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FUE5MainStreamObjectVersion Struct Reference

#include <UE5MainStreamObjectVersion.h>

+ Collaboration diagram for FUE5MainStreamObjectVersion:

Public Types

enum  Type : int {
  BeforeCustomVersionWasAdded = 0x0 , GeometryCollectionNaniteData = 0x1 , GeometryCollectionNaniteDDC = 0x2 , RemovingSourceAnimationData = 0x3 ,
  MeshDescriptionNewFormat = 0x4 , PartitionActorDescSerializeGridGuid = 0x5 , ExternalActorsMapDataPackageFlag = 0x6 , AnimationAddedBlendProfileModes = 0x7 ,
  WorldPartitionActorDescSerializeDataLayers = 0x8 , RenamingAnimationNumFrames = 0x9 , WorldPartitionHLODActorDescSerializeHLODLayer = 0xA , GeometryCollectionNaniteCooked = 0xB ,
  AddedCookedBoolFontFaceAssets = 0xC , WorldPartitionHLODActorDescSerializeCellHash = 0xD , GeometryCollectionNaniteTransient = 0xE , AddedLandscapeSplineActorDesc = 0xF ,
  AddCollisionConstraintFlag = 0x10 , MantleDbSerialize = 0x11 , AnimSyncGroupsExplicitSyncMethod = 0x12 , FLandscapeActorDescFixupGridIndices = 0x13 ,
  FoliageTypeIncludeInHLOD = 0x14 , IntroducingAnimationDataModel = 0x15 , WorldPartitionActorDescSerializeActorLabel = 0x16 , WorldPartitionActorDescSerializeArchivePersistent = 0x17 ,
  FixForceExternalActorLevelReferenceDuplicates = 0x18 , SerializeMeshDescriptionBase = 0x19 , ConvexUsesVerticesArray = 0x1A , WorldPartitionActorDescSerializeHLODInfo = 0x1B ,
  AddDisabledFlag = 0x1C , MoveCustomAttributesToDataModel = 0x1D , BlendSpaceRuntimeTriangulation = 0x1E , BlendSpaceSmoothingImprovements = 0x1F ,
  RemovingTessellationParameters = 0x20 , SparseClassDataStructSerialization = 0x21 , PackedLevelInstanceBoundsFix = 0x22 , AnimNodeConstantDataRefactorPhase0 = 0x23 ,
  MaterialSavedCachedData = 0x24 , RemoveDecalBlendMode = 0x25 , DirLightsAreAtmosphereLightsByDefault = 0x26 , WorldPartitionStreamingCellsNamingShortened = 0x27 ,
  WorldPartitionActorDescGetStreamingBounds = 0x28 , MeshDescriptionVirtualization = 0x29 , TextureSourceVirtualization = 0x2A , RigVMCopyOpStoreNumBytes = 0x2B ,
  MaterialTranslucencyPass = 0x2C , GeometryCollectionUserDefinedCollisionShapes = 0x2D , RemovedAtmosphericFog = 0x2E , SkyAtmosphereAffectsHeightFogWithBetterDefault = 0x2F ,
  BlendSpaceSampleOrdering = 0x30 , GeometryCollectionCacheRemovesMassToLocal = 0x31 , EdGraphPinSourceIndex = 0x32 , VirtualizedBulkDataHaveUniqueGuids = 0x33 ,
  RigVMMemoryStorageObject = 0x34 , RayTracedShadowsType = 0x35 , SkelMeshSectionVisibleInRayTracingFlagAdded = 0x36 , AnimGraphNodeTaggingAdded = 0x37 ,
  DynamicMeshCompactedSerialization = 0x38 , ConvertReductionBaseSkeletalMeshBulkDataToInlineReductionCacheData = 0x39 , SkeletalMeshLODModelMeshInfo = 0x3A , TextureDoScaleMipsForAlphaCoverage = 0x3B ,
  VolumetricCloudReflectionSampleCountDefaultUpdate = 0x3C , UseTriangleMeshBVH = 0x3D , DynamicMeshAttributesWeightMapsAndNames = 0x3E , FKControlNamingScheme = 0x3F ,
  RichCurveKeyInvalidTangentMode = 0x40 , ForceUpdateAnimationAssetCurveTangents = 0x41 , SoundWaveVirtualizationUpdate = 0x42 , MaterialFeatureLevelNodeFixForSM6 = 0x43 ,
  GeometryCollectionPerChildDamageThreshold = 0x44 , AddRigidParticleControlFlags = 0x45 , LiveLinkComponentPickerPerController = 0x46 , RemoveTriangleMeshBVHFaces = 0x47 ,
  LensComponentNodalOffset = 0x48 , FixGpuAlwaysRunningUpdateScriptNoneInterpolated = 0x49 , WorldPartitionSerializeStreamingPolicyOnCook = 0x4A , WorldPartitionActorDescRemoveBoundsRelevantSerialization = 0x4B ,
  AnimationDataModelInterface_BackedOut = 0x4C , LandscapeSplineActorDescDeprecation = 0x4D , BackoutAnimationDataModelInterface = 0x4E , MobileStationaryLocalLights = 0x4F ,
  ManagedArrayCollectionAlwaysSerializeValue = 0x50 , LensComponentDistortion = 0x51 , ImgMediaPathResolutionWithEngineOrProjectTokens = 0x52 , AddLowResolutionHeightField = 0x53 ,
  DecreaseLowResolutionHeightField = 0x54 , GeometryCollectionDamagePropagationData = 0x55 , VehicleFrictionForcePositionChange = 0x56 , AddSetMeshDeformerFlag = 0x57 ,
  WorldPartitionActorDescActorAndClassPaths = 0x58 , ReintroduceAnimationDataModelInterface = 0x59 , IncreasedSkinWeightPrecision = 0x5A , MaterialHasIsUsedWithVolumetricCloudFlag = 0x5B ,
  UpdateHairDescriptionBulkData = 0x5C , SpawnActorFromClassTransformScaleMethod = 0x5D , RigVMLazyEvaluation = 0x5E , PoseAssetRawDataGUIDUpdate = 0x5F ,
  RigVMSaveFunctionAccessInModel = 0x60 , RigVMSerializeExecuteContextStruct = 0x61 , VisualLoggerTimeStampAsDouble = 0x62 , MaterialInstanceBasePropertyOverridesThinSurface = 0x63 ,
  MaterialRefractionModeNone = 0x64 , RigVMSaveSerializedGraphInGraphFunctionData = 0x65 , PerPlatformAnimSequenceTargetFrameRate = 0x66 , NiagaraGrid2DDefaultUnnamedAttributesZero = 0x67 ,
  RigVMGeneratedClass = 0x68 , VersionPlusOne = 0x69 , LatestVersion = 0x68 , BeforeCustomVersionWasAdded = 0x0 ,
  GeometryCollectionNaniteData = 0x1 , GeometryCollectionNaniteDDC = 0x2 , RemovingSourceAnimationData = 0x3 , MeshDescriptionNewFormat = 0x4 ,
  PartitionActorDescSerializeGridGuid = 0x5 , ExternalActorsMapDataPackageFlag = 0x6 , AnimationAddedBlendProfileModes = 0x7 , WorldPartitionActorDescSerializeDataLayers = 0x8 ,
  RenamingAnimationNumFrames = 0x9 , WorldPartitionHLODActorDescSerializeHLODLayer = 0xA , GeometryCollectionNaniteCooked = 0xB , AddedCookedBoolFontFaceAssets = 0xC ,
  WorldPartitionHLODActorDescSerializeCellHash = 0xD , GeometryCollectionNaniteTransient = 0xE , AddedLandscapeSplineActorDesc = 0xF , AddCollisionConstraintFlag = 0x10 ,
  MantleDbSerialize = 0x11 , AnimSyncGroupsExplicitSyncMethod = 0x12 , FLandscapeActorDescFixupGridIndices = 0x13 , FoliageTypeIncludeInHLOD = 0x14 ,
  IntroducingAnimationDataModel = 0x15 , WorldPartitionActorDescSerializeActorLabel = 0x16 , WorldPartitionActorDescSerializeArchivePersistent = 0x17 , FixForceExternalActorLevelReferenceDuplicates = 0x18 ,
  SerializeMeshDescriptionBase = 0x19 , ConvexUsesVerticesArray = 0x1A , WorldPartitionActorDescSerializeHLODInfo = 0x1B , AddDisabledFlag = 0x1C ,
  MoveCustomAttributesToDataModel = 0x1D , BlendSpaceRuntimeTriangulation = 0x1E , BlendSpaceSmoothingImprovements = 0x1F , RemovingTessellationParameters = 0x20 ,
  SparseClassDataStructSerialization = 0x21 , PackedLevelInstanceBoundsFix = 0x22 , AnimNodeConstantDataRefactorPhase0 = 0x23 , MaterialSavedCachedData = 0x24 ,
  RemoveDecalBlendMode = 0x25 , DirLightsAreAtmosphereLightsByDefault = 0x26 , WorldPartitionStreamingCellsNamingShortened = 0x27 , WorldPartitionActorDescGetStreamingBounds = 0x28 ,
  MeshDescriptionVirtualization = 0x29 , TextureSourceVirtualization = 0x2A , RigVMCopyOpStoreNumBytes = 0x2B , MaterialTranslucencyPass = 0x2C ,
  GeometryCollectionUserDefinedCollisionShapes = 0x2D , RemovedAtmosphericFog = 0x2E , SkyAtmosphereAffectsHeightFogWithBetterDefault = 0x2F , BlendSpaceSampleOrdering = 0x30 ,
  GeometryCollectionCacheRemovesMassToLocal = 0x31 , EdGraphPinSourceIndex = 0x32 , VirtualizedBulkDataHaveUniqueGuids = 0x33 , RigVMMemoryStorageObject = 0x34 ,
  RayTracedShadowsType = 0x35 , SkelMeshSectionVisibleInRayTracingFlagAdded = 0x36 , AnimGraphNodeTaggingAdded = 0x37 , DynamicMeshCompactedSerialization = 0x38 ,
  ConvertReductionBaseSkeletalMeshBulkDataToInlineReductionCacheData = 0x39 , SkeletalMeshLODModelMeshInfo = 0x3A , TextureDoScaleMipsForAlphaCoverage = 0x3B , VolumetricCloudReflectionSampleCountDefaultUpdate = 0x3C ,
  UseTriangleMeshBVH = 0x3D , DynamicMeshAttributesWeightMapsAndNames = 0x3E , FKControlNamingScheme = 0x3F , RichCurveKeyInvalidTangentMode = 0x40 ,
  ForceUpdateAnimationAssetCurveTangents = 0x41 , SoundWaveVirtualizationUpdate = 0x42 , MaterialFeatureLevelNodeFixForSM6 = 0x43 , GeometryCollectionPerChildDamageThreshold = 0x44 ,
  AddRigidParticleControlFlags = 0x45 , LiveLinkComponentPickerPerController = 0x46 , RemoveTriangleMeshBVHFaces = 0x47 , LensComponentNodalOffset = 0x48 ,
  FixGpuAlwaysRunningUpdateScriptNoneInterpolated = 0x49 , WorldPartitionSerializeStreamingPolicyOnCook = 0x4A , WorldPartitionActorDescRemoveBoundsRelevantSerialization = 0x4B , AnimationDataModelInterface_BackedOut = 0x4C ,
  LandscapeSplineActorDescDeprecation = 0x4D , BackoutAnimationDataModelInterface = 0x4E , MobileStationaryLocalLights = 0x4F , ManagedArrayCollectionAlwaysSerializeValue = 0x50 ,
  LensComponentDistortion = 0x51 , ImgMediaPathResolutionWithEngineOrProjectTokens = 0x52 , AddLowResolutionHeightField = 0x53 , DecreaseLowResolutionHeightField = 0x54 ,
  GeometryCollectionDamagePropagationData = 0x55 , VehicleFrictionForcePositionChange = 0x56 , AddSetMeshDeformerFlag = 0x57 , WorldPartitionActorDescActorAndClassPaths = 0x58 ,
  ReintroduceAnimationDataModelInterface = 0x59 , IncreasedSkinWeightPrecision = 0x5A , MaterialHasIsUsedWithVolumetricCloudFlag = 0x5B , UpdateHairDescriptionBulkData = 0x5C ,
  SpawnActorFromClassTransformScaleMethod = 0x5D , RigVMLazyEvaluation = 0x5E , PoseAssetRawDataGUIDUpdate = 0x5F , RigVMSaveFunctionAccessInModel = 0x60 ,
  RigVMSerializeExecuteContextStruct = 0x61 , VisualLoggerTimeStampAsDouble = 0x62 , MaterialInstanceBasePropertyOverridesThinSurface = 0x63 , MaterialRefractionModeNone = 0x64 ,
  RigVMSaveSerializedGraphInGraphFunctionData = 0x65 , PerPlatformAnimSequenceTargetFrameRate = 0x66 , NiagaraGrid2DDefaultUnnamedAttributesZero = 0x67 , RigVMGeneratedClass = 0x68 ,
  VersionPlusOne = 0x69 , LatestVersion = 0x68
}
 
enum  Type {
  BeforeCustomVersionWasAdded = 0x0 , GeometryCollectionNaniteData = 0x1 , GeometryCollectionNaniteDDC = 0x2 , RemovingSourceAnimationData = 0x3 ,
  MeshDescriptionNewFormat = 0x4 , PartitionActorDescSerializeGridGuid = 0x5 , ExternalActorsMapDataPackageFlag = 0x6 , AnimationAddedBlendProfileModes = 0x7 ,
  WorldPartitionActorDescSerializeDataLayers = 0x8 , RenamingAnimationNumFrames = 0x9 , WorldPartitionHLODActorDescSerializeHLODLayer = 0xA , GeometryCollectionNaniteCooked = 0xB ,
  AddedCookedBoolFontFaceAssets = 0xC , WorldPartitionHLODActorDescSerializeCellHash = 0xD , GeometryCollectionNaniteTransient = 0xE , AddedLandscapeSplineActorDesc = 0xF ,
  AddCollisionConstraintFlag = 0x10 , MantleDbSerialize = 0x11 , AnimSyncGroupsExplicitSyncMethod = 0x12 , FLandscapeActorDescFixupGridIndices = 0x13 ,
  FoliageTypeIncludeInHLOD = 0x14 , IntroducingAnimationDataModel = 0x15 , WorldPartitionActorDescSerializeActorLabel = 0x16 , WorldPartitionActorDescSerializeArchivePersistent = 0x17 ,
  FixForceExternalActorLevelReferenceDuplicates = 0x18 , SerializeMeshDescriptionBase = 0x19 , ConvexUsesVerticesArray = 0x1A , WorldPartitionActorDescSerializeHLODInfo = 0x1B ,
  AddDisabledFlag = 0x1C , MoveCustomAttributesToDataModel = 0x1D , BlendSpaceRuntimeTriangulation = 0x1E , BlendSpaceSmoothingImprovements = 0x1F ,
  RemovingTessellationParameters = 0x20 , SparseClassDataStructSerialization = 0x21 , PackedLevelInstanceBoundsFix = 0x22 , AnimNodeConstantDataRefactorPhase0 = 0x23 ,
  MaterialSavedCachedData = 0x24 , RemoveDecalBlendMode = 0x25 , DirLightsAreAtmosphereLightsByDefault = 0x26 , WorldPartitionStreamingCellsNamingShortened = 0x27 ,
  WorldPartitionActorDescGetStreamingBounds = 0x28 , MeshDescriptionVirtualization = 0x29 , TextureSourceVirtualization = 0x2A , RigVMCopyOpStoreNumBytes = 0x2B ,
  MaterialTranslucencyPass = 0x2C , GeometryCollectionUserDefinedCollisionShapes = 0x2D , RemovedAtmosphericFog = 0x2E , SkyAtmosphereAffectsHeightFogWithBetterDefault = 0x2F ,
  BlendSpaceSampleOrdering = 0x30 , GeometryCollectionCacheRemovesMassToLocal = 0x31 , EdGraphPinSourceIndex = 0x32 , VirtualizedBulkDataHaveUniqueGuids = 0x33 ,
  RigVMMemoryStorageObject = 0x34 , RayTracedShadowsType = 0x35 , SkelMeshSectionVisibleInRayTracingFlagAdded = 0x36 , AnimGraphNodeTaggingAdded = 0x37 ,
  DynamicMeshCompactedSerialization = 0x38 , ConvertReductionBaseSkeletalMeshBulkDataToInlineReductionCacheData = 0x39 , SkeletalMeshLODModelMeshInfo = 0x3A , TextureDoScaleMipsForAlphaCoverage = 0x3B ,
  VolumetricCloudReflectionSampleCountDefaultUpdate = 0x3C , UseTriangleMeshBVH = 0x3D , DynamicMeshAttributesWeightMapsAndNames = 0x3E , FKControlNamingScheme = 0x3F ,
  RichCurveKeyInvalidTangentMode = 0x40 , ForceUpdateAnimationAssetCurveTangents = 0x41 , SoundWaveVirtualizationUpdate = 0x42 , MaterialFeatureLevelNodeFixForSM6 = 0x43 ,
  GeometryCollectionPerChildDamageThreshold = 0x44 , AddRigidParticleControlFlags = 0x45 , LiveLinkComponentPickerPerController = 0x46 , RemoveTriangleMeshBVHFaces = 0x47 ,
  LensComponentNodalOffset = 0x48 , FixGpuAlwaysRunningUpdateScriptNoneInterpolated = 0x49 , WorldPartitionSerializeStreamingPolicyOnCook = 0x4A , WorldPartitionActorDescRemoveBoundsRelevantSerialization = 0x4B ,
  AnimationDataModelInterface_BackedOut = 0x4C , LandscapeSplineActorDescDeprecation = 0x4D , BackoutAnimationDataModelInterface = 0x4E , MobileStationaryLocalLights = 0x4F ,
  ManagedArrayCollectionAlwaysSerializeValue = 0x50 , LensComponentDistortion = 0x51 , ImgMediaPathResolutionWithEngineOrProjectTokens = 0x52 , AddLowResolutionHeightField = 0x53 ,
  DecreaseLowResolutionHeightField = 0x54 , GeometryCollectionDamagePropagationData = 0x55 , VehicleFrictionForcePositionChange = 0x56 , AddSetMeshDeformerFlag = 0x57 ,
  WorldPartitionActorDescActorAndClassPaths = 0x58 , ReintroduceAnimationDataModelInterface = 0x59 , IncreasedSkinWeightPrecision = 0x5A , MaterialHasIsUsedWithVolumetricCloudFlag = 0x5B ,
  UpdateHairDescriptionBulkData = 0x5C , SpawnActorFromClassTransformScaleMethod = 0x5D , RigVMLazyEvaluation = 0x5E , PoseAssetRawDataGUIDUpdate = 0x5F ,
  RigVMSaveFunctionAccessInModel = 0x60 , RigVMSerializeExecuteContextStruct = 0x61 , VisualLoggerTimeStampAsDouble = 0x62 , MaterialInstanceBasePropertyOverridesThinSurface = 0x63 ,
  MaterialRefractionModeNone = 0x64 , RigVMSaveSerializedGraphInGraphFunctionData = 0x65 , PerPlatformAnimSequenceTargetFrameRate = 0x66 , NiagaraGrid2DDefaultUnnamedAttributesZero = 0x67 ,
  RigVMGeneratedClass = 0x68 , VersionPlusOne = 0x69 , LatestVersion = 0x68 , BeforeCustomVersionWasAdded = 0x0 ,
