#include <Actor.h>
Definition at line 274 of file Actor.h.
◆ IsHostField()
bool & FAdminPlayerDataInfo::IsHostField |
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◆ LinkedPlayerIDField()
__int64 & FAdminPlayerDataInfo::LinkedPlayerIDField |
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◆ PlayerNameField()
FString & FAdminPlayerDataInfo::PlayerNameField |
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◆ PlayerSteamNameField()
FString & FAdminPlayerDataInfo::PlayerSteamNameField |
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◆ StaticStruct()
◆ SteamIDField()
FString & FAdminPlayerDataInfo::SteamIDField |
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◆ IsHost
bool FAdminPlayerDataInfo::IsHost |
◆ LinkedPlayerID
__int64 FAdminPlayerDataInfo::LinkedPlayerID |
◆ PlayerName
FString FAdminPlayerDataInfo::PlayerName |
◆ PlayerSteamName
FString FAdminPlayerDataInfo::PlayerSteamName |
◆ SteamID
FString FAdminPlayerDataInfo::SteamID |
The documentation for this struct was generated from the following files:
- C:/Users/lachl/Downloads/ArkServerAPI_NEW/ASE/AseApi-main/version/Core/Public/API/Atlas/Actor.h
- C:/Users/lachl/Downloads/ArkServerAPI_NEW/ASE/AseApi-main/version/Core/Public/API/ARK/Actor.h