4enum ExpensiveFunctionRegister;
@ ECC_OverlapAllDynamic_Deprecated
@ ECC_OverlapAllStatic_Deprecated
@ ECC_OverlapAll_Deprecated
T AlignArbitrary(const T Ptr, uint32 Alignment)
static FORCEINLINE bool IsAligned(const volatile void *Ptr, const uint32 Alignment)
CONSTEXPR T AlignDown(const T Ptr, int32 Alignment)
CONSTEXPR T Align(const T Ptr, int32 Alignment)
@ MOVECOMP_NeverIgnoreBlockingOverlaps
@ MOVECOMP_SkipPhysicsMove
@ MOVECOMP_DoCenterOfMassCheck
static unsigned int GetBuildUniqueId()
ARK_API LPVOID GetDataAddress(const std::string &name)
ARK_API BitField GetBitField(LPVOID base, const std::string &name)
ARK_API BitField GetBitField(const void *base, const std::string &name)
ARK_API DWORD64 GetAddress(const void *base, const std::string &name)
ARK_API LPVOID GetAddress(const std::string &name)
FPlatformTypes::CHAR16 UCS2CHAR
A 16-bit character containing a UCS2 (Unicode, 16-bit, fixed-width) code unit, used for compatibility...
FWindowsPlatformTypes FPlatformTypes
#define PLATFORM_LITTLE_ENDIAN
FPlatformTypes::CHAR8 UTF8CHAR
An 8-bit character containing a UTF8 (Unicode, 8-bit, variable-width) code unit.
#define PLATFORM_HAS_64BIT_ATOMICS
#define PLATFORM_COMPILER_HAS_DEFAULTED_FUNCTIONS
#define ensureMsgf(Expr, Expr2)
FPlatformTypes::CHAR16 UTF16CHAR
A 16-bit character containing a UTF16 (Unicode, 16-bit, variable-width) code unit.
FPlatformTypes::CHAR32 UTF32CHAR
A 32-bit character containing a UTF32 (Unicode, 32-bit, fixed-width) code unit.
static FORCEINLINE int32 BYTESWAP_ORDER32(int32 val)
static FORCEINLINE uint16 BYTESWAP_ORDER16(uint16 val)
static FORCEINLINE void BYTESWAP_ORDER_TCHARARRAY(TCHAR *str)
static FORCEINLINE uint32 BYTESWAP_ORDER32(uint32 val)
#define BYTESWAP_ORDER16_unsigned(x)
static FORCEINLINE float BYTESWAP_ORDERF(float val)
static FORCEINLINE int16 BYTESWAP_ORDER16(int16 val)
static FORCEINLINE uint64 BYTESWAP_ORDER64(uint64 Value)
static FORCEINLINE int64 BYTESWAP_ORDER64(int64 Value)
#define BYTESWAP_ORDER32_unsigned(x)
TCString< ANSICHAR > FCStringAnsi
TCString< WIDECHAR > FCStringWide
TCString< TCHAR > FCString
TChar< WIDECHAR > FCharWide
#define LITERAL(CharType, StringLiteral)
TChar< ANSICHAR > FCharAnsi
static const float OneOver255
FORCEINLINE FLinearColor operator*(float Scalar, const FLinearColor &Color)
FORCEINLINE int32 DefaultCalculateSlackShrink(int32 NumElements, int32 NumAllocatedElements, SIZE_T BytesPerElement, bool bAllowQuantize, uint32 Alignment=DEFAULT_ALIGNMENT)
#define DEFAULT_MIN_NUMBER_OF_HASHED_ELEMENTS
#define NumBitsPerDWORDLogTwo
#define DEFAULT_NUMBER_OF_ELEMENTS_PER_HASH_BUCKET
#define DEFAULT_BASE_NUMBER_OF_HASH_BUCKETS
FORCEINLINE int32 DefaultCalculateSlackGrow(int32 NumElements, int32 NumAllocatedElements, SIZE_T BytesPerElement, bool bAllowQuantize, uint32 Alignment=DEFAULT_ALIGNMENT)
FORCEINLINE int32 DefaultCalculateSlackReserve(int32 NumElements, SIZE_T BytesPerElement, bool bAllowQuantize, uint32 Alignment=DEFAULT_ALIGNMENT)
@ CASTCLASS_UObjectProperty
@ CASTCLASS_UDelegateFunction
@ CASTCLASS_UDelegateProperty
@ CASTCLASS_UDoubleProperty
@ CASTCLASS_UBoolProperty
@ CASTCLASS_UUInt16Property
@ CASTCLASS_UClassProperty
@ CASTCLASS_USkinnedMeshComponent
@ CASTCLASS_UStaticMeshComponent
@ CASTCLASS_UEnumProperty
@ CASTCLASS_UStructProperty
@ CASTCLASS_UPrimitiveComponent
@ CASTCLASS_UNameProperty
@ CASTCLASS_APlayerController
@ CASTCLASS_UScriptStruct
@ CASTCLASS_UInterfaceProperty
@ CASTCLASS_UAssetObjectProperty
@ CASTCLASS_USceneComponent
@ CASTCLASS_UNumericProperty
@ CASTCLASS_UInt64Property
@ CASTCLASS_UWeakObjectProperty
@ CASTCLASS_UMulticastDelegateProperty
@ CASTCLASS_UTextProperty
@ CASTCLASS_UInt16Property
@ CASTCLASS_UByteProperty
@ CASTCLASS_UUInt32Property
@ CASTCLASS_UAssetClassProperty
@ CASTCLASS_UInt8Property
@ CASTCLASS_UArrayProperty
@ CASTCLASS_USkeletalMeshComponent
@ CASTCLASS_UFloatProperty
@ CASTCLASS_ULazyObjectProperty
@ CASTCLASS_UUInt64Property
@ CASTCLASS_UObjectPropertyBase
int32 FindMatchingClosingParenthesis(const FString &TargetString, const int32 StartSearch)
int32 HexToBytes(const FString &HexString, uint8 *OutBytes)
const TCHAR * GetData(const FString &String)
const uint8 TCharToNibble(const TCHAR Char)
const bool CheckTCharIsHex(const TCHAR Char)
FORCEINLINE uint32 GetTypeHash(const FString &Thing)
TCHAR * GetData(FString &String)
SIZE_T GetNum(const FString &String)
void ByteToHex(uint8 In, FString &Result)
static const uint32 MaxSupportedEscapeChars
FString BytesToHex(const uint8 *In, int32 Count)
int32 StringToBytes(const FString &String, uint8 *OutBytes, int32 MaxBufferSize)
static const TCHAR * CharToEscapeSeqMap[][2]
TCHAR NibbleToTChar(uint8 Num)
FString BytesToString(const uint8 *In, int32 Count)
FORCEINLINE bool operator==(TYPE_OF_NULLPTR, const TFunction< FuncType > &Func)
#define ENABLE_TFUNCTIONREF_VISUALIZATION
void * operator new(size_t Size, UE4Function_Private::FFunctionStorage &Storage)
FORCEINLINE bool operator!=(TYPE_OF_NULLPTR, const TFunction< FuncType > &Func)
FORCEINLINE bool operator!=(const TFunction< FuncType > &Func, TYPE_OF_NULLPTR)
FORCEINLINE bool operator==(const TFunction< FuncType > &Func, TYPE_OF_NULLPTR)
FORCEINLINE auto Invoke(ReturnType ObjType::*pdm, CallableType &&Callable) -> decltype(UE4Invoke_Private::DereferenceIfNecessary< ObjType >(Forward< CallableType >(Callable)).*pdm)
FORCEINLINE auto Invoke(FuncType &&Func, ArgTypes &&... Args) -> decltype(Forward< FuncType >(Func)(Forward< ArgTypes >(Args)...))
FORCEINLINE auto Invoke(ReturnType(ObjType::*PtrMemFun)(PMFArgTypes...), CallableType &&Callable, ArgTypes &&... Args) -> decltype((UE4Invoke_Private::DereferenceIfNecessary< ObjType >(Forward< CallableType >(Callable)).*PtrMemFun)(Forward< ArgTypes >(Args)...))
ARK_API std::vector< spdlog::sink_ptr > &APIENTRY GetLogSinks()
FORCEINLINE TEnableIf<!TIsTriviallyCopyAssignable< ElementType >::Value >::Type CopyAssignItems(ElementType *Dest, const ElementType *Source, int32 Count)
FORCEINLINE TEnableIf< UE4MemoryOps_Private::TCanBitwiseRelocate< DestinationElementType, SourceElementType >::Value >::Type RelocateConstructItems(void *Dest, const SourceElementType *Source, int32 Count)
FORCEINLINE TEnableIf< TIsZeroConstructType< ElementType >::Value >::Type DefaultConstructItems(void *Elements, int32 Count)
FORCEINLINE TEnableIf<!TIsTriviallyCopyConstructible< ElementType >::Value >::Type MoveConstructItems(void *Dest, const ElementType *Source, int32 Count)
FORCEINLINE TEnableIf< TIsTriviallyCopyConstructible< ElementType >::Value >::Type MoveConstructItems(void *Dest, const ElementType *Source, int32 Count)
FORCEINLINE TEnableIf<!TIsZeroConstructType< ElementType >::Value >::Type DefaultConstructItems(void *Address, int32 Count)
FORCEINLINE TEnableIf<!TIsTriviallyDestructible< ElementType >::Value >::Type DestructItem(ElementType *Element)
FORCEINLINE TEnableIf< TTypeTraits< ElementType >::IsBytewiseComparable, bool >::Type CompareItems(const ElementType *A, const ElementType *B, int32 Count)
FORCEINLINE TEnableIf< TIsTriviallyCopyAssignable< ElementType >::Value >::Type MoveAssignItems(ElementType *Dest, const ElementType *Source, int32 Count)
FORCEINLINE TEnableIf< TIsTriviallyDestructible< ElementType >::Value >::Type DestructItem(ElementType *Element)
FORCEINLINE TEnableIf<!TIsTriviallyDestructible< ElementType >::Value >::Type DestructItems(ElementType *Element, int32 Count)
FORCEINLINE TEnableIf<!TIsTriviallyCopyAssignable< ElementType >::Value >::Type MoveAssignItems(ElementType *Dest, const ElementType *Source, int32 Count)
FORCEINLINE TEnableIf<!TTypeTraits< ElementType >::IsBytewiseComparable, bool >::Type CompareItems(const ElementType *A, const ElementType *B, int32 Count)
FORCEINLINE TEnableIf<!TIsBitwiseConstructible< DestinationElementType, SourceElementType >::Value >::Type ConstructItems(void *Dest, const SourceElementType *Source, int32 Count)
FORCEINLINE TEnableIf<!UE4MemoryOps_Private::TCanBitwiseRelocate< DestinationElementType, SourceElementType >::Value >::Type RelocateConstructItems(void *Dest, const SourceElementType *Source, int32 Count)
FORCEINLINE TEnableIf< TIsTriviallyDestructible< ElementType >::Value >::Type DestructItems(ElementType *Elements, int32 Count)
FORCEINLINE TEnableIf< TIsTriviallyCopyAssignable< ElementType >::Value >::Type CopyAssignItems(ElementType *Dest, const ElementType *Source, int32 Count)
FORCEINLINE TEnableIf< TIsBitwiseConstructible< DestinationElementType, SourceElementType >::Value >::Type ConstructItems(void *Dest, const SourceElementType *Source, int32 Count)
#define WIN32_LEAN_AND_MEAN
FORCEINLINE FRotator operator*(float Scale, const FRotator &R)
FORCEINLINE void MoveByRelocate(T &A, T &B)
FORCEINLINE SharedPointerInternals::FRawPtrProxy< ObjectType > MakeShareable(ObjectType *InObject, DeleterType &&InDeleter)
FORCEINLINE bool operator==(TSharedRef< ObjectTypeA, Mode > const &InSharedRefA, TWeakPtr< ObjectTypeB, Mode > const &InWeakPtrB)
FORCEINLINE bool operator!=(TSharedRef< ObjectTypeA, Mode > const &InSharedRefA, TWeakPtr< ObjectTypeB, Mode > const &InWeakPtrB)
FORCEINLINE TSharedRef< InObjectType, InMode > MakeShared(InArgTypes &&... Args)
FORCEINLINE bool operator!=(TWeakPtr< ObjectTypeA, Mode > const &InWeakPtrA, TWeakPtr< ObjectTypeB, Mode > const &InWeakPtrB)
FORCEINLINE TSharedPtr< CastToType, Mode > StaticCastSharedPtr(TSharedPtr< CastFromType, Mode > const &InSharedPtr)
FORCEINLINE bool operator==(TWeakPtr< ObjectTypeA, Mode > const &InWeakPtrA, TWeakPtr< ObjectTypeB, Mode > const &InWeakPtrB)
FORCEINLINE bool operator==(TWeakPtr< ObjectTypeA, Mode > const &InWeakPtrA, decltype(nullptr))
FORCEINLINE bool operator==(TWeakPtr< ObjectTypeA, Mode > const &InWeakPtrA, TSharedPtr< ObjectTypeB, Mode > const &InSharedPtrB)
FORCEINLINE bool operator==(TSharedRef< ObjectTypeA, Mode > const &InSharedRef, TSharedPtr< ObjectTypeB, Mode > const &InSharedPtr)
FORCEINLINE bool operator==(TSharedPtr< ObjectTypeA, Mode > const &InSharedPtrA, TSharedPtr< ObjectTypeB, Mode > const &InSharedPtrB)
FORCEINLINE bool operator==(TSharedRef< ObjectTypeA, Mode > const &InSharedRefA, TSharedRef< ObjectTypeB, Mode > const &InSharedRefB)
FORCEINLINE void CleanupPointerMap(TMap< TWeakPtr< KeyType >, ValueType > &PointerMap)
FORCEINLINE bool operator!=(TWeakPtr< ObjectTypeA, Mode > const &InWeakPtrA, TSharedPtr< ObjectTypeB, Mode > const &InSharedPtrB)
FORCEINLINE bool operator!=(TWeakPtr< ObjectTypeA, Mode > const &InWeakPtrA, TSharedRef< ObjectTypeB, Mode > const &InSharedRefB)
FORCEINLINE bool operator!=(TSharedPtr< ObjectTypeB, Mode > const &InSharedPtr, TSharedRef< ObjectTypeA, Mode > const &InSharedRef)
FORCEINLINE void CleanupPointerArray(TArray< TWeakPtr< Type > > &PointerArray)
FORCEINLINE bool operator!=(TSharedRef< ObjectTypeA, Mode > const &InSharedRefA, TSharedRef< ObjectTypeB, Mode > const &InSharedRefB)
FORCEINLINE bool operator!=(TWeakPtr< ObjectTypeA, Mode > const &InWeakPtrA, decltype(nullptr))
FORCEINLINE TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
FORCEINLINE SharedPointerInternals::FRawPtrProxy< ObjectType > MakeShareable(ObjectType *InObject)
FORCEINLINE bool operator==(decltype(nullptr), TWeakPtr< ObjectTypeB, Mode > const &InWeakPtrB)
FORCEINLINE bool operator!=(TSharedPtr< ObjectTypeA, Mode > const &InSharedPtrA, TSharedPtr< ObjectTypeB, Mode > const &InSharedPtrB)
FORCEINLINE TSharedRef< CastToType, Mode > ConstCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
FORCEINLINE bool operator==(TSharedPtr< ObjectTypeA, Mode > const &InSharedPtrA, TWeakPtr< ObjectTypeB, Mode > const &InWeakPtrB)
FORCEINLINE bool operator!=(decltype(nullptr), TWeakPtr< ObjectTypeB, Mode > const &InWeakPtrB)
FORCEINLINE TSharedPtr< CastToType, Mode > ConstCastSharedPtr(TSharedPtr< CastFromType, Mode > const &InSharedPtr)
FORCEINLINE bool operator==(TSharedPtr< ObjectTypeB, Mode > const &InSharedPtr, TSharedRef< ObjectTypeA, Mode > const &InSharedRef)
FORCEINLINE bool operator!=(TSharedPtr< ObjectTypeA, Mode > const &InSharedPtrA, TWeakPtr< ObjectTypeB, Mode > const &InWeakPtrB)
FORCEINLINE bool operator!=(TSharedRef< ObjectTypeA, Mode > const &InSharedRef, TSharedPtr< ObjectTypeB, Mode > const &InSharedPtr)
FORCEINLINE bool operator==(TWeakPtr< ObjectTypeA, Mode > const &InWeakPtrA, TSharedRef< ObjectTypeB, Mode > const &InSharedRefB)
#define THREAD_SANITISE_UNSAFEPTR
#define TSAN_SAFE_UNSAFEPTR
void StableSort(T **First, const int32 Num, const PREDICATE_CLASS &Predicate)
void StableSort(T *First, const int32 Num, const PREDICATE_CLASS &Predicate)
void StableSortInternal(T *First, const int32 Num, const PREDICATE_CLASS &Predicate)
void Sort(T **First, const int32 Num)
void StableSort(T *First, const int32 Num)
void StableSort(T **First, const int32 Num)
void Merge(T *Out, T *In, const int32 Mid, const int32 Num, const PREDICATE_CLASS &Predicate)
void Sort(T **First, const int32 Num, const PREDICATE_CLASS &Predicate)
void Sort(T *First, const int32 Num, const PREDICATE_CLASS &Predicate)
void Sort(T *First, const int32 Num)
void * operator new(size_t Size, const FSparseArrayAllocationInfo &Allocation)
#define TSPARSEARRAY_RANGED_FOR_CHECKS
#define TARRAY_RANGED_FOR_CHECKS
FORCEINLINE TIndexedContainerIterator< ContainerType, ElementType, IndexType > operator+(int32 Offset, TIndexedContainerIterator< ContainerType, ElementType, IndexType > RHS)
void * operator new(size_t Size, TArray< T, Allocator > &Array, int32 Index)
void * operator new(size_t Size, TArray< T, Allocator > &Array)
#define USE_TUPLE_AUTO_RETURN_TYPES
FORCEINLINE void VisitTupleElements(TupleType &Tuple, FuncType Func)
FORCEINLINE decltype(auto) TransformTuple(const TTuple< Types... > &Tuple, FuncType Func)
#define TUPLES_USE_DEFAULTED_FUNCTIONS
TTuple< typename TDecay< Types >::Type... > MakeTuple(Types &&... Args)
FORCEINLINE decltype(auto) TransformTuple(TTuple< Types... > &&Tuple, FuncType Func)
#define IMPLEMENT_ALIGNED_STORAGE(Align)
FORCEINLINE uint32 GetTypeHash(const TTuple<> &Tuple)
uint32 GetTypeHash(double Value)
uint32 GetTypeHash(const int64 A)
uint32 HashCombine(uint32 A, uint32 C)
uint32 GetTypeHash(const void *A)
uint32 GetTypeHash(const uint16 A)
FORCEINLINE uint32 GetTypeHash(const TTuple< Types... > &Tuple)
uint32 GetTypeHash(const uint8 A)
uint32 GetTypeHash(const int16 A)
uint32 PointerHash(const void *Key, uint32 C=0)
uint32 GetTypeHash(void *A)
uint32 GetTypeHash(float Value)
FORCEINLINE TEnableIf< TIsEnum< EnumType >::Value, uint32 >::Type GetTypeHash(EnumType E)
uint32 GetTypeHash(const uint32 A)
uint32 GetTypeHash(const int32 A)
uint32 GetTypeHash(const uint64 A)
uint32 GetTypeHash(const int8 A)
FORCEINLINE uint32 GetTypeHash(const FName &name)
TWeakObjectPtr< T > GetWeakReference(T *object)
#define THRESH_VECTOR_NORMALIZED
#define THRESH_NORMALS_ARE_PARALLEL
#define THRESH_POINTS_ARE_SAME
#define THRESH_POINT_ON_PLANE
#define THRESH_NORMALS_ARE_ORTHOGONAL
#define KINDA_SMALL_NUMBER
CONSTEXPR SIZE_T GetNum(T(&Container)[N])
FORCEINLINE T && Forward(typename TRemoveReference< T >::Type &&Obj)
FORCEINLINE TRemoveReference< T >::Type && MoveTempIfPossible(T &&Obj)
auto GetData(T &&Container) -> decltype(Container.GetData())
TEnableIf< TUseBitwiseSwap< T >::Value >::Type Swap(T &A, T &B)
ForwardIt MaxElement(ForwardIt First, ForwardIt Last, PredicateType Predicate)
ForwardIt MinElement(ForwardIt First, ForwardIt Last, PredicateType Predicate)
SIZE_T GetNum(T &&Container)
#define ARRAY_COUNT(array)
FORCEINLINE ReferencedType * IfPThenAElseB(PredicateType Predicate, ReferencedType *A, ReferencedType *B)
FORCEINLINE T && CopyTemp(T &&Val)
void Exchange(T &A, T &B)
FORCEINLINE T CopyTemp(T &Val)
FORCEINLINE TRemoveReference< T >::Type && MoveTemp(T &&Obj)
CONSTEXPR T * GetData(T(&Container)[N])
FORCEINLINE T && Forward(typename TRemoveReference< T >::Type &Obj)
FORCEINLINE void Move(T &A, typename TMoveSupportTraits< T >::Copy B)
FORCEINLINE TEnableIf< TAreTypesEqual< T, uint32 >::Value, T >::Type ReverseBits(T Bits)
FORCEINLINE ReferencedType * IfAThenAElseB(ReferencedType *A, ReferencedType *B)
#define STRUCT_OFFSET(struc, member)
FORCEINLINE T CopyTemp(const T &Val)
ForwardIt MaxElement(ForwardIt First, ForwardIt Last)
ForwardIt MinElement(ForwardIt First, ForwardIt Last)
FORCEINLINE void Move(T &A, typename TMoveSupportTraits< T >::Move B)
TEnableIf<!TUseBitwiseSwap< T >::Value >::Type Swap(T &A, T &B)
FORCEINLINE T StaticCast(ArgType &&Arg)
#define Expose_TNameOf(type)
#define Expose_TFormatSpecifier(type, format)
FORCEINLINE FVector2D operator*(float Scale, const FVector2D &V)
FORCEINLINE float ComputeSquaredDistanceFromBoxToPoint(const FVector &Mins, const FVector &Maxs, const FVector &Point)
FORCEINLINE FVector ClampVector(const FVector &V, const FVector &Min, const FVector &Max)
FORCEINLINE FVector operator*(float Scale, const FVector &V)
ApiUtils & operator=(ApiUtils &&)=delete
void SetCheatManager(UShooterCheatManager *cheatmanager)
void SetWorld(UWorld *uworld)
ApiUtils & operator=(const ApiUtils &)=delete
void SetShooterGameMode(AShooterGameMode *shooter_game_mode)
std::unordered_map< uint64, AShooterPlayerController * > steam_id_map_
UShooterCheatManager * GetCheatManager() const override
Returns a point to URCON CheatManager.
ApiUtils(ApiUtils &&)=delete
AShooterGameMode * shooter_game_mode_
AShooterGameMode * GetShooterGameMode() const override
Returns a pointer to AShooterGameMode.
void RemovePlayerController(AShooterPlayerController *player_controller)
UShooterCheatManager * cheatmanager_
void SetPlayerController(AShooterPlayerController *player_controller)
ServerStatus GetStatus() const override
Returns the current server status.
AShooterPlayerController * FindPlayerFromSteamId_Internal(uint64 steam_id) const override
~ApiUtils() override=default
void SetStatus(ServerStatus status)
UWorld * GetWorld() const override
Returns a pointer to UWorld.
ApiUtils(const ApiUtils &)=delete
static FString GetSteamName(AController *player_controller)
Returns the steam name of player.
static FORCEINLINE FString GetItemBlueprint(UPrimalItem *item)
Returns blueprint from UPrimalItem.
static FVector GetPosition(APlayerController *player_controller)
Returns the position of a player.
uint64 GetSteamIDForPlayerID(int player_id) const
static FORCEINLINE FString GetClassBlueprint(UClass *the_class)
Returns blueprint path from any UClass.
void SendServerMessageToAll(FLinearColor msg_color, const T *msg, Args &&... args)
Sends server message to all players. Using fmt::format.
virtual UShooterCheatManager * GetCheatManager() const =0
Returns a point to URCON CheatManager.
UPrimalGameData * GetGameData()
Returns pointer to Primal Game Data.
static bool IsRidingDino(AShooterPlayerController *player_controller)
Returns true if character is riding a dino, false otherwise.
AShooterGameState * GetGameState()
Get Shooter Game State.
virtual ~IApiUtils()=default
AShooterPlayerController * FindPlayerFromSteamName(const FString &steam_name) const
Finds player from the given steam name.
static UShooterCheatManager * GetCheatManagerByPC(AShooterPlayerController *SPC)
Get UShooterCheatManager* of player controller.
static uint64 GetPlayerID(AController *controller)
static bool IsPlayerDead(AShooterPlayerController *player)
Returns true if player is dead, false otherwise.
void SendNotificationToAll(FLinearColor color, float display_scale, float display_time, UTexture2D *icon, const T *msg, Args &&... args)
Sends notification (on-screen message) to all players. Using fmt::format.
APrimalDinoCharacter * SpawnDino(AShooterPlayerController *player, FString blueprint, FVector *location, int lvl, bool force_tame, bool neutered) const
Spawns a dino near player or at specific coordinates.
TArray< AShooterPlayerController * > FindPlayerFromCharacterName(const FString &character_name, ESearchCase::Type search, bool full_match) const
Finds all matching players from the given character name.
static FORCEINLINE FString GetBlueprint(UObjectBase *object)
Returns blueprint path from any UObject.
static FString GetCharacterName(AShooterPlayerController *player_controller, bool include_first_name=true, bool include_last_name=true)
Returns the character name of player.
TArray< AActor * > GetAllActorsInRange(FVector location, float radius, EServerOctreeGroup::Type ActorType)
Gets all actors in radius at location.
void SendChatMessageToAll(const FString &sender_name, const T *msg, Args &&... args)
Sends chat message to all players. Using fmt::format.
TArray< AActor * > GetAllActorsInRange(FVector location, float radius, EServerOctreeGroup::Type ActorType, TArray< AActor * > ignores)
Gets all actors in radius at location, with ignore actors.
virtual AShooterGameMode * GetShooterGameMode() const =0
Returns a pointer to AShooterGameMode.
static uint64 GetSteamIdFromController(AController *controller)
Returns Steam ID from player controller.
virtual UWorld * GetWorld() const =0
Returns a pointer to UWorld.
static bool TeleportToPos(AShooterPlayerController *player_controller, const FVector &pos)
Teleports player to the given position.
void SendNotification(AShooterPlayerController *player_controller, FLinearColor color, float display_scale, float display_time, UTexture2D *icon, const T *msg, Args &&... args)
Sends notification (on-screen message) to the specific player. Using fmt::format.
static uint64 GetPlayerID(APrimalCharacter *character)
virtual AShooterPlayerController * FindPlayerFromSteamId_Internal(uint64 steam_id) const =0
AShooterPlayerController * FindControllerFromCharacter(AShooterCharacter *character) const
Finds player controller from the given player character.
static APrimalDinoCharacter * GetRidingDino(AShooterPlayerController *player_controller)
Returns the dino the character is riding.
static FString GetIPAddress(AShooterPlayerController *player_controller)
Returns IP address of player.
AShooterPlayerController * FindPlayerFromSteamId(uint64 steam_id) const
Finds player from the given steam id.
virtual ServerStatus GetStatus() const =0
Returns the current server status.
void SendServerMessage(AShooterPlayerController *player_controller, FLinearColor msg_color, const T *msg, Args &&... args)
Sends server message to the specific player. Using fmt::format.
static std::optional< FString > TeleportToPlayer(AShooterPlayerController *me, AShooterPlayerController *him, bool check_for_dino, float max_dist)
Teleport one player to another.
static int GetInventoryItemCount(AShooterPlayerController *player_controller, const FString &item_name)
Counts a specific items quantity.
void SendChatMessage(AShooterPlayerController *player_controller, const FString &sender_name, const T *msg, Args &&... args)
Sends chat message to the specific player. Using fmt::format.
BitFieldValue & operator=(RT other)
DataValue & operator=(const T &other)
FORCEINLINE FBitReference(uint32 &InData, uint32 InMask)
FORCEINLINE FBitReference & operator=(const FBitReference &Copy)
FORCEINLINE void operator=(const bool NewValue)
FORCEINLINE operator bool() const
FUObjectItem * GetObjectPtr(int Index)
FUObjectItem & GetByIndex(int Index)
FUObjectItem * PreAllocatedObjects
static const FColor MediumSlateBlue
static const FColor Orange
static const FColor DarkGreenCopper
static const FColor BronzeII
static const FColor Yellow
static const FColor Magenta
static const FColor IndianRed
static const FColor SummerSky
static const FColor SpringGreen
static const FColor CornFlowerBlue
static const FColor GreenCopper
static const FColor MediumGoldenrod
static const FColor LimeGreen
static const FColor LightSteelBlue
static const FColor DarkOliveGreen
static const FColor Quartz
static const FColor SteelBlue
static const FColor DarkPurple
static const FColor Turquoise
static const FColor Black
static const FColor Maroon
static const FColor MediumOrchid
static const FColor NewTan
static const FColor NeonBlue
static const FColor MediumWood
static const FColor DarkSlateBlue
static const FColor White
static const FColor MandarianOrange
static const FColor Scarlet
static const FColor SeaGreen
static const FColor Aquamarine
static const FColor Wheat
static const FColor VeryDarkBrown
static const FColor Thistle
static const FColor BlueViolet
static const FColor Violet
static const FColor MediumSpringGreen
static const FColor NavyBlue
static const FColor CoolCopper
static const FColor DarkTan
static const FColor Firebrick
static const FColor GreenYellow
static const FColor DarkOrchid
static const FColor SemiSweetChocolate
static const FColor SpicyPink
static const FColor OldGold
static const FColor DarkTurquoise
static const FColor PaleGreen
static const FColor BrightGold
static const FColor CadetBlue
static const FColor BakerChocolate
static const FColor DarkGreen
static const FColor Coral
static const FColor OrangeRed
static const FColor HunterGreen
static const FColor VeryLightGrey
static const FColor MediumVioletRed
static const FColor Silver
static const FColor MediumSeaGreen
static const FColor DarkSlateGrey
static const FColor Khaki
static const FColor DustyRose
static const FColor Bronze
static const FColor MediumBlue
static const FColor Goldenrod
static const FColor Feldspar
static const FColor LightBlue
static const FColor DimGrey
static const FColor Brown
static const FColor VioletRed
static const FColor Orchid
static const FColor LightWood
static const FColor SlateBlue
static const FColor DarkWood
static const FColor NeonPink
static const FColor MediumTurquoise
static const FColor MediumForestGreen
static const FColor Salmon
static const FColor Brass
static const FColor ForestGreen
static const FColor Sienna
static const FColor MediumAquamarine
static const FColor YellowGreen
static const FColor Green
static const FColor RichBlue
static const FColor MidnightBlue
static const FColor LightGrey
static const FColor SkyBlue
static const FColor NewMidnightBlue
static const FColor DarkBrown
static const FColor Copper
FORCEINLINE operator bool() const
FORCEINLINE FConstBitReference(const uint32 &InData, uint32 InMask)
void MoveToEmpty(ForElementType &Other)
int32 CalculateSlackGrow(int32 NumElements, int32 CurrentNumSlackElements, SIZE_T NumBytesPerElement) const
int32 CalculateSlack(int32 NumElements, int32 CurrentNumSlackElements, SIZE_T NumBytesPerElement) const
int32 CalculateSlackShrink(int32 NumElements, int32 CurrentNumSlackElements, SIZE_T NumBytesPerElement) const
SIZE_T GetAllocatedSize(int32 NumAllocatedElements, SIZE_T NumBytesPerElement) const
void ResizeAllocation(int32 PreviousNumElements, int32 NumElements, SIZE_T NumBytesPerElement)
ElementType * GetAllocation() const
ForElementType< FScriptContainerElement > ForAnyElementType
TInlineAllocator< 4 > Typedef
TSparseArrayAllocator Typedef
static int32 GCD(int32 A, int32 B)
FORCEINLINE FScriptContainerElement * GetAllocation() const
FORCEINLINE void ResizeAllocation(int32 PreviousNumElements, int32 NumElements, SIZE_T NumBytesPerElement)
FORCEINLINE int32 CalculateSlackGrow(int32 NumElements, int32 NumAllocatedElements, int32 NumBytesPerElement) const
SIZE_T GetAllocatedSize(int32 NumAllocatedElements, SIZE_T NumBytesPerElement) const
FScriptContainerElement * Data
ForAnyElementType & operator=(const ForAnyElementType &)
ForAnyElementType(const ForAnyElementType &)
FORCEINLINE int32 CalculateSlackReserve(int32 NumElements, int32 NumBytesPerElement) const
FORCEINLINE int32 CalculateSlackShrink(int32 NumElements, int32 NumAllocatedElements, int32 NumBytesPerElement) const
FORCEINLINE ~ForAnyElementType()
FORCEINLINE void MoveToEmpty(ForAnyElementType &Other)
FORCEINLINE ElementType * GetAllocation() const
FNoncopyable(const FNoncopyable &)
FNoncopyable & operator=(const FNoncopyable &)
FORCEINLINE FRelativeBitReference(int32 BitIndex)
void operator=(const FScriptArray &)
int32 AddZeroed(int32 Count, int32 NumBytesPerElement)
void Insert(int32 Index, int32 Count, int32 NumBytesPerElement)
FORCEINLINE void * GetData()
FORCEINLINE int32 GetSlack() const
FORCENOINLINE void ResizeGrow(int32 OldNum, int32 NumBytesPerElement)
FORCEINLINE const void * GetData() const
void InsertZeroed(int32 Index, int32 Count, int32 NumBytesPerElement)
void Shrink(int32 NumBytesPerElement)
FORCEINLINE bool IsValidIndex(int32 i) const
void Empty(int32 Slack, int32 NumBytesPerElement)
FScriptArray(int32 InNum, int32 NumBytesPerElement)
FORCENOINLINE void ResizeInit(int32 NumBytesPerElement)
FScriptArray(const FScriptArray &)
FORCEINLINE int32 Num() const
FORCENOINLINE void ResizeTo(int32 NewMax, int32 NumBytesPerElement)
FORCENOINLINE void ResizeShrink(int32 NumBytesPerElement)
int32 Add(int32 Count, int32 NumBytesPerElement)
void Remove(int32 Index, int32 Count, int32 NumBytesPerElement)
FORCEINLINE uint32 * GetData()
static void CheckConstraints()
FDefaultBitArrayAllocator::ForElementType< uint32 > AllocatorType
int32 Add(const bool Value)
void operator=(const FScriptBitArray &)
FORCENOINLINE void Realloc(int32 PreviousNumBits)
AllocatorType AllocatorInstance
FBitReference operator[](int32 Index)
bool IsValidIndex(int32 Index) const
FConstBitReference operator[](int32 Index) const
void Empty(int32 Slack=0)
FORCEINLINE const uint32 * GetData() const
FScriptBitArray(const FScriptBitArray &)
FORCENOINLINE void ReallocGrow(int32 PreviousNumBits)
int32 FindPairIndex(const void *Key, const FScriptMapLayout &MapLayout, TFunctionRef< uint32(const void *)> GetKeyHash, TFunctionRef< bool(const void *, const void *)> KeyEqualityFn)
FScriptMap(const FScriptMap &)
void Empty(int32 Slack, const FScriptMapLayout &Layout)
bool IsValidIndex(int32 Index) const
uint8 * FindValue(const void *Key, const FScriptMapLayout &MapLayout, TFunctionRef< uint32(const void *)> GetKeyHash, TFunctionRef< bool(const void *, const void *)> KeyEqualityFn)
int32 AddUninitialized(const FScriptMapLayout &Layout)
const void * GetData(int32 Index, const FScriptMapLayout &Layout) const
void * GetData(int32 Index, const FScriptMapLayout &Layout)
void Add(const void *Key, const void *Value, const FScriptMapLayout &Layout, TFunctionRef< uint32(const void *)> GetKeyHash, TFunctionRef< bool(const void *, const void *)> KeyEqualityFn, TFunctionRef< void(void *)> KeyConstructAndAssignFn, TFunctionRef< void(void *)> ValueConstructAndAssignFn, TFunctionRef< void(void *)> ValueAssignFn, TFunctionRef< void(void *)> DestructKeyFn, TFunctionRef< void(void *)> DestructValueFn)
void operator=(const FScriptMap &)
static FScriptMapLayout GetScriptLayout(int32 KeySize, int32 KeyAlignment, int32 ValueSize, int32 ValueAlignment)
int32 GetMaxIndex() const
void Rehash(const FScriptMapLayout &Layout, TFunctionRef< uint32(const void *)> GetKeyHash)
void RemoveAt(int32 Index, const FScriptMapLayout &Layout)
static void CheckConstraints()
void Add(const void *Element, const FScriptSetLayout &Layout, TFunctionRef< uint32(const void *)> GetKeyHash, TFunctionRef< bool(const void *, const void *)> EqualityFn, TFunctionRef< void(void *)> ConstructFn, TFunctionRef< void(void *)> DestructFn)
static void CheckConstraints()
void * GetData(int32 Index, const FScriptSetLayout &Layout)
void RemoveAt(int32 Index, const FScriptSetLayout &Layout)
int32 FindIndex(const void *Element, const FScriptSetLayout &Layout, TFunctionRef< uint32(const void *)> GetKeyHash, TFunctionRef< bool(const void *, const void *)> EqualityFn)
static int32 & GetHashIndexRef(const void *Element, const FScriptSetLayout &Layout)
void Rehash(const FScriptSetLayout &Layout, TFunctionRef< uint32(const void *)> GetKeyHash)
static FScriptSetLayout GetScriptLayout(int32 ElementSize, int32 ElementAlignment)
int32 AddUninitialized(const FScriptSetLayout &Layout)
void Empty(int32 Slack, const FScriptSetLayout &Layout)
Allocator::HashAllocator::ForElementType< FSetElementId > HashType
int32 GetMaxIndex() const
static FSetElementId & GetHashNextIdRef(const void *Element, const FScriptSetLayout &Layout)
FScriptSet(const FScriptSet &)
const void * GetData(int32 Index, const FScriptSetLayout &Layout) const
FScriptSparseArray Elements
FDefaultSetAllocator Allocator
void operator=(const FScriptSet &)
FORCEINLINE FSetElementId & GetTypedHash(int32 HashIndex) const
bool IsValidIndex(int32 Index) const
FORCEINLINE FFreeListLink * GetFreeListLink(int32 Index, const FScriptSparseArrayLayout &Layout)
bool IsValidIndex(int32 Index) const
int32 AddUninitialized(const FScriptSparseArrayLayout &Layout)
static FScriptSparseArrayLayout GetScriptLayout(int32 ElementSize, int32 ElementAlignment)
int32 GetMaxIndex() const
void operator=(const FScriptSparseArray &)
void Empty(int32 Slack, const FScriptSparseArrayLayout &Layout)
FScriptBitArray AllocationFlags
FScriptSparseArray(const FScriptSparseArray &)
void * GetData(int32 Index, const FScriptSparseArrayLayout &Layout)
static void CheckConstraints()
const void * GetData(int32 Index, const FScriptSparseArrayLayout &Layout) const
void RemoveAtUninitialized(const FScriptSparseArrayLayout &Layout, int32 Index, int32 Count=1)
FORCEINLINE bool IsValidId() const
FORCEINLINE FSetElementId(int32 InIndex)
FORCEINLINE int32 AsInteger() const
FORCEINLINE FSetElementId()
FORCEINLINE operator int32() const
static FORCEINLINE FSetElementId FromInteger(int32 Integer)
FORCEINLINE friend bool operator==(const FSetElementId &A, const FSetElementId &B)
FORCEINLINE const DataType & GetCharArray() const
FORCEINLINE friend bool operator<=(const FString &Lhs, const CharType *Rhs)
FORCEINLINE void RemoveAt(int32 Index, int32 Count=1, bool bAllowShrinking=true)
FORCEINLINE friend FString operator+(FString &&Lhs, FString &&Rhs)
FORCEINLINE FString & Append(const FString &Text)
FORCEINLINE uint32 GetAllocatedSize() const
FString TrimStart() const &
int32 Find(const TCHAR *SubStr, ESearchCase::Type SearchCase=ESearchCase::IgnoreCase, ESearchDir::Type SearchDir=ESearchDir::FromStart, int32 StartPosition=INDEX_NONE) const
FORCEINLINE friend FString operator/(const FString &Lhs, const FString &Rhs)
FORCEINLINE FString(const std::string &str)
int32 ParseIntoArray(TArray< FString > &OutArray, const TCHAR **DelimArray, int32 NumDelims, bool InCullEmpty=true) const
FORCEINLINE friend FString operator+(const FString &Lhs, const TCHAR *Rhs)
FORCEINLINE friend bool operator!=(const FString &Lhs, const CharType *Rhs)
FORCEINLINE int32 Find(const FString &SubStr, ESearchCase::Type SearchCase=ESearchCase::IgnoreCase, ESearchDir::Type SearchDir=ESearchDir::FromStart, int32 StartPosition=INDEX_NONE) const
FORCEINLINE friend DataType::RangedForIteratorType end(FString &Str)
FORCEINLINE friend FString operator+(FString &&Lhs, const FString &Rhs)
FString(FString &&)=default
FORCEINLINE FString & operator=(const TCHAR *Other)
FORCEINLINE friend bool operator<(const CharType *Lhs, const FString &Rhs)
FString TrimEnd() const &
FString Replace(const TCHAR *From, const TCHAR *To, ESearchCase::Type SearchCase=ESearchCase::IgnoreCase) const
FORCEINLINE FString LeftChop(int32 Count) const
FORCEINLINE bool FindChar(TCHAR InChar, int32 &Index) const
FORCEINLINE friend bool operator!=(const FString &Lhs, const FString &Rhs)
int32 ReplaceInline(const TCHAR *SearchText, const TCHAR *ReplacementText, ESearchCase::Type SearchCase=ESearchCase::IgnoreCase)
FORCEINLINE FString Mid(int32 Start, int32 Count=INT_MAX) const
FORCEINLINE FString(FString &&Other, int32 ExtraSlack)
static FORCEINLINE FString ConcatFStrings(typename TIdentity< LhsType >::Type Lhs, typename TIdentity< RhsType >::Type Rhs)
static FString Chr(TCHAR Ch)
FORCEINLINE friend DataType::RangedForIteratorType begin(FString &Str)
FORCEINLINE friend FString operator+(const FString &Lhs, FString &&Rhs)
FORCEINLINE DataType & GetCharArray()
FORCEINLINE friend bool operator==(const FString &Lhs, const CharType *Rhs)
static FORCEINLINE FString FromInt(int32 Num)
FORCEINLINE FString & operator+=(const FString &Str)
FString & Append(const TCHAR *Text, int32 Count)
FORCEINLINE FString & operator/=(const FString &Str)
FORCEINLINE friend FString operator+(const FString &Lhs, const FString &Rhs)
FORCEINLINE int32 Compare(const FString &Other, ESearchCase::Type SearchCase=ESearchCase::CaseSensitive) const
FORCEINLINE friend bool operator<=(const CharType *Lhs, const FString &Rhs)
FORCEINLINE friend bool operator==(const FString &Lhs, const FString &Rhs)
FString TrimStartAndEnd() &&
FORCEINLINE friend FString operator+(const TCHAR *Lhs, const FString &Rhs)
FORCEINLINE TIterator CreateIterator()
FORCEINLINE void Reserve(const uint32 CharacterCount)
FString ReplaceQuotesWithEscapedQuotes() const
FString & operator=(FString &&)=default
static int32 CullArray(TArray< FString > *InArray)
bool MatchesWildcard(const FString &Wildcard, ESearchCase::Type SearchCase=ESearchCase::IgnoreCase) const
FString ConvertTabsToSpaces(const int32 InSpacesPerTab)
bool StartsWith(const TCHAR *InSuffix, ESearchCase::Type SearchCase=ESearchCase::IgnoreCase) const
FORCEINLINE friend bool operator!=(const CharType *Lhs, const FString &Rhs)
static FORCEINLINE FString ConcatTCHARsToFString(const TCHAR *Lhs, typename TIdentity< RhsType >::Type Rhs)
FORCEINLINE FString Left(int32 Count) const
static bool ToHexBlob(const FString &Source, uint8 *DestBuffer, const uint32 DestSize)
int32 ParseIntoArrayLines(TArray< FString > &OutArray, bool InCullEmpty=true) const
FORCEINLINE bool FindLastChar(TCHAR InChar, int32 &Index) const
std::string ToString() const
Convert FString to std::string.
FString TrimQuotes(bool *bQuotesRemoved=nullptr) const
FORCEINLINE FString & operator+=(const TCHAR *Str)
void AppendInt(int32 InNum)
FORCEINLINE const TCHAR * operator*() const
FORCEINLINE friend FString operator/(FString &&Lhs, const TCHAR *Rhs)
FORCEINLINE friend FString operator/(FString &&Lhs, const FString &Rhs)
FString RightPad(int32 ChCount) const
FORCEINLINE friend TEnableIf< TIsCharType< CharType >::Value, FString >::Type operator+(const FString &Lhs, CharType Rhs)
FORCEINLINE friend DataType::RangedForConstIteratorType end(const FString &Str)
void PathAppend(const TCHAR *Str, int32 StrLength)
FORCEINLINE bool Contains(const FString &SubStr, ESearchCase::Type SearchCase=ESearchCase::IgnoreCase, ESearchDir::Type SearchDir=ESearchDir::FromStart) const
FORCEINLINE FString(const CharType *Src, typename TEnableIf< TIsCharType< CharType >::Value >::Type *Dummy=nullptr)
FORCEINLINE FString RightChop(int32 Count) const
bool EndsWith(const FString &InSuffix, ESearchCase::Type SearchCase=ESearchCase::IgnoreCase) const
static FString ChrN(int32 NumCharacters, TCHAR Char)
static FORCEINLINE FString ConcatFStringToTCHARs(typename TIdentity< LhsType >::Type Lhs, const TCHAR *Rhs)
FORCEINLINE friend FString operator+(const TCHAR *Lhs, FString &&Rhs)
FORCEINLINE TConstIterator CreateConstIterator() const
bool StartsWith(const FString &InPrefix, ESearchCase::Type SearchCase=ESearchCase::IgnoreCase) const
FString ToUpper() const &
FString(const FString &)=default
static FString FormatAsNumber(int32 InNumber)
FORCEINLINE bool Equals(const FString &Other, ESearchCase::Type SearchCase=ESearchCase::CaseSensitive) const
FORCEINLINE bool IsValidIndex(int32 Index) const
FORCEINLINE friend FString operator/(const FString &Lhs, const TCHAR *Rhs)
void TrimStartAndEndInline()
int32 ParseIntoArray(TArray< FString > &OutArray, const TCHAR *pchDelim, bool InCullEmpty=true) const
bool EndsWith(const TCHAR *InSuffix, ESearchCase::Type SearchCase=ESearchCase::IgnoreCase) const
FORCEINLINE FString(int32 InCount, const TCHAR *InSrc)
FORCEINLINE friend DataType::RangedForConstIteratorType begin(const FString &Str)
FORCEINLINE friend bool operator>(const FString &Lhs, const CharType *Rhs)
FString ReplaceCharWithEscapedChar(const TArray< TCHAR > *Chars=nullptr) const
static bool ToBlob(const FString &Source, uint8 *DestBuffer, const uint32 DestSize)
FORCEINLINE TCHAR & operator[](int32 Index)
FORCEINLINE void InsertAt(int32 Index, TCHAR Character)
FORCEINLINE friend bool operator>=(const CharType *Lhs, const FString &Rhs)
FORCEINLINE friend FString operator/(const TCHAR *Lhs, const FString &Rhs)
FORCEINLINE void AppendChars(const TCHAR *Array, int32 Count)
FORCEINLINE friend TEnableIf< TIsCharType< CharType >::Value, FString >::Type operator+(FString &&Lhs, CharType Rhs)
FORCEINLINE void Shrink()
FORCEINLINE friend bool operator>(const CharType *Lhs, const FString &Rhs)
FORCEINLINE bool IsEmpty() const
FORCEINLINE FString Right(int32 Count) const
FORCEINLINE void InsertAt(int32 Index, const FString &Characters)
FORCEINLINE bool Contains(const TCHAR *SubStr, ESearchCase::Type SearchCase=ESearchCase::IgnoreCase, ESearchDir::Type SearchDir=ESearchDir::FromStart) const
FORCEINLINE friend bool operator>(const FString &Lhs, const FString &Rhs)
FORCEINLINE friend bool operator==(const CharType *Lhs, const FString &Rhs)
FORCEINLINE friend bool operator<(const FString &Lhs, const CharType *Rhs)
static FString Join(const TArray< T, Allocator > &Array, const TCHAR *Separator)
bool RemoveFromEnd(const FString &InSuffix, ESearchCase::Type SearchCase=ESearchCase::IgnoreCase)
FORCEINLINE TEnableIf< TIsCharType< CharType >::Value, FString & >::Type operator+=(CharType InChar)
FORCEINLINE const TCHAR & operator[](int32 Index) const
FORCEINLINE friend bool operator<(const FString &Lhs, const FString &Rhs)
FORCEINLINE friend bool operator>=(const FString &Lhs, const FString &Rhs)
FString ToLower() const &
int32 ParseIntoArrayWS(TArray< FString > &OutArray, const TCHAR *pchExtraDelim=nullptr, bool InCullEmpty=true) const
bool Split(const FString &InS, FString *LeftS, FString *RightS, ESearchCase::Type SearchCase=ESearchCase::IgnoreCase, ESearchDir::Type SearchDir=ESearchDir::FromStart) const
static FString Format(const T *format, Args &&... args)
Formats text using fmt::format.
FString LeftPad(int32 ChCount) const
FORCEINLINE int32 FindLastCharByPredicate(Predicate Pred) const
FORCEINLINE void Reset(int32 NewReservedSize=0)
FORCEINLINE void Empty(int32 Slack=0)
FORCEINLINE int32 Len() const
FORCEINLINE int32 FindLastCharByPredicate(Predicate Pred, int32 Count) const
void TrimToNullTerminator()
bool RemoveFromStart(const FString &InPrefix, ESearchCase::Type SearchCase=ESearchCase::IgnoreCase)
FORCEINLINE FString & AppendChar(const TCHAR InChar)
FORCEINLINE friend bool operator>=(const FString &Lhs, const CharType *Rhs)
FORCEINLINE friend bool operator<=(const FString &Lhs, const FString &Rhs)
FORCEINLINE void CheckInvariants() const
FORCEINLINE friend FString operator+(FString &&Lhs, const TCHAR *Rhs)
FString ReplaceEscapedCharWithChar(const TArray< TCHAR > *Chars=nullptr) const
FORCEINLINE FString(const FString &Other, int32 ExtraSlack)
FORCEINLINE FString & operator/=(const TCHAR *Str)
FString & operator=(const FString &)=default
FString TrimStartAndEnd() const &
int32 GetAlignment() const
int32 AddMember(int32 MemberSize, int32 MemberAlignment)
FChunkedFixedUObjectArray ObjObjects
bool OpenForDisregardForGC
int MaxObjectsNotConsideredByGC
FieldArray & operator=(const T &other)=delete
std::shared_ptr< spdlog::logger > logger_
Log & operator=(Log &&)=delete
static std::shared_ptr< spdlog::logger > & GetLog()
Log & operator=(const Log &)=delete
virtual ~FReferenceControllerBase()
FReferenceControllerBase & operator=(FReferenceControllerBase const &)
virtual void DestroyObject()=0
FORCEINLINE FReferenceControllerBase()
FReferenceControllerBase(FReferenceControllerBase const &)
int32 SharedReferenceCount
FORCEINLINE const int32 GetSharedReferenceCount() const
FSharedReferencer & operator=(FSharedReferencer &&InSharedReference)
FORCEINLINE FSharedReferencer()
FORCEINLINE const bool IsValid() const
FORCEINLINE FSharedReferencer(FSharedReferencer const &InSharedReference)
FORCEINLINE const bool IsUnique() const
FSharedReferencer & operator=(FSharedReferencer const &InSharedReference)
FSharedReferencer(FWeakReferencer< Mode > const &InWeakReference)
friend class FWeakReferencer
FORCEINLINE FSharedReferencer(FSharedReferencer &&InSharedReference)
FSharedReferencer(FReferenceControllerBase *InReferenceController)
FORCEINLINE ~FSharedReferencer()
FReferenceControllerOps< Mode > TOps
FReferenceControllerBase * ReferenceController
void AssignReferenceController(FReferenceControllerBase *NewReferenceController)
FORCEINLINE FWeakReferencer(FSharedReferencer< Mode > const &InSharedRefCountPointer)
FORCEINLINE FWeakReferencer(FWeakReferencer &&InWeakRefCountPointer)
FReferenceControllerOps< Mode > TOps
FORCEINLINE FWeakReferencer(FWeakReferencer const &InWeakRefCountPointer)
FORCEINLINE const bool IsValid() const
FORCEINLINE FWeakReferencer()
FORCEINLINE FWeakReferencer & operator=(FWeakReferencer const &InWeakReference)
FORCEINLINE ~FWeakReferencer()
FORCEINLINE FWeakReferencer & operator=(FWeakReferencer &&InWeakReference)
FORCEINLINE FWeakReferencer & operator=(FSharedReferencer< Mode > const &InSharedReference)
FReferenceControllerBase * ReferenceController
TIntrusiveReferenceController(const TIntrusiveReferenceController &)=delete
ObjectType * GetObjectPtr() const
TIntrusiveReferenceController & operator=(const TIntrusiveReferenceController &)=delete
virtual void DestroyObject() override
TIntrusiveReferenceController(ArgTypes &&... Args)
TTypeCompatibleBytes< ObjectType > ObjectStorage
virtual void DestroyObject() override
TReferenceControllerWithDeleter & operator=(const TReferenceControllerWithDeleter &)=delete
TReferenceControllerWithDeleter(const TReferenceControllerWithDeleter &)=delete
TReferenceControllerWithDeleter(ObjectType *InObject, DeleterType &&Deleter)
FORCEINLINE int32 CalculateSlackReserve(int32 NumElements, int32 NumBytesPerElement) const
ForAnyElementType(const ForAnyElementType &)
SIZE_T GetAllocatedSize(int32 NumAllocatedElements, SIZE_T NumBytesPerElement) const
FORCEINLINE int32 CalculateSlackShrink(int32 NumElements, int32 NumAllocatedElements, int32 NumBytesPerElement) const
FScriptContainerElement * Data
FORCEINLINE ~ForAnyElementType()
FORCEINLINE void MoveToEmpty(ForAnyElementType &Other)
void ResizeAllocation(int32 PreviousNumElements, int32 NumElements, SIZE_T NumBytesPerElement)
FORCEINLINE FScriptContainerElement * GetAllocation() const
ForAnyElementType & operator=(const ForAnyElementType &)
FORCEINLINE int32 CalculateSlackGrow(int32 NumElements, int32 NumAllocatedElements, int32 NumBytesPerElement) const
FORCEINLINE ElementType * GetAllocation() const
FORCEINLINE bool Find(const ElementType &Item, int32 &Index) const
void RemoveAtImpl(int32 Index, int32 Count, bool bAllowShrinking)
TArray & operator=(TArray &&Other)
TCheckedPointerIterator< const ElementType > RangedForConstIteratorType
int32 AddUniqueImpl(ArgsType &&Args)
TArray & operator=(std::initializer_list< InElementType > InitList)
void SetNumUninitialized(int32 NewNum, bool bAllowShrinking=true)
FORCEINLINE int32 Num() const
int32 FindLastByPredicate(Predicate Pred, int32 Count) const
TIterator CreateIterator()
int32 AddZeroed(int32 Count=1)
FORCEINLINE int32 Emplace(ArgsType &&... Args)
FORCEINLINE int32 Max() const
ElementAllocatorType AllocatorInstance
FORCENOINLINE void ResizeTo(int32 NewMax)
InElementType ElementType
int32 RemoveAll(const PREDICATE_CLASS &Predicate)
void SetNumZeroed(int32 NewNum, bool bAllowShrinking=true)
void InsertZeroed(int32 Index, int32 Count=1)
static FORCEINLINE TEnableIf<!UE4Array_Private::TCanMoveTArrayPointersBetweenArrayTypes< FromArrayType, ToArrayType >::Value >::Type MoveOrCopy(ToArrayType &ToArray, FromArrayType &FromArray, int32 PrevMax)
FORCEINLINE const ElementType & Last(int32 IndexFromTheEnd=0) const
TIndexedContainerIterator< TArray, ElementType, int32 > TIterator
FORCEINLINE bool operator!=(const TArray &OtherArray) const
TCheckedPointerIterator< ElementType > RangedForIteratorType
TArray & operator+=(TArray &&Other)
static FORCEINLINE TEnableIf< UE4Array_Private::TCanMoveTArrayPointersBetweenArrayTypes< FromArrayType, ToArrayType >::Value >::Type MoveOrCopy(ToArrayType &ToArray, FromArrayType &FromArray, int32 PrevMax)
void Init(const ElementType &Element, int32 Number)
FORCEINLINE friend RangedForIteratorType end(TArray &Array)
FORCEINLINE bool ContainsByPredicate(Predicate Pred) const
FORCEINLINE void CheckAddress(const ElementType *Addr) const
TIndexedContainerIterator< const TArray, const ElementType, int32 > TConstIterator
FORCEINLINE void CheckInvariants() const
FORCEINLINE TArray(const TArray &Other, int32 ExtraSlack)
FORCEINLINE void RemoveAt(int32 Index, CountType Count, bool bAllowShrinking=true)
void StableSort(const PREDICATE_CLASS &Predicate)
FORCEINLINE void Append(std::initializer_list< ElementType > InitList)
TArray & operator+=(const TArray &Other)
FORCEINLINE int32 Add(const ElementType &Item)
FORCEINLINE ElementType & Last(int32 IndexFromTheEnd=0)
FORCENOINLINE void ResizeGrow(int32 OldNum)
FORCEINLINE void EmplaceAt(int32 Index, ArgsType &&... Args)
FORCEINLINE const ElementType & operator[](int32 Index) const
TArray< ElementType > FilterByPredicate(Predicate Pred) const
FORCEINLINE friend RangedForIteratorType begin(TArray &Array)
void Append(TArray< OtherElementType, OtherAllocator > &&Source)
FORCENOINLINE void ResizeForCopy(int32 NewMax, int32 PrevMax)
FORCEINLINE void RemoveAtSwap(int32 Index)
int32 Insert(const ElementType *Ptr, int32 Count, int32 Index)
FORCEINLINE int32 GetSlack() const
FORCEINLINE int32 AddUnique(const ElementType &Item)
int32 Find(const ElementType &Item) const
void CopyToEmpty(const OtherElementType *OtherData, int32 OtherNum, int32 PrevMax, int32 ExtraSlack)
FORCEINLINE void Shrink()
void SetNumUnsafeInternal(int32 NewNum)
FORCEINLINE const ElementType & Top() const
static FORCEINLINE TEnableIf< UE4Array_Private::TCanMoveTArrayPointersBetweenArrayTypes< FromArrayType, ToArrayType >::Value >::Type MoveOrCopyWithSlack(ToArrayType &ToArray, FromArrayType &FromArray, int32 PrevMax, int32 ExtraSlack)
int32 RemoveSwap(const ElementType &Item)
int32 IndexOfByKey(const KeyType &Key) const
void Append(const TArray< OtherElementType, OtherAllocator > &Source)
FORCEINLINE TArray(const TArray &Other)
FORCEINLINE ElementType & Top()
FORCEINLINE friend RangedForConstIteratorType end(const TArray &Array)
TArray(std::initializer_list< InElementType > InitList)
FORCEINLINE bool FindLast(const ElementType &Item, int32 &Index) const
FORCEINLINE int32 AddUnique(ElementType &&Item)
FORCEINLINE friend RangedForConstIteratorType begin(const TArray &Array)
int32 Insert(const ElementType &Item, int32 Index)
FORCEINLINE uint32 GetTypeSize() const
TArray & operator+=(std::initializer_list< ElementType > InitList)
void Append(const ElementType *Ptr, int32 Count)
static FORCEINLINE TEnableIf<!UE4Array_Private::TCanMoveTArrayPointersBetweenArrayTypes< FromArrayType, ToArrayType >::Value >::Type MoveOrCopyWithSlack(ToArrayType &ToArray, FromArrayType &FromArray, int32 PrevMax, int32 ExtraSlack)
int32 Insert(ElementType &&Item, int32 Index)
FORCEINLINE TArray(TArray &&Other)
FORCENOINLINE void ResizeShrink()
FORCEINLINE void RangeCheck(int32 Index) const
void Reset(int32 NewSize=0)
bool Contains(const ComparisonType &Item) const
TArray(TArray< OtherElementType, Allocator > &&Other, int32 ExtraSlack)
FORCEINLINE void RemoveAt(int32 Index)
int32 RemoveSingle(const ElementType &Item)
int32 FindLast(const ElementType &Item) const
void RemoveAllSwap(const PREDICATE_CLASS &Predicate, bool bAllowShrinking=true)
FORCEINLINE ElementType & operator[](int32 Index)
TArray & operator=(const TArray &Other)
int32 Remove(const ElementType &Item)
bool operator==(const TArray &OtherArray) const
FORCEINLINE const ElementType * FindByPredicate(Predicate Pred) const
FORCEINLINE TArray(const ElementType *Ptr, int32 Count)
FORCEINLINE ElementType Pop(bool bAllowShrinking=true)
FORCEINLINE int32 FindLastByPredicate(Predicate Pred) const
void Empty(int32 Slack=0)
TChooseClass< Allocator::NeedsElementType, typenameAllocator::templateForElementType< ElementType >, typenameAllocator::ForAnyElementType >::Result ElementAllocatorType
void SetNum(int32 NewNum, bool bAllowShrinking=true)
FORCEINLINE const ElementType * FindByKey(const KeyType &Key) const
FORCEINLINE void Push(const ElementType &Item)
TConstIterator CreateConstIterator() const
FORCEINLINE void Reserve(int32 Number)
void InsertDefaulted(int32 Index, int32 Count=1)
FORCEINLINE int32 AddUninitialized(int32 Count=1)
int32 RemoveSingleSwap(const ElementType &Item, bool bAllowShrinking=true)
FORCEINLINE TArray(TArray< OtherElementType, OtherAllocator > &&Other)
FORCEINLINE ElementType * GetData() const
FORCEINLINE bool IsValidIndex(int32 Index) const
int32 Insert(std::initializer_list< ElementType > InitList, const int32 InIndex)
FORCEINLINE uint32 GetAllocatedSize(void) const
int32 Insert(const TArray< ElementType > &Items, const int32 InIndex)
FORCEINLINE int32 Add(ElementType &&Item)
FORCEINLINE void RemoveAtSwap(int32 Index, CountType Count, bool bAllowShrinking=true)
TArray & operator=(const TArray< ElementType, OtherAllocator > &Other)
ElementType * FindByPredicate(Predicate Pred)
FORCEINLINE TArray(const TArray< OtherElementType, OtherAllocator > &Other)
void InsertUninitialized(int32 Index, int32 Count=1)
ElementType * FindByKey(const KeyType &Key)
void Sort(const PREDICATE_CLASS &Predicate)
int32 AddDefaulted(int32 Count=1)
void RemoveAtSwapImpl(int32 Index, int32 Count=1, bool bAllowShrinking=true)
FORCEINLINE void Push(ElementType &&Item)
int32 IndexOfByPredicate(Predicate Pred) const
FORCEINLINE FConstIterator & operator++()
const TBitArray< Allocator > & Array
FORCEINLINE FConstIterator(const TBitArray< Allocator > &InArray, int32 StartIndex=0)
FORCEINLINE int32 GetIndex() const
FORCEINLINE operator bool() const
FORCEINLINE bool operator!() const
FORCEINLINE FConstBitReference GetValue() const
const TBitArray< Allocator > & Array
FORCEINLINE operator bool() const
FORCEINLINE FConstReverseIterator(const TBitArray< Allocator > &InArray)
FORCEINLINE int32 GetIndex() const
FORCEINLINE FConstBitReference GetValue() const
FORCEINLINE bool operator!() const
FORCEINLINE FConstReverseIterator & operator++()
FORCEINLINE FIterator(TBitArray< Allocator > &InArray, int32 StartIndex=0)
FORCEINLINE FBitReference GetValue() const
FORCEINLINE FIterator & operator++()
FORCEINLINE int32 GetIndex() const
TBitArray< Allocator > & Array
FORCEINLINE operator bool() const
FORCEINLINE bool operator!() const
FORCEINLINE uint32 * GetData()
int32 Add(const bool Value)
FORCENOINLINE void SetRange(int32 Index, int32 Num, bool Value)
void Empty(int32 ExpectedNumBits=0)
FORCEINLINE FBitReference AccessCorrespondingBit(const FRelativeBitReference &RelativeReference)
int32 Find(bool bValue) const
FORCENOINLINE void Realloc(int32 PreviousNumBits)
friend class TConstSetBitIterator
FORCEINLINE int32 Num() const
uint32 GetAllocatedSize(void) const
FORCEINLINE TBitArray(TBitArray &&Other)
FORCEINLINE const FConstBitReference operator[](int32 Index) const
FORCEINLINE const FConstBitReference AccessCorrespondingBit(const FRelativeBitReference &RelativeReference) const
friend class TConstDualSetBitIterator
FORCEINLINE bool IsValidIndex(int32 InIndex) const
Allocator::template ForElementType< uint32 > AllocatorType
FORCEINLINE TBitArray & operator=(const TBitArray &Copy)
void RemoveAtSwap(int32 BaseIndex, int32 NumBitsToRemove=1)
FORCEINLINE bool Contains(bool bValue) const
static FORCEINLINE TEnableIf< TContainerTraits< BitArrayType >::MoveWillEmptyContainer >::Type MoveOrCopy(BitArrayType &ToArray, BitArrayType &FromArray)
void Init(bool Value, int32 InNumBits)
int32 FindAndSetFirstZeroBit()
AllocatorType AllocatorInstance
static FORCEINLINE TEnableIf<!TContainerTraits< BitArrayType >::MoveWillEmptyContainer >::Type MoveOrCopy(BitArrayType &ToArray, BitArrayType &FromArray)
FORCEINLINE TBitArray & operator=(TBitArray &&Other)
FORCEINLINE TBitArray(const TBitArray &Copy)
FORCEINLINE FBitReference operator[](int32 Index)
void RemoveAt(int32 BaseIndex, int32 NumBitsToRemove=1)
TBitArray(const bool Value=false, const int32 InNumBits=0)
FORCEINLINE const uint32 * GetData() const
FORCEINLINE int32 GetIndex() const
FORCEINLINE TConstDualSetBitIterator & operator++()
const TBitArray< Allocator > & ArrayA
const TBitArray< OtherAllocator > & ArrayB
FORCEINLINE TConstDualSetBitIterator(const TBitArray< Allocator > &InArrayA, const TBitArray< OtherAllocator > &InArrayB, int32 StartIndex=0)
FORCEINLINE operator bool() const
FORCEINLINE bool operator!() const
FORCEINLINE friend bool operator==(const TConstSetBitIterator &Lhs, const TConstSetBitIterator &Rhs)
FORCEINLINE TConstSetBitIterator & operator++()
FORCEINLINE bool operator!() const
FORCEINLINE friend bool operator!=(const TConstSetBitIterator &Lhs, const TConstSetBitIterator &Rhs)
TConstSetBitIterator(const TBitArray< Allocator > &InArray, int32 StartIndex=0)
FORCEINLINE operator bool() const
FORCEINLINE int32 GetIndex() const
const TBitArray< Allocator > & Array
FORCEINLINE TEnumAsByte(TEnum InValue)
FORCEINLINE TEnumAsByte(int32 InValue)
FORCEINLINE TEnumAsByte & operator=(TEnum InValue)
FORCEINLINE TEnumAsByte(const TEnumAsByte &InValue)
FORCEINLINE TEnumAsByte(uint8 InValue)
bool operator==(TEnum InValue) const
FORCEINLINE TEnumAsByte()
TEnumAsByte_EnumClass< TIsEnumClass< TEnum >::Value > Check
FORCEINLINE TEnumAsByte & operator=(TEnumAsByte InValue)
FORCEINLINE friend uint32 GetTypeHash(const TEnumAsByte &Enum)
bool operator==(TEnumAsByte InValue) const
ForElementType & operator=(const ForElementType &)
TTypeCompatibleBytes< ElementType > InlineData[NumInlineElements]
FORCEINLINE ElementType * GetAllocation() const
FORCEINLINE void MoveToEmpty(ForElementType &Other)
FORCEINLINE int32 CalculateSlackReserve(int32 NumElements, SIZE_T NumBytesPerElement) const
ElementType * GetInlineElements() const
SIZE_T GetAllocatedSize(int32 NumAllocatedElements, SIZE_T NumBytesPerElement) const
void ResizeAllocation(int32 PreviousNumElements, int32 NumElements, SIZE_T NumBytesPerElement)
FORCEINLINE int32 CalculateSlackGrow(int32 NumElements, int32 NumAllocatedElements, int32 NumBytesPerElement) const
ForElementType(const ForElementType &)
FORCEINLINE int32 CalculateSlackShrink(int32 NumElements, int32 NumAllocatedElements, int32 NumBytesPerElement) const
TFunction(const TFunction &Other)
TFunction(FunctorType &&InFunc)
UE4Function_Private::FFunctionStorage Storage
FORCEINLINE operator bool() const
TFunction(TYPE_OF_NULLPTR=nullptr)
UE4Function_Private::TFunctionRefBase< TFunction< FuncType >, FuncType > Super
TFunction & operator=(TYPE_OF_NULLPTR)
TFunction(TFunction &&Other)
TFunctionRef(const FunctorType &Functor)
void CopyAndReseat(const TFunctionRef &Other, void *Functor)
void Set(FunctorType *Functor)
TFunctionRef(FunctorType &Functor)
UE4Function_Private::TFunctionRefBase< TFunctionRef< FuncType >, FuncType > Super
TFunctionRef & operator=(const TFunctionRef &) const =delete
TFunctionRef(FunctionType *Function)
TFunctionRef(const TFunctionRef &Other)
FORCEINLINE friend bool operator!=(const TIndexedContainerIterator &Lhs, const TIndexedContainerIterator &Rhs)
ElementType * operator->() const
FORCEINLINE friend bool operator==(const TIndexedContainerIterator &Lhs, const TIndexedContainerIterator &Rhs)
IndexType GetIndex() const
TIndexedContainerIterator operator+(int32 Offset) const
TIndexedContainerIterator operator++(int)
TIndexedContainerIterator & operator--()
TIndexedContainerIterator & operator-=(int32 Offset)
FORCEINLINE operator bool() const
TIndexedContainerIterator(ContainerType &InContainer, IndexType StartIndex=0)
ContainerType & Container
TIndexedContainerIterator & operator++()
TIndexedContainerIterator & operator+=(int32 Offset)
TIndexedContainerIterator operator--(int)
TIndexedContainerIterator operator-(int32 Offset) const
ElementType & operator*() const
FORCEINLINE int32 CalculateSlackReserve(int32 NumElements, SIZE_T NumBytesPerElement) const
FORCEINLINE int32 CalculateSlackShrink(int32 NumElements, int32 NumAllocatedElements, int32 NumBytesPerElement) const
FORCEINLINE ElementType * GetAllocation() const
TTypeCompatibleBytes< ElementType > InlineData[NumInlineElements]
ForElementType(const ForElementType &)
FORCEINLINE void MoveToEmpty(ForElementType &Other)
void ResizeAllocation(int32 PreviousNumElements, int32 NumElements, SIZE_T NumBytesPerElement)
ForElementType & operator=(const ForElementType &)
SIZE_T GetAllocatedSize(int32 NumAllocatedElements, SIZE_T NumBytesPerElement) const
FORCEINLINE int32 CalculateSlackGrow(int32 NumElements, int32 NumAllocatedElements, int32 NumBytesPerElement) const
SecondaryAllocator::template ForElementType< ElementType > SecondaryData
ElementType * GetInlineElements() const
TInlineSparseArrayAllocator< NumInlineElements, typename SecondaryAllocator::SparseArrayAllocator > SparseArrayAllocator
static FORCEINLINE uint32 GetNumberOfHashBuckets(uint32 NumHashedElements)
TInlineAllocator< NumInlineHashBuckets, typename SecondaryAllocator::HashAllocator > HashAllocator
TInlineAllocator< NumInlineElements, typename SecondaryAllocator::ElementAllocator > ElementAllocator
TInlineAllocator< InlineBitArrayDWORDs, typename SecondaryAllocator::BitArrayAllocator > BitArrayAllocator
static void Rotate(T *First, const int32 From, const int32 To, const int32 Amount)
TRValueToLValueReference< KeyInitType >::Type Key
FORCEINLINE TKeyInitializer(KeyInitType InKey)
operator TPair< KeyType, ValueType >() const
TChooseClass< bConst, constKeyType, KeyType >::Result ItKeyType
TChooseClass< bConst, constTMapBase, TMapBase >::Result MapType
FORCEINLINE friend bool operator==(const TBaseIterator &Lhs, const TBaseIterator &Rhs)
FORCEINLINE TBaseIterator(const PairItType &InElementIt)
FORCEINLINE bool operator!() const
FORCEINLINE ItKeyType & Key() const
FORCEINLINE PairType & operator*() const
FORCEINLINE friend bool operator!=(const TBaseIterator &Lhs, const TBaseIterator &Rhs)
FORCEINLINE TBaseIterator & operator++()
FORCEINLINE ItValueType & Value() const
TChooseClass< bConst, typenameTChooseClass< bRangedFor, typenameElementSetType::TRangedForConstIterator, typenameElementSetType::TConstIterator >::Result, typenameTChooseClass< bRangedFor, typenameElementSetType::TRangedForIterator, typenameElementSetType::TIterator >::Result >::Result PairItType
FORCEINLINE PairType * operator->() const
FORCEINLINE operator bool() const
TChooseClass< bConst, constValueType, ValueType >::Result ItValueType
TChooseClass< bConst, consttypenameElementSetType::ElementType, typenameElementSetType::ElementType >::Result PairType
TChooseClass< bConst, constValueType, ValueType >::Result ItValueType
FORCEINLINE TBaseKeyIterator(const SetItType &InSetIt)
FORCEINLINE operator bool() const
TChooseClass< bConst, constKeyType, KeyType >::Result ItKeyType
FORCEINLINE ItKeyType & Key() const
FORCEINLINE bool operator!() const
FORCEINLINE ItValueType & Value() const
FORCEINLINE TBaseKeyIterator & operator++()
TChooseClass< bConst, typenameElementSetType::TConstKeyIterator, typenameElementSetType::TKeyIterator >::Result SetItType
FORCEINLINE TConstIterator(const TMapBase &InMap)
FORCEINLINE TConstKeyIterator(const TMapBase &InMap, KeyInitType InKey)
bool bRequiresRehashOnRemoval
bool bElementsHaveBeenRemoved
FORCEINLINE void RemoveCurrent()
FORCEINLINE TIterator(TMapBase &InMap, bool bInRequiresRehashOnRemoval=false)
FORCEINLINE void RemoveCurrent()
FORCEINLINE TKeyIterator(TMapBase &InMap, KeyInitType InKey)
FORCEINLINE ValueType & FindOrAddImpl(ArgType &&Arg)
FORCEINLINE friend TRangedForIterator end(TMapBase &MapBase)
FORCEINLINE bool Contains(KeyConstPointerType Key) const
TSet< ElementType, KeyFuncs, SetAllocator > ElementSetType
const KeyType * FindKey(ValueInitType Value) const
FORCEINLINE ValueType * Find(KeyConstPointerType Key)
FORCEINLINE ValueType & Add(KeyType &&InKey, ValueType &&InValue)
void GenerateValueArray(TArray< ValueType, Allocator > &OutArray) const
FORCEINLINE ValueType FindRef(KeyConstPointerType Key) const
void GenerateKeyArray(TArray< KeyType, Allocator > &OutArray) const
FORCEINLINE const ValueType * Find(KeyConstPointerType Key) const
FORCEINLINE ValueType & Add(const KeyType &InKey)
friend bool LegacyCompareEqual(const TMapBase &A, const TMapBase &B)
FORCEINLINE TIterator CreateIterator()
FORCEINLINE friend TRangedForConstIterator end(const TMapBase &MapBase)
FORCEINLINE void Shrink()
FORCEINLINE void Empty(int32 ExpectedNumElements=0)
FORCEINLINE void Reserve(int32 Number)
TMapBase & operator=(const TMapBase &)=default
FORCEINLINE TConstKeyIterator CreateConstKeyIterator(KeyInitType InKey) const
TMapBase(const TMapBase &)=default
TMapBase(TMapBase &&)=default
TTypeTraits< KeyType >::ConstInitType KeyInitType
FORCEINLINE ValueType & FindOrAdd(KeyType &&Key)
FORCEINLINE TConstIterator CreateConstIterator() const
FORCEINLINE int32 Remove(KeyConstPointerType InKey)
TTypeTraits< ValueType >::ConstInitType ValueInitType
FORCEINLINE ValueType & Add(KeyType &&InKey)
TTypeTraits< KeyType >::ConstPointerType KeyConstPointerType
TMapBase & operator=(const TMapBase< KeyType, ValueType, OtherSetAllocator, KeyFuncs > &Other)
FORCEINLINE TKeyIterator CreateKeyIterator(KeyInitType InKey)
ValueType & Emplace(InitKeyType &&InKey)
int32 GetKeys(TArray< KeyType, Allocator > &OutKeys) const
TMapBase & operator=(TMapBase &&)=default
TMapBase(TMapBase< KeyType, ValueType, OtherSetAllocator, KeyFuncs > &&Other)
FORCEINLINE ValueType & Add(KeyType &&InKey, const ValueType &InValue)
FORCEINLINE friend TRangedForIterator begin(TMapBase &MapBase)
bool OrderIndependentCompareEqual(const TMapBase &Other) const
FORCEINLINE const ValueType & FindChecked(KeyConstPointerType Key) const
FORCEINLINE int32 Num() const
FORCEINLINE void CompactStable()
FORCEINLINE ValueType & Add(const KeyType &InKey, const ValueType &InValue)
FORCEINLINE friend TRangedForConstIterator begin(const TMapBase &MapBase)
FORCEINLINE void Compact()
FORCEINLINE ValueType & FindOrAdd(const KeyType &Key)
TPair< KeyType, ValueType > ElementType
FORCEINLINE ValueType & FindChecked(KeyConstPointerType Key)
FORCEINLINE ValueType & Add(const KeyType &InKey, ValueType &&InValue)
ValueType & Emplace(InitKeyType &&InKey, InitValueType &&InValue)
TMapBase(const TMapBase< KeyType, ValueType, OtherSetAllocator, KeyFuncs > &Other)
FORCEINLINE uint32 GetAllocatedSize() const
TMapBase & operator=(TMapBase< KeyType, ValueType, OtherSetAllocator, KeyFuncs > &&Other)
friend bool LegacyCompareNotEqual(const TMapBase &A, const TMapBase &B)
FORCEINLINE ValueType & operator[](KeyConstPointerType Key)
FORCEINLINE bool RemoveAndCopyValue(KeyInitType Key, ValueType &OutRemovedValue)
FORCEINLINE const ValueType & operator[](KeyConstPointerType Key) const
TMap(const TMap< KeyType, ValueType, OtherSetAllocator, KeyFuncs > &Other)
TSortableMapBase< KeyType, ValueType, SetAllocator, KeyFuncs > Super
FORCEINLINE ValueType FindAndRemoveChecked(KeyConstPointerType Key)
void Append(const TMap< KeyType, ValueType, OtherSetAllocator, KeyFuncs > &OtherMap)
TMap & operator=(const TMap< KeyType, ValueType, OtherSetAllocator, KeyFuncs > &Other)
void Append(TMap< KeyType, ValueType, OtherSetAllocator, KeyFuncs > &&OtherMap)
TMap & operator=(const TMap &)=default
TMap & operator=(TMap &&)=default
TMap & operator=(TMap< KeyType, ValueType, OtherSetAllocator, KeyFuncs > &&Other)
TMap(const TMap &)=default
TMap(TMap< KeyType, ValueType, OtherSetAllocator, KeyFuncs > &&Other)
Super::KeyInitType KeyInitType
Super::KeyConstPointerType KeyConstPointerType
static void Sort(T *First, const int32 Num, const PREDICATE_CLASS &Predicate)
Super::KeyInitType KeyInitType
TMultiMap(TMultiMap< KeyType, ValueType, OtherSetAllocator, KeyFuncs > &&Other)
Super::ValueInitType ValueInitType
Super::KeyConstPointerType KeyConstPointerType
int32 Num(KeyInitType Key) const
void MultiFindPointer(KeyInitType Key, TArray< const ValueType *, Allocator > &OutValues, bool bMaintainOrder=false) const
int32 RemoveSingle(KeyInitType InKey, ValueInitType InValue)
TMultiMap & operator=(TMultiMap &&)=default
void MultiFindPointer(KeyInitType Key, TArray< ValueType *, Allocator > &OutValues, bool bMaintainOrder=false)
ValueType * FindPair(KeyInitType Key, ValueInitType Value)
TMultiMap(const TMultiMap &)=default
FORCEINLINE ValueType & AddUnique(KeyType &&InKey, ValueType &&InValue)
TMultiMap & operator=(TMultiMap< KeyType, ValueType, OtherSetAllocator, KeyFuncs > &&Other)
TMultiMap(const TMultiMap< KeyType, ValueType, OtherSetAllocator, KeyFuncs > &Other)
FORCEINLINE int32 Num() const
int32 Remove(KeyInitType InKey, ValueInitType InValue)
TMultiMap & operator=(const TMultiMap &)=default
TSortableMapBase< KeyType, ValueType, SetAllocator, KeyFuncs > Super
FORCEINLINE const ValueType * FindPair(KeyInitType Key, ValueInitType Value) const
TMultiMap & operator=(const TMultiMap< KeyType, ValueType, OtherSetAllocator, KeyFuncs > &Other)
void MultiFind(KeyInitType Key, TArray< ValueType, Allocator > &OutValues, bool bMaintainOrder=false) const
FORCEINLINE ValueType & AddUnique(const KeyType &InKey, const ValueType &InValue)
FORCEINLINE int32 Remove(KeyConstPointerType InKey)
FORCEINLINE ValueType & AddUnique(KeyType &&InKey, const ValueType &InValue)
ValueType & EmplaceUnique(InitKeyType &&InKey, InitValueType &&InValue)
FORCEINLINE ValueType & AddUnique(const KeyType &InKey, ValueType &&InValue)
TMultiMap(TMultiMap &&)=default
FORCEINLINE TPairInitializer(KeyInitType InKey, ValueInitType InValue)
operator TPair< KeyType, ValueType >() const
TRValueToLValueReference< ValueInitType >::Type Value
TRValueToLValueReference< KeyInitType >::Type Key
FORCEINLINE TPairInitializer(const TPair< KeyType, ValueType > &Pair)
FORCEINLINE bool operator()(T &&A, T &&B) const
TReversePredicate(const PredicateType &InPredicate)
const PredicateType & Predicate
static void Merge(T *First, const int32 Mid, const int32 Num, const PREDICATE_CLASS &Predicate)
FORCEINLINE FElementCompareClass(const PREDICATE_CLASS &InPredicate)
FORCEINLINE bool operator()(const SetElementType &A, const SetElementType &B) const
TDereferenceWrapper< ElementType, PREDICATE_CLASS > Predicate
TChooseClass< bConst, constElementType, ElementType >::Result ItElementType
FORCEINLINE ItElementType & operator*() const
FORCEINLINE friend bool operator==(const TBaseIterator &Lhs, const TBaseIterator &Rhs)
TChooseClass< bConst, typenameTChooseClass< bRangedFor, typenameElementArrayType::TRangedForConstIterator, typenameElementArrayType::TConstIterator >::Result, typenameTChooseClass< bRangedFor, typenameElementArrayType::TRangedForIterator, typenameElementArrayType::TIterator >::Result >::Result ElementItType
FORCEINLINE TBaseIterator & operator++()
FORCEINLINE friend bool operator!=(const TBaseIterator &Lhs, const TBaseIterator &Rhs)
FORCEINLINE FSetElementId GetId() const
FORCEINLINE TBaseIterator(const ElementItType &InElementIt)
FORCEINLINE ItElementType * operator->() const
FORCEINLINE operator bool() const
FORCEINLINE bool operator!() const
FORCEINLINE ItElementType & operator*() const
FORCEINLINE ItElementType * operator->() const
FORCEINLINE TBaseKeyIterator(SetType &InSet, KeyInitType InKey)
TTypeTraits< typenameKeyFuncs::KeyType >::ConstPointerType Key
TChooseClass< bConst, constTSet, TSet >::Result SetType
FORCEINLINE operator bool() const
FORCEINLINE TBaseKeyIterator & operator++()
TChooseClass< bConst, constElementType, ElementType >::Result ItElementType
FORCEINLINE bool operator!() const
FORCEINLINE TConstIterator(const TSet &InSet)
FORCEINLINE TConstKeyIterator(const TSet &InSet, KeyInitType InKey)
FORCEINLINE TIterator(TSet &InSet)
FORCEINLINE void RemoveCurrent()
FORCEINLINE TKeyIterator(TSet &InSet, KeyInitType InKey)
FORCEINLINE void RemoveCurrent()
static FORCEINLINE uint32 GetNumberOfHashBuckets(uint32 NumHashedElements)
InHashAllocator HashAllocator
InSparseArrayAllocator SparseArrayAllocator
FORCEINLINE TSetElement(const TSetElement &Rhs)
FORCEINLINE TSetElement & operator=(const TSetElement &Rhs)
InElementType ElementType
FORCEINLINE bool operator!=(const TSetElement &Other) const
FORCEINLINE TSetElement()
FORCEINLINE TSetElement & operator=(TSetElement &&Rhs)
FORCEINLINE TSetElement(TSetElement &&Rhs)
FORCEINLINE bool operator==(const TSetElement &Other) const
FORCEINLINE ElementType * Find(KeyInitType Key)
FORCEINLINE FSetElementId Add(const InElementType &InElement, bool *bIsAlreadyInSetPtr=NULL)
FORCEINLINE friend TRangedForConstIterator end(const TSet &Set)
void Append(const TSet< ElementType, KeyFuncs, OtherAllocator > &OtherSet)
FORCEINLINE int32 Num() const
TSet & operator=(const TSet< ElementType, KeyFuncs, OtherAllocator > &Other)
TSet & operator=(TSet &&Other)
bool VerifyHashElementsKey(KeyInitType Key)
KeyFuncs::KeyInitType KeyInitType
static FORCEINLINE TEnableIf< TContainerTraits< SetType >::MoveWillEmptyContainer >::Type MoveOrCopy(SetType &ToSet, SetType &FromSet)
FORCEINLINE void Shrink()
TSet & operator=(TSet< ElementType, KeyFuncs, OtherAllocator > &&Other)
FORCEINLINE const ElementType & operator[](FSetElementId Id) const
TSet(TSet< ElementType, KeyFuncs, OtherAllocator > &&Other)
FORCEINLINE TIterator CreateIterator()
friend bool LegacyCompareNotEqual(const TSet &A, const TSet &B)
TSparseArray< SetElementType, typename Allocator::SparseArrayAllocator > ElementArrayType
FORCEINLINE void Compact()
FORCEINLINE FSetElementId Add(InElementType &&InElement, bool *bIsAlreadyInSetPtr=NULL)
FORCEINLINE uint32 GetAllocatedSize(void) const
FORCEINLINE void CheckAddress(const ElementType *Addr) const
FORCEINLINE void HashElement(FSetElementId ElementId, const SetElementType &Element) const
FORCEINLINE SetElementType & GetInternalElement(FSetElementId Id)
FORCEINLINE friend TRangedForIterator begin(TSet &Set)
FORCEINLINE TSet(const TSet &Copy)
InElementType ElementType
FORCEINLINE bool IsValidId(FSetElementId Id) const
FORCEINLINE TSet(TArray< ElementType > &&InArray)
void Append(const TArray< ElementType, ArrayAllocator > &InElements)
TSet Intersect(const TSet &OtherSet) const
FSetElementId FindId(KeyInitType Key) const
FORCEINLINE friend TRangedForConstIterator begin(const TSet &Set)
TSet & operator=(const TSet &Copy)
FSetElementId Emplace(ArgsType &&Args, bool *bIsAlreadyInSetPtr=NULL)
FORCEINLINE ElementType & operator[](FSetElementId Id)
void Append(TSet< ElementType, KeyFuncs, OtherAllocator > &&OtherSet)
bool ConditionalRehash(int32 NumHashedElements, bool bAllowShrinking=false) const
FORCEINLINE const SetElementType & GetInternalElement(FSetElementId Id) const
TSet Difference(const TSet &OtherSet) const
KeyFuncs::ElementInitType ElementInitType
TSet(const TSet< ElementType, KeyFuncs, OtherAllocator > &Other)
FORCEINLINE FSetElementId & GetTypedHash(int32 HashIndex) const
FORCEINLINE void CompactStable()
Allocator::HashAllocator::template ForElementType< FSetElementId > HashType
void Append(TArray< ElementType, ArrayAllocator > &&InElements)
static FORCEINLINE FSetElementId IndexToId(int32 Index)
void Sort(const PREDICATE_CLASS &Predicate)
friend bool LegacyCompareEqual(const TSet &A, const TSet &B)
FORCEINLINE const ElementType * Find(KeyInitType Key) const
FORCEINLINE void Reserve(int32 Number)
TSet Union(const TSet &OtherSet) const
void Remove(FSetElementId ElementId)
static FORCEINLINE TEnableIf<!TContainerTraits< SetType >::MoveWillEmptyContainer >::Type MoveOrCopy(SetType &ToSet, SetType &FromSet)
TSetElement< InElementType > SetElementType
FORCEINLINE friend TRangedForIterator end(TSet &Set)
TArray< ElementType > Array() const
ElementArrayType Elements
FORCEINLINE TSet(const TArray< ElementType > &InArray)
FORCEINLINE TConstIterator CreateConstIterator() const
bool Includes(const TSet< ElementType, KeyFuncs, Allocator > &OtherSet) const
void Empty(int32 ExpectedNumElements=0)
FORCEINLINE bool Contains(KeyInitType Key) const
int32 Remove(KeyInitType Key)
FORCEINLINE void UpdateWeakReferenceInternal(TSharedRef< SharedRefType, Mode > const *InSharedRef, OtherType *InObject) const
TSharedRef< ObjectType, Mode > AsShared()
FORCEINLINE TSharedFromThis & operator=(TSharedFromThis const &)
static FORCEINLINE TSharedRef< OtherType const, Mode > SharedThis(const OtherType *ThisPtr)
static FORCEINLINE TSharedRef< OtherType, Mode > SharedThis(OtherType *ThisPtr)
TWeakPtr< ObjectType, Mode > WeakThis
TSharedFromThis(TSharedFromThis const &)
FORCEINLINE void UpdateWeakReferenceInternal(TSharedPtr< SharedPtrType, Mode > const *InSharedPtr, OtherType *InObject) const
TSharedRef< ObjectType const, Mode > AsShared() const
FORCEINLINE bool DoesSharedInstanceExist() const
FORCEINLINE const int32 GetSharedReferenceCount() const
FORCEINLINE ObjectType * operator->() const
FORCEINLINE TSharedPtr(OtherType *InObject, DeleterType &&InDeleter)
SharedPointerInternals::FSharedReferencer< Mode > SharedReferenceCount
FORCEINLINE FMakeReferenceTo< ObjectType >::Type operator*() const
FORCEINLINE TSharedPtr(OtherType *InObject)
FORCEINLINE TSharedPtr(SharedPointerInternals::FNullTag *=nullptr)
FORCEINLINE TSharedPtr(TSharedPtr< OtherType, Mode > const &InSharedPtr)
FORCEINLINE TSharedPtr(TSharedPtr< OtherType, Mode > const &InSharedPtr, SharedPointerInternals::FStaticCastTag)
FORCEINLINE TSharedPtr & operator=(SharedPointerInternals::FNullTag *)
FORCEINLINE const bool IsValid() const
FORCEINLINE TSharedPtr(TSharedPtr< OtherType, Mode > &&OtherSharedPtr, ObjectType *InObject)
FORCEINLINE TSharedPtr(TSharedPtr< OtherType, Mode > const &OtherSharedPtr, ObjectType *InObject)
friend uint32 GetTypeHash(const TSharedPtr< ObjectType, Mode > &InSharedPtr)
FORCEINLINE const bool IsUnique() const
FORCEINLINE TSharedPtr(TSharedPtr< OtherType, Mode > const &InSharedPtr, SharedPointerInternals::FConstCastTag)
FORCEINLINE TSharedPtr(TSharedRef< OtherType, Mode > const &InSharedRef)
FORCEINLINE TSharedPtr & operator=(SharedPointerInternals::FRawPtrProxy< OtherType > const &InRawPtrProxy)
FORCEINLINE TSharedPtr & operator=(TSharedPtr &&InSharedPtr)
FORCEINLINE TSharedPtr(TSharedPtr &&InSharedPtr)
FORCEINLINE TSharedRef< ObjectType, Mode > ToSharedRef() const
FORCEINLINE TSharedPtr(TSharedRef< OtherType, Mode > const &OtherSharedRef, ObjectType *InObject)
FORCEINLINE TSharedPtr(SharedPointerInternals::FRawPtrProxy< OtherType > const &InRawPtrProxy)
FORCEINLINE TSharedPtr(TSharedPtr const &InSharedPtr)
FORCEINLINE ObjectType * Get() const
FORCEINLINE TSharedPtr & operator=(TSharedPtr const &InSharedPtr)
FORCEINLINE TSharedPtr(TWeakPtr< OtherType, Mode > const &InWeakPtr)
FORCEINLINE TSharedRef & operator=(TSharedRef &&InSharedRef)
FORCEINLINE TSharedRef(TSharedPtr< OtherType, Mode > &&InSharedPtr)
FORCEINLINE ObjectType & Get() const
void Init(OtherType *InObject)
FORCEINLINE ObjectType * operator->() const
FORCEINLINE const bool IsValid() const
FORCEINLINE TSharedRef(TSharedRef &&InSharedRef)
FORCEINLINE TSharedRef & operator=(TSharedRef const &InSharedRef)
FORCEINLINE TSharedRef(OtherType *InObject, DeleterType &&InDeleter)
FORCEINLINE TSharedRef(TSharedPtr< OtherType, Mode > const &InSharedPtr)
FORCEINLINE const bool IsUnique() const
FORCEINLINE TSharedRef(TSharedRef const &InSharedRef)
FORCEINLINE ObjectType & operator*() const
FORCEINLINE TSharedRef(TSharedRef< OtherType, Mode > const &InSharedRef, SharedPointerInternals::FConstCastTag)
FORCEINLINE TSharedRef(SharedPointerInternals::FRawPtrProxy< OtherType > const &InRawPtrProxy)
FORCEINLINE const int32 GetSharedReferenceCount() const
FORCEINLINE TSharedRef(OtherType *InObject)
SharedPointerInternals::FSharedReferencer< Mode > SharedReferenceCount
FORCEINLINE TSharedRef(TSharedRef< OtherType, Mode > const &InSharedRef)
FORCEINLINE TSharedRef(TSharedRef< OtherType, Mode > const &OtherSharedRef, ObjectType *InObject)
friend uint32 GetTypeHash(const TSharedRef< ObjectType, Mode > &InSharedRef)
FORCEINLINE TSharedRef & operator=(SharedPointerInternals::FRawPtrProxy< OtherType > const &InRawPtrProxy)
FORCEINLINE TSharedRef(TSharedRef< OtherType, Mode > const &InSharedRef, SharedPointerInternals::FStaticCastTag)
FORCEINLINE TSharedRef(ObjectType *InObject, SharedPointerInternals::FReferenceControllerBase *InSharedReferenceCount)
TDereferenceWrapper< KeyType, PREDICATE_CLASS > Predicate
FORCEINLINE FKeyComparisonClass(const PREDICATE_CLASS &InPredicate)
FORCEINLINE bool operator()(const typename Super::ElementType &A, const typename Super::ElementType &B) const
FORCEINLINE FValueComparisonClass(const PREDICATE_CLASS &InPredicate)
TDereferenceWrapper< ValueType, PREDICATE_CLASS > Predicate
FORCEINLINE bool operator()(const typename Super::ElementType &A, const typename Super::ElementType &B) const
TSortableMapBase & operator=(TSortableMapBase< KeyType, ValueType, OtherSetAllocator, KeyFuncs > &&Other)
TSortableMapBase & operator=(TSortableMapBase &&)=default
FORCEINLINE void ValueSort(const PREDICATE_CLASS &Predicate)
TSortableMapBase(TSortableMapBase &&)=default
TSortableMapBase(const TSortableMapBase &)=default
TSortableMapBase(TSortableMapBase< KeyType, ValueType, OtherSetAllocator, KeyFuncs > &&Other)
TSortableMapBase()=default
TSortableMapBase & operator=(const TSortableMapBase &)=default
FORCEINLINE void KeySort(const PREDICATE_CLASS &Predicate)
TMapBase< KeyType, ValueType, SetAllocator, KeyFuncs > Super
TSortableMapBase & operator=(const TSortableMapBase< KeyType, ValueType, OtherSetAllocator, KeyFuncs > &Other)
TSortableMapBase(const TSortableMapBase< KeyType, ValueType, OtherSetAllocator, KeyFuncs > &Other)
FElementCompareClass(const PREDICATE_CLASS &InPredicate)
const PREDICATE_CLASS & Predicate
bool operator()(const FElementOrFreeListLink &A, const FElementOrFreeListLink &B) const
FORCEINLINE ItElementType & operator*() const
FORCEINLINE friend bool operator==(const TBaseIterator &Lhs, const TBaseIterator &Rhs)
FORCEINLINE bool operator!() const
FORCEINLINE TBaseIterator & operator++()
FORCEINLINE int32 GetIndex() const
TChooseClass< bConst, constTSparseArray, TSparseArray >::Result ArrayType
FORCEINLINE friend bool operator!=(const TBaseIterator &Lhs, const TBaseIterator &Rhs)
FORCEINLINE const FRelativeBitReference & GetRelativeBitReference() const
TConstSetBitIterator< typename Allocator::BitArrayAllocator > BitArrayItType
FORCEINLINE ItElementType * operator->() const
FORCEINLINE operator bool() const
TBaseIterator(ArrayType &InArray, const BitArrayItType &InBitArrayIt)
TChooseClass< bConst, constElementType, ElementType >::Result ItElementType
BitArrayItType BitArrayIt
TConstIterator(const TSparseArray &InArray, const typename TBaseIterator< true >::BitArrayItType &InBitArrayIt)
TConstIterator(const TSparseArray &InArray)
FORCEINLINE const ElementType & operator*() const
TConstSubsetIterator(const TSparseArray &InArray, const TBitArray< SubsetAllocator > &InBitArray)
FORCEINLINE const ElementType * operator->() const
const TSparseArray & Array
FORCEINLINE operator bool() const
FORCEINLINE TConstSubsetIterator & operator++()
TConstDualSetBitIterator< typename Allocator::BitArrayAllocator, SubsetAllocator > BitArrayIt
FORCEINLINE const FRelativeBitReference & GetRelativeBitReference() const
FORCEINLINE bool operator!() const
FORCEINLINE int32 GetIndex() const
TIterator(TSparseArray &InArray, const typename TBaseIterator< false >::BitArrayItType &InBitArrayIt)
TIterator(TSparseArray &InArray)
friend FORCEINLINE bool operator!=(const TRangedForConstIterator &Lhs, const TRangedForConstIterator &Rhs)
TRangedForConstIterator(const TSparseArray &InArray, const typename TBaseIterator< true >::BitArrayItType &InBitArrayIt)
TRangedForIterator(TSparseArray &InArray, const typename TBaseIterator< false >::BitArrayItType &InBitArrayIt)
friend FORCEINLINE bool operator!=(const TRangedForIterator &Lhs, const TRangedForIterator &Rhs)
InBitArrayAllocator BitArrayAllocator
InElementAllocator ElementAllocator
void RemoveAt(int32 Index, int32 Count=1)
TSparseArrayElementOrFreeListLink< TAlignedBytes< sizeof(ElementType), alignof(ElementType)> > FElementOrFreeListLink
FSparseArrayAllocationInfo AllocateIndex(int32 Index)
AllocationBitArrayType AllocationFlags
TSparseArray(const TSparseArray &InCopy)
void RemoveAtUninitialized(int32 Index, int32 Count=1)
TIterator CreateIterator()
const FElementOrFreeListLink & GetData(int32 Index) const
uint32 GetAllocatedSize(void) const
TSparseArray & operator+=(const TArray< ElementType > &OtherArray)
ElementType & operator[](int32 Index)
TSparseArray & operator=(const TSparseArray &InCopy)
static FORCEINLINE TEnableIf<!TContainerTraits< SparseArrayType >::MoveWillEmptyContainer >::Type MoveOrCopy(SparseArrayType &ToArray, SparseArrayType &FromArray)
TSparseArray(TSparseArray &&InCopy)
TBitArray< typename Allocator::BitArrayAllocator > AllocationBitArrayType
friend bool operator!=(const TSparseArray &A, const TSparseArray &B)
FORCEINLINE void CheckAddress(const ElementType *Addr) const
int32 Add(typename TTypeTraits< ElementType >::ConstInitType Element)
const ElementType & operator[](int32 Index) const
static FORCEINLINE TEnableIf< TContainerTraits< SparseArrayType >::MoveWillEmptyContainer >::Type MoveOrCopy(SparseArrayType &ToArray, SparseArrayType &FromArray)
FORCEINLINE friend TRangedForConstIterator end(const TSparseArray &Array)
friend bool operator==(const TSparseArray &A, const TSparseArray &B)
void Reserve(int32 ExpectedNumElements)
FElementOrFreeListLink & GetData(int32 Index)
TSparseArray & operator+=(const TSparseArray &OtherArray)
TArray< FElementOrFreeListLink, typename Allocator::ElementAllocator > DataType
TConstIterator CreateConstIterator() const
TSparseArray & operator=(TSparseArray &&InCopy)
FORCEINLINE friend TRangedForConstIterator begin(const TSparseArray &Array)
FORCEINLINE friend TRangedForIterator end(TSparseArray &Array)
FSparseArrayAllocationInfo InsertUninitialized(int32 Index)
int32 GetMaxIndex() const
bool IsAllocated(int32 Index) const
void Empty(int32 ExpectedNumElements=0)
FORCEINLINE friend TRangedForIterator begin(TSparseArray &Array)
void Insert(int32 Index, typename TTypeTraits< ElementType >::ConstInitType Element)
FSparseArrayAllocationInfo AddUninitialized()
friend uint32 GetTypeHash(const TWeakPtr< ObjectType, Mode > &InWeakPtr)
FORCEINLINE TSharedPtr< ObjectType, Mode > Pin() const
FORCEINLINE const bool IsValid() const
SharedPointerInternals::FWeakReferencer< Mode > WeakReferenceCount
FORCEINLINE TWeakPtr & operator=(TWeakPtr< OtherType, Mode > const &InWeakPtr)
FORCEINLINE TWeakPtr(TWeakPtr< OtherType, Mode > const &InWeakPtr)
FORCEINLINE TWeakPtr(TSharedRef< OtherType, Mode > const &InSharedRef)
FORCEINLINE TWeakPtr & operator=(TWeakPtr< OtherType, Mode > &&InWeakPtr)
FORCEINLINE TWeakPtr & operator=(TSharedRef< OtherType, Mode > const &InSharedRef)
FORCEINLINE TWeakPtr(TWeakPtr< OtherType, Mode > &&InWeakPtr)
FORCEINLINE TWeakPtr & operator=(TWeakPtr &&InWeakPtr)
FORCEINLINE TWeakPtr(TWeakPtr &&InWeakPtr)
FORCEINLINE TWeakPtr & operator=(TSharedPtr< OtherType, Mode > const &InSharedPtr)
FORCEINLINE TWeakPtr(TWeakPtr const &InWeakPtr)
FORCEINLINE bool HasSameObject(const void *InOtherPtr) const
FORCEINLINE TWeakPtr(SharedPointerInternals::FNullTag *=nullptr)
FORCEINLINE TWeakPtr & operator=(TWeakPtr const &InWeakPtr)
FORCEINLINE TWeakPtr & operator=(SharedPointerInternals::FNullTag *)
FORCEINLINE TWeakPtr(TSharedPtr< OtherType, Mode > const &InSharedPtr)
ArgList(ULongLong types, const internal::Value *values)
internal::Arg::Type type(unsigned index) const
friend class internal::ArgMap
internal::Arg operator[](unsigned index) const
static internal::Arg::Type type(uint64_t types, unsigned index)
ArgList(ULongLong types, const internal::Arg *args)
void report_unhandled_arg()
Result visit_custom(Arg::CustomValue)
Result visit(const Arg &arg)
Result visit_double(double value)
Result visit_uint(unsigned value)
Result visit_cstring(const char *)
Result visit_pointer(const void *)
Result visit_unhandled_arg()
Result visit_any_double(T)
Result visit_long_double(long double value)
Result visit_long_long(LongLong value)
Result visit_wstring(Arg::StringValue< wchar_t >)
Result visit_string(Arg::StringValue< char >)
Result visit_ulong_long(ULongLong value)
Result visit_int(int value)
Result visit_bool(bool value)
Result visit_char(int value)