#include <Actor.h>
Definition at line 376 of file Actor.h.
◆ EnemyLevelsMax
TArray< float > FNPCDifficultyLevelRange::EnemyLevelsMax |
◆ EnemyLevelsMin
TArray< float > FNPCDifficultyLevelRange::EnemyLevelsMin |
◆ GameDifficulties
TArray< float > FNPCDifficultyLevelRange::GameDifficulties |
The documentation for this struct was generated from the following files:
- C:/Users/lachl/Downloads/ArkServerAPI_NEW/ASE/AseApi-main/version/Core/Public/API/Atlas/Actor.h
- C:/Users/lachl/Downloads/ArkServerAPI_NEW/ASE/AseApi-main/version/Core/Public/API/ARK/Actor.h