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Ark Server API (ASA) - Wiki
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#include <UnrealMathFPU.h>
Collaboration diagram for VectorRegister4Double:Public Attributes | ||
| union { | ||
| struct { | ||
| VectorRegister2Double XY | ||
| VectorRegister2Double ZW | ||
| } | ||
| double V [4] | ||
| }; | ||
| struct { | ||
| VectorRegister2Double XY | ||
| VectorRegister2Double ZW | ||
| }; | ||
double[4] vector register type, where the first double (X) is stored in the lowest 64 bits, and so on.
Definition at line 39 of file UnrealMathFPU.h.
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default |
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inline |
Definition at line 53 of file UnrealMathFPU.h.
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inlineconstexpr |
Definition at line 61 of file UnrealMathFPU.h.
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inline |
Definition at line 66 of file UnrealMathFPU.h.
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default |
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inline |
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inlineconstexpr |
Definition at line 144 of file UnrealMathNeon.h.
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inline |
Definition at line 146 of file UnrealMathNeon.h.
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delete |
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inline |
Definition at line 75 of file UnrealMathFPU.h.
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inline |
Definition at line 154 of file UnrealMathNeon.h.
| union { ... } VectorRegister4Double |
| struct { ... } VectorRegister4Double |
| double VectorRegister4Double::V[4] |
Definition at line 48 of file UnrealMathFPU.h.
| VectorRegister2Double VectorRegister4Double::XY |
Definition at line 45 of file UnrealMathFPU.h.
| VectorRegister2Double VectorRegister4Double::ZW |
Definition at line 46 of file UnrealMathFPU.h.