@ VK_SHADER_STAGE_ALL_GRAPHICS
@ VK_SHADER_STAGE_MESH_BIT_EXT
@ VK_SHADER_STAGE_RAYGEN_BIT_KHR
@ VK_SHADER_STAGE_FRAGMENT_BIT
@ VK_SHADER_STAGE_ANY_HIT_BIT_NV
GFSDK_Aftermath_GpuCrashDumpDecoderFlags
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_CALL_STACK_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_SHADER_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_ALL_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_EVENT_MARKER_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_BASE_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_DISPLAY_DRIVER_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_PAGE_FAULT_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_OS_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_GPU_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_DEVICE_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_DESCRIPTION_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_FAULTED_WARP_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_WARP_STATE_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_SHADER_MAPPING_INFO
@ VK_ATTACHMENT_LOAD_OP_CLEAR
@ VK_ATTACHMENT_LOAD_OP_MAX_ENUM
@ VK_ATTACHMENT_LOAD_OP_DONT_CARE
@ VK_ATTACHMENT_LOAD_OP_BEGIN_RANGE
@ VK_ATTACHMENT_LOAD_OP_LOAD
@ VK_ATTACHMENT_LOAD_OP_RANGE_SIZE
@ VK_ATTACHMENT_LOAD_OP_END_RANGE
EPCGPointExtentsModifierMode
@ VideoCopyProtectionMacrovisionBasic
@ VideoCopyProtectionMacrovisionCBI
EMovieSceneTransformChannel
EPartyRequestToJoinRemovedReason
EGeometryScriptDebugMessageType
ERigUnitDebugTransformMode
@ DDM_AllOpaqueNoVelocity
EStreamingSourceTargetState
ETransformGizmoSubElements
@ StandardTranslateRotate
@ TranslateRotateUniformScale
@ FullTranslateRotateScale
@ k_EPersonaChangeJoinedSource
@ k_EPersonaChangeGameServer
@ k_EPersonaChangeRichPresence
@ k_EPersonaChangeComeOnline
@ k_EPersonaChangeSteamLevel
@ k_EPersonaChangeRelationshipChanged
@ k_EPersonaChangeBroadcast
@ k_EPersonaChangeGamePlayed
@ k_EPersonaChangeNameFirstSet
@ k_EPersonaChangeLeftSource
@ k_EPersonaChangeNickname
@ k_EPersonaChangeGoneOffline
@ CSD_KeyValueReadComplete
@ CSD_DocumentWriteComplete
@ CSD_DocumentQueryComplete
@ CSD_DocumentReadComplete
@ CSD_KeyValueWriteComplete
@ CSD_DocumentConflictDetected
EHairSimulationInterpolationMode
@ OIDN_ACCESS_WRITE_DISCARD
_NDIS_NET_BUFFER_LIST_INFO
@ Ieee8021QNetBufferListInfo
@ TcpOffloadBytesTransferred
@ NetBufferListCorrelationId
@ TcpSendOffloadsSupplementalNetBufferListInfo
@ NetBufferListInfoReserved3
@ UdpSegmentationOffloadInfo
@ MediaSpecificInformationEx
@ IPsecOffloadV1NetBufferListInfo
@ TcpLargeSendNetBufferListInfo
@ NblOriginalInterfaceIfIndex
@ SwitchForwardingReserved
@ NetBufferListProtocolId
@ TcpIpChecksumNetBufferListInfo
@ IPsecOffloadV2HeaderNetBufferListInfo
@ TcpReceiveBytesTransferred
@ NblReAuthWfpFlowContext
@ ClassificationHandleNetBufferListInfo
@ IPsecOffloadV2NetBufferListInfo
@ IPsecOffloadV2TunnelNetBufferListInfo
@ NetBufferListFilteringInfo
@ MediaSpecificInformation
@ PPI_SeparateTranslucency
@ U_JG_HANIFI_ROHINGYA_KINNA_YA
@ U_JG_MANICHAEAN_THAMEDH
@ U_JG_MANICHAEAN_DHAMEDH
@ U_JG_HANIFI_ROHINGYA_PA
@ U_JG_MANICHAEAN_HUNDRED
@ U_JG_BURUSHASKI_YEH_BARREE
EDatasmithImportSearchPackagePolicy
EScreenProbeIrradianceFormat
ESpaceCurveControlPointFalloffType
EPropertyLocalizationGathererTextFlags
@ ForceEditorOnlyProperties
@ ForceEditorOnlyScriptData
ELocationEmitterSelectionMethod
ETextureCompressionQuality
EShouldCookBlueprintPropertyGuids
@ ReferencePassThroughConnection
ESourceEffectDynamicsPeakMode
@ VideoProcAmp_ColorEnable
@ VideoProcAmp_WhiteBalance
@ VideoProcAmp_Saturation
@ VideoProcAmp_Brightness
@ VideoProcAmp_BacklightCompensation
@ XAxisFacing_NegativeZUp
@ VelocityAligned_YAxisFacing
@ VelocityAligned_NegativeZAxisFacing
@ XAxisFacing_NegativeYUp
@ LockedAxis_NegativeZAxisFacing
@ LockedAxis_NegativeYAxisFacing
@ VelocityAligned_ZAxisFacing
@ EMeshCameraFacingOptions_MAX
@ VelocityAligned_NegativeYAxisFacing
ECameraSetting_BoolCondition
@ BLEND_TranslucentColoredTransmittance
@ BLEND_TranslucentGreyTransmittance
@ BLEND_ColoredTransmittanceOnly
APPLICATION_VIEW_ORIENTATION
ECompactedTracingIndirectArgs
@ NumLightSampleTracesDiv32
@ NumLightSampleTracesDiv64
EDynamicMeshComponentRenderUpdateMode
EOnlineTournamentParticipantType
EHoudiniPluginSerializationVersion
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_LANDSCAPES
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_ADDED_KEEP_TRANSFORM
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_INSTANCE_COLORS
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_CUSTOM_LINKER
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_COOK_TEMP_PACKAGES_MESH_AND_LAYERS
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_PARAMETERS_NOSWAP
@ VER_HOUDINI_PLUGIN_SERIALIZATION_HOUDINI_SPLINE_TO_TRANSFORM
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_BAKENAME_OVERRIDE
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_OUTLINER_INPUT_SAVE_ACTOR_PATHNAME
@ VER_HOUDINI_PLUGIN_SERIALIZATION_AUTOMATIC_VERSION
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_V2_BASE
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_GEOMETRY_INPUT_TRANSFORMS
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_GEO_PART_NODE_PATH
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_FILE_PARAM_READ_ONLY
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_OUTLINER_INPUT_SAVE_MAT
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_INPUT_LANDSCAPE_TRANSFORM
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_ADDED_PARAM_HELP
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_PARAMETERS_UNIT
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_COOK_TEMP_PACKAGES
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_POST_419_SERIALIZATION_FIX
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_ACTOR_INSTANCING
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_INPUT_SOFT_REF
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_MULTI_GEO_INPUT
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_UNREAL_SPLINE_RESOLUTION_PER_INPUT
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_BASE
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_419_SERIALIZATION_FIX
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_OUTLINER_INSTANCE_INDEX
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_BASE_PLUS_ONE
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_ADDED_UNREAL_SPLINE
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_OUTLINER_INPUT_SAVE_ACTOR_ONLY
EArkProcMeshSliceCapOption
@ VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT
@ VK_OBJECT_TYPE_SURFACE_KHR
@ VK_OBJECT_TYPE_INSTANCE
@ VK_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX
@ VK_OBJECT_TYPE_COMMAND_POOL
@ VK_OBJECT_TYPE_SHADER_MODULE
@ VK_OBJECT_TYPE_PIPELINE_CACHE
@ VK_OBJECT_TYPE_DESCRIPTOR_POOL
@ VK_OBJECT_TYPE_COMMAND_BUFFER
@ VK_OBJECT_TYPE_DISPLAY_KHR
@ VK_OBJECT_TYPE_SWAPCHAIN_KHR
@ VK_OBJECT_TYPE_DESCRIPTOR_SET
@ VK_OBJECT_TYPE_PHYSICAL_DEVICE
@ VK_OBJECT_TYPE_SEMAPHORE
@ VK_OBJECT_TYPE_RENDER_PASS
@ VK_OBJECT_TYPE_PIPELINE
@ VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT
@ VK_OBJECT_TYPE_IMAGE_VIEW
@ VK_OBJECT_TYPE_QUERY_POOL
@ VK_OBJECT_TYPE_RANGE_SIZE
@ VK_OBJECT_TYPE_DISPLAY_MODE_KHR
@ VK_OBJECT_TYPE_VALIDATION_CACHE_EXT
@ VK_OBJECT_TYPE_BEGIN_RANGE
@ VK_OBJECT_TYPE_BUFFER_VIEW
@ VK_OBJECT_TYPE_PERFORMANCE_CONFIGURATION_INTEL
@ VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR
@ VK_OBJECT_TYPE_OBJECT_TABLE_NVX
@ VK_OBJECT_TYPE_ACCELERATION_STRUCTURE_NV
@ VK_OBJECT_TYPE_MAX_ENUM
@ VK_OBJECT_TYPE_DEBUG_UTILS_MESSENGER_EXT
@ VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION
@ VK_OBJECT_TYPE_DEVICE_MEMORY
@ VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR
@ VK_OBJECT_TYPE_FRAMEBUFFER
@ VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE
@ VK_OBJECT_TYPE_PIPELINE_LAYOUT
@ VK_OBJECT_TYPE_END_RANGE
EExtractCollisionOutputType
@ SceneDepthConfidenceMap
@ PersonSegmentationDepth
@ PersonSegmentationImage
EMovieSceneControlRigSpaceType
@ VK_SAMPLER_REDUCTION_MODE_MIN
@ VK_SAMPLER_REDUCTION_MODE_MAX_ENUM
@ VK_SAMPLER_REDUCTION_MODE_MIN_EXT
@ VK_SAMPLER_REDUCTION_MODE_MAX_EXT
@ VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT
@ VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE
@ VK_SAMPLER_REDUCTION_MODE_MAX
ERevolvePropertiesPolygroupMode
@ VK_DISPLAY_POWER_STATE_SUSPEND_EXT
@ VK_DISPLAY_POWER_STATE_OFF_EXT
@ VK_DISPLAY_POWER_STATE_END_RANGE_EXT
@ VK_DISPLAY_POWER_STATE_RANGE_SIZE_EXT
@ VK_DISPLAY_POWER_STATE_MAX_ENUM_EXT
@ VK_DISPLAY_POWER_STATE_ON_EXT
@ VK_DISPLAY_POWER_STATE_BEGIN_RANGE_EXT
@ TraceFrameType_Rendering
EMaterialInstanceUsedByRTFlag
@ CacheUniformExpressions
@ NV_MOSAIC_TOPO_4x2_BASIC
@ NV_MOSAIC_TOPO_1x4_BASIC
@ NV_MOSAIC_TOPO_1x4_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_1x6_BASIC
@ NV_MOSAIC_TOPO_END_BASIC
@ NV_MOSAIC_TOPO_BEGIN_BASIC
@ NV_MOSAIC_TOPO_1x2_BASIC
@ NV_MOSAIC_TOPO_4x1_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_3x1_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_2x1_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_1x3_BASIC
@ NV_MOSAIC_TOPO_BEGIN_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_END_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_3x2_BASIC
@ NV_MOSAIC_TOPO_3x1_BASIC
@ NV_MOSAIC_TOPO_7x1_BASIC
@ NV_MOSAIC_TOPO_2x1_BASIC
@ NV_MOSAIC_TOPO_2x2_BASIC
@ NV_MOSAIC_TOPO_4x1_BASIC
@ NV_MOSAIC_TOPO_2x3_BASIC
@ NV_MOSAIC_TOPO_1x2_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_1x5_BASIC
@ NV_MOSAIC_TOPO_2x2_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_2x4_BASIC
@ NV_MOSAIC_TOPO_1x3_PASSIVE_STEREO
@ NVAPI_DITHER_MODE_STATIC_2X2
@ NVAPI_DITHER_MODE_STATIC_ERR_ACC
@ NVAPI_DITHER_MODE_DYNAMIC_ERR_ACC
@ NVAPI_DITHER_MODE_DYNAMIC_2X2
@ NVAPI_DITHER_MODE_TEMPORAL
EChaosCollisionSortMethod
EGeometryScriptEmptySelectionBehavior
EStructDeserializerErrorPolicies
@ ConsiderLightmapPadding
EShaderFundamentalDimensionType
ovrMatchmakingCriterionImportance_
@ ovrMatchmaking_ImportanceHigh
@ ovrMatchmaking_ImportanceLow
@ ovrMatchmaking_ImportanceMedium
@ ovrMatchmaking_ImportanceUnknown
@ ovrMatchmaking_ImportanceRequired
EInstallBundleRequestInfoFlags
@ SkippedBundlesDueToBundleSource
@ SkippedAlreadyReleasedBundles
@ SkippedAlreadyUpdatedBundles
@ SkippedAlreadyMountedBundles
@ SkippedAlreadyRemovedBundles
@ SkippedUnusableLanguageBundles
@ DU_DRAWNAVMESH_OFFMESHCONS
@ DU_DRAWNAVMESH_CLOSEDLIST
@ DU_DRAWNAVMESH_COLOR_TILES
EHoudiniLandscapeExportType
EOS_EOnlineSessionPermissionLevel
@ EOS_OSPF_JoinViaPresence
@ EOS_OSPF_PublicAdvertised
ERevolvePropertiesCapFillMode
@ k_ESteamNetConnectionEnd_Misc_Generic
@ k_ESteamNetConnectionEnd_Misc_NoRelaySessionsToClient
@ k_ESteamNetConnectionEnd_App_Max
@ k_ESteamNetConnectionEnd_Remote_BadCrypt
@ k_ESteamNetConnectionEnd_Local_OfflineMode
@ k_ESteamNetConnectionEnd_Invalid
@ k_ESteamNetConnectionEnd_Remote_BadCert
@ k_ESteamNetConnectionEnd_Remote_Timeout
@ k_ESteamNetConnectionEnd_Remote_P2P_ICE_NoPublicAddresses
@ k_ESteamNetConnectionEnd_App_Min
@ k_ESteamNetConnectionEnd_Local_Max
@ k_ESteamNetConnectionEnd_Misc_PeerSentNoConnection
@ k_ESteamNetConnectionEnd_Remote_BadProtocolVersion
@ k_ESteamNetConnectionEnd_App_Generic
@ k_ESteamNetConnectionEnd_Misc_P2P_Rendezvous
@ k_ESteamNetConnectionEnd_Misc_Max
@ k_ESteamNetConnectionEnd_Local_Min
@ k_ESteamNetConnectionEnd_Local_ManyRelayConnectivity
@ k_ESteamNetConnectionEnd_AppException_Max
@ k_ESteamNetConnectionEnd_Remote_Max
@ k_ESteamNetConnectionEnd_Misc_P2P_NAT_Firewall
@ k_ESteamNetConnectionEnd_Misc_SteamConnectivity
@ k_ESteamNetConnectionEnd_Remote_Min
@ k_ESteamNetConnectionEnd_Misc_InternalError
@ k_ESteamNetConnectionEnd_Local_Rights
@ k_ESteamNetConnectionEnd_AppException_Generic
@ k_ESteamNetConnectionEnd_Local_P2P_ICE_NoPublicAddresses
@ k_ESteamNetConnectionEnd_AppException_Min
@ k_ESteamNetConnectionEnd_Local_HostedServerPrimaryRelay
@ k_ESteamNetConnectionEnd_Misc_Timeout
@ k_ESteamNetConnectionEnd_Local_NetworkConfig
@ k_ESteamNetConnectionEnd__Force32Bit
@ k_ESteamNetConnectionEnd_Misc_Min
EPCGSpawnActorGenerationTrigger
@ CLASS_NewerVersionExists
@ CLASS_TokenStreamAssembled
@ CLASS_ProjectUserConfig
@ CLASS_NeedsDeferredDependencyLoading
@ CLASS_DefaultToInstanced
@ CLASS_ReplicationDataIsSetUp
@ CLASS_CollapseCategories
@ CLASS_CustomConstructor
@ CLASS_MatchedSerializers
@ CLASS_ConfigDoNotCheckDefaults
@ CLASS_CompiledFromBlueprint
@ CLASS_HasInstancedReference
EOpenGLFormatCapabilities
EPriorityAttenuationMethod
EMetasoundFrontendVertexAccessType
EGeometryScriptSmoothBoneWeightsType
EHoudiniRampPointConstructStatus
@ FailedToOpenFileForWrite
@ FailedToCreateDirectory
@ FailedGettingDiskSpaceInfo
ECreateMeshObjectSourceMeshType
EOS_EAntiCheatCommonClientAuthStatus
@ EOS_ACCCAS_RemoteAuthComplete
@ EOS_ACCCAS_LocalAuthComplete
ERayTracingAccelerationStructureFlags
ESubmixEffectDynamicsKeySource
EPartyInvitationRemovedReason
EStreamlineSettingOverride
EPrimaryAssetProductionLevel
EStaticMeshVertexTangentBasisType
@ NV_HDR_MODE_UHDA_PASSTHROUGH
@ NV_HDR_MODE_DOLBY_VISION
@ Chaos_Surface_Volumetric
@ COP_APPLICATION_SPECIFIC
@ VK_FULL_SCREEN_EXCLUSIVE_ALLOWED_EXT
@ VK_FULL_SCREEN_EXCLUSIVE_DEFAULT_EXT
@ VK_FULL_SCREEN_EXCLUSIVE_MAX_ENUM_EXT
@ VK_FULL_SCREEN_EXCLUSIVE_APPLICATION_CONTROLLED_EXT
@ VK_FULL_SCREEN_EXCLUSIVE_DISALLOWED_EXT
ERayTracingInstanceMaskType
EMicroTransactionDelegate
@ MTD_PurchaseQueryComplete
ESceneCaptureCompositeMode
EMovieSceneCaptureProtocolState
@ k_ESteamControllerPad_Right
@ k_ESteamControllerPad_Left
@ WaitForAsyncGetSavedFiles
@ WaitForAsyncDeletesToFinish
VkPipelineCreationFeedbackFlagBits
@ VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT
@ VK_PIPELINE_CREATION_FEEDBACK_BASE_PIPELINE_ACCELERATION_BIT
@ VK_PIPELINE_CREATION_FEEDBACK_FLAG_BITS_MAX_ENUM
@ VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT_EXT
@ VK_PIPELINE_CREATION_FEEDBACK_BASE_PIPELINE_ACCELERATION_BIT_EXT
@ VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT
@ VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT_EXT
EDurationControlOnlineState
@ k_EDurationControlOnlineState_Offline
@ k_EDurationControlOnlineState_Invalid
@ k_EDurationControlOnlineState_OnlineHighPri
@ k_EDurationControlOnlineState_Online
ETransferPersistentDataMode
@ WCA_TRANSITIONS_FORCEDISABLED
@ WCA_VIDEO_OVERLAY_ACTIVE
@ WCA_FORCE_ICONIC_REPRESENTATION
@ WCA_NONCLIENT_RTL_LAYOUT
@ WCA_CAPTION_BUTTON_BOUNDS
@ WCA_NCRENDERING_ENABLED
@ WCA_FREEZE_REPRESENTATION
@ WCA_FORCE_ACTIVEWINDOW_APPEARANCE
@ WCA_EXTENDED_FRAME_BOUNDS
@ WCA_EXCLUDED_FROM_LIVEPREVIEW
ESparseVolumeTextureShaderUniform
@ ESparseVolumeTexture_Count
@ ESparseVolumeTexture_PhysicalUVToPageUV
@ ESparseVolumeTexture_TileSize
@ ESparseVolumeTexture_PageTableSize
EBakeTextureSamplesPerPixel
ESchemaTranslationLaunchPolicy
ERayTracingPrimaryRaysFlag
@ UseGBufferForMaxDistance
@ NORMAL_INTERP_TO_ASA_CAMERA
@ SLOW_INTERP_TO_OLD_CAMERA
@ NORMAL_INTERP_TO_OLD_CAMERA
@ WAITING_TO_SWITCH_TO_OLD_CAMERA_SLOW
EShadowDepthVertexShaderMode
@ VertexShadowDepth_OnePassPointLight
@ VertexShadowDepth_OutputDepth
@ VertexShadowDepth_VirtualShadowMap
@ VertexShadowDepth_PerspectiveCorrect
ELandscapeCustomizedCoordType
@ MD_RuntimeVirtualTexture
@ BoundsOverlapFilteredDelaunayTriangulation
@ MinimalSpanningSubsetDelaunayTriangulation
@ PointImplicitAugmentedWithMinimalDelaunay
EInstallBundleManagerInitState
ETransactionObjectChangeCreatedBy
@ WritingVideoReplayBufferToDisk
@ ComponentLocationTrackedRotation
ETemplateSectionPropertyScaleType
@ TransformPropertyLocationOnly
@ TransformPropertyRotationOnly
EOpenColorIOTransformAlpha
ERigVMSimPointIntegrateType
ETransitionRequestOverwriteMode
@ FWPM_NET_FAILURE_AUTHIP
@ FWPM_NET_FAILURE_CAUSE_MAX
@ FWPM_NET_FAILURE_UNKNOWN
@ FWPM_NET_FAILURE_WRONG_COMPARTMENT
VIDEOENCODER_BITRATE_MODE
EAlignObjectsAlignToOptions
@ VK_FRONT_FACE_COUNTER_CLOCKWISE
@ VK_FRONT_FACE_BEGIN_RANGE
@ VK_FRONT_FACE_END_RANGE
@ VK_FRONT_FACE_RANGE_SIZE
@ VK_FRONT_FACE_CLOCKWISE
SkeletalMeshOptimizationType
@ SMOT_TriangleOrDeviation
@ HiddenByExistingMapping
@ CollisionWithMappingInSameContext
EMediaVideoCaptureDeviceFilter
EWorldPartitionRuntimeCellVisualizeMode
ENDISkelMesh_AreaWeightingMode
@ BULKDATA_DuplicateNonOptionalPayload
@ BULKDATA_SerializeCompressedZLIB
@ BULKDATA_Force_NOT_InlinePayload
@ BULKDATA_ForceStreamPayload
@ BULKDATA_UsesIoDispatcher
@ BULKDATA_PayloadAtEndOfFile
@ BULKDATA_HasAsyncReadPending
@ BULKDATA_WorkspaceDomainPayload
@ BULKDATA_BadDataVersion
@ BULKDATA_OptionalPayload
@ BULKDATA_ForceSingleElementSerialization
@ BULKDATA_PayloadInSeperateFile
@ BULKDATA_SerializeCompressed
@ BULKDATA_DataIsMemoryMapped
@ BULKDATA_MemoryMappedPayload
@ BULKDATA_SerializeCompressedBitWindow
@ BULKDATA_ForceInlinePayload
@ BULKDATA_AlwaysAllowDiscard
EUnrealObjectInputNodeType
@ EXR_ATTR_CHROMATICITIES
@ EXR_ATTR_LAST_KNOWN_TYPE
EDatasmithAreaLightActorShape
@ VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT
@ VK_QUEUE_GLOBAL_PRIORITY_BEGIN_RANGE_EXT
@ VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT
@ VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT
@ VK_QUEUE_GLOBAL_PRIORITY_END_RANGE_EXT
@ VK_QUEUE_GLOBAL_PRIORITY_MAX_ENUM_EXT
@ VK_QUEUE_GLOBAL_PRIORITY_RANGE_SIZE_EXT
@ VK_QUEUE_GLOBAL_PRIORITY_HIGH_EXT
ERTAccelerationStructureBuildPriority
EGeometryScriptRemeshEdgeConstraintType
EMeshBooleanOperationEnum
@ Dataflow_MeshBoolean_Intersect
@ Dataflow_MeshBoolean_Difference
@ Dataflow_MeshBoolean_Union
EHoudiniRuntimeSettingsSessionType
@ VK_CULL_MODE_FRONT_AND_BACK
@ VK_CULL_MODE_FLAG_BITS_MAX_ENUM
ERuntimeVirtualTextureAttributeType
@ ovrLeaderboard_StartAtTop
@ ovrLeaderboard_StartAtCenteredOnViewerOrTop
@ ovrLeaderboard_StartAtUnknown
@ ovrLeaderboard_StartAtCenteredOnViewer
EDecalDBufferMaskTechnique
ERuntimeVirtualTextureTextureAddressMode
EDynamicMeshSculptBrushType
EControlRigModifyBoneMode
FWPS_CALLOUT_NOTIFY_TYPE_
@ FWPS_CALLOUT_NOTIFY_ADD_FILTER
@ FWPS_CALLOUT_NOTIFY_TYPE_MAX
@ FWPS_CALLOUT_NOTIFY_ADD_FILTER_POST_COMMIT
@ FWPS_CALLOUT_NOTIFY_DELETE_FILTER
@ IPSEC_TOKEN_TYPE_MACHINE
@ IPSEC_TOKEN_TYPE_IMPERSONATION
EMaterialTranslucencyPass
@ EOpaqueRoughRefractionSSSWithout
@ Field_Resolution_DisabledParents
@ Field_Resolution_Minimal
@ Field_Resolution_Maximum
ESelectedObjectsModificationType
EMaterialExposedTextureProperty
@ VK_STENCIL_FACE_BACK_BIT
@ VK_STENCIL_FACE_FLAG_BITS_MAX_ENUM
@ VK_STENCIL_FACE_FRONT_AND_BACK
@ VK_STENCIL_FACE_FRONT_BIT
@ VK_STENCIL_FRONT_AND_BACK
ViewSubresourceSubsetFlags
@ ViewSubresourceSubsetFlags_DepthOnlyDsv
@ ViewSubresourceSubsetFlags_StencilOnlyDsv
@ ViewSubresourceSubsetFlags_None
@ ViewSubresourceSubsetFlags_DepthAndStencilDsv
@ ClientConnectedToListenServer
@ ClientConnectedToDedicatedServer
@ DIT_HITTESTATTRIBUTES_MOUSEWHEEL
@ DIT_HITTESTATTRIBUTES_ERASERDOWN
@ DIT_HITTESTATTRIBUTES_VALID
@ DIT_HITTESTATTRIBUTES_CONTROLDOWN
@ DIT_HITTESTATTRIBUTES_MOUSEWHEELISINCREASING
@ DIT_HITTESTATTRIBUTES_TOUCHTARGETING
@ DIT_HITTESTATTRIBUTES_MOUSEWHEELISHORIZONTAL
@ DIT_HITTESTATTRIBUTES_BARRELBUTTONDOWN
@ DIT_HITTESTATTRIBUTES_MOUSEBUTTONDOWN
@ DIT_HITTESTATTRIBUTES_NONE
@ DIT_HITTESTATTRIBUTES_NOHOVERPOINTER
EInstallBundleSourceUpdateBundleInfoResult
ERasterizeGeomTimeSlicedState
@ RasterizeGeometryTransformCoords
@ RasterizeGeometryRecast
EGizmoElementViewDependentType
EGeometryScriptContainmentOutcomePins
EGeometryScriptPrimitiveOriginMode
@ k_EVRScreenshotType_Mono
@ k_EVRScreenshotType_StereoPanorama
@ k_EVRScreenshotType_MonoPanorama
@ k_EVRScreenshotType_MonoCubemap
@ k_EVRScreenshotType_None
@ k_EVRScreenshotType_Stereo
EParticleSystemOcclusionBoundsMethod
ECDOArrayModificationType
EStructSerializerMapPolicies
ERandomVelocityGenerationTypeEnum
@ ChaosNiagara_RandomVelocityGenerationType_RandomDistribution
@ ChaosNiagara_RandomVelocityGenerationType_RandomDistributionWithStreamers
@ ChaosNiagara_RandomVelocityGenerationType_CollisionNormalBased
EGamepadTextInputLineMode
@ k_EGamepadTextInputLineModeMultipleLines
@ k_EGamepadTextInputLineModeSingleLine
ELightMapVirtualTextureType
EInstallBundleInstallState
EAnimExecutionContextConversionResult
EPipelineCacheFileFormatVersions
@ PatchSizeReduction_NoDuplicatedGuid
@ FragmentDensityAttachment
@ RemovingTessellationShaders
@ k_ESteamInputType_MobileTouch
@ k_ESteamInputType_GenericGamepad
@ k_ESteamInputType_SteamDeckController
@ k_ESteamInputType_AppleMFiController
@ k_ESteamInputType_PS5Controller
@ k_ESteamInputType_SteamController
@ k_ESteamInputType_SwitchJoyConPair
@ k_ESteamInputType_Count
@ k_ESteamInputType_MaximumPossibleValue
@ k_ESteamInputType_SwitchJoyConSingle
@ k_ESteamInputType_AndroidController
@ k_ESteamInputType_XBox360Controller
@ k_ESteamInputType_PS4Controller
@ k_ESteamInputType_Unknown
@ k_ESteamInputType_XBoxOneController
@ k_ESteamInputType_SwitchProController
@ k_ESteamInputType_PS3Controller
_WHEA_ERROR_PACKET_DATA_FORMAT
@ WheaDataFormatIPFSalRecord
@ WheaDataFormatPCIExpress
@ WheaDataFormatPCIXDevice
@ VariableCappedWithTarget
@ Chaos_Object_UserDefined
@ SVB_VisibilityBlockingOnLoad
@ SVB_LoadingAndVisibility
@ VK_CHROMA_LOCATION_MIDPOINT_KHR
@ VK_CHROMA_LOCATION_MIDPOINT
@ VK_CHROMA_LOCATION_COSITED_EVEN_KHR
@ VK_CHROMA_LOCATION_BEGIN_RANGE
@ VK_CHROMA_LOCATION_END_RANGE
@ VK_CHROMA_LOCATION_MAX_ENUM
@ VK_CHROMA_LOCATION_RANGE_SIZE
@ VK_CHROMA_LOCATION_COSITED_EVEN
EAutomationComparisonToleranceLevel
@ VK_VALIDATION_CHECK_BEGIN_RANGE_EXT
@ VK_VALIDATION_CHECK_ALL_EXT
@ VK_VALIDATION_CHECK_MAX_ENUM_EXT
@ VK_VALIDATION_CHECK_SHADERS_EXT
@ VK_VALIDATION_CHECK_RANGE_SIZE_EXT
@ VK_VALIDATION_CHECK_END_RANGE_EXT
@ CPT_FLargeWorldCoordinatesReal
@ CPT_LazyObjectReference
@ CPT_SoftObjectReference
@ CPT_WeakObjectReference
@ SyncTickWithoutCameraImage
@ SyncTickWithCameraImage
@ VK_SYSTEM_ALLOCATION_SCOPE_DEVICE
@ VK_SYSTEM_ALLOCATION_SCOPE_MAX_ENUM
@ VK_SYSTEM_ALLOCATION_SCOPE_CACHE
@ VK_SYSTEM_ALLOCATION_SCOPE_BEGIN_RANGE
@ VK_SYSTEM_ALLOCATION_SCOPE_END_RANGE
@ VK_SYSTEM_ALLOCATION_SCOPE_COMMAND
@ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
@ VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE
@ VK_SYSTEM_ALLOCATION_SCOPE_RANGE_SIZE
EClearReplacementResourceType
@ PhotoMode_PhotoSequence
@ PhotoMode_AdvancedPhoto
@ PhotoMode_VariablePhotoSequence
@ IKFootRootLocalSpaceVector
EAudioVolumeLocationState
ELandscapeImportAlphamapType
@ NVAPI_UNSUPPORTED_CONFIG_NON_HDCP_HMD
@ NVAPI_PROFILE_NOT_FOUND
@ NVAPI_FIRMWARE_REVISION_NOT_SUPPORTED
@ NVAPI_MATCHING_DEVICE_NOT_FOUND
@ NVAPI_JIT_COMPILER_NOT_FOUND
@ NVAPI_INVALID_CONFIGURATION
@ NVAPI_DEFAULT_STEREO_PROFILE_DOES_NOT_EXIST
@ NVAPI_NVLINK_UNCORRECTABLE
@ NVAPI_LIBRARY_NOT_FOUND
@ NVAPI_STEREO_PARAMETER_OUT_OF_RANGE
@ NVAPI_OPENGL_CONTEXT_NOT_CURRENT
@ NVAPI_TIMING_NOT_SUPPORTED
@ NVAPI_STREAM_IS_OUT_OF_SYNC
@ NVAPI_WAS_STILL_DRAWING
@ NVAPI_DISPLAY_MUX_TRANSITION_FAILED
@ NVAPI_CLUSTER_ALREADY_EXISTS
@ NVAPI_INVALID_SYNC_TOPOLOGY
@ NVAPI_EXECUTABLE_ALREADY_IN_USE
@ NVAPI_UNKNOWN_UNDERSCAN_CONFIG
@ NVAPI_INVALID_DSC_OUTPUT_BPP
@ NVAPI_DPMST_DISPLAY_ID_EXPECTED
@ NVAPI_GPU_WORKSTATION_FEATURE_INCOMPLETE
@ NVAPI_EXPECTED_LOGICAL_GPU_HANDLE
@ NVAPI_CALLBACK_NOT_FOUND
@ NVAPI_REQUEST_USER_TO_CLOSE_NON_MIGRATABLE_APPS
@ NVAPI_WAIT_FOR_HW_RESOURCE
@ NVAPI_DRIVER_NOTRUNNING
@ NVAPI_SETTING_NOT_FOUND
@ NVAPI_IMPLICIT_SET_GPU_TOPOLOGY_CHANGE_NOT_ALLOWED
@ NVAPI_PRIV_SEC_VIOLATION
@ NVAPI_INVALID_USER_PRIVILEGE
@ NVAPI_PERSIST_DATA_NOT_FOUND
@ NVAPI_GPU_IN_DEBUG_MODE
@ NVAPI_DISPLAYCONFIG_VALIDATION_FAILED
@ NVAPI_MOSAIC_NOT_ACTIVE
@ NVAPI_EXPECTED_COMPUTE_GPU_HANDLE
@ NVAPI_LICENSE_CALLER_AUTHENTICATION_FAILED
@ NVAPI_INVALID_COMBINATION
@ NVAPI_PCLK_LIMITATION_FAILED
@ NVAPI_EXPECTED_DISPLAY_HANDLE
@ NVAPI_TOPO_NOT_POSSIBLE
@ NVAPI_SHARE_RESOURCE_RELOCATED
@ NVAPI_MAX_DISPLAY_LIMIT_REACHED
@ NVAPI_NVIDIA_DEVICE_NOT_FOUND
@ NVAPI_INSTRUMENTATION_DISABLED
@ NVAPI_FAILED_TO_LOAD_FROM_DRIVER_STORE
@ NVAPI_NO_CONNECTOR_FOUND
@ NVAPI_INVALID_HYBRID_MODE
@ NVAPI_EXPECTED_UNATTACHED_DISPLAY_HANDLE
@ NVAPI_INVALID_PERF_LEVEL
@ NVAPI_STEREO_HANDSHAKE_NOT_DONE
@ NVAPI_ECID_SIGN_ALGO_UNSUPPORTED
@ NVAPI_EXPECTED_DIGITAL_FLAT_PANEL
@ NVAPI_DEVICE_SWITCHING_NOT_ALLOWED
@ NVAPI_STEREO_NOT_TURNED_ON
@ NVAPI_INVALID_DSC_SLICECOUNT
@ NVAPI_SETTING_SIZE_TOO_LARGE
@ NVAPI_ECID_KEY_VERIFICATION_FAILED
@ NVAPI_FIRMWARE_OUT_OF_DATE
@ NVAPI_TIMEOUT_RECONFIGURING_GPU_TOPO
@ NVAPI_NO_IMPLEMENTATION
@ NVAPI_INCOMPATIBLE_STRUCT_VERSION
@ NVAPI_ADVANCED_DISPLAY_TOPOLOGY_REQUIRED
@ NVAPI_INVALID_DISPLAY_ID
@ NVAPI_API_NOT_INITIALIZED
@ NVAPI_PROFILE_NAME_IN_USE
@ NVAPI_D3D11_LIBRARY_NOT_FOUND
@ NVAPI_TOO_MANY_SETTINGS_IN_PROFILE
@ NVAPI_ERROR_DRIVER_RELOAD_REQUIRED
@ NVAPI_CALLBACK_ALREADY_REGISTERED
@ NVAPI_STEREO_INVALID_DEVICE_INTERFACE
@ NVAPI_INVALID_DSC_VERSION
@ NVAPI_EXPECTED_ANALOG_DISPLAY
@ NVAPI_NV_PERSIST_FILE_NOT_FOUND
@ NVAPI_EXPECTED_TV_DISPLAY
@ NVAPI_ERROR_DRIVER_RELOAD_IN_PROGRESS
@ NVAPI_DEFAULT_STEREO_PROFILE_IS_NOT_DEFINED
@ NVAPI_VALUE_ALREADY_SET
@ NVAPI_STEREO_VERSION_MISMATCH
@ NVAPI_UNREGISTERED_RESOURCE
@ NVAPI_STEREO_REGISTRY_PROFILE_TYPE_NOT_SUPPORTED
@ NVAPI_STEREO_INIT_ACTIVATION_NOT_DONE
@ NVAPI_INSUFFICIENT_BUFFER
@ NVAPI_REQUIRE_FURTHER_HDCP_ACTION
@ NVAPI_MODE_CHANGE_FAILED
@ NVAPI_STEREO_FRUSTUM_ADJUST_MODE_NOT_SUPPORTED
@ NVAPI_SYSWOW64_NOT_SUPPORTED
@ NVAPI_DATATYPE_MISMATCH
@ NVAPI_NVIDIA_DISPLAY_NOT_FOUND
@ NVAPI_STEREO_NOT_INITIALIZED
@ NVAPI_D3D10_1_LIBRARY_NOT_FOUND
@ NVAPI_INVALID_DIRECT_MODE_DISPLAY
@ NVAPI_D3D_DEVICE_NOT_REGISTERED
@ NVAPI_STEREO_REGISTRY_ACCESS_FAILED
@ NVAPI_INCOMPATIBLE_AUDIO_DRIVER
@ NVAPI_HANDLE_INVALIDATED
@ NVAPI_PROFILE_NAME_EMPTY
@ NVAPI_D3D_CONTEXT_NOT_FOUND
@ NVAPI_TOO_MANY_UNIQUE_STATE_OBJECTS
@ NVAPI_EXPECTED_NON_PRIMARY_DISPLAY_HANDLE
@ NVAPI_EXECUTABLE_PATH_IS_AMBIGUOUS
@ NVAPI_TESTING_CLOCKS_NOT_SUPPORTED
@ NVAPI_STEREO_REGISTRY_VALUE_NOT_SUPPORTED
@ NVAPI_ARGUMENT_EXCEED_MAX_SIZE
@ NVAPI_ILLEGAL_INSTRUCTION
@ NVAPI_STEREO_NOT_ENABLED
@ NVAPI_NO_ACTIVE_SLI_TOPOLOGY
@ NVAPI_REQUEST_USER_TO_DISABLE_DWM
@ NVAPI_RESOURCE_NOT_ACQUIRED
@ NVAPI_SYNC_MASTER_NOT_FOUND
@ NVAPI_HDCP_ENCRYPTION_FAILED
@ NVAPI_MIXED_TARGET_TYPES
@ NVAPI_EXECUTABLE_NOT_FOUND
@ NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE
@ NVAPI_FUNCTION_NOT_FOUND
@ NVAPI_SLI_RENDERING_MODE_NOTALLOWED
@ NVAPI_EXPECTED_TV_DISPLAY_ON_DCONNECTOR
@ UCHAR_OTHER_PROPERTY_LIMIT
@ UCHAR_PATTERN_WHITE_SPACE
@ UCHAR_SIMPLE_CASE_FOLDING
@ UCHAR_PREPENDED_CONCATENATION_MARK
@ UCHAR_TERMINAL_PUNCTUATION
@ UCHAR_REGIONAL_INDICATOR
@ UCHAR_LEAD_CANONICAL_COMBINING_CLASS
@ UCHAR_VERTICAL_ORIENTATION
@ UCHAR_UNIFIED_IDEOGRAPH
@ UCHAR_IDS_BINARY_OPERATOR
@ UCHAR_CANONICAL_COMBINING_CLASS
@ UCHAR_CHANGES_WHEN_NFKC_CASEFOLDED
@ UCHAR_CHANGES_WHEN_UPPERCASED
@ UCHAR_LOGICAL_ORDER_EXCEPTION
@ UCHAR_TITLECASE_MAPPING
@ UCHAR_BIDI_PAIRED_BRACKET_TYPE
@ UCHAR_CHANGES_WHEN_TITLECASED
@ UCHAR_CHANGES_WHEN_LOWERCASED
@ UCHAR_INDIC_SYLLABIC_CATEGORY
@ UCHAR_EMOJI_MODIFIER_BASE
@ UCHAR_INDIC_POSITIONAL_CATEGORY
@ UCHAR_SIMPLE_UPPERCASE_MAPPING
@ UCHAR_LOWERCASE_MAPPING
@ UCHAR_GRAPHEME_CLUSTER_BREAK
@ UCHAR_DECOMPOSITION_TYPE
@ UCHAR_CHANGES_WHEN_CASEMAPPED
@ UCHAR_TRAIL_CANONICAL_COMBINING_CLASS
@ UCHAR_IDS_TRINARY_OPERATOR
@ UCHAR_SCRIPT_EXTENSIONS
@ UCHAR_SIMPLE_TITLECASE_MAPPING
@ UCHAR_DEFAULT_IGNORABLE_CODE_POINT
@ UCHAR_CHANGES_WHEN_CASEFOLDED
@ UCHAR_GENERAL_CATEGORY_MASK
@ UCHAR_EMOJI_PRESENTATION
@ UCHAR_NONCHARACTER_CODE_POINT
@ UCHAR_OTHER_PROPERTY_START
@ UCHAR_EXTENDED_PICTOGRAPHIC
@ UCHAR_FULL_COMPOSITION_EXCLUSION
@ UCHAR_VARIATION_SELECTOR
@ UCHAR_BIDI_MIRRORING_GLYPH
@ UCHAR_HANGUL_SYLLABLE_TYPE
@ UCHAR_BIDI_PAIRED_BRACKET
@ UCHAR_SIMPLE_LOWERCASE_MAPPING
@ UCHAR_UPPERCASE_MAPPING
ESteamNetworkingSocketsDebugOutputType
@ k_ESteamNetworkingSocketsDebugOutputType_Msg
@ k_ESteamNetworkingSocketsDebugOutputType__Force32Bit
@ k_ESteamNetworkingSocketsDebugOutputType_Everything
@ k_ESteamNetworkingSocketsDebugOutputType_Warning
@ k_ESteamNetworkingSocketsDebugOutputType_Debug
@ k_ESteamNetworkingSocketsDebugOutputType_Important
@ k_ESteamNetworkingSocketsDebugOutputType_Verbose
@ k_ESteamNetworkingSocketsDebugOutputType_Error
@ k_ESteamNetworkingSocketsDebugOutputType_None
@ k_ESteamNetworkingSocketsDebugOutputType_Bug
ESkinCacheDefaultBehavior
@ k_EUGCMatchingUGCType_GameManagedItems
@ k_EUGCMatchingUGCType_Screenshots
@ k_EUGCMatchingUGCType_IntegratedGuides
@ k_EUGCMatchingUGCType_ControllerBindings
@ k_EUGCMatchingUGCType_Videos
@ k_EUGCMatchingUGCType_Collections
@ k_EUGCMatchingUGCType_All
@ k_EUGCMatchingUGCType_AllGuides
@ k_EUGCMatchingUGCType_Items_Mtx
@ k_EUGCMatchingUGCType_WebGuides
@ k_EUGCMatchingUGCType_Items_ReadyToUse
@ k_EUGCMatchingUGCType_Artwork
@ k_EUGCMatchingUGCType_UsableInGame
@ k_EUGCMatchingUGCType_Items
@ InvalidateSharingIfStale
EMaterialExposedViewProperty
@ MEVP_TemporalSampleOffset
@ MEVP_RuntimeVirtualTextureOutputDerivative
@ MEVP_WorldSpaceViewPosition
@ MEVP_RuntimeVirtualTextureMaxLevel
@ MEVP_TemporalSampleCount
@ MEVP_RuntimeVirtualTextureOutputLevel
@ MEVP_TemporalSampleIndex
@ MEVP_ResolutionFraction
@ MEVP_TanHalfFieldOfView
@ MEVP_WorldSpaceCameraPosition
@ IKEEXT_QM_SA_STATE_NONE
@ IKEEXT_QM_SA_STATE_FINAL
@ IKEEXT_QM_SA_STATE_INITIAL
@ IKEEXT_QM_SA_STATE_COMPLETE
VkValidationFeatureDisableEXT
@ VK_VALIDATION_FEATURE_DISABLE_API_PARAMETERS_EXT
@ VK_VALIDATION_FEATURE_DISABLE_OBJECT_LIFETIMES_EXT
@ VK_VALIDATION_FEATURE_DISABLE_END_RANGE_EXT
@ VK_VALIDATION_FEATURE_DISABLE_MAX_ENUM_EXT
@ VK_VALIDATION_FEATURE_DISABLE_BEGIN_RANGE_EXT
@ VK_VALIDATION_FEATURE_DISABLE_SHADERS_EXT
@ VK_VALIDATION_FEATURE_DISABLE_ALL_EXT
@ VK_VALIDATION_FEATURE_DISABLE_CORE_CHECKS_EXT
@ VK_VALIDATION_FEATURE_DISABLE_THREAD_SAFETY_EXT
@ VK_VALIDATION_FEATURE_DISABLE_RANGE_SIZE_EXT
@ VK_VALIDATION_FEATURE_DISABLE_UNIQUE_HANDLES_EXT
EMeshTrackerVertexColorMode
ETypedElementChildInclusionMethod
@ MDH_PERIODIC_METRICS_REPORT
@ MDH_RANGE_METRICS_REPORT
@ ReferenceFromOptionalToMissingGameExport
EUserDefinedStructureStatus
EDistributionVectorLockFlags
@ VK_RESOLVE_MODE_AVERAGE_BIT
@ VK_RESOLVE_MODE_SAMPLE_ZERO_BIT
@ VK_RESOLVE_MODE_MAX_BIT
@ VK_RESOLVE_MODE_NONE_KHR
@ VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR
@ VK_RESOLVE_MODE_AVERAGE_BIT_KHR
@ VK_RESOLVE_MODE_MIN_BIT_KHR
@ VK_RESOLVE_MODE_FLAG_BITS_MAX_ENUM
@ VK_RESOLVE_MODE_MAX_BIT_KHR
@ VK_RESOLVE_MODE_MIN_BIT
EHairStrandsResourcesType
EDisplaceMeshToolDisplaceType
@ VK_BLEND_OP_INVERT_RGB_EXT
@ VK_BLEND_OP_LIGHTEN_EXT
@ VK_BLEND_OP_MINUS_CLAMPED_EXT
@ VK_BLEND_OP_DST_OUT_EXT
@ VK_BLEND_OP_HSL_SATURATION_EXT
@ VK_BLEND_OP_DST_ATOP_EXT
@ VK_BLEND_OP_EXCLUSION_EXT
@ VK_BLEND_OP_PINLIGHT_EXT
@ VK_BLEND_OP_COLORDODGE_EXT
@ VK_BLEND_OP_DST_OVER_EXT
@ VK_BLEND_OP_HSL_LUMINOSITY_EXT
@ VK_BLEND_OP_PLUS_CLAMPED_EXT
@ VK_BLEND_OP_LINEARBURN_EXT
@ VK_BLEND_OP_HSL_COLOR_EXT
@ VK_BLEND_OP_COLORBURN_EXT
@ VK_BLEND_OP_PLUS_CLAMPED_ALPHA_EXT
@ VK_BLEND_OP_DIFFERENCE_EXT
@ VK_BLEND_OP_VIVIDLIGHT_EXT
@ VK_BLEND_OP_PLUS_DARKER_EXT
@ VK_BLEND_OP_SRC_ATOP_EXT
@ VK_BLEND_OP_HARDLIGHT_EXT
@ VK_BLEND_OP_MULTIPLY_EXT
@ VK_BLEND_OP_HSL_HUE_EXT
@ VK_BLEND_OP_HARDMIX_EXT
@ VK_BLEND_OP_REVERSE_SUBTRACT
@ VK_BLEND_OP_LINEARLIGHT_EXT
@ VK_BLEND_OP_SRC_OUT_EXT
@ VK_BLEND_OP_BEGIN_RANGE
@ VK_BLEND_OP_INVERT_OVG_EXT
@ VK_BLEND_OP_SRC_OVER_EXT
@ VK_BLEND_OP_SOFTLIGHT_EXT
@ VK_BLEND_OP_LINEARDODGE_EXT
@ VK_BLEND_OP_CONTRAST_EXT
@ VK_BLEND_OP_OVERLAY_EXT
EStructDeserializerMapPolicies
@ HairLUTType_DualScattering
GFSDK_Aftermath_GpuCrashDumpFeatureFlags
@ GFSDK_Aftermath_GpuCrashDumpFeatureFlags_DeferDebugInfoCallbacks
@ GFSDK_Aftermath_GpuCrashDumpFeatureFlags_Default
@ VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT
@ VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT
@ VK_BUFFER_USAGE_PUSH_DESCRIPTORS_DESCRIPTOR_BUFFER_BIT_EXT
@ VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT_EXT
@ VK_BUFFER_USAGE_MICROMAP_STORAGE_BIT_EXT
@ VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT
@ VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT
@ VK_BUFFER_USAGE_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT
@ VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT
@ VK_BUFFER_USAGE_TRANSFER_SRC_BIT
@ VK_BUFFER_USAGE_INDEX_BUFFER_BIT
@ VK_BUFFER_USAGE_FLAG_BITS_MAX_ENUM
@ VK_BUFFER_USAGE_TRANSFER_DST_BIT
@ VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR
@ VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT_KHR
@ VK_BUFFER_USAGE_MICROMAP_BUILD_INPUT_READ_ONLY_BIT_EXT
@ VK_BUFFER_USAGE_SHADER_BINDING_TABLE_BIT_KHR
@ VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_COUNTER_BUFFER_BIT_EXT
@ VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT
@ VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR
@ VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT
@ VK_BUFFER_USAGE_STORAGE_BUFFER_BIT
@ VK_BUFFER_USAGE_RAY_TRACING_BIT_NV
@ VK_BUFFER_USAGE_VERTEX_BUFFER_BIT
@ VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT
ESceneCapturePrimitiveRenderMode
@ PRM_RenderScenePrimitives
@ IPSEC_TRAFFIC_TYPE_TRANSPORT
@ IPSEC_TRAFFIC_TYPE_TUNNEL
TextureCompressionSettings
@ TC_VectorDisplacementmap
@ TC_EncodedReflectionCapture
EDatasmithImportLightmapMin
ESteamIPv6ConnectivityProtocol
@ k_ESteamIPv6ConnectivityProtocol_Invalid
@ k_ESteamIPv6ConnectivityProtocol_HTTP
@ k_ESteamIPv6ConnectivityProtocol_UDP
EGeoAnchorComponentDebugMode
@ DT_CROWD_OBSTACLE_AVOIDANCE
@ DT_CROWD_ANTICIPATE_TURNS
@ DT_CROWD_SLOWDOWN_AT_GOAL
@ DT_CROWD_OPTIMIZE_VIS_MULTI
@ VK_INTERNAL_ALLOCATION_TYPE_BEGIN_RANGE
@ VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE
@ VK_INTERNAL_ALLOCATION_TYPE_END_RANGE
@ VK_INTERNAL_ALLOCATION_TYPE_MAX_ENUM
@ VK_INTERNAL_ALLOCATION_TYPE_RANGE_SIZE
@ VK_IMAGE_USAGE_FLAG_BITS_MAX_ENUM
@ VK_IMAGE_USAGE_STORAGE_BIT
@ VK_IMAGE_USAGE_TRANSFER_DST_BIT
@ VK_IMAGE_USAGE_SAMPLE_WEIGHT_BIT_QCOM
@ VK_IMAGE_USAGE_INVOCATION_MASK_BIT_HUAWEI
@ VK_IMAGE_USAGE_FRAGMENT_DENSITY_MAP_BIT_EXT
@ VK_IMAGE_USAGE_SAMPLE_BLOCK_MATCH_BIT_QCOM
@ VK_IMAGE_USAGE_TRANSFER_SRC_BIT
@ VK_IMAGE_USAGE_SAMPLED_BIT
@ VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR
@ VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT
@ VK_IMAGE_USAGE_SHADING_RATE_IMAGE_BIT_NV
@ VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT
@ VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT
@ VK_IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT
@ VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT
EObjectIteratorThreadSafetyOptions
@ k_EInputActionOrigin_PS5_Reserved20
@ k_EInputActionOrigin_SteamController_Gyro_Pitch
@ k_EInputActionOrigin_PS4_Reserved3
@ k_EInputActionOrigin_PS5_RightPad_DPadNorth
@ k_EInputActionOrigin_Switch_LeftStick_Move
@ k_EInputActionOrigin_SteamDeck_L3
@ k_EInputActionOrigin_SteamController_RightPad_DPadNorth
@ k_EInputActionOrigin_SteamDeck_Reserved1
@ k_EInputActionOrigin_XBox360_DPad_South
@ k_EInputActionOrigin_Switch_Reserved6
@ k_EInputActionOrigin_XBoxOne_LeftStick_Move
@ k_EInputActionOrigin_SteamController_Reserved6
@ k_EInputActionOrigin_PS4_Reserved1
@ k_EInputActionOrigin_PS4_LeftTrigger_Pull
@ k_EInputActionOrigin_XBox360_LeftStick_DPadSouth
@ k_EInputActionOrigin_PS4_Reserved6
@ k_EInputActionOrigin_SteamController_Reserved7
@ k_EInputActionOrigin_PS5_Gyro_Yaw
@ k_EInputActionOrigin_XBox360_LeftStick_Click
@ k_EInputActionOrigin_PS5_Reserved17
@ k_EInputActionOrigin_SteamDeck_Reserved6
@ k_EInputActionOrigin_XBox360_Reserved2
@ k_EInputActionOrigin_XBox360_Reserved10
@ k_EInputActionOrigin_XBoxOne_DPad_West
@ k_EInputActionOrigin_XBox360_LeftStick_DPadWest
@ k_EInputActionOrigin_PS4_Gyro_Move
@ k_EInputActionOrigin_XBox360_DPad_North
@ k_EInputActionOrigin_XBoxOne_RightBumper
@ k_EInputActionOrigin_XBoxOne_RightStick_Click
@ k_EInputActionOrigin_PS4_DPad_Move
@ k_EInputActionOrigin_PS4_LeftStick_DPadWest
@ k_EInputActionOrigin_SteamDeck_L2
@ k_EInputActionOrigin_SteamDeck_B
@ k_EInputActionOrigin_SteamDeck_L5
@ k_EInputActionOrigin_SteamController_LeftStick_DPadEast
@ k_EInputActionOrigin_PS5_RightTrigger_Pull
@ k_EInputActionOrigin_PS4_LeftStick_DPadEast
@ k_EInputActionOrigin_PS4_RightPad_DPadNorth
@ k_EInputActionOrigin_Switch_Plus
@ k_EInputActionOrigin_PS4_DPad_North
@ k_EInputActionOrigin_PS4_DPad_East
@ k_EInputActionOrigin_XBox360_RightTrigger_Click
@ k_EInputActionOrigin_PS5_DPad_West
@ k_EInputActionOrigin_XBox360_Reserved3
@ k_EInputActionOrigin_PS4_DPad_West
@ k_EInputActionOrigin_PS5_DPad_South
@ k_EInputActionOrigin_SteamDeck_Reserved19
@ k_EInputActionOrigin_PS5_DPad_East
@ k_EInputActionOrigin_SteamController_LeftStick_DPadNorth
@ k_EInputActionOrigin_PS4_RightStick_DPadWest
@ k_EInputActionOrigin_PS4_X
@ k_EInputActionOrigin_XBox360_Reserved4
@ k_EInputActionOrigin_PS4_RightStick_Click
@ k_EInputActionOrigin_Switch_RightStick_DPadSouth
@ k_EInputActionOrigin_PS4_Gyro_Pitch
@ k_EInputActionOrigin_Switch_LeftStick_DPadWest
@ k_EInputActionOrigin_XBoxOne_Reserved8
@ k_EInputActionOrigin_Switch_LeftGyro_Roll
@ k_EInputActionOrigin_SteamDeck_R5
@ k_EInputActionOrigin_SteamDeck_X
@ k_EInputActionOrigin_SteamDeck_L2_SoftPull
@ k_EInputActionOrigin_Switch_Reserved7
@ k_EInputActionOrigin_SteamController_RightTrigger_Click
@ k_EInputActionOrigin_PS5_LeftBumper
@ k_EInputActionOrigin_Switch_X
@ k_EInputActionOrigin_Switch_RightStick_DPadNorth
@ k_EInputActionOrigin_Switch_RightGyro_Pitch
@ k_EInputActionOrigin_PS4_Gyro_Roll
@ k_EInputActionOrigin_SteamDeck_Gyro_Yaw
@ k_EInputActionOrigin_Switch_LeftGyro_Yaw
@ k_EInputActionOrigin_XBoxOne_DPad_Move
@ k_EInputActionOrigin_PS5_Reserved19
@ k_EInputActionOrigin_PS4_Reserved10
@ k_EInputActionOrigin_PS5_RightPad_DPadEast
@ k_EInputActionOrigin_PS4_RightPad_DPadWest
@ k_EInputActionOrigin_Switch_Minus
@ k_EInputActionOrigin_SteamDeck_Reserved2
@ k_EInputActionOrigin_XBoxOne_Y
@ k_EInputActionOrigin_SteamDeck_RightPad_DPadEast
@ k_EInputActionOrigin_XBoxOne_View
@ k_EInputActionOrigin_SteamDeck_Reserved10
@ k_EInputActionOrigin_XBoxOne_DPad_South
@ k_EInputActionOrigin_Switch_LeftTrigger_Click
@ k_EInputActionOrigin_XBox360_Reserved8
@ k_EInputActionOrigin_PS5_Gyro_Pitch
@ k_EInputActionOrigin_SteamDeck_LeftPad_Touch
@ k_EInputActionOrigin_XBox360_A
@ k_EInputActionOrigin_XBox360_DPad_West
@ k_EInputActionOrigin_Switch_RightTrigger_Click
@ k_EInputActionOrigin_PS5_Reserved9
@ k_EInputActionOrigin_PS4_RightTrigger_Click
@ k_EInputActionOrigin_PS5_LeftPad_DPadNorth
@ k_EInputActionOrigin_XBoxOne_X
@ k_EInputActionOrigin_XBoxOne_LeftBumper
@ k_EInputActionOrigin_SteamController_Start
@ k_EInputActionOrigin_SteamDeck_Reserved13
@ k_EInputActionOrigin_PS4_RightStick_Move
@ k_EInputActionOrigin_Switch_Capture
@ k_EInputActionOrigin_Switch_LeftStick_Click
@ k_EInputActionOrigin_XBox360_X
@ k_EInputActionOrigin_PS5_Mute
@ k_EInputActionOrigin_SteamController_Reserved0
@ k_EInputActionOrigin_XBox360_Y
@ k_EInputActionOrigin_Switch_ProGyro_Pitch
@ k_EInputActionOrigin_PS5_LeftTrigger_Pull
@ k_EInputActionOrigin_PS5_LeftPad_DPadWest
@ k_EInputActionOrigin_SteamDeck_LeftStick_Move
@ k_EInputActionOrigin_XBox360_LeftBumper
@ k_EInputActionOrigin_SteamDeck_RightPad_Swipe
@ k_EInputActionOrigin_Switch_LeftTrigger_Pull
@ k_EInputActionOrigin_PS5_RightPad_Click
@ k_EInputActionOrigin_PS5_Square
@ k_EInputActionOrigin_SteamController_LeftStick_DPadSouth
@ k_EInputActionOrigin_SteamDeck_R2
@ k_EInputActionOrigin_Switch_ProGyro_Roll
@ k_EInputActionOrigin_SteamDeck_Reserved7
@ k_EInputActionOrigin_PS5_RightPad_DPadSouth
@ k_EInputActionOrigin_SteamDeck_Reserved8
@ k_EInputActionOrigin_XBoxOne_LeftStick_DPadEast
@ k_EInputActionOrigin_SteamDeck_RightStick_DPadSouth
@ k_EInputActionOrigin_PS5_Reserved2
@ k_EInputActionOrigin_Switch_LeftGrip_Upper
@ k_EInputActionOrigin_SteamDeck_Reserved16
@ k_EInputActionOrigin_XBoxOne_RightGrip_Upper
@ k_EInputActionOrigin_PS5_LeftPad_Swipe
@ k_EInputActionOrigin_Switch_Reserved10
@ k_EInputActionOrigin_SteamDeck_DPad_West
@ k_EInputActionOrigin_XBoxOne_Reserved9
@ k_EInputActionOrigin_PS4_RightPad_Touch
@ k_EInputActionOrigin_XBoxOne_RightGrip_Lower
@ k_EInputActionOrigin_Switch_ProGyro_Yaw
@ k_EInputActionOrigin_None
@ k_EInputActionOrigin_PS5_CenterPad_Click
@ k_EInputActionOrigin_Switch_Reserved19
@ k_EInputActionOrigin_SteamController_LeftPad_Swipe
@ k_EInputActionOrigin_SteamDeck_RightStick_DPadWest
@ k_EInputActionOrigin_PS4_CenterPad_Click
@ k_EInputActionOrigin_XBoxOne_RightStick_DPadWest
@ k_EInputActionOrigin_Switch_Reserved4
@ k_EInputActionOrigin_XBoxOne_LeftStick_DPadWest
@ k_EInputActionOrigin_MaximumPossibleValue
@ k_EInputActionOrigin_SteamController_RightPad_Swipe
@ k_EInputActionOrigin_PS5_RightStick_DPadEast
@ k_EInputActionOrigin_Switch_Reserved9
@ k_EInputActionOrigin_PS5_LeftStick_DPadSouth
@ k_EInputActionOrigin_SteamDeck_RightStick_Move
@ k_EInputActionOrigin_XBoxOne_RightStick_DPadEast
@ k_EInputActionOrigin_PS4_LeftStick_DPadNorth
@ k_EInputActionOrigin_SteamController_Reserved8
@ k_EInputActionOrigin_PS5_Create
@ k_EInputActionOrigin_Switch_DPad_North
@ k_EInputActionOrigin_SteamController_RightBumper
@ k_EInputActionOrigin_Switch_A
@ k_EInputActionOrigin_PS5_Reserved14
@ k_EInputActionOrigin_XBox360_RightStick_Click
@ k_EInputActionOrigin_PS5_DPad_North
@ k_EInputActionOrigin_XBox360_Reserved6
@ k_EInputActionOrigin_PS4_Square
@ k_EInputActionOrigin_Switch_LeftStick_DPadNorth
@ k_EInputActionOrigin_PS5_LeftPad_Touch
@ k_EInputActionOrigin_XBox360_LeftStick_DPadEast
@ k_EInputActionOrigin_PS5_LeftStick_Click
@ k_EInputActionOrigin_SteamController_Reserved1
@ k_EInputActionOrigin_SteamDeck_RightStick_DPadEast
@ k_EInputActionOrigin_PS4_LeftPad_DPadSouth
@ k_EInputActionOrigin_SteamDeck_LeftPad_Swipe
@ k_EInputActionOrigin_SteamDeck_LeftPad_DPadEast
@ k_EInputActionOrigin_PS4_Reserved8
@ k_EInputActionOrigin_PS4_Reserved9
@ k_EInputActionOrigin_SteamController_RightTrigger_Pull
@ k_EInputActionOrigin_SteamController_RightPad_DPadEast
@ k_EInputActionOrigin_PS5_Circle
@ k_EInputActionOrigin_Switch_Reserved2
@ k_EInputActionOrigin_PS4_Reserved7
@ k_EInputActionOrigin_PS5_RightStick_Click
@ k_EInputActionOrigin_SteamController_RightGrip
@ k_EInputActionOrigin_SteamController_Reserved2
@ k_EInputActionOrigin_SteamDeck_R3
@ k_EInputActionOrigin_SteamDeck_R2_SoftPull
@ k_EInputActionOrigin_PS5_CenterPad_Touch
@ k_EInputActionOrigin_SteamDeck_Menu
@ k_EInputActionOrigin_SteamDeck_RightPad_Click
@ k_EInputActionOrigin_Switch_Reserved16
@ k_EInputActionOrigin_PS5_RightStick_DPadSouth
@ k_EInputActionOrigin_SteamDeck_LeftStick_DPadSouth
@ k_EInputActionOrigin_PS5_LeftStick_DPadNorth
@ k_EInputActionOrigin_XBoxOne_LeftGrip_Lower
@ k_EInputActionOrigin_XBoxOne_A
@ k_EInputActionOrigin_SteamController_Gyro_Move
@ k_EInputActionOrigin_PS5_LeftStick_DPadWest
@ k_EInputActionOrigin_XBox360_Reserved7
@ k_EInputActionOrigin_PS5_RightStick_DPadNorth
@ k_EInputActionOrigin_XBoxOne_LeftStick_DPadSouth
@ k_EInputActionOrigin_XBoxOne_DPad_North
@ k_EInputActionOrigin_PS4_LeftPad_DPadEast
@ k_EInputActionOrigin_XBoxOne_Reserved10
@ k_EInputActionOrigin_Switch_RightGyro_Roll
@ k_EInputActionOrigin_SteamController_B
@ k_EInputActionOrigin_PS4_Reserved5
@ k_EInputActionOrigin_PS5_Triangle
@ k_EInputActionOrigin_SteamController_LeftTrigger_Pull
@ k_EInputActionOrigin_Switch_Y
@ k_EInputActionOrigin_PS5_Reserved12
@ k_EInputActionOrigin_PS4_RightBumper
@ k_EInputActionOrigin_SteamDeck_LeftPad_Click
@ k_EInputActionOrigin_PS4_LeftPad_DPadWest
@ k_EInputActionOrigin_PS5_Reserved5
@ k_EInputActionOrigin_PS4_RightPad_Click
@ k_EInputActionOrigin_SteamController_Reserved3
@ k_EInputActionOrigin_XBox360_RightStick_DPadWest
@ k_EInputActionOrigin_SteamDeck_A
@ k_EInputActionOrigin_Switch_LeftGrip_Lower
@ k_EInputActionOrigin_Switch_RightTrigger_Pull
@ k_EInputActionOrigin_SteamController_LeftPad_Touch
@ k_EInputActionOrigin_XBox360_Start
@ k_EInputActionOrigin_PS4_LeftTrigger_Click
@ k_EInputActionOrigin_PS5_RightPad_Swipe
@ k_EInputActionOrigin_Switch_RightGyro_Move
@ k_EInputActionOrigin_SteamDeck_L4
@ k_EInputActionOrigin_XBox360_RightTrigger_Pull
@ k_EInputActionOrigin_PS4_RightPad_DPadSouth
@ k_EInputActionOrigin_Switch_B
@ k_EInputActionOrigin_PS4_LeftStick_DPadSouth
@ k_EInputActionOrigin_PS5_Reserved13
@ k_EInputActionOrigin_XBox360_DPad_East
@ k_EInputActionOrigin_Switch_RightGrip_Upper
@ k_EInputActionOrigin_SteamDeck_Gyro_Move
@ k_EInputActionOrigin_XBoxOne_LeftGrip_Upper
@ k_EInputActionOrigin_PS4_CenterPad_Touch
@ k_EInputActionOrigin_SteamDeck_RightPad_DPadSouth
@ k_EInputActionOrigin_XBox360_RightStick_DPadNorth
@ k_EInputActionOrigin_PS5_RightPad_Touch
@ k_EInputActionOrigin_SteamDeck_RightPad_DPadWest
@ k_EInputActionOrigin_Switch_RightGyro_Yaw
@ k_EInputActionOrigin_PS5_X
@ k_EInputActionOrigin_PS4_Options
@ k_EInputActionOrigin_Switch_ProGyro_Move
@ k_EInputActionOrigin_Switch_Reserved8
@ k_EInputActionOrigin_SteamDeck_Reserved4
@ k_EInputActionOrigin_PS4_CenterPad_Swipe
@ k_EInputActionOrigin_SteamController_LeftPad_DPadSouth
@ k_EInputActionOrigin_SteamController_Gyro_Roll
@ k_EInputActionOrigin_XBoxOne_RightTrigger_Pull
@ k_EInputActionOrigin_PS4_RightStick_DPadNorth
@ k_EInputActionOrigin_Switch_LeftGyro_Pitch
@ k_EInputActionOrigin_PS5_Reserved7
@ k_EInputActionOrigin_SteamDeck_Reserved11
@ k_EInputActionOrigin_SteamDeck_DPad_East
@ k_EInputActionOrigin_PS5_CenterPad_DPadWest
@ k_EInputActionOrigin_SteamController_RightPad_Touch
@ k_EInputActionOrigin_SteamDeck_DPad_North
@ k_EInputActionOrigin_PS5_Reserved10
@ k_EInputActionOrigin_Switch_DPad_Move
@ k_EInputActionOrigin_PS5_RightBumper
@ k_EInputActionOrigin_PS4_LeftPad_DPadNorth
@ k_EInputActionOrigin_PS4_LeftBumper
@ k_EInputActionOrigin_SteamController_LeftStick_DPadWest
@ k_EInputActionOrigin_Switch_LeftStick_DPadSouth
@ k_EInputActionOrigin_SteamDeck_Gyro_Roll
@ k_EInputActionOrigin_PS5_Reserved6
@ k_EInputActionOrigin_SteamController_RightPad_Click
@ k_EInputActionOrigin_XBoxOne_LeftTrigger_Click
@ k_EInputActionOrigin_PS4_RightPad_DPadEast
@ k_EInputActionOrigin_PS5_RightStick_DPadWest
@ k_EInputActionOrigin_PS5_LeftStick_Move
@ k_EInputActionOrigin_SteamDeck_RightStick_Touch
@ k_EInputActionOrigin_SteamController_Reserved10
@ k_EInputActionOrigin_PS4_RightStick_DPadSouth
@ k_EInputActionOrigin_XBox360_Reserved9
@ k_EInputActionOrigin_SteamController_LeftBumper
@ k_EInputActionOrigin_XBoxOne_LeftTrigger_Pull
@ k_EInputActionOrigin_XBoxOne_LeftStick_Click
@ k_EInputActionOrigin_XBoxOne_RightTrigger_Click
@ k_EInputActionOrigin_XBoxOne_Menu
@ k_EInputActionOrigin_SteamController_A
@ k_EInputActionOrigin_SteamDeck_DPad_South
@ k_EInputActionOrigin_SteamController_Gyro_Yaw
@ k_EInputActionOrigin_XBox360_DPad_Move
@ k_EInputActionOrigin_PS5_LeftPad_DPadEast
@ k_EInputActionOrigin_PS5_Reserved4
@ k_EInputActionOrigin_Switch_Reserved1
@ k_EInputActionOrigin_XBoxOne_RightStick_DPadSouth
@ k_EInputActionOrigin_Switch_Reserved17
@ k_EInputActionOrigin_SteamDeck_Gyro_Pitch
@ k_EInputActionOrigin_SteamDeck_Reserved3
@ k_EInputActionOrigin_Switch_Reserved18
@ k_EInputActionOrigin_Switch_Reserved20
@ k_EInputActionOrigin_XBoxOne_B
@ k_EInputActionOrigin_Switch_RightStick_DPadWest
@ k_EInputActionOrigin_XBox360_LeftTrigger_Pull
@ k_EInputActionOrigin_Switch_RightStick_Move
@ k_EInputActionOrigin_PS5_LeftStick_DPadEast
@ k_EInputActionOrigin_XBoxOne_LeftStick_DPadNorth
@ k_EInputActionOrigin_SteamDeck_Reserved17
@ k_EInputActionOrigin_PS4_Reserved2
@ k_EInputActionOrigin_Switch_RightBumper
@ k_EInputActionOrigin_SteamDeck_R4
@ k_EInputActionOrigin_PS5_RightStick_Move
@ k_EInputActionOrigin_SteamController_LeftPad_DPadWest
@ k_EInputActionOrigin_PS4_LeftStick_Move
@ k_EInputActionOrigin_SteamDeck_LeftPad_DPadNorth
@ k_EInputActionOrigin_PS5_RightPad_DPadWest
@ k_EInputActionOrigin_PS5_LeftPad_DPadSouth
@ k_EInputActionOrigin_SteamDeck_Reserved12
@ k_EInputActionOrigin_XBox360_Reserved1
@ k_EInputActionOrigin_SteamDeck_LeftStick_DPadNorth
@ k_EInputActionOrigin_SteamDeck_Reserved20
@ k_EInputActionOrigin_SteamController_Back
@ k_EInputActionOrigin_PS5_LeftTrigger_Click
@ k_EInputActionOrigin_Switch_RightStick_Click
@ k_EInputActionOrigin_PS4_RightTrigger_Pull
@ k_EInputActionOrigin_XBoxOne_RightStick_Move
@ k_EInputActionOrigin_SteamController_Reserved5
@ k_EInputActionOrigin_Switch_Reserved13
@ k_EInputActionOrigin_XBoxOne_Reserved6
@ k_EInputActionOrigin_PS5_Reserved8
@ k_EInputActionOrigin_SteamDeck_Reserved5
@ k_EInputActionOrigin_PS5_Reserved15
@ k_EInputActionOrigin_XBox360_RightStick_DPadEast
@ k_EInputActionOrigin_XBox360_RightStick_Move
@ k_EInputActionOrigin_SteamController_LeftGrip
@ k_EInputActionOrigin_SteamController_LeftPad_DPadEast
@ k_EInputActionOrigin_PS5_Reserved3
@ k_EInputActionOrigin_PS4_LeftPad_Click
@ k_EInputActionOrigin_PS4_Triangle
@ k_EInputActionOrigin_Switch_Reserved5
@ k_EInputActionOrigin_SteamDeck_DPad_Move
@ k_EInputActionOrigin_Switch_Reserved3
@ k_EInputActionOrigin_SteamController_RightPad_DPadSouth
@ k_EInputActionOrigin_Switch_RightGrip_Lower
@ k_EInputActionOrigin_PS4_CenterPad_DPadSouth
@ k_EInputActionOrigin_PS5_Gyro_Move
@ k_EInputActionOrigin_PS5_RightTrigger_Click
@ k_EInputActionOrigin_SteamDeck_Reserved18
@ k_EInputActionOrigin_SteamController_Reserved4
@ k_EInputActionOrigin_Switch_Reserved14
@ k_EInputActionOrigin_PS5_CenterPad_DPadEast
@ k_EInputActionOrigin_SteamDeck_Reserved15
@ k_EInputActionOrigin_PS5_Option
@ k_EInputActionOrigin_PS4_LeftPad_Swipe
@ k_EInputActionOrigin_SteamDeck_R1
@ k_EInputActionOrigin_Switch_Reserved12
@ k_EInputActionOrigin_SteamController_LeftStick_Move
@ k_EInputActionOrigin_PS5_LeftPad_Click
@ k_EInputActionOrigin_SteamDeck_RightPad_DPadNorth
@ k_EInputActionOrigin_Switch_RightStick_DPadEast
@ k_EInputActionOrigin_SteamController_LeftPad_DPadNorth
@ k_EInputActionOrigin_PS4_LeftPad_Touch
@ k_EInputActionOrigin_Switch_Reserved11
@ k_EInputActionOrigin_SteamController_LeftPad_Click
@ k_EInputActionOrigin_SteamController_X
@ k_EInputActionOrigin_Switch_DPad_South
@ k_EInputActionOrigin_SteamDeck_LeftPad_DPadSouth
@ k_EInputActionOrigin_SteamDeck_RightPad_Touch
@ k_EInputActionOrigin_SteamDeck_LeftStick_DPadEast
@ k_EInputActionOrigin_PS4_DPad_South
@ k_EInputActionOrigin_XBoxOne_DPad_East
@ k_EInputActionOrigin_PS4_Gyro_Yaw
@ k_EInputActionOrigin_PS5_CenterPad_Swipe
@ k_EInputActionOrigin_XBoxOne_RightStick_DPadNorth
@ k_EInputActionOrigin_XBox360_B
@ k_EInputActionOrigin_Switch_Reserved15
@ k_EInputActionOrigin_XBoxOne_Share
@ k_EInputActionOrigin_PS4_Circle
@ k_EInputActionOrigin_XBox360_RightStick_DPadSouth
@ k_EInputActionOrigin_SteamController_Reserved9
@ k_EInputActionOrigin_Count
@ k_EInputActionOrigin_SteamController_LeftTrigger_Click
@ k_EInputActionOrigin_XBox360_LeftStick_Move
@ k_EInputActionOrigin_SteamDeck_Y
@ k_EInputActionOrigin_PS4_CenterPad_DPadNorth
@ k_EInputActionOrigin_XBox360_RightBumper
@ k_EInputActionOrigin_SteamController_Y
@ k_EInputActionOrigin_PS4_CenterPad_DPadWest
@ k_EInputActionOrigin_XBox360_Back
@ k_EInputActionOrigin_Switch_LeftGyro_Move
@ k_EInputActionOrigin_PS5_Reserved11
@ k_EInputActionOrigin_PS4_RightStick_DPadEast
@ k_EInputActionOrigin_PS5_Reserved1
@ k_EInputActionOrigin_PS5_Reserved16
@ k_EInputActionOrigin_PS4_Share
@ k_EInputActionOrigin_SteamDeck_Reserved14
@ k_EInputActionOrigin_PS5_CenterPad_DPadSouth
@ k_EInputActionOrigin_Switch_DPad_West
@ k_EInputActionOrigin_XBox360_LeftTrigger_Click
@ k_EInputActionOrigin_SteamDeck_Reserved9
@ k_EInputActionOrigin_XBox360_LeftStick_DPadNorth
@ k_EInputActionOrigin_SteamDeck_RightStick_DPadNorth
@ k_EInputActionOrigin_SteamController_LeftStick_Click
@ k_EInputActionOrigin_SteamDeck_LeftStick_Touch
@ k_EInputActionOrigin_Switch_LeftBumper
@ k_EInputActionOrigin_PS5_DPad_Move
@ k_EInputActionOrigin_PS4_RightPad_Swipe
@ k_EInputActionOrigin_PS5_CenterPad_DPadNorth
@ k_EInputActionOrigin_Switch_DPad_East
@ k_EInputActionOrigin_SteamDeck_L1
@ k_EInputActionOrigin_PS4_LeftStick_Click
@ k_EInputActionOrigin_PS4_Reserved4
@ k_EInputActionOrigin_XBoxOne_Reserved7
@ k_EInputActionOrigin_SteamDeck_LeftStick_DPadWest
@ k_EInputActionOrigin_Switch_LeftStick_DPadEast
@ k_EInputActionOrigin_SteamController_RightPad_DPadWest
@ k_EInputActionOrigin_SteamDeck_View
@ k_EInputActionOrigin_PS5_Gyro_Roll
@ k_EInputActionOrigin_PS5_Reserved18
@ k_EInputActionOrigin_SteamDeck_LeftPad_DPadWest
@ k_EInputActionOrigin_XBox360_Reserved5
@ k_EInputActionOrigin_PS4_CenterPad_DPadEast
@ SPATIAL_TEMPORAL_DENOISER_PLUGIN
@ SPATIAL_DENOISER_PLUGIN
EHierarchicalSimplificationMethod
EMovieSceneChannelProxyType
EDatasmithImportLightmapMax
VkRayTracingShaderGroupTypeNV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_BEGIN_RANGE_NV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_NV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_RANGE_SIZE_NV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_END_RANGE_NV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_MAX_ENUM_NV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_NV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_NV
@ GCRT_AddTMapReferencedObjects
@ GCRT_ArrayAddFieldPathReferencedObject
@ GCRT_AddReferencedObjects
@ GCRT_AddStructReferencedObjects
@ GCRT_AddFieldPathReferencedObject
@ GCRT_DynamicallyTypedValue
@ GCRT_SlowAddReferencedObjects
@ GCRT_ArrayMulticastDelegate
@ GCRT_AddTSetReferencedObjects
@ GCRT_ArrayStructFreezable
@ GCRT_ArrayObjectFreezable
@ ovrKeyValuePairType_Int
@ ovrKeyValuePairType_Double
@ ovrKeyValuePairType_Unknown
@ ovrKeyValuePairType_String
@ EC_InternalUseOnlyConstructor
SPATIAL_INPUT_ACTIVATION_POLICY
@ SIAP_ACTIVATEIFAPPNOTINFOREGROUND
@ AudioState_ReadyFor_Finalization
@ AudioState_InProgress_Loading
@ AudioState_ReadyFor_Requests
@ UDATA_FILE_ACCESS_COUNT
@ VK_COMMAND_BUFFER_LEVEL_END_RANGE
@ VK_COMMAND_BUFFER_LEVEL_SECONDARY
@ VK_COMMAND_BUFFER_LEVEL_RANGE_SIZE
@ VK_COMMAND_BUFFER_LEVEL_MAX_ENUM
@ VK_COMMAND_BUFFER_LEVEL_BEGIN_RANGE
@ VK_COMMAND_BUFFER_LEVEL_PRIMARY
EMeshApproximationBaseCappingType
EEditMeshPolygonsToolActions
ECameraAnimationEasingType
EDatasmithImportActorPolicy
@ InstallerOutOfDiskSpaceError
@ FailedPrereqRequiresLatestClient
@ FailedPrereqRequiresLatestContent
EStructSerializerNullValuePolicies
EMediaTextureVisibleMipsTiles
ECameraAnimationPlaySpace
@ mi_memory_order_release
@ mi_memory_order_acquire
@ mi_memory_order_consume
@ mi_memory_order_acq_rel
@ mi_memory_order_relaxed
@ mi_memory_order_seq_cst
VkIndirectCommandsTokenTypeNVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_BEGIN_RANGE_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_RANGE_SIZE_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_END_RANGE_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_PUSH_CONSTANT_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_INDEXED_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_DESCRIPTOR_SET_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_VERTEX_BUFFER_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_PIPELINE_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_DISPATCH_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_INDEX_BUFFER_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_MAX_ENUM_NVX
ESkeletalMeshAsyncProperties
@ CachedComposedRefPoseMatrices
@ OverrideLODStreamingSettings
@ UseLegacyMeshDerivedDataKey
@ HasActiveClothingAssets
@ DisableBelowMinLodStripping
@ LaplacianTwistPullKelvinlet
@ BiLaplacianPullKelvinlet
@ BiLaplacianTwistPullKelvinlet
EMotionBlurVelocityScatterPass
@ ProcessGuideInterpolation
@ ProcessStrandsInterpolation
VkBuildAccelerationStructureModeKHR
@ VK_BUILD_ACCELERATION_STRUCTURE_MODE_MAX_ENUM_KHR
@ VK_BUILD_ACCELERATION_STRUCTURE_MODE_UPDATE_KHR
@ VK_BUILD_ACCELERATION_STRUCTURE_MODE_BUILD_KHR
EVolumetricCloudTracingMaxDistanceMode
@ DistanceFromPointOfView
@ DistanceFromCloudLayerEntryPoint
FWPM_APPC_NETWORK_CAPABILITY_TYPE_
@ FWPM_APPC_NETWORK_CAPABILITY_INTERNET_CLIENT_SERVER
@ FWPM_APPC_NETWORK_CAPABILITY_INTERNET_PRIVATE_NETWORK
@ FWPM_APPC_NETWORK_CAPABILITY_INTERNET_CLIENT
IKEEXT_CERT_POLICY_PROTOCOL_TYPE_
@ IKEEXT_CERT_POLICY_PROTOCOL_MAX
@ IKEEXT_CERT_POLICY_PROTOCOL_AUTHIP_VALIDATE
@ IKEEXT_CERT_POLICY_PROTOCOL_IKE_VALIDATE
@ IKEEXT_CERT_POLICY_PROTOCOL_IKE_SELECT
@ IKEEXT_CERT_POLICY_PROTOCOL_AUTHIP_SELECT
VkConservativeRasterizationModeEXT
@ VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT
@ VK_CONSERVATIVE_RASTERIZATION_MODE_END_RANGE_EXT
@ VK_CONSERVATIVE_RASTERIZATION_MODE_BEGIN_RANGE_EXT
@ VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT
@ VK_CONSERVATIVE_RASTERIZATION_MODE_MAX_ENUM_EXT
@ VK_CONSERVATIVE_RASTERIZATION_MODE_RANGE_SIZE_EXT
@ VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT
EGeometryScriptMathWarpType
@ VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT
@ VK_DISPLAY_EVENT_TYPE_RANGE_SIZE_EXT
@ VK_DISPLAY_EVENT_TYPE_MAX_ENUM_EXT
@ VK_DISPLAY_EVENT_TYPE_END_RANGE_EXT
@ VK_DISPLAY_EVENT_TYPE_BEGIN_RANGE_EXT
ELiveLinkTimecodeProviderEvaluationType
EShadowProjectionVertexShaderFlags
@ EOS_UIK_ValidModifierMask
EHairStrandsAllocationType
EParticleCollisionShaderMode
EPointOnCircleSpacingMethod
EMeshSelectionToolActions
@ SelectLargestComponentByTriCount
@ SelectLargestComponentByArea
EMeshVertexSculptBrushType
@ PrimID_DynamicPrimitiveShaderData
@ PrimID_FromPrimitiveSceneInfo
@ CaptureDuringRightMouseDown
@ CapturePermanently_IncludingInitialMouseDown
@ ChaosNiagara_LocationYToSpawn_Min
@ ChaosNiagara_LocationYToSpawn_Max
@ ChaosNiagara_LocationYToSpawn_None
@ ChaosNiagara_LocationYToSpawn_MinMax
@ VK_SHARING_MODE_MAX_ENUM
@ VK_SHARING_MODE_CONCURRENT
@ VK_SHARING_MODE_RANGE_SIZE
@ VK_SHARING_MODE_END_RANGE
@ VK_SHARING_MODE_EXCLUSIVE
@ VK_SHARING_MODE_BEGIN_RANGE
EGenerateCompressedLayersTimeSliced
ESlateDebuggingStateChangeEvent
@ EBlendOperation_NumBits
@ StillMappingRelocalizable
@ StillMappingNotRelocalizable
EPCGMeshSelectorMaterialOverrideMode
@ VK_SAMPLER_YCBCR_RANGE_BEGIN_RANGE
@ VK_SAMPLER_YCBCR_RANGE_ITU_FULL
@ VK_SAMPLER_YCBCR_RANGE_RANGE_SIZE
@ VK_SAMPLER_YCBCR_RANGE_ITU_FULL_KHR
@ VK_SAMPLER_YCBCR_RANGE_ITU_NARROW
@ VK_SAMPLER_YCBCR_RANGE_END_RANGE
@ VK_SAMPLER_YCBCR_RANGE_ITU_NARROW_KHR
@ VK_SAMPLER_YCBCR_RANGE_MAX_ENUM
EMaterialInstanceClearParameterFlag
EGenerateRecastFilterTimeSlicedState
@ FilterLowHangingWalkableObstacles
@ FilterWalkableLowHeightSpans
EGeometryScriptUVIslandSource
EPCGMedadataVectorOperation
@ InverseTransformDirection
@ InverseTransformLocation
@ FTA_AlwaysUseDirectInvoke
EMeshSelectionToolPrimaryMode
EOptimusDefaultDeformerMode
EGroomInterpolationWeight
@ WeightmapRT_Scratch_RGBA
@ UCAL_MILLISECONDS_IN_DAY
@ UCAL_DAY_OF_WEEK_IN_MONTH
@ FWPM_NET_EVENT_TYPE_CAPABILITY_DROP
@ FWPM_NET_EVENT_TYPE_CAPABILITY_ALLOW
@ FWPM_NET_EVENT_TYPE_CLASSIFY_ALLOW
@ FWPM_NET_EVENT_TYPE_CLASSIFY_DROP
@ FWPM_NET_EVENT_TYPE_IKEEXT_QM_FAILURE
@ FWPM_NET_EVENT_TYPE_IPSEC_KERNEL_DROP
@ FWPM_NET_EVENT_TYPE_IKEEXT_MM_FAILURE
@ FWPM_NET_EVENT_TYPE_MAX
@ FWPM_NET_EVENT_TYPE_IPSEC_DOSP_DROP
@ FWPM_NET_EVENT_TYPE_CLASSIFY_DROP_MAC
@ FWPM_NET_EVENT_TYPE_LPM_PACKET_ARRIVAL
@ FWPM_NET_EVENT_TYPE_IKEEXT_EM_FAILURE
EMeshApproximationSimplificationPolicy
@ BasedOnDisplayResolution
EColorBlockAlphaDisplayMode
EControlRigFKRigExecuteMode
@ OnlyAllocateClassObject
EFourPlayerSplitScreenType
EPCGTextureDensityFunction
EResourceAllocationStrategy
@ CURLMOPT_PIPELINING_SITE_BL
@ CURLMOPT_MAX_TOTAL_CONNECTIONS
@ CURLMOPT_CONTENT_LENGTH_PENALTY_SIZE
@ CURLMOPT_CHUNK_LENGTH_PENALTY_SIZE
@ CURLMOPT_MAX_HOST_CONNECTIONS
@ CURLMOPT_MAX_CONCURRENT_STREAMS
@ CURLMOPT_SOCKETFUNCTION
@ CURLMOPT_PIPELINING_SERVER_BL
@ CURLMOPT_MAX_PIPELINE_LENGTH
ENetLevelVisibilityRequest
@ UnsupportedConfiguration
EFloatArrayToIntArrayFunctionEnum
@ Dataflow_FloatToInt_NonZeroToIndex
@ Dataflow_FloatToInt_Function_Truncate
@ Dataflow_FloatToInt_Function_Floor
@ Dataflow_FloatToInt_Function_Ceil
@ Dataflow_FloatToInt_Function_Round
@ Dataflow_FloatToInt_ZeroToIndex
@ WICBitmapPaletteTypeFixedHalftone8
@ WICBitmapPaletteTypeFixedHalftone27
@ WICBitmapPaletteTypeFixedHalftone252
@ WICBitmapPaletteTypeFixedHalftone256
@ WICBitmapPaletteTypeFixedHalftone125
@ WICBitmapPaletteTypeFixedGray4
@ WICBitmapPaletteTypeFixedWebPalette
@ WICBitmapPaletteTypeMedianCut
@ WICBitmapPaletteTypeFixedBW
@ WICBitmapPaletteTypeFixedHalftone64
@ WICBitmapPaletteTypeFixedGray256
@ WICBitmapPaletteTypeFixedGray16
@ WICBITMAPPALETTETYPE_FORCE_DWORD
@ WICBitmapPaletteTypeCustom
@ WICBitmapPaletteTypeFixedHalftone216
EDatasmithCADStitchingTechnique
@ VK_PIPELINE_BIND_POINT_RAY_TRACING_NV
@ VK_PIPELINE_BIND_POINT_COMPUTE
@ VK_PIPELINE_BIND_POINT_RANGE_SIZE
@ VK_PIPELINE_BIND_POINT_GRAPHICS
@ VK_PIPELINE_BIND_POINT_BEGIN_RANGE
@ VK_PIPELINE_BIND_POINT_END_RANGE
@ VK_PIPELINE_BIND_POINT_MAX_ENUM
@ ComponentBindingRemoved
@ ComponentBindingSourceChanged
@ ComponentBindingRenamed
@ ComponentBindingIndexChanged
EPrimaryScreenPercentageMethod
ESubmixEffectConvolutionReverbBlockSize
EDatasmithCADRetessellationRule
@ EGameModsEvent_FinishInstalling
@ EGameModsEvent_Uninstalling
@ EGameModsEvent_SearchMods
@ EGameModsEvent_InstallingProgress
@ EGameModsEvent_InitInstalling
@ EGameModsEvent_AlreadyInstalled
@ EGameModsEvent_CancelInstalling
@ EGameModsEvent_ViewRegister
@ EGameModsEvent_InitUninstalling
@ EGameModsEvent_FinishUpdating
EGeometryScriptBakeBitDepth
EGizmoElementArrowHeadType
@ OverlapFilter_StaticOnly
@ OverlapFilter_DynamicOnly
EParticleSystemUpdateMode
_NVAPI_VIDEO_CONTROL_COMPONENT_ALGORITHM
@ NV_VCTRL_ColorSpaceLast
@ NV_VCTRL_DIDirectionalSpatial
@ NV_VCTRL_DIAdaptiveFourField
@ NV_VCTRL_ColorRangeLast
@ NV_VCTRL_GamutRemapSony
@ NV_VCTRL_GamutRemapBase
@ NV_VCTRL_SkinToneCorrectionYellow
@ NV_VCTRL_SkinToneCorrectionBase
@ NV_VCTRL_Scaling4x4Filter
@ NV_VCTRL_ColorRangeBase
@ NV_VCTRL_ColorSpaceBase
@ NV_VCTRL_SkinToneCorrectionSqueeze
@ NV_VCTRL_SkinToneCorrectionLast
@ NV_VCTRL_GamutRemapLast
@ NV_VCTRL_SkinToneCorrectionRed
@ NV_VCTRL_CadenceVideoOnFilm
EMovieSceneSequenceCompilerMask
@ EvaluationTemplateField
EVisibilityTrackCondition
EDisplaceMeshToolSubdivisionType
EBoneSocketSourceIndexMode
EAsyncPackageLoadingState
@ WaitingForImportPackages
@ ProcessNewImportsAndExports
EWorldPartitionStreamingPerformance
@ VK_DRIVER_ID_MAX_ENUM_KHR
@ VK_DRIVER_ID_END_RANGE_KHR
@ VK_DRIVER_ID_MESA_RADV_KHR
@ VK_DRIVER_ID_QUALCOMM_PROPRIETARY_KHR
@ VK_DRIVER_ID_RANGE_SIZE_KHR
@ VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR
@ VK_DRIVER_ID_GGP_PROPRIETARY_KHR
@ VK_DRIVER_ID_AMD_PROPRIETARY_KHR
@ VK_DRIVER_ID_BEGIN_RANGE_KHR
@ VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA_KHR
@ VK_DRIVER_ID_BROADCOM_PROPRIETARY_KHR
@ VK_DRIVER_ID_GOOGLE_SWIFTSHADER_KHR
@ VK_DRIVER_ID_AMD_OPEN_SOURCE_KHR
@ VK_DRIVER_ID_IMAGINATION_PROPRIETARY_KHR
@ VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR
@ VK_DRIVER_ID_ARM_PROPRIETARY_KHR
EGeometryScriptUVFlattenMethod
VkCommandBufferResetFlagBits
@ VK_COMMAND_BUFFER_RESET_FLAG_BITS_MAX_ENUM
@ VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT
EExtrudeMeshSelectionInteractionMode
VkPeerMemoryFeatureFlagBits
@ VK_PEER_MEMORY_FEATURE_COPY_DST_BIT
@ VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT_KHR
@ VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT_KHR
@ VK_PEER_MEMORY_FEATURE_COPY_DST_BIT_KHR
@ VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT
@ VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT
@ VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT
@ VK_PEER_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM
@ VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT_KHR
WICBitmapTransformOptions
@ WICBitmapTransformFlipVertical
@ WICBitmapTransformFlipHorizontal
@ WICBitmapTransformRotate180
@ WICBITMAPTRANSFORMOPTIONS_FORCE_DWORD
@ WICBitmapTransformRotate0
@ WICBitmapTransformRotate270
@ WICBitmapTransformRotate90
EPCGSettingsExecutionMode
EHairStrandsCommonPassType
EStructSerializerReferenceLoopPolicies
AnimPhysLinearConstraintType
EGeometryScriptMeshEditPolygroupMode
EEmitterDynamicParameterValue
EFastArraySerializerDeltaFlags
@ IsUsingDeltaSerialization
EGPUSkinCacheDispatchFlags
@ ERasterizerFillMode_Num
@ ERasterizerFillMode_NumBits
@ IKEEXT_CIPHER_AES_GCM_128_16ICV
@ IKEEXT_CIPHER_AES_GCM_256_16ICV
ECFCoreModsSearchSortField
@ UCAL_ZONE_TYPE_CANONICAL_LOCATION
@ UCAL_ZONE_TYPE_CANONICAL
EOcclusionCalculationUIMode
@ RaycastOcclusionSamples
@ GeneralizedWindingNumber
EPropertyAccessChangeNotifyMode
EGeometryCollectionDebugDrawActorHideGeometry
@ CPF_DisableEditOnInstance
@ CPF_BlueprintAssignable
@ CPF_DisableEditOnTemplate
@ UseHighPrecisionWeights
@ UseHighPrecisionTangentBasis
@ UseBackwardsCompatibleF16TruncUVs
EAttenuationDistanceModel
EGeometryScriptPolyOperationArea
EBinkMediaPlayerBinkBufferModes
@ BMASM_Bink_StreamUntilResident
EOS_PlayerDataStorage_EReadResult
@ VK_EVENT_CREATE_DEVICE_ONLY_BIT
@ VK_EVENT_CREATE_DEVICE_ONLY_BIT_KHR
@ VK_EVENT_CREATE_FLAG_BITS_MAX_ENUM
@ k_EBeginAuthSessionResultInvalidVersion
@ k_EBeginAuthSessionResultExpiredTicket
@ k_EBeginAuthSessionResultOK
@ k_EBeginAuthSessionResultDuplicateRequest
@ k_EBeginAuthSessionResultGameMismatch
@ k_EBeginAuthSessionResultInvalidTicket
EControllerHapticLocation
@ k_EControllerHapticLocation_Right
@ k_EControllerHapticLocation_Both
@ k_EControllerHapticLocation_Left
@ UE4_MINIDUMP_CRASHCONTEXT
EIndirectShadowingPrimitiveTypes
@ CapsuleShapesAndMeshDistanceFields
@ Dataflow_CustomAttributeType_String
@ Dataflow_CustomAttributeType_IntVector
@ Dataflow_CustomAttributeType_Box
@ Dataflow_CustomAttributeType_UInt8
@ Dataflow_CustomAttributeType_Vector3d
@ Dataflow_CustomAttributeType_Vector4f
@ Dataflow_CustomAttributeType_Guid
@ Dataflow_CustomAttributeType_IntVector2
@ Dataflow_CustomAttributeType_Float
@ Dataflow_CustomAttributeType_LinearColor
@ Dataflow_CustomAttributeType_IntVector4
@ Dataflow_CustomAttributeType_FloatArray
@ Dataflow_CustomAttributeType_Transform
@ Dataflow_CustomAttributeType_Double
@ Dataflow_CustomAttributeType_Int32Array
@ Dataflow_CustomAttributeType_Vector2f
@ Dataflow_CustomAttributeType_FVector3fArray
@ Dataflow_CustomAttributeType_Vector2fArray
@ Dataflow_CustomAttributeType_Bool
@ Dataflow_CustomAttributeType_Int32
@ Dataflow_CustomAttributeType_Quat4f
@ Dataflow_CustomAttributeType_Int32Set
@ Dataflow_CustomAttributeType_Vector3f
@ Dataflow_CustomAttributeType_IntVector2Array
ERayTracingGeometryInitializerType
EToolContextCoordinateSystem
@ HorizontalPlaneDetection
ERHITransientAllocationType
@ OIDN_ERROR_UNSUPPORTED_HARDWARE
@ OIDN_ERROR_INVALID_ARGUMENT
@ OIDN_ERROR_INVALID_OPERATION
@ OIDN_ERROR_OUT_OF_MEMORY
ECompiledPartialDerivativeVariation
@ CompiledPDV_FiniteDifferences
EDepthOfFieldFunctionValue
@ TDOF_CircleOfConfusionRadius
EDataDrivenShaderPlatformInfoCondition
EGameplayTagSelectionType
ETypedElementSelectionMethod
NATIVE_DISPLAY_ORIENTATION
ESourceEffectMotionFilterTopology
VkFragmentShadingRateCombinerOpKHR
@ VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_KHR
@ VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR
@ VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_KHR
@ VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_ENUM_KHR
@ VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_KHR
@ VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR
@ SDCM_MovablePrimitivesOnly
@ SDCM_StaticPrimitivesOnly
VkSemaphoreImportFlagBits
@ VK_SEMAPHORE_IMPORT_TEMPORARY_BIT
@ VK_SEMAPHORE_IMPORT_FLAG_BITS_MAX_ENUM
@ VK_SEMAPHORE_IMPORT_TEMPORARY_BIT_KHR
@ VK_SAMPLE_COUNT_FLAG_BITS_MAX_ENUM
EGeometryScriptSearchOutcomePins
EPropertyAccessResultFlags
@ k_EPlayerResultCompleted
@ k_EPlayerResultIncomplete
@ k_EPlayerResultAbandoned
@ k_EPlayerResultFailedToConnect
EStructSerializerStateFlags
@ WritingContainerElement
VkPipelineExecutableStatisticFormatKHR
@ VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_BEGIN_RANGE_KHR
@ VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_INT64_KHR
@ VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_END_RANGE_KHR
@ VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
@ VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_BOOL32_KHR
@ VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_FLOAT64_KHR
@ VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_MAX_ENUM_KHR
@ VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_RANGE_SIZE_KHR
VkAccelerationStructureTypeKHR
@ VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR
@ VK_ACCELERATION_STRUCTURE_TYPE_MAX_ENUM_KHR
@ VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_NV
@ VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR
@ VK_ACCELERATION_STRUCTURE_TYPE_GENERIC_KHR
@ VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_NV
@ FrontPlantedFeetUphill_FrontFeetDownhill
@ ActorPrioritizationEnabled
EGameplayDebuggerOverrideMode
EStructDeserializerBackendTokens
@ Integer_PositionAnimated
@ Integer_ActivateDisabled
ESparseVolumePackedDataFormat
ERichCurveKeyTimeCompressionFormat
EInstallBundleManagerPatchCheckResult
ESoundscapeColorAltitudeClampMode
@ VK_COLOR_COMPONENT_FLAG_BITS_MAX_ENUM
@ VK_COLOR_COMPONENT_A_BIT
@ VK_COLOR_COMPONENT_R_BIT
@ VK_COLOR_COMPONENT_B_BIT
@ VK_COLOR_COMPONENT_G_BIT
EMovieSceneCompletionMode
@ IPSEC_TRANSFORM_TYPE_MAX
@ IPSEC_TRANSFORM_ESP_AUTH_FW
@ IPSEC_TRANSFORM_ESP_CIPHER
@ IPSEC_TRANSFORM_ESP_AUTH
@ IPSEC_TRANSFORM_ESP_AUTH_AND_CIPHER
ESteamNetworkingConfigScope
@ k_ESteamNetworkingConfig_SocketsInterface
@ k_ESteamNetworkingConfig_Global
@ k_ESteamNetworkingConfigScope__Force32Bit
@ k_ESteamNetworkingConfig_Connection
@ k_ESteamNetworkingConfig_ListenSocket
EVirtualShadowMapProjectionInputType
EConstraintTransformComponentFlags
ESourceEffectMotionFilterType
MovieScene3DPathSection_Axis
@ VMI_MaterialTextureScaleAccuracy
@ VMI_StationaryLightOverlap
@ VMI_PrimitiveDistanceAccuracy
@ VMI_MeshUVDensityAccuracy
@ VMI_VisualizeVirtualShadowMap
@ VMI_ShaderComplexityWithQuadOverdraw
@ VMI_VisualizeGPUSkinCache
@ VMI_VirtualTexturePendingMips
@ VMI_CollisionVisibility
@ VMI_RequiredTextureResolution
@ NSVG_PAINT_RADIAL_GRADIENT
@ NSVG_PAINT_LINEAR_GRADIENT
EContentBundleClientState
@ ContentInjectionRequested
@ ContentRemovalRequested
EOS_TitleStorage_EReadResult
@ EOS_TS_RR_CancelRequest
@ EOS_TS_RR_ContinueReading
EObjectInitializerOptions
@ CopyTransientsFromClassDefaults
EEdGraphNodeDeprecationType
@ NodeHasDeprecatedReference
ESteamPartyBeaconLocationType
@ k_ESteamPartyBeaconLocationType_Max
@ k_ESteamPartyBeaconLocationType_ChatGroup
@ k_ESteamPartyBeaconLocationType_Invalid
@ GBS_PerObjectGBufferData
@ GBS_SeparatedMainDirLight
@ GBS_PrecomputedShadowFactor
@ GBS_HairSecondaryWorldNormal
@ GBS_SelectiveOutputMask
EWorldPositionIncludedOffsets
@ WPT_CameraRelativeNoOffsets
@ WPT_ExcludeAllShaderOffsets
EMaterialGetParameterValueFlags
ELocationSkelVertSurfaceSource
@ VERTSURFACESOURCE_Surface
@ ImportOrExport_Serialize
@ Package_ExportsSerialized
EClusterConnectionTypeEnum
@ Chaos_MinimalSpanningSubsetDelaunayTriangulation
@ Chaos_BoundsOverlapFilteredDelaunayTriangulation
@ Chaos_DelaunayTriangulation
@ Chaos_EClsuterCreationParameters_Max
@ Chaos_PointImplicitAugmentedWithMinimalDelaunay
EOcclusionTriangleSamplingUIMode
ESetMaterialOperationTypeEnum
@ Dataflow_SetMaterialOperationType_Insert
@ Dataflow_SetMaterialOperationType_Add
@ EOS_CO_GREATERTHANOREQUAL
EQuarztQuantizationReference
VkPipelineShaderStageCreateFlagBits
@ VK_PIPELINE_SHADER_STAGE_CREATE_FLAG_BITS_MAX_ENUM
@ VK_PIPELINE_SHADER_STAGE_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT
@ VK_PIPELINE_SHADER_STAGE_CREATE_REQUIRE_FULL_SUBGROUPS_BIT
@ VK_PIPELINE_SHADER_STAGE_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT
@ VK_PIPELINE_SHADER_STAGE_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT
ERayTracingGlobalIlluminationType
@ k_EGameSearchErrorCode_OK
@ k_EGameSearchErrorCode_Failed_Search_Already_In_Progress
@ k_EGameSearchErrorCode_Failed_No_Host_Available
@ k_EGameSearchErrorCode_Failed_Offline
@ k_EGameSearchErrorCode_Failed_Search_Params_Invalid
@ k_EGameSearchErrorCode_Failed_Not_Lobby_Leader
@ k_EGameSearchErrorCode_Failed_NotAuthorized
@ k_EGameSearchErrorCode_Failed_No_Search_In_Progress
@ k_EGameSearchErrorCode_Failed_Unknown_Error
@ VK_FENCE_IMPORT_TEMPORARY_BIT
@ VK_FENCE_IMPORT_FLAG_BITS_MAX_ENUM
@ VK_FENCE_IMPORT_TEMPORARY_BIT_KHR
EOnlineStatusUpdatePrivacy
EOutputDeviceRedirectorFlushOptions
EPCGMedadataTrigOperation
@ NonPagedPoolMustSucceedSession
@ NonPagedPoolMustSucceed
@ NonPagedPoolBaseCacheAlignedMustS
@ NonPagedPoolCacheAlignedMustS
@ NonPagedPoolCacheAligned
@ PagedPoolCacheAlignedSession
@ NonPagedPoolCacheAlignedSession
@ NonPagedPoolNxCacheAligned
@ NonPagedPoolBaseCacheAligned
@ NonPagedPoolBaseMustSucceed
@ NonPagedPoolCacheAlignedMustSSession
@ MATUSAGE_ParticleSprites
@ MATUSAGE_LidarPointCloud