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| int & | FrameCounterField () |
| |
| int & | DinosDestroyedThisFrameField () |
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| FString & | CurrentDayTimeField () |
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| long double & | LoadedAtTimeSecondsField () |
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| long double & | LoadedAtPersistentTimeField () |
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| long double & | PersistentTimeField () |
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| long double & | ForceBlockLoadTimeoutField () |
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| unsigned int & | StasisThisFrameField () |
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| unsigned int & | UnStasisThisFrameField () |
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| unsigned int & | StasisOssilationThisFrameField () |
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| unsigned int & | StasisThisFrameMaxField () |
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| unsigned int & | UnStasisThisFrameMaxField () |
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| unsigned int & | StasisOssilationThisFrameMaxField () |
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| float & | StasisThisFrameAvgField () |
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| float & | UnStasisThisFrameAvgField () |
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| float & | StasisOssilationThisFrameAvgField () |
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| float & | StasisMaxResetTimerField () |
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| unsigned int & | LastUnstasisCountField () |
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| unsigned int & | LoadedSaveIncrementorField () |
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| unsigned int & | CurrentSaveIncrementorField () |
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| TArray< TWeakObjectPtr< AActor >, TSizedDefaultAllocator< 32 > > & | LocalStasisActorsField () |
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| long double & | IgnoreForcedLevelAsDistanceStreamingEnabledUntilTimeField () |
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| TArray< TWeakObjectPtr< APostProcessVolume >, TSizedDefaultAllocator< 32 > > & | PreviousPostVolumesField () |
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| BitFieldValue< bool, unsigned __int32 > | bLoadedFromSaveGame () |
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| BitFieldValue< bool, unsigned __int32 > | bWorldWasPlayerView () |
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| BitFieldValue< bool, unsigned __int32 > | bUseSimpleWorld () |
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| BitFieldValue< bool, unsigned __int32 > | bBlockAllOnNextLevelStreamingProcess () |
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| void | ConstructOctree () |
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| void | UpdateInternalOctreeTransform (UPrimitiveComponent *InComponent) |
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| void | RemoveFromInternalOctree (UPrimitiveComponent *InComponent) |
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| bool | OverlapMultiInternalOctree (TArray< UPrimitiveComponent *, TSizedDefaultAllocator< 32 > > *OutPrimitives, const FBoxCenterAndExtent *InBounds, unsigned int InSearchMask, bool bDontClearOutArray) |
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| int | OverlapNumInternalOctree (const FBoxCenterAndExtent *InBounds, unsigned int InSearchMask) |
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| void | GetPrimitiveOctreeIterator (const UE::Math::TVector< double > *InLocation, float Extents, unsigned int InSearchMask, TFunction< void __cdecl(UPrimitiveComponent *)> *InFunc) |
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| void | GetPrimitiveOctreeIteratorEarlyOut (const UE::Math::TVector< double > *InLocation, float Extents, unsigned int InSearchMask, TFunction< bool __cdecl(UPrimitiveComponent *)> *InFunc) |
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| void | DestroyOctree () |
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| bool | OverlapMultiInternalSimpleOctree (TArray< FOctreeElementSimple *, TSizedDefaultAllocator< 32 > > *OutPrimitives, const FBoxCenterAndExtent *InBounds, unsigned int InSearchMask, bool bDontClearOutArray) |
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| bool | ProcessConsoleExec (const wchar_t *Cmd, FOutputDevice *Ar, UObject *Executor) |
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| FString * | GetDetailedInfoInternal (FString *result) |
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| bool | AreAllOuterObjectsValid () |
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| bool | IsInBlueprint () |
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| bool | IsBasedOnArchetype (const UObject *const SomeObject) |
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| UObject * | CreateDefaultSubobject (FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient) |
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| UObject * | GetDefaultSubobjectByName (FName ToFind) |
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| bool | Rename (const wchar_t *InName, UObject *NewOuter, unsigned int Flags) |
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| void | PostLoad () |
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| bool | NeedsLoadForServer () |
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| bool | NeedsLoadForClient () |
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| void | BeginDestroy () |
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| void | FinishDestroy () |
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| FString * | GetDetailedInfo (FString *result) |
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| bool | ConditionalBeginDestroy () |
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| bool | ConditionalFinishDestroy () |
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| void | ConditionalPostLoad () |
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| void | PostLoadSubobjects (FObjectInstancingGraph *OuterInstanceGraph) |
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| void | ConditionalPostLoadSubobjects (FObjectInstancingGraph *OuterInstanceGraph) |
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| void | GetPreloadDependencies (TArray< UObject *, TSizedDefaultAllocator< 32 > > *OutDeps) |
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| void | Serialize (FStructuredArchiveRecord Record) |
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| void | SerializeScriptProperties (FArchive *Ar) |
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| void | SerializeScriptProperties (FStructuredArchiveSlot Slot) |
| |
| void | BuildSubobjectMapping (UObject *OtherObject, TMap< UObject *, UObject *, FDefaultSetAllocator, TDefaultMapHashableKeyFuncs< UObject *, UObject *, 0 > > *ObjectMapping) |
| |
| void | CollectDefaultSubobjects (TArray< UObject *, TSizedDefaultAllocator< 32 > > *OutSubobjectArray, bool bIncludeNestedSubobjects) |
| |
| bool | CheckDefaultSubobjects (bool bForceCheck) |
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| bool | CheckDefaultSubobjectsInternal () |
| |
| void | GetAssetRegistryTags (FAssetData *Out) |
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| void | GetResourceSizeEx (FResourceSizeEx *CumulativeResourceSize) |
| |
| bool | IsAsset () |
| |
| FPrimaryAssetId * | GetPrimaryAssetId (FPrimaryAssetId *result) |
| |
| bool | IsLocalizedResource () |
| |
| bool | IsSafeForRootSet () |
| |
| void | LoadConfig (UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, FProperty *PropertyToLoad) |
| |
| void | SaveConfig (unsigned __int64 Flags, const wchar_t *InFilename, FConfigCacheIni *Config, bool bAllowCopyToDefaultObject) |
| |
| FString * | GetDefaultConfigFilename (FString *result) |
| |
| bool | IsNameStableForNetworking () |
| |
| bool | IsFullNameStableForNetworking () |
| |
| bool | IsSupportedForNetworking () |
| |
| void | LocalizeProperty (UObject *LocBase, TArray< FString, TSizedDefaultAllocator< 32 > > *PropertyTagChain, FProperty *const BaseProperty, FProperty *const Property, void *const ValueAddress) |
| |
| void | SkipFunction (FFrame *Stack, void *const Z_Param__Result, UFunction *Function) |
| |
| void | CallFunction (FFrame *Stack, void *const Z_Param__Result, UFunction *Function) |
| |
| bool | CallFunctionByNameWithArguments (const wchar_t *Str, FOutputDevice *Ar, UObject *Executor, bool bForceCallWithNonExec) |
| |
| UFunction * | FindFunctionChecked (FName InName, EIncludeSuperFlag::Type a3=EIncludeSuperFlag::IncludeSuper) |
| |
| void | ProcessEvent (UFunction *Function, void *Parms) |
| |
| void | ProcessContextOpcode (FFrame *Stack, void *const Z_Param__Result, bool bCanFailSilently) |
| |
| UObject * | GetArchetype () |
| |
| bool | IsInOrOwnedBy (const UObject *SomeOuter) |
| |
| void | SetLinker (FLinkerLoad *LinkerLoad, int LinkerIndex, bool bShouldDetachExisting) |
| |
| ARK_API FProperty * | FindProperty (FName name) |
| |
| FPackageFileVersion * | GetLinkerUEVersion (FPackageFileVersion *result) |
| |
| FString * | GetPathName (FString *result, const UObject *StopOuter) |
| |
| void | GetPathName (const UObject *StopOuter, FString *ResultString) |
| |
| void | GetPathName (const UObject *StopOuter, TStringBuilderBase< wchar_t > *ResultString) |
| |
| FString * | GetFullGroupName (FString *result, bool bStartWithOuter) |
| |
| UObject * | GetOutermostObject () |
| |
| UPackage * | GetPackage () |
| |
| bool | MarkPackageDirty () |
| |
| UObject * | GetTypedOuter (UClass *Target) |
| |
| bool | IsIn (const UObject *SomeOuter) |
| |
| bool | IsInPackage (const UPackage *SomePackage) |
| |
| void * | GetInterfaceAddress (UClass *InterfaceClass) |
| |
| bool | IsDefaultSubobject () |
| |
| void | AddToCluster (UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject) |
| |
| bool | CanBeInCluster () |
| |
| void | CreateCluster () |
| |
| FLinkerLoad * | GetLinker () |
| |
| int | GetLinkerIndex () |
| |
| UObjectBase_vtbl *& | __vftableField () |
| |
| EObjectFlags & | ObjectFlagsField () |
| |
| int & | InternalIndexField () |
| |
| UClass *& | ClassPrivateField () |
| |
| UClass *& | ClassField () |
| |
| FName & | NamePrivateField () |
| |
| FName & | NameField () |
| |
| UObject *& | OuterPrivateField () |
| |
| void | DeferredRegister (UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *InName) |
| |
| UPackage * | GetExternalPackageInternal () |
| |
| void | SetExternalPackage (UPackage *InPackage) |
| |
| bool | IsValidLowLevel () |
| |
| bool | IsValidLowLevelFast (bool bRecursive) |
| |
Definition at line 416 of file GameMode.h.