__declspec(dllexport) UProperty *FindProperty(FName name) | UObject | |
AbsoluteItemRatingQualityMultiplierField() | UPrimalItem | inline |
AbstractItemCraftingDescriptionField() | UPrimalItem | inline |
AbstractItemCraftingDescriptionField() | UPrimalItem | inline |
AccessoryActivatedIconOverrideField() | UPrimalItem | inline |
ActorClassAttachmentInfosField() | UPrimalItem | inline |
ActorClassAttachmentInfosField() | UPrimalItem | inline |
AddDinoTargetingRangeField() | UPrimalItem | inline |
AddDinoTargetingRangeField() | UPrimalItem | inline |
AddedInventoryWeightValueField() | UPrimalItem | inline |
AddedToInventory() | UPrimalItem | inline |
AddedToInventory() | UPrimalItem | inline |
AddItemDurability(float durabilityToAdd) | UPrimalItem | inline |
AddItemDurability(float durabilityToAdd) | UPrimalItem | inline |
AddNewItem(TSubclassOf< UPrimalItem > ItemArchetype, UPrimalInventoryComponent *GiveToInventory, bool bEquipItem, bool bDontStack, float ItemQuality, bool bForceNoBlueprint, int quantityOverride, bool bForceBlueprint, float MaxItemDifficultyClamp, bool CreateOnClient, TSubclassOf< UPrimalItem > ApplyItemSkin, bool bAbsoluteForceBlueprint) | UPrimalItem | inlinestatic |
AddNewItem(TSubclassOf< UPrimalItem > ItemArchetype, UPrimalInventoryComponent *GiveToInventory, bool bEquipItem, bool bDontStack, float ItemQuality, bool bForceNoBlueprint, int quantityOverride, bool bForceBlueprint, float MaxItemDifficultyClamp, bool CreateOnClient, TSubclassOf< UPrimalItem > ApplyItemSkin, float MinRandomQuality, bool clampStats, bool bIgnoreAbsolueMaxInventory) | UPrimalItem | inlinestatic |
AddToArkTributeInvenroty(UPrimalInventoryComponent *toInventory, bool bFromLoad) | UPrimalItem | inline |
AddToInventory(UPrimalInventoryComponent *toInventory, bool bEquipItem, bool AddToSlotItems, FItemNetID *InventoryInsertAfterItemID, bool ShowHUDNotification, bool bDontRecalcSpoilingTime, bool bIgnoreAbsoluteMaxInventory) | UPrimalItem | inline |
AddToInventory(UPrimalInventoryComponent *toInventory, bool bEquipItem, bool AddToSlotItems, FItemNetID *InventoryInsertAfterItemID, bool ShowHUDNotification, bool bDontRecalcSpoilingTime, bool bIgnoreAbsoluteMaxInventory) | UPrimalItem | inline |
AddToSlot(int theSlotIndex, bool bForce) | UPrimalItem | inline |
AddToSlot(int theSlotIndex, bool bForce) | UPrimalItem | inline |
AllowEquipItem(UPrimalInventoryComponent *toInventory) | UPrimalItem | inline |
AllowEquipItem(UPrimalInventoryComponent *toInventory) | UPrimalItem | inline |
AllowInventoryItem(UPrimalInventoryComponent *toInventory) | UPrimalItem | inline |
AllowInventoryItem(UPrimalInventoryComponent *toInventory) | UPrimalItem | inline |
AllowRemoteAddToInventory(UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) | UPrimalItem | inline |
AllowRemoteAddToInventory(UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) | UPrimalItem | inline |
AllowSlotting(UPrimalInventoryComponent *toInventory, bool bForce, int AtSpecificSlotIndex) | UPrimalItem | inline |
AllowSlotting(UPrimalInventoryComponent *toInventory, bool bForce) | UPrimalItem | inline |
AllowUseInInventory(bool bIsRemoteInventory, AShooterPlayerController *ByPC, bool DontCheckActor) | UPrimalItem | inline |
AllowUseInInventory(bool bIsRemoteInventory, AShooterPlayerController *ByPC, bool DontCheckActor) | UPrimalItem | inline |
AlternateItemIconBelowDurabilityField() | UPrimalItem | inline |
AlternateItemIconBelowDurabilityField() | UPrimalItem | inline |
AlternateItemIconBelowDurabilityValueField() | UPrimalItem | inline |
AlternateItemIconBelowDurabilityValueField() | UPrimalItem | inline |
AmmoSupportDragOntoWeaponItemWeaponTemplateField() | UPrimalItem | inline |
AmmoSupportDragOntoWeaponItemWeaponTemplateField() | UPrimalItem | inline |
AmmoSupportDragOntoWeaponItemWeaponTemplatesField() | UPrimalItem | inline |
AmmoSupportDragOntoWeaponItemWeaponTemplatesField() | UPrimalItem | inline |
AppliedArmorMovementPenalyField() | UPrimalItem | inline |
ApplyColorsFromStructure(APrimalStructure *theStructure) | UPrimalItem | inline |
ApplyColorsFromStructure(APrimalStructure *theStructure) | UPrimalItem | inline |
ApplyColorsToMesh(UMeshComponent *mComp) | UPrimalItem | inline |
ApplyingSkinOntoItem(UPrimalItem *ToOwnerItem, bool bIsFirstTime) | UPrimalItem | inline |
ApplyingSkinOntoItem(UPrimalItem *ToOwnerItem, bool bIsFirstTime) | UPrimalItem | inline |
AreAllOuterObjectsValid() | UObject | inline |
ArkTributeVersionField() | UPrimalItem | inline |
ArkTributeVersionField() | UPrimalItem | inline |
AssociatedWeaponField() | UPrimalItem | inline |
AssociatedWeaponField() | UPrimalItem | inline |
AttachmentsUsingSocketsField() | UPrimalItem | inline |
AutoDecreaseDurabilityAmountPerIntervalField() | UPrimalItem | inline |
AutoDecreaseDurabilityAmountPerIntervalField() | UPrimalItem | inline |
AutoDecreaseMinDurabilityField() | UPrimalItem | inline |
AutoDecreaseMinDurabilityField() | UPrimalItem | inline |
AutoDurabilityDecreaseIntervalField() | UPrimalItem | inline |
AutoDurabilityDecreaseIntervalField() | UPrimalItem | inline |
bAddedToWorldItemMap() | UPrimalItem | inline |
bAllowCustomColors() | UPrimalItem | inline |
bAllowCustomColors() | UPrimalItem | inline |
bAllowDefaultCharacterAttachment() | UPrimalItem | inline |
bAllowDefaultCharacterAttachment() | UPrimalItem | inline |
bAllowEquppingItem() | UPrimalItem | inline |
bAllowEquppingItem() | UPrimalItem | inline |
bAllowInvalidItemVersion() | UPrimalItem | inline |
bAllowInvalidItemVersion() | UPrimalItem | inline |
bAllowInventoryItem() | UPrimalItem | inline |
bAllowInventoryItem() | UPrimalItem | inline |
bAllowOverrideItemAutoDecreaseDurability() | UPrimalItem | inline |
bAllowOverrideItemAutoDecreaseDurability() | UPrimalItem | inline |
bAllowRemoteUseInInventory() | UPrimalItem | inline |
bAllowRemoteUseInInventory() | UPrimalItem | inline |
bAllowRemovalFromInventory() | UPrimalItem | inline |
bAllowRemovalFromInventory() | UPrimalItem | inline |
bAllowRemoveFromSteamInventory() | UPrimalItem | inline |
bAllowRepair() | UPrimalItem | inline |
bAllowRepair() | UPrimalItem | inline |
bAllowUseInInventory() | UPrimalItem | inline |
bAllowUseInInventory() | UPrimalItem | inline |
bAllowUseWhileRiding() | UPrimalItem | inline |
bAllowUseWhileRiding() | UPrimalItem | inline |
bAlwaysLearnedEngram() | UPrimalItem | inline |
bAlwaysLearnedEngram() | UPrimalItem | inline |
bAlwaysTriggerTributeDownloaded() | UPrimalItem | inline |
bAppendPrimaryColorToName() | UPrimalItem | inline |
bAppendPrimaryColorToName() | UPrimalItem | inline |
bApplyMeshTextureMaskOnHair() | UPrimalItem | inline |
BaseCraftingResourceRequirementsField() | UPrimalItem | inline |
BaseCraftingResourceRequirementsField() | UPrimalItem | inline |
BaseCraftingXPField() | UPrimalItem | inline |
BaseItemWeightField() | UPrimalItem | inline |
BaseItemWeightField() | UPrimalItem | inline |
BaseItemWeightMultiplierField() | UPrimalItem | inline |
BaseRepairingXPField() | UPrimalItem | inline |
bAutoCraftBlueprint() | UPrimalItem | inline |
bAutoCraftBlueprint() | UPrimalItem | inline |
bAutoDecreaseDurabilityOverTime() | UPrimalItem | inline |
bAutoDecreaseDurabilityOverTime() | UPrimalItem | inline |
bAutoTameSpawnedActor() | UPrimalItem | inline |
bAutoTameSpawnedActor() | UPrimalItem | inline |
bBlueprintCraftingRequiresEngram() | UPrimalItem | inline |
bBPAllowRemoteAddToInventory() | UPrimalItem | inline |
bBPAllowRemoteAddToInventory() | UPrimalItem | inline |
bBPAllowRemoteRemoveFromInventory() | UPrimalItem | inline |
bBPAllowRemoteRemoveFromInventory() | UPrimalItem | inline |
bBPCanCraft() | UPrimalItem | inline |
bBPCanUse() | UPrimalItem | inline |
bBPCanUse() | UPrimalItem | inline |
bBPGetItemWeight() | UPrimalItem | inline |
bBPInventoryNotifyCraftingFinished() | UPrimalItem | inline |
bBPInventoryNotifyCraftingFinished() | UPrimalItem | inline |
bBrokenPreventsSlotting() | UPrimalItem | inline |
bBuffToGiveOwnerWhenEquipped_SoftRefCachedField() | UPrimalItem | inline |
bCanBeArkTributeItem() | UPrimalItem | inline |
bCanBeBlueprint() | UPrimalItem | inline |
bCanBeBlueprint() | UPrimalItem | inline |
bCanBuildStructures() | UPrimalItem | inline |
bCanBuildStructures() | UPrimalItem | inline |
bCanSlot() | UPrimalItem | inline |
bCanSlot() | UPrimalItem | inline |
bCanUseAnyMovementMode() | UPrimalItem | inline |
bCanUseSwimming() | UPrimalItem | inline |
bCanUseSwimming() | UPrimalItem | inline |
bCensoredItemSkin() | UPrimalItem | inline |
bCensoredItemSkin() | UPrimalItem | inline |
bCheckBPAllowCrafting() | UPrimalItem | inline |
bCheckBPAllowCrafting() | UPrimalItem | inline |
bClearSkinOnInventoryRemoval() | UPrimalItem | inline |
bClearSkinOnInventoryRemoval() | UPrimalItem | inline |
bConfirmBeforeUsing() | UPrimalItem | inline |
bConsumeItemOnUse() | UPrimalItem | inline |
bConsumeItemOnUse() | UPrimalItem | inline |
bCopyCustomDescriptionIntoSpoiledItem() | UPrimalItem | inline |
bCopyCustomDescriptionIntoSpoiledItem() | UPrimalItem | inline |
bCopyDurabilityIntoSpoiledItem() | UPrimalItem | inline |
bCopyDurabilityIntoSpoiledItem() | UPrimalItem | inline |
bCopyItemDurabilityFromCraftingResource() | UPrimalItem | inline |
bCopyItemDurabilityFromCraftingResource() | UPrimalItem | inline |
bCraftDontActuallyGiveItem() | UPrimalItem | inline |
bCraftDontActuallyGiveItem() | UPrimalItem | inline |
bCraftedGivesPlayerProfileExtraItem() | UPrimalItem | inline |
bCraftedRequestCustomItemDescription() | UPrimalItem | inline |
bCraftedRequestCustomItemDescription() | UPrimalItem | inline |
bCustomBrokenIcon() | UPrimalItem | inline |
bDeferWeaponBeginPlayToAssociatedItemSetTime() | UPrimalItem | inline |
bDeprecateBlueprint() | UPrimalItem | inline |
bDeprecateBlueprint() | UPrimalItem | inline |
bDeprecateItem() | UPrimalItem | inline |
bDeprecateItem() | UPrimalItem | inline |
bDestroyBrokenItem() | UPrimalItem | inline |
bDestroyBrokenItem() | UPrimalItem | inline |
bDidAttachments() | UPrimalItem | inline |
bDidEquipModifyStatusValueRates() | UPrimalItem | inline |
bDivideTimeToCraftByGlobalCropGrowthSpeed() | UPrimalItem | inline |
bDivideTimeToCraftByGlobalCropGrowthSpeed() | UPrimalItem | inline |
bDontDescribeAsSkin() | UPrimalItem | inline |
bDontResetAttachmentIfNotUpdatingItem() | UPrimalItem | inline |
bDragClearDyedItem() | UPrimalItem | inline |
bDragClearDyedItem() | UPrimalItem | inline |
bDroppedItemAllowDinoPickup() | UPrimalItem | inline |
bDroppedItemAllowDinoPickup() | UPrimalItem | inline |
bDurabilityRequirementIgnoredInWater() | UPrimalItem | inline |
bDurabilityRequirementIgnoredInWater() | UPrimalItem | inline |
bEggIsTooCold() | UPrimalItem | inline |
bEggIsTooCold() | UPrimalItem | inline |
bEggIsTooHot() | UPrimalItem | inline |
bEggIsTooHot() | UPrimalItem | inline |
BeginDestroy() | UPrimalItem | inline |
bEquipmentForceHairHiding() | UPrimalItem | inline |
bEquipmentForceHairHiding() | UPrimalItem | inline |
bEquipmentHatHideItemFacialHair() | UPrimalItem | inline |
bEquipmentHatHideItemFacialHair() | UPrimalItem | inline |
bEquipmentHatHideItemHeadHair() | UPrimalItem | inline |
bEquipmentHatHideItemHeadHair() | UPrimalItem | inline |
bEquippedActive() | UPrimalItem | inline |
bEquippedItem() | UPrimalItem | inline |
bEquippedItem() | UPrimalItem | inline |
bEquipRequiresDLC_Aberration() | UPrimalItem | inline |
bEquipRequiresDLC_Extinction() | UPrimalItem | inline |
bEquipRequiresDLC_Genesis() | UPrimalItem | inline |
bEquipRequiresDLC_ScorchedEarth() | UPrimalItem | inline |
bExemptFromMaxQuantityClamp() | UPrimalItem | inline |
bForceAllowCustomItemDescription() | UPrimalItem | inline |
bForceAllowDragUsing() | UPrimalItem | inline |
bForceAllowGrinding() | UPrimalItem | inline |
bForceAllowGrinding() | UPrimalItem | inline |
bForceAllowRemovalWhenDead() | UPrimalItem | inline |
bForceAllowRemovalWhenDead() | UPrimalItem | inline |
bForceAllowUse() | UPrimalItem | inline |
bForceDediAttachments() | UPrimalItem | inline |
bForceDediAttachments() | UPrimalItem | inline |
bForceDisplayInInventory() | UPrimalItem | inline |
bForceDisplayInInventory() | UPrimalItem | inline |
bForceDropDestruction() | UPrimalItem | inline |
bForceDropDestruction() | UPrimalItem | inline |
bForcePreventConsumableWhileHandcuffed() | UPrimalItem | inline |
bForcePreventConsumableWhileHandcuffed() | UPrimalItem | inline |
bForcePreventGrinding() | UPrimalItem | inline |
bForcePreventGrinding() | UPrimalItem | inline |
bForceUseItemAddCharacterStatsOnDinos() | UPrimalItem | inline |
bForceUseItemAddCharacterStatsOnDinos() | UPrimalItem | inline |
bForceUseMaxBlueprintCrafts() | UPrimalItem | inline |
bFromSteamInventory() | UPrimalItem | inline |
bGiveItemWhenUsedCopyItemStats() | UPrimalItem | inline |
bGiveItemWhenUsedCopyItemStats() | UPrimalItem | inline |
bHaltSpoilingTimeWhenSlotted() | UPrimalItem | inline |
bHasAddedWeightToInventoryField() | UPrimalItem | inline |
bHideCustomDescription() | UPrimalItem | inline |
bHideCustomDescription() | UPrimalItem | inline |
bHideFromInventoryDisplay() | UPrimalItem | inline |
bHideFromInventoryDisplay() | UPrimalItem | inline |
bHideFromRemoteInventoryDisplay() | UPrimalItem | inline |
bHideFromRemoteInventoryDisplay() | UPrimalItem | inline |
bHideMoreOptionsIfNonRemovable() | UPrimalItem | inline |
bHideMoreOptionsIfNonRemovable() | UPrimalItem | inline |
bIgnoreDrawingItemButtonIcon() | UPrimalItem | inline |
bIgnoreDrawingItemButtonIcon() | UPrimalItem | inline |
bIgnoreDurabilityRequirementOnlyDrinkable() | UPrimalItem | inline |
bIgnoreMinimumUseIntervalForDinoAutoEatingFood() | UPrimalItem | inline |
bIgnoreMinimumUseIntervalForDinoAutoEatingFood() | UPrimalItem | inline |
bIncludeBaseItemIcon() | UPrimalItem | inline |
bIncreaseCraftingRequirementsByQuality() | UPrimalItem | inline |
bInitializedItem() | UPrimalItem | inline |
bInitializedItem() | UPrimalItem | inline |
bInitializedRecipeStats() | UPrimalItem | inline |
bInitializedRecipeStats() | UPrimalItem | inline |
bIsAboutToEquip() | UPrimalItem | inline |
bIsAboutToUnequip() | UPrimalItem | inline |
bIsAbstractItem() | UPrimalItem | inline |
bIsAbstractItem() | UPrimalItem | inline |
bIsBaseItemForIcon() | UPrimalItem | inline |
bIsBlueprint() | UPrimalItem | inline |
bIsBlueprint() | UPrimalItem | inline |
bIsCookingIngredient() | UPrimalItem | inline |
bIsCookingIngredient() | UPrimalItem | inline |
bIsCustomRecipe() | UPrimalItem | inline |
bIsCustomRecipe() | UPrimalItem | inline |
bIsDescriptionOnlyItem() | UPrimalItem | inline |
bIsDescriptionOnlyItem() | UPrimalItem | inline |
bIsDinoAutoHealingItem() | UPrimalItem | inline |
bIsDinoAutoHealingItem() | UPrimalItem | inline |
bIsDroppedItem() | UPrimalItem | inline |
bIsDroppedItem() | UPrimalItem | inline |
bIsEgg() | UPrimalItem | inline |
bIsEgg() | UPrimalItem | inline |
bIsEngram() | UPrimalItem | inline |
bIsEngram() | UPrimalItem | inline |
bIsFoodRecipe() | UPrimalItem | inline |
bIsFoodRecipe() | UPrimalItem | inline |
bIsFromAllClustersInventory() | UPrimalItem | inline |
bIsInitialItem() | UPrimalItem | inline |
bIsInitialItem() | UPrimalItem | inline |
bIsItemSkin() | UPrimalItem | inline |
bIsItemSkin() | UPrimalItem | inline |
bIsRepairing() | UPrimalItem | inline |
bIsRepairing() | UPrimalItem | inline |
bIsSPlusItem() | UPrimalItem | inline |
bItemIconDrawItemQualityOverlayOnTop() | UPrimalItem | inline |
bItemSkinAllowEquipping() | UPrimalItem | inline |
bItemSkinAllowEquipping() | UPrimalItem | inline |
bItemSkinIgnoreSkinIcon() | UPrimalItem | inline |
bItemSkinIgnoreSkinIcon() | UPrimalItem | inline |
bItemSkinKeepOriginalIcon() | UPrimalItem | inline |
bItemSkinKeepOriginalIcon() | UPrimalItem | inline |
bItemSkinKeepOriginalItemName() | UPrimalItem | inline |
bItemSkinKeepOriginalItemName() | UPrimalItem | inline |
bItemSkinKeepOriginalWeaponTemplate() | UPrimalItem | inline |
bItemSkinKeepOriginalWeaponTemplate() | UPrimalItem | inline |
bItemSkinReceiveOwnerEquippedBlueprintEvents() | UPrimalItem | inline |
bItemSkinReceiveOwnerEquippedBlueprintEvents() | UPrimalItem | inline |
bItemSkinReceiveOwnerEquippedBlueprintTick() | UPrimalItem | inline |
bItemSkinReceiveOwnerEquippedBlueprintTick() | UPrimalItem | inline |
BlockingShieldFPVRotationField() | UPrimalItem | inline |
BlockingShieldFPVRotationField() | UPrimalItem | inline |
BlockingShieldFPVTranslationField() | UPrimalItem | inline |
BlockingShieldFPVTranslationField() | UPrimalItem | inline |
BlueprintAllowMaxCraftingsField() | UPrimalItem | inline |
BlueprintBackgroundOverrideTextureField() | UPrimalItem | inline |
BlueprintBackgroundOverrideTextureField() | UPrimalItem | inline |
BlueprintCraftsMaxRatingMinCraftsField() | UPrimalItem | inline |
BlueprintCraftsRemainingField() | UPrimalItem | inline |
BlueprintEquipped(bool bIsFromSaveGame) | UPrimalItem | inline |
BlueprintEquipped(bool bIsFromSaveGame) | UPrimalItem | inline |
BlueprintOwnerPosssessed(AController *PossessedByController) | UPrimalItem | inline |
BlueprintOwnerPosssessed(AController *PossessedByController) | UPrimalItem | inline |
BlueprintPostEquipped(bool bIsFromSaveGame) | UPrimalItem | inline |
BlueprintSlotted(int Slot) | UPrimalItem | inline |
BlueprintTimeToCraftField() | UPrimalItem | inline |
BlueprintTimeToCraftField() | UPrimalItem | inline |
BlueprintUnequipped() | UPrimalItem | inline |
BlueprintUnequipped() | UPrimalItem | inline |
BlueprintUnslotted() | UPrimalItem | inline |
BlueprintUsed() | UPrimalItem | inline |
BlueprintUsed() | UPrimalItem | inline |
BlueprintWeightField() | UPrimalItem | inline |
BlueprintWeightField() | UPrimalItem | inline |
bNameForceNoStatQualityRank() | UPrimalItem | inline |
bNameForceNoStatQualityRank() | UPrimalItem | inline |
bNetInfoFromClient() | UPrimalItem | inline |
bNewWeaponAutoFillClipAmmo() | UPrimalItem | inline |
bNewWeaponAutoFillClipAmmo() | UPrimalItem | inline |
bNonBlockingShield() | UPrimalItem | inline |
bOnlyCanUseInFalling() | UPrimalItem | inline |
bOnlyCanUseInFalling() | UPrimalItem | inline |
bOnlyCanUseInWater() | UPrimalItem | inline |
bOnlyCanUseInWater() | UPrimalItem | inline |
bOnlyEquipWhenUnconscious() | UPrimalItem | inline |
bOnlyEquipWhenUnconscious() | UPrimalItem | inline |
bOverrideExactClassCraftingRequirement() | UPrimalItem | inline |
bOverrideExactClassCraftingRequirement() | UPrimalItem | inline |
bOverrideRepairingRequirements() | UPrimalItem | inline |
bOverrideRepairingRequirements() | UPrimalItem | inline |
BP_OnFinishItemRepair() | UPrimalItem | inline |
BP_OnStartItemRepair() | UPrimalItem | inline |
BPAddedAttachments() | UPrimalItem | inline |
BPAddedAttachments() | UPrimalItem | inline |
BPAllowAttachment(int AttachmentIndex) | UPrimalItem | inline |
BPAllowCrafting(FString *result, AShooterPlayerController *ForPC) | UPrimalItem | inline |
BPAllowCrafting(FString *result, AShooterPlayerController *ForPC) | UPrimalItem | inline |
BPAllowRemoteAddToInventory(UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) | UPrimalItem | inline |
BPAllowRemoteAddToInventory(UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) | UPrimalItem | inline |
BPAllowRemoteRemoveFromInventory(UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) | UPrimalItem | inline |
BPAllowRemoteRemoveFromInventory(UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) | UPrimalItem | inline |
BPCanAddToInventory(UPrimalInventoryComponent *toInventory) | UPrimalItem | inline |
BPCanAddToInventory(UPrimalInventoryComponent *toInventory) | UPrimalItem | inline |
BPCanCraft(AShooterPlayerController *ByPC) | UPrimalItem | inline |
BPCanUse(bool bIgnoreCooldown) | UPrimalItem | inline |
BPCanUse(bool bIgnoreCooldown) | UPrimalItem | inline |
BPConsumeProjectileImpact(AShooterProjectile *theProjectile, FHitResult *HitResult) | UPrimalItem | inline |
BPCrafted() | UPrimalItem | inline |
BPCrafted() | UPrimalItem | inline |
BPEquippedItemOnXPEarning(APrimalCharacter *forChar, float howMuchXP, EXPType::Type TheXPType) | UPrimalItem | inline |
BPForceAllowRemoteAddToInventory(UPrimalInventoryComponent *toInventory) | UPrimalItem | inline |
BPForceAllowRemoteAddToInventory(UPrimalInventoryComponent *toInventory) | UPrimalItem | inline |
BPGetCustomAutoDecreaseDurabilityPerInterval() | UPrimalItem | inline |
BPGetCustomDurabilityText(FString *result) | UPrimalItem | inline |
BPGetCustomDurabilityTextColor(FColor *result) | UPrimalItem | inline |
BPGetCustomIconMaterialParent() | UPrimalItem | inline |
BPGetCustomInventoryWidgetText(FString *result) | UPrimalItem | inline |
BPGetCustomInventoryWidgetText(FString *result) | UPrimalItem | inline |
BPGetCustomInventoryWidgetTextColor(FColor *result) | UPrimalItem | inline |
BPGetFuelAudioOverride(APrimalStructure *ForStructure) | UPrimalItem | inline |
BPGetFuelAudioOverride(APrimalStructure *ForStructure) | UPrimalItem | inline |
BPGetItemDescription(FString *result, FString *InDescription, bool bGetLongDescription, AShooterPlayerController *ForPC) | UPrimalItem | inline |
BPGetItemDescription(FString *result, FString *InDescription, bool bGetLongDescription, AShooterPlayerController *ForPC) | UPrimalItem | inline |
BPGetItemDurabilityPercentage() | UPrimalItem | inline |
BPGetItemIcon(AShooterPlayerController *ForPC) | UPrimalItem | inline |
BPGetItemIcon(AShooterPlayerController *ForPC) | UPrimalItem | inline |
BPGetItemID(int *ItemID1, int *ItemID2) | UPrimalItem | inline |
BPGetItemID(int *ItemID1, int *ItemID2) | UPrimalItem | inline |
BPGetItemName(FString *result, FString *ItemNameIn, AShooterPlayerController *ForPC) | UPrimalItem | inline |
BPGetItemName(FString *result, FString *ItemNameIn, AShooterPlayerController *ForPC) | UPrimalItem | inline |
BPGetItemNetInfo() | UPrimalItem | inline |
BPGetItemNetInfo() | UPrimalItem | inline |
BPGetItemStatGroupModifier(FName StatGroupName, bool bOnlyUseBaseVal, bool bOnlyUseUpgradeVal) | UPrimalItem | inline |
BPGetItemStatModifier(int idx, int ItemStatValue) | UPrimalItem | inline |
BPGetItemStatModifier(int idx, int ItemStatValue) | UPrimalItem | inline |
BPGetItemStatRandomValue(float QualityLevel, int idx) | UPrimalItem | inline |
BPGetItemStatRandomValue(float QualityLevel, int idx) | UPrimalItem | inline |
BPGetItemWeight(float Weight) | UPrimalItem | inline |
BPGetSkinnedCustomInventoryWidgetText(FString *result) | UPrimalItem | inline |
BPGetSkinnedCustomInventoryWidgetText(FString *result) | UPrimalItem | inline |
BPGetTurretAmmoRange() | UPrimalItem | inline |
bPickupEggAlertsDinos() | UPrimalItem | inline |
bPickupEggAlertsDinos() | UPrimalItem | inline |
bPickupEggForceAggro() | UPrimalItem | inline |
bPickupEggForceAggro() | UPrimalItem | inline |
BPInitFromItemNetInfo() | UPrimalItem | inline |
BPInitFromItemNetInfo() | UPrimalItem | inline |
BPInitIconMaterial() | UPrimalItem | inline |
BPInitItemColors(TArray< int > *ColorIDs) | UPrimalItem | inline |
BPIsValidForCrafting() | UPrimalItem | inline |
BPIsValidForCrafting() | UPrimalItem | inline |
BPItemBelowDurabilityThreshold() | UPrimalItem | inline |
BPItemBroken() | UPrimalItem | inline |
BPItemBroken() | UPrimalItem | inline |
BPLocalUsed(AShooterPlayerController *ForPC) | UPrimalItem | inline |
BPMakeItemID(int TheItemID1, int TheItemID2) | UPrimalItem | inlinestatic |
BPMakeItemID(int TheItemID1, int TheItemID2) | UPrimalItem | inlinestatic |
BPMatchesItemID(int ItemID1, int ItemID2) | UPrimalItem | inline |
BPMatchesItemID(int ItemID1, int ItemID2) | UPrimalItem | inline |
BPNotifyDropped(APrimalCharacter *FromCharacter, bool bWasThrown) | UPrimalItem | inline |
BPNotifyDropped(APrimalCharacter *FromCharacter, bool bWasThrown) | UPrimalItem | inline |
BPOverrideCraftingConsumption(int AmountToConsume) | UPrimalItem | inline |
BPOverrideCraftingConsumption(int AmountToConsume) | UPrimalItem | inline |
BPOverrideProjectileType(TSubclassOf< AShooterProjectile > *result) | UPrimalItem | inline |
BPOverrideProjectileType_Implementation(TSubclassOf< AShooterProjectile > *result) | UPrimalItem | inline |
BPPostAddBuffToGiveOwnerCharacter(APrimalCharacter *OwnerCharacter, APrimalBuff *Buff) | UPrimalItem | inline |
BPPostConstructAttachment(int AttachmentIndex, UActorComponent *AttachedComponent) | UPrimalItem | inline |
BPPostInitializeItem(UWorld *OptionalInitWorld) | UPrimalItem | inline |
BPPostInitializeItem(UWorld *OptionalInitWorld) | UPrimalItem | inline |
BPPreInitializeItem(UWorld *OptionalInitWorld) | UPrimalItem | inline |
BPPreInitializeItem(UWorld *OptionalInitWorld) | UPrimalItem | inline |
BPPreUseItem() | UPrimalItem | inline |
BPPreUseItem() | UPrimalItem | inline |
BPPreventEquip(UPrimalInventoryComponent *toInventory) | UPrimalItem | inline |
BPPreventEquip(UPrimalInventoryComponent *toInventory) | UPrimalItem | inline |
BPPreventPlacingStructure() | UPrimalItem | inline |
BPPreventUseOntoItem(UPrimalItem *DestinationItem) | UPrimalItem | inline |
BPPreventUseOntoItem(UPrimalItem *DestinationItem) | UPrimalItem | inline |
BPPreventWeaponEquip() | UPrimalItem | inline |
BPPreventWeaponEquip() | UPrimalItem | inline |
BPProcessEditText(AShooterPlayerController *ForPC, FString *TextToUse) | UPrimalItem | inline |
bPreventArmorDurabiltyConsumption() | UPrimalItem | inline |
bPreventArmorDurabiltyConsumption() | UPrimalItem | inline |
bPreventCheatGive() | UPrimalItem | inline |
bPreventCheatGive() | UPrimalItem | inline |
bPreventConsumeItemOnDrag() | UPrimalItem | inline |
bPreventConsumeItemOnDrag() | UPrimalItem | inline |
bPreventCraftingResourceAtFullDurability() | UPrimalItem | inline |
bPreventCraftingResourceAtFullDurability() | UPrimalItem | inline |
bPreventDinoAutoConsume() | UPrimalItem | inline |
bPreventDinoAutoConsume() | UPrimalItem | inline |
bPreventDragOntoOtherItemIfSameCustomData() | UPrimalItem | inline |
bPreventDragOntoOtherItemIfSameCustomData() | UPrimalItem | inline |
bPreventEquipOnTaxidermyBase() | UPrimalItem | inline |
bPreventEquipWhenDead() | UPrimalItem | inline |
bPreventItemBlueprint() | UPrimalItem | inline |
bPreventItemBlueprint() | UPrimalItem | inline |
bPreventItemSkins() | UPrimalItem | inline |
bPreventItemSkins() | UPrimalItem | inline |
bPreventMultipleCraftsAtOnce() | UPrimalItem | inline |
bPreventNativeItemBroken() | UPrimalItem | inline |
bPreventNativeItemBroken() | UPrimalItem | inline |
bPreventRemovingClipAmmo() | UPrimalItem | inline |
bPreventSlottedWhenSwimming() | UPrimalItem | inline |
bPreventUpload() | UPrimalItem | inline |
bPreventUpload() | UPrimalItem | inline |
bPreventUploadingWeaponClipAmmo() | UPrimalItem | inline |
bPreventUploadingWeaponClipAmmo() | UPrimalItem | inline |
bPreventUseAtTameLimit() | UPrimalItem | inline |
bPreventUseAtTameLimit() | UPrimalItem | inline |
bPreventUseByDinos() | UPrimalItem | inline |
bPreventUseByDinos() | UPrimalItem | inline |
bPreventUseByHumans() | UPrimalItem | inline |
bPreventUseByHumans() | UPrimalItem | inline |
bPreventUseWhenSleeping() | UPrimalItem | inline |
bPreventUseWhenSleeping() | UPrimalItem | inline |
BPSetWeaponClipAmmo(int NewClipAmmo) | UPrimalItem | inline |
BPSetWeaponClipAmmo(int NewClipAmmo) | UPrimalItem | inline |
BPSupportUseOntoItem(UPrimalItem *DestinationItem) | UPrimalItem | inline |
BPSupportUseOntoItem(UPrimalItem *DestinationItem) | UPrimalItem | inline |
BPTributeItemDownloaded(UObject *ContextObject) | UPrimalItem | inline |
BPTributeItemUploaded(UObject *ContextObject) | UPrimalItem | inline |
BPUsedOntoItem(UPrimalItem *DestinationItem, int AdditionalData) | UPrimalItem | inline |
BPUsedOntoItem(UPrimalItem *DestinationItem, int AdditionalData) | UPrimalItem | inline |
bRefreshOnDyeUsed() | UPrimalItem | inline |
bResourcePreventGivingFromDemolition() | UPrimalItem | inline |
bResourcePreventGivingFromDemolition() | UPrimalItem | inline |
bRestoreDurabilityWhenColorized() | UPrimalItem | inline |
bRestoreDurabilityWhenColorized() | UPrimalItem | inline |
BrokenGiveItemClassField() | UPrimalItem | inline |
BrokenGiveItemClassField() | UPrimalItem | inline |
BrokenIconField() | UPrimalItem | inline |
BrokenIconField() | UPrimalItem | inline |
bScaleOverridenRepairingRequirements() | UPrimalItem | inline |
bShowItemRatingAsPercent() | UPrimalItem | inline |
bShowItemRatingAsPercent() | UPrimalItem | inline |
bSkinAddWeightToSkinnedItem() | UPrimalItem | inline |
bSkinAddWeightToSkinnedItem() | UPrimalItem | inline |
bSkinDisableWhenSubmerged() | UPrimalItem | inline |
bSkinDisableWhenSubmerged() | UPrimalItem | inline |
bSkinOverrideEquipRequiresExplicitOwnerTags() | UPrimalItem | inline |
bSkinOverrideItemAttachmentsFrom() | UPrimalItem | inline |
bSkinOverrideItemAttachmentsTo() | UPrimalItem | inline |
bSkinRequiresItemUnequipped() | UPrimalItem | inline |
bSlottedDecreaseDurability() | UPrimalItem | inline |
bSpawnActorOnWaterOnly() | UPrimalItem | inline |
bSpawnActorOnWaterOnly() | UPrimalItem | inline |
bSupportDragOntoOtherItem() | UPrimalItem | inline |
bSupportDragOntoOtherItem() | UPrimalItem | inline |
bTekItem() | UPrimalItem | inline |
bTekItem() | UPrimalItem | inline |
bThrowOnHotKeyUse() | UPrimalItem | inline |
bThrowOnHotKeyUse() | UPrimalItem | inline |
bThrowUsesSecondaryActionDrop() | UPrimalItem | inline |
bThrowUsesSecondaryActionDrop() | UPrimalItem | inline |
BuffToGiveOwnerCharacterField() | UPrimalItem | inline |
BuffToGiveOwnerCharacterField() | UPrimalItem | inline |
BuffToGiveOwnerWhenEquipped_BlueprintPathField() | UPrimalItem | inline |
BuffToGiveOwnerWhenEquippedField() | UPrimalItem | inline |
BuildStructuresMaxToAllowRemovalField() | UPrimalItem | inline |
bUnappliedItemSkinIgnoreItemAttachments() | UPrimalItem | inline |
bUnappliedItemSkinIgnoreItemAttachments() | UPrimalItem | inline |
bUpdateWeightOnDurabilityRestored() | UPrimalItem | inline |
bUsableWithTekGrenadeLauncher() | UPrimalItem | inline |
bUseBlueprintEquippedNotifications() | UPrimalItem | inline |
bUseBlueprintEquippedNotifications() | UPrimalItem | inline |
bUseBlueprintSlottedNotifications() | UPrimalItem | inline |
bUseBPAddedAttachments() | UPrimalItem | inline |
bUseBPAddedAttachments() | UPrimalItem | inline |
bUseBPAllowAddToInventory() | UPrimalItem | inline |
bUseBPAllowAddToInventory() | UPrimalItem | inline |
bUseBPAllowAttachment() | UPrimalItem | inline |
bUseBPConsumeProjectileImpact() | UPrimalItem | inline |
bUseBPConsumeProjectileImpact() | UPrimalItem | inline |
bUseBPCrafted() | UPrimalItem | inline |
bUseBPCrafted() | UPrimalItem | inline |
bUseBPCustomAutoDecreaseDurabilityPerInterval() | UPrimalItem | inline |
bUseBPCustomDurabilityText() | UPrimalItem | inline |
bUseBPCustomDurabilityTextColor() | UPrimalItem | inline |
bUseBPCustomInventoryWidgetText() | UPrimalItem | inline |
bUseBPCustomInventoryWidgetText() | UPrimalItem | inline |
bUseBPCustomInventoryWidgetTextColor() | UPrimalItem | inline |
bUseBPCustomInventoryWidgetTextForBlueprint() | UPrimalItem | inline |
bUseBPDrawItemIcon() | UPrimalItem | inline |
bUseBPDrawItemIcon() | UPrimalItem | inline |
bUseBPEquippedItemOnXPEarning() | UPrimalItem | inline |
bUseBPForceAllowRemoteAddToInventory() | UPrimalItem | inline |
bUseBPForceAllowRemoteAddToInventory() | UPrimalItem | inline |
bUseBPGetItemDescription() | UPrimalItem | inline |
bUseBPGetItemDescription() | UPrimalItem | inline |
bUseBPGetItemDurabilityPercentage() | UPrimalItem | inline |
bUseBPGetItemIcon() | UPrimalItem | inline |
bUseBPGetItemIcon() | UPrimalItem | inline |
bUseBPGetItemName() | UPrimalItem | inline |
bUseBPGetItemName() | UPrimalItem | inline |
bUseBPGetItemNetInfo() | UPrimalItem | inline |
bUseBPGetItemNetInfo() | UPrimalItem | inline |
bUseBPInitFromItemNetInfo() | UPrimalItem | inline |
bUseBPInitFromItemNetInfo() | UPrimalItem | inline |
bUseBPInitializeItem() | UPrimalItem | inline |
bUseBPInitializeItem() | UPrimalItem | inline |
bUseBPInitItemColors() | UPrimalItem | inline |
bUseBPIsValidForCrafting() | UPrimalItem | inline |
bUseBPIsValidForCrafting() | UPrimalItem | inline |
bUseBPNotifyDropped() | UPrimalItem | inline |
bUseBPNotifyDropped() | UPrimalItem | inline |
bUseBPOverrideCraftingConsumption() | UPrimalItem | inline |
bUseBPOverrideCraftingConsumption() | UPrimalItem | inline |
bUseBPOverrideProjectileType() | UPrimalItem | inline |
bUseBPPostAddBuffToGiveOwnerCharacter() | UPrimalItem | inline |
bUseBPPreventUseOntoItem() | UPrimalItem | inline |
bUseBPPreventUseOntoItem() | UPrimalItem | inline |
bUseBPSetupHUDIconMaterial() | UPrimalItem | inline |
bUseDefaultStatGroupModifiers() | UPrimalItem | inline |
bUseEquippedItemBlueprintTick() | UPrimalItem | inline |
bUseEquippedItemBlueprintTick() | UPrimalItem | inline |
bUseEquippedItemNativeTick() | UPrimalItem | inline |
bUseEquippedItemNativeTick() | UPrimalItem | inline |
bUseFPVItemMeshTextureMaskMaterialIndex() | UPrimalItem | inline |
bUseInWaterRestoreDurability() | UPrimalItem | inline |
bUseInWaterRestoreDurability() | UPrimalItem | inline |
bUseItemColorField() | UPrimalItem | inline |
bUseItemColorField() | UPrimalItem | inline |
bUseItemColors() | UPrimalItem | inline |
bUseItemColors() | UPrimalItem | inline |
bUseItemDurability() | UPrimalItem | inline |
bUseItemDurability() | UPrimalItem | inline |
bUseItemStats() | UPrimalItem | inline |
bUseItemStats() | UPrimalItem | inline |
bUseOnItemSetIndexAsDestinationItemCustomData() | UPrimalItem | inline |
bUseOnItemSetIndexAsDestinationItemCustomData() | UPrimalItem | inline |
bUseOnItemWeaponRemoveClipAmmo() | UPrimalItem | inline |
bUseOnItemWeaponRemoveClipAmmo() | UPrimalItem | inline |
bUseScaleStatEffectivenessByDurability() | UPrimalItem | inline |
bUseScaleStatEffectivenessByDurability() | UPrimalItem | inline |
bUsesCreationTime() | UPrimalItem | inline |
bUsesCreationTime() | UPrimalItem | inline |
bUseSkinnedBPCustomInventoryWidgetText() | UPrimalItem | inline |
bUseSkinnedBPCustomInventoryWidgetText() | UPrimalItem | inline |
bUseSlottedTick() | UPrimalItem | inline |
bUseSlottedTick() | UPrimalItem | inline |
bUseSpawnActor() | UPrimalItem | inline |
bUseSpawnActor() | UPrimalItem | inline |
bUseSpawnActorRelativeLoc() | UPrimalItem | inline |
bUseSpawnActorRelativeLoc() | UPrimalItem | inline |
bUseSpawnActorTakeOwnerRotation() | UPrimalItem | inline |
bUseSpawnActorTakeOwnerRotation() | UPrimalItem | inline |
bUseSpawnActorWhenRiding() | UPrimalItem | inline |
bUseSpawnActorWhenRiding() | UPrimalItem | inline |
bUsesSlotAttachments() | UPrimalItem | inline |
bUseTieredCraftingResourceSubstitution() | UPrimalItem | inline |
bUsingRequiresStandingOnSolidGround() | UPrimalItem | inline |
bUsingRequiresStandingOnSolidGround() | UPrimalItem | inline |
bValidCraftingResource() | UPrimalItem | inline |
bValidCraftingResource() | UPrimalItem | inline |
bWeaponShouldAllowContinuousReload() | UPrimalItem | inline |
CacheFolderPath() | UPrimalItem | inline |
CalcRecipeStats() | UPrimalItem | inline |
CalcRecipeStats() | UPrimalItem | inline |
calcResourceQuantityRequired(TSubclassOf< UPrimalItem > itemType, const float baseRequiredAmount, UPrimalInventoryComponent *inventory, bool isCrafting) | UPrimalItem | inline |
CanBeArkTributeItem() | UPrimalItem | inline |
CanCraft(AShooterPlayerController *ByPC, bool bOverrideEngramRequirement) | UPrimalItem | inline |
CanCraft() | UPrimalItem | inline |
CanCraftInInventory(UPrimalInventoryComponent *invComp) | UPrimalItem | inline |
CanCraftInInventory(UPrimalInventoryComponent *invComp) | UPrimalItem | inline |
CanDrop() | UPrimalItem | inline |
CanDrop() | UPrimalItem | inline |
CanEquipWeapon() | UPrimalItem | inline |
CanEquipWeapon() | UPrimalItem | inline |
CanFullyCraft(AShooterPlayerController *ByPC, bool bOverrideEngramRequirement) | UPrimalItem | inline |
CanFullyCraft() | UPrimalItem | inline |
CanRepair(bool bIgnoreInventoryRequirement) | UPrimalItem | inline |
CanRepair(bool bIgnoreInventoryRequirement) | UPrimalItem | inline |
CanRepairInInventory(UPrimalInventoryComponent *invComp) | UPrimalItem | inline |
CanRepairInInventory(UPrimalInventoryComponent *invComp) | UPrimalItem | inline |
CanSpawnOverWater(AActor *ownerActor, FTransform *SpawnTransform) | UPrimalItem | inline |
CanSpawnOverWater(AActor *ownerActor, FTransform *SpawnTransform) | UPrimalItem | inline |
CanSpoil() | UPrimalItem | inline |
CanSpoil() | UPrimalItem | inline |
CanStackWithItem(UPrimalItem *otherItem, int *QuantityOverride) | UPrimalItem | inline |
CanStackWithItem(UPrimalItem *otherItem, int *QuantityOverride) | UPrimalItem | inline |
CanUpgrade(AShooterPlayerController *ByPC, bool bIgnoreRequirements) | UPrimalItem | inline |
CanUse(bool bIgnoreCooldown) | UPrimalItem | inline |
CanUse(bool bIgnoreCooldown) | UPrimalItem | inline |
CanUseWithItemDestination(UPrimalItem *SourceItem) | UPrimalItem | inline |
CanUseWithItemDestination(UPrimalItem *SourceItem) | UPrimalItem | inline |
CanUseWithItemSource(UPrimalItem *DestinationItem) | UPrimalItem | inline |
CanUseWithItemSource(UPrimalItem *DestinationItem) | UPrimalItem | inline |
CheckAutoCraftBlueprint() | UPrimalItem | inline |
CheckAutoCraftBlueprint() | UPrimalItem | inline |
CheckDefaultSubobjectsInternal() | UObject | inline |
CheckForInventoryDupes() | UPrimalItem | inline |
ClassField() | UObjectBase | inline |
ClearColorDurabilityThresholdField() | UPrimalItem | inline |
ClearColorDurabilityThresholdField() | UPrimalItem | inline |
ClearItemIcon() | UPrimalItem | inline |
ClientUpdatedWeaponClipAmmo() | UPrimalItem | inline |
ClientUpdatedWeaponClipAmmo() | UPrimalItem | inline |
ClusterSpoilingTimeUTCField() | UPrimalItem | inline |
ClusterSpoilingTimeUTCField() | UPrimalItem | inline |
CollectDefaultSubobjects(TArray< UObject * > *OutSubobjectArray, bool bIncludeNestedSubobjects) | UObject | inline |
ConditionalBeginDestroy() | UObject | inline |
ConditionalFinishDestroy() | UObject | inline |
ConditionalPostLoad() | UObject | inline |
ConditionalShutdownAfterError() | UObject | inline |
ConsumeCraftingRequirementsPercent(UPrimalInventoryComponent *invComp, float Percent, UPrimalInventoryComponent *additionalInventoryComp) | UPrimalItem | inline |
ConsumeCraftingRequirementsPercent(UPrimalInventoryComponent *invComp, float Percent) | UPrimalItem | inline |
CraftBlueprint(bool bConsumeResources, AShooterPlayerController *ByPC, bool bOverrideEngramRequirement) | UPrimalItem | inline |
CraftBlueprint(bool bConsumeResources) | UPrimalItem | inline |
Crafted(bool bWasCraftedFromEngram) | UPrimalItem | inline |
Crafted(bool bWasCraftedFromEngram) | UPrimalItem | inline |
Crafted_Implementation(bool bWasCraftedFromEngram) | UPrimalItem | inline |
Crafted_Implementation(bool bWasCraftedFromEngram) | UPrimalItem | inline |
CraftedSkillBonusField() | UPrimalItem | inline |
CraftedSkillBonusField() | UPrimalItem | inline |
CrafterCharacterNameField() | UPrimalItem | inline |
CrafterCharacterNameField() | UPrimalItem | inline |
CrafterTribeNameField() | UPrimalItem | inline |
CrafterTribeNameField() | UPrimalItem | inline |
CraftingActorToSpawnField() | UPrimalItem | inline |
CraftingActorToSpawnField() | UPrimalItem | inline |
CraftingAdditionalItemsToGiveField() | UPrimalItem | inline |
CraftingAdditionalItemsToGiveField() | UPrimalItem | inline |
CraftingConsumesDurabilityField() | UPrimalItem | inline |
CraftingConsumesDurabilityField() | UPrimalItem | inline |
CraftingCooldownIntervalField() | UPrimalItem | inline |
CraftingCooldownIntervalField() | UPrimalItem | inline |
CraftingGiveItemCountField() | UPrimalItem | inline |
CraftingGivesItemQuantityOverrideField() | UPrimalItem | inline |
CraftingGivesItemQuantityOverrideField() | UPrimalItem | inline |
CraftingMinLevelRequirementField() | UPrimalItem | inline |
CraftingMinLevelRequirementField() | UPrimalItem | inline |
CraftingRequiresInventoryComponentField() | UPrimalItem | inline |
CraftingRequiresInventoryComponentField() | UPrimalItem | inline |
CraftingResourceRequirementsField() | UPrimalItem | inline |
CraftingResourceRequirementsField() | UPrimalItem | inline |
CraftingSkillField() | UPrimalItem | inline |
CraftingSkillField() | UPrimalItem | inline |
CraftingSkillQualityMultiplierMaxField() | UPrimalItem | inline |
CraftingSkillQualityMultiplierMaxField() | UPrimalItem | inline |
CraftingSkillQualityMultiplierMinField() | UPrimalItem | inline |
CraftingSkillQualityMultiplierMinField() | UPrimalItem | inline |
CraftItemButtonStringOverrideField() | UPrimalItem | inline |
CraftItemButtonStringOverrideField() | UPrimalItem | inline |
CraftQueueField() | UPrimalItem | inline |
CraftQueueField() | UPrimalItem | inline |
CreateFromBytes(TArray< unsigned char > *Bytes) | UPrimalItem | inlinestatic |
CreateItemFromNetInfo(FItemNetInfo *newItemInfo) | UPrimalItem | inlinestatic |
CreateItemFromNetInfo(FItemNetInfo *newItemInfo) | UPrimalItem | inlinestatic |
CreationTimeField() | UPrimalItem | inline |
CreationTimeField() | UPrimalItem | inline |
CropGrowingFertilizerConsumptionRateField() | UPrimalItem | inline |
CropGrowingFertilizerConsumptionRateField() | UPrimalItem | inline |
CropGrowingWaterConsumptionRateField() | UPrimalItem | inline |
CropGrowingWaterConsumptionRateField() | UPrimalItem | inline |
CropMaxFruitFertilizerConsumptionRateField() | UPrimalItem | inline |
CropMaxFruitFertilizerConsumptionRateField() | UPrimalItem | inline |
CropMaxFruitsField() | UPrimalItem | inline |
CropMaxFruitsField() | UPrimalItem | inline |
CropMaxFruitWaterConsumptionRateField() | UPrimalItem | inline |
CropMaxFruitWaterConsumptionRateField() | UPrimalItem | inline |
CropNoFertilizerOrWaterCacheReductionRateField() | UPrimalItem | inline |
CropNoFertilizerOrWaterCacheReductionRateField() | UPrimalItem | inline |
CropPhasesDataField() | UPrimalItem | inline |
CurrentUpgradeLevelField() | UPrimalItem | inline |
CustomColorsField() | UPrimalItem | inline |
CustomColorsField() | UPrimalItem | inline |
CustomFlagsField() | UPrimalItem | inline |
CustomFlagsField() | UPrimalItem | inline |
CustomItemDatasField() | UPrimalItem | inline |
CustomItemDatasField() | UPrimalItem | inline |
CustomItemDescriptionField() | UPrimalItem | inline |
CustomItemDescriptionField() | UPrimalItem | inline |
CustomItemIDField() | UPrimalItem | inline |
CustomItemIDField() | UPrimalItem | inline |
CustomItemNameField() | UPrimalItem | inline |
CustomItemNameField() | UPrimalItem | inline |
CustomRepairTextField() | UPrimalItem | inline |
CustomResourceRequirementsField() | UPrimalItem | inline |
CustomResourceRequirementsField() | UPrimalItem | inline |
CustomTagField() | UPrimalItem | inline |
CustomTagField() | UPrimalItem | inline |
DamageTorpidityArmorRatingField() | UPrimalItem | inline |
DamageTorpidityArmorRatingField() | UPrimalItem | inline |
DefaultFolderPathsField() | UPrimalItem | inline |
DefaultFolderPathsField() | UPrimalItem | inline |
DefaultInventoryQuantityOverrideField() | UPrimalItem | inline |
DefaultWeaponMeshNameField() | UPrimalItem | inline |
DefaultWeaponMeshNameField() | UPrimalItem | inline |
DeferredRegister(UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *InName) | UObjectBase | inline |
DescriptiveNameBaseField() | UPrimalItem | inline |
DescriptiveNameBaseField() | UPrimalItem | inline |
DinoAutoHealingThresholdPercentField() | UPrimalItem | inline |
DinoAutoHealingThresholdPercentField() | UPrimalItem | inline |
DinoAutoHealingUseTimeIntervalField() | UPrimalItem | inline |
DinoAutoHealingUseTimeIntervalField() | UPrimalItem | inline |
DroppedItemLifeSpanOverrideField() | UPrimalItem | inline |
DroppedItemLifeSpanOverrideField() | UPrimalItem | inline |
DroppedItemTemplateForSecondryActionField() | UPrimalItem | inline |
DroppedItemTemplateForSecondryActionField() | UPrimalItem | inline |
DroppedItemTemplateOverrideField() | UPrimalItem | inline |
DroppedItemTemplateOverrideField() | UPrimalItem | inline |
DroppedMeshMaterialOverrideField() | UPrimalItem | inline |
DroppedMeshMaterialOverrideField() | UPrimalItem | inline |
DroppedMeshOverrideField() | UPrimalItem | inline |
DroppedMeshOverrideField() | UPrimalItem | inline |
DroppedMeshOverrideScale3DField() | UPrimalItem | inline |
DroppedMeshOverrideScale3DField() | UPrimalItem | inline |
DroppedNextSpoilingTimeField() | UPrimalItem | inline |
DurabilityBarColorBackgroundField() | UPrimalItem | inline |
DurabilityBarColorBackgroundField() | UPrimalItem | inline |
DurabilityBarColorForegroundField() | UPrimalItem | inline |
DurabilityBarColorForegroundField() | UPrimalItem | inline |
DurabilityDecreaseMultiplierField() | UPrimalItem | inline |
DurabilityDecreaseMultiplierField() | UPrimalItem | inline |
DurabilityIncreaseMultiplierField() | UPrimalItem | inline |
DurabilityIncreaseMultiplierField() | UPrimalItem | inline |
DurabilityNotifyThresholdValueField() | UPrimalItem | inline |
DurabilityStringField() | UPrimalItem | inline |
DurabilityStringField() | UPrimalItem | inline |
DurabilityStringShortField() | UPrimalItem | inline |
DurabilityStringShortField() | UPrimalItem | inline |
DyePreviewMeshOverrideSMField() | UPrimalItem | inline |
DynamicItemAttachmentInfosField() | UPrimalItem | inline |
DynamicItemAttachmentInfosField() | UPrimalItem | inline |
EggAlertDinosAggroAmountField() | UPrimalItem | inline |
EggAlertDinosAggroAmountField() | UPrimalItem | inline |
EggAlertDinosAggroRadiusField() | UPrimalItem | inline |
EggAlertDinosAggroRadiusField() | UPrimalItem | inline |
EggAlertDinosAggroTagsField() | UPrimalItem | inline |
EggAlertDinosAggroTagsField() | UPrimalItem | inline |
EggAlertDinosForcedAggroTimeField() | UPrimalItem | inline |
EggAlertDinosForcedAggroTimeField() | UPrimalItem | inline |
EggColorSetIndicesField() | UPrimalItem | inline |
EggColorSetIndicesField() | UPrimalItem | inline |
EggDinoAncestorsField() | UPrimalItem | inline |
EggDinoAncestorsField() | UPrimalItem | inline |
EggDinoAncestorsMaleField() | UPrimalItem | inline |
EggDinoAncestorsMaleField() | UPrimalItem | inline |
EggDinoClassToSpawnField() | UPrimalItem | inline |
EggDinoClassToSpawnField() | UPrimalItem | inline |
EggDroppedInvalidTempLoseItemRatingSpeedField() | UPrimalItem | inline |
EggDroppedInvalidTempLoseItemRatingSpeedField() | UPrimalItem | inline |
EggLoseDurabilityPerSecondField() | UPrimalItem | inline |
EggLoseDurabilityPerSecondField() | UPrimalItem | inline |
EggMaximumDistanceFromOriginalDropToAlertDinosField() | UPrimalItem | inline |
EggMaximumDistanceFromOriginalDropToAlertDinosField() | UPrimalItem | inline |
EggMaxTemperatureField() | UPrimalItem | inline |
EggMaxTemperatureField() | UPrimalItem | inline |
EggMinTemperatureField() | UPrimalItem | inline |
EggMinTemperatureField() | UPrimalItem | inline |
EggNumberOfLevelUpPointsAppliedField() | UPrimalItem | inline |
EggNumberOfLevelUpPointsAppliedField() | UPrimalItem | inline |
EggRandomMutationsFemaleField() | UPrimalItem | inline |
EggRandomMutationsFemaleField() | UPrimalItem | inline |
EggRandomMutationsMaleField() | UPrimalItem | inline |
EggRandomMutationsMaleField() | UPrimalItem | inline |
EggTamedIneffectivenessModifierField() | UPrimalItem | inline |
EggTamedIneffectivenessModifierField() | UPrimalItem | inline |
EmitBaseReferences(UClass *RootClass) | UObjectBase | inlinestatic |
EngramRequirementItemClassOverrideField() | UPrimalItem | inline |
EngramRequirementItemClassOverrideField() | UPrimalItem | inline |
EquipActivationRequiresTimeField() | UPrimalItem | inline |
EquippedAtTimeField() | UPrimalItem | inline |
EquippedBlueprintTick(float DeltaSeconds) | UPrimalItem | inline |
EquippedBlueprintTick(float DeltaSeconds) | UPrimalItem | inline |
EquippedCharacterStatusValueDecreaseMultipliersField() | UPrimalItem | inline |
EquippedItem() | UPrimalItem | inline |
EquippedItem() | UPrimalItem | inline |
EquippedReduceDurabilityIntervalField() | UPrimalItem | inline |
EquippedReduceDurabilityIntervalField() | UPrimalItem | inline |
EquippedReduceDurabilityPerIntervalField() | UPrimalItem | inline |
EquippedReduceDurabilityPerIntervalField() | UPrimalItem | inline |
EquippedTick(float DeltaSeconds) | UPrimalItem | inline |
EquippedTick(float DeltaSeconds) | UPrimalItem | inline |
EquippedWeapon() | UPrimalItem | inline |
EquippingRequiresEngramsField() | UPrimalItem | inline |
EquippingRequiresEngramsField() | UPrimalItem | inline |
EquippingRequiresSkillField() | UPrimalItem | inline |
EquipRequiresExplicitOwnerClassesField() | UPrimalItem | inline |
EquipRequiresExplicitOwnerClassesField() | UPrimalItem | inline |
EquipRequiresExplicitOwnerTagsField() | UPrimalItem | inline |
EquipRequiresExplicitOwnerTagsField() | UPrimalItem | inline |
EquipSoundField() | UPrimalItem | inline |
EquipSoundField() | UPrimalItem | inline |
ExecuteUbergraph(int EntryPoint) | UObject | inline |
ExpirationTimeUTCField() | UPrimalItem | inline |
ExpirationTimeUTCField() | UPrimalItem | inline |
ExtraEggLoseDurabilityPerSecondMultiplierField() | UPrimalItem | inline |
ExtraEggLoseDurabilityPerSecondMultiplierField() | UPrimalItem | inline |
ExtraItemCategoryFlagsField() | UPrimalItem | inline |
ExtraItemCategoryFlagsField() | UPrimalItem | inline |
ExtraResourceClassToUpgradeField() | UPrimalItem | inline |
ExtraResourceQuantityToUpgradeField() | UPrimalItem | inline |
ExtraThrowItemSoundField() | UPrimalItem | inline |
ExtraThrowItemSoundField() | UPrimalItem | inline |
FeatClassesField() | UPrimalItem | inline |
FertilizerEffectivenessMultiplierField() | UPrimalItem | inline |
FertilizerEffectivenessMultiplierField() | UPrimalItem | inline |
FindFunctionChecked(FName InName) | UObject | inline |
FinishCraftingBlueprint() | UPrimalItem | inline |
FinishCraftingBlueprint() | UPrimalItem | inline |
FinishDestroy() | UObject | inline |
FinishRepairing() | UPrimalItem | inline |
FinishRepairing() | UPrimalItem | inline |
FPVHandsMeshTextureMaskField() | UPrimalItem | inline |
FPVHandsMeshTextureMaskField() | UPrimalItem | inline |
FPVHandsMeshTextureMaskMaterialIndex2Field() | UPrimalItem | inline |
FPVHandsMeshTextureMaskMaterialIndexField() | UPrimalItem | inline |
FPVHandsMeshTextureMaskParamNameField() | UPrimalItem | inline |
FPVHandsMeshTextureMaskParamNameField() | UPrimalItem | inline |
FPVItemMeshTextureMaskField() | UPrimalItem | inline |
FPVItemMeshTextureMaskMaterialIndexField() | UPrimalItem | inline |
FPVItemMeshTextureMaskParamNameField() | UPrimalItem | inline |
GenerateItemID(FItemNetID *TheItemID) | UPrimalItem | inlinestatic |
GenerateItemID(FItemNetID *TheItemID) | UPrimalItem | inlinestatic |
GetActualEquipmentType(TEnumAsByte< enum EPrimalEquipmentType::Type > *result, bool bGetBaseValue) | UPrimalItem | inline |
GetArchetype() | UObject | inline |
GetArchetypeFromRequiredInfo(UClass *Class, UObject *Outer, FName Name, bool bIsCDO) | UObject | inlinestatic |
GetAttachedComponent(int attachmentIndex, AActor *UseOtherActor) | UPrimalItem | inline |
GetAttachedComponent(int attachmentIndex, AActor *UseOtherActor) | UPrimalItem | inline |
GetAttachedComponentsNum() | UPrimalItem | inline |
GetAttachedComponentsNum() | UPrimalItem | inline |
GetBuffToGiveOwnerWhenEquipped(bool bForceResolveSoftRef) | UPrimalItem | inline |
GetColorForItemColorID(FLinearColor *result, int SetNum, int ID) | UPrimalItem | inline |
GetColorForItemColorID(FLinearColor *result, int SetNum, int ID) | UPrimalItem | inline |
GetComponentToAttach(int attachmentIndex, AActor *UseOtherActor) | UPrimalItem | inline |
GetComponentToAttach(int attachmentIndex, AActor *UseOtherActor) | UPrimalItem | inline |
GetCraftingPercent() | UPrimalItem | inline |
GetCraftingPercent() | UPrimalItem | inline |
GetCraftingRequirementsString(FString *result, UPrimalInventoryComponent *compareInventoryComp) | UPrimalItem | inline |
GetCraftingRequirementsString(FString *result, UPrimalInventoryComponent *compareInventoryComp) | UPrimalItem | inline |
GetCraftingResourceRequirement(int CraftingResourceIndex) | UPrimalItem | inline |
GetCraftingResourceRequirement(int CraftingResourceIndex) | UPrimalItem | inline |
GetCraftRepairInvReqString(FString *result) | UPrimalItem | inline |
GetCraftRepairInvReqString(FString *result) | UPrimalItem | inline |
GetCustomItemData(FName CustomDataName, FCustomItemData *OutData) | UPrimalItem | inline |
GetCustomItemData(FName CustomDataName, FCustomItemData *OutData) | UPrimalItem | inline |
GetDetailedInfo(FString *result) | UObject | inline |
GetDetailedInfoInternal(FString *result) | UObject | inline |
GetDurabilityPercentage() | UPrimalItem | inline |
GetDurabilityPercentage() | UPrimalItem | inline |
GetEggHatchTimeRemaining(UWorld *theWorld) | UPrimalItem | inline |
GetEggHatchTimeRemaining(UWorld *theWorld) | UPrimalItem | inline |
GetEngramRequirementLevel() | UPrimalItem | inline |
GetEngramRequirementLevel() | UPrimalItem | inline |
GetEntryCategoryString(FString *result) | UPrimalItem | inline |
GetEntryDescription(FString *result) | UPrimalItem | inline |
GetEntryDescription(FString *result) | UPrimalItem | inline |
GetEntryIcon(UObject *AssociatedDataObject, bool bIsEnabled) | UPrimalItem | inline |
GetEntryIcon(UObject *AssociatedDataObject, bool bIsEnabled) | UPrimalItem | inline |
GetEntryIconMaterial(UObject *AssociatedDataObject, bool bIsEnabled) | UPrimalItem | inline |
GetEntryIconMaterial(UObject *AssociatedDataObject, bool bIsEnabled) | UPrimalItem | inline |
GetEntryString(FString *result) | UPrimalItem | inline |
GetEntryString(FString *result) | UPrimalItem | inline |
GetEquippingRequiresSkill(TSubclassOf< UPrimalEngramEntry > *result) | UPrimalItem | inline |
GetExplicitEntryIndexType() | UPrimalItem | inline |
GetExplicitEntryIndexType(bool bGetBaseValue) | UPrimalItem | inline |
GetExporterName(FName *result) | UObject | inline |
GetExtraResourceCurrentQuantityToUpgrade() | UPrimalItem | inline |
GetExtraResourceItemToUpgrade(TSubclassOf< UPrimalItem > *result) | UPrimalItem | inline |
GetFullName(FString *result, UObject *StopOuter) | UObjectBaseUtility | inline |
GetHUDIconMaterial() | UPrimalItem | inline |
GetHUDIconMaterial() | UPrimalItem | inline |
GetInitializeItemOwnerInventory() | UPrimalItem | inline |
GetInitializeItemOwnerInventory() | UPrimalItem | inline |
GetInterfaceAddress(UClass *InterfaceClass) | UObjectBaseUtility | inline |
GetInventoryIconDisplayText(FString *result) | UPrimalItem | inline |
GetInventoryIconDisplayText_Implementation(FString *result) | UPrimalItem | inline |
GetItemAttachmentInfos(AActor *OwnerActor) | UPrimalItem | inline |
GetItemAttachmentInfos(AActor *OwnerActor) | UPrimalItem | inline |
GetItemBytes(TArray< unsigned char > *Bytes) | UPrimalItem | inline |
GetItemColorID(int theRegion) | UPrimalItem | inline |
GetItemColorID(int theRegion) | UPrimalItem | inline |
GetItemColorIDFromDyeItemID(int MasterItemListIndex) | UPrimalItem | inlinestatic |
GetItemCustomColor(int ColorRegion, FLinearColor *outColor) | UPrimalItem | inline |
GetItemCustomColor(int ColorRegion, FLinearColor *outColor) | UPrimalItem | inline |
GetItemDescription(FString *result, bool bGetLongDescription, AShooterPlayerController *ForPC) | UPrimalItem | inline |
GetItemDescription(FString *result, bool bGetLongDescription, AShooterPlayerController *ForPC) | UPrimalItem | inline |
GetItemDyeColors(TArray< FLinearColor > *result) | UPrimalItem | inline |
GetItemDyeColors(TArray< FLinearColor > *result) | UPrimalItem | inline |
GetItemIcon(AShooterPlayerController *ForPC) | UPrimalItem | inline |
GetItemIcon(AShooterPlayerController *ForPC) | UPrimalItem | inline |
GetItemName(FString *result, bool bIncludeQuantity, bool bShortName, AShooterPlayerController *ForPC) | UPrimalItem | inline |
GetItemName(FString *result, bool bIncludeQuantity, bool bShortName, AShooterPlayerController *ForPC) | UPrimalItem | inline |
GetItemNetInfo(FItemNetInfo *result, bool bIsForSendingToClient) | UPrimalItem | inline |
GetItemNetInfo(FItemNetInfo *result, bool bIsForSendingToClient) | UPrimalItem | inline |
GetItemQualityColor(FLinearColor *result) | UPrimalItem | inline |
GetItemQualityColor(FLinearColor *result) | UPrimalItem | inline |
GetItemQuantity() | UPrimalItem | inline |
GetItemQuantity() | UPrimalItem | inline |
GetItemShortName(FString *result) | UPrimalItem | inline |
GetItemStatGroupString(FString *result, FName statGroupName, bool bDisplayAsPercent, bool bDisplayAsAbsolutePercent, bool bDisplayAsMultiplicativePercent, bool bShortString) | UPrimalItem | inline |
GetItemStatGroupValue(FName StatGroupName, int *StatVal, int *UpgradeVal) | UPrimalItem | inline |
GetItemStatInfo(FItemStatInfo *result, int idx) | UPrimalItem | inline |
GetItemStatInfo(FItemStatInfo *result, int idx) | UPrimalItem | inline |
GetItemStatModifier(EPrimalItemStat::Type statType) | UPrimalItem | inline |
GetItemStatModifier(EPrimalItemStat::Type statType) | UPrimalItem | inline |
GetItemStatName(FString *result, EPrimalItemStat::Type itemStatType) | UPrimalItem | inline |
GetItemStatName_Implementation(FString *result, EPrimalItemStat::Type itemStatType) | UPrimalItem | inline |
GetItemStatsString(FString *result) | UPrimalItem | inline |
GetItemStatsString(FString *result) | UPrimalItem | inline |
GetItemStatString(FString *result, EPrimalItemStat::Type statType, bool bShortString) | UPrimalItem | inline |
GetItemStatString(FString *result, EPrimalItemStat::Type statType) | UPrimalItem | inline |
GetItemStatValues(int idx) | UPrimalItem | inline |
GetItemStatValues(int idx) | UPrimalItem | inline |
GetItemSubtypeString(FString *result) | UPrimalItem | inline |
GetItemSubtypeString(FString *result) | UPrimalItem | inline |
GetItemTypeString(FString *result) | UPrimalItem | inline |
GetItemTypeString(FString *result) | UPrimalItem | inline |
GetItemWeight(bool bJustOneQuantity, bool bForceNotBlueprintWeight) | UPrimalItem | inline |
GetItemWeight(bool bJustOneQuantity, bool bForceNotBlueprintWeight) | UPrimalItem | inline |
GetLinkerIndex() | UObjectBaseUtility | inline |
GetLinkerLicenseeUE4Version() | UObjectBaseUtility | inline |
GetLinkerUE4Version() | UObjectBaseUtility | inline |
GetMaxDurability() | UPrimalItem | inline |
GetMaximumAdditionalCrafting(UPrimalInventoryComponent *forComp, AShooterPlayerController *PC) | UPrimalItem | inline |
GetMaximumAdditionalCrafting(UPrimalInventoryComponent *forComp, AShooterPlayerController *PC) | UPrimalItem | inline |
GetMaxItemQuantity(UObject *WorldContextObject) | UPrimalItem | inline |
GetMiscInfoFontScale() | UPrimalItem | inline |
GetMiscInfoFontScale() | UPrimalItem | inline |
GetMiscInfoString(FString *result) | UPrimalItem | inline |
GetMiscInfoString(FString *result) | UPrimalItem | inline |
GetOwnerActor() | UPrimalItem | inline |
GetOwnerActor() | UPrimalItem | inline |
GetOwnerPlayer() | UPrimalItem | inline |
GetPathName(FString *result, UObject *StopOuter) | UObjectBaseUtility | inline |
GetPathName(UObject *StopOuter, FString *ResultString) | UObjectBaseUtility | inline |
GetPrimaryColorName(FString *result) | UPrimalItem | inline |
GetPrimaryColorName(FString *result) | UPrimalItem | inline |
GetPrivateStaticClass() | UPrimalItem | inlinestatic |
GetPrivateStaticClass(const wchar_t *Package) | UPrimalItem | inlinestatic |
GetPrivateStaticClass() | UPrimalItem | inlinestatic |
GetPrivateStaticClass(const wchar_t *Package) | UPrimalItem | inlinestatic |
GetProjectileType(TSubclassOf< AShooterProjectile > *result, TSubclassOf< UPrimalItem > ItemType) | UPrimalItem | inlinestatic |
GetRemainingCooldownTime() | UPrimalItem | inline |
GetRemainingCooldownTime() | UPrimalItem | inline |
GetRepairingPercent() | UPrimalItem | inline |
GetRepairingPercent() | UPrimalItem | inline |
GetRepairingRequirementsString(FString *result, UPrimalInventoryComponent *compareInventoryComp, bool bUseBaseRequeriments, float OverrideRepairPercent, UPrimalInventoryComponent *additionalInventoryComp) | UPrimalItem | inline |
GetRepairingRequirementsString(FString *result, UPrimalInventoryComponent *compareInventoryComp, bool bUseBaseRequeriments, float OverrideRepairPercent) | UPrimalItem | inline |
GetSpoilingTime() | UPrimalItem | inline |
GetSpoilingTime() | UPrimalItem | inline |
GetTimeForFullRepair() | UPrimalItem | inline |
GetTimeForFullRepair() | UPrimalItem | inline |
GetTimeToCraftBlueprint() | UPrimalItem | inline |
GetTimeToCraftBlueprint() | UPrimalItem | inline |
GetTimeUntilUploadAllowed(UWorld *theWorld) | UPrimalItem | inline |
GetTimeUntilUploadAllowed(UWorld *theWorld) | UPrimalItem | inline |
GetUseItemAddCharacterStatusValue(EPrimalCharacterStatusValue::Type valueType) | UPrimalItem | inline |
GetUseItemAddCharacterStatusValue(EPrimalCharacterStatusValue::Type valueType) | UPrimalItem | inline |
GetUseItemAddStatusValueSkillMultiplier(APrimalCharacter *ForChar, EPrimalCharacterStatusValue::Type ValueType) | UPrimalItem | inline |
GetWeaponClipAmmo() | UPrimalItem | inline |
GetWeaponClipAmmo() | UPrimalItem | inline |
GetWeaponTemplateDurabilityToConsumePerMeleeHit() | UPrimalItem | inline |
GetWeaponTemplateDurabilityToConsumePerMeleeHit() | UPrimalItem | inline |
GetWeaponTemplateHarvestDamageMultiplier() | UPrimalItem | inline |
GetWeaponTemplateHarvestDamageMultiplier() | UPrimalItem | inline |
GetWeaponTemplateHarvestDamageType(TSubclassOf< UDamageType > *result) | UPrimalItem | inline |
GetWeaponTemplateHarvestDamageType(TSubclassOf< UDamageType > *result) | UPrimalItem | inline |
GetWeaponTemplateMeleeDamageAmount() | UPrimalItem | inline |
GetWeaponTemplateMeleeDamageAmount() | UPrimalItem | inline |
GetWeaponTemplateMeleeDamageType(TSubclassOf< UDamageType > *result) | UPrimalItem | inline |
GetWeaponTemplateMeleeDamageType(TSubclassOf< UDamageType > *result) | UPrimalItem | inline |
GetWorldHelper(UObject *WorldContextObject) | UPrimalItem | inline |
GiveItemWhenUsedField() | UPrimalItem | inline |
GiveItemWhenUsedField() | UPrimalItem | inline |
GlobalQualityTierCraftingResourceQuantityMultiplierField() | UPrimalItem | inline |
GlobalTameAffinityMultiplierField() | UPrimalItem | inline |
GlobalTameAffinityMultiplierField() | UPrimalItem | inline |
HandleShieldDamageBlocking(APrimalCharacter *ForShooterCharacter, float DamageIn, FDamageEvent *DamageEvent, AController *EventInstigator, AActor *DamageCauser) | UPrimalItem | inline |
HandleShieldDamageBlocking(AShooterCharacter *ForShooterCharacter, float DamageIn, FDamageEvent *DamageEvent, AController *EventInstigator, AActor *DamageCauser) | UPrimalItem | inline |
HandleShieldDamageBlocking_Implementation(APrimalCharacter *ForShooterCharacter, float DamageIn, FDamageEvent *DamageEvent, AController *EventInstigator, AActor *DamageCauser) | UPrimalItem | inline |
HandleShieldDamageBlocking_Implementation(AShooterCharacter *ForShooterCharacter, float DamageIn, FDamageEvent *DamageEvent, AController *EventInstigator, AActor *DamageCauser) | UPrimalItem | inline |
HasBuffToGiveOwnerWhenEquipped() | UPrimalItem | inline |
HasCustomItemData(FName CustomDataName) | UPrimalItem | inline |
HasCustomItemData(FName CustomDataName) | UPrimalItem | inline |
IncrementItemQuantity(int amount, bool bReplicateToClient, bool bDontUpdateWeight, bool bIsFromUseConsumption, bool bIsArkTributeItem, bool bIsFromCraftingConsumption) | UPrimalItem | inline |
IncrementItemQuantity(int amount, bool bReplicateToClient, bool bDontUpdateWeight, bool bIsFromUseConsumption, bool bIsArkTributeItem, bool bIsFromCraftingConsumption) | UPrimalItem | inline |
IndirectTorpidityArmorRatingField() | UPrimalItem | inline |
IndirectTorpidityArmorRatingField() | UPrimalItem | inline |
Ingredient_FoodIncreasePerQuantityField() | UPrimalItem | inline |
Ingredient_FoodIncreasePerQuantityField() | UPrimalItem | inline |
Ingredient_HealthIncreasePerQuantityField() | UPrimalItem | inline |
Ingredient_HealthIncreasePerQuantityField() | UPrimalItem | inline |
Ingredient_StaminaIncreasePerQuantityField() | UPrimalItem | inline |
Ingredient_StaminaIncreasePerQuantityField() | UPrimalItem | inline |
Ingredient_WaterIncreasePerQuantityField() | UPrimalItem | inline |
Ingredient_WaterIncreasePerQuantityField() | UPrimalItem | inline |
Ingredient_WeightIncreasePerQuantityField() | UPrimalItem | inline |
Ingredient_WeightIncreasePerQuantityField() | UPrimalItem | inline |
InitFromNetInfo(FItemNetInfo *theInfo) | UPrimalItem | inline |
InitFromNetInfo(FItemNetInfo *theInfo) | UPrimalItem | inline |
InitializeItem(bool bForceReinit, UWorld *OptionalInitWorld) | UPrimalItem | inline |
InitializeItem(bool bForceReinit, UWorld *OptionalInitWorld) | UPrimalItem | inline |
InitItemIcon() | UPrimalItem | inline |
InitItemIcon() | UPrimalItem | inline |
InitNewItem(float ItemQuality, UPrimalInventoryComponent *toInventory, float MaxItemDifficultyClamp) | UPrimalItem | inline |
InitNewItem(float ItemQuality, UPrimalInventoryComponent *toInventory, float MaxItemDifficultyClamp, float MinRandomQuality) | UPrimalItem | inline |
InitStatGroupValuesMap() | UPrimalItem | inline |
InternalIndexField() | UObjectBase | inline |
InventoryLoadedFromSaveGame() | UPrimalItem | inline |
InventoryLoadedFromSaveGame() | UPrimalItem | inline |
InventoryRefreshCheckItem() | UPrimalItem | inline |
InventoryRefreshCheckItem() | UPrimalItem | inline |
IsA(UClass *SomeBase) | UObjectBaseUtility | inline |
IsActive() | UPrimalItem | inline |
IsActiveEventItem(UWorld *World) | UPrimalItem | inline |
IsAsset() | UObject | inline |
IsBasedOnArchetype(UObject *const SomeObject) | UObject | inline |
IsBlueprintDeprecated(UWorld *World) | UPrimalItem | inline |
IsBroken() | UPrimalItem | inline |
IsBroken() | UPrimalItem | inline |
IsCooldownReadyForUse() | UPrimalItem | inline |
IsCooldownReadyForUse() | UPrimalItem | inline |
IsDefaultSubobject() | UObjectBaseUtility | inline |
IsDeprecated(UWorld *World) | UPrimalItem | inline |
IsDyed() | UPrimalItem | inline |
IsDyed() | UPrimalItem | inline |
IsFullNameStableForNetworking() | UObject | inline |
IsIn(UObject *SomeOuter) | UObjectBaseUtility | inline |
IsInBlueprint() | UObject | inline |
IsNameStableForNetworking() | UObject | inline |
IsOwnerInDrinkableWater() | UPrimalItem | inline |
IsOwnerInNoPainWater() | UPrimalItem | inline |
IsOwnerInNoPainWater() | UPrimalItem | inline |
IsOwnerInWater() | UPrimalItem | inline |
IsOwnerInWater() | UPrimalItem | inline |
IsReadyToUpload(UWorld *theWorld) | UPrimalItem | inline |
IsSafeForRootSet() | UObject | inline |
IsSelected() | UObject | inline |
IsSlotAttachment() | UPrimalItem | inline |
IsSupportedForNetworking() | UObject | inline |
IsUsableConsumable() | UPrimalItem | inline |
IsUsableConsumable() | UPrimalItem | inline |
IsValidForCrafting() | UPrimalItem | inline |
IsValidForCrafting() | UPrimalItem | inline |
IsValidLowLevel() | UObjectBase | inline |
IsValidLowLevelFast(bool bRecursive) | UObjectBase | inline |
ItemAttachmentInfosField() | UPrimalItem | inline |
ItemAttachmentInfosField() | UPrimalItem | inline |
ItemBrokenSoundField() | UPrimalItem | inline |
ItemBrokenSoundField() | UPrimalItem | inline |
ItemClassToUseAsInitialCustomDataField() | UPrimalItem | inline |
ItemClassToUseAsInitialCustomDataField() | UPrimalItem | inline |
ItemColorIDField() | UPrimalItem | inline |
ItemColorIDField() | UPrimalItem | inline |
ItemCustomClassField() | UPrimalItem | inline |
ItemCustomClassField() | UPrimalItem | inline |
ItemCustomDataField() | UPrimalItem | inline |
ItemDescriptionField() | UPrimalItem | inline |
ItemDescriptionNewField() | UPrimalItem | inline |
ItemDurabilityField() | UPrimalItem | inline |
ItemDurabilityField() | UPrimalItem | inline |
ItemIconField() | UPrimalItem | inline |
ItemIconField() | UPrimalItem | inline |
ItemIconMaterialParentField() | UPrimalItem | inline |
ItemIconMaterialParentField() | UPrimalItem | inline |
ItemIconScaleField() | UPrimalItem | inline |
ItemIconScaleField() | UPrimalItem | inline |
ItemIDField() | UPrimalItem | inline |
ItemIDField() | UPrimalItem | inline |
ItemQualityCraftingResourceRequirementsMultipliersField() | UPrimalItem | inline |
ItemQualityIndexField() | UPrimalItem | inline |
ItemQualityIndexField() | UPrimalItem | inline |
ItemQuantityField() | UPrimalItem | inline |
ItemQuantityField() | UPrimalItem | inline |
ItemRatingField() | UPrimalItem | inline |
ItemRatingField() | UPrimalItem | inline |
ItemRatingMultiplierField() | UPrimalItem | inline |
ItemRatingStringField() | UPrimalItem | inline |
ItemRatingStringField() | UPrimalItem | inline |
ItemSkinAddItemAttachmentsField() | UPrimalItem | inline |
ItemSkinAddItemAttachmentsField() | UPrimalItem | inline |
ItemSkinPreventOnItemClassesField() | UPrimalItem | inline |
ItemSkinPreventOnItemClassesField() | UPrimalItem | inline |
ItemSkinTemplateField() | UPrimalItem | inline |
ItemSkinTemplateField() | UPrimalItem | inline |
ItemSkinTemplateIndexField() | UPrimalItem | inline |
ItemSkinUseOnItemClassesField() | UPrimalItem | inline |
ItemSkinUseOnItemClassesField() | UPrimalItem | inline |
ItemSlotTypeNameField() | UPrimalItem | inline |
ItemStatClampsMultiplierField() | UPrimalItem | inline |
ItemStatGroupUpgradesField() | UPrimalItem | inline |
ItemStatGroupValuesField() | UPrimalItem | inline |
ItemStatGroupValuesMapField() | UPrimalItem | inline |
ItemStatInfosField() | UPrimalItem | inline |
ItemStatInfosField() | UPrimalItem | inline |
ItemStatUpgradesField() | UPrimalItem | inline |
ItemStatValuesField() | UPrimalItem | inline |
ItemStatValuesField() | UPrimalItem | inline |
ItemTypeCategoryStringField() | UPrimalItem | inline |
ItemVersionField() | UPrimalItem | inline |
ItemVersionField() | UPrimalItem | inline |
ItemWeightMultiplierField() | UPrimalItem | inline |
LastAutoDurabilityDecreaseTimeField() | UPrimalItem | inline |
LastAutoDurabilityDecreaseTimeField() | UPrimalItem | inline |
LastCalculatedTotalAmmoInvUpdatedFrameField() | UPrimalItem | inline |
LastCalculatedTotalAmmoInvUpdatedFrameField() | UPrimalItem | inline |
LastEquippedReduceDurabilityTimeField() | UPrimalItem | inline |
LastEquippedReduceDurabilityTimeField() | UPrimalItem | inline |
LastItemAdditionTimeField() | UPrimalItem | inline |
LastItemAdditionTimeField() | UPrimalItem | inline |
LastLocalUseTimeField() | UPrimalItem | inline |
LastLocalUseTimeField() | UPrimalItem | inline |
LastOwnerPlayerField() | UPrimalItem | inline |
LastOwnerPlayerField() | UPrimalItem | inline |
LastSpoilingInventorySlotCheckTimeField() | UPrimalItem | inline |
LastSpoilingTimeField() | UPrimalItem | inline |
LastSpoilingTimeField() | UPrimalItem | inline |
LastTimeToShowInfoField() | UPrimalItem | inline |
LastTimeToShowInfoField() | UPrimalItem | inline |
LastUseTimeField() | UPrimalItem | inline |
LastUseTimeField() | UPrimalItem | inline |
LastValidItemVersionField() | UPrimalItem | inline |
LastValidItemVersionField() | UPrimalItem | inline |
LimitSkinApplicationsField() | UPrimalItem | inline |
LoadConfig(UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, UProperty *PropertyToLoad) | UObject | inline |
LoadLocalized(UObject *LocBase, bool bLoadHierachecally) | UObject | inline |
LocalizeProperty(UObject *LocBase, TArray< FString > *PropertyTagChain, UProperty *const BaseProperty, UProperty *const Property, void *const ValueAddress) | UObject | inline |
LocalUse(AShooterPlayerController *ForPC) | UPrimalItem | inline |
LocalUse(AShooterPlayerController *ForPC) | UPrimalItem | inline |
LocalUseItemOntoItem(AShooterPlayerController *ForPC, UPrimalItem *DestinationItem) | UPrimalItem | inline |
LocalUseItemOntoItem(AShooterPlayerController *ForPC, UPrimalItem *DestinationItem) | UPrimalItem | inline |
MarkPackageDirty() | UObjectBaseUtility | inline |
MaxBlueprintCraftsAddRandomizerPowerByRatingField() | UPrimalItem | inline |
MaxBlueprintCraftsField() | UPrimalItem | inline |
MaxBlueprintCraftsRandomizationPowerField() | UPrimalItem | inline |
MaxBlueprintCraftsRatingRangeField() | UPrimalItem | inline |
MaxBlueprntCraftsPercentageField() | UPrimalItem | inline |
MaxCustomItemDescriptionLengthField() | UPrimalItem | inline |
MaxDurabiltiyOverrideField() | UPrimalItem | inline |
MaxDurabiltiyOverrideField() | UPrimalItem | inline |
MaxItemQuantityField() | UPrimalItem | inline |
MaxItemQuantityField() | UPrimalItem | inline |
MaxRandomUpgradeLevelsField() | UPrimalItem | inline |
MaxUpgradeLevelField() | UPrimalItem | inline |
MaxUpgradeLevelRandomizationPowerField() | UPrimalItem | inline |
MeetBlueprintCraftingRequirements(UPrimalInventoryComponent *compareInventoryComp, int CraftAmountOverride, AShooterPlayerController *ForPlayer, bool bIsForCraftQueueAddition, bool bTestFullQueue) | UPrimalItem | inline |
MeetBlueprintCraftingRequirements(UPrimalInventoryComponent *compareInventoryComp, int CraftAmountOverride, AShooterPlayerController *ForPlayer, bool bIsForCraftQueueAddition, bool bTestFullQueue) | UPrimalItem | inline |
MeetRepairingRequirements(UPrimalInventoryComponent *compareInventoryComp, bool bIsForCraftQueueAddition) | UPrimalItem | inline |
MeetRepairingRequirements(UPrimalInventoryComponent *compareInventoryComp, bool bIsForCraftQueueAddition) | UPrimalItem | inline |
MeetUpgradingRequirements(UPrimalInventoryComponent *compareInventoryComp) | UPrimalItem | inline |
MinBlueprintCraftsPercentageField() | UPrimalItem | inline |
MinBlueprintTimeToCraftField() | UPrimalItem | inline |
MinBlueprintTimeToCraftField() | UPrimalItem | inline |
MinDurabilityForCraftingResourceField() | UPrimalItem | inline |
MinDurabilityForCraftingResourceField() | UPrimalItem | inline |
MinimumUseIntervalField() | UPrimalItem | inline |
MinimumUseIntervalField() | UPrimalItem | inline |
MinItemDurabilityField() | UPrimalItem | inline |
MinItemDurabilityField() | UPrimalItem | inline |
MinRandomUpgradeLevelsField() | UPrimalItem | inline |
Modify(bool bAlwaysMarkDirty) | UObject | inline |
MyConsumableTypeField() | UPrimalItem | inline |
MyConsumableTypeField() | UPrimalItem | inline |
MyEquipmentTypeField() | UPrimalItem | inline |
MyEquipmentTypeField() | UPrimalItem | inline |
MyItemSkinField() | UPrimalItem | inline |
MyItemSkinField() | UPrimalItem | inline |
MyItemTypeField() | UPrimalItem | inline |
MyItemTypeField() | UPrimalItem | inline |
NameField() | UObjectBase | inline |
NetDroppedMeshMaterialOverrideField() | UPrimalItem | inline |
NetDroppedMeshMaterialOverrideField() | UPrimalItem | inline |
NetDroppedMeshOverrideField() | UPrimalItem | inline |
NetDroppedMeshOverrideField() | UPrimalItem | inline |
NetDroppedMeshOverrideScale3DField() | UPrimalItem | inline |
NetDroppedMeshOverrideScale3DField() | UPrimalItem | inline |
NewBaseCraftingXPField() | UPrimalItem | inline |
NewBaseRepairingXPField() | UPrimalItem | inline |
NewCraftingGiveItemCountField() | UPrimalItem | inline |
NewFPVHandsMeshTextureMaskMaterialIndexField() | UPrimalItem | inline |
NewItemDurabilityOverrideField() | UPrimalItem | inline |
NewItemDurabilityOverrideField() | UPrimalItem | inline |
NextCraftCompletionTimeField() | UPrimalItem | inline |
NextCraftCompletionTimeField() | UPrimalItem | inline |
NextRepairPercentageField() | UPrimalItem | inline |
NextRepairPercentageField() | UPrimalItem | inline |
NextSpoilingTimeField() | UPrimalItem | inline |
NextSpoilingTimeField() | UPrimalItem | inline |
NoLevelEngramSortingPriorityField() | UPrimalItem | inline |
NoLevelEngramSortingPriorityField() | UPrimalItem | inline |
NotifyEditText(AShooterPlayerController *PC) | UPrimalItem | inline |
NotifyEditText(AShooterPlayerController *PC) | UPrimalItem | inline |
NumBlueprintCraftsMultiplierField() | UPrimalItem | inline |
ObjectFlagsField() | UObjectBase | inline |
OnlyUsableOnSpecificClassesField() | UPrimalItem | inline |
OnlyUsableOnSpecificClassesField() | UPrimalItem | inline |
OnVersionChange(bool *doDestroy, UWorld *World, AShooterGameMode *gameMode) | UPrimalItem | inline |
OriginalItemDropLocationField() | UPrimalItem | inline |
OriginalItemDropLocationField() | UPrimalItem | inline |
OuterField() | UObjectBase | inline |
OverrideCooldownTimeItemClassField() | UPrimalItem | inline |
OverrideCooldownTimeItemClassField() | UPrimalItem | inline |
OverrideCrouchingSound(USoundBase *InSound, bool bIsProne, int soundState) | UPrimalItem | inline |
OverrideCrouchingSound(USoundBase *InSound, bool bIsProne, int soundState) | UPrimalItem | inline |
OverrideCrouchingSound_Implementation(USoundBase *InSound, bool bIsProne, int soundState) | UPrimalItem | inline |
OverrideDinoRiderAnimationField() | UPrimalItem | inline |
OverrideDinoRiderMoveAnimationField() | UPrimalItem | inline |
OverrideItemAttachmentSocketsFromField() | UPrimalItem | inline |
OverrideItemAttachmentSocketsToField() | UPrimalItem | inline |
OverrideItemRating(float rating) | UPrimalItem | inline |
OverrideRepairingRequirementsField() | UPrimalItem | inline |
OverrideRepairingRequirementsField() | UPrimalItem | inline |
OverrideUseStringField() | UPrimalItem | inline |
OverrideUseStringField() | UPrimalItem | inline |
OwnerInventoryField() | UPrimalItem | inline |
OwnerInventoryField() | UPrimalItem | inline |
PickupAlertDinos(AActor *groundItem) | UPrimalItem | inline |
PickupAlertDinos(AActor *groundItem) | UPrimalItem | inline |
PlayAnimationOnUseField() | UPrimalItem | inline |
PlayAnimationOnUseField() | UPrimalItem | inline |
PlayerMeshNoItemDefaultTextureMaskField() | UPrimalItem | inline |
PlayerMeshNoItemDefaultTextureMaskField() | UPrimalItem | inline |
PlayerMeshTextureMaskField() | UPrimalItem | inline |
PlayerMeshTextureMaskField() | UPrimalItem | inline |
PlayerMeshTextureMaskMaterialAdditionalIndexesField() | UPrimalItem | inline |
PlayerMeshTextureMaskMaterialIndexField() | UPrimalItem | inline |
PlayerMeshTextureMaskMaterialIndexField() | UPrimalItem | inline |
PlayerMeshTextureMaskParamNameField() | UPrimalItem | inline |
PlayerMeshTextureMaskParamNameField() | UPrimalItem | inline |
PreservingItemClassField() | UPrimalItem | inline |
PreservingItemClassField() | UPrimalItem | inline |
PreservingItemSpoilingTimeMultiplierField() | UPrimalItem | inline |
PreservingItemSpoilingTimeMultiplierField() | UPrimalItem | inline |
PreSkinItemColorIDField() | UPrimalItem | inline |
PreSkinItemColorIDField() | UPrimalItem | inline |
PreviewCameraDefaultZoomMultiplierField() | UPrimalItem | inline |
PreviewCameraDefaultZoomMultiplierField() | UPrimalItem | inline |
PreviewCameraDistanceScaleFactorField() | UPrimalItem | inline |
PreviewCameraDistanceScaleFactorField() | UPrimalItem | inline |
PreviewCameraMaxZoomMultiplierField() | UPrimalItem | inline |
PreviewCameraMaxZoomMultiplierField() | UPrimalItem | inline |
PreviewCameraPivotOffsetField() | UPrimalItem | inline |
PreviewCameraPivotOffsetField() | UPrimalItem | inline |
PreviewCameraRotationField() | UPrimalItem | inline |
PreviewCameraRotationField() | UPrimalItem | inline |
ProcessEditText(AShooterPlayerController *ForPC, FString *TextToUse, bool __formal) | UPrimalItem | inline |
ProcessEditText(AShooterPlayerController *ForPC, FString *TextToUse, bool __formal) | UPrimalItem | inline |
ProcessEvent(UFunction *Function, void *Parms) | UObject | inline |
QualityIndexedEquippingRequiresSkillField() | UPrimalItem | inline |
QualityTierExtraCraftingResourceRequirementsField() | UPrimalItem | inline |
RandomChanceToBeBlueprintField() | UPrimalItem | inline |
RandomChanceToBeBlueprintField() | UPrimalItem | inline |
RandomColorSetField() | UPrimalItem | inline |
RecalcSpoilingTime(long double TimeSeconds, float SpoilPercent, UPrimalInventoryComponent *forComp, float SpoilingTimeMultiplier) | UPrimalItem | inline |
RecalcSpoilingTime(long double TimeSeconds, float SpoilPercent, UPrimalInventoryComponent *forComp) | UPrimalItem | inline |
RecipeCraftingSkillScaleField() | UPrimalItem | inline |
RecipeCraftingSkillScaleField() | UPrimalItem | inline |
RefreshAttachments(bool bRefreshDefaultAttachments) | UPrimalItem | inline |
RefreshAttachments(bool bRefreshDefaultAttachments, bool isShieldSpecificRefresh, bool bIsFromUpdateItem) | UPrimalItem | inline |
Register(const wchar_t *PackageName, const wchar_t *InName) | UObjectBase | inline |
RemoveAttachments(AActor *UseOtherActor, bool bRefreshDefaultAttachments) | UPrimalItem | inline |
RemoveAttachments(AActor *UseOtherActor, bool bRefreshDefaultAttachments, bool isShieldSpecificRefresh) | UPrimalItem | inline |
RemoveClipAmmo(bool bDontUpdateItem) | UPrimalItem | inline |
RemoveClipAmmo(bool bDontUpdateItem) | UPrimalItem | inline |
RemoveCustomItemData(FName CustomDataName) | UPrimalItem | inline |
RemoveCustomItemData(FName CustomDataName) | UPrimalItem | inline |
RemovedFromOtherItemSoundField() | UPrimalItem | inline |
RemovedFromOtherItemSoundField() | UPrimalItem | inline |
RemovedSkinFromItem(UPrimalItem *FromOwnerItem, bool bIsFirstTime) | UPrimalItem | inline |
RemovedSkinFromItem(UPrimalItem *FromOwnerItem, bool bIsFirstTime) | UPrimalItem | inline |
RemoveFromSlot(bool bForce) | UPrimalItem | inline |
RemoveFromSlot(bool bForce) | UPrimalItem | inline |
RemoveFromWorldItemMap() | UPrimalItem | inline |
RemoveItemFromArkTributeInventory() | UPrimalItem | inline |
RemoveItemFromInventory(bool bForceRemoval, bool showHUDMessage) | UPrimalItem | inline |
RemoveItemFromInventory(bool bForceRemoval, bool showHUDMessage) | UPrimalItem | inline |
RemoveWeaponAccessory() | UPrimalItem | inline |
RemoveWeaponAccessory() | UPrimalItem | inline |
Rename(const wchar_t *InName, UObject *NewOuter, unsigned int Flags) | UObject | inline |
RepairItem(bool bIgnoreInventoryRequirement, float UseNextRepairPercentage, float RepairSpeedMultiplier) | UPrimalItem | inline |
RepairItem(bool bIgnoreInventoryRequirement, float UseNextRepairPercentage, float RepairSpeedMultiplier) | UPrimalItem | inline |
RepairResourceRequirementMultiplierField() | UPrimalItem | inline |
RepairResourceRequirementMultiplierField() | UPrimalItem | inline |
ResetSpoilingTime() | UPrimalItem | inline |
ResourceHarvestAlternateItemClassesField() | UPrimalItem | inline |
ResourceHarvestAlternateItemQuantityMultipliersField() | UPrimalItem | inline |
ResourceHarvestAlternateItemWeightsField() | UPrimalItem | inline |
ResourceRarityField() | UPrimalItem | inline |
ResourceRarityField() | UPrimalItem | inline |
ResourceRequirementIncreaseRatingPowerField() | UPrimalItem | inline |
ResourceRequirementIncreaseRatingPowerField() | UPrimalItem | inline |
ResourceRequirementRatingIncreasePercentageField() | UPrimalItem | inline |
ResourceRequirementRatingIncreasePercentageField() | UPrimalItem | inline |
ResourceRequirementRatingScaleField() | UPrimalItem | inline |
ResourceRequirementRatingScaleField() | UPrimalItem | inline |
SaddleOverrideRiderSocketNameField() | UPrimalItem | inline |
SaddleOverrideRiderSocketNameField() | UPrimalItem | inline |
SaddlePassengerSeatsField() | UPrimalItem | inline |
SaddlePassengerSeatsField() | UPrimalItem | inline |
SavedDurabilityField() | UPrimalItem | inline |
SavedDurabilityField() | UPrimalItem | inline |
SeedSoilTypesExcludeField() | UPrimalItem | inline |
SeedSoilTypesIncludeField() | UPrimalItem | inline |
SendToClientClassOverrideField() | UPrimalItem | inline |
SendToClientClassOverrideField() | UPrimalItem | inline |
Serialize(FArchive *Ar) | UPrimalItem | inline |
ServerRemoveItemSkin() | UPrimalItem | inline |
ServerRemoveItemSkin() | UPrimalItem | inline |
ServerRemoveItemSkinOnly() | UPrimalItem | inline |
ServerRemoveItemSkinOnly() | UPrimalItem | inline |
ServerRemoveWeaponAccessoryOnly() | UPrimalItem | inline |
ServerRemoveWeaponAccessoryOnly() | UPrimalItem | inline |
ServerUpdatedWeaponClipAmmo() | UPrimalItem | inline |
ServerUpdatedWeaponClipAmmo() | UPrimalItem | inline |
SetAttachedMeshesMaterialScalarParamValue(FName ParamName, float Value) | UPrimalItem | inline |
SetAttachedMeshesMaterialScalarParamValue(FName ParamName, float Value) | UPrimalItem | inline |
SetCustomItemData(FCustomItemData *InData) | UPrimalItem | inline |
SetCustomItemData(FCustomItemData *InData) | UPrimalItem | inline |
SetEngramBlueprint() | UPrimalItem | inline |
SetEngramBlueprint() | UPrimalItem | inline |
SetItemStatInfo(int idx, FItemStatInfo *val) | UPrimalItem | inline |
SetItemStatInfo(int idx, FItemStatInfo *val) | UPrimalItem | inline |
SetItemStatValues(int idx, int val) | UPrimalItem | inline |
SetItemStatValues(int idx, int val) | UPrimalItem | inline |
SetOwnerNoSee(bool bNoSee, bool bForceHideFirstPerson) | UPrimalItem | inline |
SetOwnerNoSee(bool bNoSee, bool bForceHideFirstPerson) | UPrimalItem | inline |
SetQuantity(int NewQuantity, bool ShowHUDNotification) | UPrimalItem | inline |
SetQuantity(int NewQuantity, bool ShowHUDNotification) | UPrimalItem | inline |
ShieldBlockDamagePercentageField() | UPrimalItem | inline |
ShieldBlockDamagePercentageField() | UPrimalItem | inline |
ShieldDamageToDurabilityRatioField() | UPrimalItem | inline |
ShieldDamageToDurabilityRatioField() | UPrimalItem | inline |
ShieldHitSoundField() | UPrimalItem | inline |
ShieldHitSoundField() | UPrimalItem | inline |
SinglePlayerCraftingSpeedMultiplierField() | UPrimalItem | inline |
SinglePlayerCraftingSpeedMultiplierField() | UPrimalItem | inline |
SkinEquippedBlueprintTick(UPrimalItem *OwnerItem, float DeltaSeconds) | UPrimalItem | inline |
SkinEquippedBlueprintTick(UPrimalItem *OwnerItem, float DeltaSeconds) | UPrimalItem | inline |
SkinWeaponTemplatesField() | UPrimalItem | inline |
SkinWeaponTemplatesField() | UPrimalItem | inline |
SkinWeaponTemplatesForAmmoField() | UPrimalItem | inline |
SlotBarDrawArmorDamage() | UPrimalItem | inline |
SlotIndexField() | UPrimalItem | inline |
SlotIndexField() | UPrimalItem | inline |
SlottedDecreaseDurabilitySpeedField() | UPrimalItem | inline |
SlottedTick(float DeltaSeconds) | UPrimalItem | inline |
SlottedTick(float DeltaSeconds) | UPrimalItem | inline |
SpawnOnWaterEncroachmentBoxExtentField() | UPrimalItem | inline |
SpawnOnWaterEncroachmentBoxExtentField() | UPrimalItem | inline |
SpoilingItemField() | UPrimalItem | inline |
SpoilingItemField() | UPrimalItem | inline |
SpoilingTimeField() | UPrimalItem | inline |
SpoilingTimeField() | UPrimalItem | inline |
StatGroupModifierInfosField() | UPrimalItem | inline |
StaticClass() | UPrimalItem | inlinestatic |
StaticClass() | UPrimalItem | inlinestatic |
StaticGetColorForItemColorID(FLinearColor *result, int ID) | UPrimalItem | inlinestatic |
StaticGetColorForItemColorID(FLinearColor *result, int ID) | UPrimalItem | inlinestatic |
StaticGetDinoColorSetIndexForItemColorID(int ID) | UPrimalItem | inlinestatic |
StaticGetItemNameAndIcon(TSubclassOf< UPrimalItem > ItemType, FString *OutItemName, UTexture2D **OutItemIcon, bool bShortName, AShooterPlayerController *ForPC) | UPrimalItem | inlinestatic |
StaticRegisterNativesUPrimalItem() | UPrimalItem | inlinestatic |
StaticRegisterNativesUPrimalItem() | UPrimalItem | inlinestatic |
StatUpgradeScaleMultiplierField() | UPrimalItem | inline |
SteamItemUserIDsField() | UPrimalItem | inline |
SteamItemUserIDsField() | UPrimalItem | inline |
StopCraftingRepairing(bool bCheckIfCraftingOrRepairing) | UPrimalItem | inline |
StopCraftingRepairing(bool bCheckIfCraftingOrRepairing) | UPrimalItem | inline |
StructuresToBuildField() | UPrimalItem | inline |
StructureToBuildField() | UPrimalItem | inline |
StructureToBuildField() | UPrimalItem | inline |
SupportAmmoItemForWeaponSkinField() | UPrimalItem | inline |
SupportDragOntoItemClassesField() | UPrimalItem | inline |
SupportDragOntoItemClassesField() | UPrimalItem | inline |
SupportDragOntoItemClassField() | UPrimalItem | inline |
SupportDragOntoItemClassField() | UPrimalItem | inline |
TempSlotIndexField() | UPrimalItem | inline |
TempSlotIndexField() | UPrimalItem | inline |
TestMeetsCraftingRequirementsPercent(UPrimalInventoryComponent *invComp, float Percent, UPrimalInventoryComponent *additionalInvComp) | UPrimalItem | inline |
TestMeetsCraftingRequirementsPercent(UPrimalInventoryComponent *invComp, float Percent) | UPrimalItem | inline |
TickCraftingItem(float DeltaTime, AShooterGameState *theGameState) | UPrimalItem | inline |
TickCraftingItem(float DeltaTime, AShooterGameState *theGameState) | UPrimalItem | inline |
TimeForFullRepairField() | UPrimalItem | inline |
TimeForFullRepairField() | UPrimalItem | inline |
UnequippedItem() | UPrimalItem | inline |
UnequippedItem() | UPrimalItem | inline |
UnequippedWeapon() | UPrimalItem | inline |
UnEquipSoundField() | UPrimalItem | inline |
UnEquipSoundField() | UPrimalItem | inline |
UnequipWeapon(bool bDelayedUnequip) | UPrimalItem | inline |
UnequipWeapon(bool bDelayedUnequip) | UPrimalItem | inline |
UpdatedItem() | UPrimalItem | inline |
UpdatedItem(bool ResetUploadTime) | UPrimalItem | inline |
UpdatedItemSkillStatMultipliers() | UPrimalItem | inline |
UpdatedItemSkillStatMultipliers_Implementation() | UPrimalItem | inline |
UpgradeCraftingResourceBaseMultiplierField() | UPrimalItem | inline |
UpgradeCraftingResourceExponentialIncreaseMultiplierField() | UPrimalItem | inline |
UpgradeCraftingResourceLinearIncreaseMultiplierField() | UPrimalItem | inline |
UpgradeItem(AShooterPlayerController *ByPC, int ItemStatModifierIndexToUpgrade, int ItemStatGroupIndexToUpgrade) | UPrimalItem | inline |
UploadEarliestValidTimeField() | UPrimalItem | inline |
UploadEarliestValidTimeField() | UPrimalItem | inline |
Use(bool bOverridePlayerInput) | UPrimalItem | inline |
Use(bool bOverridePlayerInput) | UPrimalItem | inline |
Used(UPrimalItem *DestinationItem, int AdditionalData) | UPrimalItem | inline |
Used(UPrimalItem *DestinationItem, int AdditionalData) | UPrimalItem | inline |
UseDecreaseDurabilityField() | UPrimalItem | inline |
UseDecreaseDurabilityField() | UPrimalItem | inline |
UseDecreaseDurabilityMinField() | UPrimalItem | inline |
UseDecreaseDurabilityMinField() | UPrimalItem | inline |
UsedOnOtherItemSoundField() | UPrimalItem | inline |
UsedOnOtherItemSoundField() | UPrimalItem | inline |
UseGiveDinoTameAffinityPercentField() | UPrimalItem | inline |
UseGiveDinoTameAffinityPercentField() | UPrimalItem | inline |
UseItemAddCharacterStatusValuesField() | UPrimalItem | inline |
UseItemAddCharacterStatusValuesField() | UPrimalItem | inline |
UseItemOnItemSoundField() | UPrimalItem | inline |
UseItemOnItemSoundField() | UPrimalItem | inline |
UseItemOntoItem(UPrimalItem *DestinationItem, int AdditionalData) | UPrimalItem | inline |
UseItemOntoItem(UPrimalItem *DestinationItem, int AdditionalData) | UPrimalItem | inline |
UseItemSlotTimeRemainingField() | UPrimalItem | inline |
UseItemSoundField() | UPrimalItem | inline |
UseItemSoundField() | UPrimalItem | inline |
UseMinDurabilityRequirementField() | UPrimalItem | inline |
UseMinDurabilityRequirementField() | UPrimalItem | inline |
UseParticleEffectField() | UPrimalItem | inline |
UseParticleEffectSocketNameField() | UPrimalItem | inline |
UseParticleEffectSocketNameField() | UPrimalItem | inline |
UseRequiresItemSlotTimeField() | UPrimalItem | inline |
UseRequiresOwnerActorClassesField() | UPrimalItem | inline |
UseRequiresOwnerActorClassesField() | UPrimalItem | inline |
UsesDurability() | UPrimalItem | inline |
UsesDurability() | UPrimalItem | inline |
UseSpawnActorClassField() | UPrimalItem | inline |
UseSpawnActorClassField() | UPrimalItem | inline |
UseSpawnActorLocOffsetField() | UPrimalItem | inline |
UseSpawnActorLocOffsetField() | UPrimalItem | inline |
UseUnlocksEmoteNameField() | UPrimalItem | inline |
UseUnlocksEmoteNameField() | UPrimalItem | inline |
WeaponAmmoOverrideItemCDOField() | UPrimalItem | inline |
WeaponAmmoOverrideItemCDOField() | UPrimalItem | inline |
WeaponClipAmmoField() | UPrimalItem | inline |
WeaponClipAmmoField() | UPrimalItem | inline |
WeaponFrequencyField() | UPrimalItem | inline |
WeaponFrequencyField() | UPrimalItem | inline |
WeaponTemplateField() | UPrimalItem | inline |
WeaponTemplateField() | UPrimalItem | inline |
WeaponTotalAmmoField() | UPrimalItem | inline |
WeaponTotalAmmoField() | UPrimalItem | inline |