  GeometryCollectionNaniteData = 0x1 , GeometryCollectionNaniteDDC = 0x2 , RemovingSourceAnimationData = 0x3 , MeshDescriptionNewFormat = 0x4 ,
  PartitionActorDescSerializeGridGuid = 0x5 , ExternalActorsMapDataPackageFlag = 0x6 , AnimationAddedBlendProfileModes = 0x7 , WorldPartitionActorDescSerializeDataLayers = 0x8 ,
  RenamingAnimationNumFrames = 0x9 , WorldPartitionHLODActorDescSerializeHLODLayer = 0xA , GeometryCollectionNaniteCooked = 0xB , AddedCookedBoolFontFaceAssets = 0xC ,
  WorldPartitionHLODActorDescSerializeCellHash = 0xD , GeometryCollectionNaniteTransient = 0xE , AddedLandscapeSplineActorDesc = 0xF , AddCollisionConstraintFlag = 0x10 ,
  MantleDbSerialize = 0x11 , AnimSyncGroupsExplicitSyncMethod = 0x12 , FLandscapeActorDescFixupGridIndices = 0x13 , FoliageTypeIncludeInHLOD = 0x14 ,
  IntroducingAnimationDataModel = 0x15 , WorldPartitionActorDescSerializeActorLabel = 0x16 , WorldPartitionActorDescSerializeArchivePersistent = 0x17 , FixForceExternalActorLevelReferenceDuplicates = 0x18 ,
  SerializeMeshDescriptionBase = 0x19 , ConvexUsesVerticesArray = 0x1A , WorldPartitionActorDescSerializeHLODInfo = 0x1B , AddDisabledFlag = 0x1C ,
  MoveCustomAttributesToDataModel = 0x1D , BlendSpaceRuntimeTriangulation = 0x1E , BlendSpaceSmoothingImprovements = 0x1F , RemovingTessellationParameters = 0x20 ,
  SparseClassDataStructSerialization = 0x21 , PackedLevelInstanceBoundsFix = 0x22 , AnimNodeConstantDataRefactorPhase0 = 0x23 , MaterialSavedCachedData = 0x24 ,
  RemoveDecalBlendMode = 0x25 , DirLightsAreAtmosphereLightsByDefault = 0x26 , WorldPartitionStreamingCellsNamingShortened = 0x27 , WorldPartitionActorDescGetStreamingBounds = 0x28 ,
  MeshDescriptionVirtualization = 0x29 , TextureSourceVirtualization = 0x2A , RigVMCopyOpStoreNumBytes = 0x2B , MaterialTranslucencyPass = 0x2C ,
  GeometryCollectionUserDefinedCollisionShapes = 0x2D , RemovedAtmosphericFog = 0x2E , SkyAtmosphereAffectsHeightFogWithBetterDefault = 0x2F , BlendSpaceSampleOrdering = 0x30 ,
  GeometryCollectionCacheRemovesMassToLocal = 0x31 , EdGraphPinSourceIndex = 0x32 , VirtualizedBulkDataHaveUniqueGuids = 0x33 , RigVMMemoryStorageObject = 0x34 ,
  RayTracedShadowsType = 0x35 , SkelMeshSectionVisibleInRayTracingFlagAdded = 0x36 , AnimGraphNodeTaggingAdded = 0x37 , DynamicMeshCompactedSerialization = 0x38 ,
  ConvertReductionBaseSkeletalMeshBulkDataToInlineReductionCacheData = 0x39 , SkeletalMeshLODModelMeshInfo = 0x3A , TextureDoScaleMipsForAlphaCoverage = 0x3B , VolumetricCloudReflectionSampleCountDefaultUpdate = 0x3C ,
  UseTriangleMeshBVH = 0x3D , DynamicMeshAttributesWeightMapsAndNames = 0x3E , FKControlNamingScheme = 0x3F , RichCurveKeyInvalidTangentMode = 0x40 ,
  ForceUpdateAnimationAssetCurveTangents = 0x41 , SoundWaveVirtualizationUpdate = 0x42 , MaterialFeatureLevelNodeFixForSM6 = 0x43 , GeometryCollectionPerChildDamageThreshold = 0x44 ,
  AddRigidParticleControlFlags = 0x45 , LiveLinkComponentPickerPerController = 0x46 , RemoveTriangleMeshBVHFaces = 0x47 , LensComponentNodalOffset = 0x48 ,
  FixGpuAlwaysRunningUpdateScriptNoneInterpolated = 0x49 , WorldPartitionSerializeStreamingPolicyOnCook = 0x4A , WorldPartitionActorDescRemoveBoundsRelevantSerialization = 0x4B , AnimationDataModelInterface_BackedOut = 0x4C ,
  LandscapeSplineActorDescDeprecation = 0x4D , BackoutAnimationDataModelInterface = 0x4E , MobileStationaryLocalLights = 0x4F , ManagedArrayCollectionAlwaysSerializeValue = 0x50 ,
  LensComponentDistortion = 0x51 , ImgMediaPathResolutionWithEngineOrProjectTokens = 0x52 , AddLowResolutionHeightField = 0x53 , DecreaseLowResolutionHeightField = 0x54 ,
  GeometryCollectionDamagePropagationData = 0x55 , VehicleFrictionForcePositionChange = 0x56 , AddSetMeshDeformerFlag = 0x57 , WorldPartitionActorDescActorAndClassPaths = 0x58 ,
  ReintroduceAnimationDataModelInterface = 0x59 , IncreasedSkinWeightPrecision = 0x5A , MaterialHasIsUsedWithVolumetricCloudFlag = 0x5B , UpdateHairDescriptionBulkData = 0x5C ,
  SpawnActorFromClassTransformScaleMethod = 0x5D , RigVMLazyEvaluation = 0x5E , PoseAssetRawDataGUIDUpdate = 0x5F , RigVMSaveFunctionAccessInModel = 0x60 ,
  RigVMSerializeExecuteContextStruct = 0x61 , VisualLoggerTimeStampAsDouble = 0x62 , MaterialInstanceBasePropertyOverridesThinSurface = 0x63 , MaterialRefractionModeNone = 0x64 ,
  RigVMSaveSerializedGraphInGraphFunctionData = 0x65 , PerPlatformAnimSequenceTargetFrameRate = 0x66 , NiagaraGrid2DDefaultUnnamedAttributesZero = 0x67 , RigVMGeneratedClass = 0x68 ,
  VersionPlusOne = 0x69 , LatestVersion = 0x68
}
 

Public Member Functions

 FUE5MainStreamObjectVersion ()=delete
 

Static Public Member Functions

static TMap< FGuid, FGuidGetSystemGuids ()
 

Static Public Attributes

static const FGuid GUID
 

Detailed Description

Definition at line 9 of file UE5MainStreamObjectVersion.h.

Member Enumeration Documentation

◆ Type [1/2]

enum FUE5MainStreamObjectVersion::Type : int
Enumerator
BeforeCustomVersionWasAdded 
GeometryCollectionNaniteData 
GeometryCollectionNaniteDDC 
RemovingSourceAnimationData 
MeshDescriptionNewFormat 
PartitionActorDescSerializeGridGuid 
ExternalActorsMapDataPackageFlag 
AnimationAddedBlendProfileModes 
WorldPartitionActorDescSerializeDataLayers 
RenamingAnimationNumFrames 
WorldPartitionHLODActorDescSerializeHLODLayer 
GeometryCollectionNaniteCooked 
AddedCookedBoolFontFaceAssets 
WorldPartitionHLODActorDescSerializeCellHash 
GeometryCollectionNaniteTransient 
AddedLandscapeSplineActorDesc 
AddCollisionConstraintFlag 
MantleDbSerialize 
AnimSyncGroupsExplicitSyncMethod 
FLandscapeActorDescFixupGridIndices 
FoliageTypeIncludeInHLOD 
IntroducingAnimationDataModel 
WorldPartitionActorDescSerializeActorLabel 
WorldPartitionActorDescSerializeArchivePersistent 
FixForceExternalActorLevelReferenceDuplicates 
SerializeMeshDescriptionBase 
ConvexUsesVerticesArray 
WorldPartitionActorDescSerializeHLODInfo 
AddDisabledFlag 
MoveCustomAttributesToDataModel 
BlendSpaceRuntimeTriangulation 
BlendSpaceSmoothingImprovements 
RemovingTessellationParameters 
SparseClassDataStructSerialization 
PackedLevelInstanceBoundsFix 
AnimNodeConstantDataRefactorPhase0 
MaterialSavedCachedData 
RemoveDecalBlendMode 
DirLightsAreAtmosphereLightsByDefault 
WorldPartitionStreamingCellsNamingShortened 
WorldPartitionActorDescGetStreamingBounds 
MeshDescriptionVirtualization 
TextureSourceVirtualization 
RigVMCopyOpStoreNumBytes 
MaterialTranslucencyPass 
GeometryCollectionUserDefinedCollisionShapes 
RemovedAtmosphericFog 
SkyAtmosphereAffectsHeightFogWithBetterDefault 
BlendSpaceSampleOrdering 
GeometryCollectionCacheRemovesMassToLocal 
EdGraphPinSourceIndex 
VirtualizedBulkDataHaveUniqueGuids 
RigVMMemoryStorageObject 
RayTracedShadowsType 
SkelMeshSectionVisibleInRayTracingFlagAdded 
AnimGraphNodeTaggingAdded 
DynamicMeshCompactedSerialization 
ConvertReductionBaseSkeletalMeshBulkDataToInlineReductionCacheData 
SkeletalMeshLODModelMeshInfo 
TextureDoScaleMipsForAlphaCoverage 
VolumetricCloudReflectionSampleCountDefaultUpdate 
UseTriangleMeshBVH 
DynamicMeshAttributesWeightMapsAndNames 
FKControlNamingScheme 
RichCurveKeyInvalidTangentMode 
ForceUpdateAnimationAssetCurveTangents 
SoundWaveVirtualizationUpdate 
MaterialFeatureLevelNodeFixForSM6 
GeometryCollectionPerChildDamageThreshold 
AddRigidParticleControlFlags 
LiveLinkComponentPickerPerController 
RemoveTriangleMeshBVHFaces 
LensComponentNodalOffset 
FixGpuAlwaysRunningUpdateScriptNoneInterpolated 
WorldPartitionSerializeStreamingPolicyOnCook 
WorldPartitionActorDescRemoveBoundsRelevantSerialization 
AnimationDataModelInterface_BackedOut 
LandscapeSplineActorDescDeprecation 
BackoutAnimationDataModelInterface 
MobileStationaryLocalLights 
ManagedArrayCollectionAlwaysSerializeValue 
LensComponentDistortion 
ImgMediaPathResolutionWithEngineOrProjectTokens 
AddLowResolutionHeightField 
DecreaseLowResolutionHeightField 
GeometryCollectionDamagePropagationData 
VehicleFrictionForcePositionChange 
AddSetMeshDeformerFlag 
WorldPartitionActorDescActorAndClassPaths 
ReintroduceAnimationDataModelInterface 
IncreasedSkinWeightPrecision 
MaterialHasIsUsedWithVolumetricCloudFlag 
UpdateHairDescriptionBulkData 
SpawnActorFromClassTransformScaleMethod 
RigVMLazyEvaluation 
PoseAssetRawDataGUIDUpdate 
RigVMSaveFunctionAccessInModel 
RigVMSerializeExecuteContextStruct 
VisualLoggerTimeStampAsDouble 
MaterialInstanceBasePropertyOverridesThinSurface 
MaterialRefractionModeNone 
