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FTribeWar Struct Reference

#include <Tribe.h>

Public Member Functions

int & EnemyTribeIDField ()
 
int & StartDayNumberField ()
 
int & EndDayNumberField ()
 
float & StartDayTimeField ()
 
float & EndDayTimeField ()
 
bool & bIsApprovedField ()
 
int & InitiatingTribeIDField ()
 
FStringEnemyTribeNameField ()
 
bool CanBeRejected (UWorld *ForWorld)
 
FStringGetWarTimeString (FString *result, int DayNumber, float DayTime)
 
bool HasWarStarted (UWorld *ForWorld)
 
bool IsCurrentlyActive (UWorld *ForWorld)
 
bool IsTribeWarOn (UWorld *ForWorld)
 
bool IsValidWar (UWorld *ForWorld)
 
bool operator== (FTribeWar *Other)
 
int & EnemyTribeIDField ()
 
int & StartDayNumberField ()
 
int & EndDayNumberField ()
 
float & StartDayTimeField ()
 
float & EndDayTimeField ()
 
bool & bIsApprovedField ()
 
int & InitiatingTribeIDField ()
 
FStringEnemyTribeNameField ()
 
bool CanBeRejected (UWorld *ForWorld)
 
bool IsCurrentlyActive (UWorld *ForWorld)
 
bool IsTribeWarOn (UWorld *ForWorld)
 
FStringGetWarTimeString (FString *result, int DayNumber, float DayTime)
 
bool operator== (FTribeWar *Other)
 

Static Public Member Functions

static UScriptStructStaticStruct ()
 
static UScriptStructStaticStruct ()
 

Detailed Description

Definition at line 62 of file Tribe.h.

Member Function Documentation

◆ bIsApprovedField() [1/2]

bool & FTribeWar::bIsApprovedField ( )
inline

Definition at line 70 of file Tribe.h.

◆ bIsApprovedField() [2/2]

bool & FTribeWar::bIsApprovedField ( )
inline

Definition at line 69 of file Tribe.h.

◆ CanBeRejected() [1/2]

bool FTribeWar::CanBeRejected ( UWorld * ForWorld)
inline

Definition at line 76 of file Tribe.h.

◆ CanBeRejected() [2/2]

bool FTribeWar::CanBeRejected ( UWorld * ForWorld)
inline

Definition at line 75 of file Tribe.h.

◆ EndDayNumberField() [1/2]

int & FTribeWar::EndDayNumberField ( )
inline

Definition at line 67 of file Tribe.h.

◆ EndDayNumberField() [2/2]

int & FTribeWar::EndDayNumberField ( )
inline

Definition at line 66 of file Tribe.h.

◆ EndDayTimeField() [1/2]

float & FTribeWar::EndDayTimeField ( )
inline

Definition at line 69 of file Tribe.h.

◆ EndDayTimeField() [2/2]

float & FTribeWar::EndDayTimeField ( )
inline

Definition at line 68 of file Tribe.h.

◆ EnemyTribeIDField() [1/2]

int & FTribeWar::EnemyTribeIDField ( )
inline

Definition at line 65 of file Tribe.h.

◆ EnemyTribeIDField() [2/2]

int & FTribeWar::EnemyTribeIDField ( )
inline

Definition at line 64 of file Tribe.h.

◆ EnemyTribeNameField() [1/2]

FString & FTribeWar::EnemyTribeNameField ( )
inline

Definition at line 72 of file Tribe.h.

◆ EnemyTribeNameField() [2/2]

FString & FTribeWar::EnemyTribeNameField ( )
inline

Definition at line 71 of file Tribe.h.

◆ GetWarTimeString() [1/2]

FString * FTribeWar::GetWarTimeString ( FString * result,
int DayNumber,
float DayTime )
inline

Definition at line 79 of file Tribe.h.

◆ GetWarTimeString() [2/2]

FString * FTribeWar::GetWarTimeString ( FString * result,
int DayNumber,
float DayTime )
inline

Definition at line 76 of file Tribe.h.

◆ HasWarStarted()

bool FTribeWar::HasWarStarted ( UWorld * ForWorld)
inline

Definition at line 77 of file Tribe.h.

◆ InitiatingTribeIDField() [1/2]

int & FTribeWar::InitiatingTribeIDField ( )
inline

Definition at line 71 of file Tribe.h.

◆ InitiatingTribeIDField() [2/2]

int & FTribeWar::InitiatingTribeIDField ( )
inline

Definition at line 70 of file Tribe.h.

◆ IsCurrentlyActive() [1/2]

bool FTribeWar::IsCurrentlyActive ( UWorld * ForWorld)
inline

Definition at line 77 of file Tribe.h.

◆ IsCurrentlyActive() [2/2]

bool FTribeWar::IsCurrentlyActive ( UWorld * ForWorld)
inline

Definition at line 78 of file Tribe.h.

◆ IsTribeWarOn() [1/2]

bool FTribeWar::IsTribeWarOn ( UWorld * ForWorld)
inline

Definition at line 78 of file Tribe.h.

◆ IsTribeWarOn() [2/2]

bool FTribeWar::IsTribeWarOn ( UWorld * ForWorld)
inline

Definition at line 79 of file Tribe.h.

◆ IsValidWar()

bool FTribeWar::IsValidWar ( UWorld * ForWorld)
inline

Definition at line 80 of file Tribe.h.

◆ operator==() [1/2]

bool FTribeWar::operator== ( FTribeWar * Other)
inline

Definition at line 80 of file Tribe.h.

◆ operator==() [2/2]

bool FTribeWar::operator== ( FTribeWar * Other)
inline

Definition at line 81 of file Tribe.h.

◆ StartDayNumberField() [1/2]

int & FTribeWar::StartDayNumberField ( )
inline

Definition at line 66 of file Tribe.h.

◆ StartDayNumberField() [2/2]

int & FTribeWar::StartDayNumberField ( )
inline

Definition at line 65 of file Tribe.h.

◆ StartDayTimeField() [1/2]

float & FTribeWar::StartDayTimeField ( )
inline

Definition at line 68 of file Tribe.h.

◆ StartDayTimeField() [2/2]

float & FTribeWar::StartDayTimeField ( )
inline

Definition at line 67 of file Tribe.h.

◆ StaticStruct() [1/2]

static UScriptStruct * FTribeWar::StaticStruct ( )
inlinestatic

Definition at line 81 of file Tribe.h.

◆ StaticStruct() [2/2]

static UScriptStruct * FTribeWar::StaticStruct ( )
inlinestatic

Definition at line 82 of file Tribe.h.


The documentation for this struct was generated from the following files: