Ark Server API (ASA) - Wiki
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#include "Containers/Map.h"
#include "CoreTypes.h"
#include "Delegates/Delegate.h"
#include "Delegates/DelegateCombinations.h"
#include "HAL/CriticalSection.h"
#include "HAL/Runnable.h"
#include "HAL/ThreadSafeBool.h"
#include "HAL/ThreadSafeCounter.h"
#include "Misc/AssertionMacros.h"
#include "UObject/NameTypes.h"
Go to the source code of this file.
Classes | |
class | FThreadHeartBeatClock |
class | FThreadHeartBeat |
struct | FThreadHeartBeat::FHeartBeatInfo |
struct | FSlowHeartBeatScope |
struct | FFunctionHeartBeatScope |
class | FGameThreadHitchHeartBeatThreaded |
struct | FDisableHitchDetectorScope |
Macros | |
#define | LOOKUP_SYMBOLS_IN_HITCH_STACK_WALK 0 |
#define | WALK_STACK_ON_HITCH_DETECTED 0 |
Typedefs | |
typedef FGameThreadHitchHeartBeatThreaded | FGameThreadHitchHeartBeat |
Functions | |
DECLARE_DELEGATE_OneParam (FOnThreadStuck, uint32) | |
DECLARE_DELEGATE_OneParam (FOnThreadUnstuck, uint32) | |
DECLARE_DELEGATE_OneParam (FOnHangDelegate, uint32) | |
#define LOOKUP_SYMBOLS_IN_HITCH_STACK_WALK 0 |
Definition at line 327 of file ThreadHeartBeat.h.
#define WALK_STACK_ON_HITCH_DETECTED 0 |
Definition at line 331 of file ThreadHeartBeat.h.
Definition at line 413 of file ThreadHeartBeat.h.
DECLARE_DELEGATE_OneParam | ( | FOnHangDelegate | , |
uint32 | ) |
DECLARE_DELEGATE_OneParam | ( | FOnThreadStuck | , |
uint32 | ) |
DECLARE_DELEGATE_OneParam | ( | FOnThreadUnstuck | , |
uint32 | ) |