|
| FieldArray< float, 16 > | MaxStatusValuesField () |
| |
| FieldArray< float, 16 > | BaseLevelMaxStatusValuesField () |
| |
| FieldArray< char, 16 > | NumberOfLevelUpPointsAppliedField () |
| |
| FieldArray< char, 16 > | NumberOfLevelUpPointsAppliedTamedField () |
| |
| float & | TamedIneffectivenessModifierField () |
| |
| float & | MovingStaminaRecoveryRateMultiplierField () |
| |
| FieldArray< float, 16 > | RecoveryRateStatusValueField () |
| |
| FieldArray< float, 16 > | TimeToRecoverAfterDepletionStatusValueField () |
| |
| FieldArray< float, 16 > | TimeToRecoverAfterDecreaseStatusValueField () |
| |
| FieldArray< float, 16 > | AmountMaxGainedPerLevelUpValueField () |
| |
| FieldArray< float, 16 > | AmountMaxGainedPerLevelUpValueTamedField () |
| |
| FieldArray< char, 16 > | MaxGainedPerLevelUpValueIsPercentField () |
| |
| FieldArray< char, 16 > | RecoveryRateIsPercentField () |
| |
| FieldArray< float, 16 > | TamingMaxStatMultipliersField () |
| |
| FieldArray< float, 16 > | TamingMaxStatAdditionsField () |
| |
| FieldArray< float, 16 > | MaxLevelUpMultiplierField () |
| |
| FieldArray< float, 16 > | ExtraStatusValueRateDecreaseModifiersField () |
| |
| float & | TamedLandDinoSwimSpeedLevelUpEffectivenessField () |
| |
| float & | TamingIneffectivenessMultiplierField () |
| |
| float & | DinoRiderWeightMultiplierField () |
| |
| FieldArray< char, 16 > | CanLevelUpValueField () |
| |
| FieldArray< char, 16 > | DontUseValueField () |
| |
| FieldArray< char, 16 > | HideValueField () |
| |
| float & | ExperienceAutomaticConsciousIncreaseSpeedField () |
| |
| float & | CheatMaxWeightField () |
| |
| int & | CharacterStatusComponentPriorityField () |
| |
| float & | SuffocationHealthPercentDecreaseSpeedField () |
| |
| float & | UnsubmergedOxygenIncreaseSpeedField () |
| |
| float & | SubmergedOxygenDecreaseSpeedField () |
| |
| float & | RunningStaminaConsumptionRateField () |
| |
| float & | WalkingStaminaConsumptionRateField () |
| |
| float & | SwimmingOrFlyingStaminaConsumptionRateField () |
| |
| float & | JumpStaminaConsumptionField () |
| |
| float & | WindedSpeedModifierField () |
| |
| float & | WindedSpeedModifierSwimmingOrFlyingField () |
| |
| float & | InjuredSpeedModifierField () |
| |
| float & | HypothermicHealthDecreaseRateBaseField () |
| |
| float & | HypothermicHealthDecreaseRatePerDegreeField () |
| |
| float & | HyperthermicHealthDecreaseRateBaseField () |
| |
| float & | HyperthermicHealthDecreaseRatePerDegreeField () |
| |
| float & | XPEarnedPerStaminaConsumedField () |
| |
| float & | KillXPMultiplierPerCharacterLevelField () |
| |
| float & | ShareXPWithTribeRangeField () |
| |
| int & | BaseCharacterLevelField () |
| |
| unsigned __int16 & | ExtraCharacterLevelField () |
| |
| float & | ExperiencePointsField () |
| |
| float & | ReplicatedExperiencePointsField () |
| |
| TEnumAsByte< enum ELevelExperienceRampType::Type > & | LevelExperienceRampTypeField () |
| |
| float & | IncreaseDamageByLevelMultiplierField () |
| |
| float & | MaxExperiencePointsField () |
| |
| float & | BaseFoodConsumptionRateField () |
| |
| float & | BaseWaterConsumptionRateField () |
| |
| float & | FortitudeTorpidityDecreaseMultiplierField () |
| |
| float & | FortitudeTorpidityIncreaseResistanceField () |
| |
| float & | SubmergedWaterIncreaseRateField () |
| |
| float & | CrouchedWaterFoodConsumptionMultiplierField () |
| |
| float & | ProneWaterFoodConsumptionMultiplierField () |
| |
| float & | StaminaRecoveryDecreaseFoodMultiplierField () |
| |
| float & | StaminaRecoveryDecreaseWaterMultiplierField () |
| |
| float & | HealthRecoveryDecreaseFoodMultiplierField () |
| |
| float & | BabyDinoConsumingFoodRateMultiplierField () |
| |
| float & | DinoTamedAdultConsumingFoodRateMultiplierField () |
| |
| float & | BabyGestationConsumingFoodRateMultiplierField () |
| |
| float & | BabyDinoStarvationHealthDecreaseRateMultiplierField () |
| |
| float & | FortitudeInsulationMultiplierField () |
| |
| float & | HypothermalInsulationMultiplierField () |
| |
| float & | HyperthermalInsulationMultiplierField () |
| |
| float & | BabyMaxHealthPercentField () |
| |
| float & | CrouchedStaminaConsumptionMultiplierField () |
| |
| float & | ProneStaminaConsumptionMultiplierField () |
| |
| float & | StarvationHealthConsumptionRateField () |
| |
| float & | DehyrdationHealthConsumptionRateField () |
| |
| float & | StaminaConsumptionDecreaseWaterMultiplierField () |
| |
| float & | StaminaConsumptionDecreaseFoodMultiplierField () |
| |
| float & | HypothermiaDecreaseFoodMultiplierBaseField () |
| |
| float & | HypothermiaDecreaseFoodMultiplierPerDegreeField () |
| |
| float & | HyperthermiaDecreaseWaterMultiplierBaseField () |
| |
| float & | HyperthermiaDecreaseWaterMultiplierPerDegreeField () |
| |
| float & | HyperthermiaTemperatureThresholdField () |
| |
| float & | HypothermiaTemperatureThresholdField () |
| |
| float & | TorporExitPercentThresholdField () |
| |
| float & | KnockedOutTorpidityRecoveryRateMultiplierField () |
| |
| float & | DehydrationTorpidityMultiplierField () |
| |
| float & | StarvationTorpidityMultuplierField () |
| |
| float & | StarvationTorpidityIncreaseRateField () |
| |
| float & | DehyrdationTorpidityIncreaseRateField () |
| |
| float & | InjuredTorpidityIncreaseMultiplierField () |
| |
| float & | WeightSpeedDecreasePowerField () |
| |
| float & | WeightJumpDecreasePowerField () |
| |
| float & | PoopItemMinFoodConsumptionIntervalField () |
| |
| float & | PoopItemMaxFoodConsumptionIntervalField () |
| |
| float & | TheMaxTorporIncreasePerBaseLevelField () |
| |
| float & | CurrentStatusValuesReplicationIntervalField () |
| |
| float & | InsulationHyperthermiaOffsetExponentField () |
| |
| float & | InsulationHyperthermiaOffsetScalerField () |
| |
| float & | InsulationHypothermiaOffsetExponentField () |
| |
| float & | InsulationHypothermiaOffsetScalerField () |
| |
| float & | HypoCharacterInsulationValueField () |
| |
| float & | HyperCharacterInsulationValueField () |
| |
| float & | PoopItemFoodConsumptionCacheField () |
| |
| float & | LastHypothermalCharacterInsulationValueField () |
| |
| float & | LastHyperthermalCharacterInsulationValueField () |
| |
| TEnumAsByte< enum EPrimalCharacterStatusValue::Type > & | MaxStatusValueToAutoUpdateField () |
| |
| float & | GenericXPMultiplierField () |
| |
| float & | CraftEarnXPMultiplierField () |
| |
| float & | KillEarnXPMultiplierField () |
| |
| float & | GenericEarnXPMultiplierField () |
| |
| float & | SpecialEarnXPMultiplierField () |
| |
| float & | HarvestEarnXPMultiplierField () |
| |
| float & | ShipKillEarnXPMultiplierField () |
| |
| float & | DefaultHyperthermicInsulationField () |
| |
| float & | DefaultHypothermicInsulationField () |
| |
| float & | MaxTamingEffectivenessBaseLevelMultiplierField () |
| |
| TArray< FPrimalCharacterStatusValueModifier > & | StatusValueModifiersField () |
| |
| TArray< unsigned char > & | StatusValueModifierDescriptionIndicesField () |
| |
| FieldArray< float, 16 > | CurrentStatusValuesField () |
| |
| FieldArray< float, 16 > | AdditionalStatusValuesField () |
| |
| FieldArray< float, 16 > | ReplicatedCurrentStatusValuesField () |
| |
| FieldArray< float, 16 > | ReplicatedGlobalMaxStatusValuesField () |
| |
| FieldArray< float, 16 > | ReplicatedBaseLevelMaxStatusValuesField () |
| |
| FieldArray< float, 16 > | ReplicatedGlobalCurrentStatusValuesField () |
| |
| FieldArray< char, 16 > | CurrentStatusStatesField () |
| |
| FieldArray< long double, 16 > | LastDecreasedStatusValuesTimesField () |
| |
| FieldArray< long double, 16 > | LastIncreasedStatusValuesTimesField () |
| |
| FieldArray< long double, 16 > | LastMaxedStatusValuesTimesField () |
| |
| FieldArray< long double, 16 > | LastDepletedStatusValuesTimesField () |
| |
| float & | StaminaRecoveryExtraResourceDecreaseMultiplierField () |
| |
| float & | DehydrationStaminaRecoveryRateField () |
| |
| float & | WaterConsumptionMultiplierField () |
| |
| float & | FoodConsumptionMultiplierField () |
| |
| TArray< USoundBase * > | EnteredStatusStateSoundsField () |
| |
| TArray< USoundBase * > | ExitStatusStateSoundsField () |
| |
| float & | ExtraOxygenSpeedStatMultiplierField () |
| |
| float & | ExtraTamedHealthMultiplierField () |
| |
| float & | WakingTameFoodConsumptionRateMultiplierField () |
| |
| float & | SwimmingStaminaRecoveryRateMultiplierField () |
| |
| float & | ExtraWaterConsumptionMultiplierField () |
| |
| float & | ExtraFoodConsumptionMultiplierField () |
| |
| float & | DefaultMaxOxygenField () |
| |
| long double & | LastReplicatedCurrentStatusValuesTimeField () |
| |
| float & | OriginalMaxTorporField () |
| |
| float & | MountedDinoDinoWeightMultiplierField () |
| |
| float & | ExtraWildDinoDamageMultiplierField () |
| |
| float & | ExtraTamedDinoDamageMultiplierField () |
| |
| float & | WeightMultiplierForCarriedPassengersField () |
| |
| float & | WeightMultiplierForPlatformPassengersInventoryField () |
| |
| FieldArray< float, 16 > | DinoMaxStatAddMultiplierImprintingField () |
| |
| float & | DinoImprintingQualityField () |
| |
| float & | StaminaToTorporMultiplierField () |
| |
| float & | StaminaToHealthMultiplierField () |
| |
| float & | StaminaToHealthMaxPercentPerConversionField () |
| |
| float & | TamedBaseHealthMultiplierField () |
| |
| float & | MinHealthFromExhaustionField () |
| |
| long double & | LastTimeEnteredExhaustedStateField () |
| |
| float & | TimeBeforeDecreasingTorporAfterExhaustedField () |
| |
| float & | ExtraBabyDinoConsumingFoodRateMultiplierField () |
| |
| TArray< FString > & | StatusValueNameOverridesField () |
| |
| TArray< FString > & | StatusDescriptionOverridesField () |
| |
| TSubclassOf< UDamageType > & | RegainOxygenDamageTypeField () |
| |
| TMap< FName, float, FDefaultSetAllocator, TDefaultMapKeyFuncs< FName, float, 0 > > & | SkillStatModifiersField () |
| |
| TMap< FName, float, FDefaultSetAllocator, TDefaultMapKeyFuncs< FName, float, 0 > > & | ItemSkillStatModifiersField () |
| |
| TMap< FName, float, FDefaultSetAllocator, TDefaultMapKeyFuncs< FName, float, 0 > > & | BuffStatModifiersField () |
| |
| float & | DistanceTraveledField () |
| |
| FVector & | LastRecordedLocationField () |
| |
| float & | TravelXPIntervalField () |
| |
| float & | TravelXPPerIntervalField () |
| |
| float & | OverEatFoodDamageMaxPercentField () |
| |
| float & | OverEatFoodDecreaseHealthRateField () |
| |
| float & | OverEatFoodScaleDecreaseHealthRateField () |
| |
| float & | OverEatFoodAbsoluteMaximumClampField () |
| |
| float & | FoodOverMaxDecreaseMultiplierField () |
| |
| float & | OverDrinkWaterDamageMaxPercentField () |
| |
| float & | OverDrinkWaterDecreaseHealthRateField () |
| |
| float & | OverDrinkWaterScaleDecreaseHealthRateField () |
| |
| float & | OverDrinkWaterAbsoluteMaximumClampField () |
| |
| float & | WaterOverMaxDecreaseMultiplierField () |
| |
| FieldArray< float, 4 > | BaseVitaminsConsumptionRateField () |
| |
| FieldArray< float, 4 > | OverEquilibriumVitaminsConsumptionMultiplierField () |
| |
| FieldArray< float, 4 > | OverEquilibriumVitaminsAdditionMultiplierField () |
| |
| float & | VitaminEquilibriumValueField () |
| |
| float & | OverweightMinSpeedField () |
| |
| float & | MinSpeedModifierField () |
| |
| TArray< UTexture2D * > | StatIconOverridesField () |
| |
| float & | VitaminEquilibriumThresholdPercentField () |
| |
| float & | FortitudeOxygenReductionResistanceField () |
| |
| float & | FortitudeOffshoreVitalsReductionResistanceField () |
| |
| float & | FortitudeFoodReductionResistanceField () |
| |
| float & | FortitudeWaterReductionResistanceField () |
| |
| float & | DinoTamedLevelUpsConstantField () |
| |
| float & | DinoTamedLevelUpsBaseMultiplierField () |
| |
| float & | FlyingStaminaRecoveryRateMultiplierField () |
| |
| bool & | bInWeightLockField () |
| |
| long double & | LastReplicatedXPTimeField () |
| |
| bool & | bHasUnlockedMaxPlayerLevelAchievementThisSessionField () |
| |
| bool & | bHasUnlockedMaxDinoLevelAchievementThisSessionField () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCanSuffocate () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCanSuffocateIfTamed () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCanGetHungry () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseStamina () |
| |
| BitFieldValue< bool, unsigned __int32 > | bWalkingConsumesStamina () |
| |
| BitFieldValue< bool, unsigned __int32 > | bRunningConsumesStamina () |
| |
| BitFieldValue< bool, unsigned __int32 > | bConsumeFoodAutomatically () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAddExperienceAutomatically () |
| |
| BitFieldValue< bool, unsigned __int32 > | bConsumeWaterAutomatically () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAutomaticallyUpdateTemperature () |
| |
| BitFieldValue< bool, unsigned __int32 > | bReplicateGlobalStatusValues () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowLevelUps () |
| |
| BitFieldValue< bool, unsigned __int32 > | bInfiniteStats () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowSharingXPWithTribe () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseStatusSpeedModifiers () |
| |
| BitFieldValue< bool, unsigned __int32 > | bStatusSpeedModifierOnlyFullOrNone () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIgnoreStatusSpeedModifierIfSwimming () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventJump () |
| |
| BitFieldValue< bool, unsigned __int32 > | bInitializedBaseLevelMaxStatusValues () |
| |
| BitFieldValue< bool, unsigned __int32 > | bInitializedMe () |
| |
| BitFieldValue< bool, unsigned __int32 > | bServerFirstInitialized () |
| |
| BitFieldValue< bool, unsigned __int32 > | bRunningUseDefaultSpeed () |
| |
| BitFieldValue< bool, unsigned __int32 > | bNeverAllowXP () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventTamedStatReplication () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPAdjustStatusValueModification () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceDefaultSpeed () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCheatStatus () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceRefreshWeight () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceGainOxygen () |
| |
| BitFieldValue< bool, unsigned __int32 > | bFreezeStatusValues () |
| |
| BitFieldValue< bool, unsigned __int32 > | bTicked () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPModifyMaxLevel () |
| |
| BitFieldValue< bool, unsigned __int32 > | bNoStaminaRecoveryWhenStarving () |
| |
| BitFieldValue< bool, unsigned __int32 > | bApplyingStatusValueModifiers () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDontScaleMeleeDamage () |
| |
| BitFieldValue< bool, unsigned __int32 > | bInfiniteWeight () |
| |
| BitFieldValue< bool, unsigned __int32 > | bGainExperienceForTravel () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCanGetExhausted () |
| |
| BitFieldValue< bool, unsigned __int32 > | bStaminaToHealthConverstionIsPercentOfMaxHealth () |
| |
| void | AddExperience (float HowMuch, bool bShareWithTribe, EXPType::Type XPType, bool bShareWithShip) |
| |
| void | AddShipExperience (float HowMuch, EXPType::Type XPType, float SharedXPMulti, bool bShareWithBasedPlayers, bool bShareWithBasedNPCCrew, bool bShareWithBasedCreatures, bool bOnlyAddToBasedPawns, APrimalCharacter *FromKillerChar) |
| |
| void | AddStatusValueModifier (EPrimalCharacterStatusValue::Type ValueType, float Amount, float Speed, bool bContinueOnUnchangedValue, bool bSetValue, int StatusValueModifierDescriptionIndex, bool bResetExistingModifierDescriptionIndex, float LimitExistingModifierDescriptionToMaxAmount, bool bSetAdditionalValue, EPrimalCharacterStatusValue::Type StopAtValueNearMax, bool bMakeUntameable, TSubclassOf< UDamageType > ScaleValueByCharacterDamageType, bool bMoveTowardsEquilibrium, bool bAddTowardsEquilibrium) |
| |
| void | AdjustStatusValueModification (EPrimalCharacterStatusValue::Type valueType, float *Amount, TSubclassOf< UDamageType > DamageTypeClass, bool bManualModification) |
| |
| bool | AllowTaming () |
| |
| void | ApplyStatusValueModifiers (float DeltaTime) |
| |
| void | ApplyTamingStatModifiers (float TameIneffectivenessModifier) |
| |
| bool | AreAllVitaminsAtEquilibrium () |
| |
| void | BPDirectSetCurrentStatusValue (EPrimalCharacterStatusValue::Type valueType, float newValue) |
| |
| void | BPDirectSetMaxStatusValue (EPrimalCharacterStatusValue::Type valueType, float newValue) |
| |
| float | BPGetAmountGainedPerLevelUpValue (EPrimalCharacterStatusValue::Type valueType, bool bGetTamed) |
| |
| float | BPGetCurrentStatusValue (EPrimalCharacterStatusValue::Type valueType) |
| |
| float | BPGetMaxStatusValue (EPrimalCharacterStatusValue::Type valueType) |
| |
| float | BPGetPercentStatusValue (EPrimalCharacterStatusValue::Type valueType) |
| |
| float | BPGetRecoveryRateStatusValue (EPrimalCharacterStatusValue::Type valueType) |
| |
| float | BPModifyMaxExperiencePoints_Implementation (float InMaxExperiencePoints, bool bCheckingTrueMaximum) |
| |
| int | BPModifyMaxLevel_Implementation (int InMaxLevel) |
| |
| void | BPSetRecoveryRateStatusValue (EPrimalCharacterStatusValue::Type valueType, float newValue) |
| |
| bool | CanLevelUp (EPrimalCharacterStatusValue::Type LevelUpValueType) |
| |
| void | ChangedStatusState (EPrimalCharacterStatusState::Type valueType, bool bEnteredState) |
| |
| void | CharacterUpdatedInventory (bool bEquippedOrUneqippedItem) |
| |
| void | ClearAllLevelUpPoints (bool bTamedPoints) |
| |
| void | ClientSyncMaxStatusValues_Implementation (TArray< float > *NetMaxStatusValues, TArray< float > *NetBaseMaxStatusValues) |
| |
| void | DrawLocalPlayerHUD (AShooterHUD *HUD, float ScaleMult, bool bFromBottomRight) |
| |
| void | DrawLocalPlayerHUDDescriptions (AShooterHUD *HUD, long double TheTimeSeconds, float ScaleMult, bool bDrawBottomRight) |
| |
| int | GetCharacterLevel () |
| |
| float | GetConsciousPercentage () |
| |
| float | GetCraftingSpeedModifier () |
| |
| UPrimalCharacterStatusComponent * | GetDefaultCharacterStatusComponent () |
| |
| void | GetDinoFoodConsumptionRateMultiplier (float *Amount) |
| |
| float | GetDiscoveryZoneMaxXP (int NumDiscoveredZones) |
| |
| float | GetExperiencePercent () |
| |
| float | GetExperienceRequiredForNextLevelUp () |
| |
| float | GetExperienceRequiredForPreviousLevelUp () |
| |
| int | GetExtraCharacterLevel () |
| |
| float | GetJumpZModifier () |
| |
| int | GetLevelUpPoints (EPrimalCharacterStatusValue::Type valueType, bool bTamedPoints) |
| |
| void | GetLifetimeReplicatedProps (TArray< FLifetimeProperty > *OutLifetimeProps) |
| |
| float | GetMaxStatusValue (EPrimalCharacterStatusValue::Type valueType) |
| |
| float | GetMeleeDamageModifier () |
| |
| float | GetMovementSpeedModifier () |
| |
| int | GetMyCurrentDiscoveryZoneMaxLevel () |
| |
| float | GetMyCurrentDiscoveryZoneMaxXP () |
| |
| float | GetMyMaxAllowedXP (bool bCheckingTrueMaximum) |
| |
| int | GetNumLevelUpsAvailable () |
| |
| float | GetOffshoreVitalsDecreaseMultiplier () |
| |
| APrimalCharacter * | GetPrimalCharacter () |
| |
| float | GetSkillStatModifier (FName SkillStatModifierName) |
| |
| float | GetSkillStatMultiplier (FName SkillStatModifierName) |
| |
| FString * | GetStatGroupModifiersString (FString *result) |
| |
| FString * | GetStatusMaxValueString (FString *result, EPrimalCharacterStatusValue::Type ValueType, bool bValueOnly) |
| |
| FString * | GetStatusNameString (FString *result, EPrimalCharacterStatusValue::Type ValueType) |
| |
| FString * | GetStatusStatusDescription (FString *result, EPrimalCharacterStatusValue::Type ValueType) |
| |
| float | GetStatusValueRecoveryRate (EPrimalCharacterStatusValue::Type valueType) |
| |
| FString * | GetStatusValueString (FString *result, EPrimalCharacterStatusValue::Type ValueType, bool bValueOnly) |
| |
| float | GetSwimmingTemperatureFortitudeMultiplier () |
| |
| float | GetThresholdValueForState (EPrimalCharacterStatusValue::Type valueType, char StateIndex, bool bHighThreshold) |
| |
| float | GetTotalStatusModifierDescriptionIndex (int StatusValueModifierDescriptionIndex) |
| |
| float | GetUpgradedMaxStatusValue (EPrimalCharacterStatusValue::Type valueType) |
| |
| FString * | GetUpgradedStatusValueString (FString *result, EPrimalCharacterStatusValue::Type ValueType) |
| |
| bool | HasExperienceForLevelUp () |
| |
| void | InitializeComponent () |
| |
| bool | IsAlignedWithTeam (int TargetingTeam) |
| |
| bool | IsAtMaxLevel () |
| |
| bool | IsInStatusState (EPrimalCharacterStatusState::Type StateType) |
| |
| bool | IsVitaminAtEquilibrium (EPrimalCharacterStatusValue::Type VitaminType) |
| |
| float | ModifyCurrentStatusValue (EPrimalCharacterStatusValue::Type valueType, float Amount, bool bPercentOfMax, bool bPercentOfCurrent, bool bManualModification, bool bSetValue, TSubclassOf< UDamageType > DamageTypeClass, bool bDamageDontKill, bool bForceSetValue) |
| |
| void | NetSyncMaxStatusValues_Implementation (TArray< float > *NetMaxStatusValues, TArray< float > *NetBaseMaxStatusValues) |
| |
| void | OnDeserializedByGame (EOnDesrializationType::Type DeserializationType) |
| |
| void | OnJumped () |
| |
| void | OnRep_CurrentStatusValues () |
| |
| void | OnRep_GlobalBaseLevelMaxStatusValues () |
| |
| void | OnRep_GlobalCurrentStatusValues () |
| |
| void | OnRep_GlobalMaxStatusValues () |
| |
| void | OnRep_ReplicatedExperiencePoints () |
| |
| void | RefreshBuffStatGroupModifiers () |
| |
| void | RefreshEquippedItemStatGroupModifiers () |
| |
| void | RefreshInsulation () |
| |
| void | RefreshTemperature () |
| |
| void | RescaleAllStats () |
| |
| void | RescaleMaxStat (EPrimalCharacterStatusValue::Type LevelUpValueType, float TargetValue, bool bIsPercentOfTrueValue) |
| |
| void | ServerApplyLevelUp (EPrimalCharacterStatusValue::Type LevelUpValueType, AShooterPlayerController *ByPC) |
| |
| void | ServerSyncReplicatedValues () |
| |
| void | SetBaseLevel (int Level, bool bDontCurrentSetToMax) |
| |
| void | SetExtraCharacterLevel (int NewExtraCharacterLevel) |
| |
| void | SetLevelUpPoints (EPrimalCharacterStatusValue::Type valueType, bool bTamedPoints, int newPoints) |
| |
| void | SetMaxStatusValue (EPrimalCharacterStatusValue::Type StatType, float newValue) |
| |
| void | SetTameable (bool bTameable) |
| |
| void | SetTamed (float TameIneffectivenessModifier) |
| |
| void | TickStatus (float DeltaTime, bool bForceStatusUpdate) |
| |
| void | TransferStatusAmountIfNeeded (EPrimalCharacterStatusValue::Type valueType, float *Amount, bool bPercentOfMax, bool bPercentOfCurrent, bool bManualModification, bool bSetValue, TSubclassOf< UDamageType > DamageTypeClass, bool bDamageDontKill, bool bForceSetValue) |
| |
| void | UpdateStatusValue (EPrimalCharacterStatusValue::Type valueType, float DeltaTime, bool bManualUpdate) |
| |
| void | UpdateWeightStat (bool bForceSetValue) |
| |
| void | UpdatedCurrentStatusValue (EPrimalCharacterStatusValue::Type valueType, float Amount, bool bManualModification, TSubclassOf< UDamageType > DamageTypeClass, bool bDamageDontKill, bool bDontAdjustOtherStats) |
| |
| void | UpdatedStatModifiers () |
| |
| float | BPAdjustStatusValueModification (EPrimalCharacterStatusValue::Type valueType, float Amount, TSubclassOf< UDamageType > DamageTypeClass, bool bManualModification) |
| |
| float | BPModifyMaxExperiencePoints (float InMaxExperiencePoints, bool bCheckingTrueMaximum) |
| |
| int | BPModifyMaxLevel (int InMaxLevel) |
| |
| void | ClientSyncMaxStatusValues (TArray< float > *NetMaxStatusValues, TArray< float > *NetBaseMaxStatusValues) |
| |
| void | NetSyncMaxStatusValues (TArray< float > *NetMaxStatusValues, TArray< float > *NetBaseMaxStatusValues) |
| |
| FieldArray< float, 12 > | MaxStatusValuesField () |
| |
| FieldArray< float, 12 > | BaseLevelMaxStatusValuesField () |
| |
| FieldArray< char, 12 > | NumberOfLevelUpPointsAppliedField () |
| |
| FieldArray< char, 12 > | NumberOfLevelUpPointsAppliedTamedField () |
| |
| float & | TamedIneffectivenessModifierField () |
| |
| float & | MovingStaminaRecoveryRateMultiplierField () |
| |
| FieldArray< float, 12 > | RecoveryRateStatusValueField () |
| |
| FieldArray< float, 12 > | TimeToRecoverAfterDepletionStatusValueField () |
| |
| FieldArray< float, 12 > | TimeToRecoverAfterDecreaseStatusValueField () |
| |
| FieldArray< float, 12 > | AmountMaxGainedPerLevelUpValueField () |
| |
| FieldArray< float, 12 > | AmountMaxGainedPerLevelUpValueTamedField () |
| |
| FieldArray< char, 12 > | MaxGainedPerLevelUpValueIsPercentField () |
| |
| FieldArray< char, 12 > | RecoveryRateIsPercentField () |
| |
| FieldArray< float, 12 > | TamingMaxStatMultipliersField () |
| |
| FieldArray< float, 12 > | TamingMaxStatAdditionsField () |
| |
| FieldArray< float, 12 > | MaxLevelUpMultiplierField () |
| |
| float & | TamedLandDinoSwimSpeedLevelUpEffectivenessField () |
| |
| float & | TamingIneffectivenessMultiplierField () |
| |
| float & | DinoRiderWeightMultiplierField () |
| |
| FieldArray< char, 12 > | CanLevelUpValueField () |
| |
| FieldArray< char, 12 > | DontUseValueField () |
| |
| FieldArray< FPrimalCharacterStatusStateThresholds, 12 > | StatusStateThresholdsField () |
| |
| float & | ExperienceAutomaticConsciousIncreaseSpeedField () |
| |
| float & | CheatMaxWeightField () |
| |
| int & | CharacterStatusComponentPriorityField () |
| |
| float & | SuffocationHealthPercentDecreaseSpeedField () |
| |
| float & | UnsubmergedOxygenIncreaseSpeedField () |
| |
| float & | SubmergedOxygenDecreaseSpeedField () |
| |
| float & | RunningStaminaConsumptionRateField () |
| |
| float & | WalkingStaminaConsumptionRateField () |
| |
| float & | SwimmingOrFlyingStaminaConsumptionRateField () |
| |
| float & | JumpStaminaConsumptionField () |
| |
| float & | WindedSpeedModifierField () |
| |
| float & | WindedSpeedModifierSwimmingOrFlyingField () |
| |
| float & | InjuredSpeedModifierField () |
| |
| float & | HypothermicHealthDecreaseRateBaseField () |
| |
| float & | HypothermicHealthDecreaseRatePerDegreeField () |
| |
| float & | HyperthermicHealthDecreaseRateBaseField () |
| |
| float & | HyperthermicHealthDecreaseRatePerDegreeField () |
| |
| float & | XPEarnedPerStaminaConsumedField () |
| |
| float & | KillXPMultiplierPerCharacterLevelField () |
| |
| float & | ShareXPWithTribeRangeField () |
| |
| int & | BaseCharacterLevelField () |
| |
| unsigned __int16 & | ExtraCharacterLevelField () |
| |
| float & | ExperiencePointsField () |
| |
| float & | ReplicatedExperiencePointsField () |
| |
| TEnumAsByte< enum ELevelExperienceRampType::Type > & | LevelExperienceRampTypeField () |
| |
| float & | MaxExperiencePointsField () |
| |
| float & | BaseFoodConsumptionRateField () |
| |
| float & | BaseWaterConsumptionRateField () |
| |
| float & | FortitudeTorpidityDecreaseMultiplierField () |
| |
| float & | FortitudeTorpidityIncreaseResistanceField () |
| |
| float & | SubmergedWaterIncreaseRateField () |
| |
| float & | CrouchedWaterFoodConsumptionMultiplierField () |
| |
| float & | ProneWaterFoodConsumptionMultiplierField () |
| |
| float & | StaminaRecoveryDecreaseFoodMultiplierField () |
| |
| float & | StaminaRecoveryDecreaseWaterMultiplierField () |
| |
| float & | HealthRecoveryDecreaseFoodMultiplierField () |
| |
| float & | BabyDinoConsumingFoodRateMultiplierField () |
| |
| float & | DinoTamedAdultConsumingFoodRateMultiplierField () |
| |
| float & | BabyGestationConsumingFoodRateMultiplierField () |
| |
| float & | BabyDinoStarvationHealthDecreaseRateMultiplierField () |
| |
| float & | BabyMaxHealthPercentField () |
| |
| float & | CrouchedStaminaConsumptionMultiplierField () |
| |
| float & | ProneStaminaConsumptionMultiplierField () |
| |
| float & | StarvationHealthConsumptionRateField () |
