Ark Server API (ASE) - Wiki
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FPlayerDeathReason Struct Reference

#include <Actor.h>

+ Collaboration diagram for FPlayerDeathReason:

Public Member Functions

int & PlayerIDField ()
 
FStringDeathReasonField ()
 
long double & DiedAtTimeField ()
 

Static Public Member Functions

static UScriptStructStaticStruct ()
 

Public Attributes

int PlayerID
 
FString DeathReason
 
long double DiedAtTime
 

Detailed Description

Definition at line 287 of file Actor.h.

Member Function Documentation

◆ DeathReasonField()

FString & FPlayerDeathReason::DeathReasonField ( )
inline

Definition at line 290 of file Actor.h.

◆ DiedAtTimeField()

long double & FPlayerDeathReason::DiedAtTimeField ( )
inline

Definition at line 291 of file Actor.h.

◆ PlayerIDField()

int & FPlayerDeathReason::PlayerIDField ( )
inline

Definition at line 289 of file Actor.h.

◆ StaticStruct()

static UScriptStruct * FPlayerDeathReason::StaticStruct ( )
inlinestatic

Definition at line 295 of file Actor.h.

Member Data Documentation

◆ DeathReason

FString FPlayerDeathReason::DeathReason

Definition at line 129 of file Actor.h.

◆ DiedAtTime

long double FPlayerDeathReason::DiedAtTime

Definition at line 130 of file Actor.h.

◆ PlayerID

int FPlayerDeathReason::PlayerID

Definition at line 128 of file Actor.h.


The documentation for this struct was generated from the following files: