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UPrimalGameData Struct Reference

#include <GameMode.h>

+ Inheritance diagram for UPrimalGameData:
+ Collaboration diagram for UPrimalGameData:

Public Member Functions

FStringModNameField ()
 
FStringModDescriptionField ()
 
FieldArray< FPrimalCharacterStatusValueDefinition, 16 > StatusValueDefinitionsField ()
 
FieldArray< FPrimalCharacterStatusStateDefinition, 38 > StatusStateDefinitionsField ()
 
FieldArray< FPrimalItemStatDefinition, 8 > ItemStatDefinitionsField ()
 
FieldArray< FPrimalItemDefinition, 9 > ItemTypeDefinitionsField ()
 
FieldArray< FPrimalEquipmentDefinition, 9 > EquipmentTypeDefinitionsField ()
 
FieldArray< FDisciplineDefinition, 16 > EngramDisciplineDefinitionsField ()
 
FieldArray< FShipTypeDisplayInformation, 7 > ShipTypeDisplayInformationsField ()
 
TArray< TEnumAsByte< enum EEngramDiscipline::Type > > & DefaultUnlockedDisciplinesField ()
 
TArray< TSubclassOf< UPrimalItem > > & MasterItemListField ()
 
TArray< FPrimalItemQuality > & ItemQualityDefinitionsField ()
 
TArray< TSubclassOf< UPrimalEngramEntry > > & EngramBlueprintClassesField ()
 
TArray< TSubclassOf< UPrimalEngramEntry > > & HiddenEngramBlueprintClassesField ()
 
TArray< TSubclassOf< UPrimalEngramEntry > > & AdditionalEngramBlueprintClassesField ()
 
TArray< TSubclassOf< UPrimalEngramEntry > > & RemoveEngramBlueprintClassesField ()
 
TArray< FStatusValueModifierDescription > & StatusValueModifierDescriptionsField ()
 
TArray< FString > & PlayerSpawnRegionsField ()
 
USoundBase * TutorialDisplaySoundField ()
 
USoundBase * Sound_StartItemDragField ()
 
USoundBase * Sound_StopItemDragField ()
 
USoundBase * Sound_CancelPlacingStructureField ()
 
USoundBase * Sound_ChooseStructureRotationField ()
 
USoundBase * Sound_FailPlacingStructureField ()
 
USoundBase * Sound_ConfirmPlacingStructureField ()
 
USoundBase * Sound_StartPlacingStructureField ()
 
USoundBase * Sound_CorpseDecomposeField ()
 
USoundBase * Sound_ApplyLevelUpField ()
 
USoundBase * Sound_ApplyLevelPointField ()
 
USoundBase * Sound_LearnedEngramField ()
 
USoundBase * Sound_ReconnectToCharacterField ()
 
USoundBase * Sound_CreateNewCharacterField ()
 
USoundBase * Sound_RespawnField ()
 
USoundBase * Sound_DropAllItemsField ()
 
USoundBase * Sound_TransferAllItemsToRemoteField ()
 
USoundBase * Sound_TransferAllItemsFromRemoteField ()
 
USoundBase * Sound_TransferItemToRemoteField ()
 
USoundBase * Sound_TransferItemFromRemoteField ()
 
USoundBase * Sound_AddItemToSlotField ()
 
USoundBase * Sound_RemoveItemFromSlotField ()
 
USoundBase * Sound_ClearCraftQueueField ()
 
USoundBase * Sound_AddToCraftQueueField ()
 
USoundBase * Sound_SetRadioFrequencyField ()
 
USoundBase * Sound_AddPinToMapField ()
 
USoundBase * Sound_RemovePinFromMapField ()
 
USoundBase * Sound_ApplyDyeField ()
 
USoundBase * Sound_ApplyPaintField ()
 
USoundBase * Sound_SetTextGenericField ()
 
USoundBase * Sound_SplitItemStackField ()
 
USoundBase * Sound_MergeItemStackField ()
 
USoundBase * Sound_InputPinDigitField ()
 
USoundBase * Sound_PinValidatedField ()
 
USoundBase * Sound_PinRejectedField ()
 
USoundBase * Sound_TribeWarBeginField ()
 
USoundBase * Sound_TribeWarEndField ()
 
USoundBase * Sound_DropInventoryItemField ()
 
USoundBase * Sound_RefillWaterContainerField ()
 
TArray< FAppIDItem > & CoreAppIDItemsField ()
 
TArray< FAppIDItem > & AppIDItemsField ()
 
TArray< UPrimalEngramEntry * > EngramBlueprintEntriesField ()
 
TArray< UGenericDataListEntry * > ExplorerNoteEntriesObjectsField ()
 
TArray< UGenericDataListEntry * > HeadHairStylesEntriesObjectsField ()
 
TArray< UGenericDataListEntry * > FacialHairStylesEntriesObjectsField ()
 
TSubclassOf< UToolTipWidget > & DefaultToolTipWidgetField ()
 
TSubclassOf< UPrimalItem > & StarterNoteItemField ()
 
TArray< TSubclassOf< UPrimalItem > > & PrimaryResourcesField ()
 
TSubclassOf< ADroppedItem > & GenericDroppedItemTemplateField ()
 
UMaterialInterface * PostProcess_KnockoutBlurField ()
 
TArray< UMaterialInterface * > BuffPostProcessEffectsField ()
 
TArray< UMaterialInterface * > AdditionalBuffPostProcessEffectsField ()
 
TSubclassOf< ADroppedItemLowQuality > & GenericDroppedItemTemplateLowQualityField ()
 
FieldArray< FName, 5 > PlayerMeshEquipmentShrinkageMaskParamNamesField ()
 
UTexture2DPlayerMeshEquipmentDefaultClothingShrinkageMaskField ()
 
TArray< FTutorialDefinition > & TutorialDefinitionsField ()
 
UTexture2DUnknownIconField ()
 
UMaterialInterface * UnknownMaterialField ()
 
UTexture2DWhiteTextureField ()
 
UTexture2DBlueprintBackgroundField ()
 
UTexture2DBabyCuddleIconField ()
 
UTexture2DImprintedRiderIconField ()
 
UTexture2DWeaponAccessoryActivatedIconField ()
 
UTexture2DEngramBackgroundField ()
 
UTexture2DVoiceChatIconField ()
 
UTexture2DVoiceChatYellingIconField ()
 
UTexture2DItemButtonRecentlySelectedBackgroundField ()
 
float & GlobalGeneralArmorDegradationMultiplierField ()
 
float & GlobalSpecificArmorDegradationMultiplierField ()
 
float & GlobalSpecificArmorRatingMultiplierField ()
 
float & GlobalGeneralArmorRatingMultiplierField ()
 
float & EnemyFoundationPreventionRadiusField ()
 
TArray< FColorDefinition > & ColorDefinitionsField ()
 
TArray< UObject * > ExtraResourcesField ()
 
TArray< UObject * > BaseExtraResourcesField ()
 
TSubclassOf< UObject > & BaseExtraResourcesContainerField ()
 
USoundBase * NavalCombatMusicDayField ()
 
USoundBase * NavalCombatMusicNightField ()
 
USoundBase * CombatMusicDayField ()
 
USoundBase * CombatMusicNightField ()
 
USoundBase * CombatMusicDay_HeavyField ()
 
USoundBase * CombatMusicNight_HeavyField ()
 
USoundBase * LevelUpStingerSoundField ()
 
FieldArray< FPlayerCharacterGenderDefinition, 2 > PlayerCharacterGenderDefinitionsField ()
 
TSubclassOf< AGameMode > & DefaultGameModeField ()
 
FieldArray< FLevelExperienceRamp, 4 > LevelExperienceRampsField ()
 
FieldArray< FLevelExperienceRamp, 4 > SinglePlayerLevelExperienceRampsField ()
 
TArray< FNamedTeamDefinition > & NamedTeamDefinitionsField ()
 
TArray< int > & PlayerLevelEngramPointsField ()
 
TArray< int > & PlayerLevelEngramPointsSPField ()
 
TArray< FString > & PreventBuildStructureReasonStringsField ()
 
TArray< FExplorerNoteAchievement > & ExplorerNoteAchievementsField ()
 
TArray< FClassRemapping > & Remap_NPCField ()
 
TArray< FClassRemapping > & Remap_SupplyCratesField ()
 
TArray< FClassRemapping > & Remap_ResourceComponentsField ()
 
TArray< FClassRemapping > & Remap_NPCSpawnEntriesField ()
 
TArray< FClassRemapping > & Remap_EngramsField ()
 
TArray< FClassRemapping > & Remap_ItemsField ()
 
TArray< FClassAddition > & AdditionalStructureEngramsField ()
 
TArray< FBuffAddition > & AdditionalDefaultBuffsField ()
 
TSubclassOf< AActor > & ActorToSpawnUponEnemyCoreStructureDeathField ()
 
TArray< TSubclassOf< APrimalStructure > > & AdditionalStructuresToPlaceField ()
 
TArray< TSubclassOf< UPrimalItem_Dye > > & MasterDyeListField ()
 
TArray< FColor > & MasterColorTableField ()
 
float & EnemyCoreStructureDeathActorRadiusBuildCheckField ()
 
TSubclassOf< APrimalStructureItemContainer > & DeathDestructionDepositInventoryClassField ()
 
TSubclassOf< ADestroyedMeshActor > & GenericSimpleFadingDestructionMeshClassField ()
 
UTexture2DMateBoostIconField ()
 
UTexture2DEggBoostIconField ()
 
UTexture2DMatingIconField ()
 
UTexture2DMatingWrongTemperatureIconLowField ()
 
UTexture2DMatingWrongTemperatureIconHighField ()
 
UTexture2DNearFeedIconField ()
 
UTexture2DBuffedIconField ()
 
UTexture2DGamepadFaceButtonTopField ()
 
UTexture2DGamepadFaceButtonBottomField ()
 
UTexture2DGamepadFaceButtonLeftField ()
 
UTexture2DGamepadFaceButtonRightField ()
 
TSubclassOf< UUI_XBoxFooter > & FooterTemplateField ()
 
float & TribeXPSharePercentField ()
 
int & OverrideServerPhysXSubstepsField ()
 
float & OverrideServerPhysXSubstepsDeltaTimeField ()
 
bool & bInitializedField ()
 
FieldArray< USoundBase *, 3 > Sound_TamedDinosField ()
 
USoundBase * Sound_ItemStartCraftingField ()
 
USoundBase * Sound_ItemFinishCraftingField ()
 
USoundBase * Sound_ItemStartRepairingField ()
 
USoundBase * Sound_ItemFinishRepairingField ()
 
TSubclassOf< UUI_Notification > & NotifClassField ()
 
TSubclassOf< UPrimalStructureToolTipWidget > & StructureDefaultOverlayToolTipWidgetField ()
 
float & MinPaintDurationConsumptionField ()
 
float & MaxPaintDurationConsumptionField ()
 
float & MinDinoRadiusForPaintConsumptionField ()
 
float & MaxDinoRadiusForPaintConsumptionField ()
 
TArray< FDinoBabySetup > & DinoBabySetupsField ()
 
TArray< FDinoBabySetup > & DinoGestationSetupsField ()
 
TSubclassOf< UPrimalItem > & SoapItemTemplateField ()
 
UTexture2DNameTagWildcardAdminField ()
 
UTexture2DNameTagServerAdminField ()
 
UTexture2DNameTagTribeAdminField ()
 
UTexture2DTreasureIconField ()
 
TArray< UTexture2D * > BadgeGroupsNameTagField ()
 
TArray< FString > & AchievementIDsField ()
 
TSet< FString, DefaultKeyFuncs< FString, 0 >, FDefaultSetAllocator > & AchievementIDSetField ()
 
TArray< float > & AdditionalEggWeightsToSpawnField ()
 
TArray< TSubclassOf< UPrimalItem > > & AdditionalEggItemsToSpawnField ()
 
TArray< float > & FertilizedAdditionalEggWeightsToSpawnField ()
 
TArray< TSubclassOf< UPrimalItem > > & FertilizedAdditionalEggItemsToSpawnField ()
 
FStringItemAchievementsNameField ()
 
TArray< TSubclassOf< UPrimalItem > > & ItemAchievementsListField ()
 
TArray< TSubclassOf< UPrimalItem > > & GlobalCuddleFoodListField ()
 
TArray< FMultiAchievement > & MultiAchievementsField ()
 
USoundBase * DinoIncrementedImprintingSoundField ()
 
USoundBase * HitMarkerCharacterSoundField ()
 
USoundBase * HitMarkerCharacterMeleeSoundField ()
 
USoundBase * HitMarkerStructureSoundField ()
 
USoundBase * HitMarkerStructureMeleeSoundField ()
 
TArray< FNPCSpawnEntriesContainerAdditions > & TheNPCSpawnEntriesContainerAdditionsField ()
 
UMaterialInterface * PostProcess_ColorLUTField ()
 
TSubclassOf< UPrimalStructureSettings > & DefaultStructureSettingsField ()
 
USoundBase * Sound_DossierUnlockedField ()
 
USoundBase * Sound_ItemUseOnItemField ()
 
USoundBase * Sound_RemoveItemSkinField ()
 
USoundBase * Sound_RemoveClipAmmoField ()
 
TArray< FExplorerNoteEntry > & ExplorerNoteEntriesField ()
 
float & ExplorerNoteXPGainField ()
 
FieldArray< UTexture2D *[3], 23 > BuffTypeBackgroundsField ()
 
FieldArray< UTexture2D *[3], 23 > BuffTypeForegroundsField ()
 
TSubclassOf< APrimalBuff > & ExplorerNoteXPBuffField ()
 
UTexture2DPerMapExplorerNoteLockedIconField ()
 
UTexture2DTamedDinoUnlockedIconField ()
 
UTexture2DTamedDinoLockedIconField ()
 
TArray< FUnlockableEmoteEntry > & UnlockableEmotesField ()
 
TArray< FClassRemappingWeight > & GlobalNPCRandomSpawnClassWeightsField ()
 
UTexture2DDinoOrderIconField ()
 
TArray< FObjectCorrelation > & AdditionalHumanMaleAnimSequenceOverridesField ()
 
TArray< FObjectCorrelation > & AdditionalHumanFemaleAnimSequenceOverridesField ()
 
TArray< FObjectCorrelation > & AdditionalHumanMaleAnimMontagesOverridesField ()
 
TArray< FObjectCorrelation > & AdditionalHumanFemaleAnimMontagesOverridesField ()
 
TArray< TSubclassOf< AActor > > & ServerExtraWorldSingletonActorClassesField ()
 
bool & bForceServerUseDinoListField ()
 
TArray< TSubclassOf< UPrimalGameData > > & ExtraStackedGameDataClassesField ()
 
TArray< FHairStyleDefinition > & HeadHairStyleDefinitionsField ()
 
TArray< FHairStyleDefinition > & FacialHairStyleDefinitionsField ()
 
TArray< FHairStyleDefinition > & AdditionalHeadHairStyleDefinitionsField ()
 
TArray< FHairStyleDefinition > & AdditionalFacialHairStyleDefinitionsField ()
 
TSubclassOf< UPrimalItem > & ExtraEggItemField ()
 
USoundBase * GenericWaterPostprocessAmbientSoundField ()
 
TSubclassOf< UPrimalPlayerData > & OverridePlayerDataClassField ()
 
TArray< FName > & AllDinosAchievementNameTagsField ()
 
USoundBase * GenericArrowPickedUpSoundField ()
 
UTexture2DUnlockIconField ()
 
FColorWheelFolderColorField ()
 
FColorWheelBackColorField ()
 
UTexture2DMaxInventoryIconField ()
 
UTexture2DItemSkinIconField ()
 
UTexture2DTinyBlueprintIconField ()
 
UMaterialInterface * TerritoryMapOverlayMaterialField ()
 
TArray< TEnumAsByte< enum ECollisionChannel > > & SkeletalPhysCustomBodyAdditionalIgnoresField ()
 
USoundBase * ActionWheelClickSoundField ()
 
USoundBase * Sound_GenericBoardPassengerField ()
 
USoundBase * Sound_GenericUnboardPassengerField ()
 
USoundBase * Sound_CraftingTabToggleField ()
 
USoundBase * Sound_PlayerDeathStingerField ()
 
USoundBase * Sound_QuestCompletedStingerField ()
 
USoundBase * Sound_ClaimedTerritoryStingerField ()
 
USoundBase * Sound_DisciplineUnlockedStingerField ()
 
USoundBase * Sound_SkillUnlockedStingerField ()
 
USoundBase * Sound_DiscoveryLowStingerField ()
 
USoundBase * Sound_DiscoveryMedStingerField ()
 
USoundBase * Sound_DiscoveryHighStingerField ()
 
USoundBase * Sound_EnemyShipDestroyedStingerField ()
 
USoundBase * Sound_CrewMemberRecruitedStingerField ()
 
USoundBase * Sound_ShipLevelledUpStingerField ()
 
USoundBase * Sound_CharacterLevelledUpStingerField ()
 
USoundBase * Sound_ShipLevelUpAvailableStingerField ()
 
TSubclassOf< UPrimalItem > & GenericBatteryItemClassField ()
 
UStaticMeshPreviewGizmoMeshField ()
 
TMap< UClass *, UPrimalEngramEntry *, FDefaultSetAllocator, TDefaultMapKeyFuncs< UClass *, UPrimalEngramEntry *, 0 > > ItemEngramMapField ()
 
TMap< FName, int, FDefaultSetAllocator, TDefaultMapKeyFuncs< FName, int, 0 > > & StatGroupDefinitionsMapField ()
 
TArray< FItemStatInfo > & DefaultItemStatGroupModifierInfosField ()
 
TArray< FPrimalStatGroupDefinition > & StatGroupDefinitionsField ()
 
TArray< TSubclassOf< APrimalBuff > > & DefaultFeatsField ()
 
TArray< TSubclassOf< APrimalBuff > > & DefaultPossessedPlayerBuffsField ()
 
TSubclassOf< UPrimalItem > & TreasureMapItemTemplateField ()
 
TArray< FItemSlotTypeDefinition > & ItemSlotTypeDefinitionsField ()
 
TArray< FBonePresetSlider > & BonePresetSlidersField ()
 
float & GlobalGeneralArmorRatingPowerField ()
 
float & GlobalSpecificArmorRatingPowerField ()
 
TArray< FAdvancedBoneModifierSlider > & AdvancedBoneModifierSlidersField ()
 
FieldArray< FSoilTypeDescription, 65 > SoilTypeDescriptionsField ()
 
FieldArray< FLinearColor, 4 > VitaminColorsField ()
 
UTexture2DVitaminIconAddField ()
 
TSubclassOf< APrimalBuff > & DiscoveryZoneLocalClientBuffToGiveField ()
 
UTexture2DVitaminIconSubtractField ()
 
UTexture2DVitaminIconAddTowardsEqField ()
 
UTexture2DVitaminIconMoveTowardsEqField ()
 
TArray< FQualityTierCraftingResourceRequirements > & GlobalItemQualityTierExtraCraftingResourceRequirementsField ()
 
TSubclassOf< UPrimalItem > & ExtraResourceItemClassToUpgradeField ()
 
TArray< FLockedFeat > & LockedFeatsField ()
 
TSubclassOf< APrimalBuff > & AlphaDinoBuffField ()
 
FLinearColorPlacementPreviewColor_InvalidField ()
 
FLinearColorPlacementPreviewColor_ValidField ()
 
FLinearColorPlacementPreviewColor_AltLocationsField ()
 
TArray< FSoilTypeRegionMapping > & RegionSoilTypeRegionRemappingsField ()
 
TMap< FName, TArray< FName >, FDefaultSetAllocator, TDefaultMapKeyFuncs< FName, TArray< FName >, 0 > > & ItemSlotTypeSocketNamesField ()
 
bool CanTeamDamage (int attackerTeam, int victimTeam, AActor *Attacker)
 
bool CanTeamTarget (int attackerTeam, int victimTeam, int originalVictimTargetingTeam, AActor *Attacker, AActor *Victim)
 
int GetDefinitionIndexForColorName (FName ColorName)
 
FDinoBabySetup * GetDinoBabySetup (FName DinoNameTag)
 
FDinoBabySetup * GetDinoGestationSetup (FName DinoNameTag)
 
int GetEngramRequirementLevel (UClass *ItemClass)
 
FStringGetExplorerNoteDescription (FString *result, int ExplorerNoteIndex)
 
USoundBase * GetGenericCombatMusic_Implementation (APrimalCharacter *forCharacter, APrimalCharacter *forEnemy, bool bIsNavalCombat)
 
TArray< FColor > * GetGlobalColorTable (TArray< FColor > *result)
 
int GetItemQualityIndex (float ItemRating)
 
FNameGetItemSlotTypeSocketName (FName *result, FName slotTypeName, int index)
 
FLevelExperienceRampGetLevelExperienceRamp (ELevelExperienceRampType::Type levelType)
 
int GetLevelMax (ELevelExperienceRampType::Type levelType)
 
float GetLevelXP (ELevelExperienceRampType::Type levelType, int forLevel)
 
float GetMaxExtraLevelPercentsForTotalDiscoveryZones (int NumDiscoveryZonePoints, int TotalDiscoveryZonePoints, int PlayerDefaultNoDiscoveriesMaxLevelUps)
 
int GetNamedTargetingTeamIndex (FName TargetingTeamName)
 
TArray< int > * GetPlayerLevelEngramPoints ()
 
TArray< FString > * GetPlayerSpawnRegions (TArray< FString > *result, UWorld *ForWorld, unsigned int ServerId)
 
TArray< FString > * GetPlayerSpawnRegions (UWorld *ForWorld)
 
FStringGetSoilTypeName (FString *result, ESoilType soilType)
 
FPrimalStatGroupDefinition * GetStatGroupDescription (FName StatGroupName)
 
float GetTeamTargetingDesirabilityMultiplier (int attackerTeam, int victimTeam)
 
float GetXPMax (ELevelExperienceRampType::Type levelType)
 
void Initialize ()
 
bool LocalIsTamedDinoTagUnlocked (FName DinoNameTag)
 
bool MergeModData (UPrimalGameData *InMergeCanidate)
 
void BPInitializeGameData ()
 
void BPMergeModGameData (UPrimalGameData *AnotherGameData)
 
USoundBase * GetGenericCombatMusic (APrimalCharacter *forCharacter, APrimalCharacter *forEnemy, bool bIsNavalCombat)
 
void LoadedWorld (UWorld *TheWorld)
 
void TickedWorld (UWorld *TheWorld, float DeltaTime)
 
FStringModNameField ()
 
FStringModDescriptionField ()
 
FieldArray< FPrimalCharacterStatusValueDefinition, 12 > StatusValueDefinitionsField ()
 
FieldArray< FPrimalCharacterStatusStateDefinition, 14 > StatusStateDefinitionsField ()
 
FieldArray< FPrimalItemStatDefinition, 8 > ItemStatDefinitionsField ()
 
FieldArray< FPrimalItemDefinition, 9 > ItemTypeDefinitionsField ()
 
FieldArray< FPrimalEquipmentDefinition, 11 > EquipmentTypeDefinitionsField ()
 
TArray< TSubclassOf< UPrimalItem > > & MasterItemListField ()
 
TArray< FPrimalItemQuality > & ItemQualityDefinitionsField ()
 
TArray< TSubclassOf< UPrimalEngramEntry > > & EngramBlueprintClassesField ()
 
TArray< TSubclassOf< UPrimalEngramEntry > > & AdditionalEngramBlueprintClassesField ()
 
TArray< TSubclassOf< UPrimalEngramEntry > > & RemoveEngramBlueprintClassesField ()
 
TArray< FStatusValueModifierDescription > & StatusValueModifierDescriptionsField ()
 
TArray< FString > & PlayerSpawnRegionsField ()
 
USoundBase * TutorialDisplaySoundField ()
 
USoundBase * Sound_StartItemDragField ()
 
USoundBase * Sound_StopItemDragField ()
 
UTexture2DPreventGrindingIconField ()
 
USoundBase * Sound_CancelPlacingStructureField ()
 
USoundBase * Sound_ChooseStructureRotationField ()
 
USoundBase * Sound_FailPlacingStructureField ()
 
USoundBase * Sound_ConfirmPlacingStructureField ()
 
USoundBase * Sound_StartPlacingStructureField ()
 
USoundBase * Sound_CorpseDecomposeField ()
 
USoundBase * Sound_ApplyLevelUpField ()
 
USoundBase * Sound_ApplyLevelPointField ()
 
USoundBase * Sound_LearnedEngramField ()
 
USoundBase * Sound_ReconnectToCharacterField ()
 
USoundBase * Sound_DropAllItemsField ()
 
USoundBase * Sound_TransferAllItemsToRemoteField ()
 
USoundBase * Sound_TransferAllItemsFromRemoteField ()
 
USoundBase * Sound_TransferItemToRemoteField ()
 
USoundBase * Sound_TransferItemFromRemoteField ()
 
USoundBase * Sound_AddItemToSlotField ()
 
USoundBase * Sound_RemoveItemFromSlotField ()
 
USoundBase * Sound_ClearCraftQueueField ()
 
USoundBase * Sound_AddToCraftQueueField ()
 
USoundBase * Sound_SetRadioFrequencyField ()
 
USoundBase * Sound_AddPinToMapField ()
 
USoundBase * Sound_RemovePinFromMapField ()
 
USoundBase * Sound_ApplyDyeField ()
 
USoundBase * Sound_ApplyPaintField ()
 
USoundBase * Sound_SetTextGenericField ()
 
USoundBase * Sound_SplitItemStackField ()
 
USoundBase * Sound_MergeItemStackField ()
 
USoundBase * Sound_InputPinDigitField ()
 
USoundBase * Sound_PinValidatedField ()
 
USoundBase * Sound_PinRejectedField ()
 
USoundBase * Sound_TribeWarBeginField ()
 
USoundBase * Sound_TribeWarEndField ()
 
USoundBase * Sound_DropInventoryItemField ()
 
USoundBase * Sound_RefillWaterContainerField ()
 
TArray< FAppIDItem > & CoreAppIDItemsField ()
 
TArray< FAppIDItem > & AppIDItemsField ()
 
TArray< UPrimalEngramEntry * > EngramBlueprintEntriesField ()
 
TArray< UGenericDataListEntry * > ExplorerNoteEntriesObjectsField ()
 
TArray< UGenericDataListEntry * > HeadHairStylesEntriesObjectsField ()
 
TArray< UGenericDataListEntry * > FacialHairStylesEntriesObjectsField ()
 
TSubclassOf< UToolTipWidget > & DefaultToolTipWidgetField ()
 
TSubclassOf< UPrimalItem > & StarterNoteItemField ()
 
TArray< TSubclassOf< UPrimalItem > > & PrimaryResourcesField ()
 
TSubclassOf< ADroppedItem > & GenericDroppedItemTemplateField ()
 
UMaterialInterface * PostProcess_KnockoutBlurField ()
 
UMaterialInterface * AdditionalDeathPostProcessEffectField ()
 
TArray< UMaterialInterface * > BuffPostProcessEffectsField ()
 
TArray< UMaterialInterface * > AdditionalBuffPostProcessEffectsField ()
 
TSubclassOf< ADroppedItemLowQuality > & GenericDroppedItemTemplateLowQualityField ()
 
TArray< FTutorialDefinition > & TutorialDefinitionsField ()
 
UTexture2DUnknownIconField ()
 
UMaterialInterface * UnknownMaterialField ()
 
UTexture2DWhiteTextureField ()
 
UTexture2DBlueprintBackgroundField ()
 
UTexture2DBabyCuddleIconField ()
 
UTexture2DImprintedRiderIconField ()
 
UTexture2DWeaponAccessoryActivatedIconField ()
 
UTexture2DEngramBackgroundField ()
 
UTexture2DVoiceChatIconField ()
 
UTexture2DVoiceChatYellingIconField ()
 
UTexture2DVoiceChatWhisperingIconField ()
 
UTexture2DItemButtonRecentlySelectedBackgroundField ()
 
float & GlobalGeneralArmorDegradationMultiplierField ()
 
float & GlobalSpecificArmorDegradationMultiplierField ()
 
float & GlobalSpecificArmorRatingMultiplierField ()
 
float & GlobalGeneralArmorRatingMultiplierField ()
 
float & EnemyFoundationPreventionRadiusField ()
 
TArray< FColorDefinition > & ColorDefinitionsField ()
 
TArray< UObject * > ExtraResourcesField ()
 
TArray< UObject * > BaseExtraResourcesField ()
 
USoundBase * CombatMusicDayField ()
 
USoundBase * CombatMusicNightField ()
 
USoundBase * CombatMusicDay_HeavyField ()
 
USoundBase * CombatMusicNight_HeavyField ()
 
USoundBase * LevelUpStingerSoundField ()
 
USoundBase * TrackMissionSoundField ()
 
USoundBase * UntrackMissionSoundField ()
 
FieldArray< FPlayerCharacterGenderDefinition, 2 > PlayerCharacterGenderDefinitionsField ()
 
TSubclassOf< AGameMode > & DefaultGameModeField ()
 
FieldArray< FLevelExperienceRamp, 4 > LevelExperienceRampsField ()
 
FieldArray< FLevelExperienceRamp, 4 > SinglePlayerLevelExperienceRampsField ()
 
TArray< FNamedTeamDefinition > & NamedTeamDefinitionsField ()
 
TArray< int > & PlayerLevelEngramPointsField ()
 
TArray< int > & PlayerLevelEngramPointsSPField ()
 
TArray< FString > & PreventBuildStructureReasonStringsField ()
 
TArray< FExplorerNoteAchievement > & ExplorerNoteAchievementsField ()
 
TArray< FClassRemapping > & Remap_NPCField ()
 
TArray< FClassRemapping > & Remap_SupplyCratesField ()
 
TArray< FActiveEventSupplyCrateWeight > & Remap_ActiveEventSupplyCratesField ()
 
TArray< FClassRemapping > & Remap_ResourceComponentsField ()
 
TArray< FClassRemapping > & Remap_NPCSpawnEntriesField ()
 
TArray< FClassRemapping > & Remap_EngramsField ()
 
TArray< FClassRemapping > & Remap_ItemsField ()
 
TArray< FClassAddition > & AdditionalStructureEngramsField ()
 
TArray< FBuffAddition > & AdditionalDefaultBuffsField ()
 
TArray< FAvailableMission > & AvailableMissionsField ()
 
TSubclassOf< AActor > & ActorToSpawnUponEnemyCoreStructureDeathField ()
 
TArray< TSubclassOf< APrimalStructure > > & AdditionalStructuresToPlaceField ()
 
TArray< TSubclassOf< UPrimalItem_Dye > > & MasterDyeListField ()
 
TArray< FColor > & MasterColorTableField ()
 
float & EnemyCoreStructureDeathActorRadiusBuildCheckField ()
 
TSubclassOf< APrimalStructureItemContainer > & DeathDestructionDepositInventoryClassField ()
 
UTexture2DMateBoostIconField ()
 
UTexture2DEggBoostIconField ()
 
UTexture2DMatingIconField ()
 
UTexture2DNearFeedIconField ()
 
UTexture2DBuffedIconField ()
 
UTexture2DTethererdIconField ()
 
UTexture2DGamepadFaceButtonTopField ()
 
UTexture2DGamepadFaceButtonBottomField ()
 
UTexture2DGamepadFaceButtonLeftField ()
 
UTexture2DGamepadFaceButtonRightField ()
 
TSubclassOf< UUI_XBoxFooter > & FooterTemplateField ()
 
float & TribeXPSharePercentField ()
 
int & OverrideServerPhysXSubstepsField ()
 
float & OverrideServerPhysXSubstepsDeltaTimeField ()
 
bool & bInitializedField ()
 
FieldArray< USoundBase *, 3 > Sound_TamedDinosField ()
 
USoundBase * Sound_ItemStartCraftingField ()
 
USoundBase * Sound_ItemFinishCraftingField ()
 
USoundBase * Sound_ItemStartRepairingField ()
 
USoundBase * Sound_ItemFinishRepairingField ()
 
TSubclassOf< UUI_Notification > & NotifClassField ()
 
TSubclassOf< UPrimalStructureToolTipWidget > & StructureDefaultOverlayToolTipWidgetField ()
 
float & MinPaintDurationConsumptionField ()
 
float & MaxPaintDurationConsumptionField ()
 
float & MinDinoRadiusForPaintConsumptionField ()
 
float & MaxDinoRadiusForPaintConsumptionField ()
 
TArray< FDinoBabySetup > & DinoBabySetupsField ()
 
TArray< FDinoBabySetup > & DinoGestationSetupsField ()
 
TSubclassOf< UPrimalItem > & SoapItemTemplateField ()
 
UTexture2DNameTagWildcardAdminField ()
 
UTexture2DNameTagServerAdminField ()
 
UTexture2DNameTagTribeAdminField ()
 
TArray< UTexture2D * > BadgeGroupsNameTagField ()
 
TArray< FString > & AchievementIDsField ()
 
TSet< FString, DefaultKeyFuncs< FString, 0 >, FDefaultSetAllocator > & AchievementIDSetField ()
 
TArray< float > & AdditionalEggWeightsToSpawnField ()
 
TArray< TSubclassOf< UPrimalItem > > & AdditionalEggItemsToSpawnField ()
 
TArray< float > & FertilizedAdditionalEggWeightsToSpawnField ()
 
TArray< TSubclassOf< UPrimalItem > > & FertilizedAdditionalEggItemsToSpawnField ()
 
FStringItemAchievementsNameField ()
 
TArray< TSubclassOf< UPrimalItem > > & ItemAchievementsListField ()
 
TArray< TSubclassOf< UPrimalItem > > & GlobalCuddleFoodListField ()
 
TArray< FMultiAchievement > & MultiAchievementsField ()
 
USoundBase * DinoIncrementedImprintingSoundField ()
 
USoundBase * HitMarkerCharacterSoundField ()
 
USoundBase * HitMarkerStructureSoundField ()
 
TArray< FNPCSpawnEntriesContainerAdditions > & TheNPCSpawnEntriesContainerAdditionsField ()
 
UMaterialInterface * PostProcess_ColorLUTField ()
 
TSubclassOf< UPrimalStructureSettings > & DefaultStructureSettingsField ()
 
USoundBase * Sound_DossierUnlockedField ()
 
USoundBase * Sound_ItemUseOnItemField ()
 
USoundBase * Sound_RemoveItemSkinField ()
 
USoundBase * Sound_RemoveClipAmmoField ()
 
TArray< FExplorerNoteEntry > & ExplorerNoteEntriesField ()
 
float & ExplorerNoteXPGainField ()
 
FieldArray< UTexture2D *[3], 23 > BuffTypeBackgroundsField ()
 
FieldArray< UTexture2D *[3], 23 > BuffTypeForegroundsField ()
 
TSubclassOf< APrimalBuff > & ExplorerNoteXPBuffField ()
 
TSubclassOf< APrimalBuff > & SpecialExplorerNoteXPBuffField ()
 
UTexture2DPerMapExplorerNoteLockedIconField ()
 
UTexture2DTamedDinoUnlockedIconField ()
 
UTexture2DTamedDinoLockedIconField ()
 
TArray< FUnlockableEmoteEntry > & UnlockableEmotesField ()
 
TArray< FClassRemappingWeight > & GlobalNPCRandomSpawnClassWeightsField ()
 
UTexture2DDinoOrderIconField ()
 
TSubclassOf< APrimalEmitterSpawnable > & DinoOrderEffect_MoveToField ()
 
TSubclassOf< APrimalEmitterSpawnable > & DinoOrderEffect_AttackTargetField ()
 
TArray< FObjectCorrelation > & AdditionalHumanMaleAnimSequenceOverridesField ()
 
TArray< FObjectCorrelation > & AdditionalHumanFemaleAnimSequenceOverridesField ()
 
TArray< FObjectCorrelation > & AdditionalHumanMaleAnimMontagesOverridesField ()
 
TArray< FObjectCorrelation > & AdditionalHumanFemaleAnimMontagesOverridesField ()
 
TArray< TSubclassOf< AActor > > & ServerExtraWorldSingletonActorClassesField ()
 
bool & bForceServerUseDinoListField ()
 
TArray< TSubclassOf< UPrimalGameData > > & ExtraStackedGameDataClassesField ()
 
TArray< FHairStyleDefinition > & HeadHairStyleDefinitionsField ()
 
TArray< FHairStyleDefinition > & FacialHairStyleDefinitionsField ()
 
TArray< FHairStyleDefinition > & AdditionalHeadHairStyleDefinitionsField ()
 
TArray< FHairStyleDefinition > & AdditionalFacialHairStyleDefinitionsField ()
 
USoundBase * GenericWaterPostprocessAmbientSoundField ()
 
TSubclassOf< UPrimalPlayerData > & OverridePlayerDataClassField ()
 
TArray< FName > & AllDinosAchievementNameTagsField ()
 
USoundBase * GenericArrowPickedUpSoundField ()
 
UTexture2DUnlockIconField ()
 
FColorWheelFolderColorField ()
 
FColorWheelBackColorField ()
 
UTexture2DMaxInventoryIconField ()
 
UTexture2DItemSkinIconField ()
 
TArray< TEnumAsByte< enum ECollisionChannel > > & SkeletalPhysCustomBodyAdditionalIgnoresField ()
 
USoundBase * ActionWheelClickSoundField ()
 
USoundBase * Sound_GenericBoardPassengerField ()
 
USoundBase * Sound_GenericUnboardPassengerField ()
 
USoundBase * Sound_CraftingTabToggleField ()
 
TSubclassOf< UPrimalItem > & GenericBatteryItemClassField ()
 
TMap< UClass *, UPrimalEngramEntry *, FDefaultSetAllocator, TDefaultMapKeyFuncs< UClass *, UPrimalEngramEntry *, 0 > > ItemEngramMapField ()
 
TArray< TSubclassOf< UPrimalItem > > & GenesisSeasonPassItemsField ()
 
TArray< TSubclassOf< UHexagonTradableOption > > & DefaultTradableOptionsField ()
 
TArray< TSubclassOf< UHexagonTradableOption > > & AdditionalTradableOptionsField ()
 
bool & bWantsToRunMissionsField ()
 
int GetItemQualityIndex (float ItemRating)
 
void Initialize ()
 
FLinearColorGetColorForDefinition (FLinearColor *result, int DefinitionIndex)
 
int GetDefinitionIndexForColorName (FName ColorName)
 
bool CanTeamTarget (int attackerTeam, int victimTeam, int originalVictimTargetingTeam, AActor *Attacker, AActor *Victim)
 
bool CanTeamDamage (int attackerTeam, int victimTeam, AActor *Attacker)
 
int GetNamedTargetingTeamIndex (FName TargetingTeamName)
 
float GetTeamTargetingDesirabilityMultiplier (int attackerTeam, int victimTeam)
 
TSubclassOf< UObject > * GetRedirectedClass (TSubclassOf< UObject > *result, FString *key)
 
USoundBase * GetGenericCombatMusic_Implementation (APrimalCharacter *forCharacter, APrimalCharacter *forEnemy)
 
FLevelExperienceRampGetLevelExperienceRamp (ELevelExperienceRampType::Type levelType)
 
TArray< int > * GetPlayerLevelEngramPoints ()
 
TArray< FString > * GetPlayerSpawnRegions (UWorld *ForWorld)
 
bool MergeModData (UPrimalGameData *InMergeCanidate)
 
TArray< FColor > * GetGlobalColorTable (TArray< FColor > *result)
 
FDinoBabySetup * GetDinoBabySetup (FName DinoNameTag)
 
FDinoBabySetup * GetDinoGestationSetup (FName DinoNameTag)
 
bool LocalIsTamedDinoTagUnlocked (FName DinoNameTag)
 
int GetEngramRequirementLevel (UClass *ItemClass)
 
int BPGetItemQualityIndex (float ItemRating)
 
FStringGetExplorerNoteDescription (FString *result, int ExplorerNoteIndex)
 
int GetLevelMax (ELevelExperienceRampType::Type levelType)
 
float GetXPMax (ELevelExperienceRampType::Type levelType)
 
float GetLevelXP (ELevelExperienceRampType::Type levelType, int forLevel)
 
void BPInitializeGameData ()
 
void BPMergeModGameData (UPrimalGameData *AnotherGameData)
 
USoundBase * GetGenericCombatMusic (APrimalCharacter *forCharacter, APrimalCharacter *forEnemy)
 
void LoadedWorld (UWorld *TheWorld)
 
void TickedWorld (UWorld *TheWorld, float DeltaTime)
 
- Public Member Functions inherited from UObject
void ExecuteUbergraph (int EntryPoint)
 
bool AreAllOuterObjectsValid ()
 
FNameGetExporterName (FName *result)
 
FStringGetDetailedInfoInternal (FString *result)
 
UObjectGetArchetype ()
 
bool IsBasedOnArchetype (UObject *const SomeObject)
 
bool IsInBlueprint ()
 
bool Rename (const wchar_t *InName, UObject *NewOuter, unsigned int Flags)
 
void LoadLocalized (UObject *LocBase, bool bLoadHierachecally)
 
void LocalizeProperty (UObject *LocBase, TArray< FString > *PropertyTagChain, UProperty *const BaseProperty, UProperty *const Property, void *const ValueAddress)
 
void BeginDestroy ()
 
void FinishDestroy ()
 
FStringGetDetailedInfo (FString *result)
 
bool ConditionalBeginDestroy ()
 
bool ConditionalFinishDestroy ()
 
void ConditionalPostLoad ()
 
bool Modify (bool bAlwaysMarkDirty)
 
bool IsSelected ()
 
void CollectDefaultSubobjects (TArray< UObject * > *OutSubobjectArray, bool bIncludeNestedSubobjects)
 
bool CheckDefaultSubobjectsInternal ()
 
bool IsAsset ()
 
bool IsSafeForRootSet ()
 
void LoadConfig (UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, UProperty *PropertyToLoad)
 
void ConditionalShutdownAfterError ()
 
bool IsNameStableForNetworking ()
 
bool IsFullNameStableForNetworking ()
 
bool IsSupportedForNetworking ()
 
UFunctionFindFunctionChecked (FName InName)
 
void ProcessEvent (UFunction *Function, void *Parms)
 
 __declspec (dllexport) UProperty *FindProperty(FName name)
 
- Public Member Functions inherited from UObjectBaseUtility
int GetLinkerUE4Version ()
 
int GetLinkerLicenseeUE4Version ()
 
FStringGetPathName (FString *result, UObject *StopOuter)
 
void GetPathName (UObject *StopOuter, FString *ResultString)
 
FStringGetFullName (FString *result, UObject *StopOuter)
 
void MarkPackageDirty ()
 
bool IsIn (UObject *SomeOuter)
 
bool IsA (UClass *SomeBase)
 
void * GetInterfaceAddress (UClass *InterfaceClass)
 
bool IsDefaultSubobject ()
 
int GetLinkerIndex ()
 
- Public Member Functions inherited from UObjectBase
EObjectFlagsObjectFlagsField ()
 
int & InternalIndexField ()
 
UClassClassField ()
 
FNameNameField ()
 
UObjectOuterField ()
 
void DeferredRegister (UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *InName)
 
bool IsValidLowLevel ()
 
bool IsValidLowLevelFast (bool bRecursive)
 
void Register (const wchar_t *PackageName, const wchar_t *InName)
 

Static Public Member Functions

static UPrimalGameDataBPGetGameData ()
 
static void GetClassAdditions (TArray< TSubclassOf< UObject > > *TheClassAdditions, TArray< FClassAddition > *ClassAdditions, TSubclassOf< UObject > ForClass)
 
static TSubclassOf< UObject > * GetRemappedClass (TSubclassOf< UObject > *result, TArray< FClassRemapping > *RemappedClasses, TSubclassOf< UObject > ForClass)
 
static bool LocalIsGlobalExplorerNoteUnlocked (int ExplorerNoteIndex)
 
static bool LocalIsPerMapExplorerNoteUnlocked (int ExplorerNoteIndex)
 
static UClassStaticClass ()
 
static UClassGetPrivateStaticClass (const wchar_t *Package)
 
static void StaticRegisterNativesUPrimalGameData ()
 
static TSubclassOf< UObject > * GetRemappedClass (TSubclassOf< UObject > *result, TArray< FClassRemapping > *RemappedClasses, TSubclassOf< UObject > ForClass)
 
static void GetClassAdditions (TArray< TSubclassOf< UObject > > *TheClassAdditions, TArray< FClassAddition > *ClassAdditions, TSubclassOf< UObject > ForClass)
 
static bool LocalIsPerMapExplorerNoteUnlocked (int ExplorerNoteIndex)
 
static bool LocalIsGlobalExplorerNoteUnlocked (int ExplorerNoteIndex)
 
static UPrimalGameDataBPGetGameData ()
 
static UClassStaticClass ()
 
static void StaticRegisterNativesUPrimalGameData ()
 
static UClassGetPrivateStaticClass (const wchar_t *Package)
 
- Static Public Member Functions inherited from UObject
static UClassGetPrivateStaticClass ()
 
static UClassStaticClass ()
 
static UObjectGetArchetypeFromRequiredInfo (UClass *Class, UObject *Outer, FName Name, bool bIsCDO)
 
- Static Public Member Functions inherited from UObjectBase
static void EmitBaseReferences (UClass *RootClass)
 

Detailed Description

Definition at line 1816 of file GameMode.h.

Member Function Documentation

◆ AchievementIDSetField() [1/2]

TSet< FString, DefaultKeyFuncs< FString, 0 >, FDefaultSetAllocator > & UPrimalGameData::AchievementIDSetField ( )
inline

Definition at line 1469 of file GameMode.h.

◆ AchievementIDSetField() [2/2]

TSet< FString, DefaultKeyFuncs< FString, 0 >, FDefaultSetAllocator > & UPrimalGameData::AchievementIDSetField ( )
inline

Definition at line 1979 of file GameMode.h.

◆ AchievementIDsField() [1/2]

TArray< FString > & UPrimalGameData::AchievementIDsField ( )
inline

Definition at line 1468 of file GameMode.h.

◆ AchievementIDsField() [2/2]

TArray< FString > & UPrimalGameData::AchievementIDsField ( )
inline

Definition at line 1978 of file GameMode.h.

◆ ActionWheelClickSoundField() [1/2]

USoundBase * UPrimalGameData::ActionWheelClickSoundField ( )
inline

Definition at line 1523 of file GameMode.h.

◆ ActionWheelClickSoundField() [2/2]

USoundBase * UPrimalGameData::ActionWheelClickSoundField ( )
inline

Definition at line 2035 of file GameMode.h.

◆ ActorToSpawnUponEnemyCoreStructureDeathField() [1/2]

TSubclassOf< AActor > & UPrimalGameData::ActorToSpawnUponEnemyCoreStructureDeathField ( )
inline

Definition at line 1429 of file GameMode.h.

◆ ActorToSpawnUponEnemyCoreStructureDeathField() [2/2]

TSubclassOf< AActor > & UPrimalGameData::ActorToSpawnUponEnemyCoreStructureDeathField ( )
inline

Definition at line 1936 of file GameMode.h.

◆ AdditionalBuffPostProcessEffectsField() [1/2]

TArray< UMaterialInterface * > UPrimalGameData::AdditionalBuffPostProcessEffectsField ( )
inline

Definition at line 1380 of file GameMode.h.

◆ AdditionalBuffPostProcessEffectsField() [2/2]

TArray< UMaterialInterface * > UPrimalGameData::AdditionalBuffPostProcessEffectsField ( )
inline

Definition at line 1887 of file GameMode.h.

◆ AdditionalDeathPostProcessEffectField()

UMaterialInterface * UPrimalGameData::AdditionalDeathPostProcessEffectField ( )
inline

Definition at line 1378 of file GameMode.h.

◆ AdditionalDefaultBuffsField() [1/2]

TArray< FBuffAddition > & UPrimalGameData::AdditionalDefaultBuffsField ( )
inline

Definition at line 1427 of file GameMode.h.

◆ AdditionalDefaultBuffsField() [2/2]

TArray< FBuffAddition > & UPrimalGameData::AdditionalDefaultBuffsField ( )
inline

Definition at line 1935 of file GameMode.h.

◆ AdditionalEggItemsToSpawnField() [1/2]

TArray< TSubclassOf< UPrimalItem > > & UPrimalGameData::AdditionalEggItemsToSpawnField ( )
inline

Definition at line 1471 of file GameMode.h.

◆ AdditionalEggItemsToSpawnField() [2/2]

TArray< TSubclassOf< UPrimalItem > > & UPrimalGameData::AdditionalEggItemsToSpawnField ( )
inline

Definition at line 1981 of file GameMode.h.

◆ AdditionalEggWeightsToSpawnField() [1/2]

TArray< float > & UPrimalGameData::AdditionalEggWeightsToSpawnField ( )
inline

Definition at line 1470 of file GameMode.h.

◆ AdditionalEggWeightsToSpawnField() [2/2]

TArray< float > & UPrimalGameData::AdditionalEggWeightsToSpawnField ( )
inline

Definition at line 1980 of file GameMode.h.

◆ AdditionalEngramBlueprintClassesField() [1/2]

TArray< TSubclassOf< UPrimalEngramEntry > > & UPrimalGameData::AdditionalEngramBlueprintClassesField ( )
inline

Definition at line 1325 of file GameMode.h.

◆ AdditionalEngramBlueprintClassesField() [2/2]

TArray< TSubclassOf< UPrimalEngramEntry > > & UPrimalGameData::AdditionalEngramBlueprintClassesField ( )
inline

Definition at line 1832 of file GameMode.h.

◆ AdditionalFacialHairStyleDefinitionsField() [1/2]

TArray< FHairStyleDefinition > & UPrimalGameData::AdditionalFacialHairStyleDefinitionsField ( )
inline

Definition at line 1512 of file GameMode.h.

◆ AdditionalFacialHairStyleDefinitionsField() [2/2]

TArray< FHairStyleDefinition > & UPrimalGameData::AdditionalFacialHairStyleDefinitionsField ( )
inline

Definition at line 2021 of file GameMode.h.

◆ AdditionalHeadHairStyleDefinitionsField() [1/2]

TArray< FHairStyleDefinition > & UPrimalGameData::AdditionalHeadHairStyleDefinitionsField ( )
inline

Definition at line 1511 of file GameMode.h.

◆ AdditionalHeadHairStyleDefinitionsField() [2/2]

TArray< FHairStyleDefinition > & UPrimalGameData::AdditionalHeadHairStyleDefinitionsField ( )
inline

Definition at line 2020 of file GameMode.h.

◆ AdditionalHumanFemaleAnimMontagesOverridesField() [1/2]

TArray< FObjectCorrelation > & UPrimalGameData::AdditionalHumanFemaleAnimMontagesOverridesField ( )
inline

Definition at line 1505 of file GameMode.h.

◆ AdditionalHumanFemaleAnimMontagesOverridesField() [2/2]

TArray< FObjectCorrelation > & UPrimalGameData::AdditionalHumanFemaleAnimMontagesOverridesField ( )
inline

Definition at line 2014 of file GameMode.h.

◆ AdditionalHumanFemaleAnimSequenceOverridesField() [1/2]

TArray< FObjectCorrelation > & UPrimalGameData::AdditionalHumanFemaleAnimSequenceOverridesField ( )
inline

Definition at line 1503 of file GameMode.h.

◆ AdditionalHumanFemaleAnimSequenceOverridesField() [2/2]

TArray< FObjectCorrelation > & UPrimalGameData::AdditionalHumanFemaleAnimSequenceOverridesField ( )
inline

Definition at line 2012 of file GameMode.h.

◆ AdditionalHumanMaleAnimMontagesOverridesField() [1/2]

TArray< FObjectCorrelation > & UPrimalGameData::AdditionalHumanMaleAnimMontagesOverridesField ( )
inline

Definition at line 1504 of file GameMode.h.

◆ AdditionalHumanMaleAnimMontagesOverridesField() [2/2]

TArray< FObjectCorrelation > & UPrimalGameData::AdditionalHumanMaleAnimMontagesOverridesField ( )
inline

Definition at line 2013 of file GameMode.h.

◆ AdditionalHumanMaleAnimSequenceOverridesField() [1/2]

TArray< FObjectCorrelation > & UPrimalGameData::AdditionalHumanMaleAnimSequenceOverridesField ( )
inline

Definition at line 1502 of file GameMode.h.

◆ AdditionalHumanMaleAnimSequenceOverridesField() [2/2]

TArray< FObjectCorrelation > & UPrimalGameData::AdditionalHumanMaleAnimSequenceOverridesField ( )
inline

Definition at line 2011 of file GameMode.h.

◆ AdditionalStructureEngramsField() [1/2]

TArray< FClassAddition > & UPrimalGameData::AdditionalStructureEngramsField ( )
inline

Definition at line 1426 of file GameMode.h.

◆ AdditionalStructureEngramsField() [2/2]

TArray< FClassAddition > & UPrimalGameData::AdditionalStructureEngramsField ( )
inline

Definition at line 1934 of file GameMode.h.

◆ AdditionalStructuresToPlaceField() [1/2]

TArray< TSubclassOf< APrimalStructure > > & UPrimalGameData::AdditionalStructuresToPlaceField ( )
inline

Definition at line 1430 of file GameMode.h.

◆ AdditionalStructuresToPlaceField() [2/2]

TArray< TSubclassOf< APrimalStructure > > & UPrimalGameData::AdditionalStructuresToPlaceField ( )
inline

Definition at line 1937 of file GameMode.h.

◆ AdditionalTradableOptionsField()

TArray< TSubclassOf< UHexagonTradableOption > > & UPrimalGameData::AdditionalTradableOptionsField ( )
inline

Definition at line 1531 of file GameMode.h.

◆ AdvancedBoneModifierSlidersField()

TArray< FAdvancedBoneModifierSlider > & UPrimalGameData::AdvancedBoneModifierSlidersField ( )
inline

Definition at line 2065 of file GameMode.h.

◆ AllDinosAchievementNameTagsField() [1/2]

TArray< FName > & UPrimalGameData::AllDinosAchievementNameTagsField ( )
inline

Definition at line 1515 of file GameMode.h.

◆ AllDinosAchievementNameTagsField() [2/2]

TArray< FName > & UPrimalGameData::AllDinosAchievementNameTagsField ( )
inline

Definition at line 2025 of file GameMode.h.

◆ AlphaDinoBuffField()

TSubclassOf< APrimalBuff > & UPrimalGameData::AlphaDinoBuffField ( )
inline

Definition at line 2076 of file GameMode.h.

◆ AppIDItemsField() [1/2]

TArray< FAppIDItem > & UPrimalGameData::AppIDItemsField ( )
inline

Definition at line 1368 of file GameMode.h.

◆ AppIDItemsField() [2/2]

TArray< FAppIDItem > & UPrimalGameData::AppIDItemsField ( )
inline

Definition at line 1876 of file GameMode.h.

◆ AvailableMissionsField()

TArray< FAvailableMission > & UPrimalGameData::AvailableMissionsField ( )
inline

Definition at line 1428 of file GameMode.h.

◆ BabyCuddleIconField() [1/2]

UTexture2D * UPrimalGameData::BabyCuddleIconField ( )
inline

Definition at line 1387 of file GameMode.h.

◆ BabyCuddleIconField() [2/2]

UTexture2D * UPrimalGameData::BabyCuddleIconField ( )
inline

Definition at line 1896 of file GameMode.h.

◆ BadgeGroupsNameTagField() [1/2]

TArray< UTexture2D * > UPrimalGameData::BadgeGroupsNameTagField ( )
inline

Definition at line 1467 of file GameMode.h.

◆ BadgeGroupsNameTagField() [2/2]

TArray< UTexture2D * > UPrimalGameData::BadgeGroupsNameTagField ( )
inline

Definition at line 1977 of file GameMode.h.

◆ BaseExtraResourcesContainerField()

TSubclassOf< UObject > & UPrimalGameData::BaseExtraResourcesContainerField ( )
inline

Definition at line 1911 of file GameMode.h.

◆ BaseExtraResourcesField() [1/2]

TArray< UObject * > UPrimalGameData::BaseExtraResourcesField ( )
inline

Definition at line 1402 of file GameMode.h.

◆ BaseExtraResourcesField() [2/2]

TArray< UObject * > UPrimalGameData::BaseExtraResourcesField ( )
inline

Definition at line 1910 of file GameMode.h.

◆ bForceServerUseDinoListField() [1/2]

bool & UPrimalGameData::bForceServerUseDinoListField ( )
inline

Definition at line 1507 of file GameMode.h.

◆ bForceServerUseDinoListField() [2/2]

bool & UPrimalGameData::bForceServerUseDinoListField ( )
inline

Definition at line 2016 of file GameMode.h.

◆ bInitializedField() [1/2]

bool & UPrimalGameData::bInitializedField ( )
inline

Definition at line 1449 of file GameMode.h.

◆ bInitializedField() [2/2]

bool & UPrimalGameData::bInitializedField ( )
inline

Definition at line 1958 of file GameMode.h.

◆ BlueprintBackgroundField() [1/2]

UTexture2D * UPrimalGameData::BlueprintBackgroundField ( )
inline

Definition at line 1386 of file GameMode.h.

◆ BlueprintBackgroundField() [2/2]

UTexture2D * UPrimalGameData::BlueprintBackgroundField ( )
inline

Definition at line 1895 of file GameMode.h.

◆ BonePresetSlidersField()

TArray< FBonePresetSlider > & UPrimalGameData::BonePresetSlidersField ( )
inline

Definition at line 2062 of file GameMode.h.

◆ BPGetGameData() [1/2]

static UPrimalGameData * UPrimalGameData::BPGetGameData ( )
inlinestatic

Definition at line 1559 of file GameMode.h.

◆ BPGetGameData() [2/2]

static UPrimalGameData * UPrimalGameData::BPGetGameData ( )
inlinestatic

Definition at line 2085 of file GameMode.h.

◆ BPGetItemQualityIndex()

int UPrimalGameData::BPGetItemQualityIndex ( float ItemRating)
inline

Definition at line 1560 of file GameMode.h.

◆ BPInitializeGameData() [1/2]

void UPrimalGameData::BPInitializeGameData ( )
inline

Definition at line 1568 of file GameMode.h.

◆ BPInitializeGameData() [2/2]

void UPrimalGameData::BPInitializeGameData ( )
inline

Definition at line 2117 of file GameMode.h.

◆ BPMergeModGameData() [1/2]

void UPrimalGameData::BPMergeModGameData ( UPrimalGameData * AnotherGameData)
inline

Definition at line 1569 of file GameMode.h.

◆ BPMergeModGameData() [2/2]

void UPrimalGameData::BPMergeModGameData ( UPrimalGameData * AnotherGameData)
inline

Definition at line 2118 of file GameMode.h.

◆ BuffedIconField() [1/2]

UTexture2D * UPrimalGameData::BuffedIconField ( )
inline

Definition at line 1439 of file GameMode.h.

◆ BuffedIconField() [2/2]

UTexture2D * UPrimalGameData::BuffedIconField ( )
inline

Definition at line 1949 of file GameMode.h.

◆ BuffPostProcessEffectsField() [1/2]

TArray< UMaterialInterface * > UPrimalGameData::BuffPostProcessEffectsField ( )
inline

Definition at line 1379 of file GameMode.h.

◆ BuffPostProcessEffectsField() [2/2]

TArray< UMaterialInterface * > UPrimalGameData::BuffPostProcessEffectsField ( )
inline

Definition at line 1886 of file GameMode.h.

◆ BuffTypeBackgroundsField() [1/2]

FieldArray< UTexture2D *[3], 23 > UPrimalGameData::BuffTypeBackgroundsField ( )
inline

Definition at line 1490 of file GameMode.h.

◆ BuffTypeBackgroundsField() [2/2]

FieldArray< UTexture2D *[3], 23 > UPrimalGameData::BuffTypeBackgroundsField ( )
inline

Definition at line 2002 of file GameMode.h.

◆ BuffTypeForegroundsField() [1/2]

FieldArray< UTexture2D *[3], 23 > UPrimalGameData::BuffTypeForegroundsField ( )
inline

Definition at line 1491 of file GameMode.h.

◆ BuffTypeForegroundsField() [2/2]

FieldArray< UTexture2D *[3], 23 > UPrimalGameData::BuffTypeForegroundsField ( )
inline

Definition at line 2003 of file GameMode.h.

◆ bWantsToRunMissionsField()

bool & UPrimalGameData::bWantsToRunMissionsField ( )
inline

Definition at line 1532 of file GameMode.h.

◆ CanTeamDamage() [1/2]

bool UPrimalGameData::CanTeamDamage ( int attackerTeam,
int victimTeam,
AActor * Attacker )
inline

Definition at line 1541 of file GameMode.h.

◆ CanTeamDamage() [2/2]

bool UPrimalGameData::CanTeamDamage ( int attackerTeam,
int victimTeam,
AActor * Attacker )
inline

Definition at line 2086 of file GameMode.h.

◆ CanTeamTarget() [1/2]

bool UPrimalGameData::CanTeamTarget ( int attackerTeam,
int victimTeam,
int originalVictimTargetingTeam,
AActor * Attacker,
AActor * Victim )
inline

Definition at line 1540 of file GameMode.h.

◆ CanTeamTarget() [2/2]

bool UPrimalGameData::CanTeamTarget ( int attackerTeam,
int victimTeam,
int originalVictimTargetingTeam,
AActor * Attacker,
AActor * Victim )
inline

Definition at line 2087 of file GameMode.h.

◆ ColorDefinitionsField() [1/2]

TArray< FColorDefinition > & UPrimalGameData::ColorDefinitionsField ( )
inline

Definition at line 1400 of file GameMode.h.

◆ ColorDefinitionsField() [2/2]

TArray< FColorDefinition > & UPrimalGameData::ColorDefinitionsField ( )
inline

Definition at line 1908 of file GameMode.h.

◆ CombatMusicDay_HeavyField() [1/2]

USoundBase * UPrimalGameData::CombatMusicDay_HeavyField ( )
inline

Definition at line 1405 of file GameMode.h.

◆ CombatMusicDay_HeavyField() [2/2]

USoundBase * UPrimalGameData::CombatMusicDay_HeavyField ( )
inline

Definition at line 1916 of file GameMode.h.

◆ CombatMusicDayField() [1/2]

USoundBase * UPrimalGameData::CombatMusicDayField ( )
inline

Definition at line 1403 of file GameMode.h.

◆ CombatMusicDayField() [2/2]

USoundBase * UPrimalGameData::CombatMusicDayField ( )
inline

Definition at line 1914 of file GameMode.h.

◆ CombatMusicNight_HeavyField() [1/2]

USoundBase * UPrimalGameData::CombatMusicNight_HeavyField ( )
inline

Definition at line 1406 of file GameMode.h.

◆ CombatMusicNight_HeavyField() [2/2]

USoundBase * UPrimalGameData::CombatMusicNight_HeavyField ( )
inline

Definition at line 1917 of file GameMode.h.

◆ CombatMusicNightField() [1/2]

USoundBase * UPrimalGameData::CombatMusicNightField ( )
inline

Definition at line 1404 of file GameMode.h.

◆ CombatMusicNightField() [2/2]

USoundBase * UPrimalGameData::CombatMusicNightField ( )
inline

Definition at line 1915 of file GameMode.h.

◆ CoreAppIDItemsField() [1/2]

TArray< FAppIDItem > & UPrimalGameData::CoreAppIDItemsField ( )
inline

Definition at line 1367 of file GameMode.h.

◆ CoreAppIDItemsField() [2/2]

TArray< FAppIDItem > & UPrimalGameData::CoreAppIDItemsField ( )
inline

Definition at line 1875 of file GameMode.h.

◆ DeathDestructionDepositInventoryClassField() [1/2]

TSubclassOf< APrimalStructureItemContainer > & UPrimalGameData::DeathDestructionDepositInventoryClassField ( )
inline

Definition at line 1434 of file GameMode.h.

◆ DeathDestructionDepositInventoryClassField() [2/2]

TSubclassOf< APrimalStructureItemContainer > & UPrimalGameData::DeathDestructionDepositInventoryClassField ( )
inline

Definition at line 1941 of file GameMode.h.

◆ DefaultFeatsField()

TArray< TSubclassOf< APrimalBuff > > & UPrimalGameData::DefaultFeatsField ( )
inline

Definition at line 2058 of file GameMode.h.

◆ DefaultGameModeField() [1/2]

TSubclassOf< AGameMode > & UPrimalGameData::DefaultGameModeField ( )
inline

Definition at line 1411 of file GameMode.h.

◆ DefaultGameModeField() [2/2]

TSubclassOf< AGameMode > & UPrimalGameData::DefaultGameModeField ( )
inline

Definition at line 1920 of file GameMode.h.

◆ DefaultItemStatGroupModifierInfosField()

TArray< FItemStatInfo > & UPrimalGameData::DefaultItemStatGroupModifierInfosField ( )
inline

Definition at line 2056 of file GameMode.h.

◆ DefaultPossessedPlayerBuffsField()

TArray< TSubclassOf< APrimalBuff > > & UPrimalGameData::DefaultPossessedPlayerBuffsField ( )
inline

Definition at line 2059 of file GameMode.h.

◆ DefaultStructureSettingsField() [1/2]

TSubclassOf< UPrimalStructureSettings > & UPrimalGameData::DefaultStructureSettingsField ( )
inline

Definition at line 1483 of file GameMode.h.

◆ DefaultStructureSettingsField() [2/2]

TSubclassOf< UPrimalStructureSettings > & UPrimalGameData::DefaultStructureSettingsField ( )
inline

Definition at line 1995 of file GameMode.h.

◆ DefaultToolTipWidgetField() [1/2]

TSubclassOf< UToolTipWidget > & UPrimalGameData::DefaultToolTipWidgetField ( )
inline

Definition at line 1373 of file GameMode.h.

◆ DefaultToolTipWidgetField() [2/2]

TSubclassOf< UToolTipWidget > & UPrimalGameData::DefaultToolTipWidgetField ( )
inline

Definition at line 1881 of file GameMode.h.

◆ DefaultTradableOptionsField()

TArray< TSubclassOf< UHexagonTradableOption > > & UPrimalGameData::DefaultTradableOptionsField ( )
inline

Definition at line 1530 of file GameMode.h.

◆ DefaultUnlockedDisciplinesField()

TArray< TEnumAsByte< enum EEngramDiscipline::Type > > & UPrimalGameData::DefaultUnlockedDisciplinesField ( )
inline

Definition at line 1827 of file GameMode.h.

◆ DinoBabySetupsField() [1/2]

TArray< FDinoBabySetup > & UPrimalGameData::DinoBabySetupsField ( )
inline

Definition at line 1461 of file GameMode.h.

◆ DinoBabySetupsField() [2/2]

TArray< FDinoBabySetup > & UPrimalGameData::DinoBabySetupsField ( )
inline

Definition at line 1970 of file GameMode.h.

◆ DinoGestationSetupsField() [1/2]

TArray< FDinoBabySetup > & UPrimalGameData::DinoGestationSetupsField ( )
inline

Definition at line 1462 of file GameMode.h.

◆ DinoGestationSetupsField() [2/2]

TArray< FDinoBabySetup > & UPrimalGameData::DinoGestationSetupsField ( )
inline

Definition at line 1971 of file GameMode.h.

◆ DinoIncrementedImprintingSoundField() [1/2]

USoundBase * UPrimalGameData::DinoIncrementedImprintingSoundField ( )
inline

Definition at line 1478 of file GameMode.h.

◆ DinoIncrementedImprintingSoundField() [2/2]

USoundBase * UPrimalGameData::DinoIncrementedImprintingSoundField ( )
inline

Definition at line 1988 of file GameMode.h.

◆ DinoOrderEffect_AttackTargetField()

TSubclassOf< APrimalEmitterSpawnable > & UPrimalGameData::DinoOrderEffect_AttackTargetField ( )
inline

Definition at line 1501 of file GameMode.h.

◆ DinoOrderEffect_MoveToField()

TSubclassOf< APrimalEmitterSpawnable > & UPrimalGameData::DinoOrderEffect_MoveToField ( )
inline

Definition at line 1500 of file GameMode.h.

◆ DinoOrderIconField() [1/2]

UTexture2D * UPrimalGameData::DinoOrderIconField ( )
inline

Definition at line 1499 of file GameMode.h.

◆ DinoOrderIconField() [2/2]

UTexture2D * UPrimalGameData::DinoOrderIconField ( )
inline

Definition at line 2010 of file GameMode.h.

◆ DiscoveryZoneLocalClientBuffToGiveField()

TSubclassOf< APrimalBuff > & UPrimalGameData::DiscoveryZoneLocalClientBuffToGiveField ( )
inline

Definition at line 2069 of file GameMode.h.

◆ EggBoostIconField() [1/2]

UTexture2D * UPrimalGameData::EggBoostIconField ( )
inline

Definition at line 1436 of file GameMode.h.

◆ EggBoostIconField() [2/2]

UTexture2D * UPrimalGameData::EggBoostIconField ( )
inline

Definition at line 1944 of file GameMode.h.

◆ EnemyCoreStructureDeathActorRadiusBuildCheckField() [1/2]

float & UPrimalGameData::EnemyCoreStructureDeathActorRadiusBuildCheckField ( )
inline

Definition at line 1433 of file GameMode.h.

◆ EnemyCoreStructureDeathActorRadiusBuildCheckField() [2/2]

float & UPrimalGameData::EnemyCoreStructureDeathActorRadiusBuildCheckField ( )
inline

Definition at line 1940 of file GameMode.h.

◆ EnemyFoundationPreventionRadiusField() [1/2]

float & UPrimalGameData::EnemyFoundationPreventionRadiusField ( )
inline

Definition at line 1399 of file GameMode.h.

◆ EnemyFoundationPreventionRadiusField() [2/2]

float & UPrimalGameData::EnemyFoundationPreventionRadiusField ( )
inline

Definition at line 1907 of file GameMode.h.

◆ EngramBackgroundField() [1/2]

UTexture2D * UPrimalGameData::EngramBackgroundField ( )
inline

Definition at line 1390 of file GameMode.h.

◆ EngramBackgroundField() [2/2]

UTexture2D * UPrimalGameData::EngramBackgroundField ( )
inline

Definition at line 1899 of file GameMode.h.

◆ EngramBlueprintClassesField() [1/2]

TArray< TSubclassOf< UPrimalEngramEntry > > & UPrimalGameData::EngramBlueprintClassesField ( )
inline

Definition at line 1324 of file GameMode.h.

◆ EngramBlueprintClassesField() [2/2]

TArray< TSubclassOf< UPrimalEngramEntry > > & UPrimalGameData::EngramBlueprintClassesField ( )
inline

Definition at line 1830 of file GameMode.h.

◆ EngramBlueprintEntriesField() [1/2]

TArray< UPrimalEngramEntry * > UPrimalGameData::EngramBlueprintEntriesField ( )
inline

Definition at line 1369 of file GameMode.h.

◆ EngramBlueprintEntriesField() [2/2]

TArray< UPrimalEngramEntry * > UPrimalGameData::EngramBlueprintEntriesField ( )
inline

Definition at line 1877 of file GameMode.h.

◆ EngramDisciplineDefinitionsField()

FieldArray< FDisciplineDefinition, 16 > UPrimalGameData::EngramDisciplineDefinitionsField ( )
inline

Definition at line 1825 of file GameMode.h.

◆ EquipmentTypeDefinitionsField() [1/2]

FieldArray< FPrimalEquipmentDefinition, 11 > UPrimalGameData::EquipmentTypeDefinitionsField ( )
inline

Definition at line 1321 of file GameMode.h.

◆ EquipmentTypeDefinitionsField() [2/2]

FieldArray< FPrimalEquipmentDefinition, 9 > UPrimalGameData::EquipmentTypeDefinitionsField ( )
inline

Definition at line 1824 of file GameMode.h.

◆ ExplorerNoteAchievementsField() [1/2]

TArray< FExplorerNoteAchievement > & UPrimalGameData::ExplorerNoteAchievementsField ( )
inline

Definition at line 1418 of file GameMode.h.

◆ ExplorerNoteAchievementsField() [2/2]

TArray< FExplorerNoteAchievement > & UPrimalGameData::ExplorerNoteAchievementsField ( )
inline

Definition at line 1927 of file GameMode.h.

◆ ExplorerNoteEntriesField() [1/2]

TArray< FExplorerNoteEntry > & UPrimalGameData::ExplorerNoteEntriesField ( )
inline

Definition at line 1488 of file GameMode.h.

◆ ExplorerNoteEntriesField() [2/2]

TArray< FExplorerNoteEntry > & UPrimalGameData::ExplorerNoteEntriesField ( )
inline

Definition at line 2000 of file GameMode.h.

◆ ExplorerNoteEntriesObjectsField() [1/2]

TArray< UGenericDataListEntry * > UPrimalGameData::ExplorerNoteEntriesObjectsField ( )
inline

Definition at line 1370 of file GameMode.h.

◆ ExplorerNoteEntriesObjectsField() [2/2]

TArray< UGenericDataListEntry * > UPrimalGameData::ExplorerNoteEntriesObjectsField ( )
inline

Definition at line 1878 of file GameMode.h.

◆ ExplorerNoteXPBuffField() [1/2]

TSubclassOf< APrimalBuff > & UPrimalGameData::ExplorerNoteXPBuffField ( )
inline

Definition at line 1492 of file GameMode.h.

◆ ExplorerNoteXPBuffField() [2/2]

TSubclassOf< APrimalBuff > & UPrimalGameData::ExplorerNoteXPBuffField ( )
inline

Definition at line 2004 of file GameMode.h.

◆ ExplorerNoteXPGainField() [1/2]

float & UPrimalGameData::ExplorerNoteXPGainField ( )
inline

Definition at line 1489 of file GameMode.h.

◆ ExplorerNoteXPGainField() [2/2]

float & UPrimalGameData::ExplorerNoteXPGainField ( )
inline

Definition at line 2001 of file GameMode.h.

◆ ExtraEggItemField()

TSubclassOf< UPrimalItem > & UPrimalGameData::ExtraEggItemField ( )
inline

Definition at line 2022 of file GameMode.h.

◆ ExtraResourceItemClassToUpgradeField()

TSubclassOf< UPrimalItem > & UPrimalGameData::ExtraResourceItemClassToUpgradeField ( )
inline

Definition at line 2074 of file GameMode.h.

◆ ExtraResourcesField() [1/2]

TArray< UObject * > UPrimalGameData::ExtraResourcesField ( )
inline

Definition at line 1401 of file GameMode.h.

◆ ExtraResourcesField() [2/2]

TArray< UObject * > UPrimalGameData::ExtraResourcesField ( )
inline

Definition at line 1909 of file GameMode.h.

◆ ExtraStackedGameDataClassesField() [1/2]

TArray< TSubclassOf< UPrimalGameData > > & UPrimalGameData::ExtraStackedGameDataClassesField ( )
inline

Definition at line 1508 of file GameMode.h.

◆ ExtraStackedGameDataClassesField() [2/2]

TArray< TSubclassOf< UPrimalGameData > > & UPrimalGameData::ExtraStackedGameDataClassesField ( )
inline

Definition at line 2017 of file GameMode.h.

◆ FacialHairStyleDefinitionsField() [1/2]

TArray< FHairStyleDefinition > & UPrimalGameData::FacialHairStyleDefinitionsField ( )
inline

Definition at line 1510 of file GameMode.h.

◆ FacialHairStyleDefinitionsField() [2/2]

TArray< FHairStyleDefinition > & UPrimalGameData::FacialHairStyleDefinitionsField ( )
inline

Definition at line 2019 of file GameMode.h.

◆ FacialHairStylesEntriesObjectsField() [1/2]

TArray< UGenericDataListEntry * > UPrimalGameData::FacialHairStylesEntriesObjectsField ( )
inline

Definition at line 1372 of file GameMode.h.

◆ FacialHairStylesEntriesObjectsField() [2/2]

TArray< UGenericDataListEntry * > UPrimalGameData::FacialHairStylesEntriesObjectsField ( )
inline

Definition at line 1880 of file GameMode.h.

◆ FertilizedAdditionalEggItemsToSpawnField() [1/2]

TArray< TSubclassOf< UPrimalItem > > & UPrimalGameData::FertilizedAdditionalEggItemsToSpawnField ( )
inline

Definition at line 1473 of file GameMode.h.

◆ FertilizedAdditionalEggItemsToSpawnField() [2/2]

TArray< TSubclassOf< UPrimalItem > > & UPrimalGameData::FertilizedAdditionalEggItemsToSpawnField ( )
inline

Definition at line 1983 of file GameMode.h.

◆ FertilizedAdditionalEggWeightsToSpawnField() [1/2]

TArray< float > & UPrimalGameData::FertilizedAdditionalEggWeightsToSpawnField ( )
inline

Definition at line 1472 of file GameMode.h.

◆ FertilizedAdditionalEggWeightsToSpawnField() [2/2]

TArray< float > & UPrimalGameData::FertilizedAdditionalEggWeightsToSpawnField ( )
inline

Definition at line 1982 of file GameMode.h.

◆ FooterTemplateField() [1/2]

TSubclassOf< UUI_XBoxFooter > & UPrimalGameData::FooterTemplateField ( )
inline

Definition at line 1445 of file GameMode.h.

◆ FooterTemplateField() [2/2]

TSubclassOf< UUI_XBoxFooter > & UPrimalGameData::FooterTemplateField ( )
inline

Definition at line 1954 of file GameMode.h.

◆ GamepadFaceButtonBottomField() [1/2]

UTexture2D * UPrimalGameData::GamepadFaceButtonBottomField ( )
inline

Definition at line 1442 of file GameMode.h.

◆ GamepadFaceButtonBottomField() [2/2]

UTexture2D * UPrimalGameData::GamepadFaceButtonBottomField ( )
inline

Definition at line 1951 of file GameMode.h.

◆ GamepadFaceButtonLeftField() [1/2]

UTexture2D * UPrimalGameData::GamepadFaceButtonLeftField ( )
inline

Definition at line 1443 of file GameMode.h.

◆ GamepadFaceButtonLeftField() [2/2]

UTexture2D * UPrimalGameData::GamepadFaceButtonLeftField ( )
inline

Definition at line 1952 of file GameMode.h.

◆ GamepadFaceButtonRightField() [1/2]

UTexture2D * UPrimalGameData::GamepadFaceButtonRightField ( )
inline

Definition at line 1444 of file GameMode.h.

◆ GamepadFaceButtonRightField() [2/2]

UTexture2D * UPrimalGameData::GamepadFaceButtonRightField ( )
inline

Definition at line 1953 of file GameMode.h.

◆ GamepadFaceButtonTopField() [1/2]

UTexture2D * UPrimalGameData::GamepadFaceButtonTopField ( )
inline

Definition at line 1441 of file GameMode.h.

◆ GamepadFaceButtonTopField() [2/2]

UTexture2D * UPrimalGameData::GamepadFaceButtonTopField ( )
inline

Definition at line 1950 of file GameMode.h.

◆ GenericArrowPickedUpSoundField() [1/2]

USoundBase * UPrimalGameData::GenericArrowPickedUpSoundField ( )
inline

Definition at line 1516 of file GameMode.h.

◆ GenericArrowPickedUpSoundField() [2/2]

USoundBase * UPrimalGameData::GenericArrowPickedUpSoundField ( )
inline

Definition at line 2026 of file GameMode.h.

◆ GenericBatteryItemClassField() [1/2]

TSubclassOf< UPrimalItem > & UPrimalGameData::GenericBatteryItemClassField ( )
inline

Definition at line 1527 of file GameMode.h.

◆ GenericBatteryItemClassField() [2/2]

TSubclassOf< UPrimalItem > & UPrimalGameData::GenericBatteryItemClassField ( )
inline

Definition at line 2052 of file GameMode.h.

◆ GenericDroppedItemTemplateField() [1/2]

TSubclassOf< ADroppedItem > & UPrimalGameData::GenericDroppedItemTemplateField ( )
inline

Definition at line 1376 of file GameMode.h.

◆ GenericDroppedItemTemplateField() [2/2]

TSubclassOf< ADroppedItem > & UPrimalGameData::GenericDroppedItemTemplateField ( )
inline

Definition at line 1884 of file GameMode.h.

◆ GenericDroppedItemTemplateLowQualityField() [1/2]

TSubclassOf< ADroppedItemLowQuality > & UPrimalGameData::GenericDroppedItemTemplateLowQualityField ( )
inline

Definition at line 1381 of file GameMode.h.

◆ GenericDroppedItemTemplateLowQualityField() [2/2]

TSubclassOf< ADroppedItemLowQuality > & UPrimalGameData::GenericDroppedItemTemplateLowQualityField ( )
inline

Definition at line 1888 of file GameMode.h.

◆ GenericSimpleFadingDestructionMeshClassField()

TSubclassOf< ADestroyedMeshActor > & UPrimalGameData::GenericSimpleFadingDestructionMeshClassField ( )
inline

Definition at line 1942 of file GameMode.h.

◆ GenericWaterPostprocessAmbientSoundField() [1/2]

USoundBase * UPrimalGameData::GenericWaterPostprocessAmbientSoundField ( )
inline

Definition at line 1513 of file GameMode.h.

◆ GenericWaterPostprocessAmbientSoundField() [2/2]

USoundBase * UPrimalGameData::GenericWaterPostprocessAmbientSoundField ( )
inline

Definition at line 2023 of file GameMode.h.

◆ GenesisSeasonPassItemsField()

TArray< TSubclassOf< UPrimalItem > > & UPrimalGameData::GenesisSeasonPassItemsField ( )
inline

Definition at line 1529 of file GameMode.h.

◆ GetClassAdditions() [1/2]

static void UPrimalGameData::GetClassAdditions ( TArray< TSubclassOf< UObject > > * TheClassAdditions,
TArray< FClassAddition > * ClassAdditions,
TSubclassOf< UObject > ForClass )
inlinestatic

Definition at line 1549 of file GameMode.h.

◆ GetClassAdditions() [2/2]

static void UPrimalGameData::GetClassAdditions ( TArray< TSubclassOf< UObject > > * TheClassAdditions,
TArray< FClassAddition > * ClassAdditions,
TSubclassOf< UObject > ForClass )
inlinestatic

Definition at line 2088 of file GameMode.h.

◆ GetColorForDefinition()

FLinearColor * UPrimalGameData::GetColorForDefinition ( FLinearColor * result,
int DefinitionIndex )
inline

Definition at line 1538 of file GameMode.h.

◆ GetDefinitionIndexForColorName() [1/2]

int UPrimalGameData::GetDefinitionIndexForColorName ( FName ColorName)
inline

Definition at line 1539 of file GameMode.h.

◆ GetDefinitionIndexForColorName() [2/2]

int UPrimalGameData::GetDefinitionIndexForColorName ( FName ColorName)
inline

Definition at line 2089 of file GameMode.h.

◆ GetDinoBabySetup() [1/2]

FDinoBabySetup * UPrimalGameData::GetDinoBabySetup ( FName DinoNameTag)
inline

Definition at line 1553 of file GameMode.h.

◆ GetDinoBabySetup() [2/2]

FDinoBabySetup * UPrimalGameData::GetDinoBabySetup ( FName DinoNameTag)
inline

Definition at line 2090 of file GameMode.h.

◆ GetDinoGestationSetup() [1/2]

FDinoBabySetup * UPrimalGameData::GetDinoGestationSetup ( FName DinoNameTag)
inline

Definition at line 1554 of file GameMode.h.

◆ GetDinoGestationSetup() [2/2]

FDinoBabySetup * UPrimalGameData::GetDinoGestationSetup ( FName DinoNameTag)
inline

Definition at line 2091 of file GameMode.h.

◆ GetEngramRequirementLevel() [1/2]

int UPrimalGameData::GetEngramRequirementLevel ( UClass * ItemClass)
inline

Definition at line 1557 of file GameMode.h.

◆ GetEngramRequirementLevel() [2/2]

int UPrimalGameData::GetEngramRequirementLevel ( UClass * ItemClass)
inline

Definition at line 2092 of file GameMode.h.

◆ GetExplorerNoteDescription() [1/2]

FString * UPrimalGameData::GetExplorerNoteDescription ( FString * result,
int ExplorerNoteIndex )
inline

Definition at line 1561 of file GameMode.h.

◆ GetExplorerNoteDescription() [2/2]

FString * UPrimalGameData::GetExplorerNoteDescription ( FString * result,
int ExplorerNoteIndex )
inline

Definition at line 2093 of file GameMode.h.

◆ GetGenericCombatMusic() [1/2]

USoundBase * UPrimalGameData::GetGenericCombatMusic ( APrimalCharacter * forCharacter,
APrimalCharacter * forEnemy )
inline

Definition at line 1570 of file GameMode.h.

◆ GetGenericCombatMusic() [2/2]

USoundBase * UPrimalGameData::GetGenericCombatMusic ( APrimalCharacter * forCharacter,
APrimalCharacter * forEnemy,
bool bIsNavalCombat )
inline

Definition at line 2119 of file GameMode.h.

◆ GetGenericCombatMusic_Implementation() [1/2]

USoundBase * UPrimalGameData::GetGenericCombatMusic_Implementation ( APrimalCharacter * forCharacter,
APrimalCharacter * forEnemy )
inline

Definition at line 1545 of file GameMode.h.

◆ GetGenericCombatMusic_Implementation() [2/2]

USoundBase * UPrimalGameData::GetGenericCombatMusic_Implementation ( APrimalCharacter * forCharacter,
APrimalCharacter * forEnemy,
bool bIsNavalCombat )
inline

Definition at line 2094 of file GameMode.h.

◆ GetGlobalColorTable() [1/2]

TArray< FColor > * UPrimalGameData::GetGlobalColorTable ( TArray< FColor > * result)
inline

Definition at line 1552 of file GameMode.h.

◆ GetGlobalColorTable() [2/2]

TArray< FColor > * UPrimalGameData::GetGlobalColorTable ( TArray< FColor > * result)
inline

Definition at line 2095 of file GameMode.h.

◆ GetItemQualityIndex() [1/2]

int UPrimalGameData::GetItemQualityIndex ( float ItemRating)
inline

Definition at line 1536 of file GameMode.h.

◆ GetItemQualityIndex() [2/2]

int UPrimalGameData::GetItemQualityIndex ( float ItemRating)
inline

Definition at line 2096 of file GameMode.h.

◆ GetItemSlotTypeSocketName()

FName * UPrimalGameData::GetItemSlotTypeSocketName ( FName * result,
FName slotTypeName,
int index )
inline

Definition at line 2097 of file GameMode.h.

◆ GetLevelExperienceRamp() [1/2]

FLevelExperienceRamp * UPrimalGameData::GetLevelExperienceRamp ( ELevelExperienceRampType::Type levelType)
inline

Definition at line 1546 of file GameMode.h.

◆ GetLevelExperienceRamp() [2/2]

FLevelExperienceRamp * UPrimalGameData::GetLevelExperienceRamp ( ELevelExperienceRampType::Type levelType)
inline

Definition at line 2098 of file GameMode.h.

◆ GetLevelMax() [1/2]

int UPrimalGameData::GetLevelMax ( ELevelExperienceRampType::Type levelType)
inline

Definition at line 1562 of file GameMode.h.

◆ GetLevelMax() [2/2]

int UPrimalGameData::GetLevelMax ( ELevelExperienceRampType::Type levelType)
inline

Definition at line 2099 of file GameMode.h.

◆ GetLevelXP() [1/2]

float UPrimalGameData::GetLevelXP ( ELevelExperienceRampType::Type levelType,
int forLevel )
inline

Definition at line 1564 of file GameMode.h.

◆ GetLevelXP() [2/2]

float UPrimalGameData::GetLevelXP ( ELevelExperienceRampType::Type levelType,
int forLevel )
inline

Definition at line 2100 of file GameMode.h.

◆ GetMaxExtraLevelPercentsForTotalDiscoveryZones()

float UPrimalGameData::GetMaxExtraLevelPercentsForTotalDiscoveryZones ( int NumDiscoveryZonePoints,
int TotalDiscoveryZonePoints,
int PlayerDefaultNoDiscoveriesMaxLevelUps )
inline

Definition at line 2101 of file GameMode.h.

◆ GetNamedTargetingTeamIndex() [1/2]

int UPrimalGameData::GetNamedTargetingTeamIndex ( FName TargetingTeamName)
inline

Definition at line 1542 of file GameMode.h.

◆ GetNamedTargetingTeamIndex() [2/2]

int UPrimalGameData::GetNamedTargetingTeamIndex ( FName TargetingTeamName)
inline

Definition at line 2102 of file GameMode.h.

◆ GetPlayerLevelEngramPoints() [1/2]

TArray< int > * UPrimalGameData::GetPlayerLevelEngramPoints ( )
inline

Definition at line 1547 of file GameMode.h.

◆ GetPlayerLevelEngramPoints() [2/2]

TArray< int > * UPrimalGameData::GetPlayerLevelEngramPoints ( )
inline

Definition at line 2103 of file GameMode.h.

◆ GetPlayerSpawnRegions() [1/3]

TArray< FString > * UPrimalGameData::GetPlayerSpawnRegions ( TArray< FString > * result,
UWorld * ForWorld,
unsigned int ServerId )
inline

Definition at line 2104 of file GameMode.h.

◆ GetPlayerSpawnRegions() [2/3]

TArray< FString > * UPrimalGameData::GetPlayerSpawnRegions ( UWorld * ForWorld)
inline

Definition at line 1550 of file GameMode.h.

◆ GetPlayerSpawnRegions() [3/3]

TArray< FString > * UPrimalGameData::GetPlayerSpawnRegions ( UWorld * ForWorld)
inline

Definition at line 2105 of file GameMode.h.

◆ GetPrivateStaticClass() [1/2]

static UClass * UPrimalGameData::GetPrivateStaticClass ( const wchar_t * Package)
inlinestatic

Definition at line 1567 of file GameMode.h.

◆ GetPrivateStaticClass() [2/2]

static UClass * UPrimalGameData::GetPrivateStaticClass ( const wchar_t * Package)
inlinestatic

Definition at line 2120 of file GameMode.h.

◆ GetRedirectedClass()

TSubclassOf< UObject > * UPrimalGameData::GetRedirectedClass ( TSubclassOf< UObject > * result,
FString * key )
inline

Definition at line 1544 of file GameMode.h.

◆ GetRemappedClass() [1/2]

static TSubclassOf< UObject > * UPrimalGameData::GetRemappedClass ( TSubclassOf< UObject > * result,
TArray< FClassRemapping > * RemappedClasses,
TSubclassOf< UObject > ForClass )
inlinestatic

Definition at line 1548 of file GameMode.h.

◆ GetRemappedClass() [2/2]

static TSubclassOf< UObject > * UPrimalGameData::GetRemappedClass ( TSubclassOf< UObject > * result,
TArray< FClassRemapping > * RemappedClasses,
TSubclassOf< UObject > ForClass )
inlinestatic

Definition at line 2106 of file GameMode.h.

◆ GetSoilTypeName()

FString * UPrimalGameData::GetSoilTypeName ( FString * result,
ESoilType soilType )
inline

Definition at line 2107 of file GameMode.h.

◆ GetStatGroupDescription()

FPrimalStatGroupDefinition * UPrimalGameData::GetStatGroupDescription ( FName StatGroupName)
inline

Definition at line 2108 of file GameMode.h.

◆ GetTeamTargetingDesirabilityMultiplier() [1/2]

float UPrimalGameData::GetTeamTargetingDesirabilityMultiplier ( int attackerTeam,
int victimTeam )
inline

Definition at line 1543 of file GameMode.h.

◆ GetTeamTargetingDesirabilityMultiplier() [2/2]

float UPrimalGameData::GetTeamTargetingDesirabilityMultiplier ( int attackerTeam,
int victimTeam )
inline

Definition at line 2109 of file GameMode.h.

◆ GetXPMax() [1/2]

float UPrimalGameData::GetXPMax ( ELevelExperienceRampType::Type levelType)
inline

Definition at line 1563 of file GameMode.h.

◆ GetXPMax() [2/2]

float UPrimalGameData::GetXPMax ( ELevelExperienceRampType::Type levelType)
inline

Definition at line 2110 of file GameMode.h.

◆ GlobalCuddleFoodListField() [1/2]

TArray< TSubclassOf< UPrimalItem > > & UPrimalGameData::GlobalCuddleFoodListField ( )
inline

Definition at line 1476 of file GameMode.h.

◆ GlobalCuddleFoodListField() [2/2]

TArray< TSubclassOf< UPrimalItem > > & UPrimalGameData::GlobalCuddleFoodListField ( )
inline

Definition at line 1986 of file GameMode.h.

◆ GlobalGeneralArmorDegradationMultiplierField() [1/2]

float & UPrimalGameData::GlobalGeneralArmorDegradationMultiplierField ( )
inline

Definition at line 1395 of file GameMode.h.

◆ GlobalGeneralArmorDegradationMultiplierField() [2/2]

float & UPrimalGameData::GlobalGeneralArmorDegradationMultiplierField ( )
inline

Definition at line 1903 of file GameMode.h.

◆ GlobalGeneralArmorRatingMultiplierField() [1/2]

float & UPrimalGameData::GlobalGeneralArmorRatingMultiplierField ( )
inline

Definition at line 1398 of file GameMode.h.

◆ GlobalGeneralArmorRatingMultiplierField() [2/2]

float & UPrimalGameData::GlobalGeneralArmorRatingMultiplierField ( )
inline

Definition at line 1906 of file GameMode.h.

◆ GlobalGeneralArmorRatingPowerField()

float & UPrimalGameData::GlobalGeneralArmorRatingPowerField ( )
inline

Definition at line 2063 of file GameMode.h.

◆ GlobalItemQualityTierExtraCraftingResourceRequirementsField()

TArray< FQualityTierCraftingResourceRequirements > & UPrimalGameData::GlobalItemQualityTierExtraCraftingResourceRequirementsField ( )
inline

Definition at line 2073 of file GameMode.h.

◆ GlobalNPCRandomSpawnClassWeightsField() [1/2]

TArray< FClassRemappingWeight > & UPrimalGameData::GlobalNPCRandomSpawnClassWeightsField ( )
inline

Definition at line 1498 of file GameMode.h.

◆ GlobalNPCRandomSpawnClassWeightsField() [2/2]

TArray< FClassRemappingWeight > & UPrimalGameData::GlobalNPCRandomSpawnClassWeightsField ( )
inline

Definition at line 2009 of file GameMode.h.

◆ GlobalSpecificArmorDegradationMultiplierField() [1/2]

float & UPrimalGameData::GlobalSpecificArmorDegradationMultiplierField ( )
inline

Definition at line 1396 of file GameMode.h.

◆ GlobalSpecificArmorDegradationMultiplierField() [2/2]

float & UPrimalGameData::GlobalSpecificArmorDegradationMultiplierField ( )
inline

Definition at line 1904 of file GameMode.h.

◆ GlobalSpecificArmorRatingMultiplierField() [1/2]

float & UPrimalGameData::GlobalSpecificArmorRatingMultiplierField ( )
inline

Definition at line 1397 of file GameMode.h.

◆ GlobalSpecificArmorRatingMultiplierField() [2/2]

float & UPrimalGameData::GlobalSpecificArmorRatingMultiplierField ( )
inline

Definition at line 1905 of file GameMode.h.

◆ GlobalSpecificArmorRatingPowerField()

float & UPrimalGameData::GlobalSpecificArmorRatingPowerField ( )
inline

Definition at line 2064 of file GameMode.h.

◆ HeadHairStyleDefinitionsField() [1/2]

TArray< FHairStyleDefinition > & UPrimalGameData::HeadHairStyleDefinitionsField ( )
inline

Definition at line 1509 of file GameMode.h.

◆ HeadHairStyleDefinitionsField() [2/2]

TArray< FHairStyleDefinition > & UPrimalGameData::HeadHairStyleDefinitionsField ( )
inline

Definition at line 2018 of file GameMode.h.

◆ HeadHairStylesEntriesObjectsField() [1/2]

TArray< UGenericDataListEntry * > UPrimalGameData::HeadHairStylesEntriesObjectsField ( )
inline

Definition at line 1371 of file GameMode.h.

◆ HeadHairStylesEntriesObjectsField() [2/2]

TArray< UGenericDataListEntry * > UPrimalGameData::HeadHairStylesEntriesObjectsField ( )
inline

Definition at line 1879 of file GameMode.h.

◆ HiddenEngramBlueprintClassesField()

TArray< TSubclassOf< UPrimalEngramEntry > > & UPrimalGameData::HiddenEngramBlueprintClassesField ( )
inline

Definition at line 1831 of file GameMode.h.

◆ HitMarkerCharacterMeleeSoundField()

USoundBase * UPrimalGameData::HitMarkerCharacterMeleeSoundField ( )
inline

Definition at line 1990 of file GameMode.h.

◆ HitMarkerCharacterSoundField() [1/2]

USoundBase * UPrimalGameData::HitMarkerCharacterSoundField ( )
inline

Definition at line 1479 of file GameMode.h.

◆ HitMarkerCharacterSoundField() [2/2]

USoundBase * UPrimalGameData::HitMarkerCharacterSoundField ( )
inline

Definition at line 1989 of file GameMode.h.

◆ HitMarkerStructureMeleeSoundField()

USoundBase * UPrimalGameData::HitMarkerStructureMeleeSoundField ( )
inline

Definition at line 1992 of file GameMode.h.

◆ HitMarkerStructureSoundField() [1/2]

USoundBase * UPrimalGameData::HitMarkerStructureSoundField ( )
inline

Definition at line 1480 of file GameMode.h.

◆ HitMarkerStructureSoundField() [2/2]

USoundBase * UPrimalGameData::HitMarkerStructureSoundField ( )
inline

Definition at line 1991 of file GameMode.h.

◆ ImprintedRiderIconField() [1/2]

UTexture2D * UPrimalGameData::ImprintedRiderIconField ( )
inline

Definition at line 1388 of file GameMode.h.

◆ ImprintedRiderIconField() [2/2]

UTexture2D * UPrimalGameData::ImprintedRiderIconField ( )
inline

Definition at line 1897 of file GameMode.h.

◆ Initialize() [1/2]

void UPrimalGameData::Initialize ( )
inline

Definition at line 1537 of file GameMode.h.

◆ Initialize() [2/2]

void UPrimalGameData::Initialize ( )
inline

Definition at line 2111 of file GameMode.h.

◆ ItemAchievementsListField() [1/2]

TArray< TSubclassOf< UPrimalItem > > & UPrimalGameData::ItemAchievementsListField ( )
inline

Definition at line 1475 of file GameMode.h.

◆ ItemAchievementsListField() [2/2]

TArray< TSubclassOf< UPrimalItem > > & UPrimalGameData::ItemAchievementsListField ( )
inline

Definition at line 1985 of file GameMode.h.

◆ ItemAchievementsNameField() [1/2]

FString & UPrimalGameData::ItemAchievementsNameField ( )
inline

Definition at line 1474 of file GameMode.h.

◆ ItemAchievementsNameField() [2/2]

FString & UPrimalGameData::ItemAchievementsNameField ( )
inline

Definition at line 1984 of file GameMode.h.

◆ ItemButtonRecentlySelectedBackgroundField() [1/2]

UTexture2D * UPrimalGameData::ItemButtonRecentlySelectedBackgroundField ( )
inline

Definition at line 1394 of file GameMode.h.

◆ ItemButtonRecentlySelectedBackgroundField() [2/2]

UTexture2D * UPrimalGameData::ItemButtonRecentlySelectedBackgroundField ( )
inline

Definition at line 1902 of file GameMode.h.

◆ ItemEngramMapField() [1/2]

TMap< UClass *, UPrimalEngramEntry *, FDefaultSetAllocator, TDefaultMapKeyFuncs< UClass *, UPrimalEngramEntry *, 0 > > UPrimalGameData::ItemEngramMapField ( )
inline

Definition at line 1528 of file GameMode.h.

◆ ItemEngramMapField() [2/2]

TMap< UClass *, UPrimalEngramEntry *, FDefaultSetAllocator, TDefaultMapKeyFuncs< UClass *, UPrimalEngramEntry *, 0 > > UPrimalGameData::ItemEngramMapField ( )
inline

Definition at line 2054 of file GameMode.h.

◆ ItemQualityDefinitionsField() [1/2]

TArray< FPrimalItemQuality > & UPrimalGameData::ItemQualityDefinitionsField ( )
inline

Definition at line 1323 of file GameMode.h.

◆ ItemQualityDefinitionsField() [2/2]

TArray< FPrimalItemQuality > & UPrimalGameData::ItemQualityDefinitionsField ( )
inline

Definition at line 1829 of file GameMode.h.

◆ ItemSkinIconField() [1/2]

UTexture2D * UPrimalGameData::ItemSkinIconField ( )
inline

Definition at line 1521 of file GameMode.h.

◆ ItemSkinIconField() [2/2]

UTexture2D * UPrimalGameData::ItemSkinIconField ( )
inline

Definition at line 2031 of file GameMode.h.

◆ ItemSlotTypeDefinitionsField()

TArray< FItemSlotTypeDefinition > & UPrimalGameData::ItemSlotTypeDefinitionsField ( )
inline

Definition at line 2061 of file GameMode.h.

◆ ItemSlotTypeSocketNamesField()

TMap< FName, TArray< FName >, FDefaultSetAllocator, TDefaultMapKeyFuncs< FName, TArray< FName >, 0 > > & UPrimalGameData::ItemSlotTypeSocketNamesField ( )
inline

Definition at line 2081 of file GameMode.h.

◆ ItemStatDefinitionsField() [1/2]

FieldArray< FPrimalItemStatDefinition, 8 > UPrimalGameData::ItemStatDefinitionsField ( )
inline

Definition at line 1319 of file GameMode.h.

◆ ItemStatDefinitionsField() [2/2]

FieldArray< FPrimalItemStatDefinition, 8 > UPrimalGameData::ItemStatDefinitionsField ( )
inline

Definition at line 1822 of file GameMode.h.

◆ ItemTypeDefinitionsField() [1/2]

FieldArray< FPrimalItemDefinition, 9 > UPrimalGameData::ItemTypeDefinitionsField ( )
inline

Definition at line 1320 of file GameMode.h.

◆ ItemTypeDefinitionsField() [2/2]

FieldArray< FPrimalItemDefinition, 9 > UPrimalGameData::ItemTypeDefinitionsField ( )
inline

Definition at line 1823 of file GameMode.h.

◆ LevelExperienceRampsField() [1/2]

FieldArray< FLevelExperienceRamp, 4 > UPrimalGameData::LevelExperienceRampsField ( )
inline

Definition at line 1412 of file GameMode.h.

◆ LevelExperienceRampsField() [2/2]

FieldArray< FLevelExperienceRamp, 4 > UPrimalGameData::LevelExperienceRampsField ( )
inline

Definition at line 1921 of file GameMode.h.

◆ LevelUpStingerSoundField() [1/2]

USoundBase * UPrimalGameData::LevelUpStingerSoundField ( )
inline

Definition at line 1407 of file GameMode.h.

◆ LevelUpStingerSoundField() [2/2]

USoundBase * UPrimalGameData::LevelUpStingerSoundField ( )
inline

Definition at line 1918 of file GameMode.h.

◆ LoadedWorld() [1/2]

void UPrimalGameData::LoadedWorld ( UWorld * TheWorld)
inline

Definition at line 1571 of file GameMode.h.

◆ LoadedWorld() [2/2]

void UPrimalGameData::LoadedWorld ( UWorld * TheWorld)
inline

Definition at line 2121 of file GameMode.h.

◆ LocalIsGlobalExplorerNoteUnlocked() [1/2]

static bool UPrimalGameData::LocalIsGlobalExplorerNoteUnlocked ( int ExplorerNoteIndex)
inlinestatic

Definition at line 1558 of file GameMode.h.

◆ LocalIsGlobalExplorerNoteUnlocked() [2/2]

static bool UPrimalGameData::LocalIsGlobalExplorerNoteUnlocked ( int ExplorerNoteIndex)
inlinestatic

Definition at line 2112 of file GameMode.h.

◆ LocalIsPerMapExplorerNoteUnlocked() [1/2]

static bool UPrimalGameData::LocalIsPerMapExplorerNoteUnlocked ( int ExplorerNoteIndex)
inlinestatic

Definition at line 1555 of file GameMode.h.

◆ LocalIsPerMapExplorerNoteUnlocked() [2/2]

static bool UPrimalGameData::LocalIsPerMapExplorerNoteUnlocked ( int ExplorerNoteIndex)
inlinestatic

Definition at line 2113 of file GameMode.h.

◆ LocalIsTamedDinoTagUnlocked() [1/2]

bool UPrimalGameData::LocalIsTamedDinoTagUnlocked ( FName DinoNameTag)
inline

Definition at line 1556 of file GameMode.h.

◆ LocalIsTamedDinoTagUnlocked() [2/2]

bool UPrimalGameData::LocalIsTamedDinoTagUnlocked ( FName DinoNameTag)
inline

Definition at line 2114 of file GameMode.h.

◆ LockedFeatsField()

TArray< FLockedFeat > & UPrimalGameData::LockedFeatsField ( )
inline

Definition at line 2075 of file GameMode.h.

◆ MasterColorTableField() [1/2]

TArray< FColor > & UPrimalGameData::MasterColorTableField ( )
inline

Definition at line 1432 of file GameMode.h.

◆ MasterColorTableField() [2/2]

TArray< FColor > & UPrimalGameData::MasterColorTableField ( )
inline

Definition at line 1939 of file GameMode.h.

◆ MasterDyeListField() [1/2]

TArray< TSubclassOf< UPrimalItem_Dye > > & UPrimalGameData::MasterDyeListField ( )
inline

Definition at line 1431 of file GameMode.h.

◆ MasterDyeListField() [2/2]

TArray< TSubclassOf< UPrimalItem_Dye > > & UPrimalGameData::MasterDyeListField ( )
inline

Definition at line 1938 of file GameMode.h.

◆ MasterItemListField() [1/2]

TArray< TSubclassOf< UPrimalItem > > & UPrimalGameData::MasterItemListField ( )
inline

Definition at line 1322 of file GameMode.h.

◆ MasterItemListField() [2/2]

TArray< TSubclassOf< UPrimalItem > > & UPrimalGameData::MasterItemListField ( )
inline

Definition at line 1828 of file GameMode.h.

◆ MateBoostIconField() [1/2]

UTexture2D * UPrimalGameData::MateBoostIconField ( )
inline

Definition at line 1435 of file GameMode.h.

◆ MateBoostIconField() [2/2]

UTexture2D * UPrimalGameData::MateBoostIconField ( )
inline

Definition at line 1943 of file GameMode.h.

◆ MatingIconField() [1/2]

UTexture2D * UPrimalGameData::MatingIconField ( )
inline

Definition at line 1437 of file GameMode.h.

◆ MatingIconField() [2/2]

UTexture2D * UPrimalGameData::MatingIconField ( )
inline

Definition at line 1945 of file GameMode.h.

◆ MatingWrongTemperatureIconHighField()

UTexture2D * UPrimalGameData::MatingWrongTemperatureIconHighField ( )
inline

Definition at line 1947 of file GameMode.h.

◆ MatingWrongTemperatureIconLowField()

UTexture2D * UPrimalGameData::MatingWrongTemperatureIconLowField ( )
inline

Definition at line 1946 of file GameMode.h.

◆ MaxDinoRadiusForPaintConsumptionField() [1/2]

float & UPrimalGameData::MaxDinoRadiusForPaintConsumptionField ( )
inline

Definition at line 1460 of file GameMode.h.

◆ MaxDinoRadiusForPaintConsumptionField() [2/2]

float & UPrimalGameData::MaxDinoRadiusForPaintConsumptionField ( )
inline

Definition at line 1969 of file GameMode.h.

◆ MaxInventoryIconField() [1/2]

UTexture2D * UPrimalGameData::MaxInventoryIconField ( )
inline

Definition at line 1520 of file GameMode.h.

◆ MaxInventoryIconField() [2/2]

UTexture2D * UPrimalGameData::MaxInventoryIconField ( )
inline

Definition at line 2030 of file GameMode.h.

◆ MaxPaintDurationConsumptionField() [1/2]

float & UPrimalGameData::MaxPaintDurationConsumptionField ( )
inline

Definition at line 1458 of file GameMode.h.

◆ MaxPaintDurationConsumptionField() [2/2]

float & UPrimalGameData::MaxPaintDurationConsumptionField ( )
inline

Definition at line 1967 of file GameMode.h.

◆ MergeModData() [1/2]

bool UPrimalGameData::MergeModData ( UPrimalGameData * InMergeCanidate)
inline

Definition at line 1551 of file GameMode.h.

◆ MergeModData() [2/2]

bool UPrimalGameData::MergeModData ( UPrimalGameData * InMergeCanidate)
inline

Definition at line 2115 of file GameMode.h.

◆ MinDinoRadiusForPaintConsumptionField() [1/2]

float & UPrimalGameData::MinDinoRadiusForPaintConsumptionField ( )
inline

Definition at line 1459 of file GameMode.h.

◆ MinDinoRadiusForPaintConsumptionField() [2/2]

float & UPrimalGameData::MinDinoRadiusForPaintConsumptionField ( )
inline

Definition at line 1968 of file GameMode.h.

◆ MinPaintDurationConsumptionField() [1/2]

float & UPrimalGameData::MinPaintDurationConsumptionField ( )
inline

Definition at line 1457 of file GameMode.h.

◆ MinPaintDurationConsumptionField() [2/2]

float & UPrimalGameData::MinPaintDurationConsumptionField ( )
inline

Definition at line 1966 of file GameMode.h.

◆ ModDescriptionField() [1/2]

FString & UPrimalGameData::ModDescriptionField ( )
inline

Definition at line 1316 of file GameMode.h.

◆ ModDescriptionField() [2/2]

FString & UPrimalGameData::ModDescriptionField ( )
inline

Definition at line 1819 of file GameMode.h.

◆ ModNameField() [1/2]

FString & UPrimalGameData::ModNameField ( )
inline

Definition at line 1315 of file GameMode.h.

◆ ModNameField() [2/2]

FString & UPrimalGameData::ModNameField ( )
inline

Definition at line 1818 of file GameMode.h.

◆ MultiAchievementsField() [1/2]

TArray< FMultiAchievement > & UPrimalGameData::MultiAchievementsField ( )
inline

Definition at line 1477 of file GameMode.h.

◆ MultiAchievementsField() [2/2]

TArray< FMultiAchievement > & UPrimalGameData::MultiAchievementsField ( )
inline

Definition at line 1987 of file GameMode.h.

◆ NamedTeamDefinitionsField() [1/2]

TArray< FNamedTeamDefinition > & UPrimalGameData::NamedTeamDefinitionsField ( )
inline

Definition at line 1414 of file GameMode.h.

◆ NamedTeamDefinitionsField() [2/2]

TArray< FNamedTeamDefinition > & UPrimalGameData::NamedTeamDefinitionsField ( )
inline

Definition at line 1923 of file GameMode.h.

◆ NameTagServerAdminField() [1/2]

UTexture2D * UPrimalGameData::NameTagServerAdminField ( )
inline

Definition at line 1465 of file GameMode.h.

◆ NameTagServerAdminField() [2/2]

UTexture2D * UPrimalGameData::NameTagServerAdminField ( )
inline

Definition at line 1974 of file GameMode.h.

◆ NameTagTribeAdminField() [1/2]

UTexture2D * UPrimalGameData::NameTagTribeAdminField ( )
inline

Definition at line 1466 of file GameMode.h.

◆ NameTagTribeAdminField() [2/2]

UTexture2D * UPrimalGameData::NameTagTribeAdminField ( )
inline

Definition at line 1975 of file GameMode.h.

◆ NameTagWildcardAdminField() [1/2]

UTexture2D * UPrimalGameData::NameTagWildcardAdminField ( )
inline

Definition at line 1464 of file GameMode.h.

◆ NameTagWildcardAdminField() [2/2]

UTexture2D * UPrimalGameData::NameTagWildcardAdminField ( )
inline

Definition at line 1973 of file GameMode.h.

◆ NavalCombatMusicDayField()

USoundBase * UPrimalGameData::NavalCombatMusicDayField ( )
inline

Definition at line 1912 of file GameMode.h.

◆ NavalCombatMusicNightField()

USoundBase * UPrimalGameData::NavalCombatMusicNightField ( )
inline

Definition at line 1913 of file GameMode.h.

◆ NearFeedIconField() [1/2]

UTexture2D * UPrimalGameData::NearFeedIconField ( )
inline

Definition at line 1438 of file GameMode.h.

◆ NearFeedIconField() [2/2]

UTexture2D * UPrimalGameData::NearFeedIconField ( )
inline

Definition at line 1948 of file GameMode.h.

◆ NotifClassField() [1/2]

TSubclassOf< UUI_Notification > & UPrimalGameData::NotifClassField ( )
inline

Definition at line 1455 of file GameMode.h.

◆ NotifClassField() [2/2]

TSubclassOf< UUI_Notification > & UPrimalGameData::NotifClassField ( )
inline

Definition at line 1964 of file GameMode.h.

◆ OverridePlayerDataClassField() [1/2]

TSubclassOf< UPrimalPlayerData > & UPrimalGameData::OverridePlayerDataClassField ( )
inline

Definition at line 1514 of file GameMode.h.

◆ OverridePlayerDataClassField() [2/2]

TSubclassOf< UPrimalPlayerData > & UPrimalGameData::OverridePlayerDataClassField ( )
inline

Definition at line 2024 of file GameMode.h.

◆ OverrideServerPhysXSubstepsDeltaTimeField() [1/2]

float & UPrimalGameData::OverrideServerPhysXSubstepsDeltaTimeField ( )
inline

Definition at line 1448 of file GameMode.h.

◆ OverrideServerPhysXSubstepsDeltaTimeField() [2/2]

float & UPrimalGameData::OverrideServerPhysXSubstepsDeltaTimeField ( )
inline

Definition at line 1957 of file GameMode.h.

◆ OverrideServerPhysXSubstepsField() [1/2]

int & UPrimalGameData::OverrideServerPhysXSubstepsField ( )
inline

Definition at line 1447 of file GameMode.h.

◆ OverrideServerPhysXSubstepsField() [2/2]

int & UPrimalGameData::OverrideServerPhysXSubstepsField ( )
inline

Definition at line 1956 of file GameMode.h.

◆ PerMapExplorerNoteLockedIconField() [1/2]

UTexture2D * UPrimalGameData::PerMapExplorerNoteLockedIconField ( )
inline

Definition at line 1494 of file GameMode.h.

◆ PerMapExplorerNoteLockedIconField() [2/2]

UTexture2D * UPrimalGameData::PerMapExplorerNoteLockedIconField ( )
inline

Definition at line 2005 of file GameMode.h.

◆ PlacementPreviewColor_AltLocationsField()

FLinearColor & UPrimalGameData::PlacementPreviewColor_AltLocationsField ( )
inline

Definition at line 2079 of file GameMode.h.

◆ PlacementPreviewColor_InvalidField()

FLinearColor & UPrimalGameData::PlacementPreviewColor_InvalidField ( )
inline

Definition at line 2077 of file GameMode.h.

◆ PlacementPreviewColor_ValidField()

FLinearColor & UPrimalGameData::PlacementPreviewColor_ValidField ( )
inline

Definition at line 2078 of file GameMode.h.

◆ PlayerCharacterGenderDefinitionsField() [1/2]

FieldArray< FPlayerCharacterGenderDefinition, 2 > UPrimalGameData::PlayerCharacterGenderDefinitionsField ( )
inline

Definition at line 1410 of file GameMode.h.

◆ PlayerCharacterGenderDefinitionsField() [2/2]

FieldArray< FPlayerCharacterGenderDefinition, 2 > UPrimalGameData::PlayerCharacterGenderDefinitionsField ( )
inline

Definition at line 1919 of file GameMode.h.

◆ PlayerLevelEngramPointsField() [1/2]

TArray< int > & UPrimalGameData::PlayerLevelEngramPointsField ( )
inline

Definition at line 1415 of file GameMode.h.

◆ PlayerLevelEngramPointsField() [2/2]

TArray< int > & UPrimalGameData::PlayerLevelEngramPointsField ( )
inline

Definition at line 1924 of file GameMode.h.

◆ PlayerLevelEngramPointsSPField() [1/2]

TArray< int > & UPrimalGameData::PlayerLevelEngramPointsSPField ( )
inline

Definition at line 1416 of file GameMode.h.

◆ PlayerLevelEngramPointsSPField() [2/2]

TArray< int > & UPrimalGameData::PlayerLevelEngramPointsSPField ( )
inline

Definition at line 1925 of file GameMode.h.

◆ PlayerMeshEquipmentDefaultClothingShrinkageMaskField()

UTexture2D * UPrimalGameData::PlayerMeshEquipmentDefaultClothingShrinkageMaskField ( )
inline

Definition at line 1890 of file GameMode.h.

◆ PlayerMeshEquipmentShrinkageMaskParamNamesField()

FieldArray< FName, 5 > UPrimalGameData::PlayerMeshEquipmentShrinkageMaskParamNamesField ( )
inline

Definition at line 1889 of file GameMode.h.

◆ PlayerSpawnRegionsField() [1/2]

TArray< FString > & UPrimalGameData::PlayerSpawnRegionsField ( )
inline

Definition at line 1328 of file GameMode.h.

◆ PlayerSpawnRegionsField() [2/2]

TArray< FString > & UPrimalGameData::PlayerSpawnRegionsField ( )
inline

Definition at line 1835 of file GameMode.h.

◆ PostProcess_ColorLUTField() [1/2]

UMaterialInterface * UPrimalGameData::PostProcess_ColorLUTField ( )
inline

Definition at line 1482 of file GameMode.h.

◆ PostProcess_ColorLUTField() [2/2]

UMaterialInterface * UPrimalGameData::PostProcess_ColorLUTField ( )
inline

Definition at line 1994 of file GameMode.h.

◆ PostProcess_KnockoutBlurField() [1/2]

UMaterialInterface * UPrimalGameData::PostProcess_KnockoutBlurField ( )
inline

Definition at line 1377 of file GameMode.h.

◆ PostProcess_KnockoutBlurField() [2/2]

UMaterialInterface * UPrimalGameData::PostProcess_KnockoutBlurField ( )
inline

Definition at line 1885 of file GameMode.h.

◆ PreventBuildStructureReasonStringsField() [1/2]

TArray< FString > & UPrimalGameData::PreventBuildStructureReasonStringsField ( )
inline

Definition at line 1417 of file GameMode.h.

◆ PreventBuildStructureReasonStringsField() [2/2]

TArray< FString > & UPrimalGameData::PreventBuildStructureReasonStringsField ( )
inline

Definition at line 1926 of file GameMode.h.

◆ PreventGrindingIconField()

UTexture2D * UPrimalGameData::PreventGrindingIconField ( )
inline

Definition at line 1332 of file GameMode.h.

◆ PreviewGizmoMeshField()

UStaticMesh * UPrimalGameData::PreviewGizmoMeshField ( )
inline

Definition at line 2053 of file GameMode.h.

◆ PrimaryResourcesField() [1/2]

TArray< TSubclassOf< UPrimalItem > > & UPrimalGameData::PrimaryResourcesField ( )
inline

Definition at line 1375 of file GameMode.h.

◆ PrimaryResourcesField() [2/2]

TArray< TSubclassOf< UPrimalItem > > & UPrimalGameData::PrimaryResourcesField ( )
inline

Definition at line 1883 of file GameMode.h.

◆ RegionSoilTypeRegionRemappingsField()

TArray< FSoilTypeRegionMapping > & UPrimalGameData::RegionSoilTypeRegionRemappingsField ( )
inline

Definition at line 2080 of file GameMode.h.

◆ Remap_ActiveEventSupplyCratesField()

TArray< FActiveEventSupplyCrateWeight > & UPrimalGameData::Remap_ActiveEventSupplyCratesField ( )
inline

Definition at line 1421 of file GameMode.h.

◆ Remap_EngramsField() [1/2]

TArray< FClassRemapping > & UPrimalGameData::Remap_EngramsField ( )
inline

Definition at line 1424 of file GameMode.h.

◆ Remap_EngramsField() [2/2]

TArray< FClassRemapping > & UPrimalGameData::Remap_EngramsField ( )
inline

Definition at line 1932 of file GameMode.h.

◆ Remap_ItemsField() [1/2]

TArray< FClassRemapping > & UPrimalGameData::Remap_ItemsField ( )
inline

Definition at line 1425 of file GameMode.h.

◆ Remap_ItemsField() [2/2]

TArray< FClassRemapping > & UPrimalGameData::Remap_ItemsField ( )
inline

Definition at line 1933 of file GameMode.h.

◆ Remap_NPCField() [1/2]

TArray< FClassRemapping > & UPrimalGameData::Remap_NPCField ( )
inline

Definition at line 1419 of file GameMode.h.

◆ Remap_NPCField() [2/2]

TArray< FClassRemapping > & UPrimalGameData::Remap_NPCField ( )
inline

Definition at line 1928 of file GameMode.h.

◆ Remap_NPCSpawnEntriesField() [1/2]

TArray< FClassRemapping > & UPrimalGameData::Remap_NPCSpawnEntriesField ( )
inline

Definition at line 1423 of file GameMode.h.

◆ Remap_NPCSpawnEntriesField() [2/2]

TArray< FClassRemapping > & UPrimalGameData::Remap_NPCSpawnEntriesField ( )
inline

Definition at line 1931 of file GameMode.h.

◆ Remap_ResourceComponentsField() [1/2]

TArray< FClassRemapping > & UPrimalGameData::Remap_ResourceComponentsField ( )
inline

Definition at line 1422 of file GameMode.h.

◆ Remap_ResourceComponentsField() [2/2]

TArray< FClassRemapping > & UPrimalGameData::Remap_ResourceComponentsField ( )
inline

Definition at line 1930 of file GameMode.h.

◆ Remap_SupplyCratesField() [1/2]

TArray< FClassRemapping > & UPrimalGameData::Remap_SupplyCratesField ( )
inline

Definition at line 1420 of file GameMode.h.

◆ Remap_SupplyCratesField() [2/2]

TArray< FClassRemapping > & UPrimalGameData::Remap_SupplyCratesField ( )
inline

Definition at line 1929 of file GameMode.h.

◆ RemoveEngramBlueprintClassesField() [1/2]

TArray< TSubclassOf< UPrimalEngramEntry > > & UPrimalGameData::RemoveEngramBlueprintClassesField ( )
inline

Definition at line 1326 of file GameMode.h.

◆ RemoveEngramBlueprintClassesField() [2/2]

TArray< TSubclassOf< UPrimalEngramEntry > > & UPrimalGameData::RemoveEngramBlueprintClassesField ( )
inline

Definition at line 1833 of file GameMode.h.

◆ ServerExtraWorldSingletonActorClassesField() [1/2]

TArray< TSubclassOf< AActor > > & UPrimalGameData::ServerExtraWorldSingletonActorClassesField ( )
inline

Definition at line 1506 of file GameMode.h.

◆ ServerExtraWorldSingletonActorClassesField() [2/2]

TArray< TSubclassOf< AActor > > & UPrimalGameData::ServerExtraWorldSingletonActorClassesField ( )
inline

Definition at line 2015 of file GameMode.h.

◆ ShipTypeDisplayInformationsField()

FieldArray< FShipTypeDisplayInformation, 7 > UPrimalGameData::ShipTypeDisplayInformationsField ( )
inline

Definition at line 1826 of file GameMode.h.

◆ SinglePlayerLevelExperienceRampsField() [1/2]

FieldArray< FLevelExperienceRamp, 4 > UPrimalGameData::SinglePlayerLevelExperienceRampsField ( )
inline

Definition at line 1413 of file GameMode.h.

◆ SinglePlayerLevelExperienceRampsField() [2/2]

FieldArray< FLevelExperienceRamp, 4 > UPrimalGameData::SinglePlayerLevelExperienceRampsField ( )
inline

Definition at line 1922 of file GameMode.h.

◆ SkeletalPhysCustomBodyAdditionalIgnoresField() [1/2]

TArray< TEnumAsByte< enum ECollisionChannel > > & UPrimalGameData::SkeletalPhysCustomBodyAdditionalIgnoresField ( )
inline

Definition at line 1522 of file GameMode.h.

◆ SkeletalPhysCustomBodyAdditionalIgnoresField() [2/2]

TArray< TEnumAsByte< enum ECollisionChannel > > & UPrimalGameData::SkeletalPhysCustomBodyAdditionalIgnoresField ( )
inline

Definition at line 2034 of file GameMode.h.

◆ SoapItemTemplateField() [1/2]

TSubclassOf< UPrimalItem > & UPrimalGameData::SoapItemTemplateField ( )
inline

Definition at line 1463 of file GameMode.h.

◆ SoapItemTemplateField() [2/2]

TSubclassOf< UPrimalItem > & UPrimalGameData::SoapItemTemplateField ( )
inline

Definition at line 1972 of file GameMode.h.

◆ SoilTypeDescriptionsField()

FieldArray< FSoilTypeDescription, 65 > UPrimalGameData::SoilTypeDescriptionsField ( )
inline

Definition at line 2066 of file GameMode.h.

◆ Sound_AddItemToSlotField() [1/2]

USoundBase * UPrimalGameData::Sound_AddItemToSlotField ( )
inline

Definition at line 1348 of file GameMode.h.

◆ Sound_AddItemToSlotField() [2/2]

USoundBase * UPrimalGameData::Sound_AddItemToSlotField ( )
inline

Definition at line 1856 of file GameMode.h.

◆ Sound_AddPinToMapField() [1/2]

USoundBase * UPrimalGameData::Sound_AddPinToMapField ( )
inline

Definition at line 1353 of file GameMode.h.

◆ Sound_AddPinToMapField() [2/2]

USoundBase * UPrimalGameData::Sound_AddPinToMapField ( )
inline

Definition at line 1861 of file GameMode.h.

◆ Sound_AddToCraftQueueField() [1/2]

USoundBase * UPrimalGameData::Sound_AddToCraftQueueField ( )
inline

Definition at line 1351 of file GameMode.h.

◆ Sound_AddToCraftQueueField() [2/2]

USoundBase * UPrimalGameData::Sound_AddToCraftQueueField ( )
inline

Definition at line 1859 of file GameMode.h.

◆ Sound_ApplyDyeField() [1/2]

USoundBase * UPrimalGameData::Sound_ApplyDyeField ( )
inline

Definition at line 1355 of file GameMode.h.

◆ Sound_ApplyDyeField() [2/2]

USoundBase * UPrimalGameData::Sound_ApplyDyeField ( )
inline

Definition at line 1863 of file GameMode.h.

◆ Sound_ApplyLevelPointField() [1/2]

USoundBase * UPrimalGameData::Sound_ApplyLevelPointField ( )
inline

Definition at line 1340 of file GameMode.h.

◆ Sound_ApplyLevelPointField() [2/2]

USoundBase * UPrimalGameData::Sound_ApplyLevelPointField ( )
inline

Definition at line 1846 of file GameMode.h.

◆ Sound_ApplyLevelUpField() [1/2]

USoundBase * UPrimalGameData::Sound_ApplyLevelUpField ( )
inline

Definition at line 1339 of file GameMode.h.

◆ Sound_ApplyLevelUpField() [2/2]

USoundBase * UPrimalGameData::Sound_ApplyLevelUpField ( )
inline

Definition at line 1845 of file GameMode.h.

◆ Sound_ApplyPaintField() [1/2]

USoundBase * UPrimalGameData::Sound_ApplyPaintField ( )
inline

Definition at line 1356 of file GameMode.h.

◆ Sound_ApplyPaintField() [2/2]

USoundBase * UPrimalGameData::Sound_ApplyPaintField ( )
inline

Definition at line 1864 of file GameMode.h.

◆ Sound_CancelPlacingStructureField() [1/2]

USoundBase * UPrimalGameData::Sound_CancelPlacingStructureField ( )
inline

Definition at line 1333 of file GameMode.h.

◆ Sound_CancelPlacingStructureField() [2/2]

USoundBase * UPrimalGameData::Sound_CancelPlacingStructureField ( )
inline

Definition at line 1839 of file GameMode.h.

◆ Sound_CharacterLevelledUpStingerField()

USoundBase * UPrimalGameData::Sound_CharacterLevelledUpStingerField ( )
inline

Definition at line 2050 of file GameMode.h.

◆ Sound_ChooseStructureRotationField() [1/2]

USoundBase * UPrimalGameData::Sound_ChooseStructureRotationField ( )
inline

Definition at line 1334 of file GameMode.h.

◆ Sound_ChooseStructureRotationField() [2/2]

USoundBase * UPrimalGameData::Sound_ChooseStructureRotationField ( )
inline

Definition at line 1840 of file GameMode.h.

◆ Sound_ClaimedTerritoryStingerField()

USoundBase * UPrimalGameData::Sound_ClaimedTerritoryStingerField ( )
inline

Definition at line 2041 of file GameMode.h.

◆ Sound_ClearCraftQueueField() [1/2]

USoundBase * UPrimalGameData::Sound_ClearCraftQueueField ( )
inline

Definition at line 1350 of file GameMode.h.

◆ Sound_ClearCraftQueueField() [2/2]

USoundBase * UPrimalGameData::Sound_ClearCraftQueueField ( )
inline

Definition at line 1858 of file GameMode.h.

◆ Sound_ConfirmPlacingStructureField() [1/2]

USoundBase * UPrimalGameData::Sound_ConfirmPlacingStructureField ( )
inline

Definition at line 1336 of file GameMode.h.

◆ Sound_ConfirmPlacingStructureField() [2/2]

USoundBase * UPrimalGameData::Sound_ConfirmPlacingStructureField ( )
inline

Definition at line 1842 of file GameMode.h.

◆ Sound_CorpseDecomposeField() [1/2]

USoundBase * UPrimalGameData::Sound_CorpseDecomposeField ( )
inline

Definition at line 1338 of file GameMode.h.

◆ Sound_CorpseDecomposeField() [2/2]

USoundBase * UPrimalGameData::Sound_CorpseDecomposeField ( )
inline

Definition at line 1844 of file GameMode.h.

◆ Sound_CraftingTabToggleField() [1/2]

USoundBase * UPrimalGameData::Sound_CraftingTabToggleField ( )
inline

Definition at line 1526 of file GameMode.h.

◆ Sound_CraftingTabToggleField() [2/2]

USoundBase * UPrimalGameData::Sound_CraftingTabToggleField ( )
inline

Definition at line 2038 of file GameMode.h.

◆ Sound_CreateNewCharacterField()

USoundBase * UPrimalGameData::Sound_CreateNewCharacterField ( )
inline

Definition at line 1849 of file GameMode.h.

◆ Sound_CrewMemberRecruitedStingerField()

USoundBase * UPrimalGameData::Sound_CrewMemberRecruitedStingerField ( )
inline

Definition at line 2048 of file GameMode.h.

◆ Sound_DisciplineUnlockedStingerField()

USoundBase * UPrimalGameData::Sound_DisciplineUnlockedStingerField ( )
inline

Definition at line 2042 of file GameMode.h.

◆ Sound_DiscoveryHighStingerField()

USoundBase * UPrimalGameData::Sound_DiscoveryHighStingerField ( )
inline

Definition at line 2046 of file GameMode.h.

◆ Sound_DiscoveryLowStingerField()

USoundBase * UPrimalGameData::Sound_DiscoveryLowStingerField ( )
inline

Definition at line 2044 of file GameMode.h.

◆ Sound_DiscoveryMedStingerField()

USoundBase * UPrimalGameData::Sound_DiscoveryMedStingerField ( )
inline

Definition at line 2045 of file GameMode.h.

◆ Sound_DossierUnlockedField() [1/2]

USoundBase * UPrimalGameData::Sound_DossierUnlockedField ( )
inline

Definition at line 1484 of file GameMode.h.

◆ Sound_DossierUnlockedField() [2/2]

USoundBase * UPrimalGameData::Sound_DossierUnlockedField ( )
inline

Definition at line 1996 of file GameMode.h.

◆ Sound_DropAllItemsField() [1/2]

USoundBase * UPrimalGameData::Sound_DropAllItemsField ( )
inline

Definition at line 1343 of file GameMode.h.

◆ Sound_DropAllItemsField() [2/2]

USoundBase * UPrimalGameData::Sound_DropAllItemsField ( )
inline

Definition at line 1851 of file GameMode.h.

◆ Sound_DropInventoryItemField() [1/2]

USoundBase * UPrimalGameData::Sound_DropInventoryItemField ( )
inline

Definition at line 1365 of file GameMode.h.

◆ Sound_DropInventoryItemField() [2/2]

USoundBase * UPrimalGameData::Sound_DropInventoryItemField ( )
inline

Definition at line 1873 of file GameMode.h.

◆ Sound_EnemyShipDestroyedStingerField()

USoundBase * UPrimalGameData::Sound_EnemyShipDestroyedStingerField ( )
inline

Definition at line 2047 of file GameMode.h.

◆ Sound_FailPlacingStructureField() [1/2]

USoundBase * UPrimalGameData::Sound_FailPlacingStructureField ( )
inline

Definition at line 1335 of file GameMode.h.

◆ Sound_FailPlacingStructureField() [2/2]

USoundBase * UPrimalGameData::Sound_FailPlacingStructureField ( )
inline

Definition at line 1841 of file GameMode.h.

◆ Sound_GenericBoardPassengerField() [1/2]

USoundBase * UPrimalGameData::Sound_GenericBoardPassengerField ( )
inline

Definition at line 1524 of file GameMode.h.

◆ Sound_GenericBoardPassengerField() [2/2]

USoundBase * UPrimalGameData::Sound_GenericBoardPassengerField ( )
inline

Definition at line 2036 of file GameMode.h.

◆ Sound_GenericUnboardPassengerField() [1/2]

USoundBase * UPrimalGameData::Sound_GenericUnboardPassengerField ( )
inline

Definition at line 1525 of file GameMode.h.

◆ Sound_GenericUnboardPassengerField() [2/2]

USoundBase * UPrimalGameData::Sound_GenericUnboardPassengerField ( )
inline

Definition at line 2037 of file GameMode.h.

◆ Sound_InputPinDigitField() [1/2]

USoundBase * UPrimalGameData::Sound_InputPinDigitField ( )
inline

Definition at line 1360 of file GameMode.h.

◆ Sound_InputPinDigitField() [2/2]

USoundBase * UPrimalGameData::Sound_InputPinDigitField ( )
inline

Definition at line 1868 of file GameMode.h.

◆ Sound_ItemFinishCraftingField() [1/2]

USoundBase * UPrimalGameData::Sound_ItemFinishCraftingField ( )
inline

Definition at line 1452 of file GameMode.h.

◆ Sound_ItemFinishCraftingField() [2/2]

USoundBase * UPrimalGameData::Sound_ItemFinishCraftingField ( )
inline

Definition at line 1961 of file GameMode.h.

◆ Sound_ItemFinishRepairingField() [1/2]

USoundBase * UPrimalGameData::Sound_ItemFinishRepairingField ( )
inline

Definition at line 1454 of file GameMode.h.

◆ Sound_ItemFinishRepairingField() [2/2]

USoundBase * UPrimalGameData::Sound_ItemFinishRepairingField ( )
inline

Definition at line 1963 of file GameMode.h.

◆ Sound_ItemStartCraftingField() [1/2]

USoundBase * UPrimalGameData::Sound_ItemStartCraftingField ( )
inline

Definition at line 1451 of file GameMode.h.

◆ Sound_ItemStartCraftingField() [2/2]

USoundBase * UPrimalGameData::Sound_ItemStartCraftingField ( )
inline

Definition at line 1960 of file GameMode.h.

◆ Sound_ItemStartRepairingField() [1/2]

USoundBase * UPrimalGameData::Sound_ItemStartRepairingField ( )
inline

Definition at line 1453 of file GameMode.h.

◆ Sound_ItemStartRepairingField() [2/2]

USoundBase * UPrimalGameData::Sound_ItemStartRepairingField ( )
inline

Definition at line 1962 of file GameMode.h.

◆ Sound_ItemUseOnItemField() [1/2]

USoundBase * UPrimalGameData::Sound_ItemUseOnItemField ( )
inline

Definition at line 1485 of file GameMode.h.

◆ Sound_ItemUseOnItemField() [2/2]

USoundBase * UPrimalGameData::Sound_ItemUseOnItemField ( )
inline

Definition at line 1997 of file GameMode.h.

◆ Sound_LearnedEngramField() [1/2]

USoundBase * UPrimalGameData::Sound_LearnedEngramField ( )
inline

Definition at line 1341 of file GameMode.h.

◆ Sound_LearnedEngramField() [2/2]

USoundBase * UPrimalGameData::Sound_LearnedEngramField ( )
inline

Definition at line 1847 of file GameMode.h.

◆ Sound_MergeItemStackField() [1/2]

USoundBase * UPrimalGameData::Sound_MergeItemStackField ( )
inline

Definition at line 1359 of file GameMode.h.

◆ Sound_MergeItemStackField() [2/2]

USoundBase * UPrimalGameData::Sound_MergeItemStackField ( )
inline

Definition at line 1867 of file GameMode.h.

◆ Sound_PinRejectedField() [1/2]

USoundBase * UPrimalGameData::Sound_PinRejectedField ( )
inline

Definition at line 1362 of file GameMode.h.

◆ Sound_PinRejectedField() [2/2]

USoundBase * UPrimalGameData::Sound_PinRejectedField ( )
inline

Definition at line 1870 of file GameMode.h.

◆ Sound_PinValidatedField() [1/2]

USoundBase * UPrimalGameData::Sound_PinValidatedField ( )
inline

Definition at line 1361 of file GameMode.h.

◆ Sound_PinValidatedField() [2/2]

USoundBase * UPrimalGameData::Sound_PinValidatedField ( )
inline

Definition at line 1869 of file GameMode.h.

◆ Sound_PlayerDeathStingerField()

USoundBase * UPrimalGameData::Sound_PlayerDeathStingerField ( )
inline

Definition at line 2039 of file GameMode.h.

◆ Sound_QuestCompletedStingerField()

USoundBase * UPrimalGameData::Sound_QuestCompletedStingerField ( )
inline

Definition at line 2040 of file GameMode.h.

◆ Sound_ReconnectToCharacterField() [1/2]

USoundBase * UPrimalGameData::Sound_ReconnectToCharacterField ( )
inline

Definition at line 1342 of file GameMode.h.

◆ Sound_ReconnectToCharacterField() [2/2]

USoundBase * UPrimalGameData::Sound_ReconnectToCharacterField ( )
inline

Definition at line 1848 of file GameMode.h.

◆ Sound_RefillWaterContainerField() [1/2]

USoundBase * UPrimalGameData::Sound_RefillWaterContainerField ( )
inline

Definition at line 1366 of file GameMode.h.

◆ Sound_RefillWaterContainerField() [2/2]

USoundBase * UPrimalGameData::Sound_RefillWaterContainerField ( )
inline

Definition at line 1874 of file GameMode.h.

◆ Sound_RemoveClipAmmoField() [1/2]

USoundBase * UPrimalGameData::Sound_RemoveClipAmmoField ( )
inline

Definition at line 1487 of file GameMode.h.

◆ Sound_RemoveClipAmmoField() [2/2]

USoundBase * UPrimalGameData::Sound_RemoveClipAmmoField ( )
inline

Definition at line 1999 of file GameMode.h.

◆ Sound_RemoveItemFromSlotField() [1/2]

USoundBase * UPrimalGameData::Sound_RemoveItemFromSlotField ( )
inline

Definition at line 1349 of file GameMode.h.

◆ Sound_RemoveItemFromSlotField() [2/2]

USoundBase * UPrimalGameData::Sound_RemoveItemFromSlotField ( )
inline

Definition at line 1857 of file GameMode.h.

◆ Sound_RemoveItemSkinField() [1/2]

USoundBase * UPrimalGameData::Sound_RemoveItemSkinField ( )
inline

Definition at line 1486 of file GameMode.h.

◆ Sound_RemoveItemSkinField() [2/2]

USoundBase * UPrimalGameData::Sound_RemoveItemSkinField ( )
inline

Definition at line 1998 of file GameMode.h.

◆ Sound_RemovePinFromMapField() [1/2]

USoundBase * UPrimalGameData::Sound_RemovePinFromMapField ( )
inline

Definition at line 1354 of file GameMode.h.

◆ Sound_RemovePinFromMapField() [2/2]

USoundBase * UPrimalGameData::Sound_RemovePinFromMapField ( )
inline

Definition at line 1862 of file GameMode.h.

◆ Sound_RespawnField()

USoundBase * UPrimalGameData::Sound_RespawnField ( )
inline

Definition at line 1850 of file GameMode.h.

◆ Sound_SetRadioFrequencyField() [1/2]

USoundBase * UPrimalGameData::Sound_SetRadioFrequencyField ( )
inline

Definition at line 1352 of file GameMode.h.

◆ Sound_SetRadioFrequencyField() [2/2]

USoundBase * UPrimalGameData::Sound_SetRadioFrequencyField ( )
inline

Definition at line 1860 of file GameMode.h.

◆ Sound_SetTextGenericField() [1/2]

USoundBase * UPrimalGameData::Sound_SetTextGenericField ( )
inline

Definition at line 1357 of file GameMode.h.

◆ Sound_SetTextGenericField() [2/2]

USoundBase * UPrimalGameData::Sound_SetTextGenericField ( )
inline

Definition at line 1865 of file GameMode.h.

◆ Sound_ShipLevelledUpStingerField()

USoundBase * UPrimalGameData::Sound_ShipLevelledUpStingerField ( )
inline

Definition at line 2049 of file GameMode.h.

◆ Sound_ShipLevelUpAvailableStingerField()

USoundBase * UPrimalGameData::Sound_ShipLevelUpAvailableStingerField ( )
inline

Definition at line 2051 of file GameMode.h.

◆ Sound_SkillUnlockedStingerField()

USoundBase * UPrimalGameData::Sound_SkillUnlockedStingerField ( )
inline

Definition at line 2043 of file GameMode.h.

◆ Sound_SplitItemStackField() [1/2]

USoundBase * UPrimalGameData::Sound_SplitItemStackField ( )
inline

Definition at line 1358 of file GameMode.h.

◆ Sound_SplitItemStackField() [2/2]

USoundBase * UPrimalGameData::Sound_SplitItemStackField ( )
inline

Definition at line 1866 of file GameMode.h.

◆ Sound_StartItemDragField() [1/2]

USoundBase * UPrimalGameData::Sound_StartItemDragField ( )
inline

Definition at line 1330 of file GameMode.h.

◆ Sound_StartItemDragField() [2/2]

USoundBase * UPrimalGameData::Sound_StartItemDragField ( )
inline

Definition at line 1837 of file GameMode.h.

◆ Sound_StartPlacingStructureField() [1/2]

USoundBase * UPrimalGameData::Sound_StartPlacingStructureField ( )
inline

Definition at line 1337 of file GameMode.h.

◆ Sound_StartPlacingStructureField() [2/2]

USoundBase * UPrimalGameData::Sound_StartPlacingStructureField ( )
inline

Definition at line 1843 of file GameMode.h.

◆ Sound_StopItemDragField() [1/2]

USoundBase * UPrimalGameData::Sound_StopItemDragField ( )
inline

Definition at line 1331 of file GameMode.h.

◆ Sound_StopItemDragField() [2/2]

USoundBase * UPrimalGameData::Sound_StopItemDragField ( )
inline

Definition at line 1838 of file GameMode.h.

◆ Sound_TamedDinosField() [1/2]

FieldArray< USoundBase *, 3 > UPrimalGameData::Sound_TamedDinosField ( )
inline

Definition at line 1450 of file GameMode.h.

◆ Sound_TamedDinosField() [2/2]

FieldArray< USoundBase *, 3 > UPrimalGameData::Sound_TamedDinosField ( )
inline

Definition at line 1959 of file GameMode.h.

◆ Sound_TransferAllItemsFromRemoteField() [1/2]

USoundBase * UPrimalGameData::Sound_TransferAllItemsFromRemoteField ( )
inline

Definition at line 1345 of file GameMode.h.

◆ Sound_TransferAllItemsFromRemoteField() [2/2]

USoundBase * UPrimalGameData::Sound_TransferAllItemsFromRemoteField ( )
inline

Definition at line 1853 of file GameMode.h.

◆ Sound_TransferAllItemsToRemoteField() [1/2]

USoundBase * UPrimalGameData::Sound_TransferAllItemsToRemoteField ( )
inline

Definition at line 1344 of file GameMode.h.

◆ Sound_TransferAllItemsToRemoteField() [2/2]

USoundBase * UPrimalGameData::Sound_TransferAllItemsToRemoteField ( )
inline

Definition at line 1852 of file GameMode.h.

◆ Sound_TransferItemFromRemoteField() [1/2]

USoundBase * UPrimalGameData::Sound_TransferItemFromRemoteField ( )
inline

Definition at line 1347 of file GameMode.h.

◆ Sound_TransferItemFromRemoteField() [2/2]

USoundBase * UPrimalGameData::Sound_TransferItemFromRemoteField ( )
inline

Definition at line 1855 of file GameMode.h.

◆ Sound_TransferItemToRemoteField() [1/2]

USoundBase * UPrimalGameData::Sound_TransferItemToRemoteField ( )
inline

Definition at line 1346 of file GameMode.h.

◆ Sound_TransferItemToRemoteField() [2/2]

USoundBase * UPrimalGameData::Sound_TransferItemToRemoteField ( )
inline

Definition at line 1854 of file GameMode.h.

◆ Sound_TribeWarBeginField() [1/2]

USoundBase * UPrimalGameData::Sound_TribeWarBeginField ( )
inline

Definition at line 1363 of file GameMode.h.

◆ Sound_TribeWarBeginField() [2/2]

USoundBase * UPrimalGameData::Sound_TribeWarBeginField ( )
inline

Definition at line 1871 of file GameMode.h.

◆ Sound_TribeWarEndField() [1/2]

USoundBase * UPrimalGameData::Sound_TribeWarEndField ( )
inline

Definition at line 1364 of file GameMode.h.

◆ Sound_TribeWarEndField() [2/2]

USoundBase * UPrimalGameData::Sound_TribeWarEndField ( )
inline

Definition at line 1872 of file GameMode.h.

◆ SpecialExplorerNoteXPBuffField()

TSubclassOf< APrimalBuff > & UPrimalGameData::SpecialExplorerNoteXPBuffField ( )
inline

Definition at line 1493 of file GameMode.h.

◆ StarterNoteItemField() [1/2]

TSubclassOf< UPrimalItem > & UPrimalGameData::StarterNoteItemField ( )
inline

Definition at line 1374 of file GameMode.h.

◆ StarterNoteItemField() [2/2]

TSubclassOf< UPrimalItem > & UPrimalGameData::StarterNoteItemField ( )
inline

Definition at line 1882 of file GameMode.h.

◆ StatGroupDefinitionsField()

TArray< FPrimalStatGroupDefinition > & UPrimalGameData::StatGroupDefinitionsField ( )
inline

Definition at line 2057 of file GameMode.h.

◆ StatGroupDefinitionsMapField()

TMap< FName, int, FDefaultSetAllocator, TDefaultMapKeyFuncs< FName, int, 0 > > & UPrimalGameData::StatGroupDefinitionsMapField ( )
inline

Definition at line 2055 of file GameMode.h.

◆ StaticClass() [1/2]

static UClass * UPrimalGameData::StaticClass ( )
inlinestatic

Definition at line 1565 of file GameMode.h.

◆ StaticClass() [2/2]

static UClass * UPrimalGameData::StaticClass ( )
inlinestatic

Definition at line 2116 of file GameMode.h.

◆ StaticRegisterNativesUPrimalGameData() [1/2]

static void UPrimalGameData::StaticRegisterNativesUPrimalGameData ( )
inlinestatic

Definition at line 1566 of file GameMode.h.

◆ StaticRegisterNativesUPrimalGameData() [2/2]

static void UPrimalGameData::StaticRegisterNativesUPrimalGameData ( )
inlinestatic

Definition at line 2122 of file GameMode.h.

◆ StatusStateDefinitionsField() [1/2]

FieldArray< FPrimalCharacterStatusStateDefinition, 14 > UPrimalGameData::StatusStateDefinitionsField ( )
inline

Definition at line 1318 of file GameMode.h.

◆ StatusStateDefinitionsField() [2/2]

FieldArray< FPrimalCharacterStatusStateDefinition, 38 > UPrimalGameData::StatusStateDefinitionsField ( )
inline

Definition at line 1821 of file GameMode.h.

◆ StatusValueDefinitionsField() [1/2]

FieldArray< FPrimalCharacterStatusValueDefinition, 12 > UPrimalGameData::StatusValueDefinitionsField ( )
inline

Definition at line 1317 of file GameMode.h.

◆ StatusValueDefinitionsField() [2/2]

FieldArray< FPrimalCharacterStatusValueDefinition, 16 > UPrimalGameData::StatusValueDefinitionsField ( )
inline

Definition at line 1820 of file GameMode.h.

◆ StatusValueModifierDescriptionsField() [1/2]

TArray< FStatusValueModifierDescription > & UPrimalGameData::StatusValueModifierDescriptionsField ( )
inline

Definition at line 1327 of file GameMode.h.

◆ StatusValueModifierDescriptionsField() [2/2]

TArray< FStatusValueModifierDescription > & UPrimalGameData::StatusValueModifierDescriptionsField ( )
inline

Definition at line 1834 of file GameMode.h.

◆ StructureDefaultOverlayToolTipWidgetField() [1/2]

TSubclassOf< UPrimalStructureToolTipWidget > & UPrimalGameData::StructureDefaultOverlayToolTipWidgetField ( )
inline

Definition at line 1456 of file GameMode.h.

◆ StructureDefaultOverlayToolTipWidgetField() [2/2]

TSubclassOf< UPrimalStructureToolTipWidget > & UPrimalGameData::StructureDefaultOverlayToolTipWidgetField ( )
inline

Definition at line 1965 of file GameMode.h.

◆ TamedDinoLockedIconField() [1/2]

UTexture2D * UPrimalGameData::TamedDinoLockedIconField ( )
inline

Definition at line 1496 of file GameMode.h.

◆ TamedDinoLockedIconField() [2/2]

UTexture2D * UPrimalGameData::TamedDinoLockedIconField ( )
inline

Definition at line 2007 of file GameMode.h.

◆ TamedDinoUnlockedIconField() [1/2]

UTexture2D * UPrimalGameData::TamedDinoUnlockedIconField ( )
inline

Definition at line 1495 of file GameMode.h.

◆ TamedDinoUnlockedIconField() [2/2]

UTexture2D * UPrimalGameData::TamedDinoUnlockedIconField ( )
inline

Definition at line 2006 of file GameMode.h.

◆ TerritoryMapOverlayMaterialField()

UMaterialInterface * UPrimalGameData::TerritoryMapOverlayMaterialField ( )
inline

Definition at line 2033 of file GameMode.h.

◆ TethererdIconField()

UTexture2D * UPrimalGameData::TethererdIconField ( )
inline

Definition at line 1440 of file GameMode.h.

◆ TheNPCSpawnEntriesContainerAdditionsField() [1/2]

TArray< FNPCSpawnEntriesContainerAdditions > & UPrimalGameData::TheNPCSpawnEntriesContainerAdditionsField ( )
inline

Definition at line 1481 of file GameMode.h.

◆ TheNPCSpawnEntriesContainerAdditionsField() [2/2]

TArray< FNPCSpawnEntriesContainerAdditions > & UPrimalGameData::TheNPCSpawnEntriesContainerAdditionsField ( )
inline

Definition at line 1993 of file GameMode.h.

◆ TickedWorld() [1/2]

void UPrimalGameData::TickedWorld ( UWorld * TheWorld,
float DeltaTime )
inline

Definition at line 1572 of file GameMode.h.

◆ TickedWorld() [2/2]

void UPrimalGameData::TickedWorld ( UWorld * TheWorld,
float DeltaTime )
inline

Definition at line 2123 of file GameMode.h.

◆ TinyBlueprintIconField()

UTexture2D * UPrimalGameData::TinyBlueprintIconField ( )
inline

Definition at line 2032 of file GameMode.h.

◆ TrackMissionSoundField()

USoundBase * UPrimalGameData::TrackMissionSoundField ( )
inline

Definition at line 1408 of file GameMode.h.

◆ TreasureIconField()

UTexture2D * UPrimalGameData::TreasureIconField ( )
inline

Definition at line 1976 of file GameMode.h.

◆ TreasureMapItemTemplateField()

TSubclassOf< UPrimalItem > & UPrimalGameData::TreasureMapItemTemplateField ( )
inline

Definition at line 2060 of file GameMode.h.

◆ TribeXPSharePercentField() [1/2]

float & UPrimalGameData::TribeXPSharePercentField ( )
inline

Definition at line 1446 of file GameMode.h.

◆ TribeXPSharePercentField() [2/2]

float & UPrimalGameData::TribeXPSharePercentField ( )
inline

Definition at line 1955 of file GameMode.h.

◆ TutorialDefinitionsField() [1/2]

TArray< FTutorialDefinition > & UPrimalGameData::TutorialDefinitionsField ( )
inline

Definition at line 1382 of file GameMode.h.

◆ TutorialDefinitionsField() [2/2]

TArray< FTutorialDefinition > & UPrimalGameData::TutorialDefinitionsField ( )
inline

Definition at line 1891 of file GameMode.h.

◆ TutorialDisplaySoundField() [1/2]

USoundBase * UPrimalGameData::TutorialDisplaySoundField ( )
inline

Definition at line 1329 of file GameMode.h.

◆ TutorialDisplaySoundField() [2/2]

USoundBase * UPrimalGameData::TutorialDisplaySoundField ( )
inline

Definition at line 1836 of file GameMode.h.

◆ UnknownIconField() [1/2]

UTexture2D * UPrimalGameData::UnknownIconField ( )
inline

Definition at line 1383 of file GameMode.h.

◆ UnknownIconField() [2/2]

UTexture2D * UPrimalGameData::UnknownIconField ( )
inline

Definition at line 1892 of file GameMode.h.

◆ UnknownMaterialField() [1/2]

UMaterialInterface * UPrimalGameData::UnknownMaterialField ( )
inline

Definition at line 1384 of file GameMode.h.

◆ UnknownMaterialField() [2/2]

UMaterialInterface * UPrimalGameData::UnknownMaterialField ( )
inline

Definition at line 1893 of file GameMode.h.

◆ UnlockableEmotesField() [1/2]

TArray< FUnlockableEmoteEntry > & UPrimalGameData::UnlockableEmotesField ( )
inline

Definition at line 1497 of file GameMode.h.

◆ UnlockableEmotesField() [2/2]

TArray< FUnlockableEmoteEntry > & UPrimalGameData::UnlockableEmotesField ( )
inline

Definition at line 2008 of file GameMode.h.

◆ UnlockIconField() [1/2]

UTexture2D * UPrimalGameData::UnlockIconField ( )
inline

Definition at line 1517 of file GameMode.h.

◆ UnlockIconField() [2/2]

UTexture2D * UPrimalGameData::UnlockIconField ( )
inline

Definition at line 2027 of file GameMode.h.

◆ UntrackMissionSoundField()

USoundBase * UPrimalGameData::UntrackMissionSoundField ( )
inline

Definition at line 1409 of file GameMode.h.

◆ VitaminColorsField()

FieldArray< FLinearColor, 4 > UPrimalGameData::VitaminColorsField ( )
inline

Definition at line 2067 of file GameMode.h.

◆ VitaminIconAddField()

UTexture2D * UPrimalGameData::VitaminIconAddField ( )
inline

Definition at line 2068 of file GameMode.h.

◆ VitaminIconAddTowardsEqField()

UTexture2D * UPrimalGameData::VitaminIconAddTowardsEqField ( )
inline

Definition at line 2071 of file GameMode.h.

◆ VitaminIconMoveTowardsEqField()

UTexture2D * UPrimalGameData::VitaminIconMoveTowardsEqField ( )
inline

Definition at line 2072 of file GameMode.h.

◆ VitaminIconSubtractField()

UTexture2D * UPrimalGameData::VitaminIconSubtractField ( )
inline

Definition at line 2070 of file GameMode.h.

◆ VoiceChatIconField() [1/2]

UTexture2D * UPrimalGameData::VoiceChatIconField ( )
inline

Definition at line 1391 of file GameMode.h.

◆ VoiceChatIconField() [2/2]

UTexture2D * UPrimalGameData::VoiceChatIconField ( )
inline

Definition at line 1900 of file GameMode.h.

◆ VoiceChatWhisperingIconField()

UTexture2D * UPrimalGameData::VoiceChatWhisperingIconField ( )
inline

Definition at line 1393 of file GameMode.h.

◆ VoiceChatYellingIconField() [1/2]

UTexture2D * UPrimalGameData::VoiceChatYellingIconField ( )
inline

Definition at line 1392 of file GameMode.h.

◆ VoiceChatYellingIconField() [2/2]

UTexture2D * UPrimalGameData::VoiceChatYellingIconField ( )
inline

Definition at line 1901 of file GameMode.h.

◆ WeaponAccessoryActivatedIconField() [1/2]

UTexture2D * UPrimalGameData::WeaponAccessoryActivatedIconField ( )
inline

Definition at line 1389 of file GameMode.h.

◆ WeaponAccessoryActivatedIconField() [2/2]

UTexture2D * UPrimalGameData::WeaponAccessoryActivatedIconField ( )
inline

Definition at line 1898 of file GameMode.h.

◆ WheelBackColorField() [1/2]

FColor & UPrimalGameData::WheelBackColorField ( )
inline

Definition at line 1519 of file GameMode.h.

◆ WheelBackColorField() [2/2]

FColor & UPrimalGameData::WheelBackColorField ( )
inline

Definition at line 2029 of file GameMode.h.

◆ WheelFolderColorField() [1/2]

FColor & UPrimalGameData::WheelFolderColorField ( )
inline

Definition at line 1518 of file GameMode.h.

◆ WheelFolderColorField() [2/2]

FColor & UPrimalGameData::WheelFolderColorField ( )
inline

Definition at line 2028 of file GameMode.h.

◆ WhiteTextureField() [1/2]

UTexture2D * UPrimalGameData::WhiteTextureField ( )
inline

Definition at line 1385 of file GameMode.h.

◆ WhiteTextureField() [2/2]

UTexture2D * UPrimalGameData::WhiteTextureField ( )
inline

Definition at line 1894 of file GameMode.h.


The documentation for this struct was generated from the following files: