#include <Actor.h>
Definition at line 9860 of file Actor.h.
◆ bTraceGroundPoint
| unsigned __int32 FSupplyCrateSpawnPointEntry::bTraceGroundPoint |
◆ LastTimeSpawned
| long double FSupplyCrateSpawnPointEntry::LastTimeSpawned |
◆ LinkedEnemySpawnZoneManager
◆ LinkedEnemySpawnZoneManagerTag
| FName FSupplyCrateSpawnPointEntry::LinkedEnemySpawnZoneManagerTag |
◆ LinkedSpawnPoint
| AActor* FSupplyCrateSpawnPointEntry::LinkedSpawnPoint |
◆ OverrideSupplyCrateEntries
◆ SpawnPointWeight
| float FSupplyCrateSpawnPointEntry::SpawnPointWeight |
◆ TraceGroundPointDownOffset
| FVector FSupplyCrateSpawnPointEntry::TraceGroundPointDownOffset |
◆ TraceGroundPointUpOffset
| FVector FSupplyCrateSpawnPointEntry::TraceGroundPointUpOffset |
The documentation for this struct was generated from the following file:
- C:/Users/lachl/Downloads/ArkServerAPI_NEW/ASE/AseApi-main/version/Core/Public/API/Atlas/Actor.h