#include <Actor.h>
Definition at line 9860 of file Actor.h.
◆ bTraceGroundPoint
unsigned __int32 FSupplyCrateSpawnPointEntry::bTraceGroundPoint |
◆ LastTimeSpawned
long double FSupplyCrateSpawnPointEntry::LastTimeSpawned |
◆ LinkedEnemySpawnZoneManager
◆ LinkedEnemySpawnZoneManagerTag
FName FSupplyCrateSpawnPointEntry::LinkedEnemySpawnZoneManagerTag |
◆ LinkedSpawnPoint
AActor* FSupplyCrateSpawnPointEntry::LinkedSpawnPoint |
◆ OverrideSupplyCrateEntries
◆ SpawnPointWeight
float FSupplyCrateSpawnPointEntry::SpawnPointWeight |
◆ TraceGroundPointDownOffset
FVector FSupplyCrateSpawnPointEntry::TraceGroundPointDownOffset |
◆ TraceGroundPointUpOffset
FVector FSupplyCrateSpawnPointEntry::TraceGroundPointUpOffset |
The documentation for this struct was generated from the following file:
- C:/Users/lachl/Downloads/ArkServerAPI_NEW/ASE/AseApi-main/version/Core/Public/API/Atlas/Actor.h