Ark Server API (ASA) - Wiki
Loading...
Searching...
No Matches
FFortniteNCBranchObjectVersion Struct Reference

#include <FortniteNCBranchObjectVersion.h>

+ Collaboration diagram for FFortniteNCBranchObjectVersion:

Public Types

enum  Type : int {
  BeforeCustomVersionWasAdded = 0x0 , AddedWorldDataLayersActorDesc = 0x1 , FixedDataLayerInstanceDesc = 0x2 , WorldPartitionActorDescSerializeDataLayerAssets = 0x3 ,
  RemappedEvaluateWorldPositionOffsetInRayTracing = 0x4 , WorldPartitionActorDescNativeBaseClassSerialization = 0x5 , WorldPartitionActorDescTagsSerialization = 0x6 , WorldPartitionActorDescPropertyMapSerialization = 0x7 ,
  AddShapeIsProbe = 0x8 , PhysicsAssetNewSolverSettings = 0x9 , ChaosGeometryCollectionSaveLevelsAttribute = 0xA , VersionPlusOne = 0xB ,
  LatestVersion = 0xA , BeforeCustomVersionWasAdded = 0x0 , AddedWorldDataLayersActorDesc = 0x1 , FixedDataLayerInstanceDesc = 0x2 ,
  WorldPartitionActorDescSerializeDataLayerAssets = 0x3 , RemappedEvaluateWorldPositionOffsetInRayTracing = 0x4 , WorldPartitionActorDescNativeBaseClassSerialization = 0x5 , WorldPartitionActorDescTagsSerialization = 0x6 ,
  WorldPartitionActorDescPropertyMapSerialization = 0x7 , AddShapeIsProbe = 0x8 , PhysicsAssetNewSolverSettings = 0x9 , ChaosGeometryCollectionSaveLevelsAttribute = 0xA ,
  VersionPlusOne = 0xB , LatestVersion = 0xA
}
 
enum  Type {
  BeforeCustomVersionWasAdded = 0x0 , AddedWorldDataLayersActorDesc = 0x1 , FixedDataLayerInstanceDesc = 0x2 , WorldPartitionActorDescSerializeDataLayerAssets = 0x3 ,
  RemappedEvaluateWorldPositionOffsetInRayTracing = 0x4 , WorldPartitionActorDescNativeBaseClassSerialization = 0x5 , WorldPartitionActorDescTagsSerialization = 0x6 , WorldPartitionActorDescPropertyMapSerialization = 0x7 ,
  AddShapeIsProbe = 0x8 , PhysicsAssetNewSolverSettings = 0x9 , ChaosGeometryCollectionSaveLevelsAttribute = 0xA , VersionPlusOne = 0xB ,
  LatestVersion = 0xA , BeforeCustomVersionWasAdded = 0x0 , AddedWorldDataLayersActorDesc = 0x1 , FixedDataLayerInstanceDesc = 0x2 ,
  WorldPartitionActorDescSerializeDataLayerAssets = 0x3 , RemappedEvaluateWorldPositionOffsetInRayTracing = 0x4 , WorldPartitionActorDescNativeBaseClassSerialization = 0x5 , WorldPartitionActorDescTagsSerialization = 0x6 ,
  WorldPartitionActorDescPropertyMapSerialization = 0x7 , AddShapeIsProbe = 0x8 , PhysicsAssetNewSolverSettings = 0x9 , ChaosGeometryCollectionSaveLevelsAttribute = 0xA ,
  VersionPlusOne = 0xB , LatestVersion = 0xA
}
 

Static Public Member Functions

static TMap< FGuid, FGuidGetSystemGuids ()
 

Static Public Attributes

static const FGuid GUID
 

Private Member Functions

 FFortniteNCBranchObjectVersion ()
 

Detailed Description

Definition at line 8 of file FortniteNCBranchObjectVersion.h.

Member Enumeration Documentation

◆ Type [1/2]

enum FFortniteNCBranchObjectVersion::Type : int
Enumerator
BeforeCustomVersionWasAdded 
AddedWorldDataLayersActorDesc 
FixedDataLayerInstanceDesc 
WorldPartitionActorDescSerializeDataLayerAssets 
RemappedEvaluateWorldPositionOffsetInRayTracing 
WorldPartitionActorDescNativeBaseClassSerialization 
WorldPartitionActorDescTagsSerialization 
WorldPartitionActorDescPropertyMapSerialization 
AddShapeIsProbe 
PhysicsAssetNewSolverSettings 
ChaosGeometryCollectionSaveLevelsAttribute 
VersionPlusOne 
LatestVersion 
BeforeCustomVersionWasAdded 
AddedWorldDataLayersActorDesc 
FixedDataLayerInstanceDesc 
WorldPartitionActorDescSerializeDataLayerAssets 
RemappedEvaluateWorldPositionOffsetInRayTracing 
WorldPartitionActorDescNativeBaseClassSerialization 
WorldPartitionActorDescTagsSerialization 
WorldPartitionActorDescPropertyMapSerialization 
AddShapeIsProbe 
PhysicsAssetNewSolverSettings 
ChaosGeometryCollectionSaveLevelsAttribute 
VersionPlusOne 
LatestVersion 

Definition at line 8247 of file Enums.h.

◆ Type [2/2]

enum FFortniteNCBranchObjectVersion::Type
Enumerator
BeforeCustomVersionWasAdded 
AddedWorldDataLayersActorDesc 
FixedDataLayerInstanceDesc 
WorldPartitionActorDescSerializeDataLayerAssets 
RemappedEvaluateWorldPositionOffsetInRayTracing 
WorldPartitionActorDescNativeBaseClassSerialization 
WorldPartitionActorDescTagsSerialization 
WorldPartitionActorDescPropertyMapSerialization 
AddShapeIsProbe 
PhysicsAssetNewSolverSettings 
ChaosGeometryCollectionSaveLevelsAttribute 
VersionPlusOne 
LatestVersion 
BeforeCustomVersionWasAdded 
AddedWorldDataLayersActorDesc 
FixedDataLayerInstanceDesc 
WorldPartitionActorDescSerializeDataLayerAssets 
RemappedEvaluateWorldPositionOffsetInRayTracing 
WorldPartitionActorDescNativeBaseClassSerialization 
WorldPartitionActorDescTagsSerialization 
WorldPartitionActorDescPropertyMapSerialization 
AddShapeIsProbe 
PhysicsAssetNewSolverSettings 
ChaosGeometryCollectionSaveLevelsAttribute 
VersionPlusOne 
LatestVersion 

Definition at line 10 of file FortniteNCBranchObjectVersion.h.

Constructor & Destructor Documentation

◆ FFortniteNCBranchObjectVersion()

FFortniteNCBranchObjectVersion::FFortniteNCBranchObjectVersion ( )
inlineprivate

Definition at line 57 of file FortniteNCBranchObjectVersion.h.

Member Function Documentation

◆ GetSystemGuids()

static TMap< FGuid, FGuid > FFortniteNCBranchObjectVersion::GetSystemGuids ( )
static

Member Data Documentation

◆ GUID

const FGuid FFortniteNCBranchObjectVersion::GUID
static

Definition at line 52 of file FortniteNCBranchObjectVersion.h.


The documentation for this struct was generated from the following files: