|
| float & | MinBlueprintCraftsPercentageField () |
| |
| float & | MaxBlueprntCraftsPercentageField () |
| |
| int & | LimitSkinApplicationsField () |
| |
| float & | DinoAutoHealingThresholdPercentField () |
| |
| float & | DinoAutoHealingUseTimeIntervalField () |
| |
| float & | ItemWeightMultiplierField () |
| |
| float & | BaseItemWeightMultiplierField () |
| |
| int & | ArkTributeVersionField () |
| |
| TArray< TSubclassOf< AActor > > & | EquipRequiresExplicitOwnerClassesField () |
| |
| TArray< FName > & | EquipRequiresExplicitOwnerTagsField () |
| |
| unsigned int & | ExpirationTimeUTCField () |
| |
| FString & | AbstractItemCraftingDescriptionField () |
| |
| TArray< TSubclassOf< UPrimalItem > > & | ItemSkinUseOnItemClassesField () |
| |
| TArray< TSubclassOf< UPrimalItem > > & | ItemSkinPreventOnItemClassesField () |
| |
| float & | AppliedArmorMovementPenalyField () |
| |
| int & | BuildStructuresMaxToAllowRemovalField () |
| |
| float & | SlottedDecreaseDurabilitySpeedField () |
| |
| FieldArray< float, 16 > | EquippedCharacterStatusValueDecreaseMultipliersField () |
| |
| USoundBase * | ItemBrokenSoundField () |
| |
| USoundCue * | UseItemSoundField () |
| |
| USoundBase * | EquipSoundField () |
| |
| USoundBase * | UnEquipSoundField () |
| |
| USoundBase * | UsedOnOtherItemSoundField () |
| |
| USoundBase * | RemovedFromOtherItemSoundField () |
| |
| float & | RandomChanceToBeBlueprintField () |
| |
| TArray< FActorClassAttachmentInfo > & | ActorClassAttachmentInfosField () |
| |
| TArray< FItemAttachmentInfo > * | ItemAttachmentInfosField () |
| |
| TArray< FItemAttachmentInfo > & | DynamicItemAttachmentInfosField () |
| |
| TArray< FItemAttachmentInfo > & | ItemSkinAddItemAttachmentsField () |
| |
| TEnumAsByte< enum EPrimalItemType::Type > & | MyItemTypeField () |
| |
| TEnumAsByte< enum EPrimalConsumableType::Type > & | MyConsumableTypeField () |
| |
| TEnumAsByte< enum EPrimalEquipmentType::Type > & | MyEquipmentTypeField () |
| |
| int & | ExtraItemCategoryFlagsField () |
| |
| FVector & | BlockingShieldFPVTranslationField () |
| |
| FRotator & | BlockingShieldFPVRotationField () |
| |
| float & | ShieldBlockDamagePercentageField () |
| |
| float & | ShieldDamageToDurabilityRatioField () |
| |
| UAnimMontage * | PlayAnimationOnUseField () |
| |
| int & | CraftingMinLevelRequirementField () |
| |
| float & | CraftingCooldownIntervalField () |
| |
| TSubclassOf< AActor > & | CraftingActorToSpawnField () |
| |
| UTexture2D * | BlueprintBackgroundOverrideTextureField () |
| |
| FString & | CraftItemButtonStringOverrideField () |
| |
| TSubclassOf< AActor > & | UseSpawnActorClassField () |
| |
| FVector & | UseSpawnActorLocOffsetField () |
| |
| int & | SlotIndexField () |
| |
| FItemNetID & | ItemIDField () |
| |
| TSubclassOf< UPrimalItem > & | ItemCustomClassField () |
| |
| TSubclassOf< UPrimalItem > & | ItemSkinTemplateField () |
| |
| float & | ItemRatingField () |
| |
| unsigned __int16 & | CraftQueueField () |
| |
| float & | CraftingSkillField () |
| |
| FString & | CustomItemNameField () |
| |
| FString & | CustomItemDescriptionField () |
| |
| TArray< FColor > & | CustomColorsField () |
| |
| TArray< FCraftingResourceRequirement > & | CustomResourceRequirementsField () |
| |
| long double & | NextCraftCompletionTimeField () |
| |
| TWeakObjectPtr< UPrimalInventoryComponent > & | OwnerInventoryField () |
| |
| char & | ItemQualityIndexField () |
| |
| TSubclassOf< UPrimalItem > & | SupportDragOntoItemClassField () |
| |
| TArray< TSubclassOf< UPrimalItem > > & | SupportDragOntoItemClassesField () |
| |
| TArray< TSubclassOf< AShooterWeapon > > & | SkinWeaponTemplatesField () |
| |
| TSubclassOf< AShooterWeapon > & | AmmoSupportDragOntoWeaponItemWeaponTemplateField () |
| |
| TArray< TSubclassOf< AShooterWeapon > > & | AmmoSupportDragOntoWeaponItemWeaponTemplatesField () |
| |
| TArray< FUseItemAddCharacterStatusValue > & | UseItemAddCharacterStatusValuesField () |
| |
| float & | Ingredient_WeightIncreasePerQuantityField () |
| |
| float & | Ingredient_FoodIncreasePerQuantityField () |
| |
| float & | Ingredient_HealthIncreasePerQuantityField () |
| |
| float & | Ingredient_WaterIncreasePerQuantityField () |
| |
| float & | Ingredient_StaminaIncreasePerQuantityField () |
| |
| FString & | DescriptiveNameBaseField () |
| |
| FString & | ItemDescriptionNewField () |
| |
| FString & | DurabilityStringShortField () |
| |
| FString & | DurabilityStringField () |
| |
| float & | DroppedItemLifeSpanOverrideField () |
| |
| UStaticMesh * | DroppedMeshOverrideField () |
| |
| UMaterialInterface * | DroppedMeshMaterialOverrideField () |
| |
| FVector & | DroppedMeshOverrideScale3DField () |
| |
| TSubclassOf< UPrimalItem > & | SpoilingItemField () |
| |
| TArray< TSubclassOf< AActor > > & | UseRequiresOwnerActorClassesField () |
| |
| TSubclassOf< UPrimalItem > & | PreservingItemClassField () |
| |
| float & | PreservingItemSpoilingTimeMultiplierField () |
| |
| float & | SpoilingTimeField () |
| |
| int & | CraftingConsumesDurabilityField () |
| |
| float & | RepairResourceRequirementMultiplierField () |
| |
| float & | BaseItemWeightField () |
| |
| float & | DurabilityIncreaseMultiplierField () |
| |
| float & | NewItemDurabilityOverrideField () |
| |
| float & | DurabilityDecreaseMultiplierField () |
| |
| float & | UseDecreaseDurabilityField () |
| |
| float & | AutoDurabilityDecreaseIntervalField () |
| |
| float & | AutoDecreaseMinDurabilityField () |
| |
| float & | AutoDecreaseDurabilityAmountPerIntervalField () |
| |
| float & | UseDecreaseDurabilityMinField () |
| |
| float & | UseMinDurabilityRequirementField () |
| |
| float & | ResourceRarityField () |
| |
| float & | BlueprintTimeToCraftField () |
| |
| float & | MinBlueprintTimeToCraftField () |
| |
| float & | BlueprintWeightField () |
| |
| float & | MinimumUseIntervalField () |
| |
| float & | TimeForFullRepairField () |
| |
| float & | NewBaseCraftingXPField () |
| |
| float & | NewBaseRepairingXPField () |
| |
| float & | GlobalQualityTierCraftingResourceQuantityMultiplierField () |
| |
| TArray< TSubclassOf< UPrimalItem > > & | ResourceHarvestAlternateItemClassesField () |
| |
| TArray< float > & | ResourceHarvestAlternateItemWeightsField () |
| |
| TArray< float > & | ResourceHarvestAlternateItemQuantityMultipliersField () |
| |
| TArray< FCraftingResourceRequirement > & | BaseCraftingResourceRequirementsField () |
| |
| TArray< FQualityTierCraftingResourceRequirements > & | QualityTierExtraCraftingResourceRequirementsField () |
| |
| TArray< FCraftingResourceRequirement > & | OverrideRepairingRequirementsField () |
| |
| FieldArray< FItemStatInfo, 8 > | ItemStatInfosField () |
| |
| TArray< FItemStatInfo > & | StatGroupModifierInfosField () |
| |
| FieldArray< unsigned __int16, 8 > | ItemStatValuesField () |
| |
| FieldArray< unsigned __int16, 8 > | ItemStatUpgradesField () |
| |
| TArray< FItemStatGroupValue > & | ItemStatGroupValuesField () |
| |
| TArray< unsigned short > & | ItemStatGroupUpgradesField () |
| |
| TMap< FName, FStatValPair, FDefaultSetAllocator, TDefaultMapKeyFuncs< FName, FStatValPair, 0 > > & | ItemStatGroupValuesMapField () |
| |
| unsigned int & | WeaponClipAmmoField () |
| |
| float & | WeaponFrequencyField () |
| |
| long double & | LastTimeToShowInfoField () |
| |
| char & | ItemVersionField () |
| |
| float & | ItemDurabilityField () |
| |
| float & | MinItemDurabilityField () |
| |
| float & | SavedDurabilityField () |
| |
| TSubclassOf< AShooterWeapon > & | WeaponTemplateField () |
| |
| UTexture2D * | BrokenIconField () |
| |
| UTexture2D * | ItemIconField () |
| |
| UTexture2D * | AlternateItemIconBelowDurabilityField () |
| |
| float & | AlternateItemIconBelowDurabilityValueField () |
| |
| UMaterialInterface * | ItemIconMaterialParentField () |
| |
| FieldArray< __int16, 6 > | ItemColorIDField () |
| |
| FieldArray< __int16, 6 > | PreSkinItemColorIDField () |
| |
| FieldArray< char, 6 > | bUseItemColorField () |
| |
| int & | ItemQuantityField () |
| |
| int & | MaxItemQuantityField () |
| |
| TArray< unsigned __int64 > & | SteamItemUserIDsField () |
| |
| TSubclassOf< APrimalStructure > & | StructureToBuildField () |
| |
| TArray< TSubclassOf< APrimalStructure > > & | StructuresToBuildField () |
| |
| TSubclassOf< UPrimalItem > & | GiveItemWhenUsedField () |
| |
| TArray< TSubclassOf< UPrimalInventoryComponent > > & | CraftingRequiresInventoryComponentField () |
| |
| TSubclassOf< ADroppedItem > & | DroppedItemTemplateOverrideField () |
| |
| TSubclassOf< ADroppedItem > & | DroppedItemTemplateForSecondryActionField () |
| |
| TSubclassOf< APrimalBuff > & | BuffToGiveOwnerCharacterField () |
| |
| FRotator & | PreviewCameraRotationField () |
| |
| FVector & | PreviewCameraPivotOffsetField () |
| |
| float & | PreviewCameraDistanceScaleFactorField () |
| |
| float & | PreviewCameraDefaultZoomMultiplierField () |
| |
| float & | PreviewCameraMaxZoomMultiplierField () |
| |
| FName & | PlayerMeshTextureMaskParamNameField () |
| |
| UTexture2D * | PlayerMeshTextureMaskField () |
| |
| UTexture2D * | PlayerMeshNoItemDefaultTextureMaskField () |
| |
| int & | PlayerMeshTextureMaskMaterialIndexField () |
| |
| TArray< int > & | PlayerMeshTextureMaskMaterialAdditionalIndexesField () |
| |
| FName & | FPVHandsMeshTextureMaskParamNameField () |
| |
| UTexture2D * | FPVHandsMeshTextureMaskField () |
| |
| int & | NewFPVHandsMeshTextureMaskMaterialIndexField () |
| |
| UPrimalItem * | WeaponAmmoOverrideItemCDOField () |
| |
| FName & | FPVItemMeshTextureMaskParamNameField () |
| |
| UTexture2D * | FPVItemMeshTextureMaskField () |
| |
| int & | FPVItemMeshTextureMaskMaterialIndexField () |
| |
| long double & | CreationTimeField () |
| |
| long double & | LastAutoDurabilityDecreaseTimeField () |
| |
| long double & | LastUseTimeField () |
| |
| FString & | ItemTypeCategoryStringField () |
| |
| long double & | LastLocalUseTimeField () |
| |
| TArray< float > & | ItemQualityCraftingResourceRequirementsMultipliersField () |
| |
| int & | TempSlotIndexField () |
| |
| TWeakObjectPtr< AShooterWeapon > & | AssociatedWeaponField () |
| |
| UPrimalItem * | MyItemSkinField () |
| |
| TWeakObjectPtr< AShooterCharacter > & | LastOwnerPlayerField () |
| |
| float & | CropGrowingFertilizerConsumptionRateField () |
| |
| float & | CropMaxFruitFertilizerConsumptionRateField () |
| |
| float & | CropGrowingWaterConsumptionRateField () |
| |
| float & | CropMaxFruitWaterConsumptionRateField () |
| |
| int & | CropMaxFruitsField () |
| |
| float & | CropNoFertilizerOrWaterCacheReductionRateField () |
| |
| float & | FertilizerEffectivenessMultiplierField () |
| |
| float & | EggAlertDinosAggroAmountField () |
| |
| float & | EggAlertDinosAggroRadiusField () |
| |
| TArray< FName > & | EggAlertDinosAggroTagsField () |
| |
| float & | EggAlertDinosForcedAggroTimeField () |
| |
| float & | EggMaximumDistanceFromOriginalDropToAlertDinosField () |
| |
| TSubclassOf< UPrimalItem > & | BrokenGiveItemClassField () |
| |
| float & | ClearColorDurabilityThresholdField () |
| |
| TSubclassOf< UPrimalItem > & | ItemClassToUseAsInitialCustomDataField () |
| |
| FVector & | OriginalItemDropLocationField () |
| |
| FLinearColor & | DurabilityBarColorForegroundField () |
| |
| FLinearColor & | DurabilityBarColorBackgroundField () |
| |
| TSubclassOf< UPrimalItem > & | OverrideCooldownTimeItemClassField () |
| |
| float & | MinDurabilityForCraftingResourceField () |
| |
| float & | ResourceRequirementIncreaseRatingPowerField () |
| |
| float & | ResourceRequirementRatingScaleField () |
| |
| float & | ResourceRequirementRatingIncreasePercentageField () |
| |
| long double & | NextSpoilingTimeField () |
| |
| long double & | LastSpoilingTimeField () |
| |
| TArray< FString > & | DefaultFolderPathsField () |
| |
| FString & | ItemRatingStringField () |
| |
| FName & | DefaultWeaponMeshNameField () |
| |
| int & | LastCalculatedTotalAmmoInvUpdatedFrameField () |
| |
| int & | WeaponTotalAmmoField () |
| |
| TSubclassOf< UPrimalItem > & | EngramRequirementItemClassOverrideField () |
| |
| TArray< unsigned short > & | CraftingResourceRequirementsField () |
| |
| USoundBase * | ExtraThrowItemSoundField () |
| |
| FVector & | SpawnOnWaterEncroachmentBoxExtentField () |
| |
| TArray< TSubclassOf< AActor > > & | OnlyUsableOnSpecificClassesField () |
| |
| TArray< FSaddlePassengerSeatDefinition > & | SaddlePassengerSeatsField () |
| |
| FName & | SaddleOverrideRiderSocketNameField () |
| |
| TSubclassOf< APrimalDinoCharacter > & | EggDinoClassToSpawnField () |
| |
| FieldArray< char, 16 > | EggNumberOfLevelUpPointsAppliedField () |
| |
| float & | EggTamedIneffectivenessModifierField () |
| |
| FieldArray< char, 6 > | EggColorSetIndicesField () |
| |
| float & | EggLoseDurabilityPerSecondField () |
| |
| float & | ExtraEggLoseDurabilityPerSecondMultiplierField () |
| |
| float & | EggMinTemperatureField () |
| |
| float & | EggMaxTemperatureField () |
| |
| float & | ItemRatingMultiplierField () |
| |
| float & | EggDroppedInvalidTempLoseItemRatingSpeedField () |
| |
| USoundBase * | ShieldHitSoundField () |
| |
| float & | RecipeCraftingSkillScaleField () |
| |
| int & | CustomItemIDField () |
| |
| float & | AddDinoTargetingRangeField () |
| |
| float & | DamageTorpidityArmorRatingField () |
| |
| float & | IndirectTorpidityArmorRatingField () |
| |
| FName & | UseParticleEffectSocketNameField () |
| |
| float & | UseGiveDinoTameAffinityPercentField () |
| |
| TArray< TSubclassOf< UPrimalItem > > & | CraftingAdditionalItemsToGiveField () |
| |
| int & | LastValidItemVersionField () |
| |
| float & | GlobalTameAffinityMultiplierField () |
| |
| int & | NewCraftingGiveItemCountField () |
| |
| int & | CraftingGivesItemQuantityOverrideField () |
| |
| USoundBase * | UseItemOnItemSoundField () |
| |
| FName & | UseUnlocksEmoteNameField () |
| |
| long double & | ClusterSpoilingTimeUTCField () |
| |
| TArray< FDinoAncestorsEntry > & | EggDinoAncestorsField () |
| |
| TArray< FDinoAncestorsEntry > & | EggDinoAncestorsMaleField () |
| |
| int & | EggRandomMutationsFemaleField () |
| |
| int & | EggRandomMutationsMaleField () |
| |
| TArray< TSubclassOf< UPrimalEngramEntry > > & | QualityIndexedEquippingRequiresSkillField () |
| |
| TSubclassOf< UPrimalEngramEntry > & | EquippingRequiresSkillField () |
| |
| TArray< TSubclassOf< UPrimalItem > > & | EquippingRequiresEngramsField () |
| |
| TArray< FCustomItemData > & | CustomItemDatasField () |
| |
| FString & | OverrideUseStringField () |
| |
| TSubclassOf< UPrimalItem > & | SendToClientClassOverrideField () |
| |
| FString & | CrafterCharacterNameField () |
| |
| FString & | CrafterTribeNameField () |
| |
| float & | CraftedSkillBonusField () |
| |
| float & | CraftingSkillQualityMultiplierMinField () |
| |
| float & | CraftingSkillQualityMultiplierMaxField () |
| |
| float & | SinglePlayerCraftingSpeedMultiplierField () |
| |
| int & | NoLevelEngramSortingPriorityField () |
| |
| int & | CustomFlagsField () |
| |
| FName & | CustomTagField () |
| |
| float & | EquippedReduceDurabilityIntervalField () |
| |
| long double & | LastEquippedReduceDurabilityTimeField () |
| |
| float & | EquippedReduceDurabilityPerIntervalField () |
| |
| float & | MaxDurabiltiyOverrideField () |
| |
| long double & | LastItemAdditionTimeField () |
| |
| long double & | UploadEarliestValidTimeField () |
| |
| float & | NextRepairPercentageField () |
| |
| UStaticMesh * | NetDroppedMeshOverrideField () |
| |
| UMaterialInterface * | NetDroppedMeshMaterialOverrideField () |
| |
| FVector & | NetDroppedMeshOverrideScale3DField () |
| |
| TArray< TSubclassOf< APrimalBuff > > & | FeatClassesField () |
| |
| int & | MaxRandomUpgradeLevelsField () |
| |
| int & | MinRandomUpgradeLevelsField () |
| |
| float & | MaxUpgradeLevelRandomizationPowerField () |
| |
| float & | UpgradeCraftingResourceBaseMultiplierField () |
| |
| float & | UpgradeCraftingResourceLinearIncreaseMultiplierField () |
| |
| float & | UpgradeCraftingResourceExponentialIncreaseMultiplierField () |
| |
| int & | BlueprintCraftsRemainingField () |
| |
| int & | MaxBlueprintCraftsField () |
| |
| int & | BlueprintCraftsMaxRatingMinCraftsField () |
| |
| float & | MaxBlueprintCraftsRandomizationPowerField () |
| |
| float & | MaxBlueprintCraftsAddRandomizerPowerByRatingField () |
| |
| float & | MaxBlueprintCraftsRatingRangeField () |
| |
| float & | NumBlueprintCraftsMultiplierField () |
| |
| float & | StatUpgradeScaleMultiplierField () |
| |
| float & | AbsoluteItemRatingQualityMultiplierField () |
| |
| float & | UseRequiresItemSlotTimeField () |
| |
| int & | MaxUpgradeLevelField () |
| |
| int & | CurrentUpgradeLevelField () |
| |
| long double & | LastSpoilingInventorySlotCheckTimeField () |
| |
| float & | ItemIconScaleField () |
| |
| float & | EquipActivationRequiresTimeField () |
| |
| float & | UseItemSlotTimeRemainingField () |
| |
| long double & | EquippedAtTimeField () |
| |
| FName & | ItemSlotTypeNameField () |
| |
| int & | DefaultInventoryQuantityOverrideField () |
| |
| TArray< FName > & | OverrideItemAttachmentSocketsFromField () |
| |
| TArray< FName > & | OverrideItemAttachmentSocketsToField () |
| |
| TArray< TEnumAsByte< enum ESoilType > > & | SeedSoilTypesIncludeField () |
| |
| TArray< TEnumAsByte< enum ESoilType > > & | SeedSoilTypesExcludeField () |
| |
| float & | ExtraResourceQuantityToUpgradeField () |
| |
| TSubclassOf< UPrimalItem > & | ExtraResourceClassToUpgradeField () |
| |
| UAnimSequence * | OverrideDinoRiderMoveAnimationField () |
| |
| UAnimSequence * | OverrideDinoRiderAnimationField () |
| |
| TSet< FName, DefaultKeyFuncs< FName, 0 >, FDefaultSetAllocator > & | AttachmentsUsingSocketsField () |
| |
| long double & | DroppedNextSpoilingTimeField () |
| |
| bool & | bHasAddedWeightToInventoryField () |
| |
| float & | AddedInventoryWeightValueField () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCanBuildStructures () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowEquppingItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowInventoryItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsRepairing () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEquippedItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCanSlot () |
| |
| BitFieldValue< bool, unsigned __int32 > | bItemIconDrawItemQualityOverlayOnTop () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseItemColors () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceDediAttachments () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowCustomColors () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceAllowRemovalWhenDead () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAutoCraftBlueprint () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventMultipleCraftsAtOnce () |
| |
| BitFieldValue< bool, unsigned __int32 > | bHideFromInventoryDisplay () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseItemStats () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceUseMaxBlueprintCrafts () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseSpawnActorWhenRiding () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseSpawnActor () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowDefaultCharacterAttachment () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseItemDurability () |
| |
| BitFieldValue< bool, unsigned __int32 > | bNewWeaponAutoFillClipAmmo () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDestroyBrokenItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bThrowOnHotKeyUse () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsBlueprint () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCanBeBlueprint () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventUpload () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsEngram () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsCustomRecipe () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsFoodRecipe () |
| |
| BitFieldValue< bool, unsigned __int32 > | bTekItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowUseInInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowRemoteUseInInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBlueprintEquippedNotifications () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseInWaterRestoreDurability () |
| |
| BitFieldValue< bool, unsigned __int32 > | bValidCraftingResource () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUsesSlotAttachments () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDurabilityRequirementIgnoredInWater () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowRepair () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowRemovalFromInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bConsumeItemOnUse () |
| |
| BitFieldValue< bool, unsigned __int32 > | bOnlyCanUseInWater () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCanUseSwimming () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsDescriptionOnlyItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bRestoreDurabilityWhenColorized () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAppendPrimaryColorToName () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseScaleStatEffectivenessByDurability () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUsesCreationTime () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowUseWhileRiding () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventCraftingResourceAtFullDurability () |
| |
| BitFieldValue< bool, unsigned __int32 > | bGiveItemWhenUsedCopyItemStats () |
| |
| BitFieldValue< bool, unsigned __int32 > | bHideFromRemoteInventoryDisplay () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAutoDecreaseDurabilityOverTime () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventDragOntoOtherItemIfSameCustomData () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseOnItemWeaponRemoveClipAmmo () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseOnItemSetIndexAsDestinationItemCustomData () |
| |
| BitFieldValue< bool, unsigned __int32 > | bSupportDragOntoOtherItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsItemSkin () |
| |
| BitFieldValue< bool, unsigned __int32 > | bItemSkinIgnoreSkinIcon () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPickupEggAlertsDinos () |
| |
| BitFieldValue< bool, unsigned __int32 > | bHideCustomDescription () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCopyCustomDescriptionIntoSpoiledItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCopyDurabilityIntoSpoiledItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCraftedRequestCustomItemDescription () |
| |
| BitFieldValue< bool, unsigned __int32 > | bInitializedItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsDroppedItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEggIsTooCold () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEggIsTooHot () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDidAttachments () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEquippedActive () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPPreventUseOntoItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bSkinDisableWhenSubmerged () |
| |
| BitFieldValue< bool, unsigned __int32 > | bSlottedDecreaseDurability () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsAbstractItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventItemSkins () |
| |
| BitFieldValue< bool, unsigned __int32 > | bOnlyCanUseInFalling () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceDropDestruction () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceAllowDragUsing () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowInvalidItemVersion () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseSpawnActorRelativeLoc () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseSpawnActorTakeOwnerRotation () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseEquippedItemBlueprintTick () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseEquippedItemNativeTick () |
| |
| BitFieldValue< bool, unsigned __int32 > | bSpawnActorOnWaterOnly () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAutoTameSpawnedActor () |
| |
| BitFieldValue< bool, unsigned __int32 > | bShowItemRatingAsPercent () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventArmorDurabiltyConsumption () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceAllowUse () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsEgg () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsCookingIngredient () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDragClearDyedItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDeprecateItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bInitializedRecipeStats () |
| |
| BitFieldValue< bool, unsigned __int32 > | bItemSkinKeepOriginalWeaponTemplate () |
| |
| BitFieldValue< bool, unsigned __int32 > | bItemSkinKeepOriginalIcon () |
| |
| BitFieldValue< bool, unsigned __int32 > | bItemSkinReceiveOwnerEquippedBlueprintEvents () |
| |
| BitFieldValue< bool, unsigned __int32 > | bItemSkinReceiveOwnerEquippedBlueprintTick () |
| |
| BitFieldValue< bool, unsigned __int32 > | bItemSkinAllowEquipping () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceDisplayInInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDroppedItemAllowDinoPickup () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCraftDontActuallyGiveItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventUseWhenSleeping () |
| |
| BitFieldValue< bool, unsigned __int32 > | bOverrideRepairingRequirements () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceUseItemAddCharacterStatsOnDinos () |
| |
| BitFieldValue< bool, unsigned __int32 > | bOnlyEquipWhenUnconscious () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventEquipWhenDead () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForcePreventConsumableWhileHandcuffed () |
| |
| BitFieldValue< bool, unsigned __int32 > | bOverrideExactClassCraftingRequirement () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventConsumeItemOnDrag () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceAllowGrinding () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForcePreventGrinding () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDeprecateBlueprint () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventDinoAutoConsume () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsDinoAutoHealingItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bBPAllowRemoteAddToInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bBPAllowRemoteRemoveFromInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEquipmentHatHideItemHeadHair () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEquipmentHatHideItemFacialHair () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEquipmentForceHairHiding () |
| |
| BitFieldValue< bool, unsigned __int32 > | bBPInventoryNotifyCraftingFinished () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCheckBPAllowCrafting () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPAllowAddToInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventItemBlueprint () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventUseByDinos () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventUseByHumans () |
| |
| BitFieldValue< bool, unsigned __int32 > | bBPCanUse () |
| |
| BitFieldValue< bool, unsigned __int32 > | bBPCanCraft () |
| |
| BitFieldValue< bool, unsigned __int32 > | bSkinOverrideItemAttachmentsFrom () |
| |
| BitFieldValue< bool, unsigned __int32 > | bSkinOverrideItemAttachmentsTo () |
| |
| BitFieldValue< bool, unsigned __int32 > | bSkinOverrideEquipRequiresExplicitOwnerTags () |
| |
| BitFieldValue< bool, unsigned __int32 > | bSkinRequiresItemUnequipped () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowOverrideItemAutoDecreaseDurability () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCopyItemDurabilityFromCraftingResource () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsInitialItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPickupEggForceAggro () |
| |
| BitFieldValue< bool, unsigned __int32 > | bClearSkinOnInventoryRemoval () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPCustomInventoryWidgetText () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseSkinnedBPCustomInventoryWidgetText () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPInitFromItemNetInfo () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPInitializeItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemNetInfo () |
| |
| BitFieldValue< bool, unsigned __int32 > | bItemSkinKeepOriginalItemName () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventUploadingWeaponClipAmmo () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventNativeItemBroken () |
| |
| BitFieldValue< bool, unsigned __int32 > | bResourcePreventGivingFromDemolition () |
| |
| BitFieldValue< bool, unsigned __int32 > | bNameForceNoStatQualityRank () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAlwaysLearnedEngram () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIgnoreMinimumUseIntervalForDinoAutoEatingFood () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUnappliedItemSkinIgnoreItemAttachments () |
| |
| BitFieldValue< bool, unsigned __int32 > | bHideMoreOptionsIfNonRemovable () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemDescription () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPCrafted () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemName () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventUseAtTameLimit () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDivideTimeToCraftByGlobalCropGrowthSpeed () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventCheatGive () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUsingRequiresStandingOnSolidGround () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPAddedAttachments () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPConsumeProjectileImpact () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPNotifyDropped () |
| |
| BitFieldValue< bool, unsigned __int32 > | bThrowUsesSecondaryActionDrop () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemIcon () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseSlottedTick () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPDrawItemIcon () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPForceAllowRemoteAddToInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bSkinAddWeightToSkinnedItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPIsValidForCrafting () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPOverrideCraftingConsumption () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIgnoreDrawingItemButtonIcon () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCensoredItemSkin () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseDefaultStatGroupModifiers () |
| |
| BitFieldValue< bool, unsigned __int32 > | bBlueprintCraftingRequiresEngram () |
| |
| BitFieldValue< bool, unsigned __int32 > | bHaltSpoilingTimeWhenSlotted () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIncreaseCraftingRequirementsByQuality () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsAboutToUnequip () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsAboutToEquip () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCraftedGivesPlayerProfileExtraItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bExemptFromMaxQuantityClamp () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDidEquipModifyStatusValueRates () |
| |
| BitFieldValue< bool, unsigned __int32 > | bBPGetItemWeight () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUpdateWeightOnDurabilityRestored () |
| |
| BitFieldValue< bool, unsigned __int32 > | bBrokenPreventsSlotting () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventSlottedWhenSwimming () |
| |
| BitFieldValue< bool, unsigned __int32 > | SlotBarDrawArmorDamage () |
| |
| BitFieldValue< bool, unsigned __int32 > | bWeaponShouldAllowContinuousReload () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBlueprintSlottedNotifications () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIgnoreDurabilityRequirementOnlyDrinkable () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDontDescribeAsSkin () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPAllowAttachment () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIncludeBaseItemIcon () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsBaseItemForIcon () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseTieredCraftingResourceSubstitution () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCanUseAnyMovementMode () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseFPVItemMeshTextureMaskMaterialIndex () |
| |
| BitFieldValue< bool, unsigned __int32 > | bApplyMeshTextureMaskOnHair () |
| |
| void | AddItemDurability (float durabilityToAdd) |
| |
| void | AddToInventory (UPrimalInventoryComponent *toInventory, bool bEquipItem, bool AddToSlotItems, FItemNetID *InventoryInsertAfterItemID, bool ShowHUDNotification, bool bDontRecalcSpoilingTime, bool bIgnoreAbsoluteMaxInventory) |
| |
| void | AddToSlot (int theSlotIndex, bool bForce) |
| |
| void | AddedToInventory () |
| |
| bool | AllowEquipItem (UPrimalInventoryComponent *toInventory) |
| |
| bool | AllowInventoryItem (UPrimalInventoryComponent *toInventory) |
| |
| bool | AllowRemoteAddToInventory (UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) |
| |
| bool | AllowSlotting (UPrimalInventoryComponent *toInventory, bool bForce, int AtSpecificSlotIndex) |
| |
| bool | AllowUseInInventory (bool bIsRemoteInventory, AShooterPlayerController *ByPC, bool DontCheckActor) |
| |
| void | ApplyColorsFromStructure (APrimalStructure *theStructure) |
| |
| void | BPGetItemID (int *ItemID1, int *ItemID2) |
| |
| float | BPGetItemStatGroupModifier (FName StatGroupName, bool bOnlyUseBaseVal, bool bOnlyUseUpgradeVal) |
| |
| float | BPGetItemStatModifier (int idx, int ItemStatValue) |
| |
| int | BPGetItemStatRandomValue (float QualityLevel, int idx) |
| |
| bool | BPMatchesItemID (int ItemID1, int ItemID2) |
| |
| void | BPSetWeaponClipAmmo (int NewClipAmmo) |
| |
| void | CalcRecipeStats () |
| |
| bool | CanCraft (AShooterPlayerController *ByPC, bool bOverrideEngramRequirement) |
| |
| bool | CanCraftInInventory (UPrimalInventoryComponent *invComp) |
| |
| bool | CanDrop () |
| |
| bool | CanEquipWeapon () |
| |
| bool | CanFullyCraft (AShooterPlayerController *ByPC, bool bOverrideEngramRequirement) |
| |
| bool | CanRepair (bool bIgnoreInventoryRequirement) |
| |
| bool | CanRepairInInventory (UPrimalInventoryComponent *invComp) |
| |
| bool | CanSpawnOverWater (AActor *ownerActor, FTransform *SpawnTransform) |
| |
| bool | CanSpoil () |
| |
| bool | CanStackWithItem (UPrimalItem *otherItem, int *QuantityOverride) |
| |
| bool | CanUpgrade (AShooterPlayerController *ByPC, bool bIgnoreRequirements) |
| |
| bool | CanUse (bool bIgnoreCooldown) |
| |
| bool | CanUseWithItemDestination (UPrimalItem *SourceItem) |
| |
| bool | CanUseWithItemSource (UPrimalItem *DestinationItem) |
| |
| bool | CheckAutoCraftBlueprint () |
| |
| void | ConsumeCraftingRequirementsPercent (UPrimalInventoryComponent *invComp, float Percent, UPrimalInventoryComponent *additionalInventoryComp) |
| |
| void | CraftBlueprint (bool bConsumeResources, AShooterPlayerController *ByPC, bool bOverrideEngramRequirement) |
| |
| void | Crafted_Implementation (bool bWasCraftedFromEngram) |
| |
| void | EquippedItem () |
| |
| void | EquippedTick (float DeltaSeconds) |
| |
| UPrimalItem * | FinishCraftingBlueprint () |
| |
| void | FinishRepairing () |
| |
| UActorComponent * | GetAttachedComponent (int attachmentIndex, AActor *UseOtherActor) |
| |
| int | GetAttachedComponentsNum () |
| |
| FLinearColor * | GetColorForItemColorID (FLinearColor *result, int SetNum, int ID) |
| |
| UActorComponent * | GetComponentToAttach (int attachmentIndex, AActor *UseOtherActor) |
| |
| FString * | GetCraftRepairInvReqString (FString *result) |
| |
| float | GetCraftingPercent () |
| |
| FString * | GetCraftingRequirementsString (FString *result, UPrimalInventoryComponent *compareInventoryComp) |
| |
| int | GetCraftingResourceRequirement (int CraftingResourceIndex) |
| |
| bool | GetCustomItemData (FName CustomDataName, FCustomItemData *OutData) |
| |
| float | GetDurabilityPercentage () |
| |
| float | GetEggHatchTimeRemaining (UWorld *theWorld) |
| |
| int | GetEngramRequirementLevel () |
| |
| FString * | GetEntryCategoryString (FString *result) |
| |
| FString * | GetEntryDescription (FString *result) |
| |
| UTexture2D * | GetEntryIcon (UObject *AssociatedDataObject, bool bIsEnabled) |
| |
| UMaterialInterface * | GetEntryIconMaterial (UObject *AssociatedDataObject, bool bIsEnabled) |
| |
| FString * | GetEntryString (FString *result) |
| |
| TSubclassOf< UPrimalEngramEntry > * | GetEquippingRequiresSkill (TSubclassOf< UPrimalEngramEntry > *result) |
| |
| int | GetExplicitEntryIndexType () |
| |
| int | GetExtraResourceCurrentQuantityToUpgrade () |
| |
| TSubclassOf< UPrimalItem > * | GetExtraResourceItemToUpgrade (TSubclassOf< UPrimalItem > *result) |
| |
| UMaterialInterface * | GetHUDIconMaterial () |
| |
| UPrimalInventoryComponent * | GetInitializeItemOwnerInventory () |
| |
| void | GetItemAttachmentInfos (AActor *OwnerActor) |
| |
| int | GetItemColorID (int theRegion) |
| |
| bool | GetItemCustomColor (int ColorRegion, FLinearColor *outColor) |
| |
| FString * | GetItemDescription (FString *result, bool bGetLongDescription, AShooterPlayerController *ForPC) |
| |
| TArray< FLinearColor > * | GetItemDyeColors (TArray< FLinearColor > *result) |
| |
| UTexture2D * | GetItemIcon (AShooterPlayerController *ForPC) |
| |
| FString * | GetItemName (FString *result, bool bIncludeQuantity, bool bShortName, AShooterPlayerController *ForPC) |
| |
| FItemNetInfo * | GetItemNetInfo (FItemNetInfo *result, bool bIsForSendingToClient) |
| |
| FLinearColor * | GetItemQualityColor (FLinearColor *result) |
| |
| int | GetItemQuantity () |
| |
| FString * | GetItemStatGroupString (FString *result, FName statGroupName, bool bDisplayAsPercent, bool bDisplayAsAbsolutePercent, bool bDisplayAsMultiplicativePercent, bool bShortString) |
| |
| void | GetItemStatGroupValue (FName StatGroupName, int *StatVal, int *UpgradeVal) |
| |
| FItemStatInfo * | GetItemStatInfo (FItemStatInfo *result, int idx) |
| |
| float | GetItemStatModifier (EPrimalItemStat::Type statType) |
| |
| FString * | GetItemStatName_Implementation (FString *result, EPrimalItemStat::Type itemStatType) |
| |
| FString * | GetItemStatString (FString *result, EPrimalItemStat::Type statType, bool bShortString) |
| |
| int | GetItemStatValues (int idx) |
| |
| FString * | GetItemStatsString (FString *result) |
| |
| FString * | GetItemSubtypeString (FString *result) |
| |
| FString * | GetItemTypeString (FString *result) |
| |
| float | GetItemWeight (bool bJustOneQuantity, bool bForceNotBlueprintWeight) |
| |
| float | GetMaxDurability () |
| |
| int | GetMaximumAdditionalCrafting (UPrimalInventoryComponent *forComp, AShooterPlayerController *PC) |
| |
| float | GetMiscInfoFontScale () |
| |
| FString * | GetMiscInfoString (FString *result) |
| |
| AActor * | GetOwnerActor () |
| |
| FString * | GetPrimaryColorName (FString *result) |
| |
| float | GetRemainingCooldownTime () |
| |
| float | GetRepairingPercent () |
| |
| FString * | GetRepairingRequirementsString (FString *result, UPrimalInventoryComponent *compareInventoryComp, bool bUseBaseRequeriments, float OverrideRepairPercent, UPrimalInventoryComponent *additionalInventoryComp) |
| |
| float | GetSpoilingTime () |
| |
| float | GetTimeForFullRepair () |
| |
| float | GetTimeToCraftBlueprint () |
| |
| float | GetTimeUntilUploadAllowed (UWorld *theWorld) |
| |
| float | GetUseItemAddCharacterStatusValue (EPrimalCharacterStatusValue::Type valueType) |
| |
| float | GetUseItemAddStatusValueSkillMultiplier (APrimalCharacter *ForChar, EPrimalCharacterStatusValue::Type ValueType) |
| |
| int | GetWeaponClipAmmo () |
| |
| float | GetWeaponTemplateDurabilityToConsumePerMeleeHit () |
| |
| float | GetWeaponTemplateHarvestDamageMultiplier () |
| |
| TSubclassOf< UDamageType > * | GetWeaponTemplateHarvestDamageType (TSubclassOf< UDamageType > *result) |
| |
| float | GetWeaponTemplateMeleeDamageAmount () |
| |
| TSubclassOf< UDamageType > * | GetWeaponTemplateMeleeDamageType (TSubclassOf< UDamageType > *result) |
| |
| float | HandleShieldDamageBlocking_Implementation (APrimalCharacter *ForShooterCharacter, float DamageIn, FDamageEvent *DamageEvent, AController *EventInstigator, AActor *DamageCauser) |
| |
| bool | HasCustomItemData (FName CustomDataName) |
| |
| int | IncrementItemQuantity (int amount, bool bReplicateToClient, bool bDontUpdateWeight, bool bIsFromUseConsumption, bool bIsArkTributeItem, bool bIsFromCraftingConsumption) |
| |
| void | InitFromNetInfo (FItemNetInfo *theInfo) |
| |
| void | InitItemIcon () |
| |
| void | InitNewItem (float ItemQuality, UPrimalInventoryComponent *toInventory, float MaxItemDifficultyClamp) |
| |
| void | InitStatGroupValuesMap () |
| |
| void | InitializeItem (bool bForceReinit, UWorld *OptionalInitWorld) |
| |
| void | InventoryLoadedFromSaveGame () |
| |
| void | InventoryRefreshCheckItem () |
| |
| bool | IsActive () |
| |
| bool | IsBroken () |
| |
| bool | IsCooldownReadyForUse () |
| |
| bool | IsDyed () |
| |
| bool | IsOwnerInDrinkableWater () |
| |
| bool | IsOwnerInNoPainWater () |
| |
| bool | IsOwnerInWater () |
| |
| bool | IsSlotAttachment () |
| |
| bool | IsUsableConsumable () |
| |
| bool | IsValidForCrafting () |
| |
| void | LocalUse (AShooterPlayerController *ForPC) |
| |
| void | LocalUseItemOntoItem (AShooterPlayerController *ForPC, UPrimalItem *DestinationItem) |
| |
| bool | MeetBlueprintCraftingRequirements (UPrimalInventoryComponent *compareInventoryComp, int CraftAmountOverride, AShooterPlayerController *ForPlayer, bool bIsForCraftQueueAddition, bool bTestFullQueue) |
| |
| bool | MeetRepairingRequirements (UPrimalInventoryComponent *compareInventoryComp, bool bIsForCraftQueueAddition) |
| |
| bool | MeetUpgradingRequirements (UPrimalInventoryComponent *compareInventoryComp) |
| |
| void | NotifyEditText (AShooterPlayerController *PC) |
| |
| void | PickupAlertDinos (AActor *groundItem) |
| |
| bool | ProcessEditText (AShooterPlayerController *ForPC, FString *TextToUse, bool __formal) |
| |
| void | RecalcSpoilingTime (long double TimeSeconds, float SpoilPercent, UPrimalInventoryComponent *forComp, float SpoilingTimeMultiplier) |
| |
| void | RefreshAttachments (bool bRefreshDefaultAttachments) |
| |
| void | RemoveAttachments (AActor *UseOtherActor, bool bRefreshDefaultAttachments) |
| |
| void | RemoveClipAmmo (bool bDontUpdateItem) |
| |
| void | RemoveCustomItemData (FName CustomDataName) |
| |
| void | RemoveFromSlot (bool bForce) |
| |
| bool | RemoveItemFromInventory (bool bForceRemoval, bool showHUDMessage) |
| |
| void | RemoveWeaponAccessory () |
| |
| void | RepairItem (bool bIgnoreInventoryRequirement, float UseNextRepairPercentage, float RepairSpeedMultiplier) |
| |
| void | ResetSpoilingTime () |
| |
| void | ServerRemoveItemSkin () |
| |
| void | ServerRemoveItemSkinOnly () |
| |
| void | ServerRemoveWeaponAccessoryOnly () |
| |
| void | SetAttachedMeshesMaterialScalarParamValue (FName ParamName, float Value) |
| |
| void | SetCustomItemData (FCustomItemData *InData) |
| |
| void | SetEngramBlueprint () |
| |
| void | SetItemStatInfo (int idx, FItemStatInfo *val) |
| |
| void | SetItemStatValues (int idx, int val) |
| |
| void | SetOwnerNoSee (bool bNoSee, bool bForceHideFirstPerson) |
| |
| void | SetQuantity (int NewQuantity, bool ShowHUDNotification) |
| |
| void | StopCraftingRepairing (bool bCheckIfCraftingOrRepairing) |
| |
| bool | TestMeetsCraftingRequirementsPercent (UPrimalInventoryComponent *invComp, float Percent, UPrimalInventoryComponent *additionalInvComp) |
| |
| void | TickCraftingItem (float DeltaTime, AShooterGameState *theGameState) |
| |
| void | UnequipWeapon (bool bDelayedUnequip) |
| |
| void | UnequippedItem () |
| |
| void | UpdatedItem () |
| |
| void | UpdatedItemSkillStatMultipliers_Implementation () |
| |
| void | UpgradeItem (AShooterPlayerController *ByPC, int ItemStatModifierIndexToUpgrade, int ItemStatGroupIndexToUpgrade) |
| |
| void | Use (bool bOverridePlayerInput) |
| |
| bool | UseItemOntoItem (UPrimalItem *DestinationItem, int AdditionalData) |
| |
| void | Used (UPrimalItem *DestinationItem, int AdditionalData) |
| |
| bool | UsesDurability () |
| |
| void | ApplyingSkinOntoItem (UPrimalItem *ToOwnerItem, bool bIsFirstTime) |
| |
| void | BPAddedAttachments () |
| |
| bool | BPAllowAttachment (int AttachmentIndex) |
| |
| FString * | BPAllowCrafting (FString *result, AShooterPlayerController *ForPC) |
| |
| bool | BPAllowRemoteAddToInventory (UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) |
| |
| bool | BPAllowRemoteRemoveFromInventory (UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) |
| |
| bool | BPCanAddToInventory (UPrimalInventoryComponent *toInventory) |
| |
| bool | BPCanCraft (AShooterPlayerController *ByPC) |
| |
| bool | BPCanUse (bool bIgnoreCooldown) |
| |
| void | BPCrafted () |
| |
| bool | BPForceAllowRemoteAddToInventory (UPrimalInventoryComponent *toInventory) |
| |
| FString * | BPGetCustomInventoryWidgetText (FString *result) |
| |
| USoundBase * | BPGetFuelAudioOverride (APrimalStructure *ForStructure) |
| |
| FString * | BPGetItemDescription (FString *result, FString *InDescription, bool bGetLongDescription, AShooterPlayerController *ForPC) |
| |
| UTexture2D * | BPGetItemIcon (AShooterPlayerController *ForPC) |
| |
| FString * | BPGetItemName (FString *result, FString *ItemNameIn, AShooterPlayerController *ForPC) |
| |
| void | BPGetItemNetInfo () |
| |
| float | BPGetItemWeight (float Weight) |
| |
| FString * | BPGetSkinnedCustomInventoryWidgetText (FString *result) |
| |
| float | BPGetTurretAmmoRange () |
| |
| void | BPInitFromItemNetInfo () |
| |
| bool | BPIsValidForCrafting () |
| |
| void | BPItemBroken () |
| |
| void | BPLocalUsed (AShooterPlayerController *ForPC) |
| |
| void | BPNotifyDropped (APrimalCharacter *FromCharacter, bool bWasThrown) |
| |
| void | BPOverrideCraftingConsumption (int AmountToConsume) |
| |
| void | BPPostConstructAttachment (int AttachmentIndex, UActorComponent *AttachedComponent) |
| |
| void | BPPostInitializeItem (UWorld *OptionalInitWorld) |
| |
| void | BPPreInitializeItem (UWorld *OptionalInitWorld) |
| |
| void | BPPreUseItem () |
| |
| bool | BPPreventEquip (UPrimalInventoryComponent *toInventory) |
| |
| bool | BPPreventPlacingStructure () |
| |
| bool | BPPreventUseOntoItem (UPrimalItem *DestinationItem) |
| |
| bool | BPPreventWeaponEquip () |
| |
| bool | BPSupportUseOntoItem (UPrimalItem *DestinationItem) |
| |
| void | BPUsedOntoItem (UPrimalItem *DestinationItem, int AdditionalData) |
| |
| void | BP_OnFinishItemRepair () |
| |
| void | BP_OnStartItemRepair () |
| |
| void | BlueprintEquipped (bool bIsFromSaveGame) |
| |
| void | BlueprintOwnerPosssessed (AController *PossessedByController) |
| |
| void | BlueprintPostEquipped (bool bIsFromSaveGame) |
| |
| void | BlueprintSlotted (int Slot) |
| |
| void | BlueprintUnequipped () |
| |
| void | BlueprintUnslotted () |
| |
| void | BlueprintUsed () |
| |
| void | ClientUpdatedWeaponClipAmmo () |
| |
| void | Crafted (bool bWasCraftedFromEngram) |
| |
| void | EquippedBlueprintTick (float DeltaSeconds) |
| |
| FString * | GetItemStatName (FString *result, EPrimalItemStat::Type itemStatType) |
| |
| float | HandleShieldDamageBlocking (APrimalCharacter *ForShooterCharacter, float DamageIn, FDamageEvent *DamageEvent, AController *EventInstigator, AActor *DamageCauser) |
| |
| USoundBase * | OverrideCrouchingSound (USoundBase *InSound, bool bIsProne, int soundState) |
| |
| void | RemovedSkinFromItem (UPrimalItem *FromOwnerItem, bool bIsFirstTime) |
| |
| void | ServerUpdatedWeaponClipAmmo () |
| |
| void | SkinEquippedBlueprintTick (UPrimalItem *OwnerItem, float DeltaSeconds) |
| |
| void | SlottedTick (float DeltaSeconds) |
| |
| void | UpdatedItemSkillStatMultipliers () |
| |
| float & | DinoAutoHealingThresholdPercentField () |
| |
| float & | DinoAutoHealingUseTimeIntervalField () |
| |
| int & | ArkTributeVersionField () |
| |
| TArray< TSubclassOf< AActor > > & | EquipRequiresExplicitOwnerClassesField () |
| |
| TArray< FName > & | EquipRequiresExplicitOwnerTagsField () |
| |
| TSubclassOf< APrimalBuff > & | BuffToGiveOwnerWhenEquippedField () |
| |
| FString & | BuffToGiveOwnerWhenEquipped_BlueprintPathField () |
| |
| bool & | bBuffToGiveOwnerWhenEquipped_SoftRefCachedField () |
| |
| unsigned int & | ExpirationTimeUTCField () |
| |
| int & | BlueprintAllowMaxCraftingsField () |
| |
| FString & | AbstractItemCraftingDescriptionField () |
| |
| TArray< TSubclassOf< UPrimalItem > > & | ItemSkinUseOnItemClassesField () |
| |
| TArray< TSubclassOf< UPrimalItem > > & | ItemSkinPreventOnItemClassesField () |
| |
| USoundBase * | ItemBrokenSoundField () |
| |
| USoundCue * | UseItemSoundField () |
| |
| USoundBase * | EquipSoundField () |
| |
| USoundBase * | UnEquipSoundField () |
| |
| USoundBase * | UsedOnOtherItemSoundField () |
| |
| USoundBase * | RemovedFromOtherItemSoundField () |
| |
| float & | RandomChanceToBeBlueprintField () |
| |
| TArray< FActorClassAttachmentInfo > & | ActorClassAttachmentInfosField () |
| |
| TArray< FItemAttachmentInfo > * | ItemAttachmentInfosField () |
| |
| TArray< FItemAttachmentInfo > & | DynamicItemAttachmentInfosField () |
| |
| TArray< FItemAttachmentInfo > & | ItemSkinAddItemAttachmentsField () |
| |
| TEnumAsByte< enum EPrimalItemType::Type > & | MyItemTypeField () |
| |
| TEnumAsByte< enum EPrimalConsumableType::Type > & | MyConsumableTypeField () |
| |
| TEnumAsByte< enum EPrimalEquipmentType::Type > & | MyEquipmentTypeField () |
| |
| int & | ExtraItemCategoryFlagsField () |
| |
| float & | ItemIconScaleField () |
| |
| FVector & | BlockingShieldFPVTranslationField () |
| |
| FRotator & | BlockingShieldFPVRotationField () |
| |
| float & | ShieldBlockDamagePercentageField () |
| |
| float & | ShieldDamageToDurabilityRatioField () |
| |
| UAnimMontage * | PlayAnimationOnUseField () |
| |
| int & | CraftingMinLevelRequirementField () |
| |
| float & | CraftingCooldownIntervalField () |
| |
| TSubclassOf< AActor > & | CraftingActorToSpawnField () |
| |
| UTexture2D * | BlueprintBackgroundOverrideTextureField () |
| |
| FString & | CraftItemButtonStringOverrideField () |
| |
| TSubclassOf< AActor > & | UseSpawnActorClassField () |
| |
| FVector & | UseSpawnActorLocOffsetField () |
| |
| int & | SlotIndexField () |
| |
| FItemNetID & | ItemIDField () |
| |
| int & | ItemCustomDataField () |
| |
| TSubclassOf< UPrimalItem > & | ItemCustomClassField () |
| |
| int & | ItemSkinTemplateIndexField () |
| |
| TSubclassOf< UPrimalItem > & | ItemSkinTemplateField () |
| |
| float & | ItemRatingField () |
| |
| unsigned __int16 & | CraftQueueField () |
| |
| float & | CraftingSkillField () |
| |
| FString & | CustomItemNameField () |
| |
| FString & | CustomItemDescriptionField () |
| |
| TArray< FColor > & | CustomColorsField () |
| |
| TArray< FCraftingResourceRequirement > & | CustomResourceRequirementsField () |
| |
| long double & | NextCraftCompletionTimeField () |
| |
| TWeakObjectPtr< UPrimalInventoryComponent > & | OwnerInventoryField () |
| |
| char & | ItemQualityIndexField () |
| |
| TSubclassOf< UPrimalItem > & | SupportDragOntoItemClassField () |
| |
| TArray< TSubclassOf< UPrimalItem > > & | SupportDragOntoItemClassesField () |
| |
| TArray< TSubclassOf< AShooterWeapon > > & | SkinWeaponTemplatesField () |
| |
| TArray< TSubclassOf< UPrimalItem > > & | SupportAmmoItemForWeaponSkinField () |
| |
| TArray< TSubclassOf< AShooterWeapon > > & | SkinWeaponTemplatesForAmmoField () |
| |
| TSubclassOf< AShooterWeapon > & | AmmoSupportDragOntoWeaponItemWeaponTemplateField () |
| |
| TArray< TSubclassOf< AShooterWeapon > > & | AmmoSupportDragOntoWeaponItemWeaponTemplatesField () |
| |
| TArray< FUseItemAddCharacterStatusValue > & | UseItemAddCharacterStatusValuesField () |
| |
| float & | Ingredient_WeightIncreasePerQuantityField () |
| |
| float & | Ingredient_FoodIncreasePerQuantityField () |
| |
| float & | Ingredient_HealthIncreasePerQuantityField () |
| |
| float & | Ingredient_WaterIncreasePerQuantityField () |
| |
| float & | Ingredient_StaminaIncreasePerQuantityField () |
| |
| FString & | DescriptiveNameBaseField () |
| |
| FString & | ItemDescriptionField () |
| |
| FString & | DurabilityStringShortField () |
| |
| FString & | DurabilityStringField () |
| |
| FString & | CustomRepairTextField () |
| |
| float & | DroppedItemLifeSpanOverrideField () |
| |
| UStaticMesh * | DroppedMeshOverrideField () |
| |
| UMaterialInterface * | DroppedMeshMaterialOverrideField () |
| |
| FVector & | DroppedMeshOverrideScale3DField () |
| |
| TSubclassOf< UPrimalItem > & | SpoilingItemField () |
| |
| TArray< TSubclassOf< AActor > > & | UseRequiresOwnerActorClassesField () |
| |
| TSubclassOf< UPrimalItem > & | PreservingItemClassField () |
| |
| float & | PreservingItemSpoilingTimeMultiplierField () |
| |
| float & | SpoilingTimeField () |
| |
| int & | CraftingConsumesDurabilityField () |
| |
| float & | RepairResourceRequirementMultiplierField () |
| |
| float & | BaseItemWeightField () |
| |
| float & | DurabilityIncreaseMultiplierField () |
| |
| float & | NewItemDurabilityOverrideField () |
| |
| float & | DurabilityDecreaseMultiplierField () |
| |
| float & | UseDecreaseDurabilityField () |
| |
| float & | AutoDurabilityDecreaseIntervalField () |
| |
| float & | AutoDecreaseMinDurabilityField () |
| |
| float & | AutoDecreaseDurabilityAmountPerIntervalField () |
| |
| float & | UseDecreaseDurabilityMinField () |
| |
| float & | UseMinDurabilityRequirementField () |
| |
| float & | ResourceRarityField () |
| |
| float & | BlueprintTimeToCraftField () |
| |
| float & | MinBlueprintTimeToCraftField () |
| |
| float & | BlueprintWeightField () |
| |
| float & | MinimumUseIntervalField () |
| |
| float & | TimeForFullRepairField () |
| |
| float & | BaseCraftingXPField () |
| |
| float & | BaseRepairingXPField () |
| |
| TArray< FCraftingResourceRequirement > & | BaseCraftingResourceRequirementsField () |
| |
| TArray< FCraftingResourceRequirement > & | OverrideRepairingRequirementsField () |
| |
| FieldArray< FItemStatInfo, 8 > | ItemStatInfosField () |
| |
| FieldArray< unsigned __int16, 8 > | ItemStatValuesField () |
| |
| unsigned int & | WeaponClipAmmoField () |
| |
| float & | WeaponFrequencyField () |
| |
| long double & | LastTimeToShowInfoField () |
| |
| char & | ItemVersionField () |
| |
| float & | ItemDurabilityField () |
| |
| float & | MinItemDurabilityField () |
| |
| float & | SavedDurabilityField () |
| |
| TSubclassOf< AShooterWeapon > & | WeaponTemplateField () |
| |
| UTexture2D * | BrokenIconField () |
| |
| UTexture2D * | ItemIconField () |
| |
| UTexture2D * | AlternateItemIconBelowDurabilityField () |
| |
| float & | AlternateItemIconBelowDurabilityValueField () |
| |
| float & | DurabilityNotifyThresholdValueField () |
| |
| UMaterialInterface * | ItemIconMaterialParentField () |
| |
| FieldArray< __int16, 6 > | ItemColorIDField () |
| |
| FieldArray< __int16, 6 > | PreSkinItemColorIDField () |
| |
| FieldArray< char, 6 > | bUseItemColorField () |
| |
| TSubclassOf< UPrimalColorSet > & | RandomColorSetField () |
| |
| int & | ItemQuantityField () |
| |
| int & | MaxItemQuantityField () |
| |
| TArray< unsigned __int64 > & | SteamItemUserIDsField () |
| |
| TSubclassOf< APrimalStructure > & | StructureToBuildField () |
| |
| TSubclassOf< UPrimalItem > & | GiveItemWhenUsedField () |
| |
| TArray< TSubclassOf< UPrimalInventoryComponent > > & | CraftingRequiresInventoryComponentField () |
| |
| TSubclassOf< ADroppedItem > & | DroppedItemTemplateOverrideField () |
| |
| TSubclassOf< ADroppedItem > & | DroppedItemTemplateForSecondryActionField () |
| |
| TSubclassOf< APrimalBuff > & | BuffToGiveOwnerCharacterField () |
| |
| FRotator & | PreviewCameraRotationField () |
| |
| FVector & | PreviewCameraPivotOffsetField () |
| |
| float & | PreviewCameraDistanceScaleFactorField () |
| |
| float & | PreviewCameraDefaultZoomMultiplierField () |
| |
| float & | PreviewCameraMaxZoomMultiplierField () |
| |
| FName & | PlayerMeshTextureMaskParamNameField () |
| |
| UTexture2D * | PlayerMeshTextureMaskField () |
| |
| UTexture2D * | PlayerMeshNoItemDefaultTextureMaskField () |
| |
| int & | PlayerMeshTextureMaskMaterialIndexField () |
| |
| FName & | FPVHandsMeshTextureMaskParamNameField () |
| |
| UTexture2D * | FPVHandsMeshTextureMaskField () |
| |
| int & | FPVHandsMeshTextureMaskMaterialIndexField () |
| |
| int & | FPVHandsMeshTextureMaskMaterialIndex2Field () |
| |
| UPrimalItem * | WeaponAmmoOverrideItemCDOField () |
| |
| long double & | CreationTimeField () |
| |
| long double & | LastAutoDurabilityDecreaseTimeField () |
| |
| long double & | LastUseTimeField () |
| |
| long double & | LastLocalUseTimeField () |
| |
| int & | MaxCustomItemDescriptionLengthField () |
| |
| int & | TempSlotIndexField () |
| |
| TWeakObjectPtr< AShooterWeapon > & | AssociatedWeaponField () |
| |
| UPrimalItem * | MyItemSkinField () |
| |
| TWeakObjectPtr< AShooterCharacter > & | LastOwnerPlayerField () |
| |
| TArray< FCropItemPhaseData > & | CropPhasesDataField () |
| |
| float & | CropGrowingFertilizerConsumptionRateField () |
| |
| float & | CropMaxFruitFertilizerConsumptionRateField () |
| |
| float & | CropGrowingWaterConsumptionRateField () |
| |
| float & | CropMaxFruitWaterConsumptionRateField () |
| |
| int & | CropMaxFruitsField () |
| |
| float & | CropNoFertilizerOrWaterCacheReductionRateField () |
| |
| float & | FertilizerEffectivenessMultiplierField () |
| |
| float & | EggAlertDinosAggroAmountField () |
| |
| float & | EggAlertDinosAggroRadiusField () |
| |
| TArray< FName > & | EggAlertDinosAggroTagsField () |
| |
| float & | EggAlertDinosForcedAggroTimeField () |
| |
| float & | EggMaximumDistanceFromOriginalDropToAlertDinosField () |
| |
| TSubclassOf< UPrimalItem > & | BrokenGiveItemClassField () |
| |
| float & | ClearColorDurabilityThresholdField () |
| |
| TSubclassOf< UPrimalItem > & | ItemClassToUseAsInitialCustomDataField () |
| |
| FVector & | OriginalItemDropLocationField () |
| |
| FLinearColor & | DurabilityBarColorForegroundField () |
| |
| FLinearColor & | DurabilityBarColorBackgroundField () |
| |
| TSubclassOf< UPrimalItem > & | OverrideCooldownTimeItemClassField () |
| |
| float & | MinDurabilityForCraftingResourceField () |
| |
| float & | ResourceRequirementIncreaseRatingPowerField () |
| |
| float & | ResourceRequirementRatingScaleField () |
| |
| float & | ResourceRequirementRatingIncreasePercentageField () |
| |
| long double & | NextSpoilingTimeField () |
| |
| long double & | LastSpoilingTimeField () |
| |
| TArray< FString > & | DefaultFolderPathsField () |
| |
| FString & | ItemRatingStringField () |
| |
| FName & | DefaultWeaponMeshNameField () |
| |
| int & | LastCalculatedTotalAmmoInvUpdatedFrameField () |
| |
| int & | WeaponTotalAmmoField () |
| |
| TSubclassOf< UPrimalItem > & | EngramRequirementItemClassOverrideField () |
| |
| TArray< unsigned short > & | CraftingResourceRequirementsField () |
| |
| USoundBase * | ExtraThrowItemSoundField () |
| |
| FVector & | SpawnOnWaterEncroachmentBoxExtentField () |
| |
| TArray< TSubclassOf< AActor > > & | OnlyUsableOnSpecificClassesField () |
| |
| TArray< FSaddlePassengerSeatDefinition > & | SaddlePassengerSeatsField () |
| |
| FName & | SaddleOverrideRiderSocketNameField () |
| |
| TSubclassOf< APrimalDinoCharacter > & | EggDinoClassToSpawnField () |
| |
| FieldArray< char, 12 > | EggNumberOfLevelUpPointsAppliedField () |
| |
| float & | EggTamedIneffectivenessModifierField () |
| |
| FieldArray< char, 6 > | EggColorSetIndicesField () |
| |
| float & | EggLoseDurabilityPerSecondField () |
| |
| float & | ExtraEggLoseDurabilityPerSecondMultiplierField () |
| |
| float & | EggMinTemperatureField () |
| |
| float & | EggMaxTemperatureField () |
| |
| float & | EggDroppedInvalidTempLoseItemRatingSpeedField () |
| |
| USoundBase * | ShieldHitSoundField () |
| |
| float & | RecipeCraftingSkillScaleField () |
| |
| int & | CustomItemIDField () |
| |
| float & | AddDinoTargetingRangeField () |
| |
| float & | DamageTorpidityArmorRatingField () |
| |
| float & | IndirectTorpidityArmorRatingField () |
| |
| TSubclassOf< APrimalEmitterSpawnable > & | UseParticleEffectField () |
| |
| FName & | UseParticleEffectSocketNameField () |
| |
| float & | UseGiveDinoTameAffinityPercentField () |
| |
| TArray< TSubclassOf< UPrimalItem > > & | CraftingAdditionalItemsToGiveField () |
| |
| int & | LastValidItemVersionField () |
| |
| float & | GlobalTameAffinityMultiplierField () |
| |
| int & | CraftingGiveItemCountField () |
| |
| int & | CraftingGivesItemQuantityOverrideField () |
| |
| USoundBase * | UseItemOnItemSoundField () |
| |
| FName & | UseUnlocksEmoteNameField () |
| |
| long double & | ClusterSpoilingTimeUTCField () |
| |
| TArray< FDinoAncestorsEntry > & | EggDinoAncestorsField () |
| |
| TArray< FDinoAncestorsEntry > & | EggDinoAncestorsMaleField () |
| |
| int & | EggRandomMutationsFemaleField () |
| |
| int & | EggRandomMutationsMaleField () |
| |
| TArray< TSubclassOf< UPrimalItem > > & | EquippingRequiresEngramsField () |
| |
| TArray< FCustomItemData > & | CustomItemDatasField () |
| |
| FString & | OverrideUseStringField () |
| |
| TSubclassOf< UPrimalItem > & | SendToClientClassOverrideField () |
| |
| FString & | CrafterCharacterNameField () |
| |
| FString & | CrafterTribeNameField () |
| |
| float & | CraftedSkillBonusField () |
| |
| float & | CraftingSkillQualityMultiplierMinField () |
| |
| float & | CraftingSkillQualityMultiplierMaxField () |
| |
| float & | SinglePlayerCraftingSpeedMultiplierField () |
| |
| int & | NoLevelEngramSortingPriorityField () |
| |
| int & | CustomFlagsField () |
| |
| FName & | CustomTagField () |
| |
| float & | EquippedReduceDurabilityIntervalField () |
| |
| long double & | LastEquippedReduceDurabilityTimeField () |
| |
| float & | EquippedReduceDurabilityPerIntervalField () |
| |
| float & | ItemStatClampsMultiplierField () |
| |
| float & | MaxDurabiltiyOverrideField () |
| |
| long double & | LastItemAdditionTimeField () |
| |
| long double & | UploadEarliestValidTimeField () |
| |
| float & | NextRepairPercentageField () |
| |
| UStaticMesh * | NetDroppedMeshOverrideField () |
| |
| UMaterialInterface * | NetDroppedMeshMaterialOverrideField () |
| |
| FVector & | NetDroppedMeshOverrideScale3DField () |
| |
| UStaticMesh * | DyePreviewMeshOverrideSMField () |
| |
| UTexture2D * | AccessoryActivatedIconOverrideField () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCanBuildStructures () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowEquppingItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventEquipOnTaxidermyBase () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowInventoryItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsRepairing () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEquippedItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCanSlot () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseItemColors () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPInitItemColors () |
| |
| BitFieldValue< bool, unsigned __int32 > | bRefreshOnDyeUsed () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPPostAddBuffToGiveOwnerCharacter () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceDediAttachments () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowCustomColors () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceAllowRemovalWhenDead () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAutoCraftBlueprint () |
| |
| BitFieldValue< bool, unsigned __int32 > | bHideFromInventoryDisplay () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseItemStats () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseSpawnActorWhenRiding () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseSpawnActor () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowDefaultCharacterAttachment () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseItemDurability () |
| |
| BitFieldValue< bool, unsigned __int32 > | bNewWeaponAutoFillClipAmmo () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDestroyBrokenItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bThrowOnHotKeyUse () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsBlueprint () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCanBeBlueprint () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventUpload () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsEngram () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsCustomRecipe () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsFoodRecipe () |
| |
| BitFieldValue< bool, unsigned __int32 > | bTekItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowUseInInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowRemoteUseInInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBlueprintEquippedNotifications () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseInWaterRestoreDurability () |
| |
| BitFieldValue< bool, unsigned __int32 > | bValidCraftingResource () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPSetupHUDIconMaterial () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEquipRequiresDLC_ScorchedEarth () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEquipRequiresDLC_Aberration () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEquipRequiresDLC_Extinction () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEquipRequiresDLC_Genesis () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDurabilityRequirementIgnoredInWater () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowRepair () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCustomBrokenIcon () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowRemovalFromInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bFromSteamInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsFromAllClustersInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bConsumeItemOnUse () |
| |
| BitFieldValue< bool, unsigned __int32 > | bConfirmBeforeUsing () |
| |
| BitFieldValue< bool, unsigned __int32 > | bOnlyCanUseInWater () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCanUseSwimming () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsDescriptionOnlyItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bRestoreDurabilityWhenColorized () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAppendPrimaryColorToName () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseScaleStatEffectivenessByDurability () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUsesCreationTime () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowUseWhileRiding () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventCraftingResourceAtFullDurability () |
| |
| BitFieldValue< bool, unsigned __int32 > | bGiveItemWhenUsedCopyItemStats () |
| |
| BitFieldValue< bool, unsigned __int32 > | bHideFromRemoteInventoryDisplay () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAutoDecreaseDurabilityOverTime () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventDragOntoOtherItemIfSameCustomData () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseOnItemWeaponRemoveClipAmmo () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseOnItemSetIndexAsDestinationItemCustomData () |
| |
| BitFieldValue< bool, unsigned __int32 > | bSupportDragOntoOtherItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsItemSkin () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDontResetAttachmentIfNotUpdatingItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bItemSkinIgnoreSkinIcon () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPickupEggAlertsDinos () |
| |
| BitFieldValue< bool, unsigned __int32 > | bHideCustomDescription () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCopyCustomDescriptionIntoSpoiledItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCopyDurabilityIntoSpoiledItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCraftedRequestCustomItemDescription () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceAllowCustomItemDescription () |
| |
| BitFieldValue< bool, unsigned __int32 > | bInitializedItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsDroppedItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEggIsTooCold () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEggIsTooHot () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPPreventUseOntoItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bSkinDisableWhenSubmerged () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsAbstractItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventItemSkins () |
| |
| BitFieldValue< bool, unsigned __int32 > | bOnlyCanUseInFalling () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceDropDestruction () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCanBeArkTributeItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowInvalidItemVersion () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseSpawnActorRelativeLoc () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseSpawnActorTakeOwnerRotation () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseEquippedItemBlueprintTick () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseEquippedItemNativeTick () |
| |
| BitFieldValue< bool, unsigned __int32 > | bSpawnActorOnWaterOnly () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAutoTameSpawnedActor () |
| |
| BitFieldValue< bool, unsigned __int32 > | bShowItemRatingAsPercent () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventArmorDurabiltyConsumption () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsEgg () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsCookingIngredient () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDragClearDyedItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDeprecateItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bInitializedRecipeStats () |
| |
| BitFieldValue< bool, unsigned __int32 > | bItemSkinKeepOriginalWeaponTemplate () |
| |
| BitFieldValue< bool, unsigned __int32 > | bItemSkinKeepOriginalIcon () |
| |
| BitFieldValue< bool, unsigned __int32 > | bItemSkinReceiveOwnerEquippedBlueprintEvents () |
| |
| BitFieldValue< bool, unsigned __int32 > | bItemSkinReceiveOwnerEquippedBlueprintTick () |
| |
| BitFieldValue< bool, unsigned __int32 > | bItemSkinAllowEquipping () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceDisplayInInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDroppedItemAllowDinoPickup () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCraftDontActuallyGiveItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventUseWhenSleeping () |
| |
| BitFieldValue< bool, unsigned __int32 > | bOverrideRepairingRequirements () |
| |
| BitFieldValue< bool, unsigned __int32 > | bScaleOverridenRepairingRequirements () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceUseItemAddCharacterStatsOnDinos () |
| |
| BitFieldValue< bool, unsigned __int32 > | bOnlyEquipWhenUnconscious () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForcePreventConsumableWhileHandcuffed () |
| |
| BitFieldValue< bool, unsigned __int32 > | bOverrideExactClassCraftingRequirement () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventConsumeItemOnDrag () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceAllowGrinding () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForcePreventGrinding () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDeprecateBlueprint () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventDinoAutoConsume () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsDinoAutoHealingItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bBPAllowRemoteAddToInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bBPAllowRemoteRemoveFromInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEquipmentHatHideItemHeadHair () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEquipmentHatHideItemFacialHair () |
| |
| BitFieldValue< bool, unsigned __int32 > | bEquipmentForceHairHiding () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowRemoveFromSteamInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bBPInventoryNotifyCraftingFinished () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCheckBPAllowCrafting () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPAllowAddToInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventItemBlueprint () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventUseByDinos () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventUseByHumans () |
| |
| BitFieldValue< bool, unsigned __int32 > | bBPCanUse () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowOverrideItemAutoDecreaseDurability () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCopyItemDurabilityFromCraftingResource () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsInitialItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPickupEggForceAggro () |
| |
| BitFieldValue< bool, unsigned __int32 > | bClearSkinOnInventoryRemoval () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPCustomAutoDecreaseDurabilityPerInterval () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPCustomInventoryWidgetText () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPCustomInventoryWidgetTextColor () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPCustomInventoryWidgetTextForBlueprint () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseSkinnedBPCustomInventoryWidgetText () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPCustomDurabilityText () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPCustomDurabilityTextColor () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPInitFromItemNetInfo () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPInitializeItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemNetInfo () |
| |
| BitFieldValue< bool, unsigned __int32 > | bItemSkinKeepOriginalItemName () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventUploadingWeaponClipAmmo () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventNativeItemBroken () |
| |
| BitFieldValue< bool, unsigned __int32 > | bResourcePreventGivingFromDemolition () |
| |
| BitFieldValue< bool, unsigned __int32 > | bNameForceNoStatQualityRank () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAlwaysLearnedEngram () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIgnoreMinimumUseIntervalForDinoAutoEatingFood () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUnappliedItemSkinIgnoreItemAttachments () |
| |
| BitFieldValue< bool, unsigned __int32 > | bHideMoreOptionsIfNonRemovable () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemDescription () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPCrafted () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemName () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventUseAtTameLimit () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDivideTimeToCraftByGlobalCropGrowthSpeed () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventCheatGive () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUsingRequiresStandingOnSolidGround () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPAddedAttachments () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPConsumeProjectileImpact () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPOverrideProjectileType () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUsableWithTekGrenadeLauncher () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPNotifyDropped () |
| |
| BitFieldValue< bool, unsigned __int32 > | bThrowUsesSecondaryActionDrop () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemIcon () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseSlottedTick () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPDrawItemIcon () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPForceAllowRemoteAddToInventory () |
| |
| BitFieldValue< bool, unsigned __int32 > | bSkinAddWeightToSkinnedItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPIsValidForCrafting () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPOverrideCraftingConsumption () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIgnoreDrawingItemButtonIcon () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCensoredItemSkin () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPGetItemDurabilityPercentage () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPEquippedItemOnXPEarning () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAlwaysTriggerTributeDownloaded () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDeferWeaponBeginPlayToAssociatedItemSetTime () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsSPlusItem () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventRemovingClipAmmo () |
| |
| BitFieldValue< bool, unsigned __int32 > | bNonBlockingShield () |
| |
| BitFieldValue< bool, unsigned __int32 > | bNetInfoFromClient () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAddedToWorldItemMap () |
| |
| FItemNetInfo * | GetItemNetInfo (FItemNetInfo *result, bool bIsForSendingToClient) |
| |
| void | InitFromNetInfo (FItemNetInfo *theInfo) |
| |
| UWorld * | GetWorldHelper (UObject *WorldContextObject) |
| |
| int | GetMaxItemQuantity (UObject *WorldContextObject) |
| |
| void | AddItemDurability (float durabilityToAdd) |
| |
| void | InitNewItem (float ItemQuality, UPrimalInventoryComponent *toInventory, float MaxItemDifficultyClamp, float MinRandomQuality) |
| |
| bool | AllowEquipItem (UPrimalInventoryComponent *toInventory) |
| |
| bool | AllowInventoryItem (UPrimalInventoryComponent *toInventory) |
| |
| void | CacheFolderPath () |
| |
| void | AddToInventory (UPrimalInventoryComponent *toInventory, bool bEquipItem, bool AddToSlotItems, FItemNetID *InventoryInsertAfterItemID, bool ShowHUDNotification, bool bDontRecalcSpoilingTime, bool bIgnoreAbsoluteMaxInventory) |
| |
| bool | RemoveItemFromArkTributeInventory () |
| |
| bool | RemoveItemFromInventory (bool bForceRemoval, bool showHUDMessage) |
| |
| float | GetSpoilingTime () |
| |
| void | GetItemBytes (TArray< unsigned char > *Bytes) |
| |
| FString * | GetItemName (FString *result, bool bIncludeQuantity, bool bShortName, AShooterPlayerController *ForPC) |
| |
| FLinearColor * | GetItemQualityColor (FLinearColor *result) |
| |
| FString * | GetItemDescription (FString *result, bool bGetLongDescription, AShooterPlayerController *ForPC) |
| |
| UTexture2D * | GetItemIcon (AShooterPlayerController *ForPC) |
| |
| void | EquippedItem () |
| |
| void | UnequippedItem () |
| |
| void | UpdatedItem (bool ResetUploadTime) |
| |
| FString * | GetItemShortName (FString *result) |
| |
| void | RefreshAttachments (bool bRefreshDefaultAttachments, bool isShieldSpecificRefresh, bool bIsFromUpdateItem) |
| |
| void | ApplyColorsToMesh (UMeshComponent *mComp) |
| |
| void | SetOwnerNoSee (bool bNoSee, bool bForceHideFirstPerson) |
| |
| void | RemoveAttachments (AActor *UseOtherActor, bool bRefreshDefaultAttachments, bool isShieldSpecificRefresh) |
| |
| int | GetAttachedComponentsNum () |
| |
| UActorComponent * | GetAttachedComponent (int attachmentIndex, AActor *UseOtherActor) |
| |
| UActorComponent * | GetComponentToAttach (int attachmentIndex, AActor *UseOtherActor) |
| |
| AActor * | GetOwnerActor () |
| |
| AShooterCharacter * | GetOwnerPlayer () |
| |
| UTexture2D * | GetEntryIcon (UObject *AssociatedDataObject, bool bIsEnabled) |
| |
| FString * | GetEntryString (FString *result) |
| |
| float | GetItemWeight (bool bJustOneQuantity, bool bForceNotBlueprintWeight) |
| |
| void | AddToSlot (int theSlotIndex, bool bForce) |
| |
| void | RemoveFromSlot (bool bForce) |
| |
| bool | AllowSlotting (UPrimalInventoryComponent *toInventory, bool bForce) |
| |
| bool | IsBroken () |
| |
| int | GetExplicitEntryIndexType (bool bGetBaseValue) |
| |
| float | GetUseItemAddCharacterStatusValue (EPrimalCharacterStatusValue::Type valueType) |
| |
| void | Use (bool bOverridePlayerInput) |
| |
| float | GetRemainingCooldownTime () |
| |
| bool | CanSpawnOverWater (AActor *ownerActor, FTransform *SpawnTransform) |
| |
| bool | IsCooldownReadyForUse () |
| |
| FString * | GetInventoryIconDisplayText_Implementation (FString *result) |
| |
| bool | CanUse (bool bIgnoreCooldown) |
| |
| void | LocalUse (AShooterPlayerController *ForPC) |
| |
| void | UnequipWeapon (bool bDelayedUnequip) |
| |
| FString * | GetEntryDescription (FString *result) |
| |
| void | AddedToInventory () |
| |
| void | InitializeItem (bool bForceReinit, UWorld *OptionalInitWorld) |
| |
| void | ClearItemIcon () |
| |
| void | InitItemIcon () |
| |
| void | ApplyColorsFromStructure (APrimalStructure *theStructure) |
| |
| void | EquippedWeapon () |
| |
| void | UnequippedWeapon () |
| |
| unsigned __int16 | calcResourceQuantityRequired (TSubclassOf< UPrimalItem > itemType, const float baseRequiredAmount, UPrimalInventoryComponent *inventory, bool isCrafting) |
| |
| FLinearColor * | GetColorForItemColorID (FLinearColor *result, int SetNum, int ID) |
| |
| UMaterialInterface * | GetEntryIconMaterial (UObject *AssociatedDataObject, bool bIsEnabled) |
| |
| int | GetItemQuantity () |
| |
| float | GetMiscInfoFontScale () |
| |
| FString * | GetMiscInfoString (FString *result) |
| |
| FItemStatInfo * | GetItemStatInfo (FItemStatInfo *result, int idx) |
| |
| void | SetItemStatInfo (int idx, FItemStatInfo *val) |
| |
| float | BPGetItemStatModifier (int idx, int ItemStatValue) |
| |
| int | BPGetItemStatRandomValue (float QualityLevel, int idx) |
| |
| int | GetItemStatValues (int idx) |
| |
| void | SetItemStatValues (int idx, int val) |
| |
| TEnumAsByte< enum EPrimalEquipmentType::Type > * | GetActualEquipmentType (TEnumAsByte< enum EPrimalEquipmentType::Type > *result, bool bGetBaseValue) |
| |
| UClass * | GetBuffToGiveOwnerWhenEquipped (bool bForceResolveSoftRef) |
| |
| bool | HasBuffToGiveOwnerWhenEquipped () |
| |
| int | IncrementItemQuantity (int amount, bool bReplicateToClient, bool bDontUpdateWeight, bool bIsFromUseConsumption, bool bIsArkTributeItem, bool bIsFromCraftingConsumption) |
| |
| void | OverrideItemRating (float rating) |
| |
| FString * | GetItemTypeString (FString *result) |
| |
| FString * | GetItemSubtypeString (FString *result) |
| |
| FString * | GetItemStatsString (FString *result) |
| |
| bool | MeetBlueprintCraftingRequirements (UPrimalInventoryComponent *compareInventoryComp, int CraftAmountOverride, AShooterPlayerController *ForPlayer, bool bIsForCraftQueueAddition, bool bTestFullQueue) |
| |
| bool | TestMeetsCraftingRequirementsPercent (UPrimalInventoryComponent *invComp, float Percent) |
| |
| void | ConsumeCraftingRequirementsPercent (UPrimalInventoryComponent *invComp, float Percent) |
| |
| FString * | GetCraftingRequirementsString (FString *result, UPrimalInventoryComponent *compareInventoryComp) |
| |
| bool | MeetRepairingRequirements (UPrimalInventoryComponent *compareInventoryComp, bool bIsForCraftQueueAddition) |
| |
| FString * | GetRepairingRequirementsString (FString *result, UPrimalInventoryComponent *compareInventoryComp, bool bUseBaseRequeriments, float OverrideRepairPercent) |
| |
| float | GetItemStatModifier (EPrimalItemStat::Type statType) |
| |
| FString * | GetItemStatString (FString *result, EPrimalItemStat::Type statType) |
| |
| bool | UsesDurability () |
| |
| bool | CanRepair (bool bIgnoreInventoryRequirement) |
| |
| bool | CanRepairInInventory (UPrimalInventoryComponent *invComp) |
| |
| float | GetDurabilityPercentage () |
| |
| void | CraftBlueprint (bool bConsumeResources) |
| |
| bool | CanFullyCraft () |
| |
| void | StopCraftingRepairing (bool bCheckIfCraftingOrRepairing) |
| |
| UPrimalItem * | FinishCraftingBlueprint () |
| |
| float | GetTimeToCraftBlueprint () |
| |
| float | GetTimeForFullRepair () |
| |
| void | TickCraftingItem (float DeltaTime, AShooterGameState *theGameState) |
| |
| float | GetCraftingPercent () |
| |
| float | GetRepairingPercent () |
| |
| void | SetQuantity (int NewQuantity, bool ShowHUDNotification) |
| |
| void | RepairItem (bool bIgnoreInventoryRequirement, float UseNextRepairPercentage, float RepairSpeedMultiplier) |
| |
| void | FinishRepairing () |
| |
| void | Used (UPrimalItem *DestinationItem, int AdditionalData) |
| |
| void | RemoveWeaponAccessory () |
| |
| void | ServerRemoveItemSkin () |
| |
| void | ServerRemoveItemSkinOnly () |
| |
| void | ServerRemoveWeaponAccessoryOnly () |
| |
| void | RemoveClipAmmo (bool bDontUpdateItem) |
| |
| bool | CanStackWithItem (UPrimalItem *otherItem, int *QuantityOverride) |
| |
| bool | CheckAutoCraftBlueprint () |
| |
| bool | CanCraft () |
| |
| bool | CanCraftInInventory (UPrimalInventoryComponent *invComp) |
| |
| FString * | GetCraftRepairInvReqString (FString *result) |
| |
| bool | AllowUseInInventory (bool bIsRemoteInventory, AShooterPlayerController *ByPC, bool DontCheckActor) |
| |
| bool | CanBeArkTributeItem () |
| |
| void | SetEngramBlueprint () |
| |
| bool | CanSpoil () |
| |
| void | RecalcSpoilingTime (long double TimeSeconds, float SpoilPercent, UPrimalInventoryComponent *forComp) |
| |
| void | InventoryRefreshCheckItem () |
| |
| bool | IsValidForCrafting () |
| |
| bool | IsOwnerInWater () |
| |
| bool | IsOwnerInNoPainWater () |
| |
| bool | AllowRemoteAddToInventory (UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) |
| |
| bool | CanDrop () |
| |
| void | PickupAlertDinos (AActor *groundItem) |
| |
| void | GetItemAttachmentInfos (AActor *OwnerActor) |
| |
| void | SetAttachedMeshesMaterialScalarParamValue (FName ParamName, float Value) |
| |
| bool | CanUseWithItemSource (UPrimalItem *DestinationItem) |
| |
| bool | IsDyed () |
| |
| int | GetItemColorID (int theRegion) |
| |
| bool | CanUseWithItemDestination (UPrimalItem *SourceItem) |
| |
| bool | UseItemOntoItem (UPrimalItem *DestinationItem, int AdditionalData) |
| |
| void | LocalUseItemOntoItem (AShooterPlayerController *ForPC, UPrimalItem *DestinationItem) |
| |
| FString * | GetPrimaryColorName (FString *result) |
| |
| void | Serialize (FArchive *Ar) |
| |
| bool | ProcessEditText (AShooterPlayerController *ForPC, FString *TextToUse, bool __formal) |
| |
| void | NotifyEditText (AShooterPlayerController *PC) |
| |
| void | AddToArkTributeInvenroty (UPrimalInventoryComponent *toInventory, bool bFromLoad) |
| |
| int | GetMaximumAdditionalCrafting (UPrimalInventoryComponent *forComp, AShooterPlayerController *PC) |
| |
| void | EquippedTick (float DeltaSeconds) |
| |
| float | GetWeaponTemplateMeleeDamageAmount () |
| |
| float | GetWeaponTemplateDurabilityToConsumePerMeleeHit () |
| |
| TSubclassOf< UDamageType > * | GetWeaponTemplateMeleeDamageType (TSubclassOf< UDamageType > *result) |
| |
| TSubclassOf< UDamageType > * | GetWeaponTemplateHarvestDamageType (TSubclassOf< UDamageType > *result) |
| |
| float | GetWeaponTemplateHarvestDamageMultiplier () |
| |
| void | InventoryLoadedFromSaveGame () |
| |
| bool | CheckForInventoryDupes () |
| |
| void | CalcRecipeStats () |
| |
| int | GetCraftingResourceRequirement (int CraftingResourceIndex) |
| |
| void | BPGetItemID (int *ItemID1, int *ItemID2) |
| |
| bool | BPMatchesItemID (int ItemID1, int ItemID2) |
| |
| bool | IsUsableConsumable () |
| |
| int | GetWeaponClipAmmo () |
| |
| bool | CanEquipWeapon () |
| |
| bool | HasCustomItemData (FName CustomDataName) |
| |
| void | RemoveCustomItemData (FName CustomDataName) |
| |
| bool | GetCustomItemData (FName CustomDataName, FCustomItemData *OutData) |
| |
| void | SetCustomItemData (FCustomItemData *InData) |
| |
| UPrimalInventoryComponent * | GetInitializeItemOwnerInventory () |
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| int | GetEngramRequirementLevel () |
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| void | BPSetWeaponClipAmmo (int NewClipAmmo) |
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| USoundBase * | OverrideCrouchingSound_Implementation (USoundBase *InSound, bool bIsProne, int soundState) |
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| void | Crafted_Implementation (bool bWasCraftedFromEngram) |
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| UMaterialInterface * | GetHUDIconMaterial () |
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| bool | GetItemCustomColor (int ColorRegion, FLinearColor *outColor) |
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| float | GetEggHatchTimeRemaining (UWorld *theWorld) |
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| bool | IsReadyToUpload (UWorld *theWorld) |
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| float | GetTimeUntilUploadAllowed (UWorld *theWorld) |
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| float | HandleShieldDamageBlocking_Implementation (AShooterCharacter *ForShooterCharacter, float DamageIn, FDamageEvent *DamageEvent, AController *EventInstigator, AActor *DamageCauser) |
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| TSubclassOf< AShooterProjectile > * | BPOverrideProjectileType_Implementation (TSubclassOf< AShooterProjectile > *result) |
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| TArray< FLinearColor > * | GetItemDyeColors (TArray< FLinearColor > *result) |
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| bool | IsActiveEventItem (UWorld *World) |
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| bool | IsDeprecated (UWorld *World) |
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| void | BeginDestroy () |
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| void | RemoveFromWorldItemMap () |
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| bool | IsBlueprintDeprecated (UWorld *World) |
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| void | OnVersionChange (bool *doDestroy, UWorld *World, AShooterGameMode *gameMode) |
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| void | ApplyingSkinOntoItem (UPrimalItem *ToOwnerItem, bool bIsFirstTime) |
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| void | BlueprintEquipped (bool bIsFromSaveGame) |
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| void | BlueprintOwnerPosssessed (AController *PossessedByController) |
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| void | BlueprintUnequipped () |
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| void | BlueprintUsed () |
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| void | BPAddedAttachments () |
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| FString * | BPAllowCrafting (FString *result, AShooterPlayerController *ForPC) |
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| bool | BPAllowRemoteAddToInventory (UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) |
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| bool | BPAllowRemoteRemoveFromInventory (UPrimalInventoryComponent *invComp, AShooterPlayerController *ByPC, bool bRequestedByPlayer) |
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| bool | BPCanAddToInventory (UPrimalInventoryComponent *toInventory) |
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| bool | BPCanUse (bool bIgnoreCooldown) |
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| bool | BPConsumeProjectileImpact (AShooterProjectile *theProjectile, FHitResult *HitResult) |
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| void | BPCrafted () |
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| void | BPEquippedItemOnXPEarning (APrimalCharacter *forChar, float howMuchXP, EXPType::Type TheXPType) |
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| bool | BPForceAllowRemoteAddToInventory (UPrimalInventoryComponent *toInventory) |
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| float | BPGetCustomAutoDecreaseDurabilityPerInterval () |
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| FString * | BPGetCustomDurabilityText (FString *result) |
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| FColor * | BPGetCustomDurabilityTextColor (FColor *result) |
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| UMaterialInterface * | BPGetCustomIconMaterialParent () |
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| FString * | BPGetCustomInventoryWidgetText (FString *result) |
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| FColor * | BPGetCustomInventoryWidgetTextColor (FColor *result) |
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| USoundBase * | BPGetFuelAudioOverride (APrimalStructure *ForStructure) |
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| FString * | BPGetItemDescription (FString *result, FString *InDescription, bool bGetLongDescription, AShooterPlayerController *ForPC) |
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| float | BPGetItemDurabilityPercentage () |
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| UTexture2D * | BPGetItemIcon (AShooterPlayerController *ForPC) |
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| FString * | BPGetItemName (FString *result, FString *ItemNameIn, AShooterPlayerController *ForPC) |
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| void | BPGetItemNetInfo () |
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| FString * | BPGetSkinnedCustomInventoryWidgetText (FString *result) |
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| void | BPInitFromItemNetInfo () |
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| void | BPInitIconMaterial () |
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| void | BPInitItemColors (TArray< int > *ColorIDs) |
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| bool | BPIsValidForCrafting () |
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| void | BPItemBelowDurabilityThreshold () |
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| void | BPItemBroken () |
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| void | BPNotifyDropped (APrimalCharacter *FromCharacter, bool bWasThrown) |
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| void | BPOverrideCraftingConsumption (int AmountToConsume) |
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| TSubclassOf< AShooterProjectile > * | BPOverrideProjectileType (TSubclassOf< AShooterProjectile > *result) |
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| void | BPPostAddBuffToGiveOwnerCharacter (APrimalCharacter *OwnerCharacter, APrimalBuff *Buff) |
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| void | BPPostInitializeItem (UWorld *OptionalInitWorld) |
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| void | BPPreInitializeItem (UWorld *OptionalInitWorld) |
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| void | BPPreUseItem () |
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| bool | BPPreventEquip (UPrimalInventoryComponent *toInventory) |
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| bool | BPPreventUseOntoItem (UPrimalItem *DestinationItem) |
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| bool | BPPreventWeaponEquip () |
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| bool | BPProcessEditText (AShooterPlayerController *ForPC, FString *TextToUse) |
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| bool | BPSupportUseOntoItem (UPrimalItem *DestinationItem) |
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| void | BPTributeItemDownloaded (UObject *ContextObject) |
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| void | BPTributeItemUploaded (UObject *ContextObject) |
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| void | BPUsedOntoItem (UPrimalItem *DestinationItem, int AdditionalData) |
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| void | ClientUpdatedWeaponClipAmmo () |
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| void | Crafted (bool bWasCraftedFromEngram) |
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| void | EquippedBlueprintTick (float DeltaSeconds) |
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| FString * | GetInventoryIconDisplayText (FString *result) |
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| float | HandleShieldDamageBlocking (AShooterCharacter *ForShooterCharacter, float DamageIn, FDamageEvent *DamageEvent, AController *EventInstigator, AActor *DamageCauser) |
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| USoundBase * | OverrideCrouchingSound (USoundBase *InSound, bool bIsProne, int soundState) |
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| void | RemovedSkinFromItem (UPrimalItem *FromOwnerItem, bool bIsFirstTime) |
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| void | ServerUpdatedWeaponClipAmmo () |
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| void | SkinEquippedBlueprintTick (UPrimalItem *OwnerItem, float DeltaSeconds) |
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| void | SlottedTick (float DeltaSeconds) |
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| void | ExecuteUbergraph (int EntryPoint) |
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| bool | AreAllOuterObjectsValid () |
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| FName * | GetExporterName (FName *result) |
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| FString * | GetDetailedInfoInternal (FString *result) |
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| UObject * | GetArchetype () |
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| bool | IsBasedOnArchetype (UObject *const SomeObject) |
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| bool | IsInBlueprint () |
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| bool | Rename (const wchar_t *InName, UObject *NewOuter, unsigned int Flags) |
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| void | LoadLocalized (UObject *LocBase, bool bLoadHierachecally) |
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| void | LocalizeProperty (UObject *LocBase, TArray< FString > *PropertyTagChain, UProperty *const BaseProperty, UProperty *const Property, void *const ValueAddress) |
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| void | BeginDestroy () |
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| void | FinishDestroy () |
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| FString * | GetDetailedInfo (FString *result) |
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| bool | ConditionalBeginDestroy () |
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| bool | ConditionalFinishDestroy () |
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| void | ConditionalPostLoad () |
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| bool | Modify (bool bAlwaysMarkDirty) |
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| bool | IsSelected () |
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| void | CollectDefaultSubobjects (TArray< UObject * > *OutSubobjectArray, bool bIncludeNestedSubobjects) |
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| bool | CheckDefaultSubobjectsInternal () |
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| bool | IsAsset () |
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| bool | IsSafeForRootSet () |
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| void | LoadConfig (UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, UProperty *PropertyToLoad) |
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| void | ConditionalShutdownAfterError () |
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| bool | IsNameStableForNetworking () |
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| bool | IsFullNameStableForNetworking () |
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| bool | IsSupportedForNetworking () |
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| UFunction * | FindFunctionChecked (FName InName) |
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| void | ProcessEvent (UFunction *Function, void *Parms) |
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| | __declspec (dllexport) UProperty *FindProperty(FName name) |
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| int | GetLinkerUE4Version () |
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| int | GetLinkerLicenseeUE4Version () |
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| FString * | GetPathName (FString *result, UObject *StopOuter) |
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| void | GetPathName (UObject *StopOuter, FString *ResultString) |
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| FString * | GetFullName (FString *result, UObject *StopOuter) |
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| void | MarkPackageDirty () |
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| bool | IsIn (UObject *SomeOuter) |
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| bool | IsA (UClass *SomeBase) |
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| void * | GetInterfaceAddress (UClass *InterfaceClass) |
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| bool | IsDefaultSubobject () |
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| int | GetLinkerIndex () |
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| EObjectFlags & | ObjectFlagsField () |
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| int & | InternalIndexField () |
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| UClass * | ClassField () |
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| FName & | NameField () |
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| UObject * | OuterField () |
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| void | DeferredRegister (UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *InName) |
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| bool | IsValidLowLevel () |
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| bool | IsValidLowLevelFast (bool bRecursive) |
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| void | Register (const wchar_t *PackageName, const wchar_t *InName) |
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