Ark Server API (ASE) - Wiki
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FCollisionQueryParams Struct Reference

#include <UE.h>

+ Collaboration diagram for FCollisionQueryParams:

Public Attributes

FName TraceTag
 
FName OwnerTag
 
bool bTraceAsyncScene
 
bool bTraceComplex
 
bool bFindInitialOverlaps
 
bool bReturnFaceIndex
 
bool bReturnPhysicalMaterial
 
TArray< unsigned int > IgnoreActors
 

Detailed Description

Definition at line 865 of file UE.h.

Member Data Documentation

◆ bFindInitialOverlaps

bool FCollisionQueryParams::bFindInitialOverlaps

Definition at line 871 of file UE.h.

◆ bReturnFaceIndex

bool FCollisionQueryParams::bReturnFaceIndex

Definition at line 872 of file UE.h.

◆ bReturnPhysicalMaterial

bool FCollisionQueryParams::bReturnPhysicalMaterial

Definition at line 873 of file UE.h.

◆ bTraceAsyncScene

bool FCollisionQueryParams::bTraceAsyncScene

Definition at line 869 of file UE.h.

◆ bTraceComplex

bool FCollisionQueryParams::bTraceComplex

Definition at line 870 of file UE.h.

◆ IgnoreActors

TArray<unsigned int> FCollisionQueryParams::IgnoreActors

Definition at line 874 of file UE.h.

◆ OwnerTag

FName FCollisionQueryParams::OwnerTag

Definition at line 868 of file UE.h.

◆ TraceTag

FName FCollisionQueryParams::TraceTag

Definition at line 867 of file UE.h.


The documentation for this struct was generated from the following file: