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UPrimalGlobals Struct Reference

#include <GameMode.h>

+ Inheritance diagram for UPrimalGlobals:
+ Collaboration diagram for UPrimalGlobals:

Public Member Functions

UPrimalGameDataPrimalGameDataField ()
 
UPrimalGameDataPrimalGameDataOverrideField ()
 
TSubclassOf< UUI_GenericConfirmationDialog > & GlobalGenericConfirmationDialogField ()
 
bool & bAllowSingleplayerField ()
 
bool & bAllowNonDedicatedHostField ()
 
TArray< FString > & UIOnlyShowMapFileNamesField ()
 
TArray< FString > & UIOnlyShowModIDsField ()
 
TArray< USoundClass * > CoreSoundClassesField ()
 
bool & bTotalConversionShowUnofficialServersField ()
 
FStringCreditStringField ()
 
bool & bGameMediaLoadedField ()
 
bool & bStartedAsyncLoadField ()
 
FStreamableManager & StreamableManagerField ()
 
void AsyncLoadGameMedia ()
 
void LoadNextTick (UWorld *ForWorld)
 
void OnConfirmationDialogClosed (bool bAccept)
 
UPrimalGameDataPrimalGameDataField ()
 
UPrimalGameDataPrimalGameDataOverrideField ()
 
TSubclassOf< UUI_GenericConfirmationDialog > & GlobalGenericConfirmationDialogField ()
 
bool & bAllowSingleplayerField ()
 
bool & bAllowNonDedicatedHostField ()
 
TArray< FString > & UIOnlyShowMapFileNamesField ()
 
TArray< FString > & UIOnlyShowModIDsField ()
 
bool & bTotalConversionShowUnofficialServersField ()
 
FStringCreditStringField ()
 
FLinearColorAlphaMissionColorField ()
 
FLinearColorBetaMissionColorField ()
 
FLinearColorGammaMissionColorField ()
 
FLinearColorMissionCompleteMultiUseWheelTextColorField ()
 
bool & bGameMediaLoadedField ()
 
bool & bStartedAsyncLoadField ()
 
FStreamableManager & StreamableManagerField ()
 
void AsyncLoadGameMedia ()
 
void FinishLoadGameMedia ()
 
void FinishedLoadingGameMedia ()
 
void LoadNextTick (UWorld *ForWorld)
 
void OnConfirmationDialogClosed (bool bAccept)
 
- Public Member Functions inherited from UObject
void ExecuteUbergraph (int EntryPoint)
 
bool AreAllOuterObjectsValid ()
 
FNameGetExporterName (FName *result)
 
FStringGetDetailedInfoInternal (FString *result)
 
UObjectGetArchetype ()
 
bool IsBasedOnArchetype (UObject *const SomeObject)
 
bool IsInBlueprint ()
 
bool Rename (const wchar_t *InName, UObject *NewOuter, unsigned int Flags)
 
void LoadLocalized (UObject *LocBase, bool bLoadHierachecally)
 
void LocalizeProperty (UObject *LocBase, TArray< FString > *PropertyTagChain, UProperty *const BaseProperty, UProperty *const Property, void *const ValueAddress)
 
void BeginDestroy ()
 
void FinishDestroy ()
 
FStringGetDetailedInfo (FString *result)
 
bool ConditionalBeginDestroy ()
 
bool ConditionalFinishDestroy ()
 
void ConditionalPostLoad ()
 
bool Modify (bool bAlwaysMarkDirty)
 
bool IsSelected ()
 
void CollectDefaultSubobjects (TArray< UObject * > *OutSubobjectArray, bool bIncludeNestedSubobjects)
 
bool CheckDefaultSubobjectsInternal ()
 
bool IsAsset ()
 
bool IsSafeForRootSet ()
 
void LoadConfig (UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, UProperty *PropertyToLoad)
 
void ConditionalShutdownAfterError ()
 
bool IsNameStableForNetworking ()
 
bool IsFullNameStableForNetworking ()
 
bool IsSupportedForNetworking ()
 
UFunctionFindFunctionChecked (FName InName)
 
void ProcessEvent (UFunction *Function, void *Parms)
 
 __declspec (dllexport) UProperty *FindProperty(FName name)
 
- Public Member Functions inherited from UObjectBaseUtility
int GetLinkerUE4Version ()
 
int GetLinkerLicenseeUE4Version ()
 
FStringGetPathName (FString *result, UObject *StopOuter)
 
void GetPathName (UObject *StopOuter, FString *ResultString)
 
FStringGetFullName (FString *result, UObject *StopOuter)
 
void MarkPackageDirty ()
 
bool IsIn (UObject *SomeOuter)
 
bool IsA (UClass *SomeBase)
 
void * GetInterfaceAddress (UClass *InterfaceClass)
 
bool IsDefaultSubobject ()
 
int GetLinkerIndex ()
 
- Public Member Functions inherited from UObjectBase
EObjectFlagsObjectFlagsField ()
 
int & InternalIndexField ()
 
UClassClassField ()
 
FNameNameField ()
 
UObjectOuterField ()
 
void DeferredRegister (UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *InName)
 
bool IsValidLowLevel ()
 
bool IsValidLowLevelFast (bool bRecursive)
 
void Register (const wchar_t *PackageName, const wchar_t *InName)
 

Static Public Member Functions

static UPrimalGlobals FinishLoadGameMedia ()
 
static UPrimalGlobals FinishedLoadingGameMedia ()
 
static ADayCycleManager * GetDayCycleManager (UWorld *World)
 
static ASOTFNotification * GetSOTFNotificationManager (UWorld *World)
 
static UClassGetPrivateStaticClass (const wchar_t *Package)
 
static void StaticRegisterNativesUPrimalGlobals ()
 
static ADayCycleManager * GetDayCycleManager (UWorld *World)
 
static ASOTFNotification * GetSOTFNotificationManager (UWorld *World)
 
static UClassStaticClass ()
 
static void StaticRegisterNativesUPrimalGlobals ()
 
static UClassGetPrivateStaticClass (const wchar_t *Package)
 
- Static Public Member Functions inherited from UObject
static UClassGetPrivateStaticClass ()
 
static UClassStaticClass ()
 
static UObjectGetArchetypeFromRequiredInfo (UClass *Class, UObject *Outer, FName Name, bool bIsCDO)
 
- Static Public Member Functions inherited from UObjectBase
static void EmitBaseReferences (UClass *RootClass)
 

Detailed Description

Definition at line 875 of file GameMode.h.

Member Function Documentation

◆ AlphaMissionColorField()

FLinearColor & UPrimalGlobals::AlphaMissionColorField ( )
inline

Definition at line 520 of file GameMode.h.

◆ AsyncLoadGameMedia() [1/2]

void UPrimalGlobals::AsyncLoadGameMedia ( )
inline

Definition at line 530 of file GameMode.h.

◆ AsyncLoadGameMedia() [2/2]

void UPrimalGlobals::AsyncLoadGameMedia ( )
inline

Definition at line 893 of file GameMode.h.

◆ bAllowNonDedicatedHostField() [1/2]

bool & UPrimalGlobals::bAllowNonDedicatedHostField ( )
inline

Definition at line 515 of file GameMode.h.

◆ bAllowNonDedicatedHostField() [2/2]

bool & UPrimalGlobals::bAllowNonDedicatedHostField ( )
inline

Definition at line 881 of file GameMode.h.

◆ bAllowSingleplayerField() [1/2]

bool & UPrimalGlobals::bAllowSingleplayerField ( )
inline

Definition at line 514 of file GameMode.h.

◆ bAllowSingleplayerField() [2/2]

bool & UPrimalGlobals::bAllowSingleplayerField ( )
inline

Definition at line 880 of file GameMode.h.

◆ BetaMissionColorField()

FLinearColor & UPrimalGlobals::BetaMissionColorField ( )
inline

Definition at line 521 of file GameMode.h.

◆ bGameMediaLoadedField() [1/2]

bool & UPrimalGlobals::bGameMediaLoadedField ( )
inline

Definition at line 524 of file GameMode.h.

◆ bGameMediaLoadedField() [2/2]

bool & UPrimalGlobals::bGameMediaLoadedField ( )
inline

Definition at line 887 of file GameMode.h.

◆ bStartedAsyncLoadField() [1/2]

bool & UPrimalGlobals::bStartedAsyncLoadField ( )
inline

Definition at line 525 of file GameMode.h.

◆ bStartedAsyncLoadField() [2/2]

bool & UPrimalGlobals::bStartedAsyncLoadField ( )
inline

Definition at line 888 of file GameMode.h.

◆ bTotalConversionShowUnofficialServersField() [1/2]

bool & UPrimalGlobals::bTotalConversionShowUnofficialServersField ( )
inline

Definition at line 518 of file GameMode.h.

◆ bTotalConversionShowUnofficialServersField() [2/2]

bool & UPrimalGlobals::bTotalConversionShowUnofficialServersField ( )
inline

Definition at line 885 of file GameMode.h.

◆ CoreSoundClassesField()

TArray< USoundClass * > UPrimalGlobals::CoreSoundClassesField ( )
inline

Definition at line 884 of file GameMode.h.

◆ CreditStringField() [1/2]

FString & UPrimalGlobals::CreditStringField ( )
inline

Definition at line 519 of file GameMode.h.

◆ CreditStringField() [2/2]

FString & UPrimalGlobals::CreditStringField ( )
inline

Definition at line 886 of file GameMode.h.

◆ FinishedLoadingGameMedia() [1/2]

void UPrimalGlobals::FinishedLoadingGameMedia ( )
inline

Definition at line 532 of file GameMode.h.

◆ FinishedLoadingGameMedia() [2/2]

static UPrimalGlobals UPrimalGlobals::FinishedLoadingGameMedia ( )
inlinestatic

Definition at line 895 of file GameMode.h.

◆ FinishLoadGameMedia() [1/2]

void UPrimalGlobals::FinishLoadGameMedia ( )
inline

Definition at line 531 of file GameMode.h.

◆ FinishLoadGameMedia() [2/2]

static UPrimalGlobals UPrimalGlobals::FinishLoadGameMedia ( )
inlinestatic

Definition at line 894 of file GameMode.h.

◆ GammaMissionColorField()

FLinearColor & UPrimalGlobals::GammaMissionColorField ( )
inline

Definition at line 522 of file GameMode.h.

◆ GetDayCycleManager() [1/2]

static ADayCycleManager * UPrimalGlobals::GetDayCycleManager ( UWorld * World)
inlinestatic

Definition at line 535 of file GameMode.h.

◆ GetDayCycleManager() [2/2]

static ADayCycleManager * UPrimalGlobals::GetDayCycleManager ( UWorld * World)
inlinestatic

Definition at line 896 of file GameMode.h.

◆ GetPrivateStaticClass() [1/2]

static UClass * UPrimalGlobals::GetPrivateStaticClass ( const wchar_t * Package)
inlinestatic

Definition at line 539 of file GameMode.h.

◆ GetPrivateStaticClass() [2/2]

static UClass * UPrimalGlobals::GetPrivateStaticClass ( const wchar_t * Package)
inlinestatic

Definition at line 900 of file GameMode.h.

◆ GetSOTFNotificationManager() [1/2]

static ASOTFNotification * UPrimalGlobals::GetSOTFNotificationManager ( UWorld * World)
inlinestatic

Definition at line 536 of file GameMode.h.

◆ GetSOTFNotificationManager() [2/2]

static ASOTFNotification * UPrimalGlobals::GetSOTFNotificationManager ( UWorld * World)
inlinestatic

Definition at line 897 of file GameMode.h.

◆ GlobalGenericConfirmationDialogField() [1/2]

TSubclassOf< UUI_GenericConfirmationDialog > & UPrimalGlobals::GlobalGenericConfirmationDialogField ( )
inline

Definition at line 513 of file GameMode.h.

◆ GlobalGenericConfirmationDialogField() [2/2]

TSubclassOf< UUI_GenericConfirmationDialog > & UPrimalGlobals::GlobalGenericConfirmationDialogField ( )
inline

Definition at line 879 of file GameMode.h.

◆ LoadNextTick() [1/2]

void UPrimalGlobals::LoadNextTick ( UWorld * ForWorld)
inline

Definition at line 533 of file GameMode.h.

◆ LoadNextTick() [2/2]

void UPrimalGlobals::LoadNextTick ( UWorld * ForWorld)
inline

Definition at line 898 of file GameMode.h.

◆ MissionCompleteMultiUseWheelTextColorField()

FLinearColor & UPrimalGlobals::MissionCompleteMultiUseWheelTextColorField ( )
inline

Definition at line 523 of file GameMode.h.

◆ OnConfirmationDialogClosed() [1/2]

void UPrimalGlobals::OnConfirmationDialogClosed ( bool bAccept)
inline

Definition at line 534 of file GameMode.h.

◆ OnConfirmationDialogClosed() [2/2]

void UPrimalGlobals::OnConfirmationDialogClosed ( bool bAccept)
inline

Definition at line 899 of file GameMode.h.

◆ PrimalGameDataField() [1/2]

UPrimalGameData * UPrimalGlobals::PrimalGameDataField ( )
inline

Definition at line 511 of file GameMode.h.

◆ PrimalGameDataField() [2/2]

UPrimalGameData * UPrimalGlobals::PrimalGameDataField ( )
inline

Definition at line 877 of file GameMode.h.

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◆ PrimalGameDataOverrideField() [1/2]

UPrimalGameData * UPrimalGlobals::PrimalGameDataOverrideField ( )
inline

Definition at line 512 of file GameMode.h.

◆ PrimalGameDataOverrideField() [2/2]

UPrimalGameData * UPrimalGlobals::PrimalGameDataOverrideField ( )
inline

Definition at line 878 of file GameMode.h.

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◆ StaticClass()

static UClass * UPrimalGlobals::StaticClass ( )
inlinestatic

Definition at line 537 of file GameMode.h.

◆ StaticRegisterNativesUPrimalGlobals() [1/2]

static void UPrimalGlobals::StaticRegisterNativesUPrimalGlobals ( )
inlinestatic

Definition at line 538 of file GameMode.h.

◆ StaticRegisterNativesUPrimalGlobals() [2/2]

static void UPrimalGlobals::StaticRegisterNativesUPrimalGlobals ( )
inlinestatic

Definition at line 901 of file GameMode.h.

◆ StreamableManagerField() [1/2]

FStreamableManager & UPrimalGlobals::StreamableManagerField ( )
inline

Definition at line 526 of file GameMode.h.

◆ StreamableManagerField() [2/2]

FStreamableManager & UPrimalGlobals::StreamableManagerField ( )
inline

Definition at line 889 of file GameMode.h.

◆ UIOnlyShowMapFileNamesField() [1/2]

TArray< FString > & UPrimalGlobals::UIOnlyShowMapFileNamesField ( )
inline

Definition at line 516 of file GameMode.h.

◆ UIOnlyShowMapFileNamesField() [2/2]

TArray< FString > & UPrimalGlobals::UIOnlyShowMapFileNamesField ( )
inline

Definition at line 882 of file GameMode.h.

◆ UIOnlyShowModIDsField() [1/2]

TArray< FString > & UPrimalGlobals::UIOnlyShowModIDsField ( )
inline

Definition at line 517 of file GameMode.h.

◆ UIOnlyShowModIDsField() [2/2]

TArray< FString > & UPrimalGlobals::UIOnlyShowModIDsField ( )
inline

Definition at line 883 of file GameMode.h.


The documentation for this struct was generated from the following files: