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FPrimalPlayerCharacterConfigStruct Struct Reference

#include <Other.h>

Public Member Functions

FieldArray< FLinearColor, 4 > BodyColorsField ()
 
FieldArray< unsigned __int8, 2 > OverrideHeadHairColorField ()
 
FieldArray< unsigned __int8, 2 > OverrideFacialHairColorField ()
 
unsigned __int8HeadHairIndexField ()
 
floatPercentOfFullHeadHairGrowthField ()
 
floatPercentOfFullFacialHairGrowthField ()
 
FStringPlayerCharacterNameField ()
 
FieldArray< float, 26 > RawBoneModifiersField ()
 
FieldArray< unsigned __int8, 50 > DynamicMaterialBytesField ()
 
intPlayerVoiceCollectionIndexField ()
 
intPlayerSpawnRegionIndexField ()
 
BitFieldValue< bool, unsigned __int32bIsFemale ()
 
BitFieldValue< bool, unsigned __int32bUsingCustomPlayerVoiceCollection ()
 
FPrimalPlayerCharacterConfigStructoperator= (const FPrimalPlayerCharacterConfigStruct *__that)
 
FPrimalPlayerCharacterConfigStructoperator= (FPrimalPlayerCharacterConfigStruct *__that)
 

Static Public Member Functions

static UScriptStructStaticStruct ()
 

Detailed Description

Definition at line 2256 of file Other.h.

Member Function Documentation

◆ bIsFemale()

BitFieldValue< bool, unsigned __int32 > FPrimalPlayerCharacterConfigStruct::bIsFemale ( )
inline

Definition at line 2274 of file Other.h.

◆ BodyColorsField()

FieldArray< FLinearColor, 4 > FPrimalPlayerCharacterConfigStruct::BodyColorsField ( )
inline

Definition at line 2260 of file Other.h.

◆ bUsingCustomPlayerVoiceCollection()

BitFieldValue< bool, unsigned __int32 > FPrimalPlayerCharacterConfigStruct::bUsingCustomPlayerVoiceCollection ( )
inline

Definition at line 2275 of file Other.h.

◆ DynamicMaterialBytesField()

FieldArray< unsigned __int8, 50 > FPrimalPlayerCharacterConfigStruct::DynamicMaterialBytesField ( )
inline

Definition at line 2268 of file Other.h.

◆ HeadHairIndexField()

unsigned __int8 & FPrimalPlayerCharacterConfigStruct::HeadHairIndexField ( )
inline

Definition at line 2263 of file Other.h.

◆ operator=() [1/2]

FPrimalPlayerCharacterConfigStruct * FPrimalPlayerCharacterConfigStruct::operator= ( const FPrimalPlayerCharacterConfigStruct * __that)
inline

Definition at line 2280 of file Other.h.

◆ operator=() [2/2]

FPrimalPlayerCharacterConfigStruct * FPrimalPlayerCharacterConfigStruct::operator= ( FPrimalPlayerCharacterConfigStruct * __that)
inline

Definition at line 2284 of file Other.h.

◆ OverrideFacialHairColorField()

FieldArray< unsigned __int8, 2 > FPrimalPlayerCharacterConfigStruct::OverrideFacialHairColorField ( )
inline

Definition at line 2262 of file Other.h.

◆ OverrideHeadHairColorField()

FieldArray< unsigned __int8, 2 > FPrimalPlayerCharacterConfigStruct::OverrideHeadHairColorField ( )
inline

Definition at line 2261 of file Other.h.

◆ PercentOfFullFacialHairGrowthField()

float & FPrimalPlayerCharacterConfigStruct::PercentOfFullFacialHairGrowthField ( )
inline

Definition at line 2265 of file Other.h.

◆ PercentOfFullHeadHairGrowthField()

float & FPrimalPlayerCharacterConfigStruct::PercentOfFullHeadHairGrowthField ( )
inline

Definition at line 2264 of file Other.h.

◆ PlayerCharacterNameField()

FString & FPrimalPlayerCharacterConfigStruct::PlayerCharacterNameField ( )
inline

Definition at line 2266 of file Other.h.

◆ PlayerSpawnRegionIndexField()

int & FPrimalPlayerCharacterConfigStruct::PlayerSpawnRegionIndexField ( )
inline

Definition at line 2270 of file Other.h.

◆ PlayerVoiceCollectionIndexField()

int & FPrimalPlayerCharacterConfigStruct::PlayerVoiceCollectionIndexField ( )
inline

Definition at line 2269 of file Other.h.

◆ RawBoneModifiersField()

FieldArray< float, 26 > FPrimalPlayerCharacterConfigStruct::RawBoneModifiersField ( )
inline

Definition at line 2267 of file Other.h.

◆ StaticStruct()

static UScriptStruct * FPrimalPlayerCharacterConfigStruct::StaticStruct ( )
inlinestatic

Definition at line 2282 of file Other.h.


The documentation for this struct was generated from the following file: