| __declspec(dllexport) UProperty *FindProperty(FName name) | UObject | |
| AreAllOuterObjectsValid() | UObject | inline |
| ArmorDurabilityDegradationMultiplierField() | UDamageType | inline |
| ArmorDurabilityDegradationMultiplierField() | UDamageType | inline |
| bAllowDamageCorpses() | UShooterDamageType | inline |
| bAllowPerBoneDamageAdjustment() | UDamageType | inline |
| bAllowPerBoneDamageAdjustment() | UDamageType | inline |
| bAllowShieldBlockAllPointDamage() | UShooterDamageType | inline |
| bApplyMomentumToBigPawns() | UShooterDamageType | inline |
| bAutoDragDeadDino() | UShooterDamageType | inline |
| bCausedByWorld() | UDamageType | inline |
| bCausedByWorld() | UDamageType | inline |
| bDamageImpulseOnly() | UShooterDamageType | inline |
| bDamageImpulseOnlyForFriendlies() | UShooterDamageType | inline |
| bDamageInstigator() | UShooterDamageType | inline |
| bDamageProjectiles() | UShooterDamageType | inline |
| bDestroyOnKill() | UShooterDamageType | inline |
| bDinoDamageCauserAllowSameTeam() | UShooterDamageType | inline |
| bDinoOnDinoDamageCauserAllowSameTeam() | UShooterDamageType | inline |
| bDisplayHitMarker() | UShooterDamageType | inline |
| bDontActuallyDealDamage() | UShooterDamageType | inline |
| bDontDamageInstigatorIfPawn() | UShooterDamageType | inline |
| BeginDestroy() | UObject | inline |
| bForceAllowFriendlyFire() | UShooterDamageType | inline |
| bForceAllowPvEDamage() | UShooterDamageType | inline |
| bForceGeneralArmorUsage() | UShooterDamageType | inline |
| bForceRespawnCooldown() | UShooterDamageType | inline |
| bHarvestDamageWithNoResourceGrab() | UShooterDamageType | inline |
| bHasRiderIgnoreDamage() | UShooterDamageType | inline |
| bIgnoreDinoFlyers() | UShooterDamageType | inline |
| bImpulseAffectsLivePawns() | UDamageType | inline |
| bImpulseAffectsLivePawns() | UDamageType | inline |
| bImpulseResetsDinoVelocity() | UShooterDamageType | inline |
| bIsInstantDamage() | UShooterDamageType | inline |
| bIsMeleeDamage() | UShooterDamageType | inline |
| bIsPassiveDamage() | UDamageType | inline |
| bIsPassiveDamage() | UDamageType | inline |
| bIsPhysicalDamage() | UDamageType | inline |
| bIsPhysicalDamage() | UDamageType | inline |
| bIsTurretDamage() | UShooterDamageType | inline |
| bNoFriendlyDamage() | UShooterDamageType | inline |
| bOnlyApplyDamageTorpidityToPlayersAndTames() | UShooterDamageType | inline |
| bOnlyGiveBuffToDino() | UShooterDamageType | inline |
| bOnlyGiveBuffToPlayer() | UShooterDamageType | inline |
| bOnlyGiveBuffToPlayerOrTamed() | UShooterDamageType | inline |
| BPAdjustDamage(AActor *Victim, float IncomingDamage, FDamageEvent *TheDamageEvent, AController *EventInstigator, AActor *DamageCauser) | UShooterDamageType | inline |
| BPAdjustHarvestingDamage(AActor *Victim, float IncomingDamage, FDamageEvent *TheDamageEvent, AController *EventInstigator, AActor *DamageCauser) | UShooterDamageType | inline |
| bPreventDefaultTargetHurtEffect() | UShooterDamageType | inline |
| bPreventDinoKillVictimItemCollection() | UShooterDamageType | inline |
| bPreventHitPawnEffectsFromLocalInstigator() | UShooterDamageType | inline |
| bPreventMeleeHarvesting() | UShooterDamageType | inline |
| bPreventMomentumWhenFalling() | UShooterDamageType | inline |
| bPreventSameTeamSettingNextRepairTime() | UShooterDamageType | inline |
| bRadialDamageVelChange() | UDamageType | inline |
| bRadialDamageVelChange() | UDamageType | inline |
| bRiderIgnoreDamage() | UShooterDamageType | inline |
| bScaleMomentumByMass() | UDamageType | inline |
| bScaleMomentumByMass() | UDamageType | inline |
| BuffToGiveVictimCharacterField() | UShooterDamageType | inline |
| bUseBPAdjustDamage() | UShooterDamageType | inline |
| bUseBPAdjustHarvestingDamage() | UShooterDamageType | inline |
| CheckDefaultSubobjectsInternal() | UObject | inline |
| ClassField() | UObjectBase | inline |
| CollectDefaultSubobjects(TArray< UObject * > *OutSubobjectArray, bool bIncludeNestedSubobjects) | UObject | inline |
| ConditionalBeginDestroy() | UObject | inline |
| ConditionalFinishDestroy() | UObject | inline |
| ConditionalPostLoad() | UObject | inline |
| ConditionalShutdownAfterError() | UObject | inline |
| DamageCharacterStatusValueModifiersField() | UShooterDamageType | inline |
| DamageIgnoreActorClassesField() | UShooterDamageType | inline |
| DamageInstigatorPercentageField() | UShooterDamageType | inline |
| DamageOnlyActorClassesField() | UShooterDamageType | inline |
| DamageTorpidityIncreaseMultiplierField() | UShooterDamageType | inline |
| DefaultImpulseField() | UDamageType | inline |
| DefaultImpulseField() | UDamageType | inline |
| DeferredRegister(UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *InName) | UObjectBase | inline |
| DestructibleImpulseScaleField() | UDamageType | inline |
| DestructibleImpulseScaleField() | UDamageType | inline |
| EmitBaseReferences(UClass *RootClass) | UObjectBase | inlinestatic |
| ExecuteUbergraph(int EntryPoint) | UObject | inline |
| FindFunctionChecked(FName InName) | UObject | inline |
| FinishDestroy() | UObject | inline |
| GeneralDamageArmorEffectivenessField() | UDamageType | inline |
| GeneralDamageArmorEffectivenessField() | UDamageType | inline |
| GetArchetype() | UObject | inline |
| GetArchetypeFromRequiredInfo(UClass *Class, UObject *Outer, FName Name, bool bIsCDO) | UObject | inlinestatic |
| GetDetailedInfo(FString *result) | UObject | inline |
| GetDetailedInfoInternal(FString *result) | UObject | inline |
| GetExporterName(FName *result) | UObject | inline |
| GetFullName(FString *result, UObject *StopOuter) | UObjectBaseUtility | inline |
| GetInterfaceAddress(UClass *InterfaceClass) | UObjectBaseUtility | inline |
| GetLinkerIndex() | UObjectBaseUtility | inline |
| GetLinkerLicenseeUE4Version() | UObjectBaseUtility | inline |
| GetLinkerUE4Version() | UObjectBaseUtility | inline |
| GetPathName(FString *result, UObject *StopOuter) | UObjectBaseUtility | inline |
| GetPathName(UObject *StopOuter, FString *ResultString) | UObjectBaseUtility | inline |
| GetPrivateStaticClass(const wchar_t *Package) | UShooterDamageType | inlinestatic |
| UObject::GetPrivateStaticClass() | UObject | inlinestatic |
| HitMarkerScaleMultiplierField() | UShooterDamageType | inline |
| ImpulseMinimumZPercentField() | UDamageType | inline |
| ImpulseMinimumZPercentField() | UDamageType | inline |
| ImpulseRagdollScaleField() | UDamageType | inline |
| ImpulseRagdollScaleField() | UDamageType | inline |
| InternalIndexField() | UObjectBase | inline |
| InvalidHarvestOverrideDamageTypeField() | UShooterDamageType | inline |
| IsA(UClass *SomeBase) | UObjectBaseUtility | inline |
| IsAsset() | UObject | inline |
| IsBasedOnArchetype(UObject *const SomeObject) | UObject | inline |
| IsDefaultSubobject() | UObjectBaseUtility | inline |
| IsFullNameStableForNetworking() | UObject | inline |
| IsIn(UObject *SomeOuter) | UObjectBaseUtility | inline |
| IsInBlueprint() | UObject | inline |
| IsNameStableForNetworking() | UObject | inline |
| IsSafeForRootSet() | UObject | inline |
| IsSelected() | UObject | inline |
| IsSupportedForNetworking() | UObject | inline |
| IsValidLowLevel() | UObjectBase | inline |
| IsValidLowLevelFast(bool bRecursive) | UObjectBase | inline |
| LoadConfig(UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, UProperty *PropertyToLoad) | UObject | inline |
| LoadLocalized(UObject *LocBase, bool bLoadHierachecally) | UObject | inline |
| LocalizeProperty(UObject *LocBase, TArray< FString > *PropertyTagChain, UProperty *const BaseProperty, UProperty *const Property, void *const ValueAddress) | UObject | inline |
| MarkPackageDirty() | UObjectBaseUtility | inline |
| MassScaleDamageImpulseExponentField() | UShooterDamageType | inline |
| Modify(bool bAlwaysMarkDirty) | UObject | inline |
| MythicalCreatureDamageMultiplierField() | UShooterDamageType | inline |
| NameField() | UObjectBase | inline |
| NonAttackDataBuffToGiveAgainstShieldField() | UShooterDamageType | inline |
| NonAttackDataBuffToGivePostShieldDefenseBrokenField() | UShooterDamageType | inline |
| NonAttackDataShieldDefenseBreakingPowerField() | UShooterDamageType | inline |
| ObjectFlagsField() | UObjectBase | inline |
| OuterField() | UObjectBase | inline |
| OverrideBuffToGiveVictimCharacter(TSubclassOf< APrimalBuff > *result, APrimalCharacter *Victim, float IncomingDamage, FDamageEvent *TheDamageEvent, AController *EventInstigator, AActor *DamageCauser) | UShooterDamageType | inline |
| OverrideDamageForResourceHarvestingDamageTypesField() | UShooterDamageType | inline |
| OverrideDamageForResourceHarvestingItemsField() | UShooterDamageType | inline |
| OverrideDamageHarvestEntriesField() | UShooterDamageType | inline |
| PointDamageArmorEffectivenessField() | UDamageType | inline |
| PointDamageArmorEffectivenessField() | UDamageType | inline |
| PostShieldDefenseBrokenAttackValueField() | UShooterDamageType | inline |
| PostShieldDefenseBrokenDamageScaleMaxField() | UShooterDamageType | inline |
| PostShieldDefenseBrokenDamageScaleMinField() | UShooterDamageType | inline |
| ProcessEvent(UFunction *Function, void *Parms) | UObject | inline |
| RadialPartiallyObstructedDamagePercentField() | UDamageType | inline |
| RadialPartiallyObstructedDamagePercentField() | UDamageType | inline |
| Register(const wchar_t *PackageName, const wchar_t *InName) | UObjectBase | inline |
| Rename(const wchar_t *InName, UObject *NewOuter, unsigned int Flags) | UObject | inline |
| StaticClass() | UObject | inlinestatic |
| StaticRegisterNativesUDamageType() | UDamageType | inlinestatic |
| StaticRegisterNativesUDamageType() | UDamageType | inlinestatic |
| StaticRegisterNativesUShooterDamageType() | UShooterDamageType | inlinestatic |
| UseSpecialDamageIntervalField() | UShooterDamageType | inline |