RigVMSaveSerializedGraphInGraphFunctionData 
PerPlatformAnimSequenceTargetFrameRate 
NiagaraGrid2DDefaultUnnamedAttributesZero 
RigVMGeneratedClass 
VersionPlusOne 
LatestVersion 
BeforeCustomVersionWasAdded 
GeometryCollectionNaniteData 
GeometryCollectionNaniteDDC 
RemovingSourceAnimationData 
MeshDescriptionNewFormat 
PartitionActorDescSerializeGridGuid 
ExternalActorsMapDataPackageFlag 
AnimationAddedBlendProfileModes 
WorldPartitionActorDescSerializeDataLayers 
RenamingAnimationNumFrames 
WorldPartitionHLODActorDescSerializeHLODLayer 
GeometryCollectionNaniteCooked 
AddedCookedBoolFontFaceAssets 
WorldPartitionHLODActorDescSerializeCellHash 
GeometryCollectionNaniteTransient 
AddedLandscapeSplineActorDesc 
AddCollisionConstraintFlag 
MantleDbSerialize 
AnimSyncGroupsExplicitSyncMethod 
FLandscapeActorDescFixupGridIndices 
FoliageTypeIncludeInHLOD 
IntroducingAnimationDataModel 
WorldPartitionActorDescSerializeActorLabel 
WorldPartitionActorDescSerializeArchivePersistent 
FixForceExternalActorLevelReferenceDuplicates 
SerializeMeshDescriptionBase 
ConvexUsesVerticesArray 
WorldPartitionActorDescSerializeHLODInfo 
AddDisabledFlag 
MoveCustomAttributesToDataModel 
BlendSpaceRuntimeTriangulation 
BlendSpaceSmoothingImprovements 
RemovingTessellationParameters 
SparseClassDataStructSerialization 
PackedLevelInstanceBoundsFix 
AnimNodeConstantDataRefactorPhase0 
MaterialSavedCachedData 
RemoveDecalBlendMode 
DirLightsAreAtmosphereLightsByDefault 
WorldPartitionStreamingCellsNamingShortened 
WorldPartitionActorDescGetStreamingBounds 
MeshDescriptionVirtualization 
TextureSourceVirtualization 
RigVMCopyOpStoreNumBytes 
MaterialTranslucencyPass 
GeometryCollectionUserDefinedCollisionShapes 
RemovedAtmosphericFog 
SkyAtmosphereAffectsHeightFogWithBetterDefault 
BlendSpaceSampleOrdering 
GeometryCollectionCacheRemovesMassToLocal 
EdGraphPinSourceIndex 
VirtualizedBulkDataHaveUniqueGuids 
RigVMMemoryStorageObject 
RayTracedShadowsType 
SkelMeshSectionVisibleInRayTracingFlagAdded 
AnimGraphNodeTaggingAdded 
DynamicMeshCompactedSerialization 
ConvertReductionBaseSkeletalMeshBulkDataToInlineReductionCacheData 
SkeletalMeshLODModelMeshInfo 
TextureDoScaleMipsForAlphaCoverage 
VolumetricCloudReflectionSampleCountDefaultUpdate 
UseTriangleMeshBVH 
DynamicMeshAttributesWeightMapsAndNames 
FKControlNamingScheme 
RichCurveKeyInvalidTangentMode 
ForceUpdateAnimationAssetCurveTangents 
SoundWaveVirtualizationUpdate 
MaterialFeatureLevelNodeFixForSM6 
GeometryCollectionPerChildDamageThreshold 
AddRigidParticleControlFlags 
LiveLinkComponentPickerPerController 
RemoveTriangleMeshBVHFaces 
LensComponentNodalOffset 
FixGpuAlwaysRunningUpdateScriptNoneInterpolated 
WorldPartitionSerializeStreamingPolicyOnCook 
WorldPartitionActorDescRemoveBoundsRelevantSerialization 
AnimationDataModelInterface_BackedOut 
LandscapeSplineActorDescDeprecation 
BackoutAnimationDataModelInterface 
MobileStationaryLocalLights 
ManagedArrayCollectionAlwaysSerializeValue 
LensComponentDistortion 
ImgMediaPathResolutionWithEngineOrProjectTokens 
AddLowResolutionHeightField 
DecreaseLowResolutionHeightField 
GeometryCollectionDamagePropagationData 
VehicleFrictionForcePositionChange 
AddSetMeshDeformerFlag 
WorldPartitionActorDescActorAndClassPaths 
ReintroduceAnimationDataModelInterface 
IncreasedSkinWeightPrecision 
MaterialHasIsUsedWithVolumetricCloudFlag 
UpdateHairDescriptionBulkData 
SpawnActorFromClassTransformScaleMethod 
RigVMLazyEvaluation 
PoseAssetRawDataGUIDUpdate 
RigVMSaveFunctionAccessInModel 
RigVMSerializeExecuteContextStruct 
VisualLoggerTimeStampAsDouble 
MaterialInstanceBasePropertyOverridesThinSurface 
MaterialRefractionModeNone 
RigVMSaveSerializedGraphInGraphFunctionData 
PerPlatformAnimSequenceTargetFrameRate 
NiagaraGrid2DDefaultUnnamedAttributesZero 
RigVMGeneratedClass 
VersionPlusOne 
LatestVersion 

Definition at line 9568 of file Enums.h.

◆ Type [2/2]

enum FUE5MainStreamObjectVersion::Type
Enumerator
BeforeCustomVersionWasAdded 
GeometryCollectionNaniteData 
GeometryCollectionNaniteDDC 
RemovingSourceAnimationData 
MeshDescriptionNewFormat 
PartitionActorDescSerializeGridGuid 
ExternalActorsMapDataPackageFlag 
AnimationAddedBlendProfileModes 
WorldPartitionActorDescSerializeDataLayers 
RenamingAnimationNumFrames 
WorldPartitionHLODActorDescSerializeHLODLayer 
GeometryCollectionNaniteCooked 
AddedCookedBoolFontFaceAssets 
WorldPartitionHLODActorDescSerializeCellHash 
GeometryCollectionNaniteTransient 
AddedLandscapeSplineActorDesc 
AddCollisionConstraintFlag 
MantleDbSerialize 
AnimSyncGroupsExplicitSyncMethod 
FLandscapeActorDescFixupGridIndices 
FoliageTypeIncludeInHLOD 
IntroducingAnimationDataModel 
WorldPartitionActorDescSerializeActorLabel 
WorldPartitionActorDescSerializeArchivePersistent 
FixForceExternalActorLevelReferenceDuplicates 
SerializeMeshDescriptionBase 
ConvexUsesVerticesArray 
WorldPartitionActorDescSerializeHLODInfo 
AddDisabledFlag 
MoveCustomAttributesToDataModel 
BlendSpaceRuntimeTriangulation 
BlendSpaceSmoothingImprovements 
RemovingTessellationParameters 
SparseClassDataStructSerialization 
PackedLevelInstanceBoundsFix 
AnimNodeConstantDataRefactorPhase0 
MaterialSavedCachedData 
RemoveDecalBlendMode 
DirLightsAreAtmosphereLightsByDefault 
WorldPartitionStreamingCellsNamingShortened 
WorldPartitionActorDescGetStreamingBounds 
MeshDescriptionVirtualization 
TextureSourceVirtualization 
RigVMCopyOpStoreNumBytes 
MaterialTranslucencyPass 
GeometryCollectionUserDefinedCollisionShapes 
RemovedAtmosphericFog 
SkyAtmosphereAffectsHeightFogWithBetterDefault 
BlendSpaceSampleOrdering 
GeometryCollectionCacheRemovesMassToLocal 
EdGraphPinSourceIndex 
VirtualizedBulkDataHaveUniqueGuids 
RigVMMemoryStorageObject 
RayTracedShadowsType 
SkelMeshSectionVisibleInRayTracingFlagAdded 
AnimGraphNodeTaggingAdded 
DynamicMeshCompactedSerialization 
ConvertReductionBaseSkeletalMeshBulkDataToInlineReductionCacheData 
SkeletalMeshLODModelMeshInfo 
TextureDoScaleMipsForAlphaCoverage 
VolumetricCloudReflectionSampleCountDefaultUpdate 
UseTriangleMeshBVH 
DynamicMeshAttributesWeightMapsAndNames 
FKControlNamingScheme 
RichCurveKeyInvalidTangentMode 
ForceUpdateAnimationAssetCurveTangents 
SoundWaveVirtualizationUpdate 
MaterialFeatureLevelNodeFixForSM6 
GeometryCollectionPerChildDamageThreshold 
AddRigidParticleControlFlags 
LiveLinkComponentPickerPerController 
RemoveTriangleMeshBVHFaces 
LensComponentNodalOffset 
FixGpuAlwaysRunningUpdateScriptNoneInterpolated 
WorldPartitionSerializeStreamingPolicyOnCook 
WorldPartitionActorDescRemoveBoundsRelevantSerialization 
AnimationDataModelInterface_BackedOut 
LandscapeSplineActorDescDeprecation 
BackoutAnimationDataModelInterface 
MobileStationaryLocalLights 
ManagedArrayCollectionAlwaysSerializeValue 
LensComponentDistortion 
ImgMediaPathResolutionWithEngineOrProjectTokens 
AddLowResolutionHeightField 
DecreaseLowResolutionHeightField 
GeometryCollectionDamagePropagationData 
VehicleFrictionForcePositionChange 
AddSetMeshDeformerFlag 
WorldPartitionActorDescActorAndClassPaths 
ReintroduceAnimationDataModelInterface 
IncreasedSkinWeightPrecision 
MaterialHasIsUsedWithVolumetricCloudFlag 
UpdateHairDescriptionBulkData 
SpawnActorFromClassTransformScaleMethod 
RigVMLazyEvaluation 
PoseAssetRawDataGUIDUpdate 
RigVMSaveFunctionAccessInModel 
RigVMSerializeExecuteContextStruct 
VisualLoggerTimeStampAsDouble 
MaterialInstanceBasePropertyOverridesThinSurface 
MaterialRefractionModeNone 
RigVMSaveSerializedGraphInGraphFunctionData 
PerPlatformAnimSequenceTargetFrameRate 
NiagaraGrid2DDefaultUnnamedAttributesZero 
RigVMGeneratedClass 
VersionPlusOne 
LatestVersion 
BeforeCustomVersionWasAdded 
GeometryCollectionNaniteData 
GeometryCollectionNaniteDDC 
RemovingSourceAnimationData 
MeshDescriptionNewFormat 
PartitionActorDescSerializeGridGuid 
ExternalActorsMapDataPackageFlag 
AnimationAddedBlendProfileModes 
WorldPartitionActorDescSerializeDataLayers 
RenamingAnimationNumFrames 
WorldPartitionHLODActorDescSerializeHLODLayer 
GeometryCollectionNaniteCooked 
AddedCookedBoolFontFaceAssets 
WorldPartitionHLODActorDescSerializeCellHash 
GeometryCollectionNaniteTransient 
AddedLandscapeSplineActorDesc 
AddCollisionConstraintFlag 
MantleDbSerialize 
AnimSyncGroupsExplicitSyncMethod 
FLandscapeActorDescFixupGridIndices 
FoliageTypeIncludeInHLOD 
IntroducingAnimationDataModel 
WorldPartitionActorDescSerializeActorLabel 
WorldPartitionActorDescSerializeArchivePersistent 
FixForceExternalActorLevelReferenceDuplicates 
SerializeMeshDescriptionBase 
ConvexUsesVerticesArray 
WorldPartitionActorDescSerializeHLODInfo 
AddDisabledFlag 
MoveCustomAttributesToDataModel 
BlendSpaceRuntimeTriangulation 
BlendSpaceSmoothingImprovements 
RemovingTessellationParameters 
SparseClassDataStructSerialization 
PackedLevelInstanceBoundsFix 
AnimNodeConstantDataRefactorPhase0 
MaterialSavedCachedData 
RemoveDecalBlendMode 
DirLightsAreAtmosphereLightsByDefault 
WorldPartitionStreamingCellsNamingShortened 
WorldPartitionActorDescGetStreamingBounds 
MeshDescriptionVirtualization 
TextureSourceVirtualization 
RigVMCopyOpStoreNumBytes 
MaterialTranslucencyPass 
GeometryCollectionUserDefinedCollisionShapes 
RemovedAtmosphericFog 
SkyAtmosphereAffectsHeightFogWithBetterDefault 
BlendSpaceSampleOrdering 
GeometryCollectionCacheRemovesMassToLocal 
EdGraphPinSourceIndex 
VirtualizedBulkDataHaveUniqueGuids 
RigVMMemoryStorageObject 
RayTracedShadowsType 
SkelMeshSectionVisibleInRayTracingFlagAdded 
AnimGraphNodeTaggingAdded 
DynamicMeshCompactedSerialization 
ConvertReductionBaseSkeletalMeshBulkDataToInlineReductionCacheData 
SkeletalMeshLODModelMeshInfo 
TextureDoScaleMipsForAlphaCoverage 
VolumetricCloudReflectionSampleCountDefaultUpdate 
UseTriangleMeshBVH 
DynamicMeshAttributesWeightMapsAndNames 
FKControlNamingScheme 
RichCurveKeyInvalidTangentMode 
ForceUpdateAnimationAssetCurveTangents 
SoundWaveVirtualizationUpdate 
MaterialFeatureLevelNodeFixForSM6 
GeometryCollectionPerChildDamageThreshold 
AddRigidParticleControlFlags 
LiveLinkComponentPickerPerController 
RemoveTriangleMeshBVHFaces 
LensComponentNodalOffset 
FixGpuAlwaysRunningUpdateScriptNoneInterpolated 
WorldPartitionSerializeStreamingPolicyOnCook 
WorldPartitionActorDescRemoveBoundsRelevantSerialization 
AnimationDataModelInterface_BackedOut 
LandscapeSplineActorDescDeprecation 
BackoutAnimationDataModelInterface 
MobileStationaryLocalLights 
ManagedArrayCollectionAlwaysSerializeValue 
LensComponentDistortion 
ImgMediaPathResolutionWithEngineOrProjectTokens 
AddLowResolutionHeightField 
DecreaseLowResolutionHeightField 
GeometryCollectionDamagePropagationData 
VehicleFrictionForcePositionChange 
AddSetMeshDeformerFlag 
WorldPartitionActorDescActorAndClassPaths 
ReintroduceAnimationDataModelInterface 
IncreasedSkinWeightPrecision 
MaterialHasIsUsedWithVolumetricCloudFlag 
UpdateHairDescriptionBulkData 
SpawnActorFromClassTransformScaleMethod 
RigVMLazyEvaluation 
PoseAssetRawDataGUIDUpdate 
RigVMSaveFunctionAccessInModel 
RigVMSerializeExecuteContextStruct 
VisualLoggerTimeStampAsDouble 
MaterialInstanceBasePropertyOverridesThinSurface 
MaterialRefractionModeNone 
RigVMSaveSerializedGraphInGraphFunctionData 
PerPlatformAnimSequenceTargetFrameRate 
NiagaraGrid2DDefaultUnnamedAttributesZero 
RigVMGeneratedClass 
VersionPlusOne 
LatestVersion 

Definition at line 11 of file UE5MainStreamObjectVersion.h.

Constructor & Destructor Documentation

◆ FUE5MainStreamObjectVersion()

FUE5MainStreamObjectVersion::FUE5MainStreamObjectVersion ( )
delete

Member Function Documentation

◆ GetSystemGuids()

static TMap< FGuid, FGuid > FUE5MainStreamObjectVersion::GetSystemGuids ( )
static

Member Data Documentation

◆ GUID

const FGuid FUE5MainStreamObjectVersion::GUID
static

Definition at line 337 of file UE5MainStreamObjectVersion.h.


The documentation for this struct was generated from the following files: