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Enums.h File Reference
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Go to the source code of this file.

Namespaces

namespace  ETextComparisonLevel
 
namespace  EIncludeSuperFlag
 
namespace  EAssetAvailability
 
namespace  EAssetAvailabilityProgressReportingType
 
namespace  EHttpRequestStatus
 

Enumerations

enum  EName {
  NAME_None = 0x0 , NAME_ByteProperty = 0x1 , NAME_IntProperty = 0x2 , NAME_BoolProperty = 0x3 ,
  NAME_FloatProperty = 0x4 , NAME_ObjectProperty = 0x5 , NAME_NameProperty = 0x6 , NAME_DelegateProperty = 0x7 ,
  NAME_ClassProperty = 0x8 , NAME_ArrayProperty = 0x9 , NAME_StructProperty = 0xa , NAME_VectorProperty = 0xb ,
  NAME_RotatorProperty = 0xc , NAME_StrProperty = 0xd , NAME_TextProperty = 0xe , NAME_InterfaceProperty = 0xf ,
  NAME_MulticastDelegateProperty = 0x10 , NAME_WeakObjectProperty = 0x11 , NAME_LazyObjectProperty = 0x12 , NAME_AssetObjectProperty = 0x13 ,
  NAME_UInt64Property = 0x14 , NAME_UInt32Property = 0x15 , NAME_UInt16Property = 0x16 , NAME_Int64Property = 0x17 ,
  NAME_Int16Property = 0x19 , NAME_Int8Property = 0x1a , NAME_AssetSubclassOfProperty = 0x1b , NAME_Core = 0x1e ,
  NAME_Engine = 0x1f , NAME_Editor = 0x20 , NAME_CoreUObject = 0x21 , NAME_Cylinder = 0x32 ,
  NAME_BoxSphereBounds = 0x33 , NAME_Sphere = 0x34 , NAME_Box = 0x35 , NAME_Vector2D = 0x36 ,
  NAME_IntRect = 0x37 , NAME_IntPoint = 0x38 , NAME_Vector4 = 0x39 , NAME_Name = 0x3a ,
  NAME_Vector = 0x3b , NAME_Rotator = 0x3c , NAME_SHVector = 0x3d , NAME_Color = 0x3e ,
  NAME_Plane = 0x3f , NAME_Matrix = 0x40 , NAME_LinearColor = 0x41 , NAME_AdvanceFrame = 0x42 ,
  NAME_Pointer = 0x43 , NAME_Double = 0x44 , NAME_Quat = 0x45 , NAME_Self = 0x46 ,
  NAME_Transform = 0x47 , NAME_Object = 0x64 , NAME_Camera = 0x65 , NAME_Actor = 0x66 ,
  NAME_ObjectRedirector = 0x67 , NAME_ObjectArchetype = 0x68 , NAME_Class = 0x69 , NAME_State = 0xc8 ,
  NAME_TRUE = 0xc9 , NAME_FALSE = 0xca , NAME_Enum = 0xcb , NAME_Default = 0xcc ,
  NAME_Skip = 0xcd , NAME_Input = 0xce , NAME_Package = 0xcf , NAME_Groups = 0xd0 ,
  NAME_Interface = 0xd1 , NAME_Components = 0xd2 , NAME_Global = 0xd3 , NAME_Super = 0xd4 ,
  NAME_Outer = 0xd5 , NAME_Map = 0xd6 , NAME_Role = 0xd7 , NAME_RemoteRole = 0xd8 ,
  NAME_PersistentLevel = 0xd9 , NAME_TheWorld = 0xda , NAME_PackageMetaData = 0xdb , NAME_InitialState = 0xdc ,
  NAME_Game = 0xdd , NAME_SelectionColor = 0xde , NAME_UI = 0xdf , NAME_ExecuteUbergraph = 0xe0 ,
  NAME_DeviceID = 0xe1 , NAME_RootStat = 0xe2 , NAME_MoveActor = 0xe3 , NAME_All = 0xe6 ,
  NAME_MeshEmitterVertexColor = 0xe7 , NAME_TextureOffsetParameter = 0xe8 , NAME_TextureScaleParameter = 0xe9 , NAME_ImpactVel = 0xea ,
  NAME_SlideVel = 0xeb , NAME_TextureOffset1Parameter = 0xec , NAME_MeshEmitterDynamicParameter = 0xed , NAME_ExpressionInput = 0xee ,
  NAME_Untitled = 0xef , NAME_Timer = 0xf0 , NAME_Team = 0xf1 , NAME_Low = 0xf2 ,
  NAME_High = 0xf3 , NAME_NetworkGUID = 0xf4 , NAME_GameThread = 0xf5 , NAME_RenderThread = 0xf6 ,
  NAME_OtherChildren = 0xf7 , NAME_Location = 0xf8 , NAME_Rotation = 0xf9 , NAME_BSP = 0xfa ,
  NAME_EditorGameAgnostic = 0xfb , NAME_DGram = 0x118 , NAME_Stream = 0x119 , NAME_GameNetDriver = 0x11a ,
  NAME_PendingNetDriver = 0x11b , NAME_BeaconNetDriver = 0x11c , NAME_FlushNetDormancy = 0x11d , NAME_Linear = 0x12c ,
  NAME_Point = 0x12d , NAME_Aniso = 0x12e , NAME_LightMapResolution = 0x12f , NAME_UnGrouped = 0x137 ,
  NAME_VoiceChat = 0x138 , NAME_Playing = 0x140 , NAME_Spectating = 0x142 , NAME_Inactive = 0x145 ,
  NAME_PerfWarning = 0x15e , NAME_Info = 0x15f , NAME_Init = 0x160 , NAME_Exit = 0x161 ,
  NAME_Cmd = 0x162 , NAME_Warning = 0x163 , NAME_Error = 0x164 , NAME_FontCharacter = 0x190 ,
  NAME_InitChild2StartBone = 0x191 , NAME_SoundCueLocalized = 0x192 , NAME_SoundCue = 0x193 , NAME_RawDistributionFloat = 0x194 ,
  NAME_RawDistributionVector = 0x195 , NAME_InterpCurveFloat = 0x196 , NAME_InterpCurveVector2D = 0x197 , NAME_InterpCurveVector = 0x198 ,
  NAME_InterpCurveTwoVectors = 0x199 , NAME_InterpCurveQuat = 0x19a , NAME_AI = 0x1c2 , NAME_NavMesh = 0x1c3 ,
  NAME_PerformanceCapture = 0x1f4 , NAME_MaxHardcodedNameIndex = 0x1f5
}
 
enum class  EFindName { FNAME_Find = 0x0 , FNAME_Add = 0x1 , FNAME_Replace_Not_Safe_For_Threading = 0x2 }
 
enum  ETextComparisonLevel::Type {
  ETextComparisonLevel::Default = 0x0 , ETextComparisonLevel::Primary = 0x1 , ETextComparisonLevel::Secondary = 0x2 , ETextComparisonLevel::Tertiary = 0x3 ,
  ETextComparisonLevel::Quaternary = 0x4 , ETextComparisonLevel::Quinary = 0x5
}
 
enum class  EObjectFlags {
  RF_Public = 0x1 , RF_Standalone = 0x2 , RF_Native = 0x4 , RF_Transactional = 0x8 ,
  RF_ClassDefaultObject = 0x10 , RF_ArchetypeObject = 0x20 , RF_Transient = 0x40 , RF_RootSet = 0x80 ,
  RF_Unreachable = 0x100 , RF_TagGarbageTemp = 0x200 , RF_NeedLoad = 0x400 , RF_AsyncLoading = 0x800 ,
  RF_NeedPostLoad = 0x1000 , RF_NeedPostLoadSubobjects = 0x2000 , RF_PendingKill = 0x4000 , RF_BeginDestroyed = 0x8000 ,
  RF_FinishDestroyed = 0x10000 , RF_BeingRegenerated = 0x20000 , RF_DefaultSubObject = 0x40000 , RF_WasLoaded = 0x80000 ,
  RF_TextExportTransient = 0x100000 , RF_LoadCompleted = 0x200000 , RF_WhiteListed = 0x400000 , RF_AsyncLoadingRef = 0x800000 ,
  RF_MarkedByCooker = 0x1000000 , RF_ForceTagExp = 0x2000000 , RF_OlderObject = 0x4000000 , RF_AllFlags = 0x7ffffff ,
  RF_NoFlags = 0x0 , RF_Load = 0x14003f , RF_PropagateToSubObjects = 0x69
}
 
enum  EIncludeSuperFlag::Type { EIncludeSuperFlag::ExcludeSuper = 0x0 , EIncludeSuperFlag::IncludeSuper = 0x1 }
 
enum  EAssetAvailability::Type { EAssetAvailability::DoesNotExist = 0x0 , EAssetAvailability::NotAvailable = 0x1 , EAssetAvailability::LocalSlow = 0x2 , EAssetAvailability::LocalFast = 0x3 }
 
enum  EAssetAvailabilityProgressReportingType::Type { EAssetAvailabilityProgressReportingType::ETA = 0x0 , EAssetAvailabilityProgressReportingType::PercentageComplete = 0x1 }
 
enum  EHttpRequestStatus::Type { EHttpRequestStatus::NotStarted = 0x0 , EHttpRequestStatus::Processing = 0x1 , EHttpRequestStatus::Failed = 0x2 , EHttpRequestStatus::Succeeded = 0x3 }
 
enum class  ClassCastFlags : unsigned long long {
  CASTCLASS_None = 0x0000000000000000 , CASTCLASS_UField = 0x0000000000000001 , CASTCLASS_UInt8Property = 0x0000000000000002 , CASTCLASS_UEnum = 0x0000000000000004 ,
  CASTCLASS_UStruct = 0x0000000000000008 , CASTCLASS_UScriptStruct = 0x0000000000000010 , CASTCLASS_UClass = 0x0000000000000020 , CASTCLASS_UByteProperty = 0x0000000000000040 ,
  CASTCLASS_UIntProperty = 0x0000000000000080 , CASTCLASS_UFloatProperty = 0x0000000000000100 , CASTCLASS_UUInt64Property = 0x0000000000000200 , CASTCLASS_UClassProperty = 0x0000000000000400 ,
  CASTCLASS_UUInt32Property = 0x0000000000000800 , CASTCLASS_UInterfaceProperty = 0x0000000000001000 , CASTCLASS_UNameProperty = 0x0000000000002000 , CASTCLASS_UStrProperty = 0x0000000000004000 ,
  CASTCLASS_UProperty = 0x0000000000008000 , CASTCLASS_UObjectProperty = 0x0000000000010000 , CASTCLASS_UBoolProperty = 0x0000000000020000 , CASTCLASS_UUInt16Property = 0x0000000000040000 ,
  CASTCLASS_UFunction = 0x0000000000080000 , CASTCLASS_UStructProperty = 0x0000000000100000 , CASTCLASS_UArrayProperty = 0x0000000000200000 , CASTCLASS_UInt64Property = 0x0000000000400000 ,
  CASTCLASS_UDelegateProperty = 0x0000000000800000 , CASTCLASS_UNumericProperty = 0x0000000001000000 , CASTCLASS_UMulticastDelegateProperty = 0x0000000002000000 , CASTCLASS_UObjectPropertyBase = 0x0000000004000000 ,
  CASTCLASS_UWeakObjectProperty = 0x0000000008000000 , CASTCLASS_ULazyObjectProperty = 0x0000000010000000 , CASTCLASS_UAssetObjectProperty = 0x0000000020000000 , CASTCLASS_UTextProperty = 0x0000000040000000 ,
  CASTCLASS_UInt16Property = 0x0000000080000000 , CASTCLASS_UDoubleProperty = 0x0000000100000000 , CASTCLASS_UAssetClassProperty = 0x0000000200000000 , CASTCLASS_UPackage = 0x0000000400000000 ,
  CASTCLASS_ULevel = 0x0000000800000000 , CASTCLASS_AActor = 0x0000001000000000 , CASTCLASS_APlayerController = 0x0000002000000000 , CASTCLASS_APawn = 0x0000004000000000 ,
  CASTCLASS_USceneComponent = 0x0000008000000000 , CASTCLASS_UPrimitiveComponent = 0x0000010000000000 , CASTCLASS_USkinnedMeshComponent = 0x0000020000000000 , CASTCLASS_USkeletalMeshComponent = 0x0000040000000000 ,
  CASTCLASS_UBlueprint = 0x0000080000000000 , CASTCLASS_UDelegateFunction = 0x0000100000000000 , CASTCLASS_UStaticMeshComponent = 0x0000200000000000 , CASTCLASS_UMapProperty = 0x0000400000000000 ,
  CASTCLASS_USetProperty = 0x0000800000000000 , CASTCLASS_UEnumProperty = 0x0001000000000000 , CASTCLASS_AllFlags = 0xFFFFFFFFFFFFFFFF
}
 

Enumeration Type Documentation

◆ ClassCastFlags

enum class ClassCastFlags : unsigned long long
strong
Enumerator
CASTCLASS_None 
CASTCLASS_UField 
CASTCLASS_UInt8Property 
CASTCLASS_UEnum 
CASTCLASS_UStruct 
CASTCLASS_UScriptStruct 
CASTCLASS_UClass 
CASTCLASS_UByteProperty 
CASTCLASS_UIntProperty 
CASTCLASS_UFloatProperty 
CASTCLASS_UUInt64Property 
CASTCLASS_UClassProperty 
CASTCLASS_UUInt32Property 
CASTCLASS_UInterfaceProperty 
CASTCLASS_UNameProperty 
CASTCLASS_UStrProperty 
CASTCLASS_UProperty 
CASTCLASS_UObjectProperty 
CASTCLASS_UBoolProperty 
CASTCLASS_UUInt16Property 
CASTCLASS_UFunction 
CASTCLASS_UStructProperty 
CASTCLASS_UArrayProperty 
CASTCLASS_UInt64Property 
CASTCLASS_UDelegateProperty 
CASTCLASS_UNumericProperty 
CASTCLASS_UMulticastDelegateProperty 
CASTCLASS_UObjectPropertyBase 
CASTCLASS_UWeakObjectProperty 
CASTCLASS_ULazyObjectProperty 
CASTCLASS_UAssetObjectProperty 
CASTCLASS_UTextProperty 
CASTCLASS_UInt16Property 
CASTCLASS_UDoubleProperty 
CASTCLASS_UAssetClassProperty 
CASTCLASS_UPackage 
CASTCLASS_ULevel 
CASTCLASS_AActor 
CASTCLASS_APlayerController 
CASTCLASS_APawn 
CASTCLASS_USceneComponent 
CASTCLASS_UPrimitiveComponent 
CASTCLASS_USkinnedMeshComponent 
CASTCLASS_USkeletalMeshComponent 
CASTCLASS_UBlueprint 
CASTCLASS_UDelegateFunction 
CASTCLASS_UStaticMeshComponent 
CASTCLASS_UMapProperty 
CASTCLASS_USetProperty 
CASTCLASS_UEnumProperty 
CASTCLASS_AllFlags 

Definition at line 872 of file Enums.h.

◆ EFindName

enum class EFindName
strong
Enumerator
FNAME_Find 
FNAME_Add 
FNAME_Replace_Not_Safe_For_Threading 

Definition at line 776 of file Enums.h.

