Ark Server API (ASE) - Wiki
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#include <Inventory.h>
Definition at line 37 of file Inventory.h.
FCustomItemByteArrays FCustomItemData::CustomDataBytes |
Definition at line 45 of file Inventory.h.
TArray<UClass*, FDefaultAllocator> FCustomItemData::CustomDataClasses |
Definition at line 43 of file Inventory.h.
FCustomItemDoubles FCustomItemData::CustomDataDoubles |
Definition at line 46 of file Inventory.h.
TArray<float, FDefaultAllocator> FCustomItemData::CustomDataFloats |
Definition at line 41 of file Inventory.h.
FName FCustomItemData::CustomDataName |
Definition at line 39 of file Inventory.h.
TArray<FName, FDefaultAllocator> FCustomItemData::CustomDataNames |
Definition at line 44 of file Inventory.h.
TArray<UObject*, FDefaultAllocator> FCustomItemData::CustomDataObjects |
Definition at line 42 of file Inventory.h.
TArray<FString, FDefaultAllocator> FCustomItemData::CustomDataStrings |
Definition at line 40 of file Inventory.h.