22 TMap<
FName,
TArray<FSemaphoreEntry, TSizedDefaultAllocator<32> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FName,
TArray<FSemaphoreEntry, TSizedDefaultAllocator<32> >, 0> >&
SemaphoreStorageField() {
return *GetNativePointerField<TMap<
FName,
TArray<FSemaphoreEntry, TSizedDefaultAllocator<32> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FName,
TArray<FSemaphoreEntry, TSizedDefaultAllocator<32> >, 0> >*>(
this,
"AGameStateBase.SemaphoreStorage"); }
23 FPostProcessOverlapEvent&
OnAnyPostProcessVolumeEnteredField() {
return *GetNativePointerField<FPostProcessOverlapEvent*>(
this,
"AGameStateBase.OnAnyPostProcessVolumeEntered"); }
24 FPostProcessOverlapEvent&
OnAnyPostProcessVolumeLeftField() {
return *GetNativePointerField<FPostProcessOverlapEvent*>(
this,
"AGameStateBase.OnAnyPostProcessVolumeLeft"); }
33 void ValidateGeneratedRepEnums(
const TArray<FRepRecord, TSizedDefaultAllocator<32> >* ClassReps) { NativeCall<
void,
const TArray<FRepRecord, TSizedDefaultAllocator<32> >*>(
this,
"AGameStateBase.ValidateGeneratedRepEnums(TArray<FRepRecord,TSizedDefaultAllocator<32>>&)", ClassReps); }
48 void HandleBeginPlay() { NativeCall<
void>(
this,
"AGameStateBase.HandleBeginPlay()"); }
49 bool HasBegunPlay() {
return NativeCall<
bool>(
this,
"AGameStateBase.HasBegunPlay()"); }
50 bool HasMatchStarted() {
return NativeCall<
bool>(
this,
"AGameStateBase.HasMatchStarted()"); }
62 int&
ElapsedTimeField() {
return *GetNativePointerField<
int*>(
this,
"AGameState.ElapsedTime"); }
72 void ValidateGeneratedRepEnums(
const TArray<FRepRecord, TSizedDefaultAllocator<32> >* ClassReps) { NativeCall<
void,
const TArray<FRepRecord, TSizedDefaultAllocator<32> >*>(
this,
"AGameState.ValidateGeneratedRepEnums(TArray<FRepRecord,TSizedDefaultAllocator<32>>&)", ClassReps); }
74 void DefaultTimer() { NativeCall<
void>(
this,
"AGameState.DefaultTimer()"); }
78 bool HasMatchStarted() {
return NativeCall<
bool>(
this,
"AGameState.HasMatchStarted()"); }
79 bool IsMatchInProgress() {
return NativeCall<
bool>(
this,
"AGameState.IsMatchInProgress()"); }
80 bool HasMatchEnded() {
return NativeCall<
bool>(
this,
"AGameState.HasMatchEnded()"); }
92 int&
NumNPCField() {
return *GetNativePointerField<
int*>(
this,
"AShooterGameState.NumNPC"); }
93 int&
NumHibernatedNPCField() {
return *GetNativePointerField<
int*>(
this,
"AShooterGameState.NumHibernatedNPC"); }
95 int&
NumActiveNPCField() {
return *GetNativePointerField<
int*>(
this,
"AShooterGameState.NumActiveNPC"); }
96 int&
NumDeadNPCField() {
return *GetNativePointerField<
int*>(
this,
"AShooterGameState.NumDeadNPC"); }
97 int&
NumPlayerActorsField() {
return *GetNativePointerField<
int*>(
this,
"AShooterGameState.NumPlayerActors"); }
101 float&
ServerFramerateField() {
return *GetNativePointerField<
float*>(
this,
"AShooterGameState.ServerFramerate"); }
103 int&
DayNumberField() {
return *GetNativePointerField<
int*>(
this,
"AShooterGameState.DayNumber"); }
104 float&
DayTimeField() {
return *GetNativePointerField<
float*>(
this,
"AShooterGameState.DayTime"); }
105 long double&
NetworkTimeField() {
return *GetNativePointerField<
long double*>(
this,
"AShooterGameState.NetworkTime"); }
106 unsigned int&
TimeUTCField() {
return *GetNativePointerField<
unsigned int*>(
this,
"AShooterGameState.TimeUTC"); }
107 int&
NetUTCField() {
return *GetNativePointerField<
int*>(
this,
"AShooterGameState.NetUTC"); }
108 bool&
bIsListenServerField() {
return *GetNativePointerField<
bool*>(
this,
"AShooterGameState.bIsListenServer"); }
111 bool&
bServerHardcoreField() {
return *GetNativePointerField<
bool*>(
this,
"AShooterGameState.bServerHardcore"); }
112 bool&
bAutoPvEField() {
return *GetNativePointerField<
bool*>(
this,
"AShooterGameState.bAutoPvE"); }
116 bool&
bEnablePvPGammaField() {
return *GetNativePointerField<
bool*>(
this,
"AShooterGameState.bEnablePvPGamma"); }
118 int&
NumTamedDinosField() {
return *GetNativePointerField<
int*>(
this,
"AShooterGameState.NumTamedDinos"); }
123 int&
StartTimeHourField() {
return *GetNativePointerField<
int*>(
this,
"AShooterGameState.StartTimeHour"); }
127 float&
ImplantSuicideCDField() {
return *GetNativePointerField<
float*>(
this,
"AShooterGameState.ImplantSuicideCD"); }
136 int&
MaxTamedDinosField() {
return *GetNativePointerField<
int*>(
this,
"AShooterGameState.MaxTamedDinos"); }
138 FOnPlayerListReady&
OnPlayerListPopulatedField() {
return *GetNativePointerField<FOnPlayerListReady*>(
this,
"AShooterGameState.OnPlayerListPopulated"); }
149 TMap<FClassMapKey,
FMaxItemQuantityOverride,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<FClassMapKey,
FMaxItemQuantityOverride, 0> >&
OverrideItemMaxQuantityMapField() {
return *GetNativePointerField<TMap<FClassMapKey,
FMaxItemQuantityOverride,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<FClassMapKey,
FMaxItemQuantityOverride, 0> >*>(
this,
"AShooterGameState.OverrideItemMaxQuantityMap"); }
151 long double&
PrivateNetworkTimeField() {
return *GetNativePointerField<
long double*>(
this,
"AShooterGameState.PrivateNetworkTime"); }
152 long double&
LastServerSaveTimeField() {
return *GetNativePointerField<
long double*>(
this,
"AShooterGameState.LastServerSaveTime"); }
158 TArray<FClassMultiplier, TSizedDefaultAllocator<32> >&
DinoClassSpeedMultipliersField() {
return *GetNativePointerField<
TArray<FClassMultiplier, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameState.DinoClassSpeedMultipliers"); }
160 FieldArray<ExpensiveFunctionRegister, 1>
ExpensiveFunctionsField() {
return {
this,
"AShooterGameState.ExpensiveFunctions" }; }
164 long double&
LastHadMusicTimeField() {
return *GetNativePointerField<
long double*>(
this,
"AShooterGameState.LastHadMusicTime"); }
165 TArray<FLevelExperienceRamp, TSizedDefaultAllocator<32> >&
LevelExperienceRampOverridesField() {
return *GetNativePointerField<
TArray<FLevelExperienceRamp, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameState.LevelExperienceRampOverrides"); }
172 UPaintingCache*&
PaintingCacheField() {
return *GetNativePointerField<UPaintingCache**>(
this,
"AShooterGameState.PaintingCache"); }
173 USoundBase*&
StaticOverrideMusicField() {
return *GetNativePointerField<USoundBase**>(
this,
"AShooterGameState.StaticOverrideMusic"); }
181 USoundBase*&
OverrideAreaMusicField() {
return *GetNativePointerField<USoundBase**>(
this,
"AShooterGameState.OverrideAreaMusic"); }
184 float&
FloatingHUDRangeField() {
return *GetNativePointerField<
float*>(
this,
"AShooterGameState.FloatingHUDRange"); }
192 TArray<FInventoryComponentDefaultItemsAppend, TSizedDefaultAllocator<32> >&
InventoryComponentAppendsField() {
return *GetNativePointerField<
TArray<FInventoryComponentDefaultItemsAppend, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameState.InventoryComponentAppends"); }
193 bool&
bPvPDinoDecayField() {
return *GetNativePointerField<
bool*>(
this,
"AShooterGameState.bPvPDinoDecay"); }
199 TMap<
int,
float,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
int,
float, 0> >&
PreventOfflinePvPLiveTimesField() {
return *GetNativePointerField<TMap<
int,
float,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
int,
float, 0> >*>(
this,
"AShooterGameState.PreventOfflinePvPLiveTimes"); }
200 TMap<
int,
double,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
int,
double, 0> >&
PreventOfflinePvPFirstLiveTimeField() {
return *GetNativePointerField<TMap<
int,
double,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
int,
double, 0> >*>(
this,
"AShooterGameState.PreventOfflinePvPFirstLiveTime"); }
203 TArray<FFloatingTextEntry, TSizedDefaultAllocator<32> >&
FloatingTextEntriesField() {
return *GetNativePointerField<
TArray<FFloatingTextEntry, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameState.FloatingTextEntries"); }
204 bool&
bIsClientField() {
return *GetNativePointerField<
bool*>(
this,
"AShooterGameState.bIsClient"); }
219 FOnHTTPGetProcessed&
OnHTTPGetResponseField() {
return *GetNativePointerField<FOnHTTPGetProcessed*>(
this,
"AShooterGameState.OnHTTPGetResponse"); }
220 FOnHTTPPostResponse&
OnHTTPPostResponseField() {
return *GetNativePointerField<FOnHTTPPostResponse*>(
this,
"AShooterGameState.OnHTTPPostResponse"); }
238 float&
NetUTCCacheField() {
return *GetNativePointerField<
float*>(
this,
"AShooterGameState.NetUTCCache"); }
240 int&
LimitTurretsNumField() {
return *GetNativePointerField<
int*>(
this,
"AShooterGameState.LimitTurretsNum"); }
247 TArray<FPlayerLocatorEffectMap, TSizedDefaultAllocator<32> >&
PlayerLocatorEffectMapsField() {
return *GetNativePointerField<
TArray<FPlayerLocatorEffectMap, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameState.PlayerLocatorEffectMaps"); }
265 TMap<
FName, UDataLayerInstance
const*,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FName, UDataLayerInstance
const*, 0> >&
DataLayerMapField() {
return *GetNativePointerField<TMap<
FName, UDataLayerInstance
const*,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FName, UDataLayerInstance
const*, 0> >*>(
this,
"AShooterGameState.DataLayerMap"); }
267 FOnDinoDownloaded&
OnDinoDownloadedField() {
return *GetNativePointerField<FOnDinoDownloaded*>(
this,
"AShooterGameState.OnDinoDownloaded"); }
268 FOnDinoUploaded&
OnDinoUploadedField() {
return *GetNativePointerField<FOnDinoUploaded*>(
this,
"AShooterGameState.OnDinoUploaded"); }
269 TArray<FWorldBuffPersistantData, TSizedDefaultAllocator<32> >&
WorldBuffPersistantDatasField() {
return *GetNativePointerField<
TArray<FWorldBuffPersistantData, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameState.WorldBuffPersistantDatas"); }
284 long double&
NextMutagenTimeField() {
return *GetNativePointerField<
long double*>(
this,
"AShooterGameState.NextMutagenTime"); }
295 TArray<FNetChangeDefaultPropertyValue, TSizedDefaultAllocator<32> >&
CurrentDefaultPropertyValueUpdatesField() {
return *GetNativePointerField<
TArray<FNetChangeDefaultPropertyValue, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameState.CurrentDefaultPropertyValueUpdates"); }
296 FCDODebugData&
CDODebugDataField() {
return *GetNativePointerField<FCDODebugData*>(
this,
"AShooterGameState.CDODebugData"); }
306 void AddTokens(
int Quantity,
int byTribe) { NativeCall<
void,
int,
int>(
this,
"AShooterGameState.AddTokens(int,int)", Quantity, byTribe); }
308 void ForceStartMatch(
bool PreventFinishTheMatch,
bool UseQuetzalBus) { NativeCall<
void,
bool,
bool>(
this,
"AShooterGameState.ForceStartMatch(bool,bool)", PreventFinishTheMatch, UseQuetzalBus); }
310 void ValidateGeneratedRepEnums(
const TArray<FRepRecord, TSizedDefaultAllocator<32> >* ClassReps) { NativeCall<
void,
const TArray<FRepRecord, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameState.ValidateGeneratedRepEnums(TArray<FRepRecord,TSizedDefaultAllocator<32>>&)", ClassReps); }
311 void NotifyPlayerDied(
AShooterCharacter* theShooterChar,
AShooterPlayerController* prevController,
APawn* InstigatingPawn,
AActor* DamageCauser) { NativeCall<
void,
AShooterCharacter*,
AShooterPlayerController*,
APawn*,
AActor*>(
this,
"AShooterGameState.NotifyPlayerDied(AShooterCharacter*,AShooterPlayerController*,APawn*,AActor*)", theShooterChar, prevController, InstigatingPawn, DamageCauser); }
316 void Tick(
float DeltaSeconds) { NativeCall<
void,
float>(
this,
"AShooterGameState.Tick(float)", DeltaSeconds); }
317 void UpdateDynamicMusic(
float DeltaSeconds) { NativeCall<
void,
float>(
this,
"AShooterGameState.UpdateDynamicMusic(float)", DeltaSeconds); }
319 void DrawHUD(AShooterHUD* HUD) { NativeCall<
void, AShooterHUD*>(
this,
"AShooterGameState.DrawHUD(AShooterHUD*)", HUD); }
321 void Destroyed() { NativeCall<
void>(
this,
"AShooterGameState.Destroyed()"); }
324 void BeginPlay() { NativeCall<
void>(
this,
"AShooterGameState.BeginPlay()"); }
327 float GetDayCycleSpeed() {
return NativeCall<
float>(
this,
"AShooterGameState.GetDayCycleSpeed()"); }
328 int GetStartTimeHour() {
return NativeCall<
int>(
this,
"AShooterGameState.GetStartTimeHour()"); }
333 static APrimalBuff*
BaseSpawnBuffAndAttachToCharacter(
UClass* Buff,
APrimalCharacter* PrimalCharacter,
float ExperiencePoints) {
return NativeCall<
APrimalBuff*,
UClass*,
APrimalCharacter*,
float>(
nullptr,
"AShooterGameState.BaseSpawnBuffAndAttachToCharacter(UClass*,APrimalCharacter*,float)", Buff, PrimalCharacter, ExperiencePoints); }
336 bool IsTeamIDInvincible(
int TargetingTeamID,
bool bInvincibleOnlyWhenOffline) {
return NativeCall<
bool,
int,
bool>(
this,
"AShooterGameState.IsTeamIDInvincible(int,bool)", TargetingTeamID, bInvincibleOnlyWhenOffline); }
337 float GetOfflineDamagePreventionTime(
int TargetingTeamID) {
return NativeCall<
float,
int>(
this,
"AShooterGameState.GetOfflineDamagePreventionTime(int)", TargetingTeamID); }
338 void NetUpdateOfflinePvPLiveTeams_Implementation(
const TArray<
int, TSizedDefaultAllocator<32> >* NewPreventOfflinePvPLiveTeams) { NativeCall<
void,
const TArray<
int, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameState.NetUpdateOfflinePvPLiveTeams_Implementation(TArray<int,TSizedDefaultAllocator<32>>&)", NewPreventOfflinePvPLiveTeams); }
339 void NetUpdateOfflinePvPExpiringTeams_Implementation(
const TArray<
int, TSizedDefaultAllocator<32> >* NewPreventOfflinePvPExpiringTeams,
const TArray<
float, TSizedDefaultAllocator<32> >* NewPreventOfflinePvPExpiringTimes) { NativeCall<
void,
const TArray<
int, TSizedDefaultAllocator<32> >*,
const TArray<
float, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameState.NetUpdateOfflinePvPExpiringTeams_Implementation(TArray<int,TSizedDefaultAllocator<32>>&,TArray<float,TSizedDefaultAllocator<32>>&)", NewPreventOfflinePvPExpiringTeams, NewPreventOfflinePvPExpiringTimes); }
341 void AddFloatingText(
UE::
Math::
TVector<
double>* AtLocation,
FString* FloatingTextString,
FColor FloatingTextColor,
float ScaleX,
float ScaleY,
float TextLifeSpan,
UE::
Math::
TVector<
double>* TextVelocity,
float MinScale,
float FadeInTime,
float FadeOutTime) { NativeCall<
void,
UE::
Math::
TVector<
double>*,
FString*,
FColor,
float,
float,
float,
UE::
Math::
TVector<
double>*,
float,
float,
float>(
this,
"AShooterGameState.AddFloatingText(UE::Math::TVector<double>,FString,FColor,float,float,float,UE::Math::TVector<double>,float,float,float)", AtLocation, FloatingTextString, FloatingTextColor, ScaleX, ScaleY, TextLifeSpan, TextVelocity, MinScale, FadeInTime, FadeOutTime); }
342 void NetAddFloatingDamageText(
UE::
Math::
TVector<
double>* AtLocation,
int DamageAmount,
int FromTeamID,
int OnlySendToTeamID) { NativeCall<
void,
UE::
Math::
TVector<
double>*,
int,
int,
int>(
this,
"AShooterGameState.NetAddFloatingDamageText(UE::Math::TVector<double>,int,int,int)", AtLocation, DamageAmount, FromTeamID, OnlySendToTeamID); }
343 void NetAddFloatingText(
UE::
Math::
TVector<
double>* AtLocation,
FString* FloatingTextString,
FColor FloatingTextColor,
float ScaleX,
float ScaleY,
float TextLifeSpan,
UE::
Math::
TVector<
double>* TextVelocity,
float MinScale,
float FadeInTime,
float FadeOutTime,
int OnlySendToTeamID) { NativeCall<
void,
UE::
Math::
TVector<
double>*,
FString*,
FColor,
float,
float,
float,
UE::
Math::
TVector<
double>*,
float,
float,
float,
int>(
this,
"AShooterGameState.NetAddFloatingText(UE::Math::TVector<double>,FString,FColor,float,float,float,UE::Math::TVector<double>,float,float,float,int)", AtLocation, FloatingTextString, FloatingTextColor, ScaleX, ScaleY, TextLifeSpan, TextVelocity, MinScale, FadeInTime, FadeOutTime, OnlySendToTeamID); }
345 void ForceNetUpdate(
bool bDormantDontReplicateProperties,
bool bAbsoluteForceNetUpdate,
bool bDontUpdateChannel) { NativeCall<
void,
bool,
bool,
bool>(
this,
"AShooterGameState.ForceNetUpdate(bool,bool,bool)", bDormantDontReplicateProperties, bAbsoluteForceNetUpdate, bDontUpdateChannel); }
351 TArray<
FGameIniData, TSizedDefaultAllocator<32> >*
GetIniArray(
TArray<
FGameIniData, TSizedDefaultAllocator<32> >* result,
FString* SectionName) {
return NativeCall<
TArray<
FGameIniData, TSizedDefaultAllocator<32> >*,
TArray<
FGameIniData, TSizedDefaultAllocator<32> >*,
FString*>(
this,
"AShooterGameState.GetIniArray(FString)", result, SectionName); }
357 void NetSpawnFoliageVFXActorAtLocationAndDoFoliageInteraction(
TSubclassOf<
AActor> AnActorClass,
FVector_NetQuantize* AtLocation, FRotator_NetQuantize* AtRotation,
AActor* EffectOwnerToIgnore,
float MaxRangeToReplicate,
USceneComponent* attachToComponent,
int dataIndex,
FName attachSocketName,
bool bOnlySendToEffectOwner,
bool IsSimpleFoliageInteraction,
UE::
Math::
TVector<
double>* FoliageOrigin_ImpactPoint,
UE::
Math::
TVector<
double>* TraceEndpoint) { NativeCall<
void, TSubclassOf<AActor>, FVector_NetQuantize*, FRotator_NetQuantize*, AActor*,
float, USceneComponent*,
int, FName,
bool,
bool, UE::Math::TVector<
double>*, UE::Math::TVector<
double>*>(
this,
"AShooterGameState.NetSpawnFoliageVFXActorAtLocationAndDoFoliageInteraction(TSubclassOf<AActor>,FVector_NetQuantize,FRotator_NetQuantize,AActor*,float,USceneComponent*,int,FName,bool,bool,UE::Math::TVector<double>,UE::Math::TVector<double>)", AnActorClass, AtLocation, AtRotation, EffectOwnerToIgnore, MaxRangeToReplicate, attachToComponent, dataIndex, attachSocketName, bOnlySendToEffectOwner, IsSimpleFoliageInteraction, FoliageOrigin_ImpactPoint, TraceEndpoint); }
358 void Multi_SpawnCosmeticActor_Implementation(
TSubclassOf<
AActor> SpawnActorOfClass,
const UE::
Math::
TVector<
double>* SpawnAtLocation,
const UE::
Math::TRotator<
double>* SpawnWithRotation) { NativeCall<
void, TSubclassOf<AActor>,
const UE::Math::TVector<
double>*,
const UE::Math::TRotator<
double>*>(
this,
"AShooterGameState.Multi_SpawnCosmeticActor_Implementation(TSubclassOf<AActor>,UE::Math::TVector<double>,UE::Math::TRotator<double>)", SpawnActorOfClass, SpawnAtLocation, SpawnWithRotation); }
359 bool StartMassTeleport(
FMassTeleportData* NewMassTeleportData,
const FTeleportDestination* TeleportDestination,
AActor* InitiatingActor,
TArray<
AActor*, TSizedDefaultAllocator<32> >* TeleportActors,
TSubclassOf<
APrimalBuff> BuffToApply,
const float TeleportDuration,
const float TeleportRadius,
const bool bTeleportingSnapsToGround,
const bool bMaintainRotation) {
return NativeCall<
bool, FMassTeleportData*,
const FTeleportDestination*, AActor*, TArray<AActor*, TSizedDefaultAllocator<32> >*, TSubclassOf<APrimalBuff>,
const float,
const float,
const bool,
const bool>(
this,
"AShooterGameState.StartMassTeleport(FMassTeleportData&,FTeleportDestination&,AActor*,TArray<AActor*,TSizedDefaultAllocator<32>>,TSubclassOf<APrimalBuff>,float,float,bool,bool)", NewMassTeleportData, TeleportDestination, InitiatingActor, TeleportActors, BuffToApply, TeleportDuration, TeleportRadius, bTeleportingSnapsToGround, bMaintainRotation); }
361 void Tick_MassTeleport(
float DeltaTime) { NativeCall<
void,
float>(
this,
"AShooterGameState.Tick_MassTeleport(float)", DeltaTime); }
364 void ApplyLiveTuningOverloads(TSharedPtr<FJsonObject>* Overloads) { NativeCall<
void, TSharedPtr<FJsonObject>*>(
this,
"AShooterGameState.ApplyLiveTuningOverloads(TSharedPtr<FJsonObject,1>)", Overloads); }
366 static bool IsSupportedLiveTuningProperty(
FProperty* Property,
bool bIgnoreLiveTuningFlag) {
return NativeCall<
bool,
FProperty*,
bool>(
nullptr,
"AShooterGameState.IsSupportedLiveTuningProperty(FProperty*,bool)", Property, bIgnoreLiveTuningFlag); }
367 void OnLevelsChanged() { NativeCall<
void>(
this,
"AShooterGameState.OnLevelsChanged()"); }
371 static void ServerProcessDefaultPropertyValueUpdates(UShooterGameInstance* GameInstance) { NativeCall<
void, UShooterGameInstance*>(
nullptr,
"AShooterGameState.ServerProcessDefaultPropertyValueUpdates(UShooterGameInstance*)", GameInstance); }
372 static void ProcessAllCDOUpdates(UShooterGameInstance* GameInstance,
const TArray<FNetChangeDefaultPropertyValue, TSizedDefaultAllocator<32> >* CDOPropertyValueUpdates) { NativeCall<
void, UShooterGameInstance*,
const TArray<FNetChangeDefaultPropertyValue, TSizedDefaultAllocator<32> >*>(
nullptr,
"AShooterGameState.ProcessAllCDOUpdates(UShooterGameInstance*,TArray<FNetChangeDefaultPropertyValue,TSizedDefaultAllocator<32>>&)", GameInstance, CDOPropertyValueUpdates); }
373 static void ProcessCDOUpdateEntry(UShooterGameInstance* GameInstance,
const FNetChangeDefaultPropertyValue* CDOPropertyValueUpdates,
UClass* PostInitializedClass) { NativeCall<
void, UShooterGameInstance*,
const FNetChangeDefaultPropertyValue*,
UClass*>(
nullptr,
"AShooterGameState.ProcessCDOUpdateEntry(UShooterGameInstance*,FNetChangeDefaultPropertyValue&,UClass*)", GameInstance, CDOPropertyValueUpdates, PostInitializedClass); }
374 static bool ShouldProcessCDOPropertyAndClass(
UClass* TheClass,
FName PropertyName, TMap<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >, 0> >* CDOBaselineValues,
bool bDontApplyIfPropertyEdited,
bool bIsPostInitializedClass,
bool bIsChildClass) {
return NativeCall<
bool,
UClass*,
FName, TMap<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >, 0> >*,
bool,
bool,
bool>(
nullptr,
"AShooterGameState.ShouldProcessCDOPropertyAndClass(UClass*,FName,TMap<UClass*,TMap<FString,FString,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FString,FString,0>>,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<UClass*,TMap<FString,FString,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FString,FString,0>>,0>>&,bool,bool,bool)", TheClass, PropertyName, CDOBaselineValues, bDontApplyIfPropertyEdited, bIsPostInitializedClass, bIsChildClass); }
375 static char CDORemoveFromArray(
UObject* DefaultObject,
FName PropertyName,
TArray<
unsigned int, TSizedDefaultAllocator<32> >* IndexesToRemove) {
return NativeCall<
char,
UObject*,
FName,
TArray<
unsigned int, TSizedDefaultAllocator<32> >*>(
nullptr,
"AShooterGameState.CDORemoveFromArray(UObject*,FName,TArray<unsignedint,TSizedDefaultAllocator<32>>)", DefaultObject, PropertyName, IndexesToRemove); }
376 static bool CDOSetValueForPropertyWrapper(FPropertyWrapper* PropertyWrapper,
long double NewValue) {
return NativeCall<
bool, FPropertyWrapper*,
long double>(
nullptr,
"AShooterGameState.CDOSetValueForPropertyWrapper(FPropertyWrapper&,double)", PropertyWrapper, NewValue); }
377 static bool IsPropertyValueEqualToCachedParentValue(
UClass* ForClass,
FName PropertyName, TMap<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >, 0> >* CDOBaselineValues) {
return NativeCall<
bool,
UClass*,
FName, TMap<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >, 0> >*>(
nullptr,
"AShooterGameState.IsPropertyValueEqualToCachedParentValue(UClass*,FName,TMap<UClass*,TMap<FString,FString,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FString,FString,0>>,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<UClass*,TMap<FString,FString,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FString,FString,0>>,0>>&)", ForClass, PropertyName, CDOBaselineValues); }
378 static bool IsParentPropertyCached(
UClass* ForClass,
FName PropertyName, TMap<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >, 0> >* CDOBaselineValues) {
return NativeCall<
bool,
UClass*,
FName, TMap<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >, 0> >*>(
nullptr,
"AShooterGameState.IsParentPropertyCached(UClass*,FName,TMap<UClass*,TMap<FString,FString,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FString,FString,0>>,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<UClass*,TMap<FString,FString,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FString,FString,0>>,0>>&)", ForClass, PropertyName, CDOBaselineValues); }
380 static bool CDOCacheBaselineValue(TMap<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >, 0> >* CDOBaselineValues, FPropertyWrapper* prop) {
return NativeCall<
bool, TMap<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >, 0> >*, FPropertyWrapper*>(
nullptr,
"AShooterGameState.CDOCacheBaselineValue(TMap<UClass*,TMap<FString,FString,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FString,FString,0>>,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<UClass*,TMap<FString,FString,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FString,FString,0>>,0>>&,FPropertyWrapper&)", CDOBaselineValues, prop); }
381 static void RemoveCDOCachedBaselineValue(TMap<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >, 0> >* CDOBaselineValues, FPropertyWrapper* prop) { NativeCall<
void, TMap<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >, 0> >*, FPropertyWrapper*>(
nullptr,
"AShooterGameState.RemoveCDOCachedBaselineValue(TMap<UClass*,TMap<FString,FString,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FString,FString,0>>,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<UClass*,TMap<FString,FString,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FString,FString,0>>,0>>&,FPropertyWrapper&)", CDOBaselineValues, prop); }
382 static void ResetCDOProperties(TMap<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >, 0> >* CDOBaselineValues,
bool bHasAppliedCDOUpdates,
bool bForceReset) { NativeCall<
void, TMap<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >, 0> >*,
bool,
bool>(
nullptr,
"AShooterGameState.ResetCDOProperties(TMap<UClass*,TMap<FString,FString,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FString,FString,0>>,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<UClass*,TMap<FString,FString,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FString,FString,0>>,0>>&,bool,bool)", CDOBaselineValues, bHasAppliedCDOUpdates, bForceReset); }
383 static void PrintCDODebug(
APrimalCharacter* ReferenceChar, FCDODebugData* CDODebugData) { NativeCall<
void,
APrimalCharacter*, FCDODebugData*>(
nullptr,
"AShooterGameState.PrintCDODebug(APrimalCharacter*,FCDODebugData&)", ReferenceChar, CDODebugData); }
384 static bool CDOGetPrintStringForObjectProperties(
UObject* TheObject,
TArray<
FName, TSizedDefaultAllocator<32> >* PropertyNames,
FString* OutString) {
return NativeCall<
bool,
UObject*,
TArray<
FName, TSizedDefaultAllocator<32> >*,
FString*>(
nullptr,
"AShooterGameState.CDOGetPrintStringForObjectProperties(UObject*,TArray<FName,TSizedDefaultAllocator<32>>&,FString&)", TheObject, PropertyNames, OutString); }
385 static bool CDOGetPrintStringForObjectProperty(
UObject* TheObject,
FName PropertyName,
FString* OutString) {
return NativeCall<
bool,
UObject*,
FName,
FString*>(
nullptr,
"AShooterGameState.CDOGetPrintStringForObjectProperty(UObject*,FName,FString&)", TheObject, PropertyName, OutString); }
386 void Tick_WorldPartition(
float DeltaTime) { NativeCall<
void,
float>(
this,
"AShooterGameState.Tick_WorldPartition(float)", DeltaTime); }
420 int&
FrameCounterField() {
return *GetNativePointerField<
int*>(
this,
"UPrimalWorld.FrameCounter"); }
429 long double&
PersistentTimeField() {
return *GetNativePointerField<
long double*>(
this,
"UPrimalWorld.PersistentTime"); }
431 unsigned int&
StasisThisFrameField() {
return *GetNativePointerField<
unsigned int*>(
this,
"UPrimalWorld.StasisThisFrame"); }
432 unsigned int&
UnStasisThisFrameField() {
return *GetNativePointerField<
unsigned int*>(
this,
"UPrimalWorld.UnStasisThisFrame"); }
434 unsigned int&
StasisThisFrameMaxField() {
return *GetNativePointerField<
unsigned int*>(
this,
"UPrimalWorld.StasisThisFrameMax"); }
441 unsigned int&
LastUnstasisCountField() {
return *GetNativePointerField<
unsigned int*>(
this,
"UPrimalWorld.LastUnstasisCount"); }
462 bool OverlapMultiInternalOctree(
TArray<
UPrimitiveComponent*, TSizedDefaultAllocator<32> >* OutPrimitives,
const FBoxCenterAndExtent* InBounds,
unsigned int InSearchMask,
bool bDontClearOutArray) {
return NativeCall<
bool,
TArray<
UPrimitiveComponent*, TSizedDefaultAllocator<32> >*,
const FBoxCenterAndExtent*,
unsigned int,
bool>(
this,
"UPrimalWorld.OverlapMultiInternalOctree(TArray<UPrimitiveComponent*,TSizedDefaultAllocator<32>>*,FBoxCenterAndExtent*,unsignedint,bool)", OutPrimitives, InBounds, InSearchMask, bDontClearOutArray); }
464 void GetPrimitiveOctreeIterator(
const UE::
Math::
TVector<
double>* InLocation,
float Extents,
unsigned int InSearchMask, TFunction<
void __cdecl(
UPrimitiveComponent*)>* InFunc) { NativeCall<
void,
const UE::
Math::
TVector<
double>*,
float,
unsigned int, TFunction<
void __cdecl(
UPrimitiveComponent*)>*>(
this,
"UPrimalWorld.GetPrimitiveOctreeIterator(UE::Math::TVector<double>*,float,unsignedint,TFunction<void__cdecl(UPrimitiveComponent*)>*)", InLocation, Extents, InSearchMask, InFunc); }
465 void GetPrimitiveOctreeIteratorEarlyOut(
const UE::
Math::
TVector<
double>* InLocation,
float Extents,
unsigned int InSearchMask, TFunction<
bool __cdecl(
UPrimitiveComponent*)>* InFunc) { NativeCall<
void,
const UE::
Math::
TVector<
double>*,
float,
unsigned int, TFunction<
bool __cdecl(
UPrimitiveComponent*)>*>(
this,
"UPrimalWorld.GetPrimitiveOctreeIteratorEarlyOut(UE::Math::TVector<double>*,float,unsignedint,TFunction<bool__cdecl(UPrimitiveComponent*)>*)", InLocation, Extents, InSearchMask, InFunc); }
466 void DestroyOctree() { NativeCall<
void>(
this,
"UPrimalWorld.DestroyOctree()"); }
467 bool OverlapMultiInternalSimpleOctree(
TArray<FOctreeElementSimple*, TSizedDefaultAllocator<32> >* OutPrimitives,
const FBoxCenterAndExtent* InBounds,
unsigned int InSearchMask,
bool bDontClearOutArray) {
return NativeCall<
bool,
TArray<FOctreeElementSimple*, TSizedDefaultAllocator<32> >*,
const FBoxCenterAndExtent*,
unsigned int,
bool>(
this,
"UPrimalWorld.OverlapMultiInternalSimpleOctree(TArray<FOctreeElementSimple*,TSizedDefaultAllocator<32>>*,FBoxCenterAndExtent*,unsignedint,bool)", OutPrimitives, InBounds, InSearchMask, bDontClearOutArray); }
496 long double&
LastRenderTimeField() {
return *GetNativePointerField<
long double*>(
this,
"UWorld.LastRenderTime"); }
534 FTimerManager*&
TimerManagerField() {
return *GetNativePointerField<FTimerManager**>(
this,
"UWorld.TimerManager"); }
552 int&
PlayerNumField() {
return *GetNativePointerField<
int*>(
this,
"UWorld.PlayerNum"); }
558 long double&
TimeSecondsField() {
return *GetNativePointerField<
long double*>(
this,
"UWorld.TimeSeconds"); }
560 long double&
RealTimeSecondsField() {
return *GetNativePointerField<
long double*>(
this,
"UWorld.RealTimeSeconds"); }
561 long double&
AudioTimeSecondsField() {
return *GetNativePointerField<
long double*>(
this,
"UWorld.AudioTimeSeconds"); }
564 long double&
PauseDelayField() {
return *GetNativePointerField<
long double*>(
this,
"UWorld.PauseDelay"); }
576 unsigned int&
CleanupWorldTagField() {
return *GetNativePointerField<
unsigned int*>(
this,
"UWorld.CleanupWorldTag"); }
651 bool LineTraceTestByChannel(
const UE::
Math::
TVector<
double>* Start,
const UE::
Math::
TVector<
double>* End,
ECollisionChannel TraceChannel,
const FCollisionQueryParams* Params,
const struct FCollisionResponseParams* ResponseParam) {
return NativeCall<
bool,
const UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*,
ECollisionChannel,
const FCollisionQueryParams*,
const FCollisionResponseParams*>(
this,
"UWorld.LineTraceTestByChannel(UE::Math::TVector<double>*,UE::Math::TVector<double>*,ECollisionChannel,FCollisionQueryParams*,FCollisionResponseParams*)", Start, End, TraceChannel, Params, ResponseParam); }
652 bool LineTraceSingleByChannel(
FHitResult* OutHit,
const UE::
Math::
TVector<
double>* Start,
const UE::
Math::
TVector<
double>* End,
ECollisionChannel TraceChannel,
const FCollisionQueryParams* Params,
const FCollisionResponseParams* ResponseParam) {
return NativeCall<
bool,
FHitResult*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*,
ECollisionChannel,
const FCollisionQueryParams*,
const FCollisionResponseParams*>(
this,
"UWorld.LineTraceSingleByChannel(FHitResult*,UE::Math::TVector<double>*,UE::Math::TVector<double>*,ECollisionChannel,FCollisionQueryParams*,FCollisionResponseParams*)", OutHit, Start, End, TraceChannel, Params, ResponseParam); }
653 bool SweepTestByChannel(
const UE::
Math::
TVector<
double>* Start,
const UE::
Math::
TVector<
double>* End,
const UE::
Math::TQuat<
double>* Rot,
ECollisionChannel TraceChannel,
const struct FCollisionShape* CollisionShape,
const FCollisionQueryParams* Params,
const FCollisionResponseParams* ResponseParam) {
return NativeCall<
bool,
const UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::TQuat<
double>*,
ECollisionChannel,
const FCollisionShape*,
const FCollisionQueryParams*,
const FCollisionResponseParams*>(
this,
"UWorld.SweepTestByChannel(UE::Math::TVector<double>*,UE::Math::TVector<double>*,UE::Math::TQuat<double>*,ECollisionChannel,FCollisionShape*,FCollisionQueryParams*,FCollisionResponseParams*)", Start, End, Rot, TraceChannel, CollisionShape, Params, ResponseParam); }
654 bool SweepSingleByChannel(
FHitResult* OutHit,
const UE::
Math::
TVector<
double>* Start,
const UE::
Math::
TVector<
double>* End,
const UE::
Math::TQuat<
double>* Rot,
ECollisionChannel TraceChannel,
const FCollisionShape* CollisionShape,
const FCollisionQueryParams* Params,
const FCollisionResponseParams* ResponseParam) {
return NativeCall<
bool,
FHitResult*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::TQuat<
double>*,
ECollisionChannel,
const FCollisionShape*,
const FCollisionQueryParams*,
const FCollisionResponseParams*>(
this,
"UWorld.SweepSingleByChannel(FHitResult*,UE::Math::TVector<double>*,UE::Math::TVector<double>*,UE::Math::TQuat<double>*,ECollisionChannel,FCollisionShape*,FCollisionQueryParams*,FCollisionResponseParams*)", OutHit, Start, End, Rot, TraceChannel, CollisionShape, Params, ResponseParam); }
655 bool SweepMultiByChannel(
TArray<
FHitResult, TSizedDefaultAllocator<32> >* OutHits,
const UE::
Math::
TVector<
double>* Start,
const UE::
Math::
TVector<
double>* End,
const UE::
Math::TQuat<
double>* Rot,
ECollisionChannel TraceChannel,
const FCollisionShape* CollisionShape,
const FCollisionQueryParams* Params,
const FCollisionResponseParams* ResponseParam) {
return NativeCall<
bool,
TArray<
FHitResult, TSizedDefaultAllocator<32> >*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::TQuat<
double>*,
ECollisionChannel,
const FCollisionShape*,
const FCollisionQueryParams*,
const FCollisionResponseParams*>(
this,
"UWorld.SweepMultiByChannel(TArray<FHitResult,TSizedDefaultAllocator<32>>*,UE::Math::TVector<double>*,UE::Math::TVector<double>*,UE::Math::TQuat<double>*,ECollisionChannel,FCollisionShape*,FCollisionQueryParams*,FCollisionResponseParams*)", OutHits, Start, End, Rot, TraceChannel, CollisionShape, Params, ResponseParam); }
656 bool OverlapBlockingTestByChannel(
const UE::
Math::
TVector<
double>* Pos,
const UE::
Math::TQuat<
double>* Rot,
ECollisionChannel TraceChannel,
const FCollisionShape* CollisionShape,
const FCollisionQueryParams* Params,
const FCollisionResponseParams* ResponseParam) {
return NativeCall<
bool,
const UE::
Math::
TVector<
double>*,
const UE::
Math::TQuat<
double>*,
ECollisionChannel,
const FCollisionShape*,
const FCollisionQueryParams*,
const FCollisionResponseParams*>(
this,
"UWorld.OverlapBlockingTestByChannel(UE::Math::TVector<double>*,UE::Math::TQuat<double>*,ECollisionChannel,FCollisionShape*,FCollisionQueryParams*,FCollisionResponseParams*)", Pos, Rot, TraceChannel, CollisionShape, Params, ResponseParam); }
658 bool LineTraceSingleByObjectType(
FHitResult*
OutHit,
const UE::
Math::
TVector<
double>*
Start,
const UE::
Math::
TVector<
double>*
End,
const struct FCollisionObjectQueryParams* ObjectQueryParams,
const FCollisionQueryParams* Params) {
return NativeCall<
bool,
FHitResult*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*,
const FCollisionObjectQueryParams*,
const FCollisionQueryParams*>(
this,
"UWorld.LineTraceSingleByObjectType(FHitResult*,UE::Math::TVector<double>*,UE::Math::TVector<double>*,FCollisionObjectQueryParams*,FCollisionQueryParams*)", OutHit, Start, End, ObjectQueryParams, Params); }
659 bool SweepSingleByObjectType(
FHitResult* OutHit,
const UE::
Math::
TVector<
double>* Start,
const UE::
Math::
TVector<
double>* End,
const UE::
Math::TQuat<
double>* Rot,
const FCollisionObjectQueryParams* ObjectQueryParams,
const FCollisionShape* CollisionShape,
const FCollisionQueryParams* Params) {
return NativeCall<
bool,
FHitResult*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::TQuat<
double>*,
const FCollisionObjectQueryParams*,
const FCollisionShape*,
const FCollisionQueryParams*>(
this,
"UWorld.SweepSingleByObjectType(FHitResult*,UE::Math::TVector<double>*,UE::Math::TVector<double>*,UE::Math::TQuat<double>*,FCollisionObjectQueryParams*,FCollisionShape*,FCollisionQueryParams*)", OutHit, Start, End, Rot, ObjectQueryParams, CollisionShape, Params); }
660 bool SweepMultiByObjectType(
TArray<
FHitResult, TSizedDefaultAllocator<32> >* OutHits,
const UE::
Math::
TVector<
double>* Start,
const UE::
Math::
TVector<
double>* End,
const UE::
Math::TQuat<
double>* Rot,
const FCollisionObjectQueryParams* ObjectQueryParams,
const FCollisionShape* CollisionShape,
const FCollisionQueryParams* Params) {
return NativeCall<
bool,
TArray<
FHitResult, TSizedDefaultAllocator<32> >*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::TQuat<
double>*,
const FCollisionObjectQueryParams*,
const FCollisionShape*,
const FCollisionQueryParams*>(
this,
"UWorld.SweepMultiByObjectType(TArray<FHitResult,TSizedDefaultAllocator<32>>*,UE::Math::TVector<double>*,UE::Math::TVector<double>*,UE::Math::TQuat<double>*,FCollisionObjectQueryParams*,FCollisionShape*,FCollisionQueryParams*)", OutHits, Start, End, Rot, ObjectQueryParams, CollisionShape, Params); }
661 bool SweepSingleByProfile(
FHitResult* OutHit,
const UE::
Math::
TVector<
double>* Start,
const UE::
Math::
TVector<
double>* End,
const UE::
Math::TQuat<
double>* Rot,
FName ProfileName,
const FCollisionShape* CollisionShape,
const FCollisionQueryParams* Params) {
return NativeCall<
bool,
FHitResult*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::TQuat<
double>*,
FName,
const FCollisionShape*,
const FCollisionQueryParams*>(
this,
"UWorld.SweepSingleByProfile(FHitResult*,UE::Math::TVector<double>*,UE::Math::TVector<double>*,UE::Math::TQuat<double>*,FName,FCollisionShape*,FCollisionQueryParams*)", OutHit, Start, End, Rot, ProfileName, CollisionShape, Params); }
662 bool SweepMultiByProfile(
TArray<
FHitResult, TSizedDefaultAllocator<32> >* OutHits,
const UE::
Math::
TVector<
double>* Start,
const UE::
Math::
TVector<
double>* End,
const UE::
Math::TQuat<
double>* Rot,
FName ProfileName,
const FCollisionShape* CollisionShape,
const FCollisionQueryParams* Params) {
return NativeCall<
bool,
TArray<
FHitResult, TSizedDefaultAllocator<32> >*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::TQuat<
double>*,
FName,
const FCollisionShape*,
const FCollisionQueryParams*>(
this,
"UWorld.SweepMultiByProfile(TArray<FHitResult,TSizedDefaultAllocator<32>>*,UE::Math::TVector<double>*,UE::Math::TVector<double>*,UE::Math::TQuat<double>*,FName,FCollisionShape*,FCollisionQueryParams*)", OutHits, Start, End, Rot, ProfileName, CollisionShape, Params); }
664 bool ComponentSweepMultiByChannel(
TArray<
FHitResult,
TSizedDefaultAllocator<32> >*
OutHits,
UPrimitiveComponent*
PrimComp,
const UE::
Math::
TVector<
double>*
Start,
const UE::
Math::
TVector<
double>*
End,
const UE::
Math::
TQuat<
double>*
Rot,
ECollisionChannel TraceChannel,
const struct FComponentQueryParams* Params) {
return NativeCall<
bool,
TArray<
FHitResult, TSizedDefaultAllocator<32> >*,
UPrimitiveComponent*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::TQuat<
double>*,
ECollisionChannel,
const FComponentQueryParams*>(
this,
"UWorld.ComponentSweepMultiByChannel(TArray<FHitResult,TSizedDefaultAllocator<32>>*,UPrimitiveComponent*,UE::Math::TVector<double>*,UE::Math::TVector<double>*,UE::Math::TQuat<double>*,ECollisionChannel,FComponentQueryParams*)", OutHits, PrimComp, Start, End, Rot, TraceChannel, Params); }
665 FTraceHandle*
AsyncLineTraceByChannel(FTraceHandle* result,
EAsyncTraceType InTraceType,
const UE::
Math::
TVector<
double>* Start,
const UE::
Math::
TVector<
double>* End,
ECollisionChannel TraceChannel,
const FCollisionQueryParams* Params,
const FCollisionResponseParams* ResponseParam,
const TDelegate<
void __cdecl(FTraceHandle
const&, FTraceDatum&),
FDefaultDelegateUserPolicy>* InDelegate,
unsigned int UserData) {
return NativeCall<FTraceHandle*, FTraceHandle*,
EAsyncTraceType,
const UE::
Math::
TVector<
double>*,
const UE::
Math::
TVector<
double>*,
ECollisionChannel,
const FCollisionQueryParams*,
const FCollisionResponseParams*,
const TDelegate<
void __cdecl(FTraceHandle
const&, FTraceDatum&),
FDefaultDelegateUserPolicy>*,
unsigned int>(
this,
"UWorld.AsyncLineTraceByChannel(FTraceHandle*,EAsyncTraceType,UE::Math::TVector<double>*,UE::Math::TVector<double>*,ECollisionChannel,FCollisionQueryParams*,FCollisionResponseParams*,TDelegate<void__cdecl(FTraceHandle&,FTraceDatum&),FDefaultDelegateUserPolicy>*,unsignedint)", result, InTraceType, Start, End, TraceChannel, Params, ResponseParam, InDelegate, UserData); }
668 AActor*
SpawnActorDeferred(
UClass* Class,
const UE::
Math::TTransform<
double>* Transform,
AActor* Owner,
APawn* Instigator,
ESpawnActorCollisionHandlingMethod CollisionHandlingOverride,
ESpawnActorScaleMethod TransformScaleMethod) {
return NativeCall<
AActor*,
UClass*,
const UE::
Math::TTransform<
double>*,
AActor*,
APawn*,
ESpawnActorCollisionHandlingMethod,
ESpawnActorScaleMethod>(
this,
"UWorld.SpawnActorDeferred<class AActor>(UClass*,UE::Math::TTransform<double>*,AActor*,APawn*,ESpawnActorCollisionHandlingMethod,ESpawnActorScaleMethod)", Class, Transform, Owner, Instigator, CollisionHandlingOverride, TransformScaleMethod); }
669 AActor*
SpawnActorAbsolute(
UClass* Class,
const UE::
Math::TTransform<
double>* AbsoluteTransform,
const FActorSpawnParameters* SpawnParameters) {
return NativeCall<
AActor*,
UClass*,
const UE::
Math::TTransform<
double>*,
const FActorSpawnParameters*>(
this,
"UWorld.SpawnActorAbsolute(UClass*,UE::Math::TTransform<double>*,FActorSpawnParameters*)", Class, AbsoluteTransform, SpawnParameters); }
670 AActor*
SpawnActor(
UClass* Class,
const UE::
Math::
TVector<
double>* Location,
const UE::
Math::TRotator<
double>* Rotation,
const FActorSpawnParameters* SpawnParameters) {
return NativeCall<
AActor*,
UClass*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::TRotator<
double>*,
const FActorSpawnParameters*>(
this,
"UWorld.SpawnActor(UClass*,UE::Math::TVector<double>*,UE::Math::TRotator<double>*,FActorSpawnParameters&)", Class, Location, Rotation, SpawnParameters); }
671 AActor*
SpawnActor(
UClass* Class,
const UE::
Math::TTransform<
double>* UserTransformPtr,
const FActorSpawnParameters* SpawnParameters) {
return NativeCall<
AActor*,
UClass*,
const UE::
Math::TTransform<
double>*,
const FActorSpawnParameters*>(
this,
"UWorld.SpawnActor(UClass*,UE::Math::TTransform<double>*,FActorSpawnParameters&)", Class, UserTransformPtr, SpawnParameters); }
672 bool DestroyActor(
AActor* ThisActor,
bool bNetForce,
bool bShouldModifyLevel) {
return NativeCall<
bool,
AActor*,
bool,
bool>(
this,
"UWorld.DestroyActor(AActor*,bool,bool)", ThisActor, bNetForce, bShouldModifyLevel); }
673 APlayerController*
SpawnPlayActor(
UPlayer* NewPlayer,
ENetRole RemoteRole,
const struct FURL* InURL,
const FUniqueNetIdRepl* UniqueId,
FString* Error,
unsigned __int8 InNetPlayerIndex) {
return NativeCall<
APlayerController*,
UPlayer*,
ENetRole,
const FURL*,
const FUniqueNetIdRepl*,
FString*,
unsigned __int8>(
this,
"UWorld.SpawnPlayActor(UPlayer*,ENetRole,FURL*,FUniqueNetIdRepl*,FString&,unsigned__int8)", NewPlayer, RemoteRole, InURL, UniqueId, Error, InNetPlayerIndex); }
674 static bool FindTeleportSpot() {
return NativeCall<
bool>(
nullptr,
"UWorld.FindTeleportSpot()"); }
676 void TickNetClient(
float DeltaSeconds) { NativeCall<
void,
float>(
this,
"UWorld.TickNetClient(float)", DeltaSeconds); }
677 bool IsPaused() {
return NativeCall<
bool>(
this,
"UWorld.IsPaused()"); }
681 void Tick(
ELevelTick TickType,
float DeltaSeconds) { NativeCall<
void,
ELevelTick,
float>(
this,
"UWorld.Tick(ELevelTick,float)", TickType, DeltaSeconds); }
685 void SetupPhysicsTickFunctions(
float DeltaSeconds) { NativeCall<
void,
float>(
this,
"UWorld.SetupPhysicsTickFunctions(float)", DeltaSeconds); }
688 void Serialize(FStructuredArchiveRecord Record) { NativeCall<
void, FStructuredArchiveRecord>(
this,
"UWorld.Serialize(FStructuredArchiveRecord)", Record); }
690 static void AddReferencedObjects(
UObject* InThis, FReferenceCollector* Collector) { NativeCall<
void,
UObject*, FReferenceCollector*>(
nullptr,
"UWorld.AddReferencedObjects(UObject*,FReferenceCollector*)", InThis, Collector); }
691 void PostDuplicate(
bool bDuplicateForPIE) { NativeCall<
void,
bool>(
this,
"UWorld.PostDuplicate(bool)", bDuplicateForPIE); }
692 void BeginDestroy() { NativeCall<
void>(
this,
"UWorld.BeginDestroy()"); }
695 void PostLoad() { NativeCall<
void>(
this,
"UWorld.PostLoad()"); }
700 void AddParameterCollectionInstance(UMaterialParameterCollection* Collection,
bool bUpdateScene) { NativeCall<
void, UMaterialParameterCollection*,
bool>(
this,
"UWorld.AddParameterCollectionInstance(UMaterialParameterCollection*,bool)", Collection, bUpdateScene); }
702 void UpdateParameterCollectionInstances(
bool bUpdateInstanceUniformBuffers,
bool bRecreateUniformBuffer) { NativeCall<
void,
bool,
bool>(
this,
"UWorld.UpdateParameterCollectionInstances(bool,bool)", bUpdateInstanceUniformBuffers, bRecreateUniformBuffer); }
704 static void InitWorld() { NativeCall<
void>(
nullptr,
"UWorld.InitWorld()"); }
708 static UWorld*
CreateWorld(
const EWorldType::
Type InWorldType,
bool bInformEngineOfWorld,
FName WorldName,
UPackage*
InWorldPackage,
bool bAddToRoot,
ERHIFeatureLevel::
Type InFeatureLevel,
const struct FWorldInitializationValues* InIVS,
bool bInSkipInitWorld) {
return NativeCall<
UWorld*,
const EWorldType::
Type,
bool,
FName, UPackage*,
bool,
ERHIFeatureLevel::
Type,
const FWorldInitializationValues*,
bool>(
nullptr,
"UWorld.CreateWorld(EWorldType::Type,bool,FName,UPackage*,bool,ERHIFeatureLevel::Type,FWorldInitializationValues*,bool)", InWorldType, bInformEngineOfWorld, WorldName, InWorldPackage, bAddToRoot, InFeatureLevel, InIVS, bInSkipInitWorld); }
709 void UpdateWorldComponents(
bool bRerunConstructionScripts,
bool bCurrentLevelOnly, FRegisterComponentContext* Context) { NativeCall<
void,
bool,
bool, FRegisterComponentContext*>(
this,
"UWorld.UpdateWorldComponents(bool,bool,FRegisterComponentContext*)", bRerunConstructionScripts, bCurrentLevelOnly, Context); }
716 bool IsInstanced() {
return NativeCall<
bool>(
this,
"UWorld.IsInstanced()"); }
717 static FString*
ConvertToPIEPackageName(
FString* result,
const FString* PackageName,
int PIEInstanceID) {
return NativeCall<
FString*,
FString*,
const FString*,
int>(
nullptr,
"UWorld.ConvertToPIEPackageName(FString&,FString&,int)", result, PackageName, PIEInstanceID); }
718 static FString*
StripPIEPrefixFromPackageName(
FString* result,
const FString* PrefixedName,
const FString* Prefix) {
return NativeCall<
FString*,
FString*,
const FString*,
const FString*>(
nullptr,
"UWorld.StripPIEPrefixFromPackageName(FString&,FString&,FString&)", result, PrefixedName, Prefix); }
725 bool RemoveStreamingLevelAt(
int IndexToRemove) {
return NativeCall<
bool,
int>(
this,
"UWorld.RemoveStreamingLevelAt(int)", IndexToRemove); }
732 bool HandleDemoScrubCommand(
const wchar_t* Cmd,
FOutputDevice* Ar,
UWorld* InWorld) {
return NativeCall<
bool,
const wchar_t*,
FOutputDevice*,
UWorld*>(
this,
"UWorld.HandleDemoScrubCommand(wchar_t*,FOutputDevice*,UWorld*)", Cmd, Ar, InWorld); }
733 bool HandleDemoSpeedCommand(
const wchar_t* Cmd,
FOutputDevice* Ar,
UWorld* InWorld) {
return NativeCall<
bool,
const wchar_t*,
FOutputDevice*,
UWorld*>(
this,
"UWorld.HandleDemoSpeedCommand(wchar_t*,FOutputDevice*,UWorld*)", Cmd, Ar, InWorld); }
734 bool Exec(
UWorld* InWorld,
const wchar_t* Cmd,
FOutputDevice* Ar) {
return NativeCall<
bool,
UWorld*,
const wchar_t*,
FOutputDevice*>(
this,
"UWorld.Exec(UWorld*,wchar_t*,FOutputDevice*)", InWorld, Cmd, Ar); }
735 bool HandleDemoRecordCommand(
const wchar_t* Cmd,
FOutputDevice* Ar,
UWorld* InWorld) {
return NativeCall<
bool,
const wchar_t*,
FOutputDevice*,
UWorld*>(
this,
"UWorld.HandleDemoRecordCommand(wchar_t*,FOutputDevice*,UWorld*)", Cmd, Ar, InWorld); }
736 bool HandleDemoPlayCommand(
const wchar_t* Cmd,
FOutputDevice* Ar,
UWorld* InWorld) {
return NativeCall<
bool,
const wchar_t*,
FOutputDevice*,
UWorld*>(
this,
"UWorld.HandleDemoPlayCommand(wchar_t*,FOutputDevice*,UWorld*)", Cmd, Ar, InWorld); }
738 bool SetGameMode(
const FURL* InURL) {
return NativeCall<
bool,
const FURL*>(
this,
"UWorld.SetGameMode(FURL*)", InURL); }
739 void InitializeActorsForPlay(
const FURL* InURL,
bool bResetTime, FRegisterComponentContext* Context) { NativeCall<
void,
const FURL*,
bool, FRegisterComponentContext*>(
this,
"UWorld.InitializeActorsForPlay(FURL*,bool,FRegisterComponentContext*)", InURL, bResetTime, Context); }
740 void BeginPlay() { NativeCall<
void>(
this,
"UWorld.BeginPlay()"); }
741 void CleanupWorldInternal(
bool bSessionEnded,
bool bCleanupResources,
bool bWorldChanged) { NativeCall<
void,
bool,
bool,
bool>(
this,
"UWorld.CleanupWorldInternal(bool,bool,bool)", bSessionEnded, bCleanupResources, bWorldChanged); }
755 void NotifyControlMessage(
UNetConnection*
Connection,
unsigned __int8 MessageType,
struct FInBunch* Bunch) { NativeCall<
void,
UNetConnection*,
unsigned __int8, FInBunch*>(
this,
"UWorld.NotifyControlMessage(UNetConnection*,unsigned__int8,FInBunch*)", Connection, MessageType, Bunch); }
756 bool Listen(FURL* InURL) {
return NativeCall<
bool, FURL*>(
this,
"UWorld.Listen(FURL*)", InURL); }
757 FTimerManager*
GetTimerManager() {
return NativeCall<FTimerManager*>(
this,
"UWorld.GetTimerManager()"); }
758 static char SetNewWorldOrigin() {
return NativeCall<
char>(
nullptr,
"UWorld.SetNewWorldOrigin()"); }
759 void SeamlessTravel(
const FString* SeamlessTravelURL,
bool bAbsolute) { NativeCall<
void,
const FString*,
bool>(
this,
"UWorld.SeamlessTravel(FString&,bool)", SeamlessTravelURL, bAbsolute); }
761 int GetActorCount() {
return NativeCall<
int>(
this,
"UWorld.GetActorCount()"); }
762 bool IsGameWorld() {
return NativeCall<
bool>(
this,
"UWorld.IsGameWorld()"); }
763 static FString*
RemovePIEPrefix(
FString* result,
const FString* Source,
int* OutPIEInstanceID) {
return NativeCall<
FString*,
FString*,
const FString*,
int*>(
nullptr,
"UWorld.RemovePIEPrefix(FString&,FString&,int*)", result, Source, OutPIEInstanceID); }
765 static UWorld*
FollowWorldRedirectorInPackage(UPackage* Package, UObjectRedirector** OptionalOutRedirector) {
return NativeCall<
UWorld*, UPackage*, UObjectRedirector**>(
nullptr,
"UWorld.FollowWorldRedirectorInPackage(UPackage*,UObjectRedirector**)", Package, OptionalOutRedirector); }
766 bool ServerTravel(
const FString* FURL,
bool bAbsolute,
bool bShouldSkipGameNotify) {
return NativeCall<
bool,
const FString*,
bool,
bool>(
this,
"UWorld.ServerTravel(FString&,bool,bool)", FURL, bAbsolute, bShouldSkipGameNotify); }
773 void SetActiveLevelCollection(
int LevelCollectionIndex) { NativeCall<
void,
int>(
this,
"UWorld.SetActiveLevelCollection(int)", LevelCollectionIndex); }
774 bool ResolveSubobject(
const wchar_t* SubObjectPath,
UObject** OutObject,
bool bLoadIfExists) {
return NativeCall<
bool,
const wchar_t*,
UObject**,
bool>(
this,
"UWorld.ResolveSubobject(wchar_t*,UObject**,bool)", SubObjectPath, OutObject, bLoadIfExists); }
775 FPrimaryAssetId*
GetPrimaryAssetId(FPrimaryAssetId* result) {
return NativeCall<FPrimaryAssetId*, FPrimaryAssetId*>(
this,
"UWorld.GetPrimaryAssetId(FPrimaryAssetId*)", result); }
781 FAudioDevice*
GetAudioDeviceRaw() {
return NativeCall<FAudioDevice*>(
this,
"UWorld.GetAudioDeviceRaw()"); }
801 TArray<FStatusValueModifierDescription, TSizedDefaultAllocator<32> >&
StatusValueModifierDescriptionsField() {
return *GetNativePointerField<
TArray<FStatusValueModifierDescription, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.StatusValueModifierDescriptions"); }
804 USoundBase*&
Sound_StartItemDragField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalGameData.Sound_StartItemDrag"); }
805 USoundBase*&
Sound_StopItemDragField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalGameData.Sound_StopItemDrag"); }
814 USoundBase*&
Sound_ApplyLevelUpField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalGameData.Sound_ApplyLevelUp"); }
816 USoundBase*&
Sound_LearnedEngramField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalGameData.Sound_LearnedEngram"); }
818 USoundBase*&
Sound_DropAllItemsField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalGameData.Sound_DropAllItems"); }
823 USoundBase*&
Sound_AddItemToSlotField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalGameData.Sound_AddItemToSlot"); }
829 USoundBase*&
Sound_AddPinToMapField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalGameData.Sound_AddPinToMap"); }
831 USoundBase*&
Sound_ApplyDyeField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalGameData.Sound_ApplyDye"); }
832 USoundBase*&
Sound_ApplyPaintField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalGameData.Sound_ApplyPaint"); }
836 USoundBase*&
Sound_InputPinDigitField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalGameData.Sound_InputPinDigit"); }
837 USoundBase*&
Sound_PinValidatedField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalGameData.Sound_PinValidated"); }
838 USoundBase*&
Sound_PinRejectedField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalGameData.Sound_PinRejected"); }
839 USoundBase*&
Sound_TribeWarBeginField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalGameData.Sound_TribeWarBegin"); }
840 USoundBase*&
Sound_TribeWarEndField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalGameData.Sound_TribeWarEnd"); }
843 TArray<FAppIDItem, TSizedDefaultAllocator<32> >&
CoreAppIDItemsField() {
return *GetNativePointerField<
TArray<FAppIDItem, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.CoreAppIDItems"); }
844 TArray<FAppIDItem, TSizedDefaultAllocator<32> >&
AppIDItemsField() {
return *GetNativePointerField<
TArray<FAppIDItem, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.AppIDItems"); }
845 TArray<UPrimalEngramEntry*, TSizedDefaultAllocator<32> >&
EngramBlueprintEntriesField() {
return *GetNativePointerField<
TArray<UPrimalEngramEntry*, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.EngramBlueprintEntries"); }
846 TArray<UPrimalDinoEntry*, TSizedDefaultAllocator<32> >&
DinoEntriesObjectsField() {
return *GetNativePointerField<
TArray<UPrimalDinoEntry*, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.DinoEntriesObjects"); }
847 TArray<UGenericDataListEntry*, TSizedDefaultAllocator<32> >&
ExplorerNoteEntriesObjectsField() {
return *GetNativePointerField<
TArray<UGenericDataListEntry*, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.ExplorerNoteEntriesObjects"); }
848 TArray<UGenericDataListEntry*, TSizedDefaultAllocator<32> >&
HeadHairStylesEntriesObjectsField() {
return *GetNativePointerField<
TArray<UGenericDataListEntry*, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.HeadHairStylesEntriesObjects"); }
849 TArray<UGenericDataListEntry*, TSizedDefaultAllocator<32> >&
FacialHairStylesEntriesObjectsField() {
return *GetNativePointerField<
TArray<UGenericDataListEntry*, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.FacialHairStylesEntriesObjects"); }
857 UMaterialInterface*&
PostProcess_KnockoutBlurField() {
return *GetNativePointerField<UMaterialInterface**>(
this,
"UPrimalGameData.PostProcess_KnockoutBlur"); }
861 TArray<FRangedValues, TSizedDefaultAllocator<32> >&
EngramPointPurchaseRangesField() {
return *GetNativePointerField<
TArray<FRangedValues, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.EngramPointPurchaseRanges"); }
863 TArray<FTutorialDefinition, TSizedDefaultAllocator<32> >&
TutorialDefinitionsField() {
return *GetNativePointerField<
TArray<FTutorialDefinition, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.TutorialDefinitions"); }
865 UMaterialInterface*&
UnknownMaterialField() {
return *GetNativePointerField<UMaterialInterface**>(
this,
"UPrimalGameData.UnknownMaterial"); }
884 TArray<FColorDefinition, TSizedDefaultAllocator<32> >&
ColorDefinitionsField() {
return *GetNativePointerField<
TArray<FColorDefinition, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.ColorDefinitions"); }
889 USoundBase*&
CombatMusicDayField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalGameData.CombatMusicDay"); }
890 USoundBase*&
CombatMusicNightField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalGameData.CombatMusicNight"); }
893 USoundBase*&
LevelUpStingerSoundField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalGameData.LevelUpStingerSound"); }
894 USoundBase*&
TrackMissionSoundField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalGameData.TrackMissionSound"); }
895 USoundBase*&
UntrackMissionSoundField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalGameData.UntrackMissionSound"); }
900 TArray<FNamedTeamDefinition, TSizedDefaultAllocator<32> >&
NamedTeamDefinitionsField() {
return *GetNativePointerField<
TArray<FNamedTeamDefinition, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.NamedTeamDefinitions"); }
904 TArray<FExplorerNoteAchievement, TSizedDefaultAllocator<32> >&
ExplorerNoteAchievementsField() {
return *GetNativePointerField<
TArray<FExplorerNoteAchievement, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.ExplorerNoteAchievements"); }
905 TArray<FClassRemapping, TSizedDefaultAllocator<32> >&
Remap_NPCField() {
return *GetNativePointerField<
TArray<FClassRemapping, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.Remap_NPC"); }
906 TArray<FClassRemapping, TSizedDefaultAllocator<32> >&
Remap_SupplyCratesField() {
return *GetNativePointerField<
TArray<FClassRemapping, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.Remap_SupplyCrates"); }
908 TArray<FClassRemapping, TSizedDefaultAllocator<32> >&
Remap_ResourceComponentsField() {
return *GetNativePointerField<
TArray<FClassRemapping, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.Remap_ResourceComponents"); }
909 TArray<FClassRemapping, TSizedDefaultAllocator<32> >&
Remap_NPCSpawnEntriesField() {
return *GetNativePointerField<
TArray<FClassRemapping, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.Remap_NPCSpawnEntries"); }
910 TArray<FClassRemapping, TSizedDefaultAllocator<32> >&
Remap_EngramsField() {
return *GetNativePointerField<
TArray<FClassRemapping, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.Remap_Engrams"); }
911 TArray<FClassRemapping, TSizedDefaultAllocator<32> >&
Remap_ItemsField() {
return *GetNativePointerField<
TArray<FClassRemapping, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.Remap_Items"); }
912 TArray<FClassAddition, TSizedDefaultAllocator<32> >&
AdditionalStructureEngramsField() {
return *GetNativePointerField<
TArray<FClassAddition, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.AdditionalStructureEngrams"); }
913 TArray<FBuffAddition, TSizedDefaultAllocator<32> >&
AdditionalDefaultBuffsField() {
return *GetNativePointerField<
TArray<FBuffAddition, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.AdditionalDefaultBuffs"); }
914 TArray<FAvailableMission, TSizedDefaultAllocator<32> >&
AvailableMissionsField() {
return *GetNativePointerField<
TArray<FAvailableMission, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.AvailableMissions"); }
917 TArray<FStructureToBuildAddition, TSizedDefaultAllocator<32> >&
AdditionalStructuresToBuildField() {
return *GetNativePointerField<
TArray<FStructureToBuildAddition, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.AdditionalStructuresToBuild"); }
918 TArray<FStructureVariantAddition, TSizedDefaultAllocator<32> >&
AdditionalStructureVariantsField() {
return *GetNativePointerField<
TArray<FStructureVariantAddition, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.AdditionalStructureVariants"); }
933 TArray<FPlayerDynamicMaterialFloat, TSizedDefaultAllocator<32> >&
DefaultDynamicMaterialByteFloatsField() {
return *GetNativePointerField<
TArray<FPlayerDynamicMaterialFloat, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.DefaultDynamicMaterialByteFloats"); }
934 TArray<FPlayerDynamicMaterialVector, TSizedDefaultAllocator<32> >&
DefaultDynamicMaterialByteVectorsField() {
return *GetNativePointerField<
TArray<FPlayerDynamicMaterialVector, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.DefaultDynamicMaterialByteVectors"); }
935 TArray<FPlayerDynamicMaterialColors, TSizedDefaultAllocator<32> >&
DefaultDynamicMaterialByteColorsField() {
return *GetNativePointerField<
TArray<FPlayerDynamicMaterialColors, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.DefaultDynamicMaterialByteColors"); }
969 TArray<FMultiAchievement, TSizedDefaultAllocator<32> >&
MultiAchievementsField() {
return *GetNativePointerField<
TArray<FMultiAchievement, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.MultiAchievements"); }
973 UMaterialParameterCollection*&
FOVScaleMaterialParamCollectionField() {
return *GetNativePointerField<UMaterialParameterCollection**>(
this,
"UPrimalGameData.FOVScaleMaterialParamCollection"); }
974 TArray<FNPCSpawnEntriesContainerAdditions, TSizedDefaultAllocator<32> >&
CoreNPCSpawnEntriesContainerAdditionsField() {
return *GetNativePointerField<
TArray<FNPCSpawnEntriesContainerAdditions, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.CoreNPCSpawnEntriesContainerAdditions"); }
975 TArray<FNPCSpawnEntriesContainerAdditions, TSizedDefaultAllocator<32> >&
TheNPCSpawnEntriesContainerAdditionsField() {
return *GetNativePointerField<
TArray<FNPCSpawnEntriesContainerAdditions, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.TheNPCSpawnEntriesContainerAdditions"); }
976 UMaterialInterface*&
PostProcess_ColorLUTField() {
return *GetNativePointerField<UMaterialInterface**>(
this,
"UPrimalGameData.PostProcess_ColorLUT"); }
979 USoundBase*&
Sound_ItemUseOnItemField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalGameData.Sound_ItemUseOnItem"); }
982 TArray<FExplorerNoteEntry, TSizedDefaultAllocator<32> >&
ExplorerNoteEntriesField() {
return *GetNativePointerField<
TArray<FExplorerNoteEntry, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.ExplorerNoteEntries"); }
992 TArray<FUnlockableEmoteEntry, TSizedDefaultAllocator<32> >&
UnlockableEmotesField() {
return *GetNativePointerField<
TArray<FUnlockableEmoteEntry, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.UnlockableEmotes"); }
993 TArray<FEmoteGroup, TSizedDefaultAllocator<32> >&
EmoteGroupsField() {
return *GetNativePointerField<
TArray<FEmoteGroup, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.EmoteGroups"); }
1008 TArray<FHairStyleDefinition, TSizedDefaultAllocator<32> >&
HeadHairStyleDefinitionsField() {
return *GetNativePointerField<
TArray<FHairStyleDefinition, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.HeadHairStyleDefinitions"); }
1009 TArray<FHairStyleDefinition, TSizedDefaultAllocator<32> >&
FacialHairStyleDefinitionsField() {
return *GetNativePointerField<
TArray<FHairStyleDefinition, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.FacialHairStyleDefinitions"); }
1010 TArray<FHairStyleDefinition, TSizedDefaultAllocator<32> >&
EyebrowsDefinitionsField() {
return *GetNativePointerField<
TArray<FHairStyleDefinition, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.EyebrowsDefinitions"); }
1015 FHairStyleDefinition&
EyelashesDefinitionsField() {
return *GetNativePointerField<FHairStyleDefinition*>(
this,
"UPrimalGameData.EyelashesDefinitions"); }
1026 UParticleSystem*&
CorpseLocatorEffectField() {
return *GetNativePointerField<UParticleSystem**>(
this,
"UPrimalGameData.CorpseLocatorEffect"); }
1039 TMap<
UClass*, UPrimalEngramEntry*,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
UClass*, UPrimalEngramEntry*, 0> >&
ItemEngramMapField() {
return *GetNativePointerField<TMap<
UClass*, UPrimalEngramEntry*,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
UClass*, UPrimalEngramEntry*, 0> >*>(
this,
"UPrimalGameData.ItemEngramMap"); }
1046 TArray<FGrinderItemReplacer, TSizedDefaultAllocator<32> >&
GrinderReplacementsField() {
return *GetNativePointerField<
TArray<FGrinderItemReplacer, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.GrinderReplacements"); }
1047 TArray<FInvalidReferenceRedirector, TSizedDefaultAllocator<32> >&
InvalidReferenceRedirectsField() {
return *GetNativePointerField<
TArray<FInvalidReferenceRedirector, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.InvalidReferenceRedirects"); }
1051 UPrimalWorldBuffData*&
WorldBuffDataField() {
return *GetNativePointerField<UPrimalWorldBuffData**>(
this,
"UPrimalGameData.WorldBuffData"); }
1061 TArray<FWorldDefaultItemSet, TSizedDefaultAllocator<32> >&
DefaultMapItemSetsField() {
return *GetNativePointerField<
TArray<FWorldDefaultItemSet, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.DefaultMapItemSets"); }
1062 TArray<FWorldDefaultItemSet, TSizedDefaultAllocator<32> >&
AdditionalDefaultMapItemSetsField() {
return *GetNativePointerField<
TArray<FWorldDefaultItemSet, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.AdditionalDefaultMapItemSets"); }
1065 TArray<FExtraEggItem, TSizedDefaultAllocator<32> >&
ExtraEggItemsField() {
return *GetNativePointerField<
TArray<FExtraEggItem, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.ExtraEggItems"); }
1066 TArray<FExtraEggItem, TSizedDefaultAllocator<32> >&
AdditionalExtraEggItemsField() {
return *GetNativePointerField<
TArray<FExtraEggItem, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.AdditionalExtraEggItems"); }
1073 UShooterHaptics*&
HapticsField() {
return *GetNativePointerField<UShooterHaptics**>(
this,
"UPrimalGameData.Haptics"); }
1074 TArray<FCryopodPersistantBuffs, TSizedDefaultAllocator<32> >&
CryopodPersistantBuffsMapField() {
return *GetNativePointerField<
TArray<FCryopodPersistantBuffs, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.CryopodPersistantBuffsMap"); }
1075 TArray<FConfigSupplyCrateItemsOverride, TSizedDefaultAllocator<32> >&
CoreOverrideSupplyCrateItemsField() {
return *GetNativePointerField<
TArray<FConfigSupplyCrateItemsOverride, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.CoreOverrideSupplyCrateItems"); }
1076 USoundBase*&
PreRespawnUISoundField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalGameData.PreRespawnUISound"); }
1077 USoundBase*&
PostRespawnUISoundField() {
return *GetNativePointerField<USoundBase**>(
this,
"UPrimalGameData.PostRespawnUISound"); }
1079 TArray<FSubtitleStringMap, TSizedDefaultAllocator<32> >&
BookendSubtitlesField() {
return *GetNativePointerField<
TArray<FSubtitleStringMap, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.BookendSubtitles"); }
1082 TMap<
FName,
FDinoAbilities,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FName,
FDinoAbilities, 0> >&
AbilityDescriptionsMapField() {
return *GetNativePointerField<TMap<
FName,
FDinoAbilities,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FName,
FDinoAbilities, 0> >*>(
this,
"UPrimalGameData.AbilityDescriptionsMap"); }
1086 TArray<FPlayerConfigVoiceCollectionInfo, TSizedDefaultAllocator<32> >&
PlayerConfigVoiceCollectionOptionsField() {
return *GetNativePointerField<
TArray<FPlayerConfigVoiceCollectionInfo, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.PlayerConfigVoiceCollectionOptions"); }
1088 TArray<FPlayerBoneBodyPreset, TSizedDefaultAllocator<32> >&
BodyBonePresetOptionsField() {
return *GetNativePointerField<
TArray<FPlayerBoneBodyPreset, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.BodyBonePresetOptions"); }
1089 TArray<FPlayerBoneBodyPreset, TSizedDefaultAllocator<32> >&
CustomBodyBonePresetOptionsField() {
return *GetNativePointerField<
TArray<FPlayerBoneBodyPreset, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.CustomBodyBonePresetOptions"); }
1109 void TickedWorld(
UWorld* TheWorld,
float DeltaTime) { NativeCall<
void,
UWorld*,
float>(
this,
"UPrimalGameData.TickedWorld(UWorld*,float)", TheWorld, DeltaTime); }
1115 void Initialize(
const TArray<UModDataAsset*, TSizedDefaultAllocator<32> >* AdditionalModDataAssets) { NativeCall<
void,
const TArray<UModDataAsset*, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.Initialize(TArray<UModDataAsset*,TSizedDefaultAllocator<32>>*)", AdditionalModDataAssets); }
1117 bool CanTeamTarget(
int attackerTeam,
int victimTeam,
int originalVictimTargetingTeam,
const AActor* Attacker,
const AActor* Victim) {
return NativeCall<
bool,
int,
int,
int,
const AActor*,
const AActor*>(
this,
"UPrimalGameData.CanTeamTarget(int,int,int,AActor*,AActor*)", attackerTeam, victimTeam, originalVictimTargetingTeam, Attacker, Victim); }
1118 bool CanTeamDamage(
int attackerTeam,
int victimTeam,
const AActor* Attacker) {
return NativeCall<
bool,
int,
int,
const AActor*>(
this,
"UPrimalGameData.CanTeamDamage(int,int,AActor*)", attackerTeam, victimTeam, Attacker); }
1121 void GetDataListEntries(
TArray<IDataListEntryInterface*, TSizedDefaultAllocator<32> >* OutDataListEntries,
int DataListType,
bool bCreateFolders,
char FolderLevel,
TArray<
FString, TSizedDefaultAllocator<32> >* FoldersFound,
UObject* ForObject,
const wchar_t* CustomFolderFilter,
char SortType,
const wchar_t* NameFilter,
bool includeSkins,
bool onlySkins,
bool bIsSkinSelectorMode) { NativeCall<
void,
TArray<IDataListEntryInterface*, TSizedDefaultAllocator<32> >*,
int,
bool,
char,
TArray<
FString, TSizedDefaultAllocator<32> >*,
UObject*,
const wchar_t*,
char,
const wchar_t*,
bool,
bool,
bool>(
this,
"UPrimalGameData.GetDataListEntries(TArray<IDataListEntryInterface*,TSizedDefaultAllocator<32>>*,int,bool,char,TArray<FString,TSizedDefaultAllocator<32>>*,UObject*,wchar_t*,char,wchar_t*,bool,bool,bool)", OutDataListEntries, DataListType, bCreateFolders, FolderLevel, FoldersFound, ForObject, CustomFolderFilter, SortType, NameFilter, includeSkins, onlySkins, bIsSkinSelectorMode); }
1122 bool GetEntryDefaultEnabled(IDataListEntryInterface* entryInterface) {
return NativeCall<
bool, IDataListEntryInterface*>(
this,
"UPrimalGameData.GetEntryDefaultEnabled(IDataListEntryInterface*)", entryInterface); }
1124 void GetEntryExtraIcons(IDataListEntryInterface* entryInterface,
TArray<
UTexture2D*, TSizedDefaultAllocator<32> >* extraIcons) { NativeCall<
void, IDataListEntryInterface*,
TArray<
UTexture2D*, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.GetEntryExtraIcons(IDataListEntryInterface*,TArray<UTexture2D*,TSizedDefaultAllocator<32>>*)", entryInterface, extraIcons); }
1125 void GetEntryCustomColor(IDataListEntryInterface* entryInterface,
FLinearColor* CustomColor,
FLinearColor* TextColorOverride) { NativeCall<
void, IDataListEntryInterface*,
FLinearColor*,
FLinearColor*>(
this,
"UPrimalGameData.GetEntryCustomColor(IDataListEntryInterface*,FLinearColor*,FLinearColor*)", entryInterface, CustomColor, TextColorOverride); }
1130 static UPrimalGlobalUIData*
BPGetGlobalUIData(
bool* bIsPsOrXbUi) {
return NativeCall<UPrimalGlobalUIData*,
bool*>(
nullptr,
"UPrimalGameData.BPGetGlobalUIData(bool*)", bIsPsOrXbUi); }
1132 static void AddPartBoneModifiers(USkeletalMeshComponent* ForMesh,
const TArray<FBoneModifierRange, TSizedDefaultAllocator<32> >* BoneModifierRanges,
float Value,
TArray<FBoneModifier, TSizedDefaultAllocator<32> >* BoneModifiers) { NativeCall<
void, USkeletalMeshComponent*,
const TArray<FBoneModifierRange, TSizedDefaultAllocator<32> >*,
float,
TArray<FBoneModifier, TSizedDefaultAllocator<32> >*>(
nullptr,
"UPrimalGameData.AddPartBoneModifiers(USkeletalMeshComponent*,TArray<FBoneModifierRange,TSizedDefaultAllocator<32>>*,float,TArray<FBoneModifier,TSizedDefaultAllocator<32>>*)", ForMesh, BoneModifierRanges, Value, BoneModifiers); }
1135 static TSubclassOf<
UObject>*
GetRemappedClass_HardHard(
TSubclassOf<
UObject>* result,
const TArray<FClassRemapping, TSizedDefaultAllocator<32>>* RemappedClasses,
TSubclassOf<
UObject> ForClass) {
return NativeCall<TSubclassOf<UObject>*, TSubclassOf<UObject>*,
const TArray<FClassRemapping, TSizedDefaultAllocator<32>>*, TSubclassOf<UObject>>(
nullptr,
"UPrimalGameData.GetRemappedClass_HardHard(TArray<FClassRemapping,TSizedDefaultAllocator<32>>&,TSubclassOf<UObject>)", result, RemappedClasses, ForClass); }
1136 static TSubclassOf<
UObject>*
GetRemappedClass_HardSoft(
TSubclassOf<
UObject>* result,
const TArray<FClassRemapping, TSizedDefaultAllocator<32>>* RemappedClasses,
const FSoftObjectPath* ForClass) {
return NativeCall<
TSubclassOf<
UObject>*,
TSubclassOf<
UObject>*,
const TArray<FClassRemapping, TSizedDefaultAllocator<32>>*,
const FSoftObjectPath*>(
nullptr,
"UPrimalGameData.GetRemappedClass_HardSoft(TArray<FClassRemapping,TSizedDefaultAllocator<32>>&,FSoftObjectPath&)", result, RemappedClasses, ForClass); }
1137 static FSoftObjectPath*
GetRemappedClass_SoftSoft(FSoftObjectPath* result,
const TArray<FClassRemapping, TSizedDefaultAllocator<32>>* RemappedClasses,
const FSoftObjectPath* ForClass) {
return NativeCall<FSoftObjectPath*, FSoftObjectPath*,
const TArray<FClassRemapping, TSizedDefaultAllocator<32>>*,
const FSoftObjectPath*>(
nullptr,
"UPrimalGameData.GetRemappedClass_SoftSoft(TArray<FClassRemapping,TSizedDefaultAllocator<32>>&,FSoftObjectPath&)", result, RemappedClasses, ForClass); }
1142 static bool LocalIsGlobalExplorerNoteUnlocked(
int ExplorerNoteIndex) {
return NativeCall<
bool,
int>(
nullptr,
"UPrimalGameData.LocalIsGlobalExplorerNoteUnlocked(int)", ExplorerNoteIndex); }
1143 void PostLoad() { NativeCall<
void>(
this,
"UPrimalGameData.PostLoad()"); }
1144 bool GetAllAbilitiesForDino(
const FName* DinoTag,
TArray<
FDinoAbilityInfo, TSizedDefaultAllocator<32> >* AbilityInfos) {
return NativeCall<
bool,
const FName*,
TArray<
FDinoAbilityInfo, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGameData.GetAllAbilitiesForDino(FName*,TArray<FDinoAbilityInfo,TSizedDefaultAllocator<32>>*)", DinoTag, AbilityInfos); }
1147 static void AppendBoneModifiers(USkeletalMeshComponent* ForMesh,
const TArray<FBoneModifierNamed, TSizedDefaultAllocator<32> >* Modifiers,
TArray<FBoneModifier, TSizedDefaultAllocator<32> >* OutBoneModifiers) { NativeCall<
void, USkeletalMeshComponent*,
const TArray<FBoneModifierNamed, TSizedDefaultAllocator<32> >*,
TArray<FBoneModifier, TSizedDefaultAllocator<32> >*>(
nullptr,
"UPrimalGameData.AppendBoneModifiers(USkeletalMeshComponent*,TArray<FBoneModifierNamed,TSizedDefaultAllocator<32>>*,TArray<FBoneModifier,TSizedDefaultAllocator<32>>*)", ForMesh, Modifiers, OutBoneModifiers); }
1148 static void AppendGlobalBoneModifiers(USkeletalMeshComponent* ForMesh,
bool IsFemale,
TArray<FBoneModifier, TSizedDefaultAllocator<32> >* BoneModifiers) { NativeCall<
void, USkeletalMeshComponent*,
bool,
TArray<FBoneModifier, TSizedDefaultAllocator<32> >*>(
nullptr,
"UPrimalGameData.AppendGlobalBoneModifiers(USkeletalMeshComponent*,bool,TArray<FBoneModifier,TSizedDefaultAllocator<32>>*)", ForMesh, IsFemale, BoneModifiers); }
1150 const UPrimalGlobalUIData*
GetUIDataFast() {
return NativeCall<
const UPrimalGlobalUIData*>(
this,
"UPrimalGameData.GetUIDataFast()"); }
1151 static TSubclassOf<
UObject>*
GetRedirectedClass(
TSubclassOf<
UObject>* result,
FString* key,
UObject* WorldContextObject) {
return NativeCall<
TSubclassOf<
UObject>*,
TSubclassOf<
UObject>*,
FString*,
UObject*>(
nullptr,
"UPrimalGameData.GetRedirectedClass(FString&,UObject*)", result, key, WorldContextObject); }
1163 UPrimalAssets*&
AssetsField() {
return *GetNativePointerField<UPrimalAssets**>(
this,
"UPrimalGlobals.Assets"); }
1183 TArray<USoundClass*, TSizedDefaultAllocator<32> >&
CoreSoundClassesField() {
return *GetNativePointerField<
TArray<USoundClass*, TSizedDefaultAllocator<32> >*>(
this,
"UPrimalGlobals.CoreSoundClasses"); }
1188 UTriggerEffectLibrary*&
TriggerEffectLibraryField() {
return *GetNativePointerField<UTriggerEffectLibrary**>(
this,
"UPrimalGlobals.TriggerEffectLibrary"); }
1191 unsigned __int64&
LoadedTotalConversionField() {
return *GetNativePointerField<
unsigned __int64*>(
this,
"UPrimalGlobals.LoadedTotalConversion"); }
1194 FStreamableManager&
StreamableManagerField() {
return *GetNativePointerField<FStreamableManager*>(
this,
"UPrimalGlobals.StreamableManager"); }
1195 UMaterialInstanceConstant*&
VertexVizField() {
return *GetNativePointerField<UMaterialInstanceConstant**>(
this,
"UPrimalGlobals.VertexViz"); }
1197 FCachedDBAccessor&
CachedDBsField() {
return *GetNativePointerField<FCachedDBAccessor*>(
this,
"UPrimalGlobals.CachedDBs"); }
1208 void AsyncLoadGameMedia(
bool LoadForConsoleDedicated,
bool bIsTCSwap,
bool bForceSynchronous) { NativeCall<
void,
bool,
bool,
bool>(
this,
"UPrimalGlobals.AsyncLoadGameMedia(bool,bool,bool)", LoadForConsoleDedicated, bIsTCSwap, bForceSynchronous); }
1212 void LoadNextTick(
UWorld* ForWorld,
bool bWithLoadForDedicated) { NativeCall<
void,
UWorld*,
bool>(
this,
"UPrimalGlobals.LoadNextTick(UWorld*,bool)", ForWorld, bWithLoadForDedicated); }
1217 static bool IsAudibleSimple(UAudioComponent* audioComponent,
const UE::
Math::
TVector<
double>* location) {
return NativeCall<
bool, UAudioComponent*,
const UE::
Math::
TVector<
double>*>(
nullptr,
"UPrimalGlobals.IsAudibleSimple(UAudioComponent*,UE::Math::TVector<double>*)", audioComponent, location); }
1218 static bool SimpleTeleportTo(
AActor* ForActor,
const UE::
Math::
TVector<
double>* DestLocation,
const UE::
Math::TRotator<
double>* DestRotation) {
return NativeCall<
bool,
AActor*,
const UE::
Math::
TVector<
double>*,
const UE::
Math::TRotator<
double>*>(
nullptr,
"UPrimalGlobals.SimpleTeleportTo(AActor*,UE::Math::TVector<double>*,UE::Math::TRotator<double>*)", ForActor, DestLocation, DestRotation); }
1226 TMap<
unsigned int,
TObjectPtr<
AActor>,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
unsigned int,
TObjectPtr<
AActor>, 0> >&
StructureIDMapField() {
return *GetNativePointerField<TMap<
unsigned int,
TObjectPtr<
AActor>,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
unsigned int,
TObjectPtr<
AActor>, 0> >*>(
this,
"ABasePrimalWorldSettings.StructureIDMap"); }
1230 unsigned int&
CurrentUnStasisedIndexField() {
return *GetNativePointerField<
unsigned int*>(
this,
"ABasePrimalWorldSettings.CurrentUnStasisedIndex"); }
1232 TMap<
AActor*,
double,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
AActor*,
double, 0> >&
PlayerCharacterUnstasisViewpointTimestampsField() {
return *GetNativePointerField<TMap<
AActor*,
double,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
AActor*,
double, 0> >*>(
this,
"ABasePrimalWorldSettings.PlayerCharacterUnstasisViewpointTimestamps"); }
1234 float&
KillZIntervalMinField() {
return *GetNativePointerField<
float*>(
this,
"ABasePrimalWorldSettings.KillZIntervalMin"); }
1235 float&
KillZIntervalMaxField() {
return *GetNativePointerField<
float*>(
this,
"ABasePrimalWorldSettings.KillZIntervalMax"); }
1238 TMap<UStaticMesh*, UInstancedStaticMeshComponent*,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<UStaticMesh*, UInstancedStaticMeshComponent*, 0> >&
TreeStumpComponentsField() {
return *GetNativePointerField<TMap<UStaticMesh*, UInstancedStaticMeshComponent*,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<UStaticMesh*, UInstancedStaticMeshComponent*, 0> >*>(
this,
"ABasePrimalWorldSettings.TreeStumpComponents"); }
1239 TArray<FTreeStumpCreationTime, TSizedDefaultAllocator<32> >&
TreeStumpCreationTimesField() {
return *GetNativePointerField<
TArray<FTreeStumpCreationTime, TSizedDefaultAllocator<32> >*>(
this,
"ABasePrimalWorldSettings.TreeStumpCreationTimes"); }
1240 TMap<
FName,
TArray<
AActor*, TSizedDefaultAllocator<32> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FName,
TArray<
AActor*, TSizedDefaultAllocator<32> >, 0> >&
TaggedActorMapField() {
return *GetNativePointerField<TMap<
FName,
TArray<
AActor*, TSizedDefaultAllocator<32> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FName,
TArray<
AActor*, TSizedDefaultAllocator<32> >, 0> >*>(
this,
"ABasePrimalWorldSettings.TaggedActorMap"); }
1253 void ForEachActorInActorList_Throttled(
EActorLists ActorList,
int MaxIterations,
int* pInOutCurrentActorListOffset, TFunctionRef<
bool __cdecl(
AActor*)>* Callback) { NativeCall<
void,
EActorLists,
int,
int*, TFunctionRef<
bool __cdecl(
AActor*)>*>(
this,
"ABasePrimalWorldSettings.ForEachActorInActorList_Throttled(EActorLists,int,int*,TFunctionRef<bool__cdecl(AActor*)", ActorList, MaxIterations, pInOutCurrentActorListOffset, Callback); }
1255 TArray<
AActor*, TSizedDefaultAllocator<32> >*
GetActorList(
TArray<
AActor*, TSizedDefaultAllocator<32> >* result,
EActorLists ActorList) {
return NativeCall<
TArray<
AActor*, TSizedDefaultAllocator<32> >*,
TArray<
AActor*, TSizedDefaultAllocator<32> >*,
EActorLists>(
this,
"ABasePrimalWorldSettings.GetActorList(EActorLists)", result, ActorList); }
1256 void DuringPhysxTick(
float DeltaSeconds) { NativeCall<
void,
float>(
this,
"ABasePrimalWorldSettings.DuringPhysxTick(float)", DeltaSeconds); }
1259 void Tick(
float DeltaSeconds) { NativeCall<
void,
float>(
this,
"ABasePrimalWorldSettings.Tick(float)", DeltaSeconds); }
1263 void UpdateTreeStumps() { NativeCall<
void>(
this,
"ABasePrimalWorldSettings.UpdateTreeStumps()"); }
1280 float&
WorldToMetersField() {
return *GetNativePointerField<
float*>(
this,
"AWorldSettings.WorldToMeters"); }
1281 float&
KillZField() {
return *GetNativePointerField<
float*>(
this,
"AWorldSettings.KillZ"); }
1283 float&
WorldGravityZField() {
return *GetNativePointerField<
float*>(
this,
"AWorldSettings.WorldGravityZ"); }
1284 float&
GlobalGravityZField() {
return *GetNativePointerField<
float*>(
this,
"AWorldSettings.GlobalGravityZ"); }
1297 float&
TimeDilationField() {
return *GetNativePointerField<
float*>(
this,
"AWorldSettings.TimeDilation"); }
1304 FBroadphaseSettings&
BroadphaseSettingsField() {
return *GetNativePointerField<FBroadphaseSettings*>(
this,
"AWorldSettings.BroadphaseSettings"); }
1305 TArray<FNetViewer, TSizedDefaultAllocator<32> >&
ReplicationViewersField() {
return *GetNativePointerField<
TArray<FNetViewer, TSizedDefaultAllocator<32> >*>(
this,
"AWorldSettings.ReplicationViewers"); }
1340 void ValidateGeneratedRepEnums(
const TArray<FRepRecord, TSizedDefaultAllocator<32> >* ClassReps) { NativeCall<
void,
const TArray<FRepRecord, TSizedDefaultAllocator<32> >*>(
this,
"AWorldSettings.ValidateGeneratedRepEnums(TArray<FRepRecord,TSizedDefaultAllocator<32>>&)", ClassReps); }
1341 void Serialize(FStructuredArchiveRecord Record) { NativeCall<
void, FStructuredArchiveRecord>(
this,
"AWorldSettings.Serialize(FStructuredArchiveRecord)", Record); }
1345 float GetGravityZ() {
return NativeCall<
float>(
this,
"AWorldSettings.GetGravityZ()"); }
1346 float FixupDeltaSeconds(
float DeltaSeconds,
float RealDeltaSeconds) {
return NativeCall<
float,
float,
float>(
this,
"AWorldSettings.FixupDeltaSeconds(float,float)", DeltaSeconds, RealDeltaSeconds); }
1347 float SetTimeDilation(
float NewTimeDilation) {
return NativeCall<
float,
float>(
this,
"AWorldSettings.SetTimeDilation(float)", NewTimeDilation); }
1352 void AddAssetUserData(UAssetUserData* InUserData) { NativeCall<
void, UAssetUserData*>(
this,
"AWorldSettings.AddAssetUserData(UAssetUserData*)", InUserData); }
1353 UAssetUserData*
GetAssetUserDataOfClass(
TSubclassOf<UAssetUserData> InUserDataClass) {
return NativeCall<UAssetUserData*, TSubclassOf<UAssetUserData>>(
this,
"AWorldSettings.GetAssetUserDataOfClass(TSubclassOf<UAssetUserData>)", InUserDataClass); }
1354 const TArray<UAssetUserData*, TSizedDefaultAllocator<32> >*
GetAssetUserDataArray() {
return NativeCall<
const TArray<UAssetUserData*, TSizedDefaultAllocator<32> >*>(
this,
"AWorldSettings.GetAssetUserDataArray()"); }
1355 void RemoveUserDataOfClass(
TSubclassOf<UAssetUserData> InUserDataClass) { NativeCall<
void, TSubclassOf<UAssetUserData>>(
this,
"AWorldSettings.RemoveUserDataOfClass(TSubclassOf<UAssetUserData>)", InUserDataClass); }
1356 void PostLoad() { NativeCall<
void>(
this,
"AWorldSettings.PostLoad()"); }
1359 FSoftClassPath*
GetAISystemClassName(FSoftClassPath* result) {
return NativeCall<FSoftClassPath*, FSoftClassPath*>(
this,
"AWorldSettings.GetAISystemClassName()", result); }
1368 FNXSettings&
NXSettingsField() {
return *GetNativePointerField<FNXSettings*>(
this,
"AARKNXWorldSettings.NXSettings"); }
1369 FPointLightReductionSettings&
PointLightReductionField() {
return *GetNativePointerField<FPointLightReductionSettings*>(
this,
"AARKNXWorldSettings.PointLightReduction"); }
1370 TMap<
FName, FLayerNameArray,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FName, FLayerNameArray, 0> >&
SubmapToDataLayerMapField() {
return *GetNativePointerField<TMap<
FName, FLayerNameArray,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FName, FLayerNameArray, 0> >*>(
this,
"AARKNXWorldSettings.SubmapToDataLayerMap"); }
1380 void BeginPlay() { NativeCall<
void>(
this,
"AARKNXWorldSettings.BeginPlay()"); }
1381 void Tick(
float DeltaTime) { NativeCall<
void,
float>(
this,
"AARKNXWorldSettings.Tick(float)", DeltaTime); }
1397 float&
LongitudeScaleField() {
return *GetNativePointerField<
float*>(
this,
"APrimalWorldSettings.LongitudeScale"); }
1401 float&
LatitudeScaleField() {
return *GetNativePointerField<
float*>(
this,
"APrimalWorldSettings.LatitudeScale"); }
1402 float&
LongitudeOriginField() {
return *GetNativePointerField<
float*>(
this,
"APrimalWorldSettings.LongitudeOrigin"); }
1403 float&
LatitudeOriginField() {
return *GetNativePointerField<
float*>(
this,
"APrimalWorldSettings.LatitudeOrigin"); }
1404 float&
MinKillXField() {
return *GetNativePointerField<
float*>(
this,
"APrimalWorldSettings.MinKillX"); }
1405 float&
MaxKillXField() {
return *GetNativePointerField<
float*>(
this,
"APrimalWorldSettings.MaxKillX"); }
1406 float&
MinKillYField() {
return *GetNativePointerField<
float*>(
this,
"APrimalWorldSettings.MinKillY"); }
1407 float&
MaxKillYField() {
return *GetNativePointerField<
float*>(
this,
"APrimalWorldSettings.MaxKillY"); }
1408 float&
MaxKillZField() {
return *GetNativePointerField<
float*>(
this,
"APrimalWorldSettings.MaxKillZ"); }
1423 AMatineeActorManager*&
MatineeManagerField() {
return *GetNativePointerField<AMatineeActorManager**>(
this,
"APrimalWorldSettings.MatineeManager"); }
1424 TMap<
FName,
TArray<
AActor*, TSizedDefaultAllocator<32> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FName,
TArray<
AActor*, TSizedDefaultAllocator<32> >, 0> >&
MissionActorListsField() {
return *GetNativePointerField<TMap<
FName,
TArray<
AActor*, TSizedDefaultAllocator<32> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FName,
TArray<
AActor*, TSizedDefaultAllocator<32> >, 0> >*>(
this,
"APrimalWorldSettings.MissionActorLists"); }
1427 TMap<
unsigned __int64,
AActor*,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
unsigned __int64,
AActor*, 0> >&
TamedDinosField() {
return *GetNativePointerField<TMap<
unsigned __int64,
AActor*,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
unsigned __int64,
AActor*, 0> >*>(
this,
"APrimalWorldSettings.TamedDinos"); }
1429 TArray<FClassRemappingWeight, TSizedDefaultAllocator<32> >&
NPCRandomSpawnClassWeightsField() {
return *GetNativePointerField<
TArray<FClassRemappingWeight, TSizedDefaultAllocator<32> >*>(
this,
"APrimalWorldSettings.NPCRandomSpawnClassWeights"); }
1438 UAnimMontage*&
OverrideSpawnAnimField() {
return *GetNativePointerField<UAnimMontage**>(
this,
"APrimalWorldSettings.OverrideSpawnAnim"); }
1448 TArray<FInventoryComponentDefaultItemsAppend, TSizedDefaultAllocator<32> >&
InventoryComponentAppendsField() {
return *GetNativePointerField<
TArray<FInventoryComponentDefaultItemsAppend, TSizedDefaultAllocator<32> >*>(
this,
"APrimalWorldSettings.InventoryComponentAppends"); }
1449 TArray<FInventoryComponentDefaultItemsAppend, TSizedDefaultAllocator<32> >&
InventoryComponentAppendsNonDedicatedField() {
return *GetNativePointerField<
TArray<FInventoryComponentDefaultItemsAppend, TSizedDefaultAllocator<32> >*>(
this,
"APrimalWorldSettings.InventoryComponentAppendsNonDedicated"); }
1470 int&
RequiresIDField() {
return *GetNativePointerField<
int*>(
this,
"APrimalWorldSettings.RequiresID"); }
1478 UDeferredMovementContext*&
DeferredMovementField() {
return *GetNativePointerField<UDeferredMovementContext**>(
this,
"APrimalWorldSettings.DeferredMovement"); }
1495 TArray<FAvailableMission, TSizedDefaultAllocator<32> >&
AvailableMissionsField() {
return *GetNativePointerField<
TArray<FAvailableMission, TSizedDefaultAllocator<32> >*>(
this,
"APrimalWorldSettings.AvailableMissions"); }
1496 TArray<FMissionMetaData, TSizedDefaultAllocator<32> >&
AvailableMissionsMetaDataField() {
return *GetNativePointerField<
TArray<FMissionMetaData, TSizedDefaultAllocator<32> >*>(
this,
"APrimalWorldSettings.AvailableMissionsMetaData"); }
1499 TMap<
TSoftObjectPtr<UAnimSequence>,
TSoftObjectPtr<UAnimSequence>,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
TSoftObjectPtr<UAnimSequence>,
TSoftObjectPtr<UAnimSequence>, 0> >&
HumanFemaleAnimSequenceOverridesField() {
return *GetNativePointerField<TMap<
TSoftObjectPtr<UAnimSequence>,
TSoftObjectPtr<UAnimSequence>,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
TSoftObjectPtr<UAnimSequence>,
TSoftObjectPtr<UAnimSequence>, 0> >*>(
this,
"APrimalWorldSettings.HumanFemaleAnimSequenceOverrides"); }
1500 TMap<
TSoftObjectPtr<UAnimMontage>,
TSoftObjectPtr<UAnimMontage>,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
TSoftObjectPtr<UAnimMontage>,
TSoftObjectPtr<UAnimMontage>, 0> >&
HumanFemaleAnimMontageOverridesField() {
return *GetNativePointerField<TMap<
TSoftObjectPtr<UAnimMontage>,
TSoftObjectPtr<UAnimMontage>,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
TSoftObjectPtr<UAnimMontage>,
TSoftObjectPtr<UAnimMontage>, 0> >*>(
this,
"APrimalWorldSettings.HumanFemaleAnimMontageOverrides"); }
1501 TMap<
TSoftObjectPtr<UAnimSequence>,
TSoftObjectPtr<UAnimSequence>,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
TSoftObjectPtr<UAnimSequence>,
TSoftObjectPtr<UAnimSequence>, 0> >&
HumanMaleAnimSequenceOverridesField() {
return *GetNativePointerField<TMap<
TSoftObjectPtr<UAnimSequence>,
TSoftObjectPtr<UAnimSequence>,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
TSoftObjectPtr<UAnimSequence>,
TSoftObjectPtr<UAnimSequence>, 0> >*>(
this,
"APrimalWorldSettings.HumanMaleAnimSequenceOverrides"); }
1502 TMap<
TSoftObjectPtr<UAnimMontage>,
TSoftObjectPtr<UAnimMontage>,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
TSoftObjectPtr<UAnimMontage>,
TSoftObjectPtr<UAnimMontage>, 0> >&
HumanMaleAnimMontageOverridesField() {
return *GetNativePointerField<TMap<
TSoftObjectPtr<UAnimMontage>,
TSoftObjectPtr<UAnimMontage>,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
TSoftObjectPtr<UAnimMontage>,
TSoftObjectPtr<UAnimMontage>, 0> >*>(
this,
"APrimalWorldSettings.HumanMaleAnimMontageOverrides"); }
1507 TMap<
FName,
TSoftClassPtr<
UObject>,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FName,
TSoftClassPtr<
UObject>, 0> >&
EventNameToActiveEventOverrideObjectField() {
return *GetNativePointerField<TMap<
FName,
TSoftClassPtr<
UObject>,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FName,
TSoftClassPtr<
UObject>, 0> >*>(
this,
"APrimalWorldSettings.EventNameToActiveEventOverrideObject"); }
1538 TArray<FAdditionalStaticMeshSockets, TSizedDefaultAllocator<32> >&
AdditionalFakeStaticMeshSocketsField() {
return *GetNativePointerField<
TArray<FAdditionalStaticMeshSockets, TSizedDefaultAllocator<32> >*>(
this,
"APrimalWorldSettings.AdditionalFakeStaticMeshSockets"); }
1548 void DeferFXComponentActivation(UFXSystemComponent* ActorComp) { NativeCall<
void, UFXSystemComponent*>(
this,
"APrimalWorldSettings.DeferFXComponentActivation(UFXSystemComponent*)", ActorComp); }
1551 float FixupDeltaSeconds(
float DeltaSeconds,
float RealDeltaSeconds) {
return NativeCall<
float,
float,
float>(
this,
"APrimalWorldSettings.FixupDeltaSeconds(float,float)", DeltaSeconds, RealDeltaSeconds); }
1553 float SetTimeDilation(
float NewTimeDilation) {
return NativeCall<
float,
float>(
this,
"APrimalWorldSettings.SetTimeDilation(float)", NewTimeDilation); }
1555 void BeginPlay() { NativeCall<
void>(
this,
"APrimalWorldSettings.BeginPlay()"); }
1556 bool GetMissionMetaData(
FName MissionTag, FMissionMetaData* value) {
return NativeCall<
bool,
FName, FMissionMetaData*>(
this,
"APrimalWorldSettings.GetMissionMetaData(FName,FMissionMetaData&)", MissionTag, value); }
1559 TSoftClassPtr<
APrimalDinoCharacter>*
GetNPCRandomSpawnClass(
TSoftClassPtr<
APrimalDinoCharacter>* result,
const TArray<FClassNameReplacement, TSizedDefaultAllocator<32> >* ClassNameReplacements,
const TArray<FClassRemappingWeight, TSizedDefaultAllocator<32> >* TheNPCRandomSpawnClassWeights,
TSoftClassPtr<
APrimalDinoCharacter>* forClass,
bool bIgnoreNPCRandomClassReplacements) {
return NativeCall<
TSoftClassPtr<
APrimalDinoCharacter> *,
TSoftClassPtr<
APrimalDinoCharacter>*,
const TArray<FClassNameReplacement, TSizedDefaultAllocator<32> >*,
const TArray<FClassRemappingWeight, TSizedDefaultAllocator<32> >*,
TSoftClassPtr<
APrimalDinoCharacter>*,
bool>(
this,
"APrimalWorldSettings.GetNPCRandomSpawnClass(TArray<FClassNameReplacement,TSizedDefaultAllocator<32>>&,TArray<FClassRemappingWeight,TSizedDefaultAllocator<32>>&,TSoftClassPtr<APrimalDinoCharacter>,bool)", result, ClassNameReplacements, TheNPCRandomSpawnClassWeights, forClass, bIgnoreNPCRandomClassReplacements); }
1560 void PreLoadSaveGame() { NativeCall<
void>(
this,
"APrimalWorldSettings.PreLoadSaveGame()"); }
1565 void Tick(
float DeltaSeconds) { NativeCall<
void,
float>(
this,
"APrimalWorldSettings.Tick(float)", DeltaSeconds); }
1566 void HandleDeferredTickActors(
float DeltaSeconds) { NativeCall<
void,
float>(
this,
"APrimalWorldSettings.HandleDeferredTickActors(float)", DeltaSeconds); }
1569 static void AddReferencedObjects(
UObject* InThis, FReferenceCollector* Collector) { NativeCall<
void,
UObject*, FReferenceCollector*>(
nullptr,
"APrimalWorldSettings.AddReferencedObjects(UObject*,FReferenceCollector&)", InThis, Collector); }
1606 APlayerController*
ProcessClientTravel(
FString* URL,
FGuid* NextMapGuid,
bool bSeamless,
bool bAbsolute) {
return NativeCall<
APlayerController*,
FString*,
FGuid*,
bool,
bool>(
this,
"AGameModeBase.ProcessClientTravel(FString&,FGuid,bool,bool)", URL, NextMapGuid, bSeamless, bAbsolute); }
1607 bool TeleportTo(
const UE::
Math::
TVector<
double>* DestLocation,
const UE::
Math::TRotator<
double>* DestRotation,
bool bIsATest,
bool bNoCheck) {
return NativeCall<
bool,
const UE::
Math::
TVector<
double>*,
const UE::
Math::TRotator<
double>*,
bool,
bool>(
this,
"AGameModeBase.TeleportTo(UE::Math::TVector<double>&,UE::Math::TRotator<double>&,bool,bool)", DestLocation, DestRotation, bIsATest, bNoCheck); }
1616 void InitGame(
const FString* MapName,
const FString* Options,
FString* ErrorMessage) { NativeCall<
void,
const FString*,
const FString*,
FString*>(
this,
"AGameModeBase.InitGame(FString&,FString&,FString&)", MapName, Options, ErrorMessage); }
1617 void InitGameState() { NativeCall<
void>(
this,
"AGameModeBase.InitGameState()"); }
1621 int GetNumPlayers() {
return NativeCall<
int>(
this,
"AGameModeBase.GetNumPlayers()"); }
1623 void StartPlay() { NativeCall<
void>(
this,
"AGameModeBase.StartPlay()"); }
1624 bool HasMatchStarted() {
return NativeCall<
bool>(
this,
"AGameModeBase.HasMatchStarted()"); }
1625 bool HasMatchEnded() {
return NativeCall<
bool>(
this,
"AGameModeBase.HasMatchEnded()"); }
1627 bool ClearPause() {
return NativeCall<
bool>(
this,
"AGameModeBase.ClearPause()"); }
1630 bool IsPaused() {
return NativeCall<
bool>(
this,
"AGameModeBase.IsPaused()"); }
1631 void Reset() { NativeCall<
void>(
this,
"AGameModeBase.Reset()"); }
1632 void ResetLevel() { NativeCall<
void>(
this,
"AGameModeBase.ResetLevel()"); }
1634 APlayerController*
ProcessClientTravel(
FString* FURL,
bool bSeamless,
bool bAbsolute) {
return NativeCall<
APlayerController*,
FString*,
bool,
bool>(
this,
"AGameModeBase.ProcessClientTravel(FString&,bool,bool)", FURL, bSeamless, bAbsolute); }
1635 bool CanServerTravel(
const FString* FURL,
bool bAbsolute) {
return NativeCall<
bool,
const FString*,
bool>(
this,
"AGameModeBase.CanServerTravel(FString&,bool)", FURL, bAbsolute); }
1637 void GetSeamlessTravelActorList(
bool bToTransition,
TArray<
AActor*, TSizedDefaultAllocator<32> >* ActorList) { NativeCall<
void,
bool,
TArray<
AActor*, TSizedDefaultAllocator<32> >*>(
this,
"AGameModeBase.GetSeamlessTravelActorList(bool,TArray<AActor*,TSizedDefaultAllocator<32>>&)", bToTransition, ActorList); }
1642 void PreLogin(
const FString* Options,
const FString* Address,
const FUniqueNetIdRepl* UniqueId,
FString* ErrorMessage) { NativeCall<
void,
const FString*,
const FString*,
const FUniqueNetIdRepl*,
FString*>(
this,
"AGameModeBase.PreLogin(FString&,FString&,FUniqueNetIdRepl&,FString&)", Options, Address, UniqueId, ErrorMessage); }
1643 APlayerController*
Login(
UPlayer* NewPlayer,
ENetRole InRemoteRole,
const FString* Portal,
const FString* Options,
const FUniqueNetIdRepl* UniqueId,
FString* ErrorMessage) {
return NativeCall<
APlayerController*,
UPlayer*,
ENetRole,
const FString*,
const FString*,
const FUniqueNetIdRepl*,
FString*>(
this,
"AGameModeBase.Login(UPlayer*,ENetRole,FString&,FString&,FUniqueNetIdRepl&,FString&)", NewPlayer, InRemoteRole, Portal, Options, UniqueId, ErrorMessage); }
1645 APlayerController*
SpawnPlayerController(
ENetRole InRemoteRole,
const UE::
Math::
TVector<
double>* SpawnLocation,
const UE::
Math::TRotator<
double>* SpawnRotation) {
return NativeCall<
APlayerController*,
ENetRole,
const UE::
Math::
TVector<
double>*,
const UE::
Math::TRotator<
double>*>(
this,
"AGameModeBase.SpawnPlayerController(ENetRole,UE::Math::TVector<double>&,UE::Math::TRotator<double>&)", InRemoteRole, SpawnLocation, SpawnRotation); }
1646 APlayerController*
SpawnReplayPlayerController(
ENetRole InRemoteRole,
const UE::
Math::
TVector<
double>* SpawnLocation,
const UE::
Math::TRotator<
double>* SpawnRotation) {
return NativeCall<
APlayerController*,
ENetRole,
const UE::
Math::
TVector<
double>*,
const UE::
Math::TRotator<
double>*>(
this,
"AGameModeBase.SpawnReplayPlayerController(ENetRole,UE::Math::TVector<double>&,UE::Math::TRotator<double>&)", InRemoteRole, SpawnLocation, SpawnRotation); }
1647 APlayerController*
SpawnPlayerControllerCommon(
ENetRole InRemoteRole,
const UE::
Math::
TVector<
double>* SpawnLocation,
const UE::
Math::TRotator<
double>* SpawnRotation,
TSubclassOf<
APlayerController> InPlayerControllerClass) {
return NativeCall<APlayerController*, ENetRole,
const UE::Math::TVector<
double>*,
const UE::Math::TRotator<
double>*, TSubclassOf<APlayerController>>(
this,
"AGameModeBase.SpawnPlayerControllerCommon(ENetRole,UE::Math::TVector<double>&,UE::Math::TRotator<double>&,TSubclassOf<APlayerController>)", InRemoteRole, SpawnLocation, SpawnRotation, InPlayerControllerClass); }
1648 FString*
InitNewPlayer(
FString* result,
APlayerController* NewPlayerController,
const FUniqueNetIdRepl* UniqueId,
const FString* Options,
const FString* Portal) {
return NativeCall<
FString*,
FString*,
APlayerController*,
const FUniqueNetIdRepl*,
const FString*,
const FString*>(
this,
"AGameModeBase.InitNewPlayer(APlayerController*,FUniqueNetIdRepl&,FString&,FString&)", result, NewPlayerController, UniqueId, Options, Portal); }
1650 bool UpdatePlayerStartSpot(
AController* Player,
const FString* Portal,
FString* OutErrorMessage) {
return NativeCall<
bool,
AController*,
const FString*,
FString*>(
this,
"AGameModeBase.UpdatePlayerStartSpot(AController*,FString&,FString&)", Player, Portal, OutErrorMessage); }
1651 bool ShouldStartInCinematicMode(
APlayerController* Player,
bool* OutHidePlayer,
bool* OutHideHUD,
bool* OutDisableMovement,
bool* OutDisableTurning) {
return NativeCall<
bool,
APlayerController*,
bool*,
bool*,
bool*,
bool*>(
this,
"AGameModeBase.ShouldStartInCinematicMode(APlayerController*,bool&,bool&,bool&,bool&)", Player, OutHidePlayer, OutHideHUD, OutDisableMovement, OutDisableTurning); }
1672 void ChangeName(
AController* Other,
const FString* S,
bool bNameChange) { NativeCall<
void,
AController*,
const FString*,
bool>(
this,
"AGameModeBase.ChangeName(AController*,FString&,bool)", Other, S, bNameChange); }
1683 int&
NumPlayersField() {
return *GetNativePointerField<
int*>(
this,
"AGameMode.NumPlayers"); }
1684 int&
NumBotsField() {
return *GetNativePointerField<
int*>(
this,
"AGameMode.NumBots"); }
1702 void InitGame(
const FString* MapName,
const FString* Options,
FString* ErrorMessage) { NativeCall<
void,
const FString*,
const FString*,
FString*>(
this,
"AGameMode.InitGame(FString&,FString&,FString&)", MapName, Options, ErrorMessage); }
1703 void RestartGame() { NativeCall<
void>(
this,
"AGameMode.RestartGame()"); }
1706 void StartPlay() { NativeCall<
void>(
this,
"AGameMode.StartPlay()"); }
1709 void StartMatch() { NativeCall<
void>(
this,
"AGameMode.StartMatch()"); }
1711 void EndMatch() { NativeCall<
void>(
this,
"AGameMode.EndMatch()"); }
1714 void AbortMatch() { NativeCall<
void>(
this,
"AGameMode.AbortMatch()"); }
1717 bool HasMatchEnded() {
return NativeCall<
bool>(
this,
"AGameMode.HasMatchEnded()"); }
1720 void Tick(
float DeltaSeconds) { NativeCall<
void,
float>(
this,
"AGameMode.Tick(float)", DeltaSeconds); }
1725 int GetNumPlayers() {
return NativeCall<
int>(
this,
"AGameMode.GetNumPlayers()"); }
1729 void Say(
const FString* Msg) { NativeCall<
void,
const FString*>(
this,
"AGameMode.Say(FString&)", Msg); }
1730 void Broadcast(
AActor* Sender,
const FString* Msg,
FName Type) { NativeCall<
void,
AActor*,
const FString*,
FName>(
this,
"AGameMode.Broadcast(AActor*,FString&,FName)", Sender, Msg, Type); }
1731 void BroadcastLocalized(
AActor* Sender,
TSubclassOf<ULocalMessage> Message,
int Switch,
APlayerState* RelatedPlayerState_1,
APlayerState* RelatedPlayerState_2,
UObject* OptionalObject) { NativeCall<
void, AActor*, TSubclassOf<ULocalMessage>,
int, APlayerState*, APlayerState*, UObject*>(
this,
"AGameMode.BroadcastLocalized(AActor*,TSubclassOf<ULocalMessage>,int,APlayerState*,APlayerState*,UObject*)", Sender, Message, Switch, RelatedPlayerState_1, RelatedPlayerState_2, OptionalObject); }
1735 bool CanServerTravel(
const FString* URL,
bool bAbsolute) {
return NativeCall<
bool,
const FString*,
bool>(
this,
"AGameMode.CanServerTravel(FString&,bool)", URL, bAbsolute); }
1738 void HandleDisconnect(
UWorld* InWorld, UNetDriver* NetDriver) { NativeCall<
void,
UWorld*, UNetDriver*>(
this,
"AGameMode.HandleDisconnect(UWorld*,UNetDriver*)", InWorld, NetDriver); }
1745 TArray<APlayerStart*, TSizedDefaultAllocator<32> >&
PlayerStartsField() {
return *GetNativePointerField<
TArray<APlayerStart*, TSizedDefaultAllocator<32> >*>(
this,
"APrimalGameMode.PlayerStarts"); }
1746 TArray<APlayerStart*, TSizedDefaultAllocator<32> >&
UsedPlayerStartsField() {
return *GetNativePointerField<
TArray<APlayerStart*, TSizedDefaultAllocator<32> >*>(
this,
"APrimalGameMode.UsedPlayerStarts"); }
1755 void FinishRestartPlayer(
AController* NewPlayer,
const UE::
Math::TRotator<
double>* StartRotation) { NativeCall<
void,
AController*,
const UE::
Math::TRotator<
double>*>(
this,
"APrimalGameMode.FinishRestartPlayer(AController*,UE::Math::TRotator<double>*)", NewPlayer, StartRotation); }
1762 TArray<FAttachedInstancedHarvestingElement*, TSizedDefaultAllocator<32> >&
HiddenHarvestingComponentsField() {
return *GetNativePointerField<
TArray<FAttachedInstancedHarvestingElement*, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameMode.HiddenHarvestingComponents"); }
1764 TMap<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >, 0> >&
LiveTuningOverloadBaselineValuesField() {
return *GetNativePointerField<TMap<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
UClass*, TMap<
FString,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
FString, 0> >, 0> >*>(
this,
"AShooterGameMode.LiveTuningOverloadBaselineValues"); }
1765 FTimerHandle&
DynamicConfigHandleField() {
return *GetNativePointerField<FTimerHandle*>(
this,
"AShooterGameMode.DynamicConfigHandle"); }
1769 TArray<FAtlasAdminCommandTrackingEntry, TSizedDefaultAllocator<32> >&
QueuedAdminCommandsField() {
return *GetNativePointerField<
TArray<FAtlasAdminCommandTrackingEntry, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameMode.QueuedAdminCommands"); }
1772 TMap<
FString, FPlayerBanInfo,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString, FPlayerBanInfo, 0> >&
BannedMapField() {
return *GetNativePointerField<TMap<
FString, FPlayerBanInfo,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString, FPlayerBanInfo, 0> >*>(
this,
"AShooterGameMode.BannedMap"); }
1773 TMap<
FString, FPlayerBanInfo,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString, FPlayerBanInfo, 0> >&
GlobalBannedMapField() {
return *GetNativePointerField<TMap<
FString, FPlayerBanInfo,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString, FPlayerBanInfo, 0> >*>(
this,
"AShooterGameMode.GlobalBannedMap"); }
1781 FAmazonS3GetObject*&
S3CheatDownloaderField() {
return *GetNativePointerField<FAmazonS3GetObject**>(
this,
"AShooterGameMode.S3CheatDownloader"); }
1784 FAmazonS3GetObject*&
S3BanDownloaderField() {
return *GetNativePointerField<FAmazonS3GetObject**>(
this,
"AShooterGameMode.S3BanDownloader"); }
1789 TMap<FClassMapKey,
FMissionGlobalData,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<FClassMapKey,
FMissionGlobalData, 0> >&
MissionGlobalDataField() {
return *GetNativePointerField<TMap<FClassMapKey,
FMissionGlobalData,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<FClassMapKey,
FMissionGlobalData, 0> >*>(
this,
"AShooterGameMode.MissionGlobalData"); }
1796 URCONServer*&
RCONSocketField() {
return *GetNativePointerField<URCONServer**>(
this,
"AShooterGameMode.RCONSocket"); }
1803 UDatabase_LoginData*&
Database_LoginDataRefField() {
return *GetNativePointerField<UDatabase_LoginData**>(
this,
"AShooterGameMode.Database_LoginDataRef"); }
1804 UDatabase_PubSub_GeneralNotifications*&
PubSub_GeneralNotificationsRefField() {
return *GetNativePointerField<UDatabase_PubSub_GeneralNotifications**>(
this,
"AShooterGameMode.PubSub_GeneralNotificationsRef"); }
1811 TMap<
int,
unsigned __int64,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
int,
unsigned __int64, 0> >&
PlayersIdsField() {
return *GetNativePointerField<TMap<
int,
unsigned __int64,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
int,
unsigned __int64, 0> >*>(
this,
"AShooterGameMode.PlayersIds"); }
1812 TMap<
unsigned __int64,
int,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
unsigned __int64,
int, 0> >&
SteamIdsField() {
return *GetNativePointerField<TMap<
unsigned __int64,
int,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
unsigned __int64,
int, 0> >*>(
this,
"AShooterGameMode.SteamIds"); }
1813 TMap<
int,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
int,
FString, 0> >&
PlayerStringIdsField() {
return *GetNativePointerField<TMap<
int,
FString,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
int,
FString, 0> >*>(
this,
"AShooterGameMode.PlayerStringIds"); }
1817 TMap<
FString,
double,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
double, 0> >&
ActiveProfilesSavingField() {
return *GetNativePointerField<TMap<
FString,
double,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
double, 0> >*>(
this,
"AShooterGameMode.ActiveProfilesSaving"); }
1821 bool&
bAdminLoggingField() {
return *GetNativePointerField<
bool*>(
this,
"AShooterGameMode.bAdminLogging"); }
1822 bool&
bIsRestartingField() {
return *GetNativePointerField<
bool*>(
this,
"AShooterGameMode.bIsRestarting"); }
1823 bool&
bProximityChatField() {
return *GetNativePointerField<
bool*>(
this,
"AShooterGameMode.bProximityChat"); }
1834 bool&
bServerPVEField() {
return *GetNativePointerField<
bool*>(
this,
"AShooterGameMode.bServerPVE"); }
1861 int&
RCONPortField() {
return *GetNativePointerField<
int*>(
this,
"AShooterGameMode.RCONPort"); }
1868 float&
MaxTamedDinosField() {
return *GetNativePointerField<
float*>(
this,
"AShooterGameMode.MaxTamedDinos"); }
1877 int&
StartTimeHourField() {
return *GetNativePointerField<
int*>(
this,
"AShooterGameMode.StartTimeHour"); }
1882 float&
XPMultiplierField() {
return *GetNativePointerField<
float*>(
this,
"AShooterGameMode.XPMultiplier"); }
1905 long double&
LastExecSaveTimeField() {
return *GetNativePointerField<
long double*>(
this,
"AShooterGameMode.LastExecSaveTime"); }
1906 long double&
LastTimeSavedWorldField() {
return *GetNativePointerField<
long double*>(
this,
"AShooterGameMode.LastTimeSavedWorld"); }
1917 TArray<
int, TSizedDefaultAllocator<32> >&
DeferredTribeSavesField() {
return *GetNativePointerField<
TArray<
int, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameMode.DeferredTribeSaves"); }
1918 FCharacterPossessionByPlayer&
OnCharacterPossessedByPlayerField() {
return *GetNativePointerField<FCharacterPossessionByPlayer*>(
this,
"AShooterGameMode.OnCharacterPossessedByPlayer"); }
1919 FCharacterPossessionByPlayer&
OnCharacterUnpossessedByPlayerField() {
return *GetNativePointerField<FCharacterPossessionByPlayer*>(
this,
"AShooterGameMode.OnCharacterUnpossessedByPlayer"); }
1920 FShooterCharacterSpawned&
OnShooterCharacterSpawnedField() {
return *GetNativePointerField<FShooterCharacterSpawned*>(
this,
"AShooterGameMode.OnShooterCharacterSpawned"); }
1921 FShooterCharacterDied&
OnShooterCharacterDiedField() {
return *GetNativePointerField<FShooterCharacterDied*>(
this,
"AShooterGameMode.OnShooterCharacterDied"); }
1922 FMissionTriggerBeginOverlap&
OnMissionTriggerBeginOverlapField() {
return *GetNativePointerField<FMissionTriggerBeginOverlap*>(
this,
"AShooterGameMode.OnMissionTriggerBeginOverlap"); }
1923 FMissionTriggerEndOverlap&
OnMissionTriggerEndOverlapField() {
return *GetNativePointerField<FMissionTriggerEndOverlap*>(
this,
"AShooterGameMode.OnMissionTriggerEndOverlap"); }
1949 bool&
bDisableXPField() {
return *GetNativePointerField<
bool*>(
this,
"AShooterGameMode.bDisableXP"); }
1950 TArray<FLevelExperienceRamp, TSizedDefaultAllocator<32> >&
LevelExperienceRampOverridesField() {
return *GetNativePointerField<
TArray<FLevelExperienceRamp, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameMode.LevelExperienceRampOverrides"); }
1952 TArray<
int, TSizedDefaultAllocator<32> >&
ExcludeItemIndicesField() {
return *GetNativePointerField<
TArray<
int, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameMode.ExcludeItemIndices"); }
1959 TArray<FClassMultiplier, TSizedDefaultAllocator<32> >&
DinoClassSpeedMultipliersField() {
return *GetNativePointerField<
TArray<FClassMultiplier, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameMode.DinoClassSpeedMultipliers"); }
1964 TArray<FClassMultiplier, TSizedDefaultAllocator<32> >&
DinoClassDamageMultipliersField() {
return *GetNativePointerField<
TArray<FClassMultiplier, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameMode.DinoClassDamageMultipliers"); }
1967 TArray<FClassNameReplacement, TSizedDefaultAllocator<32> >&
NPCReplacementsField() {
return *GetNativePointerField<
TArray<FClassNameReplacement, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameMode.NPCReplacements"); }
1979 AHibernationManager*&
HibernationManagerField() {
return *GetNativePointerField<AHibernationManager**>(
this,
"AShooterGameMode.HibernationManager"); }
2033 TMap<
int,
TSet<
int,
DefaultKeyFuncs<
int, 0>,
FDefaultSetAllocator>,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
int,
TSet<
int,
DefaultKeyFuncs<
int, 0>,
FDefaultSetAllocator>, 0> >&
PvEActiveTribeWarsField() {
return *GetNativePointerField<TMap<
int,
TSet<
int,
DefaultKeyFuncs<
int, 0>,
FDefaultSetAllocator>,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
int,
TSet<
int,
DefaultKeyFuncs<
int, 0>,
FDefaultSetAllocator>, 0> >*>(
this,
"AShooterGameMode.PvEActiveTribeWars"); }
2034 TMap<
int,
TSet<
int,
DefaultKeyFuncs<
int, 0>,
FDefaultSetAllocator>,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
int,
TSet<
int,
DefaultKeyFuncs<
int, 0>,
FDefaultSetAllocator>, 0> >&
TribeAlliesField() {
return *GetNativePointerField<TMap<
int,
TSet<
int,
DefaultKeyFuncs<
int, 0>,
FDefaultSetAllocator>,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
int,
TSet<
int,
DefaultKeyFuncs<
int, 0>,
FDefaultSetAllocator>, 0> >*>(
this,
"AShooterGameMode.TribeAllies"); }
2035 TMap<
unsigned __int64,
UPrimalPlayerData*,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
unsigned __int64,
UPrimalPlayerData*, 0> >&
IDtoPlayerDatasField() {
return *GetNativePointerField<TMap<
unsigned __int64,
UPrimalPlayerData*,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
unsigned __int64,
UPrimalPlayerData*, 0> >*>(
this,
"AShooterGameMode.IDtoPlayerDatas"); }
2036 int&
MaxTribeLogsField() {
return *GetNativePointerField<
int*>(
this,
"AShooterGameMode.MaxTribeLogs"); }
2047 bool&
bPvPDinoDecayField() {
return *GetNativePointerField<
bool*>(
this,
"AShooterGameMode.bPvPDinoDecay"); }
2064 TArray<FConfigItemCraftingCostOverride, TSizedDefaultAllocator<32> >&
ConfigOverrideItemCraftingCostsField() {
return *GetNativePointerField<
TArray<FConfigItemCraftingCostOverride, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameMode.ConfigOverrideItemCraftingCosts"); }
2066 TMap<FClassMapKey,
FMaxItemQuantityOverride,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<FClassMapKey,
FMaxItemQuantityOverride, 0> >&
OverrideMaxItemQuantityMapField() {
return *GetNativePointerField<TMap<FClassMapKey,
FMaxItemQuantityOverride,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<FClassMapKey,
FMaxItemQuantityOverride, 0> >*>(
this,
"AShooterGameMode.OverrideMaxItemQuantityMap"); }
2067 TArray<FConfigSupplyCrateItemsOverride, TSizedDefaultAllocator<32> >&
ConfigOverrideSupplyCrateItemsField() {
return *GetNativePointerField<
TArray<FConfigSupplyCrateItemsOverride, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameMode.ConfigOverrideSupplyCrateItems"); }
2069 TArray<FConfigNPCSpawnEntriesContainer, TSizedDefaultAllocator<32> >&
ConfigAddNPCSpawnEntriesContainerField() {
return *GetNativePointerField<
TArray<FConfigNPCSpawnEntriesContainer, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameMode.ConfigAddNPCSpawnEntriesContainer"); }
2081 unsigned __int64&
ServerIDField() {
return *GetNativePointerField<
unsigned __int64*>(
this,
"AShooterGameMode.ServerID"); }
2083 TMap<
FString, FTributePlayerTribeInfo,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString, FTributePlayerTribeInfo, 0> >&
TributePlayerTribeInfosField() {
return *GetNativePointerField<TMap<
FString, FTributePlayerTribeInfo,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString, FTributePlayerTribeInfo, 0> >*>(
this,
"AShooterGameMode.TributePlayerTribeInfos"); }
2095 int&
NPCCountField() {
return *GetNativePointerField<
int*>(
this,
"AShooterGameMode.NPCCount"); }
2155 bool&
bIsGenesisMapField() {
return *GetNativePointerField<
bool*>(
this,
"AShooterGameMode.bIsGenesisMap"); }
2159 FLeaderboardsContainer&
LeaderboardContainerField() {
return *GetNativePointerField<FLeaderboardsContainer*>(
this,
"AShooterGameMode.LeaderboardContainer"); }
2160 TMap<
FName,
int,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FName,
int, 0> >&
MissionTagToLeaderboardEntryField() {
return *GetNativePointerField<TMap<
FName,
int,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FName,
int, 0> >*>(
this,
"AShooterGameMode.MissionTagToLeaderboardEntry"); }
2163 FDataStore<
unsigned int>&
TribeDataStoreField() {
return *GetNativePointerField<FDataStore<
unsigned int>*>(
this,
"AShooterGameMode.TribeDataStore"); }
2164 FDataStore<
unsigned __int64>&
PlayerDataStoreField() {
return *GetNativePointerField<FDataStore<
unsigned __int64>*>(
this,
"AShooterGameMode.PlayerDataStore"); }
2166 TMap<
FName,
TWeakObjectPtr<
UClass>,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FName,
TWeakObjectPtr<
UClass>, 0> >&
PrioritizedObjectMapField() {
return *GetNativePointerField<TMap<
FName,
TWeakObjectPtr<
UClass>,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FName,
TWeakObjectPtr<
UClass>, 0> >*>(
this,
"AShooterGameMode.PrioritizedObjectMap"); }
2167 AOceanDinoManager*&
TheOceanDinoManagerField() {
return *GetNativePointerField<AOceanDinoManager**>(
this,
"AShooterGameMode.TheOceanDinoManager"); }
2168 TArray<FBuffAddition, TSizedDefaultAllocator<32> >&
AdditionalDefaultBuffsField() {
return *GetNativePointerField<
TArray<FBuffAddition, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameMode.AdditionalDefaultBuffs"); }
2169 FStasisGrid&
MyStasisGridField() {
return *GetNativePointerField<FStasisGrid*>(
this,
"AShooterGameMode.MyStasisGrid"); }
2170 FPreSpawnedDino&
OnPreSpawnedDinoField() {
return *GetNativePointerField<FPreSpawnedDino*>(
this,
"AShooterGameMode.OnPreSpawnedDino"); }
2171 FOnKilled&
OnKilledField() {
return *GetNativePointerField<FOnKilled*>(
this,
"AShooterGameMode.OnKilled"); }
2172 FOnPostLogin&
OnPostLoginField() {
return *GetNativePointerField<FOnPostLogin*>(
this,
"AShooterGameMode.OnPostLogin"); }
2173 FOnStartNewPlayer&
OnStartNewPlayerField() {
return *GetNativePointerField<FOnStartNewPlayer*>(
this,
"AShooterGameMode.OnStartNewPlayer"); }
2174 FOnAddNewTribe&
OnAddNewTribeField() {
return *GetNativePointerField<FOnAddNewTribe*>(
this,
"AShooterGameMode.OnAddNewTribe"); }
2175 FOnRemoveTribe&
OnRemoveTribeField() {
return *GetNativePointerField<FOnRemoveTribe*>(
this,
"AShooterGameMode.OnRemoveTribe"); }
2176 FOnRemovePlayerFromTribe&
OnRemovePlayerFromTribeField() {
return *GetNativePointerField<FOnRemovePlayerFromTribe*>(
this,
"AShooterGameMode.OnRemovePlayerFromTribe"); }
2177 FOnServerChatMessage&
OnServerChatMessageField() {
return *GetNativePointerField<FOnServerChatMessage*>(
this,
"AShooterGameMode.OnServerChatMessage"); }
2178 FOnServerDirectMessage&
OnServerDirectMessageField() {
return *GetNativePointerField<FOnServerDirectMessage*>(
this,
"AShooterGameMode.OnServerDirectMessage"); }
2179 FOnServerNotification&
OnServerNotificationField() {
return *GetNativePointerField<FOnServerNotification*>(
this,
"AShooterGameMode.OnServerNotification"); }
2180 FOnNotifyDamage&
OnNotifyDamageField() {
return *GetNativePointerField<FOnNotifyDamage*>(
this,
"AShooterGameMode.OnNotifyDamage"); }
2181 FOnSerializeForSaveFile&
OnSerializeForSaveFileField() {
return *GetNativePointerField<FOnSerializeForSaveFile*>(
this,
"AShooterGameMode.OnSerializeForSaveFile"); }
2182 TArray<FWorldBuffTrackerItem, TSizedDefaultAllocator<32> >&
WorldBuffsField() {
return *GetNativePointerField<
TArray<FWorldBuffTrackerItem, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameMode.WorldBuffs"); }
2188 TArray<FClassNameReplacement, TSizedDefaultAllocator<32> >&
DynamicNPCReplacementsField() {
return *GetNativePointerField<
TArray<FClassNameReplacement, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameMode.DynamicNPCReplacements"); }
2189 TArray<FClassNameReplacement, TSizedDefaultAllocator<32> >&
CollectiveNPCReplacementsField() {
return *GetNativePointerField<
TArray<FClassNameReplacement, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameMode.CollectiveNPCReplacements"); }
2201 TArray<FCrateTemporaryQualityModifierSet, TSizedDefaultAllocator<32> >&
TemporaryCrateModifiersField() {
return *GetNativePointerField<
TArray<FCrateTemporaryQualityModifierSet, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameMode.TemporaryCrateModifiers"); }
2202 TArray<FResourceTemporaryAmountModifierSet, TSizedDefaultAllocator<32> >&
TemporaryResourceModifiersField() {
return *GetNativePointerField<
TArray<FResourceTemporaryAmountModifierSet, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameMode.TemporaryResourceModifiers"); }
2209 float&
ImprintLimitField() {
return *GetNativePointerField<
float*>(
this,
"AShooterGameMode.ImprintLimit"); }
2224 TMap<
int,
unsigned int,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
int,
unsigned int, 0> >&
CustomLevelEventsSingletonIDsField() {
return *GetNativePointerField<TMap<
int,
unsigned int,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
int,
unsigned int, 0> >*>(
this,
"AShooterGameMode.CustomLevelEventsSingletonIDs"); }
2226 TMap<
FString,
TArray<
TArray<
TArray<
unsigned int, TSizedDefaultAllocator<32> >, TSizedDefaultAllocator<32> >, TSizedDefaultAllocator<32> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
TArray<
TArray<
TArray<
unsigned int, TSizedDefaultAllocator<32> >, TSizedDefaultAllocator<32> >, TSizedDefaultAllocator<32> >, 0> >&
LocalInstancedStaticMeshComponentInstancesVisibilityStateField() {
return *GetNativePointerField<TMap<
FString,
TArray<
TArray<
TArray<
unsigned int, TSizedDefaultAllocator<32> >, TSizedDefaultAllocator<32> >, TSizedDefaultAllocator<32> >,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
FString,
TArray<
TArray<
TArray<
unsigned int, TSizedDefaultAllocator<32> >, TSizedDefaultAllocator<32> >, TSizedDefaultAllocator<32> >, 0> >*>(
this,
"AShooterGameMode.LocalInstancedStaticMeshComponentInstancesVisibilityState"); }
2227 UAntiDupeTransactionLog*&
AntiDupeTransactionLogField() {
return *GetNativePointerField<UAntiDupeTransactionLog**>(
this,
"AShooterGameMode.AntiDupeTransactionLog"); }
2230 TArray<FPlayersAwaitingUpdatedCachedTeamTameListStruct, TSizedDefaultAllocator<32> >&
AllPlayersAwaitingUpdatedCachedTeamTameListsField() {
return *GetNativePointerField<
TArray<FPlayersAwaitingUpdatedCachedTeamTameListStruct, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameMode.AllPlayersAwaitingUpdatedCachedTeamTameLists"); }
2252 bool HandleNewPlayer(
AShooterPlayerController* NewPlayer,
UPrimalPlayerData* PlayerData,
AShooterCharacter* PlayerCharacter,
bool bIsFromLogin) {
return NativeCall<
bool,
AShooterPlayerController*,
UPrimalPlayerData*,
AShooterCharacter*,
bool>(
this,
"AShooterGameMode.HandleNewPlayer(AShooterPlayerController*,UPrimalPlayerData*,AShooterCharacter*,bool)", NewPlayer, PlayerData, PlayerCharacter, bIsFromLogin); }
2255 void Serialize(FStructuredArchiveRecord Record) { NativeCall<
void, FStructuredArchiveRecord>(
this,
"AShooterGameMode.Serialize(FStructuredArchiveRecord)", Record); }
2258 void FindOrCreateSerializedObject(FAtlasSaveObjectData* SavedObject,
const TArray<
UObject*, TSizedDefaultAllocator<32> >* Levels,
FName Name,
TArray<
AActor*, TSizedDefaultAllocator<32> >* ActorsToBeginPlay,
UWorld* World) { NativeCall<
void, FAtlasSaveObjectData*,
const TArray<
UObject*, TSizedDefaultAllocator<32> >*,
FName,
TArray<
AActor*, TSizedDefaultAllocator<32> >*,
UWorld*>(
this,
"AShooterGameMode.FindOrCreateSerializedObject(FAtlasSaveObjectData*,TArray<UObject*,TSizedDefaultAllocator<32>>*,FName,TArray<AActor*,TSizedDefaultAllocator<32>>*,UWorld*)", SavedObject, Levels, Name, ActorsToBeginPlay, World); }
2264 bool SetTranfers(
bool enabled) {
return NativeCall<
bool,
bool>(
this,
"AShooterGameMode.SetTranfers(bool)", enabled); }
2267 void InitGame(
const FString* MapName,
const FString* Options,
FString* ErrorMessage) { NativeCall<
void,
const FString*,
const FString*,
FString*>(
this,
"AShooterGameMode.InitGame(FString&,FString&,FString&)", MapName, Options, ErrorMessage); }
2270 static void InitOptionBool() { NativeCall<
void>(
nullptr,
"AShooterGameMode.InitOptionBool()"); }
2271 static void InitOptionFloat() { NativeCall<
void>(
nullptr,
"AShooterGameMode.InitOptionFloat()"); }
2272 void InitOptionBool(
const wchar_t* Commandline,
const wchar_t* Section,
const wchar_t* Option,
bool bDefaultValue) { NativeCall<
void,
const wchar_t*,
const wchar_t*,
const wchar_t*,
bool>(
this,
"AShooterGameMode.InitOptionBool(wchar_t*,wchar_t*,wchar_t*,bool)", Commandline, Section, Option, bDefaultValue); }
2273 void InitOptionString(
const wchar_t* Commandline,
const wchar_t* Section,
const wchar_t* Option) { NativeCall<
void,
const wchar_t*,
const wchar_t*,
const wchar_t*>(
this,
"AShooterGameMode.InitOptionString(wchar_t*,wchar_t*,wchar_t*)", Commandline, Section, Option); }
2274 void InitOptionFloat(
const wchar_t* Commandline,
const wchar_t* Section,
const wchar_t* Option,
float CurrentValue) { NativeCall<
void,
const wchar_t*,
const wchar_t*,
const wchar_t*,
float>(
this,
"AShooterGameMode.InitOptionFloat(wchar_t*,wchar_t*,wchar_t*,float)", Commandline, Section, Option, CurrentValue); }
2275 void InitOptionInteger(
const wchar_t* Commandline,
const wchar_t* Section,
const wchar_t* Option,
int CurrentValue) { NativeCall<
void,
const wchar_t*,
const wchar_t*,
const wchar_t*,
int>(
this,
"AShooterGameMode.InitOptionInteger(wchar_t*,wchar_t*,wchar_t*,int)", Commandline, Section, Option, CurrentValue); }
2277 bool GetBoolOption(
const FString* Options,
const FString* ParseString,
bool CurrentValue) {
return NativeCall<
bool,
const FString*,
const FString*,
bool>(
this,
"AShooterGameMode.GetBoolOption(FString&,FString&,bool)", Options, ParseString, CurrentValue); }
2278 float GetFloatOption(
const FString* Options,
const FString* ParseString,
float CurrentValue) {
return NativeCall<
float,
const FString*,
const FString*,
float>(
this,
"AShooterGameMode.GetFloatOption(FString&,FString&,float)", Options, ParseString, CurrentValue); }
2279 int GetIntOption(
const FString* Options,
const FString* ParseString,
int CurrentValue) {
return NativeCall<
int,
const FString*,
const FString*,
int>(
this,
"AShooterGameMode.GetIntOption(FString&,FString&,int)", Options, ParseString, CurrentValue); }
2280 static void InitOptions() { NativeCall<
void>(
nullptr,
"AShooterGameMode.InitOptions()"); }
2281 static __int64 TryGetIntOptionIni() {
return NativeCall<
__int64>(
nullptr,
"AShooterGameMode.TryGetIntOptionIni()"); }
2282 static __int64 TryGetBoolOptionIni() {
return NativeCall<
__int64>(
nullptr,
"AShooterGameMode.TryGetBoolOptionIni()"); }
2283 bool TryGetIntOption(
const FString* Section,
const FString* Options,
const FString* OptionName,
int* value) {
return NativeCall<
bool,
const FString*,
const FString*,
const FString*,
int*>(
this,
"AShooterGameMode.TryGetIntOption(FString&,FString&,FString&,int*)", Section, Options, OptionName, value); }
2284 bool TryGetBoolOption(
const FString* Section,
const FString* Options,
const FString* OptionName,
bool* value) {
return NativeCall<
bool,
const FString*,
const FString*,
const FString*,
bool*>(
this,
"AShooterGameMode.TryGetBoolOption(FString&,FString&,FString&,bool*)", Section, Options, OptionName, value); }
2285 bool GetBoolOptionIni(
const wchar_t* Section,
const wchar_t* OptionName,
bool bDefaultValue) {
return NativeCall<
bool,
const wchar_t*,
const wchar_t*,
bool>(
this,
"AShooterGameMode.GetBoolOptionIni(wchar_t*,wchar_t*,bool)", Section, OptionName, bDefaultValue); }
2286 float GetFloatOptionIni(
const wchar_t* Section,
const wchar_t* OptionName) {
return NativeCall<
float,
const wchar_t*,
const wchar_t*>(
this,
"AShooterGameMode.GetFloatOptionIni(wchar_t*,wchar_t*)", Section, OptionName); }
2287 int GetIntOptionIni(
const wchar_t* Section,
const wchar_t* OptionName) {
return NativeCall<
int,
const wchar_t*,
const wchar_t*>(
this,
"AShooterGameMode.GetIntOptionIni(wchar_t*,wchar_t*)", Section, OptionName); }
2288 bool TryGetIntOptionIni(
const wchar_t* Section,
const wchar_t* OptionName,
int* value) {
return NativeCall<
bool,
const wchar_t*,
const wchar_t*,
int*>(
this,
"AShooterGameMode.TryGetIntOptionIni(wchar_t*,wchar_t*,int*)", Section, OptionName, value); }
2289 bool TryGetBoolOptionIni(
const wchar_t* Section,
const wchar_t* OptionName,
bool* value) {
return NativeCall<
bool,
const wchar_t*,
const wchar_t*,
bool*>(
this,
"AShooterGameMode.TryGetBoolOptionIni(wchar_t*,wchar_t*,bool*)", Section, OptionName, value); }
2290 void SaveWorld(
bool bForceSynchronous,
bool bForceEvenIfSaveLoadIsDisabled) { NativeCall<
void,
bool,
bool>(
this,
"AShooterGameMode.SaveWorld(bool,bool)", bForceSynchronous, bForceEvenIfSaveLoadIsDisabled); }
2292 bool LoadWorld() {
return NativeCall<
bool>(
this,
"AShooterGameMode.LoadWorld()"); }
2299 void PreLogin(
const FString* Options,
const FString* Address,
const FUniqueNetIdRepl* UniqueId,
FString* ErrorMessage) { NativeCall<
void,
const FString*,
const FString*,
const FUniqueNetIdRepl*,
FString*>(
this,
"AShooterGameMode.PreLogin(FString&,FString&,FUniqueNetIdRepl*,FString&)", Options, Address, UniqueId, ErrorMessage); }
2306 void Killed(
AController* Killer,
AController* KilledPlayer,
APawn* KilledPawn,
const UDamageType* DamageType) { NativeCall<
void,
AController*,
AController*,
APawn*,
const UDamageType*>(
this,
"AShooterGameMode.Killed(AController*,AController*,APawn*,UDamageType*)", Killer, KilledPlayer, KilledPawn, DamageType); }
2313 void StartNewShooterPlayer(
APlayerController* NewPlayer,
bool bForceCreateNewPlayerData,
bool bIsFromLogin,
const FPrimalPlayerCharacterConfigStruct* charConfig,
UPrimalPlayerData* ArkPlayerData,
bool bForceCreateNewTribe) { NativeCall<
void,
APlayerController*,
bool,
bool,
const FPrimalPlayerCharacterConfigStruct*,
UPrimalPlayerData*,
bool>(
this,
"AShooterGameMode.StartNewShooterPlayer(APlayerController*,bool,bool,FPrimalPlayerCharacterConfigStruct*,UPrimalPlayerData*,bool)", NewPlayer, bForceCreateNewPlayerData, bIsFromLogin, charConfig, ArkPlayerData, bForceCreateNewTribe); }
2321 FString*
GenerateProfileFileName(
FString* result,
const FUniqueNetIdRepl* UniqueId,
const FString* NetworkAddress,
const FString* PlayerName) {
return NativeCall<
FString*,
FString*,
const FUniqueNetIdRepl*,
const FString*,
const FString*>(
this,
"AShooterGameMode.GenerateProfileFileName(FString&,FUniqueNetIdRepl*,FString&,FString&)", result, UniqueId, NetworkAddress, PlayerName); }
2324 TSharedPtr<
FWriteFileTaskInfo>*
SavePlayerData(
TSharedPtr<
FWriteFileTaskInfo>*
result,
UPrimalPlayerData*
PlayerData,
bool bSaveBackup) {
return NativeCall<TSharedPtr<FWriteFileTaskInfo> *, TSharedPtr<FWriteFileTaskInfo>*, UPrimalPlayerData*,
bool>(
this,
"AShooterGameMode.SavePlayerData(TSharedPtr<FWriteFileTaskInfo,1>*,UPrimalPlayerData*,bool)", result, PlayerData, bSaveBackup); }
2325 TSharedPtr<
FWriteFileTaskInfo>*
SaveTribeData(
TSharedPtr<
FWriteFileTaskInfo>*
result,
const FTribeData*
TribeData,
bool bCanDeferToTick) {
return NativeCall<TSharedPtr<FWriteFileTaskInfo> *, TSharedPtr<FWriteFileTaskInfo>*,
const FTribeData*,
bool>(
this,
"AShooterGameMode.SaveTribeData(TSharedPtr<FWriteFileTaskInfo,1>*,FTribeData*,bool)", result, TribeData, bCanDeferToTick); }
2326 bool GetOrLoadTribeData(
int TribeID,
FTribeData* LoadedTribeData,
ETribeDataExclude ExcludeFilter) {
return NativeCall<
bool,
int,
FTribeData*,
ETribeDataExclude>(
this,
"AShooterGameMode.GetOrLoadTribeData(int,FTribeData&,ETribeDataExclude)", TribeID, LoadedTribeData, ExcludeFilter); }
2327 bool LoadTribeData(
int TribeID,
FTribeData* LoadedTribeData,
bool bIsLoadingBackup,
bool bDontCheckDirtyTribeWar,
ETribeDataExclude ExcludeFilter) {
return NativeCall<
bool,
int,
FTribeData*,
bool,
bool,
ETribeDataExclude>(
this,
"AShooterGameMode.LoadTribeData(int,FTribeData&,bool,bool,ETribeDataExclude)", TribeID, LoadedTribeData, bIsLoadingBackup, bDontCheckDirtyTribeWar, ExcludeFilter); }
2328 UPrimalPlayerData*
GetPlayerDataFor(
AShooterPlayerController* PC,
bool* bCreatedNewPlayerData,
bool bForceCreateNewPlayerData,
const FPrimalPlayerCharacterConfigStruct* charConfig,
bool bAutoCreateNewData,
bool bDontSaveNewData) {
return NativeCall<
UPrimalPlayerData*,
AShooterPlayerController*,
bool*,
bool,
const FPrimalPlayerCharacterConfigStruct*,
bool,
bool>(
this,
"AShooterGameMode.GetPlayerDataFor(AShooterPlayerController*,bool*,bool,FPrimalPlayerCharacterConfigStruct*,bool,bool)", PC, bCreatedNewPlayerData, bForceCreateNewPlayerData, charConfig, bAutoCreateNewData, bDontSaveNewData); }
2329 void OnHarvestingComponentHidden(FAttachedInstancedHarvestingElement* component) { NativeCall<
void, FAttachedInstancedHarvestingElement*>(
this,
"AShooterGameMode.OnHarvestingComponentHidden(FAttachedInstancedHarvestingElement*)", component); }
2333 void TickLoginLocks() { NativeCall<
void>(
this,
"AShooterGameMode.TickLoginLocks()"); }
2339 bool CreatePipes() {
return NativeCall<
bool>(
this,
"AShooterGameMode.CreatePipes()"); }
2340 void Tick(
float DeltaSeconds) { NativeCall<
void,
float>(
this,
"AShooterGameMode.Tick(float)", DeltaSeconds); }
2343 void UpdateBanCheaterList(
float DeltaSeconds) { NativeCall<
void,
float>(
this,
"AShooterGameMode.UpdateBanCheaterList(float)", DeltaSeconds); }
2347 static unsigned __int64 AddNewTribe() {
return NativeCall<
unsigned __int64>(
nullptr,
"AShooterGameMode.AddNewTribe()"); }
2348 void RemoveTribe(
unsigned __int64 TribeID) { NativeCall<
void,
unsigned __int64>(
this,
"AShooterGameMode.RemoveTribe(unsigned__int64)", TribeID); }
2349 static void UpdateTribeData() { NativeCall<
void>(
nullptr,
"AShooterGameMode.UpdateTribeData()"); }
2350 void RemovePlayerFromTribe(
unsigned __int64 TribeID,
unsigned __int64 PlayerDataID,
bool bDontUpdatePlayerState) { NativeCall<
void,
unsigned __int64,
unsigned __int64,
bool>(
this,
"AShooterGameMode.RemovePlayerFromTribe(unsigned__int64,unsigned__int64,bool)", TribeID, PlayerDataID, bDontUpdatePlayerState); }
2353 void BeginPlay() { NativeCall<
void>(
this,
"AShooterGameMode.BeginPlay()"); }
2356 static void AdminExit() { NativeCall<
void>(
nullptr,
"AShooterGameMode.AdminExit()"); }
2362 FString*
InitNewPlayer(
FString* result,
APlayerController* NewPlayerController,
const FUniqueNetIdRepl* UniqueId,
const FString* Options,
const FString* Portal) {
return NativeCall<
FString*,
FString*,
APlayerController*,
const FUniqueNetIdRepl*,
const FString*,
const FString*>(
this,
"AShooterGameMode.InitNewPlayer(FString&,APlayerController*,FUniqueNetIdRepl*,FString&,FString&)", result, NewPlayerController, UniqueId, Options, Portal); }
2363 void SendServerDirectMessage(
FString* PlayerSteamID,
FString* MessageText,
FLinearColor MessageColor,
bool bIsBold,
int ReceiverTeamId,
int ReceiverPlayerID,
FString* PlayerName,
FString* SenderId) { NativeCall<
void,
FString*,
FString*,
FLinearColor,
bool,
int,
int,
FString*,
FString*>(
this,
"AShooterGameMode.SendServerDirectMessage(FString&,FString&,FLinearColor,bool,int,int,FString&,FString&)", PlayerSteamID, MessageText, MessageColor, bIsBold, ReceiverTeamId, ReceiverPlayerID, PlayerName, SenderId); }
2364 void SendServerChatMessage(
FString* MessageText,
FLinearColor MessageColor,
bool bIsBold,
int ReceiverTeamId,
int ReceiverPlayerID,
FString SenderID) { NativeCall<
void,
FString*,
FLinearColor,
bool,
int,
int,
FString>(
this,
"AShooterGameMode.SendServerChatMessage(FString&,FLinearColor,bool,int,int,FString)", MessageText, MessageColor, bIsBold, ReceiverTeamId, ReceiverPlayerID, SenderID); }
2365 void SendServerNotification(
FString* MessageText,
FLinearColor MessageColor,
float DisplayScale,
float DisplayTime,
UTexture2D* MessageIcon, USoundBase* SoundToPlay,
int ReceiverTeamId,
int ReceiverPlayerID,
bool bDoBillboard) { NativeCall<
void,
FString*,
FLinearColor,
float,
float,
UTexture2D*, USoundBase*,
int,
int,
bool>(
this,
"AShooterGameMode.SendServerNotification(FString&,FLinearColor,float,float,UTexture2D*,USoundBase*,int,int,bool)", MessageText, MessageColor, DisplayScale, DisplayTime, MessageIcon, SoundToPlay, ReceiverTeamId, ReceiverPlayerID, bDoBillboard); }
2366 void InitGameState() { NativeCall<
void>(
this,
"AShooterGameMode.InitGameState()"); }
2376 void AddTrackedAdminCommand(
APlayerController* Controller,
const FString* CommandType,
const FString* Command) { NativeCall<
void,
APlayerController*,
const FString*,
const FString*>(
this,
"AShooterGameMode.AddTrackedAdminCommand(APlayerController*,FString&,FString&)", Controller, CommandType, Command); }
2381 static bool KickPlayer() {
return NativeCall<
bool>(
nullptr,
"AShooterGameMode.KickPlayer()"); }
2383 static __int64 BanPlayer() {
return NativeCall<
__int64>(
nullptr,
"AShooterGameMode.BanPlayer()"); }
2384 static char UnbanPlayer() {
return NativeCall<
char>(
nullptr,
"AShooterGameMode.UnbanPlayer()"); }
2385 void SaveBannedList() { NativeCall<
void>(
this,
"AShooterGameMode.SaveBannedList()"); }
2386 void LoadBannedList() { NativeCall<
void>(
this,
"AShooterGameMode.LoadBannedList()"); }
2392 void LoadTribeIds_Process(
unsigned int theTribeID) { NativeCall<
void,
unsigned int>(
this,
"AShooterGameMode.LoadTribeIds_Process(unsignedint)", theTribeID); }
2393 void LoadTribeIds() { NativeCall<
void>(
this,
"AShooterGameMode.LoadTribeIds()"); }
2394 void LoadPlayerIds_Process(
unsigned __int64 InPlayerID,
TArray<
unsigned char, TSizedDefaultAllocator<32> >* ReadBytes) { NativeCall<
void,
unsigned __int64,
TArray<
unsigned char, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameMode.LoadPlayerIds_Process(unsigned__int64,TArray<unsignedchar,TSizedDefaultAllocator<32>>*)", InPlayerID, ReadBytes); }
2396 void AddPlayerID(
int playerDataID,
FString* netUniqueString,
bool bForce) { NativeCall<
void,
int,
FString*,
bool>(
this,
"AShooterGameMode.AddPlayerID(int,FString,bool)", playerDataID, netUniqueString, bForce); }
2397 unsigned __int64 GetSteamIDForPlayerID(
int playerDataID) {
return NativeCall<
unsigned __int64,
int>(
this,
"AShooterGameMode.GetSteamIDForPlayerID(int)", playerDataID); }
2399 int GetPlayerIDForSteamID(
unsigned __int64 steamID) {
return NativeCall<
int,
unsigned __int64>(
this,
"AShooterGameMode.GetPlayerIDForSteamID(unsigned__int64)", steamID); }
2400 unsigned int GenerateTribeId() {
return NativeCall<
unsigned int>(
this,
"AShooterGameMode.GenerateTribeId()"); }
2401 static __int64 GeneratePlayerDataId() {
return NativeCall<
__int64>(
nullptr,
"AShooterGameMode.GeneratePlayerDataId()"); }
2407 void AdjustDamage(
AActor* Victim,
float* Damage,
const FDamageEvent* DamageEvent,
AController* EventInstigator,
AActor* DamageCauser) { NativeCall<
void,
AActor*,
float*,
const FDamageEvent*,
AController*,
AActor*>(
this,
"AShooterGameMode.AdjustDamage(AActor*,float*,FDamageEvent*,AController*,AActor*)", Victim, Damage, DamageEvent, EventInstigator, DamageCauser); }
2408 void NotifyDamage(
AActor* Victim,
float DamageAmount,
const FDamageEvent* Event,
AController* EventInstigator,
AActor* DamageCauser) { NativeCall<
void,
AActor*,
float,
const FDamageEvent*,
AController*,
AActor*>(
this,
"AShooterGameMode.NotifyDamage(AActor*,float,FDamageEvent*,AController*,AActor*)", Victim, DamageAmount, Event, EventInstigator, DamageCauser); }
2413 void SerializeForSaveFile(
int SaveVersion,
FArchive* InArchive,
bool bDataStoresAreSerialized) { NativeCall<
void,
int,
FArchive*,
bool>(
this,
"AShooterGameMode.SerializeForSaveFile(int,FArchive*,bool)", SaveVersion, InArchive, bDataStoresAreSerialized); }
2415 bool HandleNewPlayer_Implementation(
AShooterPlayerController* NewPlayer,
UPrimalPlayerData* PlayerData,
AShooterCharacter* PlayerCharacter,
bool bIsFromLogin) {
return NativeCall<
bool,
AShooterPlayerController*,
UPrimalPlayerData*,
AShooterCharacter*,
bool>(
this,
"AShooterGameMode.HandleNewPlayer_Implementation(AShooterPlayerController*,UPrimalPlayerData*,AShooterCharacter*,bool)", NewPlayer, PlayerData, PlayerCharacter, bIsFromLogin); }
2418 void PrintToServerGameLog(
const FString* InString,
bool bSendChatToAllAdmins) { NativeCall<
void,
const FString*,
bool>(
this,
"AShooterGameMode.PrintToServerGameLog(FString&,bool)", InString, bSendChatToAllAdmins); }
2422 bool IsTribeWar(
int TribeID1,
int TribeID2) {
return NativeCall<
bool,
int,
int>(
this,
"AShooterGameMode.IsTribeWar(int,int)", TribeID1, TribeID2); }
2424 void AddToTribeLog(
int TribeId,
const FString* NewLog) { NativeCall<
void,
int,
const FString*>(
this,
"AShooterGameMode.AddToTribeLog(int,FString&)", TribeId, NewLog); }
2427 void IncrementNumDinos(
int ForTeam,
int ByAmount) { NativeCall<
void,
int,
int>(
this,
"AShooterGameMode.IncrementNumDinos(int,int)", ForTeam, ByAmount); }
2428 int GetNumDinosOnTeam(
int OnTeam) {
return NativeCall<
int,
int>(
this,
"AShooterGameMode.GetNumDinosOnTeam(int)", OnTeam); }
2429 bool AllowTaming(
int ForTeam) {
return NativeCall<
bool,
int>(
this,
"AShooterGameMode.AllowTaming(int)", ForTeam); }
2431 void UpdateTribeAllianceData(FTribeAlliance* TribeAllianceData,
TArray<
unsigned int, TSizedDefaultAllocator<32> >* OldMembersArray,
bool bIsAdd) { NativeCall<
void, FTribeAlliance*,
TArray<
unsigned int, TSizedDefaultAllocator<32> >*,
bool>(
this,
"AShooterGameMode.UpdateTribeAllianceData(FTribeAlliance*,TArray<unsignedint,TSizedDefaultAllocator<32>>*,bool)", TribeAllianceData, OldMembersArray, bIsAdd); }
2432 bool AreTribesAllied(
int TribeID1,
int TribeID2) {
return NativeCall<
bool,
int,
int>(
this,
"AShooterGameMode.AreTribesAllied(int,int)", TribeID1, TribeID2); }
2433 void AddTribeWar(
int MyTribeID,
int EnemyTeamID,
int StartDayNum,
int EndDayNumber,
float WarStartTime,
float WarEndTime,
bool bForceApprove) { NativeCall<
void,
int,
int,
int,
int,
float,
float,
bool>(
this,
"AShooterGameMode.AddTribeWar(int,int,int,int,float,float,bool)", MyTribeID, EnemyTeamID, StartDayNum, EndDayNumber, WarStartTime, WarEndTime, bForceApprove); }
2441 static void ArkMetricsAppend() { NativeCall<
void>(
nullptr,
"AShooterGameMode.ArkMetricsAppend()"); }
2447 void ChatLogAppend(
AShooterPlayerController* SenderController,
const FPrimalChatMessage* Msg) { NativeCall<
void, AShooterPlayerController*,
const FPrimalChatMessage*>(
this,
"AShooterGameMode.ChatLogAppend(AShooterPlayerController*,FPrimalChatMessage*)", SenderController, Msg); }
2448 void ChatLogFlush(
bool bFinalize) { NativeCall<
void,
bool>(
this,
"AShooterGameMode.ChatLogFlush(bool)", bFinalize); }
2452 AOceanDinoManager*
GetOceanDinoManager() {
return NativeCall<AOceanDinoManager*>(
this,
"AShooterGameMode.GetOceanDinoManager()"); }
2453 void ReloadAdminIPs() { NativeCall<
void>(
this,
"AShooterGameMode.ReloadAdminIPs()"); }
2470 void SendChatMessage(
const FPrimalChatMessage* Message) { NativeCall<
void,
const FPrimalChatMessage*>(
this,
"AShooterGameMode.SendChatMessage(FPrimalChatMessage*)", Message); }
2486 void HitchDetected(
const FSoftObjectPath* ForAsset,
float HitchTime) { NativeCall<
void,
const FSoftObjectPath*,
float>(
this,
"AShooterGameMode.HitchDetected(FSoftObjectPath*,float)", ForAsset, HitchTime); }
2487 void SlowFrameDetected(
float FrameTime,
float SlowFrameThresholdSeconds) { NativeCall<
void,
float,
float>(
this,
"AShooterGameMode.SlowFrameDetected(float,float)", FrameTime, SlowFrameThresholdSeconds); }
2488 void SetDayCycleSpeed(
const float speed) { NativeCall<
void,
const float>(
this,
"AShooterGameMode.SetDayCycleSpeed(float)", speed); }
2491 static void UpdateMemoryState() { NativeCall<
void>(
nullptr,
"AShooterGameMode.UpdateMemoryState()"); }
2507 TMap<
wchar_t,
wchar_t,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
wchar_t,
wchar_t, 0> >&
CharacterReplacementMapField() {
return *GetNativePointerField<TMap<
wchar_t,
wchar_t,
FDefaultSetAllocator,
TDefaultMapHashableKeyFuncs<
wchar_t,
wchar_t, 0> >*>(
this,
"ACustomGameMode.CharacterReplacementMap"); }
2515 bool OnInitGame(
const FString* MapName,
const FString* Options,
FString* ErrorMessage) {
return NativeCall<
bool,
const FString*,
const FString*,
FString*>(
this,
"ACustomGameMode.OnInitGame(FString&,FString&,FString&)", MapName, Options, ErrorMessage); }
2517 void AdjustDamage(
AActor* Victim,
float* Damage,
const FDamageEvent* DamageEvent,
AController* EventInstigator,
AActor* DamageCauser) { NativeCall<
void,
AActor*,
float*,
const FDamageEvent*,
AController*,
AActor*>(
this,
"ACustomGameMode.AdjustDamage(AActor*,float&,FDamageEvent&,AController*,AActor*)", Victim, Damage, DamageEvent, EventInstigator, DamageCauser); }
2523 static void BreakTribeData(
const FTribeData* Data,
FString* TribeName,
int* OwnerPlayerDataID,
int* TribeID,
TArray<
FString, TSizedDefaultAllocator<32> >* MembersPlayerName,
TArray<
int, TSizedDefaultAllocator<32> >* MembersPlayerDataID,
TArray<
int, TSizedDefaultAllocator<32> >* TribeAdmins,
bool* bSetGovernment,
FTribeGovernment* TribeGovernment,
TArray<
FPrimalPlayerCharacterConfigStructReplicated, TSizedDefaultAllocator<32> >* MembersConfigs) { NativeCall<
void,
const FTribeData*,
FString*,
int*,
int*,
TArray<
FString, TSizedDefaultAllocator<32> >*,
TArray<
int, TSizedDefaultAllocator<32> >*,
TArray<
int, TSizedDefaultAllocator<32> >*,
bool*,
FTribeGovernment*,
TArray<
FPrimalPlayerCharacterConfigStructReplicated, TSizedDefaultAllocator<32> >*>(
nullptr,
"ACustomGameMode.BreakTribeData(FTribeData,FString&,int&,int&,TArray<FString,TSizedDefaultAllocator<32>>&,TArray<int,TSizedDefaultAllocator<32>>&,TArray<int,TSizedDefaultAllocator<32>>&,bool&,FTribeGovernment&,TArray<FPrimalPlayerCharacterConfigStructReplicated,TSizedDefaultAllocator<32>>&)", Data, TribeName, OwnerPlayerDataID, TribeID, MembersPlayerName, MembersPlayerDataID, TribeAdmins, bSetGovernment, TribeGovernment, MembersConfigs); }
2524 static FTribeData*
MakeTribeData(
FTribeData* result,
FString* TribeName,
int* OwnerPlayerDataID,
int* TribeID,
TArray<
FString, TSizedDefaultAllocator<32> >* MembersPlayerName,
TArray<
int, TSizedDefaultAllocator<32> >* MembersPlayerDataID,
TArray<
int, TSizedDefaultAllocator<32> >* TribeAdmins,
bool* bSetGovernment,
FTribeGovernment* TribeGovernment,
TArray<
FPrimalPlayerCharacterConfigStructReplicated, TSizedDefaultAllocator<32> >* MembersConfigs) {
return NativeCall<
FTribeData*,
FTribeData*,
FString*,
int*,
int*,
TArray<
FString, TSizedDefaultAllocator<32> >*,
TArray<
int, TSizedDefaultAllocator<32> >*,
TArray<
int, TSizedDefaultAllocator<32> >*,
bool*,
FTribeGovernment*,
TArray<
FPrimalPlayerCharacterConfigStructReplicated, TSizedDefaultAllocator<32> >*>(
nullptr,
"ACustomGameMode.MakeTribeData(FString&,int&,int&,TArray<FString,TSizedDefaultAllocator<32>>&,TArray<int,TSizedDefaultAllocator<32>>&,TArray<int,TSizedDefaultAllocator<32>>&,bool&,FTribeGovernment&,TArray<FPrimalPlayerCharacterConfigStructReplicated,TSizedDefaultAllocator<32>>&)", result, TribeName, OwnerPlayerDataID, TribeID, MembersPlayerName, MembersPlayerDataID, TribeAdmins, bSetGovernment, TribeGovernment, MembersConfigs); }
2528 bool AllowModifyStatusValue(
UPrimalCharacterStatusComponent* forComp,
EPrimalCharacterStatusValue::
Type valueType,
float Amount) {
return NativeCall<
bool,
UPrimalCharacterStatusComponent*,
EPrimalCharacterStatusValue::
Type,
float>(
this,
"ACustomGameMode.AllowModifyStatusValue(UPrimalCharacterStatusComponent*,EPrimalCharacterStatusValue::Type,float)", forComp, valueType, Amount); }
2529 void InitGame(
const FString* MapName,
const FString* Options,
FString* ErrorMessage) { NativeCall<
void,
const FString*,
const FString*,
FString*>(
this,
"ACustomGameMode.InitGame(FString&,FString&,FString&)", MapName, Options, ErrorMessage); }
2531 void RemoveTribe(
unsigned __int64 TribeID) { NativeCall<
void,
unsigned __int64>(
this,
"ACustomGameMode.RemoveTribe(unsigned__int64)", TribeID); }
2533 bool IsSpawnpointAllowed(APlayerStart* SpawnPoint,
AController* Player) {
return NativeCall<
bool, APlayerStart*,
AController*>(
this,
"ACustomGameMode.IsSpawnpointAllowed(APlayerStart*,AController*)", SpawnPoint, Player); }
2535 void InitGameState() { NativeCall<
void>(
this,
"ACustomGameMode.InitGameState()"); }
2542 bool FilterBadWords(
FString* String,
bool bCheckWithoutSpecialChars) {
return NativeCall<
bool,
FString*,
bool>(
this,
"ACustomGameMode.FilterBadWords(FString&,bool)", String, bCheckWithoutSpecialChars); }
2567 void ValidateGeneratedRepEnums(
const TArray<FRepRecord, TSizedDefaultAllocator<32> >* ClassReps) { NativeCall<
void,
const TArray<FRepRecord, TSizedDefaultAllocator<32> >*>(
this,
"ACustomGameState.ValidateGeneratedRepEnums(TArray<FRepRecord,TSizedDefaultAllocator<32>>&)", ClassReps); }
2568 static void BreakTribeData(
const FTribeData* InData,
FString* TribeName,
int* OwnerPlayerDataID,
int* TribeID,
TArray<
FString, TSizedDefaultAllocator<32> >* MembersPlayerName,
TArray<
int, TSizedDefaultAllocator<32> >* MembersPlayerDataID,
TArray<
int, TSizedDefaultAllocator<32> >* TribeAdmins,
bool* bSetGovernment,
TArray<
FPrimalPlayerCharacterConfigStructReplicated, TSizedDefaultAllocator<32> >* MembersConfigs) { NativeCall<
void,
const FTribeData*,
FString*,
int*,
int*,
TArray<
FString, TSizedDefaultAllocator<32> >*,
TArray<
int, TSizedDefaultAllocator<32> >*,
TArray<
int, TSizedDefaultAllocator<32> >*,
bool*,
TArray<
FPrimalPlayerCharacterConfigStructReplicated, TSizedDefaultAllocator<32> >*>(
nullptr,
"ACustomGameState.BreakTribeData(FTribeData,FString&,int&,int&,TArray<FString,TSizedDefaultAllocator<32>>&,TArray<int,TSizedDefaultAllocator<32>>&,TArray<int,TSizedDefaultAllocator<32>>&,bool&,TArray<FPrimalPlayerCharacterConfigStructReplicated,TSizedDefaultAllocator<32>>&)", InData, TribeName, OwnerPlayerDataID, TribeID, MembersPlayerName, MembersPlayerDataID, TribeAdmins, bSetGovernment, MembersConfigs); }
2570 void NotifyPlayerDied(
AShooterCharacter* theShooterChar,
AShooterPlayerController* prevController,
APawn* InstigatingPawn,
AActor* DamageCauser) { NativeCall<
void,
AShooterCharacter*,
AShooterPlayerController*,
APawn*,
AActor*>(
this,
"ACustomGameState.NotifyPlayerDied(AShooterCharacter*,AShooterPlayerController*,APawn*,AActor*)", theShooterChar, prevController, InstigatingPawn, DamageCauser); }
2571 void DrawHUD(AShooterHUD* HUD) { NativeCall<
void, AShooterHUD*>(
this,
"ACustomGameState.DrawHUD(AShooterHUD*)", HUD); }
2572 void DrawHUDNotifications(AShooterHUD* HUD) { NativeCall<
void, AShooterHUD*>(
this,
"ACustomGameState.DrawHUDNotifications(AShooterHUD*)", HUD); }
2575 void DrawExtraPlayerFloatingHUD(AShooterHUD* HUD,
AShooterCharacter* theShooterChar,
const UE::
Math::
TVector<
double>* AtLoc) { NativeCall<
void, AShooterHUD*,
AShooterCharacter*,
const UE::
Math::
TVector<
double>*>(
this,
"ACustomGameState.DrawExtraPlayerFloatingHUD(AShooterHUD*,AShooterCharacter*,UE::Math::TVector<double>&)", HUD, theShooterChar, AtLoc); }
2576 void Tick(
float DeltaSeconds) { NativeCall<
void,
float>(
this,
"ACustomGameState.Tick(float)", DeltaSeconds); }
2578 bool AllowPopUps() {
return NativeCall<
bool>(
this,
"ACustomGameState.AllowPopUps()"); }
2583 void HandleActorEvent(
AActor* ForActor,
FName NameParam,
UE::
Math::
TVector<
double>* VecParam) { NativeCall<
void,
AActor*,
FName,
UE::
Math::
TVector<
double>*>(
this,
"ACustomGameState.HandleActorEvent(AActor*,FName,UE::Math::TVector<double>)", ForActor, NameParam, VecParam); }
2587 bool AllowRemoveItems(
UPrimalInventoryComponent* ForInv,
AShooterPlayerController* PC,
UPrimalItem* anItemToTransfer) {
return NativeCall<
bool,
UPrimalInventoryComponent*,
AShooterPlayerController*,
UPrimalItem*>(
this,
"ACustomGameState.AllowRemoveItems(UPrimalInventoryComponent*,AShooterPlayerController*,UPrimalItem*)", ForInv, PC, anItemToTransfer); }
2590 void GetDeathNotificationText(
AShooterCharacter* theShooterChar,
APawn* InstigatingPawn,
FString* Killer,
FString* KillerAndTribe,
FString* theNotificationStringYou,
FString* theNotificationStringAlly,
FString* theNotificationStringEnemy) { NativeCall<
void,
AShooterCharacter*,
APawn*,
FString*,
FString*,
FString*,
FString*,
FString*>(
this,
"ACustomGameState.GetDeathNotificationText(AShooterCharacter*,APawn*,FString&,FString&,FString&,FString&,FString&)", theShooterChar, InstigatingPawn, Killer, KillerAndTribe, theNotificationStringYou, theNotificationStringAlly, theNotificationStringEnemy); }
2596 void GetColorForTargetingTeam_Implementation(
int ForTargetingTeam,
FColor* nameColor,
FColor* platformProfileNameColor) { NativeCall<
void,
int,
FColor*,
FColor*>(
this,
"ACustomGameState.GetColorForTargetingTeam_Implementation(int,FColor&,FColor&)", ForTargetingTeam, nameColor, platformProfileNameColor); }
2597 static APrimalBuff*
SpawnBuffAndAttachToCharacter(
UClass* Buff,
APrimalCharacter* PrimalCharacter,
float ExperiencePoints) {
return NativeCall<
APrimalBuff*,
UClass*,
APrimalCharacter*,
float>(
nullptr,
"ACustomGameState.SpawnBuffAndAttachToCharacter(UClass*,APrimalCharacter*,float)", Buff, PrimalCharacter, ExperiencePoints); }
2599 void RemoveTribeFlag(
int TribeID) { NativeCall<
void,
int>(
this,
"ACustomGameState.RemoveTribeFlag(int)", TribeID); }
2605 void CreateScoreDataForPlayers(
TArray<
int, TSizedDefaultAllocator<32> >* TargetingTeams) { NativeCall<
void,
TArray<
int, TSizedDefaultAllocator<32> >*>(
this,
"ACustomGameState.CreateScoreDataForPlayers(TArray<int,TSizedDefaultAllocator<32>>)", TargetingTeams); }
2632 float&
MoveRepSizeField() {
return *GetNativePointerField<
float*>(
this,
"AGameNetworkManager.MoveRepSize"); }
2666 void EnableStandbyCheatDetection(
bool bIsEnabled) { NativeCall<
void,
bool>(
this,
"AGameNetworkManager.EnableStandbyCheatDetection(bool)", bIsEnabled); }
2669 void UpdateNetSpeeds(
bool bIsLanMatch) { NativeCall<
void,
bool>(
this,
"AGameNetworkManager.UpdateNetSpeeds(bool)", bIsLanMatch); }
2681 int&
MaxPlayersField() {
return *GetNativePointerField<
int*>(
this,
"AGameSession.MaxPlayers"); }
2682 int&
MaxPartySizeField() {
return *GetNativePointerField<
int*>(
this,
"AGameSession.MaxPartySize"); }
2691 void GetActorBounds(
bool bOnlyCollidingComponents,
UE::
Math::
TVector<
double>* Origin,
UE::
Math::
TVector<
double>* BoxExtent,
bool bIncludeFromChildActors) { NativeCall<
void,
bool,
UE::
Math::
TVector<
double>*,
UE::
Math::
TVector<
double>*,
bool>(
this,
"AGameSession.GetActorBounds(bool,UE::Math::TVector<double>&,UE::Math::TVector<double>&,bool)", bOnlyCollidingComponents, Origin, BoxExtent, bIncludeFromChildActors); }
2698 void OnAutoLoginComplete(
int LocalUserNum,
bool bWasSuccessful,
const FString* Error) { NativeCall<
void,
int,
bool,
const FString*>(
this,
"AGameSession.OnAutoLoginComplete(int,bool,FString&)", LocalUserNum, bWasSuccessful, Error); }
2701 void RegisterPlayer(
APlayerController* NewPlayer,
const TSharedPtr<FUniqueNetId
const>* UniqueId,
bool bWasFromInvite) { NativeCall<
void, APlayerController*,
const TSharedPtr<FUniqueNetId
const>*,
bool>(
this,
"AGameSession.RegisterPlayer(APlayerController*,TSharedPtr<FUniqueNetId,1>&,_BOOL8)", NewPlayer, UniqueId, bWasFromInvite); }
2702 void RegisterPlayer(
APlayerController* NewPlayer,
const FUniqueNetIdRepl* UniqueId,
bool bWasFromInvite) { NativeCall<
void,
APlayerController*,
const FUniqueNetIdRepl*,
bool>(
this,
"AGameSession.RegisterPlayer(APlayerController*,FUniqueNetIdRepl&,bool)", NewPlayer, UniqueId, bWasFromInvite); }
2704 void UnregisterPlayers(
FName InSessionName,
const TArray<
TSharedRef<
FUniqueNetId const>,
TSizedDefaultAllocator<32> >*
Players) { NativeCall<
void, FName,
const TArray<TSharedRef<FUniqueNetId
const>, TSizedDefaultAllocator<32> >*>(
this,
"AGameSession.UnregisterPlayers(FName,TArray<TSharedRef<FUniqueNetId,1>,TSizedDefaultAllocator<32>>&)", InSessionName, Players); }
2705 void UnregisterPlayers(
FName InSessionName,
const TArray<
FUniqueNetIdRepl, TSizedDefaultAllocator<32> >* Players) { NativeCall<
void,
FName,
const TArray<
FUniqueNetIdRepl, TSizedDefaultAllocator<32> >*>(
this,
"AGameSession.UnregisterPlayers(FName,TArray<FUniqueNetIdRepl,TSizedDefaultAllocator<32>>&)", InSessionName, Players); }
2707 bool AtCapacity(
bool bSpectator,
const FString* AuthToken,
bool UseReservedSlots,
int* NumFreeSlots) {
return NativeCall<
bool,
bool,
const FString*,
bool,
int*>(
this,
"AGameSession.AtCapacity(bool,FString&,bool,int*)", bSpectator, AuthToken, UseReservedSlots, NumFreeSlots); }
2714 bool GetSessionJoinability(
FName InSessionName, FJoinabilitySettings* OutSettings) {
return NativeCall<
bool,
FName, FJoinabilitySettings*>(
this,
"AGameSession.GetSessionJoinability(FName,FJoinabilitySettings&)", InSessionName, OutSettings); }
2715 void UpdateSessionJoinability(
FName InSessionName,
bool bPublicSearchable,
bool bAllowInvites,
bool bJoinViaPresence,
bool bJoinViaPresenceFriendsOnly) { NativeCall<
void,
FName,
bool,
bool,
bool,
bool>(
this,
"AGameSession.UpdateSessionJoinability(FName,bool,bool,bool,bool)", InSessionName, bPublicSearchable, bAllowInvites, bJoinViaPresence, bJoinViaPresenceFriendsOnly); }
2725 TArray<FInstalledItemInfo, TSizedDefaultAllocator<32> >&
CachedModsField() {
return *GetNativePointerField<
TArray<FInstalledItemInfo, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameSession.CachedMods"); }
2726 TArray<FShooterSessionData, TSizedDefaultAllocator<32> >&
ThreadSafeSearchResultsField() {
return *GetNativePointerField<
TArray<FShooterSessionData, TSizedDefaultAllocator<32> >*>(
this,
"AShooterGameSession.ThreadSafeSearchResults"); }
2741 FShooterGameSessionParams&
CurrentSessionParamsField() {
return *GetNativePointerField<FShooterGameSessionParams*>(
this,
"AShooterGameSession.CurrentSessionParams"); }
2751 FOnlineSessionSearchResult&
SteelShieldSearchResultField() {
return *GetNativePointerField<FOnlineSessionSearchResult*>(
this,
"AShooterGameSession.SteelShieldSearchResult"); }
2761 static UGameServerQuerySubsystem*
GetNitradoSubsystem() {
return NativeCall<UGameServerQuerySubsystem*>(
nullptr,
"AShooterGameSession.GetNitradoSubsystem()"); }
2762 void OnStartOnlineGameComplete(
FName WithSessionName,
bool bWasSuccessful) { NativeCall<
void,
FName,
bool>(
this,
"AShooterGameSession.OnStartOnlineGameComplete(FName,bool)", WithSessionName, bWasSuccessful); }
2765 void OnCreateSessionComplete(
FName WithSessionName,
bool bWasSuccessful) { NativeCall<
void,
FName,
bool>(
this,
"AShooterGameSession.OnCreateSessionComplete(FName,bool)", WithSessionName, bWasSuccessful); }
2766 void OnDestroySessionComplete(
FName WithSessionName,
bool bWasSuccessful) { NativeCall<
void,
FName,
bool>(
this,
"AShooterGameSession.OnDestroySessionComplete(FName,bool)", WithSessionName, bWasSuccessful); }
2770 void RegisterServer() { NativeCall<
void>(
this,
"AShooterGameSession.RegisterServer()"); }
2771 int GetAveragePing() {
return NativeCall<
int>(
this,
"AShooterGameSession.GetAveragePing()"); }
2774 void OnNumConnectedPlayersChanged(
int NewPlayersCount) { NativeCall<
void,
int>(
this,
"AShooterGameSession.OnNumConnectedPlayersChanged(int)", NewPlayersCount); }
2775 void Tick(
float __formal) { NativeCall<
void,
float>(
this,
"AShooterGameSession.Tick(float)", __formal); }
2776 void OnFindSessionsComplete(
bool bWasSuccessful) { NativeCall<
void,
bool>(
this,
"AShooterGameSession.OnFindSessionsComplete(bool)", bWasSuccessful); }
2777 void OnFoundSession() { NativeCall<
void>(
this,
"AShooterGameSession.OnFoundSession()"); }
2779 void FindSessions(TSharedPtr<FUniqueNetId
const>* UserId,
FString* WithSessionFilter,
bool bIsLAN,
bool bIsPresence,
bool bRecreateSearchSettings,
unsigned int FindType,
bool bQueryNotFullSessions,
bool bPasswordServers,
bool bPlatformSpecificServers,
FString* ClusterId) { NativeCall<
void, TSharedPtr<FUniqueNetId
const>*, FString*,
bool,
bool,
bool,
unsigned int,
bool,
bool,
bool, FString*>(
this,
"AShooterGameSession.FindSessions(TSharedPtr<FUniqueNetId,1>,FString,bool,bool,bool,EListSessionStatus::Type,bool,bool,bool,FString)", UserId, WithSessionFilter, bIsLAN, bIsPresence, bRecreateSearchSettings, FindType, bQueryNotFullSessions, bPasswordServers, bPlatformSpecificServers, ClusterId); }
2780 __int64 JoinSession(TSharedPtr<FUniqueNetId
const>* UserId,
FName WithSessionName,
const FOnlineSessionSearchResult* SearchResult) {
return NativeCall<
__int64, TSharedPtr<FUniqueNetId
const>*, FName,
const FOnlineSessionSearchResult*>(
this,
"AShooterGameSession.JoinSession(TSharedPtr<FUniqueNetId,1>,FName,FOnlineSessionSearchResult&)", UserId, WithSessionName, SearchResult); }
2781 void OnSteelshieldInitialized(
bool bSuccess) { NativeCall<
void,
bool>(
this,
"AShooterGameSession.OnSteelshieldInitialized(bool)", bSuccess); }
2783 bool TravelToSession(
int ControllerId,
FName WithSessionName) {
return NativeCall<
bool,
int,
FName>(
this,
"AShooterGameSession.TravelToSession(int,FName)", ControllerId, WithSessionName); }
2785 void Restart() { NativeCall<
void>(
this,
"AShooterGameSession.Restart()"); }
FORCEINLINE constexpr T Align(T Val, uint64 Alignment)
FORCEINLINE constexpr T AlignDown(T Val, uint64 Alignment)
FORCEINLINE constexpr bool IsAligned(T Val, uint64 Alignment)
FORCEINLINE constexpr T AlignArbitrary(T Val, uint64 Alignment)
#define USE_EVENT_DRIVEN_ASYNC_LOAD_AT_BOOT_TIME
#define DEVIRTUALIZE_FLinkerLoad_Serialize
TFunction< bool(double RemainingTime)> FExternalReadCallback
#define TARRAY_RANGED_FOR_CHECKS
void * operator new(size_t Size, TArray< T, AllocatorType > &Array, typename TArray< T, AllocatorType >::SizeType Index)
FORCEINLINE TIndexedContainerIterator< ContainerType, ElementType, SizeType > operator+(SizeType Offset, TIndexedContainerIterator< ContainerType, ElementType, SizeType > RHS)
void * operator new(size_t Size, TArray< T, AllocatorType > &Array)
bool operator==(TArrayView< ElementType > Lhs, RangeType &&Rhs)
bool operator!=(TArrayView< ElementType > Lhs, RangeType &&Rhs)
bool operator!=(RangeType &&Lhs, TArrayView< ElementType > Rhs)
bool operator!=(TArrayView< ElementType, SizeType >, TArrayView< OtherElementType, OtherSizeType >)=delete
bool operator==(RangeType &&Lhs, TArrayView< ElementType > Rhs)
void PrintScriptCallstack()
RetType FORCENOINLINE UE_DEBUG_SECTION DispatchCheckVerify(InnerType &&Inner, ArgTypes const &... Args)
TFunction< bool(const FEnsureHandlerArgs &Args) GetEnsureHandler)()
#define UE_DEBUG_BREAK_AND_PROMPT_FOR_REMOTE()
#define LowLevelFatalError(Format,...)
#define ensureMsgf( InExpression, InFormat,...)
void VARARGS LowLevelFatalErrorHandler(const ANSICHAR *File, int32 Line, void *ProgramCounter, const TCHAR *Format=TEXT(""),...)
TFunction< bool(const FEnsureHandlerArgs &Args) SetEnsureHandler)(TFunction< bool(const FEnsureHandlerArgs &Args)> EnsureHandler)
#define ensure( InExpression)
#define checkf(expr, format,...)
#define USE_DEPRECATED_TATOMIC
ARK_API LPVOID GetDataAddress(const std::string &name)
ARK_API BitField GetBitField(LPVOID base, const std::string &name)
ARK_API BitField GetBitField(const void *base, const std::string &name)
ARK_API DWORD64 GetAddress(const void *base, const std::string &name)
ARK_API LPVOID GetAddress(const std::string &name)
FORCEINLINE uint32 GetTypeHash(const TBitArray< Allocator > &BitArray)
#define ALLOW_CONSOLE_IN_SHIPPING
#define USE_CHECKS_IN_SHIPPING
#define ALLOW_HANG_DETECTION
#define UE_IS_COOKED_EDITOR
#define ALLOW_DUMPGPU_IN_SHIPPING
#define ENABLE_STATNAMEDEVENTS
#define CHECK_PUREVIRTUALS
#define ALLOW_PROFILEGPU_IN_SHIPPING
#define USE_ENSURES_IN_SHIPPING
#define UE_BUILD_DEVELOPMENT
#define USE_UBER_GRAPH_PERSISTENT_FRAME
#define ALLOW_DUMPGPU_IN_TEST
#define USE_LOGGING_IN_SHIPPING
#define UE_BUILD_SHIPPING
#define USE_HITCH_DETECTION
#define ALLOW_HITCH_DETECTION
#define USE_CIRCULAR_DEPENDENCY_LOAD_DEFERRING
#define ALLOW_CHEAT_CVARS_IN_TEST
#define ALLOW_PROFILEGPU_IN_TEST
#define WITH_UNREAL_DEVELOPER_TOOLS
#define ENABLE_PGO_PROFILE
#define WITH_PLUGIN_SUPPORT
#define WITH_TEXT_ARCHIVE_SUPPORT
#define AGGRESSIVE_MEMORY_SAVING
#define WITH_PERFCOUNTERS
float ByteSwap(float Value)
uint64 ByteSwap(uint64 Value)
int16 ByteSwap(int16 Value)
uint16 ByteSwap(uint16 Value)
int64 ByteSwap(int64 Value)
#define BYTESWAP_ORDER16_unsigned(x)
uint32 ByteSwap(uint32 Value)
int32 ByteSwap(int32 Value)
char16_t ByteSwap(char16_t Value)
#define BYTESWAP_ORDER32_unsigned(x)
double ByteSwap(double Value)
TCString< ANSICHAR > FCStringAnsi
TCString< WIDECHAR > FCStringWide
TCString< TCHAR > FCString
TCString< UTF8CHAR > FCStringUtf8
TChar< WIDECHAR > FCharWide
#define LITERAL(CharType, StringLiteral)
TChar< ANSICHAR > FCharAnsi
uint64 CityHash128to64(const Uint128_64 &x)
uint32 CityHash32(const char *buf, uint32 len)
uint64 CityHash64WithSeeds(const char *buf, uint32 len, uint64 seed0, uint64 seed1)
uint64 CityHash64WithSeed(const char *buf, uint32 len, uint64 seed)
uint64 CityHash64(const char *buf, uint32 len)
static const float OneOver255
void ConvertFLinearColorsToFColorSRGB(const FLinearColor *InLinearColors, FColor *OutColorsSRGB, int64 InCount)
void ComputeAndFixedColorAndIntensity(const FLinearColor &InLinearColor, FColor &OutColor, float &OutIntensity)
FORCEINLINE FLinearColor operator*(float Scalar, const FLinearColor &Color)
ARK_API FColorList GColorList
@ COMPRESS_OptionsFlagsMask
@ COMPRESS_ForPurposeMask
@ COMPRESS_SourceIsPadded
@ COMPRESS_DeprecatedFormatFlagsMask
FORCEINLINE SizeType DefaultCalculateSlackShrink(SizeType NumElements, SizeType NumAllocatedElements, SIZE_T BytesPerElement, bool bAllowQuantize, uint32 Alignment=DEFAULT_ALIGNMENT)
FORCEINLINE SizeType DefaultCalculateSlackGrow(SizeType NumElements, SizeType NumAllocatedElements, SIZE_T BytesPerElement, bool bAllowQuantize, uint32 Alignment=DEFAULT_ALIGNMENT)
#define CONTAINER_INITIAL_ALLOC_ZERO_SLACK
#define DEFAULT_MIN_NUMBER_OF_HASHED_ELEMENTS
#define NumBitsPerDWORDLogTwo
FORCEINLINE SizeType DefaultCalculateSlackReserve(SizeType NumElements, SIZE_T BytesPerElement, bool bAllowQuantize, uint32 Alignment=DEFAULT_ALIGNMENT)
#define DEFAULT_NUMBER_OF_ELEMENTS_PER_HASH_BUCKET
#define DEFAULT_BASE_NUMBER_OF_HASH_BUCKETS
#define NUM_TFUNCTION_INLINE_BYTES
#define NUM_MULTICAST_DELEGATE_INLINE_ENTRIES
#define NUM_DELEGATE_INLINE_BYTES
bool GShouldSuspendRenderingThread
bool IsAudioThreadRunning()
FString GInstallBundleIni
void RequestEngineExit(const FString &ReasonString)
FORCEINLINE bool IsRunningDLCCookCommandlet()
bool GIsGCingAfterBlueprintCompile
bool GVerifyObjectReferencesOnly
FString GDeviceProfilesIni
void(* ResumeTextureStreamingRenderTasks)()
FORCEINLINE bool IsRunningCommandlet()
bool GScreenMessagesRestoreState
FString GEditorSettingsIni
FChunkedFixedUObjectArray * GCoreObjectArrayForDebugVisualizers
FLazyName GLongCorePackageName
void(* SuspendTextureStreamingRenderTasks)()
bool GAreScreenMessagesEnabled
class FOutputDeviceError * GError
TCHAR GErrorExceptionDescription[4096]
FLazyName GCurrentTraceName
bool IsInParallelGameThread()
FString GGameUserSettingsIni
uint32 GScreenshotResolutionY
int32 GCycleStatsShouldEmitNamedEvents
bool GIsGameThreadIdInitialized
bool GIsAutomationTesting
FIsDuplicatingClassForReinstancing GIsDuplicatingClassForReinstancing
bool(* IsAsyncLoadingMultithreaded)()
FORCEINLINE bool IsRunningCookCommandlet()
bool GPlatformNeedsPowerOfTwoTextures
FConfigCacheIni * GConfig
bool GFastPathUniqueNameGeneration
FORCEINLINE void NotifyLoadingStateChanged(bool bState, const TCHAR *Message)
bool IsRunningCookOnTheFly()
@ EParallelRenderingThread
void RequestEngineExit(const TCHAR *ReasonString)
bool GIsCookerLoadingPackage
int32 GSavingCompressionChunkSize
void EnsureRetrievingVTablePtrDuringCtor(const TCHAR *CtorSignature)
void SetEmitDrawEvents(bool EmitDrawEvents)
uint64 GFrameCounterRenderThread
FORCEINLINE UClass * GetRunningCommandletClass()
uint32 GScreenshotResolutionX
FORCEINLINE bool IsEngineExitRequested()
bool GEnableVREditorHacks
bool GIsReconstructingBlueprintInstances
void BootTimingPoint(const ANSICHAR *Message)
FString GRuntimeOptionsIni
UE::CoreUObject::Private::FObjectHandlePackageDebugData * GCoreObjectHandlePackageDebug
bool GForceLoadEditorOnly
FORCEINLINE bool IsAllowCommandletRendering()
FOutputDeviceRedirector * GetGlobalLogSingleton()
FORCEINLINE bool IsAllowCommandletAudio()
FString GEditorPerProjectIni
const TCHAR * GForeignEngineDir
bool GPumpingMessagesOutsideOfMainLoop
bool GAllowActorScriptExecutionInEditor
bool GShouldEmitVerboseNamedEvents
TCHAR GInternalProjectName[64]
bool IsInActualRenderingThread()
bool GIsHighResScreenshot
bool(* IsAsyncLoadingSuspended)()
FOutputDeviceConsole * GLogConsole
FString GEditorKeyBindingsIni
void BeginExitIfRequested()
class FFeedbackContext * GWarn
uint32 GSlateLoadingThreadId
bool GEventDrivenLoaderEnabled
FUELibraryOverrideSettings GUELibraryOverrideSettings
FRunnableThread * GRenderingThread
TAtomic< int32 > GIsRenderingThreadSuspended
bool GIsEditorLoadingPackage
bool IsInParallelRHIThread()
bool IsInRenderingThread()
bool GIsRetrievingVTablePtr
void(* GFlushStreamingFunc)(void)
bool GIsRunningUnattendedScript
bool IsInParallelRenderingThread()
bool(* IsInAsyncLoadingThread)()
bool IsRHIThreadRunning()
FLazyName GLongCoreUObjectPackageName
ELogTimes::Type GPrintLogTimes
bool GIsPlayInEditorWorld
void(* ResumeAsyncLoading)()
UE::CoreUObject::Private::FStoredObjectPath * GCoreComplexObjectPathDebug
FRunnableThread * GRHIThread_InternalUseOnly
uint32 GFrameNumberRenderThread
void(* SuspendAsyncLoading)()
#define UE_STATIC_DEPRECATE(Version, bExpression, Message)
EInputDeviceConnectionState
#define UE_NONCOPYABLE(TypeName)
#define UE_POP_MACRO(name)
#define USING_THREAD_SANITISER
const FPlatformUserId PLATFORMUSERID_NONE
#define WITH_EDITORONLY_DATA
#define FORCEINLINE_DEBUGGABLE
#define UE_PTRDIFF_TO_INT32(argument)
#define ANONYMOUS_VARIABLE(Name)
#define UE_DISABLE_OPTIMIZATION_SHIP
#define USING_CODE_ANALYSIS
#define UE_DEPRECATED(Version, Message)
#define UE_ENABLE_OPTIMIZATION_SHIP
#define UE_PUSH_MACRO(name)
#define UE_CHECK_DISABLE_OPTIMIZATION
#define TSAN_ATOMIC(Type)
const FInputDeviceId INPUTDEVICEID_NONE
TSharedRef< FCulture, ESPMode::ThreadSafe > FCultureRef
TSharedPtr< FCulture, ESPMode::ThreadSafe > FCulturePtr
@ DSF_EnableCookerWarnings
@ DeviceProfileManagerReady
@ EarliestPossiblePluginsLoaded
#define FUNC_INCLUDING_INLINE_IMPL
#define FUNC_DECLARE_DYNAMIC_MULTICAST_DELEGATE(TWeakPtr, DynamicMulticastDelegateClassName, ExecFunction, FuncParamList, FuncParamPassThru,...)
#define FUNC_DECLARE_EVENT(OwningType, EventName, ReturnType,...)
#define ENABLE_STATIC_FUNCTION_FNAMES
#define FUNC_DECLARE_DYNAMIC_DELEGATE_RETVAL(TWeakPtr, DynamicDelegateRetValClassName, ExecFunction, RetValType, FuncParamList, FuncParamPassThru,...)
#define STATIC_FUNCTION_FNAME(str)
#define FUNC_DECLARE_DYNAMIC_DELEGATE(TWeakPtr, DynamicDelegateClassName, ExecFunction, FuncParamList, FuncParamPassThru,...)
#define FUNC_DECLARE_TS_MULTICAST_DELEGATE(MulticastDelegateName, ReturnType,...)
#define FUNC_DECLARE_MULTICAST_DELEGATE(MulticastDelegateName, ReturnType,...)
#define FUNC_DECLARE_DELEGATE(DelegateName, ReturnType,...)
TAlignedBytes< 16, 16 > FAlignedInlineDelegateType
FHeapAllocator FDelegateAllocatorType
#define DECLARE_DELEGATE_RetVal_OneParam(ReturnValueType, DelegateName, Param1Type)
#define DECLARE_DELEGATE_RetVal(ReturnValueType, DelegateName)
#define DECLARE_DELEGATE(DelegateName)
#define DECLARE_EVENT(OwningType, EventName)
#define DECLARE_DELEGATE_RetVal_TwoParams(ReturnValueType, DelegateName, Param1Type, Param2Type)
#define DECLARE_MULTICAST_DELEGATE(DelegateName)
#define DECLARE_TS_MULTICAST_DELEGATE(DelegateName)
#define UE_DELEGATES_MT_SCOPED_READ_ACCESS(...)
#define UE_DETECT_DELEGATES_RACE_CONDITIONS
#define UE_DELEGATES_MT_SCOPED_WRITE_ACCESS(...)
#define UE_DELEGATES_MT_ACCESS_DETECTOR(...)
#define USE_DELEGATE_TRYGETBOUNDFUNCTIONNAME
T * ToRawPtr(const TObjectPtr< T > &Ptr)
@ Changelist
The pre-release field adds additional versioning through a series of comparable dotted strings or num...
@ Patch
Patch version increments fix existing functionality without changing the API.
@ Major
Major version increments introduce breaking API changes.
@ Minor
Minor version increments add additional functionality without breaking existing APIs.
FORCEINLINE uint32 GetTypeHash(const TEnumAsByte< T > &Enum)
constexpr bool EnumHasAnyFlags(Enum Flags, Enum Contains)
constexpr bool EnumHasAllFlags(Enum Flags, Enum Contains)
#define ENUM_CLASS_FLAGS(Enum)
void EnumRemoveFlags(Enum &Flags, Enum FlagsToRemove)
void EnumAddFlags(Enum &Flags, Enum FlagsToAdd)
EPCGDifferenceDensityFunction
ELiveLinkCameraProjectionMode
@ k_EUserUGCList_Subscribed
@ k_EUserUGCList_WillVoteLater
@ k_EUserUGCList_VotedDown
@ k_EUserUGCList_Published
@ k_EUserUGCList_Favorited
@ k_EUserUGCList_UsedOrPlayed
@ k_EUserUGCList_Followed
VkCompositeAlphaFlagBitsKHR
@ VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR
@ VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR
@ VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR
@ VK_COMPOSITE_ALPHA_FLAG_BITS_MAX_ENUM_KHR
@ VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR
@ WICWhitePointAutoWhiteBalance
@ WICNAMEDWHITEPOINT_FORCE_DWORD
@ WICWhitePointUnderwater
@ WICWhitePointFluorescent
ESkyAtmosphereTransformMode
@ PlanetTopAtComponentTransform
@ PlanetTopAtAbsoluteWorldOrigin
@ PlanetCenterAtComponentTransform
EAnimPropertyAccessCallSite
@ WorkerThread_Batched_PostEventGraph
@ GameThread_Batched_PreEventGraph
@ WorkerThread_Batched_PreEventGraph
@ GameThread_Batched_PostEventGraph
EMediaWebcamCaptureDeviceFilter
WICBitmapInterpolationMode
@ WICBitmapInterpolationModeLinear
@ WICBitmapInterpolationModeCubic
@ WICBitmapInterpolationModeFant
@ WICBITMAPINTERPOLATIONMODE_FORCE_DWORD
@ WICBitmapInterpolationModeHighQualityCubic
@ WICBitmapInterpolationModeNearestNeighbor
EQuartzCommandDelegateSubType
@ DDS_DepthTest_StencilEqual0
@ DDS_DepthTest_StencilEqual1
@ DDS_DepthAlways_StencilEqual1_IgnoreMask
@ DDS_DepthAlways_StencilEqual0
@ DDS_DepthAlways_StencilEqual1
@ DDS_DepthTest_StencilEqual1_IgnoreMask
@ NVAPI_DITHER_BITS_10BITS
@ NVAPI_DITHER_BITS_6BITS
@ NVAPI_DITHER_BITS_8BITS
ESwapAudioOutputDeviceResultState
@ SF_NumGraphicsFrequencies
@ SF_NumStandardFrequencies
ELevelInstanceRuntimeBehavior
@ RC_LOW_FILTER_POST_PROCESS
@ RC_LOW_FILTER_SEED_SPANS
@ Dataflow_AnchorState_Anchored
@ Dataflow_AnchorState_NotAnchored
@ PSA_FacingCameraDistanceBlend
@ PSA_FacingCameraPosition
@ UBLOCK_PRIVATE_USE_AREA
@ UBLOCK_TAI_XUAN_JING_SYMBOLS
@ UBLOCK_ARABIC_EXTENDED_A
@ UBLOCK_SYRIAC_SUPPLEMENT
@ UBLOCK_CYRILLIC_EXTENDED_A
@ UBLOCK_MYANMAR_EXTENDED_A
@ UBLOCK_CYRILLIC_SUPPLEMENTARY
@ UBLOCK_COPTIC_EPACT_NUMBERS
@ UBLOCK_ZANABAZAR_SQUARE
@ UBLOCK_COMBINING_DIACRITICAL_MARKS
@ UBLOCK_SUPPLEMENTAL_MATHEMATICAL_OPERATORS
@ UBLOCK_SUNDANESE_SUPPLEMENT
@ UBLOCK_SUPPLEMENTAL_ARROWS_A
@ UBLOCK_IMPERIAL_ARAMAIC
@ UBLOCK_ANATOLIAN_HIEROGLYPHS
@ UBLOCK_ARABIC_SUPPLEMENT
@ UBLOCK_SHORTHAND_FORMAT_CONTROLS
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS_EXTENSION_D
@ UBLOCK_GENERAL_PUNCTUATION
@ UBLOCK_MYANMAR_EXTENDED_B
@ UBLOCK_ALCHEMICAL_SYMBOLS
@ UBLOCK_ENCLOSED_ALPHANUMERICS
@ UBLOCK_UNIFIED_CANADIAN_ABORIGINAL_SYLLABICS_EXTENDED
@ UBLOCK_SPACING_MODIFIER_LETTERS
@ UBLOCK_CYRILLIC_EXTENDED_C
@ UBLOCK_ANCIENT_GREEK_MUSICAL_NOTATION
@ UBLOCK_BOPOMOFO_EXTENDED
@ UBLOCK_HALFWIDTH_AND_FULLWIDTH_FORMS
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS_EXTENSION_F
@ UBLOCK_LATIN_EXTENDED_A
@ UBLOCK_CYRILLIC_SUPPLEMENT
@ UBLOCK_KATAKANA_PHONETIC_EXTENSIONS
@ UBLOCK_MISCELLANEOUS_SYMBOLS
@ UBLOCK_CAUCASIAN_ALBANIAN
@ UBLOCK_MISCELLANEOUS_SYMBOLS_AND_ARROWS
@ UBLOCK_INSCRIPTIONAL_PAHLAVI
@ UBLOCK_CJK_RADICALS_SUPPLEMENT
@ UBLOCK_MISCELLANEOUS_MATHEMATICAL_SYMBOLS_A
@ UBLOCK_LATIN_EXTENDED_ADDITIONAL
@ UBLOCK_SUPPLEMENTAL_ARROWS_B
@ UBLOCK_NYIAKENG_PUACHUE_HMONG
@ UBLOCK_COMBINING_DIACRITICAL_MARKS_SUPPLEMENT
@ UBLOCK_SYMBOLS_AND_PICTOGRAPHS_EXTENDED_A
@ UBLOCK_INSCRIPTIONAL_PARTHIAN
@ UBLOCK_LATIN_1_SUPPLEMENT
@ UBLOCK_CUNEIFORM_NUMBERS_AND_PUNCTUATION
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS_EXTENSION_A
@ UBLOCK_RUMI_NUMERAL_SYMBOLS
@ UBLOCK_CJK_COMPATIBILITY
@ UBLOCK_GEORGIAN_SUPPLEMENT
@ UBLOCK_MODIFIER_TONE_LETTERS
@ UBLOCK_CJK_COMPATIBILITY_IDEOGRAPHS_SUPPLEMENT
@ UBLOCK_ARABIC_PRESENTATION_FORMS_B
@ UBLOCK_SUPPLEMENTAL_ARROWS_C
@ UBLOCK_SMALL_FORM_VARIANTS
@ UBLOCK_DEVANAGARI_EXTENDED
@ UBLOCK_INDIC_SIYAQ_NUMBERS
@ UBLOCK_EGYPTIAN_HIEROGLYPH_FORMAT_CONTROLS
@ UBLOCK_COUNTING_ROD_NUMERALS
@ UBLOCK_VARIATION_SELECTORS
@ UBLOCK_MEROITIC_CURSIVE
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS_EXTENSION_C
@ UBLOCK_MISCELLANEOUS_SYMBOLS_AND_PICTOGRAPHS
@ UBLOCK_SUPPLEMENTARY_PRIVATE_USE_AREA_B
@ UBLOCK_MISCELLANEOUS_MATHEMATICAL_SYMBOLS_B
@ UBLOCK_IDEOGRAPHIC_SYMBOLS_AND_PUNCTUATION
@ UBLOCK_ENCLOSED_CJK_LETTERS_AND_MONTHS
@ UBLOCK_SUPPLEMENTAL_SYMBOLS_AND_PICTOGRAPHS
@ UBLOCK_ENCLOSED_IDEOGRAPHIC_SUPPLEMENT
@ UBLOCK_IDEOGRAPHIC_DESCRIPTION_CHARACTERS
@ UBLOCK_SMALL_KANA_EXTENSION
@ UBLOCK_EGYPTIAN_HIEROGLYPHS
@ UBLOCK_HANGUL_COMPATIBILITY_JAMO
@ UBLOCK_COMMON_INDIC_NUMBER_FORMS
@ UBLOCK_ORNAMENTAL_DINGBATS
@ UBLOCK_BRAILLE_PATTERNS
@ UBLOCK_ANCIENT_GREEK_NUMBERS
@ UBLOCK_ETHIOPIC_SUPPLEMENT
@ UBLOCK_UNIFIED_CANADIAN_ABORIGINAL_SYLLABICS
@ UBLOCK_SUPPLEMENTAL_PUNCTUATION
@ UBLOCK_CONTROL_PICTURES
@ UBLOCK_TANGUT_COMPONENTS
@ UBLOCK_ETHIOPIC_EXTENDED
@ UBLOCK_YIJING_HEXAGRAM_SYMBOLS
@ UBLOCK_CHEROKEE_SUPPLEMENT
@ UBLOCK_LATIN_EXTENDED_E
@ UBLOCK_LATIN_EXTENDED_D
@ UBLOCK_HANGUL_SYLLABLES
@ UBLOCK_GLAGOLITIC_SUPPLEMENT
@ UBLOCK_ARABIC_MATHEMATICAL_ALPHABETIC_SYMBOLS
@ UBLOCK_CJK_COMPATIBILITY_FORMS
@ UBLOCK_VEDIC_EXTENSIONS
@ UBLOCK_COMBINING_HALF_MARKS
@ UBLOCK_ENCLOSED_ALPHANUMERIC_SUPPLEMENT
@ UBLOCK_CYPRIOT_SYLLABARY
@ UBLOCK_OLD_NORTH_ARABIAN
@ UBLOCK_OPTICAL_CHARACTER_RECOGNITION
@ UBLOCK_MATHEMATICAL_OPERATORS
@ UBLOCK_CJK_COMPATIBILITY_IDEOGRAPHS
@ UBLOCK_ALPHABETIC_PRESENTATION_FORMS
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS
@ UBLOCK_VARIATION_SELECTORS_SUPPLEMENT
@ UBLOCK_LATIN_EXTENDED_B
@ UBLOCK_SUTTON_SIGNWRITING
@ UBLOCK_HIGH_PRIVATE_USE_SURROGATES
@ UBLOCK_CJK_SYMBOLS_AND_PUNCTUATION
@ UBLOCK_LETTERLIKE_SYMBOLS
@ UBLOCK_PHONETIC_EXTENSIONS_SUPPLEMENT
@ UBLOCK_TAMIL_SUPPLEMENT
@ UBLOCK_BAMUM_SUPPLEMENT
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS_EXTENSION_E
@ UBLOCK_EARLY_DYNASTIC_CUNEIFORM
@ UBLOCK_GEOMETRIC_SHAPES
@ UBLOCK_GEORGIAN_EXTENDED
@ UBLOCK_BYZANTINE_MUSICAL_SYMBOLS
@ UBLOCK_SINHALA_ARCHAIC_NUMBERS
@ UBLOCK_GEOMETRIC_SHAPES_EXTENDED
@ UBLOCK_MONGOLIAN_SUPPLEMENT
@ UBLOCK_SUPPLEMENTARY_PRIVATE_USE_AREA_A
@ UBLOCK_COMBINING_DIACRITICAL_MARKS_EXTENDED
@ UBLOCK_CJK_UNIFIED_IDEOGRAPHS_EXTENSION_B
@ UBLOCK_COMBINING_MARKS_FOR_SYMBOLS
@ UBLOCK_CURRENCY_SYMBOLS
@ UBLOCK_SUPERSCRIPTS_AND_SUBSCRIPTS
@ UBLOCK_MISCELLANEOUS_TECHNICAL
@ UBLOCK_OLD_SOUTH_ARABIAN
@ UBLOCK_ARABIC_PRESENTATION_FORMS_A
@ UBLOCK_CYRILLIC_EXTENDED_B
@ UBLOCK_LATIN_EXTENDED_C
@ UBLOCK_OTTOMAN_SIYAQ_NUMBERS
@ UBLOCK_MEROITIC_HIEROGLYPHS
@ UBLOCK_PHONETIC_EXTENSIONS
@ UBLOCK_HANGUL_JAMO_EXTENDED_A
@ UBLOCK_ETHIOPIC_EXTENDED_A
@ UBLOCK_MATHEMATICAL_ALPHANUMERIC_SYMBOLS
@ UBLOCK_LINEAR_B_IDEOGRAMS
@ UBLOCK_HANGUL_JAMO_EXTENDED_B
@ UBLOCK_LINEAR_B_SYLLABARY
@ UBLOCK_MEETEI_MAYEK_EXTENSIONS
@ UBLOCK_TRANSPORT_AND_MAP_SYMBOLS
GROUP_WINDOW_MANAGEMENT_POLICY
@ GWMP_DELEGATE_CLOSE_REQUEST
@ k_ELeaderboardDisplayTypeTimeMilliSeconds
@ k_ELeaderboardDisplayTypeTimeSeconds
@ k_ELeaderboardDisplayTypeNumeric
@ k_ELeaderboardDisplayTypeNone
@ Field_Object_Destruction
ECustomMaterialOutputType
@ CMOT_MaterialAttributes
VkCommandPoolCreateFlagBits
@ VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT
@ VK_COMMAND_POOL_CREATE_TRANSIENT_BIT
@ VK_COMMAND_POOL_CREATE_FLAG_BITS_MAX_ENUM
@ VK_COMMAND_POOL_CREATE_PROTECTED_BIT
VkExternalMemoryHandleTypeFlagBits
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT_KHR
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_MAPPED_FOREIGN_MEMORY_BIT_EXT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT_KHR
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT_KHR
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT_KHR
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT
@ VK_EXTERNAL_MEMORY_HANDLE_TYPE_FLAG_BITS_MAX_ENUM
EMaterialPositionTransformSource
@ TRANSFORMPOSSOURCE_View
@ TRANSFORMPOSSOURCE_Particle
@ TRANSFORMPOSSOURCE_Instance
@ TRANSFORMPOSSOURCE_World
@ TRANSFORMPOSSOURCE_Camera
@ TRANSFORMPOSSOURCE_TranslatedWorld
@ TRANSFORMPOSSOURCE_Local
VkSamplerReductionModeEXT
@ VK_SAMPLER_REDUCTION_MODE_RANGE_SIZE_EXT
@ VK_SAMPLER_REDUCTION_MODE_MIN_EXT
@ VK_SAMPLER_REDUCTION_MODE_END_RANGE_EXT
@ VK_SAMPLER_REDUCTION_MODE_BEGIN_RANGE_EXT
@ VK_SAMPLER_REDUCTION_MODE_MAX_EXT
@ VK_SAMPLER_REDUCTION_MODE_MAX_ENUM_EXT
@ VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT
@ GPU_SORT_TEST_EXHAUSTIVE
EBinkMediaPlayerBinkSoundTrack
@ BMASM_Bink_Sound_LanguageOverride
@ BMASM_Bink_Sound_51LanguageOverride
@ BMASM_Bink_Sound_71LanguageOverride
@ BMASM_Bink_Sound_Simple
EStreamingSourceTargetBehavior
ESubmixEffectDynamicsPeakMode
@ VK_TIME_DOMAIN_MAX_ENUM_EXT
@ VK_TIME_DOMAIN_END_RANGE_EXT
@ VK_TIME_DOMAIN_RANGE_SIZE_EXT
@ VK_TIME_DOMAIN_DEVICE_EXT
@ VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT
@ VK_TIME_DOMAIN_QUERY_PERFORMANCE_COUNTER_EXT
@ VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT
@ VK_TIME_DOMAIN_BEGIN_RANGE_EXT
@ PhysConn_Video_VideoEncoder
@ PhysConn_Video_ParallelDigital
@ PhysConn_Video_VideoDecoder
@ PhysConn_Audio_AudioDecoder
@ PhysConn_Audio_SPDIFDigital
@ PhysConn_Video_SerialDigital
@ PhysConn_Audio_AESDigital
@ PhysConn_Video_Composite
@ EOS_AS_BackgroundSuspended
@ EOS_AS_BackgroundUnconstrained
@ EOS_AS_BackgroundConstrained
@ NetSerializeStructWithObjectReferences
@ DynamicDuplicatedLevels
@ ForceDevelopmentGeneric
VkViewportCoordinateSwizzleNV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Y_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_X_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_MAX_ENUM_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Y_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Z_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_RANGE_SIZE_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_END_RANGE_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_W_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Z_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_W_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_BEGIN_RANGE_NV
@ VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_X_NV
EGeometryScriptRemoveMeshSimplificationType
@ VK_QUERY_CONTROL_PRECISE_BIT
@ VK_QUERY_CONTROL_FLAG_BITS_MAX_ENUM
ECompactedReflectionTracingIndirectArgs
@ DecoratorActivate_EvenIfExecuting
@ DecoratorActivate_IfNotExecuting
@ ProcessPendingInitialize
@ Changing_Topology_Actions
@ Phase_SanctionCheck_AccountBanned
@ Phase_P2PAddressCheck_InvalidSourceAddress
@ Msg_DeliverClientToken_UnexpectedTrustedServersNotEnabled
@ Msg_RequestClientEphemeralKey_UntrustedDedicatedServer
@ Phase_LegacyCredentialAuth_ConnectionNotEncrypted
@ Msg_DeliverIdToken_ConnectionNotTrusted
@ Msg_RequestClientToken_UnexpectedIncorrectRole
@ Msg_DeliverIdToken_AuthenticationFailed
@ Phase_AntiCheatProof_AntiCheatRegistrationFailed
@ Phase_LegacyIdentityCheck_UserAccountNotFound
@ Msg_DeliverIdToken_UnexpectedIncorrectRole
@ Phase_AutomaticEncryption_DedicatedServerMisconfigured
@ Msg_SymmetricKeyExchange_InvalidData
@ Msg_RequestClientToken_ConnectionNotEncrypted
@ Msg_RequestClientEphemeralKey_UnexpectedIncorrectRole
@ Msg_SymmetricKeyExchange_FailedToDecrypt
@ Msg_RequestIdToken_ConnectionNotEncrypted
@ Phase_P2PAddressCheck_UserIdDoesNotMatchSource
@ Msg_SymmetricKeyExchange_UnexpectedIncorrectRole
@ Phase_AntiCheatIntegrity_KickedDueToEACFailure
@ Phase_LegacyIdentityCheck_UserAccountNotFoundAfterLoad
@ Phase_AutomaticEncryption_FailedToSignConnectionKeyPair
@ Msg_DeliverClientToken_AuthenticationFailed
@ Msg_DeliverClientToken_InvalidUserId
@ Msg_RequestIdToken_UnexpectedIncorrectRole
@ Msg_RequestClientEphemeralKey_InvalidData
@ Phase_AutomaticEncryption_AutomaticEncryptionNotCompiled
@ Msg_RequestClientToken_UnexpectedTrustedServersNotEnabled
@ Msg_DeliverIdToken_ConnectionNotEncrypted
@ Phase_SanctionCheck_FailedToRetrieveSanctions
@ Msg_DeliverClientEphemeralKey_UnexpectedIncorrectRole
@ Msg_DeliverClientEphemeralKey_FailedToVerify
@ Msg_DeliverClientToken_TokenIsForADifferentAccount
@ Msg_DeliverClientToken_ConnectionNotTrusted
@ Msg_RequestClientToken_MissingTransferrableUserCredentials
@ Msg_DeliverIdToken_TokenIsForADifferentAccount
@ Msg_DeliverClientToken_ConnectionNotEncrypted
@ Msg_DeliverClientEphemeralKey_InvalidData
@ All_CanNotAccessAntiCheat
@ Msg_RequestClientEphemeralKey_UnexpectedAutomaticEncryptionNotEnabled
@ Msg_DeliverClientToken_UnexpectedIncorrectRole
@ Msg_DeliverClientEphemeralKey_UnexpectedAutomaticEncryptionNotEnabled
@ Msg_SymmetricKeyExchange_UnexpectedAutomaticEncryptionNotEnabled
@ Msg_EnableEncryption_UnexpectedAutomaticEncryptionNotEnabled
@ Msg_RequestClientToken_ConnectionNotTrusted
@ Phase_SanctionCheck_FailedToCopySanctionResult
@ All_ConnectionHasGoneAway
@ Msg_RequestIdToken_ConnectionNotTrusted
@ Phase_LegacyIdentityCheck_CanNotCallUserInfo
@ Msg_RequestClientEphemeralKey_KeyNotLoaded
@ Msg_RequestClientToken_InvalidUserId
@ Phase_AntiCheatProof_InvalidSignatureForUnprotectedClient
@ Msg_EnableEncryption_UnexpectedIncorrectRole
@ All_CanNotAccessSocketSubsystem
@ Msg_DeliverClientEphemeralKey_FailedToEncrypt
@ Msg_RequestIdToken_InvalidUserId
@ Msg_RequestIdToken_CanNotRetrieveIdToken
@ Msg_RequestClientEphemeralKey_ResponsePacketGenerationFailed
EAsyncTaskNotificationPromptAction
@ CTM_NormalRoughnessToAlpha
@ CTM_NormalRoughnessToRed
@ CTM_NormalRoughnessToGreen
@ CTM_NormalRoughnessToBlue
@ BS_UpToDateWithWarnings
@ OodleLZ_Profile_Reduced
@ OodleLZ_Profile_Force32
FWPS_NET_BUFFER_LIST_EVENT_TYPE0_
@ FWPS_NET_BUFFER_LIST_ENTERED_NETIO
@ FWPS_NET_BUFFER_LIST_DUPLICATED_BY_NETIO
@ FWPS_NET_BUFFER_LIST_NDIS_NATIVE_SEND_COMPLETE
@ FWPS_NET_BUFFER_LIST_REASSEMBLED_FRAGMENT
@ FWPS_NET_BUFFER_LIST_NDIS_VSWITCH_EGRESS_COMPLETE
@ FWPS_NET_BUFFER_LIST_EXIT_NETIO
@ FWPS_NET_BUFFER_LIST_NDIS_ETHERNET_RECV_COMPLETE
@ FWPS_NET_BUFFER_LIST_CLONED_BY_NETIO
@ FWPS_NET_BUFFER_LIST_NDIS_NATIVE_RECV_COMPLETE
@ FWPS_NET_BUFFER_LIST_NDIS_VSWITCH_INGRESS_COMPLETE
@ FWPS_NET_BUFFER_LIST_REASSEMBLY_COMPLETE
@ FWPS_NET_BUFFER_LIST_CLONED_VIA_WFP_API
@ FWPS_NET_BUFFER_LIST_NDIS_SEND_COMPLETE
@ FWPS_NET_BUFFER_LIST_NDIS_ETHERNET_SEND_COMPLETE
@ FWPS_NET_BUFFER_LIST_NDIS_RECV_COMPLETE
@ FWPS_NET_BUFFER_LIST_CLONED_BY_NDIS
@ FWPS_NET_BUFFER_LIST_CONTEXT_REMOVED
ERigUnitVisualDebugPointMode
EParticleSystemInsignificanceReaction
@ k_EUGCRead_ContinueReadingUntilFinished
@ k_EUGCRead_ContinueReading
@ LEVEL_UnloadedButStillAround
@ LEVEL_StreamingStatusCount
VkShaderFloatControlsIndependence
@ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE
@ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
@ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL_KHR
@ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
@ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY_KHR
@ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE_KHR
@ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_MAX_ENUM
@ RRT_UnorderedAccessView
@ RRT_UniformBufferLayout
@ RRT_GraphicsPipelineState
@ RRT_AmplificationShader
@ RRT_ComputePipelineState
@ RRT_RayTracingPipelineState
@ RRT_RayTracingAccelerationStructure
@ RRT_TimestampCalibrationQuery
@ RRT_PipelineBinaryLibrary
@ MiniDumpWithoutOptionalData
@ MiniDumpIgnoreInaccessibleMemory
@ MiniDumpWithModuleHeaders
@ MiniDumpWithPrivateWriteCopyMemory
@ MiniDumpScanInaccessiblePartialPages
@ MiniDumpWithoutAuxiliaryState
@ MiniDumpWithAvxXStateContext
@ MiniDumpWithUnloadedModules
@ MiniDumpWithFullMemoryInfo
@ MiniDumpWithProcessThreadData
@ MiniDumpWithFullAuxiliaryState
@ MiniDumpWithIndirectlyReferencedMemory
@ MiniDumpFilterModulePaths
@ MiniDumpWithTokenInformation
@ MiniDumpWithPrivateReadWriteMemory
@ PostDistanceAttenuation
TextureCookPlatformTilingSettings
VkValidationCacheHeaderVersionEXT
@ VK_VALIDATION_CACHE_HEADER_VERSION_BEGIN_RANGE_EXT
@ VK_VALIDATION_CACHE_HEADER_VERSION_RANGE_SIZE_EXT
@ VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT
@ VK_VALIDATION_CACHE_HEADER_VERSION_MAX_ENUM_EXT
@ VK_VALIDATION_CACHE_HEADER_VERSION_END_RANGE_EXT
ETemporalDenoiserMotionVectorType
@ k_ERemoteStoragePlatformAndroid
@ k_ERemoteStoragePlatformIOS
@ k_ERemoteStoragePlatformAll
@ k_ERemoteStoragePlatformWindows
@ k_ERemoteStoragePlatformLinux
@ k_ERemoteStoragePlatformNone
@ k_ERemoteStoragePlatformOSX
@ k_ERemoteStoragePlatformPS3
@ k_ERemoteStoragePlatformSwitch
EDataflowSetMaskConditionType
@ Dataflow_SetMaskConditionType_IFF_NOT_Interior
@ Dataflow_SetMaskConditionType_IFF_NOT_Exterior
@ Dataflow_SetMaskConditionType_Always
EEventLoadNodeExecutionResult
EOnlineSharingPermissionState
VkDescriptorUpdateTemplateType
@ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR
@ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET
@ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_END_RANGE
@ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_RANGE_SIZE
@ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_MAX_ENUM
@ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR
@ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_BEGIN_RANGE
@ k_EControllerActionOrigin_PS5_RightTrigger_Click
@ k_EControllerActionOrigin_SteamDeck_Reserved2
@ k_EControllerActionOrigin_SteamDeck_LeftPad_DPadWest
@ k_EControllerActionOrigin_XBox360_RightBumper
@ k_EControllerActionOrigin_PS5_CenterPad_DPadWest
@ k_EControllerActionOrigin_XBoxOne_LeftTrigger_Click
@ k_EControllerActionOrigin_RightGrip
@ k_EControllerActionOrigin_SteamV2_B
@ k_EControllerActionOrigin_PS5_Square
@ k_EControllerActionOrigin_Switch_RightStick_Click
@ k_EControllerActionOrigin_SteamV2_RightBumper
@ k_EControllerActionOrigin_XBox360_DPad_Move
@ k_EControllerActionOrigin_SteamV2_RightTrigger_Pull
@ k_EControllerActionOrigin_PS5_Gyro_Yaw
@ k_EControllerActionOrigin_LeftPad_Swipe
@ k_EControllerActionOrigin_PS5_RightStick_DPadNorth
@ k_EControllerActionOrigin_SteamV2_LeftTrigger_Pull
@ k_EControllerActionOrigin_SteamDeck_RightStick_DPadWest
@ k_EControllerActionOrigin_SteamDeck_RightStick_Touch
@ k_EControllerActionOrigin_SteamDeck_Gyro_Move
@ k_EControllerActionOrigin_PS4_RightPad_Click
@ k_EControllerActionOrigin_PS4_LeftTrigger_Click
@ k_EControllerActionOrigin_XBox360_A
@ k_EControllerActionOrigin_XBoxOne_RightBumper
@ k_EControllerActionOrigin_PS4_Gyro_Roll
@ k_EControllerActionOrigin_SteamDeck_B
@ k_EControllerActionOrigin_SteamDeck_Reserved6
@ k_EControllerActionOrigin_Switch_Minus
@ k_EControllerActionOrigin_LeftStick_Move
@ k_EControllerActionOrigin_XBox360_LeftStick_DPadNorth
@ k_EControllerActionOrigin_SteamV2_LeftStick_DPadSouth
@ k_EControllerActionOrigin_PS5_DPad_North
@ k_EControllerActionOrigin_SteamV2_LeftTrigger_Click
@ k_EControllerActionOrigin_PS4_LeftStick_Move
@ k_EControllerActionOrigin_SteamDeck_R2
@ k_EControllerActionOrigin_Switch_DPad_South
@ k_EControllerActionOrigin_PS4_Gyro_Yaw
@ k_EControllerActionOrigin_PS5_RightPad_DPadEast
@ k_EControllerActionOrigin_XBoxOne_Share
@ k_EControllerActionOrigin_PS5_Triangle
@ k_EControllerActionOrigin_XBoxOne_LeftStick_DPadWest
@ k_EControllerActionOrigin_XBox360_RightTrigger_Pull
@ k_EControllerActionOrigin_SteamV2_RightTrigger_Click
@ k_EControllerActionOrigin_LeftStick_DPadWest
@ k_EControllerActionOrigin_PS5_RightPad_Click
@ k_EControllerActionOrigin_RightBumper
@ k_EControllerActionOrigin_RightTrigger_Pull
@ k_EControllerActionOrigin_PS4_RightBumper
@ k_EControllerActionOrigin_SteamV2_LeftGrip_Upper
@ k_EControllerActionOrigin_SteamV2_X
@ k_EControllerActionOrigin_PS4_Square
@ k_EControllerActionOrigin_X
@ k_EControllerActionOrigin_SteamDeck_Reserved11
@ k_EControllerActionOrigin_Switch_RightStick_Move
@ k_EControllerActionOrigin_XBoxOne_LeftBumper
@ k_EControllerActionOrigin_PS5_LeftPad_Swipe
@ k_EControllerActionOrigin_SteamDeck_DPad_North
@ k_EControllerActionOrigin_Switch_RightBumper
@ k_EControllerActionOrigin_Switch_ProGyro_Pitch
@ k_EControllerActionOrigin_Switch_RightGyro_Roll
@ k_EControllerActionOrigin_SteamDeck_Reserved14
@ k_EControllerActionOrigin_LeftTrigger_Click
@ k_EControllerActionOrigin_PS4_RightPad_Swipe
@ k_EControllerActionOrigin_SteamV2_Start
@ k_EControllerActionOrigin_SteamDeck_LeftPad_DPadEast
@ k_EControllerActionOrigin_XBoxOne_DPad_South
@ k_EControllerActionOrigin_XBoxOne_DPad_West
@ k_EControllerActionOrigin_PS5_CenterPad_Swipe
@ k_EControllerActionOrigin_SteamDeck_DPad_East
@ k_EControllerActionOrigin_SteamDeck_LeftStick_DPadSouth
@ k_EControllerActionOrigin_PS5_CenterPad_Click
@ k_EControllerActionOrigin_XBoxOne_LeftStick_DPadSouth
@ k_EControllerActionOrigin_RightPad_Click
@ k_EControllerActionOrigin_Switch_DPad_North
@ k_EControllerActionOrigin_Switch_LeftTrigger_Pull
@ k_EControllerActionOrigin_SteamV2_RightPad_Touch
@ k_EControllerActionOrigin_SteamDeck_R4
@ k_EControllerActionOrigin_SteamV2_LeftStick_Click
@ k_EControllerActionOrigin_PS4_LeftStick_DPadEast
@ k_EControllerActionOrigin_PS5_RightStick_DPadSouth
@ k_EControllerActionOrigin_PS5_LeftStick_DPadSouth
@ k_EControllerActionOrigin_XBox360_RightStick_DPadWest
@ k_EControllerActionOrigin_SteamV2_RightPad_Click
@ k_EControllerActionOrigin_XBox360_RightStick_Click
@ k_EControllerActionOrigin_PS5_LeftPad_DPadNorth
@ k_EControllerActionOrigin_SteamDeck_Reserved16
@ k_EControllerActionOrigin_PS4_LeftStick_DPadWest
@ k_EControllerActionOrigin_RightPad_Touch
@ k_EControllerActionOrigin_XBox360_RightStick_Move
@ k_EControllerActionOrigin_PS4_Triangle
@ k_EControllerActionOrigin_XBoxOne_RightTrigger_Click
@ k_EControllerActionOrigin_XBox360_Back
@ k_EControllerActionOrigin_SteamV2_LeftPad_DPadNorth
@ k_EControllerActionOrigin_XBox360_LeftStick_DPadEast
@ k_EControllerActionOrigin_XBoxOne_Y
@ k_EControllerActionOrigin_Switch_ProGyro_Yaw
@ k_EControllerActionOrigin_PS4_RightStick_DPadWest
@ k_EControllerActionOrigin_SteamV2_LeftPad_Pressure
@ k_EControllerActionOrigin_SteamDeck_RightStick_DPadEast
@ k_EControllerActionOrigin_SteamV2_LeftStick_Move
@ k_EControllerActionOrigin_SteamV2_LeftStick_DPadNorth
@ k_EControllerActionOrigin_PS5_RightPad_DPadSouth
@ k_EControllerActionOrigin_XBox360_Y
@ k_EControllerActionOrigin_Switch_RightTrigger_Click
@ k_EControllerActionOrigin_SteamV2_LeftGrip_Lower
@ k_EControllerActionOrigin_PS5_Circle
@ k_EControllerActionOrigin_RightPad_DPadEast
@ k_EControllerActionOrigin_Start
@ k_EControllerActionOrigin_PS4_DPad_South
@ k_EControllerActionOrigin_PS4_LeftPad_DPadSouth
@ k_EControllerActionOrigin_Switch_RightStick_DPadEast
@ k_EControllerActionOrigin_SteamDeck_Reserved13
@ k_EControllerActionOrigin_A
@ k_EControllerActionOrigin_XBox360_B
@ k_EControllerActionOrigin_SteamDeck_Reserved7
@ k_EControllerActionOrigin_PS4_RightPad_Touch
@ k_EControllerActionOrigin_XBox360_RightTrigger_Click
@ k_EControllerActionOrigin_XBox360_X
@ k_EControllerActionOrigin_RightPad_DPadNorth
@ k_EControllerActionOrigin_RightPad_DPadSouth
@ k_EControllerActionOrigin_PS4_CenterPad_Click
@ k_EControllerActionOrigin_Gyro_Pitch
@ k_EControllerActionOrigin_SteamDeck_Reserved9
@ k_EControllerActionOrigin_PS4_X
@ k_EControllerActionOrigin_PS4_RightTrigger_Pull
@ k_EControllerActionOrigin_PS5_LeftPad_DPadEast
@ k_EControllerActionOrigin_PS4_Share
@ k_EControllerActionOrigin_Switch_RightGrip_Lower
@ k_EControllerActionOrigin_XBoxOne_B
@ k_EControllerActionOrigin_SteamDeck_Gyro_Roll
@ k_EControllerActionOrigin_SteamDeck_L2_SoftPull
@ k_EControllerActionOrigin_PS5_RightTrigger_Pull
@ k_EControllerActionOrigin_PS4_LeftPad_Click
@ k_EControllerActionOrigin_Switch_X
@ k_EControllerActionOrigin_SteamV2_LeftStick_DPadWest
@ k_EControllerActionOrigin_PS4_RightStick_DPadNorth
@ k_EControllerActionOrigin_PS4_RightPad_DPadSouth
@ k_EControllerActionOrigin_SteamDeck_LeftPad_Touch
@ k_EControllerActionOrigin_XBox360_LeftTrigger_Pull
@ k_EControllerActionOrigin_PS5_RightPad_DPadNorth
@ k_EControllerActionOrigin_SteamDeck_A
@ k_EControllerActionOrigin_XBoxOne_RightStick_DPadSouth
@ k_EControllerActionOrigin_Switch_RightStick_DPadWest
@ k_EControllerActionOrigin_PS4_LeftPad_DPadEast
@ k_EControllerActionOrigin_LeftPad_DPadSouth
@ k_EControllerActionOrigin_PS4_Gyro_Move
@ k_EControllerActionOrigin_SteamDeck_LeftStick_DPadEast
@ k_EControllerActionOrigin_LeftStick_DPadEast
@ k_EControllerActionOrigin_PS4_CenterPad_Swipe
@ k_EControllerActionOrigin_PS4_LeftStick_Click
@ k_EControllerActionOrigin_LeftPad_DPadEast
@ k_EControllerActionOrigin_XBoxOne_RightStick_DPadEast
@ k_EControllerActionOrigin_SteamDeck_LeftStick_DPadWest
@ k_EControllerActionOrigin_Switch_ProGyro_Roll
@ k_EControllerActionOrigin_Switch_LeftGyro_Pitch
@ k_EControllerActionOrigin_PS4_RightStick_Move
@ k_EControllerActionOrigin_SteamDeck_Reserved3
@ k_EControllerActionOrigin_PS4_DPad_North
@ k_EControllerActionOrigin_SteamDeck_View
@ k_EControllerActionOrigin_PS5_RightPad_Touch
@ k_EControllerActionOrigin_PS5_CenterPad_DPadNorth
@ k_EControllerActionOrigin_XBoxOne_A
@ k_EControllerActionOrigin_Count
@ k_EControllerActionOrigin_SteamDeck_RightPad_DPadWest
@ k_EControllerActionOrigin_SteamDeck_Gyro_Pitch
@ k_EControllerActionOrigin_SteamDeck_RightStick_Move
@ k_EControllerActionOrigin_LeftGrip
@ k_EControllerActionOrigin_PS5_X
@ k_EControllerActionOrigin_PS4_RightStick_Click
@ k_EControllerActionOrigin_XBoxOne_DPad_North
@ k_EControllerActionOrigin_SteamV2_LeftPad_DPadEast
@ k_EControllerActionOrigin_SteamDeck_LeftStick_Touch
@ k_EControllerActionOrigin_Switch_LeftBumper
@ k_EControllerActionOrigin_PS4_LeftPad_DPadNorth
@ k_EControllerActionOrigin_RightPad_Swipe
@ k_EControllerActionOrigin_SteamV2_LeftBumper_Pressure
@ k_EControllerActionOrigin_SteamV2_LeftPad_DPadSouth
@ k_EControllerActionOrigin_XBoxOne_DPad_Move
@ k_EControllerActionOrigin_PS4_RightStick_DPadEast
@ k_EControllerActionOrigin_SteamDeck_RightPad_Click
@ k_EControllerActionOrigin_SteamDeck_Reserved20
@ k_EControllerActionOrigin_Switch_RightGrip_Upper
@ k_EControllerActionOrigin_SteamV2_RightPad_Swipe
@ k_EControllerActionOrigin_Switch_DPad_West
@ k_EControllerActionOrigin_XBox360_RightStick_DPadEast
@ k_EControllerActionOrigin_PS5_LeftPad_Click
@ k_EControllerActionOrigin_Switch_ProGyro_Move
@ k_EControllerActionOrigin_PS5_LeftStick_Click
@ k_EControllerActionOrigin_Switch_RightGyro_Yaw
@ k_EControllerActionOrigin_SteamV2_RightPad_Pressure
@ k_EControllerActionOrigin_PS5_LeftTrigger_Pull
@ k_EControllerActionOrigin_Switch_A
@ k_EControllerActionOrigin_LeftPad_DPadNorth
@ k_EControllerActionOrigin_SteamV2_LeftGrip_Pressure
@ k_EControllerActionOrigin_Switch_Y
@ k_EControllerActionOrigin_XBox360_LeftBumper
@ k_EControllerActionOrigin_SteamV2_LeftPad_DPadWest
@ k_EControllerActionOrigin_PS4_Gyro_Pitch
@ k_EControllerActionOrigin_XBoxOne_RightGrip_Lower
@ k_EControllerActionOrigin_SteamDeck_R5
@ k_EControllerActionOrigin_SteamV2_Gyro_Move
@ k_EControllerActionOrigin_Switch_LeftTrigger_Click
@ k_EControllerActionOrigin_SteamDeck_X
@ k_EControllerActionOrigin_PS4_CenterPad_Touch
@ k_EControllerActionOrigin_PS5_DPad_East
@ k_EControllerActionOrigin_RightTrigger_Click
@ k_EControllerActionOrigin_Switch_LeftStick_Move
@ k_EControllerActionOrigin_LeftPad_Touch
@ k_EControllerActionOrigin_PS4_CenterPad_DPadEast
@ k_EControllerActionOrigin_SteamDeck_Reserved15
@ k_EControllerActionOrigin_XBox360_RightStick_DPadSouth
@ k_EControllerActionOrigin_XBox360_RightStick_DPadNorth
@ k_EControllerActionOrigin_Switch_RightGyro_Pitch
@ k_EControllerActionOrigin_SteamDeck_LeftStick_DPadNorth
@ k_EControllerActionOrigin_PS4_LeftStick_DPadSouth
@ k_EControllerActionOrigin_SteamV2_RightPad_DPadNorth
@ k_EControllerActionOrigin_SteamDeck_R2_SoftPull
@ k_EControllerActionOrigin_PS4_CenterPad_DPadWest
@ k_EControllerActionOrigin_Switch_RightStick_DPadNorth
@ k_EControllerActionOrigin_PS4_DPad_Move
@ k_EControllerActionOrigin_PS5_DPad_West
@ k_EControllerActionOrigin_LeftTrigger_Pull
@ k_EControllerActionOrigin_PS4_DPad_East
@ k_EControllerActionOrigin_SteamDeck_DPad_South
@ k_EControllerActionOrigin_Switch_LeftGrip_Upper
@ k_EControllerActionOrigin_XBox360_DPad_North
@ k_EControllerActionOrigin_SteamDeck_Reserved19
@ k_EControllerActionOrigin_PS5_RightStick_Click
@ k_EControllerActionOrigin_Switch_RightStick_DPadSouth
@ k_EControllerActionOrigin_SteamDeck_DPad_West
@ k_EControllerActionOrigin_SteamDeck_DPad_Move
@ k_EControllerActionOrigin_SteamDeck_L1
@ k_EControllerActionOrigin_XBoxOne_Menu
@ k_EControllerActionOrigin_PS4_LeftBumper
@ k_EControllerActionOrigin_MaximumPossibleValue
@ k_EControllerActionOrigin_Gyro_Roll
@ k_EControllerActionOrigin_SteamDeck_LeftPad_Click
@ k_EControllerActionOrigin_XBox360_Start
@ k_EControllerActionOrigin_SteamDeck_R3
@ k_EControllerActionOrigin_XBoxOne_RightStick_Move
@ k_EControllerActionOrigin_SteamDeck_L3
@ k_EControllerActionOrigin_Switch_LeftStick_DPadEast
@ k_EControllerActionOrigin_XBoxOne_LeftGrip_Upper
@ k_EControllerActionOrigin_PS5_Create
@ k_EControllerActionOrigin_LeftStick_DPadNorth
@ k_EControllerActionOrigin_PS5_LeftStick_DPadNorth
@ k_EControllerActionOrigin_Switch_LeftGyro_Move
@ k_EControllerActionOrigin_SteamV2_Gyro_Yaw
@ k_EControllerActionOrigin_XBoxOne_RightStick_Click
@ k_EControllerActionOrigin_SteamDeck_RightStick_DPadNorth
@ k_EControllerActionOrigin_PS5_Gyro_Pitch
@ k_EControllerActionOrigin_SteamV2_RightGrip_Pressure
@ k_EControllerActionOrigin_PS4_Circle
@ k_EControllerActionOrigin_PS4_LeftPad_Swipe
@ k_EControllerActionOrigin_SteamDeck_L2
@ k_EControllerActionOrigin_SteamV2_LeftBumper
@ k_EControllerActionOrigin_Switch_RightGyro_Move
@ k_EControllerActionOrigin_SteamDeck_LeftPad_Swipe
@ k_EControllerActionOrigin_XBoxOne_LeftStick_Move
@ k_EControllerActionOrigin_SteamDeck_L5
@ k_EControllerActionOrigin_XBoxOne_X
@ k_EControllerActionOrigin_Switch_RightTrigger_Pull
@ k_EControllerActionOrigin_Switch_LeftStick_DPadNorth
@ k_EControllerActionOrigin_PS5_Option
@ k_EControllerActionOrigin_PS5_LeftPad_Touch
@ k_EControllerActionOrigin_XBox360_LeftStick_Move
@ k_EControllerActionOrigin_PS5_CenterPad_DPadSouth
@ k_EControllerActionOrigin_SteamV2_LeftStick_DPadEast
@ k_EControllerActionOrigin_SteamDeck_R1
@ k_EControllerActionOrigin_PS5_DPad_South
@ k_EControllerActionOrigin_XBoxOne_DPad_East
@ k_EControllerActionOrigin_XBox360_DPad_East
@ k_EControllerActionOrigin_SteamV2_RightBumper_Pressure
@ k_EControllerActionOrigin_SteamDeck_RightPad_DPadSouth
@ k_EControllerActionOrigin_SteamV2_LeftPad_Touch
@ k_EControllerActionOrigin_SteamDeck_LeftStick_Move
@ k_EControllerActionOrigin_PS4_RightTrigger_Click
@ k_EControllerActionOrigin_PS5_RightPad_Swipe
@ k_EControllerActionOrigin_SteamV2_RightGrip_Lower
@ k_EControllerActionOrigin_SteamDeck_Reserved4
@ k_EControllerActionOrigin_Switch_LeftStick_DPadSouth
@ k_EControllerActionOrigin_XBox360_LeftTrigger_Click
@ k_EControllerActionOrigin_PS5_RightPad_DPadWest
@ k_EControllerActionOrigin_SteamV2_RightPad_DPadSouth
@ k_EControllerActionOrigin_XBoxOne_RightStick_DPadNorth
@ k_EControllerActionOrigin_SteamV2_Gyro_Roll
@ k_EControllerActionOrigin_RightPad_DPadWest
@ k_EControllerActionOrigin_PS5_RightBumper
@ k_EControllerActionOrigin_SteamDeck_Reserved17
@ k_EControllerActionOrigin_SteamV2_RightGrip_Upper
@ k_EControllerActionOrigin_SteamV2_Back
@ k_EControllerActionOrigin_PS4_RightPad_DPadNorth
@ k_EControllerActionOrigin_PS4_DPad_West
@ k_EControllerActionOrigin_XBoxOne_View
@ k_EControllerActionOrigin_XBox360_LeftStick_DPadSouth
@ k_EControllerActionOrigin_XBoxOne_LeftStick_DPadEast
@ k_EControllerActionOrigin_PS4_Options
@ k_EControllerActionOrigin_Switch_Capture
@ k_EControllerActionOrigin_PS5_LeftTrigger_Click
@ k_EControllerActionOrigin_PS5_RightStick_DPadWest
@ k_EControllerActionOrigin_Gyro_Move
@ k_EControllerActionOrigin_SteamDeck_Reserved10
@ k_EControllerActionOrigin_PS4_CenterPad_DPadNorth
@ k_EControllerActionOrigin_SteamV2_A
@ k_EControllerActionOrigin_LeftPad_DPadWest
@ k_EControllerActionOrigin_PS4_CenterPad_DPadSouth
@ k_EControllerActionOrigin_SteamDeck_Reserved18
@ k_EControllerActionOrigin_Switch_LeftStick_Click
@ k_EControllerActionOrigin_SteamDeck_RightPad_Swipe
@ k_EControllerActionOrigin_SteamDeck_LeftPad_DPadNorth
@ k_EControllerActionOrigin_XBoxOne_RightStick_DPadWest
@ k_EControllerActionOrigin_Gyro_Yaw
@ k_EControllerActionOrigin_Switch_LeftGyro_Roll
@ k_EControllerActionOrigin_XBox360_DPad_West
@ k_EControllerActionOrigin_XBoxOne_RightTrigger_Pull
@ k_EControllerActionOrigin_None
@ k_EControllerActionOrigin_SteamDeck_LeftPad_DPadSouth
@ k_EControllerActionOrigin_PS5_LeftPad_DPadSouth
@ k_EControllerActionOrigin_SteamV2_LeftPad_Swipe
@ k_EControllerActionOrigin_SteamDeck_RightPad_DPadNorth
@ k_EControllerActionOrigin_PS5_CenterPad_Touch
@ k_EControllerActionOrigin_SteamDeck_Y
@ k_EControllerActionOrigin_XBox360_LeftStick_Click
@ k_EControllerActionOrigin_SteamV2_RightPad_DPadWest
@ k_EControllerActionOrigin_PS5_RightStick_Move
@ k_EControllerActionOrigin_Switch_Plus
@ k_EControllerActionOrigin_PS4_RightStick_DPadSouth
@ k_EControllerActionOrigin_PS5_Mute
@ k_EControllerActionOrigin_Back
@ k_EControllerActionOrigin_SteamDeck_Gyro_Yaw
@ k_EControllerActionOrigin_SteamV2_LeftPad_Click
@ k_EControllerActionOrigin_SteamV2_LeftGrip_Upper_Pressure
@ k_EControllerActionOrigin_Switch_DPad_East
@ k_EControllerActionOrigin_PS5_LeftPad_DPadWest
@ k_EControllerActionOrigin_PS5_Gyro_Move
@ k_EControllerActionOrigin_SteamDeck_Menu
@ k_EControllerActionOrigin_PS5_DPad_Move
@ k_EControllerActionOrigin_PS5_LeftStick_DPadWest
@ k_EControllerActionOrigin_Switch_B
@ k_EControllerActionOrigin_SteamDeck_RightStick_DPadSouth
@ k_EControllerActionOrigin_PS5_CenterPad_DPadEast
@ k_EControllerActionOrigin_Y
@ k_EControllerActionOrigin_PS4_LeftTrigger_Pull
@ k_EControllerActionOrigin_LeftBumper
@ k_EControllerActionOrigin_PS4_LeftStick_DPadNorth
@ k_EControllerActionOrigin_LeftPad_Click
@ k_EControllerActionOrigin_XBoxOne_LeftStick_DPadNorth
@ k_EControllerActionOrigin_XBoxOne_LeftGrip_Lower
@ k_EControllerActionOrigin_SteamDeck_Reserved12
@ k_EControllerActionOrigin_PS4_LeftPad_DPadWest
@ k_EControllerActionOrigin_SteamDeck_RightPad_Touch
@ k_EControllerActionOrigin_SteamDeck_Reserved8
@ k_EControllerActionOrigin_PS5_LeftStick_DPadEast
@ k_EControllerActionOrigin_XBoxOne_RightGrip_Upper
@ k_EControllerActionOrigin_XBoxOne_LeftTrigger_Pull
@ k_EControllerActionOrigin_XBox360_DPad_South
@ k_EControllerActionOrigin_Switch_DPad_Move
@ k_EControllerActionOrigin_PS5_Gyro_Roll
@ k_EControllerActionOrigin_SteamDeck_L4
@ k_EControllerActionOrigin_Switch_LeftGrip_Lower
@ k_EControllerActionOrigin_SteamV2_RightPad_DPadEast
@ k_EControllerActionOrigin_LeftStick_DPadSouth
@ k_EControllerActionOrigin_Switch_LeftGyro_Yaw
@ k_EControllerActionOrigin_SteamDeck_Reserved5
@ k_EControllerActionOrigin_XBoxOne_LeftStick_Click
@ k_EControllerActionOrigin_SteamDeck_RightPad_DPadEast
@ k_EControllerActionOrigin_SteamV2_Gyro_Pitch
@ k_EControllerActionOrigin_SteamDeck_Reserved1
@ k_EControllerActionOrigin_Switch_LeftStick_DPadWest
@ k_EControllerActionOrigin_SteamV2_Y
@ k_EControllerActionOrigin_PS5_LeftBumper
@ k_EControllerActionOrigin_XBox360_LeftStick_DPadWest
@ k_EControllerActionOrigin_PS4_LeftPad_Touch
@ k_EControllerActionOrigin_B
@ k_EControllerActionOrigin_LeftStick_Click
@ k_EControllerActionOrigin_SteamV2_RightGrip_Upper_Pressure
@ k_EControllerActionOrigin_PS5_RightStick_DPadEast
@ k_EControllerActionOrigin_PS4_RightPad_DPadEast
@ k_EControllerActionOrigin_PS5_LeftStick_Move
@ k_EControllerActionOrigin_PS4_RightPad_DPadWest
@ MmHardwareCoherentCached
@ VK_DYNAMIC_STATE_MAX_ENUM
@ VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT
@ VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
@ VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV
@ VK_DYNAMIC_STATE_VIEWPORT_COARSE_SAMPLE_ORDER_NV
@ VK_DYNAMIC_STATE_BEGIN_RANGE
@ VK_DYNAMIC_STATE_DEPTH_BOUNDS
@ VK_DYNAMIC_STATE_STENCIL_REFERENCE
@ VK_DYNAMIC_STATE_LINE_WIDTH
@ VK_DYNAMIC_STATE_DEPTH_BIAS
@ VK_DYNAMIC_STATE_SCISSOR
@ VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV
@ VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV
@ VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT
@ VK_DYNAMIC_STATE_LINE_STIPPLE_EXT
@ VK_DYNAMIC_STATE_RANGE_SIZE
@ VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
@ VK_DYNAMIC_STATE_VIEWPORT
@ VK_DYNAMIC_STATE_BLEND_CONSTANTS
@ VK_DYNAMIC_STATE_END_RANGE
AnimationCompressionFormat
@ ETS_LinearColorSignature
@ SP_METAL_SM5_NOTESS_REMOVED
@ SP_VULKAN_ES3_1_ANDROID
@ SP_StaticPlatform_First
@ SP_CUSTOM_PLATFORM_LAST
@ SP_OPENGL_ES3_1_ANDROID
@ SP_CUSTOM_PLATFORM_FIRST
@ SP_VULKAN_SM5_LUMIN_REMOVED
@ SP_VULKAN_ES3_1_LUMIN_REMOVED
@ OSP_OPENGL_ES3_1_ANDROID
@ OSP_VULKAN_ES3_1_ANDROID
@ NOISEFUNCTION_VoronoiALU
@ NOISEFUNCTION_GradientTex3D
@ NOISEFUNCTION_GradientALU
@ NOISEFUNCTION_GradientTex
@ NOISEFUNCTION_SimplexTex
@ VK_MEMORY_HEAP_MULTI_INSTANCE_BIT_KHR
@ VK_MEMORY_HEAP_FLAG_BITS_MAX_ENUM
@ VK_MEMORY_HEAP_MULTI_INSTANCE_BIT
@ VK_MEMORY_HEAP_DEVICE_LOCAL_BIT
EMaterialFloatPrecisionMode
@ MFPM_Full_MaterialExpressionOnly
@ WICPixelFormatConverter
@ WICCOMPONENTTYPE_FORCE_DWORD
@ FWPS_ALE_PORT_STATUS_CLOSE
@ FWPS_ALE_PORT_STATUS_OPEN
@ FWPS_ALE_PORT_STATUS_UNKNOWN
@ FWPS_ALE_PORT_STATUS_MAX
EEdGraphNodeDeprecationMessageType
GFSDK_Aftermath_GpuCrashDumpWatchedApiFlags
@ GFSDK_Aftermath_GpuCrashDumpWatchedApiFlags_None
@ GFSDK_Aftermath_GpuCrashDumpWatchedApiFlags_DX
@ GFSDK_Aftermath_GpuCrashDumpWatchedApiFlags_Vulkan
@ VK_VERTEX_INPUT_RATE_VERTEX
@ VK_VERTEX_INPUT_RATE_INSTANCE
@ VK_VERTEX_INPUT_RATE_MAX_ENUM
@ VK_VERTEX_INPUT_RATE_RANGE_SIZE
@ VK_VERTEX_INPUT_RATE_END_RANGE
@ VK_VERTEX_INPUT_RATE_BEGIN_RANGE
EOS_EConnectionClosedReason
@ EOS_CCR_ClosedByLocalUser
@ EOS_CCR_TooManyConnections
@ EOS_CCR_UnexpectedError
@ EOS_CCR_ConnectionClosed
@ EOS_CCR_NegotiationFailed
@ EOS_CCR_ConnectionFailed
@ DT_POLYTYPE_OFFMESH_POINT
@ DT_POLYTYPE_OFFMESH_SEGMENT
_SAR_STREAM_INVALIDATION_EVENT_TYPE
@ SAR_STREAM_INVALIDATION_EVENT_DEFAULT_DEVICE_CHANGED
@ SAR_STREAM_INVALIDATION_EVENT_OFFLOAD_RESOURCE_LOST
@ SAR_STREAM_INVALIDATION_EVENT_DEVICE_REMOVED
EMeshAttributePaintToolActions
@ DEBUGSTATE_TestLFEBleed
@ DEBUGSTATE_IsolateDryAudio
@ DEBUGSTATE_IsolateReverb
@ DEBUGSTATE_DisableRadio
@ AllowPerCharacterWrapping
EProcessTileTasksSyncTimeSlicedState
@ StoreCompessedTileCacheLayers
Beam2SourceTargetTangentMethod
EAnimNodeInitializationStatus
@ RenameEditorAgnosticSettings
@ MigrateProjectSpecificInisToAgnostic
@ CameraFacing_NegativeZUp
@ CameraFacing_NegativeYUp
ESplineModulationColorMask
@ NotSupportedDriverOutOfDate
@ NotSupportedIncompatibleAPICaptureToolActive
@ NotSupportedOperatingSystemOutOfDate
@ NotSupportedIncompatibleHardware
FWPI_VPN_TRIGGER_EVENT_TYPE_
@ FWPI_VPN_TRIGGER_EVENT_APP_TRIGGER_NRPT_CONNECT
@ FWPI_VPN_TRIGGER_EVENT_APP_TRIGGER_DISCONNECT
@ FWPI_VPN_TRIGGER_EVENT_APP_TRIGGER_CONNECT
@ FWPI_VPN_TRIGGER_EVENT_MAX
EStreamingOperationResult
ESmoothMeshToolSmoothType
@ GatherGeometryFromSources
VkCoverageReductionModeNV
@ VK_COVERAGE_REDUCTION_MODE_BEGIN_RANGE_NV
@ VK_COVERAGE_REDUCTION_MODE_RANGE_SIZE_NV
@ VK_COVERAGE_REDUCTION_MODE_TRUNCATE_NV
@ VK_COVERAGE_REDUCTION_MODE_MERGE_NV
@ VK_COVERAGE_REDUCTION_MODE_MAX_ENUM_NV
@ VK_COVERAGE_REDUCTION_MODE_END_RANGE_NV
IPSEC_SA_CONTEXT_EVENT_TYPE0_
@ IPSEC_SA_CONTEXT_EVENT_ADD
@ IPSEC_SA_CONTEXT_EVENT_DELETE
@ IPSEC_SA_CONTEXT_EVENT_MAX
@ OodleLZ_Compressor_None
@ OodleLZ_Compressor_Selkie
@ OodleLZ_Compressor_Hydra
@ OodleLZ_Compressor_Invalid
@ OodleLZ_Compressor_Leviathan
@ OodleLZ_Compressor_Kraken
@ OodleLZ_Compressor_Mermaid
@ OodleLZ_Compressor_Count
@ OodleLZ_Compressor_Force32
@ GBC_EncodeNormal_Normal_10_10_10
@ GBC_Packed_Color_3_3_2_Sqrt
@ GBC_Packed_Normal_Octahedral_8_8
@ GBC_Packed_Color_5_6_5_Sqrt
@ GBC_EncodeNormal_Normal_8_8_8
@ GBC_EncodeNormal_Normal_16_16_16
@ GBC_Raw_Float_16_16_16_16
@ GBC_Packed_Color_4_4_4_Sqrt
@ OodleBadDecompressedLength
@ OodleSerializePayloadFail
ELifetimeRepNotifyCondition
VkRayTracingShaderGroupTypeKHR
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_NV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_KHR
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_KHR
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_KHR
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_NV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_MAX_ENUM_KHR
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_NV
@ EOS_PR_ReliableUnordered
@ EOS_PR_UnreliableUnordered
ECFCoreExternalAuthProvider
EPolyEditExtrudeDistanceMode
EArchiveReferenceMarkerFlags
EPolyEditExtrudeModeOptions
@ SelectedTriangleNormals
@ SelectedTriangleNormalsEven
EQuartzTimeSignatureQuantization
EHairStrandsCompositionType
@ AfterSeparateTranslucent
@ AfterTranslucentBeforeTranslucentAfterDOF
VkDescriptorPoolCreateFlagBits
@ VK_DESCRIPTOR_POOL_CREATE_FLAG_BITS_MAX_ENUM
@ VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT
@ VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_EXT
@ VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT_EXT
@ VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_VALVE
@ VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT
EFieldCullingOperationType
@ Field_Culling_Operation_Max
FWPS_NET_BUFFER_LIST_TYPE_
@ FWPS_NBL_TYPE_REFERENCED_BY_WFP
@ FWPS_NBL_TYPE_ALLOCATED_BY_WFP
@ FWPS_NBL_TYPE_CLONED_BY_WFP
@ InterruptActiveBothTriggerHigh
@ InterruptActiveBothTriggerLow
@ InterruptPolarityUnknown
@ VK_PIPELINE_STAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR
@ VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT
@ VK_PIPELINE_STAGE_COMMAND_PREPROCESS_BIT_NV
@ VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT
@ VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT
@ VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT
@ VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_NV
@ VK_PIPELINE_STAGE_MESH_SHADER_BIT_NV
@ VK_PIPELINE_STAGE_TASK_SHADER_BIT_NV
@ VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT
@ VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT
@ VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT
@ VK_PIPELINE_STAGE_NONE_KHR
@ VK_PIPELINE_STAGE_FLAG_BITS_MAX_ENUM
@ VK_PIPELINE_STAGE_TASK_SHADER_BIT_EXT
@ VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR
@ VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT
@ VK_PIPELINE_STAGE_HOST_BIT
@ VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT
@ VK_PIPELINE_STAGE_TRANSFER_BIT
@ VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT
@ VK_PIPELINE_STAGE_SHADING_RATE_IMAGE_BIT_NV
@ VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT
@ VK_PIPELINE_STAGE_VERTEX_INPUT_BIT
@ VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT
@ VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_NV
@ VK_PIPELINE_STAGE_MESH_SHADER_BIT_EXT
@ VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT
@ VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR
@ VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT
@ VK_PIPELINE_STAGE_FRAGMENT_DENSITY_PROCESS_BIT_EXT
@ VK_PIPELINE_STAGE_VERTEX_SHADER_BIT
@ VK_PIPELINE_STAGE_ALL_COMMANDS_BIT
ECustomDataRowCountMethod
EOptimusSkinnedMeshExecDomain
@ VK_ATTACHMENT_STORE_OP_END_RANGE
@ VK_ATTACHMENT_STORE_OP_DONT_CARE
@ VK_ATTACHMENT_STORE_OP_STORE
@ VK_ATTACHMENT_STORE_OP_MAX_ENUM
@ VK_ATTACHMENT_STORE_OP_BEGIN_RANGE
@ VK_ATTACHMENT_STORE_OP_RANGE_SIZE
EActorMovementCompensationMode
EOnlineNotificationResult
ETextureLossyCompressionAmount
@ U_CHAR_NAME_CHOICE_COUNT
EFractureEngineClusterSizeMethod
@ SupportsReliableDelivery
ELODStreamingCallbackResult
ERasterizeGeomRecastTimeSlicedState
@ k_ELeaderboardSortMethodDescending
@ k_ELeaderboardSortMethodNone
@ k_ELeaderboardSortMethodAscending
@ InLandscapeModeAndUserTriggeredChanges
@ k_EItemPreviewType_Image
@ k_EItemPreviewType_Sketchfab
@ k_EItemPreviewType_EnvironmentMap_HorizontalCross
@ k_EItemPreviewType_EnvironmentMap_LatLong
@ k_EItemPreviewType_ReservedMax
@ k_EItemPreviewType_YouTubeVideo
@ VK_IMAGE_VIEW_TYPE_CUBE_ARRAY
@ VK_IMAGE_VIEW_TYPE_RANGE_SIZE
@ VK_IMAGE_VIEW_TYPE_CUBE
@ VK_IMAGE_VIEW_TYPE_1D_ARRAY
@ VK_IMAGE_VIEW_TYPE_MAX_ENUM
@ VK_IMAGE_VIEW_TYPE_BEGIN_RANGE
@ VK_IMAGE_VIEW_TYPE_END_RANGE
@ VK_IMAGE_VIEW_TYPE_2D_ARRAY
ELoudnessNRTCurveTypeEnum
@ RC_TIMER_BUILD_CONTOURS_SIMPLIFY
@ RC_TIMER_BUILD_DISTANCEFIELD
@ RC_TIMER_BUILD_POLYMESH
@ RC_TIMER_MERGE_POLYMESH
@ RC_TIMER_FILTER_WALKABLE
@ RC_TIMER_BUILD_CLUSTERS
@ RC_TIMER_BUILD_POLYMESHDETAIL
@ RC_TIMER_BUILD_COMPACTHEIGHTFIELD
@ RC_TIMER_BUILD_REGIONS_EXPAND
@ RC_TIMER_MARK_CONVEXPOLY_AREA
@ RC_TIMER_MERGE_POLYMESHDETAIL
@ RC_TIMER_BUILD_DISTANCEFIELD_DIST
@ RC_TIMER_BUILD_REGIONS_WATERSHED
@ RC_TIMER_BUILD_REGIONS_FLOOD
@ RC_TIMER_MARK_CYLINDER_AREA
@ RC_TIMER_BUILD_REGIONS_FILTER
@ RC_TIMER_FILTER_LOW_OBSTACLES
@ RC_TIMER_BUILD_CONTOURS
@ RC_TIMER_BUILD_CONTOURS_TRACE
@ RC_TIMER_BUILD_DISTANCEFIELD_BLUR
@ RC_TIMER_RASTERIZE_TRIANGLES
@ WICColorContextUninitialized
@ WICColorContextExifColorSpace
EDescendantScrollDestination
EPCGMedadataTransformOperation
EHairTransmittancePassType
@ HasInitialOnlyProperties
@ HasObjectOrNetSerializeProperties
EArchiveReplaceObjectFlags
@ IncludeClassGeneratedByRef
@ TrackReplacedReferences
@ FWP_SECURITY_DESCRIPTOR_TYPE
@ FWP_TOKEN_INFORMATION_TYPE
@ FWP_UNICODE_STRING_TYPE
@ FWP_TOKEN_ACCESS_INFORMATION_TYPE
@ FWP_BITMAP_ARRAY64_TYPE
@ FWP_SINGLE_DATA_TYPE_MAX
@ VK_PHYSICAL_DEVICE_TYPE_RANGE_SIZE
@ VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
@ VK_PHYSICAL_DEVICE_TYPE_END_RANGE
@ VK_PHYSICAL_DEVICE_TYPE_MAX_ENUM
@ VK_PHYSICAL_DEVICE_TYPE_OTHER
@ VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
@ VK_PHYSICAL_DEVICE_TYPE_CPU
@ VK_PHYSICAL_DEVICE_TYPE_BEGIN_RANGE
@ VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU
EGizmoElementInteractionState
@ k_EChatEntryTypeEntered
@ k_EChatEntryTypeInvalid
@ k_EChatEntryTypeLinkBlocked
@ k_EChatEntryTypeWasKicked
@ k_EChatEntryTypeHistoricalChat
@ k_EChatEntryTypeDisconnected
@ k_EChatEntryTypeChatMsg
@ k_EChatEntryTypeLeftConversation
@ k_EChatEntryTypeWasBanned
@ k_EChatEntryTypeInviteGame
@ k_EWorkshopFileActionCompleted
@ k_EWorkshopFileActionPlayed
@ CURLOPT_ACCEPTTIMEOUT_MS
@ CURLOPT_TRAILERFUNCTION
@ CURLOPT_HTTP_TRANSFER_DECODING
@ CURLOPT_HTTP_CONTENT_DECODING
@ CURLOPT_PROXY_SSL_VERIFYHOST
@ CURLOPT_CONNECTTIMEOUT_MS
@ CURLOPT_TLSAUTH_USERNAME
@ CURLOPT_SSH_HOST_PUBLIC_KEY_MD5
@ CURLOPT_OPENSOCKETFUNCTION
@ CURLOPT_SUPPRESS_CONNECT_HEADERS
@ CURLOPT_CONV_TO_NETWORK_FUNCTION
@ CURLOPT_CONV_FROM_UTF8_FUNCTION
@ CURLOPT_PROGRESSFUNCTION
@ CURLOPT_HTTPPROXYTUNNEL
@ CURLOPT_MAXLIFETIME_CONN
@ CURLOPT_CLOSESOCKETFUNCTION
@ CURLOPT_PROXY_TRANSFER_MODE
@ CURLOPT_SOCKS5_GSSAPI_NEC
@ CURLOPT_UNIX_SOCKET_PATH
@ CURLOPT_FTP_CREATE_MISSING_DIRS
@ CURLOPT_TIMEVALUE_LARGE
@ CURLOPT_GSSAPI_DELEGATION
@ CURLOPT_KEEP_SENDING_ON_ERROR
@ CURLOPT_CHUNK_BGN_FUNCTION
@ CURLOPT_DOH_SSL_VERIFYPEER
@ CURLOPT_SSLENGINE_DEFAULT
@ CURLOPT_CHUNK_END_FUNCTION
@ CURLOPT_EXPECT_100_TIMEOUT_MS
@ CURLOPT_SSH_PRIVATE_KEYFILE
@ CURLOPT_PROXY_SSLKEY_BLOB
@ CURLOPT_TRANSFER_ENCODING
@ CURLOPT_PROXY_SSL_CIPHER_LIST
@ CURLOPT_PROXY_SERVICE_NAME
@ CURLOPT_DNS_USE_GLOBAL_CACHE
@ CURLOPT_SSH_KEYFUNCTION
@ CURLOPT_MAXFILESIZE_LARGE
@ CURLOPT_PROXY_TLSAUTH_USERNAME
@ CURLOPT_PROXY_ISSUERCERT
@ CURLOPT_UPKEEP_INTERVAL_MS
@ CURLOPT_PROXY_TLS13_CIPHERS
@ CURLOPT_PROXY_SSLKEYTYPE
@ CURLOPT_UPLOAD_BUFFERSIZE
@ CURLOPT_MAX_RECV_SPEED_LARGE
@ CURLOPT_PROXY_SSLVERSION
@ CURLOPT_FNMATCH_FUNCTION
@ CURLOPT_MAX_SEND_SPEED_LARGE
@ CURLOPT_SSH_COMPRESSION
@ CURLOPT_PROXY_KEYPASSWD
@ CURLOPT_PROXY_CAINFO_BLOB
@ CURLOPT_HSTSREADFUNCTION
@ CURLOPT_PROXY_SSL_VERIFYPEER
@ CURLOPT_TFTP_NO_OPTIONS
@ CURLOPT_NEW_DIRECTORY_PERMS
@ CURLOPT_HAPROXYPROTOCOL
@ CURLOPT_RESOLVER_START_DATA
@ CURLOPT_DOH_SSL_VERIFYSTATUS
@ CURLOPT_PROXY_ISSUERCERT_BLOB
@ CURLOPT_HSTSWRITEFUNCTION
@ CURLOPT_REDIR_PROTOCOLS
@ CURLOPT_SSL_CTX_FUNCTION
@ CURLOPT_FTP_RESPONSE_TIMEOUT
@ CURLOPT_MAIL_RCPT_ALLLOWFAILS
@ CURLOPT_XFERINFOFUNCTION
@ CURLOPT_RTSP_SERVER_CSEQ
@ CURLOPT_PROXY_SSL_OPTIONS
@ CURLOPT_PROXY_TLSAUTH_PASSWORD
@ CURLOPT_TLSAUTH_PASSWORD
@ CURLOPT_ISSUERCERT_BLOB
@ CURLOPT_PINNEDPUBLICKEY
@ CURLOPT_PROXY_PINNEDPUBLICKEY
@ CURLOPT_FTP_ALTERNATIVE_TO_USER
@ CURLOPT_INFILESIZE_LARGE
@ CURLOPT_SSH_PUBLIC_KEYFILE
@ CURLOPT_STREAM_DEPENDS_E
@ CURLOPT_HAPPY_EYEBALLS_TIMEOUT_MS
@ CURLOPT_DNS_SHUFFLE_ADDRESSES
@ CURLOPT_DOH_SSL_VERIFYHOST
@ CURLOPT_RTSP_STREAM_URI
@ CURLOPT_DNS_CACHE_TIMEOUT
@ CURLOPT_DEFAULT_PROTOCOL
@ CURLOPT_CONV_FROM_NETWORK_FUNCTION
@ CURLOPT_ABSTRACT_UNIX_SOCKET
@ CURLOPT_PROXY_TLSAUTH_TYPE
@ CURLOPT_SSL_VERIFYSTATUS
@ CURLOPT_POSTFIELDSIZE_LARGE
@ CURLOPT_RTSP_CLIENT_CSEQ
@ CURLOPT_SSL_ENABLE_ALPN
@ CURLOPT_SSL_SESSIONID_CACHE
@ CURLOPT_FTP_SKIP_PASV_IP
@ CURLOPT_SOCKOPTFUNCTION
@ CURLOPT_UNRESTRICTED_AUTH
@ CURLOPT_CLOSESOCKETDATA
@ CURLOPT_SSL_CIPHER_LIST
@ CURLOPT_IGNORE_CONTENT_LENGTH
@ CURLOPT_RESOLVER_START_FUNCTION
@ CURLOPT_INTERLEAVEFUNCTION
@ CURLOPT_RESUME_FROM_LARGE
@ CURLOPT_SSH_HOST_PUBLIC_KEY_SHA256
@ CURLOPT_LOW_SPEED_LIMIT
@ CURLOPT_SOCKS5_GSSAPI_SERVICE
@ CURLOPT_DISALLOW_USERNAME_IN_URL
@ CURLOPT_PROXY_SSLCERTTYPE
@ CURLOPT_PROXY_SSLCERT_BLOB
@ CURLOPT_ACCEPT_ENCODING
@ CURLOPT_RTSP_SESSION_ID
@ SteelShieldDataFlags_IsRolloverAck
@ SteelShieldDataFlags_HasWrap
@ SteelShieldDataFlags_IsRollover
@ SteelShieldDataFlags_IsInitialPacket
AnimPhysAngularConstraintType
EBinkMoviePlayerBinkBufferModes
@ MP_Bink_StreamUntilResident
@ OodleLZ_CheckCRC_Force32
@ DWMWA_NONCLIENT_RTL_LAYOUT
@ DWMWA_HAS_ICONIC_BITMAP
@ DWMWA_FREEZE_REPRESENTATION
@ DWMWA_NCRENDERING_ENABLED
@ DWMWA_EXTENDED_FRAME_BOUNDS
@ DWMWA_CAPTION_BUTTON_BOUNDS
@ DWMWA_TRANSITIONS_FORCEDISABLED
@ DWMWA_NCRENDERING_POLICY
@ DWMWA_EXCLUDED_FROM_PEEK
@ DWMWA_FORCE_ICONIC_REPRESENTATION
EReflectedAndRefractedRayTracedShadows
@ EInstallStatus_Uninstalling
@ EInstallStatus_InstalledButNeedsUpdateMyMods
@ EInstallStatus_Updating
@ EInstallStatus_Installing
@ EInstallStatus_InstalledButNeedsUpdate
@ EInstallStatus_Installed
@ DT_COMPRESSEDTILE_FREE_DATA
@ ReservationRemoveMembers
@ ExistingSessionReservation
EGroomInterpolationQuality
EDataflowWaveFunctionType
@ Dataflow_WaveFunctionType_Decay
@ Dataflow_WaveFunctionType_Gaussian
@ Dataflow_WaveFunctionType_Falloff
@ Dataflow_WaveFunctionType_Cosine
VkDescriptorSetLayoutCreateFlagBits
@ VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT
@ VK_DESCRIPTOR_SET_LAYOUT_CREATE_HOST_ONLY_POOL_BIT_EXT
@ VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT
@ VK_DESCRIPTOR_SET_LAYOUT_CREATE_EMBEDDED_IMMUTABLE_SAMPLERS_BIT_EXT
@ VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT
@ VK_DESCRIPTOR_SET_LAYOUT_CREATE_HOST_ONLY_POOL_BIT_VALVE
@ VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR
@ VK_DESCRIPTOR_SET_LAYOUT_CREATE_FLAG_BITS_MAX_ENUM
EGeometryScriptOffsetFacesType
EGroupTopologyDeformationStrategy
@ CPPF_ArgumentOrReturnValue
@ CPPF_BlueprintCppBackend
EInstallBundleRequestFlags
@ TrackPersistentBundleStats
@ CheckForCellularDataUsage
@ SendNotificationIfDownloadCompletesInBackground
@ VK_COLOR_SPACE_MAX_ENUM_KHR
@ VK_COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT
@ VK_COLOR_SPACE_EXTENDED_SRGB_NONLINEAR_EXT
@ VK_COLOR_SPACE_ADOBERGB_LINEAR_EXT
@ VK_COLOR_SPACE_BT709_LINEAR_EXT
@ VK_COLOR_SPACE_HDR10_ST2084_EXT
@ VK_COLOR_SPACE_BT709_NONLINEAR_EXT
@ VK_COLOR_SPACE_END_RANGE_KHR
@ VK_COLORSPACE_SRGB_NONLINEAR_KHR
@ VK_COLOR_SPACE_DCI_P3_LINEAR_EXT
@ VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
@ VK_COLOR_SPACE_BT2020_LINEAR_EXT
@ VK_COLOR_SPACE_DCI_P3_NONLINEAR_EXT
@ VK_COLOR_SPACE_PASS_THROUGH_EXT
@ VK_COLOR_SPACE_BEGIN_RANGE_KHR
@ VK_COLOR_SPACE_HDR10_HLG_EXT
@ VK_COLOR_SPACE_DISPLAY_NATIVE_AMD
@ VK_COLOR_SPACE_DISPLAY_P3_NONLINEAR_EXT
@ VK_COLOR_SPACE_ADOBERGB_NONLINEAR_EXT
@ VK_COLOR_SPACE_RANGE_SIZE_KHR
@ VK_COLOR_SPACE_DISPLAY_P3_LINEAR_EXT
@ VK_COLOR_SPACE_DOLBYVISION_EXT
@ VK_PRESENT_MODE_SHARED_CONTINUOUS_REFRESH_KHR
@ VK_PRESENT_MODE_RANGE_SIZE_KHR
@ VK_PRESENT_MODE_SHARED_DEMAND_REFRESH_KHR
@ VK_PRESENT_MODE_FIFO_KHR
@ VK_PRESENT_MODE_BEGIN_RANGE_KHR
@ VK_PRESENT_MODE_FIFO_RELAXED_KHR
@ VK_PRESENT_MODE_IMMEDIATE_KHR
@ VK_PRESENT_MODE_MAILBOX_KHR
@ VK_PRESENT_MODE_MAX_ENUM_KHR
@ VK_PRESENT_MODE_END_RANGE_KHR
@ PlaneUsingBoundaryPolygon
EMeshSelectionElementType
EOffsetMeshSelectionInteractionMode
EGeometryScriptCombineAttributesMode
NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_KMD_NOTIFY
@ NV_GPU_PERF_CHANGE_SEQ_30_STEP_ID_NOISE_UNAWARE_VMIN
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_PRE_HW
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_WAIT_FOR_MODESET
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_VOLT_DECREASE
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_NONE
@ NV_GPU_PERF_CHANGE_SEQ_30_STEP_ID_NOISE_AWARE_CLKS_INCREASE
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_SET_ASPM
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_VOLT_INCREASE
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_MAX_STEPS
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_SET_LINK_SPEED
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_SET_DEEP_L1
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_NOISE_UNAWARE_CLKS
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_SET_LINK_WIDTH
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_SET_NVVDD_PSI
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_SET_RAM_SVOP
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_SET_LTR_VALUE
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_POST_HW
@ NV_GPU_PERF_CHANGE_SEQ_30_STEP_ID_NOISE_AWARE_CLKS_DECREASE
@ NV_GPU_PERF_CHANGE_SEQ_2X_STEP_ID_LPWR_FEATURES
EControlRigContextChannelToKey
EAudioSpectrumBandPresetType
@ ProjectPluginUnification
@ FWP_MATCH_LESS_OR_EQUAL
@ FWP_MATCH_FLAGS_ANY_SET
@ FWP_MATCH_EQUAL_CASE_INSENSITIVE
@ FWP_MATCH_GREATER_OR_EQUAL
@ FWP_MATCH_FLAGS_ALL_SET
@ FWP_MATCH_FLAGS_NONE_SET
ENDISkeletalMesh_SourceMode
@ FWPM_VSWITCH_EVENT_FILTER_ADD_TO_INCOMPLETE_LAYER
@ FWPM_VSWITCH_EVENT_FILTER_ENGINE_REORDER
@ FWPM_VSWITCH_EVENT_DISABLED_FOR_INSPECTION
@ FWPM_VSWITCH_EVENT_FILTER_ENGINE_NOT_IN_REQUIRED_POSITION
@ FWPM_VSWITCH_EVENT_ENABLED_FOR_INSPECTION
EDistanceFieldShadowingType
@ DFS_PointLightTiledCulling
@ DFS_DirectionalLightScatterTileCulling
@ DFS_DirectionalLightTiledCulling
@ CURLE_BAD_FUNCTION_ARGUMENT
@ CURLE_BAD_DOWNLOAD_RESUME
@ CURLE_FILESIZE_EXCEEDED
@ CURLE_FTP_ACCEPT_FAILED
@ CURLE_BAD_CONTENT_ENCODING
@ CURLE_PEER_FAILED_VERIFICATION
@ CURLE_UNSUPPORTED_PROTOCOL
@ CURLE_REMOTE_ACCESS_DENIED
@ CURLE_SSL_ENGINE_INITFAILED
@ CURLE_SSL_CACERT_BADFILE
@ CURLE_FTP_COULDNT_SET_TYPE
@ CURLE_FTP_WEIRD_PASS_REPLY
@ CURLE_FUNCTION_NOT_FOUND
@ CURLE_FTP_WEIRD_PASV_REPLY
@ CURLE_COULDNT_RESOLVE_PROXY
@ CURLE_WEIRD_SERVER_REPLY
@ CURLE_SSL_PINNEDPUBKEYNOTMATCH
@ CURLE_SSL_ENGINE_SETFAILED
@ CURLE_REMOTE_FILE_NOT_FOUND
@ CURLE_COULDNT_RESOLVE_HOST
@ CURLE_QUIC_CONNECT_ERROR
@ CURLE_ABORTED_BY_CALLBACK
@ CURLE_SETOPT_OPTION_SYNTAX
@ CURLE_FTP_COULDNT_RETR_FILE
@ CURLE_REMOTE_FILE_EXISTS
@ CURLE_RTSP_SESSION_ERROR
@ CURLE_OPERATION_TIMEDOUT
@ CURLE_FTP_CANT_GET_HOST
@ CURLE_LDAP_SEARCH_FAILED
@ CURLE_SSL_ENGINE_NOTFOUND
@ CURLE_FTP_BAD_FILE_LIST
@ CURLE_SSL_INVALIDCERTSTATUS
@ CURLE_FTP_COULDNT_USE_REST
@ CURLE_RECURSIVE_API_CALL
@ CURLE_FTP_ACCEPT_TIMEOUT
@ CURLE_FTP_WEIRD_227_FORMAT
@ CURLE_TOO_MANY_REDIRECTS
@ CURLE_SSL_SHUTDOWN_FAILED
@ CURLE_FILE_COULDNT_READ_FILE
@ CURLE_NO_CONNECTION_AVAILABLE
@ CURLE_SSL_CONNECT_ERROR
@ CURLE_HTTP_RETURNED_ERROR
EInstallBundleCacheReserveResult
FWP_CLASSIFY_OPTION_TYPE_
@ FWP_CLASSIFY_OPTION_LOCAL_ONLY_MAPPING
@ FWP_CLASSIFY_OPTION_MULTICAST_STATE
@ FWP_CLASSIFY_OPTION_LOOSE_SOURCE_MAPPING
@ FWP_CLASSIFY_OPTION_SECURE_SOCKET_SECURITY_FLAGS
@ FWP_CLASSIFY_OPTION_MAX
@ FWP_CLASSIFY_OPTION_MCAST_BCAST_LIFETIME
@ FWP_CLASSIFY_OPTION_SECURE_SOCKET_AUTHIP_MM_POLICY_KEY
@ FWP_CLASSIFY_OPTION_SECURE_SOCKET_AUTHIP_QM_POLICY_KEY
@ FWP_CLASSIFY_OPTION_UNICAST_LIFETIME
VkSurfaceTransformFlagBitsKHR
@ VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR
@ VK_SURFACE_TRANSFORM_FLAG_BITS_MAX_ENUM_KHR
@ VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR
@ VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR
@ VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR
@ VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR
@ VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR
@ VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR
@ VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR
@ VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR
FForceFeedbackChannelType
EProcessRemoteFunctionFlags
EMoviePipelineShutterTiming
@ VK_IMAGE_ASPECT_STENCIL_BIT
@ VK_IMAGE_ASPECT_METADATA_BIT
@ VK_IMAGE_ASPECT_PLANE_2_BIT
@ VK_IMAGE_ASPECT_PLANE_0_BIT_KHR
@ VK_IMAGE_ASPECT_PLANE_2_BIT_KHR
@ VK_IMAGE_ASPECT_COLOR_BIT
@ VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM
@ VK_IMAGE_ASPECT_PLANE_1_BIT_KHR
@ VK_IMAGE_ASPECT_MEMORY_PLANE_2_BIT_EXT
@ VK_IMAGE_ASPECT_PLANE_1_BIT
@ VK_IMAGE_ASPECT_DEPTH_BIT
@ VK_IMAGE_ASPECT_MEMORY_PLANE_0_BIT_EXT
@ VK_IMAGE_ASPECT_PLANE_0_BIT
@ VK_IMAGE_ASPECT_MEMORY_PLANE_1_BIT_EXT
@ VK_IMAGE_ASPECT_MEMORY_PLANE_3_BIT_EXT
@ ECompareFunction_NumBits
@ ovrUserPresenceStatus_Offline
@ ovrUserPresenceStatus_Unknown
@ ovrUserPresenceStatus_Online
EGeometryScriptCollisionGenerationMethod
@ DBM_DBuffer_ColorNormalRoughness
@ DBM_DBuffer_EmissiveAlphaComposite
@ DBM_DBuffer_NormalRoughness
@ DBM_DBuffer_AlphaComposite
@ DBM_DBuffer_ColorNormal
@ DBM_Volumetric_DistanceFunction
@ DBM_DBuffer_ColorRoughness
@ SSM_Clamp_WorldGroupSettings
@ SSM_TerrainWeightmapGroupSettings
@ SSM_Wrap_WorldGroupSettings
EMovieScene2DTransformChannel
ERDGTransientResourceLifetimeState
EARServicePermissionRequestResult
ENDIStaticMesh_SourceMode
@ FileRenameInformationExBypassAccessCheck
@ FileNumaNodeInformation
@ FileCaseSensitiveInformation
@ FileRenameInformationEx
@ FileValidDataLengthInformation
@ FileFullDirectoryInformation
@ FilePipeRemoteInformation
@ FileHardLinkFullIdInformation
@ FileCompletionInformation
@ FileDirectoryInformation
@ FileStandardLinkInformation
@ FileSfioVolumeInformation
@ FileNetworkPhysicalNameInformation
@ FilePositionInformation
@ FileStorageReserveIdInformation
@ FileAllocationInformation
@ FileIoPriorityHintInformation
@ FileRenameInformationBypassAccessCheck
@ FileBothDirectoryInformation
@ FileDesiredStorageClassInformation
@ FileMoveClusterInformation
@ FileIsRemoteDeviceInformation
@ FileObjectIdInformation
@ FileMailslotQueryInformation
@ FileProcessIdsUsingFileInformation
@ FileReplaceCompletionInformation
@ FileCompressionInformation
@ FileTrackingInformation
@ FileLinkInformationExBypassAccessCheck
@ FileLinkInformationBypassAccessCheck
@ FileEndOfFileInformation
@ FileCaseSensitiveInformationForceAccessCheck
@ FileAlternateNameInformation
@ FileInternalInformation
@ FilePipeLocalInformation
@ FileAlignmentInformation
@ FileIdGlobalTxDirectoryInformation
@ FileShortNameInformation
@ FileIoCompletionNotificationInformation
@ FileNormalizedNameInformation
@ FileHardLinkInformation
@ FileNetworkOpenInformation
@ FileMemoryPartitionInformation
@ FileAttributeTagInformation
@ FileIdFullDirectoryInformation
@ FileMailslotSetInformation
@ FileReparsePointInformation
@ FileVolumeNameInformation
@ FileSfioReserveInformation
@ FileIdBothDirectoryInformation
@ FileRemoteProtocolInformation
@ FileIdExtdBothDirectoryInformation
@ FileIdExtdDirectoryInformation
@ FileDispositionInformation
@ FileStandardInformation
@ FileDispositionInformationEx
@ FileIoStatusBlockRangeInformation
ERemoteStoragePublishedFileVisibility
@ k_ERemoteStoragePublishedFileVisibilityPrivate
@ k_ERemoteStoragePublishedFileVisibilityPublic
@ k_ERemoteStoragePublishedFileVisibilityUnlisted
@ k_ERemoteStoragePublishedFileVisibilityFriendsOnly
@ Error_InputContextNotInActiveContexts
@ Error_EnhancedInputNotEnabled
NvAPIPrivateConstDataSlot
@ PCD_NEXUS_TRAP_HANDLER_DUMP_GPU_VIRTUAL_ADDRESS
@ PCD_NEXUS_DC_EXTRA_INFO
@ PCD_NEXUS_FRAME_AND_DC_INDEX
@ PCD_NEXUS_COMPUTE_FRAME_AND_DC_INDEX
@ PCD_NEXUS_COMPUTE_DC_EXTRA_INFO
@ PCD_NEXUS_COMPUTE_START
EMovieSceneTrackEasingSupportFlags
EOptimusNodePinStorageType
EGeometryScriptBakeCurvatureColorMode
ETextureReallocationStatus
@ CURL_LOCK_DATA_SSL_SESSION
@ IKEEXT_CERT_CONFIG_UNSPECIFIED
@ IKEEXT_CERT_CONFIG_EXPLICIT_TRUST_LIST
@ IKEEXT_CERT_CONFIG_TYPE_MAX
@ IKEEXT_CERT_CONFIG_TRUSTED_ROOT_STORE
@ IKEEXT_CERT_CONFIG_ENTERPRISE_STORE
EPCGWorldQueryFilterByTag
EDataflowVectorFieldOperationType
@ Dataflow_VectorFieldOperationType_Multiply
@ Dataflow_VectorFieldFalloffType_Add
@ Dataflow_VectorFieldFalloffType_Substract
@ Dataflow_VectorFieldFalloffType_CrossProduct
@ Dataflow_VectorFieldFalloffType_Divide
ESecondaryScreenPercentageMethod
@ LowerPixelDensitySimulation
@ UDISPCTX_CAPITALIZATION_FOR_UI_LIST_OR_MENU
@ UDISPCTX_CAPITALIZATION_NONE
@ UDISPCTX_CAPITALIZATION_FOR_MIDDLE_OF_SENTENCE
@ UDISPCTX_CAPITALIZATION_FOR_STANDALONE
@ UDISPCTX_STANDARD_NAMES
@ UDISPCTX_CAPITALIZATION_FOR_BEGINNING_OF_SENTENCE
VkPerformanceCounterScopeKHR
@ VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR
@ VK_QUERY_SCOPE_COMMAND_KHR
@ VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_BUFFER_KHR
@ VK_PERFORMANCE_COUNTER_SCOPE_MAX_ENUM_KHR
@ VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_KHR
@ VK_QUERY_SCOPE_COMMAND_BUFFER_KHR
@ VK_QUERY_SCOPE_RENDER_PASS_KHR
@ inputdata_noadvance_float
@ inputdata_noadvance_half
@ inputdata_noadvance_int32
EARServiceInstallRequestResult
@ UserDeclinedInstallation
@ EUninitializedColorExistingDepth
@ EExistingContents_NoDepthStore
@ EClearColorExistingDepth
@ EExistingColorAndClearDepth
@ EUninitializedColorClearDepth
@ EExistingColorAndDepthAndClearStencil
@ EUninitializedColorAndDepth
VkExternalSemaphoreFeatureFlagBits
@ VK_EXTERNAL_SEMAPHORE_FEATURE_FLAG_BITS_MAX_ENUM
@ VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT
@ VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT_KHR
@ VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT
@ VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT_KHR
@ HasNetSerializeProperties
@ HasDynamicArrayProperties
EInstallBundleReleaseResult
EPCGMedadataCompareOperation
@ SupplementalMathematicalOperators
@ ArabicPresentationFormsB
@ UnifiedCanadianAboriginalSyllabicsExtended
@ CombiningDiacriticalMarksForSymbols
@ IdeographicDescriptionCharacters
@ HalfwidthAndFullwidthForms
@ SupplementalPunctuation
@ VariationSelectorsSupplement
@ LatinExtendedAdditional
@ AlphabeticPresentationForms
@ CJKCompatibilityIdeographs
@ CombiningDiacriticalMarksSupplement
@ CuneiformNumbersAndPunctuation
@ MiscellaneousMathematicalSymbolsA
@ ByzantineMusicalSymbols
@ SupplementalSymbolsAndPictographs
@ CJKUnifiedIdeographsExtensionA
@ AncientGreekMusicalNotation
@ ArabicPresentationFormsA
@ CombiningDiacriticalMarks
@ EnclosedAlphanumericSupplement
@ MiscellaneousSymbolsAndArrows
@ SuperscriptsAndSubscripts
@ GeometricShapesExtended
@ HangulCompatibilityJamo
@ MathematicalAlphanumericSymbols
@ MiscellaneousSymbolsAndPictographs
@ ShorthandFormatControls
@ EnclosedIdeographicSupplement
@ CombiningDiacriticalMarksExtended
@ PhoneticExtensionsSupplement
@ CJKSymbolsAndPunctuation
@ UnifiedCanadianAboriginalSyllabics
@ HighPrivateUseSurrogates
@ EnclosedCJKLettersAndMonths
@ KatakanaPhoneticExtensions
@ ArabicMathematicalAlphabeticSymbols
@ CJKUnifiedIdeographsExtensionE
@ CJKUnifiedIdeographsExtensionC
@ CJKUnifiedIdeographsExtensionD
@ MiscellaneousMathematicalSymbolsB
@ CJKCompatibilityIdeographsSupplement
@ CJKUnifiedIdeographsExtensionB
@ OpticalCharacterRecognition
@ IdeographicSymbolsAndPunctuation
EGeometryScriptBakeCurvatureClampMode
@ MP_WorldDisplacement_DEPRECATED
@ MP_TessellationMultiplier_DEPRECATED
@ VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT_KHR
@ VK_RENDERING_SUSPENDING_BIT
@ VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT
@ VK_RENDERING_RESUMING_BIT_KHR
@ VK_RENDERING_RESUMING_BIT
@ VK_RENDERING_FLAG_BITS_MAX_ENUM
@ VK_RENDERING_ENABLE_LEGACY_DITHERING_BIT_EXT
@ VK_RENDERING_SUSPENDING_BIT_KHR
@ Fail_UIDensityConstraint
@ UBMT_RENDER_TARGET_BINDING_SLOTS
@ UBMT_RDG_TEXTURE_ACCESS
@ UBMT_RDG_TEXTURE_ACCESS_ARRAY
@ EUniformBufferBaseType_Num
@ UBMT_RDG_BUFFER_ACCESS_ARRAY
@ UBMT_RDG_UNIFORM_BUFFER
@ EUniformBufferBaseType_NumBits
ERDGPooledBufferAlignment
EARSessionTrackingFeature
@ PersonSegmentationWithDepth
@ NGXApplicationIDThenUEProjectID
@ Field_Falloff_Logarithmic
@ VVMFlag_HasRandInstruction
@ VVMFlag_OptSaveIntermediateState
@ VVMFlag_DataMapCacheSetup
@ EOS_LC_ProgressionSnapshots
@ EOS_LC_PlayerDataStorage
@ EOS_LC_IntegratedPlatform
@ EOS_LC_HttpSerialization
@ k_EChatMemberStateChangeDisconnected
@ k_EChatMemberStateChangeKicked
@ k_EChatMemberStateChangeBanned
@ k_EChatMemberStateChangeLeft
@ k_EChatMemberStateChangeEntered
LandscapeSplineMeshOrientation
@ PSORTMODE_Age_NewestFirst
@ PSORTMODE_Age_OldestFirst
@ PSORTMODE_ViewProjDepth
@ PSORTMODE_DistanceToView
@ SOUNDDISTANCE_InfiniteYZPlane
@ SOUNDDISTANCE_InfiniteXYPlane
@ SOUNDDISTANCE_InfiniteXZPlane
EDatasmithImportAssetConflictPolicy
@ AMPROPERTY_PIN_CATEGORY
@ PSMA_MeshFaceCameraWithLockedAxis
@ PSMA_MeshFaceCameraWithSpin
@ PSMA_MeshFaceCameraWithRoll
EBuildPatchDownloadHealth
@ MOVECOMP_NeverIgnoreBlockingOverlaps
@ MOVECOMP_DisableBlockingOverlapDispatch
@ MOVECOMP_SkipPhysicsMove
ovrPlatformInitializeResult_
@ ovrPlatformInitialize_NotEntitled
@ ovrPlatformInitialize_Unknown
@ ovrPlatformInitialize_InvalidCredentials
@ ovrPlatformInitialize_UnableToVerify
@ ovrPlatformInitialize_Success
@ ovrPlatformInitialize_FileInvalid
@ ovrPlatformInitialize_SignatureInvalid
@ ovrPlatformInitialize_VersionMismatch
@ ovrPlatformInitialize_PreLoaded
@ ovrPlatformInitialize_Uninitialized
ELocationFilteringModeEnum
@ ChaosNiagara_LocationFilteringMode_Inclusive
@ ChaosNiagara_LocationFilteringMode_Exclusive
ESoundSpatializationAlgorithm
EOnlineStoreOfferDiscountType
@ FWPM_SERVICE_START_PENDING
@ FWPM_SERVICE_STOP_PENDING
@ AMBISONICS_NORMALIZATION_N3D
@ AMBISONICS_NORMALIZATION_SN3D
VkSamplerYcbcrModelConversion
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601_KHR
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_MAX_ENUM
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709_KHR
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_END_RANGE
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020_KHR
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_BEGIN_RANGE
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY_KHR
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_RANGE_SIZE
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709
@ VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY_KHR
UNumberFormatAttributeValue
EGeometryScriptPrimitivePolygroupMode
ETimedDataInputEvaluationType
@ ChaosNiagara_DataSourceType_Trailing
@ ChaosNiagara_DataSourceType_Breaking
@ ChaosNiagara_DataSourceType_Collision
@ UsesMemoryImageAllocator
EHairLightingIntegrationType
EFFTPeakInterpolationMethod
EConstraintPlasticityType
@ ChaosNiagara_LocationXToSpawn_Max
@ ChaosNiagara_LocationXToSpawn_MinMax
@ ChaosNiagara_LocationXToSpawn_None
@ ChaosNiagara_LocationXToSpawn_Min
EPCGIntersectionDensityFunction
EBlueprintNativizationFlag
ESlateTextureAtlasPaddingStyle
VkQueryPoolSamplingModeINTEL
@ VK_QUERY_POOL_SAMPLING_MODE_MAX_ENUM_INTEL
@ VK_QUERY_POOL_SAMPLING_MODE_BEGIN_RANGE_INTEL
@ VK_QUERY_POOL_SAMPLING_MODE_RANGE_SIZE_INTEL
@ VK_QUERY_POOL_SAMPLING_MODE_MANUAL_INTEL
@ VK_QUERY_POOL_SAMPLING_MODE_END_RANGE_INTEL
ERootMotionSourceStatusFlags
EHairInterpolationQuality
ESkyAtmospherePassLocation
EControlRigCurveAlignment
@ STATTYPE_AccumulatorDWORD
@ STATTYPE_AccumulatorFLOAT
EInGamePerfTrackerThreads
EPropertyAccessObjectType
EMeshGroupPaintVisibilityType
ESteamIPv6ConnectivityState
@ k_ESteamIPv6ConnectivityState_Unknown
@ k_ESteamIPv6ConnectivityState_Good
@ k_ESteamIPv6ConnectivityState_Bad
@ UsesMemoryImageAllocator
@ EOS_AS_FriendsManagement
EGeometryScriptSamplingDistributionMode
@ Dataflow_SetOperation_OR
@ Dataflow_SetOperation_AND
@ Dataflow_SetOperation_XOR
@ IgnoreDegenerateTriangles
@ BlendOverlappingNormals
EStandardToolContextMaterials
@ UREGEX_CASE_INSENSITIVE
@ UREGEX_ERROR_ON_UNKNOWN_ESCAPES
EEOSUserInterface_SignInOrCreateAccount_Choice
@ TribeLogAndTrackingPoints
EMoviePipelineEncodeQuality
ENavigationDataResolution
@ VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT
@ VK_SHADER_STAGE_MISS_BIT_NV
@ VK_SHADER_STAGE_MESH_BIT_NV
@ VK_SHADER_STAGE_SUBPASS_SHADING_BIT_HUAWEI
@ VK_SHADER_STAGE_MISS_BIT_KHR
@ VK_SHADER_STAGE_INTERSECTION_BIT_NV
@ VK_SHADER_STAGE_VERTEX_BIT
@ VK_SHADER_STAGE_CALLABLE_BIT_KHR
@ VK_SHADER_STAGE_TASK_BIT_NV
@ VK_SHADER_STAGE_RAYGEN_BIT_NV
@ VK_SHADER_STAGE_TASK_BIT_EXT
@ VK_SHADER_STAGE_GEOMETRY_BIT
@ VK_SHADER_STAGE_CLOSEST_HIT_BIT_NV
@ VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT
@ VK_SHADER_STAGE_ANY_HIT_BIT_KHR
@ VK_SHADER_STAGE_CALLABLE_BIT_NV
@ VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR
@ VK_SHADER_STAGE_INTERSECTION_BIT_KHR
@ VK_SHADER_STAGE_COMPUTE_BIT
@ VK_SHADER_STAGE_FLAG_BITS_MAX_ENUM
@ VK_SHADER_STAGE_ALL_GRAPHICS
@ VK_SHADER_STAGE_MESH_BIT_EXT
@ VK_SHADER_STAGE_RAYGEN_BIT_KHR
@ VK_SHADER_STAGE_FRAGMENT_BIT
@ VK_SHADER_STAGE_ANY_HIT_BIT_NV
GFSDK_Aftermath_GpuCrashDumpDecoderFlags
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_CALL_STACK_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_SHADER_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_ALL_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_EVENT_MARKER_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_BASE_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_DISPLAY_DRIVER_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_PAGE_FAULT_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_OS_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_GPU_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_DEVICE_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_DESCRIPTION_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_FAULTED_WARP_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_WARP_STATE_INFO
@ GFSDK_Aftermath_GpuCrashDumpDecoderFlags_SHADER_MAPPING_INFO
@ VK_ATTACHMENT_LOAD_OP_CLEAR
@ VK_ATTACHMENT_LOAD_OP_MAX_ENUM
@ VK_ATTACHMENT_LOAD_OP_DONT_CARE
@ VK_ATTACHMENT_LOAD_OP_BEGIN_RANGE
@ VK_ATTACHMENT_LOAD_OP_LOAD
@ VK_ATTACHMENT_LOAD_OP_RANGE_SIZE
@ VK_ATTACHMENT_LOAD_OP_END_RANGE
EPCGPointExtentsModifierMode
@ VideoCopyProtectionMacrovisionBasic
@ VideoCopyProtectionMacrovisionCBI
EMovieSceneTransformChannel
EPartyRequestToJoinRemovedReason
EGeometryScriptDebugMessageType
ERigUnitDebugTransformMode
@ DDM_AllOpaqueNoVelocity
EStreamingSourceTargetState
ETransformGizmoSubElements
@ StandardTranslateRotate
@ TranslateRotateUniformScale
@ FullTranslateRotateScale
@ k_EPersonaChangeJoinedSource
@ k_EPersonaChangeGameServer
@ k_EPersonaChangeRichPresence
@ k_EPersonaChangeComeOnline
@ k_EPersonaChangeSteamLevel
@ k_EPersonaChangeRelationshipChanged
@ k_EPersonaChangeBroadcast
@ k_EPersonaChangeGamePlayed
@ k_EPersonaChangeNameFirstSet
@ k_EPersonaChangeLeftSource
@ k_EPersonaChangeNickname
@ k_EPersonaChangeGoneOffline
@ CSD_KeyValueReadComplete
@ CSD_DocumentWriteComplete
@ CSD_DocumentQueryComplete
@ CSD_DocumentReadComplete
@ CSD_KeyValueWriteComplete
@ CSD_DocumentConflictDetected
EHairSimulationInterpolationMode
@ OIDN_ACCESS_WRITE_DISCARD
_NDIS_NET_BUFFER_LIST_INFO
@ Ieee8021QNetBufferListInfo
@ TcpOffloadBytesTransferred
@ NetBufferListCorrelationId
@ TcpSendOffloadsSupplementalNetBufferListInfo
@ NetBufferListInfoReserved3
@ UdpSegmentationOffloadInfo
@ MediaSpecificInformationEx
@ IPsecOffloadV1NetBufferListInfo
@ TcpLargeSendNetBufferListInfo
@ NblOriginalInterfaceIfIndex
@ SwitchForwardingReserved
@ NetBufferListProtocolId
@ TcpIpChecksumNetBufferListInfo
@ IPsecOffloadV2HeaderNetBufferListInfo
@ TcpReceiveBytesTransferred
@ NblReAuthWfpFlowContext
@ ClassificationHandleNetBufferListInfo
@ IPsecOffloadV2NetBufferListInfo
@ IPsecOffloadV2TunnelNetBufferListInfo
@ NetBufferListFilteringInfo
@ MediaSpecificInformation
@ PPI_SeparateTranslucency
@ U_JG_HANIFI_ROHINGYA_KINNA_YA
@ U_JG_MANICHAEAN_THAMEDH
@ U_JG_MANICHAEAN_DHAMEDH
@ U_JG_HANIFI_ROHINGYA_PA
@ U_JG_MANICHAEAN_HUNDRED
@ U_JG_BURUSHASKI_YEH_BARREE
EDatasmithImportSearchPackagePolicy
EScreenProbeIrradianceFormat
ESpaceCurveControlPointFalloffType
EPropertyLocalizationGathererTextFlags
@ ForceEditorOnlyProperties
@ ForceEditorOnlyScriptData
ELocationEmitterSelectionMethod
ETextureCompressionQuality
EShouldCookBlueprintPropertyGuids
@ ReferencePassThroughConnection
ESourceEffectDynamicsPeakMode
@ VideoProcAmp_ColorEnable
@ VideoProcAmp_WhiteBalance
@ VideoProcAmp_Saturation
@ VideoProcAmp_Brightness
@ VideoProcAmp_BacklightCompensation
@ XAxisFacing_NegativeZUp
@ VelocityAligned_YAxisFacing
@ VelocityAligned_NegativeZAxisFacing
@ XAxisFacing_NegativeYUp
@ LockedAxis_NegativeZAxisFacing
@ LockedAxis_NegativeYAxisFacing
@ VelocityAligned_ZAxisFacing
@ EMeshCameraFacingOptions_MAX
@ VelocityAligned_NegativeYAxisFacing
ECameraSetting_BoolCondition
@ BLEND_TranslucentColoredTransmittance
@ BLEND_TranslucentGreyTransmittance
@ BLEND_ColoredTransmittanceOnly
APPLICATION_VIEW_ORIENTATION
ECompactedTracingIndirectArgs
@ NumLightSampleTracesDiv32
@ NumLightSampleTracesDiv64
EDynamicMeshComponentRenderUpdateMode
EOnlineTournamentParticipantType
EHoudiniPluginSerializationVersion
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_LANDSCAPES
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_ADDED_KEEP_TRANSFORM
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_INSTANCE_COLORS
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_CUSTOM_LINKER
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_COOK_TEMP_PACKAGES_MESH_AND_LAYERS
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_PARAMETERS_NOSWAP
@ VER_HOUDINI_PLUGIN_SERIALIZATION_HOUDINI_SPLINE_TO_TRANSFORM
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_BAKENAME_OVERRIDE
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_OUTLINER_INPUT_SAVE_ACTOR_PATHNAME
@ VER_HOUDINI_PLUGIN_SERIALIZATION_AUTOMATIC_VERSION
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_V2_BASE
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_GEOMETRY_INPUT_TRANSFORMS
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_GEO_PART_NODE_PATH
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_FILE_PARAM_READ_ONLY
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_OUTLINER_INPUT_SAVE_MAT
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_INPUT_LANDSCAPE_TRANSFORM
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_ADDED_PARAM_HELP
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_PARAMETERS_UNIT
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_COOK_TEMP_PACKAGES
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_POST_419_SERIALIZATION_FIX
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_ACTOR_INSTANCING
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_INPUT_SOFT_REF
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_MULTI_GEO_INPUT
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_UNREAL_SPLINE_RESOLUTION_PER_INPUT
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_BASE
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_419_SERIALIZATION_FIX
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_OUTLINER_INSTANCE_INDEX
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_BASE_PLUS_ONE
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_ADDED_UNREAL_SPLINE
@ VER_HOUDINI_PLUGIN_SERIALIZATION_VERSION_OUTLINER_INPUT_SAVE_ACTOR_ONLY
EArkProcMeshSliceCapOption
@ VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT
@ VK_OBJECT_TYPE_SURFACE_KHR
@ VK_OBJECT_TYPE_INSTANCE
@ VK_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX
@ VK_OBJECT_TYPE_COMMAND_POOL
@ VK_OBJECT_TYPE_SHADER_MODULE
@ VK_OBJECT_TYPE_PIPELINE_CACHE
@ VK_OBJECT_TYPE_DESCRIPTOR_POOL
@ VK_OBJECT_TYPE_COMMAND_BUFFER
@ VK_OBJECT_TYPE_DISPLAY_KHR
@ VK_OBJECT_TYPE_SWAPCHAIN_KHR
@ VK_OBJECT_TYPE_DESCRIPTOR_SET
@ VK_OBJECT_TYPE_PHYSICAL_DEVICE
@ VK_OBJECT_TYPE_SEMAPHORE
@ VK_OBJECT_TYPE_RENDER_PASS
@ VK_OBJECT_TYPE_PIPELINE
@ VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT
@ VK_OBJECT_TYPE_IMAGE_VIEW
@ VK_OBJECT_TYPE_QUERY_POOL
@ VK_OBJECT_TYPE_RANGE_SIZE
@ VK_OBJECT_TYPE_DISPLAY_MODE_KHR
@ VK_OBJECT_TYPE_VALIDATION_CACHE_EXT
@ VK_OBJECT_TYPE_BEGIN_RANGE
@ VK_OBJECT_TYPE_BUFFER_VIEW
@ VK_OBJECT_TYPE_PERFORMANCE_CONFIGURATION_INTEL
@ VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR
@ VK_OBJECT_TYPE_OBJECT_TABLE_NVX
@ VK_OBJECT_TYPE_ACCELERATION_STRUCTURE_NV
@ VK_OBJECT_TYPE_MAX_ENUM
@ VK_OBJECT_TYPE_DEBUG_UTILS_MESSENGER_EXT
@ VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION
@ VK_OBJECT_TYPE_DEVICE_MEMORY
@ VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR
@ VK_OBJECT_TYPE_FRAMEBUFFER
@ VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE
@ VK_OBJECT_TYPE_PIPELINE_LAYOUT
@ VK_OBJECT_TYPE_END_RANGE
EExtractCollisionOutputType
@ SceneDepthConfidenceMap
@ PersonSegmentationDepth
@ PersonSegmentationImage
EMovieSceneControlRigSpaceType
@ VK_SAMPLER_REDUCTION_MODE_MIN
@ VK_SAMPLER_REDUCTION_MODE_MAX_ENUM
@ VK_SAMPLER_REDUCTION_MODE_MIN_EXT
@ VK_SAMPLER_REDUCTION_MODE_MAX_EXT
@ VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT
@ VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE
@ VK_SAMPLER_REDUCTION_MODE_MAX
ERevolvePropertiesPolygroupMode
@ VK_DISPLAY_POWER_STATE_SUSPEND_EXT
@ VK_DISPLAY_POWER_STATE_OFF_EXT
@ VK_DISPLAY_POWER_STATE_END_RANGE_EXT
@ VK_DISPLAY_POWER_STATE_RANGE_SIZE_EXT
@ VK_DISPLAY_POWER_STATE_MAX_ENUM_EXT
@ VK_DISPLAY_POWER_STATE_ON_EXT
@ VK_DISPLAY_POWER_STATE_BEGIN_RANGE_EXT
@ TraceFrameType_Rendering
EMaterialInstanceUsedByRTFlag
@ CacheUniformExpressions
@ NV_MOSAIC_TOPO_4x2_BASIC
@ NV_MOSAIC_TOPO_1x4_BASIC
@ NV_MOSAIC_TOPO_1x4_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_1x6_BASIC
@ NV_MOSAIC_TOPO_END_BASIC
@ NV_MOSAIC_TOPO_BEGIN_BASIC
@ NV_MOSAIC_TOPO_1x2_BASIC
@ NV_MOSAIC_TOPO_4x1_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_3x1_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_2x1_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_1x3_BASIC
@ NV_MOSAIC_TOPO_BEGIN_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_END_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_3x2_BASIC
@ NV_MOSAIC_TOPO_3x1_BASIC
@ NV_MOSAIC_TOPO_7x1_BASIC
@ NV_MOSAIC_TOPO_2x1_BASIC
@ NV_MOSAIC_TOPO_2x2_BASIC
@ NV_MOSAIC_TOPO_4x1_BASIC
@ NV_MOSAIC_TOPO_2x3_BASIC
@ NV_MOSAIC_TOPO_1x2_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_1x5_BASIC
@ NV_MOSAIC_TOPO_2x2_PASSIVE_STEREO
@ NV_MOSAIC_TOPO_2x4_BASIC
@ NV_MOSAIC_TOPO_1x3_PASSIVE_STEREO
@ NVAPI_DITHER_MODE_STATIC_2X2
@ NVAPI_DITHER_MODE_STATIC_ERR_ACC
@ NVAPI_DITHER_MODE_DYNAMIC_ERR_ACC
@ NVAPI_DITHER_MODE_DYNAMIC_2X2
@ NVAPI_DITHER_MODE_TEMPORAL
EChaosCollisionSortMethod
EGeometryScriptEmptySelectionBehavior
EStructDeserializerErrorPolicies
@ ConsiderLightmapPadding
EShaderFundamentalDimensionType
ovrMatchmakingCriterionImportance_
@ ovrMatchmaking_ImportanceHigh
@ ovrMatchmaking_ImportanceLow
@ ovrMatchmaking_ImportanceMedium
@ ovrMatchmaking_ImportanceUnknown
@ ovrMatchmaking_ImportanceRequired
EInstallBundleRequestInfoFlags
@ SkippedBundlesDueToBundleSource
@ SkippedAlreadyReleasedBundles
@ SkippedAlreadyUpdatedBundles
@ SkippedAlreadyMountedBundles
@ SkippedAlreadyRemovedBundles
@ SkippedUnusableLanguageBundles
@ DU_DRAWNAVMESH_OFFMESHCONS
@ DU_DRAWNAVMESH_CLOSEDLIST
@ DU_DRAWNAVMESH_COLOR_TILES
EHoudiniLandscapeExportType
EOS_EOnlineSessionPermissionLevel
@ EOS_OSPF_JoinViaPresence
@ EOS_OSPF_PublicAdvertised
ERevolvePropertiesCapFillMode
@ k_ESteamNetConnectionEnd_Misc_Generic
@ k_ESteamNetConnectionEnd_Misc_NoRelaySessionsToClient
@ k_ESteamNetConnectionEnd_App_Max
@ k_ESteamNetConnectionEnd_Remote_BadCrypt
@ k_ESteamNetConnectionEnd_Local_OfflineMode
@ k_ESteamNetConnectionEnd_Invalid
@ k_ESteamNetConnectionEnd_Remote_BadCert
@ k_ESteamNetConnectionEnd_Remote_Timeout
@ k_ESteamNetConnectionEnd_Remote_P2P_ICE_NoPublicAddresses
@ k_ESteamNetConnectionEnd_App_Min
@ k_ESteamNetConnectionEnd_Local_Max
@ k_ESteamNetConnectionEnd_Misc_PeerSentNoConnection
@ k_ESteamNetConnectionEnd_Remote_BadProtocolVersion
@ k_ESteamNetConnectionEnd_App_Generic
@ k_ESteamNetConnectionEnd_Misc_P2P_Rendezvous
@ k_ESteamNetConnectionEnd_Misc_Max
@ k_ESteamNetConnectionEnd_Local_Min
@ k_ESteamNetConnectionEnd_Local_ManyRelayConnectivity
@ k_ESteamNetConnectionEnd_AppException_Max
@ k_ESteamNetConnectionEnd_Remote_Max
@ k_ESteamNetConnectionEnd_Misc_P2P_NAT_Firewall
@ k_ESteamNetConnectionEnd_Misc_SteamConnectivity
@ k_ESteamNetConnectionEnd_Remote_Min
@ k_ESteamNetConnectionEnd_Misc_InternalError
@ k_ESteamNetConnectionEnd_Local_Rights
@ k_ESteamNetConnectionEnd_AppException_Generic
@ k_ESteamNetConnectionEnd_Local_P2P_ICE_NoPublicAddresses
@ k_ESteamNetConnectionEnd_AppException_Min
@ k_ESteamNetConnectionEnd_Local_HostedServerPrimaryRelay
@ k_ESteamNetConnectionEnd_Misc_Timeout
@ k_ESteamNetConnectionEnd_Local_NetworkConfig
@ k_ESteamNetConnectionEnd__Force32Bit
@ k_ESteamNetConnectionEnd_Misc_Min
EPCGSpawnActorGenerationTrigger
@ CLASS_NewerVersionExists
@ CLASS_TokenStreamAssembled
@ CLASS_ProjectUserConfig
@ CLASS_NeedsDeferredDependencyLoading
@ CLASS_DefaultToInstanced
@ CLASS_ReplicationDataIsSetUp
@ CLASS_CollapseCategories
@ CLASS_CustomConstructor
@ CLASS_MatchedSerializers
@ CLASS_ConfigDoNotCheckDefaults
@ CLASS_CompiledFromBlueprint
@ CLASS_HasInstancedReference
EOpenGLFormatCapabilities
EPriorityAttenuationMethod
EMetasoundFrontendVertexAccessType
EGeometryScriptSmoothBoneWeightsType
EHoudiniRampPointConstructStatus
@ FailedToOpenFileForWrite
@ FailedToCreateDirectory
@ FailedGettingDiskSpaceInfo
ECreateMeshObjectSourceMeshType
EOS_EAntiCheatCommonClientAuthStatus
@ EOS_ACCCAS_RemoteAuthComplete
@ EOS_ACCCAS_LocalAuthComplete
ERayTracingAccelerationStructureFlags
ESubmixEffectDynamicsKeySource
EPartyInvitationRemovedReason
EStreamlineSettingOverride
EPrimaryAssetProductionLevel
EStaticMeshVertexTangentBasisType
@ NV_HDR_MODE_UHDA_PASSTHROUGH
@ NV_HDR_MODE_DOLBY_VISION
@ Chaos_Surface_Volumetric
@ COP_APPLICATION_SPECIFIC
@ VK_FULL_SCREEN_EXCLUSIVE_ALLOWED_EXT
@ VK_FULL_SCREEN_EXCLUSIVE_DEFAULT_EXT
@ VK_FULL_SCREEN_EXCLUSIVE_MAX_ENUM_EXT
@ VK_FULL_SCREEN_EXCLUSIVE_APPLICATION_CONTROLLED_EXT
@ VK_FULL_SCREEN_EXCLUSIVE_DISALLOWED_EXT
ERayTracingInstanceMaskType
EMicroTransactionDelegate
@ MTD_PurchaseQueryComplete
ESceneCaptureCompositeMode
EMovieSceneCaptureProtocolState
@ k_ESteamControllerPad_Right
@ k_ESteamControllerPad_Left
@ WaitForAsyncGetSavedFiles
@ WaitForAsyncDeletesToFinish
VkPipelineCreationFeedbackFlagBits
@ VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT
@ VK_PIPELINE_CREATION_FEEDBACK_BASE_PIPELINE_ACCELERATION_BIT
@ VK_PIPELINE_CREATION_FEEDBACK_FLAG_BITS_MAX_ENUM
@ VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT_EXT
@ VK_PIPELINE_CREATION_FEEDBACK_BASE_PIPELINE_ACCELERATION_BIT_EXT
@ VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT
@ VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT_EXT
EDurationControlOnlineState
@ k_EDurationControlOnlineState_Offline
@ k_EDurationControlOnlineState_Invalid
@ k_EDurationControlOnlineState_OnlineHighPri
@ k_EDurationControlOnlineState_Online
ETransferPersistentDataMode
@ WCA_TRANSITIONS_FORCEDISABLED
@ WCA_VIDEO_OVERLAY_ACTIVE
@ WCA_FORCE_ICONIC_REPRESENTATION
@ WCA_NONCLIENT_RTL_LAYOUT
@ WCA_CAPTION_BUTTON_BOUNDS
@ WCA_NCRENDERING_ENABLED
@ WCA_FREEZE_REPRESENTATION
@ WCA_FORCE_ACTIVEWINDOW_APPEARANCE
@ WCA_EXTENDED_FRAME_BOUNDS
@ WCA_EXCLUDED_FROM_LIVEPREVIEW
ESparseVolumeTextureShaderUniform
@ ESparseVolumeTexture_Count
@ ESparseVolumeTexture_PhysicalUVToPageUV
@ ESparseVolumeTexture_TileSize
@ ESparseVolumeTexture_PageTableSize
EBakeTextureSamplesPerPixel
ESchemaTranslationLaunchPolicy
ERayTracingPrimaryRaysFlag
@ UseGBufferForMaxDistance
@ NORMAL_INTERP_TO_ASA_CAMERA
@ SLOW_INTERP_TO_OLD_CAMERA
@ NORMAL_INTERP_TO_OLD_CAMERA
@ WAITING_TO_SWITCH_TO_OLD_CAMERA_SLOW
EShadowDepthVertexShaderMode
@ VertexShadowDepth_OnePassPointLight
@ VertexShadowDepth_OutputDepth
@ VertexShadowDepth_VirtualShadowMap
@ VertexShadowDepth_PerspectiveCorrect
ELandscapeCustomizedCoordType
@ MD_RuntimeVirtualTexture
@ BoundsOverlapFilteredDelaunayTriangulation
@ MinimalSpanningSubsetDelaunayTriangulation
@ PointImplicitAugmentedWithMinimalDelaunay
EInstallBundleManagerInitState
ETransactionObjectChangeCreatedBy
@ WritingVideoReplayBufferToDisk
@ ComponentLocationTrackedRotation
ETemplateSectionPropertyScaleType
@ TransformPropertyLocationOnly
@ TransformPropertyRotationOnly
EOpenColorIOTransformAlpha
ERigVMSimPointIntegrateType
ETransitionRequestOverwriteMode
@ FWPM_NET_FAILURE_AUTHIP
@ FWPM_NET_FAILURE_CAUSE_MAX
@ FWPM_NET_FAILURE_UNKNOWN
@ FWPM_NET_FAILURE_WRONG_COMPARTMENT
VIDEOENCODER_BITRATE_MODE
EAlignObjectsAlignToOptions
@ VK_FRONT_FACE_COUNTER_CLOCKWISE
@ VK_FRONT_FACE_BEGIN_RANGE
@ VK_FRONT_FACE_END_RANGE
@ VK_FRONT_FACE_RANGE_SIZE
@ VK_FRONT_FACE_CLOCKWISE
SkeletalMeshOptimizationType
@ SMOT_TriangleOrDeviation
@ HiddenByExistingMapping
@ CollisionWithMappingInSameContext
EMediaVideoCaptureDeviceFilter
EWorldPartitionRuntimeCellVisualizeMode
ENDISkelMesh_AreaWeightingMode
@ BULKDATA_DuplicateNonOptionalPayload
@ BULKDATA_SerializeCompressedZLIB
@ BULKDATA_Force_NOT_InlinePayload
@ BULKDATA_ForceStreamPayload
@ BULKDATA_UsesIoDispatcher
@ BULKDATA_PayloadAtEndOfFile
@ BULKDATA_HasAsyncReadPending
@ BULKDATA_WorkspaceDomainPayload
@ BULKDATA_BadDataVersion
@ BULKDATA_OptionalPayload
@ BULKDATA_ForceSingleElementSerialization
@ BULKDATA_PayloadInSeperateFile
@ BULKDATA_SerializeCompressed
@ BULKDATA_DataIsMemoryMapped
@ BULKDATA_MemoryMappedPayload
@ BULKDATA_SerializeCompressedBitWindow
@ BULKDATA_ForceInlinePayload
@ BULKDATA_AlwaysAllowDiscard
EUnrealObjectInputNodeType
@ EXR_ATTR_CHROMATICITIES
@ EXR_ATTR_LAST_KNOWN_TYPE
EDatasmithAreaLightActorShape
@ VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT
@ VK_QUEUE_GLOBAL_PRIORITY_BEGIN_RANGE_EXT
@ VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT
@ VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT
@ VK_QUEUE_GLOBAL_PRIORITY_END_RANGE_EXT
@ VK_QUEUE_GLOBAL_PRIORITY_MAX_ENUM_EXT
@ VK_QUEUE_GLOBAL_PRIORITY_RANGE_SIZE_EXT
@ VK_QUEUE_GLOBAL_PRIORITY_HIGH_EXT
ERTAccelerationStructureBuildPriority
EGeometryScriptRemeshEdgeConstraintType
EMeshBooleanOperationEnum
@ Dataflow_MeshBoolean_Intersect
@ Dataflow_MeshBoolean_Difference
@ Dataflow_MeshBoolean_Union
EHoudiniRuntimeSettingsSessionType
@ VK_CULL_MODE_FRONT_AND_BACK
@ VK_CULL_MODE_FLAG_BITS_MAX_ENUM
ERuntimeVirtualTextureAttributeType
@ ovrLeaderboard_StartAtTop
@ ovrLeaderboard_StartAtCenteredOnViewerOrTop
@ ovrLeaderboard_StartAtUnknown
@ ovrLeaderboard_StartAtCenteredOnViewer
EDecalDBufferMaskTechnique
ERuntimeVirtualTextureTextureAddressMode
EDynamicMeshSculptBrushType
EControlRigModifyBoneMode
FWPS_CALLOUT_NOTIFY_TYPE_
@ FWPS_CALLOUT_NOTIFY_ADD_FILTER
@ FWPS_CALLOUT_NOTIFY_TYPE_MAX
@ FWPS_CALLOUT_NOTIFY_ADD_FILTER_POST_COMMIT
@ FWPS_CALLOUT_NOTIFY_DELETE_FILTER
@ IPSEC_TOKEN_TYPE_MACHINE
@ IPSEC_TOKEN_TYPE_IMPERSONATION
EMaterialTranslucencyPass
@ EOpaqueRoughRefractionSSSWithout
@ Field_Resolution_DisabledParents
@ Field_Resolution_Minimal
@ Field_Resolution_Maximum
ESelectedObjectsModificationType
EMaterialExposedTextureProperty
@ VK_STENCIL_FACE_BACK_BIT
@ VK_STENCIL_FACE_FLAG_BITS_MAX_ENUM
@ VK_STENCIL_FACE_FRONT_AND_BACK
@ VK_STENCIL_FACE_FRONT_BIT
@ VK_STENCIL_FRONT_AND_BACK
ViewSubresourceSubsetFlags
@ ViewSubresourceSubsetFlags_DepthOnlyDsv
@ ViewSubresourceSubsetFlags_StencilOnlyDsv
@ ViewSubresourceSubsetFlags_None
@ ViewSubresourceSubsetFlags_DepthAndStencilDsv
@ ClientConnectedToListenServer
@ ClientConnectedToDedicatedServer
@ DIT_HITTESTATTRIBUTES_MOUSEWHEEL
@ DIT_HITTESTATTRIBUTES_ERASERDOWN
@ DIT_HITTESTATTRIBUTES_VALID
@ DIT_HITTESTATTRIBUTES_CONTROLDOWN
@ DIT_HITTESTATTRIBUTES_MOUSEWHEELISINCREASING
@ DIT_HITTESTATTRIBUTES_TOUCHTARGETING
@ DIT_HITTESTATTRIBUTES_MOUSEWHEELISHORIZONTAL
@ DIT_HITTESTATTRIBUTES_BARRELBUTTONDOWN
@ DIT_HITTESTATTRIBUTES_MOUSEBUTTONDOWN
@ DIT_HITTESTATTRIBUTES_NONE
@ DIT_HITTESTATTRIBUTES_NOHOVERPOINTER
EInstallBundleSourceUpdateBundleInfoResult
ERasterizeGeomTimeSlicedState
@ RasterizeGeometryTransformCoords
@ RasterizeGeometryRecast
EGizmoElementViewDependentType
EGeometryScriptContainmentOutcomePins
EGeometryScriptPrimitiveOriginMode
@ k_EVRScreenshotType_Mono
@ k_EVRScreenshotType_StereoPanorama
@ k_EVRScreenshotType_MonoPanorama
@ k_EVRScreenshotType_MonoCubemap
@ k_EVRScreenshotType_None
@ k_EVRScreenshotType_Stereo
EParticleSystemOcclusionBoundsMethod
ECDOArrayModificationType
EStructSerializerMapPolicies
ERandomVelocityGenerationTypeEnum
@ ChaosNiagara_RandomVelocityGenerationType_RandomDistribution
@ ChaosNiagara_RandomVelocityGenerationType_RandomDistributionWithStreamers
@ ChaosNiagara_RandomVelocityGenerationType_CollisionNormalBased
EGamepadTextInputLineMode
@ k_EGamepadTextInputLineModeMultipleLines
@ k_EGamepadTextInputLineModeSingleLine
ELightMapVirtualTextureType
EInstallBundleInstallState
EAnimExecutionContextConversionResult
EPipelineCacheFileFormatVersions
@ PatchSizeReduction_NoDuplicatedGuid
@ FragmentDensityAttachment
@ RemovingTessellationShaders
@ k_ESteamInputType_MobileTouch
@ k_ESteamInputType_GenericGamepad
@ k_ESteamInputType_SteamDeckController
@ k_ESteamInputType_AppleMFiController
@ k_ESteamInputType_PS5Controller
@ k_ESteamInputType_SteamController
@ k_ESteamInputType_SwitchJoyConPair
@ k_ESteamInputType_Count
@ k_ESteamInputType_MaximumPossibleValue
@ k_ESteamInputType_SwitchJoyConSingle
@ k_ESteamInputType_AndroidController
@ k_ESteamInputType_XBox360Controller
@ k_ESteamInputType_PS4Controller
@ k_ESteamInputType_Unknown
@ k_ESteamInputType_XBoxOneController
@ k_ESteamInputType_SwitchProController
@ k_ESteamInputType_PS3Controller
_WHEA_ERROR_PACKET_DATA_FORMAT
@ WheaDataFormatIPFSalRecord
@ WheaDataFormatPCIExpress
@ WheaDataFormatPCIXDevice
@ VariableCappedWithTarget
@ Chaos_Object_UserDefined
@ SVB_VisibilityBlockingOnLoad
@ SVB_LoadingAndVisibility
@ VK_CHROMA_LOCATION_MIDPOINT_KHR
@ VK_CHROMA_LOCATION_MIDPOINT
@ VK_CHROMA_LOCATION_COSITED_EVEN_KHR
@ VK_CHROMA_LOCATION_BEGIN_RANGE
@ VK_CHROMA_LOCATION_END_RANGE
@ VK_CHROMA_LOCATION_MAX_ENUM
@ VK_CHROMA_LOCATION_RANGE_SIZE
@ VK_CHROMA_LOCATION_COSITED_EVEN
EAutomationComparisonToleranceLevel
@ VK_VALIDATION_CHECK_BEGIN_RANGE_EXT
@ VK_VALIDATION_CHECK_ALL_EXT
@ VK_VALIDATION_CHECK_MAX_ENUM_EXT
@ VK_VALIDATION_CHECK_SHADERS_EXT
@ VK_VALIDATION_CHECK_RANGE_SIZE_EXT
@ VK_VALIDATION_CHECK_END_RANGE_EXT
@ CPT_FLargeWorldCoordinatesReal
@ CPT_LazyObjectReference
@ CPT_SoftObjectReference
@ CPT_WeakObjectReference
@ SyncTickWithoutCameraImage
@ SyncTickWithCameraImage
@ VK_SYSTEM_ALLOCATION_SCOPE_DEVICE
@ VK_SYSTEM_ALLOCATION_SCOPE_MAX_ENUM
@ VK_SYSTEM_ALLOCATION_SCOPE_CACHE
@ VK_SYSTEM_ALLOCATION_SCOPE_BEGIN_RANGE
@ VK_SYSTEM_ALLOCATION_SCOPE_END_RANGE
@ VK_SYSTEM_ALLOCATION_SCOPE_COMMAND
@ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
@ VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE
@ VK_SYSTEM_ALLOCATION_SCOPE_RANGE_SIZE
EClearReplacementResourceType
@ PhotoMode_PhotoSequence
@ PhotoMode_AdvancedPhoto
@ PhotoMode_VariablePhotoSequence
@ IKFootRootLocalSpaceVector
EAudioVolumeLocationState
ELandscapeImportAlphamapType
@ NVAPI_UNSUPPORTED_CONFIG_NON_HDCP_HMD
@ NVAPI_PROFILE_NOT_FOUND
@ NVAPI_FIRMWARE_REVISION_NOT_SUPPORTED
@ NVAPI_MATCHING_DEVICE_NOT_FOUND
@ NVAPI_JIT_COMPILER_NOT_FOUND
@ NVAPI_INVALID_CONFIGURATION
@ NVAPI_DEFAULT_STEREO_PROFILE_DOES_NOT_EXIST
@ NVAPI_NVLINK_UNCORRECTABLE
@ NVAPI_LIBRARY_NOT_FOUND
@ NVAPI_STEREO_PARAMETER_OUT_OF_RANGE
@ NVAPI_OPENGL_CONTEXT_NOT_CURRENT
@ NVAPI_TIMING_NOT_SUPPORTED
@ NVAPI_STREAM_IS_OUT_OF_SYNC
@ NVAPI_WAS_STILL_DRAWING
@ NVAPI_DISPLAY_MUX_TRANSITION_FAILED
@ NVAPI_CLUSTER_ALREADY_EXISTS
@ NVAPI_INVALID_SYNC_TOPOLOGY
@ NVAPI_EXECUTABLE_ALREADY_IN_USE
@ NVAPI_UNKNOWN_UNDERSCAN_CONFIG
@ NVAPI_INVALID_DSC_OUTPUT_BPP
@ NVAPI_DPMST_DISPLAY_ID_EXPECTED
@ NVAPI_GPU_WORKSTATION_FEATURE_INCOMPLETE
@ NVAPI_EXPECTED_LOGICAL_GPU_HANDLE
@ NVAPI_CALLBACK_NOT_FOUND
@ NVAPI_REQUEST_USER_TO_CLOSE_NON_MIGRATABLE_APPS
@ NVAPI_WAIT_FOR_HW_RESOURCE
@ NVAPI_DRIVER_NOTRUNNING
@ NVAPI_SETTING_NOT_FOUND
@ NVAPI_IMPLICIT_SET_GPU_TOPOLOGY_CHANGE_NOT_ALLOWED
@ NVAPI_PRIV_SEC_VIOLATION
@ NVAPI_INVALID_USER_PRIVILEGE
@ NVAPI_PERSIST_DATA_NOT_FOUND
@ NVAPI_GPU_IN_DEBUG_MODE
@ NVAPI_DISPLAYCONFIG_VALIDATION_FAILED
@ NVAPI_MOSAIC_NOT_ACTIVE
@ NVAPI_EXPECTED_COMPUTE_GPU_HANDLE
@ NVAPI_LICENSE_CALLER_AUTHENTICATION_FAILED
@ NVAPI_INVALID_COMBINATION
@ NVAPI_PCLK_LIMITATION_FAILED
@ NVAPI_EXPECTED_DISPLAY_HANDLE
@ NVAPI_TOPO_NOT_POSSIBLE
@ NVAPI_SHARE_RESOURCE_RELOCATED
@ NVAPI_MAX_DISPLAY_LIMIT_REACHED
@ NVAPI_NVIDIA_DEVICE_NOT_FOUND
@ NVAPI_INSTRUMENTATION_DISABLED
@ NVAPI_FAILED_TO_LOAD_FROM_DRIVER_STORE
@ NVAPI_NO_CONNECTOR_FOUND
@ NVAPI_INVALID_HYBRID_MODE
@ NVAPI_EXPECTED_UNATTACHED_DISPLAY_HANDLE
@ NVAPI_INVALID_PERF_LEVEL
@ NVAPI_STEREO_HANDSHAKE_NOT_DONE
@ NVAPI_ECID_SIGN_ALGO_UNSUPPORTED
@ NVAPI_EXPECTED_DIGITAL_FLAT_PANEL
@ NVAPI_DEVICE_SWITCHING_NOT_ALLOWED
@ NVAPI_STEREO_NOT_TURNED_ON
@ NVAPI_INVALID_DSC_SLICECOUNT
@ NVAPI_SETTING_SIZE_TOO_LARGE
@ NVAPI_ECID_KEY_VERIFICATION_FAILED
@ NVAPI_FIRMWARE_OUT_OF_DATE
@ NVAPI_TIMEOUT_RECONFIGURING_GPU_TOPO
@ NVAPI_NO_IMPLEMENTATION
@ NVAPI_INCOMPATIBLE_STRUCT_VERSION
@ NVAPI_ADVANCED_DISPLAY_TOPOLOGY_REQUIRED
@ NVAPI_INVALID_DISPLAY_ID
@ NVAPI_API_NOT_INITIALIZED
@ NVAPI_PROFILE_NAME_IN_USE
@ NVAPI_D3D11_LIBRARY_NOT_FOUND
@ NVAPI_TOO_MANY_SETTINGS_IN_PROFILE
@ NVAPI_ERROR_DRIVER_RELOAD_REQUIRED
@ NVAPI_CALLBACK_ALREADY_REGISTERED
@ NVAPI_STEREO_INVALID_DEVICE_INTERFACE
@ NVAPI_INVALID_DSC_VERSION
@ NVAPI_EXPECTED_ANALOG_DISPLAY
@ NVAPI_NV_PERSIST_FILE_NOT_FOUND
@ NVAPI_EXPECTED_TV_DISPLAY
@ NVAPI_ERROR_DRIVER_RELOAD_IN_PROGRESS
@ NVAPI_DEFAULT_STEREO_PROFILE_IS_NOT_DEFINED
@ NVAPI_VALUE_ALREADY_SET
@ NVAPI_STEREO_VERSION_MISMATCH
@ NVAPI_UNREGISTERED_RESOURCE
@ NVAPI_STEREO_REGISTRY_PROFILE_TYPE_NOT_SUPPORTED
@ NVAPI_STEREO_INIT_ACTIVATION_NOT_DONE
@ NVAPI_INSUFFICIENT_BUFFER
@ NVAPI_REQUIRE_FURTHER_HDCP_ACTION
@ NVAPI_MODE_CHANGE_FAILED
@ NVAPI_STEREO_FRUSTUM_ADJUST_MODE_NOT_SUPPORTED
@ NVAPI_SYSWOW64_NOT_SUPPORTED
@ NVAPI_DATATYPE_MISMATCH
@ NVAPI_NVIDIA_DISPLAY_NOT_FOUND
@ NVAPI_STEREO_NOT_INITIALIZED
@ NVAPI_D3D10_1_LIBRARY_NOT_FOUND
@ NVAPI_INVALID_DIRECT_MODE_DISPLAY
@ NVAPI_D3D_DEVICE_NOT_REGISTERED
@ NVAPI_STEREO_REGISTRY_ACCESS_FAILED
@ NVAPI_INCOMPATIBLE_AUDIO_DRIVER
@ NVAPI_HANDLE_INVALIDATED
@ NVAPI_PROFILE_NAME_EMPTY
@ NVAPI_D3D_CONTEXT_NOT_FOUND
@ NVAPI_TOO_MANY_UNIQUE_STATE_OBJECTS
@ NVAPI_EXPECTED_NON_PRIMARY_DISPLAY_HANDLE
@ NVAPI_EXECUTABLE_PATH_IS_AMBIGUOUS
@ NVAPI_TESTING_CLOCKS_NOT_SUPPORTED
@ NVAPI_STEREO_REGISTRY_VALUE_NOT_SUPPORTED
@ NVAPI_ARGUMENT_EXCEED_MAX_SIZE
@ NVAPI_ILLEGAL_INSTRUCTION
@ NVAPI_STEREO_NOT_ENABLED
@ NVAPI_NO_ACTIVE_SLI_TOPOLOGY
@ NVAPI_REQUEST_USER_TO_DISABLE_DWM
@ NVAPI_RESOURCE_NOT_ACQUIRED
@ NVAPI_SYNC_MASTER_NOT_FOUND
@ NVAPI_HDCP_ENCRYPTION_FAILED
@ NVAPI_MIXED_TARGET_TYPES
@ NVAPI_EXECUTABLE_NOT_FOUND
@ NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE
@ NVAPI_FUNCTION_NOT_FOUND
@ NVAPI_SLI_RENDERING_MODE_NOTALLOWED
@ NVAPI_EXPECTED_TV_DISPLAY_ON_DCONNECTOR
@ UCHAR_OTHER_PROPERTY_LIMIT
@ UCHAR_PATTERN_WHITE_SPACE
@ UCHAR_SIMPLE_CASE_FOLDING
@ UCHAR_PREPENDED_CONCATENATION_MARK
@ UCHAR_TERMINAL_PUNCTUATION
@ UCHAR_REGIONAL_INDICATOR
@ UCHAR_LEAD_CANONICAL_COMBINING_CLASS
@ UCHAR_VERTICAL_ORIENTATION
@ UCHAR_UNIFIED_IDEOGRAPH
@ UCHAR_IDS_BINARY_OPERATOR
@ UCHAR_CANONICAL_COMBINING_CLASS
@ UCHAR_CHANGES_WHEN_NFKC_CASEFOLDED
@ UCHAR_CHANGES_WHEN_UPPERCASED
@ UCHAR_LOGICAL_ORDER_EXCEPTION
@ UCHAR_TITLECASE_MAPPING
@ UCHAR_BIDI_PAIRED_BRACKET_TYPE
@ UCHAR_CHANGES_WHEN_TITLECASED
@ UCHAR_CHANGES_WHEN_LOWERCASED
@ UCHAR_INDIC_SYLLABIC_CATEGORY
@ UCHAR_EMOJI_MODIFIER_BASE
@ UCHAR_INDIC_POSITIONAL_CATEGORY
@ UCHAR_SIMPLE_UPPERCASE_MAPPING
@ UCHAR_LOWERCASE_MAPPING
@ UCHAR_GRAPHEME_CLUSTER_BREAK
@ UCHAR_DECOMPOSITION_TYPE
@ UCHAR_CHANGES_WHEN_CASEMAPPED
@ UCHAR_TRAIL_CANONICAL_COMBINING_CLASS
@ UCHAR_IDS_TRINARY_OPERATOR
@ UCHAR_SCRIPT_EXTENSIONS
@ UCHAR_SIMPLE_TITLECASE_MAPPING
@ UCHAR_DEFAULT_IGNORABLE_CODE_POINT
@ UCHAR_CHANGES_WHEN_CASEFOLDED
@ UCHAR_GENERAL_CATEGORY_MASK
@ UCHAR_EMOJI_PRESENTATION
@ UCHAR_NONCHARACTER_CODE_POINT
@ UCHAR_OTHER_PROPERTY_START
@ UCHAR_EXTENDED_PICTOGRAPHIC
@ UCHAR_FULL_COMPOSITION_EXCLUSION
@ UCHAR_VARIATION_SELECTOR
@ UCHAR_BIDI_MIRRORING_GLYPH
@ UCHAR_HANGUL_SYLLABLE_TYPE
@ UCHAR_BIDI_PAIRED_BRACKET
@ UCHAR_SIMPLE_LOWERCASE_MAPPING
@ UCHAR_UPPERCASE_MAPPING
ESteamNetworkingSocketsDebugOutputType
@ k_ESteamNetworkingSocketsDebugOutputType_Msg
@ k_ESteamNetworkingSocketsDebugOutputType__Force32Bit
@ k_ESteamNetworkingSocketsDebugOutputType_Everything
@ k_ESteamNetworkingSocketsDebugOutputType_Warning
@ k_ESteamNetworkingSocketsDebugOutputType_Debug
@ k_ESteamNetworkingSocketsDebugOutputType_Important
@ k_ESteamNetworkingSocketsDebugOutputType_Verbose
@ k_ESteamNetworkingSocketsDebugOutputType_Error
@ k_ESteamNetworkingSocketsDebugOutputType_None
@ k_ESteamNetworkingSocketsDebugOutputType_Bug
ESkinCacheDefaultBehavior
@ k_EUGCMatchingUGCType_GameManagedItems
@ k_EUGCMatchingUGCType_Screenshots
@ k_EUGCMatchingUGCType_IntegratedGuides
@ k_EUGCMatchingUGCType_ControllerBindings
@ k_EUGCMatchingUGCType_Videos
@ k_EUGCMatchingUGCType_Collections
@ k_EUGCMatchingUGCType_All
@ k_EUGCMatchingUGCType_AllGuides
@ k_EUGCMatchingUGCType_Items_Mtx
@ k_EUGCMatchingUGCType_WebGuides
@ k_EUGCMatchingUGCType_Items_ReadyToUse
@ k_EUGCMatchingUGCType_Artwork
@ k_EUGCMatchingUGCType_UsableInGame
@ k_EUGCMatchingUGCType_Items
@ InvalidateSharingIfStale
EMaterialExposedViewProperty
@ MEVP_TemporalSampleOffset
@ MEVP_RuntimeVirtualTextureOutputDerivative
@ MEVP_WorldSpaceViewPosition
@ MEVP_RuntimeVirtualTextureMaxLevel
@ MEVP_TemporalSampleCount
@ MEVP_RuntimeVirtualTextureOutputLevel
@ MEVP_TemporalSampleIndex
@ MEVP_ResolutionFraction
@ MEVP_TanHalfFieldOfView
@ MEVP_WorldSpaceCameraPosition
@ IKEEXT_QM_SA_STATE_NONE
@ IKEEXT_QM_SA_STATE_FINAL
@ IKEEXT_QM_SA_STATE_INITIAL
@ IKEEXT_QM_SA_STATE_COMPLETE
VkValidationFeatureDisableEXT
@ VK_VALIDATION_FEATURE_DISABLE_API_PARAMETERS_EXT
@ VK_VALIDATION_FEATURE_DISABLE_OBJECT_LIFETIMES_EXT
@ VK_VALIDATION_FEATURE_DISABLE_END_RANGE_EXT
@ VK_VALIDATION_FEATURE_DISABLE_MAX_ENUM_EXT
@ VK_VALIDATION_FEATURE_DISABLE_BEGIN_RANGE_EXT
@ VK_VALIDATION_FEATURE_DISABLE_SHADERS_EXT
@ VK_VALIDATION_FEATURE_DISABLE_ALL_EXT
@ VK_VALIDATION_FEATURE_DISABLE_CORE_CHECKS_EXT
@ VK_VALIDATION_FEATURE_DISABLE_THREAD_SAFETY_EXT
@ VK_VALIDATION_FEATURE_DISABLE_RANGE_SIZE_EXT
@ VK_VALIDATION_FEATURE_DISABLE_UNIQUE_HANDLES_EXT
EMeshTrackerVertexColorMode
ETypedElementChildInclusionMethod
@ MDH_PERIODIC_METRICS_REPORT
@ MDH_RANGE_METRICS_REPORT
@ ReferenceFromOptionalToMissingGameExport
EUserDefinedStructureStatus
EDistributionVectorLockFlags
@ VK_RESOLVE_MODE_AVERAGE_BIT
@ VK_RESOLVE_MODE_SAMPLE_ZERO_BIT
@ VK_RESOLVE_MODE_MAX_BIT
@ VK_RESOLVE_MODE_NONE_KHR
@ VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR
@ VK_RESOLVE_MODE_AVERAGE_BIT_KHR
@ VK_RESOLVE_MODE_MIN_BIT_KHR
@ VK_RESOLVE_MODE_FLAG_BITS_MAX_ENUM
@ VK_RESOLVE_MODE_MAX_BIT_KHR
@ VK_RESOLVE_MODE_MIN_BIT
EHairStrandsResourcesType
EDisplaceMeshToolDisplaceType
@ VK_BLEND_OP_INVERT_RGB_EXT
@ VK_BLEND_OP_LIGHTEN_EXT
@ VK_BLEND_OP_MINUS_CLAMPED_EXT
@ VK_BLEND_OP_DST_OUT_EXT
@ VK_BLEND_OP_HSL_SATURATION_EXT
@ VK_BLEND_OP_DST_ATOP_EXT
@ VK_BLEND_OP_EXCLUSION_EXT
@ VK_BLEND_OP_PINLIGHT_EXT
@ VK_BLEND_OP_COLORDODGE_EXT
@ VK_BLEND_OP_DST_OVER_EXT
@ VK_BLEND_OP_HSL_LUMINOSITY_EXT
@ VK_BLEND_OP_PLUS_CLAMPED_EXT
@ VK_BLEND_OP_LINEARBURN_EXT
@ VK_BLEND_OP_HSL_COLOR_EXT
@ VK_BLEND_OP_COLORBURN_EXT
@ VK_BLEND_OP_PLUS_CLAMPED_ALPHA_EXT
@ VK_BLEND_OP_DIFFERENCE_EXT
@ VK_BLEND_OP_VIVIDLIGHT_EXT
@ VK_BLEND_OP_PLUS_DARKER_EXT
@ VK_BLEND_OP_SRC_ATOP_EXT
@ VK_BLEND_OP_HARDLIGHT_EXT
@ VK_BLEND_OP_MULTIPLY_EXT
@ VK_BLEND_OP_HSL_HUE_EXT
@ VK_BLEND_OP_HARDMIX_EXT
@ VK_BLEND_OP_REVERSE_SUBTRACT
@ VK_BLEND_OP_LINEARLIGHT_EXT
@ VK_BLEND_OP_SRC_OUT_EXT
@ VK_BLEND_OP_BEGIN_RANGE
@ VK_BLEND_OP_INVERT_OVG_EXT
@ VK_BLEND_OP_SRC_OVER_EXT
@ VK_BLEND_OP_SOFTLIGHT_EXT
@ VK_BLEND_OP_LINEARDODGE_EXT
@ VK_BLEND_OP_CONTRAST_EXT
@ VK_BLEND_OP_OVERLAY_EXT
EStructDeserializerMapPolicies
@ HairLUTType_DualScattering
GFSDK_Aftermath_GpuCrashDumpFeatureFlags
@ GFSDK_Aftermath_GpuCrashDumpFeatureFlags_DeferDebugInfoCallbacks
@ GFSDK_Aftermath_GpuCrashDumpFeatureFlags_Default
@ VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT
@ VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT
@ VK_BUFFER_USAGE_PUSH_DESCRIPTORS_DESCRIPTOR_BUFFER_BIT_EXT
@ VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT_EXT
@ VK_BUFFER_USAGE_MICROMAP_STORAGE_BIT_EXT
@ VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT
@ VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT
@ VK_BUFFER_USAGE_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT
@ VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT
@ VK_BUFFER_USAGE_TRANSFER_SRC_BIT
@ VK_BUFFER_USAGE_INDEX_BUFFER_BIT
@ VK_BUFFER_USAGE_FLAG_BITS_MAX_ENUM
@ VK_BUFFER_USAGE_TRANSFER_DST_BIT
@ VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR
@ VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT_KHR
@ VK_BUFFER_USAGE_MICROMAP_BUILD_INPUT_READ_ONLY_BIT_EXT
@ VK_BUFFER_USAGE_SHADER_BINDING_TABLE_BIT_KHR
@ VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_COUNTER_BUFFER_BIT_EXT
@ VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT
@ VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR
@ VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT
@ VK_BUFFER_USAGE_STORAGE_BUFFER_BIT
@ VK_BUFFER_USAGE_RAY_TRACING_BIT_NV
@ VK_BUFFER_USAGE_VERTEX_BUFFER_BIT
@ VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT
ESceneCapturePrimitiveRenderMode
@ PRM_RenderScenePrimitives
@ IPSEC_TRAFFIC_TYPE_TRANSPORT
@ IPSEC_TRAFFIC_TYPE_TUNNEL
TextureCompressionSettings
@ TC_VectorDisplacementmap
@ TC_EncodedReflectionCapture
EDatasmithImportLightmapMin
ESteamIPv6ConnectivityProtocol
@ k_ESteamIPv6ConnectivityProtocol_Invalid
@ k_ESteamIPv6ConnectivityProtocol_HTTP
@ k_ESteamIPv6ConnectivityProtocol_UDP
EGeoAnchorComponentDebugMode
@ DT_CROWD_OBSTACLE_AVOIDANCE
@ DT_CROWD_ANTICIPATE_TURNS
@ DT_CROWD_SLOWDOWN_AT_GOAL
@ DT_CROWD_OPTIMIZE_VIS_MULTI
@ VK_INTERNAL_ALLOCATION_TYPE_BEGIN_RANGE
@ VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE
@ VK_INTERNAL_ALLOCATION_TYPE_END_RANGE
@ VK_INTERNAL_ALLOCATION_TYPE_MAX_ENUM
@ VK_INTERNAL_ALLOCATION_TYPE_RANGE_SIZE
@ VK_IMAGE_USAGE_FLAG_BITS_MAX_ENUM
@ VK_IMAGE_USAGE_STORAGE_BIT
@ VK_IMAGE_USAGE_TRANSFER_DST_BIT
@ VK_IMAGE_USAGE_SAMPLE_WEIGHT_BIT_QCOM
@ VK_IMAGE_USAGE_INVOCATION_MASK_BIT_HUAWEI
@ VK_IMAGE_USAGE_FRAGMENT_DENSITY_MAP_BIT_EXT
@ VK_IMAGE_USAGE_SAMPLE_BLOCK_MATCH_BIT_QCOM
@ VK_IMAGE_USAGE_TRANSFER_SRC_BIT
@ VK_IMAGE_USAGE_SAMPLED_BIT
@ VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR
@ VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT
@ VK_IMAGE_USAGE_SHADING_RATE_IMAGE_BIT_NV
@ VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT
@ VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT
@ VK_IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT
@ VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT
EObjectIteratorThreadSafetyOptions
@ k_EInputActionOrigin_PS5_Reserved20
@ k_EInputActionOrigin_SteamController_Gyro_Pitch
@ k_EInputActionOrigin_PS4_Reserved3
@ k_EInputActionOrigin_PS5_RightPad_DPadNorth
@ k_EInputActionOrigin_Switch_LeftStick_Move
@ k_EInputActionOrigin_SteamDeck_L3
@ k_EInputActionOrigin_SteamController_RightPad_DPadNorth
@ k_EInputActionOrigin_SteamDeck_Reserved1
@ k_EInputActionOrigin_XBox360_DPad_South
@ k_EInputActionOrigin_Switch_Reserved6
@ k_EInputActionOrigin_XBoxOne_LeftStick_Move
@ k_EInputActionOrigin_SteamController_Reserved6
@ k_EInputActionOrigin_PS4_Reserved1
@ k_EInputActionOrigin_PS4_LeftTrigger_Pull
@ k_EInputActionOrigin_XBox360_LeftStick_DPadSouth
@ k_EInputActionOrigin_PS4_Reserved6
@ k_EInputActionOrigin_SteamController_Reserved7
@ k_EInputActionOrigin_PS5_Gyro_Yaw
@ k_EInputActionOrigin_XBox360_LeftStick_Click
@ k_EInputActionOrigin_PS5_Reserved17
@ k_EInputActionOrigin_SteamDeck_Reserved6
@ k_EInputActionOrigin_XBox360_Reserved2
@ k_EInputActionOrigin_XBox360_Reserved10
@ k_EInputActionOrigin_XBoxOne_DPad_West
@ k_EInputActionOrigin_XBox360_LeftStick_DPadWest
@ k_EInputActionOrigin_PS4_Gyro_Move
@ k_EInputActionOrigin_XBox360_DPad_North
@ k_EInputActionOrigin_XBoxOne_RightBumper
@ k_EInputActionOrigin_XBoxOne_RightStick_Click
@ k_EInputActionOrigin_PS4_DPad_Move
@ k_EInputActionOrigin_PS4_LeftStick_DPadWest
@ k_EInputActionOrigin_SteamDeck_L2
@ k_EInputActionOrigin_SteamDeck_B
@ k_EInputActionOrigin_SteamDeck_L5
@ k_EInputActionOrigin_SteamController_LeftStick_DPadEast
@ k_EInputActionOrigin_PS5_RightTrigger_Pull
@ k_EInputActionOrigin_PS4_LeftStick_DPadEast
@ k_EInputActionOrigin_PS4_RightPad_DPadNorth
@ k_EInputActionOrigin_Switch_Plus
@ k_EInputActionOrigin_PS4_DPad_North
@ k_EInputActionOrigin_PS4_DPad_East
@ k_EInputActionOrigin_XBox360_RightTrigger_Click
@ k_EInputActionOrigin_PS5_DPad_West
@ k_EInputActionOrigin_XBox360_Reserved3
@ k_EInputActionOrigin_PS4_DPad_West
@ k_EInputActionOrigin_PS5_DPad_South
@ k_EInputActionOrigin_SteamDeck_Reserved19
@ k_EInputActionOrigin_PS5_DPad_East
@ k_EInputActionOrigin_SteamController_LeftStick_DPadNorth
@ k_EInputActionOrigin_PS4_RightStick_DPadWest
@ k_EInputActionOrigin_PS4_X
@ k_EInputActionOrigin_XBox360_Reserved4
@ k_EInputActionOrigin_PS4_RightStick_Click
@ k_EInputActionOrigin_Switch_RightStick_DPadSouth
@ k_EInputActionOrigin_PS4_Gyro_Pitch
@ k_EInputActionOrigin_Switch_LeftStick_DPadWest
@ k_EInputActionOrigin_XBoxOne_Reserved8
@ k_EInputActionOrigin_Switch_LeftGyro_Roll
@ k_EInputActionOrigin_SteamDeck_R5
@ k_EInputActionOrigin_SteamDeck_X
@ k_EInputActionOrigin_SteamDeck_L2_SoftPull
@ k_EInputActionOrigin_Switch_Reserved7
@ k_EInputActionOrigin_SteamController_RightTrigger_Click
@ k_EInputActionOrigin_PS5_LeftBumper
@ k_EInputActionOrigin_Switch_X
@ k_EInputActionOrigin_Switch_RightStick_DPadNorth
@ k_EInputActionOrigin_Switch_RightGyro_Pitch
@ k_EInputActionOrigin_PS4_Gyro_Roll
@ k_EInputActionOrigin_SteamDeck_Gyro_Yaw
@ k_EInputActionOrigin_Switch_LeftGyro_Yaw
@ k_EInputActionOrigin_XBoxOne_DPad_Move
@ k_EInputActionOrigin_PS5_Reserved19
@ k_EInputActionOrigin_PS4_Reserved10
@ k_EInputActionOrigin_PS5_RightPad_DPadEast
@ k_EInputActionOrigin_PS4_RightPad_DPadWest
@ k_EInputActionOrigin_Switch_Minus
@ k_EInputActionOrigin_SteamDeck_Reserved2
@ k_EInputActionOrigin_XBoxOne_Y
@ k_EInputActionOrigin_SteamDeck_RightPad_DPadEast
@ k_EInputActionOrigin_XBoxOne_View
@ k_EInputActionOrigin_SteamDeck_Reserved10
@ k_EInputActionOrigin_XBoxOne_DPad_South
@ k_EInputActionOrigin_Switch_LeftTrigger_Click
@ k_EInputActionOrigin_XBox360_Reserved8
@ k_EInputActionOrigin_PS5_Gyro_Pitch
@ k_EInputActionOrigin_SteamDeck_LeftPad_Touch
@ k_EInputActionOrigin_XBox360_A
@ k_EInputActionOrigin_XBox360_DPad_West
@ k_EInputActionOrigin_Switch_RightTrigger_Click
@ k_EInputActionOrigin_PS5_Reserved9
@ k_EInputActionOrigin_PS4_RightTrigger_Click
@ k_EInputActionOrigin_PS5_LeftPad_DPadNorth
@ k_EInputActionOrigin_XBoxOne_X
@ k_EInputActionOrigin_XBoxOne_LeftBumper
@ k_EInputActionOrigin_SteamController_Start
@ k_EInputActionOrigin_SteamDeck_Reserved13
@ k_EInputActionOrigin_PS4_RightStick_Move
@ k_EInputActionOrigin_Switch_Capture
@ k_EInputActionOrigin_Switch_LeftStick_Click
@ k_EInputActionOrigin_XBox360_X
@ k_EInputActionOrigin_PS5_Mute
@ k_EInputActionOrigin_SteamController_Reserved0
@ k_EInputActionOrigin_XBox360_Y
@ k_EInputActionOrigin_Switch_ProGyro_Pitch
@ k_EInputActionOrigin_PS5_LeftTrigger_Pull
@ k_EInputActionOrigin_PS5_LeftPad_DPadWest
@ k_EInputActionOrigin_SteamDeck_LeftStick_Move
@ k_EInputActionOrigin_XBox360_LeftBumper
@ k_EInputActionOrigin_SteamDeck_RightPad_Swipe
@ k_EInputActionOrigin_Switch_LeftTrigger_Pull
@ k_EInputActionOrigin_PS5_RightPad_Click
@ k_EInputActionOrigin_PS5_Square
@ k_EInputActionOrigin_SteamController_LeftStick_DPadSouth
@ k_EInputActionOrigin_SteamDeck_R2
@ k_EInputActionOrigin_Switch_ProGyro_Roll
@ k_EInputActionOrigin_SteamDeck_Reserved7
@ k_EInputActionOrigin_PS5_RightPad_DPadSouth
@ k_EInputActionOrigin_SteamDeck_Reserved8
@ k_EInputActionOrigin_XBoxOne_LeftStick_DPadEast
@ k_EInputActionOrigin_SteamDeck_RightStick_DPadSouth
@ k_EInputActionOrigin_PS5_Reserved2
@ k_EInputActionOrigin_Switch_LeftGrip_Upper
@ k_EInputActionOrigin_SteamDeck_Reserved16
@ k_EInputActionOrigin_XBoxOne_RightGrip_Upper
@ k_EInputActionOrigin_PS5_LeftPad_Swipe
@ k_EInputActionOrigin_Switch_Reserved10
@ k_EInputActionOrigin_SteamDeck_DPad_West
@ k_EInputActionOrigin_XBoxOne_Reserved9
@ k_EInputActionOrigin_PS4_RightPad_Touch
@ k_EInputActionOrigin_XBoxOne_RightGrip_Lower
@ k_EInputActionOrigin_Switch_ProGyro_Yaw
@ k_EInputActionOrigin_None
@ k_EInputActionOrigin_PS5_CenterPad_Click
@ k_EInputActionOrigin_Switch_Reserved19
@ k_EInputActionOrigin_SteamController_LeftPad_Swipe
@ k_EInputActionOrigin_SteamDeck_RightStick_DPadWest
@ k_EInputActionOrigin_PS4_CenterPad_Click
@ k_EInputActionOrigin_XBoxOne_RightStick_DPadWest
@ k_EInputActionOrigin_Switch_Reserved4
@ k_EInputActionOrigin_XBoxOne_LeftStick_DPadWest
@ k_EInputActionOrigin_MaximumPossibleValue
@ k_EInputActionOrigin_SteamController_RightPad_Swipe
@ k_EInputActionOrigin_PS5_RightStick_DPadEast
@ k_EInputActionOrigin_Switch_Reserved9
@ k_EInputActionOrigin_PS5_LeftStick_DPadSouth
@ k_EInputActionOrigin_SteamDeck_RightStick_Move
@ k_EInputActionOrigin_XBoxOne_RightStick_DPadEast
@ k_EInputActionOrigin_PS4_LeftStick_DPadNorth
@ k_EInputActionOrigin_SteamController_Reserved8
@ k_EInputActionOrigin_PS5_Create
@ k_EInputActionOrigin_Switch_DPad_North
@ k_EInputActionOrigin_SteamController_RightBumper
@ k_EInputActionOrigin_Switch_A
@ k_EInputActionOrigin_PS5_Reserved14
@ k_EInputActionOrigin_XBox360_RightStick_Click
@ k_EInputActionOrigin_PS5_DPad_North
@ k_EInputActionOrigin_XBox360_Reserved6
@ k_EInputActionOrigin_PS4_Square
@ k_EInputActionOrigin_Switch_LeftStick_DPadNorth
@ k_EInputActionOrigin_PS5_LeftPad_Touch
@ k_EInputActionOrigin_XBox360_LeftStick_DPadEast
@ k_EInputActionOrigin_PS5_LeftStick_Click
@ k_EInputActionOrigin_SteamController_Reserved1
@ k_EInputActionOrigin_SteamDeck_RightStick_DPadEast
@ k_EInputActionOrigin_PS4_LeftPad_DPadSouth
@ k_EInputActionOrigin_SteamDeck_LeftPad_Swipe
@ k_EInputActionOrigin_SteamDeck_LeftPad_DPadEast
@ k_EInputActionOrigin_PS4_Reserved8
@ k_EInputActionOrigin_PS4_Reserved9
@ k_EInputActionOrigin_SteamController_RightTrigger_Pull
@ k_EInputActionOrigin_SteamController_RightPad_DPadEast
@ k_EInputActionOrigin_PS5_Circle
@ k_EInputActionOrigin_Switch_Reserved2
@ k_EInputActionOrigin_PS4_Reserved7
@ k_EInputActionOrigin_PS5_RightStick_Click
@ k_EInputActionOrigin_SteamController_RightGrip
@ k_EInputActionOrigin_SteamController_Reserved2
@ k_EInputActionOrigin_SteamDeck_R3
@ k_EInputActionOrigin_SteamDeck_R2_SoftPull
@ k_EInputActionOrigin_PS5_CenterPad_Touch
@ k_EInputActionOrigin_SteamDeck_Menu
@ k_EInputActionOrigin_SteamDeck_RightPad_Click
@ k_EInputActionOrigin_Switch_Reserved16
@ k_EInputActionOrigin_PS5_RightStick_DPadSouth
@ k_EInputActionOrigin_SteamDeck_LeftStick_DPadSouth
@ k_EInputActionOrigin_PS5_LeftStick_DPadNorth
@ k_EInputActionOrigin_XBoxOne_LeftGrip_Lower
@ k_EInputActionOrigin_XBoxOne_A
@ k_EInputActionOrigin_SteamController_Gyro_Move
@ k_EInputActionOrigin_PS5_LeftStick_DPadWest
@ k_EInputActionOrigin_XBox360_Reserved7
@ k_EInputActionOrigin_PS5_RightStick_DPadNorth
@ k_EInputActionOrigin_XBoxOne_LeftStick_DPadSouth
@ k_EInputActionOrigin_XBoxOne_DPad_North
@ k_EInputActionOrigin_PS4_LeftPad_DPadEast
@ k_EInputActionOrigin_XBoxOne_Reserved10
@ k_EInputActionOrigin_Switch_RightGyro_Roll
@ k_EInputActionOrigin_SteamController_B
@ k_EInputActionOrigin_PS4_Reserved5
@ k_EInputActionOrigin_PS5_Triangle
@ k_EInputActionOrigin_SteamController_LeftTrigger_Pull
@ k_EInputActionOrigin_Switch_Y
@ k_EInputActionOrigin_PS5_Reserved12
@ k_EInputActionOrigin_PS4_RightBumper
@ k_EInputActionOrigin_SteamDeck_LeftPad_Click
@ k_EInputActionOrigin_PS4_LeftPad_DPadWest
@ k_EInputActionOrigin_PS5_Reserved5
@ k_EInputActionOrigin_PS4_RightPad_Click
@ k_EInputActionOrigin_SteamController_Reserved3
@ k_EInputActionOrigin_XBox360_RightStick_DPadWest
@ k_EInputActionOrigin_SteamDeck_A
@ k_EInputActionOrigin_Switch_LeftGrip_Lower
@ k_EInputActionOrigin_Switch_RightTrigger_Pull
@ k_EInputActionOrigin_SteamController_LeftPad_Touch
@ k_EInputActionOrigin_XBox360_Start
@ k_EInputActionOrigin_PS4_LeftTrigger_Click
@ k_EInputActionOrigin_PS5_RightPad_Swipe
@ k_EInputActionOrigin_Switch_RightGyro_Move
@ k_EInputActionOrigin_SteamDeck_L4
@ k_EInputActionOrigin_XBox360_RightTrigger_Pull
@ k_EInputActionOrigin_PS4_RightPad_DPadSouth
@ k_EInputActionOrigin_Switch_B
@ k_EInputActionOrigin_PS4_LeftStick_DPadSouth
@ k_EInputActionOrigin_PS5_Reserved13
@ k_EInputActionOrigin_XBox360_DPad_East
@ k_EInputActionOrigin_Switch_RightGrip_Upper
@ k_EInputActionOrigin_SteamDeck_Gyro_Move
@ k_EInputActionOrigin_XBoxOne_LeftGrip_Upper
@ k_EInputActionOrigin_PS4_CenterPad_Touch
@ k_EInputActionOrigin_SteamDeck_RightPad_DPadSouth
@ k_EInputActionOrigin_XBox360_RightStick_DPadNorth
@ k_EInputActionOrigin_PS5_RightPad_Touch
@ k_EInputActionOrigin_SteamDeck_RightPad_DPadWest
@ k_EInputActionOrigin_Switch_RightGyro_Yaw
@ k_EInputActionOrigin_PS5_X
@ k_EInputActionOrigin_PS4_Options
@ k_EInputActionOrigin_Switch_ProGyro_Move
@ k_EInputActionOrigin_Switch_Reserved8
@ k_EInputActionOrigin_SteamDeck_Reserved4
@ k_EInputActionOrigin_PS4_CenterPad_Swipe
@ k_EInputActionOrigin_SteamController_LeftPad_DPadSouth
@ k_EInputActionOrigin_SteamController_Gyro_Roll
@ k_EInputActionOrigin_XBoxOne_RightTrigger_Pull
@ k_EInputActionOrigin_PS4_RightStick_DPadNorth
@ k_EInputActionOrigin_Switch_LeftGyro_Pitch
@ k_EInputActionOrigin_PS5_Reserved7
@ k_EInputActionOrigin_SteamDeck_Reserved11
@ k_EInputActionOrigin_SteamDeck_DPad_East
@ k_EInputActionOrigin_PS5_CenterPad_DPadWest
@ k_EInputActionOrigin_SteamController_RightPad_Touch
@ k_EInputActionOrigin_SteamDeck_DPad_North
@ k_EInputActionOrigin_PS5_Reserved10
@ k_EInputActionOrigin_Switch_DPad_Move
@ k_EInputActionOrigin_PS5_RightBumper
@ k_EInputActionOrigin_PS4_LeftPad_DPadNorth
@ k_EInputActionOrigin_PS4_LeftBumper
@ k_EInputActionOrigin_SteamController_LeftStick_DPadWest
@ k_EInputActionOrigin_Switch_LeftStick_DPadSouth
@ k_EInputActionOrigin_SteamDeck_Gyro_Roll
@ k_EInputActionOrigin_PS5_Reserved6
@ k_EInputActionOrigin_SteamController_RightPad_Click
@ k_EInputActionOrigin_XBoxOne_LeftTrigger_Click
@ k_EInputActionOrigin_PS4_RightPad_DPadEast
@ k_EInputActionOrigin_PS5_RightStick_DPadWest
@ k_EInputActionOrigin_PS5_LeftStick_Move
@ k_EInputActionOrigin_SteamDeck_RightStick_Touch
@ k_EInputActionOrigin_SteamController_Reserved10
@ k_EInputActionOrigin_PS4_RightStick_DPadSouth
@ k_EInputActionOrigin_XBox360_Reserved9
@ k_EInputActionOrigin_SteamController_LeftBumper
@ k_EInputActionOrigin_XBoxOne_LeftTrigger_Pull
@ k_EInputActionOrigin_XBoxOne_LeftStick_Click
@ k_EInputActionOrigin_XBoxOne_RightTrigger_Click
@ k_EInputActionOrigin_XBoxOne_Menu
@ k_EInputActionOrigin_SteamController_A
@ k_EInputActionOrigin_SteamDeck_DPad_South
@ k_EInputActionOrigin_SteamController_Gyro_Yaw
@ k_EInputActionOrigin_XBox360_DPad_Move
@ k_EInputActionOrigin_PS5_LeftPad_DPadEast
@ k_EInputActionOrigin_PS5_Reserved4
@ k_EInputActionOrigin_Switch_Reserved1
@ k_EInputActionOrigin_XBoxOne_RightStick_DPadSouth
@ k_EInputActionOrigin_Switch_Reserved17
@ k_EInputActionOrigin_SteamDeck_Gyro_Pitch
@ k_EInputActionOrigin_SteamDeck_Reserved3
@ k_EInputActionOrigin_Switch_Reserved18
@ k_EInputActionOrigin_Switch_Reserved20
@ k_EInputActionOrigin_XBoxOne_B
@ k_EInputActionOrigin_Switch_RightStick_DPadWest
@ k_EInputActionOrigin_XBox360_LeftTrigger_Pull
@ k_EInputActionOrigin_Switch_RightStick_Move
@ k_EInputActionOrigin_PS5_LeftStick_DPadEast
@ k_EInputActionOrigin_XBoxOne_LeftStick_DPadNorth
@ k_EInputActionOrigin_SteamDeck_Reserved17
@ k_EInputActionOrigin_PS4_Reserved2
@ k_EInputActionOrigin_Switch_RightBumper
@ k_EInputActionOrigin_SteamDeck_R4
@ k_EInputActionOrigin_PS5_RightStick_Move
@ k_EInputActionOrigin_SteamController_LeftPad_DPadWest
@ k_EInputActionOrigin_PS4_LeftStick_Move
@ k_EInputActionOrigin_SteamDeck_LeftPad_DPadNorth
@ k_EInputActionOrigin_PS5_RightPad_DPadWest
@ k_EInputActionOrigin_PS5_LeftPad_DPadSouth
@ k_EInputActionOrigin_SteamDeck_Reserved12
@ k_EInputActionOrigin_XBox360_Reserved1
@ k_EInputActionOrigin_SteamDeck_LeftStick_DPadNorth
@ k_EInputActionOrigin_SteamDeck_Reserved20
@ k_EInputActionOrigin_SteamController_Back
@ k_EInputActionOrigin_PS5_LeftTrigger_Click
@ k_EInputActionOrigin_Switch_RightStick_Click
@ k_EInputActionOrigin_PS4_RightTrigger_Pull
@ k_EInputActionOrigin_XBoxOne_RightStick_Move
@ k_EInputActionOrigin_SteamController_Reserved5
@ k_EInputActionOrigin_Switch_Reserved13
@ k_EInputActionOrigin_XBoxOne_Reserved6
@ k_EInputActionOrigin_PS5_Reserved8
@ k_EInputActionOrigin_SteamDeck_Reserved5
@ k_EInputActionOrigin_PS5_Reserved15
@ k_EInputActionOrigin_XBox360_RightStick_DPadEast
@ k_EInputActionOrigin_XBox360_RightStick_Move
@ k_EInputActionOrigin_SteamController_LeftGrip
@ k_EInputActionOrigin_SteamController_LeftPad_DPadEast
@ k_EInputActionOrigin_PS5_Reserved3
@ k_EInputActionOrigin_PS4_LeftPad_Click
@ k_EInputActionOrigin_PS4_Triangle
@ k_EInputActionOrigin_Switch_Reserved5
@ k_EInputActionOrigin_SteamDeck_DPad_Move
@ k_EInputActionOrigin_Switch_Reserved3
@ k_EInputActionOrigin_SteamController_RightPad_DPadSouth
@ k_EInputActionOrigin_Switch_RightGrip_Lower
@ k_EInputActionOrigin_PS4_CenterPad_DPadSouth
@ k_EInputActionOrigin_PS5_Gyro_Move
@ k_EInputActionOrigin_PS5_RightTrigger_Click
@ k_EInputActionOrigin_SteamDeck_Reserved18
@ k_EInputActionOrigin_SteamController_Reserved4
@ k_EInputActionOrigin_Switch_Reserved14
@ k_EInputActionOrigin_PS5_CenterPad_DPadEast
@ k_EInputActionOrigin_SteamDeck_Reserved15
@ k_EInputActionOrigin_PS5_Option
@ k_EInputActionOrigin_PS4_LeftPad_Swipe
@ k_EInputActionOrigin_SteamDeck_R1
@ k_EInputActionOrigin_Switch_Reserved12
@ k_EInputActionOrigin_SteamController_LeftStick_Move
@ k_EInputActionOrigin_PS5_LeftPad_Click
@ k_EInputActionOrigin_SteamDeck_RightPad_DPadNorth
@ k_EInputActionOrigin_Switch_RightStick_DPadEast
@ k_EInputActionOrigin_SteamController_LeftPad_DPadNorth
@ k_EInputActionOrigin_PS4_LeftPad_Touch
@ k_EInputActionOrigin_Switch_Reserved11
@ k_EInputActionOrigin_SteamController_LeftPad_Click
@ k_EInputActionOrigin_SteamController_X
@ k_EInputActionOrigin_Switch_DPad_South
@ k_EInputActionOrigin_SteamDeck_LeftPad_DPadSouth
@ k_EInputActionOrigin_SteamDeck_RightPad_Touch
@ k_EInputActionOrigin_SteamDeck_LeftStick_DPadEast
@ k_EInputActionOrigin_PS4_DPad_South
@ k_EInputActionOrigin_XBoxOne_DPad_East
@ k_EInputActionOrigin_PS4_Gyro_Yaw
@ k_EInputActionOrigin_PS5_CenterPad_Swipe
@ k_EInputActionOrigin_XBoxOne_RightStick_DPadNorth
@ k_EInputActionOrigin_XBox360_B
@ k_EInputActionOrigin_Switch_Reserved15
@ k_EInputActionOrigin_XBoxOne_Share
@ k_EInputActionOrigin_PS4_Circle
@ k_EInputActionOrigin_XBox360_RightStick_DPadSouth
@ k_EInputActionOrigin_SteamController_Reserved9
@ k_EInputActionOrigin_Count
@ k_EInputActionOrigin_SteamController_LeftTrigger_Click
@ k_EInputActionOrigin_XBox360_LeftStick_Move
@ k_EInputActionOrigin_SteamDeck_Y
@ k_EInputActionOrigin_PS4_CenterPad_DPadNorth
@ k_EInputActionOrigin_XBox360_RightBumper
@ k_EInputActionOrigin_SteamController_Y
@ k_EInputActionOrigin_PS4_CenterPad_DPadWest
@ k_EInputActionOrigin_XBox360_Back
@ k_EInputActionOrigin_Switch_LeftGyro_Move
@ k_EInputActionOrigin_PS5_Reserved11
@ k_EInputActionOrigin_PS4_RightStick_DPadEast
@ k_EInputActionOrigin_PS5_Reserved1
@ k_EInputActionOrigin_PS5_Reserved16
@ k_EInputActionOrigin_PS4_Share
@ k_EInputActionOrigin_SteamDeck_Reserved14
@ k_EInputActionOrigin_PS5_CenterPad_DPadSouth
@ k_EInputActionOrigin_Switch_DPad_West
@ k_EInputActionOrigin_XBox360_LeftTrigger_Click
@ k_EInputActionOrigin_SteamDeck_Reserved9
@ k_EInputActionOrigin_XBox360_LeftStick_DPadNorth
@ k_EInputActionOrigin_SteamDeck_RightStick_DPadNorth
@ k_EInputActionOrigin_SteamController_LeftStick_Click
@ k_EInputActionOrigin_SteamDeck_LeftStick_Touch
@ k_EInputActionOrigin_Switch_LeftBumper
@ k_EInputActionOrigin_PS5_DPad_Move
@ k_EInputActionOrigin_PS4_RightPad_Swipe
@ k_EInputActionOrigin_PS5_CenterPad_DPadNorth
@ k_EInputActionOrigin_Switch_DPad_East
@ k_EInputActionOrigin_SteamDeck_L1
@ k_EInputActionOrigin_PS4_LeftStick_Click
@ k_EInputActionOrigin_PS4_Reserved4
@ k_EInputActionOrigin_XBoxOne_Reserved7
@ k_EInputActionOrigin_SteamDeck_LeftStick_DPadWest
@ k_EInputActionOrigin_Switch_LeftStick_DPadEast
@ k_EInputActionOrigin_SteamController_RightPad_DPadWest
@ k_EInputActionOrigin_SteamDeck_View
@ k_EInputActionOrigin_PS5_Gyro_Roll
@ k_EInputActionOrigin_PS5_Reserved18
@ k_EInputActionOrigin_SteamDeck_LeftPad_DPadWest
@ k_EInputActionOrigin_XBox360_Reserved5
@ k_EInputActionOrigin_PS4_CenterPad_DPadEast
@ SPATIAL_TEMPORAL_DENOISER_PLUGIN
@ SPATIAL_DENOISER_PLUGIN
EHierarchicalSimplificationMethod
EMovieSceneChannelProxyType
EDatasmithImportLightmapMax
VkRayTracingShaderGroupTypeNV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_BEGIN_RANGE_NV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_NV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_RANGE_SIZE_NV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_END_RANGE_NV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_MAX_ENUM_NV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_NV
@ VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_NV
@ GCRT_AddTMapReferencedObjects
@ GCRT_ArrayAddFieldPathReferencedObject
@ GCRT_AddReferencedObjects
@ GCRT_AddStructReferencedObjects
@ GCRT_AddFieldPathReferencedObject
@ GCRT_DynamicallyTypedValue
@ GCRT_SlowAddReferencedObjects
@ GCRT_ArrayMulticastDelegate
@ GCRT_AddTSetReferencedObjects
@ GCRT_ArrayStructFreezable
@ GCRT_ArrayObjectFreezable
@ ovrKeyValuePairType_Int
@ ovrKeyValuePairType_Double
@ ovrKeyValuePairType_Unknown
@ ovrKeyValuePairType_String
@ EC_InternalUseOnlyConstructor
SPATIAL_INPUT_ACTIVATION_POLICY
@ SIAP_ACTIVATEIFAPPNOTINFOREGROUND
@ AudioState_ReadyFor_Finalization
@ AudioState_InProgress_Loading
@ AudioState_ReadyFor_Requests
@ UDATA_FILE_ACCESS_COUNT
@ VK_COMMAND_BUFFER_LEVEL_END_RANGE
@ VK_COMMAND_BUFFER_LEVEL_SECONDARY
@ VK_COMMAND_BUFFER_LEVEL_RANGE_SIZE
@ VK_COMMAND_BUFFER_LEVEL_MAX_ENUM
@ VK_COMMAND_BUFFER_LEVEL_BEGIN_RANGE
@ VK_COMMAND_BUFFER_LEVEL_PRIMARY
EMeshApproximationBaseCappingType
EEditMeshPolygonsToolActions
ECameraAnimationEasingType
EDatasmithImportActorPolicy
@ InstallerOutOfDiskSpaceError
@ FailedPrereqRequiresLatestClient
@ FailedPrereqRequiresLatestContent
EStructSerializerNullValuePolicies
EMediaTextureVisibleMipsTiles
ECameraAnimationPlaySpace
@ mi_memory_order_release
@ mi_memory_order_acquire
@ mi_memory_order_consume
@ mi_memory_order_acq_rel
@ mi_memory_order_relaxed
@ mi_memory_order_seq_cst
VkIndirectCommandsTokenTypeNVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_BEGIN_RANGE_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_RANGE_SIZE_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_END_RANGE_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_PUSH_CONSTANT_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_INDEXED_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_DESCRIPTOR_SET_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_VERTEX_BUFFER_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_PIPELINE_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_DISPATCH_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_INDEX_BUFFER_NVX
@ VK_INDIRECT_COMMANDS_TOKEN_TYPE_MAX_ENUM_NVX
ESkeletalMeshAsyncProperties
@ CachedComposedRefPoseMatrices
@ OverrideLODStreamingSettings
@ UseLegacyMeshDerivedDataKey
@ HasActiveClothingAssets
@ DisableBelowMinLodStripping
@ LaplacianTwistPullKelvinlet
@ BiLaplacianPullKelvinlet
@ BiLaplacianTwistPullKelvinlet
EMotionBlurVelocityScatterPass
@ ProcessGuideInterpolation
@ ProcessStrandsInterpolation
VkBuildAccelerationStructureModeKHR
@ VK_BUILD_ACCELERATION_STRUCTURE_MODE_MAX_ENUM_KHR
@ VK_BUILD_ACCELERATION_STRUCTURE_MODE_UPDATE_KHR
@ VK_BUILD_ACCELERATION_STRUCTURE_MODE_BUILD_KHR
EVolumetricCloudTracingMaxDistanceMode
@ DistanceFromPointOfView
@ DistanceFromCloudLayerEntryPoint
FWPM_APPC_NETWORK_CAPABILITY_TYPE_
@ FWPM_APPC_NETWORK_CAPABILITY_INTERNET_CLIENT_SERVER
@ FWPM_APPC_NETWORK_CAPABILITY_INTERNET_PRIVATE_NETWORK
@ FWPM_APPC_NETWORK_CAPABILITY_INTERNET_CLIENT
IKEEXT_CERT_POLICY_PROTOCOL_TYPE_
@ IKEEXT_CERT_POLICY_PROTOCOL_MAX
@ IKEEXT_CERT_POLICY_PROTOCOL_AUTHIP_VALIDATE
@ IKEEXT_CERT_POLICY_PROTOCOL_IKE_VALIDATE
@ IKEEXT_CERT_POLICY_PROTOCOL_IKE_SELECT
@ IKEEXT_CERT_POLICY_PROTOCOL_AUTHIP_SELECT
VkConservativeRasterizationModeEXT
@ VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT
@ VK_CONSERVATIVE_RASTERIZATION_MODE_END_RANGE_EXT
@ VK_CONSERVATIVE_RASTERIZATION_MODE_BEGIN_RANGE_EXT
@ VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT
@ VK_CONSERVATIVE_RASTERIZATION_MODE_MAX_ENUM_EXT
@ VK_CONSERVATIVE_RASTERIZATION_MODE_RANGE_SIZE_EXT
@ VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT
EGeometryScriptMathWarpType
@ VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT
@ VK_DISPLAY_EVENT_TYPE_RANGE_SIZE_EXT
@ VK_DISPLAY_EVENT_TYPE_MAX_ENUM_EXT
@ VK_DISPLAY_EVENT_TYPE_END_RANGE_EXT
@ VK_DISPLAY_EVENT_TYPE_BEGIN_RANGE_EXT
ELiveLinkTimecodeProviderEvaluationType
EShadowProjectionVertexShaderFlags
@ EOS_UIK_ValidModifierMask
EHairStrandsAllocationType
EParticleCollisionShaderMode
EPointOnCircleSpacingMethod
EMeshSelectionToolActions
@ SelectLargestComponentByTriCount
@ SelectLargestComponentByArea
EMeshVertexSculptBrushType
@ PrimID_DynamicPrimitiveShaderData
@ PrimID_FromPrimitiveSceneInfo
@ CaptureDuringRightMouseDown
@ CapturePermanently_IncludingInitialMouseDown
@ ChaosNiagara_LocationYToSpawn_Min
@ ChaosNiagara_LocationYToSpawn_Max
@ ChaosNiagara_LocationYToSpawn_None
@ ChaosNiagara_LocationYToSpawn_MinMax
@ VK_SHARING_MODE_MAX_ENUM
@ VK_SHARING_MODE_CONCURRENT
@ VK_SHARING_MODE_RANGE_SIZE
@ VK_SHARING_MODE_END_RANGE
@ VK_SHARING_MODE_EXCLUSIVE
@ VK_SHARING_MODE_BEGIN_RANGE
EGenerateCompressedLayersTimeSliced