| AdditionalSailRepairPercentNextIntervalField() | APrimalStructureSail | inline |
| AddRepairPercentForNextInterval(float Multiplier) | APrimalStructureSail | inline |
| BeginPlay() | APrimalStructureSail | inline |
| bFirstTick() | APrimalStructureSail | inline |
| bFlushSkeletonField() | APrimalStructureSail | inline |
| bHasPlayedTautSoundField() | APrimalStructureSail | inline |
| bHideLadderControls() | APrimalStructureSail | inline |
| bIgnoreWindEffectiveness() | APrimalStructureSail | inline |
| bIsManned() | APrimalStructureSail | inline |
| bIsSailRepairing() | APrimalStructureSail | inline |
| BPGetInfoFromConsumedItemForPlacedStructure_Implementation(UPrimalItem *ItemToConsumed) | APrimalStructureSail | inline |
| bPutSailControlsInRootMultiUse() | APrimalStructureSail | inline |
| bReallyCanUseShipThrottleUnmanned() | APrimalStructureSail | inline |
| bRefreshedSeatLocations() | APrimalStructureSail | inline |
| bSpawnWithFullHealth() | APrimalStructureSail | inline |
| bUpdateSailsVisualsByPercentage() | APrimalStructureSail | inline |
| bUseConstantSailInterpolation() | APrimalStructureSail | inline |
| bUseSailSounds() | APrimalStructureSail | inline |
| bUsesBillowMaterialParam() | APrimalStructureSail | inline |
| CanPlaceCriticalShipStructure(APrimalRaft *OnShip) | APrimalStructureSail | inline |
| CanSailBeRepaired(AShooterPlayerController *ByPC, bool bCurrentlyRepairing) | APrimalStructureSail | inline |
| CanUseShipThrottle() | APrimalStructureSail | inline |
| ClearReservedSeat() | APrimalStructureSail | inline |
| ClientMultiUse(APlayerController *ForPC, int UseIndex) | APrimalStructureSail | inline |
| ConsumeSailRepairRequirementsPercent(UPrimalInventoryComponent *invComp, float Percent, UPrimalInventoryComponent *additionalInventoryComp) | APrimalStructureSail | inline |
| Control(APrimalCharacter *ShooterCharacter, int SeatNumber, bool bLockedToSeat) | APrimalStructureSail | inline |
| CurrentRotationAngleField() | APrimalStructureSail | inline |
| DrawHUD(AShooterHUD *HUD) | APrimalStructureSail | inline |
| DrawPlacementHUD_Implementation(AHUD *HUD) | APrimalStructureSail | inline |
| EffectiveWindPctField() | APrimalStructureSail | inline |
| GetLifetimeReplicatedProps(TArray< FLifetimeProperty > *OutLifetimeProps) | APrimalStructureSail | inline |
| GetPrivateStaticClass() | APrimalStructureSail | inlinestatic |
| GetPrivateStaticClass(const wchar_t *Package) | APrimalStructureSail | inlinestatic |
| GetSailThrottleWindMult() | APrimalStructureSail | inline |
| HasTriggeredUnfurlAtThresholdIndexField() | APrimalStructureSail | inline |
| IsManned() | APrimalStructureSail | inline |
| IsReservedToBeMannedField() | APrimalStructureSail | inline |
| MaxAcceptableAngleDiffToGatherWindField() | APrimalStructureSail | inline |
| MaxPossibleRotationAngleField() | APrimalStructureSail | inline |
| MinEffectivenessFromWindCapturedField() | APrimalStructureSail | inline |
| MinWindEffectivenessSteeringForceMultiplierField() | APrimalStructureSail | inline |
| ModifyClientSideMoveToLocation(FVector *MoveToLoc) | APrimalStructureSail | inline |
| ModifyMoveToOrderedActorsArray(TArray< UPrimitiveComponent * > *MoveToArray, APrimalCharacter *FromPlayer) | APrimalStructureSail | inline |
| Net_SetUnMannedGoalAngle(float newAngle) | APrimalStructureSail | inline |
| Net_SetUnMannedThrottleRatio(float newRatio) | APrimalStructureSail | inline |
| NPC_CanUseStructure(APrimalCharacter *ForChar) | APrimalStructureSail | inline |
| NPC_UseLocation_OffsetFromMastField() | APrimalStructureSail | inline |
| OnRep_SeatedCharacter() | APrimalStructureSail | inline |
| OnRep_SetCanvasHealth() | APrimalStructureSail | inline |
| OnStructurePlacedNotify(APlayerController *PC, FVector AtLocation, FRotator AtRotation, FRotator PlayerViewRotation, APawn *AttachToPawn, FName BoneName, bool bFlipped) | APrimalStructureSail | inline |
| OverrideServerMultiUseAcceptRange() | APrimalStructureSail | inline |
| PostInitializeComponents() | APrimalStructureSail | inline |
| PowMultipleForSpeedFalloffFromDamageField() | APrimalStructureSail | inline |
| PowMultipleForWindFalloffField() | APrimalStructureSail | inline |
| RefreshSeatsLocations() | APrimalStructureSail | inline |
| Release(APrimalCharacter *ShooterCharacter) | APrimalStructureSail | inline |
| RepairSailAmountRemainingField() | APrimalStructureSail | inline |
| RepairSailCheckTimer() | APrimalStructureSail | inline |
| Sail_AdditionalMaxVelocityField() | APrimalStructureSail | inline |
| Sail_CanvasHealthField() | APrimalStructureSail | inline |
| Sail_CanvasMaxHealthField() | APrimalStructureSail | inline |
| Sail_CanvasRootComponentField() | APrimalStructureSail | inline |
| Sail_CanvasStartScaleField() | APrimalStructureSail | inline |
| Sail_ClientOpenSpeedMultField() | APrimalStructureSail | inline |
| Sail_ClosedMinZScaleField() | APrimalStructureSail | inline |
| Sail_CurrentOpenRatioField() | APrimalStructureSail | inline |
| Sail_ExtraAdditionalMaxVelocity_MultiplierField() | APrimalStructureSail | inline |
| Sail_InterpStopThresholdField() | APrimalStructureSail | inline |
| Sail_MaxMovementWeight_MultiplierField() | APrimalStructureSail | inline |
| Sail_MaxMovementWeightField() | APrimalStructureSail | inline |
| Sail_MaxVelocityField() | APrimalStructureSail | inline |
| Sail_NumOfSailsField() | APrimalStructureSail | inline |
| Sail_OpenSpeed_MultiplierField() | APrimalStructureSail | inline |
| Sail_OpenSpeedField() | APrimalStructureSail | inline |
| Sail_PreviousCanvasHealthField() | APrimalStructureSail | inline |
| Sail_StartEndPercentOfThrottlePerSailField() | APrimalStructureSail | inline |
| Sail_SteeringForce_AtVelocityMax_MultiplierField() | APrimalStructureSail | inline |
| Sail_SteeringForce_AtVelocityMaxField() | APrimalStructureSail | inline |
| Sail_SteeringOpenRatioPowerField() | APrimalStructureSail | inline |
| Sail_ThrottleForce_MultiplierField() | APrimalStructureSail | inline |
| Sail_ThrottleForceField() | APrimalStructureSail | inline |
| Sail_ThrottleForceWindMult_MaxField() | APrimalStructureSail | inline |
| Sail_ThrottleForceWindMult_MinField() | APrimalStructureSail | inline |
| Sail_UnMannedGoalAngleField() | APrimalStructureSail | inline |
| Sail_UnMannedThrottleRatioField() | APrimalStructureSail | inline |
| Sail_WindMaxField() | APrimalStructureSail | inline |
| Sail_WindMinField() | APrimalStructureSail | inline |
| Sail_WindThrottleForceScalePowerField() | APrimalStructureSail | inline |
| SailAngularDampingField() | APrimalStructureSail | inline |
| SailBillowSoundComponentField() | APrimalStructureSail | inline |
| SailBillowSoundField() | APrimalStructureSail | inline |
| SailBillowWithWindSoundField() | APrimalStructureSail | inline |
| SailCanvasCollisionNameField() | APrimalStructureSail | inline |
| SailCanvasMaterialIndexField() | APrimalStructureSail | inline |
| SailFullWindBillowSoundComponentField() | APrimalStructureSail | inline |
| SailFurlSoundField() | APrimalStructureSail | inline |
| SailFurlUnfurlSoundComponentField() | APrimalStructureSail | inline |
| SailLinearDampingField() | APrimalStructureSail | inline |
| SailMaterialIndicesField() | APrimalStructureSail | inline |
| SailOpenPercentToAllowBillowSFXField() | APrimalStructureSail | inline |
| SailOpenPercentToTriggerTautSFXField() | APrimalStructureSail | inline |
| SailRepairPercentPerIntervalField() | APrimalStructureSail | inline |
| SailRepairResourceRequirementsField() | APrimalStructureSail | inline |
| SailRotationSpeedField() | APrimalStructureSail | inline |
| SailStructureSettingsClassField() | APrimalStructureSail | inline |
| SailTautSoundField() | APrimalStructureSail | inline |
| SailTurnSoundComponentField() | APrimalStructureSail | inline |
| SailTurnSoundField() | APrimalStructureSail | inline |
| SailUnfurlSoundField() | APrimalStructureSail | inline |
| SailUnitsField() | APrimalStructureSail | inline |
| SeatingAnimLeftField() | APrimalStructureSail | inline |
| SeatingAnimRightField() | APrimalStructureSail | inline |
| ServerSetSailCanvasHealth_Implementation(float newHealth, bool fromSpawn) | APrimalStructureSail | inline |
| SetSailOpenRatio(float newRatio) | APrimalStructureSail | inline |
| StartSailRepair() | APrimalStructureSail | inline |
| StaticRegisterNativesAPrimalStructureSail() | APrimalStructureSail | inlinestatic |
| StatMult_AccelerationField() | APrimalStructureSail | inline |
| StatMult_MaxAcceptableAngleDiffToGatherWindField() | APrimalStructureSail | inline |
| StatMult_MaxMovementWeightField() | APrimalStructureSail | inline |
| StatMult_MaxVelocityField() | APrimalStructureSail | inline |
| StatMult_TurningEffectivenessField() | APrimalStructureSail | inline |
| TakeDamage(float Damage, FDamageEvent *DamageEvent, AController *EventInstigator, AActor *DamageCauser) | APrimalStructureSail | inline |
| TestMeetsSailRepairRequirementsPercent(UPrimalInventoryComponent *invComp, float Percent, UPrimalInventoryComponent *additionalInvComp) | APrimalStructureSail | inline |
| TickCriticalShipStructure(float DeltaTime) | APrimalStructureSail | inline |
| ToggleAllLadders(bool doRetract) | APrimalStructureSail | inline |
| TryMultiUse(APlayerController *ForPC, int UseIndex) | APrimalStructureSail | inline |
| UnfurledMaterialParamNamesField() | APrimalStructureSail | inline |
| UnfurledMaterialParamsOffOnPercentOpenField() | APrimalStructureSail | inline |
| UnfurlSoundOpenPercentTriggersField() | APrimalStructureSail | inline |
| Unstasis() | APrimalStructureSail | inline |
| UpdateBillowSFX() | APrimalStructureSail | inline |
| UpdateCanvasCollision() | APrimalStructureSail | inline |
| UpdateCapturedWindPercent() | APrimalStructureSail | inline |
| UpdatedHealth(bool bDoReplication) | APrimalStructureSail | inline |
| UpdateFurlAndUnfurlSFX(float TargetOpenRatio) | APrimalStructureSail | inline |
| UpdateSailCollisionRotation() | APrimalStructureSail | inline |
| UpdateSailTautSFX() | APrimalStructureSail | inline |
| WindDirectionField() | APrimalStructureSail | inline |
| WindLevelToBeVisiblyFullField() | APrimalStructureSail | inline |
| WindPercentageField() | APrimalStructureSail | inline |
| WindPercentToCutOffBillowSFXField() | APrimalStructureSail | inline |
| WindPercentToTriggerTautSFXField() | APrimalStructureSail | inline |
| WindSpeed_NonOceanVolume_DefaultField() | APrimalStructureSail | inline |