Ark Server API (ASE) - Wiki
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This is the complete list of members for AGameSession, including all inherited members.
ApproveLogin(FString *result, FString *Options, FString *authToken, unsigned int *NewHomeServerId) | AGameSession | inline |
ApproveLogin(FString *result, FString *Options, FString *authToken) | AGameSession | inline |
AtCapacity(bool bSpectator, FString *AuthToken, bool UseReservedSlots, int *NumFreeSlots) | AGameSession | inline |
AtCapacity(bool bSpectator, FString *AuthToken) | AGameSession | inline |
BanPlayer(APlayerController *BannedPlayer, FText *BanReason) | AGameSession | inline |
BanPlayer() | AGameSession | inline |
bRequiresPushToTalkField() | AGameSession | inline |
bRequiresPushToTalkField() | AGameSession | inline |
DumpSessionState() | AGameSession | inline |
GetPrivateStaticClass(const wchar_t *Package) | AGameSession | inlinestatic |
InitOptions(FString *Options) | AGameSession | inline |
InitOptions(FString *Options) | AGameSession | inline |
KickPlayer(APlayerController *KickedPlayer, FText *KickReason) | AGameSession | inline |
KickPlayer(APlayerController *KickedPlayer, FText *KickReason) | AGameSession | inline |
MaxPlayersField() | AGameSession | inline |
MaxPlayersField() | AGameSession | inline |
MaxSpectatorsField() | AGameSession | inline |
MaxSpectatorsField() | AGameSession | inline |
MaxSplitscreensPerConnectionField() | AGameSession | inline |
MaxSplitscreensPerConnectionField() | AGameSession | inline |
NotifyLogout(APlayerController *PC) | AGameSession | inline |
NotifyLogout(APlayerController *PC) | AGameSession | inline |
OnLoginComplete(int LocalUserNum, bool bWasSuccessful, FUniqueNetId *UserId, FString *Error) | AGameSession | inline |
OnLoginComplete(int LocalUserNum, bool bWasSuccessful, FUniqueNetId *UserId, FString *Error) | AGameSession | inline |
ProcessAutoLogin() | AGameSession | inline |
ProcessAutoLogin() | AGameSession | inline |
RegisterPlayer(APlayerController *NewPlayer, TSharedPtr< FUniqueNetId, 0 > *UniqueId, bool bWasFromInvite) | AGameSession | inline |
RegisterPlayer(APlayerController *NewPlayer, TSharedPtr< FUniqueNetId, 0 > *UniqueId, bool bWasFromInvite) | AGameSession | inline |
RequiresPushToTalk() | AGameSession | inline |
RequiresPushToTalk() | AGameSession | inline |
ReservedPlayerSlotsField() | AGameSession | inline |
ReturnToMainMenuHost() | AGameSession | inline |
ReturnToMainMenuHost() | AGameSession | inline |
SessionNameField() | AGameSession | inline |
SessionNameField() | AGameSession | inline |
TravelToSession(int ControllerId, FName InSessionName) | AGameSession | inline |
TravelToSession(int ControllerId, FName InSessionName) | AGameSession | inline |
UnregisterPlayer(APlayerController *ExitingPlayer) | AGameSession | inline |
UnregisterPlayer(APlayerController *ExitingPlayer) | AGameSession | inline |
UpdateSessionJoinability(FName InSessionName, bool bPublicSearchable, bool bAllowInvites, bool bJoinViaPresence, bool bJoinViaPresenceFriendsOnly) | AGameSession | inline |
UpdateSessionJoinability(FName InSessionName, bool bPublicSearchable, bool bAllowInvites, bool bJoinViaPresence, bool bJoinViaPresenceFriendsOnly) | AGameSession | inline |