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FPrimalPlayerDataStruct Struct Reference

#include <Other.h>

Public Member Functions

unsigned __int64 & PlayerDataIDField ()
 
FUniqueNetIdRepl & UniqueIDField ()
 
FString & SavedNetworkAddressField ()
 
FString & PlayerNameField ()
 
unsigned int & LocalPlayerIndexField ()
 
FPrimalPlayerCharacterConfigStruct & MyPlayerCharacterConfigField ()
 
int & LastPinCodeUsedField ()
 
FPrimalPersistentCharacterStatsStruct & MyPersistentCharacterStatsField ()
 
int & NumPersonalDinosField ()
 
int & TribeIDField ()
 
TArray< int, TSizedDefaultAllocator< 32 > > & AppIDSetField ()
 
int & PlayerDataVersionField ()
 
long double & NextAllowedRespawnTimeField ()
 
long double & LastTimeDiedToEnemyTeamField ()
 
long double & LoginTimeField ()
 
long double & LastLoginTimeField ()
 
float & AllowedRespawnIntervalField ()
 
float & NumOfDeathsField ()
 
int & SpawnDayNumberField ()
 
float & SpawnDayTimeField ()
 
long double & LastInventoryRetrievalUTCTimeField ()
 
long double & SuicideCooldownStartTimeField ()
 
TArray< FLatestMissionScore, TSizedDefaultAllocator< 32 > > & LatestMissionScoresField ()
 
TArray< FTrackedActorPlusInfoStruct, TSizedDefaultAllocator< 32 > > & PersonalCachedTeamActorList_UpdatedOnIntervalField ()
 
long double & LastNetworkTimeUpdatedPersonalCachedTeamActorListsField ()
 
BitFieldValue< bool, unsigned __int32 > bFirstSpawned ()
 
BitFieldValue< bool, unsigned __int32 > bUseSpectator ()
 
FPrimalPlayerDataStruct * operator= (const FPrimalPlayerDataStruct *__that)
 

Static Public Member Functions

static UScriptStruct * StaticStruct ()
 

Detailed Description

Definition at line 2287 of file Other.h.

Member Function Documentation

◆ AllowedRespawnIntervalField()

float & FPrimalPlayerDataStruct::AllowedRespawnIntervalField ( )
inline

Definition at line 2307 of file Other.h.

◆ AppIDSetField()

TArray< int, TSizedDefaultAllocator< 32 > > & FPrimalPlayerDataStruct::AppIDSetField ( )
inline

Definition at line 2301 of file Other.h.

◆ bFirstSpawned()

BitFieldValue< bool, unsigned __int32 > FPrimalPlayerDataStruct::bFirstSpawned ( )
inline

Definition at line 2322 of file Other.h.

◆ bUseSpectator()

BitFieldValue< bool, unsigned __int32 > FPrimalPlayerDataStruct::bUseSpectator ( )
inline

Definition at line 2323 of file Other.h.

◆ LastInventoryRetrievalUTCTimeField()

long double & FPrimalPlayerDataStruct::LastInventoryRetrievalUTCTimeField ( )
inline

Definition at line 2311 of file Other.h.

◆ LastLoginTimeField()

long double & FPrimalPlayerDataStruct::LastLoginTimeField ( )
inline

Definition at line 2306 of file Other.h.

◆ LastNetworkTimeUpdatedPersonalCachedTeamActorListsField()

long double & FPrimalPlayerDataStruct::LastNetworkTimeUpdatedPersonalCachedTeamActorListsField ( )
inline

Definition at line 2315 of file Other.h.

◆ LastPinCodeUsedField()

int & FPrimalPlayerDataStruct::LastPinCodeUsedField ( )
inline

Definition at line 2297 of file Other.h.

◆ LastTimeDiedToEnemyTeamField()

long double & FPrimalPlayerDataStruct::LastTimeDiedToEnemyTeamField ( )
inline

Definition at line 2304 of file Other.h.

◆ LatestMissionScoresField()

TArray< FLatestMissionScore, TSizedDefaultAllocator< 32 > > & FPrimalPlayerDataStruct::LatestMissionScoresField ( )
inline

Definition at line 2313 of file Other.h.

◆ LocalPlayerIndexField()

unsigned int & FPrimalPlayerDataStruct::LocalPlayerIndexField ( )
inline

Definition at line 2295 of file Other.h.

◆ LoginTimeField()

long double & FPrimalPlayerDataStruct::LoginTimeField ( )
inline

Definition at line 2305 of file Other.h.

◆ MyPersistentCharacterStatsField()

FPrimalPersistentCharacterStatsStruct & FPrimalPlayerDataStruct::MyPersistentCharacterStatsField ( )
inline

Definition at line 2298 of file Other.h.

◆ MyPlayerCharacterConfigField()

FPrimalPlayerCharacterConfigStruct & FPrimalPlayerDataStruct::MyPlayerCharacterConfigField ( )
inline

Definition at line 2296 of file Other.h.

◆ NextAllowedRespawnTimeField()

long double & FPrimalPlayerDataStruct::NextAllowedRespawnTimeField ( )
inline

Definition at line 2303 of file Other.h.

◆ NumOfDeathsField()

float & FPrimalPlayerDataStruct::NumOfDeathsField ( )
inline

Definition at line 2308 of file Other.h.

◆ NumPersonalDinosField()

int & FPrimalPlayerDataStruct::NumPersonalDinosField ( )
inline

Definition at line 2299 of file Other.h.

◆ operator=()

FPrimalPlayerDataStruct * FPrimalPlayerDataStruct::operator= ( const FPrimalPlayerDataStruct * __that)
inline

Definition at line 2328 of file Other.h.

◆ PersonalCachedTeamActorList_UpdatedOnIntervalField()

TArray< FTrackedActorPlusInfoStruct, TSizedDefaultAllocator< 32 > > & FPrimalPlayerDataStruct::PersonalCachedTeamActorList_UpdatedOnIntervalField ( )
inline

Definition at line 2314 of file Other.h.

◆ PlayerDataIDField()

unsigned __int64 & FPrimalPlayerDataStruct::PlayerDataIDField ( )
inline

Definition at line 2291 of file Other.h.

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◆ PlayerDataVersionField()

int & FPrimalPlayerDataStruct::PlayerDataVersionField ( )
inline

Definition at line 2302 of file Other.h.

◆ PlayerNameField()

FString & FPrimalPlayerDataStruct::PlayerNameField ( )
inline

Definition at line 2294 of file Other.h.

◆ SavedNetworkAddressField()

FString & FPrimalPlayerDataStruct::SavedNetworkAddressField ( )
inline

Definition at line 2293 of file Other.h.

◆ SpawnDayNumberField()

int & FPrimalPlayerDataStruct::SpawnDayNumberField ( )
inline

Definition at line 2309 of file Other.h.

◆ SpawnDayTimeField()

float & FPrimalPlayerDataStruct::SpawnDayTimeField ( )
inline

Definition at line 2310 of file Other.h.

◆ StaticStruct()

static UScriptStruct * FPrimalPlayerDataStruct::StaticStruct ( )
inlinestatic

Definition at line 2327 of file Other.h.

◆ SuicideCooldownStartTimeField()

long double & FPrimalPlayerDataStruct::SuicideCooldownStartTimeField ( )
inline

Definition at line 2312 of file Other.h.

◆ TribeIDField()

int & FPrimalPlayerDataStruct::TribeIDField ( )
inline

Definition at line 2300 of file Other.h.

◆ UniqueIDField()

FUniqueNetIdRepl & FPrimalPlayerDataStruct::UniqueIDField ( )
inline

Definition at line 2292 of file Other.h.


The documentation for this struct was generated from the following file: