|
| TArray< FInstalledItemInfo > & | CachedModsField () |
| |
| TArray< FShooterSessionData > & | ThreadSafeSearchResultsField () |
| |
| FShooterGameSessionParams & | CurrentSessionParamsField () |
| |
| TSharedPtr< FShooterOnlineSessionSettings, 0 > & | HostSettingsField () |
| |
| TSharedPtr< FShooterOnlineSearchSettings, 0 > & | SearchSettingsField () |
| |
| bool & | bFoundSessionField () |
| |
| FString * | ApproveLogin (FString *result, FString *Options, FString *authToken, unsigned int *NewHomeServerId) |
| |
| void | CancelFindSessions () |
| |
| bool | FPlayerJoinAllowedCheck (bool UseReservedSlots) |
| |
| void | FindSessions (TSharedPtr< FUniqueNetId, 0 > UserId, FName SessionName, bool bIsLAN, bool bIsPresence, bool bRecreateSearchSettings, EListSessionStatus::Type FindType, bool bQueryNotFullSessions, bool bPasswordServers, const wchar_t *ServerName, FString ClusterId, FString AtlasId, FString ServerId, FString AuthListURL) |
| |
| EOnlineAsyncTaskState::Type | GetSearchResultStatus (int *SearchResultIdx, int *NumSearchResults) |
| |
| TArray< FOnlineSessionSearchResult > * | GetSearchResults () |
| |
| void | HandleMatchHasEnded () |
| |
| void | HandleMatchHasStarted () |
| |
| void | InitOptions (FString *Options) |
| |
| bool | IsPlayerPendingHomeServerChange (FString PlayerId, unsigned int *RequestedNewHomeServer) |
| |
| bool | FPlayerJoinAllowedCheck () |
| |
| bool | JoinSession (TSharedPtr< FUniqueNetId, 0 > UserId, FName SessionName, FOnlineSessionSearchResult *SearchResult) |
| |
| bool | JoinSession (TSharedPtr< FUniqueNetId, 0 > UserId, FName SessionName, int SessionIndexInSearchResults) |
| |
| void | OnCreateSessionComplete (FName SessionName, bool bWasSuccessful) |
| |
| void | OnDestroySessionComplete (FName SessionName, bool bWasSuccessful) |
| |
| void | RegisterServer () |
| |
| void | RemovePlayerPendingHomeServerChange (FString PlayerId) |
| |
| void | Restart () |
| |
| void | SerializeServerIsFull (FMemoryArchive *Ar, char *ServerIsFull) |
| |
| void | Tick (float __formal) |
| |
| bool | FPlayerJoinAllowedCheck (AShooterGameSession *pGameSession) |
| |
| void | TickPlayersJoinAllowedChecks () |
| |
| bool | TravelToSession (int ControllerId, FName SessionName) |
| |
| TArray< FInstalledItemInfo > & | CachedModsField () |
| |
| TArray< FShooterSessionData > & | ThreadSafeSearchResultsField () |
| |
| TArray< UNetConnection * > | FailedAuthTokenClientConnectionsField () |
| |
| TArray< FUniqueNetIdUInt64 > & | FailedAuthTokenClientUniqueIDsField () |
| |
| FShooterGameSessionParams & | CurrentSessionParamsField () |
| |
| TSharedPtr< FShooterOnlineSessionSettings, 0 > & | HostSettingsField () |
| |
| TSharedPtr< FShooterOnlineSearchSettings, 0 > & | SearchSettingsField () |
| |
| bool & | bFoundSessionField () |
| |
| void | OnStartOnlineGameComplete (FName SessionName, bool bWasSuccessful) |
| |
| void | HandleMatchHasStarted () |
| |
| void | HandleMatchHasEnded () |
| |
| TArray< FOnlineSessionSearchResult > * | GetSearchResults () |
| |
| void | OnCreateSessionComplete (FName SessionName, bool bWasSuccessful) |
| |
| void | OnDestroySessionComplete (FName SessionName, bool bWasSuccessful) |
| |
| void | DelayedSessionDelete () |
| |
| void | InitOptions (FString *Options) |
| |
| void | RegisterServer () |
| |
| void | UpdatePublishedSession () |
| |
| FString * | ApproveLogin (FString *result, FString *Options, FString *authToken) |
| |
| void | OnCheckAuthTokenComplete (bool bWasSuccessful, FUniqueNetId *UserId) |
| |
| void | OnNumConnectedPlayersChanged (int NewPlayersCount) |
| |
| void | Tick (float __formal) |
| |
| void | OnFindSessionsComplete (bool bWasSuccessful) |
| |
| void | OnFoundSession () |
| |
| void | BroadcastFoundSessionEvent () |
| |
| void | CancelFindSessions () |
| |
| bool | JoinSession (TSharedPtr< FUniqueNetId, 0 > UserId, FName SessionName, int SessionIndexInSearchResults) |
| |
| bool | JoinSession (TSharedPtr< FUniqueNetId, 0 > UserId, FName SessionName, FOnlineSessionSearchResult *SearchResult) |
| |
| bool | TravelToSession (int ControllerId, FName SessionName) |
| |
| void | Restart () |
| |
| int & | MaxSpectatorsField () |
| |
| int & | MaxPlayersField () |
| |
| char & | ReservedPlayerSlotsField () |
| |
| char & | MaxSplitscreensPerConnectionField () |
| |
| bool & | bRequiresPushToTalkField () |
| |
| FName & | SessionNameField () |
| |
| bool | RequiresPushToTalk () |
| |
| FString * | ApproveLogin (FString *result, FString *Options, FString *authToken, unsigned int *NewHomeServerId) |
| |
| bool | AtCapacity (bool bSpectator, FString *AuthToken, bool UseReservedSlots, int *NumFreeSlots) |
| |
| bool | BanPlayer (APlayerController *BannedPlayer, FText *BanReason) |
| |
| void | DumpSessionState () |
| |
| void | InitOptions (FString *Options) |
| |
| bool | KickPlayer (APlayerController *KickedPlayer, FText *KickReason) |
| |
| void | NotifyLogout (APlayerController *PC) |
| |
| void | OnLoginComplete (int LocalUserNum, bool bWasSuccessful, FUniqueNetId *UserId, FString *Error) |
| |
| bool | ProcessAutoLogin () |
| |
| void | RegisterPlayer (APlayerController *NewPlayer, TSharedPtr< FUniqueNetId, 0 > *UniqueId, bool bWasFromInvite) |
| |
| void | ReturnToMainMenuHost () |
| |
| bool | TravelToSession (int ControllerId, FName InSessionName) |
| |
| void | UnregisterPlayer (APlayerController *ExitingPlayer) |
| |
| void | UpdateSessionJoinability (FName InSessionName, bool bPublicSearchable, bool bAllowInvites, bool bJoinViaPresence, bool bJoinViaPresenceFriendsOnly) |
| |
| int & | MaxSpectatorsField () |
| |
| int & | MaxPlayersField () |
| |
| char & | MaxSplitscreensPerConnectionField () |
| |
| bool & | bRequiresPushToTalkField () |
| |
| FName & | SessionNameField () |
| |
| bool | RequiresPushToTalk () |
| |
| void | InitOptions (FString *Options) |
| |
| bool | ProcessAutoLogin () |
| |
| void | OnLoginComplete (int LocalUserNum, bool bWasSuccessful, FUniqueNetId *UserId, FString *Error) |
| |
| FString * | ApproveLogin (FString *result, FString *Options, FString *authToken) |
| |
| void | RegisterPlayer (APlayerController *NewPlayer, TSharedPtr< FUniqueNetId, 0 > *UniqueId, bool bWasFromInvite) |
| |
| void | UnregisterPlayer (APlayerController *ExitingPlayer) |
| |
| bool | AtCapacity (bool bSpectator, FString *AuthToken) |
| |
| void | NotifyLogout (APlayerController *PC) |
| |
| bool | KickPlayer (APlayerController *KickedPlayer, FText *KickReason) |
| |
| void | BanPlayer () |
| |
| void | ReturnToMainMenuHost () |
| |
| bool | TravelToSession (int ControllerId, FName InSessionName) |
| |
| void | UpdateSessionJoinability (FName InSessionName, bool bPublicSearchable, bool bAllowInvites, bool bJoinViaPresence, bool bJoinViaPresenceFriendsOnly) |
| |
Definition at line 403 of file GameState.h.