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VectorRegister4Int Struct Reference

#include <UnrealMathFPU.h>

Public Attributes

int32 V [4]
 

Detailed Description

int32[4] vector register type, where the first int32 (X) is stored in the lowest 32 bits, and so on.

Definition at line 25 of file UnrealMathFPU.h.

Member Data Documentation

◆ V

int32 VectorRegister4Int::V[4]

Definition at line 27 of file UnrealMathFPU.h.


The documentation for this struct was generated from the following file: