Ark Server API (ASE) - Wiki
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This is the complete list of members for FModuleManager, including all inherited members.
AddBinariesDirectory(const wchar_t *InDirectory, bool bIsGameDirectory) | FModuleManager | inline |
AddModule(FName InModuleName) | FModuleManager | inline |
FindModules(const wchar_t *WildcardWithoutExtension, TArray< FName > *OutModules) | FModuleManager | inline |
FModuleInfo() | FModuleManager | inline |
Get() | FModuleManager | inlinestatic |
GetCleanModuleFilename(FString *result, FName ModuleName, bool bGameModule) | FModuleManager | inlinestatic |
GetModule(TSharedPtr< IModuleInterface > *result, FName InModuleName) | FModuleManager | inline |
GetModuleFilenameFormat(bool bGameModule, FString *OutPrefix, FString *OutSuffix) | FModuleManager | inlinestatic |
IsModuleLoaded(FName InModuleName) | FModuleManager | inline |
IsModuleUpToDate(FName InModuleName) | FModuleManager | inline |
LoadModule(TSharedPtr< IModuleInterface > *result, FName InModuleName, const bool bWasReloaded) | FModuleManager | inline |
UnloadModule(FName InModuleName, bool bIsShutdown) | FModuleManager | inline |
UnloadModulesAtShutdown() | FModuleManager | inline |