__declspec(dllexport) UProperty *FindProperty(FName name) | UObject | |
AreAllOuterObjectsValid() | UObject | inline |
ArmorDurabilityDegradationMultiplierField() | UDamageType | inline |
ArmorDurabilityDegradationMultiplierField() | UDamageType | inline |
bAllowDamageCorpses() | UShooterDamageType | inline |
bAllowPerBoneDamageAdjustment() | UDamageType | inline |
bAllowPerBoneDamageAdjustment() | UDamageType | inline |
bAllowShieldBlockAllPointDamage() | UShooterDamageType | inline |
bApplyMomentumToBigPawns() | UShooterDamageType | inline |
bAutoDragDeadDino() | UShooterDamageType | inline |
bCausedByWorld() | UDamageType | inline |
bCausedByWorld() | UDamageType | inline |
bDamageImpulseOnly() | UShooterDamageType | inline |
bDamageImpulseOnlyForFriendlies() | UShooterDamageType | inline |
bDamageInstigator() | UShooterDamageType | inline |
bDamageProjectiles() | UShooterDamageType | inline |
bDestroyOnKill() | UShooterDamageType | inline |
bDinoDamageCauserAllowSameTeam() | UShooterDamageType | inline |
bDinoOnDinoDamageCauserAllowSameTeam() | UShooterDamageType | inline |
bDisplayHitMarker() | UShooterDamageType | inline |
bDontActuallyDealDamage() | UShooterDamageType | inline |
bDontDamageInstigatorIfPawn() | UShooterDamageType | inline |
BeginDestroy() | UObject | inline |
bForceAllowFriendlyFire() | UShooterDamageType | inline |
bForceAllowPvEDamage() | UShooterDamageType | inline |
bForceGeneralArmorUsage() | UShooterDamageType | inline |
bForceRespawnCooldown() | UShooterDamageType | inline |
bHarvestDamageWithNoResourceGrab() | UShooterDamageType | inline |
bHasRiderIgnoreDamage() | UShooterDamageType | inline |
bIgnoreDinoFlyers() | UShooterDamageType | inline |
bImpulseAffectsLivePawns() | UDamageType | inline |
bImpulseAffectsLivePawns() | UDamageType | inline |
bImpulseResetsDinoVelocity() | UShooterDamageType | inline |
bIsInstantDamage() | UShooterDamageType | inline |
bIsMeleeDamage() | UShooterDamageType | inline |
bIsPassiveDamage() | UDamageType | inline |
bIsPassiveDamage() | UDamageType | inline |
bIsPhysicalDamage() | UDamageType | inline |
bIsPhysicalDamage() | UDamageType | inline |
bIsTurretDamage() | UShooterDamageType | inline |
bNoFriendlyDamage() | UShooterDamageType | inline |
bOnlyApplyDamageTorpidityToPlayersAndTames() | UShooterDamageType | inline |
bOnlyGiveBuffToDino() | UShooterDamageType | inline |
bOnlyGiveBuffToPlayer() | UShooterDamageType | inline |
bOnlyGiveBuffToPlayerOrTamed() | UShooterDamageType | inline |
BPAdjustDamage(AActor *Victim, float IncomingDamage, FDamageEvent *TheDamageEvent, AController *EventInstigator, AActor *DamageCauser) | UShooterDamageType | inline |
BPAdjustHarvestingDamage(AActor *Victim, float IncomingDamage, FDamageEvent *TheDamageEvent, AController *EventInstigator, AActor *DamageCauser) | UShooterDamageType | inline |
bPreventDefaultTargetHurtEffect() | UShooterDamageType | inline |
bPreventDinoKillVictimItemCollection() | UShooterDamageType | inline |
bPreventHitPawnEffectsFromLocalInstigator() | UShooterDamageType | inline |
bPreventMeleeHarvesting() | UShooterDamageType | inline |
bPreventMomentumWhenFalling() | UShooterDamageType | inline |
bPreventSameTeamSettingNextRepairTime() | UShooterDamageType | inline |
bRadialDamageVelChange() | UDamageType | inline |
bRadialDamageVelChange() | UDamageType | inline |
bRiderIgnoreDamage() | UShooterDamageType | inline |
bScaleMomentumByMass() | UDamageType | inline |
bScaleMomentumByMass() | UDamageType | inline |
BuffToGiveVictimCharacterField() | UShooterDamageType | inline |
bUseBPAdjustDamage() | UShooterDamageType | inline |
bUseBPAdjustHarvestingDamage() | UShooterDamageType | inline |
CheckDefaultSubobjectsInternal() | UObject | inline |
ClassField() | UObjectBase | inline |
CollectDefaultSubobjects(TArray< UObject * > *OutSubobjectArray, bool bIncludeNestedSubobjects) | UObject | inline |
ConditionalBeginDestroy() | UObject | inline |
ConditionalFinishDestroy() | UObject | inline |
ConditionalPostLoad() | UObject | inline |
ConditionalShutdownAfterError() | UObject | inline |
DamageCharacterStatusValueModifiersField() | UShooterDamageType | inline |
DamageIgnoreActorClassesField() | UShooterDamageType | inline |
DamageInstigatorPercentageField() | UShooterDamageType | inline |
DamageOnlyActorClassesField() | UShooterDamageType | inline |
DamageTorpidityIncreaseMultiplierField() | UShooterDamageType | inline |
DefaultImpulseField() | UDamageType | inline |
DefaultImpulseField() | UDamageType | inline |
DeferredRegister(UClass *UClassStaticClass, const wchar_t *PackageName, const wchar_t *InName) | UObjectBase | inline |
DestructibleImpulseScaleField() | UDamageType | inline |
DestructibleImpulseScaleField() | UDamageType | inline |
EmitBaseReferences(UClass *RootClass) | UObjectBase | inlinestatic |
