|
float & | MinBlueprintCraftsPercentageField () |
|
float & | MaxBlueprntCraftsPercentageField () |
|
int & | LimitSkinApplicationsField () |
|
float & | DinoAutoHealingThresholdPercentField () |
|
float & | DinoAutoHealingUseTimeIntervalField () |
|
float & | ItemWeightMultiplierField () |
|
float & | BaseItemWeightMultiplierField () |
|
int & | ArkTributeVersionField () |
|
TArray< TSubclassOf< AActor > > & | EquipRequiresExplicitOwnerClassesField () |
|
TArray< FName > & | EquipRequiresExplicitOwnerTagsField () |
|
unsigned int & | ExpirationTimeUTCField () |
|
FString & | AbstractItemCraftingDescriptionField () |
|
TArray< TSubclassOf< UPrimalItem > > & | ItemSkinUseOnItemClassesField () |
|
TArray< TSubclassOf< UPrimalItem > > & | ItemSkinPreventOnItemClassesField () |
|
float & | AppliedArmorMovementPenalyField () |
|
int & | BuildStructuresMaxToAllowRemovalField () |
|
float & | SlottedDecreaseDurabilitySpeedField () |
|
FieldArray< float, 16 > | EquippedCharacterStatusValueDecreaseMultipliersField () |
|
USoundBase * | ItemBrokenSoundField () |
|
USoundCue * | UseItemSoundField () |
|
USoundBase * | EquipSoundField () |
|
USoundBase * | UnEquipSoundField () |
|
USoundBase * | UsedOnOtherItemSoundField () |
|
USoundBase * | RemovedFromOtherItemSoundField () |
|
float & | RandomChanceToBeBlueprintField () |
|
TArray< FActorClassAttachmentInfo > & | ActorClassAttachmentInfosField () |
|
TArray< FItemAttachmentInfo > * | ItemAttachmentInfosField () |
|
TArray< FItemAttachmentInfo > & | DynamicItemAttachmentInfosField () |
|
TArray< FItemAttachmentInfo > & | ItemSkinAddItemAttachmentsField () |
|
TEnumAsByte< enum EPrimalItemType::Type > & | MyItemTypeField () |
|
TEnumAsByte< enum EPrimalConsumableType::Type > & | MyConsumableTypeField () |
|
TEnumAsByte< enum EPrimalEquipmentType::Type > & | MyEquipmentTypeField () |
|
int & | ExtraItemCategoryFlagsField () |
|
FVector & | BlockingShieldFPVTranslationField () |
|
FRotator & | BlockingShieldFPVRotationField () |
|
float & | ShieldBlockDamagePercentageField () |
|
float & | ShieldDamageToDurabilityRatioField () |
|
UAnimMontage * | PlayAnimationOnUseField () |
|
int & | CraftingMinLevelRequirementField () |
|
float & | CraftingCooldownIntervalField () |
|
TSubclassOf< AActor > & | CraftingActorToSpawnField () |
|
UTexture2D * | BlueprintBackgroundOverrideTextureField () |
|
FString & | CraftItemButtonStringOverrideField () |
|
TSubclassOf< AActor > & | UseSpawnActorClassField () |
|
FVector & | UseSpawnActorLocOffsetField () |
|
int & | SlotIndexField () |
|
FItemNetID & | ItemIDField () |
|
TSubclassOf< UPrimalItem > & | ItemCustomClassField () |
|
TSubclassOf< UPrimalItem > & | ItemSkinTemplateField () |
|
float & | ItemRatingField () |
|
unsigned __int16 & | CraftQueueField () |
|
float & | CraftingSkillField () |
|
FString & | CustomItemNameField () |
|
FString & | CustomItemDescriptionField () |
|
TArray< FColor > & | CustomColorsField () |
|
TArray< FCraftingResourceRequirement > & | CustomResourceRequirementsField () |
|
long double & | NextCraftCompletionTimeField () |
|
TWeakObjectPtr< UPrimalInventoryComponent > & | OwnerInventoryField () |
|
char & | ItemQualityIndexField () |
|
TSubclassOf< UPrimalItem > & | SupportDragOntoItemClassField () |
|
TArray< TSubclassOf< UPrimalItem > > & | SupportDragOntoItemClassesField () |
|
TArray< TSubclassOf< AShooterWeapon > > & | SkinWeaponTemplatesField () |
|
TSubclassOf< AShooterWeapon > & | AmmoSupportDragOntoWeaponItemWeaponTemplateField () |
|
TArray< TSubclassOf< AShooterWeapon > > & | AmmoSupportDragOntoWeaponItemWeaponTemplatesField () |
|
TArray< FUseItemAddCharacterStatusValue > & | UseItemAddCharacterStatusValuesField () |
|
float & | Ingredient_WeightIncreasePerQuantityField () |
|
float & | Ingredient_FoodIncreasePerQuantityField () |
|
float & | Ingredient_HealthIncreasePerQuantityField () |
|
float & | Ingredient_WaterIncreasePerQuantityField () |
|
float & | Ingredient_StaminaIncreasePerQuantityField () |
|
FString & | DescriptiveNameBaseField () |
|
FString & | ItemDescriptionNewField () |
|
FString & | DurabilityStringShortField () |
|
FString & | DurabilityStringField () |
|
float & | DroppedItemLifeSpanOverrideField () |
|
UStaticMesh * | DroppedMeshOverrideField () |
|
UMaterialInterface * | DroppedMeshMaterialOverrideField () |
|
FVector & | DroppedMeshOverrideScale3DField () |
|
TSubclassOf< UPrimalItem > & | SpoilingItemField () |
|
TArray< TSubclassOf< AActor > > & | UseRequiresOwnerActorClassesField () |
|
TSubclassOf< UPrimalItem > & | PreservingItemClassField () |
|
float & | PreservingItemSpoilingTimeMultiplierField () |
|
float & | SpoilingTimeField () |
|
int & | CraftingConsumesDurabilityField () |
|
float & | RepairResourceRequirementMultiplierField () |
|
float & | BaseItemWeightField () |
|
float & | DurabilityIncreaseMultiplierField () |
|
float & | NewItemDurabilityOverrideField () |
|
float & | DurabilityDecreaseMultiplierField () |
|
float & | UseDecreaseDurabilityField () |
|
float & | AutoDurabilityDecreaseIntervalField () |
|
float & | AutoDecreaseMinDurabilityField () |
|
float & | AutoDecreaseDurabilityAmountPerIntervalField () |
|
float & | UseDecreaseDurabilityMinField () |
|
float & | UseMinDurabilityRequirementField () |
|
float & | ResourceRarityField () |
|
float & | BlueprintTimeToCraftField () |
|
float & | MinBlueprintTimeToCraftField () |
|
float & | BlueprintWeightField () |
|
float & | MinimumUseIntervalField () |
|
float & | TimeForFullRepairField () |
|
float & | NewBaseCraftingXPField () |
|
float & | NewBaseRepairingXPField () |
|
float & | GlobalQualityTierCraftingResourceQuantityMultiplierField () |
|
TArray< TSubclassOf< UPrimalItem > > & | ResourceHarvestAlternateItemClassesField () |
|
TArray< float > & | ResourceHarvestAlternateItemWeightsField () |
|
TArray< float > & | ResourceHarvestAlternateItemQuantityMultipliersField () |
|
TArray< FCraftingResourceRequirement > & | BaseCraftingResourceRequirementsField () |
|
TArray< FQualityTierCraftingResourceRequirements > & | QualityTierExtraCraftingResourceRequirementsField () |
|
TArray< FCraftingResourceRequirement > & | OverrideRepairingRequirementsField () |
|
FieldArray< FItemStatInfo, 8 > | ItemStatInfosField () |
|
TArray< FItemStatInfo > & | StatGroupModifierInfosField () |
|
FieldArray< unsigned __int16, 8 > | ItemStatValuesField () |
|
FieldArray< unsigned __int16, 8 > | ItemStatUpgradesField () |
|
TArray< FItemStatGroupValue > & | ItemStatGroupValuesField () |
|
TArray< unsigned short > & | ItemStatGroupUpgradesField () |
|
TMap< FName, FStatValPair, FDefaultSetAllocator, TDefaultMapKeyFuncs< FName, FStatValPair, 0 > > & | ItemStatGroupValuesMapField () |
|
unsigned int & | WeaponClipAmmoField () |
|
float & | WeaponFrequencyField () |
|
long double & | LastTimeToShowInfoField () |
|
char & | ItemVersionField () |
|
float & | ItemDurabilityField () |
|
float & | MinItemDurabilityField () |
|
float & | SavedDurabilityField () |
|
TSubclassOf< AShooterWeapon > & | WeaponTemplateField () |
|
UTexture2D * | BrokenIconField () |
|
UTexture2D * | ItemIconField () |
|
UTexture2D * | AlternateItemIconBelowDurabilityField () |
|
float & | AlternateItemIconBelowDurabilityValueField () |
|
UMaterialInterface * | ItemIconMaterialParentField () |
|
FieldArray< __int16, 6 > | ItemColorIDField () |
|
FieldArray< __int16, 6 > | PreSkinItemColorIDField () |
|
FieldArray< char, 6 > | bUseItemColorField () |
|
int & | ItemQuantityField () |
|
int & | MaxItemQuantityField () |
|
TArray< unsigned __int64 > & | SteamItemUserIDsField () |
|
TSubclassOf< APrimalStructure > & | StructureToBuildField () |
|
TArray< TSubclassOf< APrimalStructure > > & | StructuresToBuildField () |
|
TSubclassOf< UPrimalItem > & | GiveItemWhenUsedField () |
|
TArray< TSubclassOf< UPrimalInventoryComponent > > & | CraftingRequiresInventoryComponentField () |
|
TSubclassOf< ADroppedItem > & | DroppedItemTemplateOverrideField () |
|
TSubclassOf< ADroppedItem > & | DroppedItemTemplateForSecondryActionField () |
|
TSubclassOf< APrimalBuff > & | BuffToGiveOwnerCharacterField () |
|
FRotator & | PreviewCameraRotationField () |
|
FVector & | PreviewCameraPivotOffsetField () |
|
float & | PreviewCameraDistanceScaleFactorField () |
|
float & | PreviewCameraDefaultZoomMultiplierField () |
|
float & | PreviewCameraMaxZoomMultiplierField () |
|
FName & | PlayerMeshTextureMaskParamNameField () |
|
UTexture2D * | PlayerMeshTextureMaskField () |
|
UTexture2D * | PlayerMeshNoItemDefaultTextureMaskField () |
|
int & | PlayerMeshTextureMaskMaterialIndexField () |
|
TArray< int > & | PlayerMeshTextureMaskMaterialAdditionalIndexesField () |
|
FName & | FPVHandsMeshTextureMaskParamNameField () |
|
UTexture2D * | FPVHandsMeshTextureMaskField () |
|
int & | NewFPVHandsMeshTextureMaskMaterialIndexField () |
|
UPrimalItem * | WeaponAmmoOverrideItemCDOField () |
|
FName & | FPVItemMeshTextureMaskParamNameField () |
|
UTexture2D * | FPVItemMeshTextureMaskField () |
|
int & | FPVItemMeshTextureMaskMaterialIndexField () |
|
long double & | CreationTimeField () |
|
long double & | LastAutoDurabilityDecreaseTimeField () |
|
long double & | LastUseTimeField () |
|
FString & | ItemTypeCategoryStringField () |
|
long double & | LastLocalUseTimeField () |
|
TArray< float > & | ItemQualityCraftingResourceRequirementsMultipliersField () |
|
int & | TempSlotIndexField () |
|
TWeakObjectPtr< AShooterWeapon > & | AssociatedWeaponField () |
|
UPrimalItem * | MyItemSkinField () |
|
TWeakObjectPtr< AShooterCharacter > & | LastOwnerPlayerField () |
|
float & | CropGrowingFertilizerConsumptionRateField () |
|
float & | CropMaxFruitFertilizerConsumptionRateField () |
|
float & | CropGrowingWaterConsumptionRateField () |
|
float & | CropMaxFruitWaterConsumptionRateField () |
|
int & | CropMaxFruitsField () |
|
float & | CropNoFertilizerOrWaterCacheReductionRateField () |
|
float & | FertilizerEffectivenessMultiplierField () |
|
float & | EggAlertDinosAggroAmountField () |
|
float & | EggAlertDinosAggroRadiusField () |
|
TArray< FName > & | EggAlertDinosAggroTagsField () |
|
float & | EggAlertDinosForcedAggroTimeField () |
|
float & | EggMaximumDistanceFromOriginalDropToAlertDinosField () |
|
TSubclassOf< UPrimalItem > & | BrokenGiveItemClassField () |
|
float & | ClearColorDurabilityThresholdField () |
|
TSubclassOf< UPrimalItem > & | ItemClassToUseAsInitialCustomDataField () |
|
FVector & | OriginalItemDropLocationField () |
|
FLinearColor & | DurabilityBarColorForegroundField () |
|
FLinearColor & | DurabilityBarColorBackgroundField () |
|
TSubclassOf< UPrimalItem > & | OverrideCooldownTimeItemClassField () |
|
float & | MinDurabilityForCraftingResourceField () |
|
float & | ResourceRequirementIncreaseRatingPowerField () |
|
float & | ResourceRequirementRatingScaleField () |
|
float & | ResourceRequirementRatingIncreasePercentageField () |
|
long double & | NextSpoilingTimeField () |
|
long double & | LastSpoilingTimeField () |
|
TArray< FString > & | DefaultFolderPathsField () |
|
FString & | ItemRatingStringField () |
|
FName & | DefaultWeaponMeshNameField () |
|
int & | LastCalculatedTotalAmmoInvUpdatedFrameField () |
|
int & | WeaponTotalAmmoField () |
|
TSubclassOf< UPrimalItem > & | EngramRequirementItemClassOverrideField () |
|
TArray< unsigned short > & | CraftingResourceRequirementsField () |
|
USoundBase * | ExtraThrowItemSoundField () |
|
FVector & | SpawnOnWaterEncroachmentBoxExtentField () |
|
TArray< TSubclassOf< AActor > > & | OnlyUsableOnSpecificClassesField () |
|
TArray< FSaddlePassengerSeatDefinition > & | SaddlePassengerSeatsField () |
|
FName & | SaddleOverrideRiderSocketNameField () |
|
TSubclassOf< APrimalDinoCharacter > & | EggDinoClassToSpawnField () |
|
FieldArray< char, 16 > | EggNumberOfLevelUpPointsAppliedField () |
|
float & | EggTamedIneffectivenessModifierField () |
|
FieldArray< char, 6 > | EggColorSetIndicesField () |
|
float & | EggLoseDurabilityPerSecondField () |
|
float & | ExtraEggLoseDurabilityPerSecondMultiplierField () |
|
float & | EggMinTemperatureField () |
|
float & | EggMaxTemperatureField () |
|
float & | ItemRatingMultiplierField () |
|
float & | EggDroppedInvalidTempLoseItemRatingSpeedField () |
|
USoundBase * | ShieldHitSoundField () |
|
float & | RecipeCraftingSkillScaleField () |
|
int & | CustomItemIDField () |
|
float & | AddDinoTargetingRangeField () |
|
float & | DamageTorpidityArmorRatingField () |
|
float & | IndirectTorpidityArmorRatingField () |
|
FName & | UseParticleEffectSocketNameField () |
|
float & | UseGiveDinoTameAffinityPercentField () |
|
TArray< TSubclassOf< UPrimalItem > > & | CraftingAdditionalItemsToGiveField () |
|
int & | LastValidItemVersionField () |
|
float & | GlobalTameAffinityMultiplierField () |
|
int & | NewCraftingGiveItemCountField () |
|
int & | CraftingGivesItemQuantityOverrideField () |
|
USoundBase * | UseItemOnItemSoundField () |
|
FName & | UseUnlocksEmoteNameField () |
|
long double & | ClusterSpoilingTimeUTCField () |
|
TArray< FDinoAncestorsEntry > & | EggDinoAncestorsField () |
|
TArray< FDinoAncestorsEntry > & | EggDinoAncestorsMaleField () |
|
int & | EggRandomMutationsFemaleField () |
|
int & | EggRandomMutationsMaleField () |
|
TArray< TSubclassOf< UPrimalEngramEntry > > & | QualityIndexedEquippingRequiresSkillField () |
|
TSubclassOf< UPrimalEngramEntry > & | EquippingRequiresSkillField () |
|
TArray< TSubclassOf< UPrimalItem > > & | EquippingRequiresEngramsField () |
|
TArray< FCustomItemData > & | CustomItemDatasField () |
|
FString & | OverrideUseStringField () |
|
TSubclassOf< UPrimalItem > & | SendToClientClassOverrideField () |
|
FString & | CrafterCharacterNameField () |
|
FString & | CrafterTribeNameField () |
|
float & | CraftedSkillBonusField () |
|
float & | CraftingSkillQualityMultiplierMinField () |
|
float & | CraftingSkillQualityMultiplierMaxField () |
|
float & | SinglePlayerCraftingSpeedMultiplierField () |
|
int & | NoLevelEngramSortingPriorityField () |
|
int & | CustomFlagsField () |
|
FName & | CustomTagField () |
|
float & | EquippedReduceDurabilityIntervalField () |
|
long double & | LastEquippedReduceDurabilityTimeField () |
|
float & | EquippedReduceDurabilityPerIntervalField () |
|
float & | MaxDurabiltiyOverrideField () |
|
long double & | LastItemAdditionTimeField () |
|
long double & | UploadEarliestValidTimeField () |
|
float & | NextRepairPercentageField () |
|
UStaticMesh * | NetDroppedMeshOverrideField () |
|
UMaterialInterface * | NetDroppedMeshMaterialOverrideField () |
|
FVector & | NetDroppedMeshOverrideScale3DField () |
|
TArray< TSubclassOf< APrimalBuff > > & | FeatClassesField () |
|
int & | MaxRandomUpgradeLevelsField () |
|
int & | MinRandomUpgradeLevelsField () |
|
float & | MaxUpgradeLevelRandomizationPowerField () |
|
float & | UpgradeCraftingResourceBaseMultiplierField () |
|
float & | UpgradeCraftingResourceLinearIncreaseMultiplierField () |
|
float & | UpgradeCraftingResourceExponentialIncreaseMultiplierField () |
|
int & | BlueprintCraftsRemainingField () |
|
int & | MaxBlueprintCraftsField () |
|
int & | BlueprintCraftsMaxRatingMinCraftsField () |
|
float & | MaxBlueprintCraftsRandomizationPowerField () |
|
float & | MaxBlueprintCraftsAddRandomizerPowerByRatingField () |
|
float & | MaxBlueprintCraftsRatingRangeField () |
|
float & | NumBlueprintCraftsMultiplierField () |
|
float & | StatUpgradeScaleMultiplierField () |
|
float & | AbsoluteItemRatingQualityMultiplierField () |
|
float & | UseRequiresItemSlotTimeField () |
|
int & | MaxUpgradeLevelField () |
|
int & | CurrentUpgradeLevelField () |
|
long double & | LastSpoilingInventorySlotCheckTimeField () |
|
float & | ItemIconScaleField () |
|
float & | EquipActivationRequiresTimeField () |
|
float & | UseItemSlotTimeRemainingField () |
|
long double & | EquippedAtTimeField () |
|
FName & | ItemSlotTypeNameField () |
|
int & | DefaultInventoryQuantityOverrideField () |
|
TArray< FName > & | OverrideItemAttachmentSocketsFromField () |
|
TArray< FName > & | OverrideItemAttachmentSocketsToField () |
|
TArray< TEnumAsByte< enum ESoilType > > & | SeedSoilTypesIncludeField () |
|
TArray< TEnumAsByte< enum ESoilType > > & | SeedSoilTypesExcludeField () |
|
float & | ExtraResourceQuantityToUpgradeField () |
|
TSubclassOf< UPrimalItem > & | ExtraResourceClassToUpgradeField () |
|
UAnimSequence * | OverrideDinoRiderMoveAnimationField () |
|
UAnimSequence * | OverrideDinoRiderAnimationField () |
|
TSet< FName, DefaultKeyFuncs< FName, 0 >, FDefaultSetAllocator > & | AttachmentsUsingSocketsField () |
|
long double & | DroppedNextSpoilingTimeField () |
|
bool & | bHasAddedWeightToInventoryField () |
|
float & | AddedInventoryWeightValueField () |
|
BitFieldValue< bool, unsigned __int32 > | bCanBuildStructures () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowEquppingItem () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowInventoryItem () |
|
BitFieldValue< bool, unsigned __int32 > | bIsRepairing () |
|
BitFieldValue< bool, unsigned __int32 > | bEquippedItem () |
|
BitFieldValue< bool, unsigned __int32 > | bCanSlot () |
|
BitFieldValue< bool, unsigned __int32 > | bItemIconDrawItemQualityOverlayOnTop () |
|
BitFieldValue< bool, unsigned __int32 > | bUseItemColors () |
|
BitFieldValue< bool, unsigned __int32 > | bForceDediAttachments () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowCustomColors () |
|
BitFieldValue< bool, unsigned __int32 > | bForceAllowRemovalWhenDead () |
|
BitFieldValue< bool, unsigned __int32 > | bAutoCraftBlueprint () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventMultipleCraftsAtOnce () |
|
BitFieldValue< bool, unsigned __int32 > | bHideFromInventoryDisplay () |
|
BitFieldValue< bool, unsigned __int32 > | bUseItemStats () |
|
BitFieldValue< bool, unsigned __int32 > | bForceUseMaxBlueprintCrafts () |
|
BitFieldValue< bool, unsigned __int32 > | bUseSpawnActorWhenRiding () |
|
BitFieldValue< bool, unsigned __int32 > | bUseSpawnActor () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowDefaultCharacterAttachment () |
|
BitFieldValue< bool, unsigned __int32 > | bUseItemDurability () |
|
BitFieldValue< bool, unsigned __int32 > | bNewWeaponAutoFillClipAmmo () |
|
BitFieldValue< bool, unsigned __int32 > | bDestroyBrokenItem () |
|
BitFieldValue< bool, unsigned __int32 > | bThrowOnHotKeyUse () |
|
BitFieldValue< bool, unsigned __int32 > | bIsBlueprint () |
|
BitFieldValue< bool, unsigned __int32 > | bCanBeBlueprint () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventUpload () |
|
BitFieldValue< bool, unsigned __int32 > | bIsEngram () |
|
BitFieldValue< bool, unsigned __int32 > | bIsCustomRecipe () |
|
BitFieldValue< bool, unsigned __int32 > | bIsFoodRecipe () |
|
BitFieldValue< bool, unsigned __int32 > | bTekItem () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowUseInInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowRemoteUseInInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBlueprintEquippedNotifications () |
|
BitFieldValue< bool, unsigned __int32 > | bUseInWaterRestoreDurability () |
|
BitFieldValue< bool, unsigned __int32 > | bValidCraftingResource () |
|
BitFieldValue< bool, unsigned __int32 > | bUsesSlotAttachments () |
|
BitFieldValue< bool, unsigned __int32 > | bDurabilityRequirementIgnoredInWater () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowRepair () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowRemovalFromInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bConsumeItemOnUse () |
|
BitFieldValue< bool, unsigned __int32 > | bOnlyCanUseInWater () |
|
BitFieldValue< bool, unsigned __int32 > | bCanUseSwimming () |
|
BitFieldValue< bool, unsigned __int32 > | bIsDescriptionOnlyItem () |
|
BitFieldValue< bool, unsigned __int32 > | bRestoreDurabilityWhenColorized () |
|
BitFieldValue< bool, unsigned __int32 > | bAppendPrimaryColorToName () |
|
BitFieldValue< bool, unsigned __int32 > | bUseScaleStatEffectivenessByDurability () |
|
BitFieldValue< bool, unsigned __int32 > | bUsesCreationTime () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowUseWhileRiding () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventCraftingResourceAtFullDurability () |
|
BitFieldValue< bool, unsigned __int32 > | bGiveItemWhenUsedCopyItemStats () |
|
BitFieldValue< bool, unsigned __int32 > | bHideFromRemoteInventoryDisplay () |
|
BitFieldValue< bool, unsigned __int32 > | bAutoDecreaseDurabilityOverTime () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventDragOntoOtherItemIfSameCustomData () |
|
BitFieldValue< bool, unsigned __int32 > | bUseOnItemWeaponRemoveClipAmmo () |
|
BitFieldValue< bool, unsigned __int32 > | bUseOnItemSetIndexAsDestinationItemCustomData () |
|
BitFieldValue< bool, unsigned __int32 > | bSupportDragOntoOtherItem () |
|
BitFieldValue< bool, unsigned __int32 > | bIsItemSkin () |
|
BitFieldValue< bool, unsigned __int32 > | bItemSkinIgnoreSkinIcon () |
|
BitFieldValue< bool, unsigned __int32 > | bPickupEggAlertsDinos () |
|
BitFieldValue< bool, unsigned __int32 > | bHideCustomDescription () |
|
BitFieldValue< bool, unsigned __int32 > | bCopyCustomDescriptionIntoSpoiledItem () |
|
BitFieldValue< bool, unsigned __int32 > | bCopyDurabilityIntoSpoiledItem () |
|
BitFieldValue< bool, unsigned __int32 > | bCraftedRequestCustomItemDescription () |
|
BitFieldValue< bool, unsigned __int32 > | bInitializedItem () |
|
BitFieldValue< bool, unsigned __int32 > | bIsDroppedItem () |
|
BitFieldValue< bool, unsigned __int32 > | bEggIsTooCold () |
|
BitFieldValue< bool, unsigned __int32 > | bEggIsTooHot () |
|
BitFieldValue< bool, unsigned __int32 > | bDidAttachments () |
|
BitFieldValue< bool, unsigned __int32 > | bEquippedActive () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPPreventUseOntoItem () |
|
BitFieldValue< bool, unsigned __int32 > | bSkinDisableWhenSubmerged () |
|
BitFieldValue< bool, unsigned __int32 > | bSlottedDecreaseDurability () |
|
BitFieldValue< bool, unsigned __int32 > | bIsAbstractItem () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventItemSkins () |
|
BitFieldValue< bool, unsigned __int32 > | bOnlyCanUseInFalling () |
|
BitFieldValue< bool, unsigned __int32 > | bForceDropDestruction () |
|
BitFieldValue< bool, unsigned __int32 > | bForceAllowDragUsing () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowInvalidItemVersion () |
|
BitFieldValue< bool, unsigned __int32 > | bUseSpawnActorRelativeLoc () |
|
BitFieldValue< bool, unsigned __int32 > | bUseSpawnActorTakeOwnerRotation () |
|
BitFieldValue< bool, unsigned __int32 > | bUseEquippedItemBlueprintTick () |
|
BitFieldValue< bool, unsigned __int32 > | bUseEquippedItemNativeTick () |
|
BitFieldValue< bool, unsigned __int32 > | bSpawnActorOnWaterOnly () |
|
BitFieldValue< bool, unsigned __int32 > | bAutoTameSpawnedActor () |
|
BitFieldValue< bool, unsigned __int32 > | bShowItemRatingAsPercent () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventArmorDurabiltyConsumption () |
|
BitFieldValue< bool, unsigned __int32 > | bForceAllowUse () |
|
BitFieldValue< bool, unsigned __int32 > | bIsEgg () |
|
BitFieldValue< bool, unsigned __int32 > | bIsCookingIngredient () |
|
BitFieldValue< bool, unsigned __int32 > | bDragClearDyedItem () |
|
BitFieldValue< bool, unsigned __int32 > | bDeprecateItem () |
|
BitFieldValue< bool, unsigned __int32 > | bInitializedRecipeStats () |
|
BitFieldValue< bool, unsigned __int32 > | bItemSkinKeepOriginalWeaponTemplate () |
|
BitFieldValue< bool, unsigned __int32 > | bItemSkinKeepOriginalIcon () |
|
BitFieldValue< bool, unsigned __int32 > | bItemSkinReceiveOwnerEquippedBlueprintEvents () |
|
BitFieldValue< bool, unsigned __int32 > | bItemSkinReceiveOwnerEquippedBlueprintTick () |
|
BitFieldValue< bool, unsigned __int32 > | bItemSkinAllowEquipping () |
|
BitFieldValue< bool, unsigned __int32 > | bForceDisplayInInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bDroppedItemAllowDinoPickup () |
|
BitFieldValue< bool, unsigned __int32 > | bCraftDontActuallyGiveItem () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventUseWhenSleeping () |
|
BitFieldValue< bool, unsigned __int32 > | bOverrideRepairingRequirements () |
|
BitFieldValue< bool, unsigned __int32 > | bForceUseItemAddCharacterStatsOnDinos () |
|
BitFieldValue< bool, unsigned __int32 > | bOnlyEquipWhenUnconscious () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventEquipWhenDead () |
|
BitFieldValue< bool, unsigned __int32 > | bForcePreventConsumableWhileHandcuffed () |
|
BitFieldValue< bool, unsigned __int32 > | bOverrideExactClassCraftingRequirement () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventConsumeItemOnDrag () |
|
BitFieldValue< bool, unsigned __int32 > | bForceAllowGrinding () |
|
BitFieldValue< bool, unsigned __int32 > | bForcePreventGrinding () |
|
BitFieldValue< bool, unsigned __int32 > | bDeprecateBlueprint () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventDinoAutoConsume () |
|
BitFieldValue< bool, unsigned __int32 > | bIsDinoAutoHealingItem () |
|
BitFieldValue< bool, unsigned __int32 > | bBPAllowRemoteAddToInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bBPAllowRemoteRemoveFromInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bEquipmentHatHideItemHeadHair () |
|
BitFieldValue< bool, unsigned __int32 > | bEquipmentHatHideItemFacialHair () |
|
BitFieldValue< bool, unsigned __int32 > | bEquipmentForceHairHiding () |
|
BitFieldValue< bool, unsigned __int32 > | bBPInventoryNotifyCraftingFinished () |
|
BitFieldValue< bool, unsigned __int32 > | bCheckBPAllowCrafting () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPAllowAddToInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventItemBlueprint () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventUseByDinos () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventUseByHumans () |
|
BitFieldValue< bool, unsigned __int32 > | bBPCanUse () |
|
BitFieldValue< bool, unsigned __int32 > | bBPCanCraft () |
|
BitFieldValue< bool, unsigned __int32 > | bSkinOverrideItemAttachmentsFrom () |
|
BitFieldValue< bool, unsigned __int32 > | bSkinOverrideItemAttachmentsTo () |
|
BitFieldValue< bool, unsigned __int32 > | bSkinOverrideEquipRequiresExplicitOwnerTags () |
|
BitFieldValue< bool, unsigned __int32 > | bSkinRequiresItemUnequipped () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowOverrideItemAutoDecreaseDurability () |
|
BitFieldValue< bool, unsigned __int32 > | bCopyItemDurabilityFromCraftingResource () |
|
BitFieldValue< bool, unsigned __int32 > | bIsInitialItem () |
|
BitFieldValue< bool, unsigned __int32 > | bPickupEggForceAggro () |
|
BitFieldValue< bool, unsigned __int32 > | bClearSkinOnInventoryRemoval () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPCustomInventoryWidgetText () |
|
BitFieldValue< bool, unsigned __int32 > | bUseSkinnedBPCustomInventoryWidgetText () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPInitFromItemNetInfo () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPInitializeItem () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemNetInfo () |
|
BitFieldValue< bool, unsigned __int32 > | bItemSkinKeepOriginalItemName () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventUploadingWeaponClipAmmo () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventNativeItemBroken () |
|
BitFieldValue< bool, unsigned __int32 > | bResourcePreventGivingFromDemolition () |
|
BitFieldValue< bool, unsigned __int32 > | bNameForceNoStatQualityRank () |
|
BitFieldValue< bool, unsigned __int32 > | bAlwaysLearnedEngram () |
|
BitFieldValue< bool, unsigned __int32 > | bIgnoreMinimumUseIntervalForDinoAutoEatingFood () |
|
BitFieldValue< bool, unsigned __int32 > | bUnappliedItemSkinIgnoreItemAttachments () |
|
BitFieldValue< bool, unsigned __int32 > | bHideMoreOptionsIfNonRemovable () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemDescription () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPCrafted () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemName () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventUseAtTameLimit () |
|
BitFieldValue< bool, unsigned __int32 > | bDivideTimeToCraftByGlobalCropGrowthSpeed () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventCheatGive () |
|
BitFieldValue< bool, unsigned __int32 > | bUsingRequiresStandingOnSolidGround () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPAddedAttachments () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPConsumeProjectileImpact () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPNotifyDropped () |
|
BitFieldValue< bool, unsigned __int32 > | bThrowUsesSecondaryActionDrop () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemIcon () |
|
BitFieldValue< bool, unsigned __int32 > | bUseSlottedTick () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPDrawItemIcon () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPForceAllowRemoteAddToInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bSkinAddWeightToSkinnedItem () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPIsValidForCrafting () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOverrideCraftingConsumption () |
|
BitFieldValue< bool, unsigned __int32 > | bIgnoreDrawingItemButtonIcon () |
|
BitFieldValue< bool, unsigned __int32 > | bCensoredItemSkin () |
|
BitFieldValue< bool, unsigned __int32 > | bUseDefaultStatGroupModifiers () |
|
BitFieldValue< bool, unsigned __int32 > | bBlueprintCraftingRequiresEngram () |
|
BitFieldValue< bool, unsigned __int32 > | bHaltSpoilingTimeWhenSlotted () |
|
BitFieldValue< bool, unsigned __int32 > | bIncreaseCraftingRequirementsByQuality () |
|
BitFieldValue< bool, unsigned __int32 > | bIsAboutToUnequip () |
|
BitFieldValue< bool, unsigned __int32 > | bIsAboutToEquip () |
|
BitFieldValue< bool, unsigned __int32 > | bCraftedGivesPlayerProfileExtraItem () |
|
BitFieldValue< bool, unsigned __int32 > | bExemptFromMaxQuantityClamp () |
|
BitFieldValue< bool, unsigned __int32 > | bDidEquipModifyStatusValueRates () |
|
BitFieldValue< bool, unsigned __int32 > | bBPGetItemWeight () |
|
BitFieldValue< bool, unsigned __int32 > | bUpdateWeightOnDurabilityRestored () |
|
BitFieldValue< bool, unsigned __int32 > | bBrokenPreventsSlotting () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventSlottedWhenSwimming () |
|
BitFieldValue< bool, unsigned __int32 > | SlotBarDrawArmorDamage () |
|
BitFieldValue< bool, unsigned __int32 > | bWeaponShouldAllowContinuousReload () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBlueprintSlottedNotifications () |
|
BitFieldValue< bool, unsigned __int32 > | bIgnoreDurabilityRequirementOnlyDrinkable () |
|
BitFieldValue< bool, unsigned __int32 > | bDontDescribeAsSkin () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPAllowAttachment () |
|
BitFieldValue< bool, unsigned __int32 > | bIncludeBaseItemIcon () |
|
BitFieldValue< bool, unsigned __int32 > | bIsBaseItemForIcon () |
|
BitFieldValue< bool, unsigned __int32 > | bUseTieredCraftingResourceSubstitution () |
|
BitFieldValue< bool, unsigned __int32 > | bCanUseAnyMovementMode () |
|
BitFieldValue< bool, unsigned __int32 > | bUseFPVItemMeshTextureMaskMaterialIndex () |
|
BitFieldValue< bool, unsigned __int32 > | bApplyMeshTextureMaskOnHair () |
|
void | AddItemDurability (float durabilityToAdd) |
|
void | AddToInventory (UPrimalInventoryComponent *toInventory, bool bEquipItem, bool AddToSlotItems, FItemNetID *InventoryInsertAfterItemID, bool ShowHUDNotification, bool bDontRecalcSpoilingTime, bool bIgnoreAbsoluteMaxInventory) |
|
void | AddToSlot (int theSlotIndex, bool bForce) |
|
void | AddedToInventory () |
|
bool | AllowEquipItem (UPrimalInventoryComponent *toInventory) |
|
bool | AllowInventoryItem (UPrimalInventoryComponent *toInventory) |
|
bool | AllowRemoteAddToInventory (UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) |
|
bool | AllowSlotting (UPrimalInventoryComponent *toInventory, bool bForce, int AtSpecificSlotIndex) |
|
bool | AllowUseInInventory (bool bIsRemoteInventory, AShooterPlayerController *ByPC, bool DontCheckActor) |
|
void | ApplyColorsFromStructure (APrimalStructure *theStructure) |
|
void | BPGetItemID (int *ItemID1, int *ItemID2) |
|
float | BPGetItemStatGroupModifier (FName StatGroupName, bool bOnlyUseBaseVal, bool bOnlyUseUpgradeVal) |
|
float | BPGetItemStatModifier (int idx, int ItemStatValue) |
|
int | BPGetItemStatRandomValue (float QualityLevel, int idx) |
|
bool | BPMatchesItemID (int ItemID1, int ItemID2) |
|
void | BPSetWeaponClipAmmo (int NewClipAmmo) |
|
void | CalcRecipeStats () |
|
bool | CanCraft (AShooterPlayerController *ByPC, bool bOverrideEngramRequirement) |
|
bool | CanCraftInInventory (UPrimalInventoryComponent *invComp) |
|
bool | CanDrop () |
|
bool | CanEquipWeapon () |
|
bool | CanFullyCraft (AShooterPlayerController *ByPC, bool bOverrideEngramRequirement) |
|
bool | CanRepair (bool bIgnoreInventoryRequirement) |
|
bool | CanRepairInInventory (UPrimalInventoryComponent *invComp) |
|
bool | CanSpawnOverWater (AActor *ownerActor, FTransform *SpawnTransform) |
|
bool | CanSpoil () |
|
bool | CanStackWithItem (UPrimalItem *otherItem, int *QuantityOverride) |
|
bool | CanUpgrade (AShooterPlayerController *ByPC, bool bIgnoreRequirements) |
|
bool | CanUse (bool bIgnoreCooldown) |
|
bool | CanUseWithItemDestination (UPrimalItem *SourceItem) |
|
bool | CanUseWithItemSource (UPrimalItem *DestinationItem) |
|
bool | CheckAutoCraftBlueprint () |
|
void | ConsumeCraftingRequirementsPercent (UPrimalInventoryComponent *invComp, float Percent, UPrimalInventoryComponent *additionalInventoryComp) |
|
void | CraftBlueprint (bool bConsumeResources, AShooterPlayerController *ByPC, bool bOverrideEngramRequirement) |
|
void | Crafted_Implementation (bool bWasCraftedFromEngram) |
|
void | EquippedItem () |
|
void | EquippedTick (float DeltaSeconds) |
|
UPrimalItem * | FinishCraftingBlueprint () |
|
void | FinishRepairing () |
|
UActorComponent * | GetAttachedComponent (int attachmentIndex, AActor *UseOtherActor) |
|
int | GetAttachedComponentsNum () |
|
FLinearColor * | GetColorForItemColorID (FLinearColor *result, int SetNum, int ID) |
|
UActorComponent * | GetComponentToAttach (int attachmentIndex, AActor *UseOtherActor) |
|
FString * | GetCraftRepairInvReqString (FString *result) |
|
float | GetCraftingPercent () |
|
FString * | GetCraftingRequirementsString (FString *result, UPrimalInventoryComponent *compareInventoryComp) |
|
int | GetCraftingResourceRequirement (int CraftingResourceIndex) |
|
bool | GetCustomItemData (FName CustomDataName, FCustomItemData *OutData) |
|
float | GetDurabilityPercentage () |
|
float | GetEggHatchTimeRemaining (UWorld *theWorld) |
|
int | GetEngramRequirementLevel () |
|
FString * | GetEntryCategoryString (FString *result) |
|
FString * | GetEntryDescription (FString *result) |
|
UTexture2D * | GetEntryIcon (UObject *AssociatedDataObject, bool bIsEnabled) |
|
UMaterialInterface * | GetEntryIconMaterial (UObject *AssociatedDataObject, bool bIsEnabled) |
|
FString * | GetEntryString (FString *result) |
|
TSubclassOf< UPrimalEngramEntry > * | GetEquippingRequiresSkill (TSubclassOf< UPrimalEngramEntry > *result) |
|
int | GetExplicitEntryIndexType () |
|
int | GetExtraResourceCurrentQuantityToUpgrade () |
|
TSubclassOf< UPrimalItem > * | GetExtraResourceItemToUpgrade (TSubclassOf< UPrimalItem > *result) |
|
UMaterialInterface * | GetHUDIconMaterial () |
|
UPrimalInventoryComponent * | GetInitializeItemOwnerInventory () |
|
void | GetItemAttachmentInfos (AActor *OwnerActor) |
|
int | GetItemColorID (int theRegion) |
|
bool | GetItemCustomColor (int ColorRegion, FLinearColor *outColor) |
|
FString * | GetItemDescription (FString *result, bool bGetLongDescription, AShooterPlayerController *ForPC) |
|
TArray< FLinearColor > * | GetItemDyeColors (TArray< FLinearColor > *result) |
|
UTexture2D * | GetItemIcon (AShooterPlayerController *ForPC) |
|
FString * | GetItemName (FString *result, bool bIncludeQuantity, bool bShortName, AShooterPlayerController *ForPC) |
|
FItemNetInfo * | GetItemNetInfo (FItemNetInfo *result, bool bIsForSendingToClient) |
|
FLinearColor * | GetItemQualityColor (FLinearColor *result) |
|
int | GetItemQuantity () |
|
FString * | GetItemStatGroupString (FString *result, FName statGroupName, bool bDisplayAsPercent, bool bDisplayAsAbsolutePercent, bool bDisplayAsMultiplicativePercent, bool bShortString) |
|
void | GetItemStatGroupValue (FName StatGroupName, int *StatVal, int *UpgradeVal) |
|
FItemStatInfo * | GetItemStatInfo (FItemStatInfo *result, int idx) |
|
float | GetItemStatModifier (EPrimalItemStat::Type statType) |
|
FString * | GetItemStatName_Implementation (FString *result, EPrimalItemStat::Type itemStatType) |
|
FString * | GetItemStatString (FString *result, EPrimalItemStat::Type statType, bool bShortString) |
|
int | GetItemStatValues (int idx) |
|
FString * | GetItemStatsString (FString *result) |
|
FString * | GetItemSubtypeString (FString *result) |
|
FString * | GetItemTypeString (FString *result) |
|
float | GetItemWeight (bool bJustOneQuantity, bool bForceNotBlueprintWeight) |
|
float | GetMaxDurability () |
|
int | GetMaximumAdditionalCrafting (UPrimalInventoryComponent *forComp, AShooterPlayerController *PC) |
|
float | GetMiscInfoFontScale () |
|
FString * | GetMiscInfoString (FString *result) |
|
AActor * | GetOwnerActor () |
|
FString * | GetPrimaryColorName (FString *result) |
|
float | GetRemainingCooldownTime () |
|
float | GetRepairingPercent () |
|
FString * | GetRepairingRequirementsString (FString *result, UPrimalInventoryComponent *compareInventoryComp, bool bUseBaseRequeriments, float OverrideRepairPercent, UPrimalInventoryComponent *additionalInventoryComp) |
|
float | GetSpoilingTime () |
|
float | GetTimeForFullRepair () |
|
float | GetTimeToCraftBlueprint () |
|
float | GetTimeUntilUploadAllowed (UWorld *theWorld) |
|
float | GetUseItemAddCharacterStatusValue (EPrimalCharacterStatusValue::Type valueType) |
|
float | GetUseItemAddStatusValueSkillMultiplier (APrimalCharacter *ForChar, EPrimalCharacterStatusValue::Type ValueType) |
|
int | GetWeaponClipAmmo () |
|
float | GetWeaponTemplateDurabilityToConsumePerMeleeHit () |
|
float | GetWeaponTemplateHarvestDamageMultiplier () |
|
TSubclassOf< UDamageType > * | GetWeaponTemplateHarvestDamageType (TSubclassOf< UDamageType > *result) |
|
float | GetWeaponTemplateMeleeDamageAmount () |
|
TSubclassOf< UDamageType > * | GetWeaponTemplateMeleeDamageType (TSubclassOf< UDamageType > *result) |
|
float | HandleShieldDamageBlocking_Implementation (APrimalCharacter *ForShooterCharacter, float DamageIn, FDamageEvent *DamageEvent, AController *EventInstigator, AActor *DamageCauser) |
|
bool | HasCustomItemData (FName CustomDataName) |
|
int | IncrementItemQuantity (int amount, bool bReplicateToClient, bool bDontUpdateWeight, bool bIsFromUseConsumption, bool bIsArkTributeItem, bool bIsFromCraftingConsumption) |
|
void | InitFromNetInfo (FItemNetInfo *theInfo) |
|
void | InitItemIcon () |
|
void | InitNewItem (float ItemQuality, UPrimalInventoryComponent *toInventory, float MaxItemDifficultyClamp) |
|
void | InitStatGroupValuesMap () |
|
void | InitializeItem (bool bForceReinit, UWorld *OptionalInitWorld) |
|
void | InventoryLoadedFromSaveGame () |
|
void | InventoryRefreshCheckItem () |
|
bool | IsActive () |
|
bool | IsBroken () |
|
bool | IsCooldownReadyForUse () |
|
bool | IsDyed () |
|
bool | IsOwnerInDrinkableWater () |
|
bool | IsOwnerInNoPainWater () |
|
bool | IsOwnerInWater () |
|
bool | IsSlotAttachment () |
|
bool | IsUsableConsumable () |
|
bool | IsValidForCrafting () |
|
void | LocalUse (AShooterPlayerController *ForPC) |
|
void | LocalUseItemOntoItem (AShooterPlayerController *ForPC, UPrimalItem *DestinationItem) |
|
bool | MeetBlueprintCraftingRequirements (UPrimalInventoryComponent *compareInventoryComp, int CraftAmountOverride, AShooterPlayerController *ForPlayer, bool bIsForCraftQueueAddition, bool bTestFullQueue) |
|
bool | MeetRepairingRequirements (UPrimalInventoryComponent *compareInventoryComp, bool bIsForCraftQueueAddition) |
|
bool | MeetUpgradingRequirements (UPrimalInventoryComponent *compareInventoryComp) |
|
void | NotifyEditText (AShooterPlayerController *PC) |
|
void | PickupAlertDinos (AActor *groundItem) |
|
bool | ProcessEditText (AShooterPlayerController *ForPC, FString *TextToUse, bool __formal) |
|
void | RecalcSpoilingTime (long double TimeSeconds, float SpoilPercent, UPrimalInventoryComponent *forComp, float SpoilingTimeMultiplier) |
|
void | RefreshAttachments (bool bRefreshDefaultAttachments) |
|
void | RemoveAttachments (AActor *UseOtherActor, bool bRefreshDefaultAttachments) |
|
void | RemoveClipAmmo (bool bDontUpdateItem) |
|
void | RemoveCustomItemData (FName CustomDataName) |
|
void | RemoveFromSlot (bool bForce) |
|
bool | RemoveItemFromInventory (bool bForceRemoval, bool showHUDMessage) |
|
void | RemoveWeaponAccessory () |
|
void | RepairItem (bool bIgnoreInventoryRequirement, float UseNextRepairPercentage, float RepairSpeedMultiplier) |
|
void | ResetSpoilingTime () |
|
void | ServerRemoveItemSkin () |
|
void | ServerRemoveItemSkinOnly () |
|
void | ServerRemoveWeaponAccessoryOnly () |
|
void | SetAttachedMeshesMaterialScalarParamValue (FName ParamName, float Value) |
|
void | SetCustomItemData (FCustomItemData *InData) |
|
void | SetEngramBlueprint () |
|
void | SetItemStatInfo (int idx, FItemStatInfo *val) |
|
void | SetItemStatValues (int idx, int val) |
|
void | SetOwnerNoSee (bool bNoSee, bool bForceHideFirstPerson) |
|
void | SetQuantity (int NewQuantity, bool ShowHUDNotification) |
|
void | StopCraftingRepairing (bool bCheckIfCraftingOrRepairing) |
|
bool | TestMeetsCraftingRequirementsPercent (UPrimalInventoryComponent *invComp, float Percent, UPrimalInventoryComponent *additionalInvComp) |
|
void | TickCraftingItem (float DeltaTime, AShooterGameState *theGameState) |
|
void | UnequipWeapon (bool bDelayedUnequip) |
|
void | UnequippedItem () |
|
void | UpdatedItem () |
|
void | UpdatedItemSkillStatMultipliers_Implementation () |
|
void | UpgradeItem (AShooterPlayerController *ByPC, int ItemStatModifierIndexToUpgrade, int ItemStatGroupIndexToUpgrade) |
|
void | Use (bool bOverridePlayerInput) |
|
bool | UseItemOntoItem (UPrimalItem *DestinationItem, int AdditionalData) |
|
void | Used (UPrimalItem *DestinationItem, int AdditionalData) |
|
bool | UsesDurability () |
|
void | ApplyingSkinOntoItem (UPrimalItem *ToOwnerItem, bool bIsFirstTime) |
|
void | BPAddedAttachments () |
|
bool | BPAllowAttachment (int AttachmentIndex) |
|
FString * | BPAllowCrafting (FString *result, AShooterPlayerController *ForPC) |
|
bool | BPAllowRemoteAddToInventory (UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) |
|
bool | BPAllowRemoteRemoveFromInventory (UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) |
|
bool | BPCanAddToInventory (UPrimalInventoryComponent *toInventory) |
|
bool | BPCanCraft (AShooterPlayerController *ByPC) |
|
bool | BPCanUse (bool bIgnoreCooldown) |
|
void | BPCrafted () |
|
bool | BPForceAllowRemoteAddToInventory (UPrimalInventoryComponent *toInventory) |
|
FString * | BPGetCustomInventoryWidgetText (FString *result) |
|
USoundBase * | BPGetFuelAudioOverride (APrimalStructure *ForStructure) |
|
FString * | BPGetItemDescription (FString *result, FString *InDescription, bool bGetLongDescription, AShooterPlayerController *ForPC) |
|
UTexture2D * | BPGetItemIcon (AShooterPlayerController *ForPC) |
|
FString * | BPGetItemName (FString *result, FString *ItemNameIn, AShooterPlayerController *ForPC) |
|
void | BPGetItemNetInfo () |
|
float | BPGetItemWeight (float Weight) |
|
FString * | BPGetSkinnedCustomInventoryWidgetText (FString *result) |
|
float | BPGetTurretAmmoRange () |
|
void | BPInitFromItemNetInfo () |
|
bool | BPIsValidForCrafting () |
|
void | BPItemBroken () |
|
void | BPLocalUsed (AShooterPlayerController *ForPC) |
|
void | BPNotifyDropped (APrimalCharacter *FromCharacter, bool bWasThrown) |
|
void | BPOverrideCraftingConsumption (int AmountToConsume) |
|
void | BPPostConstructAttachment (int AttachmentIndex, UActorComponent *AttachedComponent) |
|
void | BPPostInitializeItem (UWorld *OptionalInitWorld) |
|
void | BPPreInitializeItem (UWorld *OptionalInitWorld) |
|
void | BPPreUseItem () |
|
bool | BPPreventEquip (UPrimalInventoryComponent *toInventory) |
|
bool | BPPreventPlacingStructure () |
|
bool | BPPreventUseOntoItem (UPrimalItem *DestinationItem) |
|
bool | BPPreventWeaponEquip () |
|
bool | BPSupportUseOntoItem (UPrimalItem *DestinationItem) |
|
void | BPUsedOntoItem (UPrimalItem *DestinationItem, int AdditionalData) |
|
void | BP_OnFinishItemRepair () |
|
void | BP_OnStartItemRepair () |
|
void | BlueprintEquipped (bool bIsFromSaveGame) |
|
void | BlueprintOwnerPosssessed (AController *PossessedByController) |
|
void | BlueprintPostEquipped (bool bIsFromSaveGame) |
|
void | BlueprintSlotted (int Slot) |
|
void | BlueprintUnequipped () |
|
void | BlueprintUnslotted () |
|
void | BlueprintUsed () |
|
void | ClientUpdatedWeaponClipAmmo () |
|
void | Crafted (bool bWasCraftedFromEngram) |
|
void | EquippedBlueprintTick (float DeltaSeconds) |
|
FString * | GetItemStatName (FString *result, EPrimalItemStat::Type itemStatType) |
|
float | HandleShieldDamageBlocking (APrimalCharacter *ForShooterCharacter, float DamageIn, FDamageEvent *DamageEvent, AController *EventInstigator, AActor *DamageCauser) |
|
USoundBase * | OverrideCrouchingSound (USoundBase *InSound, bool bIsProne, int soundState) |
|
void | RemovedSkinFromItem (UPrimalItem *FromOwnerItem, bool bIsFirstTime) |
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void | ServerUpdatedWeaponClipAmmo () |
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void | SkinEquippedBlueprintTick (UPrimalItem *OwnerItem, float DeltaSeconds) |
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void | SlottedTick (float DeltaSeconds) |
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void | UpdatedItemSkillStatMultipliers () |
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float & | DinoAutoHealingThresholdPercentField () |
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float & | DinoAutoHealingUseTimeIntervalField () |
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int & | ArkTributeVersionField () |
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TArray< TSubclassOf< AActor > > & | EquipRequiresExplicitOwnerClassesField () |
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TArray< FName > & | EquipRequiresExplicitOwnerTagsField () |
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TSubclassOf< APrimalBuff > & | BuffToGiveOwnerWhenEquippedField () |
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FString & | BuffToGiveOwnerWhenEquipped_BlueprintPathField () |
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bool & | bBuffToGiveOwnerWhenEquipped_SoftRefCachedField () |
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unsigned int & | ExpirationTimeUTCField () |
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int & | BlueprintAllowMaxCraftingsField () |
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FString & | AbstractItemCraftingDescriptionField () |
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TArray< TSubclassOf< UPrimalItem > > & | ItemSkinUseOnItemClassesField () |
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TArray< TSubclassOf< UPrimalItem > > & | ItemSkinPreventOnItemClassesField () |
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USoundBase * | ItemBrokenSoundField () |
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USoundCue * | UseItemSoundField () |
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USoundBase * | EquipSoundField () |
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USoundBase * | UnEquipSoundField () |
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USoundBase * | UsedOnOtherItemSoundField () |
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USoundBase * | RemovedFromOtherItemSoundField () |
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float & | RandomChanceToBeBlueprintField () |
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TArray< FActorClassAttachmentInfo > & | ActorClassAttachmentInfosField () |
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TArray< FItemAttachmentInfo > * | ItemAttachmentInfosField () |
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TArray< FItemAttachmentInfo > & | DynamicItemAttachmentInfosField () |
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TArray< FItemAttachmentInfo > & | ItemSkinAddItemAttachmentsField () |
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TEnumAsByte< enum EPrimalItemType::Type > & | MyItemTypeField () |
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TEnumAsByte< enum EPrimalConsumableType::Type > & | MyConsumableTypeField () |
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TEnumAsByte< enum EPrimalEquipmentType::Type > & | MyEquipmentTypeField () |
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int & | ExtraItemCategoryFlagsField () |
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float & | ItemIconScaleField () |
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FVector & | BlockingShieldFPVTranslationField () |
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FRotator & | BlockingShieldFPVRotationField () |
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float & | ShieldBlockDamagePercentageField () |
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float & | ShieldDamageToDurabilityRatioField () |
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UAnimMontage * | PlayAnimationOnUseField () |
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int & | CraftingMinLevelRequirementField () |
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float & | CraftingCooldownIntervalField () |
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TSubclassOf< AActor > & | CraftingActorToSpawnField () |
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UTexture2D * | BlueprintBackgroundOverrideTextureField () |
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FString & | CraftItemButtonStringOverrideField () |
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TSubclassOf< AActor > & | UseSpawnActorClassField () |
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FVector & | UseSpawnActorLocOffsetField () |
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int & | SlotIndexField () |
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FItemNetID & | ItemIDField () |
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int & | ItemCustomDataField () |
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TSubclassOf< UPrimalItem > & | ItemCustomClassField () |
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int & | ItemSkinTemplateIndexField () |
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TSubclassOf< UPrimalItem > & | ItemSkinTemplateField () |
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float & | ItemRatingField () |
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unsigned __int16 & | CraftQueueField () |
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float & | CraftingSkillField () |
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FString & | CustomItemNameField () |
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FString & | CustomItemDescriptionField () |
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TArray< FColor > & | CustomColorsField () |
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TArray< FCraftingResourceRequirement > & | CustomResourceRequirementsField () |
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long double & | NextCraftCompletionTimeField () |
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TWeakObjectPtr< UPrimalInventoryComponent > & | OwnerInventoryField () |
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char & | ItemQualityIndexField () |
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TSubclassOf< UPrimalItem > & | SupportDragOntoItemClassField () |
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TArray< TSubclassOf< UPrimalItem > > & | SupportDragOntoItemClassesField () |
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TArray< TSubclassOf< AShooterWeapon > > & | SkinWeaponTemplatesField () |
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TArray< TSubclassOf< UPrimalItem > > & | SupportAmmoItemForWeaponSkinField () |
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TArray< TSubclassOf< AShooterWeapon > > & | SkinWeaponTemplatesForAmmoField () |
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TSubclassOf< AShooterWeapon > & | AmmoSupportDragOntoWeaponItemWeaponTemplateField () |
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TArray< TSubclassOf< AShooterWeapon > > & | AmmoSupportDragOntoWeaponItemWeaponTemplatesField () |
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TArray< FUseItemAddCharacterStatusValue > & | UseItemAddCharacterStatusValuesField () |
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float & | Ingredient_WeightIncreasePerQuantityField () |
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float & | Ingredient_FoodIncreasePerQuantityField () |
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float & | Ingredient_HealthIncreasePerQuantityField () |
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float & | Ingredient_WaterIncreasePerQuantityField () |
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float & | Ingredient_StaminaIncreasePerQuantityField () |
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FString & | DescriptiveNameBaseField () |
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FString & | ItemDescriptionField () |
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FString & | DurabilityStringShortField () |
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FString & | DurabilityStringField () |
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FString & | CustomRepairTextField () |
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float & | DroppedItemLifeSpanOverrideField () |
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UStaticMesh * | DroppedMeshOverrideField () |
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UMaterialInterface * | DroppedMeshMaterialOverrideField () |
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FVector & | DroppedMeshOverrideScale3DField () |
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TSubclassOf< UPrimalItem > & | SpoilingItemField () |
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TArray< TSubclassOf< AActor > > & | UseRequiresOwnerActorClassesField () |
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TSubclassOf< UPrimalItem > & | PreservingItemClassField () |
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float & | PreservingItemSpoilingTimeMultiplierField () |
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float & | SpoilingTimeField () |
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int & | CraftingConsumesDurabilityField () |
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float & | RepairResourceRequirementMultiplierField () |
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float & | BaseItemWeightField () |
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float & | DurabilityIncreaseMultiplierField () |
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float & | NewItemDurabilityOverrideField () |
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float & | DurabilityDecreaseMultiplierField () |
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float & | UseDecreaseDurabilityField () |
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float & | AutoDurabilityDecreaseIntervalField () |
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float & | AutoDecreaseMinDurabilityField () |
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float & | AutoDecreaseDurabilityAmountPerIntervalField () |
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float & | UseDecreaseDurabilityMinField () |
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float & | UseMinDurabilityRequirementField () |
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float & | ResourceRarityField () |
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float & | BlueprintTimeToCraftField () |
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float & | MinBlueprintTimeToCraftField () |
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float & | BlueprintWeightField () |
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float & | MinimumUseIntervalField () |
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float & | TimeForFullRepairField () |
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float & | BaseCraftingXPField () |
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float & | BaseRepairingXPField () |
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TArray< FCraftingResourceRequirement > & | BaseCraftingResourceRequirementsField () |
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TArray< FCraftingResourceRequirement > & | OverrideRepairingRequirementsField () |
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FieldArray< FItemStatInfo, 8 > | ItemStatInfosField () |
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FieldArray< unsigned __int16, 8 > | ItemStatValuesField () |
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unsigned int & | WeaponClipAmmoField () |
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float & | WeaponFrequencyField () |
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long double & | LastTimeToShowInfoField () |
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char & | ItemVersionField () |
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float & | ItemDurabilityField () |
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float & | MinItemDurabilityField () |
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float & | SavedDurabilityField () |
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TSubclassOf< AShooterWeapon > & | WeaponTemplateField () |
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UTexture2D * | BrokenIconField () |
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UTexture2D * | ItemIconField () |
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UTexture2D * | AlternateItemIconBelowDurabilityField () |
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float & | AlternateItemIconBelowDurabilityValueField () |
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float & | DurabilityNotifyThresholdValueField () |
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UMaterialInterface * | ItemIconMaterialParentField () |
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FieldArray< __int16, 6 > | ItemColorIDField () |
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FieldArray< __int16, 6 > | PreSkinItemColorIDField () |
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FieldArray< char, 6 > | bUseItemColorField () |
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TSubclassOf< UPrimalColorSet > & | RandomColorSetField () |
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int & | ItemQuantityField () |
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int & | MaxItemQuantityField () |
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TArray< unsigned __int64 > & | SteamItemUserIDsField () |
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TSubclassOf< APrimalStructure > & | StructureToBuildField () |
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TSubclassOf< UPrimalItem > & | GiveItemWhenUsedField () |
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TArray< TSubclassOf< UPrimalInventoryComponent > > & | CraftingRequiresInventoryComponentField () |
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TSubclassOf< ADroppedItem > & | DroppedItemTemplateOverrideField () |
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TSubclassOf< ADroppedItem > & | DroppedItemTemplateForSecondryActionField () |
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TSubclassOf< APrimalBuff > & | BuffToGiveOwnerCharacterField () |
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FRotator & | PreviewCameraRotationField () |
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FVector & | PreviewCameraPivotOffsetField () |
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float & | PreviewCameraDistanceScaleFactorField () |
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float & | PreviewCameraDefaultZoomMultiplierField () |
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float & | PreviewCameraMaxZoomMultiplierField () |
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FName & | PlayerMeshTextureMaskParamNameField () |
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UTexture2D * | PlayerMeshTextureMaskField () |
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UTexture2D * | PlayerMeshNoItemDefaultTextureMaskField () |
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int & | PlayerMeshTextureMaskMaterialIndexField () |
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FName & | FPVHandsMeshTextureMaskParamNameField () |
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UTexture2D * | FPVHandsMeshTextureMaskField () |
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int & | FPVHandsMeshTextureMaskMaterialIndexField () |
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int & | FPVHandsMeshTextureMaskMaterialIndex2Field () |
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UPrimalItem * | WeaponAmmoOverrideItemCDOField () |
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long double & | CreationTimeField () |
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long double & | LastAutoDurabilityDecreaseTimeField () |
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long double & | LastUseTimeField () |
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long double & | LastLocalUseTimeField () |
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int & | MaxCustomItemDescriptionLengthField () |
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int & | TempSlotIndexField () |
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TWeakObjectPtr< AShooterWeapon > & | AssociatedWeaponField () |
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UPrimalItem * | MyItemSkinField () |
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TWeakObjectPtr< AShooterCharacter > & | LastOwnerPlayerField () |
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TArray< FCropItemPhaseData > & | CropPhasesDataField () |
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float & | CropGrowingFertilizerConsumptionRateField () |
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float & | CropMaxFruitFertilizerConsumptionRateField () |
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float & | CropGrowingWaterConsumptionRateField () |
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float & | CropMaxFruitWaterConsumptionRateField () |
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int & | CropMaxFruitsField () |
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float & | CropNoFertilizerOrWaterCacheReductionRateField () |
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float & | FertilizerEffectivenessMultiplierField () |
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float & | EggAlertDinosAggroAmountField () |
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float & | EggAlertDinosAggroRadiusField () |
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TArray< FName > & | EggAlertDinosAggroTagsField () |
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float & | EggAlertDinosForcedAggroTimeField () |
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float & | EggMaximumDistanceFromOriginalDropToAlertDinosField () |
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TSubclassOf< UPrimalItem > & | BrokenGiveItemClassField () |
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float & | ClearColorDurabilityThresholdField () |
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TSubclassOf< UPrimalItem > & | ItemClassToUseAsInitialCustomDataField () |
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FVector & | OriginalItemDropLocationField () |
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FLinearColor & | DurabilityBarColorForegroundField () |
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FLinearColor & | DurabilityBarColorBackgroundField () |
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TSubclassOf< UPrimalItem > & | OverrideCooldownTimeItemClassField () |
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float & | MinDurabilityForCraftingResourceField () |
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float & | ResourceRequirementIncreaseRatingPowerField () |
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float & | ResourceRequirementRatingScaleField () |
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float & | ResourceRequirementRatingIncreasePercentageField () |
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long double & | NextSpoilingTimeField () |
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long double & | LastSpoilingTimeField () |
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TArray< FString > & | DefaultFolderPathsField () |
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FString & | ItemRatingStringField () |
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FName & | DefaultWeaponMeshNameField () |
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int & | LastCalculatedTotalAmmoInvUpdatedFrameField () |
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int & | WeaponTotalAmmoField () |
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TSubclassOf< UPrimalItem > & | EngramRequirementItemClassOverrideField () |
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TArray< unsigned short > & | CraftingResourceRequirementsField () |
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USoundBase * | ExtraThrowItemSoundField () |
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FVector & | SpawnOnWaterEncroachmentBoxExtentField () |
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TArray< TSubclassOf< AActor > > & | OnlyUsableOnSpecificClassesField () |
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TArray< FSaddlePassengerSeatDefinition > & | SaddlePassengerSeatsField () |
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FName & | SaddleOverrideRiderSocketNameField () |
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TSubclassOf< APrimalDinoCharacter > & | EggDinoClassToSpawnField () |
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FieldArray< char, 12 > | EggNumberOfLevelUpPointsAppliedField () |
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float & | EggTamedIneffectivenessModifierField () |
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FieldArray< char, 6 > | EggColorSetIndicesField () |
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float & | EggLoseDurabilityPerSecondField () |
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float & | ExtraEggLoseDurabilityPerSecondMultiplierField () |
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float & | EggMinTemperatureField () |
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float & | EggMaxTemperatureField () |
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float & | EggDroppedInvalidTempLoseItemRatingSpeedField () |
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USoundBase * | ShieldHitSoundField () |
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float & | RecipeCraftingSkillScaleField () |
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int & | CustomItemIDField () |
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float & | AddDinoTargetingRangeField () |
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float & | DamageTorpidityArmorRatingField () |
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float & | IndirectTorpidityArmorRatingField () |
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TSubclassOf< APrimalEmitterSpawnable > & | UseParticleEffectField () |
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FName & | UseParticleEffectSocketNameField () |
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float & | UseGiveDinoTameAffinityPercentField () |
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TArray< TSubclassOf< UPrimalItem > > & | CraftingAdditionalItemsToGiveField () |
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int & | LastValidItemVersionField () |
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float & | GlobalTameAffinityMultiplierField () |
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int & | CraftingGiveItemCountField () |
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int & | CraftingGivesItemQuantityOverrideField () |
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USoundBase * | UseItemOnItemSoundField () |
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FName & | UseUnlocksEmoteNameField () |
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long double & | ClusterSpoilingTimeUTCField () |
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TArray< FDinoAncestorsEntry > & | EggDinoAncestorsField () |
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TArray< FDinoAncestorsEntry > & | EggDinoAncestorsMaleField () |
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int & | EggRandomMutationsFemaleField () |
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int & | EggRandomMutationsMaleField () |
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TArray< TSubclassOf< UPrimalItem > > & | EquippingRequiresEngramsField () |
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TArray< FCustomItemData > & | CustomItemDatasField () |
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FString & | OverrideUseStringField () |
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TSubclassOf< UPrimalItem > & | SendToClientClassOverrideField () |
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FString & | CrafterCharacterNameField () |
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FString & | CrafterTribeNameField () |
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float & | CraftedSkillBonusField () |
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float & | CraftingSkillQualityMultiplierMinField () |
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float & | CraftingSkillQualityMultiplierMaxField () |
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float & | SinglePlayerCraftingSpeedMultiplierField () |
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int & | NoLevelEngramSortingPriorityField () |
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int & | CustomFlagsField () |
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FName & | CustomTagField () |
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float & | EquippedReduceDurabilityIntervalField () |
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long double & | LastEquippedReduceDurabilityTimeField () |
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float & | EquippedReduceDurabilityPerIntervalField () |
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float & | ItemStatClampsMultiplierField () |
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float & | MaxDurabiltiyOverrideField () |
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long double & | LastItemAdditionTimeField () |
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long double & | UploadEarliestValidTimeField () |
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float & | NextRepairPercentageField () |
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UStaticMesh * | NetDroppedMeshOverrideField () |
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UMaterialInterface * | NetDroppedMeshMaterialOverrideField () |
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FVector & | NetDroppedMeshOverrideScale3DField () |
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UStaticMesh * | DyePreviewMeshOverrideSMField () |
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UTexture2D * | AccessoryActivatedIconOverrideField () |
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BitFieldValue< bool, unsigned __int32 > | bCanBuildStructures () |
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BitFieldValue< bool, unsigned __int32 > | bAllowEquppingItem () |
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BitFieldValue< bool, unsigned __int32 > | bPreventEquipOnTaxidermyBase () |
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BitFieldValue< bool, unsigned __int32 > | bAllowInventoryItem () |
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BitFieldValue< bool, unsigned __int32 > | bIsRepairing () |
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BitFieldValue< bool, unsigned __int32 > | bEquippedItem () |
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BitFieldValue< bool, unsigned __int32 > | bCanSlot () |
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BitFieldValue< bool, unsigned __int32 > | bUseItemColors () |
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BitFieldValue< bool, unsigned __int32 > | bUseBPInitItemColors () |
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BitFieldValue< bool, unsigned __int32 > | bRefreshOnDyeUsed () |
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BitFieldValue< bool, unsigned __int32 > | bUseBPPostAddBuffToGiveOwnerCharacter () |
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BitFieldValue< bool, unsigned __int32 > | bForceDediAttachments () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowCustomColors () |
|
BitFieldValue< bool, unsigned __int32 > | bForceAllowRemovalWhenDead () |
|
BitFieldValue< bool, unsigned __int32 > | bAutoCraftBlueprint () |
|
BitFieldValue< bool, unsigned __int32 > | bHideFromInventoryDisplay () |
|
BitFieldValue< bool, unsigned __int32 > | bUseItemStats () |
|
BitFieldValue< bool, unsigned __int32 > | bUseSpawnActorWhenRiding () |
|
BitFieldValue< bool, unsigned __int32 > | bUseSpawnActor () |
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BitFieldValue< bool, unsigned __int32 > | bAllowDefaultCharacterAttachment () |
|
BitFieldValue< bool, unsigned __int32 > | bUseItemDurability () |
|
BitFieldValue< bool, unsigned __int32 > | bNewWeaponAutoFillClipAmmo () |
|
BitFieldValue< bool, unsigned __int32 > | bDestroyBrokenItem () |
|
BitFieldValue< bool, unsigned __int32 > | bThrowOnHotKeyUse () |
|
BitFieldValue< bool, unsigned __int32 > | bIsBlueprint () |
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BitFieldValue< bool, unsigned __int32 > | bCanBeBlueprint () |
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BitFieldValue< bool, unsigned __int32 > | bPreventUpload () |
|
BitFieldValue< bool, unsigned __int32 > | bIsEngram () |
|
BitFieldValue< bool, unsigned __int32 > | bIsCustomRecipe () |
|
BitFieldValue< bool, unsigned __int32 > | bIsFoodRecipe () |
|
BitFieldValue< bool, unsigned __int32 > | bTekItem () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowUseInInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowRemoteUseInInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBlueprintEquippedNotifications () |
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BitFieldValue< bool, unsigned __int32 > | bUseInWaterRestoreDurability () |
|
BitFieldValue< bool, unsigned __int32 > | bValidCraftingResource () |
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BitFieldValue< bool, unsigned __int32 > | bUseBPSetupHUDIconMaterial () |
|
BitFieldValue< bool, unsigned __int32 > | bEquipRequiresDLC_ScorchedEarth () |
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BitFieldValue< bool, unsigned __int32 > | bEquipRequiresDLC_Aberration () |
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BitFieldValue< bool, unsigned __int32 > | bEquipRequiresDLC_Extinction () |
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BitFieldValue< bool, unsigned __int32 > | bEquipRequiresDLC_Genesis () |
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BitFieldValue< bool, unsigned __int32 > | bDurabilityRequirementIgnoredInWater () |
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BitFieldValue< bool, unsigned __int32 > | bAllowRepair () |
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BitFieldValue< bool, unsigned __int32 > | bCustomBrokenIcon () |
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BitFieldValue< bool, unsigned __int32 > | bAllowRemovalFromInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bFromSteamInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bIsFromAllClustersInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bConsumeItemOnUse () |
|
BitFieldValue< bool, unsigned __int32 > | bConfirmBeforeUsing () |
|
BitFieldValue< bool, unsigned __int32 > | bOnlyCanUseInWater () |
|
BitFieldValue< bool, unsigned __int32 > | bCanUseSwimming () |
|
BitFieldValue< bool, unsigned __int32 > | bIsDescriptionOnlyItem () |
|
BitFieldValue< bool, unsigned __int32 > | bRestoreDurabilityWhenColorized () |
|
BitFieldValue< bool, unsigned __int32 > | bAppendPrimaryColorToName () |
|
BitFieldValue< bool, unsigned __int32 > | bUseScaleStatEffectivenessByDurability () |
|
BitFieldValue< bool, unsigned __int32 > | bUsesCreationTime () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowUseWhileRiding () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventCraftingResourceAtFullDurability () |
|
BitFieldValue< bool, unsigned __int32 > | bGiveItemWhenUsedCopyItemStats () |
|
BitFieldValue< bool, unsigned __int32 > | bHideFromRemoteInventoryDisplay () |
|
BitFieldValue< bool, unsigned __int32 > | bAutoDecreaseDurabilityOverTime () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventDragOntoOtherItemIfSameCustomData () |
|
BitFieldValue< bool, unsigned __int32 > | bUseOnItemWeaponRemoveClipAmmo () |
|
BitFieldValue< bool, unsigned __int32 > | bUseOnItemSetIndexAsDestinationItemCustomData () |
|
BitFieldValue< bool, unsigned __int32 > | bSupportDragOntoOtherItem () |
|
BitFieldValue< bool, unsigned __int32 > | bIsItemSkin () |
|
BitFieldValue< bool, unsigned __int32 > | bDontResetAttachmentIfNotUpdatingItem () |
|
BitFieldValue< bool, unsigned __int32 > | bItemSkinIgnoreSkinIcon () |
|
BitFieldValue< bool, unsigned __int32 > | bPickupEggAlertsDinos () |
|
BitFieldValue< bool, unsigned __int32 > | bHideCustomDescription () |
|
BitFieldValue< bool, unsigned __int32 > | bCopyCustomDescriptionIntoSpoiledItem () |
|
BitFieldValue< bool, unsigned __int32 > | bCopyDurabilityIntoSpoiledItem () |
|
BitFieldValue< bool, unsigned __int32 > | bCraftedRequestCustomItemDescription () |
|
BitFieldValue< bool, unsigned __int32 > | bForceAllowCustomItemDescription () |
|
BitFieldValue< bool, unsigned __int32 > | bInitializedItem () |
|
BitFieldValue< bool, unsigned __int32 > | bIsDroppedItem () |
|
BitFieldValue< bool, unsigned __int32 > | bEggIsTooCold () |
|
BitFieldValue< bool, unsigned __int32 > | bEggIsTooHot () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPPreventUseOntoItem () |
|
BitFieldValue< bool, unsigned __int32 > | bSkinDisableWhenSubmerged () |
|
BitFieldValue< bool, unsigned __int32 > | bIsAbstractItem () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventItemSkins () |
|
BitFieldValue< bool, unsigned __int32 > | bOnlyCanUseInFalling () |
|
BitFieldValue< bool, unsigned __int32 > | bForceDropDestruction () |
|
BitFieldValue< bool, unsigned __int32 > | bCanBeArkTributeItem () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowInvalidItemVersion () |
|
BitFieldValue< bool, unsigned __int32 > | bUseSpawnActorRelativeLoc () |
|
BitFieldValue< bool, unsigned __int32 > | bUseSpawnActorTakeOwnerRotation () |
|
BitFieldValue< bool, unsigned __int32 > | bUseEquippedItemBlueprintTick () |
|
BitFieldValue< bool, unsigned __int32 > | bUseEquippedItemNativeTick () |
|
BitFieldValue< bool, unsigned __int32 > | bSpawnActorOnWaterOnly () |
|
BitFieldValue< bool, unsigned __int32 > | bAutoTameSpawnedActor () |
|
BitFieldValue< bool, unsigned __int32 > | bShowItemRatingAsPercent () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventArmorDurabiltyConsumption () |
|
BitFieldValue< bool, unsigned __int32 > | bIsEgg () |
|
BitFieldValue< bool, unsigned __int32 > | bIsCookingIngredient () |
|
BitFieldValue< bool, unsigned __int32 > | bDragClearDyedItem () |
|
BitFieldValue< bool, unsigned __int32 > | bDeprecateItem () |
|
BitFieldValue< bool, unsigned __int32 > | bInitializedRecipeStats () |
|
BitFieldValue< bool, unsigned __int32 > | bItemSkinKeepOriginalWeaponTemplate () |
|
BitFieldValue< bool, unsigned __int32 > | bItemSkinKeepOriginalIcon () |
|
BitFieldValue< bool, unsigned __int32 > | bItemSkinReceiveOwnerEquippedBlueprintEvents () |
|
BitFieldValue< bool, unsigned __int32 > | bItemSkinReceiveOwnerEquippedBlueprintTick () |
|
BitFieldValue< bool, unsigned __int32 > | bItemSkinAllowEquipping () |
|
BitFieldValue< bool, unsigned __int32 > | bForceDisplayInInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bDroppedItemAllowDinoPickup () |
|
BitFieldValue< bool, unsigned __int32 > | bCraftDontActuallyGiveItem () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventUseWhenSleeping () |
|
BitFieldValue< bool, unsigned __int32 > | bOverrideRepairingRequirements () |
|
BitFieldValue< bool, unsigned __int32 > | bScaleOverridenRepairingRequirements () |
|
BitFieldValue< bool, unsigned __int32 > | bForceUseItemAddCharacterStatsOnDinos () |
|
BitFieldValue< bool, unsigned __int32 > | bOnlyEquipWhenUnconscious () |
|
BitFieldValue< bool, unsigned __int32 > | bForcePreventConsumableWhileHandcuffed () |
|
BitFieldValue< bool, unsigned __int32 > | bOverrideExactClassCraftingRequirement () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventConsumeItemOnDrag () |
|
BitFieldValue< bool, unsigned __int32 > | bForceAllowGrinding () |
|
BitFieldValue< bool, unsigned __int32 > | bForcePreventGrinding () |
|
BitFieldValue< bool, unsigned __int32 > | bDeprecateBlueprint () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventDinoAutoConsume () |
|
BitFieldValue< bool, unsigned __int32 > | bIsDinoAutoHealingItem () |
|
BitFieldValue< bool, unsigned __int32 > | bBPAllowRemoteAddToInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bBPAllowRemoteRemoveFromInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bEquipmentHatHideItemHeadHair () |
|
BitFieldValue< bool, unsigned __int32 > | bEquipmentHatHideItemFacialHair () |
|
BitFieldValue< bool, unsigned __int32 > | bEquipmentForceHairHiding () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowRemoveFromSteamInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bBPInventoryNotifyCraftingFinished () |
|
BitFieldValue< bool, unsigned __int32 > | bCheckBPAllowCrafting () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPAllowAddToInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventItemBlueprint () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventUseByDinos () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventUseByHumans () |
|
BitFieldValue< bool, unsigned __int32 > | bBPCanUse () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowOverrideItemAutoDecreaseDurability () |
|
BitFieldValue< bool, unsigned __int32 > | bCopyItemDurabilityFromCraftingResource () |
|
BitFieldValue< bool, unsigned __int32 > | bIsInitialItem () |
|
BitFieldValue< bool, unsigned __int32 > | bPickupEggForceAggro () |
|
BitFieldValue< bool, unsigned __int32 > | bClearSkinOnInventoryRemoval () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPCustomAutoDecreaseDurabilityPerInterval () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPCustomInventoryWidgetText () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPCustomInventoryWidgetTextColor () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPCustomInventoryWidgetTextForBlueprint () |
|
BitFieldValue< bool, unsigned __int32 > | bUseSkinnedBPCustomInventoryWidgetText () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPCustomDurabilityText () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPCustomDurabilityTextColor () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPInitFromItemNetInfo () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPInitializeItem () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemNetInfo () |
|
BitFieldValue< bool, unsigned __int32 > | bItemSkinKeepOriginalItemName () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventUploadingWeaponClipAmmo () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventNativeItemBroken () |
|
BitFieldValue< bool, unsigned __int32 > | bResourcePreventGivingFromDemolition () |
|
BitFieldValue< bool, unsigned __int32 > | bNameForceNoStatQualityRank () |
|
BitFieldValue< bool, unsigned __int32 > | bAlwaysLearnedEngram () |
|
BitFieldValue< bool, unsigned __int32 > | bIgnoreMinimumUseIntervalForDinoAutoEatingFood () |
|
BitFieldValue< bool, unsigned __int32 > | bUnappliedItemSkinIgnoreItemAttachments () |
|
BitFieldValue< bool, unsigned __int32 > | bHideMoreOptionsIfNonRemovable () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemDescription () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPCrafted () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemName () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventUseAtTameLimit () |
|
BitFieldValue< bool, unsigned __int32 > | bDivideTimeToCraftByGlobalCropGrowthSpeed () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventCheatGive () |
|
BitFieldValue< bool, unsigned __int32 > | bUsingRequiresStandingOnSolidGround () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPAddedAttachments () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPConsumeProjectileImpact () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOverrideProjectileType () |
|
BitFieldValue< bool, unsigned __int32 > | bUsableWithTekGrenadeLauncher () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPNotifyDropped () |
|
BitFieldValue< bool, unsigned __int32 > | bThrowUsesSecondaryActionDrop () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemIcon () |
|
BitFieldValue< bool, unsigned __int32 > | bUseSlottedTick () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPDrawItemIcon () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPForceAllowRemoteAddToInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bSkinAddWeightToSkinnedItem () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPIsValidForCrafting () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOverrideCraftingConsumption () |
|
BitFieldValue< bool, unsigned __int32 > | bIgnoreDrawingItemButtonIcon () |
|
BitFieldValue< bool, unsigned __int32 > | bCensoredItemSkin () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemDurabilityPercentage () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPEquippedItemOnXPEarning () |
|
BitFieldValue< bool, unsigned __int32 > | bAlwaysTriggerTributeDownloaded () |
|
BitFieldValue< bool, unsigned __int32 > | bDeferWeaponBeginPlayToAssociatedItemSetTime () |
|
BitFieldValue< bool, unsigned __int32 > | bIsSPlusItem () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventRemovingClipAmmo () |
|
BitFieldValue< bool, unsigned __int32 > | bNonBlockingShield () |
|
BitFieldValue< bool, unsigned __int32 > | bNetInfoFromClient () |
|
BitFieldValue< bool, unsigned __int32 > | bAddedToWorldItemMap () |
|
FItemNetInfo * | GetItemNetInfo (FItemNetInfo *result, bool bIsForSendingToClient) |
|
void | InitFromNetInfo (FItemNetInfo *theInfo) |
|
UWorld * | GetWorldHelper (UObject *WorldContextObject) |
|
int | GetMaxItemQuantity (UObject *WorldContextObject) |
|
void | AddItemDurability (float durabilityToAdd) |
|
void | InitNewItem (float ItemQuality, UPrimalInventoryComponent *toInventory, float MaxItemDifficultyClamp, float MinRandomQuality) |
|
bool | AllowEquipItem (UPrimalInventoryComponent *toInventory) |
|
bool | AllowInventoryItem (UPrimalInventoryComponent *toInventory) |
|
void | CacheFolderPath () |
|
void | AddToInventory (UPrimalInventoryComponent *toInventory, bool bEquipItem, bool AddToSlotItems, FItemNetID *InventoryInsertAfterItemID, bool ShowHUDNotification, bool bDontRecalcSpoilingTime, bool bIgnoreAbsoluteMaxInventory) |
|
bool | RemoveItemFromArkTributeInventory () |
|
bool | RemoveItemFromInventory (bool bForceRemoval, bool showHUDMessage) |
|
float | GetSpoilingTime () |
|
void | GetItemBytes (TArray< unsigned char > *Bytes) |
|
FString * | GetItemName (FString *result, bool bIncludeQuantity, bool bShortName, AShooterPlayerController *ForPC) |
|
FLinearColor * | GetItemQualityColor (FLinearColor *result) |
|
FString * | GetItemDescription (FString *result, bool bGetLongDescription, AShooterPlayerController *ForPC) |
|
UTexture2D * | GetItemIcon (AShooterPlayerController *ForPC) |
|
void | EquippedItem () |
|
void | UnequippedItem () |
|
void | UpdatedItem (bool ResetUploadTime) |
|
FString * | GetItemShortName (FString *result) |
|
void | RefreshAttachments (bool bRefreshDefaultAttachments, bool isShieldSpecificRefresh, bool bIsFromUpdateItem) |
|
void | ApplyColorsToMesh (UMeshComponent *mComp) |
|
void | SetOwnerNoSee (bool bNoSee, bool bForceHideFirstPerson) |
|
void | RemoveAttachments (AActor *UseOtherActor, bool bRefreshDefaultAttachments, bool isShieldSpecificRefresh) |
|
int | GetAttachedComponentsNum () |
|
UActorComponent * | GetAttachedComponent (int attachmentIndex, AActor *UseOtherActor) |
|
UActorComponent * | GetComponentToAttach (int attachmentIndex, AActor *UseOtherActor) |
|
AActor * | GetOwnerActor () |
|
AShooterCharacter * | GetOwnerPlayer () |
|
UTexture2D * | GetEntryIcon (UObject *AssociatedDataObject, bool bIsEnabled) |
|
FString * | GetEntryString (FString *result) |
|
float | GetItemWeight (bool bJustOneQuantity, bool bForceNotBlueprintWeight) |
|
void | AddToSlot (int theSlotIndex, bool bForce) |
|
void | RemoveFromSlot (bool bForce) |
|
bool | AllowSlotting (UPrimalInventoryComponent *toInventory, bool bForce) |
|
bool | IsBroken () |
|
int | GetExplicitEntryIndexType (bool bGetBaseValue) |
|
float | GetUseItemAddCharacterStatusValue (EPrimalCharacterStatusValue::Type valueType) |
|
void | Use (bool bOverridePlayerInput) |
|
float | GetRemainingCooldownTime () |
|
bool | CanSpawnOverWater (AActor *ownerActor, FTransform *SpawnTransform) |
|
bool | IsCooldownReadyForUse () |
|
FString * | GetInventoryIconDisplayText_Implementation (FString *result) |
|
bool | CanUse (bool bIgnoreCooldown) |
|
void | LocalUse (AShooterPlayerController *ForPC) |
|
void | UnequipWeapon (bool bDelayedUnequip) |
|
FString * | GetEntryDescription (FString *result) |
|
void | AddedToInventory () |
|
void | InitializeItem (bool bForceReinit, UWorld *OptionalInitWorld) |
|
void | ClearItemIcon () |
|
void | InitItemIcon () |
|
void | ApplyColorsFromStructure (APrimalStructure *theStructure) |
|
void | EquippedWeapon () |
|
void | UnequippedWeapon () |
|
unsigned __int16 | calcResourceQuantityRequired (TSubclassOf< UPrimalItem > itemType, const float baseRequiredAmount, UPrimalInventoryComponent *inventory, bool isCrafting) |
|
FLinearColor * | GetColorForItemColorID (FLinearColor *result, int SetNum, int ID) |
|
UMaterialInterface * | GetEntryIconMaterial (UObject *AssociatedDataObject, bool bIsEnabled) |
|
int | GetItemQuantity () |
|
float | GetMiscInfoFontScale () |
|
FString * | GetMiscInfoString (FString *result) |
|
FItemStatInfo * | GetItemStatInfo (FItemStatInfo *result, int idx) |
|
void | SetItemStatInfo (int idx, FItemStatInfo *val) |
|
float | BPGetItemStatModifier (int idx, int ItemStatValue) |
|
int | BPGetItemStatRandomValue (float QualityLevel, int idx) |
|
int | GetItemStatValues (int idx) |
|
void | SetItemStatValues (int idx, int val) |
|
TEnumAsByte< enum EPrimalEquipmentType::Type > * | GetActualEquipmentType (TEnumAsByte< enum EPrimalEquipmentType::Type > *result, bool bGetBaseValue) |
|
UClass * | GetBuffToGiveOwnerWhenEquipped (bool bForceResolveSoftRef) |
|
bool | HasBuffToGiveOwnerWhenEquipped () |
|
int | IncrementItemQuantity (int amount, bool bReplicateToClient, bool bDontUpdateWeight, bool bIsFromUseConsumption, bool bIsArkTributeItem, bool bIsFromCraftingConsumption) |
|
void | OverrideItemRating (float rating) |
|
FString * | GetItemTypeString (FString *result) |
|
FString * | GetItemSubtypeString (FString *result) |
|
FString * | GetItemStatsString (FString *result) |
|
bool | MeetBlueprintCraftingRequirements (UPrimalInventoryComponent *compareInventoryComp, int CraftAmountOverride, AShooterPlayerController *ForPlayer, bool bIsForCraftQueueAddition, bool bTestFullQueue) |
|
bool | TestMeetsCraftingRequirementsPercent (UPrimalInventoryComponent *invComp, float Percent) |
|
void | ConsumeCraftingRequirementsPercent (UPrimalInventoryComponent *invComp, float Percent) |
|
FString * | GetCraftingRequirementsString (FString *result, UPrimalInventoryComponent *compareInventoryComp) |
|
bool | MeetRepairingRequirements (UPrimalInventoryComponent *compareInventoryComp, bool bIsForCraftQueueAddition) |
|
FString * | GetRepairingRequirementsString (FString *result, UPrimalInventoryComponent *compareInventoryComp, bool bUseBaseRequeriments, float OverrideRepairPercent) |
|
float | GetItemStatModifier (EPrimalItemStat::Type statType) |
|
FString * | GetItemStatString (FString *result, EPrimalItemStat::Type statType) |
|
bool | UsesDurability () |
|
bool | CanRepair (bool bIgnoreInventoryRequirement) |
|
bool | CanRepairInInventory (UPrimalInventoryComponent *invComp) |
|
float | GetDurabilityPercentage () |
|
void | CraftBlueprint (bool bConsumeResources) |
|
bool | CanFullyCraft () |
|
void | StopCraftingRepairing (bool bCheckIfCraftingOrRepairing) |
|
UPrimalItem * | FinishCraftingBlueprint () |
|
float | GetTimeToCraftBlueprint () |
|
float | GetTimeForFullRepair () |
|
void | TickCraftingItem (float DeltaTime, AShooterGameState *theGameState) |
|
float | GetCraftingPercent () |
|
float | GetRepairingPercent () |
|
void | SetQuantity (int NewQuantity, bool ShowHUDNotification) |
|
void | RepairItem (bool bIgnoreInventoryRequirement, float UseNextRepairPercentage, float RepairSpeedMultiplier) |
|
void | FinishRepairing () |
|
void | Used (UPrimalItem *DestinationItem, int AdditionalData) |
|
void | RemoveWeaponAccessory () |
|
void | ServerRemoveItemSkin () |
|
void | ServerRemoveItemSkinOnly () |
|
void | ServerRemoveWeaponAccessoryOnly () |
|
void | RemoveClipAmmo (bool bDontUpdateItem) |
|
bool | CanStackWithItem (UPrimalItem *otherItem, int *QuantityOverride) |
|
bool | CheckAutoCraftBlueprint () |
|
bool | CanCraft () |
|
bool | CanCraftInInventory (UPrimalInventoryComponent *invComp) |
|
FString * | GetCraftRepairInvReqString (FString *result) |
|
bool | AllowUseInInventory (bool bIsRemoteInventory, AShooterPlayerController *ByPC, bool DontCheckActor) |
|
bool | CanBeArkTributeItem () |
|
void | SetEngramBlueprint () |
|
bool | CanSpoil () |
|
void | RecalcSpoilingTime (long double TimeSeconds, float SpoilPercent, UPrimalInventoryComponent *forComp) |
|
void | InventoryRefreshCheckItem () |
|
bool | IsValidForCrafting () |
|
bool | IsOwnerInWater () |
|
bool | IsOwnerInNoPainWater () |
|
bool | AllowRemoteAddToInventory (UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) |
|
bool | CanDrop () |
|
void | PickupAlertDinos (AActor *groundItem) |
|
void | GetItemAttachmentInfos (AActor *OwnerActor) |
|
void | SetAttachedMeshesMaterialScalarParamValue (FName ParamName, float Value) |
|
bool | CanUseWithItemSource (UPrimalItem *DestinationItem) |
|
bool | IsDyed () |
|
int | GetItemColorID (int theRegion) |
|
bool | CanUseWithItemDestination (UPrimalItem *SourceItem) |
|
bool | UseItemOntoItem (UPrimalItem *DestinationItem, int AdditionalData) |
|
void | LocalUseItemOntoItem (AShooterPlayerController *ForPC, UPrimalItem *DestinationItem) |
|
FString * | GetPrimaryColorName (FString *result) |
|
void | Serialize (FArchive *Ar) |
|
bool | ProcessEditText (AShooterPlayerController *ForPC, FString *TextToUse, bool __formal) |
|
void | NotifyEditText (AShooterPlayerController *PC) |
|
void | AddToArkTributeInvenroty (UPrimalInventoryComponent *toInventory, bool bFromLoad) |
|
int | GetMaximumAdditionalCrafting (UPrimalInventoryComponent *forComp, AShooterPlayerController *PC) |
|
void | EquippedTick (float DeltaSeconds) |
|
float | GetWeaponTemplateMeleeDamageAmount () |
|
float | GetWeaponTemplateDurabilityToConsumePerMeleeHit () |
|
TSubclassOf< UDamageType > * | GetWeaponTemplateMeleeDamageType (TSubclassOf< UDamageType > *result) |
|
TSubclassOf< UDamageType > * | GetWeaponTemplateHarvestDamageType (TSubclassOf< UDamageType > *result) |
|
float | GetWeaponTemplateHarvestDamageMultiplier () |
|
void | InventoryLoadedFromSaveGame () |
|
bool | CheckForInventoryDupes () |
|
void | CalcRecipeStats () |
|
int | GetCraftingResourceRequirement (int CraftingResourceIndex) |
|
void | BPGetItemID (int *ItemID1, int *ItemID2) |
|
bool | BPMatchesItemID (int ItemID1, int ItemID2) |
|
bool | IsUsableConsumable () |
|
int | GetWeaponClipAmmo () |
|
bool | CanEquipWeapon () |
|
bool | HasCustomItemData (FName CustomDataName) |
|
void | RemoveCustomItemData (FName CustomDataName) |
|
bool | GetCustomItemData (FName CustomDataName, FCustomItemData *OutData) |
|
void | SetCustomItemData (FCustomItemData *InData) |
|
UPrimalInventoryComponent * | GetInitializeItemOwnerInventory () |
|
int | GetEngramRequirementLevel () |
|
void | BPSetWeaponClipAmmo (int NewClipAmmo) |
|
USoundBase * | OverrideCrouchingSound_Implementation (USoundBase *InSound, bool bIsProne, int soundState) |
|
void | Crafted_Implementation (bool bWasCraftedFromEngram) |
|
UMaterialInterface * | GetHUDIconMaterial () |
|
bool | GetItemCustomColor (int ColorRegion, FLinearColor *outColor) |
|
float | GetEggHatchTimeRemaining (UWorld *theWorld) |
|
bool | IsReadyToUpload (UWorld *theWorld) |
|
float | GetTimeUntilUploadAllowed (UWorld *theWorld) |
|
float | HandleShieldDamageBlocking_Implementation (AShooterCharacter *ForShooterCharacter, float DamageIn, FDamageEvent *DamageEvent, AController *EventInstigator, AActor *DamageCauser) |
|
TSubclassOf< AShooterProjectile > * | BPOverrideProjectileType_Implementation (TSubclassOf< AShooterProjectile > *result) |
|
TArray< FLinearColor > * | GetItemDyeColors (TArray< FLinearColor > *result) |
|
bool | IsActiveEventItem (UWorld *World) |
|
bool | IsDeprecated (UWorld *World) |
|
void | BeginDestroy () |
|
void | RemoveFromWorldItemMap () |
|
bool | IsBlueprintDeprecated (UWorld *World) |
|
void | OnVersionChange (bool *doDestroy, UWorld *World, AShooterGameMode *gameMode) |
|
void | ApplyingSkinOntoItem (UPrimalItem *ToOwnerItem, bool bIsFirstTime) |
|
void | BlueprintEquipped (bool bIsFromSaveGame) |
|
void | BlueprintOwnerPosssessed (AController *PossessedByController) |
|
void | BlueprintUnequipped () |
|
void | BlueprintUsed () |
|
void | BPAddedAttachments () |
|
FString * | BPAllowCrafting (FString *result, AShooterPlayerController *ForPC) |
|
bool | BPAllowRemoteAddToInventory (UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) |
|
bool | BPAllowRemoteRemoveFromInventory (UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) |
|
bool | BPCanAddToInventory (UPrimalInventoryComponent *toInventory) |
|
bool | BPCanUse (bool bIgnoreCooldown) |
|
bool | BPConsumeProjectileImpact (AShooterProjectile *theProjectile, FHitResult *HitResult) |
|
void | BPCrafted () |
|
void | BPEquippedItemOnXPEarning (APrimalCharacter *forChar, float howMuchXP, EXPType::Type TheXPType) |
|
bool | BPForceAllowRemoteAddToInventory (UPrimalInventoryComponent *toInventory) |
|
float | BPGetCustomAutoDecreaseDurabilityPerInterval () |
|
FString * | BPGetCustomDurabilityText (FString *result) |
|
FColor * | BPGetCustomDurabilityTextColor (FColor *result) |
|
UMaterialInterface * | BPGetCustomIconMaterialParent () |
|
FString * | BPGetCustomInventoryWidgetText (FString *result) |
|
FColor * | BPGetCustomInventoryWidgetTextColor (FColor *result) |
|
USoundBase * | BPGetFuelAudioOverride (APrimalStructure *ForStructure) |
|
FString * | BPGetItemDescription (FString *result, FString *InDescription, bool bGetLongDescription, AShooterPlayerController *ForPC) |
|
float | BPGetItemDurabilityPercentage () |
|
UTexture2D * | BPGetItemIcon (AShooterPlayerController *ForPC) |
|
FString * | BPGetItemName (FString *result, FString *ItemNameIn, AShooterPlayerController *ForPC) |
|
void | BPGetItemNetInfo () |
|
FString * | BPGetSkinnedCustomInventoryWidgetText (FString *result) |
|
void | BPInitFromItemNetInfo () |
|
void | BPInitIconMaterial () |
|
void | BPInitItemColors (TArray< int > *ColorIDs) |
|
bool | BPIsValidForCrafting () |
|
void | BPItemBelowDurabilityThreshold () |
|
void | BPItemBroken () |
|
void | BPNotifyDropped (APrimalCharacter *FromCharacter, bool bWasThrown) |
|
void | BPOverrideCraftingConsumption (int AmountToConsume) |
|
TSubclassOf< AShooterProjectile > * | BPOverrideProjectileType (TSubclassOf< AShooterProjectile > *result) |
|
void | BPPostAddBuffToGiveOwnerCharacter (APrimalCharacter *OwnerCharacter, APrimalBuff *Buff) |
|
void | BPPostInitializeItem (UWorld *OptionalInitWorld) |
|
void | BPPreInitializeItem (UWorld *OptionalInitWorld) |
|
void | BPPreUseItem () |
|
bool | BPPreventEquip (UPrimalInventoryComponent *toInventory) |
|
bool | BPPreventUseOntoItem (UPrimalItem *DestinationItem) |
|
bool | BPPreventWeaponEquip () |
|
bool | BPProcessEditText (AShooterPlayerController *ForPC, FString *TextToUse) |
|
bool | BPSupportUseOntoItem (UPrimalItem *DestinationItem) |
|
void | BPTributeItemDownloaded (UObject *ContextObject) |
|
void | BPTributeItemUploaded (UObject *ContextObject) |
|
void | BPUsedOntoItem (UPrimalItem *DestinationItem, int AdditionalData) |
|
void | ClientUpdatedWeaponClipAmmo () |
|
void | Crafted (bool bWasCraftedFromEngram) |
|
void | EquippedBlueprintTick (float DeltaSeconds) |
|
FString * | GetInventoryIconDisplayText (FString *result) |
|
float | HandleShieldDamageBlocking (AShooterCharacter *ForShooterCharacter, float DamageIn, FDamageEvent *DamageEvent, AController *EventInstigator, AActor *DamageCauser) |
|
USoundBase * | OverrideCrouchingSound (USoundBase *InSound, bool bIsProne, int soundState) |
|
void | RemovedSkinFromItem (UPrimalItem *FromOwnerItem, bool bIsFirstTime) |
|
void | ServerUpdatedWeaponClipAmmo () |
|
void | SkinEquippedBlueprintTick (UPrimalItem *OwnerItem, float DeltaSeconds) |
|
void | SlottedTick (float DeltaSeconds) |
|
void | ExecuteUbergraph (int EntryPoint) |
|
bool | AreAllOuterObjectsValid () |
|
FName * | GetExporterName (FName *result) |
|
FString * | GetDetailedInfoInternal (FString *result) |
|
UObject * | GetArchetype () |
|
bool | IsBasedOnArchetype (UObject *const SomeObject) |
|
bool | IsInBlueprint () |
|
bool | Rename (const wchar_t *InName, UObject *NewOuter, unsigned int Flags) |
|
void | LoadLocalized (UObject *LocBase, bool bLoadHierachecally) |
|
void | LocalizeProperty (UObject *LocBase, TArray< FString > *PropertyTagChain, UProperty *const BaseProperty, UProperty *const Property, void *const ValueAddress) |
|
void | BeginDestroy () |
|
void | FinishDestroy () |
|
FString * | GetDetailedInfo (FString *result) |
|
bool | ConditionalBeginDestroy () |
|
bool | ConditionalFinishDestroy () |
|
void | ConditionalPostLoad () |
|
bool | Modify (bool bAlwaysMarkDirty) |
|
bool | IsSelected () |
|
void | CollectDefaultSubobjects (TArray< UObject * > *OutSubobjectArray, bool bIncludeNestedSubobjects) |
|
bool | CheckDefaultSubobjectsInternal () |
|
bool | IsAsset () |
|
bool | IsSafeForRootSet () |
|
void | LoadConfig (UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, UProperty *PropertyToLoad) |
|
void | ConditionalShutdownAfterError () |
|
bool | IsNameStableForNetworking () |
|
bool | IsFullNameStableForNetworking () |
|
bool | IsSupportedForNetworking () |
|
UFunction * | FindFunctionChecked (FName InName) |
|
void | ProcessEvent (UFunction *Function, void *Parms) |
|
| __declspec (dllexport) UProperty *FindProperty(FName name) |
|
int | GetLinkerUE4Version () |
|
int | GetLinkerLicenseeUE4Version () |
|
FString * | GetPathName (FString *result, UObject *StopOuter) |
|
void | GetPathName (UObject *StopOuter, FString *ResultString) |
|
FString * | GetFullName (FString *result, UObject *StopOuter) |
|
void | MarkPackageDirty () |
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bool | IsIn (UObject *SomeOuter) |
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bool | IsA (UClass *SomeBase) |
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void * | GetInterfaceAddress (UClass *InterfaceClass) |
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bool | IsDefaultSubobject () |
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int | GetLinkerIndex () |
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EObjectFlags & | ObjectFlagsField () |
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int & | InternalIndexField () |
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UClass * | ClassField () |
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FName & | NameField () |
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UObject * | OuterField () |
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void | DeferredRegister (UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *InName) |
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bool | IsValidLowLevel () |
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bool | IsValidLowLevelFast (bool bRecursive) |
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void | Register (const wchar_t *PackageName, const wchar_t *InName) |
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