Ark Server API (ASE) - Wiki
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UShooterDamageType Member List

This is the complete list of members for UShooterDamageType, including all inherited members.

__declspec(dllexport) UProperty *FindProperty(FName name)UObject
AreAllOuterObjectsValid()UObjectinline
ArmorDurabilityDegradationMultiplierField()UDamageTypeinline
ArmorDurabilityDegradationMultiplierField()UDamageTypeinline
bAllowDamageCorpses()UShooterDamageTypeinline
bAllowPerBoneDamageAdjustment()UDamageTypeinline
bAllowPerBoneDamageAdjustment()UDamageTypeinline
bAllowShieldBlockAllPointDamage()UShooterDamageTypeinline
bApplyMomentumToBigPawns()UShooterDamageTypeinline
bAutoDragDeadDino()UShooterDamageTypeinline
bCausedByWorld()UDamageTypeinline
bCausedByWorld()UDamageTypeinline
bDamageImpulseOnly()UShooterDamageTypeinline
bDamageImpulseOnlyForFriendlies()UShooterDamageTypeinline
bDamageInstigator()UShooterDamageTypeinline
bDamageProjectiles()UShooterDamageTypeinline
bDestroyOnKill()UShooterDamageTypeinline
bDinoDamageCauserAllowSameTeam()UShooterDamageTypeinline
bDinoOnDinoDamageCauserAllowSameTeam()UShooterDamageTypeinline
bDisplayHitMarker()UShooterDamageTypeinline
bDontActuallyDealDamage()UShooterDamageTypeinline
bDontDamageInstigatorIfPawn()UShooterDamageTypeinline
BeginDestroy()UObjectinline
bForceAllowFriendlyFire()UShooterDamageTypeinline
bForceAllowPvEDamage()UShooterDamageTypeinline
bForceGeneralArmorUsage()UShooterDamageTypeinline
bForceRespawnCooldown()UShooterDamageTypeinline
bHarvestDamageWithNoResourceGrab()UShooterDamageTypeinline
bHasRiderIgnoreDamage()UShooterDamageTypeinline
bIgnoreDinoFlyers()UShooterDamageTypeinline
bImpulseAffectsLivePawns()UDamageTypeinline
bImpulseAffectsLivePawns()UDamageTypeinline
bImpulseResetsDinoVelocity()UShooterDamageTypeinline
bIsInstantDamage()UShooterDamageTypeinline
bIsMeleeDamage()UShooterDamageTypeinline
bIsPassiveDamage()UDamageTypeinline
bIsPassiveDamage()UDamageTypeinline
bIsPhysicalDamage()UDamageTypeinline
bIsPhysicalDamage()UDamageTypeinline
bIsTurretDamage()UShooterDamageTypeinline
bNoFriendlyDamage()UShooterDamageTypeinline
bOnlyApplyDamageTorpidityToPlayersAndTames()UShooterDamageTypeinline
bOnlyGiveBuffToDino()UShooterDamageTypeinline
bOnlyGiveBuffToPlayer()UShooterDamageTypeinline
bOnlyGiveBuffToPlayerOrTamed()UShooterDamageTypeinline
BPAdjustDamage(AActor *Victim, float IncomingDamage, FDamageEvent *TheDamageEvent, AController *EventInstigator, AActor *DamageCauser)UShooterDamageTypeinline
BPAdjustHarvestingDamage(AActor *Victim, float IncomingDamage, FDamageEvent *TheDamageEvent, AController *EventInstigator, AActor *DamageCauser)UShooterDamageTypeinline
bPreventDefaultTargetHurtEffect()UShooterDamageTypeinline
bPreventDinoKillVictimItemCollection()UShooterDamageTypeinline
bPreventHitPawnEffectsFromLocalInstigator()UShooterDamageTypeinline
bPreventMeleeHarvesting()UShooterDamageTypeinline
bPreventMomentumWhenFalling()UShooterDamageTypeinline
bPreventSameTeamSettingNextRepairTime()UShooterDamageTypeinline
bRadialDamageVelChange()UDamageTypeinline
bRadialDamageVelChange()UDamageTypeinline
bRiderIgnoreDamage()UShooterDamageTypeinline
bScaleMomentumByMass()UDamageTypeinline
bScaleMomentumByMass()UDamageTypeinline
BuffToGiveVictimCharacterField()UShooterDamageTypeinline
bUseBPAdjustDamage()UShooterDamageTypeinline
bUseBPAdjustHarvestingDamage()UShooterDamageTypeinline
CheckDefaultSubobjectsInternal()UObjectinline
ClassField()UObjectBaseinline
CollectDefaultSubobjects(TArray< UObject * > *OutSubobjectArray, bool bIncludeNestedSubobjects)UObjectinline
ConditionalBeginDestroy()UObjectinline
ConditionalFinishDestroy()UObjectinline
ConditionalPostLoad()UObjectinline
ConditionalShutdownAfterError()UObjectinline
DamageCharacterStatusValueModifiersField()UShooterDamageTypeinline
DamageIgnoreActorClassesField()UShooterDamageTypeinline
DamageInstigatorPercentageField()UShooterDamageTypeinline
DamageOnlyActorClassesField()UShooterDamageTypeinline
DamageTorpidityIncreaseMultiplierField()UShooterDamageTypeinline
DefaultImpulseField()UDamageTypeinline
DefaultImpulseField()UDamageTypeinline
DeferredRegister(UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *InName)UObjectBaseinline
DestructibleImpulseScaleField()UDamageTypeinline
DestructibleImpulseScaleField()UDamageTypeinline
EmitBaseReferences(UClass *RootClass)UObjectBaseinlinestatic
ExecuteUbergraph(int EntryPoint)UObjectinline
FindFunctionChecked(FName InName)UObjectinline
FinishDestroy()UObjectinline
GeneralDamageArmorEffectivenessField()UDamageTypeinline
GeneralDamageArmorEffectivenessField()UDamageTypeinline
GetArchetype()UObjectinline
GetArchetypeFromRequiredInfo(UClass *Class, UObject *Outer, FName Name, bool bIsCDO)UObjectinlinestatic
GetDetailedInfo(FString *result)UObjectinline
GetDetailedInfoInternal(FString *result)UObjectinline
GetExporterName(FName *result)UObjectinline
GetFullName(FString *result, UObject *StopOuter)UObjectBaseUtilityinline
GetInterfaceAddress(UClass *InterfaceClass)UObjectBaseUtilityinline
GetLinkerIndex()UObjectBaseUtilityinline
GetLinkerLicenseeUE4Version()UObjectBaseUtilityinline
GetLinkerUE4Version()UObjectBaseUtilityinline
GetPathName(FString *result, UObject *StopOuter)UObjectBaseUtilityinline
GetPathName(UObject *StopOuter, FString *ResultString)UObjectBaseUtilityinline
GetPrivateStaticClass(const wchar_t *Package)UShooterDamageTypeinlinestatic
UObject::GetPrivateStaticClass()UObjectinlinestatic
HitMarkerScaleMultiplierField()UShooterDamageTypeinline
ImpulseMinimumZPercentField()UDamageTypeinline
ImpulseMinimumZPercentField()UDamageTypeinline
ImpulseRagdollScaleField()UDamageTypeinline
ImpulseRagdollScaleField()UDamageTypeinline
InternalIndexField()UObjectBaseinline
InvalidHarvestOverrideDamageTypeField()UShooterDamageTypeinline
IsA(UClass *SomeBase)UObjectBaseUtilityinline
IsAsset()UObjectinline
IsBasedOnArchetype(UObject *const SomeObject)UObjectinline
IsDefaultSubobject()UObjectBaseUtilityinline
IsFullNameStableForNetworking()UObjectinline
IsIn(UObject *SomeOuter)UObjectBaseUtilityinline
IsInBlueprint()UObjectinline
IsNameStableForNetworking()UObjectinline
IsSafeForRootSet()UObjectinline
IsSelected()UObjectinline
IsSupportedForNetworking()UObjectinline
IsValidLowLevel()UObjectBaseinline
IsValidLowLevelFast(bool bRecursive)UObjectBaseinline
LoadConfig(UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, UProperty *PropertyToLoad)UObjectinline
LoadLocalized(UObject *LocBase, bool bLoadHierachecally)UObjectinline
LocalizeProperty(UObject *LocBase, TArray< FString > *PropertyTagChain, UProperty *const BaseProperty, UProperty *const Property, void *const ValueAddress)UObjectinline
MarkPackageDirty()UObjectBaseUtilityinline
MassScaleDamageImpulseExponentField()UShooterDamageTypeinline
Modify(bool bAlwaysMarkDirty)UObjectinline
MythicalCreatureDamageMultiplierField()UShooterDamageTypeinline
NameField()UObjectBaseinline
NonAttackDataBuffToGiveAgainstShieldField()UShooterDamageTypeinline
NonAttackDataBuffToGivePostShieldDefenseBrokenField()UShooterDamageTypeinline
NonAttackDataShieldDefenseBreakingPowerField()UShooterDamageTypeinline
ObjectFlagsField()UObjectBaseinline
OuterField()UObjectBaseinline
OverrideBuffToGiveVictimCharacter(TSubclassOf< APrimalBuff > *result, APrimalCharacter *Victim, float IncomingDamage, FDamageEvent *TheDamageEvent, AController *EventInstigator, AActor *DamageCauser)UShooterDamageTypeinline
OverrideDamageForResourceHarvestingDamageTypesField()UShooterDamageTypeinline
OverrideDamageForResourceHarvestingItemsField()UShooterDamageTypeinline
OverrideDamageHarvestEntriesField()UShooterDamageTypeinline
PointDamageArmorEffectivenessField()UDamageTypeinline
PointDamageArmorEffectivenessField()UDamageTypeinline
PostShieldDefenseBrokenAttackValueField()UShooterDamageTypeinline
PostShieldDefenseBrokenDamageScaleMaxField()UShooterDamageTypeinline
PostShieldDefenseBrokenDamageScaleMinField()UShooterDamageTypeinline
ProcessEvent(UFunction *Function, void *Parms)UObjectinline
RadialPartiallyObstructedDamagePercentField()UDamageTypeinline
RadialPartiallyObstructedDamagePercentField()UDamageTypeinline
Register(const wchar_t *PackageName, const wchar_t *InName)UObjectBaseinline
Rename(const wchar_t *InName, UObject *NewOuter, unsigned int Flags)UObjectinline
StaticClass()UObjectinlinestatic
StaticRegisterNativesUDamageType()UDamageTypeinlinestatic
StaticRegisterNativesUDamageType()UDamageTypeinlinestatic
StaticRegisterNativesUShooterDamageType()UShooterDamageTypeinlinestatic
UseSpecialDamageIntervalField()UShooterDamageTypeinline