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unsigned __int32 & | bRequiresCPUAccessField () |
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unsigned __int32 & | bRequiresRenderDataOnServerField () |
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unsigned __int32 & | bReallyDoesWantLightMapUVsField () |
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TArray< UMaterialInterface *, FDefaultAllocator > & | MaterialsField () |
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unsigned __int32 & | bIgnoreTriReductionsField () |
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int & | LightMapResolutionField () |
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int & | LightMapCoordinateIndexField () |
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unsigned __int32 & | UseFullPrecisionUVs_DEPRECATEDField () |
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unsigned __int32 & | bUseMaximumStreamingTexelRatioField () |
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unsigned __int32 & | bStripComplexCollisionForConsole_DEPRECATEDField () |
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unsigned __int32 & | bHasNavigationDataField () |
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unsigned __int32 & | bUseDistanceFieldTextureField () |
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unsigned __int32 & | bOnlyLoadDistanceFieldsOnInteriorLightingMapsField () |
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unsigned __int32 & | IgnoreDistanceFieldChecksForUnderwaterPixelDetectionField () |
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unsigned __int32 & | OptOutFromDistanceFieldShadowsField () |
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unsigned __int32 & | bForceAllowMeshStreamingField () |
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unsigned __int32 & | bAllowDistanceFieldOnLowEndField () |
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unsigned __int32 & | bHighQualityDistanceFieldField () |
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unsigned __int32 & | bForceUseDistanceFieldResolutionField () |
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TEnumAsByte< enum EDistanceFieldTwoSidedOverride > & | DistanceFieldTwoSidedOverrideField () |
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unsigned __int32 & | bAllowLODStreamingTransientField () |
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unsigned __int32 & | bCastFarShadowField () |
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unsigned __int32 & | bAllowLODStreamingField () |
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unsigned __int32 & | bStructureStaticMeshOverride_LocationField () |
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unsigned __int32 & | bStructureStaticMeshOverride_ScaleField () |
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FVector & | StructureStaticMeshOverride_LocationField () |
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FVector & | StructureStaticMeshOverride_ScaleField () |
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FVector & | StructureStaticMeshFlipped_LocationField () |
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float & | DistanceFieldRuntimeQualityField () |
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unsigned __int32 & | bForceForStructureDestroyedMeshField () |
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int & | CurrentStreamedInSizeField () |
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bool & | bStreamInStateField () |
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bool & | bStreamInRequestField () |
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unsigned __int64 & | RequestLoadField () |
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long double & | LastStreamChangeCallField () |
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bool & | bBuiltSocketMapField () |
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float & | StreamingDistanceMultiplierField () |
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float & | LpvBiasMultiplierField () |
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FString & | HighResSourceMeshNameField () |
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unsigned int & | HighResSourceMeshCRCField () |
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FGuid & | LightingGuidField () |
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long double & | LastRenderTimeField () |
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float & | ClosestDistanceField () |
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unsigned int & | StreamDistanceFrameField () |
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int & | ElementToIgnoreForTexFactorField () |
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FName & | CustomTagField () |
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TArray< UMaterialInterface * > & | MaterialsField () |
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int & | LightMapResolutionField () |
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int & | LightMapCoordinateIndexField () |
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float & | DistanceFieldRuntimeQualityField () |
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int & | CurrentStreamedInSizeField () |
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bool & | bStreamInStateField () |
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bool & | bStreamInRequestField () |
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unsigned __int64 & | RequestLoadField () |
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long double & | LastStreamChangeCallField () |
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float & | StreamingDistanceMultiplierField () |
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float & | LpvBiasMultiplierField () |
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FString & | HighResSourceMeshNameField () |
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unsigned int & | HighResSourceMeshCRCField () |
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FGuid & | LightingGuidField () |
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TArray< UStaticMeshSocket * > & | SocketsField () |
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long double & | LastRenderTimeField () |
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float & | ClosestDistanceField () |
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unsigned int & | StreamDistanceFrameField () |
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int & | ElementToIgnoreForTexFactorField () |
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TArray< UAssetUserData * > & | AssetUserDataField () |
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FName & | CustomTagField () |
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void | InitResources () |
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bool | HasValidRenderData () |
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FBoxSphereBounds * | GetBounds (FBoxSphereBounds *result) |
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float | GetStreamingTextureFactor (int RequestedUVIndex) |
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void | ReleaseResources () |
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void | BeginDestroy () |
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bool | IsReadyForFinishDestroy () |
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void | Serialize (FArchive *Ar) |
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void | PostLoad () |
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FString * | GetDesc (FString *result) |
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bool | ContainsPhysicsTriMeshData (bool bInUseAllTriData) |
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void | AddAssetUserData (UAssetUserData *InUserData) |
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UAssetUserData * | GetAssetUserDataOfClass (TSubclassOf< UAssetUserData > InUserDataClass) |
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void | RemoveUserDataOfClass (TSubclassOf< UAssetUserData > InUserDataClass) |
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void | EnforceLightmapRestrictions () |
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void | UnlinkStreaming () |
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void | ResetStreamingState () |
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void | SetLODStreaming (long double CurrentAppTime) |
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long double | Dyn_GetLastRenderTime () |
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float | Dyn_GetSizePriority () |
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void | Dyn_SetStreaming (bool bShouldStream) |
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int | Dyn_GetStreamingSize () |
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bool | Dyn_IsStreamed () |
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bool | UpdateStreaming () |
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void | InitializeLODData () |
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void | ExecuteUbergraph (int EntryPoint) |
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bool | AreAllOuterObjectsValid () |
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FName * | GetExporterName (FName *result) |
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FString * | GetDetailedInfoInternal (FString *result) |
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UObject * | GetArchetype () |
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bool | IsBasedOnArchetype (UObject *const SomeObject) |
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bool | IsInBlueprint () |
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bool | Rename (const wchar_t *InName, UObject *NewOuter, unsigned int Flags) |
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void | LoadLocalized (UObject *LocBase, bool bLoadHierachecally) |
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void | LocalizeProperty (UObject *LocBase, TArray< FString > *PropertyTagChain, UProperty *const BaseProperty, UProperty *const Property, void *const ValueAddress) |
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void | BeginDestroy () |
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void | FinishDestroy () |
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FString * | GetDetailedInfo (FString *result) |
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bool | ConditionalBeginDestroy () |
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bool | ConditionalFinishDestroy () |
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void | ConditionalPostLoad () |
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bool | Modify (bool bAlwaysMarkDirty) |
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bool | IsSelected () |
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void | CollectDefaultSubobjects (TArray< UObject * > *OutSubobjectArray, bool bIncludeNestedSubobjects) |
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bool | CheckDefaultSubobjectsInternal () |
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bool | IsAsset () |
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bool | IsSafeForRootSet () |
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void | LoadConfig (UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, UProperty *PropertyToLoad) |
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void | ConditionalShutdownAfterError () |
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bool | IsNameStableForNetworking () |
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bool | IsFullNameStableForNetworking () |
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bool | IsSupportedForNetworking () |
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UFunction * | FindFunctionChecked (FName InName) |
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void | ProcessEvent (UFunction *Function, void *Parms) |
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| __declspec (dllexport) UProperty *FindProperty(FName name) |
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int | GetLinkerUE4Version () |
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int | GetLinkerLicenseeUE4Version () |
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FString * | GetPathName (FString *result, UObject *StopOuter) |
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void | GetPathName (UObject *StopOuter, FString *ResultString) |
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FString * | GetFullName (FString *result, UObject *StopOuter) |
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void | MarkPackageDirty () |
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bool | IsIn (UObject *SomeOuter) |
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bool | IsA (UClass *SomeBase) |
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void * | GetInterfaceAddress (UClass *InterfaceClass) |
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bool | IsDefaultSubobject () |
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int | GetLinkerIndex () |
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EObjectFlags & | ObjectFlagsField () |
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int & | InternalIndexField () |
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UClass * | ClassField () |
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FName & | NameField () |
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UObject * | OuterField () |
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void | DeferredRegister (UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *InName) |
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bool | IsValidLowLevel () |
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bool | IsValidLowLevelFast (bool bRecursive) |
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void | Register (const wchar_t *PackageName, const wchar_t *InName) |
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Definition at line 9462 of file Actor.h.