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Ark Server API (ASE) - Wiki
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#include "../BasicTypes.h"#include "../HAL/UnrealMemory.h"#include "../Templates/IsTriviallyCopyConstructible.h"#include "../Templates/UnrealTypeTraits.h"#include "../Templates/UnrealTemplate.h"#include "../Templates/IsTriviallyDestructible.h"#include "ContainerAllocationPolicies.h"#include "TArray.h"#include "../Math/UnrealMathUtility.h"#include "ScriptArray.h"#include "BitArray.h"
Include dependency graph for SparseArray.h:
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Macros | |
| #define | TSPARSEARRAY_RANGED_FOR_CHECKS 1 |
Functions | |
| void * | operator new (size_t Size, const FSparseArrayAllocationInfo &Allocation) |
| #define TSPARSEARRAY_RANGED_FOR_CHECKS 1 |
Definition at line 17 of file SparseArray.h.
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inline |
A placement new operator which constructs an element in a sparse array allocation.
Definition at line 1072 of file SparseArray.h.