Ark Server API (ASE) - Wiki
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FAssetData Struct Reference

#include <UE.h>

+ Collaboration diagram for FAssetData:

Public Member Functions

bool IsUAsset ()
 
void PrintAssetData ()
 
UObjectGetAsset ()
 

Public Attributes

FName ObjectPath
 
FName PackageName
 
FName PackagePath
 
FName GroupNames
 
FName AssetName
 
FName AssetClass
 
char unk [80]
 
TArray< int > ChunkIDs
 

Detailed Description

Definition at line 707 of file UE.h.

Member Function Documentation

◆ GetAsset()

UObject * FAssetData::GetAsset ( )
inline

Definition at line 722 of file UE.h.

◆ IsUAsset()

bool FAssetData::IsUAsset ( )
inline

Definition at line 720 of file UE.h.

◆ PrintAssetData()

void FAssetData::PrintAssetData ( )
inline

Definition at line 721 of file UE.h.

Member Data Documentation

◆ AssetClass

FName FAssetData::AssetClass

Definition at line 714 of file UE.h.

◆ AssetName

FName FAssetData::AssetName

Definition at line 713 of file UE.h.

◆ ChunkIDs

TArray<int> FAssetData::ChunkIDs

Definition at line 716 of file UE.h.

◆ GroupNames

FName FAssetData::GroupNames

Definition at line 712 of file UE.h.

◆ ObjectPath

FName FAssetData::ObjectPath

Definition at line 709 of file UE.h.

◆ PackageName

FName FAssetData::PackageName

Definition at line 710 of file UE.h.

◆ PackagePath

FName FAssetData::PackagePath

Definition at line 711 of file UE.h.

◆ unk

char FAssetData::unk[80]

Definition at line 715 of file UE.h.


The documentation for this struct was generated from the following file: