|
FieldArray< float, 12 > | MaxStatusValuesField () |
|
FieldArray< float, 12 > | BaseLevelMaxStatusValuesField () |
|
FieldArray< unsigned __int8, 12 > | NumberOfLevelUpPointsAppliedField () |
|
FieldArray< unsigned __int8, 12 > | NumberOfLevelUpPointsAppliedTamedField () |
|
FieldArray< unsigned __int8, 12 > | NumberOfMutationsAppliedTamedField () |
|
float & | TamedIneffectivenessModifierField () |
|
float & | MovingStaminaRecoveryRateMultiplierField () |
|
FieldArray< float, 12 > | RecoveryRateStatusValueField () |
|
FieldArray< float, 12 > | TimeToRecoverAfterDepletionStatusValueField () |
|
FieldArray< float, 12 > | TimeToRecoverAfterDecreaseStatusValueField () |
|
FieldArray< float, 12 > | AmountMaxGainedPerLevelUpValueField () |
|
FieldArray< float, 12 > | AmountMaxGainedPerLevelUpValueTamedField () |
|
FieldArray< unsigned __int8, 12 > | MaxGainedPerLevelUpValueIsPercentField () |
|
FieldArray< unsigned __int8, 12 > | RecoveryRateIsPercentField () |
|
FieldArray< float, 12 > | TamingMaxStatMultipliersField () |
|
FieldArray< float, 12 > | TamingMaxStatAdditionsField () |
|
FieldArray< float, 12 > | MaxLevelUpMultiplierField () |
|
FieldArray< float, 12 > | MutationMultiplierField () |
|
float & | TamedLandDinoSwimSpeedLevelUpEffectivenessField () |
|
float & | TamingIneffectivenessMultiplierField () |
|
float & | DinoRiderWeightMultiplierField () |
|
FieldArray< unsigned __int8, 12 > | CanLevelUpValueField () |
|
FieldArray< unsigned __int8, 12 > | DontUseValueField () |
|
FieldArray< unsigned __int8, 12 > | SkipWildLevelUpValueField () |
|
FieldArray< FPrimalCharacterStatusStateThresholds, 12 > | StatusStateThresholdsField () |
|
float & | ExperienceAutomaticConsciousIncreaseSpeedField () |
|
float & | CheatMaxWeightField () |
|
int & | CharacterStatusComponentPriorityField () |
|
float & | SuffocationHealthPercentDecreaseSpeedField () |
|
float & | UnsubmergedOxygenIncreaseSpeedField () |
|
float & | SubmergedOxygenDecreaseSpeedField () |
|
float & | RunningStaminaConsumptionRateField () |
|
float & | WalkingStaminaConsumptionRateField () |
|
float & | SwimmingOrFlyingStaminaConsumptionRateField () |
|
float & | JumpStaminaConsumptionField () |
|
float & | WindedSpeedModifierField () |
|
float & | WindedSpeedModifierSwimmingOrFlyingField () |
|
float & | InjuredSpeedModifierField () |
|
float & | HypothermicHealthDecreaseRateBaseField () |
|
float & | HypothermicHealthDecreaseRatePerDegreeField () |
|
float & | HyperthermicHealthDecreaseRateBaseField () |
|
float & | HyperthermicHealthDecreaseRatePerDegreeField () |
|
float & | XPEarnedPerStaminaConsumedField () |
|
float & | KillXPMultiplierPerCharacterLevelField () |
|
float & | ShareXPWithTribeRangeField () |
|
int & | BaseCharacterLevelField () |
|
unsigned __int16 & | ExtraCharacterLevelField () |
|
float & | ExperiencePointsField () |
|
float & | ReplicatedExperiencePointsField () |
|
float & | MaxExperiencePointsField () |
|
float & | BaseFoodConsumptionRateField () |
|
float & | BaseWaterConsumptionRateField () |
|
float & | FortitudeTorpidityDecreaseMultiplierField () |
|
float & | FortitudeTorpidityIncreaseResistanceField () |
|
float & | SubmergedWaterIncreaseRateField () |
|
float & | CrouchedWaterFoodConsumptionMultiplierField () |
|
float & | ProneWaterFoodConsumptionMultiplierField () |
|
float & | StaminaRecoveryDecreaseFoodMultiplierField () |
|
float & | StaminaRecoveryDecreaseWaterMultiplierField () |
|
float & | HealthRecoveryDecreaseFoodMultiplierField () |
|
float & | BabyDinoConsumingFoodRateMultiplierField () |
|
float & | DinoTamedAdultConsumingFoodRateMultiplierField () |
|
float & | BabyGestationConsumingFoodRateMultiplierField () |
|
float & | BabyDinoStarvationHealthDecreaseRateMultiplierField () |
|
float & | BabyMaxHealthPercentField () |
|
float & | CrouchedStaminaConsumptionMultiplierField () |
|
float & | ProneStaminaConsumptionMultiplierField () |
|
float & | StarvationHealthConsumptionRateField () |
|
float & | DehyrdationHealthConsumptionRateField () |
|
float & | StaminaConsumptionDecreaseWaterMultiplierField () |
|
float & | StaminaConsumptionDecreaseFoodMultiplierField () |
|
float & | HypothermiaDecreaseFoodMultiplierBaseField () |
|
float & | HypothermiaDecreaseFoodMultiplierPerDegreeField () |
|
float & | HyperthermiaDecreaseWaterMultiplierBaseField () |
|
float & | HyperthermiaDecreaseWaterMultiplierPerDegreeField () |
|
float & | HyperthermiaTemperatureThresholdField () |
|
float & | HypothermiaTemperatureThresholdField () |
|
float & | TorporExitPercentThresholdField () |
|
float & | KnockedOutTorpidityRecoveryRateMultiplierField () |
|
float & | DehydrationTorpidityMultiplierField () |
|
float & | StarvationTorpidityMultuplierField () |
|
float & | StarvationTorpidityIncreaseRateField () |
|
float & | DehyrdationTorpidityIncreaseRateField () |
|
float & | InjuredTorpidityIncreaseMultiplierField () |
|
float & | WeightSpeedDecreasePowerField () |
|
float & | WeightJumpDecreasePowerField () |
|
float & | PoopItemMinFoodConsumptionIntervalField () |
|
float & | PoopItemMaxFoodConsumptionIntervalField () |
|
float & | TheMaxTorporIncreasePerBaseLevelField () |
|
float & | CurrentStatusValuesReplicationIntervalField () |
|
float & | InsulationHyperthermiaOffsetExponentField () |
|
float & | InsulationHyperthermiaOffsetScalerField () |
|
float & | InsulationHypothermiaOffsetExponentField () |
|
float & | InsulationHypothermiaOffsetScalerField () |
|
float & | HypoCharacterInsulationValueField () |
|
float & | HyperCharacterInsulationValueField () |
|
float & | PoopItemFoodConsumptionCacheField () |
|
float & | LastHypothermalCharacterInsulationValueField () |
|
float & | LastHyperthermalCharacterInsulationValueField () |
|
float & | GenericXPMultiplierField () |
|
float & | CraftEarnXPMultiplierField () |
|
float & | MinInventoryWeightField () |
|
float & | KillEarnXPMultiplierField () |
|
float & | GenericEarnXPMultiplierField () |
|
float & | SpecialEarnXPMultiplierField () |
|
float & | ExplorerNoteEarnXPMultiplierField () |
|
float & | HarvestEarnXPMultiplierField () |
|
float & | DefaultHyperthermicInsulationField () |
|
float & | DefaultHypothermicInsulationField () |
|
float & | MaxTamingEffectivenessBaseLevelMultiplierField () |
|
FString & | FoodStatusNameOverrideField () |
|
UTexture2D *& | FoodStatusIconBackgroundOverrideField () |
|
UTexture2D *& | FoodStatusIconForegroundOverrideField () |
|
TArray< FPrimalCharacterStatusValueModifier, TSizedDefaultAllocator< 32 > > & | StatusValueModifiersField () |
|
TArray< unsigned char, TSizedDefaultAllocator< 32 > > & | StatusValueModifierDescriptionIndicesField () |
|
FieldArray< float, 12 > | CurrentStatusValuesField () |
|
FieldArray< float, 12 > | AdditionalStatusValuesField () |
|
FieldArray< float, 12 > | ReplicatedCurrentStatusValuesField () |
|
FieldArray< float, 12 > | ReplicatedGlobalMaxStatusValuesField () |
|
FieldArray< float, 12 > | ReplicatedBaseLevelMaxStatusValuesField () |
|
FieldArray< float, 12 > | ReplicatedGlobalCurrentStatusValuesField () |
|
FieldArray< char, 12 > | CurrentStatusStatesField () |
|
FieldArray< long double, 12 > | LastDecreasedStatusValuesTimesField () |
|
FieldArray< long double, 12 > | LastIncreasedStatusValuesTimesField () |
|
FieldArray< long double, 12 > | LastMaxedStatusValuesTimesField () |
|
FieldArray< long double, 12 > | LastDepletedStatusValuesTimesField () |
|
float & | StaminaRecoveryExtraResourceDecreaseMultiplierField () |
|
float & | DehydrationStaminaRecoveryRateField () |
|
float & | WaterConsumptionMultiplierField () |
|
float & | FoodConsumptionMultiplierField () |
|
TArray< USoundBase *, TSizedDefaultAllocator< 32 > > & | EnteredStatusStateSoundsField () |
|
TArray< USoundBase *, TSizedDefaultAllocator< 32 > > & | ExitStatusStateSoundsField () |
|
float & | ExtraOxygenSpeedStatMultiplierField () |
|
float & | ExtraTamedHealthMultiplierField () |
|
float & | WakingTameFoodConsumptionRateMultiplierField () |
|
float & | SwimmingStaminaRecoveryRateMultiplierField () |
|
float & | ExtraWaterConsumptionMultiplierField () |
|
float & | ExtraFoodConsumptionMultiplierField () |
|
float & | DefaultMaxOxygenField () |
|
long double & | LastReplicatedCurrentStatusValuesTimeField () |
|
float & | OriginalMaxTorporField () |
|
float & | MountedDinoDinoWeightMultiplierField () |
|
float & | ExtraWildDinoDamageMultiplierField () |
|
float & | ExtraTamedDinoDamageMultiplierField () |
|
float & | WeightMultiplierWhenCarriedOrBasedField () |
|
float & | WeightMultiplierForCarriedPassengersField () |
|
float & | WeightMultiplierForPlatformPassengersInventoryField () |
|
FieldArray< float, 12 > | DinoMaxStatAddMultiplierImprintingField () |
|
float & | DinoImprintingQualityField () |
|
float & | TamedBaseHealthMultiplierField () |
|
float & | ExtraBabyDinoConsumingFoodRateMultiplierField () |
|
TArray< FString, TSizedDefaultAllocator< 32 > > & | StatusValueNameOverridesField () |
|
TSubclassOf< UDamageType > & | RegainOxygenDamageTypeField () |
|
bool & | bInWeightLockField () |
|
long double & | LastReplicatedXPTimeField () |
|
bool & | bHasUnlockedMaxDinoLevelAchievementThisSessionField () |
|
long double & | DeferredLevelUpSaveTimeSecondsField () |
|
TArray< float, TSizedDefaultAllocator< 32 > > & | LevelUpStatWeightOverridesField () |
|
BitFieldValue< bool, unsigned __int32 > | bCanSuffocate () |
|
BitFieldValue< bool, unsigned __int32 > | bCanSuffocateIfTamed () |
|
BitFieldValue< bool, unsigned __int32 > | bCanGetHungry () |
|
BitFieldValue< bool, unsigned __int32 > | bUseStamina () |
|
BitFieldValue< bool, unsigned __int32 > | bWalkingConsumesStamina () |
|
BitFieldValue< bool, unsigned __int32 > | bRunningConsumesStamina () |
|
BitFieldValue< bool, unsigned __int32 > | bConsumeFoodAutomatically () |
|
BitFieldValue< bool, unsigned __int32 > | bInfiniteFood () |
|
BitFieldValue< bool, unsigned __int32 > | bAddExperienceAutomatically () |
|
BitFieldValue< bool, unsigned __int32 > | bConsumeWaterAutomatically () |
|
BitFieldValue< bool, unsigned __int32 > | bAutomaticallyUpdateTemperature () |
|
BitFieldValue< bool, unsigned __int32 > | bReplicateGlobalStatusValues () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowLevelUps () |
|
BitFieldValue< bool, unsigned __int32 > | bInfiniteStats () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowSharingXPWithTribe () |
|
BitFieldValue< bool, unsigned __int32 > | bUseStatusSpeedModifiers () |
|
BitFieldValue< bool, unsigned __int32 > | bStatusSpeedModifierOnlyFullOrNone () |
|
BitFieldValue< bool, unsigned __int32 > | bIgnoreStatusSpeedModifierIfSwimming () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventJump () |
|
BitFieldValue< bool, unsigned __int32 > | bInitializedBaseLevelMaxStatusValues () |
|
BitFieldValue< bool, unsigned __int32 > | bInitializedMe () |
|
BitFieldValue< bool, unsigned __int32 > | bServerFirstInitialized () |
|
BitFieldValue< bool, unsigned __int32 > | bRunningUseDefaultSpeed () |
|
BitFieldValue< bool, unsigned __int32 > | bNeverAllowXP () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventTamedStatReplication () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPAdjustStatusValueModification () |
|
BitFieldValue< bool, unsigned __int32 > | bForceDefaultSpeed () |
|
BitFieldValue< bool, unsigned __int32 > | bCheatStatus () |
|
BitFieldValue< bool, unsigned __int32 > | bForceRefreshWeight () |
|
BitFieldValue< bool, unsigned __int32 > | bHideFoodStatusFromHUD () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPGetStatusNameString () |
|
BitFieldValue< bool, unsigned __int32 > | bHideStaminaStatusFromHUD () |
|
BitFieldValue< bool, unsigned __int32 > | bDontUseSpeedMultipleAsSpeed () |
|
BitFieldValue< bool, unsigned __int32 > | bForceGainOxygen () |
|
BitFieldValue< bool, unsigned __int32 > | bFreezeStatusValues () |
|
BitFieldValue< bool, unsigned __int32 > | bTicked () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPModifyMaxLevel () |
|
BitFieldValue< bool, unsigned __int32 > | bNoStaminaRecoveryWhenStarving () |
|
BitFieldValue< bool, unsigned __int32 > | bApplyingStatusValueModifiers () |
|
BitFieldValue< bool, unsigned __int32 > | bDontScaleMeleeDamage () |
|
BitFieldValue< bool, unsigned __int32 > | bInfiniteWeight () |
|
BitFieldValue< bool, unsigned __int32 > | bUseLevelUpStatWeightOverrides () |
|
float | BPModifyMaxExperiencePoints (float InMaxExperiencePoints) |
|
int | BPModifyMaxLevel (int InMaxLevel) |
|
void | ClientSyncMaxStatusValues (const TArray< float, TSizedDefaultAllocator< 32 > > *NetMaxStatusValues, const TArray< float, TSizedDefaultAllocator< 32 > > *NetBaseMaxStatusValues) |
|
void | NetSyncMaxStatusValues (const TArray< float, TSizedDefaultAllocator< 32 > > *NetMaxStatusValues, const TArray< float, TSizedDefaultAllocator< 32 > > *NetBaseMaxStatusValues) |
|
void | ValidateGeneratedRepEnums (const TArray< FRepRecord, TSizedDefaultAllocator< 32 > > *ClassReps) |
|
void | Serialize (FStructuredArchiveRecord Record) |
|
void | GetLifetimeReplicatedProps (TArray< FLifetimeProperty, TSizedDefaultAllocator< 32 > > *OutLifetimeProps) |
|
void | InitializeComponent () |
|
void | RemoveStatusValueModifierByIndex (int Index) |
|
void | AddStatusValueModifier (EPrimalCharacterStatusValue::Type ValueType, float Amount, float Speed, bool bContinueOnUnchangedValue, bool bSetValue, int StatusValueModifierDescriptionIndex, bool bResetExistingModifierDescriptionIndex, float LimitExistingModifierDescriptionToMaxAmount, bool bSetAdditionalValue, EPrimalCharacterStatusValue::Type StopAtValueNearMax, bool bMakeUntameable, TSubclassOf< UDamageType > ScaleValueByCharacterDamageType, AActor *Instigator) |
|
void | ApplyStatusValueModifiers (float DeltaTime) |
|
void | SetAllStatsToMaximum () |
|
void | SetAllStatsToMaximumExcluding (EPrimalCharacterStatusValue::Type exclude) |
|
void | TickStatus (float DeltaTime, bool bForceStatusUpdate) |
|
void | UpdateStatusValue (EPrimalCharacterStatusValue::Type valueType, float DeltaTime, bool bManualUpdate) |
|
void | UpdateWeightStat (bool bForceSetValue) |
|
void | AdjustStatusValueModification (EPrimalCharacterStatusValue::Type valueType, float *Amount, TSubclassOf< UDamageType > DamageTypeClass, bool bManualModification) |
|
void | GetDinoFoodConsumptionRateMultiplier (float *Amount) |
|
void | UninitializeComponent () |
|
float | ModifyCurrentStatusValue (EPrimalCharacterStatusValue::Type valueType, float Amount, bool bPercentOfMax, bool bPercentOfCurrent, bool bManualModification, bool bSetValue, TSubclassOf< UDamageType > DamageTypeClass, bool bDamageDontKill, bool bForceSetValue) |
|
void | ChangedStatusState (EPrimalCharacterStatusState::Type valueType, bool bEnteredState) |
|
void | CharacterUpdatedInventory (bool bEquippedOrUneqippedItem) |
|
void | UpdateInventoryWeight (APrimalCharacter *aPrimalChar) |
|
void | RefreshInsulation () |
|
void | RescaleMaxStat (EPrimalCharacterStatusValue::Type LevelUpValueType, float TargetValue, bool bIsPercentOfTrueValue) |
|
void | RefreshTemperature () |
|
void | UpdatedCurrentStatusValue (EPrimalCharacterStatusValue::Type valueType, float Amount, bool bManualModification, TSubclassOf< UDamageType > DamageTypeClass, bool bDamageDontKill, bool bDontAdjustOtherStats) |
|
float | GetStatusValueRecoveryRate (EPrimalCharacterStatusValue::Type valueType) |
|
void | DrawLocalPlayerHUD (AShooterHUD *HUD, float ScaleMult, bool bFromBottomRight) |
|
void | DrawLocalPlayerHUDDescriptions (AShooterHUD *HUD, long double TheTimeSeconds, float ScaleMult, bool bDrawBottomRight) |
|
bool | IsInStatusState (EPrimalCharacterStatusState::Type StateType) |
|
void | OnJumped () |
|
float | GetMeleeDamageModifier (FScriptContainerElement *a2) |
|
float | GetMovementSpeedModifier () |
|
float | GetJumpZModifier () |
|
void | ServerSyncReplicatedValues () |
|
bool | CanLevelUp (EPrimalCharacterStatusValue::Type LevelUpValueType, bool bCheckExperience) |
|
void | ServerApplyLevelUp (EPrimalCharacterStatusValue::Type LevelUpValueType, AShooterPlayerController *ByPC, bool AllowSave) |
|
void | SetBaseLevel (int Level, bool bDontCurrentSetToMax) |
|
void | SetBaseLevelNoStatChange (int Level) |
|
void | SetBaseLevelCustomized (int Level, const TArray< FStatValuePair, TSizedDefaultAllocator< 32 > > *CustomBaseStats, const TArray< TEnumAsByte< EPrimalCharacterStatusValue::Type >, TSizedDefaultAllocator< 32 > > *PrioritizeStats, bool bDontCurrentSetToMax) |
|
void | SetTameable (bool bTameable) |
|
void | SetTamed (float TameIneffectivenessModifier, bool bSkipAddingTamedLevels) |
|
void | ApplyTamingStatModifiers (float TameIneffectivenessModifier) |
|
FString * | GetStatusValueString (FString *result, int ValueType, bool bValueOnly) |
|
FString * | GetStatusNameString (FString *result, int ValueType) |
|
FString * | GetStatusMaxValueString (FString *result, int ValueType, bool bValueOnly) |
|
int | GetCharacterLevel () |
|
int | GetBaseLevelFromLevelUpPoints (bool bIncludePlayerAddedLevels) |
|
void | AddExperience (float HowMuch, bool bShareWithTribe, EXPType::Type XPType) |
|
float | GetExperienceRequiredForNextLevelUp () |
|
float | GetExperienceRequiredForPreviousLevelUp () |
|
int | GetMaxLevel () |
|
bool | IsAtMaxExperience () |
|
bool | CanGainLevel () |
|
bool | HasExperienceForLevelUp () |
|
float | GetExperiencePercent () |
|
void | NetSyncMaxStatusValues_Implementation (const TArray< float, TSizedDefaultAllocator< 32 > > *NetMaxStatusValues, const TArray< float, TSizedDefaultAllocator< 32 > > *NetBaseMaxStatusValues) |
|
void | ClientSyncMaxStatusValues_Implementation (const TArray< float, TSizedDefaultAllocator< 32 > > *NetMaxStatusValues, const TArray< float, TSizedDefaultAllocator< 32 > > *NetBaseMaxStatusValues) |
|
void | Serialize (FArchive *Ar) |
|
void | BPDirectSetCurrentStatusValue (EPrimalCharacterStatusValue::Type valueType, float newValue) |
|
void | SetMaxStatusValue (EPrimalCharacterStatusValue::Type StatType, float newValue) |
|
void | RescaleAllStats () |
|
UPrimalCharacterStatusComponent * | GetDefaultCharacterStatusComponent () |
|
FString * | GetDebugString (FString *result) |
|
void | ServerApplyMutagen (bool bHasAncestors) |
|
void | ServerForceUpdateMaxStatValues () |
|
float | GetDinoStatDistributionAgainstMax (EPrimalCharacterStatusValue::Type valueType, bool bTamedPoints, bool bCheckLevel, bool bIncludeMaxTamingEffLevels) |
|
FActorComponentTickFunction & | PrimaryComponentTickField () |
|
TArray< FName, TSizedDefaultAllocator< 32 > > & | ComponentTagsField () |
|
TArray< TObjectPtr< UAssetUserData >, TSizedDefaultAllocator< 32 > > & | AssetUserDataField () |
|
int & | MarkedForEndOfFrameUpdateArrayIndexField () |
|
int & | UCSSerializationIndexField () |
|
EComponentCreationMethod & | CreationMethodField () |
|
FActorComponentDeactivateSignature & | OnComponentDeactivatedField () |
|
AActor *& | OwnerPrivateField () |
|
UWorld *& | WorldPrivateField () |
|
FName & | CustomTagField () |
|
int & | CustomDataField () |
|
BitFieldValue< bool, unsigned __int32 > | bRegistered () |
|
BitFieldValue< bool, unsigned __int32 > | bRenderStateCreated () |
|
BitFieldValue< bool, unsigned __int32 > | bPhysicsStateCreated () |
|
BitFieldValue< bool, unsigned __int32 > | bNetAddressable () |
|
BitFieldValue< bool, unsigned __int32 > | bReplicateUsingRegisteredSubObjectList () |
|
BitFieldValue< bool, unsigned __int32 > | bReplicates () |
|
BitFieldValue< bool, unsigned __int32 > | bRenderStateDirty () |
|
BitFieldValue< bool, unsigned __int32 > | bRenderTransformDirty () |
|
BitFieldValue< bool, unsigned __int32 > | bRenderDynamicDataDirty () |
|
BitFieldValue< bool, unsigned __int32 > | bRenderInstancesDirty () |
|
BitFieldValue< bool, unsigned __int32 > | bRoutedPostRename () |
|
BitFieldValue< bool, unsigned __int32 > | bAutoRegister () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowReregistration () |
|
BitFieldValue< bool, unsigned __int32 > | bTickInEditor () |
|
BitFieldValue< bool, unsigned __int32 > | bNeverNeedsRenderUpdate () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowConcurrentTick () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowAnyoneToDestroyMe () |
|
BitFieldValue< bool, unsigned __int32 > | bAutoActivate () |
|
BitFieldValue< bool, unsigned __int32 > | bIsActive () |
|
BitFieldValue< bool, unsigned __int32 > | bEditableWhenInherited () |
|
BitFieldValue< bool, unsigned __int32 > | bOnlyRelevantToOwner () |
|
BitFieldValue< bool, unsigned __int32 > | bNavigationRelevant () |
|
BitFieldValue< bool, unsigned __int32 > | bCanEverAffectNavigation () |
|
BitFieldValue< bool, unsigned __int32 > | bWantsInitializeComponent () |
|
BitFieldValue< bool, unsigned __int32 > | bIsEditorOnly () |
|
BitFieldValue< bool, unsigned __int32 > | bHasBeenCreated () |
|
BitFieldValue< bool, unsigned __int32 > | bHasBeenInitialized () |
|
BitFieldValue< bool, unsigned __int32 > | bIsReadyForReplication () |
|
BitFieldValue< bool, unsigned __int32 > | bHasBegunPlay () |
|
BitFieldValue< bool, unsigned __int32 > | bIsBeingDestroyed () |
|
BitFieldValue< bool, unsigned __int32 > | bTickFunctionsRegistered () |
|
BitFieldValue< bool, unsigned __int32 > | bIsNetStartupComponent () |
|
BitFieldValue< bool, unsigned __int32 > | MarkedForEndOfFrameUpdateState () |
|
BitFieldValue< bool, unsigned __int32 > | bMarkedForPreEndOfFrameSync () |
|
BitFieldValue< bool, unsigned __int32 > | bAsyncPhysicsTickEnabled () |
|
BitFieldValue< bool, unsigned __int32 > | bStasisPreventUnregister () |
|
BitFieldValue< bool, unsigned __int32 > | bOnlyInitialReplication () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventOnDedicatedServer () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventOnConsoles () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventOnClient () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventOnNonDedicatedHost () |
|
BitFieldValue< bool, unsigned __int32 > | bDedicatedForceTickingEveryFrame () |
|
BitFieldValue< bool, unsigned __int32 > | bAlwaysReplicatePropertyConditional () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOnComponentTick () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOnComponentDestroyed () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOnComponentCreated () |
|
UWorld * | GetWorld () |
|
void | AsyncPhysicsTickComponent (float DeltaTime, float SimTime) |
|
ELifetimeCondition | GetReplicationCondition () |
|
void | PostInitProperties () |
|
void | OnCreatePhysicsState () |
|
void | ValidateGeneratedRepEnums (const TArray< FRepRecord, TSizedDefaultAllocator< 32 > > *ClassReps) |
|
bool | Rename (const wchar_t *InName, UObject *NewOuter, unsigned int Flags) |
|
void | PostRename (UObject *OldOuter, const FName OldName) |
|
bool | AllowRegisterWithWorld (UWorld *InWorld) |
|
void | FailedToRegisterWithWorld (UWorld *InWorld) |
|
UWorld * | GetWorld_Uncached () |
|
bool | ComponentHasTag (FName Tag) |
|
ENetMode | InternalGetNetMode () |
|
FString * | GetReadableName (FString *result) |
|
void | BeginDestroy () |
|
bool | NeedsLoadForClient () |
|
bool | NeedsLoadForServer () |
|
bool | NeedsLoadForEditorGame () |
|
int | GetFunctionCallspace (UFunction *Function, FFrame *Stack) |
|
bool | CallRemoteFunction (UFunction *Function, void *Parameters, FOutParmRec *OutParms, FFrame *Stack) |
|
void | OnRegister () |
|
void | InitializeComponent () |
|
void | UninitializeComponent () |
|
void | ReadyForReplication () |
|
void | BeginPlay () |
|
void | EndPlay (const EEndPlayReason::Type EndPlayReason) |
|
bool | SetupActorComponentTickFunction (FTickFunction *TickFunction) |
|
void | SetComponentTickEnabled (bool bEnabled) |
|
void | SetComponentTickEnabledAsync (bool bEnabled) |
|
bool | IsComponentTickEnabled () |
|
void | SetComponentTickIntervalAndCooldown (float TickInterval) |
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void | RegisterComponentTickFunctions (bool bRegister, bool bSaveAndRestoreComponentTickState) |
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void | RegisterAllComponentTickFunctions (bool bRegister, bool bSaveAndRestoreComponentTickState) |
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void | RegisterAsyncPhysicsTickEnabled (bool bRegister) |
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void | TickComponent (float DeltaTime, ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) |
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void | RegisterComponentWithWorld (UWorld *InWorld, FRegisterComponentContext *Context) |
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void | RegisterComponent () |
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void | UnregisterComponent () |
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void | DestroyComponent (bool bPromoteChildren) |
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void | OnComponentDestroyed (bool bDestroyingHierarchy) |
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void | CreateRenderState_Concurrent (FRegisterComponentContext *Context) |
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void | SendRenderTransform_Concurrent () |
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void | SendRenderInstanceData_Concurrent () |
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void | DestroyRenderState_Concurrent () |
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void | OnDestroyPhysicsState () |
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void | CreatePhysicsState (bool bAllowDeferral) |
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void | DestroyPhysicsState () |
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void | ExecuteUnregisterEvents () |
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void | ReregisterComponent () |
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void | RecreateRenderState_Concurrent () |
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void | RecreatePhysicsState () |
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void | AddTickPrerequisiteActor (AActor *PrerequisiteActor) |
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void | AddTickPrerequisiteComponent (UActorComponent *PrerequisiteComponent) |
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void | RemoveTickPrerequisiteActor (AActor *PrerequisiteActor) |
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void | RemoveTickPrerequisiteComponent (UActorComponent *PrerequisiteComponent) |
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void | DoDeferredRenderUpdates_Concurrent () |
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void | MarkRenderStateDirty () |
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void | MarkForNeededEndOfFrameUpdate () |
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void | ClearNeedEndOfFrameUpdate_Internal () |
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void | Activate (bool bReset) |
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void | Deactivate () |
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void | SetActive (bool bNewActive, bool bReset) |
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void | SetAutoActivate (bool bNewAutoActivate) |
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void | ToggleActive () |
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void | AddAssetUserData (UAssetUserData *InUserData) |
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UAssetUserData * | GetAssetUserDataOfClass (TSubclassOf< UAssetUserData > InUserDataClass) |
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void | RemoveUserDataOfClass (TSubclassOf< UAssetUserData > InUserDataClass) |
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bool | IsNameStableForNetworking () |
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bool | IsSupportedForNetworking () |
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void | SetIsReplicated (bool bShouldReplicate) |
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void | AddReplicatedSubObject (UObject *SubObject, ELifetimeCondition NetCondition) |
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bool | ReplicateSubobjects (UActorChannel *Channel, FOutBunch *Bunch, FReplicationFlags *RepFlags) |
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void | PreReplication (IRepChangedPropertyTracker *ChangedPropertyTracker) |
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void | GetLifetimeReplicatedProps (TArray< FLifetimeProperty, TSizedDefaultAllocator< 32 > > *OutLifetimeProps) |
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void | OnRep_IsActive () |
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void | DetermineUCSModifiedProperties () |
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void | GetUCSModifiedProperties (TSet< FProperty const *, DefaultKeyFuncs< FProperty const *, 0 >, FDefaultSetAllocator > *ModifiedProperties) |
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void | RemoveUCSModifiedProperties (const TArray< FProperty *, TSizedDefaultAllocator< 32 > > *Properties) |
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void | SetCanEverAffectNavigation (bool bRelevant) |
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void | Serialize (FArchive *Ar) |
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void | SetIsReplicatedByDefault (const bool bNewReplicates) |
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bool | ProcessConsoleExec (const wchar_t *Cmd, FOutputDevice *Ar, UObject *Executor) |
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FString * | GetDetailedInfoInternal (FString *result) |
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bool | AreAllOuterObjectsValid () |
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bool | IsInBlueprint () |
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bool | IsBasedOnArchetype (const UObject *const SomeObject) |
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UObject * | CreateDefaultSubobject (FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient) |
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UObject * | GetDefaultSubobjectByName (FName ToFind) |
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bool | Rename (const wchar_t *InName, UObject *NewOuter, unsigned int Flags) |
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void | PostLoad () |
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bool | NeedsLoadForServer () |
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bool | NeedsLoadForClient () |
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void | BeginDestroy () |
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void | FinishDestroy () |
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FString * | GetDetailedInfo (FString *result) |
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bool | ConditionalBeginDestroy () |
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bool | ConditionalFinishDestroy () |
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void | ConditionalPostLoad () |
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void | PostLoadSubobjects (FObjectInstancingGraph *OuterInstanceGraph) |
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void | ConditionalPostLoadSubobjects (FObjectInstancingGraph *OuterInstanceGraph) |
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void | GetPreloadDependencies (TArray< UObject *, TSizedDefaultAllocator< 32 > > *OutDeps) |
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void | Serialize (FStructuredArchiveRecord Record) |
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void | SerializeScriptProperties (FArchive *Ar) |
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void | SerializeScriptProperties (FStructuredArchiveSlot Slot) |
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void | BuildSubobjectMapping (UObject *OtherObject, TMap< UObject *, UObject *, FDefaultSetAllocator, TDefaultMapHashableKeyFuncs< UObject *, UObject *, 0 > > *ObjectMapping) |
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void | CollectDefaultSubobjects (TArray< UObject *, TSizedDefaultAllocator< 32 > > *OutSubobjectArray, bool bIncludeNestedSubobjects) |
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bool | CheckDefaultSubobjects (bool bForceCheck) |
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bool | CheckDefaultSubobjectsInternal () |
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void | GetAssetRegistryTags (FAssetData *Out) |
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void | GetResourceSizeEx (FResourceSizeEx *CumulativeResourceSize) |
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bool | IsAsset () |
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FPrimaryAssetId * | GetPrimaryAssetId (FPrimaryAssetId *result) |
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bool | IsLocalizedResource () |
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bool | IsSafeForRootSet () |
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void | LoadConfig (UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, FProperty *PropertyToLoad) |
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void | SaveConfig (unsigned __int64 Flags, const wchar_t *InFilename, FConfigCacheIni *Config, bool bAllowCopyToDefaultObject) |
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FString * | GetDefaultConfigFilename (FString *result) |
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bool | IsNameStableForNetworking () |
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bool | IsFullNameStableForNetworking () |
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bool | IsSupportedForNetworking () |
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void | LocalizeProperty (UObject *LocBase, TArray< FString, TSizedDefaultAllocator< 32 > > *PropertyTagChain, FProperty *const BaseProperty, FProperty *const Property, void *const ValueAddress) |
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void | SkipFunction (FFrame *Stack, void *const Z_Param__Result, UFunction *Function) |
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void | CallFunction (FFrame *Stack, void *const Z_Param__Result, UFunction *Function) |
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bool | CallFunctionByNameWithArguments (const wchar_t *Str, FOutputDevice *Ar, UObject *Executor, bool bForceCallWithNonExec) |
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UFunction * | FindFunctionChecked (FName InName, EIncludeSuperFlag::Type a3=EIncludeSuperFlag::IncludeSuper) |
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void | ProcessEvent (UFunction *Function, void *Parms) |
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void | ProcessContextOpcode (FFrame *Stack, void *const Z_Param__Result, bool bCanFailSilently) |
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UObject * | GetArchetype () |
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bool | IsInOrOwnedBy (const UObject *SomeOuter) |
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void | SetLinker (FLinkerLoad *LinkerLoad, int LinkerIndex, bool bShouldDetachExisting) |
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ARK_API FProperty * | FindProperty (FName name) |
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FPackageFileVersion * | GetLinkerUEVersion (FPackageFileVersion *result) |
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FString * | GetPathName (FString *result, const UObject *StopOuter) |
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void | GetPathName (const UObject *StopOuter, FString *ResultString) |
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void | GetPathName (const UObject *StopOuter, TStringBuilderBase< wchar_t > *ResultString) |
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FString * | GetFullGroupName (FString *result, bool bStartWithOuter) |
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UObject * | GetOutermostObject () |
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UPackage * | GetPackage () |
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bool | MarkPackageDirty () |
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UObject * | GetTypedOuter (UClass *Target) |
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bool | IsIn (const UObject *SomeOuter) |
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bool | IsInPackage (const UPackage *SomePackage) |
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void * | GetInterfaceAddress (UClass *InterfaceClass) |
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bool | IsDefaultSubobject () |
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void | AddToCluster (UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject) |
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bool | CanBeInCluster () |
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void | CreateCluster () |
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FLinkerLoad * | GetLinker () |
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int | GetLinkerIndex () |
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UObjectBase_vtbl *& | __vftableField () |
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EObjectFlags & | ObjectFlagsField () |
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int & | InternalIndexField () |
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UClass *& | ClassPrivateField () |
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UClass *& | ClassField () |
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FName & | NamePrivateField () |
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FName & | NameField () |
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UObject *& | OuterPrivateField () |
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void | DeferredRegister (UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *InName) |
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UPackage * | GetExternalPackageInternal () |
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void | SetExternalPackage (UPackage *InPackage) |
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bool | IsValidLowLevel () |
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bool | IsValidLowLevelFast (bool bRecursive) |
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