ExecuteUbergraph(int EntryPoint) | UObject | inline |
FindFunctionChecked(FName InName) | UObject | inline |
FinishDestroy() | UObject | inline |
GeneralDamageArmorEffectivenessField() | UDamageType | inline |
GeneralDamageArmorEffectivenessField() | UDamageType | inline |
GetArchetype() | UObject | inline |
GetArchetypeFromRequiredInfo(UClass *Class, UObject *Outer, FName Name, bool bIsCDO) | UObject | inlinestatic |
GetDetailedInfo(FString *result) | UObject | inline |
GetDetailedInfoInternal(FString *result) | UObject | inline |
GetExporterName(FName *result) | UObject | inline |
GetFullName(FString *result, UObject *StopOuter) | UObjectBaseUtility | inline |
GetInterfaceAddress(UClass *InterfaceClass) | UObjectBaseUtility | inline |
GetLinkerIndex() | UObjectBaseUtility | inline |
GetLinkerLicenseeUE4Version() | UObjectBaseUtility | inline |
GetLinkerUE4Version() | UObjectBaseUtility | inline |
GetPathName(FString *result, UObject *StopOuter) | UObjectBaseUtility | inline |
GetPathName(UObject *StopOuter, FString *ResultString) | UObjectBaseUtility | inline |
GetPrivateStaticClass(const wchar_t *Package) | UShooterDamageType | inlinestatic |
UObject::GetPrivateStaticClass() | UObject | inlinestatic |
HitMarkerScaleMultiplierField() | UShooterDamageType | inline |
ImpulseMinimumZPercentField() | UDamageType | inline |
ImpulseMinimumZPercentField() | UDamageType | inline |
ImpulseRagdollScaleField() | UDamageType | inline |
ImpulseRagdollScaleField() | UDamageType | inline |
InternalIndexField() | UObjectBase | inline |
InvalidHarvestOverrideDamageTypeField() | UShooterDamageType | inline |
IsA(UClass *SomeBase) | UObjectBaseUtility | inline |
IsAsset() | UObject | inline |
IsBasedOnArchetype(UObject *const SomeObject) | UObject | inline |
IsDefaultSubobject() | UObjectBaseUtility | inline |
IsFullNameStableForNetworking() | UObject | inline |
IsIn(UObject *SomeOuter) | UObjectBaseUtility | inline |
IsInBlueprint() | UObject | inline |
IsNameStableForNetworking() | UObject | inline |
IsSafeForRootSet() | UObject | inline |
IsSelected() | UObject | inline |
IsSupportedForNetworking() | UObject | inline |
IsValidLowLevel() | UObjectBase | inline |
IsValidLowLevelFast(bool bRecursive) | UObjectBase | inline |
LoadConfig(UClass *ConfigClass, const wchar_t *InFilename, unsigned int PropagationFlags, UProperty *PropertyToLoad) | UObject | inline |
LoadLocalized(UObject *LocBase, bool bLoadHierachecally) | UObject | inline |
LocalizeProperty(UObject *LocBase, TArray< FString > *PropertyTagChain, UProperty *const BaseProperty, UProperty *const Property, void *const ValueAddress) | UObject | inline |
MarkPackageDirty() | UObjectBaseUtility | inline |
MassScaleDamageImpulseExponentField() | UShooterDamageType | inline |
Modify(bool bAlwaysMarkDirty) | UObject | inline |
MythicalCreatureDamageMultiplierField() | UShooterDamageType | inline |
NameField() | UObjectBase | inline |
NonAttackDataBuffToGiveAgainstShieldField() | UShooterDamageType | inline |
NonAttackDataBuffToGivePostShieldDefenseBrokenField() | UShooterDamageType | inline |
NonAttackDataShieldDefenseBreakingPowerField() | UShooterDamageType | inline |
ObjectFlagsField() | UObjectBase | inline |
OuterField() | UObjectBase | inline |
OverrideBuffToGiveVictimCharacter(TSubclassOf< APrimalBuff > *result, APrimalCharacter *Victim, float IncomingDamage, FDamageEvent *TheDamageEvent, AController *EventInstigator, AActor *DamageCauser) | UShooterDamageType | inline |
OverrideDamageForResourceHarvestingDamageTypesField() | UShooterDamageType | inline |
OverrideDamageForResourceHarvestingItemsField() | UShooterDamageType | inline |
OverrideDamageHarvestEntriesField() | UShooterDamageType | inline |
PointDamageArmorEffectivenessField() | UDamageType | inline |
PointDamageArmorEffectivenessField() | UDamageType | inline |
PostShieldDefenseBrokenAttackValueField() | UShooterDamageType | inline |
PostShieldDefenseBrokenDamageScaleMaxField() | UShooterDamageType | inline |
PostShieldDefenseBrokenDamageScaleMinField() | UShooterDamageType | inline |
ProcessEvent(UFunction *Function, void *Parms) | UObject | inline |
RadialPartiallyObstructedDamagePercentField() | UDamageType | inline |
RadialPartiallyObstructedDamagePercentField() | UDamageType | inline |
Register(const wchar_t *PackageName, const wchar_t *InName) | UObjectBase | inline |
Rename(const wchar_t *InName, UObject *NewOuter, unsigned int Flags) | UObject | inline |
StaticClass() | UObject | inlinestatic |
StaticRegisterNativesUDamageType() | UDamageType | inlinestatic |
StaticRegisterNativesUDamageType() | UDamageType | inlinestatic |
StaticRegisterNativesUShooterDamageType() | UShooterDamageType | inlinestatic |
UseSpecialDamageIntervalField() | UShooterDamageType | inline |