Ark Server API (ASE) - Wiki
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EPrimalCharacterInputType Namespace Reference

Enumerations

enum  Type {
  PrimaryFire = 0x0 , Targeting = 0x1 , AltFire = 0x2 , SwitchWeapon = 0x3 ,
  Reload = 0x4 , Crouch = 0x5 , Prone = 0x6 , CrouchProneToggle = 0x7 ,
  SwitchMap = 0x8 , DinoAttack = 0x9 , Feat = 0xA , MAX = 0xB ,
  PrimaryFire = 0x0 , Targeting = 0x1 , AltFire = 0x2 , SwitchWeapon = 0x3 ,
  Reload = 0x4 , Crouch = 0x5 , Prone = 0x6 , CrouchProneToggle = 0x7 ,
  SwitchMap = 0x8 , DinoAttack = 0x9
}
 
enum  Type {
  PrimaryFire = 0x0 , Targeting = 0x1 , AltFire = 0x2 , SwitchWeapon = 0x3 ,
  Reload = 0x4 , Crouch = 0x5 , Prone = 0x6 , CrouchProneToggle = 0x7 ,
  SwitchMap = 0x8 , DinoAttack = 0x9 , Feat = 0xA , MAX = 0xB ,
  PrimaryFire = 0x0 , Targeting = 0x1 , AltFire = 0x2 , SwitchWeapon = 0x3 ,
  Reload = 0x4 , Crouch = 0x5 , Prone = 0x6 , CrouchProneToggle = 0x7 ,
  SwitchMap = 0x8 , DinoAttack = 0x9
}
 

Enumeration Type Documentation

◆ Type [1/2]

Enumerator
PrimaryFire 
Targeting 
AltFire 
SwitchWeapon 
Reload 
Crouch 
Prone 
CrouchProneToggle 
SwitchMap 
DinoAttack 
Feat 
MAX 
PrimaryFire 
Targeting 
AltFire 
SwitchWeapon 
Reload 
Crouch 
Prone 
CrouchProneToggle 
SwitchMap 
DinoAttack 

Definition at line 9495 of file Enums.h.

◆ Type [2/2]

Enumerator
PrimaryFire 
Targeting 
AltFire 
SwitchWeapon 
Reload 
Crouch 
Prone 
CrouchProneToggle 
SwitchMap 
DinoAttack 
Feat 
MAX 
PrimaryFire 
Targeting 
AltFire 
SwitchWeapon 
Reload 
Crouch 
Prone 
CrouchProneToggle 
SwitchMap 
DinoAttack 

Definition at line 142 of file Enums.h.