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APrimalStructureSail Member List

This is the complete list of members for APrimalStructureSail, including all inherited members.

AdditionalSailRepairPercentNextIntervalField()APrimalStructureSailinline
AddRepairPercentForNextInterval(float Multiplier)APrimalStructureSailinline
BeginPlay()APrimalStructureSailinline
bFirstTick()APrimalStructureSailinline
bFlushSkeletonField()APrimalStructureSailinline
bHasPlayedTautSoundField()APrimalStructureSailinline
bHideLadderControls()APrimalStructureSailinline
bIgnoreWindEffectiveness()APrimalStructureSailinline
bIsManned()APrimalStructureSailinline
bIsSailRepairing()APrimalStructureSailinline
BPGetInfoFromConsumedItemForPlacedStructure_Implementation(UPrimalItem *ItemToConsumed)APrimalStructureSailinline
bPutSailControlsInRootMultiUse()APrimalStructureSailinline
bReallyCanUseShipThrottleUnmanned()APrimalStructureSailinline
bRefreshedSeatLocations()APrimalStructureSailinline
bSpawnWithFullHealth()APrimalStructureSailinline
bUpdateSailsVisualsByPercentage()APrimalStructureSailinline
bUseConstantSailInterpolation()APrimalStructureSailinline
bUseSailSounds()APrimalStructureSailinline
bUsesBillowMaterialParam()APrimalStructureSailinline
CanPlaceCriticalShipStructure(APrimalRaft *OnShip)APrimalStructureSailinline
CanSailBeRepaired(AShooterPlayerController *ByPC, bool bCurrentlyRepairing)APrimalStructureSailinline
CanUseShipThrottle()APrimalStructureSailinline
ClearReservedSeat()APrimalStructureSailinline
ClientMultiUse(APlayerController *ForPC, int UseIndex)APrimalStructureSailinline
ConsumeSailRepairRequirementsPercent(UPrimalInventoryComponent *invComp, float Percent, UPrimalInventoryComponent *additionalInventoryComp)APrimalStructureSailinline
Control(APrimalCharacter *ShooterCharacter, int SeatNumber, bool bLockedToSeat)APrimalStructureSailinline
CurrentRotationAngleField()APrimalStructureSailinline
DrawHUD(AShooterHUD *HUD)APrimalStructureSailinline
DrawPlacementHUD_Implementation(AHUD *HUD)APrimalStructureSailinline
EffectiveWindPctField()APrimalStructureSailinline
GetLifetimeReplicatedProps(TArray< FLifetimeProperty > *OutLifetimeProps)APrimalStructureSailinline
GetPrivateStaticClass()APrimalStructureSailinlinestatic
GetPrivateStaticClass(const wchar_t *Package)APrimalStructureSailinlinestatic
GetSailThrottleWindMult()APrimalStructureSailinline
HasTriggeredUnfurlAtThresholdIndexField()APrimalStructureSailinline
IsManned()APrimalStructureSailinline
IsReservedToBeMannedField()APrimalStructureSailinline
MaxAcceptableAngleDiffToGatherWindField()APrimalStructureSailinline
MaxPossibleRotationAngleField()APrimalStructureSailinline
MinEffectivenessFromWindCapturedField()APrimalStructureSailinline
MinWindEffectivenessSteeringForceMultiplierField()APrimalStructureSailinline
ModifyClientSideMoveToLocation(FVector *MoveToLoc)APrimalStructureSailinline
ModifyMoveToOrderedActorsArray(TArray< UPrimitiveComponent * > *MoveToArray, APrimalCharacter *FromPlayer)APrimalStructureSailinline
Net_SetUnMannedGoalAngle(float newAngle)APrimalStructureSailinline
Net_SetUnMannedThrottleRatio(float newRatio)APrimalStructureSailinline
NPC_CanUseStructure(APrimalCharacter *ForChar)APrimalStructureSailinline
NPC_UseLocation_OffsetFromMastField()APrimalStructureSailinline
OnRep_SeatedCharacter()APrimalStructureSailinline
OnRep_SetCanvasHealth()APrimalStructureSailinline
OnStructurePlacedNotify(APlayerController *PC, FVector AtLocation, FRotator AtRotation, FRotator PlayerViewRotation, APawn *AttachToPawn, FName BoneName, bool bFlipped)APrimalStructureSailinline
OverrideServerMultiUseAcceptRange()APrimalStructureSailinline
PostInitializeComponents()APrimalStructureSailinline
PowMultipleForSpeedFalloffFromDamageField()APrimalStructureSailinline
PowMultipleForWindFalloffField()APrimalStructureSailinline
RefreshSeatsLocations()APrimalStructureSailinline
Release(APrimalCharacter *ShooterCharacter)APrimalStructureSailinline
RepairSailAmountRemainingField()APrimalStructureSailinline
RepairSailCheckTimer()APrimalStructureSailinline
Sail_AdditionalMaxVelocityField()APrimalStructureSailinline
Sail_CanvasHealthField()APrimalStructureSailinline
Sail_CanvasMaxHealthField()APrimalStructureSailinline
Sail_CanvasRootComponentField()APrimalStructureSailinline
Sail_CanvasStartScaleField()APrimalStructureSailinline
Sail_ClientOpenSpeedMultField()APrimalStructureSailinline
Sail_ClosedMinZScaleField()APrimalStructureSailinline
Sail_CurrentOpenRatioField()APrimalStructureSailinline
Sail_ExtraAdditionalMaxVelocity_MultiplierField()APrimalStructureSailinline
Sail_InterpStopThresholdField()APrimalStructureSailinline
Sail_MaxMovementWeight_MultiplierField()APrimalStructureSailinline
Sail_MaxMovementWeightField()APrimalStructureSailinline
Sail_MaxVelocityField()APrimalStructureSailinline
Sail_NumOfSailsField()APrimalStructureSailinline
Sail_OpenSpeed_MultiplierField()APrimalStructureSailinline
Sail_OpenSpeedField()APrimalStructureSailinline
Sail_PreviousCanvasHealthField()APrimalStructureSailinline
Sail_StartEndPercentOfThrottlePerSailField()APrimalStructureSailinline
Sail_SteeringForce_AtVelocityMax_MultiplierField()APrimalStructureSailinline
Sail_SteeringForce_AtVelocityMaxField()APrimalStructureSailinline
Sail_SteeringOpenRatioPowerField()APrimalStructureSailinline
Sail_ThrottleForce_MultiplierField()APrimalStructureSailinline
Sail_ThrottleForceField()APrimalStructureSailinline
Sail_ThrottleForceWindMult_MaxField()APrimalStructureSailinline
Sail_ThrottleForceWindMult_MinField()APrimalStructureSailinline
Sail_UnMannedGoalAngleField()APrimalStructureSailinline
Sail_UnMannedThrottleRatioField()APrimalStructureSailinline
Sail_WindMaxField()APrimalStructureSailinline
Sail_WindMinField()APrimalStructureSailinline
Sail_WindThrottleForceScalePowerField()APrimalStructureSailinline
SailAngularDampingField()APrimalStructureSailinline
SailBillowSoundComponentField()APrimalStructureSailinline
SailBillowSoundField()APrimalStructureSailinline
SailBillowWithWindSoundField()APrimalStructureSailinline
SailCanvasCollisionNameField()APrimalStructureSailinline
SailCanvasMaterialIndexField()APrimalStructureSailinline
SailFullWindBillowSoundComponentField()APrimalStructureSailinline
SailFurlSoundField()APrimalStructureSailinline
SailFurlUnfurlSoundComponentField()APrimalStructureSailinline
SailLinearDampingField()APrimalStructureSailinline
SailMaterialIndicesField()APrimalStructureSailinline
SailOpenPercentToAllowBillowSFXField()APrimalStructureSailinline
SailOpenPercentToTriggerTautSFXField()APrimalStructureSailinline
SailRepairPercentPerIntervalField()APrimalStructureSailinline
SailRepairResourceRequirementsField()APrimalStructureSailinline
SailRotationSpeedField()APrimalStructureSailinline
SailStructureSettingsClassField()APrimalStructureSailinline
SailTautSoundField()APrimalStructureSailinline
SailTurnSoundComponentField()APrimalStructureSailinline
SailTurnSoundField()APrimalStructureSailinline
SailUnfurlSoundField()APrimalStructureSailinline
SailUnitsField()APrimalStructureSailinline
SeatingAnimLeftField()APrimalStructureSailinline
SeatingAnimRightField()APrimalStructureSailinline
ServerSetSailCanvasHealth_Implementation(float newHealth, bool fromSpawn)APrimalStructureSailinline
SetSailOpenRatio(float newRatio)APrimalStructureSailinline
StartSailRepair()APrimalStructureSailinline
StaticRegisterNativesAPrimalStructureSail()APrimalStructureSailinlinestatic
StatMult_AccelerationField()APrimalStructureSailinline
StatMult_MaxAcceptableAngleDiffToGatherWindField()APrimalStructureSailinline
StatMult_MaxMovementWeightField()APrimalStructureSailinline
StatMult_MaxVelocityField()APrimalStructureSailinline
StatMult_TurningEffectivenessField()APrimalStructureSailinline
TakeDamage(float Damage, FDamageEvent *DamageEvent, AController *EventInstigator, AActor *DamageCauser)APrimalStructureSailinline
TestMeetsSailRepairRequirementsPercent(UPrimalInventoryComponent *invComp, float Percent, UPrimalInventoryComponent *additionalInvComp)APrimalStructureSailinline
TickCriticalShipStructure(float DeltaTime)APrimalStructureSailinline
ToggleAllLadders(bool doRetract)APrimalStructureSailinline
TryMultiUse(APlayerController *ForPC, int UseIndex)APrimalStructureSailinline
UnfurledMaterialParamNamesField()APrimalStructureSailinline
UnfurledMaterialParamsOffOnPercentOpenField()APrimalStructureSailinline
UnfurlSoundOpenPercentTriggersField()APrimalStructureSailinline
Unstasis()APrimalStructureSailinline
UpdateBillowSFX()APrimalStructureSailinline
UpdateCanvasCollision()APrimalStructureSailinline
UpdateCapturedWindPercent()APrimalStructureSailinline
UpdatedHealth(bool bDoReplication)APrimalStructureSailinline
UpdateFurlAndUnfurlSFX(float TargetOpenRatio)APrimalStructureSailinline
UpdateSailCollisionRotation()APrimalStructureSailinline
UpdateSailTautSFX()APrimalStructureSailinline
WindDirectionField()APrimalStructureSailinline
WindLevelToBeVisiblyFullField()APrimalStructureSailinline
WindPercentageField()APrimalStructureSailinline
WindPercentToCutOffBillowSFXField()APrimalStructureSailinline
WindPercentToTriggerTautSFXField()APrimalStructureSailinline
WindSpeed_NonOceanVolume_DefaultField()APrimalStructureSailinline