|
| TWeakObjectPtr< AMatineeActor > & | ActiveMatineeField () |
| |
| TArray< FString > & | AdditionalFontNamesField () |
| |
| TSubclassOf< UConsole > & | ConsoleClassField () |
| |
| TSubclassOf< ULocalPlayer > & | LocalPlayerClassField () |
| |
| TSubclassOf< AWorldSettings > & | WorldSettingsClassField () |
| |
| TSubclassOf< UGameUserSettings > & | GameUserSettingsClassField () |
| |
| UGameUserSettings * | GameUserSettingsField () |
| |
| TSubclassOf< ALevelScriptActor > & | LevelScriptActorClassField () |
| |
| UPrimalGlobals * | GameSingletonField () |
| |
| UTireType * | DefaultTireTypeField () |
| |
| TSubclassOf< APawn > & | DefaultPreviewPawnClassField () |
| |
| FString & | PlayOnConsoleSaveDirField () |
| |
| UTexture2D * | DefaultTextureField () |
| |
| UTexture * | DefaultDiffuseTextureField () |
| |
| UTexture2D * | DefaultBSPVertexTextureField () |
| |
| UTexture2D * | HighFrequencyNoiseTextureField () |
| |
| UTexture2D * | DefaultBokehTextureField () |
| |
| UMaterial * | WireframeMaterialField () |
| |
| UMaterial * | DebugMeshMaterialField () |
| |
| UMaterial * | LevelColorationLitMaterialField () |
| |
| UMaterial * | LevelColorationUnlitMaterialField () |
| |
| UMaterial * | LightingTexelDensityMaterialField () |
| |
| UMaterial * | ShadedLevelColorationLitMaterialField () |
| |
| UMaterial * | ShadedLevelColorationUnlitMaterialField () |
| |
| UMaterial * | RemoveSurfaceMaterialField () |
| |
| UMaterial * | VertexColorMaterialField () |
| |
| UMaterial * | VertexColorViewModeMaterial_ColorOnlyField () |
| |
| UMaterial * | VertexColorViewModeMaterial_AlphaAsColorField () |
| |
| UMaterial * | VertexColorViewModeMaterial_RedOnlyField () |
| |
| UMaterial * | VertexColorViewModeMaterial_GreenOnlyField () |
| |
| UMaterial * | VertexColorViewModeMaterial_BlueOnlyField () |
| |
| UMaterial * | ConstraintLimitMaterialField () |
| |
| UMaterial * | InvalidLightmapSettingsMaterialField () |
| |
| UMaterial * | PreviewShadowsIndicatorMaterialField () |
| |
| UMaterial * | ArrowMaterialField () |
| |
| FLinearColor & | LightingOnlyBrightnessField () |
| |
| TArray< FColor > & | LightComplexityColorsField () |
| |
| TArray< FLinearColor > & | ShaderComplexityColorsField () |
| |
| TArray< FLinearColor > & | StationaryLightOverlapColorsField () |
| |
| float & | MaxPixelShaderAdditiveComplexityCountField () |
| |
| float & | MaxES2PixelShaderAdditiveComplexityCountField () |
| |
| float & | MinLightMapDensityField () |
| |
| float & | IdealLightMapDensityField () |
| |
| float & | MaxLightMapDensityField () |
| |
| float & | RenderLightMapDensityGrayscaleScaleField () |
| |
| float & | RenderLightMapDensityColorScaleField () |
| |
| FLinearColor & | LightMapDensityVertexMappedColorField () |
| |
| FLinearColor & | LightMapDensitySelectedColorField () |
| |
| TArray< FStatColorMapping > & | StatColorMappingsField () |
| |
| UPhysicalMaterial * | DefaultPhysMaterialField () |
| |
| TArray< FGameNameRedirect > & | ActiveGameNameRedirectsField () |
| |
| TArray< FClassRedirect > & | ActiveClassRedirectsField () |
| |
| TArray< FPluginRedirect > & | ActivePluginRedirectsField () |
| |
| TArray< FStructRedirect > & | ActiveStructRedirectsField () |
| |
| UTexture2D * | PreIntegratedSkinBRDFTextureField () |
| |
| UTexture2D * | MiniFontTextureField () |
| |
| UTexture * | WeightMapPlaceholderTextureField () |
| |
| UTexture2D * | LightMapDensityTextureField () |
| |
| IEngineLoop * | EngineLoopField () |
| |
| TArray< FString > & | DeferredCommandsField () |
| |
| int & | TickCyclesField () |
| |
| int & | GameCyclesField () |
| |
| int & | ClientCyclesField () |
| |
| float & | NearClipPlaneField () |
| |
| float & | TimeBetweenPurgingPendingKillObjectsField () |
| |
| float & | AsyncLoadingTimeLimitField () |
| |
| float & | PriorityAsyncLoadingExtraTimeField () |
| |
| float & | LevelStreamingActorsUpdateTimeLimitField () |
| |
| int & | LevelStreamingComponentsRegistrationGranularityField () |
| |
| int & | MaximumLoopIterationCountField () |
| |
| int & | NumPawnsAllowedToBeSpawnedInAFrameField () |
| |
| FColor & | C_WorldBoxField () |
| |
| FColor & | C_BrushWireField () |
| |
| FColor & | C_AddWireField () |
| |
| FColor & | C_SubtractWireField () |
| |
| FColor & | C_SemiSolidWireField () |
| |
| FColor & | C_NonSolidWireField () |
| |
| FColor & | C_WireBackgroundField () |
| |
| FColor & | C_ScaleBoxHiField () |
| |
| FColor & | C_VolumeCollisionField () |
| |
| FColor & | C_BSPCollisionField () |
| |
| FColor & | C_OrthoBackgroundField () |
| |
| FColor & | C_VolumeField () |
| |
| FColor & | C_BrushShapeField () |
| |
| float & | StreamingDistanceFactorField () |
| |
| TEnumAsByte< enum ETransitionType > & | TransitionTypeField () |
| |
| FString & | TransitionDescriptionField () |
| |
| FString & | TransitionGameModeField () |
| |
| float & | MeshLODRangeField () |
| |
| float & | CameraRotationThresholdField () |
| |
| float & | CameraTranslationThresholdField () |
| |
| float & | PrimitiveProbablyVisibleTimeField () |
| |
| float & | MaxOcclusionPixelsFractionField () |
| |
| int & | MaxParticleResizeField () |
| |
| int & | MaxParticleResizeWarnField () |
| |
| TArray< FDropNoteInfo > & | PendingDroppedNotesField () |
| |
| FRigidBodyErrorCorrection & | PhysicErrorCorrectionField () |
| |
| float & | NetClientTicksPerSecondField () |
| |
| float & | DisplayGammaField () |
| |
| float & | MinDesiredFrameRateField () |
| |
| FLinearColor & | DefaultSelectedMaterialColorField () |
| |
| FLinearColor & | SelectedMaterialColorField () |
| |
| FLinearColor & | SelectionOutlineColorField () |
| |
| FLinearColor & | SelectedMaterialColorOverrideField () |
| |
| bool & | bIsOverridingSelectedColorField () |
| |
| unsigned int & | bEnableVisualLogRecordingOnStartField () |
| |
| UDeviceProfileManager * | DeviceProfileManagerField () |
| |
| int & | ScreenSaverInhibitorSemaphoreField () |
| |
| FString & | MatineeCaptureNameField () |
| |
| FString & | MatineePackageCaptureNameField () |
| |
| int & | MatineeCaptureFPSField () |
| |
| TEnumAsByte< enum EMatineeCaptureType::Type > & | MatineeCaptureTypeField () |
| |
| bool & | bNoTextureStreamingField () |
| |
| FString & | ParticleEventManagerClassPathField () |
| |
| TArray< FScreenMessageString > & | PriorityScreenMessagesField () |
| |
| float & | SelectionHighlightIntensityField () |
| |
| float & | BSPSelectionHighlightIntensityField () |
| |
| float & | HoverHighlightIntensityField () |
| |
| float & | SelectionHighlightIntensityBillboardsField () |
| |
| FString & | LastModDownloadTextField () |
| |
| FString & | PrimalNetAuth_MyIPStrField () |
| |
| FString & | PrimalNetAuth_TokenField () |
| |
| UEngine::FOnTravelFailure & | TravelFailureEventField () |
| |
| UEngine::FOnNetworkFailure & | NetworkFailureEventField () |
| |
| bool & | bIsInitializedField () |
| |
| TMap< int, FScreenMessageString, FDefaultSetAllocator, TDefaultMapKeyFuncs< int, FScreenMessageString, 0 > > & | ScreenMessagesField () |
| |
| FAudioDevice * | AudioDeviceField () |
| |
| TSharedPtr< IStereoRendering, 1 > & | StereoRenderingDeviceField () |
| |
| TSharedPtr< IHeadMountedDisplay, 1 > & | HMDDeviceField () |
| |
| UEngine::FWorldAddedEvent & | WorldAddedEventField () |
| |
| UEngine::FWorldDestroyedEvent & | WorldDestroyedEventField () |
| |
| FRunnableThread * | ScreenSaverInhibitorField () |
| |
| FScreenSaverInhibitor * | ScreenSaverInhibitorRunnableField () |
| |
| bool & | bPendingHardwareSurveyResultsField () |
| |
| TArray< FNetDriverDefinition > & | NetDriverDefinitionsField () |
| |
| TArray< FString > & | ServerActorsField () |
| |
| TArray< FWorldContext > & | WorldListField () |
| |
| int & | NextWorldContextHandleField () |
| |
| FAudioDevice * | GetAudioDevice () |
| |
| FString * | GetLastModDownloadText (FString *result) |
| |
| bool | IsInitialized () |
| |
| void | FEngineStatFuncs () |
| |
| void | DumpFPSChart (FString *InMapName, bool bForceDump) |
| |
| void | DumpFPSChartToLog (float TotalTime, float DeltaTime, int NumFrames, FString *InMapName) |
| |
| void | StartFPSChart () |
| |
| void | StopFPSChart () |
| |
| void | TickFPSChart (float DeltaSeconds) |
| |
| FString * | GetCurrentModPath (FString *result) |
| |
| void | Tick (float DeltaSeconds, bool bIdleMode) |
| |
| void | BrowseToDefaultMap (FWorldContext *Context) |
| |
| void | CancelAllPending () |
| |
| void | CancelPending (FWorldContext *Context) |
| |
| void | CancelPending (UWorld *InWorld, UPendingNetGame *NewPendingNetGame) |
| |
| void | CancelPendingMapChange (FWorldContext *Context) |
| |
| void | CleanupPackagesToFullyLoad (FWorldContext *Context, EFullyLoadPackageType FullyLoadType, FString *Tag) |
| |
| void | ClearDebugDisplayProperties () |
| |
| bool | CommitMapChange (FWorldContext *Context) |
| |
| void | ConditionalCommitMapChange (FWorldContext *Context) |
| |
| void | CreateGameUserSettings () |
| |
| bool | CreateNamedNetDriver (UPendingNetGame *PendingNetGame, FName NetDriverName, FName NetDriverDefinition) |
| |
| bool | CreateNamedNetDriver (UWorld *InWorld, FName NetDriverName, FName NetDriverDefinition) |
| |
| FWorldContext * | CreateNewWorldContext (EWorldType::Type WorldType) |
| |
| void | DestroyNamedNetDriver (UPendingNetGame *PendingNetGame, FName NetDriverName) |
| |
| void | DestroyNamedNetDriver (UWorld *InWorld, FName NetDriverName) |
| |
| void | DestroyWorldContext (UWorld *InWorld) |
| |
| void | EnableScreenSaver (bool bEnable) |
| |
| ULocalPlayer * | FindFirstLocalPlayerFromControllerId (int ControllerId) |
| |
| void | FinishDestroy () |
| |
| void | GetAllLocalPlayerControllers (TArray< APlayerController * > *PlayerList) |
| |
| ULocalPlayer * | GetFirstGamePlayer (UPendingNetGame *PendingNetGame) |
| |
| ULocalPlayer * | GetFirstGamePlayer (UWorld *InWorld) |
| |
| APlayerController * | GetFirstLocalPlayerController (UWorld *InWorld) |
| |
| TArray< ULocalPlayer * > * | GetGamePlayers (UWorld *World) |
| |
| UGameUserSettings * | GetGameUserSettings () |
| |
| ULocalPlayer * | GetLocalPlayerFromControllerId (UWorld *InWorld, int ControllerId) |
| |
| TIndexedContainerIterator< TArray< ULocalPlayer * > const, ULocalPlayer *const, int > * | GetLocalPlayerIterator (TIndexedContainerIterator< TArray< ULocalPlayer * > const, ULocalPlayer *const, int > *result, UWorld *World) |
| |
| float | GetMaxTickRate (float DeltaTime, bool bAllowFrameRateSmoothing) |
| |
| int | GetNumGamePlayers (UWorld *InWorld) |
| |
| FWorldContext * | GetWorldContextFromHandleChecked (FName WorldContextHandle) |
| |
| FWorldContext * | GetWorldContextFromWorld (UWorld *InWorld) |
| |
| FWorldContext * | GetWorldContextFromWorldChecked (UWorld *InWorld) |
| |
| UWorld * | GetWorldFromContextObject (UObject *Object, bool bChecked) |
| |
| void | HandleTravelFailure (UWorld *InWorld, ETravelFailure::Type FailureType, FString *ErrorString) |
| |
| void | Init (IEngineLoop *InEngineLoop) |
| |
| void | InitHardwareSurvey () |
| |
| bool | InitializeAudioDevice () |
| |
| bool | InitializeHMDDevice () |
| |
| void | InitializeObjectReferences () |
| |
| bool | IsEngineStat (FString *InName) |
| |
| bool | IsPreparingMapChange (FWorldContext *Context) |
| |
| bool | IsSplitScreen (UWorld *InWorld) |
| |
| bool | IsStereoscopic3D (FViewport *InViewport) |
| |
| void | LoadPackagesFully (UWorld *InWorld, EFullyLoadPackageType FullyLoadType, FString *Tag) |
| |
| bool | MakeSureMapNameIsValid (FString *InOutMapName) |
| |
| void | MovePendingLevel (FWorldContext *Context) |
| |
| void | OnExternalUIChange (bool bInIsOpening) |
| |
| void | OnHardwareSurveyComplete (FHardwareSurveyResults *SurveyResults) |
| |
| void | OnLostFocusPause (bool EnablePause) |
| |
| void | ParseCommandline () |
| |
| UPendingNetGame * | PendingNetGameFromWorld (UWorld *InWorld) |
| |
| void | PerformanceCapture (FString *CaptureName) |
| |
| void | PreExit () |
| |
| bool | PrepareMapChange (FWorldContext *Context, TArray< FName > *LevelNames) |
| |
| void | RecordHMDAnalytics () |
| |
| void | RenderEngineStats (UWorld *World, FViewport *Viewport, FCanvas *Canvas, int LHSX, int *InOutLHSY, int RHSX, int *InOutRHSY, FVector *ViewLocation, FRotator *ViewRotation) |
| |
| int | RenderStatAI (UWorld *World, FViewport *Viewport, FCanvas *Canvas, int X, int Y, FVector *ViewLocation, FRotator *ViewRotation) |
| |
| int | RenderStatColorList (UWorld *World, FViewport *Viewport, FCanvas *Canvas, int X, int Y, FVector *ViewLocation, FRotator *ViewRotation) |
| |
| int | RenderStatFPS (UWorld *World, FViewport *Viewport, FCanvas *Canvas, int X, int Y, FVector *ViewLocation, FRotator *ViewRotation) |
| |
| int | RenderStatHitches (UWorld *World, FViewport *Viewport, FCanvas *Canvas, int X, int Y, FVector *ViewLocation, FRotator *ViewRotation) |
| |
| int | RenderStatLevels (UWorld *World, FViewport *Viewport, FCanvas *Canvas, int X, int Y, FVector *ViewLocation, FRotator *ViewRotation) |
| |
| int | RenderStatNamedEvents (UWorld *World, FViewport *Viewport, FCanvas *Canvas, int X, int Y, FVector *ViewLocation, FRotator *ViewRotation) |
| |
| int | RenderStatSounds (UWorld *World, FViewport *Viewport, FCanvas *Canvas, int X, int Y, FVector *ViewLocation, FRotator *ViewRotation) |
| |
| int | RenderStatSummary (UWorld *World, FViewport *Viewport, FCanvas *Canvas, int X, int Y, FVector *ViewLocation, FRotator *ViewRotation) |
| |
| int | RenderStatTexture (UWorld *World, FViewport *Viewport, FCanvas *Canvas, int X, int Y, FVector *ViewLocation, FRotator *ViewRotation) |
| |
| int | RenderStatUnit (UWorld *World, FViewport *Viewport, FCanvas *Canvas, int X, int Y, FVector *ViewLocation, FRotator *ViewRotation) |
| |
| void | RequestAuthTokenThenNotifyPendingNetGame (UPendingNetGame *PendingNetGameToNotify) |
| |
| FSeamlessTravelHandler * | SeamlessTravelHandlerForWorld (UWorld *World) |
| |
| void | SetShouldCommitPendingMapChange (UWorld *InWorld, bool NewShouldCommitPendingMapChange) |
| |
| bool | ShouldAbsorbAuthorityOnlyEvent () |
| |
| bool | ShouldAbsorbCosmeticOnlyEvent () |
| |
| bool | ShouldCommitPendingMapChange (UWorld *InWorld) |
| |
| void | ShutdownAudioDevice () |
| |
| void | ShutdownWorldNetDriver (UWorld *World) |
| |
| void | SpawnServerActors (UWorld *World) |
| |
| void | SwapControllerId (ULocalPlayer *NewPlayer, int CurrentControllerId, int NewControllerID) |
| |
| void | TickDeferredCommands () |
| |
| void | TickHardwareSurvey () |
| |
| bool | TickWorldTravel (FWorldContext *Context, float DeltaSeconds) |
| |
| void | TriggerPostLoadMapEvents () |
| |
| void | UpdateTimeAndHandleMaxTickRate () |
| |
| void | UpdateTransitionType (UWorld *CurrentWorld) |
| |
| bool | UseSound () |
| |
| void | VerifyLoadMapWorldCleanup () |
| |
| void | WorldAdded (UWorld *InWorld) |
| |
| void | WorldDestroyed (UWorld *InWorld) |
| |
| bool | IsHardwareSurveyRequired () |
| |
| UFont * | TinyFontField () |
| |
| UFont * | SmallFontField () |
| |
| UFont * | MediumFontField () |
| |
| UFont * | LargeFontField () |
| |
| UFont * | SubtitleFontField () |
| |
| TArray< UFont * > | AdditionalFontsField () |
| |
| TWeakObjectPtr< AMatineeActor > & | ActiveMatineeField () |
| |
| TArray< FString > & | AdditionalFontNamesField () |
| |
| TSubclassOf< UConsole > & | ConsoleClassField () |
| |
| TSubclassOf< UGameViewportClient > & | GameViewportClientClassField () |
| |
| TSubclassOf< ULocalPlayer > & | LocalPlayerClassField () |
| |
| TSubclassOf< AWorldSettings > & | WorldSettingsClassField () |
| |
| TSubclassOf< UGameUserSettings > & | GameUserSettingsClassField () |
| |
| UGameUserSettings * | GameUserSettingsField () |
| |
| TSubclassOf< ALevelScriptActor > & | LevelScriptActorClassField () |
| |
| UObject * | GameSingletonField () |
| |
| UTireType * | DefaultTireTypeField () |
| |
| TSubclassOf< APawn > & | DefaultPreviewPawnClassField () |
| |
| FString & | PlayOnConsoleSaveDirField () |
| |
| UTexture2D * | DefaultTextureField () |
| |
| UTexture * | DefaultDiffuseTextureField () |
| |
| UTexture2D * | DefaultBSPVertexTextureField () |
| |
| UTexture2D * | HighFrequencyNoiseTextureField () |
| |
| UTexture2D * | DefaultBokehTextureField () |
| |
| UMaterial * | WireframeMaterialField () |
| |
| UMaterial * | DebugMeshMaterialField () |
| |
| UMaterial * | LevelColorationLitMaterialField () |
| |
| UMaterial * | LevelColorationUnlitMaterialField () |
| |
| UMaterial * | LightingTexelDensityMaterialField () |
| |
| UMaterial * | ShadedLevelColorationLitMaterialField () |
| |
| UMaterial * | ShadedLevelColorationUnlitMaterialField () |
| |
| UMaterial * | RemoveSurfaceMaterialField () |
| |
| UMaterial * | VertexColorMaterialField () |
| |
| UMaterial * | VertexColorViewModeMaterial_ColorOnlyField () |
| |
| UMaterial * | VertexColorViewModeMaterial_AlphaAsColorField () |
| |
| UMaterial * | VertexColorViewModeMaterial_RedOnlyField () |
| |
| UMaterial * | VertexColorViewModeMaterial_GreenOnlyField () |
| |
| UMaterial * | VertexColorViewModeMaterial_BlueOnlyField () |
| |
| UMaterial * | ConstraintLimitMaterialField () |
| |
| UMaterial * | InvalidLightmapSettingsMaterialField () |
| |
| UMaterial * | PreviewShadowsIndicatorMaterialField () |
| |
| UMaterial * | ArrowMaterialField () |
| |
| FLinearColor & | LightingOnlyBrightnessField () |
| |
| TArray< FColor > & | LightComplexityColorsField () |
| |
| TArray< FLinearColor > & | ShaderComplexityColorsField () |
| |
| TArray< FLinearColor > & | StationaryLightOverlapColorsField () |
| |
| float & | MaxPixelShaderAdditiveComplexityCountField () |
| |
| float & | MaxES2PixelShaderAdditiveComplexityCountField () |
| |
| float & | MinLightMapDensityField () |
| |
| float & | IdealLightMapDensityField () |
| |
| float & | MaxLightMapDensityField () |
| |
| float & | RenderLightMapDensityGrayscaleScaleField () |
| |
| float & | RenderLightMapDensityColorScaleField () |
| |
| FLinearColor & | LightMapDensityVertexMappedColorField () |
| |
| FLinearColor & | LightMapDensitySelectedColorField () |
| |
| TArray< FStatColorMapping > & | StatColorMappingsField () |
| |
| UPhysicalMaterial * | DefaultPhysMaterialField () |
| |
| TArray< FGameNameRedirect > & | ActiveGameNameRedirectsField () |
| |
| TArray< FClassRedirect > & | ActiveClassRedirectsField () |
| |
| TArray< FPluginRedirect > & | ActivePluginRedirectsField () |
| |
| TArray< FStructRedirect > & | ActiveStructRedirectsField () |
| |
| UTexture2D * | PreIntegratedSkinBRDFTextureField () |
| |
| UTexture2D * | MiniFontTextureField () |
| |
| UTexture * | WeightMapPlaceholderTextureField () |
| |
| UTexture2D * | LightMapDensityTextureField () |
| |
| IEngineLoop * | EngineLoopField () |
| |
| UGameViewportClient * | GameViewportField () |
| |
| TArray< FString > & | DeferredCommandsField () |
| |
| int & | TickCyclesField () |
| |
| int & | GameCyclesField () |
| |
| int & | ClientCyclesField () |
| |
| float & | NearClipPlaneField () |
| |
| float & | TimeBetweenPurgingPendingKillObjectsField () |
| |
| float & | AsyncLoadingTimeLimitField () |
| |
| float & | PriorityAsyncLoadingExtraTimeField () |
| |
| float & | LevelStreamingActorsUpdateTimeLimitField () |
| |
| int & | LevelStreamingComponentsRegistrationGranularityField () |
| |
| int & | MaximumLoopIterationCountField () |
| |
| int & | NumPawnsAllowedToBeSpawnedInAFrameField () |
| |
| FColor & | C_WorldBoxField () |
| |
| FColor & | C_BrushWireField () |
| |
| FColor & | C_AddWireField () |
| |
| FColor & | C_SubtractWireField () |
| |
| FColor & | C_SemiSolidWireField () |
| |
| FColor & | C_NonSolidWireField () |
| |
| FColor & | C_WireBackgroundField () |
| |
| FColor & | C_ScaleBoxHiField () |
| |
| FColor & | C_VolumeCollisionField () |
| |
| FColor & | C_BSPCollisionField () |
| |
| FColor & | C_OrthoBackgroundField () |
| |
| FColor & | C_VolumeField () |
| |
| FColor & | C_BrushShapeField () |
| |
| float & | StreamingDistanceFactorField () |
| |
| TEnumAsByte< enum ETransitionType > & | TransitionTypeField () |
| |
| FString & | TransitionDescriptionField () |
| |
| FString & | TransitionGameModeField () |
| |
| float & | MeshLODRangeField () |
| |
| float & | CameraRotationThresholdField () |
| |
| float & | CameraTranslationThresholdField () |
| |
| float & | PrimitiveProbablyVisibleTimeField () |
| |
| float & | MaxOcclusionPixelsFractionField () |
| |
| int & | MaxParticleResizeField () |
| |
| int & | MaxParticleResizeWarnField () |
| |
| TArray< FDropNoteInfo > & | PendingDroppedNotesField () |
| |
| FRigidBodyErrorCorrection & | PhysicErrorCorrectionField () |
| |
| float & | NetClientTicksPerSecondField () |
| |
| float & | DisplayGammaField () |
| |
| float & | MinDesiredFrameRateField () |
| |
| FLinearColor & | DefaultSelectedMaterialColorField () |
| |
| FLinearColor & | SelectedMaterialColorField () |
| |
| FLinearColor & | SelectionOutlineColorField () |
| |
| FLinearColor & | SelectedMaterialColorOverrideField () |
| |
| bool & | bIsOverridingSelectedColorField () |
| |
| unsigned int & | bEnableVisualLogRecordingOnStartField () |
| |
| UDeviceProfileManager * | DeviceProfileManagerField () |
| |
| int & | ScreenSaverInhibitorSemaphoreField () |
| |
| FString & | MatineeCaptureNameField () |
| |
| FString & | MatineePackageCaptureNameField () |
| |
| int & | MatineeCaptureFPSField () |
| |
| bool & | bNoTextureStreamingField () |
| |
| FString & | ParticleEventManagerClassPathField () |
| |
| TArray< FScreenMessageString > & | PriorityScreenMessagesField () |
| |
| float & | SelectionHighlightIntensityField () |
| |
| float & | BSPSelectionHighlightIntensityField () |
| |
| float & | HoverHighlightIntensityField () |
| |
| float & | SelectionHighlightIntensityBillboardsField () |
| |
| FString & | LastModDownloadTextField () |
| |
| FString & | PrimalNetAuth_MyIPStrField () |
| |
| FString & | PrimalNetAuth_TokenField () |
| |
| bool & | bIsInitializedField () |
| |
| TMap< int, FScreenMessageString, FDefaultSetAllocator, TDefaultMapKeyFuncs< int, FScreenMessageString, 0 > > & | ScreenMessagesField () |
| |
| FAudioDevice * | AudioDeviceField () |
| |
| TSharedPtr< IStereoRendering, 1 > & | StereoRenderingDeviceField () |
| |
| TSharedPtr< IHeadMountedDisplay, 1 > & | HMDDeviceField () |
| |
| FRunnableThread * | ScreenSaverInhibitorField () |
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| FScreenSaverInhibitor * | ScreenSaverInhibitorRunnableField () |
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| bool & | bPendingHardwareSurveyResultsField () |
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| TArray< FNetDriverDefinition > & | NetDriverDefinitionsField () |
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| TArray< FString > & | ServerActorsField () |
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| int & | NextWorldContextHandleField () |
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| void | FEngineStatFuncs () |
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| FAudioDevice * | GetAudioDevice () |
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| bool | IsInitialized () |
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| FString * | GetLastModDownloadText (FString *result) |
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| void | TickFPSChart (float DeltaSeconds) |
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| void | StartFPSChart () |
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| void | StopFPSChart () |
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| void | DumpFPSChartToLog (float TotalTime, float DeltaTime, int NumFrames, FString *InMapName) |
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| void | DumpFPSChart (FString *InMapName, bool bForceDump) |
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| void | LoadMapRedrawViewports () |
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| void | Tick (float DeltaSeconds, bool bIdleMode) |
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| bool | IsHardwareSurveyRequired (int LocalUserNum) |
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| void | Init (IEngineLoop *InEngineLoop) |
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| void | RequestAuthTokenThenNotifyPendingNetGame (UPendingNetGame *PendingNetGameToNotify) |
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| void | OnExternalUIChange (bool bInIsOpening) |
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| void | ShutdownAudioDevice () |
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| void | PreExit () |
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| void | TickDeferredCommands () |
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| void | UpdateTimeAndHandleMaxTickRate () |
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| void | ParseCommandline () |
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| void | InitializeObjectReferences () |
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| void | Serialize (FArchive *Ar) |
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| bool | InitializeAudioDevice () |
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| bool | UseSound () |
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| bool | InitializeHMDDevice () |
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| void | RecordHMDAnalytics () |
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| bool | IsSplitScreen (UWorld *InWorld) |
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| ULocalPlayer * | GetLocalPlayerFromControllerId (UGameViewportClient *InViewport, int ControllerId) |
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| ULocalPlayer * | GetLocalPlayerFromControllerId (UWorld *InWorld, int ControllerId) |
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| void | SwapControllerId (ULocalPlayer *NewPlayer, int CurrentControllerId, int NewControllerID) |
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| APlayerController * | GetFirstLocalPlayerController (UWorld *InWorld) |
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| void | GetAllLocalPlayerControllers (TArray< APlayerController * > *PlayerList) |
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| void | OnLostFocusPause (bool EnablePause) |
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| void | TickHardwareSurvey () |
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| void | OnHardwareSurveyComplete (FHardwareSurveyResults *SurveyResults) |
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| float | GetMaxTickRate (float DeltaTime, bool bAllowFrameRateSmoothing) |
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| void | EnableScreenSaver (bool bEnable) |
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| void | PerformanceCapture (FString *CaptureName) |
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| void | WorldAdded (UWorld *InWorld) |
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| void | WorldDestroyed (UWorld *InWorld) |
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| UWorld * | GetWorldFromContextObject (UObject *Object, bool bChecked) |
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| TIndexedContainerIterator< TArray< ULocalPlayer * > const, ULocalPlayer *const, int > * | GetLocalPlayerIterator (TIndexedContainerIterator< TArray< ULocalPlayer * > const, ULocalPlayer *const, int > *result, UWorld *World) |
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| TIndexedContainerIterator< TArray< ULocalPlayer * > const, ULocalPlayer *const, int > * | GetLocalPlayerIterator (TIndexedContainerIterator< TArray< ULocalPlayer * > const, ULocalPlayer *const, int > *result, UGameViewportClient *Viewport) |
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| TArray< ULocalPlayer * > * | GetGamePlayers (UWorld *World) |
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| TArray< ULocalPlayer * > * | GetGamePlayers (UGameViewportClient *Viewport) |
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| ULocalPlayer * | FindFirstLocalPlayerFromControllerId (int ControllerId) |
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| int | GetNumGamePlayers (UWorld *InWorld) |
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| ULocalPlayer * | GetFirstGamePlayer (UWorld *InWorld) |
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| ULocalPlayer * | GetFirstGamePlayer (UPendingNetGame *PendingNetGame) |
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| ULocalPlayer * | GetDebugLocalPlayer () |
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| bool | CreateNamedNetDriver (UWorld *InWorld, FName NetDriverName, FName NetDriverDefinition) |
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| void | DestroyNamedNetDriver (UWorld *InWorld, FName NetDriverName) |
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| void | SpawnServerActors (UWorld *World) |
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| bool | MakeSureMapNameIsValid (FString *InOutMapName) |
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| void | CancelPending (FWorldContext *Context) |
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| void | CancelPending (UWorld *InWorld, UPendingNetGame *NewPendingNetGame) |
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| void | CancelAllPending () |
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| void | BrowseToDefaultMap (FWorldContext *Context) |
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| bool | TickWorldTravel (FWorldContext *Context, float DeltaSeconds) |
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| void | TriggerPostLoadMapEvents () |
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| void | CancelPendingMapChange (FWorldContext *Context) |
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| void | ClearDebugDisplayProperties () |
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| void | MovePendingLevel (FWorldContext *Context) |
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| void | UpdateTransitionType (UWorld *CurrentWorld) |
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| FWorldContext * | CreateNewWorldContext (EWorldType::Type WorldType) |
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| FWorldContext * | GetWorldContextFromHandleChecked (FName WorldContextHandle) |
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| FWorldContext * | GetWorldContextFromWorld (UWorld *InWorld) |
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| FWorldContext * | GetWorldContextFromWorldChecked (UWorld *InWorld) |
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| void | DestroyWorldContext (UWorld *InWorld) |
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| void | VerifyLoadMapWorldCleanup () |
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| bool | PrepareMapChange (FWorldContext *Context, TArray< FName > *LevelNames) |
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| void | ConditionalCommitMapChange (FWorldContext *Context) |
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| bool | CommitMapChange (FWorldContext *Context) |
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| FSeamlessTravelHandler * | SeamlessTravelHandlerForWorld (UWorld *World) |
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| void | CreateGameUserSettings () |
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| UGameUserSettings * | GetGameUserSettings () |
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| bool | ShouldAbsorbAuthorityOnlyEvent () |
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| bool | ShouldAbsorbCosmeticOnlyEvent () |
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| bool | IsEngineStat (FString *InName) |
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| void | RenderEngineStats (UWorld *World, FViewport *Viewport, FCanvas *Canvas, int LHSX, int *InOutLHSY, int RHSX, int *InOutRHSY, FVector *ViewLocation, FRotator *ViewRotation) |
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| int | RenderStatFPS (UWorld *World, FViewport *Viewport, FCanvas *Canvas, int X, int Y, FVector *ViewLocation, FRotator *ViewRotation) |
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| int | RenderStatTexture (UWorld *World, FViewport *Viewport, FCanvas *Canvas, int X, int Y, FVector *ViewLocation, FRotator *ViewRotation) |
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| int | RenderStatHitches (UWorld *World, FViewport *Viewport, FCanvas *Canvas, int X, int Y, FVector *ViewLocation, FRotator *ViewRotation) |
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| int | RenderStatSummary (UWorld *World, FViewport *Viewport, FCanvas *Canvas, int X, int Y, FVector *ViewLocation, FRotator *ViewRotation) |
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| int | RenderStatNamedEvents (UWorld *World, FViewport *Viewport, FCanvas *Canvas, int X, int Y, FVector *ViewLocation, FRotator *ViewRotation) |
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| int | RenderStatColorList (UWorld *World, FViewport *Viewport, FCanvas *Canvas, int X, int Y, FVector *ViewLocation, FRotator *ViewRotation) |
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| int | RenderStatLevels (UWorld *World, FViewport *Viewport, FCanvas *Canvas, int X, int Y, FVector *ViewLocation, FRotator *ViewRotation) |
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| int | RenderStatUnit (UWorld *World, FViewport *Viewport, FCanvas *Canvas, int X, int Y, FVector *ViewLocation, FRotator *ViewRotation) |
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| int | RenderStatSounds (UWorld *World, FViewport *Viewport, FCanvas *Canvas, int X, int Y, FVector *ViewLocation, FRotator *ViewRotation) |
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| int | RenderStatAI (UWorld *World, FViewport *Viewport, FCanvas *Canvas, int X, int Y, FVector *ViewLocation, FRotator *ViewRotation) |
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| void | ExecuteUbergraph (int EntryPoint) |
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| bool | AreAllOuterObjectsValid () |
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| FName * | GetExporterName (FName *result) |
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| FString * | GetDetailedInfoInternal (FString *result) |
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| UObject * | GetArchetype () |
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| bool | IsBasedOnArchetype (UObject *const SomeObject) |
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| bool | IsInBlueprint () |
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| bool | Rename (const wchar_t *InName, UObject *NewOuter, unsigned int Flags) |
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| void | LoadLocalized (UObject *LocBase, bool bLoadHierachecally) |
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| void | LocalizeProperty (UObject *LocBase, TArray< FString > *PropertyTagChain, UProperty *const BaseProperty, UProperty *const Property, void *const ValueAddress) |
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| void | BeginDestroy () |
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| void | FinishDestroy () |
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| FString * | GetDetailedInfo (FString *result) |
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| bool | ConditionalBeginDestroy () |
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| bool | ConditionalFinishDestroy () |
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| void | ConditionalPostLoad () |
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| bool | Modify (bool bAlwaysMarkDirty) |
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| bool | IsSelected () |
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| void | CollectDefaultSubobjects (TArray< UObject * > *OutSubobjectArray, bool bIncludeNestedSubobjects) |
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| bool | CheckDefaultSubobjectsInternal () |
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| bool | IsAsset () |
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| bool | IsSafeForRootSet () |
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| void | LoadConfig (UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, UProperty *PropertyToLoad) |
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| void | ConditionalShutdownAfterError () |
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| bool | IsNameStableForNetworking () |
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| bool | IsFullNameStableForNetworking () |
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| bool | IsSupportedForNetworking () |
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| UFunction * | FindFunctionChecked (FName InName) |
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| void | ProcessEvent (UFunction *Function, void *Parms) |
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| | __declspec (dllexport) UProperty *FindProperty(FName name) |
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| int | GetLinkerUE4Version () |
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| int | GetLinkerLicenseeUE4Version () |
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| FString * | GetPathName (FString *result, UObject *StopOuter) |
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| void | GetPathName (UObject *StopOuter, FString *ResultString) |
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| FString * | GetFullName (FString *result, UObject *StopOuter) |
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| void | MarkPackageDirty () |
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| bool | IsIn (UObject *SomeOuter) |
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| bool | IsA (UClass *SomeBase) |
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| void * | GetInterfaceAddress (UClass *InterfaceClass) |
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| bool | IsDefaultSubobject () |
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| int | GetLinkerIndex () |
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| EObjectFlags & | ObjectFlagsField () |
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| int & | InternalIndexField () |
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| UClass * | ClassField () |
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| FName & | NameField () |
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| UObject * | OuterField () |
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| void | DeferredRegister (UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *InName) |
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| bool | IsValidLowLevel () |
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| bool | IsValidLowLevelFast (bool bRecursive) |
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| void | Register (const wchar_t *PackageName, const wchar_t *InName) |
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