| |
| float & | DehyrdationHealthConsumptionRateField () |
| |
| float & | StaminaConsumptionDecreaseWaterMultiplierField () |
| |
| float & | StaminaConsumptionDecreaseFoodMultiplierField () |
| |
| float & | HypothermiaDecreaseFoodMultiplierBaseField () |
| |
| float & | HypothermiaDecreaseFoodMultiplierPerDegreeField () |
| |
| float & | HyperthermiaDecreaseWaterMultiplierBaseField () |
| |
| float & | HyperthermiaDecreaseWaterMultiplierPerDegreeField () |
| |
| float & | HyperthermiaTemperatureThresholdField () |
| |
| float & | HypothermiaTemperatureThresholdField () |
| |
| float & | TorporExitPercentThresholdField () |
| |
| float & | KnockedOutTorpidityRecoveryRateMultiplierField () |
| |
| float & | DehydrationTorpidityMultiplierField () |
| |
| float & | StarvationTorpidityMultuplierField () |
| |
| float & | StarvationTorpidityIncreaseRateField () |
| |
| float & | DehyrdationTorpidityIncreaseRateField () |
| |
| float & | InjuredTorpidityIncreaseMultiplierField () |
| |
| float & | WeightSpeedDecreasePowerField () |
| |
| float & | WeightJumpDecreasePowerField () |
| |
| float & | PoopItemMinFoodConsumptionIntervalField () |
| |
| float & | PoopItemMaxFoodConsumptionIntervalField () |
| |
| float & | TheMaxTorporIncreasePerBaseLevelField () |
| |
| float & | CurrentStatusValuesReplicationIntervalField () |
| |
| float & | InsulationHyperthermiaOffsetExponentField () |
| |
| float & | InsulationHyperthermiaOffsetScalerField () |
| |
| float & | InsulationHypothermiaOffsetExponentField () |
| |
| float & | InsulationHypothermiaOffsetScalerField () |
| |
| float & | HypoCharacterInsulationValueField () |
| |
| float & | HyperCharacterInsulationValueField () |
| |
| float & | PoopItemFoodConsumptionCacheField () |
| |
| float & | LastHypothermalCharacterInsulationValueField () |
| |
| float & | LastHyperthermalCharacterInsulationValueField () |
| |
| TEnumAsByte< enum EPrimalCharacterStatusValue::Type > & | MaxStatusValueToAutoUpdateField () |
| |
| float & | GenericXPMultiplierField () |
| |
| float & | CraftEarnXPMultiplierField () |
| |
| float & | MinInventoryWeightField () |
| |
| float & | KillEarnXPMultiplierField () |
| |
| float & | GenericEarnXPMultiplierField () |
| |
| float & | SpecialEarnXPMultiplierField () |
| |
| float & | HarvestEarnXPMultiplierField () |
| |
| float & | DefaultHyperthermicInsulationField () |
| |
| float & | DefaultHypothermicInsulationField () |
| |
| float & | MaxTamingEffectivenessBaseLevelMultiplierField () |
| |
| FString & | FoodStatusNameOverrideField () |
| |
| UTexture2D * | FoodStatusIconBackgroundOverrideField () |
| |
| UTexture2D * | FoodStatusIconForegroundOverrideField () |
| |
| TArray< FPrimalCharacterStatusValueModifier > & | StatusValueModifiersField () |
| |
| TArray< unsigned char > & | StatusValueModifierDescriptionIndicesField () |
| |
| FieldArray< float, 12 > | CurrentStatusValuesField () |
| |
| FieldArray< float, 12 > | AdditionalStatusValuesField () |
| |
| FieldArray< float, 12 > | ReplicatedCurrentStatusValuesField () |
| |
| FieldArray< float, 12 > | ReplicatedGlobalMaxStatusValuesField () |
| |
| FieldArray< float, 12 > | ReplicatedBaseLevelMaxStatusValuesField () |
| |
| FieldArray< float, 12 > | ReplicatedGlobalCurrentStatusValuesField () |
| |
| FieldArray< char, 12 > | CurrentStatusStatesField () |
| |
| FieldArray< long double, 12 > | LastDecreasedStatusValuesTimesField () |
| |
| FieldArray< long double, 12 > | LastIncreasedStatusValuesTimesField () |
| |
| FieldArray< long double, 12 > | LastMaxedStatusValuesTimesField () |
| |
| FieldArray< long double, 12 > | LastDepletedStatusValuesTimesField () |
| |
| float & | StaminaRecoveryExtraResourceDecreaseMultiplierField () |
| |
| float & | DehydrationStaminaRecoveryRateField () |
| |
| float & | WaterConsumptionMultiplierField () |
| |
| float & | FoodConsumptionMultiplierField () |
| |
| TArray< USoundBase * > | EnteredStatusStateSoundsField () |
| |
| TArray< USoundBase * > | ExitStatusStateSoundsField () |
| |
| float & | ExtraOxygenSpeedStatMultiplierField () |
| |
| float & | ExtraTamedHealthMultiplierField () |
| |
| float & | WakingTameFoodConsumptionRateMultiplierField () |
| |
| float & | SwimmingStaminaRecoveryRateMultiplierField () |
| |
| float & | ExtraWaterConsumptionMultiplierField () |
| |
| float & | ExtraFoodConsumptionMultiplierField () |
| |
| float & | DefaultMaxOxygenField () |
| |
| long double & | LastReplicatedCurrentStatusValuesTimeField () |
| |
| float & | OriginalMaxTorporField () |
| |
| float & | MountedDinoDinoWeightMultiplierField () |
| |
| float & | ExtraWildDinoDamageMultiplierField () |
| |
| float & | ExtraTamedDinoDamageMultiplierField () |
| |
| float & | WeightMultiplierWhenCarriedOrBasedField () |
| |
| float & | WeightMultiplierForCarriedPassengersField () |
| |
| float & | WeightMultiplierForPlatformPassengersInventoryField () |
| |
| FieldArray< float, 12 > | DinoMaxStatAddMultiplierImprintingField () |
| |
| float & | DinoImprintingQualityField () |
| |
| float & | TamedBaseHealthMultiplierField () |
| |
| float & | ExtraBabyDinoConsumingFoodRateMultiplierField () |
| |
| TArray< FString > & | StatusValueNameOverridesField () |
| |
| TSubclassOf< UDamageType > & | RegainOxygenDamageTypeField () |
| |
| bool & | bInWeightLockField () |
| |
| long double & | LastReplicatedXPTimeField () |
| |
| bool & | bHasUnlockedMaxPlayerLevelAchievementThisSessionField () |
| |
| bool & | bHasUnlockedMaxDinoLevelAchievementThisSessionField () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCanSuffocate () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCanSuffocateIfTamed () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCanGetHungry () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseStamina () |
| |
| BitFieldValue< bool, unsigned __int32 > | bWalkingConsumesStamina () |
| |
| BitFieldValue< bool, unsigned __int32 > | bRunningConsumesStamina () |
| |
| BitFieldValue< bool, unsigned __int32 > | bConsumeFoodAutomatically () |
| |
| BitFieldValue< bool, unsigned __int32 > | bInfiniteFood () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAddExperienceAutomatically () |
| |
| BitFieldValue< bool, unsigned __int32 > | bConsumeWaterAutomatically () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAutomaticallyUpdateTemperature () |
| |
| BitFieldValue< bool, unsigned __int32 > | bReplicateGlobalStatusValues () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowLevelUps () |
| |
| BitFieldValue< bool, unsigned __int32 > | bInfiniteStats () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowSharingXPWithTribe () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseStatusSpeedModifiers () |
| |
| BitFieldValue< bool, unsigned __int32 > | bStatusSpeedModifierOnlyFullOrNone () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIgnoreStatusSpeedModifierIfSwimming () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventJump () |
| |
| BitFieldValue< bool, unsigned __int32 > | bInitializedBaseLevelMaxStatusValues () |
| |
| BitFieldValue< bool, unsigned __int32 > | bInitializedMe () |
| |
| BitFieldValue< bool, unsigned __int32 > | bServerFirstInitialized () |
| |
| BitFieldValue< bool, unsigned __int32 > | bRunningUseDefaultSpeed () |
| |
| BitFieldValue< bool, unsigned __int32 > | bNeverAllowXP () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventTamedStatReplication () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPAdjustStatusValueModification () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceDefaultSpeed () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceRefreshWeight () |
| |
| BitFieldValue< bool, unsigned __int32 > | bHideFoodStatusFromHUD () |
| |
| BitFieldValue< bool, unsigned __int32 > | bForceGainOxygen () |
| |
| BitFieldValue< bool, unsigned __int32 > | bFreezeStatusValues () |
| |
| BitFieldValue< bool, unsigned __int32 > | bTicked () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPModifyMaxLevel () |
| |
| BitFieldValue< bool, unsigned __int32 > | bNoStaminaRecoveryWhenStarving () |
| |
| BitFieldValue< bool, unsigned __int32 > | bApplyingStatusValueModifiers () |
| |
| BitFieldValue< bool, unsigned __int32 > | bDontScaleMeleeDamage () |
| |
| BitFieldValue< bool, unsigned __int32 > | bInfiniteWeight () |
| |
| void | GetLifetimeReplicatedProps (TArray< FLifetimeProperty > *OutLifetimeProps) |
| |
| void | InitializeComponent () |
| |
| float | GetTotalStatusModifierDescriptionIndex (int StatusValueModifierDescriptionIndex) |
| |
| void | AddStatusValueModifier (EPrimalCharacterStatusValue::Type ValueType, float Amount, float Speed, bool bContinueOnUnchangedValue, bool bSetValue, int StatusValueModifierDescriptionIndex, bool bResetExistingModifierDescriptionIndex, float LimitExistingModifierDescriptionToMaxAmount, bool bSetAdditionalValue, EPrimalCharacterStatusValue::Type StopAtValueNearMax, bool bMakeUntameable, TSubclassOf< UDamageType > ScaleValueByCharacterDamageType) |
| |
| void | ApplyStatusValueModifiers (float DeltaTime) |
| |
| void | SetAllStatsToMaximum () |
| |
| void | SetAllStatsToMaximumExcluding (EPrimalCharacterStatusValue::Type exclude) |
| |
| void | TickStatus (float DeltaTime, bool bForceStatusUpdate) |
| |
| void | UpdateStatusValue (EPrimalCharacterStatusValue::Type valueType, float DeltaTime, bool bManualUpdate) |
| |
| void | UpdateWeightStat (bool bForceSetValue) |
| |
| void | AdjustStatusValueModification (EPrimalCharacterStatusValue::Type valueType, float *Amount, TSubclassOf< UDamageType > DamageTypeClass, bool bManualModification) |
| |
| void | GetDinoFoodConsumptionRateMultiplier (float *Amount) |
| |
| void | UninitializeComponent () |
| |
| int | GetExtraCharacterLevel () |
| |
| void | SetExtraCharacterLevel (int NewExtraCharacterLevel) |
| |
| float | ModifyCurrentStatusValue (EPrimalCharacterStatusValue::Type valueType, float Amount, bool bPercentOfMax, bool bPercentOfCurrent, bool bManualModification, bool bSetValue, TSubclassOf< UDamageType > DamageTypeClass, bool bDamageDontKill, bool bForceSetValue) |
| |
| void | ChangedStatusState (EPrimalCharacterStatusState::Type valueType, bool bEnteredState) |
| |
| void | CharacterUpdatedInventory (bool bEquippedOrUneqippedItem) |
| |
| void | UpdateInventoryWeight (APrimalCharacter *aPrimalChar) |
| |
| void | RefreshInsulation () |
| |
| void | RescaleMaxStat (EPrimalCharacterStatusValue::Type LevelUpValueType, float TargetValue, bool bIsPercentOfTrueValue) |
| |
| void | RefreshTemperature () |
| |
| void | UpdatedCurrentStatusValue (EPrimalCharacterStatusValue::Type valueType, float Amount, bool bManualModification, TSubclassOf< UDamageType > DamageTypeClass, bool bDamageDontKill, bool bDontAdjustOtherStats) |
| |
| float | GetStatusValueRecoveryRate (EPrimalCharacterStatusValue::Type valueType) |
| |
| float | GetRawStatusValueRecoveryRate (EPrimalCharacterStatusValue::Type valueType) |
| |
| void | DrawLocalPlayerHUD (AShooterHUD *HUD, float ScaleMult, bool bFromBottomRight) |
| |
| void | DrawLocalPlayerHUDDescriptions (AShooterHUD *HUD, long double TheTimeSeconds, float ScaleMult, bool bDrawBottomRight) |
| |
| bool | IsInStatusState (EPrimalCharacterStatusState::Type StateType) |
| |
| AActor * | GetPrimalCharacter () |
| |
| void | OnJumped () |
| |
| float | GetMeleeDamageModifier () |
| |
| float | GetCraftingSpeedModifier () |
| |
| float | GetMovementSpeedModifier () |
| |
| float | GetJumpZModifier () |
| |
| void | OnRep_CurrentStatusValues () |
| |
| void | ServerSyncReplicatedValues () |
| |
| void | OnRep_GlobalCurrentStatusValues () |
| |
| void | OnRep_GlobalMaxStatusValues () |
| |
| void | OnRep_GlobalBaseLevelMaxStatusValues () |
| |
| void | OnRep_ReplicatedExperiencePoints () |
| |
| bool | CanLevelUp (EPrimalCharacterStatusValue::Type LevelUpValueType, bool bCheckExperience) |
| |
| void | ServerApplyLevelUp (EPrimalCharacterStatusValue::Type LevelUpValueType, AShooterPlayerController *ByPC) |
| |
| void | SetBaseLevel (int Level, bool bDontCurrentSetToMax) |
| |
| void | SetBaseLevelNoStatChange (int Level) |
| |
| void | SetBaseLevelCustomized (int Level, TArray< FStatValuePair > *CustomBaseStats, TArray< TEnumAsByte< enum EPrimalCharacterStatusValue::Type > > *PrioritizeStats, bool bDontCurrentSetToMax) |
| |
| void | SetTameable (bool bTameable) |
| |
| void | SetTamed (float TameIneffectivenessModifier, bool bSkipAddingTamedLevels) |
| |
| void | ApplyTamingStatModifiers (float TameIneffectivenessModifier) |
| |
| bool | IsAlignedWithTeam (int TargetingTeam) |
| |
| FString * | GetStatusValueString (FString *result, EPrimalCharacterStatusValue::Type ValueType, bool bValueOnly) |
| |
| FString * | GetStatusNameString (FString *result, EPrimalCharacterStatusValue::Type ValueType) |
| |
| FString * | GetStatusMaxValueString (FString *result, EPrimalCharacterStatusValue::Type ValueType, bool bValueOnly) |
| |
| int | GetCharacterLevel () |
| |
| int | GetBaseLevelFromLevelUpPoints (bool bIncludePlayerAddedLevels) |
| |
| void | AddExperience (float HowMuch, bool bShareWithTribe, EXPType::Type XPType) |
| |
| int | GetNumLevelUpsAvailable () |
| |
| float | GetExperienceRequiredForNextLevelUp () |
| |
| float | GetExperienceRequiredForPreviousLevelUp () |
| |
| bool | IsAtMaxLevel () |
| |
| bool | HasExperienceForLevelUp () |
| |
| float | GetExperiencePercent () |
| |
| void | NetSyncMaxStatusValues_Implementation (TArray< float > *NetMaxStatusValues, TArray< float > *NetBaseMaxStatusValues) |
| |
| void | ClientSyncMaxStatusValues_Implementation (TArray< float > *NetMaxStatusValues, TArray< float > *NetBaseMaxStatusValues) |
| |
| void | Serialize (FArchive *Ar) |
| |
| bool | AllowTaming () |
| |
| void | BPDirectSetCurrentStatusValue (EPrimalCharacterStatusValue::Type valueType, float newValue) |
| |
| void | BPDirectSetMaxStatusValue (EPrimalCharacterStatusValue::Type valueType, float newValue) |
| |
| float | BPGetCurrentStatusValue (EPrimalCharacterStatusValue::Type valueType) |
| |
| float | BPGetMaxStatusValue (EPrimalCharacterStatusValue::Type valueType) |
| |
| float | BPGetPercentStatusValue (EPrimalCharacterStatusValue::Type valueType) |
| |
| void | SetMaxStatusValue (EPrimalCharacterStatusValue::Type StatType, float newValue) |
| |
| void | RescaleAllStats () |
| |
| UPrimalCharacterStatusComponent * | GetDefaultCharacterStatusComponent () |
| |
| void | BPSetRecoveryRateStatusValue (EPrimalCharacterStatusValue::Type valueType, float newValue) |
| |
| int | GetLevelUpPoints (EPrimalCharacterStatusValue::Type valueType, bool bTamedPoints) |
| |
| void | SetLevelUpPoints (EPrimalCharacterStatusValue::Type valueType, bool bTamedPoints, int newPoints) |
| |
| void | ClearAllLevelUpPoints (bool bTamedPoints) |
| |
| void | CopyPrimalStatusComponentValues (UPrimalCharacterStatusComponent *src) |
| |
| FString * | GetDebugString (FString *result) |
| |
| float | BPAdjustStatusValueModification (EPrimalCharacterStatusValue::Type valueType, float Amount, TSubclassOf< UDamageType > DamageTypeClass, bool bManualModification) |
| |
| float | BPModifyMaxExperiencePoints (float InMaxExperiencePoints) |
| |
| int | BPModifyMaxLevel (int InMaxLevel) |
| |
| void | ClientSyncMaxStatusValues (TArray< float > *NetMaxStatusValues, TArray< float > *NetBaseMaxStatusValues) |
| |
| void | NetSyncMaxStatusValues (TArray< float > *NetMaxStatusValues, TArray< float > *NetBaseMaxStatusValues) |
| |
| TArray< FName > & | ComponentTagsField () |
| |
| FName & | CustomTagField () |
| |
| int & | CustomDataField () |
| |
| AActor * | CachedOwnerField () |
| |
| UWorld * | WorldField () |
| |
| BitFieldValue< bool, unsigned __int32 > | bRegistered () |
| |
| BitFieldValue< bool, unsigned __int32 > | bRenderStateDirty () |
| |
| BitFieldValue< bool, unsigned __int32 > | bRenderTransformDirty () |
| |
| BitFieldValue< bool, unsigned __int32 > | bRenderDynamicDataDirty () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAutoRegister () |
| |
| BitFieldValue< bool, unsigned __int32 > | bTickInEditor () |
| |
| BitFieldValue< bool, unsigned __int32 > | bNeverNeedsRenderUpdate () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowConcurrentTick () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCreatedByConstructionScript () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAutoActivate () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsActive () |
| |
| BitFieldValue< bool, unsigned __int32 > | bWantsInitializeComponent () |
| |
| BitFieldValue< bool, unsigned __int32 > | bHasBeenCreated () |
| |
| BitFieldValue< bool, unsigned __int32 > | bHasBeenInitialized () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAlwaysReplicatePropertyConditional () |
| |
| BitFieldValue< bool, unsigned __int32 > | bStasisPreventUnregister () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPreventOnDedicatedServer () |
| |
| BitFieldValue< bool, unsigned __int32 > | bHasCachedOwner () |
| |
| BitFieldValue< bool, unsigned __int32 > | bRenderStateCreated () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPhysicsStateCreated () |
| |
| BitFieldValue< bool, unsigned __int32 > | bReplicates () |
| |
| BitFieldValue< bool, unsigned __int32 > | bNetAddressable () |
| |
| bool | AllowRegisterWithWorld (UWorld *InWorld) |
| |
| void | Activate (bool bReset) |
| |
| void | AddTickPrerequisiteActor (AActor *PrerequisiteActor) |
| |
| void | AddTickPrerequisiteComponent (UActorComponent *PrerequisiteComponent) |
| |
| bool | AlwaysReplicatePropertyConditional (UProperty *forProperty) |
| |
| void | BPTickComponent (float DeltaTime) |
| |
| void | BeginDestroy () |
| |
| bool | ComponentHasTag (FName Tag) |
| |
| void | CreatePhysicsState () |
| |
| void | CreateRenderState_Concurrent () |
| |
| void | Deactivate () |
| |
| void | DestroyComponent () |
| |
| void | DestroyPhysicsState () |
| |
| void | DestroyRenderState_Concurrent () |
| |
| void | DoDeferredRenderUpdates_Concurrent () |
| |
| void | ExecuteRegisterEvents () |
| |
| void | ExecuteUnregisterEvents () |
| |
| ULevel * | GetComponentLevel () |
| |
| bool | GetIsReplicated () |
| |
| void | GetLifetimeReplicatedProps (TArray< FLifetimeProperty > *OutLifetimeProps) |
| |
| AActor * | GetOwner () |
| |
| FString * | GetReadableName (FString *result) |
| |
| UWorld * | GetWorld () |
| |
| void | InitializeComponent () |
| |
| bool | IsComponentTickEnabled () |
| |
| bool | IsNameStableForNetworking () |
| |
| bool | IsNetSimulating () |
| |
| bool | IsOwnerSelected () |
| |
| bool | IsActive () |
| |
| bool | IsSupportedForNetworking () |
| |
| void | MarkForNeededEndOfFrameRecreate () |
| |
| void | MarkForNeededEndOfFrameUpdate () |
| |
| void | MarkRenderDynamicDataDirty () |
| |
| void | MarkRenderStateDirty () |
| |
| void | MarkRenderTransformDirty () |
| |
| bool | NeedsLoadForClient () |
| |
| bool | NeedsLoadForServer () |
| |
| void | OnComponentCreated () |
| |
| void | OnComponentDestroyed () |
| |
| void | OnRegister () |
| |
| void | OnRep_IsActive () |
| |
| void | PostInitProperties () |
| |
| void | PostRename (UObject *OldOuter, FName OldName) |
| |
| void | RecreatePhysicsState (bool bRestoreBoneTransforms) |
| |
| void | RecreateRenderState_Concurrent () |
| |
| void | RegisterComponent () |
| |
| void | RegisterComponentTickFunctions (bool bRegister, bool bSaveAndRestoreComponentTickState) |
| |
| void | RegisterComponentWithWorld (UWorld *InWorld) |
| |
| void | RemoveTickPrerequisiteActor (AActor *PrerequisiteActor) |
| |
| void | RemoveTickPrerequisiteComponent (UActorComponent *PrerequisiteComponent) |
| |
| void | ReregisterComponent () |
| |
| void | SendRenderDynamicData_Concurrent () |
| |
| void | SendRenderTransform_Concurrent () |
| |
| void | SetActive (bool bNewActive, bool bReset) |
| |
| void | SetComponentTickEnabled (bool bEnabled) |
| |
| void | SetComponentTickEnabledAsync (bool bEnabled) |
| |
| void | SetIsReplicated (bool ShouldReplicate) |
| |
| void | SetNetAddressable () |
| |
| bool | ShouldActivate () |
| |
| void | ToggleActive () |
| |
| void | UninitializeComponent () |
| |
| void | UnregisterComponent () |
| |
| void | FailedToRegisterWithWorld (UObject *Object) |
| |
| TArray< FName > & | ComponentTagsField () |
| |
| TArray< UAssetUserData * > | AssetUserDataField () |
| |
| FName & | CustomTagField () |
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| int & | CustomDataField () |
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| AActor * | CachedOwnerField () |
| |
| UWorld * | WorldField () |
| |
| BitFieldValue< bool, unsigned __int32 > | bRegistered () |
| |
| BitFieldValue< bool, unsigned __int32 > | bRenderStateDirty () |
| |
| BitFieldValue< bool, unsigned __int32 > | bRenderTransformDirty () |
| |
| BitFieldValue< bool, unsigned __int32 > | bRenderDynamicDataDirty () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAutoRegister () |
| |
| BitFieldValue< bool, unsigned __int32 > | bTickInEditor () |
| |
| BitFieldValue< bool, unsigned __int32 > | bNeverNeedsRenderUpdate () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAllowConcurrentTick () |
| |
| BitFieldValue< bool, unsigned __int32 > | bCreatedByConstructionScript () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAutoActivate () |
| |
| BitFieldValue< bool, unsigned __int32 > | bIsActive () |
| |
| BitFieldValue< bool, unsigned __int32 > | bWantsInitializeComponent () |
| |
| BitFieldValue< bool, unsigned __int32 > | bHasBeenCreated () |
| |
| BitFieldValue< bool, unsigned __int32 > | bHasBeenInitialized () |
| |
| BitFieldValue< bool, unsigned __int32 > | bAlwaysReplicatePropertyConditional () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPOnComponentTick () |
| |
| BitFieldValue< bool, unsigned __int32 > | bUseBPOnComponentDestroyed () |
| |
| BitFieldValue< bool, unsigned __int32 > | bOnlyInitialReplication () |
| |
| BitFieldValue< bool, unsigned __int32 > | bHasCachedOwner () |
| |
| BitFieldValue< bool, unsigned __int32 > | bRenderStateCreated () |
| |
| BitFieldValue< bool, unsigned __int32 > | bPhysicsStateCreated () |
| |
| BitFieldValue< bool, unsigned __int32 > | bReplicates () |
| |
| BitFieldValue< bool, unsigned __int32 > | bNetAddressable () |
| |
| void | InvalidateLightingCache () |
| |
| bool | IsPhysicsStateCreated () |
| |
| void | PostInitProperties () |
| |
| void | PostRename (UObject *OldOuter, FName OldName) |
| |
| AActor * | GetOwner () |
| |
| UWorld * | GetWorld () |
| |
| bool | ComponentHasTag (FName Tag) |
| |
| FString * | GetReadableName (FString *result) |
| |
| void | BeginDestroy () |
| |
| bool | NeedsLoadForClient () |
| |
| bool | NeedsLoadForServer () |
| |
| void | OnRegister () |
| |
| void | InitializeComponent () |
| |
| void | UninitializeComponent () |
| |
| void | SetComponentTickEnabled (bool bEnabled) |
| |
| void | SetComponentTickEnabledAsync (bool bEnabled) |
| |
| void | RegisterComponentTickFunctions (bool bRegister, bool bSaveAndRestoreComponentTickState) |
| |
| void | RegisterComponentWithWorld (UWorld *InWorld) |
| |
| void | RegisterComponent () |
| |
| void | UnregisterComponent () |
| |
| void | DestroyComponent () |
| |
| void | OnComponentCreated () |
| |
| void | OnComponentDestroyed () |
| |
| void | CreateRenderState_Concurrent () |
| |
| void | SendRenderTransform_Concurrent () |
| |
| void | SendRenderDynamicData_Concurrent () |
| |
| void | DestroyRenderState_Concurrent () |
| |
| void | CreatePhysicsState () |
| |
| void | DestroyPhysicsState () |
| |
| void | ExecuteRegisterEvents () |
| |
| void | ExecuteUnregisterEvents () |
| |
| void | ReregisterComponent () |
| |
| void | RecreateRenderState_Concurrent () |
| |
| void | RecreatePhysicsState (bool bRestoreBoneTransforms) |
| |
| void | AddTickPrerequisiteActor (AActor *PrerequisiteActor) |
| |
| void | AddTickPrerequisiteComponent (UActorComponent *PrerequisiteComponent) |
| |
| void | RemoveTickPrerequisiteActor (AActor *PrerequisiteActor) |
| |
| void | RemoveTickPrerequisiteComponent (UActorComponent *PrerequisiteComponent) |
| |
| void | DoDeferredRenderUpdates_Concurrent () |
| |
| void | MarkRenderDynamicDataDirty () |
| |
| void | MarkForNeededEndOfFrameUpdate () |
| |
| void | MarkForNeededEndOfFrameRecreate () |
| |
| void | Activate (bool bReset) |
| |
| void | Deactivate () |
| |
| bool | ShouldActivate () |
| |
| void | SetActive (bool bNewActive, bool bReset) |
| |
| void | ToggleActive () |
| |
| bool | IsActive () |
| |
| void | AddAssetUserData (UAssetUserData *InUserData) |
| |
| UAssetUserData * | GetAssetUserDataOfClass (TSubclassOf< UAssetUserData > InUserDataClass) |
| |
| void | RemoveUserDataOfClass (TSubclassOf< UAssetUserData > InUserDataClass) |
| |
| void | SetNetAddressable () |
| |
| bool | IsNameStableForNetworking () |
| |
| bool | IsSupportedForNetworking () |
| |
| void | SetIsReplicated (bool ShouldReplicate) |
| |
| bool | GetIsReplicated () |
| |
| void | GetLifetimeReplicatedProps (TArray< FLifetimeProperty > *OutLifetimeProps) |
| |
| bool | AlwaysReplicatePropertyConditional (UProperty *forProperty) |
| |
| void | AddedAsPrimalItemAttachment () |
| |
| void | ExecuteUbergraph (int EntryPoint) |
| |
| bool | AreAllOuterObjectsValid () |
| |
| FName * | GetExporterName (FName *result) |
| |
| FString * | GetDetailedInfoInternal (FString *result) |
| |
| UObject * | GetArchetype () |
| |
| bool | IsBasedOnArchetype (UObject *const SomeObject) |
| |
| bool | IsInBlueprint () |
| |
| bool | Rename (const wchar_t *InName, UObject *NewOuter, unsigned int Flags) |
| |
| void | LoadLocalized (UObject *LocBase, bool bLoadHierachecally) |
| |
| void | LocalizeProperty (UObject *LocBase, TArray< FString > *PropertyTagChain, UProperty *const BaseProperty, UProperty *const Property, void *const ValueAddress) |
| |
| void | BeginDestroy () |
| |
| void | FinishDestroy () |
| |
| FString * | GetDetailedInfo (FString *result) |
| |
| bool | ConditionalBeginDestroy () |
| |
| bool | ConditionalFinishDestroy () |
| |
| void | ConditionalPostLoad () |
| |
| bool | Modify (bool bAlwaysMarkDirty) |
| |
| bool | IsSelected () |
| |
| void | CollectDefaultSubobjects (TArray< UObject * > *OutSubobjectArray, bool bIncludeNestedSubobjects) |
| |
| bool | CheckDefaultSubobjectsInternal () |
| |
| bool | IsAsset () |
| |
| bool | IsSafeForRootSet () |
| |
| void | LoadConfig (UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, UProperty *PropertyToLoad) |
| |
| void | ConditionalShutdownAfterError () |
| |
| bool | IsNameStableForNetworking () |
| |
| bool | IsFullNameStableForNetworking () |
| |
| bool | IsSupportedForNetworking () |
| |
| UFunction * | FindFunctionChecked (FName InName) |
| |
| void | ProcessEvent (UFunction *Function, void *Parms) |
| |
| | __declspec (dllexport) UProperty *FindProperty(FName name) |
| |
| int | GetLinkerUE4Version () |
| |
| int | GetLinkerLicenseeUE4Version () |
| |
| FString * | GetPathName (FString *result, UObject *StopOuter) |
| |
| void | GetPathName (UObject *StopOuter, FString *ResultString) |
| |
| FString * | GetFullName (FString *result, UObject *StopOuter) |
| |
| void | MarkPackageDirty () |
| |
| bool | IsIn (UObject *SomeOuter) |
| |
| bool | IsA (UClass *SomeBase) |
| |
| void * | GetInterfaceAddress (UClass *InterfaceClass) |
| |
| bool | IsDefaultSubobject () |
| |
| int | GetLinkerIndex () |
| |
| EObjectFlags & | ObjectFlagsField () |
| |
| int & | InternalIndexField () |
| |
| UClass * | ClassField () |
| |
| FName & | NameField () |
| |
| UObject * | OuterField () |
| |
| void | DeferredRegister (UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *InName) |
| |
| bool | IsValidLowLevel () |
| |
| bool | IsValidLowLevelFast (bool bRecursive) |
| |
| void | Register (const wchar_t *PackageName, const wchar_t *InName) |
| |