Ark Server API (ASA) - Wiki
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#include <Other.h>
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FSocket * | SocketField () |
UShooterCheatManager * | CheatManagerField () |
bool & | IsAuthenticatedField () |
bool & | IsClosedField () |
TArray< signed char > & | DataBufferField () |
unsigned int & | CurrentPacketSizeField () |
long double & | LastReceiveTimeField () |
long double & | LastSendKeepAliveTimeField () |
FString & | ServerPasswordField () |
void | Tick (long double WorldTime, UWorld *InWorld) |
void | ProcessRCONPacket (RCONPacket *Packet, UWorld *InWorld) |
void | SendMessageW (int Id, int Type, FString *OutGoingMessage) |
void | Close () |
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