![]() |
Ark Server API (ASA) - Wiki
|
#include <Other.h>
Inheritance diagram for FPointDamageEvent:
Collaboration diagram for FPointDamageEvent:Public Member Functions | |
| float & | DamageField () |
| FVector_NetQuantizeNormal & | ShotDirectionField () |
| FHitResult & | HitInfoField () |
| bool | IsOfType (int InID) |
| void | GetBestHitInfo (const AActor *HitActor, const AActor *HitInstigator, FHitResult *OutHitInfo, UE::Math::TVector< double > *OutImpulseDir) |
Public Member Functions inherited from FDamageEvent | |
| float & | ImpulseField () |
| float & | OriginalDamageField () |
| int & | InstanceBodyIndexField () |
| int & | TypeIndexField () |
| TSubclassOf< UDamageType > & | DamageTypeClassField () |
| void | GetBestHitInfo (const AActor *HitActor, const AActor *HitInstigator, FHitResult *OutHitInfo, UE::Math::TVector< double > *OutImpulseDir) |
Static Public Member Functions | |
| static UScriptStruct * | StaticStruct () |
Static Public Member Functions inherited from FDamageEvent | |
| static UScriptStruct * | StaticStruct () |
|
inline |
|
inline |
|
inline |
|
inlinestatic |