◆ EName

enum EName
Enumerator
NAME_None 
NAME_ByteProperty 
NAME_IntProperty 
NAME_BoolProperty 
NAME_FloatProperty 
NAME_ObjectProperty 
NAME_NameProperty 
NAME_DelegateProperty 
NAME_ClassProperty 
NAME_ArrayProperty 
NAME_StructProperty 
NAME_VectorProperty 
NAME_RotatorProperty 
NAME_StrProperty 
NAME_TextProperty 
NAME_InterfaceProperty 
NAME_MulticastDelegateProperty 
NAME_WeakObjectProperty 
NAME_LazyObjectProperty 
NAME_AssetObjectProperty 
NAME_UInt64Property 
NAME_UInt32Property 
NAME_UInt16Property 
NAME_Int64Property 
NAME_Int16Property 
NAME_Int8Property 
NAME_AssetSubclassOfProperty 
NAME_Core 
NAME_Engine 
NAME_Editor 
NAME_CoreUObject 
NAME_Cylinder 
NAME_BoxSphereBounds 
NAME_Sphere 
NAME_Box 
NAME_Vector2D 
NAME_IntRect 
NAME_IntPoint 
NAME_Vector4 
NAME_Name 
NAME_Vector 
NAME_Rotator 
NAME_SHVector 
NAME_Color 
NAME_Plane 
NAME_Matrix 
NAME_LinearColor 
NAME_AdvanceFrame 
NAME_Pointer 
NAME_Double 
NAME_Quat 
NAME_Self 
NAME_Transform 
NAME_Object 
NAME_Camera 
NAME_Actor 
NAME_ObjectRedirector 
NAME_ObjectArchetype 
NAME_Class 
NAME_State 
NAME_TRUE 
NAME_FALSE 
NAME_Enum 
NAME_Default 
NAME_Skip 
NAME_Input 
NAME_Package 
NAME_Groups 
NAME_Interface 
NAME_Components 
NAME_Global 
NAME_Super 
NAME_Outer 
NAME_Map 
NAME_Role 
NAME_RemoteRole 
NAME_PersistentLevel 
NAME_TheWorld 
NAME_PackageMetaData 
NAME_InitialState 
NAME_Game 
NAME_SelectionColor 
NAME_UI 
NAME_ExecuteUbergraph 
NAME_DeviceID 
NAME_RootStat 
NAME_MoveActor 
NAME_All 
NAME_MeshEmitterVertexColor 
NAME_TextureOffsetParameter 
NAME_TextureScaleParameter 
NAME_ImpactVel 
NAME_SlideVel 
NAME_TextureOffset1Parameter 
NAME_MeshEmitterDynamicParameter 
NAME_ExpressionInput 
NAME_Untitled 
NAME_Timer 
NAME_Team 
NAME_Low 
NAME_High 
NAME_NetworkGUID 
NAME_GameThread 
NAME_RenderThread 
NAME_OtherChildren 
NAME_Location 
NAME_Rotation 
NAME_BSP 
NAME_EditorGameAgnostic 
NAME_DGram 
NAME_Stream 
NAME_GameNetDriver 
NAME_PendingNetDriver 
NAME_BeaconNetDriver 
NAME_FlushNetDormancy 
NAME_Linear 
NAME_Point 
NAME_Aniso 
NAME_LightMapResolution 
NAME_UnGrouped 
NAME_VoiceChat 
NAME_Playing 
NAME_Spectating 
NAME_Inactive 
NAME_PerfWarning 
NAME_Info 
NAME_Init 
NAME_Exit 
NAME_Cmd 
NAME_Warning 
NAME_Error 
NAME_FontCharacter 
NAME_InitChild2StartBone 
NAME_SoundCueLocalized 
NAME_SoundCue 
NAME_RawDistributionFloat 
NAME_RawDistributionVector 
NAME_InterpCurveFloat 
NAME_InterpCurveVector2D 
NAME_InterpCurveVector 
NAME_InterpCurveTwoVectors 
NAME_InterpCurveQuat 
NAME_AI 
NAME_NavMesh 
NAME_PerformanceCapture 
NAME_MaxHardcodedNameIndex 

Definition at line 626 of file Enums.h.

◆ EObjectFlags

enum class EObjectFlags
strong
Enumerator
RF_Public 
RF_Standalone 
RF_Native 
RF_Transactional 
RF_ClassDefaultObject 
RF_ArchetypeObject 
RF_Transient 
RF_RootSet 
RF_Unreachable 
RF_TagGarbageTemp 
RF_NeedLoad 
RF_AsyncLoading 
RF_NeedPostLoad 
RF_NeedPostLoadSubobjects 
RF_PendingKill 
RF_BeginDestroyed 
RF_FinishDestroyed 
RF_BeingRegenerated 
RF_DefaultSubObject 
RF_WasLoaded 
RF_TextExportTransient 
RF_LoadCompleted 
RF_WhiteListed 
RF_AsyncLoadingRef 
RF_MarkedByCooker 
RF_ForceTagExp 
RF_OlderObject 
RF_AllFlags 
RF_NoFlags 
RF_Load 
RF_PropagateToSubObjects 

Definition at line 796 of file Enums.h.