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UE4Function_Private::IFunction_OwnedObject Struct Referenceabstract

#include <Function.h>

+ Inheritance diagram for UE4Function_Private::IFunction_OwnedObject:

Public Member Functions

virtual IFunction_OwnedObjectCopyToEmptyStorage (FFunctionStorage &Storage) const =0
 
virtual void * GetAddress ()=0
 
virtual ~IFunction_OwnedObject ()=0
 

Detailed Description

Common interface to a callable object owned by TFunction.

Definition at line 64 of file Function.h.

Constructor & Destructor Documentation

◆ ~IFunction_OwnedObject()

UE4Function_Private::IFunction_OwnedObject::~IFunction_OwnedObject ( )
inlinepure virtual

Destructor.

Definition at line 85 of file Function.h.

+ Here is the caller graph for this function:

Member Function Documentation

◆ CopyToEmptyStorage()

virtual IFunction_OwnedObject * UE4Function_Private::IFunction_OwnedObject::CopyToEmptyStorage ( FFunctionStorage & Storage) const
pure virtual

Creates a copy of the object in the allocator and returns a pointer to it.

Implemented in UE4Function_Private::TFunction_OwnedObject< T >.

◆ GetAddress()

virtual void * UE4Function_Private::IFunction_OwnedObject::GetAddress ( )
pure virtual

Returns the address of the object.

Implemented in UE4Function_Private::TFunction_OwnedObject< T >.


The documentation for this struct was generated from the following file: