enum | EShowFlag {
SF_PostProcessing = 0x0
, SF_Bloom = 0x1
, SF_Tonemapper = 0x2
, SF_AntiAliasing = 0x3
,
SF_TemporalAA = 0x4
, SF_AmbientCubemap = 0x5
, SF_EyeAdaptation = 0x6
, SF_VisualizeHDR = 0x7
,
SF_LensFlares = 0x8
, SF_GlobalIllumination = 0x9
, SF_Vignette = 0xa
, SF_Grain = 0xb
,
SF_AmbientOcclusion = 0xc
, SF_Decals = 0xd
, SF_CameraImperfections = 0xe
, SF_OnScreenDebug = 0xf
,
SF_OverrideDiffuseAndSpecular = 0x10
, SF_ReflectionOverride = 0x11
, SF_VisualizeBuffer = 0x12
, SF_DirectLighting = 0x13
,
SF_DirectionalLights = 0x14
, SF_PointLights = 0x15
, SF_SpotLights = 0x16
, SF_ColorGrading = 0x17
,
SF_VectorFields = 0x18
, SF_DepthOfField = 0x19
, SF_ShadowsFromEditorHiddenActors = 0x1a
, SF_GBufferHints = 0x1b
,
SF_MotionBlur = 0x1c
, SF_CompositeEditorPrimitives = 0x1d
, SF_TestImage = 0x1e
, SF_VisualizeDOF = 0x1f
,
SF_VisualizeAdaptiveDOF = 0x20
, SF_VertexColors = 0x21
, SF_Refraction = 0x22
, SF_CameraInterpolation = 0x23
,
SF_SceneColorFringe = 0x24
, SF_SeparateTranslucency = 0x25
, SF_ScreenPercentage = 0x26
, SF_VisualizeMotionBlur = 0x27
,
SF_ReflectionEnvironment = 0x28
, SF_VisualizeOutOfBoundsPixels = 0x29
, SF_Diffuse = 0x2a
, SF_Specular = 0x2b
,
SF_SelectionOutline = 0x2c
, SF_ScreenSpaceReflections = 0x2d
, SF_SubsurfaceScattering = 0x2e
, SF_VisualizeSSS = 0x2f
,
SF_IndirectLightingCache = 0x30
, SF_DebugAI = 0x31
, SF_VisLog = 0x32
, SF_Navigation = 0x33
,
SF_GameplayDebug = 0x34
, SF_TexturedLightProfiles = 0x35
, SF_LightFunctions = 0x36
, SF_Tessellation = 0x37
,
SF_InstancedStaticMeshes = 0x38
, SF_DynamicShadows = 0x39
, SF_Particles = 0x3a
, SF_SkeletalMeshes = 0x3b
,
SF_BuilderBrush = 0x3c
, SF_Translucency = 0x3d
, SF_BillboardSprites = 0x3e
, SF_LOD = 0x3f
,
SF_LightComplexity = 0x40
, SF_ShaderComplexity = 0x41
, SF_StationaryLightOverlap = 0x42
, SF_LightMapDensity = 0x43
,
SF_StreamingBounds = 0x44
, SF_Constraints = 0x45
, SF_CameraFrustums = 0x46
, SF_AudioRadius = 0x47
,
SF_BSPSplit = 0x48
, SF_Brushes = 0x49
, SF_Lighting = 0x4a
, SF_DeferredLighting = 0x4b
,
SF_Editor = 0x4c
, SF_BSPTriangles = 0x4d
, SF_LargeVertices = 0x4e
, SF_Grid = 0x4f
,
SF_Snap = 0x50
, SF_MeshEdges = 0x51
, SF_Cover = 0x52
, SF_Splines = 0x53
,
SF_Selection = 0x54
, SF_ModeWidgets = 0x55
, SF_Bounds = 0x56
, SF_HitProxies = 0x57
,
SF_PropertyColoration = 0x58
, SF_LightInfluences = 0x59
, SF_Pivot = 0x5a
, SF_ShadowFrustums = 0x5b
,
SF_Wireframe = 0x5c
, SF_Materials = 0x5d
, SF_StaticMeshes = 0x5e
, SF_Landscape = 0x5f
,
SF_LightRadius = 0x60
, SF_Fog = 0x61
, SF_Volumes = 0x62
, SF_Game = 0x63
,
SF_LevelColoration = 0x64
, SF_BSP = 0x65
, SF_Collision = 0x66
, SF_CollisionVisibility = 0x67
,
SF_CollisionPawn = 0x68
, SF_LightShafts = 0x69
, SF_PostProcessMaterial = 0x6a
, SF_Atmosphere = 0x6b
,
SF_CameraAspectRatioBars = 0x6c
, SF_CameraSafeFrames = 0x6d
, SF_TextRender = 0x6e
, SF_Rendering = 0x6f
,
SF_HighResScreenshotMask = 0x70
, SF_HMDDistortion = 0x71
, SF_StereoRendering = 0x72
, SF_DistanceCulledPrimitives = 0x73
,
SF_VisualizeLightCulling = 0x74
, SF_PrecomputedVisibility = 0x75
, SF_SkyLighting = 0x76
, SF_VisualizeLPV = 0x77
,
SF_PreviewShadowsIndicator = 0x78
, SF_PrecomputedVisibilityCells = 0x79
, SF_VolumeLightingSamples = 0x7a
, SF_LpvLightingOnly = 0x7b
,
SF_Paper2DSprites = 0x7c
, SF_VisualizeDistanceFieldAO = 0x7d
, SF_VisualizeDistanceFieldGI = 0x7e
, SF_VisualizeMeshDistanceFields = 0x7f
,
SF_VisualizeGlobalDistanceField = 0x80
, SF_DistanceFieldAO = 0x81
, SF_DistanceFieldGI = 0x82
, SF_VisualizeSSR = 0x83
,
SF_ForceGBuffer = 0x84
, SF_VisualizeSenses = 0x85
, SF_TrueSky = 0x86
, SF_GroundClutter = 0x87
,
SF_AllowMaskedZEqual = 0x88
} |