#include <Actor.h>
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unsigned __int16 & | CharacterStatusComponent_ExtraCharacterLevelField () |
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float & | CharacterStatusComponent_ExperiencePointsField () |
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int & | PlayerState_TotalEngramPointsField () |
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int & | CharacterStatusComponent_HighestExtraCharacterLevelField () |
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int & | CharacterStatusComponent_LastRespecAtExtraCharacterLevelField () |
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TArray< unsigned int > & | PerMapExplorerNoteUnlocksField () |
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TArray< FName > & | EmoteUnlocksField () |
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TArray< FName > & | FeatUnlocksField () |
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TArray< FDefaultItemEntry > & | ExtraDefaultItemsField () |
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TArray< TSubclassOf< UPrimalEngramEntry > > & | PlayerState_UnlockedSkillsField () |
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FieldArray< char, 16 > | CharacterStatusComponent_NumberOfLevelUpPointsAppliedField () |
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FieldArray< TSubclassOf< UPrimalItem >, 10 > | PlayerState_DefaultItemSlotClassesField () |
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FieldArray< char, 10 > | PlayerState_DefaultItemSlotEngramsField () |
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FieldArray< TSubclassOf< APrimalBuff >, 10 > | PlayerState_FeatHotkeysField () |
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FieldArray< FDinoOrderGroup, 10 > | DinoOrderGroupsField () |
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int & | CurrentlySelectedDinoOrderGroupField () |
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float & | PercentageOfHeadHairGrowthField () |
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float & | PercentageOfFacialHairGrowthField () |
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char & | FacialHairIndexField () |
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char & | HeadHairIndexField () |
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FPrimalPersistentCharacterStatsStruct * | operator= (FPrimalPersistentCharacterStatsStruct *__that) |
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bool | IsPerMapExplorerNoteUnlocked (int ExplorerNoteIndex) |
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void | ApplyToPrimalCharacter (APrimalCharacter *aChar, AShooterPlayerController *forPC, bool bIgnoreStats, bool bSetCurrentStatsToMax) |
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void | GiveEngramsToPlayerState (APrimalCharacter *aChar, AShooterPlayerController *forPC) |
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void | UnlockEmote (FName EmoteName) |
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void | UnlockFeat (FName FeatName) |
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void | UnlockPerMapExplorerNote (int ExplorerNoteIndex) |
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unsigned __int16 & | CharacterStatusComponent_ExtraCharacterLevelField () |
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float & | CharacterStatusComponent_ExperiencePointsField () |
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int & | PlayerState_TotalEngramPointsField () |
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int & | CharacterStatusComponent_HighestExtraCharacterLevelField () |
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int & | CharacterStatusComponent_LastRespecAtExtraCharacterLevelField () |
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long double & | CharacterStatusComponent_LastRespecUtcTimeSecondsField () |
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TArray< unsigned int > & | PerMapExplorerNoteUnlocksField () |
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TArray< FName > & | EmoteUnlocksField () |
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TArray< TSubclassOf< UPrimalItem > > & | PlayerState_EngramBlueprintsField () |
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FieldArray< char, 12 > | CharacterStatusComponent_NumberOfLevelUpPointsAppliedField () |
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FieldArray< TSubclassOf< UPrimalItem >, 10 > | PlayerState_DefaultItemSlotClassesField () |
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FieldArray< char, 10 > | PlayerState_DefaultItemSlotEngramsField () |
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FieldArray< FDinoOrderGroup, 10 > | DinoOrderGroupsField () |
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int & | CurrentlySelectedDinoOrderGroupField () |
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float & | PercentageOfHeadHairGrowthField () |
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bool & | bHasUnlockedAllExplorerNotes () |
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float & | PercentageOfFacialHairGrowthField () |
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char & | FacialHairIndexField () |
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char & | HeadHairIndexField () |
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FPrimalPersistentCharacterStatsStruct * | operator= (FPrimalPersistentCharacterStatsStruct *__that) |
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bool | IsPerMapExplorerNoteUnlocked (int ExplorerNoteIndex) |
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void | ApplyToPrimalCharacter (APrimalCharacter *aChar, AShooterPlayerController *forPC, bool bIgnoreStats) |
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void | GiveEngramsToPlayerState (APrimalCharacter *aChar, AShooterPlayerController *forPC) |
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void | UnlockEmote (FName EmoteName) |
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bool | IsEmoteUnlocked (FName EmoteName) |
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void | UnlockPerMapExplorerNote (int ExplorerNoteIndex) |
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Definition at line 5429 of file Actor.h.
◆ ApplyToPrimalCharacter() [1/2]
◆ ApplyToPrimalCharacter() [2/2]
◆ bHasUnlockedAllExplorerNotes()
bool & FPrimalPersistentCharacterStatsStruct::bHasUnlockedAllExplorerNotes |
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◆ CharacterStatusComponent_ExperiencePointsField() [1/2]
float & FPrimalPersistentCharacterStatsStruct::CharacterStatusComponent_ExperiencePointsField |
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◆ CharacterStatusComponent_ExperiencePointsField() [2/2]
float & FPrimalPersistentCharacterStatsStruct::CharacterStatusComponent_ExperiencePointsField |
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◆ CharacterStatusComponent_ExtraCharacterLevelField() [1/2]
unsigned __int16 & FPrimalPersistentCharacterStatsStruct::CharacterStatusComponent_ExtraCharacterLevelField |
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◆ CharacterStatusComponent_ExtraCharacterLevelField() [2/2]
unsigned __int16 & FPrimalPersistentCharacterStatsStruct::CharacterStatusComponent_ExtraCharacterLevelField |
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◆ CharacterStatusComponent_HighestExtraCharacterLevelField() [1/2]
int & FPrimalPersistentCharacterStatsStruct::CharacterStatusComponent_HighestExtraCharacterLevelField |
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◆ CharacterStatusComponent_HighestExtraCharacterLevelField() [2/2]
int & FPrimalPersistentCharacterStatsStruct::CharacterStatusComponent_HighestExtraCharacterLevelField |
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◆ CharacterStatusComponent_LastRespecAtExtraCharacterLevelField() [1/2]
int & FPrimalPersistentCharacterStatsStruct::CharacterStatusComponent_LastRespecAtExtraCharacterLevelField |
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◆ CharacterStatusComponent_LastRespecAtExtraCharacterLevelField() [2/2]
int & FPrimalPersistentCharacterStatsStruct::CharacterStatusComponent_LastRespecAtExtraCharacterLevelField |
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◆ CharacterStatusComponent_LastRespecUtcTimeSecondsField()
long double & FPrimalPersistentCharacterStatsStruct::CharacterStatusComponent_LastRespecUtcTimeSecondsField |
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◆ CharacterStatusComponent_NumberOfLevelUpPointsAppliedField() [1/2]
FieldArray< char, 12 > FPrimalPersistentCharacterStatsStruct::CharacterStatusComponent_NumberOfLevelUpPointsAppliedField |
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◆ CharacterStatusComponent_NumberOfLevelUpPointsAppliedField() [2/2]
FieldArray< char, 16 > FPrimalPersistentCharacterStatsStruct::CharacterStatusComponent_NumberOfLevelUpPointsAppliedField |
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◆ CurrentlySelectedDinoOrderGroupField() [1/2]
int & FPrimalPersistentCharacterStatsStruct::CurrentlySelectedDinoOrderGroupField |
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◆ CurrentlySelectedDinoOrderGroupField() [2/2]
int & FPrimalPersistentCharacterStatsStruct::CurrentlySelectedDinoOrderGroupField |
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◆ DinoOrderGroupsField() [1/2]
◆ DinoOrderGroupsField() [2/2]
◆ EmoteUnlocksField() [1/2]
TArray< FName > & FPrimalPersistentCharacterStatsStruct::EmoteUnlocksField |
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◆ EmoteUnlocksField() [2/2]
TArray< FName > & FPrimalPersistentCharacterStatsStruct::EmoteUnlocksField |
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◆ ExtraDefaultItemsField()
TArray< FDefaultItemEntry > & FPrimalPersistentCharacterStatsStruct::ExtraDefaultItemsField |
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◆ FacialHairIndexField() [1/2]
char & FPrimalPersistentCharacterStatsStruct::FacialHairIndexField |
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◆ FacialHairIndexField() [2/2]
char & FPrimalPersistentCharacterStatsStruct::FacialHairIndexField |
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◆ FeatUnlocksField()
TArray< FName > & FPrimalPersistentCharacterStatsStruct::FeatUnlocksField |
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◆ GiveEngramsToPlayerState() [1/2]
◆ GiveEngramsToPlayerState() [2/2]
◆ HeadHairIndexField() [1/2]
char & FPrimalPersistentCharacterStatsStruct::HeadHairIndexField |
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◆ HeadHairIndexField() [2/2]
char & FPrimalPersistentCharacterStatsStruct::HeadHairIndexField |
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◆ IsEmoteUnlocked()
bool FPrimalPersistentCharacterStatsStruct::IsEmoteUnlocked |
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FName | EmoteName | ) |
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◆ IsPerMapExplorerNoteUnlocked() [1/2]
bool FPrimalPersistentCharacterStatsStruct::IsPerMapExplorerNoteUnlocked |
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int | ExplorerNoteIndex | ) |
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◆ IsPerMapExplorerNoteUnlocked() [2/2]
bool FPrimalPersistentCharacterStatsStruct::IsPerMapExplorerNoteUnlocked |
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int | ExplorerNoteIndex | ) |
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◆ operator=() [1/2]
◆ operator=() [2/2]
◆ PercentageOfFacialHairGrowthField() [1/2]
float & FPrimalPersistentCharacterStatsStruct::PercentageOfFacialHairGrowthField |
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◆ PercentageOfFacialHairGrowthField() [2/2]
float & FPrimalPersistentCharacterStatsStruct::PercentageOfFacialHairGrowthField |
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◆ PercentageOfHeadHairGrowthField() [1/2]
float & FPrimalPersistentCharacterStatsStruct::PercentageOfHeadHairGrowthField |
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◆ PercentageOfHeadHairGrowthField() [2/2]
float & FPrimalPersistentCharacterStatsStruct::PercentageOfHeadHairGrowthField |
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◆ PerMapExplorerNoteUnlocksField() [1/2]
TArray< unsigned int > & FPrimalPersistentCharacterStatsStruct::PerMapExplorerNoteUnlocksField |
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◆ PerMapExplorerNoteUnlocksField() [2/2]
TArray< unsigned int > & FPrimalPersistentCharacterStatsStruct::PerMapExplorerNoteUnlocksField |
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◆ PlayerState_DefaultItemSlotClassesField() [1/2]
◆ PlayerState_DefaultItemSlotClassesField() [2/2]
◆ PlayerState_DefaultItemSlotEngramsField() [1/2]
FieldArray< char, 10 > FPrimalPersistentCharacterStatsStruct::PlayerState_DefaultItemSlotEngramsField |
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◆ PlayerState_DefaultItemSlotEngramsField() [2/2]
FieldArray< char, 10 > FPrimalPersistentCharacterStatsStruct::PlayerState_DefaultItemSlotEngramsField |
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◆ PlayerState_EngramBlueprintsField()
◆ PlayerState_FeatHotkeysField()
◆ PlayerState_TotalEngramPointsField() [1/2]
int & FPrimalPersistentCharacterStatsStruct::PlayerState_TotalEngramPointsField |
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◆ PlayerState_TotalEngramPointsField() [2/2]
int & FPrimalPersistentCharacterStatsStruct::PlayerState_TotalEngramPointsField |
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◆ PlayerState_UnlockedSkillsField()
◆ StaticStruct() [1/2]
static UScriptStruct * FPrimalPersistentCharacterStatsStruct::StaticStruct |
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◆ StaticStruct() [2/2]
static UScriptStruct * FPrimalPersistentCharacterStatsStruct::StaticStruct |
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◆ UnlockEmote() [1/2]
void FPrimalPersistentCharacterStatsStruct::UnlockEmote |
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FName | EmoteName | ) |
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◆ UnlockEmote() [2/2]
void FPrimalPersistentCharacterStatsStruct::UnlockEmote |
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FName | EmoteName | ) |
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◆ UnlockFeat()
void FPrimalPersistentCharacterStatsStruct::UnlockFeat |
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FName | FeatName | ) |
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◆ UnlockPerMapExplorerNote() [1/2]
void FPrimalPersistentCharacterStatsStruct::UnlockPerMapExplorerNote |
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int | ExplorerNoteIndex | ) |
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◆ UnlockPerMapExplorerNote() [2/2]
void FPrimalPersistentCharacterStatsStruct::UnlockPerMapExplorerNote |
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int | ExplorerNoteIndex | ) |
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The documentation for this struct was generated from the following files:
- C:/Users/lachl/Downloads/ArkServerAPI_NEW/ASE/AseApi-main/version/Core/Public/API/Atlas/Actor.h
- C:/Users/lachl/Downloads/ArkServerAPI_NEW/ASE/AseApi-main/version/Core/Public/API/ARK/Actor.h