Ark Server API (ASE) - Wiki
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Atlas.h File Reference
#include "../Base.h"
#include "../UE/Math/Vector.h"
#include "../UE/Math/Rotator.h"
#include "../UE/NetSerialization.h"
#include "../UE/Math/ColorList.h"
#include "../UE/UE.h"
#include "Enums.h"
#include "Inventory.h"
#include "Other.h"
#include "Tribe.h"
#include "Actor.h"
#include "GameMode.h"
#include "GameState.h"
#include "PrimalStructure.h"
#include "../../IApiUtils.h"
#include "../../ICommands.h"
#include "IHooks.h"
#include "Tools.h"
+ Include dependency graph for Atlas.h:
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Go to the source code of this file.

Macros

#define _CRT_SECURE_NO_WARNINGS
 
#define ATLAS_GAME
 

Functions

static unsigned int GetBuildUniqueId ()
 

Macro Definition Documentation

◆ _CRT_SECURE_NO_WARNINGS

#define _CRT_SECURE_NO_WARNINGS

Definition at line 3 of file Atlas.h.

◆ ATLAS_GAME

#define ATLAS_GAME

Definition at line 6 of file Atlas.h.

Function Documentation

◆ GetBuildUniqueId()

static unsigned int GetBuildUniqueId ( )
static

Definition at line 30 of file Atlas.h.