Ark Server API (ASE) - Wiki
Loading...
Searching...
No Matches
UPrimalItem Member List

This is the complete list of members for UPrimalItem, including all inherited members.

__declspec(dllexport) UProperty *FindProperty(FName name)UObject
AbsoluteItemRatingQualityMultiplierField()UPrimalIteminline
AbstractItemCraftingDescriptionField()UPrimalIteminline
AbstractItemCraftingDescriptionField()UPrimalIteminline
AccessoryActivatedIconOverrideField()UPrimalIteminline
ActorClassAttachmentInfosField()UPrimalIteminline
ActorClassAttachmentInfosField()UPrimalIteminline
AddDinoTargetingRangeField()UPrimalIteminline
AddDinoTargetingRangeField()UPrimalIteminline
AddedInventoryWeightValueField()UPrimalIteminline
AddedToInventory()UPrimalIteminline
AddedToInventory()UPrimalIteminline
AddItemDurability(float durabilityToAdd)UPrimalIteminline
AddItemDurability(float durabilityToAdd)UPrimalIteminline
AddNewItem(TSubclassOf< UPrimalItem > ItemArchetype, UPrimalInventoryComponent *GiveToInventory, bool bEquipItem, bool bDontStack, float ItemQuality, bool bForceNoBlueprint, int quantityOverride, bool bForceBlueprint, float MaxItemDifficultyClamp, bool CreateOnClient, TSubclassOf< UPrimalItem > ApplyItemSkin, bool bAbsoluteForceBlueprint)UPrimalIteminlinestatic
AddNewItem(TSubclassOf< UPrimalItem > ItemArchetype, UPrimalInventoryComponent *GiveToInventory, bool bEquipItem, bool bDontStack, float ItemQuality, bool bForceNoBlueprint, int quantityOverride, bool bForceBlueprint, float MaxItemDifficultyClamp, bool CreateOnClient, TSubclassOf< UPrimalItem > ApplyItemSkin, float MinRandomQuality, bool clampStats, bool bIgnoreAbsolueMaxInventory)UPrimalIteminlinestatic
AddToArkTributeInvenroty(UPrimalInventoryComponent *toInventory, bool bFromLoad)UPrimalIteminline
AddToInventory(UPrimalInventoryComponent *toInventory, bool bEquipItem, bool AddToSlotItems, FItemNetID *InventoryInsertAfterItemID, bool ShowHUDNotification, bool bDontRecalcSpoilingTime, bool bIgnoreAbsoluteMaxInventory)UPrimalIteminline
AddToInventory(UPrimalInventoryComponent *toInventory, bool bEquipItem, bool AddToSlotItems, FItemNetID *InventoryInsertAfterItemID, bool ShowHUDNotification, bool bDontRecalcSpoilingTime, bool bIgnoreAbsoluteMaxInventory)UPrimalIteminline
AddToSlot(int theSlotIndex, bool bForce)UPrimalIteminline
AddToSlot(int theSlotIndex, bool bForce)UPrimalIteminline
AllowEquipItem(UPrimalInventoryComponent *toInventory)UPrimalIteminline
AllowEquipItem(UPrimalInventoryComponent *toInventory)UPrimalIteminline
AllowInventoryItem(UPrimalInventoryComponent *toInventory)UPrimalIteminline
AllowInventoryItem(UPrimalInventoryComponent *toInventory)UPrimalIteminline
AllowRemoteAddToInventory(UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer)UPrimalIteminline
AllowRemoteAddToInventory(UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer)UPrimalIteminline
AllowSlotting(UPrimalInventoryComponent *toInventory, bool bForce, int AtSpecificSlotIndex)UPrimalIteminline
AllowSlotting(UPrimalInventoryComponent *toInventory, bool bForce)UPrimalIteminline
AllowUseInInventory(bool bIsRemoteInventory, AShooterPlayerController *ByPC, bool DontCheckActor)UPrimalIteminline
AllowUseInInventory(bool bIsRemoteInventory, AShooterPlayerController *ByPC, bool DontCheckActor)UPrimalIteminline
AlternateItemIconBelowDurabilityField()UPrimalIteminline
AlternateItemIconBelowDurabilityField()UPrimalIteminline
AlternateItemIconBelowDurabilityValueField()UPrimalIteminline
AlternateItemIconBelowDurabilityValueField()UPrimalIteminline
AmmoSupportDragOntoWeaponItemWeaponTemplateField()UPrimalIteminline
AmmoSupportDragOntoWeaponItemWeaponTemplateField()UPrimalIteminline
AmmoSupportDragOntoWeaponItemWeaponTemplatesField()UPrimalIteminline
AmmoSupportDragOntoWeaponItemWeaponTemplatesField()UPrimalIteminline
AppliedArmorMovementPenalyField()UPrimalIteminline
ApplyColorsFromStructure(APrimalStructure *theStructure)UPrimalIteminline
ApplyColorsFromStructure(APrimalStructure *theStructure)UPrimalIteminline
ApplyColorsToMesh(UMeshComponent *mComp)UPrimalIteminline
ApplyingSkinOntoItem(UPrimalItem *ToOwnerItem, bool bIsFirstTime)UPrimalIteminline
ApplyingSkinOntoItem(UPrimalItem *ToOwnerItem, bool bIsFirstTime)UPrimalIteminline
AreAllOuterObjectsValid()UObjectinline
ArkTributeVersionField()UPrimalIteminline
ArkTributeVersionField()UPrimalIteminline
AssociatedWeaponField()UPrimalIteminline
AssociatedWeaponField()UPrimalIteminline
AttachmentsUsingSocketsField()UPrimalIteminline
AutoDecreaseDurabilityAmountPerIntervalField()UPrimalIteminline
AutoDecreaseDurabilityAmountPerIntervalField()UPrimalIteminline
AutoDecreaseMinDurabilityField()UPrimalIteminline
AutoDecreaseMinDurabilityField()UPrimalIteminline
AutoDurabilityDecreaseIntervalField()UPrimalIteminline
AutoDurabilityDecreaseIntervalField()UPrimalIteminline
bAddedToWorldItemMap()UPrimalIteminline
bAllowCustomColors()UPrimalIteminline
bAllowCustomColors()UPrimalIteminline
bAllowDefaultCharacterAttachment()UPrimalIteminline
bAllowDefaultCharacterAttachment()UPrimalIteminline
bAllowEquppingItem()UPrimalIteminline
bAllowEquppingItem()UPrimalIteminline
bAllowInvalidItemVersion()UPrimalIteminline
bAllowInvalidItemVersion()UPrimalIteminline
bAllowInventoryItem()UPrimalIteminline
bAllowInventoryItem()UPrimalIteminline
bAllowOverrideItemAutoDecreaseDurability()UPrimalIteminline
bAllowOverrideItemAutoDecreaseDurability()UPrimalIteminline
bAllowRemoteUseInInventory()UPrimalIteminline
bAllowRemoteUseInInventory()UPrimalIteminline
bAllowRemovalFromInventory()UPrimalIteminline
bAllowRemovalFromInventory()UPrimalIteminline
bAllowRemoveFromSteamInventory()UPrimalIteminline
bAllowRepair()UPrimalIteminline
bAllowRepair()UPrimalIteminline
bAllowUseInInventory()UPrimalIteminline
bAllowUseInInventory()UPrimalIteminline
bAllowUseWhileRiding()UPrimalIteminline
bAllowUseWhileRiding()UPrimalIteminline
bAlwaysLearnedEngram()UPrimalIteminline
bAlwaysLearnedEngram()UPrimalIteminline
bAlwaysTriggerTributeDownloaded()UPrimalIteminline
bAppendPrimaryColorToName()UPrimalIteminline
bAppendPrimaryColorToName()UPrimalIteminline
bApplyMeshTextureMaskOnHair()UPrimalIteminline
BaseCraftingResourceRequirementsField()UPrimalIteminline
BaseCraftingResourceRequirementsField()UPrimalIteminline
BaseCraftingXPField()UPrimalIteminline
BaseItemWeightField()UPrimalIteminline
BaseItemWeightField()UPrimalIteminline
BaseItemWeightMultiplierField()UPrimalIteminline
BaseRepairingXPField()UPrimalIteminline
bAutoCraftBlueprint()UPrimalIteminline
bAutoCraftBlueprint()UPrimalIteminline
bAutoDecreaseDurabilityOverTime()UPrimalIteminline
bAutoDecreaseDurabilityOverTime()UPrimalIteminline
bAutoTameSpawnedActor()UPrimalIteminline
bAutoTameSpawnedActor()UPrimalIteminline
bBlueprintCraftingRequiresEngram()UPrimalIteminline
bBPAllowRemoteAddToInventory()UPrimalIteminline
bBPAllowRemoteAddToInventory()UPrimalIteminline
bBPAllowRemoteRemoveFromInventory()UPrimalIteminline
bBPAllowRemoteRemoveFromInventory()UPrimalIteminline
bBPCanCraft()UPrimalIteminline
bBPCanUse()UPrimalIteminline
bBPCanUse()UPrimalIteminline
bBPGetItemWeight()UPrimalIteminline
bBPInventoryNotifyCraftingFinished()UPrimalIteminline
bBPInventoryNotifyCraftingFinished()UPrimalIteminline
bBrokenPreventsSlotting()UPrimalIteminline
bBuffToGiveOwnerWhenEquipped_SoftRefCachedField()UPrimalIteminline
bCanBeArkTributeItem()UPrimalIteminline
bCanBeBlueprint()UPrimalIteminline
bCanBeBlueprint()UPrimalIteminline
bCanBuildStructures()UPrimalIteminline
bCanBuildStructures()UPrimalIteminline
bCanSlot()UPrimalIteminline
bCanSlot()UPrimalIteminline
bCanUseAnyMovementMode()UPrimalIteminline
bCanUseSwimming()UPrimalIteminline
bCanUseSwimming()UPrimalIteminline
bCensoredItemSkin()UPrimalIteminline
bCensoredItemSkin()UPrimalIteminline
bCheckBPAllowCrafting()UPrimalIteminline
bCheckBPAllowCrafting()UPrimalIteminline
bClearSkinOnInventoryRemoval()UPrimalIteminline
bClearSkinOnInventoryRemoval()UPrimalIteminline
bConfirmBeforeUsing()UPrimalIteminline
bConsumeItemOnUse()UPrimalIteminline
bConsumeItemOnUse()UPrimalIteminline
bCopyCustomDescriptionIntoSpoiledItem()UPrimalIteminline
bCopyCustomDescriptionIntoSpoiledItem()UPrimalIteminline
bCopyDurabilityIntoSpoiledItem()UPrimalIteminline
bCopyDurabilityIntoSpoiledItem()UPrimalIteminline
bCopyItemDurabilityFromCraftingResource()UPrimalIteminline
bCopyItemDurabilityFromCraftingResource()UPrimalIteminline
bCraftDontActuallyGiveItem()UPrimalIteminline
bCraftDontActuallyGiveItem()UPrimalIteminline
bCraftedGivesPlayerProfileExtraItem()UPrimalIteminline
bCraftedRequestCustomItemDescription()UPrimalIteminline
bCraftedRequestCustomItemDescription()UPrimalIteminline
bCustomBrokenIcon()UPrimalIteminline
bDeferWeaponBeginPlayToAssociatedItemSetTime()UPrimalIteminline
bDeprecateBlueprint()UPrimalIteminline
bDeprecateBlueprint()UPrimalIteminline
bDeprecateItem()UPrimalIteminline
bDeprecateItem()UPrimalIteminline
bDestroyBrokenItem()UPrimalIteminline
bDestroyBrokenItem()UPrimalIteminline
bDidAttachments()UPrimalIteminline
bDidEquipModifyStatusValueRates()UPrimalIteminline
bDivideTimeToCraftByGlobalCropGrowthSpeed()UPrimalIteminline
bDivideTimeToCraftByGlobalCropGrowthSpeed()UPrimalIteminline
bDontDescribeAsSkin()UPrimalIteminline
bDontResetAttachmentIfNotUpdatingItem()UPrimalIteminline
bDragClearDyedItem()UPrimalIteminline
bDragClearDyedItem()UPrimalIteminline
bDroppedItemAllowDinoPickup()UPrimalIteminline
bDroppedItemAllowDinoPickup()UPrimalIteminline
bDurabilityRequirementIgnoredInWater()UPrimalIteminline
bDurabilityRequirementIgnoredInWater()UPrimalIteminline
bEggIsTooCold()UPrimalIteminline
bEggIsTooCold()UPrimalIteminline
bEggIsTooHot()UPrimalIteminline
bEggIsTooHot()UPrimalIteminline
BeginDestroy()UPrimalIteminline
bEquipmentForceHairHiding()UPrimalIteminline
bEquipmentForceHairHiding()UPrimalIteminline
bEquipmentHatHideItemFacialHair()UPrimalIteminline
bEquipmentHatHideItemFacialHair()UPrimalIteminline
bEquipmentHatHideItemHeadHair()UPrimalIteminline
bEquipmentHatHideItemHeadHair()UPrimalIteminline
bEquippedActive()UPrimalIteminline
bEquippedItem()UPrimalIteminline
bEquippedItem()UPrimalIteminline
bEquipRequiresDLC_Aberration()UPrimalIteminline
bEquipRequiresDLC_Extinction()UPrimalIteminline
bEquipRequiresDLC_Genesis()UPrimalIteminline
bEquipRequiresDLC_ScorchedEarth()UPrimalIteminline
bExemptFromMaxQuantityClamp()UPrimalIteminline
bForceAllowCustomItemDescription()UPrimalIteminline
bForceAllowDragUsing()UPrimalIteminline
bForceAllowGrinding()UPrimalIteminline
bForceAllowGrinding()UPrimalIteminline
bForceAllowRemovalWhenDead()UPrimalIteminline
bForceAllowRemovalWhenDead()UPrimalIteminline
bForceAllowUse()UPrimalIteminline
bForceDediAttachments()UPrimalIteminline
bForceDediAttachments()UPrimalIteminline
bForceDisplayInInventory()UPrimalIteminline
bForceDisplayInInventory()UPrimalIteminline
bForceDropDestruction()UPrimalIteminline
bForceDropDestruction()UPrimalIteminline
bForcePreventConsumableWhileHandcuffed()UPrimalIteminline
bForcePreventConsumableWhileHandcuffed()UPrimalIteminline
bForcePreventGrinding()UPrimalIteminline
bForcePreventGrinding()UPrimalIteminline
bForceUseItemAddCharacterStatsOnDinos()UPrimalIteminline
bForceUseItemAddCharacterStatsOnDinos()UPrimalIteminline
bForceUseMaxBlueprintCrafts()UPrimalIteminline
bFromSteamInventory()UPrimalIteminline
bGiveItemWhenUsedCopyItemStats()UPrimalIteminline
bGiveItemWhenUsedCopyItemStats()UPrimalIteminline
bHaltSpoilingTimeWhenSlotted()UPrimalIteminline
bHasAddedWeightToInventoryField()UPrimalIteminline
bHideCustomDescription()UPrimalIteminline
bHideCustomDescription()UPrimalIteminline
bHideFromInventoryDisplay()UPrimalIteminline
bHideFromInventoryDisplay()UPrimalIteminline
bHideFromRemoteInventoryDisplay()UPrimalIteminline
bHideFromRemoteInventoryDisplay()UPrimalIteminline
bHideMoreOptionsIfNonRemovable()UPrimalIteminline
bHideMoreOptionsIfNonRemovable()UPrimalIteminline
bIgnoreDrawingItemButtonIcon()UPrimalIteminline
bIgnoreDrawingItemButtonIcon()UPrimalIteminline
bIgnoreDurabilityRequirementOnlyDrinkable()UPrimalIteminline
bIgnoreMinimumUseIntervalForDinoAutoEatingFood()UPrimalIteminline
bIgnoreMinimumUseIntervalForDinoAutoEatingFood()UPrimalIteminline
bIncludeBaseItemIcon()UPrimalIteminline
bIncreaseCraftingRequirementsByQuality()UPrimalIteminline
bInitializedItem()UPrimalIteminline
bInitializedItem()UPrimalIteminline
bInitializedRecipeStats()UPrimalIteminline
bInitializedRecipeStats()UPrimalIteminline
bIsAboutToEquip()UPrimalIteminline
bIsAboutToUnequip()UPrimalIteminline
bIsAbstractItem()UPrimalIteminline
bIsAbstractItem()UPrimalIteminline
bIsBaseItemForIcon()UPrimalIteminline
bIsBlueprint()UPrimalIteminline
bIsBlueprint()UPrimalIteminline
bIsCookingIngredient()UPrimalIteminline
bIsCookingIngredient()UPrimalIteminline
bIsCustomRecipe()UPrimalIteminline
bIsCustomRecipe()UPrimalIteminline
bIsDescriptionOnlyItem()UPrimalIteminline
bIsDescriptionOnlyItem()UPrimalIteminline
bIsDinoAutoHealingItem()UPrimalIteminline
bIsDinoAutoHealingItem()UPrimalIteminline
bIsDroppedItem()UPrimalIteminline
bIsDroppedItem()UPrimalIteminline
bIsEgg()UPrimalIteminline
bIsEgg()UPrimalIteminline
bIsEngram()UPrimalIteminline
bIsEngram()UPrimalIteminline
bIsFoodRecipe()UPrimalIteminline
bIsFoodRecipe()UPrimalIteminline
bIsFromAllClustersInventory()UPrimalIteminline
bIsInitialItem()UPrimalIteminline
bIsInitialItem()UPrimalIteminline
bIsItemSkin()UPrimalIteminline
bIsItemSkin()UPrimalIteminline
bIsRepairing()UPrimalIteminline
bIsRepairing()UPrimalIteminline
bIsSPlusItem()UPrimalIteminline
bItemIconDrawItemQualityOverlayOnTop()UPrimalIteminline
bItemSkinAllowEquipping()UPrimalIteminline
bItemSkinAllowEquipping()UPrimalIteminline
bItemSkinIgnoreSkinIcon()UPrimalIteminline
bItemSkinIgnoreSkinIcon()UPrimalIteminline
bItemSkinKeepOriginalIcon()UPrimalIteminline
bItemSkinKeepOriginalIcon()UPrimalIteminline
bItemSkinKeepOriginalItemName()UPrimalIteminline
bItemSkinKeepOriginalItemName()UPrimalIteminline
bItemSkinKeepOriginalWeaponTemplate()UPrimalIteminline
bItemSkinKeepOriginalWeaponTemplate()UPrimalIteminline
bItemSkinReceiveOwnerEquippedBlueprintEvents()UPrimalIteminline
bItemSkinReceiveOwnerEquippedBlueprintEvents()UPrimalIteminline
bItemSkinReceiveOwnerEquippedBlueprintTick()UPrimalIteminline
bItemSkinReceiveOwnerEquippedBlueprintTick()UPrimalIteminline
BlockingShieldFPVRotationField()UPrimalIteminline
BlockingShieldFPVRotationField()UPrimalIteminline
BlockingShieldFPVTranslationField()UPrimalIteminline
BlockingShieldFPVTranslationField()UPrimalIteminline
BlueprintAllowMaxCraftingsField()UPrimalIteminline
BlueprintBackgroundOverrideTextureField()UPrimalIteminline
BlueprintBackgroundOverrideTextureField()UPrimalIteminline
BlueprintCraftsMaxRatingMinCraftsField()UPrimalIteminline
BlueprintCraftsRemainingField()UPrimalIteminline
BlueprintEquipped(bool bIsFromSaveGame)UPrimalIteminline
BlueprintEquipped(bool bIsFromSaveGame)UPrimalIteminline
BlueprintOwnerPosssessed(AController *PossessedByController)UPrimalIteminline
BlueprintOwnerPosssessed(AController *PossessedByController)UPrimalIteminline
BlueprintPostEquipped(bool bIsFromSaveGame)UPrimalIteminline
BlueprintSlotted(int Slot)UPrimalIteminline
BlueprintTimeToCraftField()UPrimalIteminline
BlueprintTimeToCraftField()UPrimalIteminline
BlueprintUnequipped()UPrimalIteminline
BlueprintUnequipped()UPrimalIteminline
BlueprintUnslotted()UPrimalIteminline
BlueprintUsed()UPrimalIteminline
BlueprintUsed()UPrimalIteminline
BlueprintWeightField()UPrimalIteminline
BlueprintWeightField()UPrimalIteminline
bNameForceNoStatQualityRank()UPrimalIteminline
bNameForceNoStatQualityRank()UPrimalIteminline
bNetInfoFromClient()UPrimalIteminline
bNewWeaponAutoFillClipAmmo()UPrimalIteminline
bNewWeaponAutoFillClipAmmo()UPrimalIteminline
bNonBlockingShield()UPrimalIteminline
bOnlyCanUseInFalling()UPrimalIteminline
bOnlyCanUseInFalling()UPrimalIteminline
bOnlyCanUseInWater()UPrimalIteminline
bOnlyCanUseInWater()UPrimalIteminline
bOnlyEquipWhenUnconscious()UPrimalIteminline
bOnlyEquipWhenUnconscious()UPrimalIteminline
bOverrideExactClassCraftingRequirement()UPrimalIteminline
bOverrideExactClassCraftingRequirement()UPrimalIteminline
bOverrideRepairingRequirements()UPrimalIteminline
bOverrideRepairingRequirements()UPrimalIteminline
BP_OnFinishItemRepair()UPrimalIteminline
BP_OnStartItemRepair()UPrimalIteminline
BPAddedAttachments()UPrimalIteminline
BPAddedAttachments()UPrimalIteminline
BPAllowAttachment(int AttachmentIndex)UPrimalIteminline
BPAllowCrafting(FString *result, AShooterPlayerController *ForPC)UPrimalIteminline
BPAllowCrafting(FString *result, AShooterPlayerController *ForPC)UPrimalIteminline
BPAllowRemoteAddToInventory(UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer)UPrimalIteminline
BPAllowRemoteAddToInventory(UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer)UPrimalIteminline
BPAllowRemoteRemoveFromInventory(UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer)UPrimalIteminline
BPAllowRemoteRemoveFromInventory(UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer)UPrimalIteminline
BPCanAddToInventory(UPrimalInventoryComponent *toInventory)UPrimalIteminline
BPCanAddToInventory(UPrimalInventoryComponent *toInventory)UPrimalIteminline
BPCanCraft(AShooterPlayerController *ByPC)UPrimalIteminline
BPCanUse(bool bIgnoreCooldown)UPrimalIteminline
BPCanUse(bool bIgnoreCooldown)UPrimalIteminline
BPConsumeProjectileImpact(AShooterProjectile *theProjectile, FHitResult *HitResult)UPrimalIteminline
BPCrafted()UPrimalIteminline
BPCrafted()UPrimalIteminline
BPEquippedItemOnXPEarning(APrimalCharacter *forChar, float howMuchXP, EXPType::Type TheXPType)UPrimalIteminline
BPForceAllowRemoteAddToInventory(UPrimalInventoryComponent *toInventory)UPrimalIteminline
BPForceAllowRemoteAddToInventory(UPrimalInventoryComponent *toInventory)UPrimalIteminline
BPGetCustomAutoDecreaseDurabilityPerInterval()UPrimalIteminline
BPGetCustomDurabilityText(FString *result)UPrimalIteminline
BPGetCustomDurabilityTextColor(FColor *result)UPrimalIteminline
BPGetCustomIconMaterialParent()UPrimalIteminline
BPGetCustomInventoryWidgetText(FString *result)UPrimalIteminline
BPGetCustomInventoryWidgetText(FString *result)UPrimalIteminline
BPGetCustomInventoryWidgetTextColor(FColor *result)UPrimalIteminline
BPGetFuelAudioOverride(APrimalStructure *ForStructure)UPrimalIteminline
BPGetFuelAudioOverride(APrimalStructure *ForStructure)UPrimalIteminline
BPGetItemDescription(FString *result, FString *InDescription, bool bGetLongDescription, AShooterPlayerController *ForPC)UPrimalIteminline
BPGetItemDescription(FString *result, FString *InDescription, bool bGetLongDescription, AShooterPlayerController *ForPC)UPrimalIteminline
BPGetItemDurabilityPercentage()UPrimalIteminline
BPGetItemIcon(AShooterPlayerController *ForPC)UPrimalIteminline
BPGetItemIcon(AShooterPlayerController *ForPC)UPrimalIteminline
BPGetItemID(int *ItemID1, int *ItemID2)UPrimalIteminline
BPGetItemID(int *ItemID1, int *ItemID2)UPrimalIteminline
BPGetItemName(FString *result, FString *ItemNameIn, AShooterPlayerController *ForPC)UPrimalIteminline
BPGetItemName(FString *result, FString *ItemNameIn, AShooterPlayerController *ForPC)UPrimalIteminline
BPGetItemNetInfo()UPrimalIteminline
BPGetItemNetInfo()UPrimalIteminline
BPGetItemStatGroupModifier(FName StatGroupName, bool bOnlyUseBaseVal, bool bOnlyUseUpgradeVal)UPrimalIteminline
BPGetItemStatModifier(int idx, int ItemStatValue)UPrimalIteminline
BPGetItemStatModifier(int idx, int ItemStatValue)UPrimalIteminline
BPGetItemStatRandomValue(float QualityLevel, int idx)UPrimalIteminline
BPGetItemStatRandomValue(float QualityLevel, int idx)UPrimalIteminline
BPGetItemWeight(float Weight)UPrimalIteminline
BPGetSkinnedCustomInventoryWidgetText(FString *result)UPrimalIteminline
BPGetSkinnedCustomInventoryWidgetText(FString *result)UPrimalIteminline
BPGetTurretAmmoRange()UPrimalIteminline
bPickupEggAlertsDinos()UPrimalIteminline
bPickupEggAlertsDinos()UPrimalIteminline
bPickupEggForceAggro()UPrimalIteminline
bPickupEggForceAggro()UPrimalIteminline
BPInitFromItemNetInfo()UPrimalIteminline
BPInitFromItemNetInfo()UPrimalIteminline
BPInitIconMaterial()UPrimalIteminline
BPInitItemColors(TArray< int > *ColorIDs)UPrimalIteminline
BPIsValidForCrafting()UPrimalIteminline
BPIsValidForCrafting()UPrimalIteminline
BPItemBelowDurabilityThreshold()UPrimalIteminline
BPItemBroken()UPrimalIteminline
BPItemBroken()UPrimalIteminline
BPLocalUsed(AShooterPlayerController *ForPC)UPrimalIteminline
BPMakeItemID(int TheItemID1, int TheItemID2)UPrimalIteminlinestatic
BPMakeItemID(int TheItemID1, int TheItemID2)UPrimalIteminlinestatic
BPMatchesItemID(int ItemID1, int ItemID2)UPrimalIteminline
BPMatchesItemID(int ItemID1, int ItemID2)UPrimalIteminline
BPNotifyDropped(APrimalCharacter *FromCharacter, bool bWasThrown)UPrimalIteminline
BPNotifyDropped(APrimalCharacter *FromCharacter, bool bWasThrown)UPrimalIteminline
BPOverrideCraftingConsumption(int AmountToConsume)UPrimalIteminline
BPOverrideCraftingConsumption(int AmountToConsume)UPrimalIteminline
BPOverrideProjectileType(TSubclassOf< AShooterProjectile > *result)UPrimalIteminline
BPOverrideProjectileType_Implementation(TSubclassOf< AShooterProjectile > *result)UPrimalIteminline
BPPostAddBuffToGiveOwnerCharacter(APrimalCharacter *OwnerCharacter, APrimalBuff *Buff)UPrimalIteminline
BPPostConstructAttachment(int AttachmentIndex, UActorComponent *AttachedComponent)UPrimalIteminline
BPPostInitializeItem(UWorld *OptionalInitWorld)UPrimalIteminline
BPPostInitializeItem(UWorld *OptionalInitWorld)UPrimalIteminline
BPPreInitializeItem(UWorld *OptionalInitWorld)UPrimalIteminline
BPPreInitializeItem(UWorld *OptionalInitWorld)UPrimalIteminline
BPPreUseItem()UPrimalIteminline
BPPreUseItem()UPrimalIteminline
BPPreventEquip(UPrimalInventoryComponent *toInventory)UPrimalIteminline
BPPreventEquip(UPrimalInventoryComponent *toInventory)UPrimalIteminline
BPPreventPlacingStructure()UPrimalIteminline
BPPreventUseOntoItem(UPrimalItem *DestinationItem)UPrimalIteminline
BPPreventUseOntoItem(UPrimalItem *DestinationItem)UPrimalIteminline
BPPreventWeaponEquip()UPrimalIteminline
BPPreventWeaponEquip()UPrimalIteminline
BPProcessEditText(AShooterPlayerController *ForPC, FString *TextToUse)UPrimalIteminline
bPreventArmorDurabiltyConsumption()UPrimalIteminline
bPreventArmorDurabiltyConsumption()UPrimalIteminline
bPreventCheatGive()UPrimalIteminline
bPreventCheatGive()UPrimalIteminline
bPreventConsumeItemOnDrag()UPrimalIteminline
bPreventConsumeItemOnDrag()UPrimalIteminline
bPreventCraftingResourceAtFullDurability()UPrimalIteminline
bPreventCraftingResourceAtFullDurability()UPrimalIteminline
bPreventDinoAutoConsume()UPrimalIteminline
bPreventDinoAutoConsume()UPrimalIteminline
bPreventDragOntoOtherItemIfSameCustomData()UPrimalIteminline
bPreventDragOntoOtherItemIfSameCustomData()UPrimalIteminline
bPreventEquipOnTaxidermyBase()UPrimalIteminline
bPreventEquipWhenDead()UPrimalIteminline
bPreventItemBlueprint()UPrimalIteminline
bPreventItemBlueprint()UPrimalIteminline
bPreventItemSkins()UPrimalIteminline
bPreventItemSkins()UPrimalIteminline
bPreventMultipleCraftsAtOnce()UPrimalIteminline
bPreventNativeItemBroken()UPrimalIteminline
bPreventNativeItemBroken()UPrimalIteminline
bPreventRemovingClipAmmo()UPrimalIteminline
bPreventSlottedWhenSwimming()UPrimalIteminline
bPreventUpload()UPrimalIteminline
bPreventUpload()UPrimalIteminline
bPreventUploadingWeaponClipAmmo()UPrimalIteminline
bPreventUploadingWeaponClipAmmo()UPrimalIteminline
bPreventUseAtTameLimit()UPrimalIteminline
bPreventUseAtTameLimit()UPrimalIteminline
bPreventUseByDinos()UPrimalIteminline
bPreventUseByDinos()UPrimalIteminline
bPreventUseByHumans()UPrimalIteminline
bPreventUseByHumans()UPrimalIteminline
bPreventUseWhenSleeping()UPrimalIteminline
bPreventUseWhenSleeping()UPrimalIteminline
BPSetWeaponClipAmmo(int NewClipAmmo)UPrimalIteminline
BPSetWeaponClipAmmo(int NewClipAmmo)UPrimalIteminline
BPSupportUseOntoItem(UPrimalItem *DestinationItem)UPrimalIteminline
BPSupportUseOntoItem(UPrimalItem *DestinationItem)UPrimalIteminline
BPTributeItemDownloaded(UObject *ContextObject)UPrimalIteminline
BPTributeItemUploaded(UObject *ContextObject)UPrimalIteminline
BPUsedOntoItem(UPrimalItem *DestinationItem, int AdditionalData)UPrimalIteminline
BPUsedOntoItem(UPrimalItem *DestinationItem, int AdditionalData)UPrimalIteminline
bRefreshOnDyeUsed()UPrimalIteminline
bResourcePreventGivingFromDemolition()UPrimalIteminline
bResourcePreventGivingFromDemolition()UPrimalIteminline
bRestoreDurabilityWhenColorized()UPrimalIteminline
bRestoreDurabilityWhenColorized()UPrimalIteminline
BrokenGiveItemClassField()UPrimalIteminline
BrokenGiveItemClassField()UPrimalIteminline
BrokenIconField()UPrimalIteminline
BrokenIconField()UPrimalIteminline
bScaleOverridenRepairingRequirements()UPrimalIteminline
bShowItemRatingAsPercent()UPrimalIteminline
bShowItemRatingAsPercent()UPrimalIteminline
bSkinAddWeightToSkinnedItem()UPrimalIteminline
bSkinAddWeightToSkinnedItem()UPrimalIteminline
bSkinDisableWhenSubmerged()UPrimalIteminline
bSkinDisableWhenSubmerged()UPrimalIteminline
bSkinOverrideEquipRequiresExplicitOwnerTags()UPrimalIteminline
bSkinOverrideItemAttachmentsFrom()UPrimalIteminline
bSkinOverrideItemAttachmentsTo()UPrimalIteminline
bSkinRequiresItemUnequipped()UPrimalIteminline
bSlottedDecreaseDurability()UPrimalIteminline
bSpawnActorOnWaterOnly()UPrimalIteminline
bSpawnActorOnWaterOnly()UPrimalIteminline
bSupportDragOntoOtherItem()UPrimalIteminline
bSupportDragOntoOtherItem()UPrimalIteminline
bTekItem()UPrimalIteminline
bTekItem()UPrimalIteminline
bThrowOnHotKeyUse()UPrimalIteminline
bThrowOnHotKeyUse()UPrimalIteminline
bThrowUsesSecondaryActionDrop()UPrimalIteminline
bThrowUsesSecondaryActionDrop()UPrimalIteminline
BuffToGiveOwnerCharacterField()UPrimalIteminline
BuffToGiveOwnerCharacterField()UPrimalIteminline
BuffToGiveOwnerWhenEquipped_BlueprintPathField()UPrimalIteminline
BuffToGiveOwnerWhenEquippedField()UPrimalIteminline
BuildStructuresMaxToAllowRemovalField()UPrimalIteminline
bUnappliedItemSkinIgnoreItemAttachments()UPrimalIteminline
bUnappliedItemSkinIgnoreItemAttachments()UPrimalIteminline
bUpdateWeightOnDurabilityRestored()UPrimalIteminline
bUsableWithTekGrenadeLauncher()UPrimalIteminline
bUseBlueprintEquippedNotifications()UPrimalIteminline
bUseBlueprintEquippedNotifications()UPrimalIteminline
bUseBlueprintSlottedNotifications()UPrimalIteminline
bUseBPAddedAttachments()UPrimalIteminline
bUseBPAddedAttachments()UPrimalIteminline
bUseBPAllowAddToInventory()UPrimalIteminline
bUseBPAllowAddToInventory()UPrimalIteminline
bUseBPAllowAttachment()UPrimalIteminline
bUseBPConsumeProjectileImpact()UPrimalIteminline
bUseBPConsumeProjectileImpact()UPrimalIteminline
bUseBPCrafted()UPrimalIteminline
bUseBPCrafted()UPrimalIteminline
bUseBPCustomAutoDecreaseDurabilityPerInterval()UPrimalIteminline
bUseBPCustomDurabilityText()UPrimalIteminline
bUseBPCustomDurabilityTextColor()UPrimalIteminline
bUseBPCustomInventoryWidgetText()UPrimalIteminline
bUseBPCustomInventoryWidgetText()UPrimalIteminline
bUseBPCustomInventoryWidgetTextColor()UPrimalIteminline
bUseBPCustomInventoryWidgetTextForBlueprint()UPrimalIteminline
bUseBPDrawItemIcon()UPrimalIteminline
bUseBPDrawItemIcon()UPrimalIteminline
bUseBPEquippedItemOnXPEarning()UPrimalIteminline
bUseBPForceAllowRemoteAddToInventory()UPrimalIteminline
bUseBPForceAllowRemoteAddToInventory()UPrimalIteminline
bUseBPGetItemDescription()UPrimalIteminline
bUseBPGetItemDescription()UPrimalIteminline
bUseBPGetItemDurabilityPercentage()UPrimalIteminline
bUseBPGetItemIcon()UPrimalIteminline
bUseBPGetItemIcon()UPrimalIteminline
bUseBPGetItemName()UPrimalIteminline
bUseBPGetItemName()UPrimalIteminline
bUseBPGetItemNetInfo()UPrimalIteminline
bUseBPGetItemNetInfo()UPrimalIteminline
bUseBPInitFromItemNetInfo()UPrimalIteminline
bUseBPInitFromItemNetInfo()UPrimalIteminline
bUseBPInitializeItem()UPrimalIteminline
bUseBPInitializeItem()UPrimalIteminline
bUseBPInitItemColors()UPrimalIteminline
bUseBPIsValidForCrafting()UPrimalIteminline
bUseBPIsValidForCrafting()UPrimalIteminline
bUseBPNotifyDropped()UPrimalIteminline
bUseBPNotifyDropped()UPrimalIteminline
bUseBPOverrideCraftingConsumption()UPrimalIteminline
bUseBPOverrideCraftingConsumption()UPrimalIteminline
bUseBPOverrideProjectileType()UPrimalIteminline
bUseBPPostAddBuffToGiveOwnerCharacter()UPrimalIteminline
bUseBPPreventUseOntoItem()UPrimalIteminline
bUseBPPreventUseOntoItem()UPrimalIteminline
bUseBPSetupHUDIconMaterial()UPrimalIteminline
bUseDefaultStatGroupModifiers()UPrimalIteminline
bUseEquippedItemBlueprintTick()UPrimalIteminline
bUseEquippedItemBlueprintTick()UPrimalIteminline
bUseEquippedItemNativeTick()UPrimalIteminline
bUseEquippedItemNativeTick()UPrimalIteminline
bUseFPVItemMeshTextureMaskMaterialIndex()UPrimalIteminline
bUseInWaterRestoreDurability()UPrimalIteminline
bUseInWaterRestoreDurability()UPrimalIteminline
bUseItemColorField()UPrimalIteminline
bUseItemColorField()UPrimalIteminline
bUseItemColors()UPrimalIteminline
bUseItemColors()UPrimalIteminline
bUseItemDurability()UPrimalIteminline
bUseItemDurability()UPrimalIteminline
bUseItemStats()UPrimalIteminline
bUseItemStats()UPrimalIteminline
bUseOnItemSetIndexAsDestinationItemCustomData()UPrimalIteminline
bUseOnItemSetIndexAsDestinationItemCustomData()UPrimalIteminline
bUseOnItemWeaponRemoveClipAmmo()UPrimalIteminline
bUseOnItemWeaponRemoveClipAmmo()UPrimalIteminline
bUseScaleStatEffectivenessByDurability()UPrimalIteminline
bUseScaleStatEffectivenessByDurability()UPrimalIteminline
bUsesCreationTime()UPrimalIteminline
bUsesCreationTime()UPrimalIteminline
bUseSkinnedBPCustomInventoryWidgetText()UPrimalIteminline
bUseSkinnedBPCustomInventoryWidgetText()UPrimalIteminline
bUseSlottedTick()UPrimalIteminline
bUseSlottedTick()UPrimalIteminline
bUseSpawnActor()UPrimalIteminline
bUseSpawnActor()UPrimalIteminline
bUseSpawnActorRelativeLoc()UPrimalIteminline
bUseSpawnActorRelativeLoc()UPrimalIteminline
bUseSpawnActorTakeOwnerRotation()UPrimalIteminline
bUseSpawnActorTakeOwnerRotation()UPrimalIteminline
bUseSpawnActorWhenRiding()UPrimalIteminline
bUseSpawnActorWhenRiding()UPrimalIteminline
bUsesSlotAttachments()UPrimalIteminline
bUseTieredCraftingResourceSubstitution()UPrimalIteminline
bUsingRequiresStandingOnSolidGround()UPrimalIteminline
bUsingRequiresStandingOnSolidGround()UPrimalIteminline
bValidCraftingResource()UPrimalIteminline
bValidCraftingResource()UPrimalIteminline
bWeaponShouldAllowContinuousReload()UPrimalIteminline
CacheFolderPath()UPrimalIteminline
CalcRecipeStats()UPrimalIteminline
CalcRecipeStats()UPrimalIteminline
calcResourceQuantityRequired(TSubclassOf< UPrimalItem > itemType, const float baseRequiredAmount, UPrimalInventoryComponent *inventory, bool isCrafting)UPrimalIteminline
CanBeArkTributeItem()UPrimalIteminline
CanCraft(AShooterPlayerController *ByPC, bool bOverrideEngramRequirement)UPrimalIteminline
CanCraft()UPrimalIteminline
CanCraftInInventory(UPrimalInventoryComponent *invComp)UPrimalIteminline
CanCraftInInventory(UPrimalInventoryComponent *invComp)UPrimalIteminline
CanDrop()UPrimalIteminline
CanDrop()UPrimalIteminline
CanEquipWeapon()UPrimalIteminline
CanEquipWeapon()UPrimalIteminline
CanFullyCraft(AShooterPlayerController *ByPC, bool bOverrideEngramRequirement)UPrimalIteminline
CanFullyCraft()UPrimalIteminline
CanRepair(bool bIgnoreInventoryRequirement)UPrimalIteminline
CanRepair(bool bIgnoreInventoryRequirement)UPrimalIteminline
CanRepairInInventory(UPrimalInventoryComponent *invComp)UPrimalIteminline
CanRepairInInventory(UPrimalInventoryComponent *invComp)UPrimalIteminline
CanSpawnOverWater(AActor *ownerActor, FTransform *SpawnTransform)UPrimalIteminline
CanSpawnOverWater(AActor *ownerActor, FTransform *SpawnTransform)UPrimalIteminline
CanSpoil()UPrimalIteminline
CanSpoil()UPrimalIteminline
CanStackWithItem(UPrimalItem *otherItem, int *QuantityOverride)UPrimalIteminline
CanStackWithItem(UPrimalItem *otherItem, int *QuantityOverride)UPrimalIteminline
CanUpgrade(AShooterPlayerController *ByPC, bool bIgnoreRequirements)UPrimalIteminline
CanUse(bool bIgnoreCooldown)UPrimalIteminline
CanUse(bool bIgnoreCooldown)UPrimalIteminline
CanUseWithItemDestination(UPrimalItem *SourceItem)UPrimalIteminline
CanUseWithItemDestination(UPrimalItem *SourceItem)UPrimalIteminline
CanUseWithItemSource(UPrimalItem *DestinationItem)UPrimalIteminline
CanUseWithItemSource(UPrimalItem *DestinationItem)UPrimalIteminline
CheckAutoCraftBlueprint()UPrimalIteminline
CheckAutoCraftBlueprint()UPrimalIteminline
CheckDefaultSubobjectsInternal()UObjectinline
CheckForInventoryDupes()UPrimalIteminline
ClassField()UObjectBaseinline
ClearColorDurabilityThresholdField()UPrimalIteminline
ClearColorDurabilityThresholdField()UPrimalIteminline
ClearItemIcon()UPrimalIteminline
ClientUpdatedWeaponClipAmmo()UPrimalIteminline
ClientUpdatedWeaponClipAmmo()UPrimalIteminline
ClusterSpoilingTimeUTCField()UPrimalIteminline
ClusterSpoilingTimeUTCField()UPrimalIteminline
CollectDefaultSubobjects(TArray< UObject * > *OutSubobjectArray, bool bIncludeNestedSubobjects)UObjectinline
ConditionalBeginDestroy()UObjectinline
ConditionalFinishDestroy()UObjectinline
ConditionalPostLoad()UObjectinline
ConditionalShutdownAfterError()UObjectinline
ConsumeCraftingRequirementsPercent(UPrimalInventoryComponent *invComp, float Percent, UPrimalInventoryComponent *additionalInventoryComp)UPrimalIteminline
ConsumeCraftingRequirementsPercent(UPrimalInventoryComponent *invComp, float Percent)UPrimalIteminline
CraftBlueprint(bool bConsumeResources, AShooterPlayerController *ByPC, bool bOverrideEngramRequirement)UPrimalIteminline
CraftBlueprint(bool bConsumeResources)UPrimalIteminline
Crafted(bool bWasCraftedFromEngram)UPrimalIteminline
Crafted(bool bWasCraftedFromEngram)UPrimalIteminline
Crafted_Implementation(bool bWasCraftedFromEngram)UPrimalIteminline
Crafted_Implementation(bool bWasCraftedFromEngram)UPrimalIteminline
CraftedSkillBonusField()UPrimalIteminline
CraftedSkillBonusField()UPrimalIteminline
CrafterCharacterNameField()UPrimalIteminline
CrafterCharacterNameField()UPrimalIteminline
CrafterTribeNameField()UPrimalIteminline
CrafterTribeNameField()UPrimalIteminline
CraftingActorToSpawnField()UPrimalIteminline
CraftingActorToSpawnField()UPrimalIteminline
CraftingAdditionalItemsToGiveField()UPrimalIteminline
CraftingAdditionalItemsToGiveField()UPrimalIteminline
CraftingConsumesDurabilityField()UPrimalIteminline
CraftingConsumesDurabilityField()UPrimalIteminline
CraftingCooldownIntervalField()UPrimalIteminline
CraftingCooldownIntervalField()UPrimalIteminline
CraftingGiveItemCountField()UPrimalIteminline
CraftingGivesItemQuantityOverrideField()UPrimalIteminline
CraftingGivesItemQuantityOverrideField()UPrimalIteminline
CraftingMinLevelRequirementField()UPrimalIteminline
CraftingMinLevelRequirementField()UPrimalIteminline
CraftingRequiresInventoryComponentField()UPrimalIteminline
CraftingRequiresInventoryComponentField()UPrimalIteminline
CraftingResourceRequirementsField()UPrimalIteminline
CraftingResourceRequirementsField()UPrimalIteminline
CraftingSkillField()UPrimalIteminline
CraftingSkillField()UPrimalIteminline
CraftingSkillQualityMultiplierMaxField()UPrimalIteminline
CraftingSkillQualityMultiplierMaxField()UPrimalIteminline
CraftingSkillQualityMultiplierMinField()UPrimalIteminline
CraftingSkillQualityMultiplierMinField()UPrimalIteminline
CraftItemButtonStringOverrideField()UPrimalIteminline
CraftItemButtonStringOverrideField()UPrimalIteminline
CraftQueueField()UPrimalIteminline
CraftQueueField()UPrimalIteminline
CreateFromBytes(TArray< unsigned char > *Bytes)UPrimalIteminlinestatic
CreateItemFromNetInfo(FItemNetInfo *newItemInfo)UPrimalIteminlinestatic
CreateItemFromNetInfo(FItemNetInfo *newItemInfo)UPrimalIteminlinestatic
CreationTimeField()UPrimalIteminline
CreationTimeField()UPrimalIteminline
CropGrowingFertilizerConsumptionRateField()UPrimalIteminline
CropGrowingFertilizerConsumptionRateField()UPrimalIteminline
CropGrowingWaterConsumptionRateField()UPrimalIteminline
CropGrowingWaterConsumptionRateField()UPrimalIteminline
CropMaxFruitFertilizerConsumptionRateField()UPrimalIteminline
CropMaxFruitFertilizerConsumptionRateField()UPrimalIteminline
CropMaxFruitsField()UPrimalIteminline
CropMaxFruitsField()UPrimalIteminline
CropMaxFruitWaterConsumptionRateField()UPrimalIteminline
CropMaxFruitWaterConsumptionRateField()UPrimalIteminline
CropNoFertilizerOrWaterCacheReductionRateField()UPrimalIteminline
CropNoFertilizerOrWaterCacheReductionRateField()UPrimalIteminline
CropPhasesDataField()UPrimalIteminline
CurrentUpgradeLevelField()UPrimalIteminline
CustomColorsField()UPrimalIteminline
CustomColorsField()UPrimalIteminline
CustomFlagsField()UPrimalIteminline
CustomFlagsField()UPrimalIteminline
CustomItemDatasField()UPrimalIteminline
CustomItemDatasField()UPrimalIteminline
CustomItemDescriptionField()UPrimalIteminline
CustomItemDescriptionField()UPrimalIteminline
CustomItemIDField()UPrimalIteminline
CustomItemIDField()UPrimalIteminline
CustomItemNameField()UPrimalIteminline
CustomItemNameField()UPrimalIteminline
CustomRepairTextField()UPrimalIteminline
CustomResourceRequirementsField()UPrimalIteminline
CustomResourceRequirementsField()UPrimalIteminline
CustomTagField()UPrimalIteminline
CustomTagField()UPrimalIteminline
DamageTorpidityArmorRatingField()UPrimalIteminline
DamageTorpidityArmorRatingField()UPrimalIteminline
DefaultFolderPathsField()UPrimalIteminline
DefaultFolderPathsField()UPrimalIteminline
DefaultInventoryQuantityOverrideField()UPrimalIteminline
DefaultWeaponMeshNameField()UPrimalIteminline
DefaultWeaponMeshNameField()UPrimalIteminline
DeferredRegister(UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *InName)UObjectBaseinline
DescriptiveNameBaseField()UPrimalIteminline
DescriptiveNameBaseField()UPrimalIteminline
DinoAutoHealingThresholdPercentField()UPrimalIteminline
DinoAutoHealingThresholdPercentField()UPrimalIteminline
DinoAutoHealingUseTimeIntervalField()UPrimalIteminline
DinoAutoHealingUseTimeIntervalField()UPrimalIteminline
DroppedItemLifeSpanOverrideField()UPrimalIteminline
DroppedItemLifeSpanOverrideField()UPrimalIteminline
DroppedItemTemplateForSecondryActionField()UPrimalIteminline
DroppedItemTemplateForSecondryActionField()UPrimalIteminline
DroppedItemTemplateOverrideField()UPrimalIteminline
DroppedItemTemplateOverrideField()UPrimalIteminline
DroppedMeshMaterialOverrideField()UPrimalIteminline
DroppedMeshMaterialOverrideField()UPrimalIteminline
DroppedMeshOverrideField()UPrimalIteminline
DroppedMeshOverrideField()UPrimalIteminline
DroppedMeshOverrideScale3DField()UPrimalIteminline
DroppedMeshOverrideScale3DField()UPrimalIteminline
DroppedNextSpoilingTimeField()UPrimalIteminline
DurabilityBarColorBackgroundField()UPrimalIteminline
DurabilityBarColorBackgroundField()UPrimalIteminline
DurabilityBarColorForegroundField()UPrimalIteminline
DurabilityBarColorForegroundField()UPrimalIteminline
DurabilityDecreaseMultiplierField()UPrimalIteminline
DurabilityDecreaseMultiplierField()UPrimalIteminline
DurabilityIncreaseMultiplierField()UPrimalIteminline
DurabilityIncreaseMultiplierField()UPrimalIteminline
DurabilityNotifyThresholdValueField()UPrimalIteminline
DurabilityStringField()UPrimalIteminline
DurabilityStringField()UPrimalIteminline
DurabilityStringShortField()UPrimalIteminline
DurabilityStringShortField()UPrimalIteminline
DyePreviewMeshOverrideSMField()UPrimalIteminline
DynamicItemAttachmentInfosField()UPrimalIteminline
DynamicItemAttachmentInfosField()UPrimalIteminline
EggAlertDinosAggroAmountField()UPrimalIteminline
EggAlertDinosAggroAmountField()UPrimalIteminline
EggAlertDinosAggroRadiusField()UPrimalIteminline
EggAlertDinosAggroRadiusField()UPrimalIteminline
EggAlertDinosAggroTagsField()UPrimalIteminline
EggAlertDinosAggroTagsField()UPrimalIteminline
EggAlertDinosForcedAggroTimeField()UPrimalIteminline
EggAlertDinosForcedAggroTimeField()UPrimalIteminline
EggColorSetIndicesField()UPrimalIteminline
EggColorSetIndicesField()UPrimalIteminline
EggDinoAncestorsField()UPrimalIteminline
EggDinoAncestorsField()UPrimalIteminline
EggDinoAncestorsMaleField()UPrimalIteminline
EggDinoAncestorsMaleField()UPrimalIteminline
EggDinoClassToSpawnField()UPrimalIteminline
EggDinoClassToSpawnField()UPrimalIteminline
EggDroppedInvalidTempLoseItemRatingSpeedField()UPrimalIteminline
EggDroppedInvalidTempLoseItemRatingSpeedField()UPrimalIteminline
EggLoseDurabilityPerSecondField()UPrimalIteminline
EggLoseDurabilityPerSecondField()UPrimalIteminline
EggMaximumDistanceFromOriginalDropToAlertDinosField()UPrimalIteminline
EggMaximumDistanceFromOriginalDropToAlertDinosField()UPrimalIteminline
EggMaxTemperatureField()UPrimalIteminline
EggMaxTemperatureField()UPrimalIteminline
EggMinTemperatureField()UPrimalIteminline
EggMinTemperatureField()UPrimalIteminline
EggNumberOfLevelUpPointsAppliedField()UPrimalIteminline
EggNumberOfLevelUpPointsAppliedField()UPrimalIteminline
EggRandomMutationsFemaleField()UPrimalIteminline
EggRandomMutationsFemaleField()UPrimalIteminline
EggRandomMutationsMaleField()UPrimalIteminline
EggRandomMutationsMaleField()UPrimalIteminline
EggTamedIneffectivenessModifierField()UPrimalIteminline
EggTamedIneffectivenessModifierField()UPrimalIteminline
EmitBaseReferences(UClass *RootClass)UObjectBaseinlinestatic
EngramRequirementItemClassOverrideField()UPrimalIteminline
EngramRequirementItemClassOverrideField()UPrimalIteminline
EquipActivationRequiresTimeField()UPrimalIteminline
EquippedAtTimeField()UPrimalIteminline
EquippedBlueprintTick(float DeltaSeconds)UPrimalIteminline
EquippedBlueprintTick(float DeltaSeconds)UPrimalIteminline
EquippedCharacterStatusValueDecreaseMultipliersField()UPrimalIteminline
EquippedItem()UPrimalIteminline
EquippedItem()UPrimalIteminline
EquippedReduceDurabilityIntervalField()UPrimalIteminline
EquippedReduceDurabilityIntervalField()UPrimalIteminline
EquippedReduceDurabilityPerIntervalField()UPrimalIteminline
EquippedReduceDurabilityPerIntervalField()UPrimalIteminline
EquippedTick(float DeltaSeconds)UPrimalIteminline
EquippedTick(float DeltaSeconds)UPrimalIteminline
EquippedWeapon()UPrimalIteminline
EquippingRequiresEngramsField()UPrimalIteminline
EquippingRequiresEngramsField()UPrimalIteminline
EquippingRequiresSkillField()UPrimalIteminline
EquipRequiresExplicitOwnerClassesField()UPrimalIteminline
EquipRequiresExplicitOwnerClassesField()UPrimalIteminline
EquipRequiresExplicitOwnerTagsField()UPrimalIteminline
EquipRequiresExplicitOwnerTagsField()UPrimalIteminline
EquipSoundField()UPrimalIteminline
EquipSoundField()UPrimalIteminline
ExecuteUbergraph(int EntryPoint)UObjectinline
ExpirationTimeUTCField()UPrimalIteminline
ExpirationTimeUTCField()UPrimalIteminline
ExtraEggLoseDurabilityPerSecondMultiplierField()UPrimalIteminline
ExtraEggLoseDurabilityPerSecondMultiplierField()UPrimalIteminline
ExtraItemCategoryFlagsField()UPrimalIteminline
ExtraItemCategoryFlagsField()UPrimalIteminline
ExtraResourceClassToUpgradeField()UPrimalIteminline
ExtraResourceQuantityToUpgradeField()UPrimalIteminline
ExtraThrowItemSoundField()UPrimalIteminline
ExtraThrowItemSoundField()UPrimalIteminline
FeatClassesField()UPrimalIteminline
FertilizerEffectivenessMultiplierField()UPrimalIteminline
FertilizerEffectivenessMultiplierField()UPrimalIteminline
FindFunctionChecked(FName InName)UObjectinline
FinishCraftingBlueprint()UPrimalIteminline
FinishCraftingBlueprint()UPrimalIteminline
FinishDestroy()UObjectinline
FinishRepairing()UPrimalIteminline
FinishRepairing()UPrimalIteminline
FPVHandsMeshTextureMaskField()UPrimalIteminline
FPVHandsMeshTextureMaskField()UPrimalIteminline
FPVHandsMeshTextureMaskMaterialIndex2Field()UPrimalIteminline
FPVHandsMeshTextureMaskMaterialIndexField()UPrimalIteminline
FPVHandsMeshTextureMaskParamNameField()UPrimalIteminline
FPVHandsMeshTextureMaskParamNameField()UPrimalIteminline
FPVItemMeshTextureMaskField()UPrimalIteminline
FPVItemMeshTextureMaskMaterialIndexField()UPrimalIteminline
FPVItemMeshTextureMaskParamNameField()UPrimalIteminline
GenerateItemID(FItemNetID *TheItemID)UPrimalIteminlinestatic
GenerateItemID(FItemNetID *TheItemID)UPrimalIteminlinestatic
GetActualEquipmentType(TEnumAsByte< enum EPrimalEquipmentType::Type > *result, bool bGetBaseValue)UPrimalIteminline
GetArchetype()UObjectinline
GetArchetypeFromRequiredInfo(UClass *Class, UObject *Outer, FName Name, bool bIsCDO)UObjectinlinestatic
GetAttachedComponent(int attachmentIndex, AActor *UseOtherActor)UPrimalIteminline
GetAttachedComponent(int attachmentIndex, AActor *UseOtherActor)UPrimalIteminline
GetAttachedComponentsNum()UPrimalIteminline
GetAttachedComponentsNum()UPrimalIteminline
GetBuffToGiveOwnerWhenEquipped(bool bForceResolveSoftRef)UPrimalIteminline
GetColorForItemColorID(FLinearColor *result, int SetNum, int ID)UPrimalIteminline
GetColorForItemColorID(FLinearColor *result, int SetNum, int ID)UPrimalIteminline
GetComponentToAttach(int attachmentIndex, AActor *UseOtherActor)UPrimalIteminline
GetComponentToAttach(int attachmentIndex, AActor *UseOtherActor)UPrimalIteminline
GetCraftingPercent()UPrimalIteminline
GetCraftingPercent()UPrimalIteminline
GetCraftingRequirementsString(FString *result, UPrimalInventoryComponent *compareInventoryComp)UPrimalIteminline
GetCraftingRequirementsString(FString *result, UPrimalInventoryComponent *compareInventoryComp)UPrimalIteminline
GetCraftingResourceRequirement(int CraftingResourceIndex)UPrimalIteminline
GetCraftingResourceRequirement(int CraftingResourceIndex)UPrimalIteminline
GetCraftRepairInvReqString(FString *result)UPrimalIteminline
GetCraftRepairInvReqString(FString *result)UPrimalIteminline
GetCustomItemData(FName CustomDataName, FCustomItemData *OutData)UPrimalIteminline
GetCustomItemData(FName CustomDataName, FCustomItemData *OutData)UPrimalIteminline
GetDetailedInfo(FString *result)UObjectinline
GetDetailedInfoInternal(FString *result)UObjectinline
GetDurabilityPercentage()UPrimalIteminline
GetDurabilityPercentage()UPrimalIteminline
GetEggHatchTimeRemaining(UWorld *theWorld)UPrimalIteminline
GetEggHatchTimeRemaining(UWorld *theWorld)UPrimalIteminline
GetEngramRequirementLevel()UPrimalIteminline
GetEngramRequirementLevel()UPrimalIteminline
GetEntryCategoryString(FString *result)UPrimalIteminline
GetEntryDescription(FString *result)UPrimalIteminline
GetEntryDescription(FString *result)UPrimalIteminline
GetEntryIcon(UObject *AssociatedDataObject, bool bIsEnabled)UPrimalIteminline
GetEntryIcon(UObject *AssociatedDataObject, bool bIsEnabled)UPrimalIteminline
GetEntryIconMaterial(UObject *AssociatedDataObject, bool bIsEnabled)UPrimalIteminline
GetEntryIconMaterial(UObject *AssociatedDataObject, bool bIsEnabled)UPrimalIteminline
GetEntryString(FString *result)UPrimalIteminline
GetEntryString(FString *result)UPrimalIteminline
GetEquippingRequiresSkill(TSubclassOf< UPrimalEngramEntry > *result)UPrimalIteminline
GetExplicitEntryIndexType()UPrimalIteminline
GetExplicitEntryIndexType(bool bGetBaseValue)UPrimalIteminline
GetExporterName(FName *result)UObjectinline
GetExtraResourceCurrentQuantityToUpgrade()UPrimalIteminline
GetExtraResourceItemToUpgrade(TSubclassOf< UPrimalItem > *result)UPrimalIteminline
GetFullName(FString *result, UObject *StopOuter)UObjectBaseUtilityinline
GetHUDIconMaterial()UPrimalIteminline
GetHUDIconMaterial()UPrimalIteminline
GetInitializeItemOwnerInventory()UPrimalIteminline
GetInitializeItemOwnerInventory()UPrimalIteminline
GetInterfaceAddress(UClass *InterfaceClass)UObjectBaseUtilityinline
GetInventoryIconDisplayText(FString *result)UPrimalIteminline
GetInventoryIconDisplayText_Implementation(FString *result)UPrimalIteminline
GetItemAttachmentInfos(AActor *OwnerActor)UPrimalIteminline
GetItemAttachmentInfos(AActor *OwnerActor)UPrimalIteminline
GetItemBytes(TArray< unsigned char > *Bytes)UPrimalIteminline
GetItemColorID(int theRegion)UPrimalIteminline
GetItemColorID(int theRegion)UPrimalIteminline
GetItemColorIDFromDyeItemID(int MasterItemListIndex)UPrimalIteminlinestatic
GetItemCustomColor(int ColorRegion, FLinearColor *outColor)UPrimalIteminline
GetItemCustomColor(int ColorRegion, FLinearColor *outColor)UPrimalIteminline
GetItemDescription(FString *result, bool bGetLongDescription, AShooterPlayerController *ForPC)UPrimalIteminline
GetItemDescription(FString *result, bool bGetLongDescription, AShooterPlayerController *ForPC)UPrimalIteminline
GetItemDyeColors(TArray< FLinearColor > *result)UPrimalIteminline
GetItemDyeColors(TArray< FLinearColor > *result)UPrimalIteminline
GetItemIcon(AShooterPlayerController *ForPC)UPrimalIteminline
GetItemIcon(AShooterPlayerController *ForPC)UPrimalIteminline
GetItemName(FString *result, bool bIncludeQuantity, bool bShortName, AShooterPlayerController *ForPC)UPrimalIteminline
GetItemName(FString *result, bool bIncludeQuantity, bool bShortName, AShooterPlayerController *ForPC)UPrimalIteminline
GetItemNetInfo(FItemNetInfo *result, bool bIsForSendingToClient)UPrimalIteminline
GetItemNetInfo(FItemNetInfo *result, bool bIsForSendingToClient)UPrimalIteminline
GetItemQualityColor(FLinearColor *result)UPrimalIteminline
GetItemQualityColor(FLinearColor *result)UPrimalIteminline
GetItemQuantity()UPrimalIteminline
GetItemQuantity()UPrimalIteminline
GetItemShortName(FString *result)UPrimalIteminline
GetItemStatGroupString(FString *result, FName statGroupName, bool bDisplayAsPercent, bool bDisplayAsAbsolutePercent, bool bDisplayAsMultiplicativePercent, bool bShortString)UPrimalIteminline
GetItemStatGroupValue(FName StatGroupName, int *StatVal, int *UpgradeVal)UPrimalIteminline
GetItemStatInfo(FItemStatInfo *result, int idx)UPrimalIteminline
GetItemStatInfo(FItemStatInfo *result, int idx)UPrimalIteminline
GetItemStatModifier(EPrimalItemStat::Type statType)UPrimalIteminline
GetItemStatModifier(EPrimalItemStat::Type statType)UPrimalIteminline
GetItemStatName(FString *result, EPrimalItemStat::Type itemStatType)UPrimalIteminline
GetItemStatName_Implementation(FString *result, EPrimalItemStat::Type itemStatType)UPrimalIteminline
GetItemStatsString(FString *result)UPrimalIteminline
GetItemStatsString(FString *result)UPrimalIteminline
GetItemStatString(FString *result, EPrimalItemStat::Type statType, bool bShortString)UPrimalIteminline
GetItemStatString(FString *result, EPrimalItemStat::Type statType)UPrimalIteminline
GetItemStatValues(int idx)UPrimalIteminline
GetItemStatValues(int idx)UPrimalIteminline
GetItemSubtypeString(FString *result)UPrimalIteminline
GetItemSubtypeString(FString *result)UPrimalIteminline
GetItemTypeString(FString *result)UPrimalIteminline
GetItemTypeString(FString *result)UPrimalIteminline
GetItemWeight(bool bJustOneQuantity, bool bForceNotBlueprintWeight)UPrimalIteminline
GetItemWeight(bool bJustOneQuantity, bool bForceNotBlueprintWeight)UPrimalIteminline
GetLinkerIndex()UObjectBaseUtilityinline
GetLinkerLicenseeUE4Version()UObjectBaseUtilityinline
GetLinkerUE4Version()UObjectBaseUtilityinline
GetMaxDurability()UPrimalIteminline
GetMaximumAdditionalCrafting(UPrimalInventoryComponent *forComp, AShooterPlayerController *PC)UPrimalIteminline
GetMaximumAdditionalCrafting(UPrimalInventoryComponent *forComp, AShooterPlayerController *PC)UPrimalIteminline
GetMaxItemQuantity(UObject *WorldContextObject)UPrimalIteminline
GetMiscInfoFontScale()UPrimalIteminline
GetMiscInfoFontScale()UPrimalIteminline
GetMiscInfoString(FString *result)UPrimalIteminline
GetMiscInfoString(FString *result)UPrimalIteminline
GetOwnerActor()UPrimalIteminline
GetOwnerActor()UPrimalIteminline
GetOwnerPlayer()UPrimalIteminline
GetPathName(FString *result, UObject *StopOuter)UObjectBaseUtilityinline
GetPathName(UObject *StopOuter, FString *ResultString)UObjectBaseUtilityinline
GetPrimaryColorName(FString *result)UPrimalIteminline
GetPrimaryColorName(FString *result)UPrimalIteminline
GetPrivateStaticClass()UPrimalIteminlinestatic
GetPrivateStaticClass(const wchar_t *Package)UPrimalIteminlinestatic
GetPrivateStaticClass()UPrimalIteminlinestatic
GetPrivateStaticClass(const wchar_t *Package)UPrimalIteminlinestatic
GetProjectileType(TSubclassOf< AShooterProjectile > *result, TSubclassOf< UPrimalItem > ItemType)UPrimalIteminlinestatic
GetRemainingCooldownTime()UPrimalIteminline
GetRemainingCooldownTime()UPrimalIteminline
GetRepairingPercent()UPrimalIteminline
GetRepairingPercent()UPrimalIteminline
GetRepairingRequirementsString(FString *result, UPrimalInventoryComponent *compareInventoryComp, bool bUseBaseRequeriments, float OverrideRepairPercent, UPrimalInventoryComponent *additionalInventoryComp)UPrimalIteminline
GetRepairingRequirementsString(FString *result, UPrimalInventoryComponent *compareInventoryComp, bool bUseBaseRequeriments, float OverrideRepairPercent)UPrimalIteminline
GetSpoilingTime()UPrimalIteminline
GetSpoilingTime()UPrimalIteminline
GetTimeForFullRepair()UPrimalIteminline
GetTimeForFullRepair()UPrimalIteminline
GetTimeToCraftBlueprint()UPrimalIteminline
GetTimeToCraftBlueprint()UPrimalIteminline
GetTimeUntilUploadAllowed(UWorld *theWorld)UPrimalIteminline
GetTimeUntilUploadAllowed(UWorld *theWorld)UPrimalIteminline
GetUseItemAddCharacterStatusValue(EPrimalCharacterStatusValue::Type valueType)UPrimalIteminline
GetUseItemAddCharacterStatusValue(EPrimalCharacterStatusValue::Type valueType)UPrimalIteminline
GetUseItemAddStatusValueSkillMultiplier(APrimalCharacter *ForChar, EPrimalCharacterStatusValue::Type ValueType)UPrimalIteminline
GetWeaponClipAmmo()UPrimalIteminline
GetWeaponClipAmmo()UPrimalIteminline
GetWeaponTemplateDurabilityToConsumePerMeleeHit()UPrimalIteminline
GetWeaponTemplateDurabilityToConsumePerMeleeHit()UPrimalIteminline
GetWeaponTemplateHarvestDamageMultiplier()UPrimalIteminline
GetWeaponTemplateHarvestDamageMultiplier()UPrimalIteminline
GetWeaponTemplateHarvestDamageType(TSubclassOf< UDamageType > *result)UPrimalIteminline
GetWeaponTemplateHarvestDamageType(TSubclassOf< UDamageType > *result)UPrimalIteminline
GetWeaponTemplateMeleeDamageAmount()UPrimalIteminline
GetWeaponTemplateMeleeDamageAmount()UPrimalIteminline
GetWeaponTemplateMeleeDamageType(TSubclassOf< UDamageType > *result)UPrimalIteminline
GetWeaponTemplateMeleeDamageType(TSubclassOf< UDamageType > *result)UPrimalIteminline
GetWorldHelper(UObject *WorldContextObject)UPrimalIteminline
GiveItemWhenUsedField()UPrimalIteminline
GiveItemWhenUsedField()UPrimalIteminline
GlobalQualityTierCraftingResourceQuantityMultiplierField()UPrimalIteminline
GlobalTameAffinityMultiplierField()UPrimalIteminline
GlobalTameAffinityMultiplierField()UPrimalIteminline
HandleShieldDamageBlocking(APrimalCharacter *ForShooterCharacter, float DamageIn, FDamageEvent *DamageEvent, AController *EventInstigator, AActor *DamageCauser)UPrimalIteminline
HandleShieldDamageBlocking(AShooterCharacter *ForShooterCharacter, float DamageIn, FDamageEvent *DamageEvent, AController *EventInstigator, AActor *DamageCauser)UPrimalIteminline
HandleShieldDamageBlocking_Implementation(APrimalCharacter *ForShooterCharacter, float DamageIn, FDamageEvent *DamageEvent, AController *EventInstigator, AActor *DamageCauser)UPrimalIteminline
HandleShieldDamageBlocking_Implementation(AShooterCharacter *ForShooterCharacter, float DamageIn, FDamageEvent *DamageEvent, AController *EventInstigator, AActor *DamageCauser)UPrimalIteminline
HasBuffToGiveOwnerWhenEquipped()UPrimalIteminline
HasCustomItemData(FName CustomDataName)UPrimalIteminline
HasCustomItemData(FName CustomDataName)UPrimalIteminline
IncrementItemQuantity(int amount, bool bReplicateToClient, bool bDontUpdateWeight, bool bIsFromUseConsumption, bool bIsArkTributeItem, bool bIsFromCraftingConsumption)UPrimalIteminline
IncrementItemQuantity(int amount, bool bReplicateToClient, bool bDontUpdateWeight, bool bIsFromUseConsumption, bool bIsArkTributeItem, bool bIsFromCraftingConsumption)UPrimalIteminline
IndirectTorpidityArmorRatingField()UPrimalIteminline
IndirectTorpidityArmorRatingField()UPrimalIteminline
Ingredient_FoodIncreasePerQuantityField()UPrimalIteminline
Ingredient_FoodIncreasePerQuantityField()UPrimalIteminline
Ingredient_HealthIncreasePerQuantityField()UPrimalIteminline
Ingredient_HealthIncreasePerQuantityField()UPrimalIteminline
Ingredient_StaminaIncreasePerQuantityField()UPrimalIteminline
Ingredient_StaminaIncreasePerQuantityField()UPrimalIteminline
Ingredient_WaterIncreasePerQuantityField()UPrimalIteminline
Ingredient_WaterIncreasePerQuantityField()UPrimalIteminline
Ingredient_WeightIncreasePerQuantityField()UPrimalIteminline
Ingredient_WeightIncreasePerQuantityField()UPrimalIteminline
InitFromNetInfo(FItemNetInfo *theInfo)UPrimalIteminline
InitFromNetInfo(FItemNetInfo *theInfo)UPrimalIteminline
InitializeItem(bool bForceReinit, UWorld *OptionalInitWorld)UPrimalIteminline
InitializeItem(bool bForceReinit, UWorld *OptionalInitWorld)UPrimalIteminline
InitItemIcon()UPrimalIteminline
InitItemIcon()UPrimalIteminline
InitNewItem(float ItemQuality, UPrimalInventoryComponent *toInventory, float MaxItemDifficultyClamp)UPrimalIteminline
InitNewItem(float ItemQuality, UPrimalInventoryComponent *toInventory, float MaxItemDifficultyClamp, float MinRandomQuality)UPrimalIteminline
InitStatGroupValuesMap()UPrimalIteminline
InternalIndexField()UObjectBaseinline
InventoryLoadedFromSaveGame()UPrimalIteminline
InventoryLoadedFromSaveGame()UPrimalIteminline
InventoryRefreshCheckItem()UPrimalIteminline
InventoryRefreshCheckItem()UPrimalIteminline
IsA(UClass *SomeBase)UObjectBaseUtilityinline
IsActive()UPrimalIteminline
IsActiveEventItem(UWorld *World)UPrimalIteminline
IsAsset()UObjectinline
IsBasedOnArchetype(UObject *const SomeObject)UObjectinline
IsBlueprintDeprecated(UWorld *World)UPrimalIteminline
IsBroken()UPrimalIteminline
IsBroken()UPrimalIteminline
IsCooldownReadyForUse()UPrimalIteminline
IsCooldownReadyForUse()UPrimalIteminline
IsDefaultSubobject()UObjectBaseUtilityinline
IsDeprecated(UWorld *World)UPrimalIteminline
IsDyed()UPrimalIteminline
IsDyed()UPrimalIteminline
IsFullNameStableForNetworking()UObjectinline
IsIn(UObject *SomeOuter)UObjectBaseUtilityinline
IsInBlueprint()UObjectinline
IsNameStableForNetworking()UObjectinline
IsOwnerInDrinkableWater()UPrimalIteminline
IsOwnerInNoPainWater()UPrimalIteminline
IsOwnerInNoPainWater()UPrimalIteminline
IsOwnerInWater()UPrimalIteminline
IsOwnerInWater()UPrimalIteminline
IsReadyToUpload(UWorld *theWorld)UPrimalIteminline
IsSafeForRootSet()UObjectinline
IsSelected()UObjectinline
IsSlotAttachment()UPrimalIteminline
IsSupportedForNetworking()UObjectinline
IsUsableConsumable()UPrimalIteminline
IsUsableConsumable()UPrimalIteminline
IsValidForCrafting()UPrimalIteminline
IsValidForCrafting()UPrimalIteminline
IsValidLowLevel()UObjectBaseinline
IsValidLowLevelFast(bool bRecursive)UObjectBaseinline
ItemAttachmentInfosField()UPrimalIteminline
ItemAttachmentInfosField()UPrimalIteminline
ItemBrokenSoundField()UPrimalIteminline
ItemBrokenSoundField()UPrimalIteminline
ItemClassToUseAsInitialCustomDataField()UPrimalIteminline
ItemClassToUseAsInitialCustomDataField()UPrimalIteminline
ItemColorIDField()UPrimalIteminline
ItemColorIDField()UPrimalIteminline
ItemCustomClassField()UPrimalIteminline
ItemCustomClassField()UPrimalIteminline
ItemCustomDataField()UPrimalIteminline
ItemDescriptionField()UPrimalIteminline
ItemDescriptionNewField()UPrimalIteminline
ItemDurabilityField()UPrimalIteminline
ItemDurabilityField()UPrimalIteminline
ItemIconField()UPrimalIteminline
ItemIconField()UPrimalIteminline
ItemIconMaterialParentField()UPrimalIteminline
ItemIconMaterialParentField()UPrimalIteminline
ItemIconScaleField()UPrimalIteminline
ItemIconScaleField()UPrimalIteminline
ItemIDField()UPrimalIteminline
ItemIDField()UPrimalIteminline
ItemQualityCraftingResourceRequirementsMultipliersField()UPrimalIteminline
ItemQualityIndexField()UPrimalIteminline
ItemQualityIndexField()UPrimalIteminline
ItemQuantityField()UPrimalIteminline
ItemQuantityField()UPrimalIteminline
ItemRatingField()UPrimalIteminline
ItemRatingField()UPrimalIteminline
ItemRatingMultiplierField()UPrimalIteminline
ItemRatingStringField()UPrimalIteminline
ItemRatingStringField()UPrimalIteminline
ItemSkinAddItemAttachmentsField()UPrimalIteminline
ItemSkinAddItemAttachmentsField()UPrimalIteminline
ItemSkinPreventOnItemClassesField()UPrimalIteminline
ItemSkinPreventOnItemClassesField()UPrimalIteminline
ItemSkinTemplateField()UPrimalIteminline
ItemSkinTemplateField()UPrimalIteminline
ItemSkinTemplateIndexField()UPrimalIteminline
ItemSkinUseOnItemClassesField()UPrimalIteminline
ItemSkinUseOnItemClassesField()UPrimalIteminline
ItemSlotTypeNameField()UPrimalIteminline
ItemStatClampsMultiplierField()UPrimalIteminline
ItemStatGroupUpgradesField()UPrimalIteminline
ItemStatGroupValuesField()UPrimalIteminline
ItemStatGroupValuesMapField()UPrimalIteminline
ItemStatInfosField()UPrimalIteminline
ItemStatInfosField()UPrimalIteminline
ItemStatUpgradesField()UPrimalIteminline
ItemStatValuesField()UPrimalIteminline
ItemStatValuesField()UPrimalIteminline
ItemTypeCategoryStringField()UPrimalIteminline
ItemVersionField()UPrimalIteminline
ItemVersionField()UPrimalIteminline
ItemWeightMultiplierField()UPrimalIteminline
LastAutoDurabilityDecreaseTimeField()UPrimalIteminline
LastAutoDurabilityDecreaseTimeField()UPrimalIteminline
LastCalculatedTotalAmmoInvUpdatedFrameField()UPrimalIteminline
LastCalculatedTotalAmmoInvUpdatedFrameField()UPrimalIteminline
LastEquippedReduceDurabilityTimeField()UPrimalIteminline
LastEquippedReduceDurabilityTimeField()UPrimalIteminline
LastItemAdditionTimeField()UPrimalIteminline
LastItemAdditionTimeField()UPrimalIteminline
LastLocalUseTimeField()UPrimalIteminline
LastLocalUseTimeField()UPrimalIteminline
LastOwnerPlayerField()UPrimalIteminline
LastOwnerPlayerField()UPrimalIteminline
LastSpoilingInventorySlotCheckTimeField()UPrimalIteminline
LastSpoilingTimeField()UPrimalIteminline
LastSpoilingTimeField()UPrimalIteminline
LastTimeToShowInfoField()UPrimalIteminline
LastTimeToShowInfoField()UPrimalIteminline
LastUseTimeField()UPrimalIteminline
LastUseTimeField()UPrimalIteminline
LastValidItemVersionField()UPrimalIteminline
LastValidItemVersionField()UPrimalIteminline
LimitSkinApplicationsField()UPrimalIteminline
LoadConfig(UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, UProperty *PropertyToLoad)UObjectinline
LoadLocalized(UObject *LocBase, bool bLoadHierachecally)UObjectinline
LocalizeProperty(UObject *LocBase, TArray< FString > *PropertyTagChain, UProperty *const BaseProperty, UProperty *const Property, void *const ValueAddress)UObjectinline
LocalUse(AShooterPlayerController *ForPC)UPrimalIteminline
LocalUse(AShooterPlayerController *ForPC)UPrimalIteminline
LocalUseItemOntoItem(AShooterPlayerController *ForPC, UPrimalItem *DestinationItem)UPrimalIteminline
LocalUseItemOntoItem(AShooterPlayerController *ForPC, UPrimalItem *DestinationItem)UPrimalIteminline
MarkPackageDirty()UObjectBaseUtilityinline
MaxBlueprintCraftsAddRandomizerPowerByRatingField()UPrimalIteminline
MaxBlueprintCraftsField()UPrimalIteminline
MaxBlueprintCraftsRandomizationPowerField()UPrimalIteminline
MaxBlueprintCraftsRatingRangeField()UPrimalIteminline
MaxBlueprntCraftsPercentageField()UPrimalIteminline
MaxCustomItemDescriptionLengthField()UPrimalIteminline
MaxDurabiltiyOverrideField()UPrimalIteminline
MaxDurabiltiyOverrideField()UPrimalIteminline
MaxItemQuantityField()UPrimalIteminline
MaxItemQuantityField()UPrimalIteminline
MaxRandomUpgradeLevelsField()UPrimalIteminline
MaxUpgradeLevelField()UPrimalIteminline
MaxUpgradeLevelRandomizationPowerField()UPrimalIteminline
MeetBlueprintCraftingRequirements(UPrimalInventoryComponent *compareInventoryComp, int CraftAmountOverride, AShooterPlayerController *ForPlayer, bool bIsForCraftQueueAddition, bool bTestFullQueue)UPrimalIteminline
MeetBlueprintCraftingRequirements(UPrimalInventoryComponent *compareInventoryComp, int CraftAmountOverride, AShooterPlayerController *ForPlayer, bool bIsForCraftQueueAddition, bool bTestFullQueue)UPrimalIteminline
MeetRepairingRequirements(UPrimalInventoryComponent *compareInventoryComp, bool bIsForCraftQueueAddition)UPrimalIteminline
MeetRepairingRequirements(UPrimalInventoryComponent *compareInventoryComp, bool bIsForCraftQueueAddition)UPrimalIteminline
MeetUpgradingRequirements(UPrimalInventoryComponent *compareInventoryComp)UPrimalIteminline
MinBlueprintCraftsPercentageField()UPrimalIteminline
MinBlueprintTimeToCraftField()UPrimalIteminline
MinBlueprintTimeToCraftField()UPrimalIteminline
MinDurabilityForCraftingResourceField()UPrimalIteminline
MinDurabilityForCraftingResourceField()UPrimalIteminline
MinimumUseIntervalField()UPrimalIteminline
MinimumUseIntervalField()UPrimalIteminline
MinItemDurabilityField()UPrimalIteminline
MinItemDurabilityField()UPrimalIteminline
MinRandomUpgradeLevelsField()UPrimalIteminline
Modify(bool bAlwaysMarkDirty)UObjectinline
MyConsumableTypeField()UPrimalIteminline
MyConsumableTypeField()UPrimalIteminline
MyEquipmentTypeField()UPrimalIteminline
MyEquipmentTypeField()UPrimalIteminline
MyItemSkinField()UPrimalIteminline
MyItemSkinField()UPrimalIteminline
MyItemTypeField()UPrimalIteminline
MyItemTypeField()UPrimalIteminline
NameField()UObjectBaseinline
NetDroppedMeshMaterialOverrideField()UPrimalIteminline
NetDroppedMeshMaterialOverrideField()UPrimalIteminline
NetDroppedMeshOverrideField()UPrimalIteminline
NetDroppedMeshOverrideField()UPrimalIteminline
NetDroppedMeshOverrideScale3DField()UPrimalIteminline
NetDroppedMeshOverrideScale3DField()UPrimalIteminline
NewBaseCraftingXPField()UPrimalIteminline
NewBaseRepairingXPField()UPrimalIteminline
NewCraftingGiveItemCountField()UPrimalIteminline
NewFPVHandsMeshTextureMaskMaterialIndexField()UPrimalIteminline
NewItemDurabilityOverrideField()UPrimalIteminline
NewItemDurabilityOverrideField()UPrimalIteminline
NextCraftCompletionTimeField()UPrimalIteminline
NextCraftCompletionTimeField()UPrimalIteminline
NextRepairPercentageField()UPrimalIteminline
NextRepairPercentageField()UPrimalIteminline
NextSpoilingTimeField()UPrimalIteminline
NextSpoilingTimeField()UPrimalIteminline
NoLevelEngramSortingPriorityField()UPrimalIteminline
NoLevelEngramSortingPriorityField()UPrimalIteminline
NotifyEditText(AShooterPlayerController *PC)UPrimalIteminline
NotifyEditText(AShooterPlayerController *PC)UPrimalIteminline
NumBlueprintCraftsMultiplierField()UPrimalIteminline
ObjectFlagsField()UObjectBaseinline
OnlyUsableOnSpecificClassesField()UPrimalIteminline
OnlyUsableOnSpecificClassesField()UPrimalIteminline
OnVersionChange(bool *doDestroy, UWorld *World, AShooterGameMode *gameMode)UPrimalIteminline
OriginalItemDropLocationField()UPrimalIteminline
OriginalItemDropLocationField()UPrimalIteminline
OuterField()UObjectBaseinline
OverrideCooldownTimeItemClassField()UPrimalIteminline
OverrideCooldownTimeItemClassField()UPrimalIteminline
OverrideCrouchingSound(USoundBase *InSound, bool bIsProne, int soundState)UPrimalIteminline
OverrideCrouchingSound(USoundBase *InSound, bool bIsProne, int soundState)UPrimalIteminline
OverrideCrouchingSound_Implementation(USoundBase *InSound, bool bIsProne, int soundState)UPrimalIteminline
OverrideDinoRiderAnimationField()UPrimalIteminline
OverrideDinoRiderMoveAnimationField()UPrimalIteminline
OverrideItemAttachmentSocketsFromField()UPrimalIteminline
OverrideItemAttachmentSocketsToField()UPrimalIteminline
OverrideItemRating(float rating)UPrimalIteminline
OverrideRepairingRequirementsField()UPrimalIteminline
OverrideRepairingRequirementsField()UPrimalIteminline
OverrideUseStringField()UPrimalIteminline
OverrideUseStringField()UPrimalIteminline
OwnerInventoryField()UPrimalIteminline
OwnerInventoryField()UPrimalIteminline
PickupAlertDinos(AActor *groundItem)UPrimalIteminline
PickupAlertDinos(AActor *groundItem)UPrimalIteminline
PlayAnimationOnUseField()UPrimalIteminline
PlayAnimationOnUseField()UPrimalIteminline
PlayerMeshNoItemDefaultTextureMaskField()UPrimalIteminline
PlayerMeshNoItemDefaultTextureMaskField()UPrimalIteminline
PlayerMeshTextureMaskField()UPrimalIteminline
PlayerMeshTextureMaskField()UPrimalIteminline
PlayerMeshTextureMaskMaterialAdditionalIndexesField()UPrimalIteminline
PlayerMeshTextureMaskMaterialIndexField()UPrimalIteminline
PlayerMeshTextureMaskMaterialIndexField()UPrimalIteminline
PlayerMeshTextureMaskParamNameField()UPrimalIteminline
PlayerMeshTextureMaskParamNameField()UPrimalIteminline
PreservingItemClassField()UPrimalIteminline
PreservingItemClassField()UPrimalIteminline
PreservingItemSpoilingTimeMultiplierField()UPrimalIteminline
PreservingItemSpoilingTimeMultiplierField()UPrimalIteminline
PreSkinItemColorIDField()UPrimalIteminline
PreSkinItemColorIDField()UPrimalIteminline
PreviewCameraDefaultZoomMultiplierField()UPrimalIteminline
PreviewCameraDefaultZoomMultiplierField()UPrimalIteminline
PreviewCameraDistanceScaleFactorField()UPrimalIteminline
PreviewCameraDistanceScaleFactorField()UPrimalIteminline
PreviewCameraMaxZoomMultiplierField()UPrimalIteminline
PreviewCameraMaxZoomMultiplierField()UPrimalIteminline
PreviewCameraPivotOffsetField()UPrimalIteminline
PreviewCameraPivotOffsetField()UPrimalIteminline
PreviewCameraRotationField()UPrimalIteminline
PreviewCameraRotationField()UPrimalIteminline
ProcessEditText(AShooterPlayerController *ForPC, FString *TextToUse, bool __formal)UPrimalIteminline
ProcessEditText(AShooterPlayerController *ForPC, FString *TextToUse, bool __formal)UPrimalIteminline
ProcessEvent(UFunction *Function, void *Parms)UObjectinline
QualityIndexedEquippingRequiresSkillField()UPrimalIteminline
QualityTierExtraCraftingResourceRequirementsField()UPrimalIteminline
RandomChanceToBeBlueprintField()UPrimalIteminline
RandomChanceToBeBlueprintField()UPrimalIteminline
RandomColorSetField()UPrimalIteminline
RecalcSpoilingTime(long double TimeSeconds, float SpoilPercent, UPrimalInventoryComponent *forComp, float SpoilingTimeMultiplier)UPrimalIteminline
RecalcSpoilingTime(long double TimeSeconds, float SpoilPercent, UPrimalInventoryComponent *forComp)UPrimalIteminline
RecipeCraftingSkillScaleField()UPrimalIteminline
RecipeCraftingSkillScaleField()UPrimalIteminline
RefreshAttachments(bool bRefreshDefaultAttachments)UPrimalIteminline
RefreshAttachments(bool bRefreshDefaultAttachments, bool isShieldSpecificRefresh, bool bIsFromUpdateItem)UPrimalIteminline
Register(const wchar_t *PackageName, const wchar_t *InName)UObjectBaseinline
RemoveAttachments(AActor *UseOtherActor, bool bRefreshDefaultAttachments)UPrimalIteminline
RemoveAttachments(AActor *UseOtherActor, bool bRefreshDefaultAttachments, bool isShieldSpecificRefresh)UPrimalIteminline
RemoveClipAmmo(bool bDontUpdateItem)UPrimalIteminline
RemoveClipAmmo(bool bDontUpdateItem)UPrimalIteminline
RemoveCustomItemData(FName CustomDataName)UPrimalIteminline
RemoveCustomItemData(FName CustomDataName)UPrimalIteminline
RemovedFromOtherItemSoundField()UPrimalIteminline
RemovedFromOtherItemSoundField()UPrimalIteminline
RemovedSkinFromItem(UPrimalItem *FromOwnerItem, bool bIsFirstTime)UPrimalIteminline
RemovedSkinFromItem(UPrimalItem *FromOwnerItem, bool bIsFirstTime)UPrimalIteminline
RemoveFromSlot(bool bForce)UPrimalIteminline
RemoveFromSlot(bool bForce)UPrimalIteminline
RemoveFromWorldItemMap()UPrimalIteminline
RemoveItemFromArkTributeInventory()UPrimalIteminline
RemoveItemFromInventory(bool bForceRemoval, bool showHUDMessage)UPrimalIteminline
RemoveItemFromInventory(bool bForceRemoval, bool showHUDMessage)UPrimalIteminline
RemoveWeaponAccessory()UPrimalIteminline
RemoveWeaponAccessory()UPrimalIteminline
Rename(const wchar_t *InName, UObject *NewOuter, unsigned int Flags)UObjectinline
RepairItem(bool bIgnoreInventoryRequirement, float UseNextRepairPercentage, float RepairSpeedMultiplier)UPrimalIteminline
RepairItem(bool bIgnoreInventoryRequirement, float UseNextRepairPercentage, float RepairSpeedMultiplier)UPrimalIteminline
RepairResourceRequirementMultiplierField()UPrimalIteminline
RepairResourceRequirementMultiplierField()UPrimalIteminline
ResetSpoilingTime()UPrimalIteminline
ResourceHarvestAlternateItemClassesField()UPrimalIteminline
ResourceHarvestAlternateItemQuantityMultipliersField()UPrimalIteminline
ResourceHarvestAlternateItemWeightsField()UPrimalIteminline
ResourceRarityField()UPrimalIteminline
ResourceRarityField()UPrimalIteminline
ResourceRequirementIncreaseRatingPowerField()UPrimalIteminline
ResourceRequirementIncreaseRatingPowerField()UPrimalIteminline
ResourceRequirementRatingIncreasePercentageField()UPrimalIteminline
ResourceRequirementRatingIncreasePercentageField()UPrimalIteminline
ResourceRequirementRatingScaleField()UPrimalIteminline
ResourceRequirementRatingScaleField()UPrimalIteminline
SaddleOverrideRiderSocketNameField()UPrimalIteminline
SaddleOverrideRiderSocketNameField()UPrimalIteminline
SaddlePassengerSeatsField()UPrimalIteminline
SaddlePassengerSeatsField()UPrimalIteminline
SavedDurabilityField()UPrimalIteminline
SavedDurabilityField()UPrimalIteminline
SeedSoilTypesExcludeField()UPrimalIteminline
SeedSoilTypesIncludeField()UPrimalIteminline
SendToClientClassOverrideField()UPrimalIteminline
SendToClientClassOverrideField()UPrimalIteminline
Serialize(FArchive *Ar)UPrimalIteminline
ServerRemoveItemSkin()UPrimalIteminline
ServerRemoveItemSkin()UPrimalIteminline
ServerRemoveItemSkinOnly()UPrimalIteminline
ServerRemoveItemSkinOnly()UPrimalIteminline
ServerRemoveWeaponAccessoryOnly()UPrimalIteminline
ServerRemoveWeaponAccessoryOnly()UPrimalIteminline
ServerUpdatedWeaponClipAmmo()UPrimalIteminline
ServerUpdatedWeaponClipAmmo()UPrimalIteminline
SetAttachedMeshesMaterialScalarParamValue(FName ParamName, float Value)UPrimalIteminline
SetAttachedMeshesMaterialScalarParamValue(FName ParamName, float Value)UPrimalIteminline
SetCustomItemData(FCustomItemData *InData)UPrimalIteminline
SetCustomItemData(FCustomItemData *InData)UPrimalIteminline
SetEngramBlueprint()UPrimalIteminline
SetEngramBlueprint()UPrimalIteminline
SetItemStatInfo(int idx, FItemStatInfo *val)UPrimalIteminline
SetItemStatInfo(int idx, FItemStatInfo *val)UPrimalIteminline
SetItemStatValues(int idx, int val)UPrimalIteminline
SetItemStatValues(int idx, int val)UPrimalIteminline
SetOwnerNoSee(bool bNoSee, bool bForceHideFirstPerson)UPrimalIteminline
SetOwnerNoSee(bool bNoSee, bool bForceHideFirstPerson)UPrimalIteminline
SetQuantity(int NewQuantity, bool ShowHUDNotification)UPrimalIteminline
SetQuantity(int NewQuantity, bool ShowHUDNotification)UPrimalIteminline
ShieldBlockDamagePercentageField()UPrimalIteminline
ShieldBlockDamagePercentageField()UPrimalIteminline
ShieldDamageToDurabilityRatioField()UPrimalIteminline
ShieldDamageToDurabilityRatioField()UPrimalIteminline
ShieldHitSoundField()UPrimalIteminline
ShieldHitSoundField()UPrimalIteminline
SinglePlayerCraftingSpeedMultiplierField()UPrimalIteminline
SinglePlayerCraftingSpeedMultiplierField()UPrimalIteminline
SkinEquippedBlueprintTick(UPrimalItem *OwnerItem, float DeltaSeconds)UPrimalIteminline
SkinEquippedBlueprintTick(UPrimalItem *OwnerItem, float DeltaSeconds)UPrimalIteminline
SkinWeaponTemplatesField()UPrimalIteminline
SkinWeaponTemplatesField()UPrimalIteminline
SkinWeaponTemplatesForAmmoField()UPrimalIteminline
SlotBarDrawArmorDamage()UPrimalIteminline
SlotIndexField()UPrimalIteminline
SlotIndexField()UPrimalIteminline
SlottedDecreaseDurabilitySpeedField()UPrimalIteminline
SlottedTick(float DeltaSeconds)UPrimalIteminline
SlottedTick(float DeltaSeconds)UPrimalIteminline
SpawnOnWaterEncroachmentBoxExtentField()UPrimalIteminline
SpawnOnWaterEncroachmentBoxExtentField()UPrimalIteminline
SpoilingItemField()UPrimalIteminline
SpoilingItemField()UPrimalIteminline
SpoilingTimeField()UPrimalIteminline
SpoilingTimeField()UPrimalIteminline
StatGroupModifierInfosField()UPrimalIteminline
StaticClass()UPrimalIteminlinestatic
StaticClass()UPrimalIteminlinestatic
StaticGetColorForItemColorID(FLinearColor *result, int ID)UPrimalIteminlinestatic
StaticGetColorForItemColorID(FLinearColor *result, int ID)UPrimalIteminlinestatic
StaticGetDinoColorSetIndexForItemColorID(int ID)UPrimalIteminlinestatic
StaticGetItemNameAndIcon(TSubclassOf< UPrimalItem > ItemType, FString *OutItemName, UTexture2D **OutItemIcon, bool bShortName, AShooterPlayerController *ForPC)UPrimalIteminlinestatic
StaticRegisterNativesUPrimalItem()UPrimalIteminlinestatic
StaticRegisterNativesUPrimalItem()UPrimalIteminlinestatic
StatUpgradeScaleMultiplierField()UPrimalIteminline
SteamItemUserIDsField()UPrimalIteminline
SteamItemUserIDsField()UPrimalIteminline
StopCraftingRepairing(bool bCheckIfCraftingOrRepairing)UPrimalIteminline
StopCraftingRepairing(bool bCheckIfCraftingOrRepairing)UPrimalIteminline
StructuresToBuildField()UPrimalIteminline
StructureToBuildField()UPrimalIteminline
StructureToBuildField()UPrimalIteminline
SupportAmmoItemForWeaponSkinField()UPrimalIteminline
SupportDragOntoItemClassesField()UPrimalIteminline
SupportDragOntoItemClassesField()UPrimalIteminline
SupportDragOntoItemClassField()UPrimalIteminline
SupportDragOntoItemClassField()UPrimalIteminline
TempSlotIndexField()UPrimalIteminline
TempSlotIndexField()UPrimalIteminline
TestMeetsCraftingRequirementsPercent(UPrimalInventoryComponent *invComp, float Percent, UPrimalInventoryComponent *additionalInvComp)UPrimalIteminline
TestMeetsCraftingRequirementsPercent(UPrimalInventoryComponent *invComp, float Percent)UPrimalIteminline
TickCraftingItem(float DeltaTime, AShooterGameState *theGameState)UPrimalIteminline
TickCraftingItem(float DeltaTime, AShooterGameState *theGameState)UPrimalIteminline
TimeForFullRepairField()UPrimalIteminline
TimeForFullRepairField()UPrimalIteminline
UnequippedItem()UPrimalIteminline
UnequippedItem()UPrimalIteminline
UnequippedWeapon()UPrimalIteminline
UnEquipSoundField()UPrimalIteminline
UnEquipSoundField()UPrimalIteminline
UnequipWeapon(bool bDelayedUnequip)UPrimalIteminline
UnequipWeapon(bool bDelayedUnequip)UPrimalIteminline
UpdatedItem()UPrimalIteminline
UpdatedItem(bool ResetUploadTime)UPrimalIteminline
UpdatedItemSkillStatMultipliers()UPrimalIteminline
UpdatedItemSkillStatMultipliers_Implementation()UPrimalIteminline
UpgradeCraftingResourceBaseMultiplierField()UPrimalIteminline
UpgradeCraftingResourceExponentialIncreaseMultiplierField()UPrimalIteminline
UpgradeCraftingResourceLinearIncreaseMultiplierField()UPrimalIteminline
UpgradeItem(AShooterPlayerController *ByPC, int ItemStatModifierIndexToUpgrade, int ItemStatGroupIndexToUpgrade)UPrimalIteminline
UploadEarliestValidTimeField()UPrimalIteminline
UploadEarliestValidTimeField()UPrimalIteminline
Use(bool bOverridePlayerInput)UPrimalIteminline
Use(bool bOverridePlayerInput)UPrimalIteminline
Used(UPrimalItem *DestinationItem, int AdditionalData)UPrimalIteminline
Used(UPrimalItem *DestinationItem, int AdditionalData)UPrimalIteminline
UseDecreaseDurabilityField()UPrimalIteminline
UseDecreaseDurabilityField()UPrimalIteminline
UseDecreaseDurabilityMinField()UPrimalIteminline
UseDecreaseDurabilityMinField()UPrimalIteminline
UsedOnOtherItemSoundField()UPrimalIteminline
UsedOnOtherItemSoundField()UPrimalIteminline
UseGiveDinoTameAffinityPercentField()UPrimalIteminline
UseGiveDinoTameAffinityPercentField()UPrimalIteminline
UseItemAddCharacterStatusValuesField()UPrimalIteminline
UseItemAddCharacterStatusValuesField()UPrimalIteminline
UseItemOnItemSoundField()UPrimalIteminline
UseItemOnItemSoundField()UPrimalIteminline
UseItemOntoItem(UPrimalItem *DestinationItem, int AdditionalData)UPrimalIteminline
UseItemOntoItem(UPrimalItem *DestinationItem, int AdditionalData)UPrimalIteminline
UseItemSlotTimeRemainingField()UPrimalIteminline
UseItemSoundField()UPrimalIteminline
UseItemSoundField()UPrimalIteminline
UseMinDurabilityRequirementField()UPrimalIteminline
UseMinDurabilityRequirementField()UPrimalIteminline
UseParticleEffectField()UPrimalIteminline
UseParticleEffectSocketNameField()UPrimalIteminline
UseParticleEffectSocketNameField()UPrimalIteminline
UseRequiresItemSlotTimeField()UPrimalIteminline
UseRequiresOwnerActorClassesField()UPrimalIteminline
UseRequiresOwnerActorClassesField()UPrimalIteminline
UsesDurability()UPrimalIteminline
UsesDurability()UPrimalIteminline
UseSpawnActorClassField()UPrimalIteminline
UseSpawnActorClassField()UPrimalIteminline
UseSpawnActorLocOffsetField()UPrimalIteminline
UseSpawnActorLocOffsetField()UPrimalIteminline
UseUnlocksEmoteNameField()UPrimalIteminline
UseUnlocksEmoteNameField()UPrimalIteminline
WeaponAmmoOverrideItemCDOField()UPrimalIteminline
WeaponAmmoOverrideItemCDOField()UPrimalIteminline
WeaponClipAmmoField()UPrimalIteminline
WeaponClipAmmoField()UPrimalIteminline
WeaponFrequencyField()UPrimalIteminline
WeaponFrequencyField()UPrimalIteminline
WeaponTemplateField()UPrimalIteminline
WeaponTemplateField()UPrimalIteminline
WeaponTotalAmmoField()UPrimalIteminline
WeaponTotalAmmoField()UPrimalIteminline