Ark Server API (ASE) - Wiki
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#include <GameState.h>
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int & | MaxSpectatorsField () |
int & | MaxPlayersField () |
char & | ReservedPlayerSlotsField () |
char & | MaxSplitscreensPerConnectionField () |
bool & | bRequiresPushToTalkField () |
FName & | SessionNameField () |
bool | RequiresPushToTalk () |
FString * | ApproveLogin (FString *result, FString *Options, FString *authToken, unsigned int *NewHomeServerId) |
bool | AtCapacity (bool bSpectator, FString *AuthToken, bool UseReservedSlots, int *NumFreeSlots) |
bool | BanPlayer (APlayerController *BannedPlayer, FText *BanReason) |
void | DumpSessionState () |
void | InitOptions (FString *Options) |
bool | KickPlayer (APlayerController *KickedPlayer, FText *KickReason) |
void | NotifyLogout (APlayerController *PC) |
void | OnLoginComplete (int LocalUserNum, bool bWasSuccessful, FUniqueNetId *UserId, FString *Error) |
bool | ProcessAutoLogin () |
void | RegisterPlayer (APlayerController *NewPlayer, TSharedPtr< FUniqueNetId, 0 > *UniqueId, bool bWasFromInvite) |
void | ReturnToMainMenuHost () |
bool | TravelToSession (int ControllerId, FName InSessionName) |
void | UnregisterPlayer (APlayerController *ExitingPlayer) |
void | UpdateSessionJoinability (FName InSessionName, bool bPublicSearchable, bool bAllowInvites, bool bJoinViaPresence, bool bJoinViaPresenceFriendsOnly) |
int & | MaxSpectatorsField () |
int & | MaxPlayersField () |
char & | MaxSplitscreensPerConnectionField () |
bool & | bRequiresPushToTalkField () |
FName & | SessionNameField () |
bool | RequiresPushToTalk () |
void | InitOptions (FString *Options) |
bool | ProcessAutoLogin () |
void | OnLoginComplete (int LocalUserNum, bool bWasSuccessful, FUniqueNetId *UserId, FString *Error) |
FString * | ApproveLogin (FString *result, FString *Options, FString *authToken) |
void | RegisterPlayer (APlayerController *NewPlayer, TSharedPtr< FUniqueNetId, 0 > *UniqueId, bool bWasFromInvite) |
void | UnregisterPlayer (APlayerController *ExitingPlayer) |
bool | AtCapacity (bool bSpectator, FString *AuthToken) |
void | NotifyLogout (APlayerController *PC) |
bool | KickPlayer (APlayerController *KickedPlayer, FText *KickReason) |
void | BanPlayer () |
void | ReturnToMainMenuHost () |
bool | TravelToSession (int ControllerId, FName InSessionName) |
void | UpdateSessionJoinability (FName InSessionName, bool bPublicSearchable, bool bAllowInvites, bool bJoinViaPresence, bool bJoinViaPresenceFriendsOnly) |
Static Public Member Functions | |
static UClass * | GetPrivateStaticClass (const wchar_t *Package) |
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