#include <Actor.h>
Definition at line 325 of file Actor.h.
◆ AmountToAddField()
| float & FPrimalCharacterStatusValueModifier::AmountToAddField |
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◆ bAddTowardsEquilibrium()
| BitFieldValue< bool, unsigned __int32 > FPrimalCharacterStatusValueModifier::bAddTowardsEquilibrium |
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◆ BaseAmountToAddField()
| float & FPrimalCharacterStatusValueModifier::BaseAmountToAddField |
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◆ bContinueOnUnchangedValue()
| BitFieldValue< bool, unsigned __int32 > FPrimalCharacterStatusValueModifier::bContinueOnUnchangedValue |
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◆ bMakeUntameable()
| BitFieldValue< bool, unsigned __int32 > FPrimalCharacterStatusValueModifier::bMakeUntameable |
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◆ bMoveTowardsEquilibrium()
| BitFieldValue< bool, unsigned __int32 > FPrimalCharacterStatusValueModifier::bMoveTowardsEquilibrium |
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◆ bSetAdditionalValue()
| BitFieldValue< bool, unsigned __int32 > FPrimalCharacterStatusValueModifier::bSetAdditionalValue |
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◆ bSetValue()
| BitFieldValue< bool, unsigned __int32 > FPrimalCharacterStatusValueModifier::bSetValue |
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◆ SpeedToAddField()
| float & FPrimalCharacterStatusValueModifier::SpeedToAddField |
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◆ StaticStruct()
| static UScriptStruct * FPrimalCharacterStatusValueModifier::StaticStruct |
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◆ StatusValueModifierDescriptionIndexField()
| int & FPrimalCharacterStatusValueModifier::StatusValueModifierDescriptionIndexField |
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◆ StopOnValueNearMaxField()
◆ ValueTypeField()
◆ AmountToAdd
| float FPrimalCharacterStatusValueModifier::AmountToAdd |
◆ BaseAmountToAdd
| float FPrimalCharacterStatusValueModifier::BaseAmountToAdd |
◆ bContinueOnUnchangedValue
| bool FPrimalCharacterStatusValueModifier::bContinueOnUnchangedValue |
◆ bMakeUntameable
| bool FPrimalCharacterStatusValueModifier::bMakeUntameable |
◆ bSetAdditionalValue
| bool FPrimalCharacterStatusValueModifier::bSetAdditionalValue |
◆ bSetValue
| bool FPrimalCharacterStatusValueModifier::bSetValue |
◆ SpeedToAdd
| float FPrimalCharacterStatusValueModifier::SpeedToAdd |
◆ StatusValueModifierDescriptionIndex
| int FPrimalCharacterStatusValueModifier::StatusValueModifierDescriptionIndex |
◆ StopOnValueNearMax
◆ ValueType
The documentation for this struct was generated from the following files:
- C:/Users/lachl/Downloads/ArkServerAPI_NEW/ASE/AseApi-main/version/Core/Public/API/Atlas/Actor.h
- C:/Users/lachl/Downloads/ArkServerAPI_NEW/ASE/AseApi-main/version/Core/Public/API/ARK/Actor.h