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FPrimalPersistentCharacterStatsStruct Struct Reference

#include <Actor.h>

Public Member Functions

unsigned __int16 & CharacterStatusComponent_ExtraCharacterLevelField ()
 
float & CharacterStatusComponent_ExperiencePointsField ()
 
int & PlayerState_TotalEngramPointsField ()
 
int & CharacterStatusComponent_HighestExtraCharacterLevelField ()
 
int & CharacterStatusComponent_LastRespecAtExtraCharacterLevelField ()
 
TArray< unsigned int > & PerMapExplorerNoteUnlocksField ()
 
TArray< FName > & EmoteUnlocksField ()
 
TArray< FName > & FeatUnlocksField ()
 
TArray< FDefaultItemEntry > & ExtraDefaultItemsField ()
 
TArray< TSubclassOf< UPrimalEngramEntry > > & PlayerState_UnlockedSkillsField ()
 
FieldArray< char, 16 > CharacterStatusComponent_NumberOfLevelUpPointsAppliedField ()
 
FieldArray< TSubclassOf< UPrimalItem >, 10 > PlayerState_DefaultItemSlotClassesField ()
 
FieldArray< char, 10 > PlayerState_DefaultItemSlotEngramsField ()
 
FieldArray< TSubclassOf< APrimalBuff >, 10 > PlayerState_FeatHotkeysField ()
 
FieldArray< FDinoOrderGroup, 10 > DinoOrderGroupsField ()
 
int & CurrentlySelectedDinoOrderGroupField ()
 
float & PercentageOfHeadHairGrowthField ()
 
float & PercentageOfFacialHairGrowthField ()
 
char & FacialHairIndexField ()
 
char & HeadHairIndexField ()
 
FPrimalPersistentCharacterStatsStructoperator= (FPrimalPersistentCharacterStatsStruct *__that)
 
bool IsPerMapExplorerNoteUnlocked (int ExplorerNoteIndex)
 
void ApplyToPrimalCharacter (APrimalCharacter *aChar, AShooterPlayerController *forPC, bool bIgnoreStats, bool bSetCurrentStatsToMax)
 
void GiveEngramsToPlayerState (APrimalCharacter *aChar, AShooterPlayerController *forPC)
 
void UnlockEmote (FName EmoteName)
 
void UnlockFeat (FName FeatName)
 
void UnlockPerMapExplorerNote (int ExplorerNoteIndex)
 
unsigned __int16 & CharacterStatusComponent_ExtraCharacterLevelField ()
 
float & CharacterStatusComponent_ExperiencePointsField ()
 
int & PlayerState_TotalEngramPointsField ()
 
int & CharacterStatusComponent_HighestExtraCharacterLevelField ()
 
int & CharacterStatusComponent_LastRespecAtExtraCharacterLevelField ()
 
long double & CharacterStatusComponent_LastRespecUtcTimeSecondsField ()
 
TArray< unsigned int > & PerMapExplorerNoteUnlocksField ()
 
TArray< FName > & EmoteUnlocksField ()
 
TArray< TSubclassOf< UPrimalItem > > & PlayerState_EngramBlueprintsField ()
 
FieldArray< char, 12 > CharacterStatusComponent_NumberOfLevelUpPointsAppliedField ()
 
FieldArray< TSubclassOf< UPrimalItem >, 10 > PlayerState_DefaultItemSlotClassesField ()
 
FieldArray< char, 10 > PlayerState_DefaultItemSlotEngramsField ()
 
FieldArray< FDinoOrderGroup, 10 > DinoOrderGroupsField ()
 
int & CurrentlySelectedDinoOrderGroupField ()
 
float & PercentageOfHeadHairGrowthField ()
 
bool & bHasUnlockedAllExplorerNotes ()
 
float & PercentageOfFacialHairGrowthField ()
 
char & FacialHairIndexField ()
 
char & HeadHairIndexField ()
 
FPrimalPersistentCharacterStatsStructoperator= (FPrimalPersistentCharacterStatsStruct *__that)
 
bool IsPerMapExplorerNoteUnlocked (int ExplorerNoteIndex)
 
void ApplyToPrimalCharacter (APrimalCharacter *aChar, AShooterPlayerController *forPC, bool bIgnoreStats)
 
void GiveEngramsToPlayerState (APrimalCharacter *aChar, AShooterPlayerController *forPC)
 
void UnlockEmote (FName EmoteName)
 
bool IsEmoteUnlocked (FName EmoteName)
 
void UnlockPerMapExplorerNote (int ExplorerNoteIndex)
 

Static Public Member Functions

static UScriptStructStaticStruct ()
 
static UScriptStructStaticStruct ()
 

Detailed Description

Definition at line 5429 of file Actor.h.

Member Function Documentation

◆ ApplyToPrimalCharacter() [1/2]

void FPrimalPersistentCharacterStatsStruct::ApplyToPrimalCharacter ( APrimalCharacter * aChar,
AShooterPlayerController * forPC,
bool bIgnoreStats )
inline

Definition at line 5155 of file Actor.h.

◆ ApplyToPrimalCharacter() [2/2]

void FPrimalPersistentCharacterStatsStruct::ApplyToPrimalCharacter ( APrimalCharacter * aChar,
AShooterPlayerController * forPC,
bool bIgnoreStats,
bool bSetCurrentStatsToMax )
inline

Definition at line 5456 of file Actor.h.

◆ bHasUnlockedAllExplorerNotes()

bool & FPrimalPersistentCharacterStatsStruct::bHasUnlockedAllExplorerNotes ( )
inline

Definition at line 5146 of file Actor.h.

◆ CharacterStatusComponent_ExperiencePointsField() [1/2]

float & FPrimalPersistentCharacterStatsStruct::CharacterStatusComponent_ExperiencePointsField ( )
inline

Definition at line 5132 of file Actor.h.

◆ CharacterStatusComponent_ExperiencePointsField() [2/2]

float & FPrimalPersistentCharacterStatsStruct::CharacterStatusComponent_ExperiencePointsField ( )
inline

Definition at line 5432 of file Actor.h.

◆ CharacterStatusComponent_ExtraCharacterLevelField() [1/2]

unsigned __int16 & FPrimalPersistentCharacterStatsStruct::CharacterStatusComponent_ExtraCharacterLevelField ( )
inline

Definition at line 5131 of file Actor.h.

◆ CharacterStatusComponent_ExtraCharacterLevelField() [2/2]

unsigned __int16 & FPrimalPersistentCharacterStatsStruct::CharacterStatusComponent_ExtraCharacterLevelField ( )
inline

Definition at line 5431 of file Actor.h.

◆ CharacterStatusComponent_HighestExtraCharacterLevelField() [1/2]

int & FPrimalPersistentCharacterStatsStruct::CharacterStatusComponent_HighestExtraCharacterLevelField ( )
inline

Definition at line 5134 of file Actor.h.

◆ CharacterStatusComponent_HighestExtraCharacterLevelField() [2/2]

int & FPrimalPersistentCharacterStatsStruct::CharacterStatusComponent_HighestExtraCharacterLevelField ( )
inline

Definition at line 5434 of file Actor.h.

◆ CharacterStatusComponent_LastRespecAtExtraCharacterLevelField() [1/2]

int & FPrimalPersistentCharacterStatsStruct::CharacterStatusComponent_LastRespecAtExtraCharacterLevelField ( )
inline

Definition at line 5135 of file Actor.h.

◆ CharacterStatusComponent_LastRespecAtExtraCharacterLevelField() [2/2]

int & FPrimalPersistentCharacterStatsStruct::CharacterStatusComponent_LastRespecAtExtraCharacterLevelField ( )
inline

Definition at line 5435 of file Actor.h.

◆ CharacterStatusComponent_LastRespecUtcTimeSecondsField()

long double & FPrimalPersistentCharacterStatsStruct::CharacterStatusComponent_LastRespecUtcTimeSecondsField ( )
inline

Definition at line 5136 of file Actor.h.

◆ CharacterStatusComponent_NumberOfLevelUpPointsAppliedField() [1/2]

FieldArray< char, 12 > FPrimalPersistentCharacterStatsStruct::CharacterStatusComponent_NumberOfLevelUpPointsAppliedField ( )
inline

Definition at line 5140 of file Actor.h.

◆ CharacterStatusComponent_NumberOfLevelUpPointsAppliedField() [2/2]

FieldArray< char, 16 > FPrimalPersistentCharacterStatsStruct::CharacterStatusComponent_NumberOfLevelUpPointsAppliedField ( )
inline

Definition at line 5441 of file Actor.h.

◆ CurrentlySelectedDinoOrderGroupField() [1/2]

int & FPrimalPersistentCharacterStatsStruct::CurrentlySelectedDinoOrderGroupField ( )
inline

Definition at line 5144 of file Actor.h.

◆ CurrentlySelectedDinoOrderGroupField() [2/2]

int & FPrimalPersistentCharacterStatsStruct::CurrentlySelectedDinoOrderGroupField ( )
inline

Definition at line 5446 of file Actor.h.

◆ DinoOrderGroupsField() [1/2]

FieldArray< FDinoOrderGroup, 10 > FPrimalPersistentCharacterStatsStruct::DinoOrderGroupsField ( )
inline

Definition at line 5143 of file Actor.h.

◆ DinoOrderGroupsField() [2/2]

FieldArray< FDinoOrderGroup, 10 > FPrimalPersistentCharacterStatsStruct::DinoOrderGroupsField ( )
inline

Definition at line 5445 of file Actor.h.

◆ EmoteUnlocksField() [1/2]

TArray< FName > & FPrimalPersistentCharacterStatsStruct::EmoteUnlocksField ( )
inline

Definition at line 5138 of file Actor.h.

◆ EmoteUnlocksField() [2/2]

TArray< FName > & FPrimalPersistentCharacterStatsStruct::EmoteUnlocksField ( )
inline

Definition at line 5437 of file Actor.h.

◆ ExtraDefaultItemsField()

TArray< FDefaultItemEntry > & FPrimalPersistentCharacterStatsStruct::ExtraDefaultItemsField ( )
inline

Definition at line 5439 of file Actor.h.

◆ FacialHairIndexField() [1/2]

char & FPrimalPersistentCharacterStatsStruct::FacialHairIndexField ( )
inline

Definition at line 5148 of file Actor.h.

◆ FacialHairIndexField() [2/2]

char & FPrimalPersistentCharacterStatsStruct::FacialHairIndexField ( )
inline

Definition at line 5449 of file Actor.h.

◆ FeatUnlocksField()

TArray< FName > & FPrimalPersistentCharacterStatsStruct::FeatUnlocksField ( )
inline

Definition at line 5438 of file Actor.h.

◆ GiveEngramsToPlayerState() [1/2]

void FPrimalPersistentCharacterStatsStruct::GiveEngramsToPlayerState ( APrimalCharacter * aChar,
AShooterPlayerController * forPC )
inline

Definition at line 5156 of file Actor.h.

◆ GiveEngramsToPlayerState() [2/2]

void FPrimalPersistentCharacterStatsStruct::GiveEngramsToPlayerState ( APrimalCharacter * aChar,
AShooterPlayerController * forPC )
inline

Definition at line 5457 of file Actor.h.

◆ HeadHairIndexField() [1/2]

char & FPrimalPersistentCharacterStatsStruct::HeadHairIndexField ( )
inline

Definition at line 5149 of file Actor.h.

◆ HeadHairIndexField() [2/2]

char & FPrimalPersistentCharacterStatsStruct::HeadHairIndexField ( )
inline

Definition at line 5450 of file Actor.h.

◆ IsEmoteUnlocked()

bool FPrimalPersistentCharacterStatsStruct::IsEmoteUnlocked ( FName EmoteName)
inline

Definition at line 5158 of file Actor.h.

◆ IsPerMapExplorerNoteUnlocked() [1/2]

bool FPrimalPersistentCharacterStatsStruct::IsPerMapExplorerNoteUnlocked ( int ExplorerNoteIndex)
inline

Definition at line 5154 of file Actor.h.

◆ IsPerMapExplorerNoteUnlocked() [2/2]

bool FPrimalPersistentCharacterStatsStruct::IsPerMapExplorerNoteUnlocked ( int ExplorerNoteIndex)
inline

Definition at line 5455 of file Actor.h.

◆ operator=() [1/2]

FPrimalPersistentCharacterStatsStruct * FPrimalPersistentCharacterStatsStruct::operator= ( FPrimalPersistentCharacterStatsStruct * __that)
inline

Definition at line 5153 of file Actor.h.

◆ operator=() [2/2]

FPrimalPersistentCharacterStatsStruct * FPrimalPersistentCharacterStatsStruct::operator= ( FPrimalPersistentCharacterStatsStruct * __that)
inline

Definition at line 5454 of file Actor.h.

◆ PercentageOfFacialHairGrowthField() [1/2]

float & FPrimalPersistentCharacterStatsStruct::PercentageOfFacialHairGrowthField ( )
inline

Definition at line 5147 of file Actor.h.

◆ PercentageOfFacialHairGrowthField() [2/2]

float & FPrimalPersistentCharacterStatsStruct::PercentageOfFacialHairGrowthField ( )
inline

Definition at line 5448 of file Actor.h.

◆ PercentageOfHeadHairGrowthField() [1/2]

float & FPrimalPersistentCharacterStatsStruct::PercentageOfHeadHairGrowthField ( )
inline

Definition at line 5145 of file Actor.h.

◆ PercentageOfHeadHairGrowthField() [2/2]

float & FPrimalPersistentCharacterStatsStruct::PercentageOfHeadHairGrowthField ( )
inline

Definition at line 5447 of file Actor.h.

◆ PerMapExplorerNoteUnlocksField() [1/2]

TArray< unsigned int > & FPrimalPersistentCharacterStatsStruct::PerMapExplorerNoteUnlocksField ( )
inline

Definition at line 5137 of file Actor.h.

◆ PerMapExplorerNoteUnlocksField() [2/2]

TArray< unsigned int > & FPrimalPersistentCharacterStatsStruct::PerMapExplorerNoteUnlocksField ( )
inline

Definition at line 5436 of file Actor.h.

◆ PlayerState_DefaultItemSlotClassesField() [1/2]

FieldArray< TSubclassOf< UPrimalItem >, 10 > FPrimalPersistentCharacterStatsStruct::PlayerState_DefaultItemSlotClassesField ( )
inline

Definition at line 5141 of file Actor.h.

◆ PlayerState_DefaultItemSlotClassesField() [2/2]

FieldArray< TSubclassOf< UPrimalItem >, 10 > FPrimalPersistentCharacterStatsStruct::PlayerState_DefaultItemSlotClassesField ( )
inline

Definition at line 5442 of file Actor.h.

◆ PlayerState_DefaultItemSlotEngramsField() [1/2]

FieldArray< char, 10 > FPrimalPersistentCharacterStatsStruct::PlayerState_DefaultItemSlotEngramsField ( )
inline

Definition at line 5142 of file Actor.h.

◆ PlayerState_DefaultItemSlotEngramsField() [2/2]

FieldArray< char, 10 > FPrimalPersistentCharacterStatsStruct::PlayerState_DefaultItemSlotEngramsField ( )
inline

Definition at line 5443 of file Actor.h.

◆ PlayerState_EngramBlueprintsField()

TArray< TSubclassOf< UPrimalItem > > & FPrimalPersistentCharacterStatsStruct::PlayerState_EngramBlueprintsField ( )
inline

Definition at line 5139 of file Actor.h.

◆ PlayerState_FeatHotkeysField()

FieldArray< TSubclassOf< APrimalBuff >, 10 > FPrimalPersistentCharacterStatsStruct::PlayerState_FeatHotkeysField ( )
inline

Definition at line 5444 of file Actor.h.

◆ PlayerState_TotalEngramPointsField() [1/2]

int & FPrimalPersistentCharacterStatsStruct::PlayerState_TotalEngramPointsField ( )
inline

Definition at line 5133 of file Actor.h.

◆ PlayerState_TotalEngramPointsField() [2/2]

int & FPrimalPersistentCharacterStatsStruct::PlayerState_TotalEngramPointsField ( )
inline

Definition at line 5433 of file Actor.h.

◆ PlayerState_UnlockedSkillsField()

TArray< TSubclassOf< UPrimalEngramEntry > > & FPrimalPersistentCharacterStatsStruct::PlayerState_UnlockedSkillsField ( )
inline

Definition at line 5440 of file Actor.h.

◆ StaticStruct() [1/2]

static UScriptStruct * FPrimalPersistentCharacterStatsStruct::StaticStruct ( )
inlinestatic

Definition at line 5160 of file Actor.h.

◆ StaticStruct() [2/2]

static UScriptStruct * FPrimalPersistentCharacterStatsStruct::StaticStruct ( )
inlinestatic

Definition at line 5461 of file Actor.h.

◆ UnlockEmote() [1/2]

void FPrimalPersistentCharacterStatsStruct::UnlockEmote ( FName EmoteName)
inline

Definition at line 5157 of file Actor.h.

◆ UnlockEmote() [2/2]

void FPrimalPersistentCharacterStatsStruct::UnlockEmote ( FName EmoteName)
inline

Definition at line 5458 of file Actor.h.

◆ UnlockFeat()

void FPrimalPersistentCharacterStatsStruct::UnlockFeat ( FName FeatName)
inline

Definition at line 5459 of file Actor.h.

◆ UnlockPerMapExplorerNote() [1/2]

void FPrimalPersistentCharacterStatsStruct::UnlockPerMapExplorerNote ( int ExplorerNoteIndex)
inline

Definition at line 5159 of file Actor.h.

◆ UnlockPerMapExplorerNote() [2/2]

void FPrimalPersistentCharacterStatsStruct::UnlockPerMapExplorerNote ( int ExplorerNoteIndex)
inline

Definition at line 5460 of file Actor.h.


The documentation for this struct was generated from the following files: