|
FWeightedObjectList & | DeathInventoryTemplatesField () |
|
TWeakObjectPtr< AActor > & | ForcedMasterTargetField () |
|
FName & | MountCharacterSocketNameField () |
|
TWeakObjectPtr< APrimalCharacter > & | MountCharacterField () |
|
ECollisionChannel & | MeshOriginalCollisionChannelField () |
|
float & | ColorizationIntensityField () |
|
FVector & | RidingAttackExtraVelocityField () |
|
UAnimMontage * | StartChargeAnimationField () |
|
TArray< UAnimMontage * > | AttackAnimationsField () |
|
TArray< float > & | AttackAnimationWeightsField () |
|
TArray< float > & | AttackAnimationsTimeFromEndToConsiderFinishedField () |
|
TArray< UMaterialInterface * > | FemaleMaterialOverridesField () |
|
float & | PaintConsumptionMultiplierField () |
|
float & | ChargingBlockedStopTimeThresholdField () |
|
TArray< FName > & | MeleeSwingSocketsField () |
|
int & | MeleeDamageAmountField () |
|
float & | MeleeDamageImpulseField () |
|
float & | MeleeSwingRadiusField () |
|
TArray< FDinoAttackInfo > & | AttackInfosField () |
|
char & | CurrentAttackIndexField () |
|
char & | LastAttackIndexField () |
|
TSubclassOf< UDamageType > & | MeleeDamageTypeField () |
|
TSubclassOf< UDamageType > & | StepActorDamageTypeOverrideField () |
|
float & | AttackOffsetField () |
|
float & | FleeHealthPercentageField () |
|
float & | BreakFleeHealthPercentageField () |
|
FString & | TamerStringField () |
|
FString & | TamedNameField () |
|
FVector2D & | OverlayTooltipPaddingField () |
|
FVector2D & | OverlayTooltipScaleField () |
|
FVector & | RiderFPVCameraOffsetField () |
|
FVector & | LandingLocationField () |
|
long double & | StartLandingTimeField () |
|
long double & | LastAxisStartPressTimeField () |
|
long double & | LastMoveForwardTimeField () |
|
float & | LandingTraceMaxDistanceField () |
|
float & | FlyingWanderFixedDistanceAmountField () |
|
float & | FlyingWanderRandomDistanceAmountField () |
|
float & | AcceptableLandingRadiusField () |
|
float & | MaxLandingTimeField () |
|
FieldArray< float, 2 > | GenderSpeedMultipliersField () |
|
float & | ChargeSpeedMultiplierField () |
|
UAnimMontage * | ChargingAnimField () |
|
float & | ChargingStaminaPerSecondDrainField () |
|
float & | ChargingStopDotTresholdField () |
|
FVector & | LastChargeLocationField () |
|
long double & | LastStartChargingTimeField () |
|
TWeakObjectPtr< AShooterCharacter > & | RiderField () |
|
TWeakObjectPtr< AShooterCharacter > & | PreviousRiderField () |
|
TSubclassOf< UPrimalItem > & | SaddleItemClassField () |
|
TArray< FSaddlePassengerSeatDefinition > & | NoSaddlePassengerSeatsField () |
|
TWeakObjectPtr< APrimalCharacter > & | CarriedCharacterField () |
|
TWeakObjectPtr< APrimalCharacter > & | PreviousCarriedCharacterField () |
|
UAnimMontage * | DinoWithPassengerAnimField () |
|
UAnimMontage * | DinoWithDinoPassengerAnimField () |
|
TArray< TWeakObjectPtr< APrimalCharacter > > & | PassengerPerSeatField () |
|
TArray< APrimalCharacter * > | SavedPassengerPerSeatField () |
|
TArray< TWeakObjectPtr< APrimalCharacter > > & | PrevPassengerPerSeatField () |
|
long double & | LastClientCameraRotationServerUpdateField () |
|
int & | LastPlayedAttackAnimationField () |
|
char & | AttackIndexOfPlayedAnimationField () |
|
TArray< FDinoBaseLevelWeightEntry > & | DinoBaseLevelWeightEntriesField () |
|
float & | OriginalCapsuleHalfHeightField () |
|
TArray< FVector > & | LastSocketPositionsField () |
|
TSet< AActor *, DefaultKeyFuncs< AActor *, 0 >, FDefaultSetAllocator > | MeleeSwingHurtListField () |
|
long double & | EndAttackTargetTimeField () |
|
FVector & | RidingFirstPersonViewLocationOffsetField () |
|
float & | BabyChanceOfTwinsField () |
|
float & | BabyGestationSpeedField () |
|
float & | ExtraBabyGestationSpeedMultiplierField () |
|
long double & | LastEggBoostedTimeField () |
|
float & | WildPercentageChanceOfBabyField () |
|
float & | WildBabyAgeWeightField () |
|
float & | BabyGestationProgressField () |
|
float & | LastBabyAgeField () |
|
float & | LastBabyGestationProgressField () |
|
float & | BabyChanceOfTripletsField () |
|
float & | BabyAgeField () |
|
float & | MaxPercentOfCapsulHeightAllowedForIKField () |
|
float & | SlopeBiasForMaxCapsulePercentField () |
|
float & | AutoFadeOutAfterTameTimeField () |
|
float & | FlyingForceRotationRateModifierField () |
|
TArray< FName > & | HideBoneNamesField () |
|
FString & | HideBonesStringField () |
|
FVector & | WaterSurfaceExtraJumpVectorField () |
|
FVector & | FlyerTakeOffAdditionalVelocityField () |
|
float & | OpenDoorDelayField () |
|
float & | TamedWanderHarvestIntervalField () |
|
float & | TamedWanderHarvestSearchRangeField () |
|
float & | TamedWanderHarvestCollectRadiusField () |
|
FVector & | TamedWanderHarvestCollectOffsetField () |
|
float & | RootLocSwimOffsetField () |
|
float & | PlayAnimBelowHealthPercentField () |
|
float & | LeavePlayAnimBelowHealthPercentField () |
|
float & | PlatformSaddleMaxStructureBuildDistance2DField () |
|
UAnimMontage * | PlayAnimBelowHealthField () |
|
USoundBase * | LowHealthExitSoundField () |
|
USoundBase * | LowHealthEnterSoundField () |
|
TSubclassOf< UPrimalDinoSettings > & | LowHealthDinoSettingsField () |
|
float & | SwimOffsetInterpSpeedField () |
|
float & | CurrentRootLocSwimOffsetField () |
|
float & | AIRangeMultiplierField () |
|
FieldArray< char, 6 > | PreventColorizationRegionsField () |
|
FieldArray< char, 6 > | ColorSetIndicesField () |
|
FieldArray< float, 6 > | ColorSetIntensityMultipliersField () |
|
float & | MeleeAttackStaminaCostField () |
|
UAnimMontage * | WakingTameAnimationField () |
|
TWeakObjectPtr< AActor > & | TargetField () |
|
TWeakObjectPtr< AActor > & | TamedFollowTargetField () |
|
float & | PercentChanceFemaleField () |
|
TArray< TSubclassOf< UPrimalItem > > & | DeathGiveItemClassesField () |
|
TArray< float > & | DeathGiveItemChanceToBeBlueprintField () |
|
float & | DeathGiveItemQualityMinField () |
|
float & | DeathGiveItemQualityMaxField () |
|
float & | DeathGiveItemRangeField () |
|
FString & | DeathGiveAchievementField () |
|
USoundBase * | OverrideAreaMusicField () |
|
FVector & | UnboardLocationOffsetField () |
|
float & | LastTimeWhileHeadingToGoalField () |
|
float & | RidingNetUpdateFequencyField () |
|
float & | RiderMaxSpeedModifierField () |
|
float & | RiderExtraMaxSpeedModifierField () |
|
float & | RiderMaxRunSpeedModifierField () |
|
float & | RiderRotationRateModifierField () |
|
float & | SwimmingRotationRateModifierField () |
|
float & | chargingRotationRateModifierField () |
|
UAnimMontage * | EnterFlightAnimField () |
|
UAnimMontage * | ExitFlightAnimField () |
|
UAnimMontage * | SleepConsumeFoodAnimField () |
|
UAnimMontage * | WakingConsumeFoodAnimField () |
|
UAnimMontage * | FallAsleepAnimField () |
|
UAnimMontage * | TamedUnsleepAnimField () |
|
UAnimMontage * | WildUnsleepAnimField () |
|
UAnimMontage * | OpenDoorAnimField () |
|
float & | ControlFacePitchInterpSpeedField () |
|
float & | TamedWalkableFloorZField () |
|
float & | CurrentMovementAnimRateField () |
|
int & | MinPlayerLevelForWakingTameField () |
|
float & | ForceNextAttackIndexField () |
|
TSubclassOf< UPrimalInventoryComponent > & | TamedInventoryComponentTemplateField () |
|
float & | DeathInventoryChanceToUseField () |
|
float & | WakingTameFeedIntervalField () |
|
long double & | LastWakingTameFedTimeField () |
|
float & | DeathInventoryQualityPerLevelMultiplierField () |
|
float & | RequiredTameAffinityField () |
|
float & | RequiredTameAffinityPerBaseLevelField () |
|
char & | TamedAITargetingRangeField () |
|
FName & | PassengerBoneNameOverrideField () |
|
float & | CurrentTameAffinityField () |
|
float & | TameIneffectivenessModifierField () |
|
float & | TameIneffectivenessByAffinityField () |
|
int & | LastFrameUseLowQualityAnimationTickField () |
|
int & | MaxSaddleStructuresHeightField () |
|
int & | SaddlePivotOffsetField () |
|
int & | MaxSaddleStructuresNumField () |
|
float & | OverTameLimitDamagePercentPerIntervalField () |
|
float & | OverTameLimitDamageIntervalField () |
|
long double & | LastOverTameLimitDamageTimeField () |
|
TSubclassOf< UPrimalDinoSettings > & | DinoSettingsClassField () |
|
float & | TamingFoodConsumeIntervalField () |
|
float & | DediForceAttackAnimTimeField () |
|
float & | DediForceStartAttackAfterAnimTimeField () |
|
float & | WakingTameFoodIncreaseMultiplierField () |
|
int & | TamingTeamIDField () |
|
int & | OwningPlayerIDField () |
|
FString & | OwningPlayerNameField () |
|
long double & | TamingLastFoodConsumptionTimeField () |
|
unsigned int & | DinoID1Field () |
|
unsigned int & | DinoID2Field () |
|
FRotator & | PreviousAimRotField () |
|
int & | TamedAggressionLevelField () |
|
float & | TamingIneffectivenessModifierIncreaseByDamagePercentField () |
|
int & | NPCSpawnerExtraLevelOffsetField () |
|
float & | NPCSpawnerLevelMultiplierField () |
|
TWeakObjectPtr< APrimalStructureItemContainer_SupplyCrate > & | LinkedSupplyCrateField () |
|
float & | UntamedPoopTimeMinIntervalField () |
|
float & | UntamedPoopTimeMaxIntervalField () |
|
float & | MeleeHarvestDamageMultiplierField () |
|
float & | AllowRidingMaxDistanceField () |
|
float & | UntamedPoopTimeCacheField () |
|
TSubclassOf< UPrimalItem > & | BaseEggClassField () |
|
TArray< TSubclassOf< UPrimalItem > > & | EggItemsToSpawnField () |
|
TArray< float > & | EggWeightsToSpawnField () |
|
TArray< TSubclassOf< UPrimalItem > > & | FertilizedEggItemsToSpawnField () |
|
TArray< float > & | FertilizedEggWeightsToSpawnField () |
|
float & | EggChanceToSpawnUnstasisField () |
|
float & | EggIntervalBetweenUnstasisChancesField () |
|
float & | EggRangeMaximumNumberFromSameDinoTypeField () |
|
int & | EggMaximumNumberFromSameDinoTypeField () |
|
float & | EggRangeMaximumNumberField () |
|
int & | EggMaximumNumberField () |
|
float & | UntamedWalkingSpeedModifierField () |
|
float & | TamedWalkingSpeedModifierField () |
|
float & | UntamedRunningSpeedModifierField () |
|
float & | TamedRunningSpeedModifierField () |
|
TSubclassOf< UPrimalColorSet > & | RandomColorSetsMaleField () |
|
TSubclassOf< UPrimalColorSet > & | RandomColorSetsFemaleField () |
|
UAnimSequence * | RiderAnimOverrideField () |
|
UAnimSequence * | TurningRightRiderAnimOverrideField () |
|
UAnimSequence * | TurningLeftRiderAnimOverrideField () |
|
UAnimSequence * | LatchedRiderAnimOverrideField () |
|
UAnimSequence * | RiderMoveAnimOverrideField () |
|
float & | RidingAnimSpeedFactorField () |
|
UAnimMontage * | StartRidingAnimOverrideField () |
|
UAnimMontage * | StopRidingAnimOverrideField () |
|
FName & | TargetingTeamNameOverrideField () |
|
float & | ExtraTamedSpeedMultiplierField () |
|
float & | ExtraUnTamedSpeedMultiplierField () |
|
long double & | LastEggSpawnChanceTimeField () |
|
FName & | OriginalNPCVolumeNameField () |
|
float & | OutsideOriginalNPCVolumeStasisDestroyIntervalField () |
|
float & | StasisedDestroyIntervalField () |
|
FVector & | FirstSpawnLocationField () |
|
float & | TamedAllowNamingTimeField () |
|
float & | MovementSpeedScalingRotationRatePowerField () |
|
float & | AttackNoStaminaTorpidityMultiplierField () |
|
float & | DecayDestructionPeriodField () |
|
long double & | TamedAtTimeField () |
|
long double & | LastInAllyRangeTimeField () |
|
int & | LastInAllyRangeTimeSerializedField () |
|
TArray< APrimalStructure * > | LatchedOnStructuresField () |
|
UPrimalDinoSettings * | MyDinoSettingsCDOField () |
|
int & | OriginalTargetingTeamField () |
|
float & | PreviousRootYawSpeedField () |
|
long double & | LastTimeFallingField () |
|
float & | FloatingHUDTextScaleField () |
|
float & | FloatingHUDTextScaleMinField () |
|
float & | TamedCorpseLifespanField () |
|
float & | MateBoostDamageReceiveMultiplierField () |
|
float & | MateBoostDamageGiveMultiplierField () |
|
float & | MateBoostRangeField () |
|
FName & | DinoNameTagField () |
|
AShooterPlayerController * | AttackMyTargetForPlayerControllerField () |
|
float & | RidingAttackExtraVelocityDelayField () |
|
float & | StepDamageRadialDamageIntervalField () |
|
float & | StepDamageRadialDamageExtraRadiusField () |
|
float & | StepDamageRadialDamageAmountGeneralField () |
|
float & | StepDamageRadialDamageAmountHarvestableField () |
|
long double & | LastRadialStepDamageTimeField () |
|
TSubclassOf< UDamageType > & | StepHarvestableDamageTypeField () |
|
float & | StepDamageFootDamageIntervalField () |
|
float & | StepDamageFootDamageRadiusField () |
|
float & | StepDamageFootDamageAmountField () |
|
TArray< FName > & | StepDamageFootDamageSocketsField () |
|
float & | DurationBeforeMovingStuckPawnField () |
|
FVector & | LastCheckedLocationField () |
|
long double & | LastValidNotStuckTimeField () |
|
UAnimMontage * | StartledAnimationRightDefaultField () |
|
UAnimMontage * | StartledAnimationLeftField () |
|
TArray< UAnimMontage * > | StartledAnimationsField () |
|
UAnimMontage * | FlyingStartledAnimationField () |
|
float & | RandomPlayStartledAnimIntervalMinField () |
|
float & | RandomPlayStartledAnimIntervalMaxField () |
|
float & | StartledAnimationCooldownField () |
|
float & | DefaultActivateAttackRangeOffsetField () |
|
float & | CorpseTargetingMultiplierField () |
|
long double & | LastFootStepDamageTimeField () |
|
long double & | LastStartledTimeField () |
|
float & | CorpseLifespanNonRelevantField () |
|
float & | MinStaminaForRiderField () |
|
float & | LoseStaminaWithRiderRateField () |
|
float & | FollowingRunDistanceField () |
|
float & | MaxDinoKillerTransferWeightPercentField () |
|
float & | NPCZoneVolumeCountWeightField () |
|
float & | NPCLerpToMaxRandomBaseLevelField () |
|
FVector & | FloatingHUDTextWorldOffsetField () |
|
long double & | LastAttackedTargetTimeField () |
|
long double & | LastForcedLandingCheckTimeField () |
|
long double & | LastAllyTargetLookTimeField () |
|
long double & | LastAttackedTimeField () |
|
long double & | LastPlayerDinoOverlapRelevantTimeField () |
|
FRotator & | DinoAimRotationOffsetField () |
|
long double & | LastDinoAllyLookInterpTimeField () |
|
FVector & | LastRiderOverlappedPositionField () |
|
TWeakObjectPtr< APrimalCharacter > & | AutoDragByPawnField () |
|
long double & | NextRidingFlyerUndergroundCheckField () |
|
long double & | LastSetRiderTimeField () |
|
TSubclassOf< UPrimalItem > & | RepairRequirementsItemField () |
|
float & | RepairAmountRemainingField () |
|
float & | RepairCheckIntervalField () |
|
float & | RepairPercentPerIntervalField () |
|
FVector & | RiderCheckTraceOffsetField () |
|
FVector & | RiderEjectionImpulseField () |
|
float & | WakingTameAffinityDecreaseFoodPercentageField () |
|
float & | WakingTameAllowFeedingFoodPercentageField () |
|
float & | WakingTameFoodAffinityMultiplierField () |
|
float & | CheckForWildAmbientHarvestingIntervalMinField () |
|
float & | CheckForWildAmbientHarvestingIntervalMaxField () |
|
float & | WildAmbientHarvestingTimerField () |
|
UAnimMontage * | WildAmbientHarvestingAnimationField () |
|
TArray< UAnimMontage * > | WildAmbientHarvestingAnimationsField () |
|
float & | WildAmbientHarvestingRadiusField () |
|
int & | FlyerNumUnderGroundFailField () |
|
int & | AbsoluteBaseLevelField () |
|
TSubclassOf< UDamageType > & | TamedHarvestDamageTypeField () |
|
FDinoSaddleStruct & | SaddleStructField () |
|
TArray< APrimalCharacter * > | DraggedRagdollsField () |
|
FVector & | LastOverrodeRandomWanderLocationField () |
|
float & | ChargeBumpDamageField () |
|
TSubclassOf< UDamageType > & | ChargeBumpDamageTypeField () |
|
float & | ChargeBumpImpulseField () |
|
float & | MinChargeIntervalField () |
|
float & | PlayerMountedLaunchFowardSpeedField () |
|
float & | PlayerMountedLaunchUpSpeedField () |
|
float & | AttackOnLaunchMaximumTargetDistanceField () |
|
float & | KeepFlightRemainingTimeField () |
|
UAnimMontage * | MountCharacterAnimationField () |
|
UAnimMontage * | UnmountCharacterAnimationField () |
|
UAnimMontage * | EndChargingAnimationField () |
|
float & | FlyingRunSpeedModifierField () |
|
float & | ChargingAnimDelayField () |
|
FName & | RiderSocketNameField () |
|
float & | ChargingActivationRequiresStaminaField () |
|
float & | ChargingActivationConsumesStaminaField () |
|
float & | FlyerHardBreakingOverrideField () |
|
float & | BabyScaleField () |
|
float & | BabySpeedMultiplierField () |
|
float & | BabyPitchMultiplierField () |
|
float & | BabyVolumeMultiplierField () |
|
float & | BabyWrongTemperatureHealthPercentDecreaseField () |
|
TWeakObjectPtr< AActor > & | WanderAroundActorField () |
|
float & | WanderAroundActorMaxDistanceField () |
|
long double & | ChargingStartBlockedTimeField () |
|
long double & | LastChargeEndTimeField () |
|
TArray< APrimalStructure * > | SaddledStructuresField () |
|
long double & | LastTamedFlyerNearbyAllyCheckTimeField () |
|
TSet< FName, DefaultKeyFuncs< FName, 0 >, FDefaultSetAllocator > & | MatingRequiresBiomeTagsSetField () |
|
long double & | LastUpdatedBabyAgeAtTimeField () |
|
long double & | LastUpdatedGestationAtTimeField () |
|
long double & | LastUpdatedMatingAtTimeField () |
|
float & | BabyAgeSpeedField () |
|
float & | ExtraBabyAgeSpeedMultiplierField () |
|
float & | XPEarnMultiplierField () |
|
TArray< FName > & | MatingRequiresBiomeTagsField () |
|
float & | FemaleMatingRangeAdditionField () |
|
float & | FemaleMatingTimeField () |
|
FName & | SaddledRiderSocketNameField () |
|
long double & | NextAllowedMatingTimeField () |
|
float & | MatingProgressField () |
|
long double & | LastMatingNotificationTimeField () |
|
long double & | LastMatingWrongTemperatureNotificationTimeField () |
|
APrimalDinoCharacter * | MatingWithDinoField () |
|
UAnimMontage * | MatingAnimationMaleField () |
|
long double & | LastAmbientHarvestingAttackTimeField () |
|
long double & | PreviousAmbientTemperatureTimeField () |
|
float & | HypoThermalInsulationField () |
|
float & | HyperThermalInsulationField () |
|
float & | CachedAmbientTemperatureField () |
|
float & | GlobalSpawnEntryWeightMultiplierField () |
|
FieldArray< char, 16 > | GestationEggNumberOfLevelUpPointsAppliedField () |
|
float & | GestationEggTamedIneffectivenessModifierField () |
|
FieldArray< char, 6 > | GestationEggColorSetIndicesField () |
|
float & | NewFemaleMinTimeBetweenMatingField () |
|
float & | NewFemaleMaxTimeBetweenMatingField () |
|
TArray< TSubclassOf< APrimalBuff > > & | DefaultTamedBuffsField () |
|
FVector & | InterpolatedVelocityField () |
|
FVector & | OldInterpolatedLocationField () |
|
float & | HyperThermiaInsulationField () |
|
float & | HypoThermiaInsulationField () |
|
float & | InsulationRangeField () |
|
float & | GangOverlapRangeField () |
|
float & | GangDamageResistanceField () |
|
float & | GangDamageField () |
|
int & | MaxGangCountField () |
|
int & | GangCountField () |
|
USoundBase * | StingerKilledMineField () |
|
USoundBase * | StingerKilledTheirsField () |
|
long double & | LastGangCheckTimeField () |
|
FVector & | LastGangCheckPositionField () |
|
int & | PreviousTargetingTeamField () |
|
int & | LastRiderExitFrameCounterField () |
|
float & | WildRandomScaleField () |
|
float & | HeldJumpSlowFallingGravityZScaleField () |
|
UAnimMontage * | SlowFallingAnimField () |
|
float & | SlowFallingStaminaCostPerSecondField () |
|
float & | NoRiderRotationModifierField () |
|
FName & | RiderFPVCameraUseSocketNameField () |
|
FName & | RiderLatchedFPVCameraUseSocketNameField () |
|
FName & | PassengerFPVCameraRootSocketField () |
|
TArray< FName > & | FPVRiderBoneNamesToHideField () |
|
float & | ExtraRunningSpeedModifierField () |
|
float & | ScaleExtraRunningSpeedModifierMinField () |
|
float & | ScaleExtraRunningSpeedModifierMaxField () |
|
float & | ScaleExtraRunningSpeedModifierSpeedField () |
|
float & | LastHigherScaleExtraRunningSpeedValueField () |
|
long double & | LastHigherScaleExtraRunningSpeedTimeField () |
|
float & | RiderMovementSpeedScalingRotationRatePowerMultiplierField () |
|
int & | LoadDestroyWildDinosUnderVersionField () |
|
int & | SaveDestroyWildDinosUnderVersionField () |
|
float & | AllowWaterSurfaceExtraJumpStaminaCostField () |
|
USoundBase * | PlayKillLocalSoundField () |
|
TWeakObjectPtr< AActor > & | RiderAttackTargetField () |
|
FVector & | RiderAttackLocationField () |
|
char & | TribeGroupPetOrderingRankField () |
|
char & | TribeGroupPetRidingRankField () |
|
char & | FollowStoppingDistanceField () |
|
FString & | ImprinterNameField () |
|
unsigned __int64 & | ImprinterPlayerDataIDField () |
|
float & | BabyMinCuddleIntervalField () |
|
float & | BabyMaxCuddleIntervalField () |
|
float & | BabyCuddleGracePeriodField () |
|
float & | BabyCuddleLoseImpringQualityPerSecondField () |
|
float & | BabyCuddleWalkDistanceField () |
|
FVector & | BabyCuddleWalkStartingLocationField () |
|
long double & | BabyNextCuddleTimeField () |
|
TEnumAsByte< enum EBabyCuddleType::Type > & | BabyCuddleTypeField () |
|
TSubclassOf< UPrimalItem > & | BabyCuddleFoodField () |
|
UAnimMontage * | BabyCuddledAnimationField () |
|
TArray< TSubclassOf< UPrimalItem > > & | MyBabyCuddleFoodTypesField () |
|
float & | RiderMaxImprintingQualityDamageReductionField () |
|
float & | RiderMaxImprintingQualityDamageMultiplierField () |
|
float & | BabyImprintingQualityTotalMaturationTimeField () |
|
float & | WakingTameMaxDistanceField () |
|
FString & | TutorialHintStringField () |
|
float & | TimeBetweenTamedWakingEatAnimationsField () |
|
long double & | LastEatAnimationTimeField () |
|
float & | StepDamageFootDamageRunningMultiplierField () |
|
float & | maxRangeForWeaponTriggeredTooltipField () |
|
float & | StepRadialDamageOffsetField () |
|
float & | ForcePawnBigPushingForTimeField () |
|
float & | RemainingXPPerHitField () |
|
TSubclassOf< APrimalBuff > & | AlphaDinoBuffField () |
|
float & | AlphaXPMultiplierMinLevelField () |
|
float & | AlphaXPMultiplierMaxLevelField () |
|
float & | AlphaHarvestComponentHealthMultiplierMinLevelField () |
|
float & | AlphaHarvestComponentHealthMultiplierMaxLevelField () |
|
float & | AlphaLeveledDamageMultiplierField () |
|
float & | WildLeveledDamageMultiplierField () |
|
float & | TamedLeveledDamageMultiplierField () |
|
float & | AlphaResistanceMultiplierField () |
|
float & | AlphaPercentageChanceField () |
|
float & | AlphaLevelMinField () |
|
float & | AlphaLevelMaxField () |
|
int & | ReplicateHighlightTagTeamField () |
|
float & | EnemyDrawFloatingHUDLimitDistanceField () |
|
float & | AIDinoForceActiveUntasisingRangeField () |
|
float & | WildRunningRotationRateModifierField () |
|
float & | TamedRunningRotationRateModifierField () |
|
float & | TamedSwimmingRotationRateModifierField () |
|
float & | WildSwimmingRotationRateModifierField () |
|
float & | RiderFlyingRotationRateModifierField () |
|
float & | NoRiderFlyingRotationRateModifierField () |
|
float & | AICombatRotationRateModifierField () |
|
float & | WalkingRotationRateModifierField () |
|
float & | SetAttackTargetTraceDistanceField () |
|
float & | SetAttackTargetTraceWidthField () |
|
float & | WanderRadiusMultiplierField () |
|
long double & | RepeatPrimaryAttackLastSendTimeField () |
|
long double & | NextTamedDinoCharacterStatusTickTimeField () |
|
long double & | LastTamedDinoCharacterStatusTickTimeField () |
|
UAnimMontage * | PlayerMountedCarryAnimationField () |
|
float & | HealthBarOffsetYField () |
|
float & | LimitRiderYawOnLatchedRangeField () |
|
float & | LatchingDistanceLimitField () |
|
float & | LatchingInitialYawField () |
|
float & | LatchingInitialPitchField () |
|
float & | LatchingInterpolatedPitchField () |
|
float & | LatchedFirstPersonViewAngleField () |
|
float & | LatchingCameraInterpolationSpeedField () |
|
float & | TargetLatchingInitialYawField () |
|
float & | CurrentStrafeMagnitudeField () |
|
float & | GainStaminaWhenLatchedRateField () |
|
int & | LastFrameMoveRightField () |
|
int & | LastFrameMoveLeftField () |
|
FRotator & | LastRiderMountedWeaponRotationField () |
|
long double & | LastRiderMountedWeaponRotationSentTimeField () |
|
int & | DeathGivesDossierIndexField () |
|
float & | DeathGivesDossierDelayField () |
|
FName & | SaddleRiderMovementTraceThruSocketNameField () |
|
float & | SwimmingRunSpeedModifierField () |
|
float & | RidingSwimmingRunSpeedModifierField () |
|
long double & | DinoDownloadedAtTimeField () |
|
FString & | UploadedFromServerNameField () |
|
FString & | LatestUploadedFromServerNameField () |
|
FString & | PreviousUploadedFromServerNameField () |
|
FString & | TamedOnServerNameField () |
|
TArray< FDinoAncestorsEntry > & | DinoAncestorsField () |
|
TArray< FDinoAncestorsEntry > & | DinoAncestorsMaleField () |
|
TArray< FDinoAncestorsEntry > & | NextBabyDinoAncestorsField () |
|
TArray< FDinoAncestorsEntry > & | NextBabyDinoAncestorsMaleField () |
|
int & | MaxAllowedRandomMutationsField () |
|
int & | RandomMutationRollsField () |
|
float & | RandomMutationChanceField () |
|
float & | RandomMutationGivePointsField () |
|
int & | RandomMutationsMaleField () |
|
int & | RandomMutationsFemaleField () |
|
int & | GestationEggRandomMutationsFemaleField () |
|
int & | GestationEggRandomMutationsMaleField () |
|
FName & | WakingTameDistanceSocketNameField () |
|
int & | WakingTameConsumeEntireStackMaxQuantityField () |
|
float & | AttackPlayerDesirabilityMultiplierField () |
|
long double & | LastAutoHealingItemUseField () |
|
long double & | LastStartedCarryingCharacterTimeField () |
|
float & | FlyerAttachedExplosiveSpeedMultiplierField () |
|
TArray< FDinoExtraDefaultItemList > & | DinoExtraDefaultInventoryItemsField () |
|
TArray< TSubclassOf< UPrimalEngramEntry > > & | DeathGiveEngramClassesField () |
|
float & | SinglePlayerOutgoingDamageModifierField () |
|
float & | SinglePlayerIncomingDamageModifierField () |
|
int & | LastTickDelayFrameCountField () |
|
long double & | NextTickDelayAllowTimeField () |
|
long double & | IgnoreZeroVelocityNoPreFrameTickingTillField () |
|
float & | TickStatusTimeAccumulationField () |
|
long double & | LastServerTamedTickField () |
|
int & | LastTempDampenMovementInputAccelerationFrameField () |
|
UAnimMontage * | DinoLevelUpAnimationOverrideField () |
|
TArray< TSubclassOf< AActor > > & | DamageVictimClassesIgnoreBlockingGeomtryTraceField () |
|
long double & | LastVacuumSpaceCheckTimeField () |
|
long double & | LastGrappledTimeField () |
|
float & | CloneBaseElementCostField () |
|
float & | CloneElementCostPerLevelField () |
|
FName & | NonDedicatedFreezeWildDinoPhysicsIfLevelUnloadedField () |
|
TArray< FName > & | NonDedicatedFreezeWildDinoPhysicsIfLevelsUnloadedField () |
|
FVector & | UnboardLocationTraceOffsetField () |
|
FName & | AttackLineOfSightMeshSocketNameField () |
|
float & | AttackForceWalkDistanceMultiplierField () |
|
float & | AttackForceWalkRotationRateMultiplierField () |
|
int & | OverrideDinoTameSoundIndexField () |
|
USoundBase * | SwimSoundField () |
|
float & | SwimSoundIntervalPerHundredSpeedField () |
|
float & | SwimSoundTimeCacheField () |
|
TSubclassOf< AController > & | TamedAIControllerOverrideField () |
|
int & | PersonalTamedDinoCostField () |
|
long double & | UploadEarliestValidTimeField () |
|
TArray< FSaddlePassengerSeatDefinition > & | SaddlePassengerSeatOverridesField () |
|
UAnimSequence * | OverrideSaddleDinoRiderAnimationOverrideField () |
|
UAnimSequence * | OverrideSaddleDinoRiderMoveAnimationOverrideField () |
|
float & | StasisAutoDestroyIntervalField () |
|
float & | CarryCameraYawOffsetField () |
|
float & | ExtraDamageMultiplierField () |
|
float & | ExtraTamedBaseHealthMultiplierField () |
|
float & | AttackRangeOffsetField () |
|
char & | CurrentPassengerSeatIndexField () |
|
float & | ExtraUntamedNetworkAndStasisRangeMultiplierField () |
|
TArray< TWeakObjectPtr< APrimalCharacter > > & | AbsoluteVehicleBasedCharactersField () |
|
TArray< TWeakObjectPtr< UPrimitiveComponent > > & | AbsoluteVehicleBasedCharactersBasesField () |
|
long double & | LastTimeSwimSuffocatingField () |
|
float & | NPC_UsableStructureCheck_RadiusField () |
|
ANPCZoneManager * | DirectLinkedNPCZoneManagerField () |
|
float & | DirectLinkedNPCZoneManagerSpawnWeightField () |
|
float & | TheMaxHealthPercentageForBolaField () |
|
float & | WildDinoBolaTrapTimeOverrideField () |
|
float & | TamedDinoBolaTrapTimeOverrideField () |
|
float & | WildDinoBolaEscapeSetHealthToMinPercentField () |
|
float & | MinTemperatureToBreedField () |
|
float & | MaxTemperatureToBreedField () |
|
float & | TemperatureToBreedInsulationMultiplierField () |
|
float & | WakingTameAffinityDecreaseGracePeriodField () |
|
float & | ShipImpactDamageMultiplierField () |
|
float & | ShipImpactImpulseMultiplierField () |
|
TSubclassOf< APrimalStructure > & | DinoFeedingContainerClassField () |
|
UTexture2D * | ReplicatedTeamHighlightTagTextureField () |
|
FItemNetID & | DeathIncrementClipAmmoItemIDField () |
|
TWeakObjectPtr< UPrimalInventoryComponent > & | DeathIncrementClipAmmoInventoryField () |
|
TArray< ADroppedItem * > | DroppedItemsOnMeField () |
|
FString & | DemolishStringOverrideField () |
|
float & | WildPostSeamlessTravelStasisAutoDestroyIntervalMinField () |
|
float & | WildPostSeamlessTravelStasisAutoDestroyIntervalMaxField () |
|
FVector & | NPCSpawnLocOffsetField () |
|
TSubclassOf< APrimalBuff > & | RiderBuffField () |
|
float & | Teleport_OnRaft_AllowedWithinRangeField () |
|
float & | Teleport_OffRaft_AllowedWithinRangeField () |
|
float & | Teleport_BetweenRafts_AllowedWithinRangeField () |
|
float & | Teleport_OffRaft_MaxDistField () |
|
float & | ExtraStasisComponentCollisionPlayerRelevantRangeField () |
|
FString & | ForceUnlockDiscoveryZoneNameField () |
|
long double & | ForceClearMoveIgnoreActorsTimeField () |
|
TSubclassOf< APrimalBuff > & | MountedBuffField () |
|
BitFieldValue< bool, unsigned __int32 > | bAttackStopsMovement () |
|
BitFieldValue< bool, unsigned __int32 > | bLocationBasedAttack () |
|
BitFieldValue< bool, unsigned __int32 > | bTamedWanderHarvestAllowUsableHarvestingAsWell () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPKilledSomethingEvent () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventDinoResetAffinityOnUnsleep () |
|
BitFieldValue< bool, unsigned __int32 > | bKeepInventoryForWakingTame () |
|
BitFieldValue< bool, unsigned __int32 > | bForceReachedDestination () |
|
BitFieldValue< bool, unsigned __int32 > | bHadLinkedSupplyCrate () |
|
BitFieldValue< bool, unsigned __int32 > | bRemovingStructuresOnDeath () |
|
BitFieldValue< bool, unsigned __int32 > | bResetUseAccelerationForRequestedMove () |
|
BitFieldValue< bool, unsigned __int32 > | bHiddenForLocalPassenger () |
|
BitFieldValue< bool, unsigned __int32 > | bRunCheckCarriedTrace () |
|
BitFieldValue< bool, unsigned __int32 > | CanElevate () |
|
BitFieldValue< bool, unsigned __int32 > | bIsElevating () |
|
BitFieldValue< bool, unsigned __int32 > | bIsBraking () |
|
BitFieldValue< bool, unsigned __int32 > | MovingForward () |
|
BitFieldValue< bool, unsigned __int32 > | bTamedWanderCorpseHarvesting () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPNotifyStructurePlacedNearby () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPCanTargetCorpse () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPShouldForceFlee () |
|
BitFieldValue< bool, unsigned __int32 > | bReceivedDinoAncestors () |
|
BitFieldValue< bool, unsigned __int32 > | bForceWanderOverrideNPCZoneManager () |
|
BitFieldValue< bool, unsigned __int32 > | bDeprecateDino () |
|
BitFieldValue< bool, unsigned __int32 > | bForceFoodItemAutoConsume () |
|
BitFieldValue< bool, unsigned __int32 > | bFlyerAllowFlyingWithExplosive () |
|
BitFieldValue< bool, unsigned __int32 > | bForceUseDediAttackTiming () |
|
BitFieldValue< bool, unsigned __int32 > | bForcePreventExitingWater () |
|
BitFieldValue< bool, unsigned __int32 > | bWakingTameConsumeEntireStack () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowCarryCharacterWithoutRider () |
|
BitFieldValue< bool, unsigned __int32 > | bWildDinoPreventWeight () |
|
BitFieldValue< bool, unsigned __int32 > | bRetainCarriedCharacterOnDismount () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOnTamedProcessOrder () |
|
BitFieldValue< bool, unsigned __int32 > | bIsMythicalCreature () |
|
BitFieldValue< bool, unsigned __int32 > | bIsLanding () |
|
BitFieldValue< bool, unsigned __int32 > | bCanCharge () |
|
BitFieldValue< bool, unsigned __int32 > | bCancelInterpolation () |
|
BitFieldValue< bool, unsigned __int32 > | bIsCharging () |
|
BitFieldValue< bool, unsigned __int32 > | bChargeDamageStructures () |
|
BitFieldValue< bool, unsigned __int32 > | bReplicatePitchWhileSwimming () |
|
BitFieldValue< bool, unsigned __int32 > | bIsFlying () |
|
BitFieldValue< bool, unsigned __int32 > | bIsWakingTame () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowRiding () |
|
BitFieldValue< bool, unsigned __int32 > | bForceAutoTame () |
|
BitFieldValue< bool, unsigned __int32 > | bRiderJumpTogglesFlight () |
|
BitFieldValue< bool, unsigned __int32 > | bHasRider () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowCarryFlyerDinos () |
|
BitFieldValue< bool, unsigned __int32 > | bForcedLanding () |
|
BitFieldValue< bool, unsigned __int32 > | bFlyerForceNoPitch () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventStasis () |
|
BitFieldValue< bool, unsigned __int32 > | bAutoTameable () |
|
BitFieldValue< bool, unsigned __int32 > | bAlwaysSetTamingTeamOnItemAdd () |
|
BitFieldValue< bool, unsigned __int32 > | bDinoLoadedFromSaveGame () |
|
BitFieldValue< bool, unsigned __int32 > | bCheatForceTameRide () |
|
BitFieldValue< bool, unsigned __int32 > | bIsFemale () |
|
BitFieldValue< bool, unsigned __int32 > | bRiderUseDirectionalAttackIndex () |
|
BitFieldValue< bool, unsigned __int32 > | bCanBeTamed () |
|
BitFieldValue< bool, unsigned __int32 > | bTargetingIgnoredByWildDinos () |
|
BitFieldValue< bool, unsigned __int32 > | bTargetingIgnoreWildDinos () |
|
BitFieldValue< bool, unsigned __int32 > | bCanMountOnHumans () |
|
BitFieldValue< bool, unsigned __int32 > | bIKIgnoreSaddleStructures () |
|
BitFieldValue< bool, unsigned __int32 > | bAttackTargetWhenLaunched () |
|
BitFieldValue< bool, unsigned __int32 > | bCanOpenLockedDoors () |
|
BitFieldValue< bool, unsigned __int32 > | bUseColorization () |
|
BitFieldValue< bool, unsigned __int32 > | bMeleeSwingDamageBlockedByStrutures () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowTargetingCorpses () |
|
BitFieldValue< bool, unsigned __int32 > | bRiderDontRequireSaddle () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowsFishingOnSaddle () |
|
BitFieldValue< bool, unsigned __int32 > | bCanBeOrdered () |
|
BitFieldValue< bool, unsigned __int32 > | bOverridePlatformStructureLimit () |
|
BitFieldValue< bool, unsigned __int32 > | bMeleeAttackHarvetUsableComponents () |
|
BitFieldValue< bool, unsigned __int32 > | bPlatformSaddleIgnoreRotDotCheck () |
|
BitFieldValue< bool, unsigned __int32 > | bUseInteprolatedVelocity () |
|
BitFieldValue< bool, unsigned __int32 > | bIsCarnivore () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowRidingInWater () |
|
BitFieldValue< bool, unsigned __int32 > | bUsesGender () |
|
BitFieldValue< bool, unsigned __int32 > | bTargetEverything () |
|
BitFieldValue< bool, unsigned __int32 > | bTamedWanderHarvestNonUsableHarvesting () |
|
BitFieldValue< bool, unsigned __int32 > | bEnableTamedWandering () |
|
BitFieldValue< bool, unsigned __int32 > | bCollectVictimItems () |
|
BitFieldValue< bool, unsigned __int32 > | bServerInitializedDino () |
|
BitFieldValue< bool, unsigned __int32 > | bNPCSpawnerOverrideLevel () |
|
BitFieldValue< bool, unsigned __int32 > | bHasMateBoost () |
|
BitFieldValue< bool, unsigned __int32 > | NPCSpawnerAddLevelOffsetBeforeMultiplier () |
|
BitFieldValue< bool, unsigned __int32 > | bTamingHasFood () |
|
BitFieldValue< bool, unsigned __int32 > | bDontWander () |
|
BitFieldValue< bool, unsigned __int32 > | bAnimIsMoving () |
|
BitFieldValue< bool, unsigned __int32 > | bDoStepDamage () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventBasingWhenUntamed () |
|
BitFieldValue< bool, unsigned __int32 > | bChargingRequiresWalking () |
|
BitFieldValue< bool, unsigned __int32 > | bUseRootLocSwimOffset () |
|
BitFieldValue< bool, unsigned __int32 > | bUseLowQualityAnimationTick () |
|
BitFieldValue< bool, unsigned __int32 > | bDisplaySummonedNotification () |
|
BitFieldValue< bool, unsigned __int32 > | bDisplayKilledNotification () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPGetAttackWeight () |
|
BitFieldValue< bool, unsigned __int32 > | bServerForceUpdateDinoGameplayMeshNearPlayer () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventAllRiderWeapons () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowDeathAutoGrab () |
|
BitFieldValue< bool, unsigned __int32 > | bSupportWakingTame () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowAutoUnstasisDestroy () |
|
BitFieldValue< bool, unsigned __int32 > | bDebugBaby () |
|
BitFieldValue< bool, unsigned __int32 > | bAlwaysUpdateAimOffsetInterpolation () |
|
BitFieldValue< bool, unsigned __int32 > | WildAmbientHarvestingAnimationServerTickPose () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventSleepingTame () |
|
BitFieldValue< bool, unsigned __int32 > | bTamedWanderHarvest () |
|
BitFieldValue< bool, unsigned __int32 > | bSimulatedNetLandCheckFloor () |
|
BitFieldValue< bool, unsigned __int32 > | bRefreshedColorization () |
|
BitFieldValue< bool, unsigned __int32 > | bPoopIsEgg () |
|
BitFieldValue< bool, unsigned __int32 > | bPoopIsDud () |
|
BitFieldValue< bool, unsigned __int32 > | bWasChargingBlocked () |
|
BitFieldValue< bool, unsigned __int32 > | bWasRidingFalling () |
|
BitFieldValue< bool, unsigned __int32 > | bInitializedForReplicatedBasing () |
|
BitFieldValue< bool, unsigned __int32 > | bClientWasTamed () |
|
BitFieldValue< bool, unsigned __int32 > | bFlyerPreventRiderAutoFly () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowFlyerLandedRider () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventFlyerFlyingRider () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventFlyerCapsuleExpansion () |
|
BitFieldValue< bool, unsigned __int32 > | bIncludeCarryWeightOfBasedPawns () |
|
BitFieldValue< bool, unsigned __int32 > | bForceRiderNetworkParent () |
|
BitFieldValue< bool, unsigned __int32 > | bForcePerfectTame () |
|
BitFieldValue< bool, unsigned __int32 > | bCanHaveBaby () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBabyGestation () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventUnalignedDinoBasing () |
|
BitFieldValue< bool, unsigned __int32 > | bOverrideLevelMusicIfTamed () |
|
BitFieldValue< bool, unsigned __int32 > | bSupportsSaddleStructures () |
|
BitFieldValue< bool, unsigned __int32 > | bBonesHidden () |
|
BitFieldValue< bool, unsigned __int32 > | bDelayedAttachement () |
|
BitFieldValue< bool, unsigned __int32 > | bCanBeRepaired () |
|
BitFieldValue< bool, unsigned __int32 > | bFlyerDontAutoLandOnDismount () |
|
BitFieldValue< bool, unsigned __int32 > | bIsRepairing () |
|
BitFieldValue< bool, unsigned __int32 > | bIsBaby () |
|
BitFieldValue< bool, unsigned __int32 > | bWasBaby () |
|
BitFieldValue< bool, unsigned __int32 > | bCanUnclaimTame () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowWildDinoEquipment () |
|
BitFieldValue< bool, unsigned __int32 > | bUseTamedVisibleComponents () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowDemolish () |
|
BitFieldValue< bool, unsigned __int32 > | bUseGang () |
|
BitFieldValue< bool, unsigned __int32 > | bBlueprintDrawFloatingHUD () |
|
BitFieldValue< bool, unsigned __int32 > | bEggBoosted () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPTamedTick () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOverrideWantsToRun () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPPlayDying () |
|
BitFieldValue< bool, unsigned __int32 > | bSupportsPassengerSeats () |
|
BitFieldValue< bool, unsigned __int32 > | bScaleInsulationByMeleeDamage () |
|
BitFieldValue< bool, unsigned __int32 > | bInventoryOnlyAllowCraftingWhenWandering () |
|
BitFieldValue< bool, unsigned __int32 > | bUseWildRandomScale () |
|
BitFieldValue< bool, unsigned __int32 > | bHeldJumpSlowFalling () |
|
BitFieldValue< bool, unsigned __int32 > | bIsHeldJumpSlowFalling () |
|
BitFieldValue< bool, unsigned __int32 > | bPlayingSlowFallingAnim () |
|
BitFieldValue< bool, unsigned __int32 > | bTriggerBPUnstasis () |
|
BitFieldValue< bool, unsigned __int32 > | bWildProduceEggDynamically () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventWakingTameFeeding () |
|
BitFieldValue< bool, unsigned __int32 > | bForceDisablingTaming () |
|
BitFieldValue< bool, unsigned __int32 > | bFlyerAllowRidingInCaves () |
|
BitFieldValue< bool, unsigned __int32 > | bScaleExtraRunningSpeedModifier () |
|
BitFieldValue< bool, unsigned __int32 > | bMeleeSwingDamageBlockedByAllStationaryObjects () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPChargingModifyInputAcceleration () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOnRepIsCharging () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPPreventOrderAllowed () |
|
BitFieldValue< bool, unsigned __int32 > | bPassengerDinosUsePassengerAnim () |
|
BitFieldValue< bool, unsigned __int32 > | bUsesPassengerAnimOnDinos () |
|
BitFieldValue< bool, unsigned __int32 > | bIgnoreServerTamedTick () |
|
BitFieldValue< bool, unsigned __int32 > | LastPlayedAttackAnimationWasAlt () |
|
BitFieldValue< bool, unsigned __int32 > | bApplyRootBoneTranslationsWhenPainting () |
|
BitFieldValue< bool, unsigned __int32 > | bDoNotMirrorPaintUVs () |
|
BitFieldValue< bool, unsigned __int32 > | bWaitingForFirstIKTraceOrBasedMovement () |
|
BitFieldValue< bool, unsigned __int32 > | bOnlyDoStepDamageWhenRunning () |
|
BitFieldValue< bool, unsigned __int32 > | bShouldNotifyClientWhenLanded () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventPlatformSaddleMultiFloors () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventMountedDinoMeshHiding () |
|
BitFieldValue< bool, unsigned __int32 > | bUsePlayerMountedCarryingDinoAnimation () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventRotationRateModifier () |
|
BitFieldValue< bool, unsigned __int32 > | bStepDamageFoliageOnly () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventUntamedRun () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowTogglingPublicSeating () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowPublicSeating () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowWaterSurfaceExtraJump () |
|
BitFieldValue< bool, unsigned __int32 > | bUseVelocityForRequestedMoveIfStuck () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPDoAttack () |
|
BitFieldValue< bool, unsigned __int32 > | bStepDamageNonFoliageWithoutRunning () |
|
BitFieldValue< bool, unsigned __int32 > | bStepDamageAllTargetables () |
|
BitFieldValue< bool, unsigned __int32 > | bDamageNonFoliageFeetSocketsOnly () |
|
BitFieldValue< bool, unsigned __int32 > | bRiderDontBeBlockedByPawnMesh () |
|
BitFieldValue< bool, unsigned __int32 > | bUseExtendedUnstasisCheck () |
|
BitFieldValue< bool, unsigned __int32 > | bTickedStasis () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowDinoAutoConsumeInventoryFood () |
|
BitFieldValue< bool, unsigned __int32 > | bForceNoCharacterStatusComponentTick () |
|
BitFieldValue< bool, unsigned __int32 > | bIsRaidDino () |
|
BitFieldValue< bool, unsigned __int32 > | bWildIgnoredByAutoTurrets () |
|
BitFieldValue< bool, unsigned __int32 > | bWildAllowTargetingNeutralStructures () |
|
BitFieldValue< bool, unsigned __int32 > | bDoStepDamageTamedOnly () |
|
BitFieldValue< bool, unsigned __int32 > | bStepDamageNonFoliageTamedOnly () |
|
BitFieldValue< bool, unsigned __int32 > | bDroppedInventoryDeposit () |
|
BitFieldValue< bool, unsigned __int32 > | bForceWildDeathInventoryDeposit () |
|
BitFieldValue< bool, unsigned __int32 > | bIsCarryingCharacter () |
|
BitFieldValue< bool, unsigned __int32 > | bIsCarryingPassenger () |
|
BitFieldValue< bool, unsigned __int32 > | bIsManualFoodEat () |
|
BitFieldValue< bool, unsigned __int32 > | bDontPlayAttackingMusic () |
|
BitFieldValue< bool, unsigned __int32 > | bForceIgnoreRagdollHarvesting () |
|
BitFieldValue< bool, unsigned __int32 > | bBPModifyAimOffsetTargetLocation () |
|
BitFieldValue< bool, unsigned __int32 > | bIsVehicle () |
|
BitFieldValue< bool, unsigned __int32 > | bDisallowPostNetReplication () |
|
BitFieldValue< bool, unsigned __int32 > | bTakingOff () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventMating () |
|
BitFieldValue< bool, unsigned __int32 > | bAttackStopsRotation () |
|
BitFieldValue< bool, unsigned __int32 > | bFlyerDinoAllowBackwardsFlight () |
|
BitFieldValue< bool, unsigned __int32 > | bFlyerDinoAllowStrafing () |
|
BitFieldValue< bool, unsigned __int32 > | bIgnoreTargetingLiveUnriddenDinos () |
|
BitFieldValue< bool, unsigned __int32 > | bSleepedForceCreateInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bLocalForceNearbySkelMeshUpdate () |
|
BitFieldValue< bool, unsigned __int32 > | bFlyerDisableEnemyTargetingMaxDeltaZ () |
|
BitFieldValue< bool, unsigned __int32 > | bIsBossDino () |
|
BitFieldValue< bool, unsigned __int32 > | bTamedAIAllowSpecialAttacks () |
|
BitFieldValue< bool, unsigned __int32 > | bTamedAIToggleSpecialAttacks () |
|
BitFieldValue< bool, unsigned __int32 > | bLocalPrimaryAttackPressed () |
|
BitFieldValue< bool, unsigned __int32 > | bRepeatPrimaryAttack () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventUploading () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventHibernation () |
|
BitFieldValue< bool, unsigned __int32 > | bRiderMovementLocked () |
|
BitFieldValue< bool, unsigned __int32 > | bTameTimerSet () |
|
BitFieldValue< bool, unsigned __int32 > | bNeutered () |
|
BitFieldValue< bool, unsigned __int32 > | bIgnoreAllWhistles () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPDoHarvestAttack () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPModifyHarvestingQuantity () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPModifyHarvestingWeightsArray () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPModifyHarvestDamage () |
|
BitFieldValue< bool, unsigned __int32 > | bHideFloatingHUD () |
|
BitFieldValue< bool, unsigned __int32 > | bDisableHarvesting () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPDinoPostBeginPlay () |
|
BitFieldValue< bool, unsigned __int32 > | bForceAllowTickingThisFrame () |
|
BitFieldValue< bool, unsigned __int32 > | bDrawHealthBar () |
|
BitFieldValue< bool, unsigned __int32 > | bUseShoulderMountedLaunch () |
|
BitFieldValue< bool, unsigned __int32 > | bDidSetupTamed () |
|
BitFieldValue< bool, unsigned __int32 > | bIncrementedNumDinos () |
|
BitFieldValue< bool, unsigned __int32 > | bForceAllowPvECarry () |
|
BitFieldValue< bool, unsigned __int32 > | bUnderwaterMating () |
|
BitFieldValue< bool, unsigned __int32 > | bBabyPreventExitingWater () |
|
BitFieldValue< bool, unsigned __int32 > | bFlyerDontGainImpulseOnSubmerged () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPCanAutodrag () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPCanDragCharacter () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowDraggingWhileFalling () |
|
BitFieldValue< bool, unsigned __int32 > | bSingleplayerFreezePhysicsWhenNoTarget () |
|
BitFieldValue< bool, unsigned __int32 > | bIsSingleplayer () |
|
BitFieldValue< bool, unsigned __int32 > | bIsCloneDino () |
|
BitFieldValue< bool, unsigned __int32 > | bUseAdvancedAnimLerp () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventWanderingUnderWater () |
|
BitFieldValue< bool, unsigned __int32 > | bWildAllowFollowTamedTarget () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowDamageSameTeamAndClass () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowsTurretMode () |
|
BitFieldValue< bool, unsigned __int32 > | bIsInTurretMode () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPShouldCancelDoAttack () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPModifyDesiredRotation () |
|
BitFieldValue< bool, unsigned __int32 > | bUseLocalSpaceDesiredRotationWithRider () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPDesiredRotationIsLocalSpace () |
|
BitFieldValue< bool, unsigned __int32 > | bForcedLandingClearRider () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBP_CustomModifier_RotationRate () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBP_CustomModifier_MaxSpeed () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBP_OnStartLandingNotify () |
|
BitFieldValue< bool, unsigned __int32 > | bIsClearingRider () |
|
BitFieldValue< bool, unsigned __int32 > | bUseAttackForceWalkDistanceMultiplier () |
|
BitFieldValue< bool, unsigned __int32 > | bForcePerFrameTicking () |
|
BitFieldValue< bool, unsigned __int32 > | bHadStaticBase () |
|
BitFieldValue< bool, unsigned __int32 > | bNoKillXP () |
|
BitFieldValue< bool, unsigned __int32 > | bIgnoreAllyLook () |
|
BitFieldValue< bool, unsigned __int32 > | bBabyInitiallyUnclaimed () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPForceTurretFastTargeting () |
|
BitFieldValue< bool, unsigned __int32 > | bLastAnyLegOnGround () |
|
BitFieldValue< bool, unsigned __int32 > | bSuppressWakingTameMessage () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventFlyerLanding () |
|
BitFieldValue< bool, unsigned __int32 > | bHasDied () |
|
BitFieldValue< bool, unsigned __int32 > | bHasPlayDying () |
|
BitFieldValue< bool, unsigned __int32 > | bDisableCollisionWithDinosWhenFlying () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowTrapping () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventWildTrapping () |
|
BitFieldValue< bool, unsigned __int32 > | bIsTrapTamed () |
|
BitFieldValue< bool, unsigned __int32 > | bIgnoreDestroyOnRapidDeath () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventFallingBumpCheck () |
|
BitFieldValue< bool, unsigned __int32 > | bIsDestroyingDino () |
|
BitFieldValue< bool, unsigned __int32 > | bCheckBPAllowClaiming () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBlueprintExtraBabyScale () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventNeuter () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPGetDragSocketDinoName () |
|
BitFieldValue< bool, unsigned __int32 > | bTargetEverythingIncludingSameTeamInPVE () |
|
BitFieldValue< bool, unsigned __int32 > | bForceUsePhysicalFootSurfaceTrace () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBP_OnPostNetReplication () |
|
BitFieldValue< bool, unsigned __int32 > | bPassiveFlee () |
|
BitFieldValue< bool, unsigned __int32 > | bOnlyTargetConscious () |
|
BitFieldValue< bool, unsigned __int32 > | bIsShip () |
|
BitFieldValue< bool, unsigned __int32 > | bIsOceanManagerDino () |
|
BitFieldValue< bool, unsigned __int32 > | bIsUniqueGlobalOceanManagerDino () |
|
BitFieldValue< bool, unsigned __int32 > | bSaddleStructuresPreventCharacterBasing () |
|
BitFieldValue< bool, unsigned __int32 > | bOceanManagerDinoStasisPreventReUse () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventForcedOffsetFromOceanSurface () |
|
BitFieldValue< bool, unsigned __int32 > | bDinoPreventsUnclaiming () |
|
BitFieldValue< bool, unsigned __int32 > | bUseCreationTimeDestroyInterval () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventTameNameChange () |
|
BitFieldValue< bool, unsigned __int32 > | bRequireWakingTameMinItemQuanityToFeed () |
|
BitFieldValue< bool, unsigned __int32 > | bUnclaimResetToOriginalTeam () |
|
BitFieldValue< bool, unsigned __int32 > | bAddedToStructureDinosArray () |
|
BitFieldValue< bool, unsigned __int32 > | bForcePreventWakingTame () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBolaSleepingAnimations () |
|
BitFieldValue< bool, unsigned __int32 > | bForceRefreshBasedPawns () |
|
BitFieldValue< bool, unsigned __int32 > | bReplicateHighlightTagTeam () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventMateBoost () |
|
BitFieldValue< bool, unsigned __int32 > | bStaticGender () |
|
BitFieldValue< bool, unsigned __int32 > | bForceDrawHealthbarIfUntamedIsTargetingTamed () |
|
BitFieldValue< bool, unsigned __int32 > | bAddedToStasisAutoDestroyArray () |
|
BitFieldValue< bool, unsigned __int32 > | bDinoSimpleDescriptiveName () |
|
BitFieldValue< bool, unsigned __int32 > | bGiveXPPerHit () |
|
BitFieldValue< bool, unsigned __int32 > | bDidAllowTickingTickingThisFrame () |
|
BitFieldValue< bool, unsigned __int32 > | bMoveToLocationDontRun () |
|
BitFieldValue< bool, unsigned __int32 > | bAlwaysCheckForFloor () |
|
BitFieldValue< bool, unsigned __int32 > | bAlwaysCheckForFalling () |
|
BitFieldValue< bool, unsigned __int32 > | bOnlyAllowTameRenameOnce () |
|
BitFieldValue< bool, unsigned __int32 > | bWasTameRenamed () |
|
BitFieldValue< bool, unsigned __int32 > | bForcePreventDinoSeamlessTravel () |
|
BitFieldValue< bool, unsigned __int32 > | bForceDrawFloatingHUDLimitDistance () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPNotifyMateBoostChanged () |
|
BitFieldValue< bool, unsigned __int32 > | bForceUniqueControllerAttackInputs () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPPreventAIAttackSelection () |
|
BitFieldValue< bool, unsigned __int32 > | bAlwaysForcedAggro () |
|
BitFieldValue< bool, unsigned __int32 > | bForceAIUseOverlapTargetCheck () |
|
BitFieldValue< bool, unsigned __int32 > | bWildTargetEverything () |
|
BitFieldValue< bool, unsigned __int32 > | bCanSkipProjectileSpawnWallCheck () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowedToBeAlpha () |
|
BitFieldValue< bool, unsigned __int32 > | bIsAlpha () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowRandomMutationColor () |
|
BitFieldValue< bool, unsigned __int32 > | bEquippedItemsForceUseFirstPlayerAttachment () |
|
BitFieldValue< bool, unsigned __int32 > | bDrawBlueprintFloatingHUDWhenRidden () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOnMountStateChanged () |
|
BitFieldValue< bool, unsigned __int32 > | bHandleUseButtonPressBP () |
|
BitFieldValue< bool, unsigned __int32 > | bGlideWhenFalling () |
|
BitFieldValue< bool, unsigned __int32 > | bGlideWhenMounted () |
|
BitFieldValue< bool, unsigned __int32 > | bForceAllowBackwardsMovement () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventBackwardsWalking () |
|
BitFieldValue< bool, unsigned __int32 > | bSupplyPlayerMountedCarryAnimation () |
|
BitFieldValue< bool, unsigned __int32 > | bForceAllowMountedCarryRunning () |
|
BitFieldValue< bool, unsigned __int32 > | bCanLatch () |
|
BitFieldValue< bool, unsigned __int32 > | bIsLatched () |
|
BitFieldValue< bool, unsigned __int32 > | bIsLatchedDownward () |
|
BitFieldValue< bool, unsigned __int32 > | bIsLatching () |
|
BitFieldValue< bool, unsigned __int32 > | bRotateToFaceLatchingObject () |
|
BitFieldValue< bool, unsigned __int32 > | bLimitRiderYawOnLatched () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowMountedWeaponry () |
|
BitFieldValue< bool, unsigned __int32 > | bKeepAffinityOnDamageRecievedWakingTame () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPFedWakingTameEvent () |
|
BitFieldValue< bool, unsigned __int32 > | bForceRiderDrawCrosshair () |
|
BitFieldValue< bool, unsigned __int32 > | bForceDrawHUD () |
|
BitFieldValue< bool, unsigned __int32 > | bForceDrawHUDWithoutRecentlyRendered () |
|
BitFieldValue< bool, unsigned __int32 > | bHideFloatingName () |
|
BitFieldValue< bool, unsigned __int32 > | bCanTargetVehicles () |
|
BitFieldValue< bool, unsigned __int32 > | bRidingRequiresTamed () |
|
BitFieldValue< bool, unsigned __int32 > | bSuppressDeathNotification () |
|
BitFieldValue< bool, unsigned __int32 > | bUseCustomHealthBarColor () |
|
BitFieldValue< bool, unsigned __int32 > | bUseOnUpdateMountedDinoMeshHiding () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPInterceptMoveInputEvents () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPAdjustAttackIndex () |
|
BitFieldValue< bool, unsigned __int32 > | bCheckBPAllowCarryCharacter () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOnEndCharging () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOnStartCharging () |
|
bool | AllowPushOthers () |
|
float | GetXPMultiplier () |
|
bool | IsVehicle () |
|
void | AddBasedPawn (AActor *anPawn) |
|
void | AddDinoReferenceInLatchingStructure (APrimalStructure *Structure) |
|
void | AddFlyerTakeOffImpulse () |
|
bool | AddPassenger (APrimalCharacter *Character, int PassengerSeatIndex, bool bForcePassenger, bool bAllowFlyersAndWaterDinos) |
|
void | AddStructure (APrimalStructure *Structure, FVector RelLoc, FRotator RelRot, FName BoneName) |
|
bool | AddToMeleeSwingHurtList (AActor *AnActor) |
|
void | AddedImprintingQuality_Implementation (float Amount) |
|
void | AdjustDamage (float *Damage, FDamageEvent *DamageEvent, AController *EventInstigator, AActor *DamageCauser) |
|
int | AllowBolaBuffBy_Implementation (TSubclassOf< APrimalBuff > BuffClass, AActor *DamageCauser) |
|
bool | AllowCarryCharacter (APrimalCharacter *CanCarryPawn) |
|
bool | AllowEquippingItemType (EPrimalEquipmentType::Type equipmentType) |
|
bool | AllowExtendedCraftingFunctionality () |
|
bool | AllowFallDamage () |
|
bool | AllowHurtAnimation () |
|
bool | AllowIKFreeze () |
|
bool | AllowMountedWeaponry (bool bIgnoreCurrentWeapon, bool bWeaponForcesMountedWeaponry) |
|
bool | AllowMovementMode (EMovementMode NewMovementMode, char NewCustomMode) |
|
bool | AllowNewEggAtLocation (FVector *AtLocation) |
|
bool | AllowPenetrationCheck (AActor *OtherActor) |
|
bool | AllowSeamlessTravel () |
|
bool | AllowTickPhysics () |
|
bool | AllowWakingTame_Implementation (APlayerController *ForPC) |
|
bool | AllowZoneAutoKill () |
|
void | ApplyBoneModifiers (bool bForce) |
|
void | ApplyDamageMomentum (float DamageTaken, FDamageEvent *DamageEvent, APawn *PawnInstigator, AActor *DamageCauser) |
|
void | ApplyGestationBoneModifiers () |
|
void | ApplyRidingAttackExtraVelocity () |
|
bool | AreSpawnerSublevelsLoaded () |
|
void | AutoDrag () |
|
void | AutoTame () |
|
AShooterCharacter * | BPConsumeInventoryFoodItem (UPrimalItem *foodItem, bool bConsumeEntireStack) |
|
bool | BPIsTamed () |
|
void | BPNotifyNameEditText (AShooterPlayerController *ForPC) |
|
void | BeginPlay () |
|
TSubclassOf< UDamageType > * | BlueprintOverrideHarvestDamageType_Implementation (TSubclassOf< UDamageType > *result, float *OutHarvestDamageMultiplier) |
|
void | BrakeDinoBP (float Val) |
|
void | CalcCapsuleHalfHeight () |
|
bool | CanAttack (int AttackIndex) |
|
bool | CanBeCarried (APrimalCharacter *ByCarrier) |
|
bool | CanCarryCharacter (APrimalCharacter *CanCarryPawn) |
|
bool | CanDragCharacter (APrimalCharacter *Character) |
|
bool | CanFly () |
|
bool | CanMount (APrimalCharacter *aCharacter) |
|
bool | CanOrder (APrimalCharacter *FromCharacter, bool bBuildingStructures) |
|
bool | CanReceiveMoveToCommands (AShooterCharacter *FromPlayer) |
|
bool | CanRide (AShooterCharacter *byPawn, char *bOutHasSaddle, char *bOutCanRideOtherThanSaddle, bool bDontCheckDistance) |
|
bool | CanTakePassenger (APrimalCharacter *Character, int PassengerSeatIndex, bool bForcePassenger, bool bAllowFlyersAndWaterDinos) |
|
bool | CanTame (AShooterPlayerController *ForPC, bool bIgnoreMaxTamedDinos, bool bAbsoluteForceTame) |
|
bool | CanTarget (ITargetableInterface *Victim) |
|
bool | CarryCharacter (APrimalCharacter *character, bool byPassCanCarryCheck) |
|
void | ChangeActorTeam (int NewTeam) |
|
void | CheckAndHandleBasedPlayersBeingPushedThroughWalls () |
|
void | CheckForTamedFoodConsumption () |
|
void | CheckForWildAmbientHarvesting () |
|
bool | CheckLocalPassengers () |
|
void | ClearAllSaddleStructures () |
|
void | ClearCarriedCharacter (bool fromCarriedCharacter, bool bCancelAnyCarryBuffs) |
|
void | ClearCarryingDino (bool bFromDino, bool bCancelAnyCarryBuffs) |
|
void | ClearCharacterAIMovement () |
|
void | ClearMountCharacter (bool bFromMountCharacter) |
|
void | ClearPassengers () |
|
void | ClearRider (bool FromRider, bool bCancelForceLand, bool SpawnDinoDefaultController, int OverrideUnboardDirection) |
|
void | ClearRidingDinoAsPassenger (bool bFromDino) |
|
void | ClientInterruptLanding_Implementation () |
|
void | ClientMultiUse (APlayerController *ForPC, int UseIndex) |
|
void | ClientShouldNotifyLanded_Implementation () |
|
void | ClientStartLanding_Implementation (FVector loc) |
|
AShooterCharacter * | ConsumeInventoryFoodItem (UPrimalItem *foodItem, float *AffinityIncrease, bool bDontDecrementItem, float *FoodIncrease, float FoodAmountMultiplier, bool bConsumeEntireStack, int FoodItemQuantity) |
|
void | ControllerLeavingGame (AShooterPlayerController *theController) |
|
ADroppedItem * | CreateCloneFertilizedEgg (FVector AtLoc, FRotator AtRot, TSubclassOf< ADroppedItem > DroppedItemTemplateOverride) |
|
void | CycleAttackWeightsForAttackAtIndex (int attackIndex) |
|
void | DealDamage (FHitResult *Impact, FVector *ShootDir, int DamageAmount, TSubclassOf< UDamageType > DamageType, float Impulse) |
|
void | DeathHarvestingFadeOut_Implementation () |
|
void | DestroyController () |
|
void | Destroyed () |
|
void | DidLand () |
|
bool | Die (float KillingDamage, FDamageEvent *DamageEvent, AController *Killer, AActor *DamageCauser) |
|
void | DinoKillerTransferItemsToInventory (UPrimalInventoryComponent *FromInventory) |
|
bool | DisableHarvesting () |
|
bool | DoAttack (int AttackIndex, bool bSetCurrentAttack) |
|
void | DoMate (APrimalDinoCharacter *WithMate) |
|
void | DoNeuter_Implementation () |
|
bool | DoesDinoHaveBasedPawns (bool bRequireActivePawns) |
|
void | DrawDinoFloatingHUD (AShooterHUD *HUD, bool bDrawDinoOrderIcon) |
|
void | DrawFloatingHUD (AShooterHUD *HUD) |
|
void | DrawHUD (AShooterHUD *HUD) |
|
void | ElevateDinoBP (float Val) |
|
void | EmitPoop () |
|
void | EndCharging (bool bForce) |
|
void | FaceRotation (FRotator NewControlRotation, float DeltaTime, bool bFromController) |
|
void | FedWakingTameDino_Implementation () |
|
void | FinalLoadedFromSaveGame () |
|
AShooterCharacter * | FindFirstFoodItemPlayerCharacter () |
|
void | FinishedLanding () |
|
void | FireMultipleProjectiles_Implementation (TArray< FVector > *Locations, TArray< FVector > *Directions, bool bScaleProjectileDamageByDinoDamage) |
|
void | FireProjectileLocal (FVector Origin, FVector_NetQuantizeNormal ShootDir, bool bScaleProjDamageByDinoDamage) |
|
void | FireProjectile_Implementation (FVector Origin, FVector_NetQuantizeNormal ShootDir, bool bScaleProjDamageByDinoDamage) |
|
bool | ForceAllowAccelerationRotationWhenFalling () |
|
bool | ForceAllowBackwardsMovement () |
|
void | ForceClearRider () |
|
void | ForceRefreshTransform () |
|
void | ForceUpdateColorSets_Implementation (int ColorRegion, int ColorSet) |
|
float | GetAIFollowStoppingDistanceMultiplier () |
|
float | GetAIFollowStoppingDistanceOffset () |
|
float | GetAffinityIncreaseForFoodItem (UPrimalItem *foodItem) |
|
FRotator * | GetAimOffsets (FRotator *result, float DeltaTime, FRotator *RootRotOffset, float *RootYawSpeed, float MaxYawAimClamp, FVector *RootLocOffset) |
|
FRotator * | GetAimOffsetsForTarget (FRotator *result, AActor *AimTarget, float DeltaTime, bool bOverrideYawLimits, FRotator *RootRotOffset, float *RootYawSpeed, float MaxYawAimClamp, FVector *RootLocOffset, FName SocketOverrideName) |
|
FRotator * | GetAimOffsetsTransform (FRotator *result, float DeltaTime, FTransform *RootRotOffsetTransform, float *RootYawSpeed, float MaxYawAimClamp, FVector *RootLocOffset) |
|
FString * | GetAimedTutorialHintString_Implementation (FString *result) |
|
APrimalStructureExplosive * | GetAttachedExplosive () |
|
float | GetAttachedSoundPitchMultiplier () |
|
float | GetAttachedSoundVolumeMultiplier () |
|
float | GetAttackRangeOffset () |
|
void | GetAttackTargets (AActor **attackActor, FVector *attackLoc) |
|
TSubclassOf< UPrimalItem > * | GetBabyCuddleFood (TSubclassOf< UPrimalItem > *result) |
|
float | GetBaseDragWeight () |
|
float | GetBaseTargetingDesire (ITargetableInterface *Attacker) |
|
UPrimalItem * | GetBestInventoryFoodItem (float *FoodIncrease, bool bLookForAffinity, bool bFoodItemRequiresLivePlayerCharacter, UPrimalItem **foundFoodItem, bool bLookForWorstFood) |
|
float | GetCarryingSocketYaw (bool RefreshBones) |
|
float | GetCorpseLifespan () |
|
float | GetCorpseTargetingMultiplier () |
|
TArray< FName > * | GetCurrentBiomeTags (TArray< FName > *result) |
|
FString * | GetDescriptiveName (FString *result) |
|
TArray< APawn * > * | GetDinoBasedPawns (TArray< APawn * > *result, USceneComponent *OnComponent, bool bOnlyActivePawns) |
|
FLinearColor * | GetDinoColor (FLinearColor *result, int ColorRegionIndex) |
|
long double | GetDinoDeathTime () |
|
FString * | GetDinoDescriptiveName (FString *result) |
|
UAnimMontage * | GetDinoLevelUpAnimation () |
|
TArray< AActor * > * | GetDinoPlatformCollisionIgnoreActors (TArray< AActor * > *result) |
|
USoundBase * | GetDinoTameSound_Implementation () |
|
FVector * | GetDinoVelocity (FVector *result) |
|
FString * | GetEntryDescription (FString *result) |
|
UTexture2D * | GetEntryIcon (UObject *AssociatedDataObject, bool bIsEnabled) |
|
UMaterialInterface * | GetEntryIconMaterial (UObject *AssociatedDataObject, bool bIsEnabled) |
|
FString * | GetEntryString (FString *result) |
|
int | GetExtraFoodItemEffectivenessMultipliersIndex (UPrimalItem *foodItem) |
|
TSubclassOf< UPrimalItem > * | GetFirstAffinityFoodItemClass (TSubclassOf< UPrimalItem > *result) |
|
FVector * | GetFloatingHUDLocation (FVector *result) |
|
int | GetFoodItemEffectivenessMultipliersIndex (UPrimalItem *foodItem) |
|
long double | GetForceClaimTime () |
|
bool | GetForceTickPose () |
|
float | GetGestationTimeRemaining () |
|
float | GetGravityZScale () |
|
float | GetHealthPercentage () |
|
FVector * | GetInterpolatedLocation (FVector *result) |
|
FVector * | GetLandingLocation (FVector *result) |
|
float | GetLeveledDamageMultiplier () |
|
void | GetLifetimeReplicatedProps (TArray< FLifetimeProperty > *OutLifetimeProps) |
|
float | GetMaxFloatingHUDRange () |
|
float | GetMaxSpeedModifier () |
|
float | GetMyCurrentAmbientTemperature () |
|
float | GetNetStasisAndRangeMultiplier (bool bIsForNetworking) |
|
int | GetNumPassengerSeats (bool bOnlyManualPassengerSeats) |
|
UObject * | GetUObjectInterfaceDataListEntryInterface () |
|
int | GetOriginalTargetingTeam () |
|
AActor * | GetOtherActorToIgnore () |
|
APrimalCharacter * | GetPassengerPerSeat (int SeatIndex) |
|
FSaddlePassengerSeatDefinition * | GetPassengerSeatDefinition (char SeatIndex) |
|
TArray< APrimalCharacter * > * | GetPassengers (TArray< APrimalCharacter * > *result) |
|
void | GetPassengersAndSeatIndexes (TArray< APrimalCharacter * > *Passengers, TArray< int > *Indexes) |
|
int | GetRandomBaseLevel () |
|
int | GetRequiredWakingTameFoodItemQuanity (UPrimalItem *FoodItem) |
|
void | GetRidingCarryingIgnoreList (TArray< AActor * > *IgnoreList) |
|
float | GetRotationRateModifier () |
|
float | GetRunningSpeedModifier (bool bIsForDefaultSpeed) |
|
float | GetSaddleStructureMaximumFoundationSupport2DBuildDistance (APrimalStructure *theStructure) |
|
int | GetSeatIndexForPassenger (APrimalCharacter *PassengerChar) |
|
FString * | GetShortName (FString *result) |
|
FVector * | GetSocketLocationTemp (FVector *result, FName SocketName) |
|
float | GetSpeedModifier () |
|
int | GetTamedDinoCountCost () |
|
AActor * | GetTamedFollowTarget () |
|
float | GetTargetingDesirability (ITargetableInterface *Attacker) |
|
AActor * | GetTargetingPlayer () |
|
TArray< AActor * > * | GetTracingIgnoreActors () |
|
FString * | GetTutorialHintString_Implementation (FString *result) |
|
char | GetWiegthedAttack (float distance, float attackRangeOffset, AActor *OtherTarget) |
|
void | GiveDeathDossier () |
|
void | HandleUnstasised (bool bWasFromHibernation) |
|
bool | HasReachedDestination (FVector *Goal) |
|
void | ImprintOnPlayerTarget (AShooterPlayerController *ForPC, bool bIgnoreMaxTameLimit) |
|
void | IncrementImprintingQuality () |
|
void | IncrementNumTamedDinos () |
|
void | InitDownloadedTamedDino (AShooterPlayerController *TamerController, int AltTeam) |
|
bool | InitializeForReplicatedBasing () |
|
void | InterruptLanding () |
|
int | IsActorTickAllowed () |
|
bool | IsAttacking () |
|
bool | IsCurrentAttackStopsMovement () |
|
bool | IsCurrentlyPlayingAttackAnimation () |
|
bool | IsDamageOccludedByStructures (AActor *DamageCauser) |
|
bool | IsFemale () |
|
bool | IsFleeing () |
|
bool | IsImprintPlayer (AShooterCharacter *ForChar) |
|
bool | IsInMatingBiome () |
|
bool | IsNearFeed (AShooterPlayerState *ForPlayer) |
|
bool | IsPrimalCharFriendly (APrimalCharacter *primalChar) |
|
bool | IsShip () |
|
bool | IsTaming () |
|
bool | IsUpdatingComponentTransforms (USceneComponent *InSceneComponent) |
|
bool | IsUsingBolaSleepingAnimations () |
|
bool | IsValidForStatusUpdate () |
|
int | IsWithinBreedingTemperature () |
|
void | KeepFlight (float ForDuration) |
|
void | KeepFlightTimer () |
|
void | LinkedSupplyCrateDestroyed (APrimalStructureItemContainer_SupplyCrate *aCrate) |
|
void | LowerDinoBP (float Val) |
|
void | ModifyDesiredRotation (FRotator *InDesiredRotation) |
|
bool | ModifyInputAcceleration (FVector *InputAcceleration) |
|
void | MoveBlockedBy (FHitResult *Impact) |
|
void | MoveForward (float Val) |
|
void | MoveRight (float Val) |
|
void | MoveUp (float Val) |
|
bool | NPC_FindNearbyUsableStructures (TArray< AActor * > *FoundStructures) |
|
APrimalStructure * | NPC_GetClosestUsableStructure () |
|
void | NetUpdateDinoNameStrings_Implementation (FString *NewTamerString, FString *NewTamedName) |
|
void | NetUpdateDinoOwnerData_Implementation (FString *NewOwningPlayerName, int NewOwningPlayerID) |
|
void | NotifyBumpedPawn (APawn *BumpedPawn) |
|
void | NotifyBumpedStructure (AActor *BumpedStructure) |
|
void | NotifyItemAdded (UPrimalItem *anItem, bool bEquipItem) |
|
void | NotifyItemRemoved (UPrimalItem *anItem) |
|
void | OffBrake () |
|
void | OnBrake () |
|
void | OnClientReceivedTransformAfterPairingNetGUID (FVector *Loc, FRotator *Rot) |
|
void | OnControllerInitiatedAttack (int AttackIndex) |
|
void | OnDeserializedByGame (EOnDesrializationType::Type DeserializationType) |
|
void | OnElevateDino (float Val) |
|
void | OnLowerDino (float Val) |
|
void | OnNPCStartedAttack_Implementation (int AttackIndex, int AnimationIndex, bool bIsAltAnim, AActor *MyTarget) |
|
void | OnPressCrouch () |
|
void | OnPressDrag () |
|
void | OnPressProne () |
|
void | OnPressReload () |
|
void | OnPrimalCharacterSleeped () |
|
void | OnPrimalCharacterUnsleeped () |
|
void | OnRep_CarriedCharacter () |
|
void | OnRep_PassengerPerSeat () |
|
void | OnRep_Rider () |
|
void | OnRep_Saddle () |
|
void | OnRep_bBonesHidden () |
|
void | OnRep_bIsCharging () |
|
void | OnRep_bIsFlying () |
|
void | OnSaddleStructuresUpdated (APrimalStructure *SaddleStructure, bool bWasRemoved) |
|
void | OnStartFire (bool bFromGamepadRight, int weaponAttackIndex, bool bDoLeftSide, bool bOverrideCurrentAttack) |
|
void | OnStartJump () |
|
void | OnStartTargeting (bool bFromGamepadLeft) |
|
void | OnStopFire (bool bFromGamepadRight, int weaponAttackIndex) |
|
void | OnStopTargeting (bool bFromGamepadLeft) |
|
bool | OverrideForcePreventExitingWater () |
|
void | OverrideRandomWanderLocation_Implementation (FVector *originalDestination, FVector *inVec) |
|
void | PlayAttackAnimationOfAnimationArray (int AnimationIndex, TArray< UAnimMontage * > attackAnimations) |
|
void | PlayChargingAnim () |
|
void | PlayDying (float KillingDamage, FDamageEvent *DamageEvent, APawn *InstigatingPawn, AActor *DamageCauser) |
|
void | PlayHardEndChargingShake_Implementation () |
|
void | PlayWeightedAttackAnimation () |
|
bool | PlayedAnimationHasAttack () |
|
void | Poop (bool bForcePoop) |
|
void | PostInitializeComponents () |
|
void | PostNetInit () |
|
void | PostNetReceiveLocationAndRotation () |
|
void | PrepareForSaving () |
|
bool | PreventCharacterBasing (AActor *OtherActor, UPrimitiveComponent *BasedOnComponent) |
|
void | ProcessEditText (AShooterPlayerController *ForPC, FString *TextToUse, bool checkedBox, unsigned int ExtraID1, unsigned int ExtraID2) |
|
FRotator * | ProcessRootRotAndLoc (FRotator *result, float DeltaTime, FVector *RootLocOffset, FRotator *RootRotOffset, float *RootYawSpeed, float MaxYawAimClamp, float CurrentAimBlending, FRotator *TargetAimRot, float *RootRot) |
|
void | ReceiveAnyDamage_Implementation (float Damage, UDamageType *DamageType, AController *InstigatedBy, AActor *DamageCauser) |
|
void | RefreshBabyScaling () |
|
void | RefreshColorization () |
|
void | RegisterAllComponents () |
|
void | RemoveBasedPawn (AActor *anPawn) |
|
void | RemoveDinoReferenceFromLatchingStructure () |
|
void | RemoveFromMeleeSwingHurtList (AActor *AnActor) |
|
bool | RemoveInventoryAllowViewing (APlayerController *ForPC) |
|
void | RemovePassenger (APrimalCharacter *Character, bool bFromCharacter, bool bFromPlayerController) |
|
void | RemoveSaddleAttachment (FItemNetID Id) |
|
void | RemoveStructure (APrimalStructure *Structure) |
|
void | RepairCheckTimer () |
|
void | ResetCurrentAttackIndex () |
|
void | ResetTakingOff () |
|
void | Restart () |
|
bool | SaddleDinoHasAnyDemolishableStructures () |
|
void | SaddledStructureDestroyed (APrimalStructure *theStructure) |
|
void | ServerCallAggressive_Implementation () |
|
void | ServerCallAttackTarget_Implementation (AActor *TheTarget) |
|
void | ServerCallFollowDistanceCycleOne_Implementation (APrimalDinoCharacter *ForDinoChar) |
|
void | ServerCallFollowOne_Implementation (APrimalDinoCharacter *ForDinoChar) |
|
void | ServerCallFollow_Implementation () |
|
void | ServerCallMoveTo_Implementation (FVector MoveToLoc, AActor *TargetActor) |
|
void | ServerCallNeutral_Implementation () |
|
void | ServerCallPassive_Implementation () |
|
void | ServerCallSetAggressive_Implementation () |
|
void | ServerCallStayOne_Implementation (APrimalDinoCharacter *ForDinoChar) |
|
void | ServerCallStay_Implementation () |
|
void | ServerClearRider_Implementation (int OverrideUnboardDirection) |
|
void | ServerFinishedLanding_Implementation () |
|
void | ServerGiveDefaultWeapon_Implementation (bool bOnlyGiveDefaultWeapon) |
|
void | ServerInterruptLanding_Implementation () |
|
void | ServerRequestAttack_Implementation (int attackIndex) |
|
void | ServerRequestBraking_Implementation (bool bWantsToBrake) |
|
void | ServerRequestToggleFlight_Implementation () |
|
void | ServerRequestWaterSurfaceJump_Implementation () |
|
void | ServerSetRiderMountedWeaponRotation_Implementation (FRotator InVal) |
|
void | ServerSleepingTick () |
|
void | ServerTamedTick () |
|
void | ServerToClientsPlayAttackAnimation_Implementation (char AttackinfoIndex, char AnimationIndex, float InPlayRate, FName StartSectionName, bool bForceTickPoseAndServerUpdateMesh, bool bForceTickPoseOnServer, AActor *MyTarget) |
|
void | ServerToggleCharging_Implementation () |
|
void | ServerUpdateAttackTargets_Implementation (AActor *AttackTarget, FVector AttackLocation) |
|
void | ServerUpdateBabyAge (float overrideAgePercent) |
|
void | ServerUpdateGestation () |
|
void | SetAlwaysForcedAggro (bool bEnable) |
|
void | SetAnimWeightsForAttackAtIndex (int attackIndex, TArray< float > newWeights) |
|
void | SetBabyAge (float TheAge) |
|
void | SetCarryingDino (APrimalDinoCharacter *aDino) |
|
void | SetCharacterStatusTameable (bool bSetTameable, bool bCreateInventory, bool keepInventoryForWakingTame) |
|
void | SetCurrentAttackIndex (char index) |
|
void | SetCurrentWeapon (AShooterWeapon *NewWeapon, AShooterWeapon *LastWeapon) |
|
void | SetDynamicMusic (USoundBase *newMusic) |
|
void | SetFlight (bool bFly, bool bCancelForceLand) |
|
void | SetForcedAggro (ITargetableInterface *Targetable, float AggroAmount, float ForcedAggroTime) |
|
void | SetImprintPlayer (AShooterCharacter *ForChar) |
|
void | SetLastAttackTimeForAttack (int AttackIndex, long double NewTime) |
|
void | SetLastMovementDesiredRotation (FRotator *InRotation) |
|
void | SetMountCharacter (APrimalCharacter *aCharacter) |
|
void | SetMovementAccelerationVector (FVector fVector) |
|
void | SetNewStasisAutoDestroyInterval (float NewInterval) |
|
void | SetPreventSaving (bool fPreventSaving) |
|
void | SetRider (AShooterCharacter *aRider) |
|
void | SetRidingDinoAsPassenger (APrimalDinoCharacter *aDino, FSaddlePassengerSeatDefinition *SeatDefinition) |
|
void | SetSleeping (bool bSleeping, bool bUseRagdollLocationOffset) |
|
void | SetStasisComponentRadius (float StasisOverrideRadius) |
|
bool | SetTurretMode_Implementation (bool enabled) |
|
void | SetupColorization () |
|
void | SetupTamed (bool bWasJustTamed) |
|
bool | ShouldAttackOfPlayedAnimationStopMovement () |
|
bool | ShouldDealDamage (AActor *TestActor) |
|
bool | ShouldDisableControllerDesiredRotation () |
|
bool | ShouldForceFlee () |
|
bool | ShouldIgnoreHitResult (UWorld *InWorld, FHitResult *TestHit, FVector *MovementDirDenormalized) |
|
bool | ShouldIgnoreMoveCombiningOverlap () |
|
bool | ShouldReplicateRotPitch () |
|
bool | ShouldStillAllowRequestedMoveAcceleration () |
|
bool | SkipDuringPartialWorldSave () |
|
void | SpawnDefaultController () |
|
void | SpawnEgg () |
|
void | SpawnNewAIController (TSubclassOf< AController > NewAIController) |
|
bool | SpecialActorWantsPerFrameTicking () |
|
void | StartCharging (bool bForce) |
|
void | StartForceSkelUpdate (float ForTime, bool bForceUpdateMesh, bool bServerOnly) |
|
void | StartLanding (FVector OverrideLandingLocation) |
|
void | StartRepair () |
|
void | StartSurfaceCameraForPassenger (AShooterCharacter *Passenger, float yaw, float pitch, float roll, bool bInvertTurnInput) |
|
void | StartSurfaceCameraForPassengers (float yaw, float pitch, float roll) |
|
void | Stasis () |
|
void | StealDino (AShooterPlayerController *ForPC, int TargetingTeamOverride) |
|
void | StopActiveState (bool bShouldResetAttackIndex) |
|
float | TakeDamage (float Damage, FDamageEvent *DamageEvent, AController *EventInstigator, AActor *DamageCauser) |
|
void | TameDino (AShooterPlayerController *ForPC, bool bIgnoreMaxTameLimit, int OverrideTamingTeamID) |
|
void | TamedDinoUnstasisConsumeFood (long double ForceTimeSinceStasis) |
|
bool | TamedProcessOrder (APrimalCharacter *FromCharacter, EDinoTamedOrder::Type OrderType, bool bForce, AActor *enemyTarget) |
|
void | TargetingTeamChanged () |
|
void | TempDampenInputAcceleration () |
|
void | Tick (float DeltaSeconds) |
|
void | TickBasedCharacters (float DeltaSeconds) |
|
bool | TryMultiUse (APlayerController *ForPC, int UseIndex) |
|
void | UnPossessed () |
|
void | UnclaimDino (bool bDestroyAI) |
|
void | Unstasis () |
|
void | UpdateAttackTargets () |
|
void | UpdateBabyCuddling_Implementation (long double NewBabyNextCuddleTime, char NewBabyCuddleType, TSubclassOf< UPrimalItem > NewBabyCuddleFood) |
|
void | UpdateCarriedLocationAndRotation (float DeltaSeconds) |
|
void | UpdateGang () |
|
void | UpdateIK () |
|
void | UpdateImprintingDetails_Implementation (FString *NewImprinterName, unsigned __int64 NewImprinterPlayerDataID) |
|
void | UpdateImprintingQuality_Implementation (float NewImprintingQuality) |
|
void | UpdateMateBoost () |
|
void | UpdateMating () |
|
void | UpdateStatusComponent (float DeltaSeconds) |
|
void | UpdateTribeGroupRanks_Implementation (char NewTribeGroupPetOrderingRank, char NewTribeGroupPetRidingRank) |
|
void | UpdateWakingTame (float DeltaTime) |
|
bool | UseLowQualityAnimationTick () |
|
bool | UseLowQualityBehaviorTreeTick () |
|
bool | UseLowQualityMovementTick () |
|
bool | FlyingUseHighQualityCollision () |
|
bool | WalkingAllowCheckFall (FVector *DeltaWalk) |
|
bool | WalkingAllowCheckFloor (FVector *DeltaWalk) |
|
bool | WantsPerFrameSkeletalAnimationTicking () |
|
int | WasAllowedToTickThisFrame () |
|
void | WasPushed (ACharacter *ByOtherCharacter) |
|
void | AddedImprintingQuality (float Amount) |
|
bool | AllowWakingTame (APlayerController *ForPC) |
|
void | AnimNotifyMountedDino () |
|
int | BPAdjustAttackIndex (int attackIndex) |
|
bool | BPAllowCarryCharacter (APrimalCharacter *checkCharacter) |
|
bool | BPAllowClaiming (AShooterPlayerController *forPlayer) |
|
bool | BPAllowEquippingItemType (EPrimalEquipmentType::Type equipmentType) |
|
void | BPBecomeAdult () |
|
void | BPBecomeBaby () |
|
bool | BPCanAutodrag (APrimalCharacter *characterToDrag) |
|
bool | BPCanDragCharacter (APrimalCharacter *Character) |
|
bool | BPCanIgnoreImmobilizationTrap (TSubclassOf< APrimalStructure > TrapClass, bool bForceTrigger) |
|
bool | BPCanTargetCorpse () |
|
FVector * | BPChargingModifyInputAcceleration (FVector *result, FVector inputAcceleration) |
|
bool | BPDesiredRotationIsLocalSpace () |
|
void | BPDidClearCarriedCharacter (APrimalCharacter *PreviousCarriedCharacter) |
|
void | BPDidSetCarriedCharacter (APrimalCharacter *PreviousCarriedCharacter) |
|
void | BPDinoARKDownloadedBegin () |
|
void | BPDinoARKDownloadedEnd () |
|
void | BPDinoPostBeginPlay () |
|
void | BPDoAttack (int AttackIndex) |
|
void | BPDoHarvestAttack (int harvestIndex) |
|
void | BPDrawToRiderHUD (AShooterHUD *HUD) |
|
void | BPFedWakingTameEvent (APlayerController *ForPC) |
|
bool | BPForceTurretFastTargeting () |
|
FName * | BPGetDragSocketDinoName (FName *result, APrimalDinoCharacter *aGrabbedDino) |
|
FVector * | BPGetHealthBarColor (FVector *result) |
|
bool | BPHandleControllerInitiatedAttack (int AttackIndex) |
|
bool | BPHandleOnStopFire () |
|
bool | BPHandleOnStopTargeting () |
|
bool | BPHandleUseButtonPress (AShooterPlayerController *RiderController) |
|
void | BPKilledSomethingEvent (APrimalCharacter *killedTarget) |
|
FVector * | BPModifyAimOffsetTargetLocation (FVector *result, FVector *AimTargetLocation) |
|
bool | BPModifyDesiredRotation (FRotator *InDesiredRotation, FRotator *OutDesiredRotation) |
|
float | BPModifyHarvestingQuantity (float originalQuantity, TSubclassOf< UPrimalItem > resourceSelected) |
|
void | BPModifyHarvestingWeightsArray (TArray< float > *resourceWeightsIn, TArray< UPrimalItem * > *resourceItems, TArray< float > *resourceWeightsOut) |
|
void | BPNotifyAddPassenger (APrimalCharacter *PassengerChar, int SeatIndex) |
|
void | BPNotifyBabyAgeIncrement (float PreviousAge, float NewAge) |
|
void | BPNotifyCarriedDinoBabyAgeIncrement (APrimalDinoCharacter *AgingCarriedDino, float PreviousAge, float NewAge) |
|
void | BPNotifyClaimed () |
|
void | BPNotifyClearPassenger (APrimalCharacter *PassengerChar, int SeatIndex) |
|
void | BPNotifyClearRider (AShooterCharacter *RiderClearing) |
|
void | BPNotifyIfPassengerLaunchShoulderMount (APrimalCharacter *launchedCharacter) |
|
void | BPNotifyMateBoostChanged () |
|
void | BPNotifySetRider (AShooterCharacter *RiderSetting) |
|
void | BPNotifyStructurePlacedNearby (APrimalStructure *NewStructure) |
|
void | BPOnClearMountedDino () |
|
void | BPOnEndCharging () |
|
void | BPOnRepIsCharging () |
|
void | BPOnSaddleStructuresUpdated (APrimalStructure *SaddleStructure, bool bWasRemoved) |
|
void | BPOnSetFlight (bool bFly) |
|
void | BPOnSetMountedDino () |
|
void | BPOnStartCharging () |
|
bool | BPOnStartJump () |
|
void | BPOnTamedProcessOrder (APrimalCharacter *FromCharacter, EDinoTamedOrder::Type OrderType, bool bForce, AActor *enemyTarget, bool orderNotExecuted) |
|
void | BPOrderedMoveToLoc (FVector *DestLoc, AActor *DestActor) |
|
bool | BPOverrideMoveToOrder (FVector MoveToLocation, AShooterCharacter *OrderingPlayer, AActor *TargetActor) |
|
void | BPPreOnSaddleStructuresAdded (APrimalStructure *SaddleStructure) |
|
bool | BPPreventAIAttackSelection () |
|
bool | BPPreventOrderAllowed (APrimalCharacter *FromCharacter, EDinoTamedOrder::Type OrderType, bool bForce, AActor *enemyTarget, bool orderNotExecuted) |
|
bool | BPPreventRiding (AShooterCharacter *byPawn, bool bDontCheckDistance) |
|
void | BPSentKilledNotification (AShooterPlayerController *ToPC) |
|
void | BPSetupTamed (bool bWasJustTamed) |
|
bool | BPShouldCancelDoAttack (int AttackIndex) |
|
bool | BPShouldForceFlee () |
|
void | BPTamedConsumeFoodItem (UPrimalItem *foodItem) |
|
void | BPUnsetupDinoTameable () |
|
void | BPUntamedConsumeFoodItem (UPrimalItem *foodItem) |
|
float | BP_GetCustomModifier_MaxSpeed () |
|
float | BP_GetCustomModifier_RotationRate () |
|
bool | BP_InterceptMoveForward (float axisValue) |
|
bool | BP_InterceptMoveRight (float axisValue) |
|
void | BP_OnPostNetReplication (FVector ReplicatedLoc, FRotator ReplicatedRot) |
|
void | BP_OnRiderChangeWeapons (AShooterCharacter *theRider, UPrimalItem *newWeapon) |
|
void | BP_OnStartLandingNotify () |
|
void | BP_OnTargetedByTamedOrder (APrimalCharacter *OrderingCharacter, APrimalDinoCharacter *AttackingDino, bool bForced) |
|
FVector * | BP_OverrideClosestShipEdgeTeleportLocation (FVector *result, FVector CurrentShipEdgeLocation, APrimalRaft *ForShip) |
|
bool | BP_PreventCarrying () |
|
void | BSetupDinoTameable () |
|
float | BlueprintAdjustOutputDamage (int AttackIndex, float OriginalDamageAmount, AActor *HitActor, TSubclassOf< UDamageType > *OutDamageType, float *OutDamageImpulse) |
|
bool | BlueprintCanAttack (int AttackIndex, float distance, float attackRangeOffset, AActor *OtherTarget) |
|
bool | BlueprintCanRiderAttack (int AttackIndex) |
|
void | BlueprintDrawFloatingHUD (AShooterHUD *HUD, float CenterX, float CenterY, float DrawScale) |
|
float | BlueprintExtraBabyScaling () |
|
float | BlueprintGetAttackWeight (int AttackIndex, float inputWeight, float distance, float attackRangeOffset, AActor *OtherTarget) |
|
TSubclassOf< UDamageType > * | BlueprintOverrideHarvestDamageType (TSubclassOf< UDamageType > *result, float *OutHarvestDamageMultiplier) |
|
bool | BlueprintOverrideWantsToRun (bool bInputWantsToRun) |
|
void | BlueprintPlayDying (float KillingDamage, FDamageEvent *DamageEvent, APawn *InstigatingPawn, AActor *DamageCauser) |
|
void | BlueprintTamedTick () |
|
void | CheckStructurePlacementOnMe (int *AllowReturnValue, APrimalStructure *PlacingStructure, AShooterPlayerController *PC, FVector *AtLocation, FRotator *AtRotation, FPlacementData *PlacementData) |
|
void | ClientInterruptLanding () |
|
void | ClientShouldNotifyLanded () |
|
void | ClientStartLanding (FVector landingLoc) |
|
void | DinoShoulderMountedLaunch (FVector launchDir, AShooterCharacter *throwingCharacter) |
|
void | DoNeuter () |
|
float | DoOverrideMountedAirControl (float AirControlIn) |
|
void | FedWakingTameDino () |
|
void | FireMultipleProjectiles (TArray< FVector > *Locations, TArray< FVector > *Directions, bool bScaleProjectileDamageByDinoDamage) |
|
void | FireProjectile (FVector Origin, FVector_NetQuantizeNormal ShootDir, bool bScaleProjDamageByDinoDamage) |
|
void | ForceUpdateColorSets (int ColorRegion, int ColorSet) |
|
USoundBase * | GetDinoTameSound () |
|
FString * | GetTutorialHintString (FString *result) |
|
void | HandleMountedDinoAction (AShooterPlayerController *PC) |
|
void | InterruptLatching () |
|
void | NetUpdateDinoNameStrings (FString *NewTamerString, FString *NewTamedName) |
|
void | NetUpdateDinoOwnerData (FString *NewOwningPlayerName, int NewOwningPlayerID) |
|
void | OnNPCStartedAttack (int AttackIndex, int AnimationIndex, bool bIsAltAnim, AActor *MyTarget) |
|
void | OnUpdateMountedDinoMeshHiding (bool bshouldBeVisible) |
|
bool | OverrideFinalWanderLocation (FVector *outVec) |
|
void | OverrideRandomWanderLocation (FVector *originalDestination, FVector *inVec) |
|
void | PlayHardEndChargingShake () |
|
void | RidingTick () |
|
void | ServerClearRider (int OverrideUnboardDirection) |
|
void | ServerFinishedLanding () |
|
void | ServerInterruptLanding () |
|
void | ServerRequestAttack (int attackIndex) |
|
void | ServerRequestBraking (bool bWantsToBrake) |
|
void | ServerRequestToggleFlight () |
|
void | ServerRequestWaterSurfaceJump () |
|
void | ServerSetRiderMountedWeaponRotation (FRotator InVal) |
|
void | ServerToClientsPlayAttackAnimation (char AttackinfoIndex, char animationIndex, float InPlayRate, FName StartSectionName, bool bForceTickPoseAndServerUpdateMesh, bool bForceTickPoseOnServer, AActor *MyTarget) |
|
void | ServerToggleCharging () |
|
void | ServerUpdateAttackTargets (AActor *AttackTarget, FVector AttackLocation) |
|
bool | SetTurretMode (bool enabled) |
|
void | UpdateBabyCuddling (long double NewBabyNextCuddleTime, char NewBabyCuddleType, TSubclassOf< UPrimalItem > NewBabyCuddleFood) |
|
void | UpdateImprintingDetails (FString *NewImprinterName, unsigned __int64 NewImprinterPlayerDataID) |
|
void | UpdateImprintingQuality (float NewImprintingQuality) |
|
void | UpdateTribeGroupRanks (char NewTribeGroupPetOrderingRank, char NewTribeGroupPetRidingRank) |
|
TWeakObjectPtr< AActor > & | ForcedMasterTargetField () |
|
FName & | MountCharacterSocketNameField () |
|
TWeakObjectPtr< APrimalCharacter > & | MountCharacterField () |
|
ECollisionChannel & | MeshOriginalCollisionChannelField () |
|
FVector & | RidingAttackExtraVelocityField () |
|
UAnimMontage * | StartChargeAnimationField () |
|
TArray< UAnimMontage * > | AttackAnimationsField () |
|
TArray< float > & | AttackAnimationWeightsField () |
|
TArray< float > & | AttackAnimationsTimeFromEndToConsiderFinishedField () |
|
float & | ColorizationIntensityField () |
|
TArray< UMaterialInterface * > | FemaleMaterialOverridesField () |
|
float & | PaintConsumptionMultiplierField () |
|
float & | ChargingBlockedStopTimeThresholdField () |
|
TArray< FName > & | MeleeSwingSocketsField () |
|
int & | MeleeDamageAmountField () |
|
float & | MeleeDamageImpulseField () |
|
float & | MeleeSwingRadiusField () |
|
TArray< FDinoAttackInfo > & | AttackInfosField () |
|
char & | CurrentAttackIndexField () |
|
char & | LastAttackIndexField () |
|
TSubclassOf< UDamageType > & | MeleeDamageTypeField () |
|
TSubclassOf< UDamageType > & | StepActorDamageTypeOverrideField () |
|
float & | AttackOffsetField () |
|
float & | FleeHealthPercentageField () |
|
float & | BreakFleeHealthPercentageField () |
|
FString & | TamerStringField () |
|
FString & | TamedNameField () |
|
FVector2D & | OverlayTooltipPaddingField () |
|
FVector2D & | OverlayTooltipScaleField () |
|
FVector & | RiderFPVCameraOffsetField () |
|
FVector & | LandingLocationField () |
|
long double & | StartLandingTimeField () |
|
long double & | LastAxisStartPressTimeField () |
|
long double & | LastMoveForwardTimeField () |
|
float & | FinalNPCLevelMultiplierField () |
|
float & | LandingTraceMaxDistanceField () |
|
float & | FlyingWanderFixedDistanceAmountField () |
|
float & | FlyingWanderRandomDistanceAmountField () |
|
float & | AcceptableLandingRadiusField () |
|
float & | MaxLandingTimeField () |
|
FieldArray< float, 2 > | GenderSpeedMultipliersField () |
|
float & | ChargeSpeedMultiplierField () |
|
UAnimMontage * | ChargingAnimField () |
|
float & | ChargingStaminaPerSecondDrainField () |
|
float & | ChargingStopDotTresholdField () |
|
FVector & | LastChargeLocationField () |
|
long double & | LastStartChargingTimeField () |
|
TWeakObjectPtr< AShooterCharacter > & | RiderField () |
|
TWeakObjectPtr< AShooterCharacter > & | PreviousRiderField () |
|
TSubclassOf< UPrimalItem > & | SaddleItemClassField () |
|
FString & | SaddleSlotNameOverrideField () |
|
TArray< FSaddlePassengerSeatDefinition > & | NoSaddlePassengerSeatsField () |
|
TWeakObjectPtr< APrimalCharacter > & | CarriedCharacterField () |
|
TWeakObjectPtr< APrimalCharacter > & | PreviousCarriedCharacterField () |
|
UAnimMontage * | DinoWithPassengerAnimField () |
|
UAnimMontage * | DinoWithDinoPassengerAnimField () |
|
TArray< TWeakObjectPtr< APrimalCharacter > > & | PassengerPerSeatField () |
|
TArray< APrimalCharacter * > | SavedPassengerPerSeatField () |
|
TArray< TWeakObjectPtr< APrimalCharacter > > & | PrevPassengerPerSeatField () |
|
long double & | LastClientCameraRotationServerUpdateField () |
|
TArray< USceneComponent * > | OverrideTargetComponentsField () |
|
int & | LastPlayedAttackAnimationField () |
|
char & | AttackIndexOfPlayedAnimationField () |
|
TArray< FDinoBaseLevelWeightEntry > & | DinoBaseLevelWeightEntriesField () |
|
float & | OriginalCapsuleHalfHeightField () |
|
TArray< FVector > & | LastSocketPositionsField () |
|
TSet< AActor *, DefaultKeyFuncs< AActor *, 0 >, FDefaultSetAllocator > | MeleeSwingHurtListField () |
|
long double & | EndAttackTargetTimeField () |
|
FVector & | RidingFirstPersonViewLocationOffsetField () |
|
float & | BabyChanceOfTwinsField () |
|
float & | BabyGestationSpeedField () |
|
float & | ExtraBabyGestationSpeedMultiplierField () |
|
float & | AutoFadeOutAfterTameTimeField () |
|
float & | BasedCameraSpeedMultiplierField () |
|
long double & | LastEggBoostedTimeField () |
|
float & | WildPercentageChanceOfBabyField () |
|
float & | WildBabyAgeWeightField () |
|
float & | BabyGestationProgressField () |
|
float & | FlyerForceLimitPitchMinField () |
|
float & | FlyerForceLimitPitchMaxField () |
|
float & | LastBabyAgeField () |
|
float & | LastBabyGestationProgressField () |
|
float & | BabyChanceOfTripletsField () |
|
float & | BabyAgeField () |
|
float & | MaxPercentOfCapsulHeightAllowedForIKField () |
|
float & | SlopeBiasForMaxCapsulePercentField () |
|
float & | FlyingForceRotationRateModifierField () |
|
TArray< FName > & | HideBoneNamesField () |
|
FString & | HideBonesStringField () |
|
FVector & | WaterSurfaceExtraJumpVectorField () |
|
FVector & | FlyerTakeOffAdditionalVelocityField () |
|
float & | OpenDoorDelayField () |
|
float & | TamedWanderHarvestIntervalField () |
|
float & | TamedWanderHarvestSearchRangeField () |
|
float & | TamedWanderHarvestCollectRadiusField () |
|
FVector & | TamedWanderHarvestCollectOffsetField () |
|
float & | RootLocSwimOffsetField () |
|
float & | PlayAnimBelowHealthPercentField () |
|
float & | LeavePlayAnimBelowHealthPercentField () |
|
float & | PlatformSaddleMaxStructureBuildDistance2DField () |
|
UAnimMontage * | PlayAnimBelowHealthField () |
|
USoundBase * | LowHealthExitSoundField () |
|
USoundBase * | LowHealthEnterSoundField () |
|
TSubclassOf< UPrimalDinoSettings > & | LowHealthDinoSettingsField () |
|
float & | SwimOffsetInterpSpeedField () |
|
float & | CurrentRootLocSwimOffsetField () |
|
float & | AIRangeMultiplierField () |
|
FieldArray< char, 6 > | PreventColorizationRegionsField () |
|
FieldArray< char, 6 > | AllowPaintingColorRegionsField () |
|
FieldArray< char, 6 > | ColorSetIndicesField () |
|
FieldArray< FName, 6 > | ColorSetNamesField () |
|
FieldArray< float, 6 > | ColorSetIntensityMultipliersField () |
|
TWeakObjectPtr< APrimalBuff > & | ColorOverrideBuffField () |
|
long double & | ColorOverrideBuffDeactivateTimeField () |
|
float & | ColorOverrideBuffInterpSpeedField () |
|
float & | MeleeAttackStaminaCostField () |
|
UAnimMontage * | WakingTameAnimationField () |
|
TWeakObjectPtr< AActor > & | TargetField () |
|
TWeakObjectPtr< AActor > & | TamedFollowTargetField () |
|
TWeakObjectPtr< AActor > & | TamedLandTargetField () |
|
float & | PercentChanceFemaleField () |
|
TArray< TSubclassOf< UPrimalItem > > & | DeathGiveItemClassesField () |
|
TArray< float > & | DeathGiveItemChanceToBeBlueprintField () |
|
float & | DeathGiveItemQualityMinField () |
|
float & | DeathGiveItemQualityMaxField () |
|
float & | DeathGiveItemRangeField () |
|
FString & | DeathGiveAchievementField () |
|
USoundBase * | OverrideAreaMusicField () |
|
FVector & | UnboardLocationOffsetField () |
|
float & | LastTimeWhileHeadingToGoalField () |
|
float & | ForceUpdateIKTimerField () |
|
long double & | LastColorizationTimeField () |
|
float & | RidingNetUpdateFequencyField () |
|
float & | RiderMaxSpeedModifierField () |
|
float & | RiderExtraMaxSpeedModifierField () |
|
float & | RiderMaxRunSpeedModifierField () |
|
float & | RiderRotationRateModifierField () |
|
float & | SwimmingRotationRateModifierField () |
|
float & | chargingRotationRateModifierField () |
|
UAnimMontage * | EnterFlightAnimField () |
|
UAnimMontage * | ExitFlightAnimField () |
|
UAnimMontage * | SleepConsumeFoodAnimField () |
|
UAnimMontage * | WakingConsumeFoodAnimField () |
|
UAnimMontage * | FallAsleepAnimField () |
|
UAnimMontage * | TamedUnsleepAnimField () |
|
UAnimMontage * | WildUnsleepAnimField () |
|
UAnimMontage * | OpenDoorAnimField () |
|
float & | ControlFacePitchInterpSpeedField () |
|
float & | TamedWalkableFloorZField () |
|
float & | CurrentMovementAnimRateField () |
|
int & | MinPlayerLevelForWakingTameField () |
|
float & | ForceNextAttackIndexField () |
|
TSubclassOf< UPrimalInventoryComponent > & | TamedInventoryComponentTemplateField () |
|
FWeightedObjectList & | DeathInventoryTemplatesField () |
|
float & | DeathInventoryChanceToUseField () |
|
float & | WakingTameFeedIntervalField () |
|
long double & | LastWakingTameFedTimeField () |
|
float & | DeathInventoryQualityPerLevelMultiplierField () |
|
float & | RequiredTameAffinityField () |
|
float & | RequiredTameAffinityPerBaseLevelField () |
|
char & | TamedAITargetingRangeField () |
|
FName & | PassengerBoneNameOverrideField () |
|
float & | CurrentTameAffinityField () |
|
float & | TameIneffectivenessModifierField () |
|
float & | TameIneffectivenessByAffinityField () |
|
int & | LastFrameUseLowQualityAnimationTickField () |
|
bool & | bUseBPIsValidUnStasisCasterField () |
|
TArray< FPrimalSaddleStructure > & | SaddleStructuresField () |
|
int & | MaxSaddleStructuresHeightField () |
|
bool & | CalculateStructureHeightFromSaddleField () |
|
bool & | CalculateStructureDistanceFromSaddleField () |
|
int & | SaddlePivotOffsetField () |
|
int & | MaxSaddleStructuresNumField () |
|
TSubclassOf< UPrimalDinoSettings > & | DinoSettingsClassField () |
|
float & | TamingFoodConsumeIntervalField () |
|
float & | DediForceAttackAnimTimeField () |
|
float & | DediForceStartAttackAfterAnimTimeField () |
|
float & | WakingTameFoodIncreaseMultiplierField () |
|
int & | TamingTeamIDField () |
|
int & | OwningPlayerIDField () |
|
FString & | OwningPlayerNameField () |
|
long double & | TamingLastFoodConsumptionTimeField () |
|
unsigned int & | DinoID1Field () |
|
unsigned int & | DinoID2Field () |
|
FRotator & | PreviousAimRotField () |
|
int & | TamedAggressionLevelField () |
|
float & | TamingIneffectivenessModifierIncreaseByDamagePercentField () |
|
int & | NPCSpawnerExtraLevelOffsetField () |
|
float & | NPCSpawnerLevelMultiplierField () |
|
TWeakObjectPtr< APrimalStructureItemContainer_SupplyCrate > & | LinkedSupplyCrateField () |
|
float & | UntamedPoopTimeMinIntervalField () |
|
float & | UntamedPoopTimeMaxIntervalField () |
|
float & | MeleeHarvestDamageMultiplierField () |
|
float & | AllowRidingMaxDistanceField () |
|
float & | UntamedPoopTimeCacheField () |
|
TSubclassOf< UPrimalItem > & | BaseEggClassField () |
|
TArray< TSubclassOf< UPrimalItem > > & | EggItemsToSpawnField () |
|
TArray< float > & | EggWeightsToSpawnField () |
|
TArray< TSubclassOf< UPrimalItem > > & | FertilizedEggItemsToSpawnField () |
|
TArray< float > & | FertilizedEggWeightsToSpawnField () |
|
float & | EggChanceToSpawnUnstasisField () |
|
float & | EggIntervalBetweenUnstasisChancesField () |
|
float & | EggRangeMaximumNumberFromSameDinoTypeField () |
|
int & | EggMaximumNumberFromSameDinoTypeField () |
|
float & | EggRangeMaximumNumberField () |
|
int & | EggMaximumNumberField () |
|
FName & | EggSpawnSocketNameField () |
|
UAnimMontage * | EggLayingAnimationField () |
|
float & | UntamedWalkingSpeedModifierField () |
|
float & | TamedWalkingSpeedModifierField () |
|
float & | UntamedRunningSpeedModifierField () |
|
float & | TamedRunningSpeedModifierField () |
|
TSubclassOf< UPrimalColorSet > & | RandomColorSetsMaleField () |
|
TSubclassOf< UPrimalColorSet > & | RandomColorSetsFemaleField () |
|
TSubclassOf< UPrimalColorSet > & | SpawnerColorSetsField () |
|
UAnimSequence * | RiderAnimOverrideField () |
|
UAnimSequence * | TurningRightRiderAnimOverrideField () |
|
UAnimSequence * | TurningLeftRiderAnimOverrideField () |
|
UAnimSequence * | LatchedRiderAnimOverrideField () |
|
UAnimSequence * | RiderMoveAnimOverrideField () |
|
float & | RidingAnimSpeedFactorField () |
|
UAnimMontage * | StartRidingAnimOverrideField () |
|
UAnimMontage * | StopRidingAnimOverrideField () |
|
FName & | TargetingTeamNameOverrideField () |
|
float & | ExtraTamedSpeedMultiplierField () |
|
float & | ExtraUnTamedSpeedMultiplierField () |
|
long double & | LastEggSpawnChanceTimeField () |
|
FName & | OriginalNPCVolumeNameField () |
|
float & | OutsideOriginalNPCVolumeStasisDestroyIntervalField () |
|
float & | StasisedDestroyIntervalField () |
|
float & | TamedAllowNamingTimeField () |
|
float & | MovementSpeedScalingRotationRatePowerField () |
|
float & | AttackNoStaminaTorpidityMultiplierField () |
|
float & | DecayDestructionPeriodField () |
|
long double & | TamedAtTimeField () |
|
long double & | LastInAllyRangeTimeField () |
|
TArray< APrimalStructure * > | LatchedOnStructuresField () |
|
UPrimalDinoSettings * | MyDinoSettingsCDOField () |
|
int & | OriginalTargetingTeamField () |
|
float & | LocInterpolationSnapDistanceField () |
|
float & | PreviousRootYawSpeedField () |
|
long double & | LastTimeFallingField () |
|
float & | TamedCorpseLifespanField () |
|
float & | MateBoostDamageReceiveMultiplierField () |
|
float & | MateBoostDamageGiveMultiplierField () |
|
float & | MateBoostRangeField () |
|
FName & | DinoNameTagField () |
|
AShooterPlayerController * | AttackMyTargetForPlayerControllerField () |
|
float & | RidingAttackExtraVelocityDelayField () |
|
float & | StepDamageRadialDamageIntervalField () |
|
float & | StepDamageRadialDamageExtraRadiusField () |
|
float & | StepDamageRadialDamageAmountGeneralField () |
|
float & | StepDamageRadialDamageAmountHarvestableField () |
|
long double & | LastRadialStepDamageTimeField () |
|
TSubclassOf< UDamageType > & | StepHarvestableDamageTypeField () |
|
float & | StepDamageFootDamageIntervalField () |
|
float & | StepDamageFootDamageRadiusField () |
|
float & | StepDamageFootDamageAmountField () |
|
TArray< FName > & | StepDamageFootDamageSocketsField () |
|
float & | DurationBeforeMovingStuckPawnField () |
|
FVector & | LastCheckedLocationField () |
|
long double & | LastValidNotStuckTimeField () |
|
UAnimMontage * | StartledAnimationRightDefaultField () |
|
UAnimMontage * | StartledAnimationLeftField () |
|
TArray< UAnimMontage * > | StartledAnimationsField () |
|
UAnimMontage * | FlyingStartledAnimationField () |
|
float & | RandomPlayStartledAnimIntervalMinField () |
|
float & | RandomPlayStartledAnimIntervalMaxField () |
|
float & | StartledAnimationCooldownField () |
|
float & | DefaultActivateAttackRangeOffsetField () |
|
float & | CorpseTargetingMultiplierField () |
|
long double & | LastFootStepDamageTimeField () |
|
long double & | LastStartledTimeField () |
|
float & | CorpseLifespanNonRelevantField () |
|
float & | MinStaminaForRiderField () |
|
float & | LoseStaminaWithRiderRateField () |
|
float & | FollowingRunDistanceField () |
|
float & | MaxDinoKillerTransferWeightPercentField () |
|
float & | NPCZoneVolumeCountWeightField () |
|
float & | NPCLerpToMaxRandomBaseLevelField () |
|
FVector & | FloatingHUDTextWorldOffsetField () |
|
long double & | LastAttackedTargetTimeField () |
|
long double & | LastForcedLandingCheckTimeField () |
|
long double & | LastAllyTargetLookTimeField () |
|
long double & | LastAttackedTimeField () |
|
long double & | LastPlayerDinoOverlapRelevantTimeField () |
|
FRotator & | DinoAimRotationOffsetField () |
|
long double & | LastDinoAllyLookInterpTimeField () |
|
FVector & | LastRiderOverlappedPositionField () |
|
TWeakObjectPtr< APrimalCharacter > & | AutoDragByPawnField () |
|
long double & | NextRidingFlyerUndergroundCheckField () |
|
long double & | LastSetRiderTimeField () |
|
TSubclassOf< UPrimalItem > & | RepairRequirementsItemField () |
|
float & | RepairAmountRemainingField () |
|
float & | RepairCheckIntervalField () |
|
float & | RepairPercentPerIntervalField () |
|
FVector & | RiderCheckTraceOffsetField () |
|
FVector & | RiderEjectionImpulseField () |
|
float & | WakingTameAffinityDecreaseFoodPercentageField () |
|
float & | WakingTameAllowFeedingFoodPercentageField () |
|
float & | WakingTameFoodAffinityMultiplierField () |
|
float & | CheckForWildAmbientHarvestingIntervalMinField () |
|
float & | CheckForWildAmbientHarvestingIntervalMaxField () |
|
float & | WildAmbientHarvestingTimerField () |
|
UAnimMontage * | WildAmbientHarvestingAnimationField () |
|
TArray< UAnimMontage * > | WildAmbientHarvestingAnimationsField () |
|
TArray< TSubclassOf< UPrimalHarvestingComponent > > & | WildAmbientHarvestingComponentClassesField () |
|
float & | WildAmbientHarvestingRadiusField () |
|
int & | FlyerNumUnderGroundFailField () |
|
int & | AbsoluteBaseLevelField () |
|
TArray< FStatValuePair > & | OverrideBaseStatLevelsOnSpawnField () |
|
TArray< TEnumAsByte< enum EPrimalCharacterStatusValue::Type > > & | OverrideStatPriorityOnSpawnField () |
|
TSubclassOf< UDamageType > & | TamedHarvestDamageTypeField () |
|
FDinoSaddleStruct & | SaddleStructField () |
|
TArray< APrimalCharacter * > | DraggedRagdollsField () |
|
FVector & | LastOverrodeRandomWanderLocationField () |
|
float & | ChargeBumpDamageField () |
|
TSubclassOf< UDamageType > & | ChargeBumpDamageTypeField () |
|
float & | ChargeBumpImpulseField () |
|
float & | MinChargeIntervalField () |
|
float & | PlayerMountedLaunchFowardSpeedField () |
|
float & | PlayerMountedLaunchUpSpeedField () |
|
float & | AttackOnLaunchMaximumTargetDistanceField () |
|
float & | KeepFlightRemainingTimeField () |
|
UAnimMontage * | MountCharacterAnimationField () |
|
UAnimMontage * | UnmountCharacterAnimationField () |
|
UAnimMontage * | EndChargingAnimationField () |
|
float & | FlyingRunSpeedModifierField () |
|
float & | ChargingAnimDelayField () |
|
FName & | RiderSocketNameField () |
|
float & | ChargingActivationRequiresStaminaField () |
|
float & | ChargingActivationConsumesStaminaField () |
|
float & | FlyerHardBreakingOverrideField () |
|
float & | BabyScaleField () |
|
float & | BabySpeedMultiplierField () |
|
float & | BabyPitchMultiplierField () |
|
float & | BabyVolumeMultiplierField () |
|
TWeakObjectPtr< AActor > & | WanderAroundActorField () |
|
float & | WanderAroundActorMaxDistanceField () |
|
long double & | ChargingStartBlockedTimeField () |
|
long double & | LastChargeEndTimeField () |
|
TArray< APrimalStructure * > | SaddledStructuresField () |
|
TSubclassOf< APrimalBuff > & | BuffGivenToBasedCharactersField () |
|
long double & | LastTamedFlyerNearbyAllyCheckTimeField () |
|
long double & | LastUpdatedBabyAgeAtTimeField () |
|
long double & | LastUpdatedGestationAtTimeField () |
|
long double & | LastUpdatedMatingAtTimeField () |
|
float & | BabyAgeSpeedField () |
|
float & | ExtraBabyAgeSpeedMultiplierField () |
|
float & | FemaleMatingRangeAdditionField () |
|
float & | FemaleMatingTimeField () |
|
long double & | NextAllowedMatingTimeField () |
|
float & | MatingProgressField () |
|
long double & | LastMatingNotificationTimeField () |
|
APrimalDinoCharacter *& | MatingWithDinoField () |
|
UAnimMontage * | MatingAnimationMaleField () |
|
FieldArray< char, 12 > | GestationEggNumberOfLevelUpPointsAppliedField () |
|
float & | GestationEggTamedIneffectivenessModifierField () |
|
FieldArray< char, 6 > | GestationEggColorSetIndicesField () |
|
float & | NewFemaleMinTimeBetweenMatingField () |
|
float & | NewFemaleMaxTimeBetweenMatingField () |
|
TArray< TSubclassOf< APrimalBuff > > & | DefaultTamedBuffsField () |
|
FVector & | InterpolatedVelocityField () |
|
FVector & | OldInterpolatedLocationField () |
|
float & | HyperThermiaInsulationField () |
|
float & | HypoThermiaInsulationField () |
|
float & | InsulationRangeField () |
|
float & | GangOverlapRangeField () |
|
float & | GangDamageResistanceField () |
|
float & | GangDamageField () |
|
int & | MaxGangCountField () |
|
int & | GangCountField () |
|
long double & | LastGangCheckTimeField () |
|
FVector & | LastGangCheckPositionField () |
|
int & | PreviousTargetingTeamField () |
|
int & | LastRiderExitFrameCounterField () |
|
float & | WildRandomScaleField () |
|
float & | HeldJumpSlowFallingGravityZScaleField () |
|
UAnimMontage * | SlowFallingAnimField () |
|
float & | SlowFallingStaminaCostPerSecondField () |
|
float & | NoRiderRotationModifierField () |
|
FName & | RiderFPVCameraUseSocketNameField () |
|
FName & | RiderLatchedFPVCameraUseSocketNameField () |
|
FName & | PassengerFPVCameraRootSocketField () |
|
TArray< FName > & | FPVRiderBoneNamesToHideField () |
|
float & | ExtraRunningSpeedModifierField () |
|
float & | ScaleExtraRunningSpeedModifierMinField () |
|
float & | ScaleExtraRunningSpeedModifierMaxField () |
|
float & | ScaleExtraRunningSpeedModifierSpeedField () |
|
float & | LastHigherScaleExtraRunningSpeedValueField () |
|
long double & | LastHigherScaleExtraRunningSpeedTimeField () |
|
float & | RiderMovementSpeedScalingRotationRatePowerMultiplierField () |
|
float & | HighQualityLedgeDetectionExtraTraceDistanceField () |
|
int & | LoadDestroyWildDinosUnderVersionField () |
|
int & | SaveDestroyWildDinosUnderVersionField () |
|
float & | AllowWaterSurfaceExtraJumpStaminaCostField () |
|
USoundBase * | PlayKillLocalSoundField () |
|
TWeakObjectPtr< AActor > & | RiderAttackTargetField () |
|
FVector & | RiderAttackLocationField () |
|
char & | TribeGroupPetOrderingRankField () |
|
char & | TribeGroupPetRidingRankField () |
|
char & | FollowStoppingDistanceField () |
|
FString & | ImprinterNameField () |
|
unsigned __int64 & | ImprinterPlayerDataIDField () |
|
float & | BabyMinCuddleIntervalField () |
|
float & | BabyMaxCuddleIntervalField () |
|
float & | BabyCuddleGracePeriodField () |
|
float & | BabyCuddleLoseImpringQualityPerSecondField () |
|
float & | BabyCuddleWalkDistanceField () |
|
FVector & | BabyCuddleWalkStartingLocationField () |
|
long double & | BabyNextCuddleTimeField () |
|
TEnumAsByte< enum EBabyCuddleType::Type > & | BabyCuddleTypeField () |
|
TSubclassOf< UPrimalItem > & | BabyCuddleFoodField () |
|
UAnimMontage * | BabyCuddledAnimationField () |
|
TArray< TSubclassOf< UPrimalItem > > & | MyBabyCuddleFoodTypesField () |
|
float & | RiderMaxImprintingQualityDamageReductionField () |
|
float & | RiderMaxImprintingQualityDamageMultiplierField () |
|
float & | BabyImprintingQualityTotalMaturationTimeField () |
|
float & | WakingTameMaxDistanceField () |
|
float & | TimeBetweenTamedWakingEatAnimationsField () |
|
long double & | LastEatAnimationTimeField () |
|
float & | StepDamageFootDamageRunningMultiplierField () |
|
float & | maxRangeForWeaponTriggeredTooltipField () |
|
float & | StepRadialDamageOffsetField () |
|
float & | ForcePawnBigPushingForTimeField () |
|
float & | WanderRadiusMultiplierField () |
|
float & | AIDinoForceActiveUntasisingRangeField () |
|
float & | WildRunningRotationRateModifierField () |
|
float & | TamedRunningRotationRateModifierField () |
|
float & | TamedSwimmingRotationRateModifierField () |
|
float & | WildSwimmingRotationRateModifierField () |
|
float & | RiderFlyingRotationRateModifierField () |
|
float & | NoRiderFlyingRotationRateModifierField () |
|
float & | AICombatRotationRateModifierField () |
|
float & | WalkingRotationRateModifierField () |
|
float & | SetAttackTargetTraceDistanceField () |
|
float & | SetAttackTargetTraceWidthField () |
|
long double & | RepeatPrimaryAttackLastSendTimeField () |
|
long double & | NextTamedDinoCharacterStatusTickTimeField () |
|
long double & | LastTamedDinoCharacterStatusTickTimeField () |
|
UAnimMontage * | PlayerMountedCarryAnimationField () |
|
float & | HealthBarOffsetYField () |
|
AMissionType * | OwnerMissionField () |
|
float & | LimitRiderYawOnLatchedRangeField () |
|
float & | LatchingDistanceLimitField () |
|
float & | LatchingInitialYawField () |
|
float & | LatchingInitialPitchField () |
|
float & | LatchingInterpolatedPitchField () |
|
float & | LatchedFirstPersonViewAngleField () |
|
float & | LatchingCameraInterpolationSpeedField () |
|
float & | TargetLatchingInitialYawField () |
|
float & | CurrentStrafeMagnitudeField () |
|
float & | GainStaminaWhenLatchedRateField () |
|
float & | AIAggroNotifyNeighborsClassesRangeScaleField () |
|
int & | LastFrameMoveRightField () |
|
int & | LastFrameMoveLeftField () |
|
FRotator & | LastRiderMountedWeaponRotationField () |
|
long double & | LastRiderMountedWeaponRotationSentTimeField () |
|
int & | DeathGivesDossierIndexField () |
|
float & | DeathGivesDossierDelayField () |
|
FName & | SaddleRiderMovementTraceThruSocketNameField () |
|
float & | SwimmingRunSpeedModifierField () |
|
float & | RidingSwimmingRunSpeedModifierField () |
|
long double & | DinoDownloadedAtTimeField () |
|
FString & | UploadedFromServerNameField () |
|
FString & | LatestUploadedFromServerNameField () |
|
FString & | PreviousUploadedFromServerNameField () |
|
FString & | TamedOnServerNameField () |
|
TArray< FDinoAncestorsEntry > & | DinoAncestorsField () |
|
TArray< FDinoAncestorsEntry > & | DinoAncestorsMaleField () |
|
TArray< FDinoAncestorsEntry > & | NextBabyDinoAncestorsField () |
|
TArray< FDinoAncestorsEntry > & | NextBabyDinoAncestorsMaleField () |
|
int & | MaxAllowedRandomMutationsField () |
|
int & | RandomMutationRollsField () |
|
float & | RandomMutationChanceField () |
|
float & | RandomMutationGivePointsField () |
|
int & | RandomMutationsMaleField () |
|
int & | RandomMutationsFemaleField () |
|
int & | GestationEggRandomMutationsFemaleField () |
|
int & | GestationEggRandomMutationsMaleField () |
|
FName & | WakingTameDistanceSocketNameField () |
|
int & | WakingTameConsumeEntireStackMaxQuantityField () |
|
float & | AttackPlayerDesirabilityMultiplierField () |
|
long double & | LastAutoHealingItemUseField () |
|
long double & | LastStartedCarryingCharacterTimeField () |
|
float & | FlyerAttachedExplosiveSpeedMultiplierField () |
|
TArray< FDinoExtraDefaultItemList > & | DinoExtraDefaultInventoryItemsField () |
|
TArray< TSubclassOf< UPrimalItem > > & | DeathGiveEngramClassesField () |
|
float & | SinglePlayerOutgoingDamageModifierField () |
|
float & | SinglePlayerIncomingDamageModifierField () |
|
int & | LastTickDelayFrameCountField () |
|
long double & | NextTickDelayAllowTimeField () |
|
float & | TickStatusTimeAccumulationField () |
|
long double & | LastServerTamedTickField () |
|
int & | LastTempDampenMovementInputAccelerationFrameField () |
|
UAnimMontage * | DinoLevelUpAnimationOverrideField () |
|
TArray< TSubclassOf< AActor > > & | DamageVictimClassesIgnoreBlockingGeomtryTraceField () |
|
long double & | LastVacuumSpaceCheckTimeField () |
|
long double & | LastGrappledTimeField () |
|
float & | CloneBaseElementCostField () |
|
float & | CloneElementCostPerLevelField () |
|
int & | LastValidTameVersionField () |
|
int & | SavedLastValidTameVersionField () |
|
FName & | NonDedicatedFreezeDinoPhysicsIfLevelUnloadedField () |
|
TArray< FName > & | NonDedicatedFreezeWildDinoPhysicsIfLevelsUnloadedField () |
|
FVector & | UnboardLocationTraceOffsetField () |
|
FName & | AttackLineOfSightMeshSocketNameField () |
|
float & | AttackForceWalkDistanceMultiplierField () |
|
float & | AttackForceWalkRotationRateMultiplierField () |
|
int & | OverrideDinoTameSoundIndexField () |
|
USoundBase * | SwimSoundField () |
|
float & | SwimSoundIntervalPerHundredSpeedField () |
|
float & | SwimSoundTimeCacheField () |
|
TSubclassOf< AController > & | TamedAIControllerOverrideField () |
|
int & | PersonalTamedDinoCostField () |
|
long double & | UploadEarliestValidTimeField () |
|
float & | StasisAutoDestroyIntervalField () |
|
float & | CarryCameraYawOffsetField () |
|
float & | ExtraDamageMultiplierField () |
|
float & | ExtraTamedBaseHealthMultiplierField () |
|
float & | AttackRangeOffsetField () |
|
float & | DinoExtraIncreasePlayerCollisionActivationDistanceSquaredField () |
|
char & | CurrentPassengerSeatIndexField () |
|
float & | OverrideApproachRadiusField () |
|
float & | TamedOverrideStasisComponentRadiusField () |
|
UStaticMesh * | UniqueDino_MapMarkerMeshField () |
|
FColor & | UniqueDino_MapMarkerColorField () |
|
float & | OverrideDinoMaxExperiencePointsField () |
|
int & | MaxDinoTameLevelsField () |
|
int & | DestroyTamesOverLevelClampOffsetField () |
|
TArray< TSubclassOf< UPrimalItem > > & | ForceAllowFoodAsConsumableListField () |
|
BitFieldValue< bool, unsigned __int32 > | bAttackStopsMovement () |
|
BitFieldValue< bool, unsigned __int32 > | bLocationBasedAttack () |
|
BitFieldValue< bool, unsigned __int32 > | bTamedWanderHarvestAllowUsableHarvestingAsWell () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPKilledSomethingEvent () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventDinoResetAffinityOnUnsleep () |
|
BitFieldValue< bool, unsigned __int32 > | bKeepInventoryForWakingTame () |
|
BitFieldValue< bool, unsigned __int32 > | bForceReachedDestination () |
|
BitFieldValue< bool, unsigned __int32 > | bHadLinkedSupplyCrate () |
|
BitFieldValue< bool, unsigned __int32 > | bRemovingStructuresOnDeath () |
|
BitFieldValue< bool, unsigned __int32 > | bResetUseAccelerationForRequestedMove () |
|
BitFieldValue< bool, unsigned __int32 > | bHiddenForLocalPassenger () |
|
BitFieldValue< bool, unsigned __int32 > | bRunCheckCarriedTrace () |
|
BitFieldValue< bool, unsigned __int32 > | CanElevate () |
|
BitFieldValue< bool, unsigned __int32 > | bIsElevating () |
|
BitFieldValue< bool, unsigned __int32 > | bIsBraking () |
|
BitFieldValue< bool, unsigned __int32 > | MovingForward () |
|
BitFieldValue< bool, unsigned __int32 > | bTamedWanderCorpseHarvesting () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPNotifyStructurePlacedNearby () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPCanTargetCorpse () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPShouldForceFlee () |
|
BitFieldValue< bool, unsigned __int32 > | bReceivedDinoAncestors () |
|
BitFieldValue< bool, unsigned __int32 > | bForceWanderOverrideNPCZoneManager () |
|
BitFieldValue< bool, unsigned __int32 > | bDeprecateDino () |
|
BitFieldValue< bool, unsigned __int32 > | bForceFoodItemAutoConsume () |
|
BitFieldValue< bool, unsigned __int32 > | bFlyerAllowFlyingWithExplosive () |
|
BitFieldValue< bool, unsigned __int32 > | bForceUseDediAttackTiming () |
|
BitFieldValue< bool, unsigned __int32 > | bForcePreventExitingWater () |
|
BitFieldValue< bool, unsigned __int32 > | bWakingTameConsumeEntireStack () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowCarryCharacterWithoutRider () |
|
BitFieldValue< bool, unsigned __int32 > | bWildDinoPreventWeight () |
|
BitFieldValue< bool, unsigned __int32 > | bDebugMeleeAttacks () |
|
BitFieldValue< bool, unsigned __int32 > | bRetainCarriedCharacterOnDismount () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOnTamedProcessOrder () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBP_OnTamedOrderReceived () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowAttackWithCryoSickness () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPCanCryo () |
|
BitFieldValue< bool, unsigned __int32 > | bWildPreventTeleporting () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPClampMaxHarvestHealth () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPCheckCanSpawnFromLocation () |
|
BitFieldValue< bool, unsigned __int32 > | bIsLanding () |
|
BitFieldValue< bool, unsigned __int32 > | bCanCharge () |
|
BitFieldValue< bool, unsigned __int32 > | bCancelInterpolation () |
|
BitFieldValue< bool, unsigned __int32 > | bIsCharging () |
|
BitFieldValue< bool, unsigned __int32 > | bChargeDamageStructures () |
|
BitFieldValue< bool, unsigned __int32 > | bReplicatePitchWhileSwimming () |
|
BitFieldValue< bool, unsigned __int32 > | bIsFlying () |
|
BitFieldValue< bool, unsigned __int32 > | bIsWakingTame () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowRiding () |
|
BitFieldValue< bool, unsigned __int32 > | bForceAutoTame () |
|
BitFieldValue< bool, unsigned __int32 > | bRiderJumpTogglesFlight () |
|
BitFieldValue< bool, unsigned __int32 > | bHasRider () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowCarryFlyerDinos () |
|
BitFieldValue< bool, unsigned __int32 > | bForcedLanding () |
|
BitFieldValue< bool, unsigned __int32 > | bFlyerForceNoPitch () |
|
BitFieldValue< bool, unsigned __int32 > | bFlyerForceLimitPitch () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventStasis () |
|
BitFieldValue< bool, unsigned __int32 > | bAutoTameable () |
|
BitFieldValue< bool, unsigned __int32 > | bAlwaysSetTamingTeamOnItemAdd () |
|
BitFieldValue< bool, unsigned __int32 > | bDinoLoadedFromSaveGame () |
|
BitFieldValue< bool, unsigned __int32 > | bCheatForceTameRide () |
|
BitFieldValue< bool, unsigned __int32 > | bIsFemale () |
|
BitFieldValue< bool, unsigned __int32 > | bRiderUseDirectionalAttackIndex () |
|
BitFieldValue< bool, unsigned __int32 > | bCanBeTamed () |
|
BitFieldValue< bool, unsigned __int32 > | bTargetingIgnoredByWildDinos () |
|
BitFieldValue< bool, unsigned __int32 > | bTargetingIgnoreWildDinos () |
|
BitFieldValue< bool, unsigned __int32 > | bCanMountOnHumans () |
|
BitFieldValue< bool, unsigned __int32 > | bIKIgnoreSaddleStructures () |
|
BitFieldValue< bool, unsigned __int32 > | bAttackTargetWhenLaunched () |
|
BitFieldValue< bool, unsigned __int32 > | bCanOpenLockedDoors () |
|
BitFieldValue< bool, unsigned __int32 > | bUseColorization () |
|
BitFieldValue< bool, unsigned __int32 > | bMeleeSwingDamageBlockedByStrutures () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowTargetingCorpses () |
|
BitFieldValue< bool, unsigned __int32 > | bRiderDontRequireSaddle () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowsFishingOnSaddle () |
|
BitFieldValue< bool, unsigned __int32 > | bCanBeOrdered () |
|
BitFieldValue< bool, unsigned __int32 > | bOverridePlatformStructureLimit () |
|
BitFieldValue< bool, unsigned __int32 > | bMeleeAttackHarvetUsableComponents () |
|
BitFieldValue< bool, unsigned __int32 > | bPlatformSaddleIgnoreRotDotCheck () |
|
BitFieldValue< bool, unsigned __int32 > | bUseInteprolatedVelocity () |
|
BitFieldValue< bool, unsigned __int32 > | bIsCarnivore () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowRidingInWater () |
|
BitFieldValue< bool, unsigned __int32 > | bUsesGender () |
|
BitFieldValue< bool, unsigned __int32 > | bTargetEverything () |
|
BitFieldValue< bool, unsigned __int32 > | bTamedWanderHarvestNonUsableHarvesting () |
|
BitFieldValue< bool, unsigned __int32 > | bEnableTamedWandering () |
|
BitFieldValue< bool, unsigned __int32 > | bEnableTamedMating () |
|
BitFieldValue< bool, unsigned __int32 > | bCollectVictimItems () |
|
BitFieldValue< bool, unsigned __int32 > | bServerInitializedDino () |
|
BitFieldValue< bool, unsigned __int32 > | bNPCSpawnerOverrideLevel () |
|
BitFieldValue< bool, unsigned __int32 > | bHasMateBoost () |
|
BitFieldValue< bool, unsigned __int32 > | NPCSpawnerAddLevelOffsetBeforeMultiplier () |
|
BitFieldValue< bool, unsigned __int32 > | bTamingHasFood () |
|
BitFieldValue< bool, unsigned __int32 > | bDontWander () |
|
BitFieldValue< bool, unsigned __int32 > | bAnimIsMoving () |
|
BitFieldValue< bool, unsigned __int32 > | bDoStepDamage () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventBasingWhenUntamed () |
|
BitFieldValue< bool, unsigned __int32 > | bForceAlwaysAllowBasing () |
|
BitFieldValue< bool, unsigned __int32 > | bChargingRequiresWalking () |
|
BitFieldValue< bool, unsigned __int32 > | bUseRootLocSwimOffset () |
|
BitFieldValue< bool, unsigned __int32 > | bUseLowQualityAnimationTick () |
|
BitFieldValue< bool, unsigned __int32 > | bDisplaySummonedNotification () |
|
BitFieldValue< bool, unsigned __int32 > | bDisplayKilledNotification () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPGetAttackWeight () |
|
BitFieldValue< bool, unsigned __int32 > | bServerForceUpdateDinoGameplayMeshNearPlayer () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventAllRiderWeapons () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventAllRiderWeaponsOnReequip () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowDeathAutoGrab () |
|
BitFieldValue< bool, unsigned __int32 > | bSupportWakingTame () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowAutoUnstasisDestroy () |
|
BitFieldValue< bool, unsigned __int32 > | bDebugBaby () |
|
BitFieldValue< bool, unsigned __int32 > | bAlwaysUpdateAimOffsetInterpolation () |
|
BitFieldValue< bool, unsigned __int32 > | WildAmbientHarvestingAnimationServerTickPose () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventSleepingTame () |
|
BitFieldValue< bool, unsigned __int32 > | bTamedWanderHarvest () |
|
BitFieldValue< bool, unsigned __int32 > | bSimulatedNetLandCheckFloor () |
|
BitFieldValue< bool, unsigned __int32 > | bRefreshedColorization () |
|
BitFieldValue< bool, unsigned __int32 > | bPoopIsEgg () |
|
BitFieldValue< bool, unsigned __int32 > | bPoopIsDud () |
|
BitFieldValue< bool, unsigned __int32 > | bWasChargingBlocked () |
|
BitFieldValue< bool, unsigned __int32 > | bWasRidingFalling () |
|
BitFieldValue< bool, unsigned __int32 > | bInitializedForReplicatedBasing () |
|
BitFieldValue< bool, unsigned __int32 > | bClientWasTamed () |
|
BitFieldValue< bool, unsigned __int32 > | bFlyerPreventRiderAutoFly () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowFlyerLandedRider () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventFlyerFlyingRider () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventFlyerCapsuleExpansion () |
|
BitFieldValue< bool, unsigned __int32 > | bIncludeCarryWeightOfBasedPawns () |
|
BitFieldValue< bool, unsigned __int32 > | bForceRiderNetworkParent () |
|
BitFieldValue< bool, unsigned __int32 > | bForcePerfectTame () |
|
BitFieldValue< bool, unsigned __int32 > | bCanHaveBaby () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBabyGestation () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventUnalignedDinoBasing () |
|
BitFieldValue< bool, unsigned __int32 > | bOverrideLevelMusicIfTamed () |
|
BitFieldValue< bool, unsigned __int32 > | bReachedMaxStructures () |
|
BitFieldValue< bool, unsigned __int32 > | bSupportsSaddleStructures () |
|
BitFieldValue< bool, unsigned __int32 > | bBonesHidden () |
|
BitFieldValue< bool, unsigned __int32 > | bDelayedAttachement () |
|
BitFieldValue< bool, unsigned __int32 > | bCanBeRepaired () |
|
BitFieldValue< bool, unsigned __int32 > | bFlyerDontAutoLandOnDismount () |
|
BitFieldValue< bool, unsigned __int32 > | bIsRepairing () |
|
BitFieldValue< bool, unsigned __int32 > | bIsBaby () |
|
BitFieldValue< bool, unsigned __int32 > | bWasBaby () |
|
BitFieldValue< bool, unsigned __int32 > | bCanUnclaimTame () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowWildDinoEquipment () |
|
BitFieldValue< bool, unsigned __int32 > | bUseTamedVisibleComponents () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowDemolish () |
|
BitFieldValue< bool, unsigned __int32 > | bUseGang () |
|
BitFieldValue< bool, unsigned __int32 > | bBlueprintDrawFloatingHUD () |
|
BitFieldValue< bool, unsigned __int32 > | bEggBoosted () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPTamedTick () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOverrideWantsToRun () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPPlayDying () |
|
BitFieldValue< bool, unsigned __int32 > | bSupportsPassengerSeats () |
|
BitFieldValue< bool, unsigned __int32 > | bAddPassengerSeatMultiUseEntries () |
|
BitFieldValue< bool, unsigned __int32 > | bUseSaddlePassengerSeatsWhenAvailable () |
|
BitFieldValue< bool, unsigned __int32 > | bScaleInsulationByMeleeDamage () |
|
BitFieldValue< bool, unsigned __int32 > | bInventoryOnlyAllowCraftingWhenWandering () |
|
BitFieldValue< bool, unsigned __int32 > | bUseWildRandomScale () |
|
BitFieldValue< bool, unsigned __int32 > | bHeldJumpSlowFalling () |
|
BitFieldValue< bool, unsigned __int32 > | bIsHeldJumpSlowFalling () |
|
BitFieldValue< bool, unsigned __int32 > | bPlayingSlowFallingAnim () |
|
BitFieldValue< bool, unsigned __int32 > | bTriggerBPUnstasis () |
|
BitFieldValue< bool, unsigned __int32 > | bWildProduceEggDynamically () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventWakingTameFeeding () |
|
BitFieldValue< bool, unsigned __int32 > | bForceDisablingTaming () |
|
BitFieldValue< bool, unsigned __int32 > | bFlyerAllowRidingInCaves () |
|
BitFieldValue< bool, unsigned __int32 > | bScaleExtraRunningSpeedModifier () |
|
BitFieldValue< bool, unsigned __int32 > | bOverrideCrosshairAlpha () |
|
BitFieldValue< bool, unsigned __int32 > | bOverrideCrosshairColor () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPGetCrosshairLocation () |
|
BitFieldValue< bool, unsigned __int32 > | bCenterOffscreenFloatingHUDWidgets () |
|
BitFieldValue< bool, unsigned __int32 > | bClampOffscreenFloatingHUDWidgets () |
|
BitFieldValue< bool, unsigned __int32 > | bUseFixedSpawnLevel () |
|
BitFieldValue< bool, unsigned __int32 > | bTreatCrouchInputAsAttack () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPGetRiderUnboardLocation () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPGetRiderUnboardDirection () |
|
BitFieldValue< bool, unsigned __int32 > | bUniqueDino () |
|
BitFieldValue< bool, unsigned __int32 > | bModifyBasedCamera () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOnRefreshColorization () |
|
BitFieldValue< bool, unsigned __int32 > | bHideAncestorsButton () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBP_OverrideDinoName () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPDinoTooltipCustomProgressBar () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPDisplayTamedMessage () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOverrideTamingDescriptionLabel () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPCanMountOnCharacter () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPGetRiderSocket () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPShowTamingPanel () |
|
BitFieldValue< bool, unsigned __int32 > | bMeleeSwingDamageBlockedByAllStationaryObjects () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPChargingModifyInputAcceleration () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOnRepIsCharging () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPPreventOrderAllowed () |
|
BitFieldValue< bool, unsigned __int32 > | bPassengerDinosUsePassengerAnim () |
|
BitFieldValue< bool, unsigned __int32 > | bUsesPassengerAnimOnDinos () |
|
BitFieldValue< bool, unsigned __int32 > | bOverrideRotationOnCarriedCharacter () |
|
BitFieldValue< bool, unsigned __int32 > | bAdvancedCarryRelease () |
|
BitFieldValue< bool, unsigned __int32 > | bForceCarriedPlayerToCheckForWalls () |
|
BitFieldValue< bool, unsigned __int32 > | bClearRiderOnDinoImmobilized () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPIsBasedOnActor () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPUnstasisConsumeFood () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOnDinoStartled () |
|
BitFieldValue< bool, unsigned __int32 > | bSimulateRootMotion () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOverrideStencilAllianceForTarget () |
|
BitFieldValue< bool, unsigned __int32 > | bDisableHighQualityAIVolumeLedgeChecking () |
|
BitFieldValue< bool, unsigned __int32 > | bDoHighQualityLedgeChecking () |
|
BitFieldValue< bool, unsigned __int32 > | bOnlyDoStepDamageWhenRunning () |
|
BitFieldValue< bool, unsigned __int32 > | bShouldNotifyClientWhenLanded () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventPlatformSaddleMultiFloors () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventMountedDinoMeshHiding () |
|
BitFieldValue< bool, unsigned __int32 > | bUsePlayerMountedCarryingDinoAnimation () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventRotationRateModifier () |
|
BitFieldValue< bool, unsigned __int32 > | bStepDamageFoliageOnly () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventUntamedRun () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowTogglingPublicSeating () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowPublicSeating () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowWaterSurfaceExtraJump () |
|
BitFieldValue< bool, unsigned __int32 > | bUseVelocityForRequestedMoveIfStuck () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPDoAttack () |
|
BitFieldValue< bool, unsigned __int32 > | bStepDamageNonFoliageWithoutRunning () |
|
BitFieldValue< bool, unsigned __int32 > | bStepDamageAllTargetables () |
|
BitFieldValue< bool, unsigned __int32 > | bDamageNonFoliageFeetSocketsOnly () |
|
BitFieldValue< bool, unsigned __int32 > | bRiderDontBeBlockedByPawnMesh () |
|
BitFieldValue< bool, unsigned __int32 > | bUseExtendedUnstasisCheck () |
|
BitFieldValue< bool, unsigned __int32 > | bTickedStasis () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowDinoAutoConsumeInventoryFood () |
|
BitFieldValue< bool, unsigned __int32 > | bForceNoCharacterStatusComponentTick () |
|
BitFieldValue< bool, unsigned __int32 > | bIsRaidDino () |
|
BitFieldValue< bool, unsigned __int32 > | bWildIgnoredByAutoTurrets () |
|
BitFieldValue< bool, unsigned __int32 > | bWildAllowTargetingNeutralStructures () |
|
BitFieldValue< bool, unsigned __int32 > | bDoStepDamageTamedOnly () |
|
BitFieldValue< bool, unsigned __int32 > | bStepDamageNonFoliageTamedOnly () |
|
BitFieldValue< bool, unsigned __int32 > | bDroppedInventoryDeposit () |
|
BitFieldValue< bool, unsigned __int32 > | bForceWildDeathInventoryDeposit () |
|
BitFieldValue< bool, unsigned __int32 > | bIsCarryingCharacter () |
|
BitFieldValue< bool, unsigned __int32 > | bIsCarryingPassenger () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPCanTakePassenger () |
|
BitFieldValue< bool, unsigned __int32 > | bIsManualFoodEat () |
|
BitFieldValue< bool, unsigned __int32 > | bDontPlayAttackingMusic () |
|
BitFieldValue< bool, unsigned __int32 > | bForceIgnoreRagdollHarvesting () |
|
BitFieldValue< bool, unsigned __int32 > | bBPModifyAimOffsetTargetLocation () |
|
BitFieldValue< bool, unsigned __int32 > | bBPModifyAimOffsetNoTarget () |
|
BitFieldValue< bool, unsigned __int32 > | bIsVehicle () |
|
BitFieldValue< bool, unsigned __int32 > | bDisallowPostNetReplication () |
|
BitFieldValue< bool, unsigned __int32 > | bTakingOff () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventMating () |
|
BitFieldValue< bool, unsigned __int32 > | bAttackStopsRotation () |
|
BitFieldValue< bool, unsigned __int32 > | bFlyerDinoAllowBackwardsFlight () |
|
BitFieldValue< bool, unsigned __int32 > | bFlyerDinoAllowStrafing () |
|
BitFieldValue< bool, unsigned __int32 > | bIgnoreTargetingLiveUnriddenDinos () |
|
BitFieldValue< bool, unsigned __int32 > | bSleepedForceCreateInventory () |
|
BitFieldValue< bool, unsigned __int32 > | bLocalForceNearbySkelMeshUpdate () |
|
|