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FActorSpawnParameters Struct Reference

#include <Actor.h>

+ Collaboration diagram for FActorSpawnParameters:

Public Types

enum  ESpawnActorNameMode { Required_Fatal = 0x0 , Required_ErrorAndReturnNull = 0x1 , Required_ReturnNull = 0x2 , Requested = 0x3 }
 

Public Member Functions

 FActorSpawnParameters ()
 

Public Attributes

FName Name
 
AActorTemplate
 
AActorOwner
 
APawnInstigator
 
ULevelOverrideLevel
 
UChildActorComponentOverrideParentComponent
 
unsigned char SpawnCollisionHandlingOverride [1]
 
ESpawnActorScaleMethod TransformScaleMethod
 
unsigned __int8 bRemoteOwned: 1
 
unsigned __int8 bNoFail: 1
 
unsigned __int8 bDeferConstruction: 1
 
unsigned __int8 bWillStasisAfterSpawn: 1
 
unsigned __int8 bDeferBeginPlay: 1
 
unsigned __int8 bAllowDuringConstructionScript: 1
 
FActorSpawnParameters::ESpawnActorNameMode NameMode
 
EObjectFlags ObjectFlags
 
TFunction< void __cdecl(AActor *) CustomPreSpawnInitalization )
 
USceneComponentAttachToComponent
 
FName AttachToBoneName
 
bool bPrimalDeferConstruction
 
unsigned int ExtraSpawnData
 

Detailed Description

Definition at line 8929 of file Actor.h.

Member Enumeration Documentation

◆ ESpawnActorNameMode

Enumerator
Required_Fatal 
Required_ErrorAndReturnNull 
Required_ReturnNull 
Requested 

Definition at line 8931 of file Actor.h.

Constructor & Destructor Documentation

◆ FActorSpawnParameters()

FActorSpawnParameters::FActorSpawnParameters ( )
inline

Definition at line 8961 of file Actor.h.

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Member Data Documentation

◆ AttachToBoneName

FName FActorSpawnParameters::AttachToBoneName

Definition at line 8957 of file Actor.h.

◆ AttachToComponent

USceneComponent* FActorSpawnParameters::AttachToComponent

Definition at line 8956 of file Actor.h.

◆ bAllowDuringConstructionScript

unsigned __int8 FActorSpawnParameters::bAllowDuringConstructionScript

Definition at line 8952 of file Actor.h.

◆ bDeferBeginPlay

unsigned __int8 FActorSpawnParameters::bDeferBeginPlay

Definition at line 8951 of file Actor.h.

◆ bDeferConstruction

unsigned __int8 FActorSpawnParameters::bDeferConstruction

Definition at line 8949 of file Actor.h.

◆ bNoFail

unsigned __int8 FActorSpawnParameters::bNoFail

Definition at line 8948 of file Actor.h.

◆ bPrimalDeferConstruction

bool FActorSpawnParameters::bPrimalDeferConstruction

Definition at line 8958 of file Actor.h.

◆ bRemoteOwned

unsigned __int8 FActorSpawnParameters::bRemoteOwned

Definition at line 8947 of file Actor.h.

◆ bWillStasisAfterSpawn

unsigned __int8 FActorSpawnParameters::bWillStasisAfterSpawn

Definition at line 8950 of file Actor.h.

◆ CustomPreSpawnInitalization

TFunction<void __cdecl(AActor*) FActorSpawnParameters::CustomPreSpawnInitalization)

Definition at line 8955 of file Actor.h.

◆ ExtraSpawnData

unsigned int FActorSpawnParameters::ExtraSpawnData

Definition at line 8959 of file Actor.h.

◆ Instigator

APawn* FActorSpawnParameters::Instigator

Definition at line 8942 of file Actor.h.

◆ Name

FName FActorSpawnParameters::Name

Definition at line 8939 of file Actor.h.

◆ NameMode

FActorSpawnParameters::ESpawnActorNameMode FActorSpawnParameters::NameMode

Definition at line 8953 of file Actor.h.

◆ ObjectFlags

EObjectFlags FActorSpawnParameters::ObjectFlags

Definition at line 8954 of file Actor.h.

◆ OverrideLevel

ULevel* FActorSpawnParameters::OverrideLevel

Definition at line 8943 of file Actor.h.

◆ OverrideParentComponent

UChildActorComponent* FActorSpawnParameters::OverrideParentComponent

Definition at line 8944 of file Actor.h.

◆ Owner

AActor* FActorSpawnParameters::Owner

Definition at line 8941 of file Actor.h.

◆ SpawnCollisionHandlingOverride

unsigned char FActorSpawnParameters::SpawnCollisionHandlingOverride[1]

Definition at line 8945 of file Actor.h.

◆ Template

AActor* FActorSpawnParameters::Template

Definition at line 8940 of file Actor.h.

◆ TransformScaleMethod

ESpawnActorScaleMethod FActorSpawnParameters::TransformScaleMethod

Definition at line 8946 of file Actor.h.


The documentation for this struct was generated from the following file: