| __declspec(dllexport) UProperty *FindProperty(FName name) | UObject | |
| AbsoluteItemRatingQualityMultiplierField() | UPrimalItem | inline |
| AbstractItemCraftingDescriptionField() | UPrimalItem | inline |
| AbstractItemCraftingDescriptionField() | UPrimalItem | inline |
| AccessoryActivatedIconOverrideField() | UPrimalItem | inline |
| ActorClassAttachmentInfosField() | UPrimalItem | inline |
| ActorClassAttachmentInfosField() | UPrimalItem | inline |
| AddDinoTargetingRangeField() | UPrimalItem | inline |
| AddDinoTargetingRangeField() | UPrimalItem | inline |
| AddedInventoryWeightValueField() | UPrimalItem | inline |
| AddedToInventory() | UPrimalItem | inline |
| AddedToInventory() | UPrimalItem | inline |
| AddItemDurability(float durabilityToAdd) | UPrimalItem | inline |
| AddItemDurability(float durabilityToAdd) | UPrimalItem | inline |
| AddNewItem(TSubclassOf< UPrimalItem > ItemArchetype, UPrimalInventoryComponent *GiveToInventory, bool bEquipItem, bool bDontStack, float ItemQuality, bool bForceNoBlueprint, int quantityOverride, bool bForceBlueprint, float MaxItemDifficultyClamp, bool CreateOnClient, TSubclassOf< UPrimalItem > ApplyItemSkin, bool bAbsoluteForceBlueprint) | UPrimalItem | inlinestatic |
| AddNewItem(TSubclassOf< UPrimalItem > ItemArchetype, UPrimalInventoryComponent *GiveToInventory, bool bEquipItem, bool bDontStack, float ItemQuality, bool bForceNoBlueprint, int quantityOverride, bool bForceBlueprint, float MaxItemDifficultyClamp, bool CreateOnClient, TSubclassOf< UPrimalItem > ApplyItemSkin, float MinRandomQuality, bool clampStats, bool bIgnoreAbsolueMaxInventory) | UPrimalItem | inlinestatic |
| AddToArkTributeInvenroty(UPrimalInventoryComponent *toInventory, bool bFromLoad) | UPrimalItem | inline |
| AddToInventory(UPrimalInventoryComponent *toInventory, bool bEquipItem, bool AddToSlotItems, FItemNetID *InventoryInsertAfterItemID, bool ShowHUDNotification, bool bDontRecalcSpoilingTime, bool bIgnoreAbsoluteMaxInventory) | UPrimalItem | inline |
| AddToInventory(UPrimalInventoryComponent *toInventory, bool bEquipItem, bool AddToSlotItems, FItemNetID *InventoryInsertAfterItemID, bool ShowHUDNotification, bool bDontRecalcSpoilingTime, bool bIgnoreAbsoluteMaxInventory) | UPrimalItem | inline |
| AddToSlot(int theSlotIndex, bool bForce) | UPrimalItem | inline |
| AddToSlot(int theSlotIndex, bool bForce) | UPrimalItem | inline |
| AllowEquipItem(UPrimalInventoryComponent *toInventory) | UPrimalItem | inline |
| AllowEquipItem(UPrimalInventoryComponent *toInventory) | UPrimalItem | inline |
| AllowInventoryItem(UPrimalInventoryComponent *toInventory) | UPrimalItem | inline |
| AllowInventoryItem(UPrimalInventoryComponent *toInventory) | UPrimalItem | inline |
| AllowRemoteAddToInventory(UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) | UPrimalItem | inline |
| AllowRemoteAddToInventory(UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) | UPrimalItem | inline |
| AllowSlotting(UPrimalInventoryComponent *toInventory, bool bForce, int AtSpecificSlotIndex) | UPrimalItem | inline |
| AllowSlotting(UPrimalInventoryComponent *toInventory, bool bForce) | UPrimalItem | inline |
| AllowUseInInventory(bool bIsRemoteInventory, AShooterPlayerController *ByPC, bool DontCheckActor) | UPrimalItem | inline |
| AllowUseInInventory(bool bIsRemoteInventory, AShooterPlayerController *ByPC, bool DontCheckActor) | UPrimalItem | inline |
| AlternateItemIconBelowDurabilityField() | UPrimalItem | inline |
| AlternateItemIconBelowDurabilityField() | UPrimalItem | inline |
| AlternateItemIconBelowDurabilityValueField() | UPrimalItem | inline |
| AlternateItemIconBelowDurabilityValueField() | UPrimalItem | inline |
| AmmoSupportDragOntoWeaponItemWeaponTemplateField() | UPrimalItem | inline |
| AmmoSupportDragOntoWeaponItemWeaponTemplateField() | UPrimalItem | inline |
| AmmoSupportDragOntoWeaponItemWeaponTemplatesField() | UPrimalItem | inline |
| AmmoSupportDragOntoWeaponItemWeaponTemplatesField() | UPrimalItem | inline |
| AppliedArmorMovementPenalyField() | UPrimalItem | inline |
| ApplyColorsFromStructure(APrimalStructure *theStructure) | UPrimalItem | inline |
| ApplyColorsFromStructure(APrimalStructure *theStructure) | UPrimalItem | inline |
| ApplyColorsToMesh(UMeshComponent *mComp) | UPrimalItem | inline |
| ApplyingSkinOntoItem(UPrimalItem *ToOwnerItem, bool bIsFirstTime) | UPrimalItem | inline |
| ApplyingSkinOntoItem(UPrimalItem *ToOwnerItem, bool bIsFirstTime) | UPrimalItem | inline |
| AreAllOuterObjectsValid() | UObject | inline |
| ArkTributeVersionField() | UPrimalItem | inline |
| ArkTributeVersionField() | UPrimalItem | inline |
| AssociatedWeaponField() | UPrimalItem | inline |
| AssociatedWeaponField() | UPrimalItem | inline |
| AttachmentsUsingSocketsField() | UPrimalItem | inline |
| AutoDecreaseDurabilityAmountPerIntervalField() | UPrimalItem | inline |
| AutoDecreaseDurabilityAmountPerIntervalField() | UPrimalItem | inline |
| AutoDecreaseMinDurabilityField() | UPrimalItem | inline |
| AutoDecreaseMinDurabilityField() | UPrimalItem | inline |
| AutoDurabilityDecreaseIntervalField() | UPrimalItem | inline |
| AutoDurabilityDecreaseIntervalField() | UPrimalItem | inline |
| bAddedToWorldItemMap() | UPrimalItem | inline |
| bAllowCustomColors() | UPrimalItem | inline |
| bAllowCustomColors() | UPrimalItem | inline |
| bAllowDefaultCharacterAttachment() | UPrimalItem | inline |
| bAllowDefaultCharacterAttachment() | UPrimalItem | inline |
| bAllowEquppingItem() | UPrimalItem | inline |
| bAllowEquppingItem() | UPrimalItem | inline |
| bAllowInvalidItemVersion() | UPrimalItem | inline |
| bAllowInvalidItemVersion() | UPrimalItem | inline |
| bAllowInventoryItem() | UPrimalItem | inline |
| bAllowInventoryItem() | UPrimalItem | inline |
| bAllowOverrideItemAutoDecreaseDurability() | UPrimalItem | inline |
| bAllowOverrideItemAutoDecreaseDurability() | UPrimalItem | inline |
| bAllowRemoteUseInInventory() | UPrimalItem | inline |
| bAllowRemoteUseInInventory() | UPrimalItem | inline |
| bAllowRemovalFromInventory() | UPrimalItem | inline |
| bAllowRemovalFromInventory() | UPrimalItem | inline |
| bAllowRemoveFromSteamInventory() | UPrimalItem | inline |
| bAllowRepair() | UPrimalItem | inline |
| bAllowRepair() | UPrimalItem | inline |
| bAllowUseInInventory() | UPrimalItem | inline |
| bAllowUseInInventory() | UPrimalItem | inline |
| bAllowUseWhileRiding() | UPrimalItem | inline |
| bAllowUseWhileRiding() | UPrimalItem | inline |
| bAlwaysLearnedEngram() | UPrimalItem | inline |
| bAlwaysLearnedEngram() | UPrimalItem | inline |
| bAlwaysTriggerTributeDownloaded() | UPrimalItem | inline |
| bAppendPrimaryColorToName() | UPrimalItem | inline |
| bAppendPrimaryColorToName() | UPrimalItem | inline |
| bApplyMeshTextureMaskOnHair() | UPrimalItem | inline |
| BaseCraftingResourceRequirementsField() | UPrimalItem | inline |
| BaseCraftingResourceRequirementsField() | UPrimalItem | inline |
| BaseCraftingXPField() | UPrimalItem | inline |
| BaseItemWeightField() | UPrimalItem | inline |
| BaseItemWeightField() | UPrimalItem | inline |
| BaseItemWeightMultiplierField() | UPrimalItem | inline |
| BaseRepairingXPField() | UPrimalItem | inline |
| bAutoCraftBlueprint() | UPrimalItem | inline |
| bAutoCraftBlueprint() | UPrimalItem | inline |
| bAutoDecreaseDurabilityOverTime() | UPrimalItem | inline |
| bAutoDecreaseDurabilityOverTime() | UPrimalItem | inline |
| bAutoTameSpawnedActor() | UPrimalItem | inline |
| bAutoTameSpawnedActor() | UPrimalItem | inline |
| bBlueprintCraftingRequiresEngram() | UPrimalItem | inline |
| bBPAllowRemoteAddToInventory() | UPrimalItem | inline |
| bBPAllowRemoteAddToInventory() | UPrimalItem | inline |
| bBPAllowRemoteRemoveFromInventory() | UPrimalItem | inline |
| bBPAllowRemoteRemoveFromInventory() | UPrimalItem | inline |
| bBPCanCraft() | UPrimalItem | inline |
| bBPCanUse() | UPrimalItem | inline |
| bBPCanUse() | UPrimalItem | inline |
| bBPGetItemWeight() | UPrimalItem | inline |
| bBPInventoryNotifyCraftingFinished() | UPrimalItem | inline |
| bBPInventoryNotifyCraftingFinished() | UPrimalItem | inline |
| bBrokenPreventsSlotting() | UPrimalItem | inline |
| bBuffToGiveOwnerWhenEquipped_SoftRefCachedField() | UPrimalItem | inline |
| bCanBeArkTributeItem() | UPrimalItem | inline |
| bCanBeBlueprint() | UPrimalItem | inline |
| bCanBeBlueprint() | UPrimalItem | inline |
| bCanBuildStructures() | UPrimalItem | inline |
| bCanBuildStructures() | UPrimalItem | inline |
| bCanSlot() | UPrimalItem | inline |
| bCanSlot() | UPrimalItem | inline |
| bCanUseAnyMovementMode() | UPrimalItem | inline |
| bCanUseSwimming() | UPrimalItem | inline |
| bCanUseSwimming() | UPrimalItem | inline |
| bCensoredItemSkin() | UPrimalItem | inline |
| bCensoredItemSkin() | UPrimalItem | inline |
| bCheckBPAllowCrafting() | UPrimalItem | inline |
| bCheckBPAllowCrafting() | UPrimalItem | inline |
| bClearSkinOnInventoryRemoval() | UPrimalItem | inline |
| bClearSkinOnInventoryRemoval() | UPrimalItem | inline |
| bConfirmBeforeUsing() | UPrimalItem | inline |
| bConsumeItemOnUse() | UPrimalItem | inline |
| bConsumeItemOnUse() | UPrimalItem | inline |
| bCopyCustomDescriptionIntoSpoiledItem() | UPrimalItem | inline |
| bCopyCustomDescriptionIntoSpoiledItem() | UPrimalItem | inline |
| bCopyDurabilityIntoSpoiledItem() | UPrimalItem | inline |
| bCopyDurabilityIntoSpoiledItem() | UPrimalItem | inline |
| bCopyItemDurabilityFromCraftingResource() | UPrimalItem | inline |
| bCopyItemDurabilityFromCraftingResource() | UPrimalItem | inline |
| bCraftDontActuallyGiveItem() | UPrimalItem | inline |
| bCraftDontActuallyGiveItem() | UPrimalItem | inline |
| bCraftedGivesPlayerProfileExtraItem() | UPrimalItem | inline |
| bCraftedRequestCustomItemDescription() | UPrimalItem | inline |
| bCraftedRequestCustomItemDescription() | UPrimalItem | inline |
| bCustomBrokenIcon() | UPrimalItem | inline |
| bDeferWeaponBeginPlayToAssociatedItemSetTime() | UPrimalItem | inline |
| bDeprecateBlueprint() | UPrimalItem | inline |
| bDeprecateBlueprint() | UPrimalItem | inline |
| bDeprecateItem() | UPrimalItem | inline |
| bDeprecateItem() | UPrimalItem | inline |
| bDestroyBrokenItem() | UPrimalItem | inline |
| bDestroyBrokenItem() | UPrimalItem | inline |
| bDidAttachments() | UPrimalItem | inline |
| bDidEquipModifyStatusValueRates() | UPrimalItem | inline |
| bDivideTimeToCraftByGlobalCropGrowthSpeed() | UPrimalItem | inline |
| bDivideTimeToCraftByGlobalCropGrowthSpeed() | UPrimalItem | inline |
| bDontDescribeAsSkin() | UPrimalItem | inline |
| bDontResetAttachmentIfNotUpdatingItem() | UPrimalItem | inline |
| bDragClearDyedItem() | UPrimalItem | inline |
| bDragClearDyedItem() | UPrimalItem | inline |
| bDroppedItemAllowDinoPickup() | UPrimalItem | inline |
| bDroppedItemAllowDinoPickup() | UPrimalItem | inline |
| bDurabilityRequirementIgnoredInWater() | UPrimalItem | inline |
| bDurabilityRequirementIgnoredInWater() | UPrimalItem | inline |
| bEggIsTooCold() | UPrimalItem | inline |
| bEggIsTooCold() | UPrimalItem | inline |
| bEggIsTooHot() | UPrimalItem | inline |
| bEggIsTooHot() | UPrimalItem | inline |
| BeginDestroy() | UPrimalItem | inline |
| bEquipmentForceHairHiding() | UPrimalItem | inline |
| bEquipmentForceHairHiding() | UPrimalItem | inline |
| bEquipmentHatHideItemFacialHair() | UPrimalItem | inline |
| bEquipmentHatHideItemFacialHair() | UPrimalItem | inline |
| bEquipmentHatHideItemHeadHair() | UPrimalItem | inline |
| bEquipmentHatHideItemHeadHair() | UPrimalItem | inline |
| bEquippedActive() | UPrimalItem | inline |
| bEquippedItem() | UPrimalItem | inline |
| bEquippedItem() | UPrimalItem | inline |
| bEquipRequiresDLC_Aberration() | UPrimalItem | inline |
| bEquipRequiresDLC_Extinction() | UPrimalItem | inline |
| bEquipRequiresDLC_Genesis() | UPrimalItem | inline |
| bEquipRequiresDLC_ScorchedEarth() | UPrimalItem | inline |
| bExemptFromMaxQuantityClamp() | UPrimalItem | inline |
| bForceAllowCustomItemDescription() | UPrimalItem | inline |
| bForceAllowDragUsing() | UPrimalItem | inline |
| bForceAllowGrinding() | UPrimalItem | inline |
| bForceAllowGrinding() | UPrimalItem | inline |
| bForceAllowRemovalWhenDead() | UPrimalItem | inline |
| bForceAllowRemovalWhenDead() | UPrimalItem | inline |
| bForceAllowUse() | UPrimalItem | inline |
| bForceDediAttachments() | UPrimalItem | inline |
| bForceDediAttachments() | UPrimalItem | inline |
| bForceDisplayInInventory() | UPrimalItem | inline |
| bForceDisplayInInventory() | UPrimalItem | inline |
| bForceDropDestruction() | UPrimalItem | inline |
| bForceDropDestruction() | UPrimalItem | inline |
| bForcePreventConsumableWhileHandcuffed() | UPrimalItem | inline |
| bForcePreventConsumableWhileHandcuffed() | UPrimalItem | inline |
| bForcePreventGrinding() | UPrimalItem | inline |
| bForcePreventGrinding() | UPrimalItem | inline |
| bForceUseItemAddCharacterStatsOnDinos() | UPrimalItem | inline |
| bForceUseItemAddCharacterStatsOnDinos() | UPrimalItem | inline |
| bForceUseMaxBlueprintCrafts() | UPrimalItem | inline |
| bFromSteamInventory() | UPrimalItem | inline |
| bGiveItemWhenUsedCopyItemStats() | UPrimalItem | inline |
| bGiveItemWhenUsedCopyItemStats() | UPrimalItem | inline |
| bHaltSpoilingTimeWhenSlotted() | UPrimalItem | inline |
| bHasAddedWeightToInventoryField() | UPrimalItem | inline |
| bHideCustomDescription() | UPrimalItem | inline |
| bHideCustomDescription() | UPrimalItem | inline |
| bHideFromInventoryDisplay() | UPrimalItem | inline |
| bHideFromInventoryDisplay() | UPrimalItem | inline |
| bHideFromRemoteInventoryDisplay() | UPrimalItem | inline |
| bHideFromRemoteInventoryDisplay() | UPrimalItem | inline |
| bHideMoreOptionsIfNonRemovable() | UPrimalItem | inline |
| bHideMoreOptionsIfNonRemovable() | UPrimalItem | inline |
| bIgnoreDrawingItemButtonIcon() | UPrimalItem | inline |
| bIgnoreDrawingItemButtonIcon() | UPrimalItem | inline |
| bIgnoreDurabilityRequirementOnlyDrinkable() | UPrimalItem | inline |
| bIgnoreMinimumUseIntervalForDinoAutoEatingFood() | UPrimalItem | inline |
| bIgnoreMinimumUseIntervalForDinoAutoEatingFood() | UPrimalItem | inline |
| bIncludeBaseItemIcon() | UPrimalItem | inline |
| bIncreaseCraftingRequirementsByQuality() | UPrimalItem | inline |
| bInitializedItem() | UPrimalItem | inline |
| bInitializedItem() | UPrimalItem | inline |
| bInitializedRecipeStats() | UPrimalItem | inline |
| bInitializedRecipeStats() | UPrimalItem | inline |
| bIsAboutToEquip() | UPrimalItem | inline |
| bIsAboutToUnequip() | UPrimalItem | inline |
| bIsAbstractItem() | UPrimalItem | inline |
| bIsAbstractItem() | UPrimalItem | inline |
| bIsBaseItemForIcon() | UPrimalItem | inline |
| bIsBlueprint() | UPrimalItem | inline |
| bIsBlueprint() | UPrimalItem | inline |
| bIsCookingIngredient() | UPrimalItem | inline |
| bIsCookingIngredient() | UPrimalItem | inline |
| bIsCustomRecipe() | UPrimalItem | inline |
| bIsCustomRecipe() | UPrimalItem | inline |
| bIsDescriptionOnlyItem() | UPrimalItem | inline |
| bIsDescriptionOnlyItem() | UPrimalItem | inline |
| bIsDinoAutoHealingItem() | UPrimalItem | inline |
| bIsDinoAutoHealingItem() | UPrimalItem | inline |
| bIsDroppedItem() | UPrimalItem | inline |
| bIsDroppedItem() | UPrimalItem | inline |
| bIsEgg() | UPrimalItem | inline |
| bIsEgg() | UPrimalItem | inline |
| bIsEngram() | UPrimalItem | inline |
| bIsEngram() | UPrimalItem | inline |
| bIsFoodRecipe() | UPrimalItem | inline |
| bIsFoodRecipe() | UPrimalItem | inline |
| bIsFromAllClustersInventory() | UPrimalItem | inline |
| bIsInitialItem() | UPrimalItem | inline |
| bIsInitialItem() | UPrimalItem | inline |
| bIsItemSkin() | UPrimalItem | inline |
| bIsItemSkin() | UPrimalItem | inline |
| bIsRepairing() | UPrimalItem | inline |
| bIsRepairing() | UPrimalItem | inline |
| bIsSPlusItem() | UPrimalItem | inline |
| bItemIconDrawItemQualityOverlayOnTop() | UPrimalItem | inline |
| bItemSkinAllowEquipping() | UPrimalItem | inline |
| bItemSkinAllowEquipping() | UPrimalItem | inline |
| bItemSkinIgnoreSkinIcon() | UPrimalItem | inline |
| bItemSkinIgnoreSkinIcon() | UPrimalItem | inline |
| bItemSkinKeepOriginalIcon() | UPrimalItem | inline |
| bItemSkinKeepOriginalIcon() | UPrimalItem | inline |
| bItemSkinKeepOriginalItemName() | UPrimalItem | inline |
| bItemSkinKeepOriginalItemName() | UPrimalItem | inline |
| bItemSkinKeepOriginalWeaponTemplate() | UPrimalItem | inline |
| bItemSkinKeepOriginalWeaponTemplate() | UPrimalItem | inline |
| bItemSkinReceiveOwnerEquippedBlueprintEvents() | UPrimalItem | inline |
| bItemSkinReceiveOwnerEquippedBlueprintEvents() | UPrimalItem | inline |
| bItemSkinReceiveOwnerEquippedBlueprintTick() | UPrimalItem | inline |
| bItemSkinReceiveOwnerEquippedBlueprintTick() | UPrimalItem | inline |
| BlockingShieldFPVRotationField() | UPrimalItem | inline |
| BlockingShieldFPVRotationField() | UPrimalItem | inline |
| BlockingShieldFPVTranslationField() | UPrimalItem | inline |
| BlockingShieldFPVTranslationField() | UPrimalItem | inline |
| BlueprintAllowMaxCraftingsField() | UPrimalItem | inline |
| BlueprintBackgroundOverrideTextureField() | UPrimalItem | inline |
| BlueprintBackgroundOverrideTextureField() | UPrimalItem | inline |
| BlueprintCraftsMaxRatingMinCraftsField() | UPrimalItem | inline |
| BlueprintCraftsRemainingField() | UPrimalItem | inline |
| BlueprintEquipped(bool bIsFromSaveGame) | UPrimalItem | inline |
| BlueprintEquipped(bool bIsFromSaveGame) | UPrimalItem | inline |
| BlueprintOwnerPosssessed(AController *PossessedByController) | UPrimalItem | inline |
| BlueprintOwnerPosssessed(AController *PossessedByController) | UPrimalItem | inline |
| BlueprintPostEquipped(bool bIsFromSaveGame) | UPrimalItem | inline |
| BlueprintSlotted(int Slot) | UPrimalItem | inline |
| BlueprintTimeToCraftField() | UPrimalItem | inline |
| BlueprintTimeToCraftField() | UPrimalItem | inline |
| BlueprintUnequipped() | UPrimalItem | inline |
| BlueprintUnequipped() | UPrimalItem | inline |
| BlueprintUnslotted() | UPrimalItem | inline |
| BlueprintUsed() | UPrimalItem | inline |
| BlueprintUsed() | UPrimalItem | inline |
| BlueprintWeightField() | UPrimalItem | inline |
| BlueprintWeightField() | UPrimalItem | inline |
| bNameForceNoStatQualityRank() | UPrimalItem | inline |
| bNameForceNoStatQualityRank() | UPrimalItem | inline |
| bNetInfoFromClient() | UPrimalItem | inline |
| bNewWeaponAutoFillClipAmmo() | UPrimalItem | inline |
| bNewWeaponAutoFillClipAmmo() | UPrimalItem | inline |
| bNonBlockingShield() | UPrimalItem | inline |
| bOnlyCanUseInFalling() | UPrimalItem | inline |
| bOnlyCanUseInFalling() | UPrimalItem | inline |
| bOnlyCanUseInWater() | UPrimalItem | inline |
| bOnlyCanUseInWater() | UPrimalItem | inline |
| bOnlyEquipWhenUnconscious() | UPrimalItem | inline |
| bOnlyEquipWhenUnconscious() | UPrimalItem | inline |
| bOverrideExactClassCraftingRequirement() | UPrimalItem | inline |
| bOverrideExactClassCraftingRequirement() | UPrimalItem | inline |
| bOverrideRepairingRequirements() | UPrimalItem | inline |
| bOverrideRepairingRequirements() | UPrimalItem | inline |
| BP_OnFinishItemRepair() | UPrimalItem | inline |
| BP_OnStartItemRepair() | UPrimalItem | inline |
| BPAddedAttachments() | UPrimalItem | inline |
| BPAddedAttachments() | UPrimalItem | inline |
| BPAllowAttachment(int AttachmentIndex) | UPrimalItem | inline |
| BPAllowCrafting(FString *result, AShooterPlayerController *ForPC) | UPrimalItem | inline |
| BPAllowCrafting(FString *result, AShooterPlayerController *ForPC) | UPrimalItem | inline |
| BPAllowRemoteAddToInventory(UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) | UPrimalItem | inline |
| BPAllowRemoteAddToInventory(UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) | UPrimalItem | inline |
| BPAllowRemoteRemoveFromInventory(UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) | UPrimalItem | inline |
| BPAllowRemoteRemoveFromInventory(UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) | UPrimalItem | inline |
| BPCanAddToInventory(UPrimalInventoryComponent *toInventory) | UPrimalItem | inline |
| BPCanAddToInventory(UPrimalInventoryComponent *toInventory) | UPrimalItem | inline |
| BPCanCraft(AShooterPlayerController *ByPC) | UPrimalItem | inline |
| BPCanUse(bool bIgnoreCooldown) | UPrimalItem | inline |
| BPCanUse(bool bIgnoreCooldown) | UPrimalItem | inline |
| BPConsumeProjectileImpact(AShooterProjectile *theProjectile, FHitResult *HitResult) | UPrimalItem | inline |
| BPCrafted() | UPrimalItem | inline |
| BPCrafted() | UPrimalItem | inline |
| BPEquippedItemOnXPEarning(APrimalCharacter *forChar, float howMuchXP, EXPType::Type TheXPType) | UPrimalItem | inline |
| BPForceAllowRemoteAddToInventory(UPrimalInventoryComponent *toInventory) | UPrimalItem | inline |
| BPForceAllowRemoteAddToInventory(UPrimalInventoryComponent *toInventory) | UPrimalItem | inline |
| BPGetCustomAutoDecreaseDurabilityPerInterval() | UPrimalItem | inline |
| BPGetCustomDurabilityText(FString *result) | UPrimalItem | inline |
| BPGetCustomDurabilityTextColor(FColor *result) | UPrimalItem | inline |
| BPGetCustomIconMaterialParent() | UPrimalItem | inline |
| BPGetCustomInventoryWidgetText(FString *result) | UPrimalItem | inline |
| BPGetCustomInventoryWidgetText(FString *result) | UPrimalItem | inline |
| BPGetCustomInventoryWidgetTextColor(FColor *result) | UPrimalItem | inline |
| BPGetFuelAudioOverride(APrimalStructure *ForStructure) | UPrimalItem | inline |
| BPGetFuelAudioOverride(APrimalStructure *ForStructure) | UPrimalItem | inline |
| BPGetItemDescription(FString *result, FString *InDescription, bool bGetLongDescription, AShooterPlayerController *ForPC) | UPrimalItem | inline |
| BPGetItemDescription(FString *result, FString *InDescription, bool bGetLongDescription, AShooterPlayerController *ForPC) | UPrimalItem | inline |
| BPGetItemDurabilityPercentage() | UPrimalItem | inline |
| BPGetItemIcon(AShooterPlayerController *ForPC) | UPrimalItem | inline |
| BPGetItemIcon(AShooterPlayerController *ForPC) | UPrimalItem | inline |
| BPGetItemID(int *ItemID1, int *ItemID2) | UPrimalItem | inline |
| BPGetItemID(int *ItemID1, int *ItemID2) | UPrimalItem | inline |
| BPGetItemName(FString *result, FString *ItemNameIn, AShooterPlayerController *ForPC) | UPrimalItem | inline |
| BPGetItemName(FString *result, FString *ItemNameIn, AShooterPlayerController *ForPC) | UPrimalItem | inline |
| BPGetItemNetInfo() | UPrimalItem | inline |
| BPGetItemNetInfo() | UPrimalItem | inline |
| BPGetItemStatGroupModifier(FName StatGroupName, bool bOnlyUseBaseVal, bool bOnlyUseUpgradeVal) | UPrimalItem | inline |
| BPGetItemStatModifier(int idx, int ItemStatValue) | UPrimalItem | inline |
| BPGetItemStatModifier(int idx, int ItemStatValue) | UPrimalItem | inline |
| BPGetItemStatRandomValue(float QualityLevel, int idx) | UPrimalItem | inline |
| BPGetItemStatRandomValue(float QualityLevel, int idx) | UPrimalItem | inline |
| BPGetItemWeight(float Weight) | UPrimalItem | inline |
| BPGetSkinnedCustomInventoryWidgetText(FString *result) | UPrimalItem | inline |
| BPGetSkinnedCustomInventoryWidgetText(FString *result) | UPrimalItem | inline |
| BPGetTurretAmmoRange() | UPrimalItem | inline |
| bPickupEggAlertsDinos() | UPrimalItem | inline |
| bPickupEggAlertsDinos() | UPrimalItem | inline |
| bPickupEggForceAggro() | UPrimalItem | inline |
| bPickupEggForceAggro() | UPrimalItem | inline |
| BPInitFromItemNetInfo() | UPrimalItem | inline |
| BPInitFromItemNetInfo() | UPrimalItem | inline |
| BPInitIconMaterial() | UPrimalItem | inline |
| BPInitItemColors(TArray< int > *ColorIDs) | UPrimalItem | inline |
| BPIsValidForCrafting() | UPrimalItem | inline |
| BPIsValidForCrafting() | UPrimalItem | inline |
| BPItemBelowDurabilityThreshold() | UPrimalItem | inline |
| BPItemBroken() | UPrimalItem | inline |
| BPItemBroken() | UPrimalItem | inline |
| BPLocalUsed(AShooterPlayerController *ForPC) | UPrimalItem | inline |
| BPMakeItemID(int TheItemID1, int TheItemID2) | UPrimalItem | inlinestatic |
| BPMakeItemID(int TheItemID1, int TheItemID2) | UPrimalItem | inlinestatic |
| BPMatchesItemID(int ItemID1, int ItemID2) | UPrimalItem | inline |
| BPMatchesItemID(int ItemID1, int ItemID2) | UPrimalItem | inline |
| BPNotifyDropped(APrimalCharacter *FromCharacter, bool bWasThrown) | UPrimalItem | inline |
| BPNotifyDropped(APrimalCharacter *FromCharacter, bool bWasThrown) | UPrimalItem | inline |
| BPOverrideCraftingConsumption(int AmountToConsume) | UPrimalItem | inline |
| BPOverrideCraftingConsumption(int AmountToConsume) | UPrimalItem | inline |
| BPOverrideProjectileType(TSubclassOf< AShooterProjectile > *result) | UPrimalItem | inline |
| BPOverrideProjectileType_Implementation(TSubclassOf< AShooterProjectile > *result) | UPrimalItem | inline |
| BPPostAddBuffToGiveOwnerCharacter(APrimalCharacter *OwnerCharacter, APrimalBuff *Buff) | UPrimalItem | inline |
| BPPostConstructAttachment(int AttachmentIndex, UActorComponent *AttachedComponent) | UPrimalItem | inline |
| BPPostInitializeItem(UWorld *OptionalInitWorld) | UPrimalItem | inline |
| BPPostInitializeItem(UWorld *OptionalInitWorld) | UPrimalItem | inline |
| BPPreInitializeItem(UWorld *OptionalInitWorld) | UPrimalItem | inline |
| BPPreInitializeItem(UWorld *OptionalInitWorld) | UPrimalItem | inline |
| BPPreUseItem() | UPrimalItem | inline |
| BPPreUseItem() | UPrimalItem | inline |
| BPPreventEquip(UPrimalInventoryComponent *toInventory) | UPrimalItem | inline |
| BPPreventEquip(UPrimalInventoryComponent *toInventory) | UPrimalItem | inline |
| BPPreventPlacingStructure() | UPrimalItem | inline |
| BPPreventUseOntoItem(UPrimalItem *DestinationItem) | UPrimalItem | inline |
| BPPreventUseOntoItem(UPrimalItem *DestinationItem) | UPrimalItem | inline |
| BPPreventWeaponEquip() | UPrimalItem | inline |
| BPPreventWeaponEquip() | UPrimalItem | inline |
| BPProcessEditText(AShooterPlayerController *ForPC, FString *TextToUse) | UPrimalItem | inline |
| bPreventArmorDurabiltyConsumption() | UPrimalItem | inline |
| bPreventArmorDurabiltyConsumption() | UPrimalItem | inline |
| bPreventCheatGive() | UPrimalItem | inline |
| bPreventCheatGive() | UPrimalItem | inline |
| bPreventConsumeItemOnDrag() | UPrimalItem | inline |
| bPreventConsumeItemOnDrag() | UPrimalItem | inline |
| bPreventCraftingResourceAtFullDurability() | UPrimalItem | inline |
| bPreventCraftingResourceAtFullDurability() | UPrimalItem | inline |
| bPreventDinoAutoConsume() | UPrimalItem | inline |
| bPreventDinoAutoConsume() | UPrimalItem | inline |
| bPreventDragOntoOtherItemIfSameCustomData() | UPrimalItem | inline |
| bPreventDragOntoOtherItemIfSameCustomData() | UPrimalItem | inline |
| bPreventEquipOnTaxidermyBase() | UPrimalItem | inline |
| bPreventEquipWhenDead() | UPrimalItem | inline |
| bPreventItemBlueprint() | UPrimalItem | inline |
| bPreventItemBlueprint() | UPrimalItem | inline |
| bPreventItemSkins() | UPrimalItem | inline |
| bPreventItemSkins() | UPrimalItem | inline |
| bPreventMultipleCraftsAtOnce() | UPrimalItem | inline |
| bPreventNativeItemBroken() | UPrimalItem | inline |
| bPreventNativeItemBroken() | UPrimalItem | inline |
| bPreventRemovingClipAmmo() | UPrimalItem | inline |
| bPreventSlottedWhenSwimming() | UPrimalItem | inline |
| bPreventUpload() | UPrimalItem | inline |
| bPreventUpload() | UPrimalItem | inline |
| bPreventUploadingWeaponClipAmmo() | UPrimalItem | inline |
| bPreventUploadingWeaponClipAmmo() | UPrimalItem | inline |
| bPreventUseAtTameLimit() | UPrimalItem | inline |
| bPreventUseAtTameLimit() | UPrimalItem | inline |
| bPreventUseByDinos() | UPrimalItem | inline |
| bPreventUseByDinos() | UPrimalItem | inline |
| bPreventUseByHumans() | UPrimalItem | inline |
| bPreventUseByHumans() | UPrimalItem | inline |
| bPreventUseWhenSleeping() | UPrimalItem | inline |
| bPreventUseWhenSleeping() | UPrimalItem | inline |
| BPSetWeaponClipAmmo(int NewClipAmmo) | UPrimalItem | inline |
| BPSetWeaponClipAmmo(int NewClipAmmo) | UPrimalItem | inline |
| BPSupportUseOntoItem(UPrimalItem *DestinationItem) | UPrimalItem | inline |
| BPSupportUseOntoItem(UPrimalItem *DestinationItem) | UPrimalItem | inline |
| BPTributeItemDownloaded(UObject *ContextObject) | UPrimalItem | inline |
| BPTributeItemUploaded(UObject *ContextObject) | UPrimalItem | inline |
| BPUsedOntoItem(UPrimalItem *DestinationItem, int AdditionalData) | UPrimalItem | inline |
| BPUsedOntoItem(UPrimalItem *DestinationItem, int AdditionalData) | UPrimalItem | inline |
| bRefreshOnDyeUsed() | UPrimalItem | inline |
| bResourcePreventGivingFromDemolition() | UPrimalItem | inline |
| bResourcePreventGivingFromDemolition() | UPrimalItem | inline |
| bRestoreDurabilityWhenColorized() | UPrimalItem | inline |
| bRestoreDurabilityWhenColorized() | UPrimalItem | inline |
| BrokenGiveItemClassField() | UPrimalItem | inline |
| BrokenGiveItemClassField() | UPrimalItem | inline |
| BrokenIconField() | UPrimalItem | inline |
| BrokenIconField() | UPrimalItem | inline |
| bScaleOverridenRepairingRequirements() | UPrimalItem | inline |
| bShowItemRatingAsPercent() | UPrimalItem | inline |
| bShowItemRatingAsPercent() | UPrimalItem | inline |
| bSkinAddWeightToSkinnedItem() | UPrimalItem | inline |
| bSkinAddWeightToSkinnedItem() | UPrimalItem | inline |
| bSkinDisableWhenSubmerged() | UPrimalItem | inline |
| bSkinDisableWhenSubmerged() | UPrimalItem | inline |
| bSkinOverrideEquipRequiresExplicitOwnerTags() | UPrimalItem | inline |
| bSkinOverrideItemAttachmentsFrom() | UPrimalItem | inline |
| bSkinOverrideItemAttachmentsTo() | UPrimalItem | inline |
| bSkinRequiresItemUnequipped() | UPrimalItem | inline |
| bSlottedDecreaseDurability() | UPrimalItem | inline |
| bSpawnActorOnWaterOnly() | UPrimalItem | inline |
| bSpawnActorOnWaterOnly() | UPrimalItem | inline |
| bSupportDragOntoOtherItem() | UPrimalItem | inline |
| bSupportDragOntoOtherItem() | UPrimalItem | inline |
| bTekItem() | UPrimalItem | inline |
| bTekItem() | UPrimalItem | inline |
| bThrowOnHotKeyUse() | UPrimalItem | inline |
| bThrowOnHotKeyUse() | UPrimalItem | inline |
| bThrowUsesSecondaryActionDrop() | UPrimalItem | inline |
| bThrowUsesSecondaryActionDrop() | UPrimalItem | inline |
| BuffToGiveOwnerCharacterField() | UPrimalItem | inline |
| BuffToGiveOwnerCharacterField() | UPrimalItem | inline |
| BuffToGiveOwnerWhenEquipped_BlueprintPathField() | UPrimalItem | inline |
| BuffToGiveOwnerWhenEquippedField() | UPrimalItem | inline |
| BuildStructuresMaxToAllowRemovalField() | UPrimalItem | inline |
| bUnappliedItemSkinIgnoreItemAttachments() | UPrimalItem | inline |
| bUnappliedItemSkinIgnoreItemAttachments() | UPrimalItem | inline |
| bUpdateWeightOnDurabilityRestored() | UPrimalItem | inline |
| bUsableWithTekGrenadeLauncher() | UPrimalItem | inline |
| bUseBlueprintEquippedNotifications() | UPrimalItem | inline |
| bUseBlueprintEquippedNotifications() | UPrimalItem | inline |
| bUseBlueprintSlottedNotifications() | UPrimalItem | inline |
| bUseBPAddedAttachments() | UPrimalItem | inline |
| bUseBPAddedAttachments() | UPrimalItem | inline |
| bUseBPAllowAddToInventory() | UPrimalItem | inline |
| bUseBPAllowAddToInventory() | UPrimalItem | inline |
| bUseBPAllowAttachment() | UPrimalItem | inline |
| bUseBPConsumeProjectileImpact() | UPrimalItem | inline |
| bUseBPConsumeProjectileImpact() | UPrimalItem | inline |
| bUseBPCrafted() | UPrimalItem | inline |
| bUseBPCrafted() | UPrimalItem | inline |
| bUseBPCustomAutoDecreaseDurabilityPerInterval() | UPrimalItem | inline |
| bUseBPCustomDurabilityText() | UPrimalItem | inline |
| bUseBPCustomDurabilityTextColor() | UPrimalItem | inline |
| bUseBPCustomInventoryWidgetText() | UPrimalItem | inline |
| bUseBPCustomInventoryWidgetText() | UPrimalItem | inline |
| bUseBPCustomInventoryWidgetTextColor() | UPrimalItem | inline |
| bUseBPCustomInventoryWidgetTextForBlueprint() | UPrimalItem | inline |
| bUseBPDrawItemIcon() | UPrimalItem | inline |
| bUseBPDrawItemIcon() | UPrimalItem | inline |
| bUseBPEquippedItemOnXPEarning() | UPrimalItem | inline |
| bUseBPForceAllowRemoteAddToInventory() | UPrimalItem | inline |
| bUseBPForceAllowRemoteAddToInventory() | UPrimalItem | inline |
| bUseBPGetItemDescription() | UPrimalItem | inline |
| bUseBPGetItemDescription() | UPrimalItem | inline |
| bUseBPGetItemDurabilityPercentage() | UPrimalItem | inline |
| bUseBPGetItemIcon() | UPrimalItem | inline |
| bUseBPGetItemIcon() | UPrimalItem | inline |
| bUseBPGetItemName() | UPrimalItem | inline |
| bUseBPGetItemName() | UPrimalItem | inline |
| bUseBPGetItemNetInfo() | UPrimalItem | inline |
| bUseBPGetItemNetInfo() | UPrimalItem | inline |
| bUseBPInitFromItemNetInfo() | UPrimalItem | inline |
| bUseBPInitFromItemNetInfo() | UPrimalItem | inline |
| bUseBPInitializeItem() | UPrimalItem | inline |
| bUseBPInitializeItem() | UPrimalItem | inline |
| bUseBPInitItemColors() | UPrimalItem | inline |
| bUseBPIsValidForCrafting() | UPrimalItem | inline |
| bUseBPIsValidForCrafting() | UPrimalItem | inline |
| bUseBPNotifyDropped() | UPrimalItem | inline |
| bUseBPNotifyDropped() | UPrimalItem | inline |
| bUseBPOverrideCraftingConsumption() | UPrimalItem | inline |
| bUseBPOverrideCraftingConsumption() | UPrimalItem | inline |
| bUseBPOverrideProjectileType() | UPrimalItem | inline |
| bUseBPPostAddBuffToGiveOwnerCharacter() | UPrimalItem | inline |
| bUseBPPreventUseOntoItem() | UPrimalItem | inline |
| bUseBPPreventUseOntoItem() | UPrimalItem | inline |
| bUseBPSetupHUDIconMaterial() | UPrimalItem | inline |
| bUseDefaultStatGroupModifiers() | UPrimalItem | inline |
| bUseEquippedItemBlueprintTick() | UPrimalItem | inline |
| bUseEquippedItemBlueprintTick() | UPrimalItem | inline |
| bUseEquippedItemNativeTick() | UPrimalItem | inline |
| bUseEquippedItemNativeTick() | UPrimalItem | inline |
| bUseFPVItemMeshTextureMaskMaterialIndex() | UPrimalItem | inline |
| bUseInWaterRestoreDurability() | UPrimalItem | inline |
| bUseInWaterRestoreDurability() | UPrimalItem | inline |
| bUseItemColorField() | UPrimalItem | inline |
| bUseItemColorField() | UPrimalItem | inline |
| bUseItemColors() | UPrimalItem | inline |
| bUseItemColors() | UPrimalItem | inline |
| bUseItemDurability() | UPrimalItem | inline |
| bUseItemDurability() | UPrimalItem | inline |
| bUseItemStats() | UPrimalItem | inline |
| bUseItemStats() | UPrimalItem | inline |
| bUseOnItemSetIndexAsDestinationItemCustomData() | UPrimalItem | inline |
| bUseOnItemSetIndexAsDestinationItemCustomData() | UPrimalItem | inline |
| bUseOnItemWeaponRemoveClipAmmo() | UPrimalItem | inline |
| bUseOnItemWeaponRemoveClipAmmo() | UPrimalItem | inline |
| bUseScaleStatEffectivenessByDurability() | UPrimalItem | inline |
| bUseScaleStatEffectivenessByDurability() | UPrimalItem | inline |
| bUsesCreationTime() | UPrimalItem | inline |
| bUsesCreationTime() | UPrimalItem | inline |
| bUseSkinnedBPCustomInventoryWidgetText() | UPrimalItem | inline |
| bUseSkinnedBPCustomInventoryWidgetText() | UPrimalItem | inline |
| bUseSlottedTick() | UPrimalItem | inline |
| bUseSlottedTick() | UPrimalItem | inline |
| bUseSpawnActor() | UPrimalItem | inline |
| bUseSpawnActor() | UPrimalItem | inline |
| bUseSpawnActorRelativeLoc() | UPrimalItem | inline |
| bUseSpawnActorRelativeLoc() | UPrimalItem | inline |
| bUseSpawnActorTakeOwnerRotation() | UPrimalItem | inline |
| bUseSpawnActorTakeOwnerRotation() | UPrimalItem | inline |
| bUseSpawnActorWhenRiding() | UPrimalItem | inline |
| bUseSpawnActorWhenRiding() | UPrimalItem | inline |
| bUsesSlotAttachments() | UPrimalItem | inline |
| bUseTieredCraftingResourceSubstitution() | UPrimalItem | inline |
| bUsingRequiresStandingOnSolidGround() | UPrimalItem | inline |
| bUsingRequiresStandingOnSolidGround() | UPrimalItem | inline |
| bValidCraftingResource() | UPrimalItem | inline |
| bValidCraftingResource() | UPrimalItem | inline |
| bWeaponShouldAllowContinuousReload() | UPrimalItem | inline |
| CacheFolderPath() | UPrimalItem | inline |
| CalcRecipeStats() | UPrimalItem | inline |
| CalcRecipeStats() | UPrimalItem | inline |
| calcResourceQuantityRequired(TSubclassOf< UPrimalItem > itemType, const float baseRequiredAmount, UPrimalInventoryComponent *inventory, bool isCrafting) | UPrimalItem | inline |
| CanBeArkTributeItem() | UPrimalItem | inline |
| CanCraft(AShooterPlayerController *ByPC, bool bOverrideEngramRequirement) | UPrimalItem | inline |
| CanCraft() | UPrimalItem | inline |
| CanCraftInInventory(UPrimalInventoryComponent *invComp) | UPrimalItem | inline |
| CanCraftInInventory(UPrimalInventoryComponent *invComp) | UPrimalItem | inline |
| CanDrop() | UPrimalItem | inline |
| CanDrop() | UPrimalItem | inline |
| CanEquipWeapon() | UPrimalItem | inline |
| CanEquipWeapon() | UPrimalItem | inline |
| CanFullyCraft(AShooterPlayerController *ByPC, bool bOverrideEngramRequirement) | UPrimalItem | inline |
| CanFullyCraft() | UPrimalItem | inline |
| CanRepair(bool bIgnoreInventoryRequirement) | UPrimalItem | inline |
| CanRepair(bool bIgnoreInventoryRequirement) | UPrimalItem | inline |
| CanRepairInInventory(UPrimalInventoryComponent *invComp) | UPrimalItem | inline |
| CanRepairInInventory(UPrimalInventoryComponent *invComp) | UPrimalItem | inline |
| CanSpawnOverWater(AActor *ownerActor, FTransform *SpawnTransform) | UPrimalItem | inline |
| CanSpawnOverWater(AActor *ownerActor, FTransform *SpawnTransform) | UPrimalItem | inline |
| CanSpoil() | UPrimalItem | inline |
| CanSpoil() | UPrimalItem | inline |
| CanStackWithItem(UPrimalItem *otherItem, int *QuantityOverride) | UPrimalItem | inline |
| CanStackWithItem(UPrimalItem *otherItem, int *QuantityOverride) | UPrimalItem | inline |
| CanUpgrade(AShooterPlayerController *ByPC, bool bIgnoreRequirements) | UPrimalItem | inline |
| CanUse(bool bIgnoreCooldown) | UPrimalItem | inline |
| CanUse(bool bIgnoreCooldown) | UPrimalItem | inline |
| CanUseWithItemDestination(UPrimalItem *SourceItem) | UPrimalItem | inline |
| CanUseWithItemDestination(UPrimalItem *SourceItem) | UPrimalItem | inline |
| CanUseWithItemSource(UPrimalItem *DestinationItem) | UPrimalItem | inline |
| CanUseWithItemSource(UPrimalItem *DestinationItem) | UPrimalItem | inline |
| CheckAutoCraftBlueprint() | UPrimalItem | inline |
| CheckAutoCraftBlueprint() | UPrimalItem | inline |
| CheckDefaultSubobjectsInternal() | UObject | inline |
| CheckForInventoryDupes() | UPrimalItem | inline |
| ClassField() | UObjectBase | inline |
| ClearColorDurabilityThresholdField() | UPrimalItem | inline |
| ClearColorDurabilityThresholdField() | UPrimalItem | inline |
| ClearItemIcon() | UPrimalItem | inline |
| ClientUpdatedWeaponClipAmmo() | UPrimalItem | inline |
| ClientUpdatedWeaponClipAmmo() | UPrimalItem | inline |
| ClusterSpoilingTimeUTCField() | UPrimalItem | inline |
| ClusterSpoilingTimeUTCField() | UPrimalItem | inline |
| CollectDefaultSubobjects(TArray< UObject * > *OutSubobjectArray, bool bIncludeNestedSubobjects) | UObject | inline |
| ConditionalBeginDestroy() | UObject | inline |
| ConditionalFinishDestroy() | UObject | inline |
| ConditionalPostLoad() | UObject | inline |
| ConditionalShutdownAfterError() | UObject | inline |
| ConsumeCraftingRequirementsPercent(UPrimalInventoryComponent *invComp, float Percent, UPrimalInventoryComponent *additionalInventoryComp) | UPrimalItem | inline |
| ConsumeCraftingRequirementsPercent(UPrimalInventoryComponent *invComp, float Percent) | UPrimalItem | inline |
| CraftBlueprint(bool bConsumeResources, AShooterPlayerController *ByPC, bool bOverrideEngramRequirement) | UPrimalItem | inline |
| CraftBlueprint(bool bConsumeResources) | UPrimalItem | inline |
| Crafted(bool bWasCraftedFromEngram) | UPrimalItem | inline |
| Crafted(bool bWasCraftedFromEngram) | UPrimalItem | inline |
| Crafted_Implementation(bool bWasCraftedFromEngram) | UPrimalItem | inline |
| Crafted_Implementation(bool bWasCraftedFromEngram) | UPrimalItem | inline |
| CraftedSkillBonusField() | UPrimalItem | inline |
| CraftedSkillBonusField() | UPrimalItem | inline |
| CrafterCharacterNameField() | UPrimalItem | inline |
| CrafterCharacterNameField() | UPrimalItem | inline |
| CrafterTribeNameField() | UPrimalItem | inline |
| CrafterTribeNameField() | UPrimalItem | inline |
| CraftingActorToSpawnField() | UPrimalItem | inline |
| CraftingActorToSpawnField() | UPrimalItem | inline |
| CraftingAdditionalItemsToGiveField() | UPrimalItem | inline |
| CraftingAdditionalItemsToGiveField() | UPrimalItem | inline |
| CraftingConsumesDurabilityField() | UPrimalItem | inline |
| CraftingConsumesDurabilityField() | UPrimalItem | inline |
| CraftingCooldownIntervalField() | UPrimalItem | inline |
| CraftingCooldownIntervalField() | UPrimalItem | inline |
| CraftingGiveItemCountField() | UPrimalItem | inline |
| CraftingGivesItemQuantityOverrideField() | UPrimalItem | inline |
| CraftingGivesItemQuantityOverrideField() | UPrimalItem | inline |
| CraftingMinLevelRequirementField() | UPrimalItem | inline |
| CraftingMinLevelRequirementField() | UPrimalItem | inline |
| CraftingRequiresInventoryComponentField() | UPrimalItem | inline |
| CraftingRequiresInventoryComponentField() | UPrimalItem | inline |
| CraftingResourceRequirementsField() | UPrimalItem | inline |
| CraftingResourceRequirementsField() | UPrimalItem | inline |
| CraftingSkillField() | UPrimalItem | inline |
| CraftingSkillField() | UPrimalItem | inline |
| CraftingSkillQualityMultiplierMaxField() | UPrimalItem | inline |
| CraftingSkillQualityMultiplierMaxField() | UPrimalItem | inline |
| CraftingSkillQualityMultiplierMinField() | UPrimalItem | inline |
| CraftingSkillQualityMultiplierMinField() | UPrimalItem | inline |
| CraftItemButtonStringOverrideField() | UPrimalItem | inline |
| CraftItemButtonStringOverrideField() | UPrimalItem | inline |
| CraftQueueField() | UPrimalItem | inline |
| CraftQueueField() | UPrimalItem | inline |
| CreateFromBytes(TArray< unsigned char > *Bytes) | UPrimalItem | inlinestatic |
| CreateItemFromNetInfo(FItemNetInfo *newItemInfo) | UPrimalItem | inlinestatic |
| CreateItemFromNetInfo(FItemNetInfo *newItemInfo) | UPrimalItem | inlinestatic |
| CreationTimeField() | UPrimalItem | inline |
| CreationTimeField() | UPrimalItem | inline |
| CropGrowingFertilizerConsumptionRateField() | UPrimalItem | inline |
| CropGrowingFertilizerConsumptionRateField() | UPrimalItem | inline |
| CropGrowingWaterConsumptionRateField() | UPrimalItem | inline |
| CropGrowingWaterConsumptionRateField() | UPrimalItem | inline |
| CropMaxFruitFertilizerConsumptionRateField() | UPrimalItem | inline |
| CropMaxFruitFertilizerConsumptionRateField() | UPrimalItem | inline |
| CropMaxFruitsField() | UPrimalItem | inline |
| CropMaxFruitsField() | UPrimalItem | inline |
| CropMaxFruitWaterConsumptionRateField() | UPrimalItem | inline |
| CropMaxFruitWaterConsumptionRateField() | UPrimalItem | inline |
| CropNoFertilizerOrWaterCacheReductionRateField() | UPrimalItem | inline |
| CropNoFertilizerOrWaterCacheReductionRateField() | UPrimalItem | inline |
| CropPhasesDataField() | UPrimalItem | inline |
| CurrentUpgradeLevelField() | UPrimalItem | inline |
| CustomColorsField() | UPrimalItem | inline |
| CustomColorsField() | UPrimalItem | inline |
| CustomFlagsField() | UPrimalItem | inline |
| CustomFlagsField() | UPrimalItem | inline |
| CustomItemDatasField() | UPrimalItem | inline |
| CustomItemDatasField() | UPrimalItem | inline |
| CustomItemDescriptionField() | UPrimalItem | inline |
| CustomItemDescriptionField() | UPrimalItem | inline |
| CustomItemIDField() | UPrimalItem | inline |
| CustomItemIDField() | UPrimalItem | inline |
| CustomItemNameField() | UPrimalItem | inline |
| CustomItemNameField() | UPrimalItem | inline |
| CustomRepairTextField() | UPrimalItem | inline |
| CustomResourceRequirementsField() | UPrimalItem | inline |
| CustomResourceRequirementsField() | UPrimalItem | inline |
| CustomTagField() | UPrimalItem | inline |
| CustomTagField() | UPrimalItem | inline |
| DamageTorpidityArmorRatingField() | UPrimalItem | inline |
| DamageTorpidityArmorRatingField() | UPrimalItem | inline |
| DefaultFolderPathsField() | UPrimalItem | inline |
| DefaultFolderPathsField() | UPrimalItem | inline |
| DefaultInventoryQuantityOverrideField() | UPrimalItem | inline |
| DefaultWeaponMeshNameField() | UPrimalItem | inline |
| DefaultWeaponMeshNameField() | UPrimalItem | inline |
| DeferredRegister(UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *InName) | UObjectBase | inline |
| DescriptiveNameBaseField() | UPrimalItem | inline |
| DescriptiveNameBaseField() | UPrimalItem | inline |
| DinoAutoHealingThresholdPercentField() | UPrimalItem | inline |
| DinoAutoHealingThresholdPercentField() | UPrimalItem | inline |
| DinoAutoHealingUseTimeIntervalField() | UPrimalItem | inline |
| DinoAutoHealingUseTimeIntervalField() | UPrimalItem | inline |
| DroppedItemLifeSpanOverrideField() | UPrimalItem | inline |
| DroppedItemLifeSpanOverrideField() | UPrimalItem | inline |
| DroppedItemTemplateForSecondryActionField() | UPrimalItem | inline |
| DroppedItemTemplateForSecondryActionField() | UPrimalItem | inline |
| DroppedItemTemplateOverrideField() | UPrimalItem | inline |
| DroppedItemTemplateOverrideField() | UPrimalItem | inline |
| DroppedMeshMaterialOverrideField() | UPrimalItem | inline |
| DroppedMeshMaterialOverrideField() | UPrimalItem | inline |
| DroppedMeshOverrideField() | UPrimalItem | inline |
| DroppedMeshOverrideField() | UPrimalItem | inline |
| DroppedMeshOverrideScale3DField() | UPrimalItem | inline |
| DroppedMeshOverrideScale3DField() | UPrimalItem | inline |
| DroppedNextSpoilingTimeField() | UPrimalItem | inline |
| DurabilityBarColorBackgroundField() | UPrimalItem | inline |
| DurabilityBarColorBackgroundField() | UPrimalItem | inline |
| DurabilityBarColorForegroundField() | UPrimalItem | inline |
| DurabilityBarColorForegroundField() | UPrimalItem | inline |
| DurabilityDecreaseMultiplierField() | UPrimalItem | inline |
| DurabilityDecreaseMultiplierField() | UPrimalItem | inline |
| DurabilityIncreaseMultiplierField() | UPrimalItem | inline |
| DurabilityIncreaseMultiplierField() | UPrimalItem | inline |
| DurabilityNotifyThresholdValueField() | UPrimalItem | inline |
| DurabilityStringField() | UPrimalItem | inline |
| DurabilityStringField() | UPrimalItem | inline |
| DurabilityStringShortField() | UPrimalItem | inline |
| DurabilityStringShortField() | UPrimalItem | inline |
| DyePreviewMeshOverrideSMField() | UPrimalItem | inline |
| DynamicItemAttachmentInfosField() | UPrimalItem | inline |
| DynamicItemAttachmentInfosField() | UPrimalItem | inline |
| EggAlertDinosAggroAmountField() | UPrimalItem | inline |
| EggAlertDinosAggroAmountField() | UPrimalItem | inline |
| EggAlertDinosAggroRadiusField() | UPrimalItem | inline |
| EggAlertDinosAggroRadiusField() | UPrimalItem | inline |
| EggAlertDinosAggroTagsField() | UPrimalItem | inline |
| EggAlertDinosAggroTagsField() | UPrimalItem | inline |
| EggAlertDinosForcedAggroTimeField() | UPrimalItem | inline |
| EggAlertDinosForcedAggroTimeField() | UPrimalItem | inline |
| EggColorSetIndicesField() | UPrimalItem | inline |
| EggColorSetIndicesField() | UPrimalItem | inline |
| EggDinoAncestorsField() | UPrimalItem | inline |
| EggDinoAncestorsField() | UPrimalItem | inline |
| EggDinoAncestorsMaleField() | UPrimalItem | inline |
| EggDinoAncestorsMaleField() | UPrimalItem | inline |
| EggDinoClassToSpawnField() | UPrimalItem | inline |
| EggDinoClassToSpawnField() | UPrimalItem | inline |
| EggDroppedInvalidTempLoseItemRatingSpeedField() | UPrimalItem | inline |
| EggDroppedInvalidTempLoseItemRatingSpeedField() | UPrimalItem | inline |
| EggLoseDurabilityPerSecondField() | UPrimalItem | inline |
| EggLoseDurabilityPerSecondField() | UPrimalItem | inline |
| EggMaximumDistanceFromOriginalDropToAlertDinosField() | UPrimalItem | inline |
| EggMaximumDistanceFromOriginalDropToAlertDinosField() | UPrimalItem | inline |
| EggMaxTemperatureField() | UPrimalItem | inline |
| EggMaxTemperatureField() | UPrimalItem | inline |
| EggMinTemperatureField() | UPrimalItem | inline |
| EggMinTemperatureField() | UPrimalItem | inline |
| EggNumberOfLevelUpPointsAppliedField() | UPrimalItem | inline |
| EggNumberOfLevelUpPointsAppliedField() | UPrimalItem | inline |
| EggRandomMutationsFemaleField() | UPrimalItem | inline |
| EggRandomMutationsFemaleField() | UPrimalItem | inline |
| EggRandomMutationsMaleField() | UPrimalItem | inline |
| EggRandomMutationsMaleField() | UPrimalItem | inline |
| EggTamedIneffectivenessModifierField() | UPrimalItem | inline |
| EggTamedIneffectivenessModifierField() | UPrimalItem | inline |
| EmitBaseReferences(UClass *RootClass) | UObjectBase | inlinestatic |
| EngramRequirementItemClassOverrideField() | UPrimalItem | inline |
| EngramRequirementItemClassOverrideField() | UPrimalItem | inline |
| EquipActivationRequiresTimeField() | UPrimalItem | inline |
| EquippedAtTimeField() | UPrimalItem | inline |
| EquippedBlueprintTick(float DeltaSeconds) | UPrimalItem | inline |
| EquippedBlueprintTick(float DeltaSeconds) | UPrimalItem | inline |
| EquippedCharacterStatusValueDecreaseMultipliersField() | UPrimalItem | inline |
| EquippedItem() | UPrimalItem | inline |
| EquippedItem() | UPrimalItem | inline |
| EquippedReduceDurabilityIntervalField() | UPrimalItem | inline |
| EquippedReduceDurabilityIntervalField() | UPrimalItem | inline |
| EquippedReduceDurabilityPerIntervalField() | UPrimalItem | inline |
| EquippedReduceDurabilityPerIntervalField() | UPrimalItem | inline |
| EquippedTick(float DeltaSeconds) | UPrimalItem | inline |
| EquippedTick(float DeltaSeconds) | UPrimalItem | inline |
| EquippedWeapon() | UPrimalItem | inline |
| EquippingRequiresEngramsField() | UPrimalItem | inline |
| EquippingRequiresEngramsField() | UPrimalItem | inline |
| EquippingRequiresSkillField() | UPrimalItem | inline |
| EquipRequiresExplicitOwnerClassesField() | UPrimalItem | inline |
| EquipRequiresExplicitOwnerClassesField() | UPrimalItem | inline |
| EquipRequiresExplicitOwnerTagsField() | UPrimalItem | inline |
| EquipRequiresExplicitOwnerTagsField() | UPrimalItem | inline |
| EquipSoundField() | UPrimalItem | inline |
| EquipSoundField() | UPrimalItem | inline |
| ExecuteUbergraph(int EntryPoint) | UObject | inline |
| ExpirationTimeUTCField() | UPrimalItem | inline |
| ExpirationTimeUTCField() | UPrimalItem | inline |
| ExtraEggLoseDurabilityPerSecondMultiplierField() | UPrimalItem | inline |
| ExtraEggLoseDurabilityPerSecondMultiplierField() | UPrimalItem | inline |
| ExtraItemCategoryFlagsField() | UPrimalItem | inline |
| ExtraItemCategoryFlagsField() | UPrimalItem | inline |
| ExtraResourceClassToUpgradeField() | UPrimalItem | inline |
| ExtraResourceQuantityToUpgradeField() | UPrimalItem | inline |
| ExtraThrowItemSoundField() | UPrimalItem | inline |
| ExtraThrowItemSoundField() | UPrimalItem | inline |
| FeatClassesField() | UPrimalItem | inline |
| FertilizerEffectivenessMultiplierField() | UPrimalItem | inline |
| FertilizerEffectivenessMultiplierField() | UPrimalItem | inline |
| FindFunctionChecked(FName InName) | UObject | inline |
| FinishCraftingBlueprint() | UPrimalItem | inline |
| FinishCraftingBlueprint() | UPrimalItem | inline |
| FinishDestroy() | UObject | inline |
| FinishRepairing() | UPrimalItem | inline |
| FinishRepairing() | UPrimalItem | inline |
| FPVHandsMeshTextureMaskField() | UPrimalItem | inline |
| FPVHandsMeshTextureMaskField() | UPrimalItem | inline |
| FPVHandsMeshTextureMaskMaterialIndex2Field() | UPrimalItem | inline |
| FPVHandsMeshTextureMaskMaterialIndexField() | UPrimalItem | inline |
| FPVHandsMeshTextureMaskParamNameField() | UPrimalItem | inline |
| FPVHandsMeshTextureMaskParamNameField() | UPrimalItem | inline |
| FPVItemMeshTextureMaskField() | UPrimalItem | inline |
| FPVItemMeshTextureMaskMaterialIndexField() | UPrimalItem | inline |
| FPVItemMeshTextureMaskParamNameField() | UPrimalItem | inline |
| GenerateItemID(FItemNetID *TheItemID) | UPrimalItem | inlinestatic |
| GenerateItemID(FItemNetID *TheItemID) | UPrimalItem | inlinestatic |
| GetActualEquipmentType(TEnumAsByte< enum EPrimalEquipmentType::Type > *result, bool bGetBaseValue) | UPrimalItem | inline |
| GetArchetype() | UObject | inline |
| GetArchetypeFromRequiredInfo(UClass *Class, UObject *Outer, FName Name, bool bIsCDO) | UObject | inlinestatic |
| GetAttachedComponent(int attachmentIndex, AActor *UseOtherActor) | UPrimalItem | inline |
| GetAttachedComponent(int attachmentIndex, AActor *UseOtherActor) | UPrimalItem | inline |
| GetAttachedComponentsNum() | UPrimalItem | inline |
| GetAttachedComponentsNum() | UPrimalItem | inline |
| GetBuffToGiveOwnerWhenEquipped(bool bForceResolveSoftRef) | UPrimalItem | inline |
| GetColorForItemColorID(FLinearColor *result, int SetNum, int ID) | UPrimalItem | inline |
| GetColorForItemColorID(FLinearColor *result, int SetNum, int ID) | UPrimalItem | inline |
| GetComponentToAttach(int attachmentIndex, AActor *UseOtherActor) | UPrimalItem | inline |
| GetComponentToAttach(int attachmentIndex, AActor *UseOtherActor) | UPrimalItem | inline |
| GetCraftingPercent() | UPrimalItem | inline |
| GetCraftingPercent() | UPrimalItem | inline |
| GetCraftingRequirementsString(FString *result, UPrimalInventoryComponent *compareInventoryComp) | UPrimalItem | inline |
| GetCraftingRequirementsString(FString *result, UPrimalInventoryComponent *compareInventoryComp) | UPrimalItem | inline |
| GetCraftingResourceRequirement(int CraftingResourceIndex) | UPrimalItem | inline |
| GetCraftingResourceRequirement(int CraftingResourceIndex) | UPrimalItem | inline |
| GetCraftRepairInvReqString(FString *result) | UPrimalItem | inline |
| GetCraftRepairInvReqString(FString *result) | UPrimalItem | inline |
| GetCustomItemData(FName CustomDataName, FCustomItemData *OutData) | UPrimalItem | inline |
| GetCustomItemData(FName CustomDataName, FCustomItemData *OutData) | UPrimalItem | inline |
| GetDetailedInfo(FString *result) | UObject | inline |
| GetDetailedInfoInternal(FString *result) | UObject | inline |
| GetDurabilityPercentage() | UPrimalItem | inline |
| GetDurabilityPercentage() | UPrimalItem | inline |
| GetEggHatchTimeRemaining(UWorld *theWorld) | UPrimalItem | inline |
| GetEggHatchTimeRemaining(UWorld *theWorld) | UPrimalItem | inline |
| GetEngramRequirementLevel() | UPrimalItem | inline |
| GetEngramRequirementLevel() | UPrimalItem | inline |
| GetEntryCategoryString(FString *result) | UPrimalItem | inline |
| GetEntryDescription(FString *result) | UPrimalItem | inline |
| GetEntryDescription(FString *result) | UPrimalItem | inline |
| GetEntryIcon(UObject *AssociatedDataObject, bool bIsEnabled) | UPrimalItem | inline |
| GetEntryIcon(UObject *AssociatedDataObject, bool bIsEnabled) | UPrimalItem | inline |
| GetEntryIconMaterial(UObject *AssociatedDataObject, bool bIsEnabled) | UPrimalItem | inline |
| GetEntryIconMaterial(UObject *AssociatedDataObject, bool bIsEnabled) | UPrimalItem | inline |
| GetEntryString(FString *result) | UPrimalItem | inline |
| GetEntryString(FString *result) | UPrimalItem | inline |
| GetEquippingRequiresSkill(TSubclassOf< UPrimalEngramEntry > *result) | UPrimalItem | inline |
| GetExplicitEntryIndexType() | UPrimalItem | inline |
| GetExplicitEntryIndexType(bool bGetBaseValue) | UPrimalItem | inline |
| GetExporterName(FName *result) | UObject | inline |
| GetExtraResourceCurrentQuantityToUpgrade() | UPrimalItem | inline |
| GetExtraResourceItemToUpgrade(TSubclassOf< UPrimalItem > *result) | UPrimalItem | inline |
| GetFullName(FString *result, UObject *StopOuter) | UObjectBaseUtility | inline |
| GetHUDIconMaterial() | UPrimalItem | inline |
| GetHUDIconMaterial() | UPrimalItem | inline |
| GetInitializeItemOwnerInventory() | UPrimalItem | inline |
| GetInitializeItemOwnerInventory() | UPrimalItem | inline |
| GetInterfaceAddress(UClass *InterfaceClass) | UObjectBaseUtility | inline |
| GetInventoryIconDisplayText(FString *result) | UPrimalItem | inline |
| GetInventoryIconDisplayText_Implementation(FString *result) | UPrimalItem | inline |
| GetItemAttachmentInfos(AActor *OwnerActor) | UPrimalItem | inline |
| GetItemAttachmentInfos(AActor *OwnerActor) | UPrimalItem | inline |
| GetItemBytes(TArray< unsigned char > *Bytes) | UPrimalItem | inline |
| GetItemColorID(int theRegion) | UPrimalItem | inline |
| GetItemColorID(int theRegion) | UPrimalItem | inline |
| GetItemColorIDFromDyeItemID(int MasterItemListIndex) | UPrimalItem | inlinestatic |
| GetItemCustomColor(int ColorRegion, FLinearColor *outColor) | UPrimalItem | inline |
| GetItemCustomColor(int ColorRegion, FLinearColor *outColor) | UPrimalItem | inline |
| GetItemDescription(FString *result, bool bGetLongDescription, AShooterPlayerController *ForPC) | UPrimalItem | inline |
| GetItemDescription(FString *result, bool bGetLongDescription, AShooterPlayerController *ForPC) | UPrimalItem | inline |
| GetItemDyeColors(TArray< FLinearColor > *result) | UPrimalItem | inline |
| GetItemDyeColors(TArray< FLinearColor > *result) | UPrimalItem | inline |
| GetItemIcon(AShooterPlayerController *ForPC) | UPrimalItem | inline |
| GetItemIcon(AShooterPlayerController *ForPC) | UPrimalItem | inline |
| GetItemName(FString *result, bool bIncludeQuantity, bool bShortName, AShooterPlayerController *ForPC) | UPrimalItem | inline |
| GetItemName(FString *result, bool bIncludeQuantity, bool bShortName, AShooterPlayerController *ForPC) | UPrimalItem | inline |
| GetItemNetInfo(FItemNetInfo *result, bool bIsForSendingToClient) | UPrimalItem | inline |
| GetItemNetInfo(FItemNetInfo *result, bool bIsForSendingToClient) | UPrimalItem | inline |
| GetItemQualityColor(FLinearColor *result) | UPrimalItem | inline |
| GetItemQualityColor(FLinearColor *result) | UPrimalItem | inline |
| GetItemQuantity() | UPrimalItem | inline |
| GetItemQuantity() | UPrimalItem | inline |
| GetItemShortName(FString *result) | UPrimalItem | inline |
| GetItemStatGroupString(FString *result, FName statGroupName, bool bDisplayAsPercent, bool bDisplayAsAbsolutePercent, bool bDisplayAsMultiplicativePercent, bool bShortString) | UPrimalItem | inline |
| GetItemStatGroupValue(FName StatGroupName, int *StatVal, int *UpgradeVal) | UPrimalItem | inline |
| GetItemStatInfo(FItemStatInfo *result, int idx) | UPrimalItem | inline |
| GetItemStatInfo(FItemStatInfo *result, int idx) | UPrimalItem | inline |
| GetItemStatModifier(EPrimalItemStat::Type statType) | UPrimalItem | inline |
| GetItemStatModifier(EPrimalItemStat::Type statType) | UPrimalItem | inline |
| GetItemStatName(FString *result, EPrimalItemStat::Type itemStatType) | UPrimalItem | inline |
| GetItemStatName_Implementation(FString *result, EPrimalItemStat::Type itemStatType) | UPrimalItem | inline |
| GetItemStatsString(FString *result) | UPrimalItem | inline |
| GetItemStatsString(FString *result) | UPrimalItem | inline |
| GetItemStatString(FString *result, EPrimalItemStat::Type statType, bool bShortString) | UPrimalItem | inline |
| GetItemStatString(FString *result, EPrimalItemStat::Type statType) | UPrimalItem | inline |
| GetItemStatValues(int idx) | UPrimalItem | inline |
| GetItemStatValues(int idx) | UPrimalItem | inline |
| GetItemSubtypeString(FString *result) | UPrimalItem | inline |
| GetItemSubtypeString(FString *result) | UPrimalItem | inline |
| GetItemTypeString(FString *result) | UPrimalItem | inline |
| GetItemTypeString(FString *result) | UPrimalItem | inline |
| GetItemWeight(bool bJustOneQuantity, bool bForceNotBlueprintWeight) | UPrimalItem | inline |
| GetItemWeight(bool bJustOneQuantity, bool bForceNotBlueprintWeight) | UPrimalItem | inline |
| GetLinkerIndex() | UObjectBaseUtility | inline |
| GetLinkerLicenseeUE4Version() | UObjectBaseUtility | inline |
| GetLinkerUE4Version() | UObjectBaseUtility | inline |
| GetMaxDurability() | UPrimalItem | inline |
| GetMaximumAdditionalCrafting(UPrimalInventoryComponent *forComp, AShooterPlayerController *PC) | UPrimalItem | inline |
| GetMaximumAdditionalCrafting(UPrimalInventoryComponent *forComp, AShooterPlayerController *PC) | UPrimalItem | inline |
| GetMaxItemQuantity(UObject *WorldContextObject) | UPrimalItem | inline |
| GetMiscInfoFontScale() | UPrimalItem | inline |
| GetMiscInfoFontScale() | UPrimalItem | inline |
| GetMiscInfoString(FString *result) | UPrimalItem | inline |
| GetMiscInfoString(FString *result) | UPrimalItem | inline |
| GetOwnerActor() | UPrimalItem | inline |
| GetOwnerActor() | UPrimalItem | inline |
| GetOwnerPlayer() | UPrimalItem | inline |
| GetPathName(FString *result, UObject *StopOuter) | UObjectBaseUtility | inline |
| GetPathName(UObject *StopOuter, FString *ResultString) | UObjectBaseUtility | inline |
| GetPrimaryColorName(FString *result) | UPrimalItem | inline |
| GetPrimaryColorName(FString *result) | UPrimalItem | inline |
| GetPrivateStaticClass() | UPrimalItem | inlinestatic |
| GetPrivateStaticClass(const wchar_t *Package) | UPrimalItem | inlinestatic |
| GetPrivateStaticClass() | UPrimalItem | inlinestatic |
| GetPrivateStaticClass(const wchar_t *Package) | UPrimalItem | inlinestatic |
| GetProjectileType(TSubclassOf< AShooterProjectile > *result, TSubclassOf< UPrimalItem > ItemType) | UPrimalItem | inlinestatic |
| GetRemainingCooldownTime() | UPrimalItem | inline |
| GetRemainingCooldownTime() | UPrimalItem | inline |
| GetRepairingPercent() | UPrimalItem | inline |
| GetRepairingPercent() | UPrimalItem | inline |
| GetRepairingRequirementsString(FString *result, UPrimalInventoryComponent *compareInventoryComp, bool bUseBaseRequeriments, float OverrideRepairPercent, UPrimalInventoryComponent *additionalInventoryComp) | UPrimalItem | inline |
| GetRepairingRequirementsString(FString *result, UPrimalInventoryComponent *compareInventoryComp, bool bUseBaseRequeriments, float OverrideRepairPercent) | UPrimalItem | inline |
| GetSpoilingTime() | UPrimalItem | inline |
| GetSpoilingTime() | UPrimalItem | inline |
| GetTimeForFullRepair() | UPrimalItem | inline |
| GetTimeForFullRepair() | UPrimalItem | inline |
| GetTimeToCraftBlueprint() | UPrimalItem | inline |
| GetTimeToCraftBlueprint() | UPrimalItem | inline |
| GetTimeUntilUploadAllowed(UWorld *theWorld) | UPrimalItem | inline |
| GetTimeUntilUploadAllowed(UWorld *theWorld) | UPrimalItem | inline |
| GetUseItemAddCharacterStatusValue(EPrimalCharacterStatusValue::Type valueType) | UPrimalItem | inline |
| GetUseItemAddCharacterStatusValue(EPrimalCharacterStatusValue::Type valueType) | UPrimalItem | inline |
| GetUseItemAddStatusValueSkillMultiplier(APrimalCharacter *ForChar, EPrimalCharacterStatusValue::Type ValueType) | UPrimalItem | inline |
| GetWeaponClipAmmo() | UPrimalItem | inline |
| GetWeaponClipAmmo() | UPrimalItem | inline |
| GetWeaponTemplateDurabilityToConsumePerMeleeHit() | UPrimalItem | inline |
| GetWeaponTemplateDurabilityToConsumePerMeleeHit() | UPrimalItem | inline |
| GetWeaponTemplateHarvestDamageMultiplier() | UPrimalItem | inline |
| GetWeaponTemplateHarvestDamageMultiplier() | UPrimalItem | inline |
| GetWeaponTemplateHarvestDamageType(TSubclassOf< UDamageType > *result) | UPrimalItem | inline |
| GetWeaponTemplateHarvestDamageType(TSubclassOf< UDamageType > *result) | UPrimalItem | inline |
| GetWeaponTemplateMeleeDamageAmount() | UPrimalItem | inline |
| GetWeaponTemplateMeleeDamageAmount() | UPrimalItem | inline |
| GetWeaponTemplateMeleeDamageType(TSubclassOf< UDamageType > *result) | UPrimalItem | inline |
| GetWeaponTemplateMeleeDamageType(TSubclassOf< UDamageType > *result) | UPrimalItem | inline |
| GetWorldHelper(UObject *WorldContextObject) | UPrimalItem | inline |
| GiveItemWhenUsedField() | UPrimalItem | inline |
| GiveItemWhenUsedField() | UPrimalItem | inline |
| GlobalQualityTierCraftingResourceQuantityMultiplierField() | UPrimalItem | inline |
| GlobalTameAffinityMultiplierField() | UPrimalItem | inline |
| GlobalTameAffinityMultiplierField() | UPrimalItem | inline |
| HandleShieldDamageBlocking(APrimalCharacter *ForShooterCharacter, float DamageIn, FDamageEvent *DamageEvent, AController *EventInstigator, AActor *DamageCauser) | UPrimalItem | inline |
| HandleShieldDamageBlocking(AShooterCharacter *ForShooterCharacter, float DamageIn, FDamageEvent *DamageEvent, AController *EventInstigator, AActor *DamageCauser) | UPrimalItem | inline |
| HandleShieldDamageBlocking_Implementation(APrimalCharacter *ForShooterCharacter, float DamageIn, FDamageEvent *DamageEvent, AController *EventInstigator, AActor *DamageCauser) | UPrimalItem | inline |
| HandleShieldDamageBlocking_Implementation(AShooterCharacter *ForShooterCharacter, float DamageIn, FDamageEvent *DamageEvent, AController *EventInstigator, AActor *DamageCauser) | UPrimalItem | inline |
| HasBuffToGiveOwnerWhenEquipped() | UPrimalItem | inline |
| HasCustomItemData(FName CustomDataName) | UPrimalItem | inline |
| HasCustomItemData(FName CustomDataName) | UPrimalItem | inline |
| IncrementItemQuantity(int amount, bool bReplicateToClient, bool bDontUpdateWeight, bool bIsFromUseConsumption, bool bIsArkTributeItem, bool bIsFromCraftingConsumption) | UPrimalItem | inline |
| IncrementItemQuantity(int amount, bool bReplicateToClient, bool bDontUpdateWeight, bool bIsFromUseConsumption, bool bIsArkTributeItem, bool bIsFromCraftingConsumption) | UPrimalItem | inline |
| IndirectTorpidityArmorRatingField() | UPrimalItem | inline |
| IndirectTorpidityArmorRatingField() | UPrimalItem | inline |
| Ingredient_FoodIncreasePerQuantityField() | UPrimalItem | inline |
| Ingredient_FoodIncreasePerQuantityField() | UPrimalItem | inline |
| Ingredient_HealthIncreasePerQuantityField() | UPrimalItem | inline |
| Ingredient_HealthIncreasePerQuantityField() | UPrimalItem | inline |
| Ingredient_StaminaIncreasePerQuantityField() | UPrimalItem | inline |
| Ingredient_StaminaIncreasePerQuantityField() | UPrimalItem | inline |
| Ingredient_WaterIncreasePerQuantityField() | UPrimalItem | inline |
| Ingredient_WaterIncreasePerQuantityField() | UPrimalItem | inline |
| Ingredient_WeightIncreasePerQuantityField() | UPrimalItem | inline |
| Ingredient_WeightIncreasePerQuantityField() | UPrimalItem | inline |
| InitFromNetInfo(FItemNetInfo *theInfo) | UPrimalItem | inline |
| InitFromNetInfo(FItemNetInfo *theInfo) | UPrimalItem | inline |
| InitializeItem(bool bForceReinit, UWorld *OptionalInitWorld) | UPrimalItem | inline |
| InitializeItem(bool bForceReinit, UWorld *OptionalInitWorld) | UPrimalItem | inline |
| InitItemIcon() | UPrimalItem | inline |
| InitItemIcon() | UPrimalItem | inline |
| InitNewItem(float ItemQuality, UPrimalInventoryComponent *toInventory, float MaxItemDifficultyClamp) | UPrimalItem | inline |
| InitNewItem(float ItemQuality, UPrimalInventoryComponent *toInventory, float MaxItemDifficultyClamp, float MinRandomQuality) | UPrimalItem | inline |
| InitStatGroupValuesMap() | UPrimalItem | inline |
| InternalIndexField() | UObjectBase | inline |
| InventoryLoadedFromSaveGame() | UPrimalItem | inline |
| InventoryLoadedFromSaveGame() | UPrimalItem | inline |
| InventoryRefreshCheckItem() | UPrimalItem | inline |
| InventoryRefreshCheckItem() | UPrimalItem | inline |
| IsA(UClass *SomeBase) | UObjectBaseUtility | inline |
| IsActive() | UPrimalItem | inline |
| IsActiveEventItem(UWorld *World) | UPrimalItem | inline |
| IsAsset() | UObject | inline |
| IsBasedOnArchetype(UObject *const SomeObject) | UObject | inline |
| IsBlueprintDeprecated(UWorld *World) | UPrimalItem | inline |
| IsBroken() | UPrimalItem | inline |
| IsBroken() | UPrimalItem | inline |
| IsCooldownReadyForUse() | UPrimalItem | inline |
| IsCooldownReadyForUse() | UPrimalItem | inline |
| IsDefaultSubobject() | UObjectBaseUtility | inline |
| IsDeprecated(UWorld *World) | UPrimalItem | inline |
| IsDyed() | UPrimalItem | inline |
| IsDyed() | UPrimalItem | inline |
| IsFullNameStableForNetworking() | UObject | inline |
| IsIn(UObject *SomeOuter) | UObjectBaseUtility | inline |
| IsInBlueprint() | UObject | inline |
| IsNameStableForNetworking() | UObject | inline |
| IsOwnerInDrinkableWater() | UPrimalItem | inline |
| IsOwnerInNoPainWater() | UPrimalItem | inline |
| IsOwnerInNoPainWater() | UPrimalItem | inline |
| IsOwnerInWater() | UPrimalItem | inline |
| IsOwnerInWater() | UPrimalItem | inline |
| IsReadyToUpload(UWorld *theWorld) | UPrimalItem | inline |
| IsSafeForRootSet() | UObject | inline |
| IsSelected() | UObject | inline |
| IsSlotAttachment() | UPrimalItem | inline |
| IsSupportedForNetworking() | UObject | inline |
| IsUsableConsumable() | UPrimalItem | inline |
| IsUsableConsumable() | UPrimalItem | inline |
| IsValidForCrafting() | UPrimalItem | inline |
| IsValidForCrafting() | UPrimalItem | inline |
| IsValidLowLevel() | UObjectBase | inline |
| IsValidLowLevelFast(bool bRecursive) | UObjectBase | inline |
| ItemAttachmentInfosField() | UPrimalItem | inline |
| ItemAttachmentInfosField() | UPrimalItem | inline |
| ItemBrokenSoundField() | UPrimalItem | inline |
| ItemBrokenSoundField() | UPrimalItem | inline |
| ItemClassToUseAsInitialCustomDataField() | UPrimalItem | inline |
| ItemClassToUseAsInitialCustomDataField() | UPrimalItem | inline |
| ItemColorIDField() | UPrimalItem | inline |
| ItemColorIDField() | UPrimalItem | inline |
| ItemCustomClassField() | UPrimalItem | inline |
| ItemCustomClassField() | UPrimalItem | inline |
| ItemCustomDataField() | UPrimalItem | inline |
| ItemDescriptionField() | UPrimalItem | inline |
| ItemDescriptionNewField() | UPrimalItem | inline |
| ItemDurabilityField() | UPrimalItem | inline |
| ItemDurabilityField() | UPrimalItem | inline |
| ItemIconField() | UPrimalItem | inline |
| ItemIconField() | UPrimalItem | inline |
| ItemIconMaterialParentField() | UPrimalItem | inline |
| ItemIconMaterialParentField() | UPrimalItem | inline |
| ItemIconScaleField() | UPrimalItem | inline |
| ItemIconScaleField() | UPrimalItem | inline |
| ItemIDField() | UPrimalItem | inline |
| ItemIDField() | UPrimalItem | inline |
| ItemQualityCraftingResourceRequirementsMultipliersField() | UPrimalItem | inline |
| ItemQualityIndexField() | UPrimalItem | inline |
| ItemQualityIndexField() | UPrimalItem | inline |
| ItemQuantityField() | UPrimalItem | inline |
| ItemQuantityField() | UPrimalItem | inline |
| ItemRatingField() | UPrimalItem | inline |
| ItemRatingField() | UPrimalItem | inline |
| ItemRatingMultiplierField() | UPrimalItem | inline |
| ItemRatingStringField() | UPrimalItem | inline |
| ItemRatingStringField() | UPrimalItem | inline |
| ItemSkinAddItemAttachmentsField() | UPrimalItem | inline |
| ItemSkinAddItemAttachmentsField() | UPrimalItem | inline |
| ItemSkinPreventOnItemClassesField() | UPrimalItem | inline |
| ItemSkinPreventOnItemClassesField() | UPrimalItem | inline |
| ItemSkinTemplateField() | UPrimalItem | inline |
| ItemSkinTemplateField() | UPrimalItem | inline |
| ItemSkinTemplateIndexField() | UPrimalItem | inline |
| ItemSkinUseOnItemClassesField() | UPrimalItem | inline |
| ItemSkinUseOnItemClassesField() | UPrimalItem | inline |
| ItemSlotTypeNameField() | UPrimalItem | inline |
| ItemStatClampsMultiplierField() | UPrimalItem | inline |
| ItemStatGroupUpgradesField() | UPrimalItem | inline |
| ItemStatGroupValuesField() | UPrimalItem | inline |
| ItemStatGroupValuesMapField() | UPrimalItem | inline |
| ItemStatInfosField() | UPrimalItem | inline |
| ItemStatInfosField() | UPrimalItem | inline |
| ItemStatUpgradesField() | UPrimalItem | inline |
| ItemStatValuesField() | UPrimalItem | inline |
| ItemStatValuesField() | UPrimalItem | inline |
| ItemTypeCategoryStringField() | UPrimalItem | inline |
| ItemVersionField() | UPrimalItem | inline |
| ItemVersionField() | UPrimalItem | inline |
| ItemWeightMultiplierField() | UPrimalItem | inline |
| LastAutoDurabilityDecreaseTimeField() | UPrimalItem | inline |
| LastAutoDurabilityDecreaseTimeField() | UPrimalItem | inline |
| LastCalculatedTotalAmmoInvUpdatedFrameField() | UPrimalItem | inline |
| LastCalculatedTotalAmmoInvUpdatedFrameField() | UPrimalItem | inline |
| LastEquippedReduceDurabilityTimeField() | UPrimalItem | inline |
| LastEquippedReduceDurabilityTimeField() | UPrimalItem | inline |
| LastItemAdditionTimeField() | UPrimalItem | inline |
| LastItemAdditionTimeField() | UPrimalItem | inline |
| LastLocalUseTimeField() | UPrimalItem | inline |
| LastLocalUseTimeField() | UPrimalItem | inline |
| LastOwnerPlayerField() | UPrimalItem | inline |
| LastOwnerPlayerField() | UPrimalItem | inline |
| LastSpoilingInventorySlotCheckTimeField() | UPrimalItem | inline |
| LastSpoilingTimeField() | UPrimalItem | inline |
| LastSpoilingTimeField() | UPrimalItem | inline |
| LastTimeToShowInfoField() | UPrimalItem | inline |
| LastTimeToShowInfoField() | UPrimalItem | inline |
| LastUseTimeField() | UPrimalItem | inline |
| LastUseTimeField() | UPrimalItem | inline |
| LastValidItemVersionField() | UPrimalItem | inline |
| LastValidItemVersionField() | UPrimalItem | inline |
| LimitSkinApplicationsField() | UPrimalItem | inline |
| LoadConfig(UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, UProperty *PropertyToLoad) | UObject | inline |
| LoadLocalized(UObject *LocBase, bool bLoadHierachecally) | UObject | inline |
| LocalizeProperty(UObject *LocBase, TArray< FString > *PropertyTagChain, UProperty *const BaseProperty, UProperty *const Property, void *const ValueAddress) | UObject | inline |
| LocalUse(AShooterPlayerController *ForPC) | UPrimalItem | inline |
| LocalUse(AShooterPlayerController *ForPC) | UPrimalItem | inline |
| LocalUseItemOntoItem(AShooterPlayerController *ForPC, UPrimalItem *DestinationItem) | UPrimalItem | inline |
| LocalUseItemOntoItem(AShooterPlayerController *ForPC, UPrimalItem *DestinationItem) | UPrimalItem | inline |
| MarkPackageDirty() | UObjectBaseUtility | inline |
| MaxBlueprintCraftsAddRandomizerPowerByRatingField() | UPrimalItem | inline |
| MaxBlueprintCraftsField() | UPrimalItem | inline |
| MaxBlueprintCraftsRandomizationPowerField() | UPrimalItem | inline |
| MaxBlueprintCraftsRatingRangeField() | UPrimalItem | inline |
| MaxBlueprntCraftsPercentageField() | UPrimalItem | inline |
| MaxCustomItemDescriptionLengthField() | UPrimalItem | inline |
| MaxDurabiltiyOverrideField() | UPrimalItem | inline |
| MaxDurabiltiyOverrideField() | UPrimalItem | inline |
| MaxItemQuantityField() | UPrimalItem | inline |
| MaxItemQuantityField() | UPrimalItem | inline |
| MaxRandomUpgradeLevelsField() | UPrimalItem | inline |
| MaxUpgradeLevelField() | UPrimalItem | inline |
| MaxUpgradeLevelRandomizationPowerField() | UPrimalItem | inline |
| MeetBlueprintCraftingRequirements(UPrimalInventoryComponent *compareInventoryComp, int CraftAmountOverride, AShooterPlayerController *ForPlayer, bool bIsForCraftQueueAddition, bool bTestFullQueue) | UPrimalItem | inline |
| MeetBlueprintCraftingRequirements(UPrimalInventoryComponent *compareInventoryComp, int CraftAmountOverride, AShooterPlayerController *ForPlayer, bool bIsForCraftQueueAddition, bool bTestFullQueue) | UPrimalItem | inline |
| MeetRepairingRequirements(UPrimalInventoryComponent *compareInventoryComp, bool bIsForCraftQueueAddition) | UPrimalItem | inline |
| MeetRepairingRequirements(UPrimalInventoryComponent *compareInventoryComp, bool bIsForCraftQueueAddition) | UPrimalItem | inline |
| MeetUpgradingRequirements(UPrimalInventoryComponent *compareInventoryComp) | UPrimalItem | inline |
| MinBlueprintCraftsPercentageField() | UPrimalItem | inline |
| MinBlueprintTimeToCraftField() | UPrimalItem | inline |
| MinBlueprintTimeToCraftField() | UPrimalItem | inline |
| MinDurabilityForCraftingResourceField() | UPrimalItem | inline |
| MinDurabilityForCraftingResourceField() | UPrimalItem | inline |
| MinimumUseIntervalField() | UPrimalItem | inline |
| MinimumUseIntervalField() | UPrimalItem | inline |
| MinItemDurabilityField() | UPrimalItem | inline |
| MinItemDurabilityField() | UPrimalItem | inline |
| MinRandomUpgradeLevelsField() | UPrimalItem | inline |
| Modify(bool bAlwaysMarkDirty) | UObject | inline |
| MyConsumableTypeField() | UPrimalItem | inline |
| MyConsumableTypeField() | UPrimalItem | inline |
| MyEquipmentTypeField() | UPrimalItem | inline |
| MyEquipmentTypeField() | UPrimalItem | inline |
| MyItemSkinField() | UPrimalItem | inline |
| MyItemSkinField() | UPrimalItem | inline |
| MyItemTypeField() | UPrimalItem | inline |
| MyItemTypeField() | UPrimalItem | inline |
| NameField() | UObjectBase | inline |
| NetDroppedMeshMaterialOverrideField() | UPrimalItem | inline |
| NetDroppedMeshMaterialOverrideField() | UPrimalItem | inline |
| NetDroppedMeshOverrideField() | UPrimalItem | inline |
| NetDroppedMeshOverrideField() | UPrimalItem | inline |
| NetDroppedMeshOverrideScale3DField() | UPrimalItem | inline |
| NetDroppedMeshOverrideScale3DField() | UPrimalItem | inline |
| NewBaseCraftingXPField() | UPrimalItem | inline |
| NewBaseRepairingXPField() | UPrimalItem | inline |
| NewCraftingGiveItemCountField() | UPrimalItem | inline |
| NewFPVHandsMeshTextureMaskMaterialIndexField() | UPrimalItem | inline |
| NewItemDurabilityOverrideField() | UPrimalItem | inline |
| NewItemDurabilityOverrideField() | UPrimalItem | inline |
| NextCraftCompletionTimeField() | UPrimalItem | inline |
| NextCraftCompletionTimeField() | UPrimalItem | inline |
| NextRepairPercentageField() | UPrimalItem | inline |
| NextRepairPercentageField() | UPrimalItem | inline |
| NextSpoilingTimeField() | UPrimalItem | inline |
| NextSpoilingTimeField() | UPrimalItem | inline |
| NoLevelEngramSortingPriorityField() | UPrimalItem | inline |
| NoLevelEngramSortingPriorityField() | UPrimalItem | inline |
| NotifyEditText(AShooterPlayerController *PC) | UPrimalItem | inline |
| NotifyEditText(AShooterPlayerController *PC) | UPrimalItem | inline |
| NumBlueprintCraftsMultiplierField() | UPrimalItem | inline |
| ObjectFlagsField() | UObjectBase | inline |
| OnlyUsableOnSpecificClassesField() | UPrimalItem | inline |
| OnlyUsableOnSpecificClassesField() | UPrimalItem | inline |
| OnVersionChange(bool *doDestroy, UWorld *World, AShooterGameMode *gameMode) | UPrimalItem | inline |
| OriginalItemDropLocationField() | UPrimalItem | inline |
| OriginalItemDropLocationField() | UPrimalItem | inline |
| OuterField() | UObjectBase | inline |
| OverrideCooldownTimeItemClassField() | UPrimalItem | inline |
| OverrideCooldownTimeItemClassField() | UPrimalItem | inline |
| OverrideCrouchingSound(USoundBase *InSound, bool bIsProne, int soundState) | UPrimalItem | inline |
| OverrideCrouchingSound(USoundBase *InSound, bool bIsProne, int soundState) | UPrimalItem | inline |
| OverrideCrouchingSound_Implementation(USoundBase *InSound, bool bIsProne, int soundState) | UPrimalItem | inline |
| OverrideDinoRiderAnimationField() | UPrimalItem | inline |
| OverrideDinoRiderMoveAnimationField() | UPrimalItem | inline |
| OverrideItemAttachmentSocketsFromField() | UPrimalItem | inline |
| OverrideItemAttachmentSocketsToField() | UPrimalItem | inline |
| OverrideItemRating(float rating) | UPrimalItem | inline |
| OverrideRepairingRequirementsField() | UPrimalItem | inline |
| OverrideRepairingRequirementsField() | UPrimalItem | inline |
| OverrideUseStringField() | UPrimalItem | inline |
| OverrideUseStringField() | UPrimalItem | inline |
| OwnerInventoryField() | UPrimalItem | inline |
| OwnerInventoryField() | UPrimalItem | inline |
| PickupAlertDinos(AActor *groundItem) | UPrimalItem | inline |
| PickupAlertDinos(AActor *groundItem) | UPrimalItem | inline |
| PlayAnimationOnUseField() | UPrimalItem | inline |
| PlayAnimationOnUseField() | UPrimalItem | inline |
| PlayerMeshNoItemDefaultTextureMaskField() | UPrimalItem | inline |
| PlayerMeshNoItemDefaultTextureMaskField() | UPrimalItem | inline |
| PlayerMeshTextureMaskField() | UPrimalItem | inline |
| PlayerMeshTextureMaskField() | UPrimalItem | inline |
| PlayerMeshTextureMaskMaterialAdditionalIndexesField() | UPrimalItem | inline |
| PlayerMeshTextureMaskMaterialIndexField() | UPrimalItem | inline |
| PlayerMeshTextureMaskMaterialIndexField() | UPrimalItem | inline |
| PlayerMeshTextureMaskParamNameField() | UPrimalItem | inline |
| PlayerMeshTextureMaskParamNameField() | UPrimalItem | inline |
| PreservingItemClassField() | UPrimalItem | inline |
| PreservingItemClassField() | UPrimalItem | inline |
| PreservingItemSpoilingTimeMultiplierField() | UPrimalItem | inline |
| PreservingItemSpoilingTimeMultiplierField() | UPrimalItem | inline |
| PreSkinItemColorIDField() | UPrimalItem | inline |
| PreSkinItemColorIDField() | UPrimalItem | inline |
| PreviewCameraDefaultZoomMultiplierField() | UPrimalItem | inline |
| PreviewCameraDefaultZoomMultiplierField() | UPrimalItem | inline |
| PreviewCameraDistanceScaleFactorField() | UPrimalItem | inline |
| PreviewCameraDistanceScaleFactorField() | UPrimalItem | inline |
| PreviewCameraMaxZoomMultiplierField() | UPrimalItem | inline |
| PreviewCameraMaxZoomMultiplierField() | UPrimalItem | inline |
| PreviewCameraPivotOffsetField() | UPrimalItem | inline |
| PreviewCameraPivotOffsetField() | UPrimalItem | inline |
| PreviewCameraRotationField() | UPrimalItem | inline |
| PreviewCameraRotationField() | UPrimalItem | inline |
| ProcessEditText(AShooterPlayerController *ForPC, FString *TextToUse, bool __formal) | UPrimalItem | inline |
| ProcessEditText(AShooterPlayerController *ForPC, FString *TextToUse, bool __formal) | UPrimalItem | inline |
| ProcessEvent(UFunction *Function, void *Parms) | UObject | inline |
| QualityIndexedEquippingRequiresSkillField() | UPrimalItem | inline |
| QualityTierExtraCraftingResourceRequirementsField() | UPrimalItem | inline |
| RandomChanceToBeBlueprintField() | UPrimalItem | inline |
| RandomChanceToBeBlueprintField() | UPrimalItem | inline |
| RandomColorSetField() | UPrimalItem | inline |
| RecalcSpoilingTime(long double TimeSeconds, float SpoilPercent, UPrimalInventoryComponent *forComp, float SpoilingTimeMultiplier) | UPrimalItem | inline |
| RecalcSpoilingTime(long double TimeSeconds, float SpoilPercent, UPrimalInventoryComponent *forComp) | UPrimalItem | inline |
| RecipeCraftingSkillScaleField() | UPrimalItem | inline |
| RecipeCraftingSkillScaleField() | UPrimalItem | inline |
| RefreshAttachments(bool bRefreshDefaultAttachments) | UPrimalItem | inline |
| RefreshAttachments(bool bRefreshDefaultAttachments, bool isShieldSpecificRefresh, bool bIsFromUpdateItem) | UPrimalItem | inline |
| Register(const wchar_t *PackageName, const wchar_t *InName) | UObjectBase | inline |
| RemoveAttachments(AActor *UseOtherActor, bool bRefreshDefaultAttachments) | UPrimalItem | inline |
| RemoveAttachments(AActor *UseOtherActor, bool bRefreshDefaultAttachments, bool isShieldSpecificRefresh) | UPrimalItem | inline |
| RemoveClipAmmo(bool bDontUpdateItem) | UPrimalItem | inline |
| RemoveClipAmmo(bool bDontUpdateItem) | UPrimalItem | inline |
| RemoveCustomItemData(FName CustomDataName) | UPrimalItem | inline |
| RemoveCustomItemData(FName CustomDataName) | UPrimalItem | inline |
| RemovedFromOtherItemSoundField() | UPrimalItem | inline |
| RemovedFromOtherItemSoundField() | UPrimalItem | inline |
| RemovedSkinFromItem(UPrimalItem *FromOwnerItem, bool bIsFirstTime) | UPrimalItem | inline |
| RemovedSkinFromItem(UPrimalItem *FromOwnerItem, bool bIsFirstTime) | UPrimalItem | inline |
| RemoveFromSlot(bool bForce) | UPrimalItem | inline |
| RemoveFromSlot(bool bForce) | UPrimalItem | inline |
| RemoveFromWorldItemMap() | UPrimalItem | inline |
| RemoveItemFromArkTributeInventory() | UPrimalItem | inline |
| RemoveItemFromInventory(bool bForceRemoval, bool showHUDMessage) | UPrimalItem | inline |
| RemoveItemFromInventory(bool bForceRemoval, bool showHUDMessage) | UPrimalItem | inline |
| RemoveWeaponAccessory() | UPrimalItem | inline |
| RemoveWeaponAccessory() | UPrimalItem | inline |
| Rename(const wchar_t *InName, UObject *NewOuter, unsigned int Flags) | UObject | inline |
| RepairItem(bool bIgnoreInventoryRequirement, float UseNextRepairPercentage, float RepairSpeedMultiplier) | UPrimalItem | inline |
| RepairItem(bool bIgnoreInventoryRequirement, float UseNextRepairPercentage, float RepairSpeedMultiplier) | UPrimalItem | inline |
| RepairResourceRequirementMultiplierField() | UPrimalItem | inline |
| RepairResourceRequirementMultiplierField() | UPrimalItem | inline |
| ResetSpoilingTime() | UPrimalItem | inline |
| ResourceHarvestAlternateItemClassesField() | UPrimalItem | inline |
| ResourceHarvestAlternateItemQuantityMultipliersField() | UPrimalItem | inline |
| ResourceHarvestAlternateItemWeightsField() | UPrimalItem | inline |
| ResourceRarityField() | UPrimalItem | inline |
| ResourceRarityField() | UPrimalItem | inline |
| ResourceRequirementIncreaseRatingPowerField() | UPrimalItem | inline |
| ResourceRequirementIncreaseRatingPowerField() | UPrimalItem | inline |
| ResourceRequirementRatingIncreasePercentageField() | UPrimalItem | inline |
| ResourceRequirementRatingIncreasePercentageField() | UPrimalItem | inline |
| ResourceRequirementRatingScaleField() | UPrimalItem | inline |
| ResourceRequirementRatingScaleField() | UPrimalItem | inline |
| SaddleOverrideRiderSocketNameField() | UPrimalItem | inline |
| SaddleOverrideRiderSocketNameField() | UPrimalItem | inline |
| SaddlePassengerSeatsField() | UPrimalItem | inline |
| SaddlePassengerSeatsField() | UPrimalItem | inline |
| SavedDurabilityField() | UPrimalItem | inline |
| SavedDurabilityField() | UPrimalItem | inline |
| SeedSoilTypesExcludeField() | UPrimalItem | inline |
| SeedSoilTypesIncludeField() | UPrimalItem | inline |
| SendToClientClassOverrideField() | UPrimalItem | inline |
| SendToClientClassOverrideField() | UPrimalItem | inline |
| Serialize(FArchive *Ar) | UPrimalItem | inline |
| ServerRemoveItemSkin() | UPrimalItem | inline |
| ServerRemoveItemSkin() | UPrimalItem | inline |
| ServerRemoveItemSkinOnly() | UPrimalItem | inline |
| ServerRemoveItemSkinOnly() | UPrimalItem | inline |
| ServerRemoveWeaponAccessoryOnly() | UPrimalItem | inline |
| ServerRemoveWeaponAccessoryOnly() | UPrimalItem | inline |
| ServerUpdatedWeaponClipAmmo() | UPrimalItem | inline |
| ServerUpdatedWeaponClipAmmo() | UPrimalItem | inline |
| SetAttachedMeshesMaterialScalarParamValue(FName ParamName, float Value) | UPrimalItem | inline |
| SetAttachedMeshesMaterialScalarParamValue(FName ParamName, float Value) | UPrimalItem | inline |
| SetCustomItemData(FCustomItemData *InData) | UPrimalItem | inline |
| SetCustomItemData(FCustomItemData *InData) | UPrimalItem | inline |
| SetEngramBlueprint() | UPrimalItem | inline |
| SetEngramBlueprint() | UPrimalItem | inline |
| SetItemStatInfo(int idx, FItemStatInfo *val) | UPrimalItem | inline |
| SetItemStatInfo(int idx, FItemStatInfo *val) | UPrimalItem | inline |
| SetItemStatValues(int idx, int val) | UPrimalItem | inline |
| SetItemStatValues(int idx, int val) | UPrimalItem | inline |
| SetOwnerNoSee(bool bNoSee, bool bForceHideFirstPerson) | UPrimalItem | inline |
| SetOwnerNoSee(bool bNoSee, bool bForceHideFirstPerson) | UPrimalItem | inline |
| SetQuantity(int NewQuantity, bool ShowHUDNotification) | UPrimalItem | inline |
| SetQuantity(int NewQuantity, bool ShowHUDNotification) | UPrimalItem | inline |
| ShieldBlockDamagePercentageField() | UPrimalItem | inline |
| ShieldBlockDamagePercentageField() | UPrimalItem | inline |
| ShieldDamageToDurabilityRatioField() | UPrimalItem | inline |
| ShieldDamageToDurabilityRatioField() | UPrimalItem | inline |
| ShieldHitSoundField() | UPrimalItem | inline |
| ShieldHitSoundField() | UPrimalItem | inline |
| SinglePlayerCraftingSpeedMultiplierField() | UPrimalItem | inline |
| SinglePlayerCraftingSpeedMultiplierField() | UPrimalItem | inline |
| SkinEquippedBlueprintTick(UPrimalItem *OwnerItem, float DeltaSeconds) | UPrimalItem | inline |
| SkinEquippedBlueprintTick(UPrimalItem *OwnerItem, float DeltaSeconds) | UPrimalItem | inline |
| SkinWeaponTemplatesField() | UPrimalItem | inline |
| SkinWeaponTemplatesField() | UPrimalItem | inline |
| SkinWeaponTemplatesForAmmoField() | UPrimalItem | inline |
| SlotBarDrawArmorDamage() | UPrimalItem | inline |
| SlotIndexField() | UPrimalItem | inline |
| SlotIndexField() | UPrimalItem | inline |
| SlottedDecreaseDurabilitySpeedField() | UPrimalItem | inline |
| SlottedTick(float DeltaSeconds) | UPrimalItem | inline |
| SlottedTick(float DeltaSeconds) | UPrimalItem | inline |
| SpawnOnWaterEncroachmentBoxExtentField() | UPrimalItem | inline |
| SpawnOnWaterEncroachmentBoxExtentField() | UPrimalItem | inline |
| SpoilingItemField() | UPrimalItem | inline |
| SpoilingItemField() | UPrimalItem | inline |
| SpoilingTimeField() | UPrimalItem | inline |
| SpoilingTimeField() | UPrimalItem | inline |
| StatGroupModifierInfosField() | UPrimalItem | inline |
| StaticClass() | UPrimalItem | inlinestatic |
| StaticClass() | UPrimalItem | inlinestatic |
| StaticGetColorForItemColorID(FLinearColor *result, int ID) | UPrimalItem | inlinestatic |
| StaticGetColorForItemColorID(FLinearColor *result, int ID) | UPrimalItem | inlinestatic |
| StaticGetDinoColorSetIndexForItemColorID(int ID) | UPrimalItem | inlinestatic |
| StaticGetItemNameAndIcon(TSubclassOf< UPrimalItem > ItemType, FString *OutItemName, UTexture2D **OutItemIcon, bool bShortName, AShooterPlayerController *ForPC) | UPrimalItem | inlinestatic |
| StaticRegisterNativesUPrimalItem() | UPrimalItem | inlinestatic |
| StaticRegisterNativesUPrimalItem() | UPrimalItem | inlinestatic |
| StatUpgradeScaleMultiplierField() | UPrimalItem | inline |
| SteamItemUserIDsField() | UPrimalItem | inline |
| SteamItemUserIDsField() | UPrimalItem | inline |
| StopCraftingRepairing(bool bCheckIfCraftingOrRepairing) | UPrimalItem | inline |
| StopCraftingRepairing(bool bCheckIfCraftingOrRepairing) | UPrimalItem | inline |
| StructuresToBuildField() | UPrimalItem | inline |
| StructureToBuildField() | UPrimalItem | inline |
| StructureToBuildField() | UPrimalItem | inline |
| SupportAmmoItemForWeaponSkinField() | UPrimalItem | inline |
| SupportDragOntoItemClassesField() | UPrimalItem | inline |
| SupportDragOntoItemClassesField() | UPrimalItem | inline |
| SupportDragOntoItemClassField() | UPrimalItem | inline |
| SupportDragOntoItemClassField() | UPrimalItem | inline |
| TempSlotIndexField() | UPrimalItem | inline |
| TempSlotIndexField() | UPrimalItem | inline |
| TestMeetsCraftingRequirementsPercent(UPrimalInventoryComponent *invComp, float Percent, UPrimalInventoryComponent *additionalInvComp) | UPrimalItem | inline |
| TestMeetsCraftingRequirementsPercent(UPrimalInventoryComponent *invComp, float Percent) | UPrimalItem | inline |
| TickCraftingItem(float DeltaTime, AShooterGameState *theGameState) | UPrimalItem | inline |
| TickCraftingItem(float DeltaTime, AShooterGameState *theGameState) | UPrimalItem | inline |
| TimeForFullRepairField() | UPrimalItem | inline |
| TimeForFullRepairField() | UPrimalItem | inline |
| UnequippedItem() | UPrimalItem | inline |
| UnequippedItem() | UPrimalItem | inline |
| UnequippedWeapon() | UPrimalItem | inline |
| UnEquipSoundField() | UPrimalItem | inline |
| UnEquipSoundField() | UPrimalItem | inline |
| UnequipWeapon(bool bDelayedUnequip) | UPrimalItem | inline |
| UnequipWeapon(bool bDelayedUnequip) | UPrimalItem | inline |
| UpdatedItem() | UPrimalItem | inline |
| UpdatedItem(bool ResetUploadTime) | UPrimalItem | inline |
| UpdatedItemSkillStatMultipliers() | UPrimalItem | inline |
| UpdatedItemSkillStatMultipliers_Implementation() | UPrimalItem | inline |
| UpgradeCraftingResourceBaseMultiplierField() | UPrimalItem | inline |
| UpgradeCraftingResourceExponentialIncreaseMultiplierField() | UPrimalItem | inline |
| UpgradeCraftingResourceLinearIncreaseMultiplierField() | UPrimalItem | inline |
| UpgradeItem(AShooterPlayerController *ByPC, int ItemStatModifierIndexToUpgrade, int ItemStatGroupIndexToUpgrade) | UPrimalItem | inline |
| UploadEarliestValidTimeField() | UPrimalItem | inline |
| UploadEarliestValidTimeField() | UPrimalItem | inline |
| Use(bool bOverridePlayerInput) | UPrimalItem | inline |
| Use(bool bOverridePlayerInput) | UPrimalItem | inline |
| Used(UPrimalItem *DestinationItem, int AdditionalData) | UPrimalItem | inline |
| Used(UPrimalItem *DestinationItem, int AdditionalData) | UPrimalItem | inline |
| UseDecreaseDurabilityField() | UPrimalItem | inline |
| UseDecreaseDurabilityField() | UPrimalItem | inline |
| UseDecreaseDurabilityMinField() | UPrimalItem | inline |
| UseDecreaseDurabilityMinField() | UPrimalItem | inline |
| UsedOnOtherItemSoundField() | UPrimalItem | inline |
| UsedOnOtherItemSoundField() | UPrimalItem | inline |
| UseGiveDinoTameAffinityPercentField() | UPrimalItem | inline |
| UseGiveDinoTameAffinityPercentField() | UPrimalItem | inline |
| UseItemAddCharacterStatusValuesField() | UPrimalItem | inline |
| UseItemAddCharacterStatusValuesField() | UPrimalItem | inline |
| UseItemOnItemSoundField() | UPrimalItem | inline |
| UseItemOnItemSoundField() | UPrimalItem | inline |
| UseItemOntoItem(UPrimalItem *DestinationItem, int AdditionalData) | UPrimalItem | inline |
| UseItemOntoItem(UPrimalItem *DestinationItem, int AdditionalData) | UPrimalItem | inline |
| UseItemSlotTimeRemainingField() | UPrimalItem | inline |
| UseItemSoundField() | UPrimalItem | inline |
| UseItemSoundField() | UPrimalItem | inline |
| UseMinDurabilityRequirementField() | UPrimalItem | inline |
| UseMinDurabilityRequirementField() | UPrimalItem | inline |
| UseParticleEffectField() | UPrimalItem | inline |
| UseParticleEffectSocketNameField() | UPrimalItem | inline |
| UseParticleEffectSocketNameField() | UPrimalItem | inline |
| UseRequiresItemSlotTimeField() | UPrimalItem | inline |
| UseRequiresOwnerActorClassesField() | UPrimalItem | inline |
| UseRequiresOwnerActorClassesField() | UPrimalItem | inline |
| UsesDurability() | UPrimalItem | inline |
| UsesDurability() | UPrimalItem | inline |
| UseSpawnActorClassField() | UPrimalItem | inline |
| UseSpawnActorClassField() | UPrimalItem | inline |
| UseSpawnActorLocOffsetField() | UPrimalItem | inline |
| UseSpawnActorLocOffsetField() | UPrimalItem | inline |
| UseUnlocksEmoteNameField() | UPrimalItem | inline |
| UseUnlocksEmoteNameField() | UPrimalItem | inline |
| WeaponAmmoOverrideItemCDOField() | UPrimalItem | inline |
| WeaponAmmoOverrideItemCDOField() | UPrimalItem | inline |
| WeaponClipAmmoField() | UPrimalItem | inline |
| WeaponClipAmmoField() | UPrimalItem | inline |
| WeaponFrequencyField() | UPrimalItem | inline |
| WeaponFrequencyField() | UPrimalItem | inline |
| WeaponTemplateField() | UPrimalItem | inline |
| WeaponTemplateField() | UPrimalItem | inline |
| WeaponTotalAmmoField() | UPrimalItem | inline |
| WeaponTotalAmmoField() | UPrimalItem | inline |