#include <Actor.h>
Definition at line 204 of file Actor.h.
◆ FActorSpawnParameters() [1/2]
FActorSpawnParameters::FActorSpawnParameters |
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◆ FActorSpawnParameters() [2/2]
FActorSpawnParameters::FActorSpawnParameters |
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◆ AttachToBoneName
FName FActorSpawnParameters::AttachToBoneName |
◆ AttachToComponent
◆ bAllowDuringructionScript
unsigned __int32 FActorSpawnParameters::bAllowDuringructionScript |
◆ bDeferBeginPlay
unsigned __int32 FActorSpawnParameters::bDeferBeginPlay |
◆ bDeferruction
unsigned __int32 FActorSpawnParameters::bDeferruction |
◆ bNoCollisionFail
unsigned __int32 FActorSpawnParameters::bNoCollisionFail |
◆ bNoFail
unsigned __int32 FActorSpawnParameters::bNoFail |
◆ bRemoteOwned
unsigned __int32 FActorSpawnParameters::bRemoteOwned |
◆ ExtraSpawnData
int FActorSpawnParameters::ExtraSpawnData |
◆ Instigator
APawn * FActorSpawnParameters::Instigator |
◆ Name
FName FActorSpawnParameters::Name |
◆ ObjectFlags
◆ OverrideLevel
ULevel * FActorSpawnParameters::OverrideLevel |
◆ Owner
AActor * FActorSpawnParameters::Owner |
◆ Template
AActor * FActorSpawnParameters::Template |
The documentation for this struct was generated from the following files:
- C:/Users/lachl/Downloads/ArkServerAPI_NEW/ASE/AseApi-main/version/Core/Public/API/Atlas/Actor.h
- C:/Users/lachl/Downloads/ArkServerAPI_NEW/ASE/AseApi-main/version/Core/Public/API/ARK/Actor.h