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UPrimalGlobals Struct Reference

#include <GameMode.h>

+ Inheritance diagram for UPrimalGlobals:
+ Collaboration diagram for UPrimalGlobals:

Public Member Functions

UPrimalGameData *& PrimalGameDataField ()
 
UPrimalGameData *& PrimalGameDataOverrideField ()
 
UPrimalAssets *& AssetsField ()
 
TArray< UObject *, TSizedDefaultAllocator< 32 > > & ExtraResourcesField ()
 
boolbAllowNonDedicatedHostField ()
 
TArray< FString, TSizedDefaultAllocator< 32 > > & UIOnlyShowMapFileNamesField ()
 
TArray< FString, TSizedDefaultAllocator< 32 > > & UIOnlyShowModIDsField ()
 
FStringCreditStringField ()
 
FLinearColorAlphaMissionColorField ()
 
FLinearColorBetaMissionColorField ()
 
FLinearColorGammaMissionColorField ()
 
FLinearColorMissionCompleteMultiUseWheelTextColorField ()
 
UFont *& BigFont_OfflineField ()
 
UFont *& NormalFont_OfflineField ()
 
UFont *& SmallFont_OfflineField ()
 
TArray< USoundClass *, TSizedDefaultAllocator< 32 > > & CoreSoundClassesField ()
 
USoundClass *& PS5GamepadSoundClassField ()
 
USoundClass *& PS5GamepadHandsSoundClassField ()
 
TObjectPtr< USoundSubmix > & PS5GamepadSubmixField ()
 
UMaterialInterface *& DefaultRenderTargetMaterialField ()
 
UTriggerEffectLibrary *& TriggerEffectLibraryField ()
 
boolbGameMediaLoadedField ()
 
boolbContentStrippedForDedicatedField ()
 
unsigned __int64LoadedTotalConversionField ()
 
intSavingFilesCounterField ()
 
TDelegate< void __cdecl(bool), FDefaultDelegateUserPolicy > & CompletedDialogField ()
 
FStreamableManagerStreamableManagerField ()
 
UMaterialInstanceConstant *& VertexVizField ()
 
FOpenColorIODisplayConfigurationDefaultOpenColorIODisplayConfigurationField ()
 
FCachedDBAccessorCachedDBsField ()
 
void AsyncLoadGameMedia (bool LoadForConsoleDedicated, bool bIsTCSwap, bool bForceSynchronous)
 
void UpdateOfflineFonts ()
 
void FinishLoadGameMedia ()
 
void FinishedLoadingGameMedia ()
 
void LoadNextTick (UWorld *ForWorld, bool bWithLoadForDedicated)
 
void OnConfirmationDialogClosed (bool bAccept)
 
- Public Member Functions inherited from UObject
bool ProcessConsoleExec (const wchar_t *Cmd, FOutputDevice *Ar, UObject *Executor)
 
FStringGetDetailedInfoInternal (FString *result)
 
bool AreAllOuterObjectsValid ()
 
bool IsInBlueprint ()
 
bool IsBasedOnArchetype (const UObject *const SomeObject)
 
UObjectCreateDefaultSubobject (FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient)
 
UObjectGetDefaultSubobjectByName (FName ToFind)
 
bool Rename (const wchar_t *InName, UObject *NewOuter, unsigned int Flags)
 
void PostLoad ()
 
bool NeedsLoadForServer ()
 
bool NeedsLoadForClient ()
 
void BeginDestroy ()
 
void FinishDestroy ()
 
FStringGetDetailedInfo (FString *result)
 
bool ConditionalBeginDestroy ()
 
bool ConditionalFinishDestroy ()
 
void ConditionalPostLoad ()
 
void PostLoadSubobjects (FObjectInstancingGraph *OuterInstanceGraph)
 
void ConditionalPostLoadSubobjects (FObjectInstancingGraph *OuterInstanceGraph)
 
void GetPreloadDependencies (TArray< UObject *, TSizedDefaultAllocator< 32 > > *OutDeps)
 
void Serialize (FStructuredArchiveRecord Record)
 
void SerializeScriptProperties (FArchive *Ar)
 
void SerializeScriptProperties (FStructuredArchiveSlot Slot)
 
void BuildSubobjectMapping (UObject *OtherObject, TMap< UObject *, UObject *, FDefaultSetAllocator, TDefaultMapHashableKeyFuncs< UObject *, UObject *, 0 > > *ObjectMapping)
 
void CollectDefaultSubobjects (TArray< UObject *, TSizedDefaultAllocator< 32 > > *OutSubobjectArray, bool bIncludeNestedSubobjects)
 
bool CheckDefaultSubobjects (bool bForceCheck)
 
bool CheckDefaultSubobjectsInternal ()
 
void GetAssetRegistryTags (FAssetData *Out)
 
void GetResourceSizeEx (FResourceSizeEx *CumulativeResourceSize)
 
bool IsAsset ()
 
FPrimaryAssetIdGetPrimaryAssetId (FPrimaryAssetId *result)
 
bool IsLocalizedResource ()
 
bool IsSafeForRootSet ()
 
void LoadConfig (UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, FProperty *PropertyToLoad)
 
void SaveConfig (unsigned __int64 Flags, const wchar_t *InFilename, FConfigCacheIni *Config, bool bAllowCopyToDefaultObject)
 
FStringGetDefaultConfigFilename (FString *result)
 
bool IsNameStableForNetworking ()
 
bool IsFullNameStableForNetworking ()
 
bool IsSupportedForNetworking ()
 
void LocalizeProperty (UObject *LocBase, TArray< FString, TSizedDefaultAllocator< 32 > > *PropertyTagChain, FProperty *const BaseProperty, FProperty *const Property, void *const ValueAddress)
 
void SkipFunction (FFrame *Stack, void *const Z_Param__Result, UFunction *Function)
 
void CallFunction (FFrame *Stack, void *const Z_Param__Result, UFunction *Function)
 
bool CallFunctionByNameWithArguments (const wchar_t *Str, FOutputDevice *Ar, UObject *Executor, bool bForceCallWithNonExec)
 
UFunctionFindFunctionChecked (FName InName, EIncludeSuperFlag::Type a3=EIncludeSuperFlag::IncludeSuper)
 
void ProcessEvent (UFunction *Function, void *Parms)
 
void ProcessContextOpcode (FFrame *Stack, void *const Z_Param__Result, bool bCanFailSilently)
 
UObjectGetArchetype ()
 
bool IsInOrOwnedBy (const UObject *SomeOuter)
 
void SetLinker (FLinkerLoad *LinkerLoad, int LinkerIndex, bool bShouldDetachExisting)
 
ARK_API FPropertyFindProperty (FName name)
 
- Public Member Functions inherited from UObjectBaseUtility
FPackageFileVersionGetLinkerUEVersion (FPackageFileVersion *result)
 
FStringGetPathName (FString *result, const UObject *StopOuter)
 
void GetPathName (const UObject *StopOuter, FString *ResultString)
 
void GetPathName (const UObject *StopOuter, TStringBuilderBase< wchar_t > *ResultString)
 
FStringGetFullGroupName (FString *result, bool bStartWithOuter)
 
UObjectGetOutermostObject ()
 
UPackageGetPackage ()
 
bool MarkPackageDirty ()
 
UObjectGetTypedOuter (UClass *Target)
 
bool IsIn (const UObject *SomeOuter)
 
bool IsInPackage (const UPackage *SomePackage)
 
voidGetInterfaceAddress (UClass *InterfaceClass)
 
bool IsDefaultSubobject ()
 
void AddToCluster (UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject)
 
bool CanBeInCluster ()
 
void CreateCluster ()
 
FLinkerLoadGetLinker ()
 
int GetLinkerIndex ()
 
- Public Member Functions inherited from UObjectBase
UObjectBase_vtbl *& __vftableField ()
 
EObjectFlagsObjectFlagsField ()
 
intInternalIndexField ()
 
UClass *& ClassPrivateField ()
 
UClass *& ClassField ()
 
FNameNamePrivateField ()
 
FNameNameField ()
 
UObject *& OuterPrivateField ()
 
void DeferredRegister (UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *InName)
 
UPackageGetExternalPackageInternal ()
 
void SetExternalPackage (UPackage *InPackage)
 
bool IsValidLowLevel ()
 
bool IsValidLowLevelFast (bool bRecursive)
 

Static Public Member Functions

static void StaticRegisterNativesUPrimalGlobals ()
 
static UClassStaticClass ()
 
static AStaticMeshActorGetRagdollKinematicActor (UWorld *World)
 
static ADayCycleManagerGetDayCycleManager (UWorld *World)
 
static ASOTFNotificationGetSOTFNotificationManager (UWorld *World)
 
static bool IsAudibleSimple (UAudioComponent *audioComponent, const UE::Math::TVector< double > *location)
 
static bool SimpleTeleportTo (AActor *ForActor, const UE::Math::TVector< double > *DestLocation, const UE::Math::TRotator< double > *DestRotation)
 
static UClassAttemptSlowClassDLO (const FString *ClassName)
 
- Static Public Member Functions inherited from UObject
static UClassStaticClass ()
 
static const FNameAssetVersePathTagName ()
 
static void ProcessInternal (UObject *Context, FFrame *Stack, void *const Z_Param__Result)
 
- Static Public Member Functions inherited from UObjectBaseUtility
static __int64 GetLinkerCustomVersion ()
 

Detailed Description

Definition at line 1154 of file GameMode.h.

Member Function Documentation

◆ AlphaMissionColorField()

FLinearColor & UPrimalGlobals::AlphaMissionColorField ( )
inline

Definition at line 1173 of file GameMode.h.

◆ AssetsField()

UPrimalAssets *& UPrimalGlobals::AssetsField ( )
inline

Definition at line 1163 of file GameMode.h.

◆ AsyncLoadGameMedia()

void UPrimalGlobals::AsyncLoadGameMedia ( bool LoadForConsoleDedicated,
bool bIsTCSwap,
bool bForceSynchronous )
inline

Definition at line 1208 of file GameMode.h.

◆ AttemptSlowClassDLO()

static UClass * UPrimalGlobals::AttemptSlowClassDLO ( const FString * ClassName)
inlinestatic

Definition at line 1219 of file GameMode.h.

◆ bAllowNonDedicatedHostField()

bool & UPrimalGlobals::bAllowNonDedicatedHostField ( )
inline

Definition at line 1169 of file GameMode.h.

◆ bContentStrippedForDedicatedField()

bool & UPrimalGlobals::bContentStrippedForDedicatedField ( )
inline

Definition at line 1190 of file GameMode.h.

◆ BetaMissionColorField()

FLinearColor & UPrimalGlobals::BetaMissionColorField ( )
inline

Definition at line 1174 of file GameMode.h.

◆ bGameMediaLoadedField()

bool & UPrimalGlobals::bGameMediaLoadedField ( )
inline

Definition at line 1189 of file GameMode.h.

◆ BigFont_OfflineField()

UFont *& UPrimalGlobals::BigFont_OfflineField ( )
inline

Definition at line 1177 of file GameMode.h.

◆ CachedDBsField()

FCachedDBAccessor & UPrimalGlobals::CachedDBsField ( )
inline

Definition at line 1197 of file GameMode.h.

◆ CompletedDialogField()

TDelegate< void __cdecl(bool), FDefaultDelegateUserPolicy > & UPrimalGlobals::CompletedDialogField ( )
inline

Definition at line 1193 of file GameMode.h.

◆ CoreSoundClassesField()

TArray< USoundClass *, TSizedDefaultAllocator< 32 > > & UPrimalGlobals::CoreSoundClassesField ( )
inline

Definition at line 1183 of file GameMode.h.

◆ CreditStringField()

FString & UPrimalGlobals::CreditStringField ( )
inline

Definition at line 1172 of file GameMode.h.

◆ DefaultOpenColorIODisplayConfigurationField()

FOpenColorIODisplayConfiguration & UPrimalGlobals::DefaultOpenColorIODisplayConfigurationField ( )
inline

Definition at line 1196 of file GameMode.h.

◆ DefaultRenderTargetMaterialField()

UMaterialInterface *& UPrimalGlobals::DefaultRenderTargetMaterialField ( )
inline

Definition at line 1187 of file GameMode.h.

◆ ExtraResourcesField()

TArray< UObject *, TSizedDefaultAllocator< 32 > > & UPrimalGlobals::ExtraResourcesField ( )
inline

Definition at line 1168 of file GameMode.h.

◆ FinishedLoadingGameMedia()

void UPrimalGlobals::FinishedLoadingGameMedia ( )
inline

Definition at line 1211 of file GameMode.h.

◆ FinishLoadGameMedia()

void UPrimalGlobals::FinishLoadGameMedia ( )
inline

Definition at line 1210 of file GameMode.h.

◆ GammaMissionColorField()

FLinearColor & UPrimalGlobals::GammaMissionColorField ( )
inline

Definition at line 1175 of file GameMode.h.

◆ GetDayCycleManager()

static ADayCycleManager * UPrimalGlobals::GetDayCycleManager ( UWorld * World)
inlinestatic

Definition at line 1215 of file GameMode.h.

◆ GetRagdollKinematicActor()

static AStaticMeshActor * UPrimalGlobals::GetRagdollKinematicActor ( UWorld * World)
inlinestatic

Definition at line 1214 of file GameMode.h.

◆ GetSOTFNotificationManager()

static ASOTFNotification * UPrimalGlobals::GetSOTFNotificationManager ( UWorld * World)
inlinestatic

Definition at line 1216 of file GameMode.h.

◆ IsAudibleSimple()

static bool UPrimalGlobals::IsAudibleSimple ( UAudioComponent * audioComponent,
const UE::Math::TVector< double > * location )
inlinestatic

Definition at line 1217 of file GameMode.h.

◆ LoadedTotalConversionField()

unsigned __int64 & UPrimalGlobals::LoadedTotalConversionField ( )
inline

Definition at line 1191 of file GameMode.h.

◆ LoadNextTick()

void UPrimalGlobals::LoadNextTick ( UWorld * ForWorld,
bool bWithLoadForDedicated )
inline

Definition at line 1212 of file GameMode.h.

◆ MissionCompleteMultiUseWheelTextColorField()

FLinearColor & UPrimalGlobals::MissionCompleteMultiUseWheelTextColorField ( )
inline

Definition at line 1176 of file GameMode.h.

◆ NormalFont_OfflineField()

UFont *& UPrimalGlobals::NormalFont_OfflineField ( )
inline

Definition at line 1178 of file GameMode.h.

◆ OnConfirmationDialogClosed()

void UPrimalGlobals::OnConfirmationDialogClosed ( bool bAccept)
inline

Definition at line 1213 of file GameMode.h.

◆ PrimalGameDataField()

UPrimalGameData *& UPrimalGlobals::PrimalGameDataField ( )
inline

Definition at line 1158 of file GameMode.h.

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◆ PrimalGameDataOverrideField()

UPrimalGameData *& UPrimalGlobals::PrimalGameDataOverrideField ( )
inline

Definition at line 1159 of file GameMode.h.

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◆ PS5GamepadHandsSoundClassField()

USoundClass *& UPrimalGlobals::PS5GamepadHandsSoundClassField ( )
inline

Definition at line 1185 of file GameMode.h.

◆ PS5GamepadSoundClassField()

USoundClass *& UPrimalGlobals::PS5GamepadSoundClassField ( )
inline

Definition at line 1184 of file GameMode.h.

◆ PS5GamepadSubmixField()

TObjectPtr< USoundSubmix > & UPrimalGlobals::PS5GamepadSubmixField ( )
inline

Definition at line 1186 of file GameMode.h.

◆ SavingFilesCounterField()

int & UPrimalGlobals::SavingFilesCounterField ( )
inline

Definition at line 1192 of file GameMode.h.

◆ SimpleTeleportTo()

static bool UPrimalGlobals::SimpleTeleportTo ( AActor * ForActor,
const UE::Math::TVector< double > * DestLocation,
const UE::Math::TRotator< double > * DestRotation )
inlinestatic

Definition at line 1218 of file GameMode.h.

◆ SmallFont_OfflineField()

UFont *& UPrimalGlobals::SmallFont_OfflineField ( )
inline

Definition at line 1179 of file GameMode.h.

◆ StaticClass()

static UClass * UPrimalGlobals::StaticClass ( )
inlinestatic

Definition at line 1205 of file GameMode.h.

◆ StaticRegisterNativesUPrimalGlobals()

static void UPrimalGlobals::StaticRegisterNativesUPrimalGlobals ( )
inlinestatic

Definition at line 1204 of file GameMode.h.

◆ StreamableManagerField()

FStreamableManager & UPrimalGlobals::StreamableManagerField ( )
inline

Definition at line 1194 of file GameMode.h.

◆ TriggerEffectLibraryField()

UTriggerEffectLibrary *& UPrimalGlobals::TriggerEffectLibraryField ( )
inline

Definition at line 1188 of file GameMode.h.

◆ UIOnlyShowMapFileNamesField()

TArray< FString, TSizedDefaultAllocator< 32 > > & UPrimalGlobals::UIOnlyShowMapFileNamesField ( )
inline

Definition at line 1170 of file GameMode.h.

◆ UIOnlyShowModIDsField()

TArray< FString, TSizedDefaultAllocator< 32 > > & UPrimalGlobals::UIOnlyShowModIDsField ( )
inline

Definition at line 1171 of file GameMode.h.

◆ UpdateOfflineFonts()

void UPrimalGlobals::UpdateOfflineFonts ( )
inline

Definition at line 1209 of file GameMode.h.

◆ VertexVizField()

UMaterialInstanceConstant *& UPrimalGlobals::VertexVizField ( )
inline

Definition at line 1195 of file GameMode.h.


The documentation for this struct was generated from the following file: