|
FieldArray< float, 16 > | MaxStatusValuesField () |
|
FieldArray< float, 16 > | BaseLevelMaxStatusValuesField () |
|
FieldArray< char, 16 > | NumberOfLevelUpPointsAppliedField () |
|
FieldArray< char, 16 > | NumberOfLevelUpPointsAppliedTamedField () |
|
float & | TamedIneffectivenessModifierField () |
|
float & | MovingStaminaRecoveryRateMultiplierField () |
|
FieldArray< float, 16 > | RecoveryRateStatusValueField () |
|
FieldArray< float, 16 > | TimeToRecoverAfterDepletionStatusValueField () |
|
FieldArray< float, 16 > | TimeToRecoverAfterDecreaseStatusValueField () |
|
FieldArray< float, 16 > | AmountMaxGainedPerLevelUpValueField () |
|
FieldArray< float, 16 > | AmountMaxGainedPerLevelUpValueTamedField () |
|
FieldArray< char, 16 > | MaxGainedPerLevelUpValueIsPercentField () |
|
FieldArray< char, 16 > | RecoveryRateIsPercentField () |
|
FieldArray< float, 16 > | TamingMaxStatMultipliersField () |
|
FieldArray< float, 16 > | TamingMaxStatAdditionsField () |
|
FieldArray< float, 16 > | MaxLevelUpMultiplierField () |
|
FieldArray< float, 16 > | ExtraStatusValueRateDecreaseModifiersField () |
|
float & | TamedLandDinoSwimSpeedLevelUpEffectivenessField () |
|
float & | TamingIneffectivenessMultiplierField () |
|
float & | DinoRiderWeightMultiplierField () |
|
FieldArray< char, 16 > | CanLevelUpValueField () |
|
FieldArray< char, 16 > | DontUseValueField () |
|
FieldArray< char, 16 > | HideValueField () |
|
float & | ExperienceAutomaticConsciousIncreaseSpeedField () |
|
float & | CheatMaxWeightField () |
|
int & | CharacterStatusComponentPriorityField () |
|
float & | SuffocationHealthPercentDecreaseSpeedField () |
|
float & | UnsubmergedOxygenIncreaseSpeedField () |
|
float & | SubmergedOxygenDecreaseSpeedField () |
|
float & | RunningStaminaConsumptionRateField () |
|
float & | WalkingStaminaConsumptionRateField () |
|
float & | SwimmingOrFlyingStaminaConsumptionRateField () |
|
float & | JumpStaminaConsumptionField () |
|
float & | WindedSpeedModifierField () |
|
float & | WindedSpeedModifierSwimmingOrFlyingField () |
|
float & | InjuredSpeedModifierField () |
|
float & | HypothermicHealthDecreaseRateBaseField () |
|
float & | HypothermicHealthDecreaseRatePerDegreeField () |
|
float & | HyperthermicHealthDecreaseRateBaseField () |
|
float & | HyperthermicHealthDecreaseRatePerDegreeField () |
|
float & | XPEarnedPerStaminaConsumedField () |
|
float & | KillXPMultiplierPerCharacterLevelField () |
|
float & | ShareXPWithTribeRangeField () |
|
int & | BaseCharacterLevelField () |
|
unsigned __int16 & | ExtraCharacterLevelField () |
|
float & | ExperiencePointsField () |
|
float & | ReplicatedExperiencePointsField () |
|
TEnumAsByte< enum ELevelExperienceRampType::Type > & | LevelExperienceRampTypeField () |
|
float & | IncreaseDamageByLevelMultiplierField () |
|
float & | MaxExperiencePointsField () |
|
float & | BaseFoodConsumptionRateField () |
|
float & | BaseWaterConsumptionRateField () |
|
float & | FortitudeTorpidityDecreaseMultiplierField () |
|
float & | FortitudeTorpidityIncreaseResistanceField () |
|
float & | SubmergedWaterIncreaseRateField () |
|
float & | CrouchedWaterFoodConsumptionMultiplierField () |
|
float & | ProneWaterFoodConsumptionMultiplierField () |
|
float & | StaminaRecoveryDecreaseFoodMultiplierField () |
|
float & | StaminaRecoveryDecreaseWaterMultiplierField () |
|
float & | HealthRecoveryDecreaseFoodMultiplierField () |
|
float & | BabyDinoConsumingFoodRateMultiplierField () |
|
float & | DinoTamedAdultConsumingFoodRateMultiplierField () |
|
float & | BabyGestationConsumingFoodRateMultiplierField () |
|
float & | BabyDinoStarvationHealthDecreaseRateMultiplierField () |
|
float & | FortitudeInsulationMultiplierField () |
|
float & | HypothermalInsulationMultiplierField () |
|
float & | HyperthermalInsulationMultiplierField () |
|
float & | BabyMaxHealthPercentField () |
|
float & | CrouchedStaminaConsumptionMultiplierField () |
|
float & | ProneStaminaConsumptionMultiplierField () |
|
float & | StarvationHealthConsumptionRateField () |
|
float & | DehyrdationHealthConsumptionRateField () |
|
float & | StaminaConsumptionDecreaseWaterMultiplierField () |
|
float & | StaminaConsumptionDecreaseFoodMultiplierField () |
|
float & | HypothermiaDecreaseFoodMultiplierBaseField () |
|
float & | HypothermiaDecreaseFoodMultiplierPerDegreeField () |
|
float & | HyperthermiaDecreaseWaterMultiplierBaseField () |
|
float & | HyperthermiaDecreaseWaterMultiplierPerDegreeField () |
|
float & | HyperthermiaTemperatureThresholdField () |
|
float & | HypothermiaTemperatureThresholdField () |
|
float & | TorporExitPercentThresholdField () |
|
float & | KnockedOutTorpidityRecoveryRateMultiplierField () |
|
float & | DehydrationTorpidityMultiplierField () |
|
float & | StarvationTorpidityMultuplierField () |
|
float & | StarvationTorpidityIncreaseRateField () |
|
float & | DehyrdationTorpidityIncreaseRateField () |
|
float & | InjuredTorpidityIncreaseMultiplierField () |
|
float & | WeightSpeedDecreasePowerField () |
|
float & | WeightJumpDecreasePowerField () |
|
float & | PoopItemMinFoodConsumptionIntervalField () |
|
float & | PoopItemMaxFoodConsumptionIntervalField () |
|
float & | TheMaxTorporIncreasePerBaseLevelField () |
|
float & | CurrentStatusValuesReplicationIntervalField () |
|
float & | InsulationHyperthermiaOffsetExponentField () |
|
float & | InsulationHyperthermiaOffsetScalerField () |
|
float & | InsulationHypothermiaOffsetExponentField () |
|
float & | InsulationHypothermiaOffsetScalerField () |
|
float & | HypoCharacterInsulationValueField () |
|
float & | HyperCharacterInsulationValueField () |
|
float & | PoopItemFoodConsumptionCacheField () |
|
float & | LastHypothermalCharacterInsulationValueField () |
|
float & | LastHyperthermalCharacterInsulationValueField () |
|
TEnumAsByte< enum EPrimalCharacterStatusValue::Type > & | MaxStatusValueToAutoUpdateField () |
|
float & | GenericXPMultiplierField () |
|
float & | CraftEarnXPMultiplierField () |
|
float & | KillEarnXPMultiplierField () |
|
float & | GenericEarnXPMultiplierField () |
|
float & | SpecialEarnXPMultiplierField () |
|
float & | HarvestEarnXPMultiplierField () |
|
float & | ShipKillEarnXPMultiplierField () |
|
float & | DefaultHyperthermicInsulationField () |
|
float & | DefaultHypothermicInsulationField () |
|
float & | MaxTamingEffectivenessBaseLevelMultiplierField () |
|
TArray< FPrimalCharacterStatusValueModifier > & | StatusValueModifiersField () |
|
TArray< unsigned char > & | StatusValueModifierDescriptionIndicesField () |
|
FieldArray< float, 16 > | CurrentStatusValuesField () |
|
FieldArray< float, 16 > | AdditionalStatusValuesField () |
|
FieldArray< float, 16 > | ReplicatedCurrentStatusValuesField () |
|
FieldArray< float, 16 > | ReplicatedGlobalMaxStatusValuesField () |
|
FieldArray< float, 16 > | ReplicatedBaseLevelMaxStatusValuesField () |
|
FieldArray< float, 16 > | ReplicatedGlobalCurrentStatusValuesField () |
|
FieldArray< char, 16 > | CurrentStatusStatesField () |
|
FieldArray< long double, 16 > | LastDecreasedStatusValuesTimesField () |
|
FieldArray< long double, 16 > | LastIncreasedStatusValuesTimesField () |
|
FieldArray< long double, 16 > | LastMaxedStatusValuesTimesField () |
|
FieldArray< long double, 16 > | LastDepletedStatusValuesTimesField () |
|
float & | StaminaRecoveryExtraResourceDecreaseMultiplierField () |
|
float & | DehydrationStaminaRecoveryRateField () |
|
float & | WaterConsumptionMultiplierField () |
|
float & | FoodConsumptionMultiplierField () |
|
TArray< USoundBase * > | EnteredStatusStateSoundsField () |
|
TArray< USoundBase * > | ExitStatusStateSoundsField () |
|
float & | ExtraOxygenSpeedStatMultiplierField () |
|
float & | ExtraTamedHealthMultiplierField () |
|
float & | WakingTameFoodConsumptionRateMultiplierField () |
|
float & | SwimmingStaminaRecoveryRateMultiplierField () |
|
float & | ExtraWaterConsumptionMultiplierField () |
|
float & | ExtraFoodConsumptionMultiplierField () |
|
float & | DefaultMaxOxygenField () |
|
long double & | LastReplicatedCurrentStatusValuesTimeField () |
|
float & | OriginalMaxTorporField () |
|
float & | MountedDinoDinoWeightMultiplierField () |
|
float & | ExtraWildDinoDamageMultiplierField () |
|
float & | ExtraTamedDinoDamageMultiplierField () |
|
float & | WeightMultiplierForCarriedPassengersField () |
|
float & | WeightMultiplierForPlatformPassengersInventoryField () |
|
FieldArray< float, 16 > | DinoMaxStatAddMultiplierImprintingField () |
|
float & | DinoImprintingQualityField () |
|
float & | StaminaToTorporMultiplierField () |
|
float & | StaminaToHealthMultiplierField () |
|
float & | StaminaToHealthMaxPercentPerConversionField () |
|
float & | TamedBaseHealthMultiplierField () |
|
float & | MinHealthFromExhaustionField () |
|
long double & | LastTimeEnteredExhaustedStateField () |
|
float & | TimeBeforeDecreasingTorporAfterExhaustedField () |
|
float & | ExtraBabyDinoConsumingFoodRateMultiplierField () |
|
TArray< FString > & | StatusValueNameOverridesField () |
|
TArray< FString > & | StatusDescriptionOverridesField () |
|
TSubclassOf< UDamageType > & | RegainOxygenDamageTypeField () |
|
TMap< FName, float, FDefaultSetAllocator, TDefaultMapKeyFuncs< FName, float, 0 > > & | SkillStatModifiersField () |
|
TMap< FName, float, FDefaultSetAllocator, TDefaultMapKeyFuncs< FName, float, 0 > > & | ItemSkillStatModifiersField () |
|
TMap< FName, float, FDefaultSetAllocator, TDefaultMapKeyFuncs< FName, float, 0 > > & | BuffStatModifiersField () |
|
float & | DistanceTraveledField () |
|
FVector & | LastRecordedLocationField () |
|
float & | TravelXPIntervalField () |
|
float & | TravelXPPerIntervalField () |
|
float & | OverEatFoodDamageMaxPercentField () |
|
float & | OverEatFoodDecreaseHealthRateField () |
|
float & | OverEatFoodScaleDecreaseHealthRateField () |
|
float & | OverEatFoodAbsoluteMaximumClampField () |
|
float & | FoodOverMaxDecreaseMultiplierField () |
|
float & | OverDrinkWaterDamageMaxPercentField () |
|
float & | OverDrinkWaterDecreaseHealthRateField () |
|
float & | OverDrinkWaterScaleDecreaseHealthRateField () |
|
float & | OverDrinkWaterAbsoluteMaximumClampField () |
|
float & | WaterOverMaxDecreaseMultiplierField () |
|
FieldArray< float, 4 > | BaseVitaminsConsumptionRateField () |
|
FieldArray< float, 4 > | OverEquilibriumVitaminsConsumptionMultiplierField () |
|
FieldArray< float, 4 > | OverEquilibriumVitaminsAdditionMultiplierField () |
|
float & | VitaminEquilibriumValueField () |
|
float & | OverweightMinSpeedField () |
|
float & | MinSpeedModifierField () |
|
TArray< UTexture2D * > | StatIconOverridesField () |
|
float & | VitaminEquilibriumThresholdPercentField () |
|
float & | FortitudeOxygenReductionResistanceField () |
|
float & | FortitudeOffshoreVitalsReductionResistanceField () |
|
float & | FortitudeFoodReductionResistanceField () |
|
float & | FortitudeWaterReductionResistanceField () |
|
float & | DinoTamedLevelUpsConstantField () |
|
float & | DinoTamedLevelUpsBaseMultiplierField () |
|
float & | FlyingStaminaRecoveryRateMultiplierField () |
|
bool & | bInWeightLockField () |
|
long double & | LastReplicatedXPTimeField () |
|
bool & | bHasUnlockedMaxPlayerLevelAchievementThisSessionField () |
|
bool & | bHasUnlockedMaxDinoLevelAchievementThisSessionField () |
|
BitFieldValue< bool, unsigned __int32 > | bCanSuffocate () |
|
BitFieldValue< bool, unsigned __int32 > | bCanSuffocateIfTamed () |
|
BitFieldValue< bool, unsigned __int32 > | bCanGetHungry () |
|
BitFieldValue< bool, unsigned __int32 > | bUseStamina () |
|
BitFieldValue< bool, unsigned __int32 > | bWalkingConsumesStamina () |
|
BitFieldValue< bool, unsigned __int32 > | bRunningConsumesStamina () |
|
BitFieldValue< bool, unsigned __int32 > | bConsumeFoodAutomatically () |
|
BitFieldValue< bool, unsigned __int32 > | bAddExperienceAutomatically () |
|
BitFieldValue< bool, unsigned __int32 > | bConsumeWaterAutomatically () |
|
BitFieldValue< bool, unsigned __int32 > | bAutomaticallyUpdateTemperature () |
|
BitFieldValue< bool, unsigned __int32 > | bReplicateGlobalStatusValues () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowLevelUps () |
|
BitFieldValue< bool, unsigned __int32 > | bInfiniteStats () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowSharingXPWithTribe () |
|
BitFieldValue< bool, unsigned __int32 > | bUseStatusSpeedModifiers () |
|
BitFieldValue< bool, unsigned __int32 > | bStatusSpeedModifierOnlyFullOrNone () |
|
BitFieldValue< bool, unsigned __int32 > | bIgnoreStatusSpeedModifierIfSwimming () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventJump () |
|
BitFieldValue< bool, unsigned __int32 > | bInitializedBaseLevelMaxStatusValues () |
|
BitFieldValue< bool, unsigned __int32 > | bInitializedMe () |
|
BitFieldValue< bool, unsigned __int32 > | bServerFirstInitialized () |
|
BitFieldValue< bool, unsigned __int32 > | bRunningUseDefaultSpeed () |
|
BitFieldValue< bool, unsigned __int32 > | bNeverAllowXP () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventTamedStatReplication () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPAdjustStatusValueModification () |
|
BitFieldValue< bool, unsigned __int32 > | bForceDefaultSpeed () |
|
BitFieldValue< bool, unsigned __int32 > | bCheatStatus () |
|
BitFieldValue< bool, unsigned __int32 > | bForceRefreshWeight () |
|
BitFieldValue< bool, unsigned __int32 > | bForceGainOxygen () |
|
BitFieldValue< bool, unsigned __int32 > | bFreezeStatusValues () |
|
BitFieldValue< bool, unsigned __int32 > | bTicked () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPModifyMaxLevel () |
|
BitFieldValue< bool, unsigned __int32 > | bNoStaminaRecoveryWhenStarving () |
|
BitFieldValue< bool, unsigned __int32 > | bApplyingStatusValueModifiers () |
|
BitFieldValue< bool, unsigned __int32 > | bDontScaleMeleeDamage () |
|
BitFieldValue< bool, unsigned __int32 > | bInfiniteWeight () |
|
BitFieldValue< bool, unsigned __int32 > | bGainExperienceForTravel () |
|
BitFieldValue< bool, unsigned __int32 > | bCanGetExhausted () |
|
BitFieldValue< bool, unsigned __int32 > | bStaminaToHealthConverstionIsPercentOfMaxHealth () |
|
void | AddExperience (float HowMuch, bool bShareWithTribe, EXPType::Type XPType, bool bShareWithShip) |
|
void | AddShipExperience (float HowMuch, EXPType::Type XPType, float SharedXPMulti, bool bShareWithBasedPlayers, bool bShareWithBasedNPCCrew, bool bShareWithBasedCreatures, bool bOnlyAddToBasedPawns, APrimalCharacter *FromKillerChar) |
|
void | AddStatusValueModifier (EPrimalCharacterStatusValue::Type ValueType, float Amount, float Speed, bool bContinueOnUnchangedValue, bool bSetValue, int StatusValueModifierDescriptionIndex, bool bResetExistingModifierDescriptionIndex, float LimitExistingModifierDescriptionToMaxAmount, bool bSetAdditionalValue, EPrimalCharacterStatusValue::Type StopAtValueNearMax, bool bMakeUntameable, TSubclassOf< UDamageType > ScaleValueByCharacterDamageType, bool bMoveTowardsEquilibrium, bool bAddTowardsEquilibrium) |
|
void | AdjustStatusValueModification (EPrimalCharacterStatusValue::Type valueType, float *Amount, TSubclassOf< UDamageType > DamageTypeClass, bool bManualModification) |
|
bool | AllowTaming () |
|
void | ApplyStatusValueModifiers (float DeltaTime) |
|
void | ApplyTamingStatModifiers (float TameIneffectivenessModifier) |
|
bool | AreAllVitaminsAtEquilibrium () |
|
void | BPDirectSetCurrentStatusValue (EPrimalCharacterStatusValue::Type valueType, float newValue) |
|
void | BPDirectSetMaxStatusValue (EPrimalCharacterStatusValue::Type valueType, float newValue) |
|
float | BPGetAmountGainedPerLevelUpValue (EPrimalCharacterStatusValue::Type valueType, bool bGetTamed) |
|
float | BPGetCurrentStatusValue (EPrimalCharacterStatusValue::Type valueType) |
|
float | BPGetMaxStatusValue (EPrimalCharacterStatusValue::Type valueType) |
|
float | BPGetPercentStatusValue (EPrimalCharacterStatusValue::Type valueType) |
|
float | BPGetRecoveryRateStatusValue (EPrimalCharacterStatusValue::Type valueType) |
|
float | BPModifyMaxExperiencePoints_Implementation (float InMaxExperiencePoints, bool bCheckingTrueMaximum) |
|
int | BPModifyMaxLevel_Implementation (int InMaxLevel) |
|
void | BPSetRecoveryRateStatusValue (EPrimalCharacterStatusValue::Type valueType, float newValue) |
|
bool | CanLevelUp (EPrimalCharacterStatusValue::Type LevelUpValueType) |
|
void | ChangedStatusState (EPrimalCharacterStatusState::Type valueType, bool bEnteredState) |
|
void | CharacterUpdatedInventory (bool bEquippedOrUneqippedItem) |
|
void | ClearAllLevelUpPoints (bool bTamedPoints) |
|
void | ClientSyncMaxStatusValues_Implementation (TArray< float > *NetMaxStatusValues, TArray< float > *NetBaseMaxStatusValues) |
|
void | DrawLocalPlayerHUD (AShooterHUD *HUD, float ScaleMult, bool bFromBottomRight) |
|
void | DrawLocalPlayerHUDDescriptions (AShooterHUD *HUD, long double TheTimeSeconds, float ScaleMult, bool bDrawBottomRight) |
|
int | GetCharacterLevel () |
|
float | GetConsciousPercentage () |
|
float | GetCraftingSpeedModifier () |
|
UPrimalCharacterStatusComponent * | GetDefaultCharacterStatusComponent () |
|
void | GetDinoFoodConsumptionRateMultiplier (float *Amount) |
|
float | GetDiscoveryZoneMaxXP (int NumDiscoveredZones) |
|
float | GetExperiencePercent () |
|
float | GetExperienceRequiredForNextLevelUp () |
|
float | GetExperienceRequiredForPreviousLevelUp () |
|
int | GetExtraCharacterLevel () |
|
float | GetJumpZModifier () |
|
int | GetLevelUpPoints (EPrimalCharacterStatusValue::Type valueType, bool bTamedPoints) |
|
void | GetLifetimeReplicatedProps (TArray< FLifetimeProperty > *OutLifetimeProps) |
|
float | GetMaxStatusValue (EPrimalCharacterStatusValue::Type valueType) |
|
float | GetMeleeDamageModifier () |
|
float | GetMovementSpeedModifier () |
|
int | GetMyCurrentDiscoveryZoneMaxLevel () |
|
float | GetMyCurrentDiscoveryZoneMaxXP () |
|
float | GetMyMaxAllowedXP (bool bCheckingTrueMaximum) |
|
int | GetNumLevelUpsAvailable () |
|
float | GetOffshoreVitalsDecreaseMultiplier () |
|
APrimalCharacter * | GetPrimalCharacter () |
|
float | GetSkillStatModifier (FName SkillStatModifierName) |
|
float | GetSkillStatMultiplier (FName SkillStatModifierName) |
|
FString * | GetStatGroupModifiersString (FString *result) |
|
FString * | GetStatusMaxValueString (FString *result, EPrimalCharacterStatusValue::Type ValueType, bool bValueOnly) |
|
FString * | GetStatusNameString (FString *result, EPrimalCharacterStatusValue::Type ValueType) |
|
FString * | GetStatusStatusDescription (FString *result, EPrimalCharacterStatusValue::Type ValueType) |
|
float | GetStatusValueRecoveryRate (EPrimalCharacterStatusValue::Type valueType) |
|
FString * | GetStatusValueString (FString *result, EPrimalCharacterStatusValue::Type ValueType, bool bValueOnly) |
|
float | GetSwimmingTemperatureFortitudeMultiplier () |
|
float | GetThresholdValueForState (EPrimalCharacterStatusValue::Type valueType, char StateIndex, bool bHighThreshold) |
|
float | GetTotalStatusModifierDescriptionIndex (int StatusValueModifierDescriptionIndex) |
|
float | GetUpgradedMaxStatusValue (EPrimalCharacterStatusValue::Type valueType) |
|
FString * | GetUpgradedStatusValueString (FString *result, EPrimalCharacterStatusValue::Type ValueType) |
|
bool | HasExperienceForLevelUp () |
|
void | InitializeComponent () |
|
bool | IsAlignedWithTeam (int TargetingTeam) |
|
bool | IsAtMaxLevel () |
|
bool | IsInStatusState (EPrimalCharacterStatusState::Type StateType) |
|
bool | IsVitaminAtEquilibrium (EPrimalCharacterStatusValue::Type VitaminType) |
|
float | ModifyCurrentStatusValue (EPrimalCharacterStatusValue::Type valueType, float Amount, bool bPercentOfMax, bool bPercentOfCurrent, bool bManualModification, bool bSetValue, TSubclassOf< UDamageType > DamageTypeClass, bool bDamageDontKill, bool bForceSetValue) |
|
void | NetSyncMaxStatusValues_Implementation (TArray< float > *NetMaxStatusValues, TArray< float > *NetBaseMaxStatusValues) |
|
void | OnDeserializedByGame (EOnDesrializationType::Type DeserializationType) |
|
void | OnJumped () |
|
void | OnRep_CurrentStatusValues () |
|
void | OnRep_GlobalBaseLevelMaxStatusValues () |
|
void | OnRep_GlobalCurrentStatusValues () |
|
void | OnRep_GlobalMaxStatusValues () |
|
void | OnRep_ReplicatedExperiencePoints () |
|
void | RefreshBuffStatGroupModifiers () |
|
void | RefreshEquippedItemStatGroupModifiers () |
|
void | RefreshInsulation () |
|
void | RefreshTemperature () |
|
void | RescaleAllStats () |
|
void | RescaleMaxStat (EPrimalCharacterStatusValue::Type LevelUpValueType, float TargetValue, bool bIsPercentOfTrueValue) |
|
void | ServerApplyLevelUp (EPrimalCharacterStatusValue::Type LevelUpValueType, AShooterPlayerController *ByPC) |
|
void | ServerSyncReplicatedValues () |
|
void | SetBaseLevel (int Level, bool bDontCurrentSetToMax) |
|
void | SetExtraCharacterLevel (int NewExtraCharacterLevel) |
|
void | SetLevelUpPoints (EPrimalCharacterStatusValue::Type valueType, bool bTamedPoints, int newPoints) |
|
void | SetMaxStatusValue (EPrimalCharacterStatusValue::Type StatType, float newValue) |
|
void | SetTameable (bool bTameable) |
|
void | SetTamed (float TameIneffectivenessModifier) |
|
void | TickStatus (float DeltaTime, bool bForceStatusUpdate) |
|
void | TransferStatusAmountIfNeeded (EPrimalCharacterStatusValue::Type valueType, float *Amount, bool bPercentOfMax, bool bPercentOfCurrent, bool bManualModification, bool bSetValue, TSubclassOf< UDamageType > DamageTypeClass, bool bDamageDontKill, bool bForceSetValue) |
|
void | UpdateStatusValue (EPrimalCharacterStatusValue::Type valueType, float DeltaTime, bool bManualUpdate) |
|
void | UpdateWeightStat (bool bForceSetValue) |
|
void | UpdatedCurrentStatusValue (EPrimalCharacterStatusValue::Type valueType, float Amount, bool bManualModification, TSubclassOf< UDamageType > DamageTypeClass, bool bDamageDontKill, bool bDontAdjustOtherStats) |
|
void | UpdatedStatModifiers () |
|
float | BPAdjustStatusValueModification (EPrimalCharacterStatusValue::Type valueType, float Amount, TSubclassOf< UDamageType > DamageTypeClass, bool bManualModification) |
|
float | BPModifyMaxExperiencePoints (float InMaxExperiencePoints, bool bCheckingTrueMaximum) |
|
int | BPModifyMaxLevel (int InMaxLevel) |
|
void | ClientSyncMaxStatusValues (TArray< float > *NetMaxStatusValues, TArray< float > *NetBaseMaxStatusValues) |
|
void | NetSyncMaxStatusValues (TArray< float > *NetMaxStatusValues, TArray< float > *NetBaseMaxStatusValues) |
|
FieldArray< float, 12 > | MaxStatusValuesField () |
|
FieldArray< float, 12 > | BaseLevelMaxStatusValuesField () |
|
FieldArray< char, 12 > | NumberOfLevelUpPointsAppliedField () |
|
FieldArray< char, 12 > | NumberOfLevelUpPointsAppliedTamedField () |
|
float & | TamedIneffectivenessModifierField () |
|
float & | MovingStaminaRecoveryRateMultiplierField () |
|
FieldArray< float, 12 > | RecoveryRateStatusValueField () |
|
FieldArray< float, 12 > | TimeToRecoverAfterDepletionStatusValueField () |
|
FieldArray< float, 12 > | TimeToRecoverAfterDecreaseStatusValueField () |
|
FieldArray< float, 12 > | AmountMaxGainedPerLevelUpValueField () |
|
FieldArray< float, 12 > | AmountMaxGainedPerLevelUpValueTamedField () |
|
FieldArray< char, 12 > | MaxGainedPerLevelUpValueIsPercentField () |
|
FieldArray< char, 12 > | RecoveryRateIsPercentField () |
|
FieldArray< float, 12 > | TamingMaxStatMultipliersField () |
|
FieldArray< float, 12 > | TamingMaxStatAdditionsField () |
|
FieldArray< float, 12 > | MaxLevelUpMultiplierField () |
|
float & | TamedLandDinoSwimSpeedLevelUpEffectivenessField () |
|
float & | TamingIneffectivenessMultiplierField () |
|
float & | DinoRiderWeightMultiplierField () |
|
FieldArray< char, 12 > | CanLevelUpValueField () |
|
FieldArray< char, 12 > | DontUseValueField () |
|
FieldArray< FPrimalCharacterStatusStateThresholds, 12 > | StatusStateThresholdsField () |
|
float & | ExperienceAutomaticConsciousIncreaseSpeedField () |
|
float & | CheatMaxWeightField () |
|
int & | CharacterStatusComponentPriorityField () |
|
float & | SuffocationHealthPercentDecreaseSpeedField () |
|
float & | UnsubmergedOxygenIncreaseSpeedField () |
|
float & | SubmergedOxygenDecreaseSpeedField () |
|
float & | RunningStaminaConsumptionRateField () |
|
float & | WalkingStaminaConsumptionRateField () |
|
float & | SwimmingOrFlyingStaminaConsumptionRateField () |
|
float & | JumpStaminaConsumptionField () |
|
float & | WindedSpeedModifierField () |
|
float & | WindedSpeedModifierSwimmingOrFlyingField () |
|
float & | InjuredSpeedModifierField () |
|
float & | HypothermicHealthDecreaseRateBaseField () |
|
float & | HypothermicHealthDecreaseRatePerDegreeField () |
|
float & | HyperthermicHealthDecreaseRateBaseField () |
|
float & | HyperthermicHealthDecreaseRatePerDegreeField () |
|
float & | XPEarnedPerStaminaConsumedField () |
|
float & | KillXPMultiplierPerCharacterLevelField () |
|
float & | ShareXPWithTribeRangeField () |
|
int & | BaseCharacterLevelField () |
|
unsigned __int16 & | ExtraCharacterLevelField () |
|
float & | ExperiencePointsField () |
|
float & | ReplicatedExperiencePointsField () |
|
TEnumAsByte< enum ELevelExperienceRampType::Type > & | LevelExperienceRampTypeField () |
|
float & | MaxExperiencePointsField () |
|
float & | BaseFoodConsumptionRateField () |
|
float & | BaseWaterConsumptionRateField () |
|
float & | FortitudeTorpidityDecreaseMultiplierField () |
|
float & | FortitudeTorpidityIncreaseResistanceField () |
|
float & | SubmergedWaterIncreaseRateField () |
|
float & | CrouchedWaterFoodConsumptionMultiplierField () |
|
float & | ProneWaterFoodConsumptionMultiplierField () |
|
float & | StaminaRecoveryDecreaseFoodMultiplierField () |
|
float & | StaminaRecoveryDecreaseWaterMultiplierField () |
|
float & | HealthRecoveryDecreaseFoodMultiplierField () |
|
float & | BabyDinoConsumingFoodRateMultiplierField () |
|
float & | DinoTamedAdultConsumingFoodRateMultiplierField () |
|
float & | BabyGestationConsumingFoodRateMultiplierField () |
|
float & | BabyDinoStarvationHealthDecreaseRateMultiplierField () |
|
float & | BabyMaxHealthPercentField () |
|
float & | CrouchedStaminaConsumptionMultiplierField () |
|
float & | ProneStaminaConsumptionMultiplierField () |
|
float & | StarvationHealthConsumptionRateField () |
|
float & | DehyrdationHealthConsumptionRateField () |
|
float & | StaminaConsumptionDecreaseWaterMultiplierField () |
|
float & | StaminaConsumptionDecreaseFoodMultiplierField () |
|
float & | HypothermiaDecreaseFoodMultiplierBaseField () |
|
float & | HypothermiaDecreaseFoodMultiplierPerDegreeField () |
|
float & | HyperthermiaDecreaseWaterMultiplierBaseField () |
|
float & | HyperthermiaDecreaseWaterMultiplierPerDegreeField () |
|
float & | HyperthermiaTemperatureThresholdField () |
|
float & | HypothermiaTemperatureThresholdField () |
|
float & | TorporExitPercentThresholdField () |
|
float & | KnockedOutTorpidityRecoveryRateMultiplierField () |
|
float & | DehydrationTorpidityMultiplierField () |
|
float & | StarvationTorpidityMultuplierField () |
|
float & | StarvationTorpidityIncreaseRateField () |
|
float & | DehyrdationTorpidityIncreaseRateField () |
|
float & | InjuredTorpidityIncreaseMultiplierField () |
|
float & | WeightSpeedDecreasePowerField () |
|
float & | WeightJumpDecreasePowerField () |
|
float & | PoopItemMinFoodConsumptionIntervalField () |
|
float & | PoopItemMaxFoodConsumptionIntervalField () |
|
float & | TheMaxTorporIncreasePerBaseLevelField () |
|
float & | CurrentStatusValuesReplicationIntervalField () |
|
float & | InsulationHyperthermiaOffsetExponentField () |
|
float & | InsulationHyperthermiaOffsetScalerField () |
|
float & | InsulationHypothermiaOffsetExponentField () |
|
float & | InsulationHypothermiaOffsetScalerField () |
|
float & | HypoCharacterInsulationValueField () |
|
float & | HyperCharacterInsulationValueField () |
|
float & | PoopItemFoodConsumptionCacheField () |
|
float & | LastHypothermalCharacterInsulationValueField () |
|
float & | LastHyperthermalCharacterInsulationValueField () |
|
TEnumAsByte< enum EPrimalCharacterStatusValue::Type > & | MaxStatusValueToAutoUpdateField () |
|
float & | GenericXPMultiplierField () |
|
float & | CraftEarnXPMultiplierField () |
|
float & | MinInventoryWeightField () |
|
float & | KillEarnXPMultiplierField () |
|
float & | GenericEarnXPMultiplierField () |
|
float & | SpecialEarnXPMultiplierField () |
|
float & | HarvestEarnXPMultiplierField () |
|
float & | DefaultHyperthermicInsulationField () |
|
float & | DefaultHypothermicInsulationField () |
|
float & | MaxTamingEffectivenessBaseLevelMultiplierField () |
|
FString & | FoodStatusNameOverrideField () |
|
UTexture2D * | FoodStatusIconBackgroundOverrideField () |
|
UTexture2D * | FoodStatusIconForegroundOverrideField () |
|
TArray< FPrimalCharacterStatusValueModifier > & | StatusValueModifiersField () |
|
TArray< unsigned char > & | StatusValueModifierDescriptionIndicesField () |
|
FieldArray< float, 12 > | CurrentStatusValuesField () |
|
FieldArray< float, 12 > | AdditionalStatusValuesField () |
|
FieldArray< float, 12 > | ReplicatedCurrentStatusValuesField () |
|
FieldArray< float, 12 > | ReplicatedGlobalMaxStatusValuesField () |
|
FieldArray< float, 12 > | ReplicatedBaseLevelMaxStatusValuesField () |
|
FieldArray< float, 12 > | ReplicatedGlobalCurrentStatusValuesField () |
|
FieldArray< char, 12 > | CurrentStatusStatesField () |
|
FieldArray< long double, 12 > | LastDecreasedStatusValuesTimesField () |
|
FieldArray< long double, 12 > | LastIncreasedStatusValuesTimesField () |
|
FieldArray< long double, 12 > | LastMaxedStatusValuesTimesField () |
|
FieldArray< long double, 12 > | LastDepletedStatusValuesTimesField () |
|
float & | StaminaRecoveryExtraResourceDecreaseMultiplierField () |
|
float & | DehydrationStaminaRecoveryRateField () |
|
float & | WaterConsumptionMultiplierField () |
|
float & | FoodConsumptionMultiplierField () |
|
TArray< USoundBase * > | EnteredStatusStateSoundsField () |
|
TArray< USoundBase * > | ExitStatusStateSoundsField () |
|
float & | ExtraOxygenSpeedStatMultiplierField () |
|
float & | ExtraTamedHealthMultiplierField () |
|
float & | WakingTameFoodConsumptionRateMultiplierField () |
|
float & | SwimmingStaminaRecoveryRateMultiplierField () |
|
float & | ExtraWaterConsumptionMultiplierField () |
|
float & | ExtraFoodConsumptionMultiplierField () |
|
float & | DefaultMaxOxygenField () |
|
long double & | LastReplicatedCurrentStatusValuesTimeField () |
|
float & | OriginalMaxTorporField () |
|
float & | MountedDinoDinoWeightMultiplierField () |
|
float & | ExtraWildDinoDamageMultiplierField () |
|
float & | ExtraTamedDinoDamageMultiplierField () |
|
float & | WeightMultiplierWhenCarriedOrBasedField () |
|
float & | WeightMultiplierForCarriedPassengersField () |
|
float & | WeightMultiplierForPlatformPassengersInventoryField () |
|
FieldArray< float, 12 > | DinoMaxStatAddMultiplierImprintingField () |
|
float & | DinoImprintingQualityField () |
|
float & | TamedBaseHealthMultiplierField () |
|
float & | ExtraBabyDinoConsumingFoodRateMultiplierField () |
|
TArray< FString > & | StatusValueNameOverridesField () |
|
TSubclassOf< UDamageType > & | RegainOxygenDamageTypeField () |
|
bool & | bInWeightLockField () |
|
long double & | LastReplicatedXPTimeField () |
|
bool & | bHasUnlockedMaxPlayerLevelAchievementThisSessionField () |
|
bool & | bHasUnlockedMaxDinoLevelAchievementThisSessionField () |
|
BitFieldValue< bool, unsigned __int32 > | bCanSuffocate () |
|
BitFieldValue< bool, unsigned __int32 > | bCanSuffocateIfTamed () |
|
BitFieldValue< bool, unsigned __int32 > | bCanGetHungry () |
|
BitFieldValue< bool, unsigned __int32 > | bUseStamina () |
|
BitFieldValue< bool, unsigned __int32 > | bWalkingConsumesStamina () |
|
BitFieldValue< bool, unsigned __int32 > | bRunningConsumesStamina () |
|
BitFieldValue< bool, unsigned __int32 > | bConsumeFoodAutomatically () |
|
BitFieldValue< bool, unsigned __int32 > | bInfiniteFood () |
|
BitFieldValue< bool, unsigned __int32 > | bAddExperienceAutomatically () |
|
BitFieldValue< bool, unsigned __int32 > | bConsumeWaterAutomatically () |
|
BitFieldValue< bool, unsigned __int32 > | bAutomaticallyUpdateTemperature () |
|
BitFieldValue< bool, unsigned __int32 > | bReplicateGlobalStatusValues () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowLevelUps () |
|
BitFieldValue< bool, unsigned __int32 > | bInfiniteStats () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowSharingXPWithTribe () |
|
BitFieldValue< bool, unsigned __int32 > | bUseStatusSpeedModifiers () |
|
BitFieldValue< bool, unsigned __int32 > | bStatusSpeedModifierOnlyFullOrNone () |
|
BitFieldValue< bool, unsigned __int32 > | bIgnoreStatusSpeedModifierIfSwimming () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventJump () |
|
BitFieldValue< bool, unsigned __int32 > | bInitializedBaseLevelMaxStatusValues () |
|
BitFieldValue< bool, unsigned __int32 > | bInitializedMe () |
|
BitFieldValue< bool, unsigned __int32 > | bServerFirstInitialized () |
|
BitFieldValue< bool, unsigned __int32 > | bRunningUseDefaultSpeed () |
|
BitFieldValue< bool, unsigned __int32 > | bNeverAllowXP () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventTamedStatReplication () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPAdjustStatusValueModification () |
|
BitFieldValue< bool, unsigned __int32 > | bForceDefaultSpeed () |
|
BitFieldValue< bool, unsigned __int32 > | bForceRefreshWeight () |
|
BitFieldValue< bool, unsigned __int32 > | bHideFoodStatusFromHUD () |
|
BitFieldValue< bool, unsigned __int32 > | bForceGainOxygen () |
|
BitFieldValue< bool, unsigned __int32 > | bFreezeStatusValues () |
|
BitFieldValue< bool, unsigned __int32 > | bTicked () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPModifyMaxLevel () |
|
BitFieldValue< bool, unsigned __int32 > | bNoStaminaRecoveryWhenStarving () |
|
BitFieldValue< bool, unsigned __int32 > | bApplyingStatusValueModifiers () |
|
BitFieldValue< bool, unsigned __int32 > | bDontScaleMeleeDamage () |
|
BitFieldValue< bool, unsigned __int32 > | bInfiniteWeight () |
|
void | GetLifetimeReplicatedProps (TArray< FLifetimeProperty > *OutLifetimeProps) |
|
void | InitializeComponent () |
|
float | GetTotalStatusModifierDescriptionIndex (int StatusValueModifierDescriptionIndex) |
|
void | AddStatusValueModifier (EPrimalCharacterStatusValue::Type ValueType, float Amount, float Speed, bool bContinueOnUnchangedValue, bool bSetValue, int StatusValueModifierDescriptionIndex, bool bResetExistingModifierDescriptionIndex, float LimitExistingModifierDescriptionToMaxAmount, bool bSetAdditionalValue, EPrimalCharacterStatusValue::Type StopAtValueNearMax, bool bMakeUntameable, TSubclassOf< UDamageType > ScaleValueByCharacterDamageType) |
|
void | ApplyStatusValueModifiers (float DeltaTime) |
|
void | SetAllStatsToMaximum () |
|
void | SetAllStatsToMaximumExcluding (EPrimalCharacterStatusValue::Type exclude) |
|
void | TickStatus (float DeltaTime, bool bForceStatusUpdate) |
|
void | UpdateStatusValue (EPrimalCharacterStatusValue::Type valueType, float DeltaTime, bool bManualUpdate) |
|
void | UpdateWeightStat (bool bForceSetValue) |
|
void | AdjustStatusValueModification (EPrimalCharacterStatusValue::Type valueType, float *Amount, TSubclassOf< UDamageType > DamageTypeClass, bool bManualModification) |
|
void | GetDinoFoodConsumptionRateMultiplier (float *Amount) |
|
void | UninitializeComponent () |
|
int | GetExtraCharacterLevel () |
|
void | SetExtraCharacterLevel (int NewExtraCharacterLevel) |
|
float | ModifyCurrentStatusValue (EPrimalCharacterStatusValue::Type valueType, float Amount, bool bPercentOfMax, bool bPercentOfCurrent, bool bManualModification, bool bSetValue, TSubclassOf< UDamageType > DamageTypeClass, bool bDamageDontKill, bool bForceSetValue) |
|
void | ChangedStatusState (EPrimalCharacterStatusState::Type valueType, bool bEnteredState) |
|
void | CharacterUpdatedInventory (bool bEquippedOrUneqippedItem) |
|
void | UpdateInventoryWeight (APrimalCharacter *aPrimalChar) |
|
void | RefreshInsulation () |
|
void | RescaleMaxStat (EPrimalCharacterStatusValue::Type LevelUpValueType, float TargetValue, bool bIsPercentOfTrueValue) |
|
void | RefreshTemperature () |
|
void | UpdatedCurrentStatusValue (EPrimalCharacterStatusValue::Type valueType, float Amount, bool bManualModification, TSubclassOf< UDamageType > DamageTypeClass, bool bDamageDontKill, bool bDontAdjustOtherStats) |
|
float | GetStatusValueRecoveryRate (EPrimalCharacterStatusValue::Type valueType) |
|
float | GetRawStatusValueRecoveryRate (EPrimalCharacterStatusValue::Type valueType) |
|
void | DrawLocalPlayerHUD (AShooterHUD *HUD, float ScaleMult, bool bFromBottomRight) |
|
void | DrawLocalPlayerHUDDescriptions (AShooterHUD *HUD, long double TheTimeSeconds, float ScaleMult, bool bDrawBottomRight) |
|
bool | IsInStatusState (EPrimalCharacterStatusState::Type StateType) |
|
AActor * | GetPrimalCharacter () |
|
void | OnJumped () |
|
float | GetMeleeDamageModifier () |
|
float | GetCraftingSpeedModifier () |
|
float | GetMovementSpeedModifier () |
|
float | GetJumpZModifier () |
|
void | OnRep_CurrentStatusValues () |
|
void | ServerSyncReplicatedValues () |
|
void | OnRep_GlobalCurrentStatusValues () |
|
void | OnRep_GlobalMaxStatusValues () |
|
void | OnRep_GlobalBaseLevelMaxStatusValues () |
|
void | OnRep_ReplicatedExperiencePoints () |
|
bool | CanLevelUp (EPrimalCharacterStatusValue::Type LevelUpValueType, bool bCheckExperience) |
|
void | ServerApplyLevelUp (EPrimalCharacterStatusValue::Type LevelUpValueType, AShooterPlayerController *ByPC) |
|
void | SetBaseLevel (int Level, bool bDontCurrentSetToMax) |
|
void | SetBaseLevelNoStatChange (int Level) |
|
void | SetBaseLevelCustomized (int Level, TArray< FStatValuePair > *CustomBaseStats, TArray< TEnumAsByte< enum EPrimalCharacterStatusValue::Type > > *PrioritizeStats, bool bDontCurrentSetToMax) |
|
void | SetTameable (bool bTameable) |
|
void | SetTamed (float TameIneffectivenessModifier, bool bSkipAddingTamedLevels) |
|
void | ApplyTamingStatModifiers (float TameIneffectivenessModifier) |
|
bool | IsAlignedWithTeam (int TargetingTeam) |
|
FString * | GetStatusValueString (FString *result, EPrimalCharacterStatusValue::Type ValueType, bool bValueOnly) |
|
FString * | GetStatusNameString (FString *result, EPrimalCharacterStatusValue::Type ValueType) |
|
FString * | GetStatusMaxValueString (FString *result, EPrimalCharacterStatusValue::Type ValueType, bool bValueOnly) |
|
int | GetCharacterLevel () |
|
int | GetBaseLevelFromLevelUpPoints (bool bIncludePlayerAddedLevels) |
|
void | AddExperience (float HowMuch, bool bShareWithTribe, EXPType::Type XPType) |
|
int | GetNumLevelUpsAvailable () |
|
float | GetExperienceRequiredForNextLevelUp () |
|
float | GetExperienceRequiredForPreviousLevelUp () |
|
bool | IsAtMaxLevel () |
|
bool | HasExperienceForLevelUp () |
|
float | GetExperiencePercent () |
|
void | NetSyncMaxStatusValues_Implementation (TArray< float > *NetMaxStatusValues, TArray< float > *NetBaseMaxStatusValues) |
|
void | ClientSyncMaxStatusValues_Implementation (TArray< float > *NetMaxStatusValues, TArray< float > *NetBaseMaxStatusValues) |
|
void | Serialize (FArchive *Ar) |
|
bool | AllowTaming () |
|
void | BPDirectSetCurrentStatusValue (EPrimalCharacterStatusValue::Type valueType, float newValue) |
|
void | BPDirectSetMaxStatusValue (EPrimalCharacterStatusValue::Type valueType, float newValue) |
|
float | BPGetCurrentStatusValue (EPrimalCharacterStatusValue::Type valueType) |
|
float | BPGetMaxStatusValue (EPrimalCharacterStatusValue::Type valueType) |
|
float | BPGetPercentStatusValue (EPrimalCharacterStatusValue::Type valueType) |
|
void | SetMaxStatusValue (EPrimalCharacterStatusValue::Type StatType, float newValue) |
|
void | RescaleAllStats () |
|
UPrimalCharacterStatusComponent * | GetDefaultCharacterStatusComponent () |
|
void | BPSetRecoveryRateStatusValue (EPrimalCharacterStatusValue::Type valueType, float newValue) |
|
int | GetLevelUpPoints (EPrimalCharacterStatusValue::Type valueType, bool bTamedPoints) |
|
void | SetLevelUpPoints (EPrimalCharacterStatusValue::Type valueType, bool bTamedPoints, int newPoints) |
|
void | ClearAllLevelUpPoints (bool bTamedPoints) |
|
void | CopyPrimalStatusComponentValues (UPrimalCharacterStatusComponent *src) |
|
FString * | GetDebugString (FString *result) |
|
float | BPAdjustStatusValueModification (EPrimalCharacterStatusValue::Type valueType, float Amount, TSubclassOf< UDamageType > DamageTypeClass, bool bManualModification) |
|
float | BPModifyMaxExperiencePoints (float InMaxExperiencePoints) |
|
int | BPModifyMaxLevel (int InMaxLevel) |
|
void | ClientSyncMaxStatusValues (TArray< float > *NetMaxStatusValues, TArray< float > *NetBaseMaxStatusValues) |
|
void | NetSyncMaxStatusValues (TArray< float > *NetMaxStatusValues, TArray< float > *NetBaseMaxStatusValues) |
|
TArray< FName > & | ComponentTagsField () |
|
FName & | CustomTagField () |
|
int & | CustomDataField () |
|
AActor * | CachedOwnerField () |
|
UWorld * | WorldField () |
|
BitFieldValue< bool, unsigned __int32 > | bRegistered () |
|
BitFieldValue< bool, unsigned __int32 > | bRenderStateDirty () |
|
BitFieldValue< bool, unsigned __int32 > | bRenderTransformDirty () |
|
BitFieldValue< bool, unsigned __int32 > | bRenderDynamicDataDirty () |
|
BitFieldValue< bool, unsigned __int32 > | bAutoRegister () |
|
BitFieldValue< bool, unsigned __int32 > | bTickInEditor () |
|
BitFieldValue< bool, unsigned __int32 > | bNeverNeedsRenderUpdate () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowConcurrentTick () |
|
BitFieldValue< bool, unsigned __int32 > | bCreatedByConstructionScript () |
|
BitFieldValue< bool, unsigned __int32 > | bAutoActivate () |
|
BitFieldValue< bool, unsigned __int32 > | bIsActive () |
|
BitFieldValue< bool, unsigned __int32 > | bWantsInitializeComponent () |
|
BitFieldValue< bool, unsigned __int32 > | bHasBeenCreated () |
|
BitFieldValue< bool, unsigned __int32 > | bHasBeenInitialized () |
|
BitFieldValue< bool, unsigned __int32 > | bAlwaysReplicatePropertyConditional () |
|
BitFieldValue< bool, unsigned __int32 > | bStasisPreventUnregister () |
|
BitFieldValue< bool, unsigned __int32 > | bPreventOnDedicatedServer () |
|
BitFieldValue< bool, unsigned __int32 > | bHasCachedOwner () |
|
BitFieldValue< bool, unsigned __int32 > | bRenderStateCreated () |
|
BitFieldValue< bool, unsigned __int32 > | bPhysicsStateCreated () |
|
BitFieldValue< bool, unsigned __int32 > | bReplicates () |
|
BitFieldValue< bool, unsigned __int32 > | bNetAddressable () |
|
bool | AllowRegisterWithWorld (UWorld *InWorld) |
|
void | Activate (bool bReset) |
|
void | AddTickPrerequisiteActor (AActor *PrerequisiteActor) |
|
void | AddTickPrerequisiteComponent (UActorComponent *PrerequisiteComponent) |
|
bool | AlwaysReplicatePropertyConditional (UProperty *forProperty) |
|
void | BPTickComponent (float DeltaTime) |
|
void | BeginDestroy () |
|
bool | ComponentHasTag (FName Tag) |
|
void | CreatePhysicsState () |
|
void | CreateRenderState_Concurrent () |
|
void | Deactivate () |
|
void | DestroyComponent () |
|
void | DestroyPhysicsState () |
|
void | DestroyRenderState_Concurrent () |
|
void | DoDeferredRenderUpdates_Concurrent () |
|
void | ExecuteRegisterEvents () |
|
void | ExecuteUnregisterEvents () |
|
ULevel * | GetComponentLevel () |
|
bool | GetIsReplicated () |
|
void | GetLifetimeReplicatedProps (TArray< FLifetimeProperty > *OutLifetimeProps) |
|
AActor * | GetOwner () |
|
FString * | GetReadableName (FString *result) |
|
UWorld * | GetWorld () |
|
void | InitializeComponent () |
|
bool | IsComponentTickEnabled () |
|
bool | IsNameStableForNetworking () |
|
bool | IsNetSimulating () |
|
bool | IsOwnerSelected () |
|
bool | IsActive () |
|
bool | IsSupportedForNetworking () |
|
void | MarkForNeededEndOfFrameRecreate () |
|
void | MarkForNeededEndOfFrameUpdate () |
|
void | MarkRenderDynamicDataDirty () |
|
void | MarkRenderStateDirty () |
|
void | MarkRenderTransformDirty () |
|
bool | NeedsLoadForClient () |
|
bool | NeedsLoadForServer () |
|
void | OnComponentCreated () |
|
void | OnComponentDestroyed () |
|
void | OnRegister () |
|
void | OnRep_IsActive () |
|
void | PostInitProperties () |
|
void | PostRename (UObject *OldOuter, FName OldName) |
|
void | RecreatePhysicsState (bool bRestoreBoneTransforms) |
|
void | RecreateRenderState_Concurrent () |
|
void | RegisterComponent () |
|
void | RegisterComponentTickFunctions (bool bRegister, bool bSaveAndRestoreComponentTickState) |
|
void | RegisterComponentWithWorld (UWorld *InWorld) |
|
void | RemoveTickPrerequisiteActor (AActor *PrerequisiteActor) |
|
void | RemoveTickPrerequisiteComponent (UActorComponent *PrerequisiteComponent) |
|
void | ReregisterComponent () |
|
void | SendRenderDynamicData_Concurrent () |
|
void | SendRenderTransform_Concurrent () |
|
void | SetActive (bool bNewActive, bool bReset) |
|
void | SetComponentTickEnabled (bool bEnabled) |
|
void | SetComponentTickEnabledAsync (bool bEnabled) |
|
void | SetIsReplicated (bool ShouldReplicate) |
|
void | SetNetAddressable () |
|
bool | ShouldActivate () |
|
void | ToggleActive () |
|
void | UninitializeComponent () |
|
void | UnregisterComponent () |
|
void | FailedToRegisterWithWorld (UObject *Object) |
|
TArray< FName > & | ComponentTagsField () |
|
TArray< UAssetUserData * > | AssetUserDataField () |
|
FName & | CustomTagField () |
|
int & | CustomDataField () |
|
AActor * | CachedOwnerField () |
|
UWorld * | WorldField () |
|
BitFieldValue< bool, unsigned __int32 > | bRegistered () |
|
BitFieldValue< bool, unsigned __int32 > | bRenderStateDirty () |
|
BitFieldValue< bool, unsigned __int32 > | bRenderTransformDirty () |
|
BitFieldValue< bool, unsigned __int32 > | bRenderDynamicDataDirty () |
|
BitFieldValue< bool, unsigned __int32 > | bAutoRegister () |
|
BitFieldValue< bool, unsigned __int32 > | bTickInEditor () |
|
BitFieldValue< bool, unsigned __int32 > | bNeverNeedsRenderUpdate () |
|
BitFieldValue< bool, unsigned __int32 > | bAllowConcurrentTick () |
|
BitFieldValue< bool, unsigned __int32 > | bCreatedByConstructionScript () |
|
BitFieldValue< bool, unsigned __int32 > | bAutoActivate () |
|
BitFieldValue< bool, unsigned __int32 > | bIsActive () |
|
BitFieldValue< bool, unsigned __int32 > | bWantsInitializeComponent () |
|
BitFieldValue< bool, unsigned __int32 > | bHasBeenCreated () |
|
BitFieldValue< bool, unsigned __int32 > | bHasBeenInitialized () |
|
BitFieldValue< bool, unsigned __int32 > | bAlwaysReplicatePropertyConditional () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOnComponentTick () |
|
BitFieldValue< bool, unsigned __int32 > | bUseBPOnComponentDestroyed () |
|
BitFieldValue< bool, unsigned __int32 > | bOnlyInitialReplication () |
|
BitFieldValue< bool, unsigned __int32 > | bHasCachedOwner () |
|
BitFieldValue< bool, unsigned __int32 > | bRenderStateCreated () |
|
BitFieldValue< bool, unsigned __int32 > | bPhysicsStateCreated () |
|
BitFieldValue< bool, unsigned __int32 > | bReplicates () |
|
BitFieldValue< bool, unsigned __int32 > | bNetAddressable () |
|
void | InvalidateLightingCache () |
|
bool | IsPhysicsStateCreated () |
|
void | PostInitProperties () |
|
void | PostRename (UObject *OldOuter, FName OldName) |
|
AActor * | GetOwner () |
|
UWorld * | GetWorld () |
|
bool | ComponentHasTag (FName Tag) |
|
FString * | GetReadableName (FString *result) |
|
void | BeginDestroy () |
|
bool | NeedsLoadForClient () |
|
bool | NeedsLoadForServer () |
|
void | OnRegister () |
|
void | InitializeComponent () |
|
void | UninitializeComponent () |
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void | SetComponentTickEnabled (bool bEnabled) |
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void | SetComponentTickEnabledAsync (bool bEnabled) |
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void | RegisterComponentTickFunctions (bool bRegister, bool bSaveAndRestoreComponentTickState) |
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void | RegisterComponentWithWorld (UWorld *InWorld) |
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void | RegisterComponent () |
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void | UnregisterComponent () |
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void | DestroyComponent () |
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void | OnComponentCreated () |
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void | OnComponentDestroyed () |
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void | CreateRenderState_Concurrent () |
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void | SendRenderTransform_Concurrent () |
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void | SendRenderDynamicData_Concurrent () |
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void | DestroyRenderState_Concurrent () |
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void | CreatePhysicsState () |
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void | DestroyPhysicsState () |
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void | ExecuteRegisterEvents () |
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void | ExecuteUnregisterEvents () |
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void | ReregisterComponent () |
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void | RecreateRenderState_Concurrent () |
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void | RecreatePhysicsState (bool bRestoreBoneTransforms) |
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void | AddTickPrerequisiteActor (AActor *PrerequisiteActor) |
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void | AddTickPrerequisiteComponent (UActorComponent *PrerequisiteComponent) |
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void | RemoveTickPrerequisiteActor (AActor *PrerequisiteActor) |
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void | RemoveTickPrerequisiteComponent (UActorComponent *PrerequisiteComponent) |
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void | DoDeferredRenderUpdates_Concurrent () |
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void | MarkRenderDynamicDataDirty () |
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void | MarkForNeededEndOfFrameUpdate () |
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void | MarkForNeededEndOfFrameRecreate () |
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void | Activate (bool bReset) |
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void | Deactivate () |
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bool | ShouldActivate () |
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void | SetActive (bool bNewActive, bool bReset) |
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void | ToggleActive () |
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bool | IsActive () |
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void | AddAssetUserData (UAssetUserData *InUserData) |
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UAssetUserData * | GetAssetUserDataOfClass (TSubclassOf< UAssetUserData > InUserDataClass) |
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void | RemoveUserDataOfClass (TSubclassOf< UAssetUserData > InUserDataClass) |
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void | SetNetAddressable () |
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bool | IsNameStableForNetworking () |
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bool | IsSupportedForNetworking () |
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void | SetIsReplicated (bool ShouldReplicate) |
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bool | GetIsReplicated () |
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void | GetLifetimeReplicatedProps (TArray< FLifetimeProperty > *OutLifetimeProps) |
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bool | AlwaysReplicatePropertyConditional (UProperty *forProperty) |
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void | AddedAsPrimalItemAttachment () |
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void | ExecuteUbergraph (int EntryPoint) |
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bool | AreAllOuterObjectsValid () |
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FName * | GetExporterName (FName *result) |
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FString * | GetDetailedInfoInternal (FString *result) |
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UObject * | GetArchetype () |
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bool | IsBasedOnArchetype (UObject *const SomeObject) |
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bool | IsInBlueprint () |
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bool | Rename (const wchar_t *InName, UObject *NewOuter, unsigned int Flags) |
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void | LoadLocalized (UObject *LocBase, bool bLoadHierachecally) |
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void | LocalizeProperty (UObject *LocBase, TArray< FString > *PropertyTagChain, UProperty *const BaseProperty, UProperty *const Property, void *const ValueAddress) |
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void | BeginDestroy () |
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void | FinishDestroy () |
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FString * | GetDetailedInfo (FString *result) |
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bool | ConditionalBeginDestroy () |
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bool | ConditionalFinishDestroy () |
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void | ConditionalPostLoad () |
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bool | Modify (bool bAlwaysMarkDirty) |
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bool | IsSelected () |
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void | CollectDefaultSubobjects (TArray< UObject * > *OutSubobjectArray, bool bIncludeNestedSubobjects) |
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bool | CheckDefaultSubobjectsInternal () |
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bool | IsAsset () |
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bool | IsSafeForRootSet () |
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void | LoadConfig (UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, UProperty *PropertyToLoad) |
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void | ConditionalShutdownAfterError () |
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bool | IsNameStableForNetworking () |
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bool | IsFullNameStableForNetworking () |
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bool | IsSupportedForNetworking () |
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UFunction * | FindFunctionChecked (FName InName) |
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void | ProcessEvent (UFunction *Function, void *Parms) |
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| __declspec (dllexport) UProperty *FindProperty(FName name) |
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int | GetLinkerUE4Version () |
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int | GetLinkerLicenseeUE4Version () |
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FString * | GetPathName (FString *result, UObject *StopOuter) |
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void | GetPathName (UObject *StopOuter, FString *ResultString) |
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FString * | GetFullName (FString *result, UObject *StopOuter) |
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void | MarkPackageDirty () |
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bool | IsIn (UObject *SomeOuter) |
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bool | IsA (UClass *SomeBase) |
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void * | GetInterfaceAddress (UClass *InterfaceClass) |
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bool | IsDefaultSubobject () |
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int | GetLinkerIndex () |
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EObjectFlags & | ObjectFlagsField () |
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int & | InternalIndexField () |
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UClass * | ClassField () |
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FName & | NameField () |
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UObject * | OuterField () |
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void | DeferredRegister (UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *InName) |
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bool | IsValidLowLevel () |
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bool | IsValidLowLevelFast (bool bRecursive) |
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void | Register (const wchar_t *PackageName, const wchar_t *InName) |
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