Ark Server API (ASE) - Wiki
Loading...
Searching...
No Matches
UE4Invoke_Private Namespace Reference

Functions

template<typename BaseType , typename CallableType >
FORCEINLINE auto DereferenceIfNecessary (CallableType &&Callable) -> typename TEnableIf< TPointerIsConvertibleFromTo< typename TDecay< CallableType >::Type, typename TDecay< BaseType >::Type >::Value, decltype((CallableType &&) Callable)>::Type
 

Function Documentation

◆ DereferenceIfNecessary()

template<typename BaseType , typename CallableType >
FORCEINLINE auto UE4Invoke_Private::DereferenceIfNecessary ( CallableType && Callable) -> typename TEnableIf<TPointerIsConvertibleFromTo<typename TDecay<CallableType>::Type, typename TDecay<BaseType>::Type>::Value, decltype((CallableType&&)Callable)>::Type

Definition at line 13 of file Invoke.h.