Ark Server API (ASE) - Wiki
Loading...
Searching...
No Matches
Enums.h File Reference
+ This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Namespaces

namespace  EInventoryDataListType
 
namespace  EInventorySortType
 
namespace  EXPType
 
namespace  EBabyCuddleType
 
namespace  EAttachLocation
 
namespace  EEndPlayReason
 
namespace  EPrimalARKTributeDataType
 
namespace  ESTOFNotificationType
 
namespace  EDinoTamedOrder
 
namespace  EPrimalCharacterInputType
 
namespace  EWeaponState
 
namespace  EPathFollowingRequestResult
 
namespace  EPathFollowingResult
 
namespace  EComponentMobility
 
namespace  EOnDesrializationType
 
namespace  EPrimalItemStat
 
namespace  EPrimalEquipmentType
 
namespace  EPrimalItemMessage
 
namespace  EMatineeCaptureType
 
namespace  ETravelFailure
 
namespace  ETameUnitType
 
namespace  ESeamlessVolumeSide
 
namespace  ESaveWorldType
 
namespace  EEngramDiscipline
 
namespace  ELevelExperienceRampType
 
namespace  EPrimalItemType
 
namespace  EPrimalConsumableType
 
namespace  EPrimalCharacterStatusValue
 
namespace  EShipSize
 
namespace  ECaptainOtherActions
 
namespace  ETribeGroupPermission
 
namespace  EWeaponAttackInput
 
namespace  EPrimalCharacterStatusState
 
namespace  EPrimalStatsValueTypes
 
namespace  ECaptainOrder
 
namespace  EWeaponType
 
namespace  EWeaponAttackType
 
namespace  ECombatChangeReason
 
namespace  EEngramGroup
 
namespace  EMoveComponentAction
 
namespace  EQuitPreference
 
namespace  EActorListsBP
 
namespace  ESuggestProjVelocityTraceOption
 
namespace  EOnlineAsyncTaskState
 
namespace  EListSessionStatus
 
namespace  ESocketWaitConditions
 
namespace  EChatSendMode
 
namespace  EChatType
 
namespace  EShipType
 
namespace  ETribeEntityType
 
namespace  EServerOctreeGroup
 

Enumerations

enum  EInventoryDataListType::Type {
  EInventoryDataListType::LocalEquipment = 1 , EInventoryDataListType::LocalQuickSlots = 1 << 2 , EInventoryDataListType::LocalItems = 1 << 3 , EInventoryDataListType::LocalCraftables = 1 << 4 ,
  EInventoryDataListType::RemoteItems = 1 << 8 , EInventoryDataListType::RemoteCraftables = 1 << 9 , EInventoryDataListType::RemoteEquipment = 1 << 10 , EInventoryDataListType::ArkInventory = 1 << 16 ,
  EInventoryDataListType::Droppable = 1 << 17 , EInventoryDataListType::DroppableMinusEquipped = 1 << 18 , EInventoryDataListType::Colors = 1 << 19 , EInventoryDataListType::Brushes = 1 << 20 ,
  EInventoryDataListType::Dyes = 1 << 21 , EInventoryDataListType::Ingredients = 1 << 22 , EInventoryDataListType::Mask_Local = 0xFF , EInventoryDataListType::Mask_Remote = 0xFF00 ,
  EInventoryDataListType::Mask_LocalInventory = LocalItems | LocalCraftables , EInventoryDataListType::Mask_RemoteInventory = RemoteItems | RemoteCraftables , EInventoryDataListType::Mask_LocalDataList = LocalEquipment | Mask_LocalInventory , EInventoryDataListType::Mask_RemoteDataList = RemoteEquipment | Mask_RemoteInventory ,
  EInventoryDataListType::Mask_Inventories = Mask_LocalInventory | Mask_RemoteInventory | ArkInventory , EInventoryDataListType::Mask_Items = LocalItems | RemoteItems , EInventoryDataListType::Mask_Craftables = LocalCraftables | RemoteCraftables , EInventoryDataListType::Mask_Equipment = LocalEquipment | RemoteEquipment ,
  EInventoryDataListType::LocalEquipment = 1 , EInventoryDataListType::LocalQuickSlots = 1 << 2 , EInventoryDataListType::LocalItems = 1 << 3 , EInventoryDataListType::LocalCraftables = 1 << 4 ,
  EInventoryDataListType::RemoteItems = 1 << 8 , EInventoryDataListType::RemoteCraftables = 1 << 9 , EInventoryDataListType::RemoteEquipment = 1 << 10 , EInventoryDataListType::ArkInventory = 1 << 16 ,
  EInventoryDataListType::Droppable = 1 << 17 , EInventoryDataListType::DroppableMinusEquipped = 1 << 18 , EInventoryDataListType::Colors = 1 << 19 , EInventoryDataListType::Brushes = 1 << 20 ,
  EInventoryDataListType::Dyes = 1 << 21 , EInventoryDataListType::Ingredients = 1 << 22 , EInventoryDataListType::Mask_Local = 0xFF , EInventoryDataListType::Mask_Remote = 0xFF00 ,
  EInventoryDataListType::Mask_LocalInventory = LocalItems | LocalCraftables , EInventoryDataListType::Mask_RemoteInventory = RemoteItems | RemoteCraftables , EInventoryDataListType::Mask_LocalDataList = LocalEquipment | Mask_LocalInventory , EInventoryDataListType::Mask_RemoteDataList = RemoteEquipment | Mask_RemoteInventory ,
  EInventoryDataListType::Mask_Inventories = Mask_LocalInventory | Mask_RemoteInventory | ArkInventory , EInventoryDataListType::Mask_Items = LocalItems | RemoteItems , EInventoryDataListType::Mask_Craftables = LocalCraftables | RemoteCraftables , EInventoryDataListType::Mask_Equipment = LocalEquipment | RemoteEquipment
}
 
enum  EInventorySortType::Type {
  EInventorySortType::Default = 0x0 , EInventorySortType::Alphabetical_Asc = 0x1 , EInventorySortType::Alphabetical_Dsc = 0x2 , EInventorySortType::Weight_Asc = 0x3 ,
  EInventorySortType::Weight_Dsc = 0x4 , EInventorySortType::Type_Asc = 0x5 , EInventorySortType::Type_Dsc = 0x6 , EInventorySortType::SpoilTimer_Asc = 0x7 ,
  EInventorySortType::SpoilTimer_Dsc = 0x8 , EInventorySortType::Default = 0x0 , EInventorySortType::Alphabetical_Asc = 0x1 , EInventorySortType::Alphabetical_Dsc = 0x2 ,
  EInventorySortType::Weight_Asc = 0x3 , EInventorySortType::Weight_Dsc = 0x4 , EInventorySortType::Type_Asc = 0x5 , EInventorySortType::Type_Dsc = 0x6 ,
  EInventorySortType::SpoilTimer_Asc = 0x7 , EInventorySortType::SpoilTimer_Dsc = 0x8
}
 
enum  EXPType::Type {
  EXPType::XP_GENERIC = 0x0 , EXPType::XP_KILL = 0x1 , EXPType::XP_HARVEST = 0x2 , EXPType::XP_CRAFT = 0x3 ,
  EXPType::XP_SPECIAL = 0x4 , EXPType::XP_SHIPKILL = 0x5 , EXPType::XP_DISCOVERY = 0x6 , EXPType::MAX = 0x7 ,
  EXPType::XP_GENERIC = 0x0 , EXPType::XP_KILL = 0x1 , EXPType::XP_HARVEST = 0x2 , EXPType::XP_CRAFT = 0x3 ,
  EXPType::XP_SPECIAL = 0x4 , EXPType::XP_ALPHAKILL = 0x5 , EXPType::MAX = 0x7
}
 
enum  EBabyCuddleType::Type {
  EBabyCuddleType::PET = 0x0 , EBabyCuddleType::FOOD = 0x1 , EBabyCuddleType::WALK = 0x2 , EBabyCuddleType::MAX = 0x3 ,
  EBabyCuddleType::PET = 0x0 , EBabyCuddleType::FOOD = 0x1 , EBabyCuddleType::WALK = 0x2 , EBabyCuddleType::MAX = 0x3
}
 
enum  EAttachLocation::Type {
  EAttachLocation::KeepRelativeOffset = 0x0 , EAttachLocation::KeepWorldPosition = 0x1 , EAttachLocation::SnapToTarget = 0x2 , EAttachLocation::KeepRelativeOffset = 0x0 ,
  EAttachLocation::KeepWorldPosition = 0x1 , EAttachLocation::SnapToTarget = 0x2
}
 
enum  EEndPlayReason::Type {
  EEndPlayReason::ActorDestroyed = 0x0 , EEndPlayReason::LevelTransition = 0x1 , EEndPlayReason::EndPlayInEditor = 0x2 , EEndPlayReason::RemovedFromWorld = 0x3 ,
  EEndPlayReason::Quit = 0x4 , EEndPlayReason::ActorDestroyed = 0x0 , EEndPlayReason::LevelTransition = 0x1 , EEndPlayReason::EndPlayInEditor = 0x2 ,
  EEndPlayReason::RemovedFromWorld = 0x3 , EEndPlayReason::Quit = 0x4
}
 
enum  EPrimalARKTributeDataType::Type {
  EPrimalARKTributeDataType::Items = 0x0 , EPrimalARKTributeDataType::TamedDinos = 0x1 , EPrimalARKTributeDataType::CharacterData = 0x2 , EPrimalARKTributeDataType::MAX = 0x3 ,
  EPrimalARKTributeDataType::Items = 0x0 , EPrimalARKTributeDataType::TamedDinos = 0x1 , EPrimalARKTributeDataType::CharacterData = 0x2 , EPrimalARKTributeDataType::MAX = 0x3
}
 
enum  ESTOFNotificationType::Type {
  ESTOFNotificationType::Death = 0x0 , ESTOFNotificationType::TribeEliminated = 0x1 , ESTOFNotificationType::MatchVictory = 0x2 , ESTOFNotificationType::MatchDraw = 0x3 ,
  ESTOFNotificationType::MAX = 0x4 , ESTOFNotificationType::Death = 0x0 , ESTOFNotificationType::TribeEliminated = 0x1 , ESTOFNotificationType::MatchVictory = 0x2 ,
  ESTOFNotificationType::MatchDraw = 0x3 , ESTOFNotificationType::MAX = 0x4
}
 
enum  EDinoTamedOrder::Type {
  EDinoTamedOrder::SetAggressionPassive = 0x0 , EDinoTamedOrder::SetAggressionNeutral = 0x1 , EDinoTamedOrder::SetAggressionAggressive = 0x2 , EDinoTamedOrder::SetAggressionAttackTarget = 0x3 ,
  EDinoTamedOrder::ToggleFollowMe = 0x4 , EDinoTamedOrder::FollowMe = 0x5 , EDinoTamedOrder::StopFollowing = 0x6 , EDinoTamedOrder::CycleFollowDistance = 0x7 ,
  EDinoTamedOrder::SetAggressionPassiveFlee = 0x8 , EDinoTamedOrder::MAX = 0x9 , EDinoTamedOrder::SetAggressionPassive = 0x0 , EDinoTamedOrder::SetAggressionNeutral = 0x1 ,
  EDinoTamedOrder::SetAggressionAggressive = 0x2 , EDinoTamedOrder::SetAggressionAttackTarget = 0x3 , EDinoTamedOrder::ToggleFollowMe = 0x4 , EDinoTamedOrder::FollowMe = 0x5 ,
  EDinoTamedOrder::StopFollowing = 0x6 , EDinoTamedOrder::CycleFollowDistance = 0x7 , EDinoTamedOrder::SetAggressionPassiveFlee = 0x8 , EDinoTamedOrder::LandingToMe = 0x9 ,
  EDinoTamedOrder::MAX = 0x9
}
 
enum  EPrimalCharacterInputType::Type {
  EPrimalCharacterInputType::PrimaryFire = 0x0 , EPrimalCharacterInputType::Targeting = 0x1 , EPrimalCharacterInputType::AltFire = 0x2 , EPrimalCharacterInputType::SwitchWeapon = 0x3 ,
  EPrimalCharacterInputType::Reload = 0x4 , EPrimalCharacterInputType::Crouch = 0x5 , EPrimalCharacterInputType::Prone = 0x6 , EPrimalCharacterInputType::CrouchProneToggle = 0x7 ,
  EPrimalCharacterInputType::SwitchMap = 0x8 , EPrimalCharacterInputType::DinoAttack = 0x9 , EPrimalCharacterInputType::Feat = 0xA , EPrimalCharacterInputType::MAX = 0xB ,
  EPrimalCharacterInputType::PrimaryFire = 0x0 , EPrimalCharacterInputType::Targeting = 0x1 , EPrimalCharacterInputType::AltFire = 0x2 , EPrimalCharacterInputType::SwitchWeapon = 0x3 ,
  EPrimalCharacterInputType::Reload = 0x4 , EPrimalCharacterInputType::Crouch = 0x5 , EPrimalCharacterInputType::Prone = 0x6 , EPrimalCharacterInputType::CrouchProneToggle = 0x7 ,
  EPrimalCharacterInputType::SwitchMap = 0x8 , EPrimalCharacterInputType::DinoAttack = 0x9
}
 
enum  EWeaponState::Type {
  EWeaponState::Idle = 0x0 , EWeaponState::Firing = 0x1 , EWeaponState::Reloading = 0x2 , EWeaponState::Equipping = 0x3 ,
  EWeaponState::Switching = 0x4 , EWeaponState::UnEquipping = 0x5 , EWeaponState::Idle = 0x0 , EWeaponState::Firing = 0x1 ,
  EWeaponState::Reloading = 0x2 , EWeaponState::Equipping = 0x3 , EWeaponState::UnEquipping = 0x5
}
 
enum  EPathFollowingRequestResult::Type {
  EPathFollowingRequestResult::Failed = 0x0 , EPathFollowingRequestResult::AlreadyAtGoal = 0x1 , EPathFollowingRequestResult::RequestSuccessful = 0x2 , EPathFollowingRequestResult::Failed = 0x0 ,
  EPathFollowingRequestResult::AlreadyAtGoal = 0x1 , EPathFollowingRequestResult::RequestSuccessful = 0x2
}
 
enum  EPathFollowingResult::Type {
  EPathFollowingResult::Success = 0x0 , EPathFollowingResult::Blocked = 0x1 , EPathFollowingResult::OffPath = 0x2 , EPathFollowingResult::Aborted = 0x3 ,
  EPathFollowingResult::Skipped = 0x4 , EPathFollowingResult::Invalid = 0x5 , EPathFollowingResult::Success = 0x0 , EPathFollowingResult::Blocked = 0x1 ,
  EPathFollowingResult::OffPath = 0x2 , EPathFollowingResult::Aborted = 0x3 , EPathFollowingResult::Skipped = 0x4 , EPathFollowingResult::Invalid = 0x5
}
 
enum  EComponentMobility::Type {
  EComponentMobility::Static = 0x0 , EComponentMobility::Stationary = 0x1 , EComponentMobility::Movable = 0x2 , EComponentMobility::Static = 0x0 ,
  EComponentMobility::Stationary = 0x1 , EComponentMobility::Movable = 0x2
}
 
enum class  ERelativeTransformSpace {
  RTS_World , RTS_Actor , RTS_Component , RTS_World = 0x0 ,
  RTS_Actor = 0x1 , RTS_Component = 0x2
}
 
enum class  EMoveComponentFlags {
  MOVECOMP_NoFlags , MOVECOMP_IgnoreBases , MOVECOMP_SkipPhysicsMove , MOVECOMP_NeverIgnoreBlockingOverlaps ,
  MOVECOMP_DoCenterOfMassCheck , MOVECOMP_NoFlags = 0x0 , MOVECOMP_IgnoreBases = 0x1 , MOVECOMP_SkipPhysicsMove = 0x2 ,
  MOVECOMP_NeverIgnoreBlockingOverlaps = 0x4 , MOVECOMP_DoCenterOfMassCheck = 0x8
}
 
enum  EOnDesrializationType::Type {
  EOnDesrializationType::SaveGame = 0x0 , EOnDesrializationType::OnePersonTravel = 0x1 , EOnDesrializationType::TopVolumeTravel = 0x2 , EOnDesrializationType::RightVolumeTravel = 0x3 ,
  EOnDesrializationType::BottomVolumeTravel = 0x4 , EOnDesrializationType::LeftVolumeTravel = 0x5 , EOnDesrializationType::MAX = 0x6
}
 
enum  EPrimalItemStat::Type {
  EPrimalItemStat::GenericQuality = 0x0 , EPrimalItemStat::Armor = 0x1 , EPrimalItemStat::MaxDurability = 0x2 , EPrimalItemStat::WeaponDamagePercent = 0x3 ,
  EPrimalItemStat::WeaponClipAmmo = 0x4 , EPrimalItemStat::HypothermalInsulation = 0x5 , EPrimalItemStat::Weight = 0x6 , EPrimalItemStat::HyperthermalInsulation = 0x7 ,
  EPrimalItemStat::MAX = 0x8 , EPrimalItemStat::GenericQuality = 0x0 , EPrimalItemStat::Armor = 0x1 , EPrimalItemStat::MaxDurability = 0x2 ,
  EPrimalItemStat::WeaponDamagePercent = 0x3 , EPrimalItemStat::WeaponClipAmmo = 0x4 , EPrimalItemStat::HypothermalInsulation = 0x5 , EPrimalItemStat::Weight = 0x6 ,
  EPrimalItemStat::HyperthermalInsulation = 0x7 , EPrimalItemStat::MAX = 0x8
}
 
enum  EPrimalEquipmentType::Type {
  EPrimalEquipmentType::Hat = 0x0 , EPrimalEquipmentType::Shirt = 0x1 , EPrimalEquipmentType::Pants = 0x2 , EPrimalEquipmentType::Boots = 0x3 ,
  EPrimalEquipmentType::Gloves = 0x4 , EPrimalEquipmentType::DinoSaddle = 0x5 , EPrimalEquipmentType::Trophy = 0x6 , EPrimalEquipmentType::Costume = 0x7 ,
  EPrimalEquipmentType::Shield = 0x8 , EPrimalEquipmentType::MAX = 0x9 , EPrimalEquipmentType::Hat = 0x0 , EPrimalEquipmentType::Shirt = 0x1 ,
  EPrimalEquipmentType::Pants = 0x2 , EPrimalEquipmentType::Boots = 0x3 , EPrimalEquipmentType::Gloves = 0x4 , EPrimalEquipmentType::DinoSaddle = 0x5 ,
  EPrimalEquipmentType::Trophy = 0x6 , EPrimalEquipmentType::Costume = 0x7 , EPrimalEquipmentType::Shield = 0x8 , EPrimalEquipmentType::Weapon = 0x9 ,
  EPrimalEquipmentType::Snapshot = 0xa , EPrimalEquipmentType::MAX = 0x9
}
 
enum  EPrimalItemMessage::Type {
  EPrimalItemMessage::Broken = 0x0 , EPrimalItemMessage::Repaired = 0x1 , EPrimalItemMessage::MAX = 0x2 , EPrimalItemMessage::Broken = 0x0 ,
  EPrimalItemMessage::Repaired = 0x1 , EPrimalItemMessage::MAX = 0x2
}
 
enum  EMatineeCaptureType::Type {
  EMatineeCaptureType::AVI = 0x0 , EMatineeCaptureType::BMP = 0x1 , EMatineeCaptureType::PNG = 0x2 , EMatineeCaptureType::JPEG = 0x3 ,
  EMatineeCaptureType::AVI = 0x0 , EMatineeCaptureType::BMP = 0x1 , EMatineeCaptureType::PNG = 0x2 , EMatineeCaptureType::JPEG = 0x3
}
 
enum  ETravelFailure::Type {
  ETravelFailure::NoLevel = 0x0 , ETravelFailure::LoadMapFailure = 0x1 , ETravelFailure::InvalidURL = 0x2 , ETravelFailure::PackageMissing = 0x3 ,
  ETravelFailure::PackageVersion = 0x4 , ETravelFailure::NoDownload = 0x5 , ETravelFailure::TravelFailure = 0x6 , ETravelFailure::CheatCommands = 0x7 ,
  ETravelFailure::PendingNetGameCreateFailure = 0x8 , ETravelFailure::CloudSaveFailure = 0x9 , ETravelFailure::ServerTravelFailure = 0xA , ETravelFailure::ClientTravelFailure = 0xB ,
  ETravelFailure::NoLevel = 0x0 , ETravelFailure::LoadMapFailure = 0x1 , ETravelFailure::InvalidURL = 0x2 , ETravelFailure::PackageMissing = 0x3 ,
  ETravelFailure::PackageVersion = 0x4 , ETravelFailure::NoDownload = 0x5 , ETravelFailure::TravelFailure = 0x6 , ETravelFailure::CheatCommands = 0x7 ,
  ETravelFailure::PendingNetGameCreateFailure = 0x8 , ETravelFailure::CloudSaveFailure = 0x9 , ETravelFailure::ServerTravelFailure = 0xA , ETravelFailure::ClientTravelFailure = 0xB
}
 
enum  ETameUnitType::Type { ETameUnitType::DINOS = 0x0 , ETameUnitType::ANCHOREDSHIPS = 0x1 , ETameUnitType::UNANCHOREDSHIPS = 0x2 , ETameUnitType::MAX = 0x3 }
 
enum  ESeamlessVolumeSide::Side {
  ESeamlessVolumeSide::Top = 0x0 , ESeamlessVolumeSide::Bottom = 0x1 , ESeamlessVolumeSide::Left = 0x2 , ESeamlessVolumeSide::Right = 0x3 ,
  ESeamlessVolumeSide::TopLeft = 0x4 , ESeamlessVolumeSide::TopRight = 0x5 , ESeamlessVolumeSide::BottomRight = 0x6 , ESeamlessVolumeSide::BottomLeft = 0x7 ,
  ESeamlessVolumeSide::Side_MAX = 0x8
}
 
enum  ESaveWorldType::Type { ESaveWorldType::Normal = 0x0 , ESaveWorldType::Checkpoint = 0x1 }
 
enum  EEngramDiscipline::Type {
  EEngramDiscipline::SURVIVALISM = 0x0 , EEngramDiscipline::CONSTRUCTION_MERCANTILISM = 0x1 , EEngramDiscipline::BEASTMASTERY = 0x2 , EEngramDiscipline::HAND_TO_HAND_COMBAT = 0x3 ,
  EEngramDiscipline::SWORDSMANSHIP = 0x4 , EEngramDiscipline::ARCHERY_THROWING_WEAPONS = 0x5 , EEngramDiscipline::PISTOLS_RIFLES = 0x6 , EEngramDiscipline::ARMORY = 0x7 ,
  EEngramDiscipline::MEDICINE = 0x8 , EEngramDiscipline::ARTILLERY = 0x9 , EEngramDiscipline::SEAMANSHIP = 0xA , EEngramDiscipline::CAPTAINEERING = 0xB ,
  EEngramDiscipline::COOKING_FARMING = 0xC , EEngramDiscipline::MUSIC_DANCE = 0xD , EEngramDiscipline::PIRACY = 0xE , EEngramDiscipline::TAROT = 0xF ,
  EEngramDiscipline::MAX = 0x10
}
 
enum  ELevelExperienceRampType::Type {
  ELevelExperienceRampType::Player = 0x0 , ELevelExperienceRampType::DinoEasy = 0x1 , ELevelExperienceRampType::DinoMedium = 0x2 , ELevelExperienceRampType::DinoHard = 0x3 ,
  ELevelExperienceRampType::MAX = 0x4 , ELevelExperienceRampType::Player = 0x0 , ELevelExperienceRampType::DinoEasy = 0x1 , ELevelExperienceRampType::DinoMedium = 0x2 ,
  ELevelExperienceRampType::DinoHard = 0x3 , ELevelExperienceRampType::MAX = 0x4
}
 
enum  EPrimalItemType::Type {
  EPrimalItemType::MiscConsumable = 0x0 , EPrimalItemType::Equipment = 0x1 , EPrimalItemType::Weapon = 0x2 , EPrimalItemType::Ammo = 0x3 ,
  EPrimalItemType::Structure = 0x4 , EPrimalItemType::Resource = 0x5 , EPrimalItemType::Skin = 0x6 , EPrimalItemType::WeaponAttachment = 0x7 ,
  EPrimalItemType::Artifact = 0x8 , EPrimalItemType::MAX = 0x9 , EPrimalItemType::MiscConsumable = 0x0 , EPrimalItemType::Equipment = 0x1 ,
  EPrimalItemType::Weapon = 0x2 , EPrimalItemType::Ammo = 0x3 , EPrimalItemType::Structure = 0x4 , EPrimalItemType::Resource = 0x5 ,
  EPrimalItemType::Skin = 0x6 , EPrimalItemType::WeaponAttachment = 0x7 , EPrimalItemType::Artifact = 0x8 , EPrimalItemType::MAX = 0x9
}
 
enum  EPrimalConsumableType::Type {
  EPrimalConsumableType::Food = 0x0 , EPrimalConsumableType::Water = 0x1 , EPrimalConsumableType::Medicine = 0x2 , EPrimalConsumableType::Other = 0x3 ,
  EPrimalConsumableType::MAX = 0x4 , EPrimalConsumableType::Food = 0x0 , EPrimalConsumableType::Water = 0x1 , EPrimalConsumableType::Medicine = 0x2 ,
  EPrimalConsumableType::Other = 0x3 , EPrimalConsumableType::MAX = 0x4
}
 
enum  EPrimalCharacterStatusValue::Type {
  EPrimalCharacterStatusValue::Health = 0x0 , EPrimalCharacterStatusValue::Stamina = 0x1 , EPrimalCharacterStatusValue::Torpidity = 0x2 , EPrimalCharacterStatusValue::Oxygen = 0x3 ,
  EPrimalCharacterStatusValue::Food = 0x4 , EPrimalCharacterStatusValue::Water = 0x5 , EPrimalCharacterStatusValue::Temperature = 0x6 , EPrimalCharacterStatusValue::Weight = 0x7 ,
  EPrimalCharacterStatusValue::MeleeDamageMultiplier = 0x8 , EPrimalCharacterStatusValue::SpeedMultiplier = 0x9 , EPrimalCharacterStatusValue::TemperatureFortitude = 0xA , EPrimalCharacterStatusValue::CraftingSpeedMultiplier = 0xB ,
  EPrimalCharacterStatusValue::VitaminA = 0xC , EPrimalCharacterStatusValue::VitaminB = 0xD , EPrimalCharacterStatusValue::VitaminC = 0xE , EPrimalCharacterStatusValue::VitaminD = 0xF ,
  EPrimalCharacterStatusValue::MAX = 0x10 , EPrimalCharacterStatusValue::Health = 0x0 , EPrimalCharacterStatusValue::Stamina = 0x1 , EPrimalCharacterStatusValue::Torpidity = 0x2 ,
  EPrimalCharacterStatusValue::Oxygen = 0x3 , EPrimalCharacterStatusValue::Food = 0x4 , EPrimalCharacterStatusValue::Water = 0x5 , EPrimalCharacterStatusValue::Temperature = 0x6 ,
  EPrimalCharacterStatusValue::Weight = 0x7 , EPrimalCharacterStatusValue::MeleeDamageMultiplier = 0x8 , EPrimalCharacterStatusValue::SpeedMultiplier = 0x9 , EPrimalCharacterStatusValue::TemperatureFortitude = 0xA ,
  EPrimalCharacterStatusValue::CraftingSpeedMultiplier = 0xB , EPrimalCharacterStatusValue::MAX = 0x10
}
 
enum  EShipSize::Type {
  EShipSize::SHIP_Personal = 0x0 , EShipSize::SHIP_Mini = 0x1 , EShipSize::SHIP_Small = 0x2 , EShipSize::SHIP_Medium = 0x3 ,
  EShipSize::SHIP_Large = 0x4 , EShipSize::SHIP_Massive = 0x5 , EShipSize::SHIP_MAX = 0x6
}
 
enum  ECaptainOtherActions::Type { ECaptainOtherActions::ToggleActivationGroup1 = 0x0 , ECaptainOtherActions::SwitchAmmoTypeGroup1 = 0x1 , ECaptainOtherActions::SwitchAmmoTypeGroup2 = 0x2 , ECaptainOtherActions::None = 0x3 }
 
enum  ETribeGroupPermission::Type {
  ETribeGroupPermission::STRUCTUREACTIVATE = 0x0 , ETribeGroupPermission::INVENTORYACCESS = 0x1 , ETribeGroupPermission::PET_ORDER = 0x2 , ETribeGroupPermission::PET_RIDE = 0x3 ,
  ETribeGroupPermission::GENERAL_STRUCTUREDEMOLISH = 0x4 , ETribeGroupPermission::GENERAL_STRUCTUREATTACHMENT = 0x5 , ETribeGroupPermission::GENERAL_BUILDSTRUCTUREINRANGE = 0x6 , ETribeGroupPermission::INVITEMEMBER = 0x7 ,
  ETribeGroupPermission::PROMOTEMEMBER = 0x8 , ETribeGroupPermission::DEMOTEMEMBER = 0x9 , ETribeGroupPermission::BANISHMEMBER = 0xA , ETribeGroupPermission::PET_UNCLAIM = 0xB ,
  ETribeGroupPermission::STRUCTUREACTIVATE = 0x0 , ETribeGroupPermission::INVENTORYACCESS = 0x1 , ETribeGroupPermission::PET_ORDER = 0x2 , ETribeGroupPermission::PET_RIDE = 0x3 ,
  ETribeGroupPermission::GENERAL_STRUCTUREDEMOLISH = 0x4 , ETribeGroupPermission::GENERAL_STRUCTUREATTACHMENT = 0x5 , ETribeGroupPermission::GENERAL_BUILDSTRUCTUREINRANGE = 0x6 , ETribeGroupPermission::INVITEMEMBER = 0x7 ,
  ETribeGroupPermission::PROMOTEMEMBER = 0x8 , ETribeGroupPermission::DEMOTEMEMBER = 0x9 , ETribeGroupPermission::BANISHMEMBER = 0xA , ETribeGroupPermission::PET_UNCLAIM = 0xB ,
  ETribeGroupPermission::TELEPORT_MEMBERS = 0xc , ETribeGroupPermission::TELEPORT_DINOS = 0xd
}
 
enum  EWeaponAttackInput::Type {
  EWeaponAttackInput::PrimaryInput = 0x0 , EWeaponAttackInput::SecondaryInput = 0x1 , EWeaponAttackInput::TertiaryInput = 0x2 , EWeaponAttackInput::QuaternaryInput = 0x3 ,
  EWeaponAttackInput::QuinaryInput = 0x4 , EWeaponAttackInput::AltInput = 0x5 , EWeaponAttackInput::None = 0x6
}
 
enum  EPrimalCharacterStatusState::Type {
  EPrimalCharacterStatusState::Dead = 0x0 , EPrimalCharacterStatusState::Winded = 0x1 , EPrimalCharacterStatusState::Starvation = 0x2 , EPrimalCharacterStatusState::Dehydration = 0x3 ,
  EPrimalCharacterStatusState::Suffocation = 0x4 , EPrimalCharacterStatusState::Encumbered = 0x5 , EPrimalCharacterStatusState::Hypothermia = 0x6 , EPrimalCharacterStatusState::Hyperthermia = 0x7 ,
  EPrimalCharacterStatusState::Injured = 0x8 , EPrimalCharacterStatusState::KnockedOut = 0x9 , EPrimalCharacterStatusState::Sleeping = 0xA , EPrimalCharacterStatusState::Cold = 0xB ,
  EPrimalCharacterStatusState::Hot = 0xC , EPrimalCharacterStatusState::Crafting = 0xD , EPrimalCharacterStatusState::VitaminALowest = 0xE , EPrimalCharacterStatusState::VitaminALow = 0xF ,
  EPrimalCharacterStatusState::VitaminAHigh = 0x10 , EPrimalCharacterStatusState::VitaminAHighest = 0x11 , EPrimalCharacterStatusState::VitaminBLowest = 0x12 , EPrimalCharacterStatusState::VitaminBLow = 0x13 ,
  EPrimalCharacterStatusState::VitaminBHigh = 0x14 , EPrimalCharacterStatusState::VitaminBHighest = 0x15 , EPrimalCharacterStatusState::VitaminCLowest = 0x16 , EPrimalCharacterStatusState::VitaminCLow = 0x17 ,
  EPrimalCharacterStatusState::VitaminCHigh = 0x18 , EPrimalCharacterStatusState::VitaminCHighest = 0x19 , EPrimalCharacterStatusState::VitaminDLowest = 0x1A , EPrimalCharacterStatusState::VitaminDLow = 0x1B ,
  EPrimalCharacterStatusState::VitaminDHigh = 0x1C , EPrimalCharacterStatusState::VitaminDHighest = 0x1D , EPrimalCharacterStatusState::Overeat = 0x1E , EPrimalCharacterStatusState::Exhausted = 0x1F ,
  EPrimalCharacterStatusState::LowStamina = 0x20 , EPrimalCharacterStatusState::CombatState = 0x21 , EPrimalCharacterStatusState::Crouching = 0x22 , EPrimalCharacterStatusState::Proning = 0x23 ,
  EPrimalCharacterStatusState::Overdrink = 0x24 , EPrimalCharacterStatusState::Yelling = 0x25 , EPrimalCharacterStatusState::MAX = 0x26 , EPrimalCharacterStatusState::Dead = 0x0 ,
  EPrimalCharacterStatusState::Winded = 0x1 , EPrimalCharacterStatusState::Starvation = 0x2 , EPrimalCharacterStatusState::Dehydration = 0x3 , EPrimalCharacterStatusState::Suffocation = 0x4 ,
  EPrimalCharacterStatusState::Encumbered = 0x5 , EPrimalCharacterStatusState::Hypothermia = 0x6 , EPrimalCharacterStatusState::Hyperthermia = 0x7 , EPrimalCharacterStatusState::Injured = 0x8 ,
  EPrimalCharacterStatusState::KnockedOut = 0x9 , EPrimalCharacterStatusState::Sleeping = 0xA , EPrimalCharacterStatusState::Cold = 0xB , EPrimalCharacterStatusState::Hot = 0xC ,
  EPrimalCharacterStatusState::Crafting = 0xD , EPrimalCharacterStatusState::MAX = 0x26
}
 
enum  EPrimalStatsValueTypes::Type {
  EPrimalStatsValueTypes::TotalShots = 0x0 , EPrimalStatsValueTypes::Misses = 0x1 , EPrimalStatsValueTypes::HitsStructure = 0x2 , EPrimalStatsValueTypes::HitsDinoBody = 0x3 ,
  EPrimalStatsValueTypes::HitsDinoCritical = 0x4 , EPrimalStatsValueTypes::HitsPlayerBody = 0x5 , EPrimalStatsValueTypes::HitsPlayerCritical = 0x6 , EPrimalStatsValueTypes::MAX = 0x7 ,
  EPrimalStatsValueTypes::TotalShots = 0x0 , EPrimalStatsValueTypes::Misses = 0x1 , EPrimalStatsValueTypes::HitsStructure = 0x2 , EPrimalStatsValueTypes::HitsDinoBody = 0x3 ,
  EPrimalStatsValueTypes::HitsDinoCritical = 0x4 , EPrimalStatsValueTypes::HitsPlayerBody = 0x5 , EPrimalStatsValueTypes::HitsPlayerCritical = 0x6 , EPrimalStatsValueTypes::MAX = 0x7
}
 
enum  ECaptainOrder::Type {
  ECaptainOrder::StandDown = 0x0 , ECaptainOrder::FreeFire = 0x1 , ECaptainOrder::AttackMyTarget = 0x2 , ECaptainOrder::ManualFire = 0x3 ,
  ECaptainOrder::None = 0x4 , ECaptainOrder::RedAlert = 0x5 , ECaptainOrder::UnRedAlert = 0x6
}
 
enum  EWeaponType::Type {
  EWeaponType::Fist = 0x0 , EWeaponType::OneHanded = 0x1 , EWeaponType::TwoHanded = 0x2 , EWeaponType::Pistol = 0x3 ,
  EWeaponType::MAX = 0x4
}
 
enum  EWeaponAttackType::Type {
  EWeaponAttackType::FirstAttack = 0x0 , EWeaponAttackType::SecondAttack = 0x1 , EWeaponAttackType::ThirdAttack = 0x2 , EWeaponAttackType::BlockingAttack = 0x3 ,
  EWeaponAttackType::BreakingAttack = 0x4 , EWeaponAttackType::ChargeRun = 0x5 , EWeaponAttackType::PreChargeRun = 0x6 , EWeaponAttackType::FastAttack = 0x7 ,
  EWeaponAttackType::Targeting = 0x8 , EWeaponAttackType::DownBlockingAttack = 0x9 , EWeaponAttackType::ExtraAttack = 0xA , EWeaponAttackType::None = 0xB
}
 
enum  ECombatChangeReason::Type { ECombatChangeReason::FromInput = 0x0 , ECombatChangeReason::MovementMode = 0x1 , ECombatChangeReason::ForcedChange = 0x2 , ECombatChangeReason::MAX = 0x3 }
 
enum  EEngramGroup::Type {
  EEngramGroup::ARK_PRIME = 0x2 , EEngramGroup::ARK_SCORCHEDEARTH = 0x4 , EEngramGroup::ARK_TEK = 0x8 , EEngramGroup::ARK_UNLEARNED = 0x10 ,
  EEngramGroup::ARK_ABERRATION = 0x20 , EEngramGroup::MAX = 0x21 , EEngramGroup::ARK_PRIME = 0x2 , EEngramGroup::ARK_SCORCHEDEARTH = 0x4 ,
  EEngramGroup::ARK_TEK = 0x8 , EEngramGroup::ARK_UNLEARNED = 0x10 , EEngramGroup::ARK_ABERRATION = 0x20 , EEngramGroup::ARK_EXTINCTION = 0x40 ,
  EEngramGroup::ARK_GENESIS = 0x80 , EEngramGroup::ARK_GEN2 = 0x81 , EEngramGroup::MAX = 0x21
}
 
enum  EMoveComponentAction::Type {
  EMoveComponentAction::Move = 0x0 , EMoveComponentAction::Stop = 0x1 , EMoveComponentAction::Return = 0x2 , EMoveComponentAction::Move = 0x0 ,
  EMoveComponentAction::Stop = 0x1 , EMoveComponentAction::Return = 0x2
}
 
enum  EQuitPreference::Type { EQuitPreference::Quit = 0x0 , EQuitPreference::Background = 0x1 }
 
enum  EActorListsBP::Type {
  EActorListsBP::AL_PLAYERS = 0x0 , EActorListsBP::AL_PLAYERSTATES = 0x1 , EActorListsBP::AL_FLOATINGHUD = 0x2 , EActorListsBP::AL_UNSTASISEDACTORS = 0x3 ,
  EActorListsBP::AL_NPC = 0x4 , EActorListsBP::AL_NPC_ACTIVE = 0x5 , EActorListsBP::AL_FORCEDHUD = 0x6 , EActorListsBP::AL_NPCZONEMANAGERS = 0x7 ,
  EActorListsBP::AL_PLAYERCONTROLLERS = 0x8 , EActorListsBP::AL_BEDS = 0x9 , EActorListsBP::AL_BIOMEZONEVOLUMES = 0xa , EActorListsBP::AL_NPC_DEAD = 0xb ,
  EActorListsBP::AL_DAYCYCLEAMBIENTSOUNDS = 0xc , EActorListsBP::AL_STRUCTURESCLIENT = 0xd , EActorListsBP::AL_STRUCTUREPREVENTIONVOLUMES = 0xe , EActorListsBP::AL_TRANSPONDERS = 0xf ,
  EActorListsBP::AL_CUSTOMACTORLISTS = 0x10 , EActorListsBP::AL_BLOCKINGVOLUMES = 0x11 , EActorListsBP::AL_AMBIENTSOUNDS = 0x12 , EActorListsBP::AL_CONNECTEDSHOOTERCHARACTERS = 0x13 ,
  EActorListsBP::AL_EXPLORERNOTECHESTS = 0x14 , EActorListsBP::AL_SUPPLYCRATEVOLUMES = 0x15 , EActorListsBP::AL_TAMED_DINOS = 0x16 , EActorListsBP::MAX = 0x17
}
 
enum  ESuggestProjVelocityTraceOption::Type { ESuggestProjVelocityTraceOption::DoNotTrace = 0x0 , ESuggestProjVelocityTraceOption::TraceFullPath = 0x1 , ESuggestProjVelocityTraceOption::OnlyTraceWhileAsceding = 0x2 }
 
enum  EOnlineAsyncTaskState::Type { EOnlineAsyncTaskState::NotStarted = 0x0 , EOnlineAsyncTaskState::InProgress = 0x1 , EOnlineAsyncTaskState::Done = 0x2 , EOnlineAsyncTaskState::Failed = 0x3 }
 
enum  EListSessionStatus::Type {
  EListSessionStatus::SearchingOfficial = 0x0 , EListSessionStatus::SearchingUnofficial = 0x1 , EListSessionStatus::SearchingHistory = 0x2 , EListSessionStatus::SearchingFavorites = 0x3 ,
  EListSessionStatus::SearchingFriends = 0x4 , EListSessionStatus::SearchingLAN = 0x5 , EListSessionStatus::SearchingListenServers = 0x6 , EListSessionStatus::SearchingUnOfficialPCServer = 0x7 ,
  EListSessionStatus::SearchingOfficialLegacy = 0x8 , EListSessionStatus::MAX = 0x9 , EListSessionStatus::SearchingOfficial = 0x0 , EListSessionStatus::SearchingUnofficial = 0x1 ,
  EListSessionStatus::SearchingHistory = 0x2 , EListSessionStatus::SearchingFavorites = 0x3 , EListSessionStatus::SearchingFriends = 0x4 , EListSessionStatus::SearchingLAN = 0x5 ,
  EListSessionStatus::SearchingListenServers = 0x6 , EListSessionStatus::SearchingUnOfficialPCServer = 0x7 , EListSessionStatus::SearchingOfficialLegacy = 0x8 , EListSessionStatus::MAX = 0x9
}
 
enum  ESocketWaitConditions::Type {
  ESocketWaitConditions::WaitForRead = 0x0 , ESocketWaitConditions::WaitForWrite = 0x1 , ESocketWaitConditions::WaitForReadOrWrite = 0x2 , ESocketWaitConditions::WaitForRead = 0x0 ,
  ESocketWaitConditions::WaitForWrite = 0x1 , ESocketWaitConditions::WaitForReadOrWrite = 0x2
}
 
enum  ESoilType {
  SoilType_None = 0x0 , SoilType_1 = 0x1 , SoilType_2 = 0x2 , SoilType_3 = 0x3 ,
  SoilType_4 = 0x4 , SoilType_5 = 0x5 , SoilType_6 = 0x6 , SoilType_7 = 0x7 ,
  SoilType_8 = 0x8 , SoilType_9 = 0x9 , SoilType_10 = 0xA , SoilType_11 = 0xB ,
  SoilType_12 = 0xC , SoilType_13 = 0xD , SoilType_14 = 0xE , SoilType_15 = 0xF ,
  SoilType_16 = 0x10 , SoilType_17 = 0x11 , SoilType_18 = 0x12 , SoilType_19 = 0x13 ,
  SoilType_20 = 0x14 , SoilType_21 = 0x15 , SoilType_22 = 0x16 , SoilType_23 = 0x17 ,
  SoilType_24 = 0x18 , SoilType_25 = 0x19 , SoilType_26 = 0x1A , SoilType_27 = 0x1B ,
  SoilType_28 = 0x1C , SoilType_29 = 0x1D , SoilType_30 = 0x1E , SoilType_31 = 0x1F ,
  SoilType_32 = 0x20 , SoilType_33 = 0x21 , SoilType_34 = 0x22 , SoilType_35 = 0x23 ,
  SoilType_36 = 0x24 , SoilType_37 = 0x25 , SoilType_38 = 0x26 , SoilType_39 = 0x27 ,
  SoilType_40 = 0x28 , SoilType_41 = 0x29 , SoilType_42 = 0x2A , SoilType_43 = 0x2B ,
  SoilType_44 = 0x2C , SoilType_45 = 0x2D , SoilType_46 = 0x2E , SoilType_47 = 0x2F ,
  SoilType_48 = 0x30 , SoilType_49 = 0x31 , SoilType_50 = 0x32 , SoilType_51 = 0x33 ,
  SoilType_52 = 0x34 , SoilType_53 = 0x35 , SoilType_54 = 0x36 , SoilType_55 = 0x37 ,
  SoilType_56 = 0x38 , SoilType_57 = 0x39 , SoilType_58 = 0x3A , SoilType_59 = 0x3B ,
  SoilType_60 = 0x3C , SoilType_61 = 0x3D , SoilType_62 = 0x3E , SoilType_63 = 0x3F ,
  SoilType_64 = 0x40 , SoilType_Max = 0x41
}
 
enum  EChatSendMode::Type {
  EChatSendMode::GlobalChat = 0x0 , EChatSendMode::ProximityChat = 0x1 , EChatSendMode::RadioChat = 0x2 , EChatSendMode::GlobalTribeChat = 0x3 ,
  EChatSendMode::AllianceChat = 0x4 , EChatSendMode::MAX = 0x5 , EChatSendMode::GlobalChat = 0x0 , EChatSendMode::GlobalTribeChat = 0x3 ,
  EChatSendMode::LocalChat = 0x2 , EChatSendMode::AllianceChat = 0x4 , EChatSendMode::MAX = 0x5
}
 
enum  EChatType::Type {
  EChatType::GlobalChat = 0x0 , EChatType::ProximityChat = 0x1 , EChatType::RadioChat = 0x2 , EChatType::GlobalTribeChat = 0x3 ,
  EChatType::AllianceChat = 0x4 , EChatType::MAX = 0x5 , EChatType::GlobalChat = 0x0 , EChatType::ProximityChat = 0x1 ,
  EChatType::RadioChat = 0x2 , EChatType::GlobalTribeChat = 0x3 , EChatType::AllianceChat = 0x4 , EChatType::MAX = 0x5
}
 
enum  EShipType::Type {
  EShipType::Default = 0x0 , EShipType::Brigantine = 0x1 , EShipType::Raft = 0x2 , EShipType::Dinghy = 0x3 ,
  EShipType::Sloop = 0x4 , EShipType::Schooner = 0x5 , EShipType::Galleon = 0x6 , EShipType::MAX = 0x7
}
 
enum  ETribeEntityType::Type
 
enum  EServerOctreeGroup::Type {
  EServerOctreeGroup::STASISCOMPONENTS = 0x0 , EServerOctreeGroup::PLAYERPAWNS = 0x1 , EServerOctreeGroup::DINOPAWNS = 0x2 , EServerOctreeGroup::PAWNS = 0x3 ,
  EServerOctreeGroup::STRUCTURES = 0x4 , EServerOctreeGroup::TARGETABLEACTORS = 0x5 , EServerOctreeGroup::SPATIALNETWORKEDACTORS = 0x6 , EServerOctreeGroup::SPATIALNETWORKEDACTORS_DORMANT = 0x7 ,
  EServerOctreeGroup::ALL_SPATIAL = 0x8 , EServerOctreeGroup::THERMALSTRUCTURES = 0x9 , EServerOctreeGroup::STRUCTURES_CORE = 0xA , EServerOctreeGroup::DINOPAWNS_TAMED = 0xB ,
  EServerOctreeGroup::PLAYERS_AND_TAMED_DINOS = 0xC , EServerOctreeGroup::DINOFOODCONTAINER = 0xD , EServerOctreeGroup::GRENADES = 0xE , EServerOctreeGroup::TREESAPTAPS = 0xF ,
  EServerOctreeGroup::LARGEUNSTASISRANGE = 0x10 , EServerOctreeGroup::TRAPS = 0x11 , EServerOctreeGroup::MAX = 0x12 , EServerOctreeGroup::STASISCOMPONENTS = 0x0 ,
  EServerOctreeGroup::PLAYERPAWNS = 0x1 , EServerOctreeGroup::DINOPAWNS = 0x2 , EServerOctreeGroup::PAWNS = 0x3 , EServerOctreeGroup::STRUCTURES = 0x4 ,
  EServerOctreeGroup::TARGETABLEACTORS = 0x5 , EServerOctreeGroup::PLAYERS_CONNECTED = 0x6 , EServerOctreeGroup::SPATIALNETWORKEDACTORS = 0x6 , EServerOctreeGroup::SPATIALNETWORKEDACTORS_DORMANT = 0x7 ,
  EServerOctreeGroup::ALL_SPATIAL = 0x8 , EServerOctreeGroup::THERMALSTRUCTURES = 0x9 , EServerOctreeGroup::STRUCTURES_CORE = 0xA , EServerOctreeGroup::DINOPAWNS_TAMED = 0xB ,
  EServerOctreeGroup::PLAYERS_AND_TAMED_DINOS = 0xC , EServerOctreeGroup::PLAYERS_CONNECTED_AND_TAMED_DINOS = 0xe , EServerOctreeGroup::DINOFOODCONTAINER = 0xD , EServerOctreeGroup::GRENADES = 0xE ,
  EServerOctreeGroup::TREESAPTAPS = 0xF , EServerOctreeGroup::LARGEUNSTASISRANGE = 0x10 , EServerOctreeGroup::TRAPS = 0x11 , EServerOctreeGroup::MAX = 0x12
}
 

Enumeration Type Documentation

◆ EMoveComponentFlags

enum class EMoveComponentFlags
strong
Enumerator
MOVECOMP_NoFlags 
MOVECOMP_IgnoreBases 
MOVECOMP_SkipPhysicsMove 
MOVECOMP_NeverIgnoreBlockingOverlaps 
MOVECOMP_DoCenterOfMassCheck 
MOVECOMP_NoFlags 
MOVECOMP_IgnoreBases 
MOVECOMP_SkipPhysicsMove 
MOVECOMP_NeverIgnoreBlockingOverlaps 
MOVECOMP_DoCenterOfMassCheck 

Definition at line 212 of file Enums.h.

◆ ERelativeTransformSpace

enum class ERelativeTransformSpace
strong
Enumerator
RTS_World 
RTS_Actor 
RTS_Component 
RTS_World 
RTS_Actor 
RTS_Component 

Definition at line 205 of file Enums.h.

◆ ESoilType

enum ESoilType
Enumerator
SoilType_None 
SoilType_1 
SoilType_2 
SoilType_3 
SoilType_4 
SoilType_5 
SoilType_6 
SoilType_7 
SoilType_8 
SoilType_9 
SoilType_10 
SoilType_11 
SoilType_12 
SoilType_13 
SoilType_14 
SoilType_15 
SoilType_16 
SoilType_17 
SoilType_18 
SoilType_19 
SoilType_20 
SoilType_21 
SoilType_22 
SoilType_23 
SoilType_24 
SoilType_25 
SoilType_26 
SoilType_27 
SoilType_28 
SoilType_29 
SoilType_30 
SoilType_31 
SoilType_32 
SoilType_33 
SoilType_34 
SoilType_35 
SoilType_36 
SoilType_37 
SoilType_38 
SoilType_39 
SoilType_40 
SoilType_41 
SoilType_42 
SoilType_43 
SoilType_44 
SoilType_45 
SoilType_46 
SoilType_47 
SoilType_48 
SoilType_49 
SoilType_50 
SoilType_51 
SoilType_52 
SoilType_53 
SoilType_54 
SoilType_55 
SoilType_56 
SoilType_57 
SoilType_58 
SoilType_59 
SoilType_60 
SoilType_61 
SoilType_62 
SoilType_63 
SoilType_64 
SoilType_Max 

Definition at line 686 of file Enums.h.